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Breath of Fire I (Video Game)
- 581 statements
- 113 feature instances
- 70 referencing feature instances
Breath of Fire I (Video Game) | type |
TVTItem | |
Breath of Fire I (Video Game) | label |
Breath of Fire I (Video Game) | |
Breath of Fire I (Video Game) | page |
BreathOfFireI | |
Breath of Fire I (Video Game) | comment |
The original game in the long-running Breath of Fire series, released on the SNES in April 1993 in Japan and August 1994 for North America. It was later ported out to the Game Boy Advance in July 2001 in Japan and December 2001 in Europe and North America, with updated Character Portraits, a dash button, graphical upgrades on the menu screen and a trade option between games (complete with a few new items as bonus).Being the first game on the series, its story is not as ambitious as following sequels: Many years ago, the goddess Tyr (Myria) appeared on the world and staged a terrible war among the Dragon Clan for her own amusement, splitting it into two sides: the Light Dragons and the Dark Dragons. This carried on until a a warrior of the Light Dragons, together with 7 allies, sealed up the goddess using the six Goddess Keys.Cut to many, many years after: The Dark Dragon Empire has grown in power, and under the leadership of their Emperor Zog, they are waging war against the world while searching the keys to release Tyr. The Light Dragons, who by this point have long since abandoned their dragon powers so they would not be tempted to participate in further bloodshed, are the first on Zog's hit-list, but they are saved from annihilation by the sacrifice of their priestess, Sara. Missing ever since, Sara's brother Ryu embarks on a quest to find her, while gathering allies who are all opposing the Dark Dragons' ambition.One aspect that is well known about this game is the story behind its localization: At the time Capcom apparently didn't feel like translating such a heavy text-based game, so they handed localization and distribution duties to SquareSoft, with Ted Woolsey involved in the translation. This ensured a somewhat decent translation, albeit with random name changes that obscured connections with its sequels and some details regarding its story lost in the transition.Place any character-related tropes on the character sheet. | |
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Breath of Fire I (Video Game) | isPartOf |
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Breath of Fire I (Video Game) / int_109b036e | type |
Abusive Precursors | |
Breath of Fire I (Video Game) / int_109b036e | comment |
Abusive Precursors: The feuding Dragon Clans who brought about the Goddess War. | |
Breath of Fire I (Video Game) / int_109b036e | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_109b036e | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_109b036e | |
Breath of Fire I (Video Game) / int_113480b7 | type |
Canon Foreigner | |
Breath of Fire I (Video Game) / int_113480b7 | comment |
Canon Foreigner: Both manga adaptations add a good number of characters, most notably Bo's entire family in The Dragon Warrior and the Ice Dragon Clan in Princess of the Wings. | |
Breath of Fire I (Video Game) / int_113480b7 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_113480b7 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_113480b7 | |
Breath of Fire I (Video Game) / int_15385326 | type |
You Can't Thwart Stage One | |
Breath of Fire I (Video Game) / int_15385326 | comment |
You Can't Thwart Stage One: Jade is going to insert the Keys into the Goddess Tower and release Tyr, like it or not. | |
Breath of Fire I (Video Game) / int_15385326 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_15385326 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_15385326 | |
Breath of Fire I (Video Game) / int_156864b1 | type |
Encounter Repellant | |
Breath of Fire I (Video Game) / int_156864b1 | comment |
Encounter Repellant: The Mrbl3 item completely eliminates all random encounters for a short while, wearing off after a certain number of steps are taken. They're also dirt-cheap and can be bought in the town you start the game in. | |
Breath of Fire I (Video Game) / int_156864b1 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_156864b1 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_156864b1 | |
Breath of Fire I (Video Game) / int_16972b3c | type |
Peninsula of Power Leveling | |
Breath of Fire I (Video Game) / int_16972b3c | comment |
Peninsula of Power Leveling: The island where Pagoda is found. The Poison Swamp near Scande At one point, Ryu gets separated from the rest of the group. If you carry some Mrbl3 on you, you can use those to skip the nearby town (which forces you to rejoin your group) and go back to the previous town and save at the dragon shrine there, you can use Ryu's Tier 2 dragon transformations to wipe out everything nearby. Since the game divides XP by number of group members, the XP here will be far better than anywhere else in the game, including the aforementioned island. It will only level Ryu though. You can also do this with Gobi when you first recruit him, but trying to survive battles with him is near impossible at first due to how weak he is when he first joins you. Another instance of taking advantage of the 'divide XP number of group members' mechanic can be found in Krypt. The aforementioned Poison Swamp near Scande gives 7,200xp for the best battles there, but at that point the player has 8 group members which comes out to 900 per character. In Krypt, the best two battles award 2,500 and 3,600 (two E.Chests and three G.Slimes respectively), and at that point, the player has 4 group members which yields 625 and 900 per character, but far earlier in the game. It is also possible to fight these before recruiting Karn (don't open the blue chest in the trap room) for even better XP-per-character, but given that Karn is such an important character, this is usually ill-advised. When you first recruit Bo, head west to where the you can get the Dragon Sword from the well, and you will battle enemies you are expected to fight during the 3rd act of the game. Although some enemies can be seen as demonic spiders at the time, it is a good source of experience points especially when you are soon to face one of the hardest bosses early in the game. | |
Breath of Fire I (Video Game) / int_16972b3c | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_16972b3c | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_16972b3c | |
Breath of Fire I (Video Game) / int_18683fc2 | type |
Power-Up Letdown | |
Breath of Fire I (Video Game) / int_18683fc2 | comment |
Power Up Letdown: Karn's second fusion spell combines him with Ox and Gobi to create Debo. Debo is a pretty strong fighter in battle, but aside from the fact that he doesn't have ANY overworld special abilities, he can ONLY be used underwater, and you get the fusion spell AFTER you've already completed the underwater portion of the game. | |
Breath of Fire I (Video Game) / int_18683fc2 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_18683fc2 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_18683fc2 | |
Breath of Fire I (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
Breath of Fire I (Video Game) / int_1aa08f77 | comment |
Multiple Endings: Starts out the trend. Two endings, depending on if you get the last dragon form and use it on the last boss. | |
Breath of Fire I (Video Game) / int_1aa08f77 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_1aa08f77 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_1aa08f77 | |
Breath of Fire I (Video Game) / int_1b38f6b7 | type |
Shout-Out Theme Naming | |
Breath of Fire I (Video Game) / int_1b38f6b7 | comment |
