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Beware (Video Game)

 Beware (Video Game)
type
TVTItem
 Beware (Video Game)
label
Beware (Video Game)
 Beware (Video Game)
page
Beware
 Beware (Video Game)
comment
Beware is a Survival Horror Driving Game by Ondrej Svadlena, currently only available as a demo. Despite being extremely bare bones, its unique atmosphere and intense chase scenes have immediately awarded it a huge cult following.The player is driving through the desolate country in the middle of the night, where they're harassed and hunted by fellow drivers.
 Beware (Video Game)
fetched
2023-07-14T12:43:53Z
 Beware (Video Game)
parsed
2023-07-14T12:43:53Z
 Beware (Video Game)
isPartOf
DBTropes
 Beware (Video Game) / int_118a2d16
type
Hanlon's Razor
 Beware (Video Game) / int_118a2d16
comment
Hanlon's Razor: The old guy in the other car is non-hostile, but he manages to be almost as dangerous as the stalkers due being such an awful driver.
 Beware (Video Game) / int_118a2d16
featureApplicability
1.0
 Beware (Video Game) / int_118a2d16
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_118a2d16
 Beware (Video Game) / int_12e0bb9
type
Urban Legends
 Beware (Video Game) / int_12e0bb9
comment
Urban Legends: Its basis seems to be a very vague adaption of the infamous "Flashing Headlights Gang Initiation" urban legend.
 Beware (Video Game) / int_12e0bb9
featureApplicability
1.0
 Beware (Video Game) / int_12e0bb9
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_12e0bb9
 Beware (Video Game) / int_15264ac9
type
Unexpectedly Realistic Gameplay
 Beware (Video Game) / int_15264ac9
comment
Unexpectedly Realistic Gameplay: As can be expected, driving at full speed on narrow country roads is likely to get you killed without any input from your pursuers. Getting rammed by your pursuers is far less likely to stop your car than getting stuck in the off-road mud. Whoever's operating the laser sight in the bus is likely trying to blind you with it, but has an understandable difficulty keeping it aimed while driving on a bumpy road.
 Beware (Video Game) / int_15264ac9
featureApplicability
1.0
 Beware (Video Game) / int_15264ac9
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_15264ac9
 Beware (Video Game) / int_19fd589b
type
Deadly Road Trip
 Beware (Video Game) / int_19fd589b
comment
Deadly Road Trip: Whatever your reasons for driving, you'll be hard-pressed to get through this trip unscathed.
 Beware (Video Game) / int_19fd589b
featureApplicability
1.0
 Beware (Video Game) / int_19fd589b
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_19fd589b
 Beware (Video Game) / int_1bbb76bc
type
Abandoned Area
 Beware (Video Game) / int_1bbb76bc
comment
Abandoned Area: The entire map is this - driving around, you'll find no less than two Ghost Towns, numerous abandoned farmsteads and, of course, the utterly empty RV park where you begin the game. There are abandoned cars everywhere.
 Beware (Video Game) / int_1bbb76bc
featureApplicability
1.0
 Beware (Video Game) / int_1bbb76bc
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_1bbb76bc
 Beware (Video Game) / int_1f6983f7
type
Ambiguous Situation
 Beware (Video Game) / int_1f6983f7
comment
Ambiguous Situation: You start the game already in the car, in the middle of an abandoned RV park, and there's nothing you can do but drive.
 Beware (Video Game) / int_1f6983f7
featureApplicability
1.0
 Beware (Video Game) / int_1f6983f7
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_1f6983f7
 Beware (Video Game) / int_225d8ff9
type
Ambiguously Human
 Beware (Video Game) / int_225d8ff9
comment
Ambiguously Human: Your Player Character may, or may not, be human themselves in this desolate world with Humanoid Abomination characters. note The development videos showcased the protagonist was a mouse, hence why the old lady was initially frightened by your appearance. Not knowing if you were friendly.
 Beware (Video Game) / int_225d8ff9
featureApplicability
1.0
 Beware (Video Game) / int_225d8ff9
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_225d8ff9
 Beware (Video Game) / int_22cf536c
type
Chekhov's Gun
 Beware (Video Game) / int_22cf536c
comment
Chekhov's Gun: When you pass the dam, you may notice that there are two cars in the parking lot...
