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Idiosyncratic Menu Labels

 Idiosyncratic Menu Labels
type
FeatureClass
 Idiosyncratic Menu Labels
label
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels
page
IdiosyncraticMenuLabels
 Idiosyncratic Menu Labels
comment
This trope is for cases when certain video games retitle basic menu (usually Start Screen) functions like "New Game", "Continue" or "Quit/Exit". It can be done to improve their atmosphere by making them fit the game's setting or just make them more hilarious. However, it's possible to make them confusing for new players if the names are weird enough.
Related to Idiosyncratic Difficulty Levels and Call a Hit Point a "Smeerp". Compare Dialogue Tree.
 Idiosyncratic Menu Labels
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2024-04-28T23:18:09Z
 Idiosyncratic Menu Labels
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2024-04-28T23:18:09Z
 Idiosyncratic Menu Labels
processingComment
Dropped link to BossRush: Not an Item - FEATURE
 Idiosyncratic Menu Labels
processingComment
Dropped link to PrecisionFStrike: Not an Item - FEATURE
 Idiosyncratic Menu Labels
processingComment
Dropped link to RatedMForMoney: Not an Item - FEATURE
 Idiosyncratic Menu Labels
isPartOf
DBTropes
 Idiosyncratic Menu Labels / int_1025f773
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_1025f773
comment
Hello? Hell...o? has "I know..." for starting the game and "See you..." for quitting.
 Idiosyncratic Menu Labels / int_1025f773
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_1025f773
featureConfidence
1.0
 Hello? Hell...o? (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_1025f773
 Idiosyncratic Menu Labels / int_1e27f3a5
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_1e27f3a5
comment
The title screen of Ms. Director has "New Reel" for New Game, "Keep Filming" for Load Game, and "Cut" for Quit. The game menu itself has "Wrap it up" for returning to the title screen.
 Idiosyncratic Menu Labels / int_1e27f3a5
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_1e27f3a5
featureConfidence
1.0
 Ms. Director (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_1e27f3a5
 Idiosyncratic Menu Labels / int_20eec977
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_20eec977
comment
The Story of Seasons series uses "write in journal" instead of "save".
 Idiosyncratic Menu Labels / int_20eec977
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_20eec977
featureConfidence
1.0
 Story of Seasons (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_20eec977
 Idiosyncratic Menu Labels / int_2c32bd6d
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_2c32bd6d
comment
Iron Gaia: "Create Anomaly" for New Game, "Restore Anomaly" for Load Game, "System Shutdown" for Quit
 Idiosyncratic Menu Labels / int_2c32bd6d
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_2c32bd6d
featureConfidence
1.0
 Iron Gaia (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_2c32bd6d
 Idiosyncratic Menu Labels / int_33dd1d8f
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_33dd1d8f
comment
Half-Life Game Mods
The Half-Quake series goes to town with the sadistic theming of their menus. For starters, the usual "New Game" is retitled Die in this series. It even applies custom labels for stuff like graphics and control options sections, which are titled "eyes" and "fingers" respectively.
Half-Life: Echoes applies this to its own menus, in accordance with its Framing Device of the game being one of the G-Man's candidate evaluations. The typical Half-Life menu options are relabelled as "Resume Observation" (Resume Game), "Begin Observation" (New Game), "Retrieve Data" (Load Game), "Archive Data" (Save Game), "Alter Parameters" (Options), and "Terminate Session" (Quit). This extends to the difficulty selection screen, which states "Select criteria for evaluation" and presents the options of "Relaxed" (Easy), "Conventional" (Normal) and "Stringent" (Hard).
 Idiosyncratic Menu Labels / int_33dd1d8f
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_33dd1d8f
featureConfidence
1.0
 Half-Life (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_33dd1d8f
 Idiosyncratic Menu Labels / int_3428f5b1
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_3428f5b1
comment
The Half-Quake series goes to town with the sadistic theming of their menus. For starters, the usual "New Game" is retitled Die in this series. It even applies custom labels for stuff like graphics and control options sections, which are titled "eyes" and "fingers" respectively.
