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Stun Guns
- 1622 statements
- 311 feature instances
- 12 referencing feature instances
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This trope is under discussion in the Trope Repair Shop. Weapons that will cause the target they hit to lose consciousness for a certain period of time. Extra points if they cause a person to be mistaken for dead by a casual observer. Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Many fictional examples do not explain how they incapacitate a target, simply acting like a nonlethal version of the Instant Death Bullet. And like the Tap on the Head often used in fiction for similar purposes, they almost never cause someone to be killed accidentally. In real life, Taser weapons have infamously caused several heart attacks, although they're still much safer than coshing or shooting someone. If they intentionally cause pain, they may also be (or double as) an Agony Beam. Useful when Thou Shalt Not Kill is in effect. Ideal as Family-Friendly Firearms and often part of a Non-Lethal Warfare. However most authors don't seem to consider that even if the target is not directly harmed by the stun effect, there are many situations where suddenly losing consciousness could be dangerous. Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Subtropes include Static Stun Gun for the electric-powered variant and Sonic Stunner for the sound-based version. May involve Instant Sedation (especially in the form of firearms firing tranquilizer darts). Contrast As Lethal as It Needs to Be. See The Paralyzer for a related superpower. Note: Although tranquillizer guns and taser guns are often referred to as "stun guns", the correct usage of the term is ironically tasers which are not taser guns, nor even capable of stunning people and animals. |
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TowerOfGod | |
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Ace Ventura: When Nature Calls | |
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Fatal Attractions (2010) | |
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Stun Guns | isPartOf |
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Stun Guns / int_12fd5db0 | type |
Stun Guns | |
Stun Guns / int_12fd5db0 | comment |
Megamind: Roxanne Ritchie is put to sleep with a can of mace spray. | |
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Megamind | hasFeature |
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Stun Guns / int_154ec5c9 | type |
Stun Guns | |
Stun Guns / int_154ec5c9 | comment |
The Green Hornet used a gas gun to knock out criminals (or anyone else he needed to shoot). | |
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The Green Hornet (Radio) | hasFeature |
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Stun Guns / int_164f5129 | type |
Stun Guns | |
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The Man from U.N.C.L.E.. The U.N.C.L.E Special was originally meant to fire 'sleep darts', though later episodes vary as to how much emphasis is put on this. | |
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The Man from U.N.C.L.E. | hasFeature |
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Stun Guns / int_1a5dc7af | type |
Stun Guns | |
Stun Guns / int_1a5dc7af | comment |
Fun Jungle: The park security force uses them. In Panda-monium guard Kevin Wilks tries to stop a fleeing criminal with his taser gun but trips over a little kid as he's about to shoot and accidentally tasers an old lady instead (although the crook then trips over her and knocks himself out). | |
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FunJungle | hasFeature |
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Stun Guns / int_1aa9d9f4 | type |
Stun Guns | |
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1960s Batman episode "That Darn Catwoman". Catwoman's goons use electric cattle prods to stun Batman into unconsciousness. | |
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Batman (1966) | hasFeature |
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Stun Guns / int_1ac6ad40 | type |
Stun Guns | |
Stun Guns / int_1ac6ad40 | comment |
In Hitman: Blood Money, using a taser will render the victim unconscious for the remainder of the mission. | |
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Hitman: Blood Money (Video Game) | hasFeature |
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Stun Guns / int_1acf3832 | type |
Stun Guns | |
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A stock weapon in the No One Lives Forever series, essential in the levels where "no casualties" is the requirement. | |
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No One Lives Forever (Video Game) | hasFeature |
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Stun Guns / int_1b79f129 | type |
Stun Guns | |
Stun Guns / int_1b79f129 | comment |
The Creeps: Dr. Berber has a collapsible taser that he uses to knock Anna unconscious so he can steal the Dracula manuscript, and her. | |
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The Creeps | hasFeature |
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Stun Guns / int_1bd69d53 | type |
Stun Guns | |
Stun Guns / int_1bd69d53 | comment |
The Adventures of Pete & Pete: In the Christmas Episode, Little Pete shoots the Garbage Man with a tranq (actually hitting a major vein!), and it takes a couple minutes of real-time to start taking effect. | |
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The Adventures of Pete & Pete | hasFeature |
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Stun Guns / int_1be6b920 | type |
Stun Guns | |
Stun Guns / int_1be6b920 | comment |
The only weapon you get in Hydrophobia is a stun gun, you're meant to use it to keep enemies at bay while you use the environment to kill them but oddly for this trope it can kill if you shoot it enough times....or change the ammo to something more lethal. | |
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Hydrophobia | hasFeature |
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Stun Guns / int_1beda93b | type |
Stun Guns | |
Stun Guns / int_1beda93b | comment |
Sluggy Freelance: Riff subdues a demon-possessed Gwynn by using the stun setting on his laser cannon. Given Riff's personality the fact that a weapon he built has a stun setting surprises everyone. Later parodied in this strip. |
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Stun Guns / int_1c1ceec7 | type |
Stun Guns | |
Stun Guns / int_1c1ceec7 | comment |
Used frequently in the Monster Hunter series, with Tranq Bombs, Tranq S bowgun ammo, and even Tranq Throwing Knives, required for monster capture quests. The monster has to be weakened to the brink of death for them to work, and the effects will only kick in if the monster's in a trap. | |
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Monster Hunter (Video Game) | hasFeature |
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Stun Guns / int_1c296808 | type |
Stun Guns | |
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Rise of the Planet of the Apes has Landon use one of these on Rocket, when he's fighting with Caesar. | |
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Stun Guns / int_1c631084 | type |
Stun Guns | |
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Invisible, Inc.: Tasers are standard issue to your starting agents and normally knocks out enemies for three turns, while letting agents stand on knocked out enemies to extend the knockout duration. More powerful variants exist that are required for dealing with more powerful enemies. | |
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Invisible, Inc. (Video Game) | hasFeature |
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Stun Guns / int_1ee29f9 | type |
Stun Guns | |
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In Super Scribblenauts, shooting something with electricity gives them the "vegetative" adjective. This is extremely effective due to the fact that it can easily put down characters that are virtually invincible. | |
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Super Scribblenauts (Video Game) | hasFeature |
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Stun Guns / int_2142f93d | type |
Stun Guns | |
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Slayers: Elmekia Lance is a weaked-down holy blast useful against things like demons and zombies. For what has been seen of its (usually accidental) use on humans, they tend to be knocked out cold. It's safe to assume the Ra Tilt does something similar, on a grander scale. | |
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Slayers | hasFeature |
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Stun Guns / int_220eaa07 | type |
Stun Guns | |
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In Marvel Ultimate Alliance 3: The Black Order, heroes that have attacks that are rated 'A' in stagger (these are almost always a Dash Attack) will usually only have a 'C' in damage. These attacks do average damage, but will greatly deplete a boss or Elite Mook's stagger gauge. | |
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Marvel Ultimate Alliance 3: The Black Order (Video Game) | hasFeature |
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Stun Guns / int_22119589 | type |
Stun Guns | |
Stun Guns / int_22119589 | comment |
Alias uses "tranq guns" a lot (see Instant Sedation). | |
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Alias | hasFeature |
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Stun Guns / int_22147342 | type |
Stun Guns | |
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Arrow. The title character has hand-thrown flechette darts that serve this purpose. | |
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Arrow | hasFeature |
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Stun Guns / int_222ada01 | type |
Stun Guns | |
Stun Guns / int_222ada01 | comment |
In RoboCop (2014), one of the titular character's weapons is a NI-408 pistol (AKA TSR-66), which fires taser rounds of 200,000 volts each. The rounds can stun or kill. Murphy frequently uses it together with an M2 Battle Rifle. | |
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RoboCop (2014) | hasFeature |
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Stun Guns / int_222c2051 | type |
Stun Guns | |
Stun Guns / int_222c2051 | comment |
Chuck: Every time tranquilizers are used, unless the victim is Badass Normal Casey. When they have to tranquilize Jeff and Lester, Lester goes down instantly but Jeff takes multiple darts and a few minutes to lose consciousness. Jeff is a bigger guy and his past drug use made him more resistant. The eponymous character himself is more wont to use tranquilizer darts as opposed to actual guns to (temporarily) take out bad guys. They always cause harmless Instant Sedation. |
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Chuck | hasFeature |
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Stun Guns / int_2250e67e | type |
Stun Guns | |
Stun Guns / int_2250e67e | comment |
Apparently confirmed in Star Trek: Enterprise, where it's revealed that Andorians, due to their higher metabolic rate, are much more susceptible to phaser fire than humans. Even a graze from anything set above stun is potentially lethal to them, which a human could simply shrug off with some minor burns. | |
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Star Trek: Enterprise | hasFeature |
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Stun Guns / int_225c51e0 | type |
Stun Guns | |
Stun Guns / int_225c51e0 | comment |
Frank Drebin's cufflink tranquilizer darts in the first The Naked Gun movie. The bad guy staggers around long enough to fall over a railing to a Cruel and Unusual Death. | |
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The Naked Gun | hasFeature |
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Stun Guns / int_227117b7 | type |
Stun Guns | |
Stun Guns / int_227117b7 | comment |
In Helix, Arctic Biosystems security techs have 600 kV stun batons, which knock humans out cold, but only serve to irritate Vectors. | |
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Helix | hasFeature |
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Stun Guns / int_22f708ef | type |
Stun Guns | |
Stun Guns / int_22f708ef | comment |
In the sci-fi parody Quark, gamma guns freeze people in mid-fall. | |
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Quark | hasFeature |
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Stun Guns / int_23553960 | type |
Stun Guns | |
Stun Guns / int_23553960 | comment |
Metal Gear Solid V gives us the Wu Silent pistol, which is the silenced tranquiliser pistol that's been a staple of the series since Metal Gear Solid 2: Sons of Liberty and the Urugan-5, which fills the role the Rubber Slug Shotgun did in Peace Walker, except as a 5-shot revolver. It's also possible to develop rifles that fire rubber bullets. | |
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Metal Gear Solid V: The Phantom Pain (Video Game) | hasFeature |
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Stun Guns / int_23ae009a | type |
Stun Guns | |
Stun Guns / int_23ae009a | comment |
Several uses in Great Teacher Onizuka. | |
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Great Teacher Onizuka (Manga) | hasFeature |
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Stun Guns / int_24e41891 | type |
Stun Guns | |
Stun Guns / int_24e41891 | comment |
Although Dexter consistently uses a syringe up-close, there is one episode involving a tranquilizer dart. The target is an animal control worker who is holding a tranquilizer gun loaded to take down an alligator. Presumably resistant to the effect of tranquilizers from personal experience, he has enough time to shoot Dexter with it before he collapses. Dexter also has a bit of time to pull the dart out before losing consciousness. They both wake up in an ambulance with some really worried EMTs. | |
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Dexter | hasFeature |
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Stun Guns / int_24eb97b7 | type |
Stun Guns | |
Stun Guns / int_24eb97b7 | comment |
Black Widow's wrist gauntlets fire electric shocks called the "Widow's Bite." | |
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Black Widow / Comicbook | hasFeature |
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Stun Guns / int_251cef47 | type |
Stun Guns | |
Stun Guns / int_251cef47 | comment |
In the Intelligence episode "Athens" Dr. Cassidy improvises an electrical stun bomb to temporarily incapacitate Jin Cong and one of his mooks. | |
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Intelligence (2014) | hasFeature |
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Stun Guns / int_2594ce60 | type |
Stun Guns | |
Stun Guns / int_2594ce60 | comment |
The sequel Invisible War kept these weapons, although the electric prod became worthless while the simple plastic stick is absolutely terrifying in close combat. Also added was a player-controlled drone that could self-destruct with an electric stun blast. Two drones would down most enemies. A definitive game breaker in that the player could easily find a source of unlimited power in most maps from which all enemies could be neutralized without any danger to the player. | |
