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Children of a Dead Earth (Video Game)

 Children of a Dead Earth (Video Game)
type
TVTItem
 Children of a Dead Earth (Video Game)
label
Children of a Dead Earth (Video Game)
 Children of a Dead Earth (Video Game)
page
ChildrenOfADeadEarth
 Children of a Dead Earth (Video Game)
comment
Children of a Dead Earth is a 2016 space warfare simulator video game developed and published by Q Switched Productions.The game's campaign features increasingly complex missions that allow you to come to grips with orbital mechanics, combat tactics and spacecraft engineering in an iterative process that allows you to experiment and innovate.The story of the game is relatively straightforward: In the not-so-distant future, worldwide conflicts, weaponized climate change, and a total collapse of the planetary ecosystem have turned Earth into a Venus-like wasteland completely incapable of supporting life. As a result, the survivors leave the corpse of their planet and venture into space to rebuild, establishing colonies all across the solar system. However, not all is well as two factions rise to power: the Republic, and the United Sol Trade Alliance. Both vie for control of the Solar System, and as they expand, tensions begin to mount. Once again, the children of a dead earth prepare for war.It can be bought on Steam here. There is also an official blog with more info about the science behind the game can be found here. The official forum is here
 Children of a Dead Earth (Video Game)
fetched
2024-05-14T20:48:02Z
 Children of a Dead Earth (Video Game)
parsed
2024-05-14T20:48:02Z
 Children of a Dead Earth (Video Game)
processingComment
Dropped link to AfterActionReport: Not a Feature - ITEM
 Children of a Dead Earth (Video Game)
processingComment
Dropped link to SimulationGame: Not a Feature - IGNORE
 Children of a Dead Earth (Video Game)
isPartOf
DBTropes
 Children of a Dead Earth (Video Game) / int_1a89d143
type
Construction Is Awesome
 Children of a Dead Earth (Video Game) / int_1a89d143
comment
Construction Is Awesome: The game allows you to design, build, and fly your own spacecraft and space stations, including the individual modules they are made up of, each simulated with breathtaking detail.
 Children of a Dead Earth (Video Game) / int_1a89d143
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_1a89d143
featureConfidence
1.0
 Children of a Dead Earth (Video Game)
hasFeature
Children of a Dead Earth (Video Game) / int_1a89d143
 Children of a Dead Earth (Video Game) / int_1d3d1013
type
Mundane Dogmatic
 Children of a Dead Earth (Video Game) / int_1d3d1013
comment
Mundane Dogmatic: There are no aliens and all technology present is equivalent to modern-day or near-future/in-development rocket tech.
 Children of a Dead Earth (Video Game) / int_1d3d1013
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_1d3d1013
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1.0
 Children of a Dead Earth (Video Game)
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Children of a Dead Earth (Video Game) / int_1d3d1013
 Children of a Dead Earth (Video Game) / int_24b3040
type
Real-Time with Pause
 Children of a Dead Earth (Video Game) / int_24b3040
comment
For obvious reasons, the Real-Time with Pause mechanic.
 Children of a Dead Earth (Video Game) / int_24b3040
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_24b3040
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1.0
 Children of a Dead Earth (Video Game)
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Children of a Dead Earth (Video Game) / int_24b3040
 Children of a Dead Earth (Video Game) / int_254a6a7d
type
Earth That Was
 Children of a Dead Earth (Video Game) / int_254a6a7d
comment
Earth That Was: World War III led to a runaway greenhouse effect and other large scale environmental devastation that turned Earth into Venus 2.0. It was too hostile to inhabit, even with sealed environments.
 Children of a Dead Earth (Video Game) / int_254a6a7d
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_254a6a7d
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1.0
 Children of a Dead Earth (Video Game)
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Children of a Dead Earth (Video Game) / int_254a6a7d
 Children of a Dead Earth (Video Game) / int_2b706ca
type
More Dakka
 Children of a Dead Earth (Video Game) / int_2b706ca
comment
More Dakka: It is possible to make chemical propellant guns, railguns, or coilguns with reload times measured in a few dozen milliseconds, and then put several dozen of those on your ship. If you do this, however, especially on a low-end computer, prepare for the game to turn into a slideshow.
