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Item-Drop Mechanic
- 284 statements
- 55 feature instances
- 38 referencing feature instances
Item-Drop Mechanic | type |
FeatureClass | |
Item-Drop Mechanic | label |
Item-Drop Mechanic | |
Item-Drop Mechanic | page |
ItemDropMechanic | |
Item-Drop Mechanic | comment |
A gameplay element in video games where you can get items from fallen enemies. Typically it takes form of enemies fading and the drops simply appearing where they died. Item drops often have fixed types within the game. Some of which are: |
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Item-Drop Mechanic | fetched |
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Item-Drop Mechanic | parsed |
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Item-Drop Mechanic | processingComment |
Dropped link to AndroidHunterA: Not an Item - UNKNOWN | |
Item-Drop Mechanic | processingUnknown |
Android Hunter A (Video Game) | |
Item-Drop Mechanic | isPartOf |
DBTropes | |
Item-Drop Mechanic / int_13694716 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_13694716 | comment |
Vigilante 8: Destroying your enemy vehicles will make them drop their current weapons as well as some buffs (such as endurance or speed). | |
Item-Drop Mechanic / int_13694716 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_13694716 | featureConfidence |
1.0 | |
Vigilante 8 (Video Game) | hasFeature |
Item-Drop Mechanic / int_13694716 | |
Item-Drop Mechanic / int_213bbab3 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_213bbab3 | comment |
Mini Ninjas: Defeated enemies turn into animals (whom you can possess with a special spell and use it to sneak around) and also drop glowing orbs that increase your experience. | |
Item-Drop Mechanic / int_213bbab3 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_213bbab3 | featureConfidence |
1.0 | |
Mini Ninjas (Video Game) | hasFeature |
Item-Drop Mechanic / int_213bbab3 | |
Item-Drop Mechanic / int_223c2a48 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_223c2a48 | comment |
The Legend of Zelda: Breath of the Wild: Defeated enemies will typically drop weapons, food, and body parts. | |
Item-Drop Mechanic / int_223c2a48 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_223c2a48 | featureConfidence |
1.0 | |
The Legend of Zelda: Breath of the Wild (Video Game) | hasFeature |
Item-Drop Mechanic / int_223c2a48 | |
Item-Drop Mechanic / int_24d953d0 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_24d953d0 | comment |
Metroid: The manual stated Samus's suit was able to take the power of "his" enemies. Regular enemies turned into health or missile pickups but bosses did not, recharging her ammo automatically on death. Later games would just make bosses drop larger amounts of pickups. All but two enemies encountered in Metroid Fusion are duplicates created by X parasites, whom became living pickups that flee from you once the false body is destroyed. In Metroid Prime 3: Corruption, the nature of the drops change as with Samus's condition. | |
Item-Drop Mechanic / int_24d953d0 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_24d953d0 | featureConfidence |
1.0 | |
Metroid (Video Game) | hasFeature |
Item-Drop Mechanic / int_24d953d0 | |
Item-Drop Mechanic / int_2680f384 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_2680f384 | comment |
Log Horizon takes place in something of an RPG Mechanics 'Verse, including item drops. This is eventually justified as some sort of powerful spell that sends gold to the dying monsters. It ends up being a plot point. | |
Item-Drop Mechanic / int_2680f384 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_2680f384 | featureConfidence |
1.0 | |
Log Horizon | hasFeature |
Item-Drop Mechanic / int_2680f384 | |
Item-Drop Mechanic / int_2819aebd | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_2819aebd | comment |
Mega Man (Classic): Enemies will sometimes drop weapon energy or health energy. Same goes to Mega Man X. Mega Man & Bass adds bolts (to be used for your upgrades) to the mix. | |
Item-Drop Mechanic / int_2819aebd | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_2819aebd | featureConfidence |
1.0 | |
Mega Man (Classic) (Video Game) | hasFeature |