Shout-Out Theme Naming: Bo's Japanese name is Gilliam, while the son of his tribe's chief is Terry... Together they form Terry Gilliam. | |
Breath of Fire I (Video Game) / int_1b38f6b7 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_1b38f6b7 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_1b38f6b7 | |
Breath of Fire I (Video Game) / int_1b65dfad | type |
The Cameo | |
Breath of Fire I (Video Game) / int_1b65dfad | comment |
The Cameo: One can spot Chun-Li in one thief's act in Bleak, and she shows up in the ending if certain conditions are met. There are also Arthur pictures hanging inside houses. There is also an Easter Egg where Chun-Li will appear in the ending credits in the panover of Drogan; but only the SNES version, not the GBA port. To activate this Easter Egg, one must wield the Broken Sword while fighting the final boss. | |
Breath of Fire I (Video Game) / int_1b65dfad | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_1b65dfad | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_1b65dfad | |
Breath of Fire I (Video Game) / int_1c805a42 | type |
Bag of Sharing | |
Breath of Fire I (Video Game) / int_1c805a42 | comment |
Bag of Sharing: Whenever the party splits up, you always retain access to the entire inventory. Even while controlling an entirely new character. | |
Breath of Fire I (Video Game) / int_1c805a42 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_1c805a42 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_1c805a42 | |
Breath of Fire I (Video Game) / int_1ff4f744 | type |
Inn Security | |
Breath of Fire I (Video Game) / int_1ff4f744 | comment |
Inn Security: Played with in Bleak's Inn. Being a town of thieves, it's rather suspicious that it's totally free. If you decide to stay, you'll wake up with your savings stolen. Buying an special item on Auria will catch the Inn owner on the act, who will pay you to avoid any further problems. | |
Breath of Fire I (Video Game) / int_1ff4f744 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_1ff4f744 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_1ff4f744 | |
Breath of Fire I (Video Game) / int_207af763 | type |
Ominous Floating Castle | |
Breath of Fire I (Video Game) / int_207af763 | comment |
Ominous Floating Castle / The Very Definitely Final Dungeon: Obelisk. | |
Breath of Fire I (Video Game) / int_207af763 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_207af763 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_207af763 | |
Breath of Fire I (Video Game) / int_2536f695 | type |
Game-Breaker | |
Breath of Fire I (Video Game) / int_2536f695 | comment |
The Water Jar. It's plot-related use is to acquire the sacred water from a spring at the bottom of a nearby dungeon in order to cleanse a town cursed with zombies. However, going back to the spring afterwards and filling it up again lets you use it in battle to fully heal the entire party. The only thing that keeps it from being a Game-Breaker is that you have to refill it again after each use, and the spring isn't exactly convenient to get to. | |
Breath of Fire I (Video Game) / int_2536f695 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_2536f695 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_2536f695 | |
Breath of Fire I (Video Game) / int_2557e3a9 | type |
Palette Swap | |
Breath of Fire I (Video Game) / int_2557e3a9 | comment |
Palette Swap: Like the Slime mentioned above, enemies from the random battles encountered early in the game may re-appear later-on in different colours, and more tougher than their cousins. Most bosses who aren't named characters have at least one palette swap counterpart, whether an enemy or a fellow boss (for example, the Frog, the first boss, has the Toad, who's fought midway through the game). | |
Breath of Fire I (Video Game) / int_2557e3a9 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_2557e3a9 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_2557e3a9 | |
Breath of Fire I (Video Game) / int_29a39f6 | type |
Easter Egg | |
Breath of Fire I (Video Game) / int_29a39f6 | comment |
There is also an Easter Egg where Chun-Li will appear in the ending credits in the panover of Drogan; but only the SNES version, not the GBA port. To activate this Easter Egg, one must wield the Broken Sword while fighting the final boss. | |
Breath of Fire I (Video Game) / int_29a39f6 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_29a39f6 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_29a39f6 | |
Breath of Fire I (Video Game) / int_2ab73660 | type |
Beast Man | |
Breath of Fire I (Video Game) / int_2ab73660 | comment |
Beast Man: Started the trend for the series. In this game there are: Dragon Clan: Looks human, but can turn into dragons. Wing Clan: Looks human except for the angel-like wings, can turn into giant birds. Forest Clan: Wolf people, hunters. Manillo Clan: Fish people, merchants. Iron Ogre Clan: Ox people, blacksmiths. Dirt Clan: Mole people, diggers. | |
Breath of Fire I (Video Game) / int_2ab73660 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_2ab73660 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_2ab73660 | |
Breath of Fire I (Video Game) / int_2cf5eb14 | type |
Endless Winter | |
Breath of Fire I (Video Game) / int_2cf5eb14 | comment |
Endless Winter: The town of Spring is in one thanks to Sky Tower, the SkyKey, and Mote. | |
Breath of Fire I (Video Game) / int_2cf5eb14 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_2cf5eb14 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_2cf5eb14 | |
Breath of Fire I (Video Game) / int_3121f1e6 | type |
Noob Cave | |
Breath of Fire I (Video Game) / int_3121f1e6 | comment |
Noob Cave: Camlon Castle. | |
Breath of Fire I (Video Game) / int_3121f1e6 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_3121f1e6 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_3121f1e6 | |
Breath of Fire I (Video Game) / int_314c56b9 | type |
Time Stands Still | |
Breath of Fire I (Video Game) / int_314c56b9 | comment |
Time Stands Still: Cerl places this curse over the town of Carmen. | |
Breath of Fire I (Video Game) / int_314c56b9 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_314c56b9 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_314c56b9 | |
Breath of Fire I (Video Game) / int_33351187 | type |
Asteroids Monster | |
Breath of Fire I (Video Game) / int_33351187 | comment |
Asteroids Monster: Inverted by the SlimeX boss. It starts out as three slime monsters, but when you defeat all three, they merge into one large one. | |
Breath of Fire I (Video Game) / int_33351187 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_33351187 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_33351187 | |
Breath of Fire I (Video Game) / int_33fa230b | type |
Your Princess Is in Another Castle! | |
Breath of Fire I (Video Game) / int_33fa230b | comment |
Your Princess Is in Another Castle!: As if anyone thought Zog would be the end... | |
Breath of Fire I (Video Game) / int_33fa230b | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_33fa230b | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_33fa230b | |
Breath of Fire I (Video Game) / int_37690091 | type |
Stable Time Loop | |
Breath of Fire I (Video Game) / int_37690091 | comment |
Stable Time Loop: Ryu meets Nina's future self in Tunlan, not realizing it's her. After Nina gets thrown backward through time, the older Nina promptly rejoins once you help her get her memory back. | |
Breath of Fire I (Video Game) / int_37690091 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_37690091 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_37690091 | |
Breath of Fire I (Video Game) / int_3babae20 | type |
Degraded Boss | |
Breath of Fire I (Video Game) / int_3babae20 | comment |
