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Overhead Interaction Indicator

 Overhead Interaction Indicator
type
FeatureClass
 Overhead Interaction Indicator
label
Overhead Interaction Indicator
 Overhead Interaction Indicator
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OverheadInteractionIndicator
 Overhead Interaction Indicator
comment
A frequently-occurring situation in video games is when the player(s) need to have some kind of interaction with another character, especially an NPC, whether it be a conversation, a particular action that needs to taken, etc. To signal this, an icon of some variety will appear over the character's head. This can be something as simple as an exclamation mark or question mark, or something more complex like a speech or thought bubble showing what action needs to be taken.
Compare Notice This, when something in a game that the player can interact with that's not necessarily a character will have some sort of indicator like a color change, icon, or sound.
Related to Alertness Blink, when someone/something has a visual and/or auditory reaction to your presence.
See also Expressive Health Bar.
 Overhead Interaction Indicator
fetched
2024-01-21T09:30:44Z
 Overhead Interaction Indicator
parsed
2024-01-21T09:30:44Z
 Overhead Interaction Indicator
processingComment
Dropped link to AgeOfConan: Not an Item - UNKNOWN
 Overhead Interaction Indicator
processingComment
Dropped link to ImagineSpotting: Not an Item - FEATURE
 Overhead Interaction Indicator
processingComment
Dropped link to SpeechBubbles: Not an Item - FEATURE
 Overhead Interaction Indicator
processingUnknown
AgeOfConan
 Overhead Interaction Indicator
isPartOf
DBTropes
 Overhead Interaction Indicator / int_1215a23d
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_1215a23d
comment
Genshin Impact: NPCs that give quests will have an exclamation point over their heads.
 Overhead Interaction Indicator / int_1215a23d
featureApplicability
1.0
 Overhead Interaction Indicator / int_1215a23d
featureConfidence
1.0
 Genshin Impact (Video Game)
hasFeature
Overhead Interaction Indicator / int_1215a23d
 Overhead Interaction Indicator / int_12381dc
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_12381dc
comment
Divinity: Original Sin II: Player Characters and their companions get floating exclamation marks when they want to discuss a significant plot point that just occurred. However, other NPCs and scripted dialogue aren't similarly marked.
 Overhead Interaction Indicator / int_12381dc
featureApplicability
1.0
 Overhead Interaction Indicator / int_12381dc
featureConfidence
1.0
 Divinity: Original Sin II (Video Game)
hasFeature
Overhead Interaction Indicator / int_12381dc
 Overhead Interaction Indicator / int_1852cbb9
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_1852cbb9
comment
Starbound: NPCs that give the player quests are marked with yellow exclamation marks, quest-relevant entities feature blue arrows pointing at them, and when all conditions for finishing the quest are met, a blue question mark appears above the quest-giver.
 Overhead Interaction Indicator / int_1852cbb9
featureApplicability
1.0
 Overhead Interaction Indicator / int_1852cbb9
featureConfidence
1.0
 Starbound (Video Game)
hasFeature
Overhead Interaction Indicator / int_1852cbb9
 Overhead Interaction Indicator / int_1aacbbc9
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_1aacbbc9
comment
Dragon Age series: NPCs with quests to give have exclamation marks, while NPCs associated with an ongoing quest have an arrow about their heads.
 Overhead Interaction Indicator / int_1aacbbc9
featureApplicability
1.0
 Overhead Interaction Indicator / int_1aacbbc9
featureConfidence
1.0
 Dragon Age (Franchise)
hasFeature
Overhead Interaction Indicator / int_1aacbbc9
 Overhead Interaction Indicator / int_223c2a48
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_223c2a48
comment
Breath of the Wild and Tears of the Kingdom has a white arrow that turns orange when locked on.
