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It's Raining Men
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(clap) Hallelujah, it's raining men! Amen! Simply put, people falling from the sky, or at least a great height, then landing safely, at least for them. This is accomplished in Real Life via parachutes or gliders, but in Speculative Fiction it can be done through Powered Armor, Jet Packs, special pods, or Applied Phlebotinum. Usually an airplane is involved, but balloons, cliffs, a Standard Sci-Fi Fleet, a tall building, or even a magic castle will do. This trope is only very marginally related to the song by The Weather Girls from which it takes its name. (In the music video, several guys are shown parachuting in on the two singers... using umbrellas.) A Super-Trope to Drop Pod, where the soldiers are dropped from orbit inside a disposable casing to survive atmospheric reentry. Compare Fast-Roping, Drop Ship. Less-than-successful examples may result in a Parachute in a Tree. Contrast Death Flight. Contrast Rocketless Reentry. |
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It's Raining Men / int_13aa3120 | type |
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Advanced Strategic Command has paratroopers and the Weasel — a weak paradroppable buggy carrying one infantry unit, which allows transport planes to deliver anything from mines to mortars to anti-air missiles to the battlefield. | |
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It's Raining Men / int_13f21e09 | type |
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All the WWII methods of airborne insertion are used in Company of Heroes. US Paratroopers are some of the best infantry in the game, with an optional antitank weapon and a default ability to build field defenses. They can reinforce lost squad members anywhere, and given the extreme flexibility awarded to infantry in this game, are basically all you need on the campaign missions where they are used. Some of the Support Powers offered in the Airborne Company include paying a premium to drop a paratroop squad anywhere, dropping an anti-tank gun (and its crew), and dropping a nice heavy supply load containing heavy weapons. The British with Royal Commandos Support absolutely one up their American brothers-in-arms. They think parachutes are stupid, so they do it with friggin' kamekazeing gliders instead, and holy hell is it a sight. Also, unlike the Americans, they can airdrop light tanks called Tetrarchs — they're no match for the heavy German juggernauts, but they're fast, punchy, and can wreak havoc in territory that your opponent thought was absolutely safe and totally throw his game off. |
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Mobile Suit Gundam: The 08th MS Team does this in one episode. | |
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Abraxas (Hrodvitnon): In Chapter 13, Rodan airlifts Monster X to Yonaguni... and then he drops them mid-flight into the ocean next to the island. | |
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As the books are set in the Master of Orion universe, various operations from space are mentioned or described, including orbital drop raids on Alkari planets (the bird-like Alkari are superior in space combat, but their planetside settlements are vulnerable) and never landing on Bulrathi worlds (the bear-like Bulrathi are feared close combat fighters, but their ships aren't particularly remarkable in space combat). | |
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It's Raining Men / int_193f6428 | type |
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In the Earthsiege/Starsiege games, the Cybrids were big fans of HERC pods, drop pods containing one mecha each. Of course, considering the fact that you can only play as a Cybrid in Starsiege, they are mostly just used in the first two games as a way to put enemies on the map from out of nowhere. | |
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It's Raining Men / int_1973b10a | type |
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He had a less successful fall in Sonic Unleashed after being turned into a Werehog...and dropping out of space to plummet to Earth. | |
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One level of No One Lives Forever takes place during a free fall, as you must shoot enemy paratroopers while falling to catch another one and steal his parachute, in an homage to the scene from Moonraker above. Once you do so, what follows is one of the most hilarious moments in the game: | |
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Arrow In "The Undertaking", Walter Steele is being held prisoner in a guarded building, but there's only one guard on the roof. As there's no building close enough from which Oliver Queen can shoot a zipline attached to an arrow (his usual trick) he jumps from an aircraft using a steerable parachute. In "The Promise", Slade Wilson and Sara Lance get on board the villain's ship by tandem-jumping off a nearby cliff using a steerable parachute they found in a crashed airplane. |
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Runaways: "It's Raining Xavins!" during the Skrull Invasion. | |
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Happens offscreen in Chapter 11 of Valkyria Chronicles 4, when Squad E paradrops from a hot air balloon in a thick fog to attack an Imperial Sea Fortress and clear the way for the Centurion to cross a strategic waterway. In Chapter 10 this is reversed, with Imperial troops and para-bombs being dropped down to the Centurion stuck in ice crevice. Interestingly enough, this trope is noted in-game to be done from lighter-than-air crafts like balloons and airships because heavier-than-air flight doesn't exist apart from Isara's prototype in the first game. | |
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Sonic The Hedgehog seems to love doing this a lot after blowing up whatever space station Eggman is situated on, but usually, he'll be caught by Tails in the Tornado airplane. In Sonic Adventure 2, Sonic breaks out of a plane, tears off part of the wing, and falls out of the sky into a very San Francisco-ish city...and then slides down the hills using that wing piece. He had a less successful fall in Sonic Unleashed after being turned into a Werehog...and dropping out of space to plummet to Earth. Shadow does the exact same thing in Sonic Adventure 2, except people believed that it had killed him. Sonic does it (again) in Sonic and the Black Knight when he falls from the skies of Camelot after being summoned there by Merlina. And even before that, Shadow does it again on the opening level of Shadow the Hedgehog, when you fall from the sky, through a skyscraper, and then onto the streets. |
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The Shadow of Saganami makes a big plot point out of a massed drop of power-armored Royal Manticoran Marine Corps heavy company on a suspected terrorist hideout. They've dropped from the shuttle, though, not from the orbit, and used tethered countergravs, so it was actually very close to Real Life paradrop. | |
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There are several examples from the James Bond franchise. A similar scene to the Point Break example happens in Moonraker, where Bond catches up with the guy with the parachute and steals it. In the same scene, recurring villain Jaws manages one better, surviving the fall without a parachute. Another Bond film, The World Is Not Enough, has it rain snowmobile paragliders (aka parahawks). Another Bond example in The Spy Who Loved Me, where James Bond skis off the edge of a cliff to avoid Soviet troops and pops a parachute with the British flag on it. Tomorrow Never Dies features a HALO jump, officially the most badass aerial insertion method to be used in Real Life. Thunderball features an airborne turned SCUBA assault, as the US Coast Guard drops divers into the water to attack Largo's men. Both sides are armed with spear guns. |
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In Dark of the Moon a squad of NEST soldiers do this in wing-suits, similar in design to a flying squirrel. | |
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In Sid Meier's Alpha Centauri, units with the Drop Pods special ability can do airdrops within a certain radius of any base or airbase. Or "Orbital Insertions" anywhere on Planet, once you have a specific technology or have built the Space Elevator. A good strategy against the AI (which inevitably neglects its air defenses) is to run an air-based blitzkrieg, using well-armed 'copter units to clear bases of defenders and then drop high-armor paratroops in to capture and defend your conquest. You do need to be either geographically close to the faction you're fighting for this to work, or at least capture a base or two to serve as a beachhead (or, after you research Nanometallurgy, use carriers); not only is there a limited range for Drop Pods, the 'copters need to refuel every turn or else suffer damage. | |