Degraded Boss: Usually the less important ones (Gremlin, PincherX, the three dragon tests, SlimeX...) | |
Breath of Fire I (Video Game) / int_3babae20 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_3babae20 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_3babae20 | |
Breath of Fire I (Video Game) / int_3ea7916d | type |
Immortality Immorality | |
Breath of Fire I (Video Game) / int_3ea7916d | comment |
Immortality Immorality: Tunlan's queen was charmed by Zog into giving the Goddess key in her possession with the prospect of eternal youth. It is also the ambition of the Wizard from Karma Tower. | |
Breath of Fire I (Video Game) / int_3ea7916d | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_3ea7916d | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_3ea7916d | |
Breath of Fire I (Video Game) / int_3f0310d6 | type |
Magikarp Power | |
Breath of Fire I (Video Game) / int_3f0310d6 | comment |
Magikarp Power: Mogu to some extent (in the 40s, he gets huge boosts to Str and HP with every level), but by then everyone is so powerful that grinding for those levels isn't worth it. | |
Breath of Fire I (Video Game) / int_3f0310d6 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_3f0310d6 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_3f0310d6 | |
Breath of Fire I (Video Game) / int_3f92ad39 | type |
"I Know You're in There Somewhere" Fight | |
Breath of Fire I (Video Game) / int_3f92ad39 | comment |
"I Know You're in There Somewhere" Fight: The battle with Sara, now Brainwashed and Crazy. It fails. | |
Breath of Fire I (Video Game) / int_3f92ad39 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_3f92ad39 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_3f92ad39 | |
Breath of Fire I (Video Game) / int_3fba06fe | type |
"Far Side" Island | |
Breath of Fire I (Video Game) / int_3fba06fe | comment |
"Far Side" Island: Upon blowing up the Dark Dragon ship and jumping overboard, the whole party is marooned on this. And the only way out is to pay Gobi 1000000 GP. Despite the fact that Nina can cast Warp. | |
Breath of Fire I (Video Game) / int_3fba06fe | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_3fba06fe | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_3fba06fe | |
Breath of Fire I (Video Game) / int_40a533db | type |
Guest-Star Party Member | |
Breath of Fire I (Video Game) / int_40a533db | comment |
Guest-Star Party Member: The two guards (later named Sieg and Raifel) who escort Nina during her solo time, and the third one (Enon) who guides Ryu afterwards. | |
Breath of Fire I (Video Game) / int_40a533db | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_40a533db | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_40a533db | |
Breath of Fire I (Video Game) / int_40bdc268 | type |
Build Like an Egyptian | |
Breath of Fire I (Video Game) / int_40bdc268 | comment |
Build Like an Egyptian: The desert tomb of Krypt. | |
Breath of Fire I (Video Game) / int_40bdc268 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_40bdc268 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_40bdc268 | |
Breath of Fire I (Video Game) / int_40cbee83 | type |
Wretched Hive | |
Breath of Fire I (Video Game) / int_40cbee83 | comment |
Wretched Hive: Bleak. Even the Inn isn't safe. | |
Breath of Fire I (Video Game) / int_40cbee83 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_40cbee83 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_40cbee83 | |
Breath of Fire I (Video Game) / int_4108bb3e | type |
Doomed Hometown | |
Breath of Fire I (Video Game) / int_4108bb3e | comment |
Doomed Hometown: Drogen (Dragnier), right in the prologue. Also a case of the Doom not actually hitting: While the town is majorly damaged in the prologue, it's still standing, and the residents survive. | |
Breath of Fire I (Video Game) / int_4108bb3e | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_4108bb3e | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_4108bb3e | |
Breath of Fire I (Video Game) / int_419545ad | type |
Desperation Attack | |
Breath of Fire I (Video Game) / int_419545ad | comment |
Desperation Attack: When low on health, the characters will speed up their attacks. | |
Breath of Fire I (Video Game) / int_419545ad | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_419545ad | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_419545ad | |
Breath of Fire I (Video Game) / int_434a6d40 | type |
Evil Sorcerer | |
Breath of Fire I (Video Game) / int_434a6d40 | comment |
It is also the ambition of the Wizard from Karma Tower. | |
Breath of Fire I (Video Game) / int_434a6d40 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_434a6d40 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_434a6d40 | |
Breath of Fire I (Video Game) / int_461038e6 | type |
Mistaken for Spies | |
Breath of Fire I (Video Game) / int_461038e6 | comment |
Mistaken for Spies: As soon as Ryu and company walk into Auria, the guards arrest them. Even after breaking out, moving around carelessly will put the party in the line of sight of a guard and lead to being re-arrested. | |
Breath of Fire I (Video Game) / int_461038e6 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_461038e6 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_461038e6 | |
Breath of Fire I (Video Game) / int_5008a1bb | type |
Mysterious Informant | |
Breath of Fire I (Video Game) / int_5008a1bb | comment |
Mysterious Informant: The nameless, cloaked man who periodically shows up whenever your party hits a Broken Bridge. It's Jade in disguise. | |
Breath of Fire I (Video Game) / int_5008a1bb | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_5008a1bb | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_5008a1bb | |
Breath of Fire I (Video Game) / int_504e271f | type |
But Thou Must! | |
Breath of Fire I (Video Game) / int_504e271f | comment |
But Thou Must!: Repeatedly! | |
Breath of Fire I (Video Game) / int_504e271f | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_504e271f | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_504e271f | |
Breath of Fire I (Video Game) / int_50739d68 | type |
Healer Signs On Early | |
Breath of Fire I (Video Game) / int_50739d68 | comment |
Healer Signs On Early: While you have to go through Camlon castle and the dungeon of Nanai before you get a party member, the second party member that joins is Nina, who is the games best healer. An interesting twist happens in that she doesn't join the party at first: She is controlled by the player, and Ryu is removed. | |
Breath of Fire I (Video Game) / int_50739d68 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_50739d68 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_50739d68 | |
Breath of Fire I (Video Game) / int_50c23153 | type |
Cave Behind the Falls | |
Breath of Fire I (Video Game) / int_50c23153 | comment |
Cave Behind the Falls: The waterfall in Spring Town. | |
Breath of Fire I (Video Game) / int_50c23153 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_50c23153 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_50c23153 | |
Breath of Fire I (Video Game) / int_527fc5fe | type |
Gotta Catch Them All | |
Breath of Fire I (Video Game) / int_527fc5fe | comment |
Gotta Catch Them All: The Goddess Keys. Nabbing one will result in a triumphant Item Get!. | |
Breath of Fire I (Video Game) / int_527fc5fe | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_527fc5fe | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_527fc5fe | |
Breath of Fire I (Video Game) / int_5300b1de | type |
Invincible Hero | |
Breath of Fire I (Video Game) / int_5300b1de | comment |
Invincible Hero: Agni makes any battle, up to and including the final boss, practically impossible to lose. The best strategy for the final boss is to cast the Agni transformation and then use Auto-Battle, only using a Cure if you run low on health. | |