 Overhead Interaction Indicator / int_223c2a48
featureApplicability
1.0
 Overhead Interaction Indicator / int_223c2a48
featureConfidence
1.0
 The Legend of Zelda: Breath of the Wild (Video Game)
hasFeature
Overhead Interaction Indicator / int_223c2a48
 Overhead Interaction Indicator / int_3038d75c
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_3038d75c
comment
Diablo II: NPCs with a glowing speech bubble containing an exclamation point overhead will either give you a quest or an important piece of quest-related dialogue. This carries over into Diablo III, although it's now a glowing exclamation point.
 Overhead Interaction Indicator / int_3038d75c
featureApplicability
1.0
 Overhead Interaction Indicator / int_3038d75c
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1.0
 Diablo II (Video Game)
hasFeature
Overhead Interaction Indicator / int_3038d75c
 Overhead Interaction Indicator / int_31313512
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_31313512
comment
ANNO: Mutationem: NPCs have a large speech bubble overhead that will either give a side-mission or engage in an optional conversation.
 Overhead Interaction Indicator / int_31313512
featureApplicability
1.0
 Overhead Interaction Indicator / int_31313512
featureConfidence
1.0
 ANNO: Mutationem (Video Game)
hasFeature
Overhead Interaction Indicator / int_31313512
 Overhead Interaction Indicator / int_331e00a
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_331e00a
comment
A green question mark means that there's a quest to turn in. Absent in Borderlands 3, where the green "Turn In!" prompt is also gone.
 Overhead Interaction Indicator / int_331e00a
featureApplicability
1.0
 Overhead Interaction Indicator / int_331e00a
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1.0
 Borderlands 3 (Video Game)
hasFeature
Overhead Interaction Indicator / int_331e00a
 Overhead Interaction Indicator / int_41b0198a
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_41b0198a
comment
The Dresden Files: When Waldo Butters becomes a Knight of the Cross, his angelic guidance takes the form of quest markers over the heads of those in need.
 Overhead Interaction Indicator / int_41b0198a
featureApplicability
1.0
 Overhead Interaction Indicator / int_41b0198a
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1.0
 The Dresden Files
hasFeature
Overhead Interaction Indicator / int_41b0198a
 Overhead Interaction Indicator / int_49ad83ee
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_49ad83ee
comment
In World of Warcraft, quest givers have an exclamation mark above their heads, and NPCs where you finish a current quest have a question mark.
 Overhead Interaction Indicator / int_49ad83ee
featureApplicability
1.0
 Overhead Interaction Indicator / int_49ad83ee
featureConfidence
1.0
 World of Warcraft (Video Game)
hasFeature
Overhead Interaction Indicator / int_49ad83ee
 Overhead Interaction Indicator / int_55a08328
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_55a08328
comment
Märchen Forest: Mylne and the Forest Gift has a player-centric variant. When Mylene is walking around outside, if she comes across something she can interact with, an exclamation mark will appears in a speech bubble over her head.
 Overhead Interaction Indicator / int_55a08328
featureApplicability
1.0
 Overhead Interaction Indicator / int_55a08328
featureConfidence
1.0
 Märchen Forest: Mylne and the Forest Gift (Video Game)
hasFeature
Overhead Interaction Indicator / int_55a08328
 Overhead Interaction Indicator / int_5908ee91
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_5908ee91
comment
The Elder Scrolls V: Skyrim: NPCs associated with the active quest have an arrow above their heads.
 Overhead Interaction Indicator / int_5908ee91
featureApplicability
1.0
 Overhead Interaction Indicator / int_5908ee91
featureConfidence
1.0
 The Elder Scrolls V: Skyrim (Video Game)
hasFeature
Overhead Interaction Indicator / int_5908ee91
 Overhead Interaction Indicator / int_6d9c346e
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_6d9c346e
comment
In There Is No Game, if you try to feed the squirrel a nut without cracking it first, it will have a speech bubble with a picture of the nut being cracked.