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MICHAEL! Wilson does this in Metal Wolf Chaos directly FROM SPACE and does a hard landing into a tank. It seems to be his preferred method of entrance for most missions, actually. |
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Another Bond film, The World Is Not Enough, has it rain snowmobile paragliders (aka parahawks). | |
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Justice League uses this in the Grand Finale "Starcrossed" with the Thanagar army descending from the sky. Considering they are all Winged Humanoids, it produces a surprisingly biblical image. And inverted in JLU with Cadmus sending missiles at the watchtower filled with clone Tyke Bombs. |
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Lyrical Nanoha: Magical Girl Lyrical Nanoha: Nanoha enters the scene via high-altitude teleport when she goes to rescue Fate from the hurricane that she caused (complete with mid-air transformation). Nanoha and Fate would both repeat this in the movie adaptation of the second season after their Intelligent Devices received the Belkan Cartridge upgrade. Magical Girl Lyrical Nanoha StrikerS: The Forwards frequently perform this without the aid of parachutes. Air Mages have Flight capabilities. Ground Mages have to settle for hard drops, with their Barrier Jackets likely cushioning the impact. |
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Generals: The game gives this ability to the USA faction, allowing them to deploy up to 24 Rangers via paradrop. The transport helicopter lets them drop infantry into garrisoned buildings via Fast-Roping to clear them out. In the Zero Hour Expansion Pack, this is also available to the Chinese Infantry General. The Chinese Tank General does it with tanks. The GLA does have a make-infantry-appear ability, but it doesn't involve planes. |
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Star Trek: Discovery: When Jett Reno is asked to recount how the crew of Discovery rescued her, she describes it as Commander Burnham falling from the sky then Captain Pike. Then she summarizes it as "It was raining Starfleet Officers!" | |
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Huntsmen and Huntresses in RWBY are expected to be able to do this, although how they do it (Recoil Boost, Blade Brake, Stepping Stones in the Sky) is left up to them. The "Landing Strategy" is such a basic skill that Professor Ozpin feels comfortable catapulting his students off a cliff on their second day of Huntsman school. | |
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The opening of the original GIJoe movie has Cobra attacking the Statue of Liberty with paratroopers, as well as hordes of Firebats and Trubble Bubbles to provide air support. | |
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Paranoia Missions to Outside occasionally involve replacement clones being delivered by missile. There isn't a 5% chance that the door will be stuck, causing the replacement clone to suffocate before they can get out, and there certainly isn't a 10% chance that the missile will hit one of the other Troubleshooters. In the adventure Vapors Don't Shoot Back the Troubleshooters got to make a parachute jump. Pity they weren't given adequate instructions on how to actually use their parachutes, which results in an approximately 2/3 chance of being killed. |
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Magical Girl Lyrical Nanoha: Nanoha enters the scene via high-altitude teleport when she goes to rescue Fate from the hurricane that she caused (complete with mid-air transformation). Nanoha and Fate would both repeat this in the movie adaptation of the second season after their Intelligent Devices received the Belkan Cartridge upgrade. | |
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SAS: Rogue Heroes In the first episode David Stirling and Jock Lewes attempt a parachute drop in the desert, despite the fact that no-one has been crazy enough to try it before. The pilot's view of their sanity is not helped by the fact that neither man has ever parachuted from an aircraft, the parachutes and plane have been stolen, plus the latter hasn't been outfitted for parachute drops so there's nothing to attach the parachute's static line to so they have to tie them around the seats. As a result Stirling's parachute snags and tears on the plane, causing a hard landing. The episode ends with him lying on the desert sand saying I Can't Feel My Legs! Their first mission goes even worse when Stirling insists on dropping in the middle of a sandstorm causing the death of almost half his unit. After that he decides to drop the parachute idea altogether and have the Long Range Desert Group transport them to their targets. |
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In Just Cause 2 enemy reinforcements may parachute in. Also, Rico's parachute allows him to rain One-Man Army. | |
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A similar scene to the Point Break example happens in Moonraker, where Bond catches up with the guy with the parachute and steals it. In the same scene, recurring villain Jaws manages one better, surviving the fall without a parachute. | |
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Brothers in Arms has you commanding an entire squad of paratroopers dropping from both C-47s and Gliders (for Hell's Highway). All three games take place in Normandy and Holland, respectively. | |
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The Yuuzhan Vong drop troops on Coruscant in this manner in the middle of the New Jedi Order series. A couple of books later, some commandoes, including Luke Skywalker, infiltrate Coruscant from orbit using special pods that appear to be re-entering debris from the battle. | |
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The opening cutscene of Halo 3: ODST gives the player a first-person view of an orbital drop. | |
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The films Drop Zone and Terminal Velocity (1994), were about skydiving along with an Extreme Sports Plot. | |
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Neon Genesis Evangelion: The titular robots (including the ones mass-produced by SEELE) do hard drops once in a while. | |
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In Y: The Last Man every man on Earth (except one) has been killed by a mysterious plague, but the protagonists encounter a Russian woman who claims that two surviving male astronauts from the International Space Station will be landing in Kansas. Later in Kansas Dr Mann, who's been skeptical about the whole idea, looks up to see the re-entry vessel falling on the end of its parachutes. | |
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Total Drama: In the opening credits for Season 3 (Total Drama World Tour), the contestants form a human pyramid on the plane's fuselage, only to fall when the pilot (Chef Hatchet) shakes them off. The contestants have parachutes, so they land safely ... except for Ezekiel. Also in Season 3, one of the plane's doors blows out (with an assist from Chef) in the Japan episode, and the contestants are blown out. They plummet to earth without parachutes, singing all the way down, but land safely in a giant bowl of rice. In Season 5.1 (Total Drama All-Stars), the contestants arrive on the island via jumping or being thrown out of the plane. They have no parachutes but land safely in water. In Season 5.2 (Total Drama Pahkitew Island), the contestant must jump out of the plane to get to the island. All have parachute packs, but only half of those contain actual parachutes, which is the season's team selection method. With or without parachutes, the contestants land safely in water. |
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Final Fantasy VII had the playable characters do this. When they return to Midgar at the end of the 2nd disc, the party parachutes down to the city from the Highwind. | |
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Ace Combat series: Ace Combat Zero: The Belkan War has a mission in which you protect dropping paratroopers and their transports from being shot by enemy gun placements. The whole game is a re-envisioning of World War II in the Ace Combat world, so the comparison is apt. Ace Combat 5: The Unsung War has a mission with parachuting tanks. Supposedly, you can destroy them by shooting the parachutes off at high altitude, but it's easier to just let them land and shoot them to pieces with your guns. The last mission of the game also has friendly paratroopers taking objectives on the ground. It also put a Shout-Out to the US 101st Airborne (before a typo made it the 122nd). |