Breath of Fire I (Video Game) / int_5300b1de | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_5300b1de | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_5300b1de | |
Breath of Fire I (Video Game) / int_545744ee | type |
Plot Coupon That Does Something | |
Breath of Fire I (Video Game) / int_545744ee | comment |
Plot Coupon That Does Something: Out of the six Goddess Keys, only 3 can be used in-game: The Light and Dark Keys switch daytime/nighttime, and the Earth Key mimics an earthquake attack. The Time Key isn't usable in battle, but when Nina uses it, she undergoes her Plot-Relevant Age-Up. The Water Jar. It's plot-related use is to acquire the sacred water from a spring at the bottom of a nearby dungeon in order to cleanse a town cursed with zombies. However, going back to the spring afterwards and filling it up again lets you use it in battle to fully heal the entire party. The only thing that keeps it from being a Game-Breaker is that you have to refill it again after each use, and the spring isn't exactly convenient to get to. | |
Breath of Fire I (Video Game) / int_545744ee | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_545744ee | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_545744ee | |
Breath of Fire I (Video Game) / int_55b1f9a1 | type |
Easy Amnesia | |
Breath of Fire I (Video Game) / int_55b1f9a1 | comment |
Easy Amnesia: Being a ancient and powerful wizard, this serves as the excuse for Bleu's low-level: She's forgotten most of her spells during her millennia-long Convenient Coma. This also plays a part late in the story with Nina. | |
Breath of Fire I (Video Game) / int_55b1f9a1 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_55b1f9a1 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_55b1f9a1 | |
Breath of Fire I (Video Game) / int_56b53152 | type |
Green Aesop | |
Breath of Fire I (Video Game) / int_56b53152 | comment |
Green Aesop: A group of faeries has a young boy locked in their forest for cutting down trees. Helping him works as an Optional Side Quest to rack up some money. | |
Breath of Fire I (Video Game) / int_56b53152 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_56b53152 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_56b53152 | |
Breath of Fire I (Video Game) / int_586589bc | type |
Journey to the Center of the Mind | |
Breath of Fire I (Video Game) / int_586589bc | comment |
Journey to the Center of the Mind: Mote's stitch is to capture his targets into a dreamworld of his creation. He does this twice (once to Mogu, later to the whole party), and it eventually leads to a Battle in the Center of the Mind. | |
Breath of Fire I (Video Game) / int_586589bc | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_586589bc | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_586589bc | |
Breath of Fire I (Video Game) / int_58efc711 | type |
The Goomba | |
Breath of Fire I (Video Game) / int_58efc711 | comment |
The Goomba: Nine times out of ten, your first random battle from leaving Drogon at the beginning of the game will be up against a blue Slime with an HP of 12, and Ryu at Level 1 can defeat each Slime with one attack. Later on, the party may encounter a gold version of the Slime with ten times the HP. Although the P.Bugs have 8 HP, they are more annoying as they may poison a party member. | |
Breath of Fire I (Video Game) / int_58efc711 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_58efc711 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_58efc711 | |
Breath of Fire I (Video Game) / int_5b81ca8d | type |
Disc-One Nuke | |
Breath of Fire I (Video Game) / int_5b81ca8d | comment |
Disc-One Nuke: The Earth Key can be used to deal 30 damage to all enemies once per turn. While insignificant later on, it out-damages your warriors when you first get it and can end most fights in one round. Once you get Karn, you can get the Flame Rapier (a weapon for Nina) in the Winlan basement. Using it as an item will do 90 damage to a single enemy. You can also use Karn to go to Agua and get the LifeAR (second best armor for Ryu) and the IcyDR (very powerful weapon for Karn that can also be used in battle for 60 damage) by checking the two statues at the top. This can be done the very moment you exit Krypt after getting Karn. | |
Breath of Fire I (Video Game) / int_5b81ca8d | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_5b81ca8d | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_5b81ca8d | |
Breath of Fire I (Video Game) / int_5b94bbed | type |
Two Beings, One Body | |
Breath of Fire I (Video Game) / int_5b94bbed | comment |
Two Beings, One Body: The special ability of Karn is to merge himself with other party members. Ryu's last dragon form also works like this. | |
Breath of Fire I (Video Game) / int_5b94bbed | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_5b94bbed | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_5b94bbed | |
Breath of Fire I (Video Game) / int_5c47585e | type |
HPToOne | |
Breath of Fire I (Video Game) / int_5c47585e | comment |
HP to One / Chekhov's Skill: The Dragon Heart song that you learn in Tunlan is a song that damages dragons and reduces Ryu's HP to 1. It could be useful later. Like against Zog, or Sara. | |
Breath of Fire I (Video Game) / int_5c47585e | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_5c47585e | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_5c47585e | |
Breath of Fire I (Video Game) / int_5f930b19 | type |
Named After Somebody Famous | |
Breath of Fire I (Video Game) / int_5f930b19 | comment |
Named After Somebody Famous: Mote's Japanese name, in reference to Sigmund Freud. Another one counts also as a Prophetic Name and Bilingual Bonus in Japan: Jade's original name Judas, in that he'll betray Zog. If you live in a town called Romero, don't be surprised if zombies come out at night, just sayin'. | |
Breath of Fire I (Video Game) / int_5f930b19 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_5f930b19 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_5f930b19 | |
Breath of Fire I (Video Game) / int_60fb6e02 | type |
I Am Not a Gun | |
Breath of Fire I (Video Game) / int_60fb6e02 | comment |
I Am Not a Gun: The Stone Robot refuses the General's commands to destroy the village of Tantar (it had just destroyed Tantar's twin city Tuntar, but no one was in it at the time). After the General is defeated, the Stone Robot jumps into a volcano to prevent being used as a weapon ever again. | |
Breath of Fire I (Video Game) / int_60fb6e02 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_60fb6e02 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_60fb6e02 | |
Breath of Fire I (Video Game) / int_6201e8b0 | type |
I Have Your Wife | |
Breath of Fire I (Video Game) / int_6201e8b0 | comment |
I Have Your Wife: The Dark Dragons kidnapped all women on Ox's hometown to force the men into building them a weapon. | |
Breath of Fire I (Video Game) / int_6201e8b0 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_6201e8b0 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_6201e8b0 | |
Breath of Fire I (Video Game) / int_65163c3a | type |
Evil Tower of Ominousness | |
Breath of Fire I (Video Game) / int_65163c3a | comment |
Evil Tower of Ominousness: Zog's throne room at Scande. Also, the Goddess Tower. | |
Breath of Fire I (Video Game) / int_65163c3a | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_65163c3a | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_65163c3a | |
Breath of Fire I (Video Game) / int_6602cad | type |
Permanently Missable Content | |
Breath of Fire I (Video Game) / int_6602cad | comment |