 Overhead Interaction Indicator / int_6d9c346e
featureApplicability
1.0
 Overhead Interaction Indicator / int_6d9c346e
featureConfidence
1.0
 There Is No Game (Video Game)
hasFeature
Overhead Interaction Indicator / int_6d9c346e
 Overhead Interaction Indicator / int_72b0df53
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_72b0df53
comment
Punishing: Gray Raven has a dorm system similar to Honkai Impact 3rd above. Dorm inhabitants will regularly have "dorm events", with an icon above their heads indicating whether they need to be moved to certain furniture items or petted. If a blue triangle is above their heads, they will instead converse with you, either resulting in a mood boost or a gift.
 Overhead Interaction Indicator / int_72b0df53
featureApplicability
1.0
 Overhead Interaction Indicator / int_72b0df53
featureConfidence
1.0
 Punishing: Gray Raven (Video Game)
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Overhead Interaction Indicator / int_72b0df53
 Overhead Interaction Indicator / int_72f08b60
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_72f08b60
comment
Honkai Impact 3rd:
Your Valkyrie that is on the homescreen will have a thought bubble floating by her head that takes three colors and does different things when tapped/clicked. If it's blue, she will say one of an assortment of canned statements with a speech bubble providing the translation. If it's a purplish tone, she will do the same, but it's to scold you for playing too long and/or tell you to shut down and get some sleep. If it's white, she will say something but instead of dialogue, an interface appears where you can see her current Affection Point level and also perform some other actions, such as swapping Valkyries or entering Portrait Mode. There's also a variant where the speech bubble is spiky and yellow with exclamation points. These give special dialogue pieces such as the Valkyries saying something about their birthdays or, in Bronya's case, asking the Captain to get her a HOMU Happy Meal.
In the dorms, a Valkyrie will occasionally have a blue speech bubble appear over her head with a chair, book, a scared or sad face, and other things. These indicate actions that the player can do with her to potentially increase her happiness meter and/or receive a reward. To trigger the action, the player has to either tap or click on the Valkyrie (once or a few times depending on the indicator), or drag her to a specific part of the room like near a bookcase or onto something she can sit on.
Some of the quests in the Sakura Samsara version of Open World are activated by tapping/clicking on a female villager with a yellow exclamation point over her head. In other quests in different parts of the game, the same yellow exclamation point will appear over the heads of NPCs you need to talk to.
 Overhead Interaction Indicator / int_72f08b60
featureApplicability
1.0
 Overhead Interaction Indicator / int_72f08b60
featureConfidence
1.0
 Honkai Impact 3rd (Video Game)
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Overhead Interaction Indicator / int_72f08b60
 Overhead Interaction Indicator / int_73b74949
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_73b74949
comment
The Borderlands series: Since the second game, indicators have multiple colors and symbols:
A yellow exclamation mark above someone or something indicates that a quest can be started by interacting with them.
A green question mark means that there's a quest to turn in. Absent in Borderlands 3, where the green "Turn In!" prompt is also gone.
 Overhead Interaction Indicator / int_73b74949
featureApplicability
1.0
 Overhead Interaction Indicator / int_73b74949
featureConfidence
1.0
 Borderlands (Video Game)
hasFeature
Overhead Interaction Indicator / int_73b74949
 Overhead Interaction Indicator / int_74f7210c
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_74f7210c
comment
The Legend of Zelda: In multiple games, Link can interact with characters with a downward arrow overhead.
In both Ocarina of Time and Majora's Mask, the arrow turns blue for NPCs and green for certain objects such as signs.
The Wind Waker and Twilight Princess has yellowish downwards arrows.
Breath of the Wild and Tears of the Kingdom has a white arrow that turns orange when locked on.
 Overhead Interaction Indicator / int_74f7210c
featureApplicability
1.0
 Overhead Interaction Indicator / int_74f7210c
featureConfidence
1.0
 The Legend of Zelda (Franchise)
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Overhead Interaction Indicator / int_74f7210c
 Overhead Interaction Indicator / int_8bf300f5
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_8bf300f5
comment
Diner Dash: Diners have a heart meter over their heads that gradually reduces the longer they have to wait to be served, making customers with reduced hearts a priority to attend to.