 Children of a Dead Earth (Video Game) / int_2b706ca
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1.0
 Children of a Dead Earth (Video Game) / int_2b706ca
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1.0
 Children of a Dead Earth (Video Game)
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Children of a Dead Earth (Video Game) / int_2b706ca
 Children of a Dead Earth (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Children of a Dead Earth (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Multi-gigawatt UV lasers are terrifying beasts, but they require so many radiators and power-plants that they are usually limited to use on space stations. Even with the addition of multiple frequency doublersnote Basically it lets you take an infrared or visible-wavelength laser and bring its output into the UV spectrum. and fan-made compact and efficient reactors it still leads to ships over a kilometer across, most of which is radiators. It is also possible to build guns that fire nuclear shells, though it is difficult. Nuclear bombs are heavy and firing them from a gun, either conventional or coilgun, with a reasonable amount of velocity to be accurate is hard. Such a weapon will tend to be prohibitively heavy or expensive, or likely both.
 Children of a Dead Earth (Video Game) / int_2bdae2ae
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1.0
 Children of a Dead Earth (Video Game) / int_2bdae2ae
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1.0
 Children of a Dead Earth (Video Game)
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Children of a Dead Earth (Video Game) / int_2bdae2ae
 Children of a Dead Earth (Video Game) / int_3f71b00e
type
Point Defenseless
 Children of a Dead Earth (Video Game) / int_3f71b00e
comment
Point Defenseless: Played with. Kinetic weapons, are usually quite useless against enemy missile waves, and generally also cannot target drones before they unleash their deadly payload. This is due to the long travel time of bullets and the guns not cycling between targets. However powerful enough laser weapons can effectively destroy even large missile swarms. Of course, some missiles can have extremely good anti-laser armor and kinetic guns with high enough velocity and high accuracy can do very well as point defense guns.
 Children of a Dead Earth (Video Game) / int_3f71b00e
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_3f71b00e
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1.0
 Children of a Dead Earth (Video Game)
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Children of a Dead Earth (Video Game) / int_3f71b00e
 Children of a Dead Earth (Video Game) / int_43f03c2b
type
Power Gives You Wings
 Children of a Dead Earth (Video Game) / int_43f03c2b
comment
Power Gives You Wings: A rare instance of this trope being Truth in Television: massive glowing radiator wings are necessary to cool off the enormous heat loads produced by high powered spacecraft nuclear reactors.
 Children of a Dead Earth (Video Game) / int_43f03c2b
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1.0
 Children of a Dead Earth (Video Game) / int_43f03c2b
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1.0
 Children of a Dead Earth (Video Game)
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Children of a Dead Earth (Video Game) / int_43f03c2b
 Children of a Dead Earth (Video Game) / int_4536fd29
type
Energy Weapon
 Children of a Dead Earth (Video Game) / int_4536fd29
comment
Energy Weapon: While lasers are viable combat weapons, they are completely invisible save for a slight flash if viewed along their line of fire and seeing glowy bits vaporize off the enemy spacecraft.
 Children of a Dead Earth (Video Game) / int_4536fd29
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_4536fd29
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1.0
 Children of a Dead Earth (Video Game)
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Children of a Dead Earth (Video Game) / int_4536fd29
 Children of a Dead Earth (Video Game) / int_45bf382b
type
Game Mod
 Children of a Dead Earth (Video Game) / int_45bf382b
comment
Game Mod: Adding custom materials is very easy. All you need is a text editor and knowledge of the material's properties. Players have added in materials ranging from alternative propellants, alloys, ceramics, and even materials like graphene. Players have even created a model for the fusion engine.
 Children of a Dead Earth (Video Game) / int_45bf382b
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_45bf382b
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1.0
 Children of a Dead Earth (Video Game)
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Children of a Dead Earth (Video Game) / int_45bf382b
 Children of a Dead Earth (Video Game) / int_4b621f81
type
Design-It-Yourself Equipment
 Children of a Dead Earth (Video Game) / int_4b621f81
comment
Design-It-Yourself Equipment: The game comes with a usable selection of serviceable designs, but the dev's stated objective is to see what space warfare ends up looking like after the players have had a chance to design their own creation in search of the optimum designs and tactics.
 Children of a Dead Earth (Video Game) / int_4b621f81
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1.0
 Children of a Dead Earth (Video Game) / int_4b621f81
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1.0
 Children of a Dead Earth (Video Game)
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Children of a Dead Earth (Video Game) / int_4b621f81
 Children of a Dead Earth (Video Game) / int_4e7f703c
type
Wham Shot
 Children of a Dead Earth (Video Game) / int_4e7f703c
comment
Wham Shot: In the first level. You are ordered to enter the orbit of a large Venus-like planet that looks anything but habitable. Your computer identifies the planet as Earth.