Item-Drop Mechanic / int_2819aebd | |
Item-Drop Mechanic / int_28210776 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_28210776 | comment |
He Who Fights With Monsters: Jason's abilities cause the magic of monsters to condense into usable items. This isn't an unheard of ability in this world, but the local authorities are a bit confused when they start noticing money with a strange face on it showing up. For the most part it has minimal plot relevance, but eventually Jason kills a cultist and gets their Deadly Upgrade Amplifier Artifact as a drop. When the cultist leader hears about it, he insists it's not possible, and the cult has to scramble to cover their asses because that drop gives the heroes too many clues about them. | |
Item-Drop Mechanic / int_28210776 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_28210776 | featureConfidence |
1.0 | |
He Who Fights With Monsters | hasFeature |
Item-Drop Mechanic / int_28210776 | |
Item-Drop Mechanic / int_33860f9f | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_33860f9f | comment |
Scott Pilgrim: Volume 2 features Ramona's second Evil Ex, Lucas Lee, dropping a Mithril skateboard when he is "defeated" by Scott. +4 Speed, +3 Kick, +1 Will, but Scott can't use it because he forgot to pick up skateboard proficiency in fourth grade. | |
Item-Drop Mechanic / int_33860f9f | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_33860f9f | featureConfidence |
1.0 | |
Scott Pilgrim (Comic Book) | hasFeature |
Item-Drop Mechanic / int_33860f9f | |
Item-Drop Mechanic / int_37e50bb0 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_37e50bb0 | comment |
Wulverblade: Sometimes, enemies will drop weapons you can pick up and use in battle yourself. | |
Item-Drop Mechanic / int_37e50bb0 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_37e50bb0 | featureConfidence |
1.0 | |
Wulverblade (Video Game) | hasFeature |
Item-Drop Mechanic / int_37e50bb0 | |
Item-Drop Mechanic / int_38ef1467 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_38ef1467 | comment |
Wallachia: Reign of Dracula: Enemies drop a variety of items when defeated. | |
Item-Drop Mechanic / int_38ef1467 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_38ef1467 | featureConfidence |
1.0 | |
Wallachia: Reign of Dracula (Video Game) | hasFeature |
Item-Drop Mechanic / int_38ef1467 | |
Item-Drop Mechanic / int_396c52e1 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_396c52e1 | comment |
Warriors: Legends of Troy is unusual in that it really doesn't have enemy drops per se, but rather the Kleos system which functions at experience points, a form of currency to purchase items in the item shop, and ties into your health restoration. | |
Item-Drop Mechanic / int_396c52e1 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_396c52e1 | featureConfidence |
1.0 | |
Warriors: Legends of Troy (Video Game) | hasFeature |
Item-Drop Mechanic / int_396c52e1 | |
Item-Drop Mechanic / int_50bcf7a6 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_50bcf7a6 | comment |
Homestuck: The cosmic video game that the kids are drawn into is populated by enemies that, when killed, explode into showers of grist, an abstract video game resource representing raw materials to be used in building up their homes and creating items. All enemies drop the basic "build grist" used to construct building extensions, but specific enemy varieties will drop more exotic materials used in item crafting such as shale, tar, mercury, chalk, marble, amber, ruby and uranium. | |
Item-Drop Mechanic / int_50bcf7a6 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_50bcf7a6 | featureConfidence |
1.0 | |
Homestuck (Webcomic) | hasFeature |
Item-Drop Mechanic / int_50bcf7a6 | |
Item-Drop Mechanic / int_51005dfa | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_51005dfa | comment |
Pandora's Tower: Servant Beasts drop items, in addition to the Beast Flesh you need to reverse Elena's curse. Master Flesh is dropped by Tower Masters, the equivalent of a boss in this game. | |
Item-Drop Mechanic / int_51005dfa | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_51005dfa | featureConfidence |
1.0 | |
Pandora's Tower (Video Game) | hasFeature |
Item-Drop Mechanic / int_51005dfa | |