 Overhead Interaction Indicator / int_8bf300f5
featureApplicability
1.0
 Overhead Interaction Indicator / int_8bf300f5
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1.0
 Diner Dash / Videogame
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Overhead Interaction Indicator / int_8bf300f5
 Overhead Interaction Indicator / int_8ec33a87
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_8ec33a87
comment
Xenoblade Chronicles 2:
Characters with new sidequests for you have a question mark over their heads, while characters who you need to talk to as part of an in-progress quest have an exclamation point overhead.
Random NPCs who you either haven't spoken to before or who have changed their text since you last spoke to them have a small star overhead.
 Overhead Interaction Indicator / int_8ec33a87
featureApplicability
1.0
 Overhead Interaction Indicator / int_8ec33a87
featureConfidence
1.0
 Xenoblade Chronicles 2 (Video Game)
hasFeature
Overhead Interaction Indicator / int_8ec33a87
 Overhead Interaction Indicator / int_8f36f969
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_8f36f969
comment
In Clean-o-Clock, which is a licensed game of The Loud House, all the kids except baby Lily occasionally get a thought bubble with a picture in it. If you click on them, and then on what they're thinking about, they will perform a particular action with the object (for instance, if you click on Lana and then a broken object, she'll fix it).
 Overhead Interaction Indicator / int_8f36f969
featureApplicability
1.0
 Overhead Interaction Indicator / int_8f36f969
featureConfidence
1.0
 The Loud House
hasFeature
Overhead Interaction Indicator / int_8f36f969
 Overhead Interaction Indicator / int_9085cdd4
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_9085cdd4
comment
Cold and Flu Invasion: The patients will have speech bubbles depicting the type of pill they need.
 Overhead Interaction Indicator / int_9085cdd4
featureApplicability
1.0
 Overhead Interaction Indicator / int_9085cdd4
featureConfidence
1.0
 Cold And Flu Invasion (Video Game)
hasFeature
Overhead Interaction Indicator / int_9085cdd4
 Overhead Interaction Indicator / int_978ca9a8
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_978ca9a8
comment
Cute Knight Kingdom: A speech bubble of a four-pointed yellow star-shape from a character means they have something special to say, or as the opening tutorial says:
 Overhead Interaction Indicator / int_978ca9a8
featureApplicability
1.0
 Overhead Interaction Indicator / int_978ca9a8
featureConfidence
1.0
 Cute Knight Kingdom (Video Game)
hasFeature
Overhead Interaction Indicator / int_978ca9a8
 Overhead Interaction Indicator / int_9935b6a0
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_9935b6a0
comment
In Theme Park, speech bubbles with icons for food, drink, rides, or their mood appear over the park guests' heads.
 Overhead Interaction Indicator / int_9935b6a0
featureApplicability
1.0
 Overhead Interaction Indicator / int_9935b6a0
featureConfidence
1.0
 Theme Park (Video Game)
hasFeature
Overhead Interaction Indicator / int_9935b6a0
 Overhead Interaction Indicator / int_99e49e94
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_99e49e94
comment
In Bug Fables, NPCs who give the player quests or are involved in the progression for some quests will feature a speech bubble with an exclamation mark above their heads.
 Overhead Interaction Indicator / int_99e49e94
featureApplicability
1.0
 Overhead Interaction Indicator / int_99e49e94
featureConfidence
1.0
 Bug Fables (Video Game)
hasFeature
Overhead Interaction Indicator / int_99e49e94
 Overhead Interaction Indicator / int_9e9b6ca0
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_9e9b6ca0
comment
Digimon World: A Pictorial Speech-Bubble appears above your Digimon expressing its various needs, such as food, sleep or going to a bathroom.
 Overhead Interaction Indicator / int_9e9b6ca0
featureApplicability
1.0
 Overhead Interaction Indicator / int_9e9b6ca0
featureConfidence
1.0
 Digimon World (Video Game)
hasFeature
Overhead Interaction Indicator / int_9e9b6ca0
 Overhead Interaction Indicator / int_a287dcde
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_a287dcde
comment
PlateUp!:
Customers will have a green bar overhead representing their patience for each stage of the process of their stay (waiting to get into the restaurant, have their order taken, and get their food respectively) that gradually decreases, and will turn red when it's critically low.