 Beware (Video Game) / int_22cf536c
featureApplicability
1.0
 Beware (Video Game) / int_22cf536c
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_22cf536c
 Beware (Video Game) / int_2c77fae3
type
Darkness Equals Death
 Beware (Video Game) / int_2c77fae3
comment
Darkness Equals Death: Inverted. Driving in the dark, turning your headlights off, can help you to lose your pursuers... or prevent the pursuit from happening at all.
 Beware (Video Game) / int_2c77fae3
featureApplicability
1.0
 Beware (Video Game) / int_2c77fae3
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_2c77fae3
 Beware (Video Game) / int_2dc3e97c
type
Ghost Town
 Beware (Video Game) / int_2dc3e97c
comment
Ghost Town: This particular backwater burg is pretty much vacant; the only other people you can see are fellow drivers passing through, their passengers and the old woman and the boy in spider hoodie. To make matters worse, eight of them want to murder you. Later on, you will find a bigger town, with numerous apartment blocks, and not a single soul to be seen. Stranger still, this ghost town still has power.
 Beware (Video Game) / int_2dc3e97c
featureApplicability
1.0
 Beware (Video Game) / int_2dc3e97c
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_2dc3e97c
 Beware (Video Game) / int_30401348
type
Too Fast to Stop
 Beware (Video Game) / int_30401348
comment
Too Fast to Stop: It's wise to pay attention to the road signs as you're speeding across the wilderness. If you take a corner, junction, or sudden drop too fast you will crash, get stuck, and game over.
 Beware (Video Game) / int_30401348
featureApplicability
1.0
 Beware (Video Game) / int_30401348
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_30401348
 Beware (Video Game) / int_334e48a1
type
After the End
 Beware (Video Game) / int_334e48a1
comment
After the End: Hinted to take place in such a setting. There's barely any people, abandoned buildings everywhere, dilapidated ruins, a field full of dead cattle, and various other elements that indicate the region isn’t doing so hot. And if you complete the old lady's side quest, you get a message on the movie screen about a disaster that overwhelmed the government and led to an exodus, and references to a famine of some kind and blackout.
 Beware (Video Game) / int_334e48a1
featureApplicability
1.0
 Beware (Video Game) / int_334e48a1
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_334e48a1
 Beware (Video Game) / int_3fd471e4
type
Super-Persistent Predator
 Beware (Video Game) / int_3fd471e4
comment
Superpersistent Predator: The hostile drivers simply will not let you go. If they know where you are, they will chase you down, and they'll do their best to bring your car to a halt so that their passengers can finish you off. The fact that both vehicles are faster than yours, and the drivers are both highly aggressive and quite skilled at handling the roads, means the player must be creative in order to lose them- but it is possible.
 Beware (Video Game) / int_3fd471e4
featureApplicability
1.0
 Beware (Video Game) / int_3fd471e4
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_3fd471e4
 Beware (Video Game) / int_44989f6f
type
"Could Have Avoided This!" Plot
 Beware (Video Game) / int_44989f6f
comment
"Could Have Avoided This!" Plot: You can avoid the entire chase by turning off your headlights and sneaking by the dam when the sentry’s not looking.
 Beware (Video Game) / int_44989f6f
featureApplicability
1.0
 Beware (Video Game) / int_44989f6f
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_44989f6f
 Beware (Video Game) / int_4508b16b
type
The Guards Must Be Crazy
 Beware (Video Game) / int_4508b16b
comment
The Guards Must Be Crazy: The guards seem to have far weaker hearing than humans, and so long as you're not blasting at full speed you can "sneak" past them, despite no indication that your car is an electric. After you deal with the first car, the rest of the pursuers will come out to chase you... and promptly leave the dam’s gate wide open.