Item-Drop Mechanic / int_5425ce75 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_5425ce75 | comment |
Grand Theft Auto: Beating people to death or unconsciousness will make them drop money and sometimes weapons and ammo. | |
Item-Drop Mechanic / int_5425ce75 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_5425ce75 | featureConfidence |
1.0 | |
Grand Theft Auto (Video Game) | hasFeature |
Item-Drop Mechanic / int_5425ce75 | |
Item-Drop Mechanic / int_59a835fb | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_59a835fb | comment |
Sonic Adventure 2 retains this feature with Dr. Robotnik's robots and expands upon it with the G.U.N. robots. Destroying a G.U.N. robot releases a Chaos Drive, which, like the animals, increases your Chao's stats depending on the color. | |
Item-Drop Mechanic / int_59a835fb | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_59a835fb | featureConfidence |
1.0 | |
Sonic Adventure 2 (Video Game) | hasFeature |
Item-Drop Mechanic / int_59a835fb | |
Item-Drop Mechanic / int_5b686581 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_5b686581 | comment |
Sonic Heroes: Destroying one of the more powerful enemies in the game will release a colored sphere. These spheres will upgrade your teammate's stats depending on the color (Blue for Speed, Red for Power, and Yellow for Flight). | |
Item-Drop Mechanic / int_5b686581 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_5b686581 | featureConfidence |
1.0 | |
Sonic Heroes (Video Game) | hasFeature |
Item-Drop Mechanic / int_5b686581 | |
Item-Drop Mechanic / int_5c66fff9 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_5c66fff9 | comment |
Neverwinter Nights 2: Defeated enemies lie as corpses for some time, but eventually turn into loot bags containing their stuff. | |
Item-Drop Mechanic / int_5c66fff9 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_5c66fff9 | featureConfidence |
1.0 | |
Neverwinter Nights 2 (Video Game) | hasFeature |
Item-Drop Mechanic / int_5c66fff9 | |
Item-Drop Mechanic / int_6c47db4e | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_6c47db4e | comment |
Dynasty Warriors, Samurai Warriors, and Warriors Orochi. Because all the processing power and memory is dedicated to rendering hundreds of Mooks, all three employ this trope. Grandfather Clause applies too as it has always been this way since Dynasty Warriors 2 in the PlayStation 2. Fallen Mooks sometimes Randomly Drop Power-Up items. Officers both Generic and Playable will always drop XP bags (or Stat Up items like "Defense up" depending on the game) and sometimes Randomly Drops treasure like mounts or weapons. | |
Item-Drop Mechanic / int_6c47db4e | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_6c47db4e | featureConfidence |
1.0 | |
Dynasty Warriors (Video Game) | hasFeature |
Item-Drop Mechanic / int_6c47db4e | |
Item-Drop Mechanic / int_6cc2b8b2 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_6cc2b8b2 | comment |
Carmageddon: Each pedestrian the protagonist reckless driver wastes during a race "drops" some in-game money as well as adds some extra time to spend. | |
Item-Drop Mechanic / int_6cc2b8b2 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_6cc2b8b2 | featureConfidence |
1.0 | |
Carmageddon (Video Game) | hasFeature |
Item-Drop Mechanic / int_6cc2b8b2 | |
Item-Drop Mechanic / int_6da9ff3e | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_6da9ff3e | comment |
Dynasty Warriors: Gundam has defeated enemies mostly dropping restoration items or temporary power-up items due to the 'blueprints' system used in that game. Defeating any mobile suit, even the common Mooks, may grant the player a mobile suit blueprint, though the drop chance is something around 0.5% per generic enemy mobile suit. This is not as bad as it sounds, as you will destroy hundreds of them in a single mission and so likely earn at least one and probably several blueprints from them. Enemy aces always give up a blueprint upon defeat. | |
Item-Drop Mechanic / int_6da9ff3e | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_6da9ff3e | featureConfidence |
1.0 | |
Dynasty Warriors: Gundam (Video Game) | hasFeature |
Item-Drop Mechanic / int_6da9ff3e | |