 Idiosyncratic Menu Labels / int_3428f5b1
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_3428f5b1
featureConfidence
1.0
 Half-Quake (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_3428f5b1
 Idiosyncratic Menu Labels / int_3f476424
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_3f476424
comment
With the exception of the PC-exclusive graphical settings section and the text of the difficulty selection, The Quiet Man almost completely eschews any text whatsoever and depicts its menus solely with symbols.
 Idiosyncratic Menu Labels / int_3f476424
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_3f476424
featureConfidence
1.0
 The Quiet Man (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_3f476424
 Idiosyncratic Menu Labels / int_463a5744
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_463a5744
comment
Space Funeral titles ALL of the basic New/Load/Quit functions in its Start Screen as "Blood".
 Idiosyncratic Menu Labels / int_463a5744
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_463a5744
featureConfidence
1.0
 Space Funeral (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_463a5744
 Idiosyncratic Menu Labels / int_4696fb15
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_4696fb15
comment
Half-Life: Echoes applies this to its own menus, in accordance with its Framing Device of the game being one of the G-Man's candidate evaluations. The typical Half-Life menu options are relabelled as "Resume Observation" (Resume Game), "Begin Observation" (New Game), "Retrieve Data" (Load Game), "Archive Data" (Save Game), "Alter Parameters" (Options), and "Terminate Session" (Quit). This extends to the difficulty selection screen, which states "Select criteria for evaluation" and presents the options of "Relaxed" (Easy), "Conventional" (Normal) and "Stringent" (Hard).
 Idiosyncratic Menu Labels / int_4696fb15
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_4696fb15
featureConfidence
1.0
 Half-Life: Echoes (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_4696fb15
 Idiosyncratic Menu Labels / int_4bea6084
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_4bea6084
comment
Plenty of Paradox Interactive's strategy games label the "quit" option in their pause screens as "Surrender".
 Idiosyncratic Menu Labels / int_4bea6084
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_4bea6084
featureConfidence
1.0
 Europa Universalis (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_4bea6084
 Idiosyncratic Menu Labels / int_53cccc70
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_53cccc70
comment
Vindictive Drive has the usual "Start", but also "Fix" for loading and "RQ" for quitting in its Start Screen.
 Idiosyncratic Menu Labels / int_53cccc70
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_53cccc70
featureConfidence
1.0
 Vindictive Drive (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_53cccc70
 Idiosyncratic Menu Labels / int_562e8a6e
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_562e8a6e
comment
Max Payne uses a variant on the "Are you sure you want to quit?" prompt. If the player quits the game, the game will display a quote from Max reflecting on his current situation (e.g. "The Valkyr case was anything but closed."), below which the player selects either "But I was too tired to go on" or "I couldn't stop. I had to push on."
 Idiosyncratic Menu Labels / int_562e8a6e
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_562e8a6e
featureConfidence
1.0
 Max Payne (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_562e8a6e
 Idiosyncratic Menu Labels / int_58d9f320
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_58d9f320
comment
Seraphic Blue: "Birth of Blue" for New Game, "Return to Blue" for Load, "Away from Blue" for Quit
 Idiosyncratic Menu Labels / int_58d9f320
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_58d9f320
featureConfidence
1.0
 Seraphic Blue (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_58d9f320
 Idiosyncratic Menu Labels / int_59883767
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_59883767
comment
Eternal Senia keeps the opening screen's options normal but adds subtitles to them, through Start (New Adventure), Load (Keep on Finding) and Exit (End of Memory).
 Idiosyncratic Menu Labels / int_59883767
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_59883767
featureConfidence
1.0
 Eternal Senia (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_59883767
 Idiosyncratic Menu Labels / int_5b77e8fd
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_5b77e8fd
comment
In Dream Daddy, the graphics quality options are called "Daddy", "Daddier", and "Daddiest".
 Idiosyncratic Menu Labels / int_5b77e8fd
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_5b77e8fd
featureConfidence
1.0
 Dream Daddy (Visual Novel)
hasFeature
Idiosyncratic Menu Labels / int_5b77e8fd
 Idiosyncratic Menu Labels / int_5d4da367
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_5d4da367
comment
Yume Nikki has "Dream Diary" in place for "Load Game".