Stun Guns / int_2594ce60 | featureApplicability |
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Deus Ex: Invisible War (Video Game) | hasFeature |
Stun Guns / int_2594ce60 | |
Stun Guns / int_261c8d3f | type |
Stun Guns | |
Stun Guns / int_261c8d3f | comment |
The Simpsons: In the season 1 episode "The Call of the Simpsons", Homer is mistaken for Bigfoot and hit with a tranquilizer dart. He has enough time to say "Avenge my death, son," before falling asleep, snoring noticeably. Bart has just been "taken" by a monkey at a local zoo, and Homer tries to save him by putting a tranq-dart into a tube and putting it into his mouth. He then inhales, and it gets self-explanatory after that. In another episode Barney is shot with a bear tranquilizer dart. He actually pulls out the dart and drinks the remaining sedative before passing out averting Instant Sedation. |
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Stun Guns / int_261c8d3f | featureApplicability |
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The Simpsons | hasFeature |
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Stun Guns / int_263d08ee | type |
Stun Guns | |
Stun Guns / int_263d08ee | comment |
Tom Swift And His Ultrasonic Cycloplane (1957). The villain had a weapon that generated electromagnetic waves which shocked the target into stunned submission. Tom Swift and His Electric Rifle (1911) gave the taser its name. Thomas A. Swift's Electric Rifle |
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Tom Swift | hasFeature |
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Stun Guns / int_26674ed5 | type |
Stun Guns | |
Stun Guns / int_26674ed5 | comment |
Metal Gear Solid 2 saw Snake infiltrating the tanker armed only with a modified Beretta M9 designed to fire anesthetic darts. Suitable weaponry for infiltrating a tanker filled with loyal US Marines, less suitable weaponry for infiltrating a tanker now filled with faceless terrorists. Ironically, the lethal weapons were almost universally outclassed by the M9 since it's perfectly silent, and enemy soldiers finding unconscious guards didn't sound an alarm. Not to mention in most cases you only needed one dart per guard; a soldier hit in the arm by the M9 would walk around for a bit and then fall asleep. A soldier hit in the arm with lethal weapons would sound an alarm and return fire. It's less useful on higher difficultly settings, as the effect wouldn't last all that long. It's more useful for gaining dogtags, however — a tranquilized guard's tags can be stolen once he wakes up, a dead one's are off-limits until you go far away enough from the room he's in that he respawns. Later in the game it's possible to find a "PSG1-T", a version of the Sniper Rifle that fires tranquillizer darts, and the end game high-frequency blade has a stun setting (beating people with the blunt side of the blade, presumably). These exist solely to enable Pacifist Runs. In the fourth game you have a Ruger Mk II and can unlock the Solar Gun, which is unable to damage anyone (except Vamp) but is very good at stunning and knocking down opponents. In the fourth game, you have a stun knife. You can also stun people by sneaking up on them with Metal Gear Mk. II and smacking them with its manipulator. The third game (and its sequels Metal Gear Solid: Portable Ops and Metal Gear Solid: Peace Walker) had the Mk22 and Mosin Nagant. The latter is also in MGS4, and Peace Walker also has a stun rod in place of MGS3's knife, as well as a shotgun that fires rubber slugs. Metal Gear Solid V gives us the Wu Silent pistol, which is the silenced tranquiliser pistol that's been a staple of the series since Metal Gear Solid 2: Sons of Liberty and the Urugan-5, which fills the role the Rubber Slug Shotgun did in Peace Walker, except as a 5-shot revolver. It's also possible to develop rifles that fire rubber bullets. |
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Stun Guns / int_26674ed5 | featureApplicability |
1.0 | |
Stun Guns / int_26674ed5 | featureConfidence |
1.0 | |
Metal Gear Solid 2: Sons of Liberty (Video Game) | hasFeature |
Stun Guns / int_26674ed5 | |
Stun Guns / int_2675c915 | type |
Stun Guns | |
Stun Guns / int_2675c915 | comment |
Agents of S.H.I.E.L.D.: Early on, Fitz develops an Instant Sedation-causing but entirely nonlethal neurotoxin that can be packed into hollow bullets and fired from guns that greatly resemble normal firearms, initially rifles but later pistols. After the technology is perfected the agents use it in place of lethal guns almost exclusively. (How they continue to manufacture and stock this unusual ammunition despite their other resource problems goes unexplained.) The first rifle is initially named, to much ridicule, the "Night-Night Gun", but later they come up with the much cooler acronym I.C.E.R.s. | |
Stun Guns / int_2675c915 | featureApplicability |
1.0 | |
Stun Guns / int_2675c915 | featureConfidence |
1.0 | |
Agents of S.H.I.E.L.D. | hasFeature |
Stun Guns / int_2675c915 | |
Stun Guns / int_267cbfa | type |
Stun Guns | |
Stun Guns / int_267cbfa | comment |
Dominic Deegan has instant paralysis darts that, bizarrely wear off moments after being removed. | |
Stun Guns / int_267cbfa | featureApplicability |
1.0 | |
Stun Guns / int_267cbfa | featureConfidence |
1.0 | |
Dominic Deegan (Webcomic) | hasFeature |
Stun Guns / int_267cbfa | |
Stun Guns / int_27777760 | type |
Stun Guns | |
Stun Guns / int_27777760 | comment |
Eureka equips Taggert, the Crocodile Dundee-esque dogcatcher, with these. Used twice, to take down Fish out of Water Marshall Jack Carter, and inadvertently, the owner of the town's biggest (and possibly only) café. | |
Stun Guns / int_27777760 | featureApplicability |
1.0 | |
Stun Guns / int_27777760 | featureConfidence |
1.0 | |
Eureka | hasFeature |
Stun Guns / int_27777760 | |
Stun Guns / int_27b0262b | type |
Stun Guns | |
Stun Guns / int_27b0262b | comment |
The MythBusters once took on the notion of a water-based stun gun, with some success. However, they determined that the device they created was, in fact, more likely to kill anyone you shot with it than to stun them. Also, the only way they could make it work at all was to fire it from inside a giant specialized lightning generator, and they only had one shot. | |
Stun Guns / int_27b0262b | featureApplicability |
1.0 | |
Stun Guns / int_27b0262b | featureConfidence |
1.0 | |
MythBusters | hasFeature |
Stun Guns / int_27b0262b | |
Stun Guns / int_27b5204a | type |
Stun Guns | |
Stun Guns / int_27b5204a | comment |
In Find the Cure! the infirmary is guarded by an electrical turret that incapacitates without killing. | |
Stun Guns / int_27b5204a | featureApplicability |
1.0 | |
Stun Guns / int_27b5204a | featureConfidence |
1.0 | |
Find the Cure! (Video Game) | hasFeature |
Stun Guns / int_27b5204a | |
Stun Guns / int_29f3914c | type |
Stun Guns | |
Stun Guns / int_29f3914c | comment |
Doc Savage and his "mercy bullets" may have created this trope. | |
Stun Guns / int_29f3914c | featureApplicability |
1.0 | |
Stun Guns / int_29f3914c | featureConfidence |
1.0 | |
DocSavage | hasFeature |
Stun Guns / int_29f3914c | |
Stun Guns / int_2ea6ae26 | type |
Stun Guns | |
Stun Guns / int_2ea6ae26 | comment |
Star Trek: Picard. In "The End is the Beginning", one character picks up a Romulan disruptor and uses it on a Romulan assassin. She's never shot anyone before, and is visibly distressed when informed that Romulan weapons don't have a stun setting. | |
Stun Guns / int_2ea6ae26 | featureApplicability |
1.0 | |
Stun Guns / int_2ea6ae26 | featureConfidence |
1.0 | |
Star Trek: Picard | hasFeature |
Stun Guns / int_2ea6ae26 | |
Stun Guns / int_2ef7cb74 | type |
Stun Guns | |
Stun Guns / int_2ef7cb74 | comment |
Lyrical Nanoha has two types of damage: Physical and Magical. Physical damage can kill you, while Magical damage will only knock you out at most. The latter is the reason why Nanoha can make friends by blowing them up with a high-powered magical beam of pure energy. Inexplicably, these same attacks are perfectly capable of damaging inanimate objects, so one can survive having the entire area around destroyed. In The Movie, Nanoha explicitly sets Raising Heart to stun. | |
Stun Guns / int_2ef7cb74 | featureApplicability |
1.0 | |
Stun Guns / int_2ef7cb74 | featureConfidence |
1.0 | |
Lyrical Nanoha (Franchise) | hasFeature |
Stun Guns / int_2ef7cb74 | |
Stun Guns / int_305faa76 | type |
Stun Guns | |
Stun Guns / int_305faa76 | comment |
A very common weapon in Spacetrawler. | |
Stun Guns / int_305faa76 | featureApplicability |
1.0 | |
Stun Guns / int_305faa76 | featureConfidence |
1.0 | |
Spacetrawler (Webcomic) | hasFeature |
Stun Guns / int_305faa76 | |
Stun Guns / int_30940081 | type |
Stun Guns | |
Stun Guns / int_30940081 | comment |
Grand Theft Auto V has a stun gun as one of the available weapons. It won't set your targets on fire, but downing someone with it is basically the same as killing them with a conventional firearm-they won't get back up, and other characters will react the same as if you had shot the target with a real gun. | |
Stun Guns / int_30940081 | featureApplicability |
1.0 | |
Stun Guns / int_30940081 | featureConfidence |
1.0 | |
Grand Theft Auto V (Video Game) | hasFeature |
Stun Guns / int_30940081 | |
Stun Guns / int_32500a5d | type |
Stun Guns | |
Stun Guns / int_32500a5d | comment |
In Earthbound Beginnings, one of the weapons Lloyd can equip is a Stun Gun. It boosts his offense stat by 15. It's the first "gun" weapon available to him. | |
Stun Guns / int_32500a5d | featureApplicability |
1.0 | |
Stun Guns / int_32500a5d | featureConfidence |
1.0 | |
EarthBound Beginnings (Video Game) | hasFeature |
Stun Guns / int_32500a5d | |
Stun Guns / int_325475 | type |
Stun Guns | |
Stun Guns / int_325475 | comment |
In the final scene of Resident Evil: Apocalypse, as Alice escapes from the laboratory she's cloned in, a guard tried restraining her with a ranged taser. But since Alice is a superhuman, she simply rips the taser embedded on her skin and throws it back at the guard knocking him out. | |
Stun Guns / int_325475 | featureApplicability |
1.0 | |
Stun Guns / int_325475 | featureConfidence |
1.0 | |
Resident Evil: Apocalypse | hasFeature |
Stun Guns / int_325475 | |
Stun Guns / int_330e2455 | type |
Stun Guns | |
Stun Guns / int_330e2455 | comment |
In Lazer Team, Zach is tased not once, but three times (inadvertently the third time), including being tased twice in a row in one scene. This is especially notable as his actor, Michael Jones, was later tased twice in a row during the Rooster Teeth Extra Life fundraising stream in which they were raising money for a children's hospital. What's more, he volunteered for this as part of a fundraising goal. | |
Stun Guns / int_330e2455 | featureApplicability |
1.0 | |
Stun Guns / int_330e2455 | featureConfidence |
1.0 | |
Lazer Team | hasFeature |
Stun Guns / int_330e2455 | |
Stun Guns / int_331e009 | type |
Stun Guns | |
Stun Guns / int_331e009 | comment |
In Borderlands 2 Mordecai uses a tranq dart on Bloodwing after she is captured, experimented on and attacks the player, in an attempt to calm her down to bring her back to Sanctuary. This triggers possibly one of the saddest lines in the game: | |
Stun Guns / int_331e009 | featureApplicability |
1.0 | |
Stun Guns / int_331e009 | featureConfidence |
1.0 | |
Borderlands 2 (Video Game) | hasFeature |
Stun Guns / int_331e009 | |
Stun Guns / int_34fd3cf6 | type |
Stun Guns | |
Stun Guns / int_34fd3cf6 | comment |
Aqua Teen Hunger Force: In the episode "Creature from Plague Lagoon", when Meatwad request Shake to tell him a bedtime story, Shake tells him one about a tranquilizer dart getting picked on by other darts, who then huffed and puffed... just as Shake blows an actual tranquilizer onto Meatwad. Shake immediately gets hit with one just as Frylock walks into the room. | |
Stun Guns / int_34fd3cf6 | featureApplicability |
1.0 | |
Stun Guns / int_34fd3cf6 | featureConfidence |
1.0 | |
Aqua Teen Hunger Force | hasFeature |
Stun Guns / int_34fd3cf6 | |
Stun Guns / int_35f1d3fb | type |
Stun Guns | |
Stun Guns / int_35f1d3fb | comment |
G.I. Joe, one of the granddaddies of Family-Friendly Firearms, actually showed this... only twice. Once when a character was hit by a laser during a training exercise (and failed to be actually stunned, merely yelping in pain), and once during a closeup of a Joe setting the power slider on a pistol from "stun" to "max." A-Team Firing seemed to be their preferred form of less-lethal attack. | |
Stun Guns / int_35f1d3fb | featureApplicability |
1.0 | |
Stun Guns / int_35f1d3fb | featureConfidence |
1.0 | |
G.I. Joe (Franchise) | hasFeature |
Stun Guns / int_35f1d3fb | |
Stun Guns / int_36ee2abe | type |
Stun Guns | |
Stun Guns / int_36ee2abe | comment |
Believe it or not, the normally ultra-lethal Paranoia has stun guns, along with tanglers (which strangle you to death if you get hit in the neck, otherwise they just immobilize a body part). | |
Stun Guns / int_36ee2abe | featureApplicability |
1.0 | |
Stun Guns / int_36ee2abe | featureConfidence |
1.0 | |
Paranoia (Tabletop Game) | hasFeature |
Stun Guns / int_36ee2abe | |
Stun Guns / int_37e1ef32 | type |
Stun Guns | |
Stun Guns / int_37e1ef32 | comment |
Enemy on Board: One of the weapons the crew members can wield includes a laser gun that fires a blue ball of light that holds the aliens in place for a few seconds. | |
Stun Guns / int_37e1ef32 | featureApplicability |
1.0 | |
Stun Guns / int_37e1ef32 | featureConfidence |
1.0 | |
Enemy on Board (Video Game) | hasFeature |
Stun Guns / int_37e1ef32 | |
Stun Guns / int_3adfb1ba | type |
Stun Guns | |
Stun Guns / int_3adfb1ba | comment |
In an episode of House of Mouse, Donald tries to shoot tranquilizers at the Aracuan Bird during his performance, eventually using heavier firepower in all directions. By the time he's done, everyone in the club, including Mickey and Donald himself is shot and fast asleep...except Princess Aurora. | |
Stun Guns / int_3adfb1ba | featureApplicability |
1.0 | |
Stun Guns / int_3adfb1ba | featureConfidence |
1.0 | |
House of Mouse | hasFeature |
Stun Guns / int_3adfb1ba | |
Stun Guns / int_3b34143f | type |
Stun Guns | |
Stun Guns / int_3b34143f | comment |
The Stupefy spell from Harry Potter renders the target unconscious when the right amount of power is put into it, and most victims are shown being magically revived with no side-effects. Taking multiple hits at once, however, is not advised, especially for older people— Professor McGonagall needed a hospital stay after such an experience in Order of the Phoenix. If the caster if puts enough energy behind the spell or the individual being hit is too weak the spell can be fatal, as it was when Molly Weasley used it against Bellatrix Lestrange in Deathly Hallows. | |
Stun Guns / int_3b34143f | featureApplicability |
1.0 | |
Stun Guns / int_3b34143f | featureConfidence |
1.0 | |
Harry Potter | hasFeature |
Stun Guns / int_3b34143f | |
Stun Guns / int_3b9fa4d5 | type |