Permanently Missable Content: Many of the characters' best equipment is actually bought in Gobi's flea market, and this is the only way to get it. What the game doesn't tell you is that the list of items for sale changes after certain plot events, with a few of the items not being sold in the third (and final) inventory. | |
Breath of Fire I (Video Game) / int_6602cad | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_6602cad | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_6602cad | |
Breath of Fire I (Video Game) / int_67f26dcc | type |
Planet of Hats | |
Breath of Fire I (Video Game) / int_67f26dcc | comment |
Planet of Hats: Most of the tribes are overspecialized in one job: Gobi's clan is a Proud Merchant Race, Ox's clan is a tribe of blacksmiths, Bo's clan is a hunting clan, etc... | |
Breath of Fire I (Video Game) / int_67f26dcc | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_67f26dcc | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_67f26dcc | |
Breath of Fire I (Video Game) / int_6a79a4a4 | type |
MacGuffin Delivery Service | |
Breath of Fire I (Video Game) / int_6a79a4a4 | comment |
MacGuffin Delivery Service: Sara, now under Jade's mind control, tricks you into forking over all of the Goddess Keys. | |
Breath of Fire I (Video Game) / int_6a79a4a4 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_6a79a4a4 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_6a79a4a4 | |
Breath of Fire I (Video Game) / int_6abc1994 | type |
Video Game Geography | |
Breath of Fire I (Video Game) / int_6abc1994 | comment |
Video Game Geography: Type 1 "Toroid". Wrap Around | |
Breath of Fire I (Video Game) / int_6abc1994 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_6abc1994 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_6abc1994 | |
Breath of Fire I (Video Game) / int_6ec989d8 | type |
Guide Dang It! | |
Breath of Fire I (Video Game) / int_6ec989d8 | comment |
Guide Dang It!: The game is not very clear at giving the player hints where to go at times; the lack of map being especially bad. Even if you're good at remembering the names of major locations, these names are often given in very easy blink and you'll miss it dialogue boxes that are easy to skim over; or completely avoid by accident. To get Ryu's dragon forms, there are certain items which are required. The game makes no effort in telling you which ones, let alone where they are. Gobi can actually buy several Infinity +1 Sword from random customers. Even better: At some point the set of items you can buy change so if you want them all, you can't just wait to get at the end game with a huge pile of money and then buy them all. (Especially since Gobi's own best weapon can't be gotten in the final set of items). Cursed pieces of armor. Early in the game, those WolfHT and SkullHTs really have nice defense against normal attacks. Too bad they also make you take double damage from special attacks but give you no indication of such. The Wake-Up Call Boss in the Stone Robot (and a few boss battles after) is so much easier if you 'didn't' equip Bo with the WolfHT. | |
Breath of Fire I (Video Game) / int_6ec989d8 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_6ec989d8 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_6ec989d8 | |
Breath of Fire I (Video Game) / int_7142b38a | type |
The Grim Reaper | |
Breath of Fire I (Video Game) / int_7142b38a | comment |
The Grim Reaper: Three Mini Bosses: Morte, Mortea and Morteo, the latter of which is named Shinigami in the original. Two of them are faced in the Wizard's tower, while the latter is fought when he tries to claim Ox's soul in the Prima inn. | |
Breath of Fire I (Video Game) / int_7142b38a | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_7142b38a | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_7142b38a | |
Breath of Fire I (Video Game) / int_727b944e | type |
Plot Tunnel | |
Breath of Fire I (Video Game) / int_727b944e | comment |
Plot Tunnel: Once you enter the dreamworld, you can't leave until you defeat Mothro. | |
Breath of Fire I (Video Game) / int_727b944e | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_727b944e | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_727b944e | |
Breath of Fire I (Video Game) / int_72c04e0d | type |
Door to Before | |
Breath of Fire I (Video Game) / int_72c04e0d | comment |
Door to Before: Most early dungeons have these, only unlockable using a party member's skill, most of the time Karn's. | |
Breath of Fire I (Video Game) / int_72c04e0d | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_72c04e0d | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_72c04e0d | |
Breath of Fire I (Video Game) / int_767ef8a0 | type |
Flying Seafood Special | |
Breath of Fire I (Video Game) / int_767ef8a0 | comment |
Flying Seafood Special: At first they appear underwater, so it's not so rare... But when they start coming out on dry land, well... | |
Breath of Fire I (Video Game) / int_767ef8a0 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_767ef8a0 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_767ef8a0 | |
Breath of Fire I (Video Game) / int_7bf14666 | type |
And Now for Someone Completely Different | |
Breath of Fire I (Video Game) / int_7bf14666 | comment |
And Now for Someone Completely Different: Nina is introduced with her going on a quest of her own, accompanied by two guards; later on, Gobi splits off from the group to retrieve a Plot Coupon, since at that point, he's the only one who can breathe underwater. | |
Breath of Fire I (Video Game) / int_7bf14666 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_7bf14666 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_7bf14666 | |
Breath of Fire I (Video Game) / int_7c4f6612 | type |
Comic-Book Adaptation | |
Breath of Fire I (Video Game) / int_7c4f6612 | comment |
Comic-Book Adaptation: Two, under the subtitles The Dragon Warrior and Princess of The Wing. There's also an Spin-Off pseudo-sequel, Breath of Fire Part 2 Little Adventurer, which stars the children of Ryu/Nina and Bo. | |
Breath of Fire I (Video Game) / int_7c4f6612 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_7c4f6612 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_7c4f6612 | |
Breath of Fire I (Video Game) / int_7fb534b7 | type |
Plot-Relevant Age-Up | |
Breath of Fire I (Video Game) / int_7fb534b7 | comment |
Plot-Relevant Age-Up: Nina. | |
Breath of Fire I (Video Game) / int_7fb534b7 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_7fb534b7 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_7fb534b7 | |
Breath of Fire I (Video Game) / int_81939da2 | type |
MockGuffin | |
Breath of Fire I (Video Game) / int_81939da2 | comment |
MockGuffin: The anticlimatic 'Book of Thieves' hidden in Krypt's basement. The logic being: If he's made it that far, Karn is already the world's greatest thief, and therefore doesn't need a handbook. | |
Breath of Fire I (Video Game) / int_81939da2 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_81939da2 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_81939da2 | |
Breath of Fire I (Video Game) / int_83ea0763 | type |
Rouge Angles of Satin | |
Breath of Fire I (Video Game) / int_83ea0763 | comment |
Rouge Angles of Satin: The Angel Armor is hilariously abbreviated as AngleAR. | |
Breath of Fire I (Video Game) / int_83ea0763 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_83ea0763 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_83ea0763 | |
Breath of Fire I (Video Game) / int_84313b4f | type |
The Three Trials | |
Breath of Fire I (Video Game) / int_84313b4f | comment |
The Three Trials: There are three shrines where Ryu is put to a test before having his dragon forms unsealed. The fourth and final dragon form, interestingly, requires no such trial and is granted instantly, as long as you have all the other forms. | |