 Idiosyncratic Menu Labels / int_5d4da367
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_5d4da367
featureConfidence
1.0
 Yume Nikki (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_5d4da367
 Idiosyncratic Menu Labels / int_5db85d4
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_5db85d4
comment
Limbo of the Lost keeps the Start Screen labels normal (Credits, Start, Load and Quit) and instead applies this trope to its pause screen with "Back To Hell" (resume game), "Resurrection" (load game), "Save Your Soul" (save game) and "End is Nigh" (quit).
When the pause menu is accessed during the times saving the game is disabled, the "Save Your Soul" instead becomes "Repent Sinner, Your Soul Cannot Be Saved".
 Idiosyncratic Menu Labels / int_5db85d4
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_5db85d4
featureConfidence
1.0
 Limbo of the Lost (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_5db85d4
 Idiosyncratic Menu Labels / int_6336da47
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_6336da47
comment
There Is No Game: Wrong Dimension has its "Start" button as "No Game Here", the "Options" button as "Useless Options", and the "Quit" button as "This Way!", with flashing red arrows pointing to it, as the apparent non-game does not want the player to play it. Naturally, taking the bait nets the player an achievement.
 Idiosyncratic Menu Labels / int_6336da47
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_6336da47
featureConfidence
1.0
 There Is No Game: Wrong Dimension (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_6336da47
 Idiosyncratic Menu Labels / int_656a52a9
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_656a52a9
comment
Being a highly cinematic game, Fahrenheit titles the "new game" function as "New Movie" and the level select option as "Chapters".
 Idiosyncratic Menu Labels / int_656a52a9
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_656a52a9
featureConfidence
1.0
 Fahrenheit (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_656a52a9
 Idiosyncratic Menu Labels / int_68e6c588
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_68e6c588
comment
Police Quest: SWAT uses "New Career" and "Previous Career" in place of "New Game" and "Resume Game".
 Idiosyncratic Menu Labels / int_68e6c588
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_68e6c588
featureConfidence
1.0
 Police Quest: SWAT (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_68e6c588
 Idiosyncratic Menu Labels / int_6cc2b8b2
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_6cc2b8b2
comment
In the original Carmageddon, whenever an opponent dares the player to switch starting spots in the grid, an option to refuse the challenge is called "Chicken".
 Idiosyncratic Menu Labels / int_6cc2b8b2
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_6cc2b8b2
featureConfidence
1.0
 Carmageddon (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_6cc2b8b2
 Idiosyncratic Menu Labels / int_6f70278d
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_6f70278d
comment
The sequel, The Drop, has New Adventurer, Load Adventurer and Turn Back.
 Idiosyncratic Menu Labels / int_6f70278d
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_6f70278d
featureConfidence
1.0
 The Drop (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_6f70278d
 Idiosyncratic Menu Labels / int_785092fa
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_785092fa
comment
Anonymous Agony has "New User", "Log In", and "Log Out" as menu options.
 Idiosyncratic Menu Labels / int_785092fa
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_785092fa
featureConfidence
1.0
 Anonymous Agony (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_785092fa
 Idiosyncratic Menu Labels / int_834f5ba1
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_834f5ba1
comment
Korsakovia has "begin" (no caps) for New Game, "remember" for loading game, "keep" for saving, "adjust" for options and "forget" for quitting.
 Idiosyncratic Menu Labels / int_834f5ba1
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_834f5ba1
featureConfidence
1.0
 Korsakovia (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_834f5ba1
 Idiosyncratic Menu Labels / int_86315694
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_86315694
comment
Kingpin: Life of Crime titles its multiplayer option "Gang Bang".
 Idiosyncratic Menu Labels / int_86315694
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_86315694
featureConfidence
1.0
 Kingpin: Life of Crime (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_86315694
 Idiosyncratic Menu Labels / int_8cadb510
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_8cadb510
comment
Kirby 64: The Crystal Shards:
The pause screen normally has options for "Continue" (continue playing) and "Try Again" (exit level). In Boss Endurance mode, "Try Again" is changed to "Accept Defeat".