 Children of a Dead Earth (Video Game) / int_4e7f703c
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_4e7f703c
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1.0
 Children of a Dead Earth (Video Game)
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Children of a Dead Earth (Video Game) / int_4e7f703c
 Children of a Dead Earth (Video Game) / int_681077c5
type
Wide-Open Sandbox
 Children of a Dead Earth (Video Game) / int_681077c5
comment
Wide-Open Sandbox: In Sandbox mode, there are no objectives and no limits on money or mass. You can try out any combination of spacecraft against any other in orbit over any body on the solar system you want.
 Children of a Dead Earth (Video Game) / int_681077c5
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1.0
 Children of a Dead Earth (Video Game) / int_681077c5
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1.0
 Children of a Dead Earth (Video Game)
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Children of a Dead Earth (Video Game) / int_681077c5
 Children of a Dead Earth (Video Game) / int_7335ffa9
type
Grey-and-Gray Morality
 Children of a Dead Earth (Video Game) / int_7335ffa9
comment
Grey-and-Gray Morality: Neither the Republic nor the United Sol Trade Alliance are portrayed as all that good nor evil. Both are quite capable and guilty of morally reprehensible acts for the sake of victory. However, near the end of the campaign as the Republic has gained the upper hand in the war, they become rather bloodthirsty, rejecting the USTA's bids for surrender as they don't want to just beat the USTA, they want want to utterly humiliate and terrorize them.
 Children of a Dead Earth (Video Game) / int_7335ffa9
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_7335ffa9
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1.0
 Children of a Dead Earth (Video Game)
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Children of a Dead Earth (Video Game) / int_7335ffa9
 Children of a Dead Earth (Video Game) / int_745a226c
type
Easy Logistics
 Children of a Dead Earth (Video Game) / int_745a226c
comment
Easy Logistics: The game has mass and cost limits for creating custom fleets, but they're quite simplistic and you never have to worry about food, water, or oxygen supply.
 Children of a Dead Earth (Video Game) / int_745a226c
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_745a226c
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1.0
 Children of a Dead Earth (Video Game)
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Children of a Dead Earth (Video Game) / int_745a226c
 Children of a Dead Earth (Video Game) / int_7adc9fc6
type
Colonized Solar System
 Children of a Dead Earth (Video Game) / int_7adc9fc6
comment
Colonized Solar System: Humanity settles various locations in the solar system such as the asteroid belt after they are forced to flee the changing Earth.
 Children of a Dead Earth (Video Game) / int_7adc9fc6
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_7adc9fc6
featureConfidence
1.0
 Children of a Dead Earth (Video Game)
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Children of a Dead Earth (Video Game) / int_7adc9fc6
 Children of a Dead Earth (Video Game) / int_8344209e
type
BFG
 Children of a Dead Earth (Video Game) / int_8344209e
comment
BFG: You can build one, if you want. Not that it'll be that effective due to low muzzle velocity unless you get your ship really close to the enemy... or using missiles as payload. In fact, one of the stock modules is a conventional gun with 1200mm bore size.
 Children of a Dead Earth (Video Game) / int_8344209e
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_8344209e
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1.0
 Children of a Dead Earth (Video Game)
hasFeature
Children of a Dead Earth (Video Game) / int_8344209e
 Children of a Dead Earth (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Children of a Dead Earth (Video Game) / int_8b93a168
comment
Macross Missile Massacre: The game deliberately does this allowing players to create fleets of missiles and giving players control of how many missiles they can launch from one to all in the ships onboard magazines. This is encouraged as too small a fleet of missiles will simply be swatted by an enemies lasers and gun based weapons. Enemies will also launch a decent sized barrage of missiles at players to try and gain a hit. The "Silo Ship" is a warship focused on large missile barrages of nuclear armed missiles.
 Children of a Dead Earth (Video Game) / int_8b93a168
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_8b93a168
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1.0
 Children of a Dead Earth (Video Game)
hasFeature
Children of a Dead Earth (Video Game) / int_8b93a168
 Children of a Dead Earth (Video Game) / int_91e894b4
type
Apocalypse How
 Children of a Dead Earth (Video Game) / int_91e894b4
comment
Apocalypse How: The Earth is rendered uninhabitable by a series of events such as weaponized climate change, giant rocks being smashed into the planet, and nuclear war. This leads to a collapse of the planet's ecosystem and environment turning the Earth into an uninhabitable planet forcing humans to evacuate and colonize the solar system before the planet ceases to be able to support them.