Stun Guns | |
Stun Guns / int_3b9fa4d5 | comment |
Spider and Web: The pulse guns shoot bolts of energy that knock people out, while shooting most inanimate objects produces the result: "The [object] showers a corona of sparks. Lacking a nervous system, however, it is unaffected by the pulse." | |
Stun Guns / int_3b9fa4d5 | featureApplicability |
1.0 | |
Stun Guns / int_3b9fa4d5 | featureConfidence |
1.0 | |
Spider and Web (Video Game) | hasFeature |
Stun Guns / int_3b9fa4d5 | |
Stun Guns / int_3ba81aa2 | type |
Stun Guns | |
Stun Guns / int_3ba81aa2 | comment |
In Toriko, "Knocking" Guns fire needles to nonlethally bring down opponents. The catch is that the wielder needs to know the right nerves and pressure points to strike. "Knocking Master" Jirou and his grandson Teppei can perform Knocking with their bare hands. | |
Stun Guns / int_3ba81aa2 | featureApplicability |
1.0 | |
Stun Guns / int_3ba81aa2 | featureConfidence |
1.0 | |
Toriko (Manga) | hasFeature |
Stun Guns / int_3ba81aa2 | |
Stun Guns / int_3c1f955d | type |
Stun Guns | |
Stun Guns / int_3c1f955d | comment |
Yandere Simulator: Wielded by Kocho Shuyona. First shown in YandereDev's Let's Examine Persona series of videos, where he is seen in concept art wielding an X-26 Taser. Sure enough, when he was introduced into the game several months later, he has that taser on him and will use it on Ayano without hesitation. | |
Stun Guns / int_3c1f955d | featureApplicability |
1.0 | |
Stun Guns / int_3c1f955d | featureConfidence |
1.0 | |
Yandere Simulator (Video Game) | hasFeature |
Stun Guns / int_3c1f955d | |
Stun Guns / int_3c7dd9d3 | type |
Stun Guns | |
Stun Guns / int_3c7dd9d3 | comment |
Fallout 3 features the Mesmetron, an experimental weapon that has a 50% chance of stunning someone, a 30% of making them very angry and a 20% chance of making their head explode. | |
Stun Guns / int_3c7dd9d3 | featureApplicability |
1.0 | |
Stun Guns / int_3c7dd9d3 | featureConfidence |
1.0 | |
Fallout 3 (Video Game) | hasFeature |
Stun Guns / int_3c7dd9d3 | |
Stun Guns / int_3cf15492 | type |
Stun Guns | |
Stun Guns / int_3cf15492 | comment |
A relative of the above FASA property, the tabletop MechWarrior RPG features a variety of stun weapons. Chemical, electrical, and sonic stun weapons are available as ranged weapons, though stun batons are also available. An insidious item known as the neural whip could also technically be used to stun victims, but prolonged use could result in crippling injuries and permanent loss of attribute points. | |
Stun Guns / int_3cf15492 | featureApplicability |
1.0 | |
Stun Guns / int_3cf15492 | featureConfidence |
1.0 | |
MechWarrior (Video Game) | hasFeature |
Stun Guns / int_3cf15492 | |
Stun Guns / int_3d0b1fce | type |
Stun Guns | |
Stun Guns / int_3d0b1fce | comment |
King Kong: The gas bombs work very quickly and appear not to endanger the monsters life. | |
Stun Guns / int_3d0b1fce | featureApplicability |
1.0 | |
Stun Guns / int_3d0b1fce | featureConfidence |
1.0 | |
KingKong | hasFeature |
Stun Guns / int_3d0b1fce | |
Stun Guns / int_3d776ce3 | type |
Stun Guns | |
Stun Guns / int_3d776ce3 | comment |
Alpha Protocol has tranquilizer rounds for the pistol, which does fixed (very low) damage against human foes (and even less so against body armour) with its only advantage being that it counts as nonlethal incapacitation. They're even usable against bosses, although they will simply be treated as regular (but much less damaging) bullets against them and subsequent cutscenes will ignore said bosses being hopped up on enough tranquilizer to put a herd of elephants to sleep. This means that if you bring down Darcy with them in the endgame, he'll presumably suffer an allergic reaction to them since he dies anyway. | |
Stun Guns / int_3d776ce3 | featureApplicability |
1.0 | |
Stun Guns / int_3d776ce3 | featureConfidence |
1.0 | |
Alpha Protocol (Video Game) | hasFeature |
Stun Guns / int_3d776ce3 | |
Stun Guns / int_3eb3a36f | type |
Stun Guns | |
Stun Guns / int_3eb3a36f | comment |
Assassination Classroom: Nagisa uses a stun gun on Takaoka, which causes him to pass out. | |
Stun Guns / int_3eb3a36f | featureApplicability |
1.0 | |
Stun Guns / int_3eb3a36f | featureConfidence |
1.0 | |
Assassination Classroom (Manga) | hasFeature |
Stun Guns / int_3eb3a36f | |
Stun Guns / int_405294e3 | type |
Stun Guns | |
Stun Guns / int_405294e3 | comment |
The F.B.I.: In "All the Streets Are Quiet", the FBI use a tranquilizer gun borrowed from the local zoo to knock out the two Angry Guard Dogs guarding the crooks' hideout. | |
Stun Guns / int_405294e3 | featureApplicability |
1.0 | |
Stun Guns / int_405294e3 | featureConfidence |
1.0 | |
The F.B.I. | hasFeature |
Stun Guns / int_405294e3 | |
Stun Guns / int_4348c482 | type |
Stun Guns | |
Stun Guns / int_4348c482 | comment |
The Genesis version of Jurassic Park limited Dr. Grant exclusively to non-lethal guns like tranquilizers, tasers, grenades and sedative-laced rockets, only the last of which put down dinosaurs indefinitely. The Actionized Sequel Rampage Edition added in some more deadly guns and removed the possibility for enemies to get back up (they'll still flash and disappear even if you are just using the tranq guns on them). | |
Stun Guns / int_4348c482 | featureApplicability |
1.0 | |
Stun Guns / int_4348c482 | featureConfidence |
1.0 | |
Jurassic Park: Rampage Edition (Video Game) | hasFeature |
Stun Guns / int_4348c482 | |
Stun Guns / int_43f300b9 | type |
Stun Guns | |
Stun Guns / int_43f300b9 | comment |
On Open Season, Boog's caretaker has to shoot him with a tranquilizer dart when he apparently goes on a rampage (he's actually fighting with Elliot, who gets several darts to the butt as well). | |
Stun Guns / int_43f300b9 | featureApplicability |
1.0 | |
Stun Guns / int_43f300b9 | featureConfidence |
1.0 | |
Open Season | hasFeature |
Stun Guns / int_43f300b9 | |
Stun Guns / int_44d9f31 | type |
Stun Guns | |
Stun Guns / int_44d9f31 | comment |
Played straight in the Ultimate Spider-Man video game when Silver Sable tries to kidnap Peter Parker by knocking him out with a couple of tranquilizer darts... for a few minutes anyway. Then his enhanced metabolism kicks in allowing him to wake up earlier than he was supposed to and resist all subsequent shots. Cue boss battle where he has to fight off both Silver Sable and her mercenaries while trying not to succumb to the effects of the tranquilizers in his system. | |
Stun Guns / int_44d9f31 | featureApplicability |
1.0 | |
Stun Guns / int_44d9f31 | featureConfidence |
1.0 | |
Ultimate Spider-Man (Video Game) | hasFeature |
Stun Guns / int_44d9f31 | |
Stun Guns / int_468bebb0 | type |
Stun Guns | |
Stun Guns / int_468bebb0 | comment |
Discworld-set Nature Studies sees an urban safari in Ankh-Morpork after lots of imported animals manage to make a break for freedom. The Assassin-zoologist who coordinates the recapture uses Assassin blowpipes and modified poison darts to tranquilize the larger and more dangerous animals. | |
Stun Guns / int_468bebb0 | featureApplicability |
1.0 | |
Stun Guns / int_468bebb0 | featureConfidence |
1.0 | |
Discworld | hasFeature |
Stun Guns / int_468bebb0 | |
Stun Guns / int_47dfc6f | type |
Stun Guns | |
Stun Guns / int_47dfc6f | comment |
Used in three episodes of the Total Drama series: In "Wawanakwa Gone Wild!", Izzy uses them in a gun to try and bring down the animal she has to capture, a deer. Unfortunately, Heather is hiding behind a bush wearing deer antlers — Izzy only sees the antlers and shoots her by mistake. In "Search and Do Not Destroy", Owen comes back to the campgrounds sticking out of a bear's mouth. Chris uses the darts to sedate the bear, but he gets Owen, too. In "Dial M for Merger", Duncan gets shot in the neck with a dart when the interns have to drag the remaining contestants to a cave as part of the challenge. |
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Stun Guns / int_47dfc6f | featureApplicability |
1.0 | |
Stun Guns / int_47dfc6f | featureConfidence |
1.0 | |
Total Drama | hasFeature |
Stun Guns / int_47dfc6f | |
Stun Guns / int_49340431 | type |
Stun Guns | |
Stun Guns / int_49340431 | comment |
Brooklyn Nine-Nine: In the episode "Hostage Situation", Jake knocks Charles out by shocking him in the back with a taser. | |
Stun Guns / int_49340431 | featureApplicability |
1.0 | |
Stun Guns / int_49340431 | featureConfidence |
1.0 | |
Brooklyn Nine-Nine | hasFeature |
Stun Guns / int_49340431 | |
Stun Guns / int_497fbd33 | type |
Stun Guns | |
Stun Guns / int_497fbd33 | comment |
Shandra: The Jungle Girl: The expedition uses tranquillizer darts to take Shandra alive. One accidentally hits Cord and knocks him out for three day. If the darts had been calibrated to take down the Made of Iron Shandra, this probably surprising. | |
Stun Guns / int_497fbd33 | featureApplicability |
1.0 | |
Stun Guns / int_497fbd33 | featureConfidence |
1.0 | |
Shandra: The Jungle Girl | hasFeature |
Stun Guns / int_497fbd33 | |
Stun Guns / int_49ff762 | type |
Stun Guns | |
Stun Guns / int_49ff762 | comment |
Torchwood: In "Meat", Torchwood use stun guns against people who they don't think are dangerous. It turns out these people have guns and Ianto ends up tasering someone in the forehead, saying "Pray you survive." Indeed. Also used in "They Keep Killing Susie". |
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Stun Guns / int_49ff762 | featureApplicability |
1.0 | |
Stun Guns / int_49ff762 | featureConfidence |
1.0 | |
Torchwood | hasFeature |
Stun Guns / int_49ff762 | |
Stun Guns / int_4abf8712 | type |
Stun Guns | |
Stun Guns / int_4abf8712 | comment |
In The Perfect Weapon, Detective Sanders knocks Tanaka out with a taser. | |
Stun Guns / int_4abf8712 | featureApplicability |
1.0 | |
Stun Guns / int_4abf8712 | featureConfidence |
1.0 | |
ThePerfectWeapon | hasFeature |
Stun Guns / int_4abf8712 | |
Stun Guns / int_4acf5826 | type |
Stun Guns | |
Stun Guns / int_4acf5826 | comment |
All Mixed Up!: In addition to her lifeline attached to her belt buckle that can turn people into personalized anagrammed objects and back again, Mariana Mag has a stun gun that she attempts to use on Otto in order to prevent him from going back to the few agents left of Precinct 13579 and warning them about her. The gun can both stun its targets and "unstun" them at will, and the villainess manages to hit Oscar's legs with it as well as leave Otto paralyzed on the right side of his body. | |
Stun Guns / int_4acf5826 | featureApplicability |
1.0 | |
Stun Guns / int_4acf5826 | featureConfidence |
1.0 | |
All Mixed Up! (Fanfic) | hasFeature |
Stun Guns / int_4acf5826 | |
Stun Guns / int_4be1bdd0 | type |
Stun Guns | |
Stun Guns / int_4be1bdd0 | comment |
Golden Sun represents stunning as two bolts of lightning alongside the afflicted character. | |
Stun Guns / int_4be1bdd0 | featureApplicability |
1.0 | |
Stun Guns / int_4be1bdd0 | featureConfidence |
1.0 | |
Golden Sun (Video Game) | hasFeature |
Stun Guns / int_4be1bdd0 | |
Stun Guns / int_4c213722 | type |
Stun Guns | |
Stun Guns / int_4c213722 | comment |
In the Splinter Cell series, Sam's rifle fires a variety of knock-out weapons, including electric bullets, airfoil rounds (which work via blunt trauma to the head), and gas grenades. Chaos Theory has a level where the enemies are equipped with the airfoil rounds. Sam correctly identifies these as "Less-Than-Lethal" weapons; they are definitely not non-lethal. Also in Chaos Theory, the captain of the ship in the second mission actually dies if you try to knock him out (presumably from a heart condition or something). It doesn't count as a kill in your mission stats, but if you look at his body in thermal vision you can see it cooling down to corpse temperature. Same with one of the mafiosos in Kalinatek in the first game guarding the computer to open the fire doors. |
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Stun Guns / int_4c213722 | featureApplicability |
1.0 | |
Stun Guns / int_4c213722 | featureConfidence |
1.0 | |
Splinter Cell (Video Game) | hasFeature |
Stun Guns / int_4c213722 | |
Stun Guns / int_4ce5263e | type |
Stun Guns | |
Stun Guns / int_4ce5263e | comment |
The Firaxis remake replaces the Stun Rod with the Arc Thrower, which must be researched first after performing an autopsy on an alien (which determines that their central nervous system is similar to ours). The Arc Thrower is not a melee weapon, but it must be fired at a very close range. The basic Arc Thrower only has a 70% chance of working, though, and you only get 2 shots with it per mission. Once you build the Foundry, you can upgrade the Arc Thrower to have a higher chance of stunning an alien (and also make it work on new types of aliens). The weapon is best used by the Assault class who have the Lightning Reflex ability, allowing them to dodge the first alien Overwatch shot (i.e. they can run up to the enemy and use the Arc Thrower without being shot). | |
Stun Guns / int_4ce5263e | featureApplicability |
1.0 | |
Stun Guns / int_4ce5263e | featureConfidence |
1.0 | |
XCOM: Enemy Unknown (Video Game) | hasFeature |
Stun Guns / int_4ce5263e | |
Stun Guns / int_4e63865a | type |
Stun Guns | |
Stun Guns / int_4e63865a | comment |
Mark Delewen and the Space Pirates has Officer Tirt ordering Mark to set his gun to stun. Justified, as he's a police officer; killing people he is supposed to be arresting would be frowned on. | |
Stun Guns / int_4e63865a | featureApplicability |
1.0 | |
Stun Guns / int_4e63865a | featureConfidence |
1.0 | |
MarkDelewenAndTheSpacePirates | hasFeature |
Stun Guns / int_4e63865a | |
Stun Guns / int_4f6709cf | type |
Stun Guns | |
Stun Guns / int_4f6709cf | comment |
Spider-Man (PS4): There's a scene in the DLC where Yuri Watanabe, formerly Spidey's Friend on the Force, is attempting to shoot Hammerhead to death, but Peter tries to prevent her from doing so. Yuri immobilizes Peter by shooting him with electric restraining cables obtained from Sable Incorporated, preventing him from stepping in long enough for her to shoot Hammerhead. This scene shows that, despite Yuri Jumping Off the Slippery Slope in her revenge against Hammerhead, she refuses to kill Spider-Man for opposing her. | |
Stun Guns / int_4f6709cf | featureApplicability |
1.0 | |
Stun Guns / int_4f6709cf | featureConfidence |
1.0 | |
Spider-Man (PS4) (Video Game) | hasFeature |
Stun Guns / int_4f6709cf | |
Stun Guns / int_50af6142 | type |
Stun Guns | |
Stun Guns / int_50af6142 | comment |
Gas Grenades are a weapon that can be used by the crew-player in the boardgame The Awful Green Things From Outer Space; the effect on the Things (good, bad or indifferent) is randomly determined for each game, but any crew present when one gets set off are knocked unconscious for a turn. | |
Stun Guns / int_50af6142 | featureApplicability |
1.0 | |
Stun Guns / int_50af6142 | featureConfidence |
1.0 | |
The Awful Green Things From Outer Space (Tabletop Game) | hasFeature |
Stun Guns / int_50af6142 | |
Stun Guns / int_50e2e357 | type |
Stun Guns | |
Stun Guns / int_50e2e357 | comment |
In the 2009 film, switching a hand phaser to stun actually causes the muzzle to flip itself around; stun shots are fired from a blue lens and kill shots from a red one. | |