Any food prep task will have a similar timer bar over the player's head as they're working. In some cases, such as a stove or microwave, if you leave the food to sit for too long, an exclamation point will appear over the bar to show that it's about to burn.
 Overhead Interaction Indicator / int_a287dcde
featureApplicability
1.0
 Overhead Interaction Indicator / int_a287dcde
featureConfidence
1.0
 PlateUp! (Video Game)
hasFeature
Overhead Interaction Indicator / int_a287dcde
 Overhead Interaction Indicator / int_a289a6cd
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_a289a6cd
comment
Sunset Overdrive: A spinning blue circle with a exclamation mark where the dot has a spiky lighter shape around it. The "Re-Quests" Quest Saleswoman has one, and the player points it out the second time they talk to her and third times they talk to her:
 Overhead Interaction Indicator / int_a289a6cd
featureApplicability
1.0
 Overhead Interaction Indicator / int_a289a6cd
featureConfidence
1.0
 Sunset Overdrive (Video Game)
hasFeature
Overhead Interaction Indicator / int_a289a6cd
 Overhead Interaction Indicator / int_a2dee471
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_a2dee471
comment
The Wind Waker and Twilight Princess has yellowish downwards arrows.
 Overhead Interaction Indicator / int_a2dee471
featureApplicability
1.0
 Overhead Interaction Indicator / int_a2dee471
featureConfidence
1.0
 The Legend of Zelda: The Wind Waker (Video Game)
hasFeature
Overhead Interaction Indicator / int_a2dee471
 Overhead Interaction Indicator / int_a3df455
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_a3df455
comment
In Pokémon Ranger, citizens in need of a ranger's help will have a thought bubble containing an ellipsis, alerting the player to speak with them.
 Overhead Interaction Indicator / int_a3df455
featureApplicability
1.0
 Overhead Interaction Indicator / int_a3df455
featureConfidence
1.0
 Pokémon Ranger (Video Game)
hasFeature
Overhead Interaction Indicator / int_a3df455
 Overhead Interaction Indicator / int_abf405f0
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_abf405f0
comment
Theme Hospital uses these to show the mood of patients and staff, as well as to show when you receive a fax regarding someone in the clinic.
 Overhead Interaction Indicator / int_abf405f0
featureApplicability
1.0
 Overhead Interaction Indicator / int_abf405f0
featureConfidence
1.0
 Theme Hospital (Video Game)
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Overhead Interaction Indicator / int_abf405f0
 Overhead Interaction Indicator / int_ac8a8d1e
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Overhead Interaction Indicator
 Overhead Interaction Indicator / int_ac8a8d1e
comment
Shantae: Risky's Revenge: When in front of the entrance to Squid Baron's labyrinth, a circle with a ! inside it indicates that it can be interacted with, which wasn't clear because it wasn't like the other interactable areas of a clear person.
 Overhead Interaction Indicator / int_ac8a8d1e
featureApplicability
1.0
 Overhead Interaction Indicator / int_ac8a8d1e
featureConfidence
1.0
 Shantae: Risky's Revenge (Video Game)
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Overhead Interaction Indicator / int_ac8a8d1e
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Overhead Interaction Indicator
 Overhead Interaction Indicator / int_ae050a9f
comment
In both Ocarina of Time and Majora's Mask, the arrow turns blue for NPCs and green for certain objects such as signs.
 Overhead Interaction Indicator / int_ae050a9f
featureApplicability
1.0
 Overhead Interaction Indicator / int_ae050a9f
featureConfidence
1.0
 The Legend of Zelda: Ocarina of Time / Videogame
hasFeature
Overhead Interaction Indicator / int_ae050a9f
 Overhead Interaction Indicator / int_b6b6098
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_b6b6098
comment
Moshi Monsters: Characters who want to send you on a quest have speech bubbles with exclamation points over them.