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Iron Man 3 has a rare example of people landing without parachutes, given Iron Man's flight abilities allow him to rearrange the falling people akin to "Barrel of Monkeys". (Fun fact: the filmed people are really falling, given they're professional skydivers.) | |
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X-Men: Evolution has one episode where Captain America and Wolverine perform this in World War II. Since their mission requires quickness, they do it without parachutes. Justified in that both have a healing factor and the plane nearly lands to accomplish this. | |
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The Adventures of Dr. McNinja: The Alt Text in this strip. Doc also once reenters the earth's atmosphere while surfing on the back of a rocket-propelled robot Dracula |
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A Miracle of Science: "Is this a common thing for Martians, re-entering without a spacecraft?" "Actually, it's never been done before." | |
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In Origins, a Mass Effect/Star Wars/Borderlands/Halo Massive Multiplayer Crossover, this happens often due to advanced Power Armor that makes spacejumping from orbit both practical and safe. Samantha Shepard had to demonstrate mastery of it in order to earn her N7, though the suits then were far less sophisticated since Cortana didn't design them. | |
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The Vision of Escaflowne: In the movie, the soldiers of the Black Dragon Clan are dropped to a city about to be occupied from airships in capsules that have the aerodynamic properties of a brick, and absolutely no padding inside. This doesn't prevent them from walking out in perfect formations. | |
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Star Trek (2009): Kirk, Sulu, and a Red Shirt (who opens his chute too late so he can show off) skydiving from the stratosphere to sabotage the drill with which Nemo is attacking Vulcan. | |
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Who Framed Roger Rabbit | |
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In the Ultimate Marvel universe, he was a member of the 101st Airborne Division during WWII, but curiously enough, he didn't wear a parachute because they were for girls. | |
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It certainly looks like this when you deploy units in Makai Kingdom. Given the setting, this would not be a surprise. | |
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Similarly, in most incarnations of Civilization, there is at least one Paratrooper unit that can make airdrops; since Civilization III, these play animations of the unit paradropping when you use that functionality. Civilization V has the XCOM Squad unit, which is an upgrade of the Paratrooper unit. Their animation has them being deployed by a Skyranger. | |
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A scene in Point Break (1991), which the Mythbusters proved was impossible, save for one part. While it is possible to catch someone else while skydiving in terms of speed, the flight time was too long and you could never have a conversation while skydiving. | |
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Halo: First Strike has Spartans landing from space ... WITHOUT vehicles (granted, it was an emergency jump that resulted in four killed on impact, six more too badly injured to fight effectively, and everyone else in various states of injury that would've left a regular soldier near-helpless). It's been established that the Spartans' MJOLNIR armor has Inertial Dampening and can "lock down" during an orbital fall, which comes in handy for the Master Chief in the later Halo games. | |
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Metal Gear: Solid Snake starts the original Metal Gear by parachuting into enemy territory in the NES version. The MSX2 version is closer to an underwater insertion. The canonical sequel Metal Gear 2: Solid Snake does have Solid Snake doing a HAHO jump into Zanzibar Land before climbing up a cliff, although this was only revealed in the backstory/mission log supplied in the manual. In Metal Gear Solid 3: Snake Eater, Naked Snake drops into Russia twice — once via HALO jump, then again via a modified form of the D-21 drone. In Metal Gear: Ghost Babel, Solid Snake does a HALO jump as well. |
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In Spies Like Us, Austin Milbarge and Emmett Fitz-Hume are forced to make a parachute jump without any training as part of a test of their abilities. | |
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In Sonic Adventure 2, Sonic breaks out of a plane, tears off part of the wing, and falls out of the sky into a very San Francisco-ish city...and then slides down the hills using that wing piece. | |
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The Four Horsemen Universe: CASPers, the distinctive Mini-Mecha used by human mercenaries, are equipped with Jump Jet Packs that allow them to make paratrooper insertions without needing actual parachutes. Asbaran Solutions shows the White Company executing such an attack in the stereotypical "jumping from a plane one by one" manner. | |
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Wolverine was a paratrooper during World War II, and all of Team X (Wolverine, Sabretooth, Maverick, and assorted others) were this for the CIA SAD/SOG during the Cold War. | |
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Hearts of Iron, naturally. The AI doesn't handle it very well, though. | |
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An over-the-top example is featured in the Red Dwarf episode "Stoke Me A Clipper", as a parody of the style seen in over-the-top examples like the James Bond movie Moonraker. Ace Rimmer goes one step further and rides a crocodile down through the air and then steals the parachute. What a guy! | |
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Overlord (2018) opens with American paratroopers landing behind German lines in the build-up to D-Day. | |
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Ghost in the Shell: The Major is fond of doing this. Being a badass Hollywood Cyborg, she usually doesn't even need a parachute. | |
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Planes: Fire & Rescue features ground-based vehicle characters jumping out of a cargo plane character as smoke jumpers. | |
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In Super Mario Bros. 3, some flying Paragoombas would rain swarms of Minigoombas down on the plumber's head. | |
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In Battlefield 2142, one of the fastest ways to get from point A to B safely on a Titan map is in a drop-pod launched from the Titan. You (used to) get the added bonus of taking down any aircraft, troops, or light vehicles that you meet on the way down. If you're in a squad, and the squad leader deploys a spawn beacon, you can be pod-dropped (from really high up rather than just titan height) at the beacon's location. | |
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In Tiberian Sun, there's also the elite Orbital Drop Soldiers—veteran soldiers who arrive in drop-pods equipped with machine guns, clearing the drop-zone the hard way. More like hailing men, really. A cutscene shows them being deployed from the Philadelphia Space Station. | |
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The opening scene to Halo 5: Guardians shows Fireteam Osiris deploying to a planet from a low orbit using their MJOLNIR armor's thrusters to slow down their fall just before making contact with the ground. All in the middle of a pitched Mêlée à Trois between the UNSC, the Covenant Remnant, and the Prometheans. | |
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Tiberium Wars allows for the rapid orbital deployment of Zone Troopers, which gets you three squads of Troopers anywhere on the map for only a few thousand credits, actually saving you a bit of cash and putting a dozen railguns into a position where they can inflict a lot of agony. | |
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In Call of Duty: Black Ops II, the final mission begins with JSOC troops (with or without support from the Chinese) diving with jetwings into Menendez's broadcasting facility, where he's controlling the drones he hijacked from the U.S. Military on the U.S.S. Barack Obama. | |