 Beware (Video Game) / int_4508b16b
featureApplicability
1.0
 Beware (Video Game) / int_4508b16b
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_4508b16b
 Beware (Video Game) / int_457d9e88
type
Sound-Coded for Your Convenience
 Beware (Video Game) / int_457d9e88
comment
Sound-Coded for Your Convenience: There's no background music while you're simply driving, but the pursuers have their own leitmotifs that come on when they start chasing you, slightly different for both cars.
 Beware (Video Game) / int_457d9e88
featureApplicability
1.0
 Beware (Video Game) / int_457d9e88
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_457d9e88
 Beware (Video Game) / int_471a505f
type
Four Is Death
 Beware (Video Game) / int_471a505f
comment
Four Is Death: There's four stalkers per car, one for each seat.
 Beware (Video Game) / int_471a505f
featureApplicability
1.0
 Beware (Video Game) / int_471a505f
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_471a505f
 Beware (Video Game) / int_480ee6dc
type
InsurmountableWaistHighFence
 Beware (Video Game) / int_480ee6dc
comment
Insurmountable Waist-High Fence: Several examples. The dam is surrounded by a flimsy chainlink fence that looks like it could be toppled with a glare, but ramming it will be ineffective - you have to lure out the two cars first, as they'll leave the gate opened. While most roads in the map loop back on themselves, one leads outside, only it happens to be blocked by a road barrier, akin to the ones that stop you from driving over a train track. Your car can't cross it, and the area around the barrier is impossible to drive on, but the only thing stopping you from going past is the fact that the game doesn't have the option to leave your car. This particular roadblock was eventually removed in a later update as another part of the map was added. The tunnel entry is likewise blocked with a road barrier. Subverted - your car can easily bat it aside, letting you drive in. Then double-subverted, as the other side of the tunnel is blocked by an Insurmountable Chainlink Fence. Then triple-subverted, as much like with the other chainlink fence, one of the pursuer cars can ram it open, if you attract their attention. Likewise, it's pretty much game over if you get stuck in the mud, even if you've lost your pursuers, despite the fact that a person in that situation should be perfectly capable of leaving the car and continuing on foot. And it's not like there's some environmental concern stopping you from leaving, either, as the old woman doesn't seem concerned with covering her face at all.
 Beware (Video Game) / int_480ee6dc
featureApplicability
-0.3
 Beware (Video Game) / int_480ee6dc
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_480ee6dc
 Beware (Video Game) / int_49d18492
type
Scenery Gorn
 Beware (Video Game) / int_49d18492
comment
Scenery Gorn: For a random indie horror game, the environments are damn near photorealistic sometimes. It's still oppressively atmospheric survival horror though.
 Beware (Video Game) / int_49d18492
featureApplicability
1.0
 Beware (Video Game) / int_49d18492
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_49d18492
 Beware (Video Game) / int_4b2c373
type
Impractically Fancy Outfit
 Beware (Video Game) / int_4b2c373
comment
Impractically Fancy Outfit: The kid with the glowing clothes you can pick up in the woods. Does it look cool? Yes. Does it scare away anyone willing to help while also alerting anything that can see light (such as the pursuers who hunt by the headlights) to their presence? Also yes.
 Beware (Video Game) / int_4b2c373
featureApplicability
1.0
 Beware (Video Game) / int_4b2c373
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_4b2c373
 Beware (Video Game) / int_56fb299
type
Raincoat of Horror
 Beware (Video Game) / int_56fb299
comment
Raincoat of Horror: The latest update adds a bus with a number of people inside, all of which are wearing yellow raincoats.
 Beware (Video Game) / int_56fb299
featureApplicability
1.0
 Beware (Video Game) / int_56fb299
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_56fb299
 Beware (Video Game) / int_5979acea
type
Fragile Speedster
 Beware (Video Game) / int_5979acea
comment
Fragile Speedster: Your little Skoda 105 S cannot take much damage from crashes or collisions. The stalkers that pursue you must be avoided, as they will Car Fu you off the road, and then you're as good as death.
 Beware (Video Game) / int_5979acea
featureApplicability
1.0
 Beware (Video Game) / int_5979acea
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_5979acea
 Beware (Video Game) / int_6377d6e6
type
Grievous Harm with a Body
 Beware (Video Game) / int_6377d6e6
comment
Grievous Harm with a Body: When the pursuers attack the car, they don't punch or kick it, but simply throw themselves at it and slam their heads on the windows. It will still kill you.