During the final battle with 02, the "Try Again" option is disabled and instead reads "Tough It Out!"
 Idiosyncratic Menu Labels / int_8cadb510
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_8cadb510
featureConfidence
1.0
 Kirby 64: The Crystal Shards (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_8cadb510
 Idiosyncratic Menu Labels / int_8e898734
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_8e898734
comment
The New Game option in Painkiller is titled "Sign The Pact".
 Idiosyncratic Menu Labels / int_8e898734
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_8e898734
featureConfidence
1.0
 Painkiller (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_8e898734
 Idiosyncratic Menu Labels / int_8f8233e
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_8f8233e
comment
Blasphemous titles its Game Start/File Select option as "Pilgrimage". It also titles its Boss Rush option "Sacred Sorrows", and the New Game Plus feature within the File Select menu is called "Ascend".
 Idiosyncratic Menu Labels / int_8f8233e
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_8f8233e
featureConfidence
1.0
 Blasphemous (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_8f8233e
 Idiosyncratic Menu Labels / int_90eb5a2
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_90eb5a2
comment
The Reconstruction:
The game itself has New Story and Continue Story in place of New/Load Game.
The sequel, The Drop, has New Adventurer, Load Adventurer and Turn Back.
 Idiosyncratic Menu Labels / int_90eb5a2
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_90eb5a2
featureConfidence
1.0
 The Reconstruction / Videogame
hasFeature
Idiosyncratic Menu Labels / int_90eb5a2
 Idiosyncratic Menu Labels / int_98b8816
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_98b8816
comment
Ruina: Fairy Tale of the Forgotten Ruins has "New Story", "Resume Story" (Load), "End" (Exit).
 Idiosyncratic Menu Labels / int_98b8816
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_98b8816
featureConfidence
1.0
 Ruina: Fairy Tale of the Forgotten Ruins (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_98b8816
 Idiosyncratic Menu Labels / int_999299b5
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_999299b5
comment
In The 11th Hour the quit function is titled "Exit This Reality"
 Idiosyncratic Menu Labels / int_999299b5
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_999299b5
featureConfidence
1.0
 The 7th Guest (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_999299b5
 Idiosyncratic Menu Labels / int_9b7a5bb8
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_9b7a5bb8
comment
Quintessence: The Blighted Venom has "Destiny Anew" (New Game), "Memories Past" (Load Game) and "Fate Foregone" (Quit).
 Idiosyncratic Menu Labels / int_9b7a5bb8
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_9b7a5bb8
featureConfidence
1.0
 Quintessence (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_9b7a5bb8
 Idiosyncratic Menu Labels / int_a2c37f38
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_a2c37f38
comment
Planescape: Torment has New Game, Load Game and Quit functions be retitled "New Life", "Resume Life" and "The Abyss", respectively.
 Idiosyncratic Menu Labels / int_a2c37f38
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_a2c37f38
featureConfidence
1.0
 Planescape: Torment (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_a2c37f38
 Idiosyncratic Menu Labels / int_a451607c
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_a451607c
comment
Off — mostly owing to its unorthodox translation — uses a few unusual terms in place of some battle menu options, namely "Competence" in place of "Skill" and "Abscond" in place of "Flee". Applies to some of the fangames related to it too.
 Idiosyncratic Menu Labels / int_a451607c
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_a451607c
featureConfidence
1.0
 OFF (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_a451607c
 Idiosyncratic Menu Labels / int_a6030f56
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_a6030f56
comment
Leisure Suit Larry 7: Love for Sail! uses "Lemme Outta Here! (Exit)" as its exit button.
 Idiosyncratic Menu Labels / int_a6030f56
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_a6030f56
featureConfidence
1.0
 Leisure Suit Larry 7: Love for Sail! (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_a6030f56
 Idiosyncratic Menu Labels / int_aa4aa7d6
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_aa4aa7d6
comment
Reconstruction Zero: I Miss The Sunrise has "Awaken New Pilot" for New Game and "Load Saved Pilot" for Load Game.