Stun Guns / int_50e2e357 | featureApplicability |
1.0 | |
Stun Guns / int_50e2e357 | featureConfidence |
1.0 | |
Star Trek (2009) | hasFeature |
Stun Guns / int_50e2e357 | |
Stun Guns / int_52488502 | type |
Stun Guns | |
Stun Guns / int_52488502 | comment |
You can craft these in ARK: Survival Evolved, an arrow-based version for your bow and crossbow and two bullet-based versions for the longneck rifle. Despite the numerous fantastical elements in the game, these darts are treated fairly realistically — larger creatures need multiple darts to knock unconscious, and the effect isn't instantaneous (though still extremely fast, but that's a concession to gameplay). | |
Stun Guns / int_52488502 | featureApplicability |
1.0 | |
Stun Guns / int_52488502 | featureConfidence |
1.0 | |
ARK: Survival Evolved (Video Game) | hasFeature |
Stun Guns / int_52488502 | |
Stun Guns / int_54a7dc07 | type |
Stun Guns | |
Stun Guns / int_54a7dc07 | comment |
Space: 1999 used laser Stun guns, which were called this despite a highly visible KILL option on the weapon. | |
Stun Guns / int_54a7dc07 | featureApplicability |
1.0 | |
Stun Guns / int_54a7dc07 | featureConfidence |
1.0 | |
Space: 1999 | hasFeature |
Stun Guns / int_54a7dc07 | |
Stun Guns / int_558aa396 | type |
Stun Guns | |
Stun Guns / int_558aa396 | comment |
Second Sight has people staggering around for a few moments after being hit with tranquillizer darts,then reacting like they have been punched in the chest and falling over. Hitting them in the head takes them down instantly. It's worth noting that on the few occasions where you're shot with one yourself, it slowly saps your health rather than knocking you out (although the game treats knocked out enemies more or less the same as dead ones and the cutscenes that play after you're defeated would indicate that you survive whatever takes you down). | |
Stun Guns / int_558aa396 | featureApplicability |
1.0 | |
Stun Guns / int_558aa396 | featureConfidence |
1.0 | |
Second Sight (Video Game) | hasFeature |
Stun Guns / int_558aa396 | |
Stun Guns / int_56dce3c1 | type |
Stun Guns | |
Stun Guns / int_56dce3c1 | comment |
Guardians of the Galaxy Vol. 2 has a sequence where Rocket deals with a bunch of attackers using traps including tranq dart launchers. In this case Instant Sedation makes sense, since the dart launchers almost look like military missile launchers and thus each victim gets hit with almost a dozen darts at once. | |
Stun Guns / int_56dce3c1 | featureApplicability |
1.0 | |
Stun Guns / int_56dce3c1 | featureConfidence |
1.0 | |
Guardians of the Galaxy Vol. 2 | hasFeature |
Stun Guns / int_56dce3c1 | |
Stun Guns / int_5742c96c | type |
Stun Guns | |
Stun Guns / int_5742c96c | comment |
Terror Birds: The villain's henchmen use them to knock out the protagonists with Instant Sedation. | |
Stun Guns / int_5742c96c | featureApplicability |
1.0 | |
Stun Guns / int_5742c96c | featureConfidence |
1.0 | |
Terror Birds | hasFeature |
Stun Guns / int_5742c96c | |
Stun Guns / int_585e4e8f | type |
Stun Guns | |
Stun Guns / int_585e4e8f | comment |
The Pink Berets from Hop have blowguns with sedative darts as their primary weapon. A patrolman near the Hollywood sign gets one dart to the neck, resulting in Instant Sedation. Two large dogs living beside a mansion where the Pink Berets' quarry is staying also get one dart each. Finally, The Hero discovers them in the mansion's kitchen, whereupon he receives a salvo of six darts to the face. | |
Stun Guns / int_585e4e8f | featureApplicability |
1.0 | |
Stun Guns / int_585e4e8f | featureConfidence |
1.0 | |
Hop | hasFeature |
Stun Guns / int_585e4e8f | |
Stun Guns / int_585e87de | type |
Stun Guns | |
Stun Guns / int_585e87de | comment |
The already-absurd-in-many-ways Vin Diesel vehicle xXx takes this particular trope to an absurd degree, with the movie's version of Q giving Xander Cage a gun with an assortment of incredibly expensive "specialized" ammunition with various bizarre functions, including a highly complex bullet that not only knocks out its target with a harmless tranquilizer but contains a blood-squib to create the flawless illusion of an actual shooting to any witnesses. Xander Cage, of course, is almost immediately given the opportunity to use these in a staged assassination. | |
Stun Guns / int_585e87de | featureApplicability |
1.0 | |
Stun Guns / int_585e87de | featureConfidence |
1.0 | |
xXx | hasFeature |
Stun Guns / int_585e87de | |
Stun Guns / int_58808436 | type |
Stun Guns | |
Stun Guns / int_58808436 | comment |
Higurashi: When They Cry's Shion Sonozaki has a habit of knocking people out with tasers, often by pushing it very hard into their neck. She has never given anyone more than a few hours of unconsciousness (at least, that's all she's done with the taser...). However, she accidentally killed her grandma with it. Tasers don't go well with the elderly apparently. |
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Stun Guns / int_58808436 | featureApplicability |
1.0 | |
Stun Guns / int_58808436 | featureConfidence |
1.0 | |
Higurashi: When They Cry (Visual Novel) | hasFeature |
Stun Guns / int_58808436 | |
Stun Guns / int_5995d4d5 | type |
Stun Guns | |
Stun Guns / int_5995d4d5 | comment |
Spies Like Us. Emmett Fitz-Hume and Austin Millbarge knock out five Soviet soldiers instantly with "high-compression tranquilizer pistols". | |
Stun Guns / int_5995d4d5 | featureApplicability |
1.0 | |
Stun Guns / int_5995d4d5 | featureConfidence |
1.0 | |
Spies Like Us | hasFeature |
Stun Guns / int_5995d4d5 | |
Stun Guns / int_59da62aa | type |
Stun Guns | |
Stun Guns / int_59da62aa | comment |
Fallout: New Vegas crosses this with Carry a Big Stick in form of X-2 Antenna, which you wrench out from a radio dish as part of a Old World Blues DLC quest. It stays electrified after that and deals additional damage to robots and people in Powered Armor, has insane reach and causes knockback, but is rather heavy. It also has a special VATS move that deals quadruple damage (doubled by VATS, then doubled once more by special itself), making it the strongest non-explosive attack in the game. | |
Stun Guns / int_59da62aa | featureApplicability |
1.0 | |
Stun Guns / int_59da62aa | featureConfidence |
1.0 | |
Fallout: New Vegas (Video Game) | hasFeature |
Stun Guns / int_59da62aa | |
Stun Guns / int_5a48e12b | type |
Stun Guns | |
Stun Guns / int_5a48e12b | comment |
XCOM: Chimera Squad has Tranq Rounds ammo, that work just like regular ammo except for the fact that any enemy downed by tranq rounds suffers a Non-Lethal K.O.. | |
Stun Guns / int_5a48e12b | featureApplicability |
1.0 | |
Stun Guns / int_5a48e12b | featureConfidence |
1.0 | |
XCOM: Chimera Squad (Video Game) | hasFeature |
Stun Guns / int_5a48e12b | |
Stun Guns / int_5ada53ed | type |
Stun Guns | |
Stun Guns / int_5ada53ed | comment |
James Bond Goldfinger. While Bond is helplessly strapped to a table, Kisch renders him unconscious with a tranquilizer dart pistol. Octopussy: Octopussy's ladies use these against Kamal Khan's henchmen when they storm his palace. Never Say Never Again. James uses a sleep-poisoned blowgun dart on a Mook guard during Unwinnable Training Simulation opening. |
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Stun Guns / int_5ada53ed | featureApplicability |
1.0 | |
Stun Guns / int_5ada53ed | featureConfidence |
1.0 | |
James Bond | hasFeature |
Stun Guns / int_5ada53ed | |
Stun Guns / int_5b31bf | type |
Stun Guns | |
Stun Guns / int_5b31bf | comment |
In Star Wars: Allegiance, Mara Jade confronts a shady warehouse dealer who doesn't believe her when she tells him that he's not going to like the penalties for assaulting an Imperial agent. He orders his thugs to restrain her. One of them pokes her with the muzzle of his blaster just before firing; she twists around and uses the Force and some fancy moves to shoot all of the thugs, ending with the one who poked her, with that blaster, and aims it at the warehouse dealer. All very quickly. | |
Stun Guns / int_5b31bf | featureApplicability |
1.0 | |
Stun Guns / int_5b31bf | featureConfidence |
1.0 | |
Star Wars: Allegiance | hasFeature |
Stun Guns / int_5b31bf | |
Stun Guns / int_5bf7c9a3 | type |
Stun Guns | |
Stun Guns / int_5bf7c9a3 | comment |
The Shock Trap from Star Wars Battlefront (2015) is an electronic mine which immobilizes any enemy within range and kills them if they fail to struggle loose in five seconds Both R2-D2 and Lando Calrissan can use these Traps as one of their abilities, though Lando's variant of the above is not only more powerful, but also disguises itself as a power-up. R2's is a more literal gun, shooting straight out of his body. |
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Stun Guns / int_5bf7c9a3 | featureApplicability |
1.0 | |
Stun Guns / int_5bf7c9a3 | featureConfidence |
1.0 | |
Star Wars Battlefront (2015) (Video Game) | hasFeature |
Stun Guns / int_5bf7c9a3 | |
Stun Guns / int_5bfa9c98 | type |
Stun Guns | |
Stun Guns / int_5bfa9c98 | comment |
The Business from Fortuna in Warframe sells tranq rifles used for animal conservation across the game's landscape areas. These rifles shoot darts that travel in arcs and cause animals hit with them to fall unconscious in seconds, ready to pick up by a drone. Most critters need just one tranq to pacify regardless of size, though heavier ones like stovers may require up to three. | |
Stun Guns / int_5bfa9c98 | featureApplicability |
1.0 | |
Stun Guns / int_5bfa9c98 | featureConfidence |
1.0 | |
Warframe (Video Game) | hasFeature |
Stun Guns / int_5bfa9c98 | |
Stun Guns / int_5c897f4a | type |
Stun Guns | |
Stun Guns / int_5c897f4a | comment |
Schlock Mercenary has a few; "Difference-tone stunners" exist, summarized here, but they're disdained as they're useless for intimidation: The "M3 Tater" is even worse, as all the hoops one has to jump through to make a weapon completely non-lethal make it all but useless as a weapon. While not traditional stun weapons, "goobers" are common incapacitation weapons. Instead of bothering with rays and difference tones, they just shoot high-tech goop at people that sticks them to walls. The goop makes use of nanomachines so that it will migrate off faces to make sure the victim doesn't suffocate. Goober guns are great against civilians, but shields easily block them and Powered Armor is usually strong enough to break free. |
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Stun Guns / int_5c897f4a | featureApplicability |
1.0 | |
Stun Guns / int_5c897f4a | featureConfidence |
1.0 | |
Schlock Mercenary (Webcomic) | hasFeature |
Stun Guns / int_5c897f4a | |
Stun Guns / int_5cdad167 | type |
Stun Guns | |
Stun Guns / int_5cdad167 | comment |
Minority Report: Since the premise is centered around law enforcement, the film shows off quite a few nonlethal weapons. The closest thing they have to a stun gun is a gun that shoots a huge shockwave of air powerful enough to blow people across the room. Another hilarious example is the Sick Stick. It's a nightstick that causes a person to instantly vomit. |
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Stun Guns / int_5cdad167 | featureApplicability |
1.0 | |
Stun Guns / int_5cdad167 | featureConfidence |
1.0 | |
Minority Report | hasFeature |
Stun Guns / int_5cdad167 | |
Stun Guns / int_5d354f8 | type |
Stun Guns | |
Stun Guns / int_5d354f8 | comment |
Red Dwarf: A newsreader reports that "rubber nuclear weapons" (presumably the WMD version of rubber bullets) were used to suppress a riot over the latest virtual reality game. A simulant incapacitates the crew with a laser weapon for a period of three weeks. Somehow, this works on all four of them, never mind that two are flesh and blood, one is a droid and one is a hologram. |
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Stun Guns / int_5d354f8 | featureApplicability |
1.0 | |
Stun Guns / int_5d354f8 | featureConfidence |
1.0 | |
Red Dwarf | hasFeature |
Stun Guns / int_5d354f8 | |
Stun Guns / int_5e6ba3df | type |
Stun Guns | |
Stun Guns / int_5e6ba3df | comment |
Marvel Super Heroes supplement Uncanny X-Men boxed set, "Adventure Book" In Chapter 4 "Time Out" the Mandrill's Powered Armor-wearing soldiers carry neurostunners so they can take down the heroes without killing them. Chapter 5 "Nightmare in New Guinea" The PCs are at an audience with the Mandrill when he decides to capture them. He and his soldiers open fire on them with neurostunner pistols that cause unconsciousness. While the PCs are escaping from Mandrill's base, one his soldiers wearing a battlesuit attacks them. She uses a neurostunner built into her Powered Armor to knock them out. |
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Stun Guns / int_5e6ba3df | featureApplicability |
1.0 | |
Stun Guns / int_5e6ba3df | featureConfidence |
1.0 | |
Marvel Super Heroes (Tabletop Game) | hasFeature |
Stun Guns / int_5e6ba3df | |
Stun Guns / int_5e91c7a | type |
Stun Guns | |
Stun Guns / int_5e91c7a | comment |
Resident Evil: In the remake, Jill can acquire one of these as a defensive weapon. In The Umbrella Chronicles, it is her counter move, frying a zombie by tazing them in the stomach. | |
Stun Guns / int_5e91c7a | featureApplicability |
1.0 | |
Stun Guns / int_5e91c7a | featureConfidence |
1.0 | |
Resident Evil (Video Game) | hasFeature |
Stun Guns / int_5e91c7a | |
Stun Guns / int_5e91c7d | type |
Stun Guns | |
Stun Guns / int_5e91c7d | comment |
Ada Wong is knocked out by one in Resident Evil 4 fired from a very archaic-looking air rifle. It takes her less than half a second from looking at the dart that hit her for her eyes to roll up into her head. | |
Stun Guns / int_5e91c7d | featureApplicability |
1.0 | |
Stun Guns / int_5e91c7d | featureConfidence |
1.0 | |
Resident Evil 4 (Video Game) | hasFeature |
Stun Guns / int_5e91c7d | |
Stun Guns / int_5f01f80a | type |
Stun Guns | |
Stun Guns / int_5f01f80a | comment |
Batman also used an incredible amount of darts in Batman: The Cult. In fact, he loaded turrets and rifles with them, basically using them in pretty much the same way everyone else would use bullets. It sure is lucky that nobody can die from the wrong dosage of sedatives, eh? | |
Stun Guns / int_5f01f80a | featureApplicability |
1.0 | |
Stun Guns / int_5f01f80a | featureConfidence |
1.0 | |
Batman: The Cult (Comic Book) | hasFeature |
Stun Guns / int_5f01f80a | |
Stun Guns / int_5f19d1f2 | type |
Stun Guns | |
Stun Guns / int_5f19d1f2 | comment |
Black Widow (2021): Red Guardian gets shot with a dart, but since he's really big and a Super Soldier, he laughs it off. He then gets shot with several dozen darts and gets knocked out. | |
Stun Guns / int_5f19d1f2 | featureApplicability |
1.0 | |
Stun Guns / int_5f19d1f2 | featureConfidence |
1.0 | |
Black Widow (2021) | hasFeature |
Stun Guns / int_5f19d1f2 | |
Stun Guns / int_60570997 | type |
Stun Guns | |
Stun Guns / int_60570997 | comment |
In S.S.D.D Norman favors a cattle prod that tends to act like a stun gun. | |
Stun Guns / int_60570997 | featureApplicability |
1.0 | |
Stun Guns / int_60570997 | featureConfidence |
1.0 | |
S.S.D.D. (Webcomic) | hasFeature |
Stun Guns / int_60570997 | |
Stun Guns / int_60878253 | type |