 Beware (Video Game) / int_6377d6e6
featureApplicability
1.0
 Beware (Video Game) / int_6377d6e6
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_6377d6e6
 Beware (Video Game) / int_652bf890
type
Drone of Dread
 Beware (Video Game) / int_652bf890
comment
Drone of Dread: The pursuer's theme is a synthwave piece that uses a lot of drones.
 Beware (Video Game) / int_652bf890
featureApplicability
1.0
 Beware (Video Game) / int_652bf890
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_652bf890
 Beware (Video Game) / int_6b7c9f96
type
The Lost Woods
 Beware (Video Game) / int_6b7c9f96
comment
The Lost Woods: The non-Ghost Town parts of the map are evenly split between muddy plains and a thick, oppressive forest where strange things lurk.
 Beware (Video Game) / int_6b7c9f96
featureApplicability
1.0
 Beware (Video Game) / int_6b7c9f96
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_6b7c9f96
 Beware (Video Game) / int_6d4a4c29
type
Unspecified Apocalypse
 Beware (Video Game) / int_6d4a4c29
comment
Unspecified Apocalypse: What exactly happened to the world is unclear, even if you manage to activate the projector back in the RV park. There are references to a famine and blackouts, as well as numerous crashed cars and cow skeletons, but what exactly happened and how all the above relates to the Humanoid Abominations chasing after you is a mystery.
 Beware (Video Game) / int_6d4a4c29
featureApplicability
1.0
 Beware (Video Game) / int_6d4a4c29
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_6d4a4c29
 Beware (Video Game) / int_6ec989d8
type
Guide Dang It!
 Beware (Video Game) / int_6ec989d8
comment
Guide Dang It!: Since this game is still early in development, finding out a lot of what can happen is a bit less than intuitive: You can avoid the chase altogether by turning off your headlights and driving slowly by the dam while the patrolling thug is looking away. There is an old woman near one of the swampy areas who will normally be afraid of you, but if you meet a certain critera- evading or incapacitating both cars- she will instead lead you to her home and clue you in about a lever at the dam. Once you've drawn the second car out of the dam's parking lot, they'll leave the gate open for you to access the lever, which will restore power to the entire map- including a projector not far from the starting area. This projector shows a film of a long line of cars stuck on a highway and a crawl saying such things as "EXODUS", "DISASTER", "FAMINE", "BLACKOUT" and "GOVERNMENT OVERWHELMED". Take a few turns into dirt roads and you'll see a cavalcade of spiders marching towards... something. Follow them and you'll find a kid in strange glowing clothes that make them look like a glowing, floating spider. If you're able to stop yourself from panicking long enough to let him approach... well, voila, you have your first passenger! There's a building out in the wild that has an underground garage. Going down eventually leads to a hall of empty shelves with lights along them, and pools of some black liquid covering the ground. On its own, the place is a mystery, but if you make a specific car safe from goons and follow it down into the same basement, you unlock a way to undo the damage on your car and becomes the new spawn point. The kid in the spider outfit will wait patiently in your car at first. But if you tail the bus full of hazmat-suited figures without them noticing you, they will stop at various locations, get out and start taking pictures- and a second child may wander up. The kid in your car will get out and coax the second one to get in with him. (After that, the figures on the bus will no longer run from you, but instead sit in the bus and stare at you.) Take them back to where you picked up the first child, and he'll run out to one of the campers and bring a picture back of the second child and the old lady.
 Beware (Video Game) / int_6ec989d8
featureApplicability
1.0
 Beware (Video Game) / int_6ec989d8
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_6ec989d8
 Beware (Video Game) / int_70d8269d
type
Excuse Plot
 Beware (Video Game) / int_70d8269d
comment
Excuse Plot: In the current version at least. You’re driving along and you get attacked by crazy stalkers. That’s about the extent of the story so far.