Breath of Fire I (Video Game) / int_84313b4f | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_84313b4f | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_84313b4f | |
Breath of Fire I (Video Game) / int_8485d41a | type |
Interspecies Romance | |
Breath of Fire I (Video Game) / int_8485d41a | comment |
Interspecies Romance: A minor subplot involves the wedding between the son and daughter of the chiefs of the twin cities of Tantar and Tuntar. The groom and his town are wolf-people, the bride and her town are humans. | |
Breath of Fire I (Video Game) / int_8485d41a | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_8485d41a | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_8485d41a | |
Breath of Fire I (Video Game) / int_8d23f3a7 | type |
Timey-Wimey Ball | |
Breath of Fire I (Video Game) / int_8d23f3a7 | comment |
Averted if you revisit the site of Cerl's "death"; you'll see that she and Alan have been reverted to childhood via Timey-Wimey Ball. | |
Breath of Fire I (Video Game) / int_8d23f3a7 | featureApplicability |
-1.0 | |
Breath of Fire I (Video Game) / int_8d23f3a7 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_8d23f3a7 | |
Breath of Fire I (Video Game) / int_8e0430ab | type |
Non-Standard Game Over | |
Breath of Fire I (Video Game) / int_8e0430ab | comment |
Non Standard Game Over: Stick around in the Nanai dungeon after retrieving the Earth Key. You will be warned "Run while you can, for I am returning..." and the shaking will worsen. After three warnings the screen will white out for an instant reawakening at your last Dragon Shrine. | |
Breath of Fire I (Video Game) / int_8e0430ab | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_8e0430ab | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_8e0430ab | |
Breath of Fire I (Video Game) / int_8f10ec79 | type |
Weather-Control Machine | |
Breath of Fire I (Video Game) / int_8f10ec79 | comment |
Weather-Control Machine: The Sky Key and, by extension, the Spyre where it is located. | |
Breath of Fire I (Video Game) / int_8f10ec79 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_8f10ec79 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_8f10ec79 | |
Breath of Fire I (Video Game) / int_90e8aa77 | type |
War Was Beginning | |
Breath of Fire I (Video Game) / int_90e8aa77 | comment |
War Was Beginning: The prologue establishes that the Dark Dragons are bad news. | |
Breath of Fire I (Video Game) / int_90e8aa77 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_90e8aa77 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_90e8aa77 | |
Breath of Fire I (Video Game) / int_91526ff7 | type |
Absurdly High Level Cap | |
Breath of Fire I (Video Game) / int_91526ff7 | comment |
Absurdly High Level Cap: Level 99. You'll probably be around level 40 or so when you reach the Very Definitely Final Dungeon, if you've been grinding and did all the sidequests, and even then you'll be overpowered. | |
Breath of Fire I (Video Game) / int_91526ff7 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_91526ff7 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_91526ff7 | |
Breath of Fire I (Video Game) / int_98c2d5b8 | type |
Merchant City | |
Breath of Fire I (Video Game) / int_98c2d5b8 | comment |
Merchant City: Prima, Underwater City home of the Proud Merchant Race. | |
Breath of Fire I (Video Game) / int_98c2d5b8 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_98c2d5b8 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_98c2d5b8 | |
Breath of Fire I (Video Game) / int_98f19e68 | type |
Our Founder | |
Breath of Fire I (Video Game) / int_98f19e68 | comment |
Our Founder: Camlon is the very first Adventure Town Ryu visits. When he returns after Nina's character arc in Karma, the populace have erected a statue of Ryu in the square. | |
Breath of Fire I (Video Game) / int_98f19e68 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_98f19e68 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_98f19e68 | |
Breath of Fire I (Video Game) / int_9d09bf1a | type |
American Kirby Is Hardcore | |
Breath of Fire I (Video Game) / int_9d09bf1a | comment |
American Kirby Is Hardcore: The American release replaced the anime inspired box art with something vaguely resembling Conan the Barbarian. | |
Breath of Fire I (Video Game) / int_9d09bf1a | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_9d09bf1a | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_9d09bf1a | |
Breath of Fire I (Video Game) / int_9f7b20af | type |
Late Character Syndrome | |
Breath of Fire I (Video Game) / int_9f7b20af | comment |
Late Character Syndrome: Mogu comes out quite late on the story, and since he has very little redeeming qualities he tends to be stuck on the back. | |
Breath of Fire I (Video Game) / int_9f7b20af | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_9f7b20af | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_9f7b20af | |
Breath of Fire I (Video Game) / int_a5e02e9e | type |
Infinity +1 Sword | |
Breath of Fire I (Video Game) / int_a5e02e9e | comment |
Gobi can actually buy several Infinity +1 Sword from random customers. Even better: At some point the set of items you can buy change so if you want them all, you can't just wait to get at the end game with a huge pile of money and then buy them all. (Especially since Gobi's own best weapon can't be gotten in the final set of items). | |
Breath of Fire I (Video Game) / int_a5e02e9e | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_a5e02e9e | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_a5e02e9e | |
Breath of Fire I (Video Game) / int_a7544a0f | type |
Beneath the Earth | |
Breath of Fire I (Video Game) / int_a7544a0f | comment |
Beneath the Earth: The molemen city of Gramor. | |
Breath of Fire I (Video Game) / int_a7544a0f | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_a7544a0f | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_a7544a0f | |
Breath of Fire I (Video Game) / int_acecb17d | type |
Chekhov's Skill | |
Breath of Fire I (Video Game) / int_acecb17d | comment |
Chekhov's Skill: The Wyndians' flying ability, which becomes the Global Airship. | |
Breath of Fire I (Video Game) / int_acecb17d | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_acecb17d | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_acecb17d | |
Breath of Fire I (Video Game) / int_b0155044 | type |
Always Night | |
Breath of Fire I (Video Game) / int_b0155044 | comment |
Always Night: The village of Bleak has the Dark Key of the Goddess, which means their entire town is held in perpetual nighttime. Not that the thieves of Bleak seem to mind at all. In fact, once the Dark Key is taken from the Light Keep and the sun can once again rise on the village, the thieves all seem kind of depressed. | |
Breath of Fire I (Video Game) / int_b0155044 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_b0155044 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_b0155044 | |
Breath of Fire I (Video Game) / int_b4cbb37f | type |
Good Morning, Crono | |
Breath of Fire I (Video Game) / int_b4cbb37f | comment |
Good Morning, Crono: The game subverts this; the story starts with Ryu being awakened by his grandmother... because their village is on fire. | |
Breath of Fire I (Video Game) / int_b4cbb37f | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_b4cbb37f | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_b4cbb37f | |
Breath of Fire I (Video Game) / int_b58642b1 | type |
Trapped in Another World | |
Breath of Fire I (Video Game) / int_b58642b1 | comment |
Trapped in Another World: The fate of those who piss Mote off. | |
Breath of Fire I (Video Game) / int_b58642b1 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_b58642b1 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_b58642b1 | |
Breath of Fire I (Video Game) / int_bab7fceb | type |