Stun Guns | |
Stun Guns / int_60878253 | comment |
The Last Days of FOXHOUND: When Liquid is possessed by Big Boss and he is threatening Raven, he is shot in the head with a high dosage tranq dart by Wolf, and it takes him several seconds to fall unconscious, causing Raven who was expecting Instant Sedation to say "That took way too fucking long". The Cyborg Ninja is tranquillized and remains conscious long enough to flee. | |
Stun Guns / int_60878253 | featureApplicability |
1.0 | |
Stun Guns / int_60878253 | featureConfidence |
1.0 | |
The Last Days of FOXHOUND (Webcomic) | hasFeature |
Stun Guns / int_60878253 | |
Stun Guns / int_60f02ddb | type |
Stun Guns | |
Stun Guns / int_60f02ddb | comment |
American Dad!: In "Pulling Double Booty", Hayley goes on an animalistic rampage at the mall when Jeff breaks up with her, forcing mall security to bring her down her with tranquilizer darts. In the next scene, Stan and Francine carry her home with nearly a dozen darts in her back. | |
Stun Guns / int_60f02ddb | featureApplicability |
1.0 | |
Stun Guns / int_60f02ddb | featureConfidence |
1.0 | |
American Dad! | hasFeature |
Stun Guns / int_60f02ddb | |
Stun Guns / int_616039c3 | type |
Stun Guns | |
Stun Guns / int_616039c3 | comment |
In The Incredible Hulk (1977), Intrepid Reporter Jack McGee at one point has a tranq gun to use on the Hulk. Sure enough, the Hulk shows up and McGee shoots him, to seemingly no effect even though he uses several darts. After the Hulk grabs and destroys the gun and runs off, he starts being affected. | |
Stun Guns / int_616039c3 | featureApplicability |
1.0 | |
Stun Guns / int_616039c3 | featureConfidence |
1.0 | |
The Incredible Hulk (1977) | hasFeature |
Stun Guns / int_616039c3 | |
Stun Guns / int_616626a5 | type |
Stun Guns | |
Stun Guns / int_616626a5 | comment |
In the X-Universe, the Ion Disruptor acts like an arcing lightning ray against ships, which does good shield damage but is effectively useless against the hull. Ion Disruptors are also the only way to capture Spaceflies - zap a spacefly with the disruptor as it zips past, and it will be stunned long enough for the spaceship to scoop it up with a spacefly collector. The spacefly can then be sold to the Split Dynasty to power their reactors or to the Space Pirates for pretty much the same purpose. | |
Stun Guns / int_616626a5 | featureApplicability |
1.0 | |
Stun Guns / int_616626a5 | featureConfidence |
1.0 | |
X (Video Game) | hasFeature |
Stun Guns / int_616626a5 | |
Stun Guns / int_617ca5c | type |
Stun Guns | |
Stun Guns / int_617ca5c | comment |
In Guardian Blue, a Zootopia fanfic, tranq darts are frequently used by the ZPD, but they're shown to have their limitations: In Season 1, part of the plot revolves around the season's Big Bad spiking elephants' ice cream with a substance to render them immune to tranq darts after he turns them savage. In Season 3, Cherry armours herself against tranq darts by spraying her fur with epoxy. The first time she takes on the ZPD, Judy and Nick only manage to take her down by putting darts in her joints - the few areas she couldn't epoxy. The second time, Chief Tora has to pin her down before Judy and Nick can tranq her again.. Also from Season 3, it's mentioned that tranquilizers can be health hazards, which is why ZPD Medic Surikata panics and gives Cherry a tranq diffuser - though he should have asked why they'd dosed her so much. Judy also figures that the reason Clawhauser is the only Precinct 1 officer other than her to have killed someone in the line of duty is because he tranqed a suspect and it reacted badly to them, resulting in their death. |
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Stun Guns / int_617ca5c | featureApplicability |
1.0 | |
Stun Guns / int_617ca5c | featureConfidence |
1.0 | |
Guardian Blue (Fanfic) | hasFeature |
Stun Guns / int_617ca5c | |
Stun Guns / int_629fbaf8 | type |
Stun Guns | |
Stun Guns / int_629fbaf8 | comment |
In Jungle 2 Jungle, Mimi-Siku brings his blowgun and several darts with him to New York. His father's aim proves rather questionable, as he tries to practice with it and ends up shooting his own foot. And his fiancée's cat. And his best friend's wife. | |
Stun Guns / int_629fbaf8 | featureApplicability |
1.0 | |
Stun Guns / int_629fbaf8 | featureConfidence |
1.0 | |
Jungle 2 Jungle | hasFeature |
Stun Guns / int_629fbaf8 | |
Stun Guns / int_631805af | type |
Stun Guns | |
Stun Guns / int_631805af | comment |
In the fourth game you have a Ruger Mk II and can unlock the Solar Gun, which is unable to damage anyone (except Vamp) but is very good at stunning and knocking down opponents. In the fourth game, you have a stun knife. You can also stun people by sneaking up on them with Metal Gear Mk. II and smacking them with its manipulator. |
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Stun Guns / int_631805af | featureApplicability |
1.0 | |
Stun Guns / int_631805af | featureConfidence |
1.0 | |
Metal Gear Solid 4: Guns of the Patriots (Video Game) | hasFeature |
Stun Guns / int_631805af | |
Stun Guns / int_6428673d | type |
Stun Guns | |
Stun Guns / int_6428673d | comment |
Armory & Machine has the Stun Baton skill, which zaps an enemy to deal high damage to their shields and also "stuns" them by interrupting their current move, causing it to fail. | |
Stun Guns / int_6428673d | featureApplicability |
1.0 | |
Stun Guns / int_6428673d | featureConfidence |
1.0 | |
Armory & Machine (Video Game) | hasFeature |
Stun Guns / int_6428673d | |
Stun Guns / int_643cd5f7 | type |
Stun Guns | |
Stun Guns / int_643cd5f7 | comment |
In Cube Zero, the soldiers shoot tranq darts at the escaping prisoners, as their mission is retrieval, not elimination. | |
Stun Guns / int_643cd5f7 | featureApplicability |
1.0 | |
Stun Guns / int_643cd5f7 | featureConfidence |
1.0 | |
Cube Zero | hasFeature |
Stun Guns / int_643cd5f7 | |
Stun Guns / int_6449f850 | type |
Stun Guns | |
Stun Guns / int_6449f850 | comment |
Monster Musume: Kimihito gets hit by three darts that Ms Smith tried to shoot Miia, Papi, and Centorea with when they got out of hand. As the darts were set for monstergirls, who are much tougher than humans, Ms Smith is extremely alarmed that Kimihito might be killed, but he recovers quickly with no long-term consequences. | |
Stun Guns / int_6449f850 | featureApplicability |
1.0 | |
Stun Guns / int_6449f850 | featureConfidence |
1.0 | |
Monster Musume (Manga) | hasFeature |
Stun Guns / int_6449f850 | |
Stun Guns / int_663f6c75 | type |
Stun Guns | |
Stun Guns / int_663f6c75 | comment |
In Rail Wars!, Naoto subjected to this in episode 10. He manages to absorb two shocks before keeling over in pain with Bernina, the person he was trying to protect pointlessly trying to cover him. The latter was about to be the recipient of a taser shock as well, were it not for Aoi's timely knee attack to the thug's face. | |
Stun Guns / int_663f6c75 | featureApplicability |
1.0 | |
Stun Guns / int_663f6c75 | featureConfidence |
1.0 | |
Rail Wars! | hasFeature |
Stun Guns / int_663f6c75 | |
Stun Guns / int_66ea3059 | type |
Stun Guns | |
Stun Guns / int_66ea3059 | comment |
Kangaroo Jack: The protagonists accidentally shoot a dart to their airplane pilot while they are airborne; the pilot experiences the effects in stages as noted by one of them. | |
Stun Guns / int_66ea3059 | featureApplicability |
1.0 | |
Stun Guns / int_66ea3059 | featureConfidence |
1.0 | |
Kangaroo Jack | hasFeature |
Stun Guns / int_66ea3059 | |
Stun Guns / int_68b8bdfe | type |
Stun Guns | |
Stun Guns / int_68b8bdfe | comment |
X-COM: UFO Defense has stun rods, cattle prod-like tools used to stun aliens for capture. They can also stun your own soldiers when they get mind-controlled, or civilians to stop their tendency to run into enemy fire. | |
Stun Guns / int_68b8bdfe | featureApplicability |
1.0 | |
Stun Guns / int_68b8bdfe | featureConfidence |
1.0 | |
X-COM: UFO Defense (Video Game) | hasFeature |
Stun Guns / int_68b8bdfe | |
Stun Guns / int_68feb0fc | type |
Stun Guns | |
Stun Guns / int_68feb0fc | comment |
In the 1967 comedy Thoroughly Modern Millie the darts work instantly, though the earlier Knockout Gas did not work as well. | |
Stun Guns / int_68feb0fc | featureApplicability |
1.0 | |
Stun Guns / int_68feb0fc | featureConfidence |
1.0 | |
Thoroughly Modern Millie | hasFeature |
Stun Guns / int_68feb0fc | |
Stun Guns / int_69d15cc0 | type |
Stun Guns | |
Stun Guns / int_69d15cc0 | comment |
Marvel Cinematic Universe: Black Widow has her Widow's Bite, which can discharge electric blasts to stun enemies. In Iron Man 2, she uses small discs to knockout some guards with an electric jolt. Avengers: Age of Ultron sees her add a pair of electroshock batons to her arsenal. | |
Stun Guns / int_69d15cc0 | featureApplicability |
1.0 | |
Stun Guns / int_69d15cc0 | featureConfidence |
1.0 | |
Marvel Cinematic Universe (Franchise) | hasFeature |
Stun Guns / int_69d15cc0 | |
Stun Guns / int_6a9bec1c | type |
Stun Guns | |
Stun Guns / int_6a9bec1c | comment |
Shounen Kininden Tsumuji has a blowgun that shoots darts causing enemies to be instantly knocked out and easy to attack. | |
Stun Guns / int_6a9bec1c | featureApplicability |
1.0 | |
Stun Guns / int_6a9bec1c | featureConfidence |
1.0 | |
Shounen Kininden Tsumuji (Video Game) | hasFeature |
Stun Guns / int_6a9bec1c | |
Stun Guns / int_6ac55ec7 | type |
Stun Guns | |
Stun Guns / int_6ac55ec7 | comment |
Dungeons & Dragons naturally has its share of this (especially in earlier editions with their plentiful save-or-die effects, where merely falling unconscious for an hour or two from a single failed saving throw could be considered positively merciful). The most iconic example are probably drow hand crossbows and their small but typically sleep drug-coated quarrels. Fiend Folio. The red urchin fired spines tipped with a venom that put victims that failed a saving throw to sleep for 1-4 minutes. |
|
Stun Guns / int_6ac55ec7 | featureApplicability |
1.0 | |
Stun Guns / int_6ac55ec7 | featureConfidence |
1.0 | |
Dungeons & Dragons (Tabletop Game) | hasFeature |
Stun Guns / int_6ac55ec7 | |
Stun Guns / int_6ae1d164 | type |
Stun Guns | |
Stun Guns / int_6ae1d164 | comment |
During Galaxy of Fear, Tash wants an Actual Pacifist to shoot someone with a blaster pistol set to stun, telling her that this isn't breaking the rules of nonviolence, just bending them. In a later book, she takes a blaster from one of Vader's stormtroopers and uses it to resolve a Spot the Impostor plot—and finds that it's set to stun. | |
Stun Guns / int_6ae1d164 | featureApplicability |
1.0 | |
Stun Guns / int_6ae1d164 | featureConfidence |
1.0 | |
Galaxy of Fear | hasFeature |
Stun Guns / int_6ae1d164 | |
Stun Guns / int_6b85085e | type |
Stun Guns | |
Stun Guns / int_6b85085e | comment |
One unique aspect to Mortal Kombat as a fighting game is the prevalence of moves that make an enemy helpless, with the most famous being Subzero's Ice Ball and Scorpion's Harpoon. In contrast, many other fighting games only feature stunning when a character takes too many heavy damage hits in a short time or else the stunning moves are restricted to Super Attacks such as in Darkstalkers 3. As for actual stun guns, Stryker will use one during his X-Ray attack in Mortal Kombat 9. | |
Stun Guns / int_6b85085e | featureApplicability |
1.0 | |
Stun Guns / int_6b85085e | featureConfidence |
1.0 | |
Mortal Kombat (Franchise) | hasFeature |
Stun Guns / int_6b85085e | |
Stun Guns / int_6bafb84d | type |
Stun Guns | |
Stun Guns / int_6bafb84d | comment |
Never Say Never Again. James uses a sleep-poisoned blowgun dart on a Mook guard during Unwinnable Training Simulation opening. | |
Stun Guns / int_6bafb84d | featureApplicability |
1.0 | |
Stun Guns / int_6bafb84d | featureConfidence |
1.0 | |
Never Say Never Again | hasFeature |
Stun Guns / int_6bafb84d | |
Stun Guns / int_6bbde1c8 | type |
Stun Guns | |
Stun Guns / int_6bbde1c8 | comment |
Overwatch: Ana's sleep dart temporarily puts a target to sleep for 5 seconds, but they instantly wake up if they take any damage. | |
Stun Guns / int_6bbde1c8 | featureApplicability |
1.0 | |
Stun Guns / int_6bbde1c8 | featureConfidence |
1.0 | |
Overwatch (Video Game) | hasFeature |
Stun Guns / int_6bbde1c8 | |
Stun Guns / int_6c1d09b3 | type |
Stun Guns | |
Stun Guns / int_6c1d09b3 | comment |
Fallout 3 has the Dart Gun, a makeshift crossbow that fires throwing darts (the kind used in pubs) tipped with radscorpion venom. The damage is pitiful, but it cripples the target's limbs completely, preventing them from moving or fighting effectively (note that radscorpion venom administered the natural way — from a radscorpion stinger — causes damage over time, not paralysis). | |
Stun Guns / int_6c1d09b3 | featureApplicability |
1.0 | |
Stun Guns / int_6c1d09b3 | featureConfidence |
1.0 | |
Fallout 3 (Video Game) | hasFeature |
Stun Guns / int_6c1d09b3 | |
Stun Guns / int_6c89d16c | type |
Stun Guns | |
Stun Guns / int_6c89d16c | comment |
Firestarter. Used for a long-range Knockout Ambush on Andy and Charlie, as it's the only way to capture them safely due to their superpowers. Trying to attack Charlie at any range even with bullets is a dangerous proposition, as the Shop later discovers. | |
Stun Guns / int_6c89d16c | featureApplicability |
1.0 | |
Stun Guns / int_6c89d16c | featureConfidence |
1.0 | |
Firestarter | hasFeature |
Stun Guns / int_6c89d16c | |
Stun Guns / int_6c9193a1 | type |
Stun Guns | |
Stun Guns / int_6c9193a1 | comment |
The Venture Bros.: In general, one of The Monarch's preferred weapons for him and his minions. He has knockout darts for his nemesis and lethal darts for his minions. You would think he has this backwards, but no. Subverted in the first episode; Brock takes about a dozen butterfly darts, and only goes down when hit with a truck. Of course, it is Brock. The pirate captain has an addiction to tranquillizer darts in the episode "The Lepidopterists." 24's attempt to kill Hank in the episode "Tears of the Sea Cow" are averted because he didn't know his rifle only shot tranquillizer darts. |
|
Stun Guns / int_6c9193a1 | featureApplicability |
-0.3 | |
Stun Guns / int_6c9193a1 | featureConfidence |
1.0 | |
TheVentureBrothers | hasFeature |
Stun Guns / int_6c9193a1 | |
Stun Guns / int_6dd8677c | type |
Stun Guns | |
Stun Guns / int_6dd8677c | comment |
Done realistically in a mission for Command & Conquer: Tiberian Sun, in which your GDI riot troops are equipped with rubber bullets to put down protests. Using one causes protestors to give up and go home, while using too many will kill the target (and lose you the mission). Again in Command & Conquer: Red Alert 2, the training levels have your troops clearly shooting at other Allied troops, with the justification being that everyone on the field is using rubber bullets. |
|
Stun Guns / int_6dd8677c | featureApplicability |
1.0 | |
Stun Guns / int_6dd8677c | featureConfidence |
1.0 | |
Command & Conquer: Tiberian Sun (Video Game) | hasFeature |
Stun Guns / int_6dd8677c | |
Stun Guns / int_6e1d5f36 | type |
Stun Guns | |
Stun Guns / int_6e1d5f36 | comment |
Captain Larraq in Farscape carried a specialized stasis gun for capturing hosts of the intellent virus he and his crew of commandos were chasing. | |