 Idiosyncratic Menu Labels / int_aa4aa7d6
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_aa4aa7d6
featureConfidence
1.0
 I Miss the Sunrise (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_aa4aa7d6
 Idiosyncratic Menu Labels / int_b24648fc
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_b24648fc
comment
Each of the FAITH: The Unholy Trinity instalments have menu items written in Latin that get translated into English whenever they're highlighted. The first game has "Initus" (Begin), "Catechismus" (Instruction), "Additicia" (Extras) and "Abitus" (Exit).
 Idiosyncratic Menu Labels / int_b24648fc
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_b24648fc
featureConfidence
1.0
 FAITH: The Unholy Trinity (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_b24648fc
 Idiosyncratic Menu Labels / int_b4e4a845
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_b4e4a845
comment
Narcosis has "Commence" for New Game, "Event Log" for Chapter Select and "Power Down" for quitting the game.
 Idiosyncratic Menu Labels / int_b4e4a845
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_b4e4a845
featureConfidence
1.0
 Narcosis (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_b4e4a845
 Idiosyncratic Menu Labels / int_c2dea593
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_c2dea593
comment
The main menu buttons in Time Fcuk all have footnotes that are tangentially related to the theme of the game, but become more and more nonsensical the further you read. The buttons are START*taking action by finding flaws in yourself. then finding excuses not to fix them and laying down because you worked so hard, and hey, lets face it, life has no point., CREATE*a state of being you no longer have any control over / an ego driven divide between your past and current existence, EXPLORE*the feeling of abandonment when you no longer acknowledge yourself when you run into yourself on the street., and ENTER*at your own risk THE*definition of insanity is doing the same thing over and over expecting different results... UNKNOWN*quantities of carrot juice may lead to the ability to see the alien that lives behind your bedroom door.
 Idiosyncratic Menu Labels / int_c2dea593
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_c2dea593
featureConfidence
1.0
 Time Fcuk (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_c2dea593
 Idiosyncratic Menu Labels / int_c4a93de0
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_c4a93de0
comment
Arkandian Legends games use "Begin your journey" and "Continue your adventure" for starting or loading a game.
 Idiosyncratic Menu Labels / int_c4a93de0
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_c4a93de0
featureConfidence
1.0
 Arkandian Legends (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_c4a93de0
 Idiosyncratic Menu Labels / int_c7aa3c5c
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_c7aa3c5c
comment
The Revenant Bus Game Mod for Doom II by MarphitimusBlackimus titles its Save menu option "Saving Is Cheating!".
 Idiosyncratic Menu Labels / int_c7aa3c5c
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_c7aa3c5c
featureConfidence
1.0
 Doom II (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_c7aa3c5c
 Idiosyncratic Menu Labels / int_cae902cd
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_cae902cd
comment
Crashocalypse titles the quit function "Go Away".
 Idiosyncratic Menu Labels / int_cae902cd
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_cae902cd
featureConfidence
1.0
 Crashocalypse (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_cae902cd
 Idiosyncratic Menu Labels / int_ce504e60
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_ce504e60
comment
BUTCHER doesn't reinvent the menu labels, but it does spice up the prompt that pops up when you want to (re)start (over) the game in a profile that already has a save file in progress (or deleting the save profile), the choices being titled as:
No, I Want To Continue/No, Don't Delete It (cancellation)
Yes, Fuck This Shit (confirmation)
 Idiosyncratic Menu Labels / int_ce504e60
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_ce504e60
featureConfidence
1.0
 BUTCHER (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_ce504e60
 Idiosyncratic Menu Labels / int_d3470914
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_d3470914
comment
Re:Kinder titles its Start/Load/Quit options as "Play?" (question mark included), "Memory" and "ByeBye".
 Idiosyncratic Menu Labels / int_d3470914
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_d3470914
featureConfidence
1.0
 Kinder (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_d3470914
 Idiosyncratic Menu Labels / int_d9b8bcb2
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_d9b8bcb2
comment
Mechwarrior 2: 31st Century Combat titles its quit option "Flee to Windows".