Incredible Shrinking Man | |
Breath of Fire I (Video Game) / int_bab7fceb | comment |
Incredible Shrinking Man: Cort shrinks your entire party to the size of mice. Luckily, there are real mice in the area who are pleased to help Ryu. | |
Breath of Fire I (Video Game) / int_bab7fceb | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_bab7fceb | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_bab7fceb | |
Breath of Fire I (Video Game) / int_bd0415e2 | type |
Healing Spring | |
Breath of Fire I (Video Game) / int_bd0415e2 | comment |
Healing Spring: Drinking off these restores everything. | |
Breath of Fire I (Video Game) / int_bd0415e2 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_bd0415e2 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_bd0415e2 | |
Breath of Fire I (Video Game) / int_bdc94cd9 | type |
Compressed Adaptation | |
Breath of Fire I (Video Game) / int_bdc94cd9 | comment |
Compressed Adaptation: The Dragon Warrior manga adaptation, which crams most of the game's main plot into 6 chapters, leaving out several events while meshing together others. Most notably, the existence of the Four Devas (Jade's Quirky Miniboss Squad) is mentioned, but only one out of the 4 (Mote/Sigmund) makes an actual appearance. | |
Breath of Fire I (Video Game) / int_bdc94cd9 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_bdc94cd9 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_bdc94cd9 | |
Breath of Fire I (Video Game) / int_c09dbbbb | type |
Weaksauce Weakness | |
Breath of Fire I (Video Game) / int_c09dbbbb | comment |
Weaksauce Weakness: Though it doesn't seem to affect anyone else in the group, the 'Shock' spell will completely annihilate Ryu almost 100 percent of the time, unless he is protected from it by Wall (a spell Nina learns that reflects magic attacks). This extends even to his dragon forms. | |
Breath of Fire I (Video Game) / int_c09dbbbb | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_c09dbbbb | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_c09dbbbb | |
Breath of Fire I (Video Game) / int_c2d5b652 | type |
Playing Both Sides | |
Breath of Fire I (Video Game) / int_c2d5b652 | comment |
Playing Both Sides: Jade. | |
Breath of Fire I (Video Game) / int_c2d5b652 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_c2d5b652 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_c2d5b652 | |
Breath of Fire I (Video Game) / int_c420a553 | type |
We Can Rule Together | |
Breath of Fire I (Video Game) / int_c420a553 | comment |
We Can Rule Together: Jade offers this at one point to the party. Even if you accept, you can't do anything but stand still, as moving will prompt Jade to ask again, and not moving will prompt him to sic some monsters on you to appease his boredom. | |
Breath of Fire I (Video Game) / int_c420a553 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_c420a553 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_c420a553 | |
Breath of Fire I (Video Game) / int_c4acda54 | type |
Item Farming | |
Breath of Fire I (Video Game) / int_c4acda54 | comment |
Item Farming: An example that stands out from the sequels, in that most of the top-tier equipment isn't found as a Rare Random Drop from monsters, but instead bought in a flea market. It can still take a ludicrously long time for someone willing to sell their Glow Cane or Mask Shield shows up (especially if you try to haggle them down on the price). | |
Breath of Fire I (Video Game) / int_c4acda54 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_c4acda54 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_c4acda54 | |
Breath of Fire I (Video Game) / int_c5e42cbd | type |
Cutscene Incompetence | |
Breath of Fire I (Video Game) / int_c5e42cbd | comment |
Despite the fact that Nina can cast Warp. | |
Breath of Fire I (Video Game) / int_c5e42cbd | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_c5e42cbd | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_c5e42cbd | |
Breath of Fire I (Video Game) / int_c5f23623 | type |
Broken Bridge | |
Breath of Fire I (Video Game) / int_c5f23623 | comment |
Broken Bridge: Everywhere! Literal cases includes the bridge following Tantar/Tuntar, the bridge from Gust to the west, and the small bridge before Scande. Other examples include a frozen waterfall and an underwater chasm. The worst would have to be arriving at the Big Bad's lair, Scande... Only to find that the one working elevator is broken. Mind you, the Dark Dragons can simply fly up to Zog's tower if they wish, but it's still conspicuous how they don't just fix it themselves. | |
Breath of Fire I (Video Game) / int_c5f23623 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_c5f23623 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_c5f23623 | |
Breath of Fire I (Video Game) / int_c75df49a | type |
Shout-Out | |
Breath of Fire I (Video Game) / int_c75df49a | comment |
Shout-Out: The leader of the golden city Auria is named Rosewater in the original, from the main character of Kurt Vonnegut's story "God Bless You, Mr. Rosewater". Sieg and Raifel on the GBA port can be seen as one too. Arguably, but the sprite for the various town chiefs is suspiciously similar to Dr. Wily. The town with the zombies is named Romero. Can't get more blatant than that. | |
Breath of Fire I (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_c75df49a | |
Breath of Fire I (Video Game) / int_cc4d190a | type |
Did You Just Punch Out Cthulhu? | |
Breath of Fire I (Video Game) / int_cc4d190a | comment |
Did You Just Punch Out Cthulhu?: ...Did the party save Ox from near death by kicking the crap outta death itself!? | |
Breath of Fire I (Video Game) / int_cc4d190a | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_cc4d190a | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_cc4d190a | |
Breath of Fire I (Video Game) / int_d0c5144 | type |
ImpossiblyCoolWealth | |
Breath of Fire I (Video Game) / int_d0c5144 | comment |
Impossibly Cool Wealth: The town of Auria is literally paved with gold, due to its proximity to the Light Key. | |
Breath of Fire I (Video Game) / int_d0c5144 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_d0c5144 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_d0c5144 | |
Breath of Fire I (Video Game) / int_d24ed873 | type |
Developer's Foresight | |
Breath of Fire I (Video Game) / int_d24ed873 | comment |
Developer's Foresight: You're "meant" to use the Dragon Heart, a song that is extremely harmful to Dragon Clan members, against Zog. However, it works even better against Sara, the main character's sister, since unlike Zog, she doesn't have a second wind, and it outright takes her HP down to 1 instead of just half. | |
Breath of Fire I (Video Game) / int_d24ed873 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_d24ed873 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_d24ed873 | |
Breath of Fire I (Video Game) / int_d63a5b3f | type |
Irrelevant Importance | |
Breath of Fire I (Video Game) / int_d63a5b3f | comment |
Irrelevant Importance: You can't really dispose of any "key" item, even if those are totally useless afterwards. You can deposit some of them in the bank, however, if you need to free some inventory space. | |
Breath of Fire I (Video Game) / int_d63a5b3f | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_d63a5b3f | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_d63a5b3f | |
Breath of Fire I (Video Game) / int_dc495663 | type |
Ship Level | |
Breath of Fire I (Video Game) / int_dc495663 | comment |
Ship Level: The Dark Dragons' galleon. | |
Breath of Fire I (Video Game) / int_dc495663 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_dc495663 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_dc495663 | |
Breath of Fire I (Video Game) / int_dcbe8a6e | type |