 Beware (Video Game) / int_70d8269d
featureApplicability
1.0
 Beware (Video Game) / int_70d8269d
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_70d8269d
 Beware (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Beware (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: The two pursuing cars can be differentiated by the colour of their headlights - one's are regular white, while the other's are a dirty shade of yellow.
 Beware (Video Game) / int_740f59b4
featureApplicability
1.0
 Beware (Video Game) / int_740f59b4
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_740f59b4
 Beware (Video Game) / int_7a5bc682
type
White Bunny
 Beware (Video Game) / int_7a5bc682
comment
White Bunny: The Hair-Raising Hares that sometimes appear around the car are always white.
 Beware (Video Game) / int_7a5bc682
featureApplicability
1.0
 Beware (Video Game) / int_7a5bc682
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_7a5bc682
 Beware (Video Game) / int_7eb2bc15
type
Ambiguous Time Period
 Beware (Video Game) / int_7eb2bc15
comment
Ambiguous Time Period: The time period the game takes place in is difficult to ascertain, as while many cars look like they came from the 80s, such cars are still quite common out in the countryside (especially in East Europe, which is where the game seems to be set). On the other hand, the other ghost town has slightly futuristic vehicles.
 Beware (Video Game) / int_7eb2bc15
featureApplicability
1.0
 Beware (Video Game) / int_7eb2bc15
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_7eb2bc15
 Beware (Video Game) / int_83f18d93
type
DontGoIntoTheWoods
 Beware (Video Game) / int_83f18d93
comment
Don't Go Into the Woods: Inverted; the pursuers will keep to the road unless they must, so deep in the woods is one of the safer places to hide in - provided you have the driving skills to match, and the forest cooperates to give you a wide enough clearing.
 Beware (Video Game) / int_83f18d93
featureApplicability
1.0
 Beware (Video Game) / int_83f18d93
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_83f18d93
 Beware (Video Game) / int_851dda8f
type
Humanoid Abomination
 Beware (Video Game) / int_851dda8f
comment
Humanoid Abomination: There's no way the stalkers are human. You only get a few glimpses of them, but the way they move and their heads are just too bizarre and otherworldly. They're still shaped like humans and have the abilities and limitations of humans, though, although they're strong enough to wreck your car with their bare hands if you get stuck. Subverted with the figure in the woods. At first, they look like some kind of glowing, floating spider humanoid, but if you get close enough, you'll see it's just a kid in a very fluorescent jumpsuit. Lastly, there's the Player Character who may be an overgrown mutated mouse as seen in the demo videos.
 Beware (Video Game) / int_851dda8f
featureApplicability
-0.3
 Beware (Video Game) / int_851dda8f
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_851dda8f
 Beware (Video Game) / int_8a3c406e
type
Hair-Raising Hare
 Beware (Video Game) / int_8a3c406e
comment
Hair-Raising Hare: One of the updates added a pack of bunnies that start congregating around the car at some points, which only serves to make the situation stranger.
 Beware (Video Game) / int_8a3c406e
featureApplicability
1.0
 Beware (Video Game) / int_8a3c406e
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_8a3c406e
 Beware (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Beware (Video Game) / int_8e0430ab
comment
Non Standard Game Over: You can do the stalkers' jobs for you by killing yourself with terrible driving.
 Beware (Video Game) / int_8e0430ab
featureApplicability
1.0
 Beware (Video Game) / int_8e0430ab
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_8e0430ab
 Beware (Video Game) / int_9a1f23bf
type
Controllable Helplessness
 Beware (Video Game) / int_9a1f23bf
comment
Controllable Helplessness: Once your get stuck in the mud for good, you're pretty much just waiting for your pursuers to get out of their car and beat you to death, but the game still lets you look around, play with the headlights and try to drive. This being said, there is a (very small) chance that in their rush to bash the hell out of your car, the goons will end up pushing it back to solid ground.
 Beware (Video Game) / int_9a1f23bf
featureApplicability
1.0
 Beware (Video Game) / int_9a1f23bf
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_9a1f23bf
 Beware (Video Game) / int_9bee1a7f
type
Eldritch Location
 Beware (Video Game) / int_9bee1a7f
comment
Eldritch Location: Underplayed, but some parts of the forest are... strange, to say the least. There is a section where it straight-up grows sideways, and the tunnel has a copse of trees that somehow grew inside it.