Stun Guns / int_6e1d5f36 | featureApplicability |
1.0 | |
Stun Guns / int_6e1d5f36 | featureConfidence |
1.0 | |
Farscape | hasFeature |
Stun Guns / int_6e1d5f36 | |
Stun Guns / int_6ee28fa8 | type |
Stun Guns | |
Stun Guns / int_6ee28fa8 | comment |
In the later Commander Keen games, your weapon is the Neural Stunner. Most enemies stay "stunned" permanently, but some revive after a few seconds. | |
Stun Guns / int_6ee28fa8 | featureApplicability |
1.0 | |
Stun Guns / int_6ee28fa8 | featureConfidence |
1.0 | |
Commander Keen (Video Game) | hasFeature |
Stun Guns / int_6ee28fa8 | |
Stun Guns / int_6f4c8c54 | type |
Stun Guns | |
Stun Guns / int_6f4c8c54 | comment |
In RWBY: Amity Arena, there are two characters who uses this trope - Nolan, whose Stun Rod is practically a Disk One Nuke as you get him early on, cost the least amount of Aura to deploy and can stop just about anything and anyone, and Neptune, who comes later on but has the added abilities of causing a stun just by being deployed and being able to shoot and stun his opponents. | |
Stun Guns / int_6f4c8c54 | featureApplicability |
1.0 | |
Stun Guns / int_6f4c8c54 | featureConfidence |
1.0 | |
RWBY: Amity Arena (Video Game) | hasFeature |
Stun Guns / int_6f4c8c54 | |
Stun Guns / int_6f734712 | type |
Stun Guns | |
Stun Guns / int_6f734712 | comment |
Used in Smallville on basically everyone who isn't Clark Kent, probably more than once. | |
Stun Guns / int_6f734712 | featureApplicability |
1.0 | |
Stun Guns / int_6f734712 | featureConfidence |
1.0 | |
Smallville | hasFeature |
Stun Guns / int_6f734712 | |
Stun Guns / int_70814599 | type |
Stun Guns | |
Stun Guns / int_70814599 | comment |
Stargate SG-1: The team make use of Goa'uld-made semi-lethal stun guns, called "Zat'nik'tel" or "Zats": one shot will knock the target out (originally an Agony Beam but no longer starting around season three), two shots are fatal, and three shots completely vaporize a body or a light object. The show's creators later regretted adding the third function, so the Zat never gets used this way anymore. There are also some training weapons called Intars. An intar is a close replica of another weapon, but with stun bursts instead of whatever the weapon normally fires, and is identifiable by a yellow light on the weapon. (This is because the war games were a know-your-enemy sort of thing; they were first encountered at a Goa'uld mock-up of an army camp, with all the soldiers given human names, etc.) And in Stargate Atlantis, all of the Wraith's handheld weaponry are alien stun-guns. Justified in that the Wraith eat their human enemies alive by draining their Life Energy, so they wouldn't want any wasteful deaths. Well, they do have heavier weaponry, but they only break that out in cases of extreme resistance or in order to teach humans a lesson (e.g. such as on Sateda). Ronon's pistol also has various power settings, which at the lower end seem to act in a similar manner. Ronon being Ronon, however, he often has to be reminded to take it off of the highest kill setting. When Sheppard later encounters the Travelers, he finds out that they have the same weapons, implying that Ronon has somehow obtained a Traveler gun (or they both shop at the same arms dealer). The Bedrosians in "New Ground" also have staff-like weapons that fire a yellow knockout blast. Their shields also double as stunners. The Tollan, being Technical Pacifists, equip their security personnel with triangle-shaped stun guns. |
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Stun Guns / int_70814599 | featureApplicability |
1.0 | |
Stun Guns / int_70814599 | featureConfidence |
1.0 | |
Stargate SG-1 | hasFeature |
Stun Guns / int_70814599 | |
Stun Guns / int_72262aee | type |
Stun Guns | |
Stun Guns / int_72262aee | comment |
The world of Avatar: The Last Airbender has shirshu spit darts (they induce paralysis but not unconsciousness) made from the paralyzing toxins in a shirshu's tongue. They're used on Appa in the first series when he's kidnapped and sold to the circus and on the titular heroine of The Legend of Korra when the Red Lotus abducts her from her bed. | |
Stun Guns / int_72262aee | featureApplicability |
1.0 | |
Stun Guns / int_72262aee | featureConfidence |
1.0 | |
Avatar: The Last Airbender | hasFeature |
Stun Guns / int_72262aee | |
Stun Guns / int_727259ac | type |
Stun Guns | |
Stun Guns / int_727259ac | comment |
In a The Ren & Stimpy Show cartoon parodying nature shows; Ren is accidentally shot with a tranq dart by Stimpy, and it takes a minute for him to go down. In the meantime, his voice slows down. | |
Stun Guns / int_727259ac | featureApplicability |
1.0 | |
Stun Guns / int_727259ac | featureConfidence |
1.0 | |
The Ren & Stimpy Show | hasFeature |
Stun Guns / int_727259ac | |
Stun Guns / int_73b74949 | type |
Stun Guns | |
Stun Guns / int_73b74949 | comment |
In Borderlands, electric elemental damage can stun enemies. | |
Stun Guns / int_73b74949 | featureApplicability |
1.0 | |
Stun Guns / int_73b74949 | featureConfidence |
1.0 | |
Borderlands (Video Game) | hasFeature |
Stun Guns / int_73b74949 | |
Stun Guns / int_73d7930f | type |
Stun Guns | |
Stun Guns / int_73d7930f | comment |
Similarly, in one episode of Star Trek: Deep Space Nine, we see Miles O'Brien contemplating suicide. He cycles the phaser through about five yellow settings and then five red settings to what we can only assume is 'Maximum Kill', if we go by the Technical Manuals, maximum setting (setting 16) on a phaser will vaporize both him and the entire room he's in. In keeping with the show's darker tone, Deep Space Nine actually downplayed phasers as a safe means to disable someone, generally treating them as "minimally lethal" rather than safely non-lethal. With a few early exceptions, phasering someone was always treated as serious rather than a safely reliable Tap on the Head. The justification seemed to be that most non-Federation species (such as the Bajorans or Ferengi) don't have an explicit stun setting on their phasers, and Federation weapons are mentioned as being complex and difficult to maintain compared to everyone else's. |
|
Stun Guns / int_73d7930f | featureApplicability |
1.0 | |
Stun Guns / int_73d7930f | featureConfidence |
1.0 | |
Star Trek: Deep Space Nine | hasFeature |
Stun Guns / int_73d7930f | |
Stun Guns / int_7460586f | type |
Stun Guns | |
Stun Guns / int_7460586f | comment |
The season 3 finale of Archer features "ion pulse" weapons that are supposed to be this. In a bit of a deconstruction, they actually stop your heart and affected persons need immediate defibrillation ("So... 'stun' may be a bit of a misnomer"). Naturally, this doesn't stop Archer from shooting his co-workers with them anyway. | |
Stun Guns / int_7460586f | featureApplicability |
1.0 | |
Stun Guns / int_7460586f | featureConfidence |
1.0 | |
Archer | hasFeature |
Stun Guns / int_7460586f | |
Stun Guns / int_74c659e6 | type |
Stun Guns | |
Stun Guns / int_74c659e6 | comment |
In Rocket Age most Ray guns have a stun setting built in, but there are also spasm rods, odd pronged batons that produce a shimmering sphere that can be used to both stun people in melee and to deflect Ray fire. | |
Stun Guns / int_74c659e6 | featureApplicability |
1.0 | |
Stun Guns / int_74c659e6 | featureConfidence |
1.0 | |
Rocket Age (Tabletop Game) | hasFeature |
Stun Guns / int_74c659e6 | |
Stun Guns / int_75149ccd | type |
Stun Guns | |
Stun Guns / int_75149ccd | comment |
In the X-Wing Series Corran Horn is stunned and is conscious but paralyzed until it wears off, unhappily remembering that this happens to him sometimes when he gets stunned. | |
Stun Guns / int_75149ccd | featureApplicability |
1.0 | |
Stun Guns / int_75149ccd | featureConfidence |
1.0 | |
X-Wing Series | hasFeature |
Stun Guns / int_75149ccd | |
Stun Guns / int_7579423f | type |
Stun Guns | |
Stun Guns / int_7579423f | comment |
Players could control Mumbo Jumbo as a playable character in the sequel to Banjo-Kazooie. His weapon, the Zap Stick, shot a continuous stream of sparks that would immobilize the victim and cause them to babble incoherently until they die. It was wonderful. | |
Stun Guns / int_7579423f | featureApplicability |
1.0 | |
Stun Guns / int_7579423f | featureConfidence |
1.0 | |
Banjo-Kazooie (Video Game) | hasFeature |
Stun Guns / int_7579423f | |
Stun Guns / int_775cd181 | type |
Stun Guns | |
Stun Guns / int_775cd181 | comment |
In Streets of Rage 4, some police officers carry single-use stun guns that shock and immobilize enemies. They can also be used on arcade machines to unlock hidden stages based on stages from previous games. | |
Stun Guns / int_775cd181 | featureApplicability |
1.0 | |
Stun Guns / int_775cd181 | featureConfidence |
1.0 | |
Streets of Rage (Video Game) | hasFeature |
Stun Guns / int_775cd181 | |
Stun Guns / int_791e7b7f | type |
Stun Guns | |
Stun Guns / int_791e7b7f | comment |
In the first trailer for Zootopia, Judy uses one on Nick after he trips her. This is clearly a case of Artistic License – Biology, because the trailer goes out of its way to identify the dart as an "air-powered elephant tranquilizer" which would be clearly fatal if used on a small fox. Also, the sedative appears to be in the feathered end, as a wildebeest eats that part while Judy is arresting Nick and keels over before she has a chance to warn it. | |
Stun Guns / int_791e7b7f | featureApplicability |
1.0 | |
Stun Guns / int_791e7b7f | featureConfidence |
1.0 | |
Zootopia | hasFeature |
Stun Guns / int_791e7b7f | |
Stun Guns / int_7a2e12e5 | type |
Stun Guns | |
Stun Guns / int_7a2e12e5 | comment |
Spider-Man: Far From Home: Nick Fury shoots Ned with a dart that knocks him out before he even hits the ground, though Fury advises Peter to move Ned to a comfortable position to make sure he doesn't accidentally swallow his tongue. | |
Stun Guns / int_7a2e12e5 | featureApplicability |
1.0 | |
Stun Guns / int_7a2e12e5 | featureConfidence |
1.0 | |
Spider-Man: Far From Home | hasFeature |
Stun Guns / int_7a2e12e5 | |
Stun Guns / int_7b1ccf9e | type |
Stun Guns | |
Stun Guns / int_7b1ccf9e | comment |
During a tie-in to Spider-Geddon, Spider-Man takes his fight with Morlun to the Central Park Zoo. As Morlun's hunting for him, Spidey designs a bunch of darts with triple-strength sedatives. It takes at least four, including one jammed into Morlun's eye, to bring the vampire down. | |
Stun Guns / int_7b1ccf9e | featureApplicability |
1.0 | |
Stun Guns / int_7b1ccf9e | featureConfidence |
1.0 | |
Spider-Geddon (Comic Book) | hasFeature |
Stun Guns / int_7b1ccf9e | |
Stun Guns / int_7b57a001 | type |
Stun Guns | |
Stun Guns / int_7b57a001 | comment |
Agent Grant uses a cattle prod as a taser during a bank robbery in Curveball. He later mentions that he wouldn't have bothered with the cattle prod if he'd known that their helmets weren't padded, which meant that tapping them on the head was far more effective than he thought it would be. | |
Stun Guns / int_7b57a001 | featureApplicability |
1.0 | |
Stun Guns / int_7b57a001 | featureConfidence |
1.0 | |
Curveball | hasFeature |
Stun Guns / int_7b57a001 | |
Stun Guns / int_7c038c18 | type |
Stun Guns | |
Stun Guns / int_7c038c18 | comment |
Phineas and Ferb: In the episode "Bad Hair Day" multiple darts are fired to subdue what seem to be orangutans. (Accidental victims of the boys' latest invention, actually.) However, only two people are hit. An Animal Control worker, and Doofensmirtz. While the worker barely has enough time to say he's going to pass out, Doofenshmirtz is able to make it most of the way through a musical number he himself sings, then passes out (in 17 seconds as he predicts). | |
Stun Guns / int_7c038c18 | featureApplicability |
1.0 | |
Stun Guns / int_7c038c18 | featureConfidence |
1.0 | |
Phineas and Ferb | hasFeature |
Stun Guns / int_7c038c18 | |
Stun Guns / int_7c19a801 | type |
Stun Guns | |
Stun Guns / int_7c19a801 | comment |
The advanced edition of FTL: Faster Than Light introduces weapons that both ionize the targeted systems and stun anyone nearby. | |
Stun Guns / int_7c19a801 | featureApplicability |
1.0 | |
Stun Guns / int_7c19a801 | featureConfidence |
1.0 | |
FTL: Faster Than Light (Video Game) | hasFeature |
Stun Guns / int_7c19a801 | |
Stun Guns / int_7c6f5e19 | type |
Stun Guns | |
Stun Guns / int_7c6f5e19 | comment |
In an episode of The Red Green Show, Ed Frid once shot himself in the foot with a tranquilizer dart and remained conscious long enough to calculate how long he would sleep, give Red instructions on how to deal with the animal they'd captured and lay down comfortably. | |
Stun Guns / int_7c6f5e19 | featureApplicability |
1.0 | |
Stun Guns / int_7c6f5e19 | featureConfidence |
1.0 | |
The Red Green Show | hasFeature |
Stun Guns / int_7c6f5e19 | |
Stun Guns / int_7d89f75 | type |
Stun Guns | |
Stun Guns / int_7d89f75 | comment |
Heat Signature has concussive guns, and are the only type of guns Offworld Security will use against infiltrators. They work just like regular firearms, but leave their targets unconscious instead of dead, making them useful for Bloodless clauses, and always come with the Rechargeable tag, so one will always have 16 shots of a concussive gun after stopping by a station. However, they must be unlocked in order to purchase them (and getting an Offworld Security mission or ship isn't always guaranteed), they do not use standard ammo (so those 16 shots will also be the only shots you have in that gun for that mission), are never Piercing (meaning armored enemies are almost immune to them), and are subject to the rest of the drawbacks of firearms. | |
Stun Guns / int_7d89f75 | featureApplicability |
1.0 | |
Stun Guns / int_7d89f75 | featureConfidence |
1.0 | |
Heat Signature (Video Game) | hasFeature |
Stun Guns / int_7d89f75 | |
Stun Guns / int_7de8951a | type |
Stun Guns | |
Stun Guns / int_7de8951a | comment |
Traveller had the snub pistol which could be loaded with tranquilizer rounds, as described in Book 4 Mercenary. Any creature hit by one would be asleep shortly. In Adventure 2 Research Station Gamma the Animal Care Robots used them to capture escaped lab animals. | |
Stun Guns / int_7de8951a | featureApplicability |
1.0 | |
Stun Guns / int_7de8951a | featureConfidence |
1.0 | |
Traveller (Tabletop Game) | hasFeature |
Stun Guns / int_7de8951a | |
Stun Guns / int_7f069934 | type |
Stun Guns | |
Stun Guns / int_7f069934 | comment |
In Final Fantasy VII Remake, the Focus series of abilities such as Barret's Focused Shot. These types of abilities have poor damage (comparable to a few weak hits in a combo) but they do a large amount of damage to an enemy's Stagger Gauge especially if the enemy is being pressured, whereas all your other attacks that don't exploit a weakness will barely make a tick. | |
Stun Guns / int_7f069934 | featureApplicability |
1.0 | |
Stun Guns / int_7f069934 | featureConfidence |
1.0 | |
Final Fantasy VII Remake (Video Game) | hasFeature |
Stun Guns / int_7f069934 | |
Stun Guns / int_7f9dbbcc | type |
Stun Guns | |
Stun Guns / int_7f9dbbcc | comment |
The dart gun in Far Cry 2 fires tranq darts meant for big game animals, and thus each shot result in an instakill. | |