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Rise of the Minisukas: Shiki injures Matarael by jumping out of a hot air balloon, landing on its body and embedding her lance into its head. | |
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One episode of The Ren & Stimpy Show had them joining the army to become full-fledged tank paratroopers. (That is, they were put into tanks that had parachutes strapped to them that were then dropped from planes. Seeing as how the tanks were on fire and falling like stones in spite of the parachutes, one can only assume they were on a suicide mission.) | |
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In [PROTOTYPE], Alex Mercer enjoys doing this from the tops of skyscrapers. | |
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It's Raining Men | |
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Halo: The ODSTs (Orbital Drop Shock Troopers) use SOEIVs (Single-Occupant Exoatmospheric Insertion Vehicles; also called HEVs or Human Entry Vehicles), despite the fact that the drag chutes and braking rockets sometimes malfunction... or the pod hits the water and they drown... or they smash into cliff faces... This makes them the second most hardcore soldiers on the human side, next to the Spartans. Don't mention that last part to their face. The opening cutscene of Halo 3: ODST gives the player a first-person view of an orbital drop. The ODSTs of the 105th Shock Troops Division are even known as "Helljumpers", due to the fact that as the SOEIV's protective ceramic skin burns away during atmospheric re-entry, the interior of the pod becomes really hot. The Master Chief is notorious for pulling this kind of stunt (it helps that his armor has Inertial Dampening and can "lock down" during a fall), something Sergeant Johnson lampshades at the beginning of Halo 3: The Covenant are also fond of this tactic, both the orbital and suborbital varieties: Elites have their own version of an HEV pod, as first seen in Halo 2. Additionally, the Covenant have multi-occupant drop pods, the biggest of which can contain entire squads. Even Covenant dropships frequently rain down their troops from above when they don't have a proper space to land on. The opening scene to Halo 5: Guardians shows Fireteam Osiris deploying to a planet from a low orbit using their MJOLNIR armor's thrusters to slow down their fall just before making contact with the ground. All in the middle of a pitched Mêlée à Trois between the UNSC, the Covenant Remnant, and the Prometheans. |
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Band of Brothers follows a company in the 101st Airborne Infantry, and shows the airborne landings during operations Overlord and Market Garden while Varsity is mentioned. | |
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In Mass Effect, Shepard and company typically deploy by dropping their Awesome Personnel Carrier, the Mako, straight out of the Normandy's underbelly several hundred feet above the ground, trusting in its mass effect fields to land it safely. | |
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By Mass Effect 3, the Mako has been abandoned in favour of shuttles and now it's the enemies who do air-drop deployments; entire missions can resemble a meteor bombardment, except that Cannibals come out of the craters, while Cerberus troops even have jet boots to help them land safely. | |
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Magical Girl Lyrical Nanoha StrikerS: The Forwards frequently perform this without the aid of parachutes. Air Mages have Flight capabilities. Ground Mages have to settle for hard drops, with their Barrier Jackets likely cushioning the impact. | |
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Section 8 is an FPS which utilizes this constantly — your character will 'burn in' instead of respawning, which means they get shot out fast enough to hit the ground in ten seconds from a dropship at 15000 feet, allowing you to drop anywhere on the game map. Naturally, there is the possibility of enemy interference while burning in (from AA guns). There are also no parachutes, though you may brake and slow your descent anyway. If you don't, you won't have control over your Player Character, so they'll just go straight downward from the chosen burn-in point until they hit the ground, and take an extra second to ready themselves from hitting the ground at 500 feet a second by hitting the ground on impact with both hands and getting up. They wear particularly cool Powered Armor, if you were wondering how one could survive that (Ok, Variable Terminal Velocity still sounds like it's in effect). Since multiplayer involves Section 8 fighting the virtually identical Arc soldiers, their power armor can do all the same stuff. |
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Final Fantasy: The Spirits Within: One scene involves soldiers jumping from a plane, but instead of using parachutes, they deploy "High Density Gas", a slug of gel-like compressed gas that starts rapidly evaporating upon impact, forming a cushion into which the soldier falls as if into water. Within a couple of seconds, the entire slug dissipates into the atmosphere without a trace. | |
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Ernest Goes to Camp used this with turtles to attack the miners. | |
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Mass Effect: In Mass Effect, Shepard and company typically deploy by dropping their Awesome Personnel Carrier, the Mako, straight out of the Normandy's underbelly several hundred feet above the ground, trusting in its mass effect fields to land it safely. By Mass Effect 3, the Mako has been abandoned in favour of shuttles and now it's the enemies who do air-drop deployments; entire missions can resemble a meteor bombardment, except that Cannibals come out of the craters, while Cerberus troops even have jet boots to help them land safely. |
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Terra Nova: Strike Force Centauri uses the powered armour with jump-jets variety. | |
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At the climax of Honeymoon in Vegas, Nicholas Cage parachutes onto the Vegas strip dressed as Elvis. | |
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A Bridge Too Far most likely has the record for the most real paratroopers dropped for a fictional film, as the producers managed to get 11 Douglas C-47 Skytrain (or Dakota) WWII aircraft along with a number of more modern planes which were not shown on film, but all had NATO troops with the old fashioned parachutes jumping out of them for the film. | |
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The SF novel Footfall had a mass paratroop drop by invading aliens who looked like small two-trunked elephants. | |
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Classic Traveller. The Journal of the Travellers' Aid Society #19 article "Parachutes" has complete rules for using parachutes in the game, including the results of failure. | |
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In The Punisher MAX, when Frank and a Delta Force operative need to sneak into Siberia. They do so by HALO jumping out of a commercial plane. Later on they up the ante by HALO jumping out of a nuclear missile. | |
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Gundam SEED and Gundam SEED Destiny have orbital drop operations, carried out using ship-launched Drop Pods. | |
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Gundam Wing also have orbital entry ships, especially prominent in The Movie. | |
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A Beginner's Guide to the End of the Universe has a bunch of people descend while using the protagonist itself, who is wearing gravity-defying armor, as a parachute. In here (spoilerriffic link warning). | |
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Star Trek: In a scene cut from Star Trek: Generations, Kirk is shown freefall space-diving. Star Trek (2009): Kirk, Sulu, and a Red Shirt (who opens his chute too late so he can show off) skydiving from the stratosphere to sabotage the drill with which Nemo is attacking Vulcan. |
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Super Mario Bros.: Not men, but Goombas in Super Mario World can parachute down, sometimes over half a dozen coming down at once. In Super Mario Bros. 3, some flying Paragoombas would rain swarms of Minigoombas down on the plumber's head. Another recurring enemy are Lakitus, who throw Spinies down at Mario while Flying on a Cloud. In Mario Strikers Charged, Team Captains enter the arena via skydiving, and landing in a badass pose. Well, except for Wario... |