 Beware (Video Game) / int_9bee1a7f
featureApplicability
1.0
 Beware (Video Game) / int_9bee1a7f
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_9bee1a7f
 Beware (Video Game) / int_9c3f9bdd
type
Closer than They Appear
 Beware (Video Game) / int_9c3f9bdd
comment
Closer than They Appear: Naturally, for a car-based horror game. This being said, inverted when the pursuers are tailgating you - the way the rear view mirror shows them, they might as well be sitting on your back seat, despite the fact that there's still a car and a half between you and them.
 Beware (Video Game) / int_9c3f9bdd
featureApplicability
1.0
 Beware (Video Game) / int_9c3f9bdd
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_9c3f9bdd
 Beware (Video Game) / int_9f93adcd
type
In-Universe Game Clock
 Beware (Video Game) / int_9f93adcd
comment
In-Universe Game Clock: The game has a day-night cycle (which, in the current version, can be accelerated), which is rather important when trying to hide. It remains cloudy and misty throughout, though.
 Beware (Video Game) / int_9f93adcd
featureApplicability
1.0
 Beware (Video Game) / int_9f93adcd
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_9f93adcd
 Beware (Video Game) / int_a4070b5e
type
Stripped to the Bone
 Beware (Video Game) / int_a4070b5e
comment
Stripped to the Bone: One of the open fields is dotted with a plethora of cow skeletons absolutely stripped bare.
 Beware (Video Game) / int_a4070b5e
featureApplicability
1.0
 Beware (Video Game) / int_a4070b5e
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_a4070b5e
 Beware (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Beware (Video Game) / int_a4c37cbe
comment
Mood Whiplash: That glowing floating spider creature? Actually a kid in a weird outfit, and a neutral NPC that's trying to hitch a ride from you.
 Beware (Video Game) / int_a4c37cbe
featureApplicability
1.0
 Beware (Video Game) / int_a4c37cbe
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_a4c37cbe
 Beware (Video Game) / int_abc60c5d
type
Harmful to Minors
 Beware (Video Game) / int_abc60c5d
comment
Harmful to Minors: That crazy old man who drives like a total lunatic? He has a kid in his backseat. The kid looks absolutely terrified.
 Beware (Video Game) / int_abc60c5d
featureApplicability
1.0
 Beware (Video Game) / int_abc60c5d
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_abc60c5d
 Beware (Video Game) / int_b23e7ba9
type
Real Is Brown
 Beware (Video Game) / int_b23e7ba9
comment
Real Is Brown: The game's world is comprised almost entirely of various shades of muddy brown. Somewhat justified, however, as you're travelling through dirt roads, in what seems to be autumn, late at night and in the rain, and there are few exceptions, such as the startlingly white street lights in some places, and bright yellow raincoats of the bus passengers.
 Beware (Video Game) / int_b23e7ba9
featureApplicability
1.0
 Beware (Video Game) / int_b23e7ba9
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_b23e7ba9
 Beware (Video Game) / int_b6e1d40b
type
Acceptable Breaks from Reality
 Beware (Video Game) / int_b6e1d40b
comment
Acceptable Breaks from Reality: Your trusty Skoda 105 S will never run out of gas, or whatever else powers it, and its accumulator will never run out of power. This is for the best.
 Beware (Video Game) / int_b6e1d40b
featureApplicability
1.0
 Beware (Video Game) / int_b6e1d40b
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_b6e1d40b
 Beware (Video Game) / int_bba30aeb
type
Late to the Tragedy
 Beware (Video Game) / int_bba30aeb
comment
Late to the Tragedy: Whatever happened to turn this small rural town into a desolate, monster-haunted hellhole, you missed it. You can, however, find multiple remnants of said tragedy, including dozens of crashed cars.