Item-Drop Mechanic / int_73b74949 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_73b74949 | comment |
Borderlands and its sequels are unusual among first person shooters in both giving randomly differentiated equipment to enemies as well as sometimes making that equipment available to you after they die as a drop. So if you see a bandit with a neat shotgun, you might very well be able to take it off him after you kill him. | |
Item-Drop Mechanic / int_73b74949 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_73b74949 | featureConfidence |
1.0 | |
Borderlands (Video Game) | hasFeature |
Item-Drop Mechanic / int_73b74949 | |
Item-Drop Mechanic / int_74f7210c | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_74f7210c | comment |
The Legend of Zelda: Enemies sometimes drop rupees, hearts, or item pickups upon being killed. In The Legend of Zelda: Skyward Sword, The Legend of Zelda: The Wind Waker HD, and The Legend of Zelda: Twilight Princess HD, enemies don't drop hearts if you're playing on Hero Mode (unless you have the Heart Medal in Skyward Sword). The Legend of Zelda: Breath of the Wild: Defeated enemies will typically drop weapons, food, and body parts. |
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Item-Drop Mechanic / int_74f7210c | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_74f7210c | featureConfidence |
1.0 | |
The Legend of Zelda (Franchise) | hasFeature |
Item-Drop Mechanic / int_74f7210c | |
Item-Drop Mechanic / int_7fcbadee | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_7fcbadee | comment |
Sonic 3D Blast: Destroying a robot will set a Flicky free. These are needed to get through the goal rings. In Panic Puppet Zone, however, the Flickies are in capsules. The game's manual explains that Sonic got to that zone early enough and as a result, Robotnik didn't have time to put the Flickies in the robots. | |
Item-Drop Mechanic / int_7fcbadee | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_7fcbadee | featureConfidence |
1.0 | |
Sonic3DBlast | hasFeature |
Item-Drop Mechanic / int_7fcbadee | |
Item-Drop Mechanic / int_816a2880 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_816a2880 | comment |
Fist of the North Star: Ken's Rage has defeated enemies dropping Scrolls, restoration items, or 'karma,' sort of like experience points. | |
Item-Drop Mechanic / int_816a2880 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_816a2880 | featureConfidence |
1.0 | |
Fist of the North Star: Ken's Rage (Video Game) | hasFeature |
Item-Drop Mechanic / int_816a2880 | |
Item-Drop Mechanic / int_81bc1811 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_81bc1811 | comment |
Mega Man Legends: Enemies always explode into refractors, crystal shaped objects that work as Zenny and power sources. Some enemies only drop Mana and Hit Points crystals. | |
Item-Drop Mechanic / int_81bc1811 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_81bc1811 | featureConfidence |
1.0 | |
Mega Man Legends (Video Game) | hasFeature |
Item-Drop Mechanic / int_81bc1811 | |
Item-Drop Mechanic / int_87056d17 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_87056d17 | comment |
Sonic Adventure: Destroying a robot will release a small animal inside, much like the classic Genesis games. However, these small animals can be taken to the Chao Garden and used to improve your Chao's stats, depending on the color (Red for Strength, Yellow for Swim, Green for Speed, and Purple for Flight). | |
Item-Drop Mechanic / int_87056d17 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_87056d17 | featureConfidence |
1.0 | |
Sonic Adventure (Video Game) | hasFeature |
Item-Drop Mechanic / int_87056d17 | |
Item-Drop Mechanic / int_881fc8ff | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_881fc8ff | comment |
A Hat in Time: Enemies will drop Health or Money pons when they die. Notably these seem to exist and be acknowledged in universe, in the final battle all of the recurring characters in the game, realizing Hat Kid's victory would Retcon their deaths, effectively commit mass suicide so Hat Kid is gaining infinite health pons as an 11th-Hour Superpower and a shockingly dark scene where The Empress murders an underling she suspects of stealing from her by throwing him against a wall hard enough to kill him has some of the edge taken off when he comically pops into money pons. | |