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Ace Combat 5: The Unsung War has a mission with parachuting tanks. Supposedly, you can destroy them by shooting the parachutes off at high altitude, but it's easier to just let them land and shoot them to pieces with your guns. The last mission of the game also has friendly paratroopers taking objectives on the ground. It also put a Shout-Out to the US 101st Airborne (before a typo made it the 122nd). | |
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In Power Dolls it rains girls ... in armored power loaders. See in the trailer. Also, delivery via missile launched from a submarine. At least in the first game not only player manually drops units from their planes, but sometimes one lands badly and get its chassis crippled. | |
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Supa Strikas In "Cool Joe Loses His Groove" Iron Tank decide to arrive at the ground by parachuting into it for some reason. | |
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Starcraft II, mercenary units (the ground ones at least) are deployed this way, but only right at the base of the Merc Compound. A possible upgrade allows you to do this for any ground unit at any location. You can also do this with Supply Depot^s. The Zerg have their own version, a fleshy torpedo that hits the ground releasing a few Zerglings and creating a Creep tumor. |
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Gundam: Mobile Suit Gundam: The 08th MS Team does this in one episode. Gundam SEED and Gundam SEED Destiny have orbital drop operations, carried out using ship-launched Drop Pods. Gundam Wing also have orbital entry ships, especially prominent in The Movie. |
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Battle of the Bulge (1965) depicts Operation Greif, with English-speaking Germans parachuting behind Allied lines to perform sabotage and disinformation missions. | |
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Red Dawn (1984) opens with Soviet paratroopers landing on the school oval. The teacher naturally assumes they're US military on exercise who've landed in the wrong area, and when he goes out to talk to them gets shot by the Dirty Communists in a Kick the Dog moment. Likewise the 2012 Remake Red Dawn (2012) takes this trope very literally. |
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Likewise the 2012 Remake Red Dawn (2012) takes this trope very literally. | |
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Not just that. Skippy of Skippy's List fame was in a PSYOP unit. His job was to make propaganda illustrations. Those units also require soldiers to have completed Airborne School for some reason. US Navy SWCC's are boat operators who are required to go to Airborne School. One of the requirements for US Army parachute riggers (the guys who pack parachutes) is that they not only go to Airborne School but regularly jump with a parachute that they packed (giving some motivation to pack properly, one supposes). The Air Force even has special operations weather forecasters who do this. | |
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Sarge from Red vs. Blue was implied to have been an Orbital Drop Shock Trooper before washing out. It's part of the reason he's got a fear of heights. | |
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Similarly, BattleTech occasionally makes use of paradropped-from-orbit Humongous Mecha. The preferred method is still to let the DropShip touch down properly or at least get down far enough to let jump-capable 'Mechs make a low altitude drop onto the battlefield, but special reentry cocoons that break away at the proper altitude and free them to ride down the rest of the way using jump jets or packs make orbital drops feasible, if risky. | |
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Occurs in the Dam level in Goldeneye Wii, which swaps out the original's bungee cord for a parachute. Bond jumps off the dam without the parachute, and uses the water flowing out of the dam to break his fall instead. | |
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One of the special powers gained from the Airfield in Command & Conquer: Red Alert and sequels is "Paratroopers", which drops a bunch of infantrymen at the designated spot. Not particularly useful most of the time, but it allows for some interesting possibilities in the right tactical environments, not to mention the fact that you're getting around a dozen soldiers for free every couple of minutes. When you can garrison these guys inside a structure and expect them to take down even an Apocalypse Tank in a straight fight as a result, that becomes extremely useful on urbanized maps. This was intensely more useful for the Allies in Red Alert 2, as the Allied GI was significantly better than their counterparts, the Soviet Conscripts, and a half dozen of them could put up a significant fight, especially when deployed in defensive positions. The USA subfaction also had an additional paratrooper ability, Airborne, gained by building an Airforce Command (rather than having to capture an Airfield), which gave the player eight GIs (instead of the Airfield's six). Since the perks were cumulative, a USA player holding both an Airforce Command and an Airfield could therefore conceivably drop fourteen GIs (pretty formidable), anywhere on the map, for free, every few minutes. This makes it possible to build up a formidable force of basic infantry without using your Barracks, which could then be devoted to producing other, more specialized infantry. In Tiberian Sun, there's also the elite Orbital Drop Soldiers—veteran soldiers who arrive in drop-pods equipped with machine guns, clearing the drop-zone the hard way. More like hailing men, really. A cutscene shows them being deployed from the Philadelphia Space Station. Tiberium Wars allows for the rapid orbital deployment of Zone Troopers, which gets you three squads of Troopers anywhere on the map for only a few thousand credits, actually saving you a bit of cash and putting a dozen railguns into a position where they can inflict a lot of agony. Generals: The game gives this ability to the USA faction, allowing them to deploy up to 24 Rangers via paradrop. The transport helicopter lets them drop infantry into garrisoned buildings via Fast-Roping to clear them out. In the Zero Hour Expansion Pack, this is also available to the Chinese Infantry General. The Chinese Tank General does it with tanks. The GLA does have a make-infantry-appear ability, but it doesn't involve planes. Red Alert 3: The Allies have the Century Bomber, which can load a group of infantry and then drop them at a selected location; the Soviets have the Bullfrog, which launches infantry (or bears) via a machine called the "man-cannon". While the latter can be used to circumvent defenses, it should not be used anywhere remotely near Anti-Air. The Allied campaign also features the paradrop power on some maps, but it's removed in skirmish games. The Soviets use Badger Bombers to deliver toxic gas, one-hit-kill bombs, or to drop troops in cutscenes. Most notably in the first Soviet campaign, which features an absolutely massive infantry paradrop over the Imperial palace grounds... of which the only survivors are a conscript and a war bear. |
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Dad's Army (1971): Three Nazis are forced to bail out of their aircraft via parachute after it is shot down, resulting in the trio landing in Walmington-on-Sea and taking over the church hall. | |
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In Metal Gear: Ghost Babel, Solid Snake does a HALO jump as well. | |
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Kenichi: The Mightiest Disciple: At the conclusion of the Ragnarok arc, the Elder airdrops Kenichi into the final battle. | |
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One of the expansions for Medal of Honor: Allied Assault, Spearhead, has the first few levels centered around American and British Paratroopers during the initial hours of the D-Day invasion. | |
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It's Raining Men | |
It's Raining Men / int_a183d57f | comment |
Played with in the Futurama episode "Tip of the Zoidberg" during a flashback sequence where a young Zoidberg and (relatively) young Farnsworth scream in terror as they are tossed out of a plane until their parachutes open, where they immediately switch to a casual conversation. Their landing, along with the rest of their peers, isn't quite so casual. | |