 Beware (Video Game) / int_bba30aeb
featureApplicability
1.0
 Beware (Video Game) / int_bba30aeb
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_bba30aeb
 Beware (Video Game) / int_c2d978fe
type
Car Fu
 Beware (Video Game) / int_c2d978fe
comment
Car Fu: The stalkers will try to ram you to death.
 Beware (Video Game) / int_c2d978fe
featureApplicability
1.0
 Beware (Video Game) / int_c2d978fe
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_c2d978fe
 Beware (Video Game) / int_c2e0f962
type
Crawl
 Beware (Video Game) / int_c2e0f962
comment
Once you've drawn the second car out of the dam's parking lot, they'll leave the gate open for you to access the lever, which will restore power to the entire map- including a projector not far from the starting area. This projector shows a film of a long line of cars stuck on a highway and a crawl saying such things as "EXODUS", "DISASTER", "FAMINE", "BLACKOUT" and "GOVERNMENT OVERWHELMED".
 Beware (Video Game) / int_c2e0f962
featureApplicability
1.0
 Beware (Video Game) / int_c2e0f962
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_c2e0f962
 Beware (Video Game) / int_c3c18143
type
Hope Spot
 Beware (Video Game) / int_c3c18143
comment
Hope Spot: Managed to leave that pursuing car in a ditch? Think you're home free? Didn't you notice that second car in the dam's parking lot?
 Beware (Video Game) / int_c3c18143
featureApplicability
1.0
 Beware (Video Game) / int_c3c18143
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_c3c18143
 Beware (Video Game) / int_c6dccfb7
type
Musical Spoiler
 Beware (Video Game) / int_c6dccfb7
comment
Musical Spoiler: When you start hearing background music, it's time to floor it and start looking around - it only comes on when you're being pursued, sometimes before you can see the other car.
 Beware (Video Game) / int_c6dccfb7
featureApplicability
1.0
 Beware (Video Game) / int_c6dccfb7
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_c6dccfb7
 Beware (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 Beware (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: When you're not being hunted - or if you've never triggered the hunt in the first place - all that's out there is you, your car, the Ghost Town, and a mounting sense of dread.
 Beware (Video Game) / int_cdfe12c3
featureApplicability
1.0
 Beware (Video Game) / int_cdfe12c3
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_cdfe12c3
 Beware (Video Game) / int_df11acbe
type
Artificial Brilliance
 Beware (Video Game) / int_df11acbe
comment
Artificial Brilliance: The AI is frighteningly good at driving. It will perform PIT maneuvers, pace and block you if it happens to be in front of you, block the road if it's stopped and you try to drive by... and it usually won't drive far into the muddy fields after you, avoiding getting itself stuck.
 Beware (Video Game) / int_df11acbe
featureApplicability
1.0
 Beware (Video Game) / int_df11acbe
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_df11acbe
 Beware (Video Game) / int_e08fcc99
type
Battle Theme Music
 Beware (Video Game) / int_e08fcc99
comment
Battle Theme Music: The background music only comes on when you're being pursued, which can turn into a battle depending on how aggressive (or lucky) you're feeling.
 Beware (Video Game) / int_e08fcc99
featureApplicability
1.0
 Beware (Video Game) / int_e08fcc99
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_e08fcc99
 Beware (Video Game) / int_e1cfe0e1
type
Post-Apocalyptic Gas Mask
 Beware (Video Game) / int_e1cfe0e1
comment
Post-Apocalyptic Gas Mask: The passengers of the bus wear gas masks, which is slightly alarming considering no-one else in the area does.
 Beware (Video Game) / int_e1cfe0e1
featureApplicability
1.0
 Beware (Video Game) / int_e1cfe0e1
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_e1cfe0e1
 Beware (Video Game) / int_e2a6ebc1
type
Closed Circle
 Beware (Video Game) / int_e2a6ebc1
comment
Closed Circle: The map is this. All the roads either loop on each other or end, either in road barriers or natural blockades, locking you in with everyone else.
 Beware (Video Game) / int_e2a6ebc1
featureApplicability
1.0
 Beware (Video Game) / int_e2a6ebc1
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_e2a6ebc1
 Beware (Video Game) / int_e543a655
type
Light Is Not Good
 Beware (Video Game) / int_e543a655
comment
Light Is Not Good: The game is unique in that if you see lights (in this case, headlights), you're fucked.