 Overhead Interaction Indicator / int_b6b6098
featureApplicability
1.0
 Overhead Interaction Indicator / int_b6b6098
featureConfidence
1.0
 Moshi Monsters (Video Game)
hasFeature
Overhead Interaction Indicator / int_b6b6098
 Overhead Interaction Indicator / int_bc63151
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_bc63151
comment
Going Under: A character with a speech bubble overhead will have different interactions depending on what's in the bubble. If the bubble is white with scrolling bars, you can converse with them or receive a business card from them. If the bubble is blue with a checkmark inside, the character is giving a quest.
 Overhead Interaction Indicator / int_bc63151
featureApplicability
1.0
 Overhead Interaction Indicator / int_bc63151
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Overhead Interaction Indicator / int_bc63151
 Overhead Interaction Indicator / int_cc9f0389
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_cc9f0389
comment
Titan Quest:
Quest characters will have a yellow exclamation point over their heads, while NPCs that just give general information will have a yellow diamond.
Merchants come in sellers of equipment for physical fighters, equipment for magical fighters, and ones that sell both types of items, and have symbols of crossed swords, a book, and a sack overhead, respectively.
Item Storage caravan people have a chest as the symbol that's displayed above their heads.
 Overhead Interaction Indicator / int_cc9f0389
featureApplicability
1.0
 Overhead Interaction Indicator / int_cc9f0389
featureConfidence
1.0
 Titan Quest (Video Game)
hasFeature
Overhead Interaction Indicator / int_cc9f0389
 Overhead Interaction Indicator / int_cf6ccaa7
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_cf6ccaa7
comment
Animal Crossing: New Horizons: Villagers will sometimes have a thought bubble above their heads, indicating a concern that provides an opportunity for the player. These concerns include giving the player a nickname, developing a new catchphrase, wanting to sell or gift something, or moving away from the island. Other times, they'll just share a random thought with the player.
 Overhead Interaction Indicator / int_cf6ccaa7
featureApplicability
1.0
 Overhead Interaction Indicator / int_cf6ccaa7
featureConfidence
1.0
 Animal Crossing: New Horizons (Video Game)
hasFeature
Overhead Interaction Indicator / int_cf6ccaa7
 Overhead Interaction Indicator / int_f15f6450
type
Overhead Interaction Indicator
 Overhead Interaction Indicator / int_f15f6450
comment
Magicka: Parodied in Chapter 1, where a villager with an exclamation mark above her head requests the wizards to deal with rats in her cellar, but shortly after, a group of goblins appears to attack. When they are killed, the villager states that rats don't feel like a problem anymore. The exclamation mark still remains above her head, though, and when talked to again, the villager laments that she can't find a way to get rid of it.
 Overhead Interaction Indicator / int_f15f6450
featureApplicability
1.0
 Overhead Interaction Indicator / int_f15f6450
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1.0
 Magicka (Video Game)
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Overhead Interaction Indicator / int_f15f6450

The following is a list of statements referring to the current page from other pages.

 Overhead Interaction Indicator
processingCategory2
Suspiciously Convenient Index
 Overhead Interaction Indicator
processingCategory2
Video Game Difficulty Tropes
 Dragon Age (Franchise) / int_1178cf56
type
Overhead Interaction Indicator
 The Legend of Zelda (Franchise) / int_1178cf56
type
Overhead Interaction Indicator
 ANNO: Mutationem (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Age of Conan (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Animal Crossing: New Horizons (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Borderlands: The Pre-Sequel! (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Bug Fables (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Diablo II (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Digimon World (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Divinity: Original Sin II (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Dragon's Dogma (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Going Under (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Honkai: Star Rail (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Kirby and the Forgotten Land (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Little Runmo - The Game (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Märchen Forest: Mylne and the Forest Gift (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 PlateUp! (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Pokémon Ranger (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Starbound (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Theme Hospital (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Theme Park (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 There Is No Game (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Titan Quest (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Xenoblade Chronicles 2 (Video Game) / int_1178cf56
type
Overhead Interaction Indicator