Item-Drop Mechanic / int_881fc8ff | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_881fc8ff | featureConfidence |
1.0 | |
A Hat in Time (Video Game) | hasFeature |
Item-Drop Mechanic / int_881fc8ff | |
Item-Drop Mechanic / int_8c87469c | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_8c87469c | comment |
In The Legend of Zelda: Skyward Sword, The Legend of Zelda: The Wind Waker HD, and The Legend of Zelda: Twilight Princess HD, enemies don't drop hearts if you're playing on Hero Mode (unless you have the Heart Medal in Skyward Sword). | |
Item-Drop Mechanic / int_8c87469c | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_8c87469c | featureConfidence |
1.0 | |
The Legend of Zelda: Skyward Sword (Video Game) | hasFeature |
Item-Drop Mechanic / int_8c87469c | |
Item-Drop Mechanic / int_95147cbe | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_95147cbe | comment |
San: Three Kingdoms Comic: People dying and turning into meatbuns is a Running Gag. Taishi Ci in particular dies in page 192 and turns into one. Which is then eaten by Sun Quan who was beside him in his death bed. | |
Item-Drop Mechanic / int_95147cbe | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_95147cbe | featureConfidence |
1.0 | |
San: Three Kingdoms Comic (Webcomic) | hasFeature |
Item-Drop Mechanic / int_95147cbe | |
Item-Drop Mechanic / int_9c52de44 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_9c52de44 | comment |
Billy Blade and the Temple of Time: Enemies that Billy defeats drop items that can power up his weapon. | |
Item-Drop Mechanic / int_9c52de44 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_9c52de44 | featureConfidence |
1.0 | |
Billy Blade and the Temple of Time (Video Game) | hasFeature |
Item-Drop Mechanic / int_9c52de44 | |
Item-Drop Mechanic / int_a367b541 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_a367b541 | comment |
Hamsterdam: Sometimes, the enemies will drop bags that Pimm can pick up. | |
Item-Drop Mechanic / int_a367b541 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_a367b541 | featureConfidence |
1.0 | |
Hamsterdam (Video Game) | hasFeature |
Item-Drop Mechanic / int_a367b541 | |
Item-Drop Mechanic / int_a599305d | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_a599305d | comment |
Mega Man Zero omits the weapon energy but adds E-crystals to the mix. The first three games also have some Cyber Elves dropped from certain enemies, while the third also had Data Disks, and the fourth adds enemy parts. Mega Man ZX follows the above, but with weapon energy added again. | |
Item-Drop Mechanic / int_a599305d | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_a599305d | featureConfidence |
1.0 | |
Mega Man Zero (Video Game) | hasFeature |
Item-Drop Mechanic / int_a599305d | |
Item-Drop Mechanic / int_af2622cd | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_af2622cd | comment |
Ninja Clowns: Sometimes, an enemy will drop food when defeated. | |
Item-Drop Mechanic / int_af2622cd | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_af2622cd | featureConfidence |
1.0 | |
Ninja Clowns (Video Game) | hasFeature |
Item-Drop Mechanic / int_af2622cd | |
Item-Drop Mechanic / int_afdde82a | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_afdde82a | comment |
I've Been Killing Slimes for 300 Years and Maxed Out My Level: "Monsters" in the RPG Mechanics 'Verse drop crystals upon death, which are good for money at the Adventure Guild. Azusa's titular Level Grinding comes from killing 25 low-level slimes every day for petty cash. | |
Item-Drop Mechanic / int_afdde82a | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_afdde82a | featureConfidence |
1.0 | |
I've Been Killing Slimes for 300 Years and Maxed Out My Level | hasFeature |
Item-Drop Mechanic / int_afdde82a | |
Item-Drop Mechanic / int_b0c8849e | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_b0c8849e | comment |
Kid Radd is set in a Cyberspace populated by characters from various video games, who retain many of the mechanics that governed them in their original games, so some of them still drop items when killed. Played for Drama in the Final Battle when Bogey forces his friend Radd to kill him in order to claim a Power Up that lets Radd survive and defeat the Big Bad. | |