 Beware (Video Game) / int_e543a655
featureApplicability
1.0
 Beware (Video Game) / int_e543a655
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_e543a655
 Beware (Video Game) / int_e8b0f099
type
Dark Is Evil
 Beware (Video Game) / int_e8b0f099
comment
Dark Is Evil: The stalkers are pitch-black aside from their heads.
 Beware (Video Game) / int_e8b0f099
featureApplicability
1.0
 Beware (Video Game) / int_e8b0f099
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_e8b0f099
 Beware (Video Game) / int_eb9afb9d
type
Evil Old Folks
 Beware (Video Game) / int_eb9afb9d
comment
Evil Old Folks: The stalkers look like four old men, but they're almost certainly not human to begin with so it hardly even matters. The driver of the other car is an elderly man who, while not hostile, Drives Like Crazy, making him almost as dangerous to encounter. The old lady near the swamp certainly looks like one, but she has a secret to share with you...
 Beware (Video Game) / int_eb9afb9d
featureApplicability
1.0
 Beware (Video Game) / int_eb9afb9d
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_eb9afb9d
 Beware (Video Game) / int_f4fb7564
type
Diegetic Interface
 Beware (Video Game) / int_f4fb7564
comment
Diegetic Interface: The game has no UI other than controls, which can be toggled on and off; rather, you can see your speed, RPM and whether you have reverse on by the indicators inside the car, and assess the damage by the state of the hood.
 Beware (Video Game) / int_f4fb7564
featureApplicability
1.0
 Beware (Video Game) / int_f4fb7564
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_f4fb7564
 Beware (Video Game) / int_f96f188c
type
Drives Like Crazy
 Beware (Video Game) / int_f96f188c
comment
The driver of the other car is an elderly man who, while not hostile, Drives Like Crazy, making him almost as dangerous to encounter.
 Beware (Video Game) / int_f96f188c
featureApplicability
1.0
 Beware (Video Game) / int_f96f188c
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_f96f188c
 Beware (Video Game) / int_f9bc2937
type
Laser Sight
 Beware (Video Game) / int_f9bc2937
comment
Laser Sight: The bus in the newest update has a laser sight that it will shine in your face if you start tailgating it.
 Beware (Video Game) / int_f9bc2937
featureApplicability
1.0
 Beware (Video Game) / int_f9bc2937
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_f9bc2937
 Beware (Video Game) / int_fbc074c3
type
Player Character
 Beware (Video Game) / int_fbc074c3
comment
Lastly, there's the Player Character who may be an overgrown mutated mouse as seen in the demo videos.
 Beware (Video Game) / int_fbc074c3
featureApplicability
1.0
 Beware (Video Game) / int_fbc074c3
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_fbc074c3
 Beware (Video Game) / int_fe1d3a6b
type
Kill the Lights
 Beware (Video Game) / int_fe1d3a6b
comment
Kill the Lights: You will almost never lose your stalkers, unless you switch off your headlights. This is dangerous if you're unfamiliar with the roads, as now you're barrelling through a wasteland at night, and can easily crash into hazards that come out of nowhere.
 Beware (Video Game) / int_fe1d3a6b
featureApplicability
1.0
 Beware (Video Game) / int_fe1d3a6b
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_fe1d3a6b
 Beware (Video Game) / int_name
type
ItemName
 Beware (Video Game) / int_name
comment
 Beware (Video Game) / int_name
featureApplicability
1.0
 Beware (Video Game) / int_name
featureConfidence
1.0
 Beware (Video Game)
hasFeature
Beware (Video Game) / int_name
 Beware (Video Game) / int_name
itemName
Beware (Video Game)

The following is a list of statements referring to the current page from other pages.

 Beware (Video Game)
hasFeature
Car Fu / int_c3b71b13
 Beware (Video Game)
hasFeature
Unspecified Apocalypse / int_c3b71b13
 Beware
sameAs
Beware (Video Game)