 Children of a Dead Earth (Video Game) / int_91e894b4
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_91e894b4
featureConfidence
1.0
 Children of a Dead Earth (Video Game)
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Children of a Dead Earth (Video Game) / int_91e894b4
 Children of a Dead Earth (Video Game) / int_96181ea7
type
Loads and Loads of Loading
 Children of a Dead Earth (Video Game) / int_96181ea7
comment
Loads and Loads of Loading: This will definitely happen if you have a low end computer, or if you have a 500 missile fleet bearing down on the enemy.
 Children of a Dead Earth (Video Game) / int_96181ea7
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_96181ea7
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1.0
 Children of a Dead Earth (Video Game)
hasFeature
Children of a Dead Earth (Video Game) / int_96181ea7
 Children of a Dead Earth (Video Game) / int_992aa05b
type
Space Friction
 Children of a Dead Earth (Video Game) / int_992aa05b
comment
Space Friction: Averted. Spacecraft obey Newtonian physics and will slow down only under power.
 Children of a Dead Earth (Video Game) / int_992aa05b
featureApplicability
-1.0
 Children of a Dead Earth (Video Game) / int_992aa05b
featureConfidence
1.0
 Children of a Dead Earth (Video Game)
hasFeature
Children of a Dead Earth (Video Game) / int_992aa05b
 Children of a Dead Earth (Video Game) / int_9f93adcd
type
In-Universe Game Clock
 Children of a Dead Earth (Video Game) / int_9f93adcd
comment
In-Universe Game Clock: "Internal Game Clock" variety. Time normally passes in real time but as some missions could take a very, very long time in real-time, there are options for time acceleration.
 Children of a Dead Earth (Video Game) / int_9f93adcd
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_9f93adcd
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1.0
 Children of a Dead Earth (Video Game)
hasFeature
Children of a Dead Earth (Video Game) / int_9f93adcd
 Children of a Dead Earth (Video Game) / int_a18d407b
type
Samus Is a Girl
 Children of a Dead Earth (Video Game) / int_a18d407b
comment
Samus Is a Girl: The commander of the RFP space force is a daughter of the current president.
 Children of a Dead Earth (Video Game) / int_a18d407b
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_a18d407b
featureConfidence
1.0
 Children of a Dead Earth (Video Game)
hasFeature
Children of a Dead Earth (Video Game) / int_a18d407b
 Children of a Dead Earth (Video Game) / int_a6653039
type
Subsystem Damage
 Children of a Dead Earth (Video Game) / int_a6653039
comment
Subsystem Damage: Each individual spacecraft module has its own parameters, which vary depending on the type of system: radiators have 7 parameters, while nuclear fission reactors have a whopping 23. You can also order your ships to focus fire on particular systems such as radiators and rocket engines to render enemy ships immobile or non-threatening.
 Children of a Dead Earth (Video Game) / int_a6653039
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_a6653039
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1.0
 Children of a Dead Earth (Video Game)
hasFeature
Children of a Dead Earth (Video Game) / int_a6653039
 Children of a Dead Earth (Video Game) / int_b123585b
type
Recursive Ammo
 Children of a Dead Earth (Video Game) / int_b123585b
comment
Recursive Ammo: It is possible to make a drone, which launches drones, which launch drones, which launch missiles.
 Children of a Dead Earth (Video Game) / int_b123585b
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_b123585b
featureConfidence
1.0
 Children of a Dead Earth (Video Game)
hasFeature
Children of a Dead Earth (Video Game) / int_b123585b
 Children of a Dead Earth (Video Game) / int_b6e1d40b
type
Acceptable Breaks from Reality
 Children of a Dead Earth (Video Game) / int_b6e1d40b
comment
Acceptable Breaks from Reality: Some minor ones involved in craft construction. Components requiring/generating power will be considered connected as long as there is some physical connection between them even if there are no visible wires. Most noticeable are refueling modules, that allow the transfer of fuel without spacecraft docking with each other. For obvious reasons, the Real-Time with Pause mechanic. Life Support is not a factor, on game scales, through the supplemental reading mentions that rockets carry provisions for a set period of time. The effects of atmospheres are not yet modeled. There is no accounting for how exactly munitions are moved from storage to a launcher that's located very far away; a drone or missile launcher on one end of a craft can draw ammunition from the farthest opposite end of the craft without issue. This also looks to be the case for radiators and the modules they're supposed to be cooling. Material property doesn't change/transmute during the course of gameplay, so it can result in some material being ludicrously effective at some area than in real life. For example, Lithium-6 works extremely well as a radiation shield in-game, but in real life, it would capture a neutron and transmute into helium and tritium, which means the shield would ablate. This doesn't happen in-game. The game doesn't account for material loss of strength and such due to temperature changes (although in many cases it seems that the developer intentionally uses the lower values just in case of these), and some properties are only theoretically achievable that wouldn't happen even in-game. For example, diamond in-game has melting point listed as 3823 K. However, diamond is only metastable and would normally revert back to graphite at the temperature around ~1500 K under normal pressure. The in-game melting temperature can only be achieved with very high pressure. This makes diamonds a lot more effective in extreme circumstances than in real life.