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Ink Battlers in Splatoon 3 arrive at the battleground in flying spawn pods, into which they tuck themselves before they are shot onto the battlefield. While there is a maximum distance at which they can be shot into battle, where exactly they spawn in is indeterminate until they arrive. There is a brief invulnerability period upon landing as well; both measures are meant to mitigate or outright prevent spawn camping. | |
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In the 1982 satire Wrong is Right, suicide bombers have been blowing themselves up as a political protest. Their leader announces that a demonstration will take place in Washington D.C. The city is locked down, only for a stolen police helicopter to turn up and three women to parachute out and blow themselves up in mid-air. The movie ends with the US invading the country the terrorists came from, with the Intrepid Reporter parachuting in with the General Ripper. | |
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In MDK, every level started with an orbital drop in which you dodge incoming AA fire on the way to the mine crawler you were looking to wreck. | |
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In Planetside you could enter into battle via orbital drop. In the early days, the shuttle that took you up to orbit only left every fifteen minutes. Let's not forget the Galaxy transport that can drop a dozen men from midair rapidly and safely. Well, depending on the landing zone, anyway. This effect can be multiplied many times depending on how many pilots and troopers you have. |
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Ace Combat Zero: The Belkan War has a mission in which you protect dropping paratroopers and their transports from being shot by enemy gun placements. The whole game is a re-envisioning of World War II in the Ace Combat world, so the comparison is apt. | |
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In Knights of the Old Republic II: The Sith Lords, you get to ride a Basilisk war droid down to the surface, then continue your spree of badassery on the ground. This was set up in the original, where Canderous Ordo could relate a tale of his first raid, and you could gush "I want one of those droids!" You don't play the same character in the sequel, but you still get to enjoy it vicariously. | |
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Medal of Honor: Vanguard focuses on the American Paratroopers from the 82nd and 17th Division and allows the player to control the parachute during the drop, allowing the player to decide what position to start in. Medal of Honor: Airborne has largely the same focus, and also allows for the player to choose where they land. | |
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Some levels of Return to Castle Wolfenstein have Paratrooper squads drop in. | |
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The last segment of Momotaro's Divine Sea Warriors is Momotaro and his men successfully conducting an airborne paratroop invasion of a British-held island. | |
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Another Bond example in The Spy Who Loved Me, where James Bond skis off the edge of a cliff to avoid Soviet troops and pops a parachute with the British flag on it. | |
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It's raining hamsters and mice: The Danger Mouse episode "Cat-astrophe" has DM and Penfold parachuting from the Mk. III and into a castle where Colonel K is being held prisoner by a robotic cat. | |
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Transformers Film Series: Once again, Transformers: Revenge of The Fallen ups the ante for all of us, with Optimus Prime being dropped into battle! Repeated near the end of the film with his corpse. The Decepticon protoforms at the end of RotF don't so much fall, as crash into the desert. The commonly held belief is that Soundwave is slinging them. In Dark of the Moon a squad of NEST soldiers do this in wing-suits, similar in design to a flying squirrel. |
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Sonic does it (again) in Sonic and the Black Knight when he falls from the skies of Camelot after being summoned there by Merlina. | |
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Saving Private Ryan: Ryan is a paratrooper, though his drop wound up missing the target (the aforementioned D-Day invasion) and he drifted further into mainland. The film also features glider troops, as the paratroopers' heavy gear is transported by gliders. | |
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Adam Jensen of Deus Ex: Human Revolution can safely fall from great heights using the Icarus Landing System. Later, many heavily armed soldiers drop in to the Alice garden pod area. | |
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Armored Trooper VOTOMS: Seen at the end of the first arc when the Melkian army makes their move and deploys an entire airborne AT battalion to lay siege to the corrupt Woodo police department. Happens again in the second arc (complete with Stock Footage) when the Melkian army formally decides to back the Kummen government against the Veela rebels. | |
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Syphon Filter 2 opened with an FMV cutscene showing the hero on a transport plane. The plane is shot down, and the hero makes a freefall jump from the exploding wreckage. The player gains control of the hero while the parachute is still in the air, which the first time it happens comes as something of a shock. Shortly after, it starts raining mooks. | |
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In Metal Gear Solid 3: Snake Eater, Naked Snake drops into Russia twice — once via HALO jump, then again via a modified form of the D-21 drone. | |
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The Airborne Elites in the tabletop war game Hero Scape are paratroopers who have a habit of dropping out of nowhere and throwing grenades all over the place. Flavor text on the Heroscape website states that they are dropped in by Valkyries. | |
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In a rare example of a bad guy pulling this on a hero, in Curious George: Follow That Monkey, security jerk Danna Wolf leaps out of an airplane to chase George and the Man in the Yellow Hat. Seeing that they had a parachute and he did not, he caught up with them and saved himself by hanging on the Man's boots. | |
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Being a Warhammer 40,000 RTS, Dawn of War allows various factions to use Deep Strikes too. Multiple, SIHMULTANEOUS, devastating defensive deep strikes. How Thaddeus makes his entrance. |
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In the Dr. Watson At War series by Robert Ryan, for plot-related reasons Watson has to parachute out of a Gotha bomber sent to bomb England. Watson already hates flying and the thought of using what at the time was a highly dangerous technique (he's told the fatality rate is one in three, through that's from aircraft that are already spinning out of control or in flames) doesn't make him feel any better. As the bomber crew are also at risk from Allied aircraft and anti-aircraft guns the lower they fly, Watson ends up playing chess with the pilot with the stakes being what height he'll bail out from—Watson wins, he bails out from a thousand feet where the Gotha will be a sitting duck. Watson loses, he bails out from three thousand feet where the Gotha can easily regain cloud cover but Watson will be falling for a long time. | |
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Empire Earth: In the first game's expansion, a Radio Man can summon 8 marines up to three times this way but has no way to regenerate energy. A campaign mission also allows you to use paratrooper drops. The second game has a paratrooper plane that drops infantry at the targeted location. Western powers can also relocate the occupants of a single fortress via parachute (without needing a plane) to any location they can see. |
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Guard of Honor: This goes badly wrong. A parachute drop done as part of a military parade at the air base (this being 1943 Florida) goes wrong when a mechanical difficulty with the rigging inside the plane delays the jump. So instead of jumping in a sandy field, the men jump too late. Seven of them land in a lake and drown. | |
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The Demoman and Soldier of Team Fortress 2 can perform something that resembles this using sticky bombs and rockets, respectively. It can be a useful tactic for getting around a strong enemy defense, or to get very close to an enemy for a melee attack while minimizing the foe's chance of landing an attack of their own. | |