Item-Drop Mechanic / int_b0c8849e | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_b0c8849e | featureConfidence |
1.0 | |
Kid Radd (Webcomic) | hasFeature |
Item-Drop Mechanic / int_b0c8849e | |
Item-Drop Mechanic / int_b4967d43 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_b4967d43 | comment |
Sonic the Hedgehog: Sonic 3D Blast: Destroying a robot will set a Flicky free. These are needed to get through the goal rings. In Panic Puppet Zone, however, the Flickies are in capsules. The game's manual explains that Sonic got to that zone early enough and as a result, Robotnik didn't have time to put the Flickies in the robots. Sonic Adventure: Destroying a robot will release a small animal inside, much like the classic Genesis games. However, these small animals can be taken to the Chao Garden and used to improve your Chao's stats, depending on the color (Red for Strength, Yellow for Swim, Green for Speed, and Purple for Flight). Sonic Adventure 2 retains this feature with Dr. Robotnik's robots and expands upon it with the G.U.N. robots. Destroying a G.U.N. robot releases a Chaos Drive, which, like the animals, increases your Chao's stats depending on the color. Sonic Heroes: Destroying one of the more powerful enemies in the game will release a colored sphere. These spheres will upgrade your teammate's stats depending on the color (Blue for Speed, Red for Power, and Yellow for Flight). Shadow the Hedgehog: An enemy carrying a weapon will drop their weapon if Shadow defeats them. Shadow can then collect the weapon and use it against other enemies. |
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Item-Drop Mechanic / int_b4967d43 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_b4967d43 | featureConfidence |
1.0 | |
Sonic the Hedgehog (Franchise) | hasFeature |
Item-Drop Mechanic / int_b4967d43 | |
Item-Drop Mechanic / int_b4df328a | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_b4df328a | comment |
Eyra the Crow Maiden: Enemies and stationary flying crows will drop items upon defeat. What they drop varies. | |
Item-Drop Mechanic / int_b4df328a | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_b4df328a | featureConfidence |
1.0 | |
Eyra the Crow Maiden (Video Game) | hasFeature |
Item-Drop Mechanic / int_b4df328a | |
Item-Drop Mechanic / int_c19c6efa | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_c19c6efa | comment |
Minecraft: Most mobs, including all enemies, will drop items after being killed. This mostly boils down to Organ Drops, but also includes weapons and armor if an enemy was equipped with them, arrows from skeleton archers, potion bottles from witches killed in the middle of using them, and the mysterious ender pearls from endermen. | |
Item-Drop Mechanic / int_c19c6efa | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_c19c6efa | featureConfidence |
1.0 | |
Minecraft (Video Game) | hasFeature |
Item-Drop Mechanic / int_c19c6efa | |
Item-Drop Mechanic / int_c5332b65 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_c5332b65 | comment |
Cave In: Sometimes, enemies will drop health kits when defeated. | |
Item-Drop Mechanic / int_c5332b65 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_c5332b65 | featureConfidence |
1.0 | |
Cave In (Video Game) | hasFeature |
Item-Drop Mechanic / int_c5332b65 | |
Item-Drop Mechanic / int_c5f15de8 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_c5f15de8 | comment |
Conqueror's Blade: All battles reward you with loot and Bronze, but open-world battles give you items that are specifically taken from the slain enemies. For example, defeating bandits will reward you with their kits and gear, which you can donate to other fiefs for rewards. On the other hand, if you pursue and defeat an enemy player, you will steal some of the items that they are carrying—which, depending on the player, can be quite valuable. | |
Item-Drop Mechanic / int_c5f15de8 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_c5f15de8 | featureConfidence |
1.0 | |
Conqueror's Blade (Video Game) | hasFeature |
Item-Drop Mechanic / int_c5f15de8 | |