 Children of a Dead Earth (Video Game) / int_b6e1d40b
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_b6e1d40b
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1.0
 Children of a Dead Earth (Video Game)
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Children of a Dead Earth (Video Game) / int_b6e1d40b
 Children of a Dead Earth (Video Game) / int_c5237d05
type
Slow Laser
 Children of a Dead Earth (Video Game) / int_c5237d05
comment
Slow Laser: Ironically, the kinetic weapons are a much more conventional example , creating multicolored 'beams' due to their high fire rates and the use of pyrotechnic tracers.
 Children of a Dead Earth (Video Game) / int_c5237d05
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_c5237d05
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1.0
 Children of a Dead Earth (Video Game)
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Children of a Dead Earth (Video Game) / int_c5237d05
 Children of a Dead Earth (Video Game) / int_ccab244d
type
Kinetic Weapons Are Just Better
 Children of a Dead Earth (Video Game) / int_ccab244d
comment
Kinetic Weapons Are Just Better: Played with. Conventional chemically driven kinetics require only a fraction of the energy input and heat dissipation equipment needed for lasers, which makes them far more economical. Lasers however still have their uses.
 Children of a Dead Earth (Video Game) / int_ccab244d
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_ccab244d
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1.0
 Children of a Dead Earth (Video Game)
hasFeature
Children of a Dead Earth (Video Game) / int_ccab244d
 Children of a Dead Earth (Video Game) / int_cd2b8aa3
type
Space Is Noisy
 Children of a Dead Earth (Video Game) / int_cd2b8aa3
comment
Space Is Noisy: Averted. You can't hear any shots being fired in space, but you can hear impacts on the hulls of your own ships.
 Children of a Dead Earth (Video Game) / int_cd2b8aa3
featureApplicability
-1.0
 Children of a Dead Earth (Video Game) / int_cd2b8aa3
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1.0
 Children of a Dead Earth (Video Game)
hasFeature
Children of a Dead Earth (Video Game) / int_cd2b8aa3
 Children of a Dead Earth (Video Game) / int_d2ef6cb4
type
Spaceship Slingshot Stunt
 Children of a Dead Earth (Video Game) / int_d2ef6cb4
comment
Spaceship Slingshot Stunt: The game lets you pull off realistic gravity assists, both to gain a lot of speed or to shed it, depending on which side of the gravity well you try to sling around.
 Children of a Dead Earth (Video Game) / int_d2ef6cb4
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_d2ef6cb4
featureConfidence
1.0
 Children of a Dead Earth (Video Game)
hasFeature
Children of a Dead Earth (Video Game) / int_d2ef6cb4
 Children of a Dead Earth (Video Game) / int_df858547
type
Drone Deployer
 Children of a Dead Earth (Video Game) / int_df858547
comment
Drone Deployer: There's a number of default ships that have minimal weaponry in favor of mass Attack Drone deployment tubes.
 Children of a Dead Earth (Video Game) / int_df858547
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_df858547
featureConfidence
1.0
 Children of a Dead Earth (Video Game)
hasFeature
Children of a Dead Earth (Video Game) / int_df858547
 Children of a Dead Earth (Video Game) / int_e078a82
type
Gameplay Automation
 Children of a Dead Earth (Video Game) / int_e078a82
comment
Gameplay Automation: Ships will dodge weapons fire and aim their own weapons automatically, and intercepts, fly-bys and rendezvous are done automatically once a player gets the orbital trajectories into a configuration that allows them to happen.