Chekhov's Gunman | |
Breath of Fire I (Video Game) / int_dcbe8a6e | comment |
Chekhov's Gunman: Two instances: The robed guy who keeps popping up to help the party is revealed to be Jade, helping you overthrow Zog, while in Tunlan the Nina look-alike ends up being Nina after time travel shenanigans. | |
Breath of Fire I (Video Game) / int_dcbe8a6e | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_dcbe8a6e | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_dcbe8a6e | |
Breath of Fire I (Video Game) / int_e2c4b927 | type |
Dub Name Change | |
Breath of Fire I (Video Game) / int_e2c4b927 | comment |
Dub Name Change: Mostly due to space restrictions and Square's handling of the translation. Only among main characters, we have Bo/Gilliam, Ox/Builder, Karn/Danc, Bleu/Deis, Gobi/Manillo, Cula/Cort, Zygmut/Mote, Cerl/Carla, Zog/Zorgon, Jade/Judas and Tyr/Myria. Most of the towns and enemies are also affected. | |
Breath of Fire I (Video Game) / int_e2c4b927 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_e2c4b927 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_e2c4b927 | |
Breath of Fire I (Video Game) / int_e35bc0f7 | type |
Tragic Monster | |
Breath of Fire I (Video Game) / int_e35bc0f7 | comment |
Tragic Monster: Sara is later found under Jade's brainwash, and you're forced to kill her. | |
Breath of Fire I (Video Game) / int_e35bc0f7 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_e35bc0f7 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_e35bc0f7 | |
Breath of Fire I (Video Game) / int_e3ab9e00 | type |
Turns Red | |
Breath of Fire I (Video Game) / int_e3ab9e00 | comment |
Turns Red: Almost every freaking boss has a secondary, invisible lifebar once the first one is depleted, often twice as large as the original. This essentially prevents you from realizing how close you are to killing them. | |
Breath of Fire I (Video Game) / int_e3ab9e00 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_e3ab9e00 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_e3ab9e00 | |
Breath of Fire I (Video Game) / int_ec0bf4a1 | type |
Take Over the World | |
Breath of Fire I (Video Game) / int_ec0bf4a1 | comment |
Take Over the World: Zog's a rather typical Evil Overlord. | |
Breath of Fire I (Video Game) / int_ec0bf4a1 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_ec0bf4a1 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_ec0bf4a1 | |
Breath of Fire I (Video Game) / int_f1492605 | type |
Redemption Equals Death | |
Breath of Fire I (Video Game) / int_f1492605 | comment |
Redemption Equals Death: Poor Cerl. Averted if you revisit the site of Cerl's "death"; you'll see that she and Alan have been reverted to childhood via Timey-Wimey Ball. In The Dragon Warrior manga, Jade gets one as well, paired with a Together in Death with his lover Sara. | |
Breath of Fire I (Video Game) / int_f1492605 | featureApplicability |
-1.0 | |
Breath of Fire I (Video Game) / int_f1492605 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_f1492605 | |
Breath of Fire I (Video Game) / int_f2159a54 | type |
Chain of Deals | |
Breath of Fire I (Video Game) / int_f2159a54 | comment |
Chain of Deals: Several instances through the game, particularly the Auria arc: You need a ship, and a rich man offers to let you use his if you can get his daughter out of a safe. The master thief who could open the lock is in the Impassable Desert, and someone who has the item needed to enter it wants a Gold Bar in exchange. After grinding and running conveniently placed sidequests for enough money to buy one, you cross the desert and find that the thief in question is in a dungeon surrounded by quicksand that can only be crossed with a magic flute, which the locals agree to give you after you resolve their problem with a monster. That resolves half of the chain... | |
Breath of Fire I (Video Game) / int_f2159a54 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_f2159a54 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_f2159a54 | |
Breath of Fire I (Video Game) / int_f3d5d15f | type |
Creepy Child | |
Breath of Fire I (Video Game) / int_f3d5d15f | comment |
Creepy Child: Tyr's initial form. The concept art takes it to ridiculous extremes... | |
Breath of Fire I (Video Game) / int_f3d5d15f | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_f3d5d15f | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_f3d5d15f | |
Breath of Fire I (Video Game) / int_f4a0408f | type |
Wake-Up Call Boss | |
Breath of Fire I (Video Game) / int_f4a0408f | comment |
Cursed pieces of armor. Early in the game, those WolfHT and SkullHTs really have nice defense against normal attacks. Too bad they also make you take double damage from special attacks but give you no indication of such. The Wake-Up Call Boss in the Stone Robot (and a few boss battles after) is so much easier if you 'didn't' equip Bo with the WolfHT. | |
Breath of Fire I (Video Game) / int_f4a0408f | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_f4a0408f | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_f4a0408f | |
Breath of Fire I (Video Game) / int_f6624c30 | type |
Together in Death | |
Breath of Fire I (Video Game) / int_f6624c30 | comment |
In The Dragon Warrior manga, Jade gets one as well, paired with a Together in Death with his lover Sara. | |
Breath of Fire I (Video Game) / int_f6624c30 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_f6624c30 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_f6624c30 | |
Breath of Fire I (Video Game) / int_f722f635 | type |
Great Offscreen War | |
Breath of Fire I (Video Game) / int_f722f635 | comment |
Great Offscreen War: The war in which the Dragon Clan sealed the goddess Tyr/Myria away long ago. | |
Breath of Fire I (Video Game) / int_f722f635 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_f722f635 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_f722f635 | |
Breath of Fire I (Video Game) / int_f7991a5c | type |
Wrap Around | |
Breath of Fire I (Video Game) / int_f7991a5c | comment |
Wrap Around | |
Breath of Fire I (Video Game) / int_f7991a5c | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_f7991a5c | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_f7991a5c | |
Breath of Fire I (Video Game) / int_fb111d49 | type |
Sequence Breaking | |
Breath of Fire I (Video Game) / int_fb111d49 | comment |
Sequence Breaking: After you get Karn, you can open any locked door. Warp back to Romero and head to Agua, and you can go higher up than you've ever gone before. Search the statues for a powerful dagger and suit of armor. You won't see other gear on this level until the endgame. | |
Breath of Fire I (Video Game) / int_fb111d49 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_fb111d49 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_fb111d49 | |
Breath of Fire I (Video Game) / int_fc7c4f92 | type |
Canon Immigrant | |
Breath of Fire I (Video Game) / int_fc7c4f92 | comment |
Canon Immigrant: The two nameless guards on the game were given names in the GBA port, taken from two characters from Princess of the Wings, Sieg and Raifel. | |
Breath of Fire I (Video Game) / int_fc7c4f92 | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_fc7c4f92 | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_fc7c4f92 | |
Breath of Fire I (Video Game) / int_name | type |
ItemName | |
Breath of Fire I (Video Game) / int_name | comment |
||
Breath of Fire I (Video Game) / int_name | featureApplicability |
1.0 | |
Breath of Fire I (Video Game) / int_name | featureConfidence |
1.0 | |
Breath of Fire I (Video Game) | hasFeature |
Breath of Fire I (Video Game) / int_name | |
Breath of Fire I (Video Game) / int_name | itemName |
Breath of Fire I (Video Game) |
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