Item-Drop Mechanic / int_c7aa3c5c | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_c7aa3c5c | comment |
Doom II: Enemies, even demonic ones, will drop medkits and/or ammo. | |
Item-Drop Mechanic / int_c7aa3c5c | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_c7aa3c5c | featureConfidence |
1.0 | |
Doom II (Video Game) | hasFeature |
Item-Drop Mechanic / int_c7aa3c5c | |
Item-Drop Mechanic / int_c7fe972d | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_c7fe972d | comment |
TRON 2.0: When you de-rez an enemy, there's a "core dump" left behind containing subroutines, permissions, and small Essence Drops of energy and health. Yes, this counts even for the digitized human Datawraiths. Try not to think TOO much about the implications, especially given humans are PhysicalGods in Cyberspace. | |
Item-Drop Mechanic / int_c7fe972d | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_c7fe972d | featureConfidence |
1.0 | |
TRON 2.0 (Video Game) | hasFeature |
Item-Drop Mechanic / int_c7fe972d | |
Item-Drop Mechanic / int_ccc74c7e | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_ccc74c7e | comment |
Sacrifice: Killed creatures leave "souls" behind for any wizard to gather and use in summoning something new. The souls left by creatures that belonged to other wizards — appear red in color, which means they would take longer to collect. | |
Item-Drop Mechanic / int_ccc74c7e | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_ccc74c7e | featureConfidence |
1.0 | |
Sacrifice (Video Game) | hasFeature |
Item-Drop Mechanic / int_ccc74c7e | |
Item-Drop Mechanic / int_d1bf110e | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_d1bf110e | comment |
Sleepy Princess in the Demon Castle: Taking place in an RPG Mechanics 'Verse, this occasionally happens. For example, when Silmoth (temporarily) dies of embarrassment, she drops a pile of silk related items along with leaving an Instant Gravestone. | |
Item-Drop Mechanic / int_d1bf110e | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_d1bf110e | featureConfidence |
1.0 | |
Sleepy Princess in the Demon Castle (Manga) | hasFeature |
Item-Drop Mechanic / int_d1bf110e | |
Item-Drop Mechanic / int_d3b17858 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_d3b17858 | comment |
Enemies and allies that are slain in Final Fantasy Tactics leave behind one of two things once their bodies vanish after three turns; treasure chests will contain one random piece of equipment that the character had on them. Crystals can either fully restore a character's HP and MP or they can opt for learning a random skill the slain character had learned previously. | |
Item-Drop Mechanic / int_d3b17858 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_d3b17858 | featureConfidence |
1.0 | |
Final Fantasy Tactics (Video Game) | hasFeature |
Item-Drop Mechanic / int_d3b17858 | |
Item-Drop Mechanic / int_d4f13028 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_d4f13028 | comment |
Elona: Each item an enemy is carrying only has a chance to drop upon its death, with that chance depending upon the Luck Stat of the one who landed the killing blow. | |
Item-Drop Mechanic / int_d4f13028 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_d4f13028 | featureConfidence |
1.0 | |
Elona (Video Game) | hasFeature |
Item-Drop Mechanic / int_d4f13028 | |
Item-Drop Mechanic / int_d5313f06 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_d5313f06 | comment |
Fighting Force Has enemies drop things such as stacks of money, sandwiches gold ingots and other things when then die which either restore health or give points to the player. | |
Item-Drop Mechanic / int_d5313f06 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_d5313f06 | featureConfidence |
1.0 | |
Fighting Force (Video Game) | hasFeature |
Item-Drop Mechanic / int_d5313f06 | |
Item-Drop Mechanic / int_db666026 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_db666026 | comment |
The Gamer: Han Jee-Han's powers cause defeated entities to drop items. For the most part, they're logical drops (such as equipment they were wearing), but they also drop somewhat rare magical resources, and eventually a boss drops actual cash. When Shin Sun-Il freaks out over that last one, Jee-Han points out that when you think about it, it's probably stranger that the other enemies didn't drop cash. | |