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The very first Call of Duty had you play as a pathfinder in the 101st Airborne for the American section of the campaign, with the British section of the campaign having you play as a member of the 6th Airborne Division instead. The United Offensive expansion also has you as a (different) paratrooper in the 101st Airborne for the American section of the campaign. | |
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It's Raining Men / int_c6ececb2 | comment |
1942 cartoon "Tulips Shall Grow" has the Screwballs, obvious Nazi analogues, dropping tanks into Holland with parachutes. | |
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The titular character of PVT Murphy's Law is a paratrooper. | |
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A practice jump is the first scene of Act of Valor, and a HALO drop is later used. | |
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This was intensely more useful for the Allies in Red Alert 2, as the Allied GI was significantly better than their counterparts, the Soviet Conscripts, and a half dozen of them could put up a significant fight, especially when deployed in defensive positions. The USA subfaction also had an additional paratrooper ability, Airborne, gained by building an Airforce Command (rather than having to capture an Airfield), which gave the player eight GIs (instead of the Airfield's six). Since the perks were cumulative, a USA player holding both an Airforce Command and an Airfield could therefore conceivably drop fourteen GIs (pretty formidable), anywhere on the map, for free, every few minutes. This makes it possible to build up a formidable force of basic infantry without using your Barracks, which could then be devoted to producing other, more specialized infantry. | |
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Red Alert 3: The Allies have the Century Bomber, which can load a group of infantry and then drop them at a selected location; the Soviets have the Bullfrog, which launches infantry (or bears) via a machine called the "man-cannon". While the latter can be used to circumvent defenses, it should not be used anywhere remotely near Anti-Air. The Allied campaign also features the paradrop power on some maps, but it's removed in skirmish games. The Soviets use Badger Bombers to deliver toxic gas, one-hit-kill bombs, or to drop troops in cutscenes. Most notably in the first Soviet campaign, which features an absolutely massive infantry paradrop over the Imperial palace grounds... of which the only survivors are a conscript and a war bear. |
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EndWar averts this trope in terms of the standard methods of deployment. Riflemen can be deployed behind enemy lines using an ability called Deep Strike, which has those riflemen rappelling out of a helicopter. Other troops and vehicles can also be deployed by helicopter outside of their standard landing zones, averting the unrealism of airdropping them (though having multiple vehicles that don't look as if they would fit in that one helicopter drive out of it...). | |
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Solid Snake starts the original Metal Gear by parachuting into enemy territory in the NES version. The MSX2 version is closer to an underwater insertion. The canonical sequel Metal Gear 2: Solid Snake does have Solid Snake doing a HAHO jump into Zanzibar Land before climbing up a cliff, although this was only revealed in the backstory/mission log supplied in the manual. | |
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And If That Don't Work? uses hard drops regularly, far more than canon. Such as the Ramiel battle. Unlike the canon this time the pilots regularly sing paratrooper songs. It's that kind of fic. | |
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In Ruiner Pinball, hitting certain targets will cause paratroopers to fall from the sky onto the playfield. | |
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It's Raining Men | |
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An early episode of Exo Squad had members of Able Company doing an orbital insertion on occupied Earth in pyramid-shaped entry capsules. | |
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It's Raining Men | |
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Used by the Sky Clan in episode 8 of The Pilot's Love Song. Fortunately for the main characters, they ultimately repel the landing attempts, although not before suffering some extensive damage to their island. | |
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The Wild Geese. The mercenaries parachute from a commercial Hercules cargo plane, which then continues on its route as normal, returning to land and pick them up later. At least, that's the plan... | |
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In a scene cut from Star Trek: Generations, Kirk is shown freefall space-diving. | |
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It's Raining Men | |
It's Raining Men / int_d0f124da | comment |
Jonny Quest episode "The Fraudulent Volcano". Dr. Quest and Race Bannon must bail out and parachute down when the plane they're in is shot down by an invisible beam. | |
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In the Get Smart movie, 99 has to save Max as he falls without a parachute and a baddie jumps after them. | |
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Elites have their own version of an HEV pod, as first seen in Halo 2. Additionally, the Covenant have multi-occupant drop pods, the biggest of which can contain entire squads. | |
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One of the largest air drops in history was on the eve of D-Day, where Allied airborne units landed to take strategic locations in preparation for the amphibious landing. Due to mistakes in recon, some paratroopers ended up being dropped in waterlogged fields with some of them ending up drowning in water that was maybe 1-2 feet deep, due to their heavy equipment. This drop is covered in various media, such as the The Longest Day, Band of Brothers, Brothers in Arms, and Medal of Honor: Airborne. | |
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The first chapter of Hero Oh Hero is called "The Man Who Fell From The Sky". Burk is introduced when he does just that. Then he improvises a parachute out of his cape. | |
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In the Top Chef Masters Season 5 Premier, the chefs skydive and then serve a meal to the Skyhawks (The Canadian Armed Forces demonstration paratroopers), who true to form Skydive with pinpoint accuracy to the judges' table with Canadian Flag parachutes. | |
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The first issue of the original Metal Men series focused on the team dealing with The Rain of the Missile Men! | |
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Kingsman: The Secret Service has a training mission where the Kingsman candidates (which include a woman) jump off a plane when told that one might be missing a parachute. | |
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Parodied in the South Park episode "Grey Dawn" with senior citizens attacking the town. Their parachutes even have the AARP logo boldly printed on them. | |
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Erfworld had a bit of fun with this one, as it was the title of part two of Book 2, and it was a central plot point. | |
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Mega Man X: X does this in the in-game OVA of the Continuity Reboot Mega Man: Maverick Hunter X. He jumps off a chopper thousands of feet up above the sky. Coupled with Moment of Awesome because he shoots at a mechaniloid (a non-sentient robot, basically mooks in gameplay) while in mid-air, and it hits. | |
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In the Warrior Cats series, one battle tactic that SkyClan developed and later ThunderClan used involves the attackers hiding in trees above the battlefield, and then dropping down all at once onto the enemy. This often works, seeing as it has quite the element of surprise, and of course it can't feel nice to have someone land on you from many times above your head height, but if the opponent is expecting it and dodges, this can result in nasty injuries for the falling cats. | |