Stun Guns / int_7f9dbbcc | featureApplicability |
1.0 | |
Stun Guns / int_7f9dbbcc | featureConfidence |
1.0 | |
Far Cry 2 (Video Game) | hasFeature |
Stun Guns / int_7f9dbbcc | |
Stun Guns / int_7fcddc41 | type |
Stun Guns | |
Stun Guns / int_7fcddc41 | comment |
In The Journeyman Project, a robot shoots Agent 5 with one just after he enters one of the time zones, and he has to make an antidote to neutralize it before exploring the rest of the time zone. When the dart is analyzed, the tranquilizer in question is listed as dimenhydrinate, which would presumably render Agent 5 unconscious, rather than kill him. Later on, Agent 5 can also steal the robot's dart gun and use it to take down the Big Bad at the endgame. | |
Stun Guns / int_7fcddc41 | featureApplicability |
1.0 | |
Stun Guns / int_7fcddc41 | featureConfidence |
1.0 | |
The Journeyman Project (Video Game) | hasFeature |
Stun Guns / int_7fcddc41 | |
Stun Guns / int_8125b468 | type |
Stun Guns | |
Stun Guns / int_8125b468 | comment |
Batman Before they learned about each others' secret identity, Bruce Wayne tried to use a tranquilizer gun on Clark Kent so he could change into his cape and cowl. This was when Bruce finally realized Clark was Superman. Batman also used an incredible amount of darts in Batman: The Cult. In fact, he loaded turrets and rifles with them, basically using them in pretty much the same way everyone else would use bullets. It sure is lucky that nobody can die from the wrong dosage of sedatives, eh? |
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Stun Guns / int_8125b468 | featureApplicability |
1.0 | |
Stun Guns / int_8125b468 | featureConfidence |
1.0 | |
Batman (Franchise) | hasFeature |
Stun Guns / int_8125b468 | |
Stun Guns / int_81692f99 | type |
Stun Guns | |
Stun Guns / int_81692f99 | comment |
Phasers in the Star Trek franchise developed with the times. The original series featured a stun setting (which would handily knock out any non-godlike humanoid) and a kill setting which would make things go away (unless, again, the target was just plain immune).In "Omega Glory", Spock is too near the blast radius of a disintegrating phaser shot. He recovers, but from Kirk and McCoy's reactions, there was a good chance that he could have been killed. "The Man Trap" and "The Conscience of the King" featured lethal settings that left a body, with no visible damage, as per typical television standards of the time. Something similar may have featured in "What Are Little Girls Made Of", when an android has a hole shot in it, revealing its electronic workings. Ironically, this is the first episode to show disintegration. On the other hand, phasers also could heat rocks (or heat coffee) as a story might allow, which might have involved a special toast setting unmentioned in the canon media.In one of the episode novelizations, Yeoman Rand uses a phaser on a low setting to heat coffee when the power is out, somewhat to Kirk's surprise (and approval). An intermediate "Heat" setting was mentioned in the TNG Technical Manual. "A Piece of the Action" established that phasers having stun settings isn't limited to just guns—the Enterprise is entirely capable of non-lethal orbital bombardment. After The Undiscovered Country, it became canon that movie-era phasers on Stun could kill at point blank range (to the head). On occasion, phasers have been set to "maximum stun" when facing unusually tough enemies, which is implied to have a higher risk of killing someone. Scriptwriter guidelines for The Next Generation specified hand-phasers had about ten settings, from give someone a headache to vaporize a chunk of granite. They started making marks on walls around 3 or 4. This was later expanded to sixteen settings, with level 3 capable of knocking an average humanoid unconscious for about an hour and level 7 treated as deadly force. Similarly, in one episode of Star Trek: Deep Space Nine, we see Miles O'Brien contemplating suicide. He cycles the phaser through about five yellow settings and then five red settings to what we can only assume is 'Maximum Kill', if we go by the Technical Manuals, maximum setting (setting 16) on a phaser will vaporize both him and the entire room he's in. In keeping with the show's darker tone, Deep Space Nine actually downplayed phasers as a safe means to disable someone, generally treating them as "minimally lethal" rather than safely non-lethal. With a few early exceptions, phasering someone was always treated as serious rather than a safely reliable Tap on the Head. The justification seemed to be that most non-Federation species (such as the Bajorans or Ferengi) don't have an explicit stun setting on their phasers, and Federation weapons are mentioned as being complex and difficult to maintain compared to everyone else's. In the Star Trek: Enterprise episode "North Star" a mook from a primitive Space Western society puts a revolver to T'Pol's head, holding her hostage. Reed simply stuns T'Pol, then the mook while he's still gaping at Reed's apparently ruthless action. In Enterprise, and sometimes Voyager, phasers and similar weapons can be seen to have no effect at all, maybe causing a slight limp from a shoulder wound (Enterprise pilot). So they work a bit like electrolasers, maybe? Stun grenades, utilizing phaser technology, have also been featured in Enterprise. In the Star Trek: The Next Generation episode "The Hunted", certain humans in the military of the planet Angosia are altered to increase their fighting abilities, and are also resistant to phaser stun. In the episode "Encounter at Farpoint", Q of all people calls the Enterprise's bridge crew out on this by pointing out that there are species to whom even a phaser's "stun" setting could be potentially fatal. Granted, it's Q, but here he may just have a point. Apparently confirmed in Star Trek: Enterprise, where it's revealed that Andorians, due to their higher metabolic rate, are much more susceptible to phaser fire than humans. Even a graze from anything set above stun is potentially lethal to them, which a human could simply shrug off with some minor burns. Whether or not being hit by a phaser actually hurts seems to vary depending on story needs. In one Body Horror moment from Star Trek II: The Wrath of Khan, a character turns his phaser, set to kill, on himself and endures an agonizing death as his body is burned away. In the 2009 film, switching a hand phaser to stun actually causes the muzzle to flip itself around; stun shots are fired from a blue lens and kill shots from a red one. Star Trek: Picard. In "The End is the Beginning", one character picks up a Romulan disruptor and uses it on a Romulan assassin. She's never shot anyone before, and is visibly distressed when informed that Romulan weapons don't have a stun setting. |
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Stun Guns / int_81692f99 | featureApplicability |
1.0 | |
Stun Guns / int_81692f99 | featureConfidence |
1.0 | |
Star Trek (Franchise) | hasFeature |
Stun Guns / int_81692f99 | |
Stun Guns / int_81706932 | type |
Stun Guns | |
Stun Guns / int_81706932 | comment |
"Dynamo" in The Running Man | |
Stun Guns / int_81706932 | featureApplicability |
1.0 | |
Stun Guns / int_81706932 | featureConfidence |
1.0 | |
The Running Man | hasFeature |
Stun Guns / int_81706932 | |
Stun Guns / int_83325b95 | type |
Stun Guns | |
Stun Guns / int_83325b95 | comment |
Several anime (Lost Universe and Gasaraki immediately come to mind) treat rubber and plastic rounds this way, as somehow enacting the Instant Death Bullet without the death, rather than just hurting. | |
Stun Guns / int_83325b95 | featureApplicability |
1.0 | |
Stun Guns / int_83325b95 | featureConfidence |
1.0 | |
LostUniverse | hasFeature |
Stun Guns / int_83325b95 | |
Stun Guns / int_83c02d97 | type |
Stun Guns | |
Stun Guns / int_83c02d97 | comment |
Agent Aika: Aika has a pistol that fires darts. It is used heavily in episode six. In Aika R16 and Aika Zero, guns appear to fire bullets, but they have the same effect as darts. | |
Stun Guns / int_83c02d97 | featureApplicability |
1.0 | |
Stun Guns / int_83c02d97 | featureConfidence |
1.0 | |
Agent Aika | hasFeature |
Stun Guns / int_83c02d97 | |
Stun Guns / int_83d41855 | type |
Stun Guns | |
Stun Guns / int_83d41855 | comment |
In Gargoyles, when Brooklyn is hit with one, he goes down almost instantly, but is still blinking groggily when he's dragged away — so it may not have put him out completely at all. Goliath gets hit with one in Awakening Part III which only slows him down for awhile. | |
Stun Guns / int_83d41855 | featureApplicability |
1.0 | |
Stun Guns / int_83d41855 | featureConfidence |
1.0 | |
Gargoyles | hasFeature |
Stun Guns / int_83d41855 | |
Stun Guns / int_83e716b1 | type |
Stun Guns | |
Stun Guns / int_83e716b1 | comment |
In The Last Man on Earth, Tandy decides to start teaching self defense, and asks Louis to volunteer for his demonstration on using a tazer. He reassures Louis that he will NOT shoot him, but accidentally hits the fire button anyway. He wonders how to make it stop, and the others suggest he removes his finger from the firing trigger. | |
Stun Guns / int_83e716b1 | featureApplicability |
1.0 | |
Stun Guns / int_83e716b1 | featureConfidence |
1.0 | |
The Last Man on Earth | hasFeature |
Stun Guns / int_83e716b1 | |
Stun Guns / int_84986bf9 | type |
Stun Guns | |
Stun Guns / int_84986bf9 | comment |
In the RuneScape quest "A Clockwork Syringe", if you're spotted during a Stealth-Based Mission, a dart will be thrown at you, the screen will turn black, and you'll wake up unharmed in an unguarded jail cell which can be easily escaped. | |
Stun Guns / int_84986bf9 | featureApplicability |
1.0 | |
Stun Guns / int_84986bf9 | featureConfidence |
1.0 | |
RuneScape (Video Game) | hasFeature |
Stun Guns / int_84986bf9 | |
Stun Guns / int_84a52c39 | type |
Stun Guns | |
Stun Guns / int_84a52c39 | comment |
Scott Hall, disguised as a security officer, helped Kevin Nash beat Goldberg to win the WCW World Championship by zapping Goldberg in the chest with a taser. | |
Stun Guns / int_84a52c39 | featureApplicability |
1.0 | |
Stun Guns / int_84a52c39 | featureConfidence |
1.0 | |
Scott Hall (Wrestling) | hasFeature |
Stun Guns / int_84a52c39 | |
Stun Guns / int_85b855e2 | type |
Stun Guns | |
Stun Guns / int_85b855e2 | comment |
The Thrawn Trilogy, when Thrawn's forces are out to capture a pregnant Leia, reveals that they can't just stun her, since it sometimes causes miscarriages. | |
Stun Guns / int_85b855e2 | featureApplicability |
1.0 | |
Stun Guns / int_85b855e2 | featureConfidence |
1.0 | |
The Thrawn Trilogy | hasFeature |
Stun Guns / int_85b855e2 | |
Stun Guns / int_86c3beca | type |
Stun Guns | |
Stun Guns / int_86c3beca | comment |
In Girl Genius, Baron Wulfenbach's revenant containment troops are equipped with stun bullets and C-gas grenades, for non-lethally subduing mind-controlled civilians. Tarvek gets shot in the back — at point blank range — with a stun bullet, and survives; he shows up in Castle Heterodyne. | |
Stun Guns / int_86c3beca | featureApplicability |
1.0 | |
Stun Guns / int_86c3beca | featureConfidence |
1.0 | |
Girl Genius (Webcomic) | hasFeature |
Stun Guns / int_86c3beca | |
Stun Guns / int_86c97cd7 | type |
Stun Guns | |
Stun Guns / int_86c97cd7 | comment |
Full Metal Panic: The Second Raid. Sousuke gives Kaname a taser weapon on her request, which she later uses to defend herself against an assassin. | |
Stun Guns / int_86c97cd7 | featureApplicability |
1.0 | |
Stun Guns / int_86c97cd7 | featureConfidence |
1.0 | |
Full Metal Panic! | hasFeature |
Stun Guns / int_86c97cd7 | |
Stun Guns / int_892aa56a | type |
Stun Guns | |
Stun Guns / int_892aa56a | comment |
In the Murdoch Mysteries season 8 finale, Murdoch demonstrates his new invention: a "weaponised capacitor", which is basically a steampunk taser. He does warn that it could possibly kill someone. | |
Stun Guns / int_892aa56a | featureApplicability |
1.0 | |
Stun Guns / int_892aa56a | featureConfidence |
1.0 | |
Murdoch Mysteries | hasFeature |
Stun Guns / int_892aa56a | |
Stun Guns / int_89dc23fe | type |
Stun Guns | |
Stun Guns / int_89dc23fe | comment |
In Urban Chaos: Riot Response, if you taze someone for too long they will burst into flames, killing them. The same happens in the Syphon Filter series. The same thing has happened in real life, too. |
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Stun Guns / int_89dc23fe | featureApplicability |
1.0 | |
Stun Guns / int_89dc23fe | featureConfidence |
1.0 | |
Urban Chaos: Riot Response (Video Game) | hasFeature |
Stun Guns / int_89dc23fe | |
Stun Guns / int_8aa7c509 | type |
Stun Guns | |
Stun Guns / int_8aa7c509 | comment |
Star vs. the Forces of Evil: Star and Tom get shot with tranquilizer darts while searching for the monsters. Also averts Instant Sedation, as they have time to ask each other about the darts that suddenly appeared (when the camera wasn't looking) before they pass out. | |
Stun Guns / int_8aa7c509 | featureApplicability |
1.0 | |
Stun Guns / int_8aa7c509 | featureConfidence |
1.0 | |
Star vs. the Forces of Evil | hasFeature |
Stun Guns / int_8aa7c509 | |
Stun Guns / int_8c05f749 | type |
Stun Guns | |
Stun Guns / int_8c05f749 | comment |
Death in Paradise: In "Murder Most Animal", local zookeeper Xander Sheppard is found shot in the back with a poisonous dart, and a tranquilizer rifle is found discovered just inside the zoo fence. Later, J.P. gets shot in the butt with a tranquilizer dart by Ruby while the two of them are trying to arrest an animal smuggler. | |
Stun Guns / int_8c05f749 | featureApplicability |
1.0 | |
Stun Guns / int_8c05f749 | featureConfidence |
1.0 | |
Death in Paradise | hasFeature |
Stun Guns / int_8c05f749 | |
Stun Guns / int_8d32e966 | type |
Stun Guns | |
Stun Guns / int_8d32e966 | comment |
After the Squadron Supreme forcibly disarms the nation as part of their Utopia Plan, law enforcement officers are armed with "Pacifier Pistols", guns that shoot small tranquilizer gels. | |
Stun Guns / int_8d32e966 | featureApplicability |
1.0 | |
Stun Guns / int_8d32e966 | featureConfidence |
1.0 | |
Squadron Supreme (Comic Book) | hasFeature |
Stun Guns / int_8d32e966 | |
Stun Guns / int_8d817ccb | type |
Stun Guns | |
Stun Guns / int_8d817ccb | comment |
Lost's Others have weapons similar to tasers, with multiple settings. They also have dart guns, whose darts inflict an electrical shock that can kill or merely incapacitate a victim. | |
Stun Guns / int_8d817ccb | featureApplicability |
1.0 | |
Stun Guns / int_8d817ccb | featureConfidence |
1.0 | |
Lost | hasFeature |
Stun Guns / int_8d817ccb | |
Stun Guns / int_8dfbdff2 | type |
Stun Guns | |
Stun Guns / int_8dfbdff2 | comment |
For the most part, the Law & Order franchise pretends that stun guns don't exist, seeing as they would suck the drama out of chases and stand-offs. | |
Stun Guns / int_8dfbdff2 | featureApplicability |
1.0 | |
Stun Guns / int_8dfbdff2 | featureConfidence |
1.0 | |
Law & Order | hasFeature |
Stun Guns / int_8dfbdff2 | |
Stun Guns / int_8dffbd | type |
Stun Guns | |
Stun Guns / int_8dffbd | comment |