Item-Drop Mechanic / int_db666026 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_db666026 | featureConfidence |
1.0 | |
The Gamer (Webcomic) | hasFeature |
Item-Drop Mechanic / int_db666026 | |
Item-Drop Mechanic / int_e3a920a3 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_e3a920a3 | comment |
Return to Player: This is how most players get extra equipment. Sehan lies and says lots of equipment he has is from it. | |
Item-Drop Mechanic / int_e3a920a3 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_e3a920a3 | featureConfidence |
1.0 | |
Return To Player (Webcomic) | hasFeature |
Item-Drop Mechanic / int_e3a920a3 | |
Item-Drop Mechanic / int_e5c93c13 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_e5c93c13 | comment |
Miitopia: Most monsters can drop loot in the form of grub representing their species. | |
Item-Drop Mechanic / int_e5c93c13 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_e5c93c13 | featureConfidence |
1.0 | |
Miitopia (Video Game) | hasFeature |
Item-Drop Mechanic / int_e5c93c13 | |
Item-Drop Mechanic / int_e863cc41 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_e863cc41 | comment |
Mega Man Battle Network: You'll get some rewards whenever you beat a Random Encounter battle. Typically it's small amounts of Zenny, but sometimes it could be a Battle Chip, Bugfrags, or (if your HP's low enough) HP recovery. Some installable programs for Mega Man can turn any rewards into just zenny, or just battle chip. | |
Item-Drop Mechanic / int_e863cc41 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_e863cc41 | featureConfidence |
1.0 | |
Mega Man Battle Network (Video Game) | hasFeature |
Item-Drop Mechanic / int_e863cc41 | |
Item-Drop Mechanic / int_ecc36299 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_ecc36299 | comment |
Shadow the Hedgehog: An enemy carrying a weapon will drop their weapon if Shadow defeats them. Shadow can then collect the weapon and use it against other enemies. | |
Item-Drop Mechanic / int_ecc36299 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_ecc36299 | featureConfidence |
1.0 | |
Shadow the Hedgehog (Video Game) | hasFeature |
Item-Drop Mechanic / int_ecc36299 | |
Item-Drop Mechanic / int_ef8bd4a5 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_ef8bd4a5 | comment |
Mega Man: Mega Man (Classic): Enemies will sometimes drop weapon energy or health energy. Same goes to Mega Man X. Mega Man & Bass adds bolts (to be used for your upgrades) to the mix. Mega Man Zero omits the weapon energy but adds E-crystals to the mix. The first three games also have some Cyber Elves dropped from certain enemies, while the third also had Data Disks, and the fourth adds enemy parts. Mega Man ZX follows the above, but with weapon energy added again. |
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Item-Drop Mechanic / int_ef8bd4a5 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_ef8bd4a5 | featureConfidence |
1.0 | |
Mega Man (Franchise) | hasFeature |
Item-Drop Mechanic / int_ef8bd4a5 | |
Item-Drop Mechanic / int_f6a54e75 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_f6a54e75 | comment |
Kingdom Hearts: Enemies explode into "prizes", which are categorized differently depending on games, but the staples are treasure (which could be spells or weapons or crafting materials), HP, MP, and Munny. | |
Item-Drop Mechanic / int_f6a54e75 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_f6a54e75 | featureConfidence |
1.0 | |
Kingdom Hearts (Franchise) | hasFeature |
Item-Drop Mechanic / int_f6a54e75 | |
Item-Drop Mechanic / int_fe85bfc8 | type |
Item-Drop Mechanic | |
Item-Drop Mechanic / int_fe85bfc8 | comment |
In Super Smash Bros. for Nintendo 3DS, defeated enemies in the Smash Run mode drop power-ups that increase your speed, jump height, attack, special attack, projectile, item attack, and throw strength, and defense in the post-adventure course match. | |
Item-Drop Mechanic / int_fe85bfc8 | featureApplicability |
1.0 | |
Item-Drop Mechanic / int_fe85bfc8 | featureConfidence |
1.0 | |
Super Smash Bros. (Video Game) | hasFeature |
Item-Drop Mechanic / int_fe85bfc8 |
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