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Godzilla (2014): The trailers and film rather impressively show a group of soldiers HALO jumping into San Francisco in order to find the nuclear warhead that the MUTOs have taken in order to disarm it. The scene features them jumping through the clouds into the unknown of the destroyed city to the tune of György Ligeti's Requiem, better known as the Stargate music from 2001: A Space Odyssey. | |
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Played for laughs in Shoot 'Em Up. | |
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Similarly, Armored Core units in V and Verdict Day is usually dropped in via specialized armored helicopter dropships called Storks. In fact, Stork pilots are considered mercenaries of their own alongside more traditional AC pilot mercs, and are usually called Storkers. Said large dropships are also heavily armed and are often a match against ACs, especially when employed as fire support role. | |
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Negima! Magister Negi Magi: The opening of the Spring OVA had Negi's entire class skydiving from Ayaka's private plane to reach the beach resort. Why? Why not? Although in this case, it's less "raining men" and more "raining girls and a Welsh shota". | |
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The initial wave of the human invasion of Stroggos in Quake II was to basically fire an entire army down onto the surface in individual drop pods. It (mostly) failed. It seems the main causes of death in the Quake games are drop pod issues, Marine stupidity, and enemy fire. In that order. In Quake IV, the Marines seemed to have wised up and use Drop Ships instead, which still get blasted apart like flies. Then, towards the Very Definitely Final Dungeon, they break out the pods again. The results aren't much better than they were in the first game, either. |
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Final Fantasy VIII had this occur several times during the Battle of the Gardens. Galbadia Garden first uses launchers to send troops on motorcycles to land in Balamb Garden and then sends troops over using flying mechanical battle suits. | |
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In Final Fantasy XIII, both the heroes and villains use devices called Manadrives which manipulate gravity to perform epic HALO drops, stopping themselves literally inches from the ground (which is highly reminiscent of the HDG in The Spirits Within). Final Fantasy VIII had this occur several times during the Battle of the Gardens. Galbadia Garden first uses launchers to send troops on motorcycles to land in Balamb Garden and then sends troops over using flying mechanical battle suits. |
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And even before that, Shadow does it again on the opening level of Shadow the Hedgehog, when you fall from the sky, through a skyscraper, and then onto the streets. | |
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The Perils of Penelope Pitstop. In "Jungle Jeopardy" Penelope used her scarf as a parachute after jumping from a plane. | |
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In World in Conflict, it rains men when you order paratroopers through the tactical aid menu. Other infantry are delivered by helicopters, but unlike in Real Life, it also rains heavy tanks and artillery—they are always delivered by paradrop. Also, there is a prop in the map editor (used on some official urban maps) that allows you to literally rain men on some area, preferably, off map, since they don't affect the gameplay at all. The trailers for the game put a special emphasis on this trope, with one showing U.S. forces getting into position for battle in a nighttime suburb as Soviet paratroopers drop down in front of them. Another shows said Soviet paratroopers jumping out of a plane revealing massive anti-aircraft fire, with raining planes to go along with those raining men. The trailer for Soviet Assault has the Soviets pull this with a main battle tank, dropping it into a car dealership to back up some outnumbered soldiers. Complete with its red parachute landing on the skylight, tinting everything red, and Polyushka Polye kicking back in. Also, let's not forget that in the first mission featuring the invasion of Seattle, it's raining men everywhere in the background. And the intro for the next mission shows a little girl getting off her bike watching the Soviets drop down from the sky while a panicked man who calls into a local radio show can be heard screaming in the background "They're here! They're coming from the skies man! ... Look up in the skies man we're being invaded!" Seriously, how could you not notice that? |
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Once again, Transformers: Revenge of The Fallen ups the ante for all of us, with Optimus Prime being dropped into battle! Repeated near the end of the film with his corpse. | |
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In the Dragonlance Chronicles, Draconians would drop off of the Flying Citadels and would glide down to land wherever they were supposed to attack. | |
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Aldnoah.Zero: Happens in epic fashion in the first season finale when Mustang Platoon does a HALO jump from the lower atmosphere to assault Castle Saazbaum. | |
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Kingdom Hearts 3D [Dream Drop Distance]'s one and only trailer features a scene like this, giving birth to the quickly-growing-memetic term, "It's raining Soras!" In the game itself, the visual is used to illustrate about how many times, and in how many ways, Sora's visited Traverse Town. |
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In Mario Strikers Charged, Team Captains enter the arena via skydiving, and landing in a badass pose. Well, except for Wario... | |
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Thunderball features an airborne turned SCUBA assault, as the US Coast Guard drops divers into the water to attack Largo's men. Both sides are armed with spear guns. | |
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Hellsing: the Dawn: Walter jumps out of a plane without a parachute while carrying Alucard and his coffin. He lands perfectly unharmed. Seen again when Millenium begins its invasion of London. The troops, being veteran Nazi soldier vampires, don't need to bother with parachutes. |
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America's Army lets you train your character to take part in para missions. | |
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Tomorrow Never Dies features a HALO jump, officially the most badass aerial insertion method to be used in Real Life. | |
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Operation: Dumbo Drop, a Very Loosely Based on a True Story movie that ends with an elephant being parachuted into the drop zone. | |
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In the Gravity Falls finale a (sort of) elite rescue squad stages an airborne assault on the Fearamid to rescue Ford and the townspeople while the Shacktron distracts Bill Cipher. For bonus points, they're using parachutes made out of Mable's sweaters. | |
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Medal of Honor: Medal of Honor: Vanguard focuses on the American Paratroopers from the 82nd and 17th Division and allows the player to control the parachute during the drop, allowing the player to decide what position to start in. Medal of Honor: Airborne has largely the same focus, and also allows for the player to choose where they land. One of the expansions for Medal of Honor: Allied Assault, Spearhead, has the first few levels centered around American and British Paratroopers during the initial hours of the D-Day invasion. This is in fact what the series protagonist Jimmy Patterson was recruited from before the start of the first game, as he was the pilot of C-47 (the plane the American paratroopers typically jumped out of). |
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Captain America seems to do this a fair amount. Here's one instance, where he actually lets go of the parachute because "I better get down there faster!" On another occasion he was dropped out of a plane, in a tank. He landed it on top of the Hulk. In the Ultimate Marvel universe, he was a member of the 101st Airborne Division during WWII, but curiously enough, he didn't wear a parachute because they were for girls. |
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The Mobile Infantry in Starship Troopers drops from orbit and used parachutes and/or jets during part of the re-entry. They also refurbished an old paratrooper joke about Napoleon's tomb. | |
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