 Children of a Dead Earth (Video Game) / int_e078a82
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_e078a82
featureConfidence
1.0
 Children of a Dead Earth (Video Game)
hasFeature
Children of a Dead Earth (Video Game) / int_e078a82
 Children of a Dead Earth (Video Game) / int_e0ecb7b3
type
Space Station
 Children of a Dead Earth (Video Game) / int_e0ecb7b3
comment
Space Station: Used mainly as propellant depots and objectives orbiting a given body. They can also sport one of the most powerful laser weapons in the game.
 Children of a Dead Earth (Video Game) / int_e0ecb7b3
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_e0ecb7b3
featureConfidence
1.0
 Children of a Dead Earth (Video Game)
hasFeature
Children of a Dead Earth (Video Game) / int_e0ecb7b3
 Children of a Dead Earth (Video Game) / int_e8a6e896
type
The Battlestar
 Children of a Dead Earth (Video Game) / int_e8a6e896
comment
The Battlestar: Some ships can carry both drones and mount weapons.
 Children of a Dead Earth (Video Game) / int_e8a6e896
featureApplicability
1.0
 Children of a Dead Earth (Video Game) / int_e8a6e896
featureConfidence
1.0
 Children of a Dead Earth (Video Game)
hasFeature
Children of a Dead Earth (Video Game) / int_e8a6e896
 Children of a Dead Earth (Video Game) / int_f226207f
type
Conveniently Close Planet
 Children of a Dead Earth (Video Game) / int_f226207f
comment
Conveniently Close Planet: Averted. The Solar System is modeled on a 1:1 scale, and getting places can take months to years.
 Children of a Dead Earth (Video Game) / int_f226207f
featureApplicability
-1.0
 Children of a Dead Earth (Video Game) / int_f226207f
featureConfidence
1.0
 Children of a Dead Earth (Video Game)
hasFeature
Children of a Dead Earth (Video Game) / int_f226207f
 Children of a Dead Earth (Video Game) / int_f2e4d683
type
Stealth in Space
 Children of a Dead Earth (Video Game) / int_f2e4d683
comment
Stealth in Space: Averted. As the developer puts it on his blog, making a spaceship stealthy is possible, but in no way feasible if you want it to actually do anything strategically useful.
 Children of a Dead Earth (Video Game) / int_f2e4d683
featureApplicability
-1.0
 Children of a Dead Earth (Video Game) / int_f2e4d683
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1.0
 Children of a Dead Earth (Video Game)
hasFeature
Children of a Dead Earth (Video Game) / int_f2e4d683
 Children of a Dead Earth (Video Game) / int_fb9afaab
type
Attack Drone
 Children of a Dead Earth (Video Game) / int_fb9afaab
comment
Attack Drone: Drones are absolutely lethal, and cheap to boot. They come in many flavors, such as Beam Spam and More Dakka. A number of ships are designed explicitly to drop drones. Drone have very little mass, allowing them to plot direct intercept courses almost like a missile without needing to wait for orbital synchronization.
 Children of a Dead Earth (Video Game) / int_fb9afaab
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 Children of a Dead Earth (Video Game) / int_ffad4e9f
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 Children of a Dead Earth (Video Game) / int_ffad4e9f
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Shown Their Work: The infolink cites numerous scientific journals and other publications, and the game forms the most realistic depiction of space travel and combat yet; even superseding Kerbal Space Program courtesy of its more robust and realistic n-body simulation.
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The following is a list of statements referring to the current page from other pages.

 Children of a Dead Earth (Video Game)
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Absent Aliens / int_f355e44e
 Children of a Dead Earth (Video Game)
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Air Jousting / int_f355e44e
 Children of a Dead Earth (Video Game)
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 Children of a Dead Earth (Video Game)
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Attack Drone / int_f355e44e
 Children of a Dead Earth (Video Game)
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 Children of a Dead Earth (Video Game)
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Colonized Solar System / int_795f846e
 Children of a Dead Earth (Video Game)
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 Children of a Dead Earth (Video Game)
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Earth That Was / int_795f846e
 Children of a Dead Earth (Video Game)
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Magnetic Weapons / int_f355e44e
 Children of a Dead Earth (Video Game)
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Mundane Dogmatic / int_f355e44e
 Children of a Dead Earth (Video Game)
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Space Is Cold / int_f355e44e
 Children of a Dead Earth (Video Game)
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Standard Sci-Fi Fleet / int_f355e44e
 Children of a Dead Earth (Video Game)
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Standard Starship Scuffle / int_f355e44e
 Children of a Dead Earth (Video Game)
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Video Games of 2015–2019 / int_f355e44e
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Children of a Dead Earth (Video Game)