 Idiosyncratic Menu Labels / int_d9b8bcb2
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_d9b8bcb2
featureConfidence
1.0
 MechWarrior (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_d9b8bcb2
 Idiosyncratic Menu Labels / int_dcd5a548
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_dcd5a548
comment
The disc menu for The Simpsons game Virtual Springfield has pictures of Homer Simpson with a doughnut next to the menu options, with Homer preparing to eat a doughnut as the picture for "Install", and Homer spitting a doughnut out for "Uninstall". It also has Homer playing bowling ball for "Play" and looking at the clock for "Quit".
 Idiosyncratic Menu Labels / int_dcd5a548
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_dcd5a548
featureConfidence
1.0
 The Simpsons (Franchise)
hasFeature
Idiosyncratic Menu Labels / int_dcd5a548
 Idiosyncratic Menu Labels / int_e0210696
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_e0210696
comment
Starting from the third mainline instalment, plenty of Ultima games use "Journey Onward" to label either the new game or continue game options. This goes to the spinoffs like the Ultima Underworld games as well.
 Idiosyncratic Menu Labels / int_e0210696
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_e0210696
featureConfidence
1.0
 Ultima III (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_e0210696
 Idiosyncratic Menu Labels / int_e16fa1a8
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_e16fa1a8
comment
The Impossible Quiz 2 has "GO GO GO!" as the button for starting the game.
 Idiosyncratic Menu Labels / int_e16fa1a8
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_e16fa1a8
featureConfidence
1.0
 The Impossible Quiz (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_e16fa1a8
 Idiosyncratic Menu Labels / int_e22c949c
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_e22c949c
comment
Some Dragon Quest games label the option for starting a new game as "Venture Forth".
 Idiosyncratic Menu Labels / int_e22c949c
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_e22c949c
featureConfidence
1.0
 DragonQuest
hasFeature
Idiosyncratic Menu Labels / int_e22c949c
 Idiosyncratic Menu Labels / int_e34d9eac
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_e34d9eac
comment
The main menu for Turgor is all single letters and symbols. They are all subtitled with a mouse tooltip, however.
 Idiosyncratic Menu Labels / int_e34d9eac
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_e34d9eac
featureConfidence
1.0
 Turgor (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_e34d9eac
 Idiosyncratic Menu Labels / int_ee6a336c
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_ee6a336c
comment
Cardiophobia has "New Chapter" for Start, "Diary" for Load and "Run Away" for Quit.
 Idiosyncratic Menu Labels / int_ee6a336c
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_ee6a336c
featureConfidence
1.0
 Cardiophobia (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_ee6a336c
 Idiosyncratic Menu Labels / int_f1c1d87a
type
Idiosyncratic Menu Labels
 Idiosyncratic Menu Labels / int_f1c1d87a
comment
Manhunt titles the level select feature as "Select scene", to go by its movie-making theming.
 Idiosyncratic Menu Labels / int_f1c1d87a
featureApplicability
1.0
 Idiosyncratic Menu Labels / int_f1c1d87a
featureConfidence
1.0
 Manhunt (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_f1c1d87a

The following is a list of statements referring to the current page from other pages.

 Dragon Quest (Franchise) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Anonymous Agony (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 BUTCHER (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Crashocalypse (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Fahrenheit (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 FAITH: The Unholy Trinity (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Half-Quake (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Hello? Hell...o? (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 I Miss the Sunrise (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Kinder (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Kingpin: Life of Crime (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Kirby 64: The Crystal Shards (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Leisure Suit Larry 7: Love for Sail! (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Limbo of the Lost (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Manhunt (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Max Payne (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Middens (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Painkiller (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Planescape: Torment (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Police Quest: SWAT (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Quintessence (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Seraphic Blue (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Space Funeral (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Story of Seasons (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 The Drop (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 The Impossible Quiz (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 The Quiet Man (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 There Is No Game: Wrong Dimension (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Turgor (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Vindictive Drive (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Yume Nikki (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Dream Daddy (Visual Novel) / int_ee7556fc
type
Idiosyncratic Menu Labels