People Playground: The Stunner gun launches an electric energy packet and it immobilizes humans. It's one of the few weapons that can neutralize people without killing, but overusing it might fry them alive and kill them as a result. | |
Stun Guns / int_8dffbd | featureApplicability |
1.0 | |
Stun Guns / int_8dffbd | featureConfidence |
1.0 | |
People Playground (Video Game) | hasFeature |
Stun Guns / int_8dffbd | |
Stun Guns / int_8e8086c3 | type |
Stun Guns | |
Stun Guns / int_8e8086c3 | comment |
Goldfinger. While Bond is helplessly strapped to a table, Kisch renders him unconscious with a tranquilizer dart pistol. | |
Stun Guns / int_8e8086c3 | featureApplicability |
1.0 | |
Stun Guns / int_8e8086c3 | featureConfidence |
1.0 | |
Goldfinger | hasFeature |
Stun Guns / int_8e8086c3 | |
Stun Guns / int_8eda89ef | type |
Stun Guns | |
Stun Guns / int_8eda89ef | comment |
Hei in Darker Than Black uses his electricity power like this at times. In one case he actually pretended to have a taser, because he wasn't disguised at the time. | |
Stun Guns / int_8eda89ef | featureApplicability |
1.0 | |
Stun Guns / int_8eda89ef | featureConfidence |
1.0 | |
Darker Than Black | hasFeature |
Stun Guns / int_8eda89ef | |
Stun Guns / int_8fee937 | type |
Stun Guns | |
Stun Guns / int_8fee937 | comment |
Stun guns are the weapon of choice of the Temporal Rectification Division in Chrono Hustle. After all, when fixing the timeline, it's a lot easier to erase memories a person shouldn't have, than to program an entire lifetime of memories into a clone. | |
Stun Guns / int_8fee937 | featureApplicability |
1.0 | |
Stun Guns / int_8fee937 | featureConfidence |
1.0 | |
ChronoHustle | hasFeature |
Stun Guns / int_8fee937 | |
Stun Guns / int_90b916ba | type |
Stun Guns | |
Stun Guns / int_90b916ba | comment |
Batman: The Animated Series: In the episode "Heart of Steel", Alfred thinks he must have dozed off after being shocked with a taser. | |
Stun Guns / int_90b916ba | featureApplicability |
1.0 | |
Stun Guns / int_90b916ba | featureConfidence |
1.0 | |
Batman: The Animated Series | hasFeature |
Stun Guns / int_90b916ba | |
Stun Guns / int_924b6d63 | type |
Stun Guns | |
Stun Guns / int_924b6d63 | comment |
Xenogears has gunslinging Jesiah Black use "stun bullets" once, with no further elaboration. | |
Stun Guns / int_924b6d63 | featureApplicability |
1.0 | |
Stun Guns / int_924b6d63 | featureConfidence |
1.0 | |
Xenogears (Video Game) | hasFeature |
Stun Guns / int_924b6d63 | |
Stun Guns / int_933be5cb | type |
Stun Guns | |
Stun Guns / int_933be5cb | comment |
Octopussy: Octopussy's ladies use these against Kamal Khan's henchmen when they storm his palace. | |
Stun Guns / int_933be5cb | featureApplicability |
1.0 | |
Stun Guns / int_933be5cb | featureConfidence |
1.0 | |
Octopussy | hasFeature |
Stun Guns / int_933be5cb | |
Stun Guns / int_95226eb6 | type |
Stun Guns | |
Stun Guns / int_95226eb6 | comment |
One Cyberpunk 2020 splatbook included two variants. First, one that used a moderate charge laser between the contacts to ionize the air, turning it into something similar to the GURPS electrolaser - and another that was the same thing, but built into a cyber arm. | |
Stun Guns / int_95226eb6 | featureApplicability |
1.0 | |
Stun Guns / int_95226eb6 | featureConfidence |
1.0 | |
Cyberpunk (Tabletop Game) | hasFeature |
Stun Guns / int_95226eb6 | |
Stun Guns / int_990dea86 | type |
Stun Guns | |
Stun Guns / int_990dea86 | comment |
Moana: When the Ocean gets fed up with Maui's acting up, it (she?) blows a dart in Maui's butt cheek. While this doesn't make Maui lose consciousness, his entire body goes completely limp for a while, so it clearly acts as a muscle relaxant. The blow darts come from the Kakamora, the coconut pygmy pirates, who use tranquilizer darts as their main weapon along with arrows. | |
Stun Guns / int_990dea86 | featureApplicability |
1.0 | |
Stun Guns / int_990dea86 | featureConfidence |
1.0 | |
Moana | hasFeature |
Stun Guns / int_990dea86 | |
Stun Guns / int_994af351 | type |
Stun Guns | |
Stun Guns / int_994af351 | comment |
Manfred von Karma from Phoenix Wright: Ace Attorney uses a taser to knock out Phoenix and Maya to recover evidence that could incriminate them. Maya somehow holds the charge from it into the next day, and zaps Phoenix, Edgeworth, and Gumshoe in the courtroom lobby, though it isn't strong enough to knock them out. | |
Stun Guns / int_994af351 | featureApplicability |
1.0 | |
Stun Guns / int_994af351 | featureConfidence |
1.0 | |
Phoenix Wright: Ace Attorney (Visual Novel) | hasFeature |
Stun Guns / int_994af351 | |
Stun Guns / int_9979ce1f | type |
Stun Guns | |
Stun Guns / int_9979ce1f | comment |
Inverted in Grand Theft Auto: Chinatown Wars. The player can purchase a "Teaser", which shocks your target for as long as you hold the trigger. Hold it too long, though, and they'll burst into flame, instantly giving you a one-star Wanted level. Grand Theft Auto V has a stun gun as one of the available weapons. It won't set your targets on fire, but downing someone with it is basically the same as killing them with a conventional firearm-they won't get back up, and other characters will react the same as if you had shot the target with a real gun. |
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Stun Guns / int_9979ce1f | featureApplicability |
1.0 | |
Stun Guns / int_9979ce1f | featureConfidence |
1.0 | |
Grand Theft Auto: Chinatown Wars (Video Game) | hasFeature |
Stun Guns / int_9979ce1f | |
Stun Guns / int_998cbda3 | type |
Stun Guns | |
Stun Guns / int_998cbda3 | comment |
Daredevil (2015): Leland Owlsley has a stun gun that he drags out of storage once the man in the mask starts causing problems for Hell's Kitchen organized crime. He uses it to great effect on Matt Murdock when Matt is distracted by Stick's sudden appearance. In the season 1 finale, Leland tries to use it on Wilson Fisk, who shrugs it off and kills him by throwing him down an elevator shaft. The Kitchen Irish members that corner Frank Castle at the carousel in "Penny and Dime" use tasers to subdue him. |
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Stun Guns / int_998cbda3 | featureApplicability |
1.0 | |
Stun Guns / int_998cbda3 | featureConfidence |
1.0 | |
Daredevil (2015) | hasFeature |
Stun Guns / int_998cbda3 | |
Stun Guns / int_9a67b688 | type |
Stun Guns | |
Stun Guns / int_9a67b688 | comment |
Case Closed: Conan's wrist-watch tranquilizer needle gun. The victim barely has time to mumble a few words before keeling over. So far, there have been very few characters who have proven resistant to it. When it happens, it catches Conan completely off-guard. Gin shot himself in the arm to overcome the sedation with a rush of pain and adrenaline. | |
Stun Guns / int_9a67b688 | featureApplicability |
1.0 | |
Stun Guns / int_9a67b688 | featureConfidence |
1.0 | |
Case Closed (Manga) | hasFeature |
Stun Guns / int_9a67b688 | |
Stun Guns / int_9a7088bc | type |
Stun Guns | |
Stun Guns / int_9a7088bc | comment |
The original series featured a stun setting (which would handily knock out any non-godlike humanoid) and a kill setting which would make things go away (unless, again, the target was just plain immune).In "Omega Glory", Spock is too near the blast radius of a disintegrating phaser shot. He recovers, but from Kirk and McCoy's reactions, there was a good chance that he could have been killed. "The Man Trap" and "The Conscience of the King" featured lethal settings that left a body, with no visible damage, as per typical television standards of the time. Something similar may have featured in "What Are Little Girls Made Of", when an android has a hole shot in it, revealing its electronic workings. Ironically, this is the first episode to show disintegration. On the other hand, phasers also could heat rocks (or heat coffee) as a story might allow, which might have involved a special toast setting unmentioned in the canon media.In one of the episode novelizations, Yeoman Rand uses a phaser on a low setting to heat coffee when the power is out, somewhat to Kirk's surprise (and approval). An intermediate "Heat" setting was mentioned in the TNG Technical Manual. "A Piece of the Action" established that phasers having stun settings isn't limited to just guns—the Enterprise is entirely capable of non-lethal orbital bombardment. |
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Stun Guns / int_9a7088bc | featureApplicability |
1.0 | |
Stun Guns / int_9a7088bc | featureConfidence |
1.0 | |
Star Trek: The Original Series | hasFeature |
Stun Guns / int_9a7088bc | |
Stun Guns / int_9ce851a3 | type |
Stun Guns | |
Stun Guns / int_9ce851a3 | comment |
Discussed in Malcolm in the Middle, where trapped with a pair of lions, Malcolm shoots down the zoo personnel's idea of tranquilizing them on the grounds that the beasts would have just enough time to get angry and tear them apart (the show puts it at three minutes, which is almost certainly selling the lions short, but it's the thought that counts). | |
Stun Guns / int_9ce851a3 | featureApplicability |
1.0 | |
Stun Guns / int_9ce851a3 | featureConfidence |
1.0 | |
Malcolm in the Middle | hasFeature |
Stun Guns / int_9ce851a3 | |
Stun Guns / int_9d41fc3c | type |
Stun Guns | |
Stun Guns / int_9d41fc3c | comment |
In Despicable Me 2, Lucy renders Gru unconscious with a taser disguised as lipstick. | |
Stun Guns / int_9d41fc3c | featureApplicability |
1.0 | |
Stun Guns / int_9d41fc3c | featureConfidence |
1.0 | |
Despicable Me 2 | hasFeature |
Stun Guns / int_9d41fc3c | |
Stun Guns / int_9d6b72cb | type |
Stun Guns | |
Stun Guns / int_9d6b72cb | comment |
The Soldier. When the Soldier's unit are taking over an ICBM base, they use a full-auto version (actually a LARC International M19-A BB gun) to fire several darts into a guard. This is because they are trying to take everyone alive, though that doesn't stop them shooting down a helicopter later. | |
Stun Guns / int_9d6b72cb | featureApplicability |
1.0 | |
Stun Guns / int_9d6b72cb | featureConfidence |
1.0 | |
The Soldier | hasFeature |
Stun Guns / int_9d6b72cb | |
Stun Guns / int_9dbc31cb | type |
Stun Guns | |
Stun Guns / int_9dbc31cb | comment |
Batman used rubber bullets in the Batmobile's turret when he mowed down the Mutants gang in The Dark Knight Returns. | |
Stun Guns / int_9dbc31cb | featureApplicability |
1.0 | |
Stun Guns / int_9dbc31cb | featureConfidence |
1.0 | |
TheDarkKnightReturns | hasFeature |
Stun Guns / int_9dbc31cb | |
Stun Guns / int_9e2dbb4d | type |
Stun Guns | |
Stun Guns / int_9e2dbb4d | comment |
Animal Control from Regular Show use assault rifles loaded with tranquilizer darts to bring down Death Bear. It works; About 2 minutes, 300 darts and one pair of arms later. | |
Stun Guns / int_9e2dbb4d | featureApplicability |
1.0 | |
Stun Guns / int_9e2dbb4d | featureConfidence |
1.0 | |
Regular Show | hasFeature |
Stun Guns / int_9e2dbb4d | |
Stun Guns / int_9f89a5f0 | type |
Stun Guns | |
Stun Guns / int_9f89a5f0 | comment |
Most Pokémon's lightning attacks come with a paralysis side-effect. Don't count on that to have an advantage if you're not using Thunder Wave, though, but do expect paralysis to occur often on your team members. Even when the paralysis is not inflicted by an Electric-type attack (for example, Body Slam or Stun Spore), the effect is represented by electric sparks covering the victim. | |
Stun Guns / int_9f89a5f0 | featureApplicability |
1.0 | |
Stun Guns / int_9f89a5f0 | featureConfidence |
1.0 | |
Pokémon (Franchise) | hasFeature |
Stun Guns / int_9f89a5f0 | |
Stun Guns / int_a183d57f | type |
Stun Guns | |
Stun Guns / int_a183d57f | comment |
Subverted in a Futurama episode. A mysterious robot in a robe tries to shoot a dart at the Professor, but misses and hits Bender. | |
Stun Guns / int_a183d57f | featureApplicability |
-0.3 | |
Stun Guns / int_a183d57f | featureConfidence |
1.0 | |
Futurama | hasFeature |
Stun Guns / int_a183d57f | |
Stun Guns / int_a3402a3 | type |
Stun Guns | |
Stun Guns / int_a3402a3 | comment |
In Total Annihilation the Arm Spider unit is armed with a stunner, although this is more probably a weapon to disable technology. The spin-off Total Annihilation: Kingdoms has magical stun weapons used by Aramonian Mage Archers and Verunan Lighthouses. Interestingly, the logo for the stun arrow is an arrow with a pair of magically glowing handcuffs wrapped around it. | |
Stun Guns / int_a3402a3 | featureApplicability |
1.0 | |
Stun Guns / int_a3402a3 | featureConfidence |
1.0 | |
Total Annihilation (Video Game) | hasFeature |
Stun Guns / int_a3402a3 | |
Stun Guns / int_a4516177 | type |
Stun Guns | |
Stun Guns / int_a4516177 | comment |
Oni has the Van de Graf pistol, which fires a short-ranged bolt of electricity to briefly stun enemies. It does no damage, but gives time to position oneself for a Backbreaker or other hand-to-hand attack. | |
Stun Guns / int_a4516177 | featureApplicability |
1.0 | |
Stun Guns / int_a4516177 | featureConfidence |
1.0 | |
Oni (Video Game) | hasFeature |
Stun Guns / int_a4516177 | |
Stun Guns / int_a46f4341 | type |
Stun Guns | |
Stun Guns / int_a46f4341 | comment |
In The Several Journeys of Reemus: Chapter two, Reemus is shot from offscreen by a dart so loaded with sedative that it actually sprays a considerable amount on Liam when it hits. Liam has just enough time to identify the sedative before he, too, is shot and goes under. Later on, they have to collect a sample of it (it's a type of honey made by a particular bee, which is so potent that even a small amount contains enough sugar to induce a temporary diabetic coma) to exploit its faux-sedative properties. | |
Stun Guns / int_a46f4341 | featureApplicability |
1.0 | |
Stun Guns / int_a46f4341 | featureConfidence |
1.0 | |
The Several Journeys of Reemus (Video Game) | hasFeature |
Stun Guns / int_a46f4341 | |
Stun Guns / int_a78fff6d | type |
Stun Guns | |
Stun Guns / int_a78fff6d | comment |
The standard sidearm of a UEO naval officer in seaQuest DSV is a sleek-looking energy pistol with a variable charge. The lowest setting ("green") stuns, while the highest ("red") blows stuff up spectacularly. | |
Stun Guns / int_a78fff6d | featureApplicability |
1.0 | |
Stun Guns / int_a78fff6d | featureConfidence |
1.0 | |
SeaQuest DSV | hasFeature |
Stun Guns / int_a78fff6d | |
Stun Guns / int_a796bde8 | type |
Stun Guns | |
Stun Guns / int_a796bde8 | comment |
Metal Gear Solid: Hitting somebody in the head or the heart with the tranquilizing weapons (that is, not the stun grenades or the taser-like weapons) knocks out instantly while hitting the belly or the limbs delays the effect. Some of the boss characters are bizarrely resilient to tranquilizer rounds, though, and can take several rounds to the head before passing out, even though Otacon insists that the tranquilizer rounds are potent enough to knock out an elephant. It's worth pointing out that the same bosses can take a similar number of bullets to the head without dying. | |
Stun Guns / int_a796bde8 | featureApplicability |
1.0 | |
Stun Guns / int_a796bde8 | featureConfidence |
1.0 | |
Metal Gear Solid (Video Game) | hasFeature |
Stun Guns / int_a796bde8 | |
Stun Guns / int_a8729c90 | type |
Stun Guns | |
Stun Guns / int_a8729c90 | comment |
The Fairly OddParents: After recalling all that Cosmo had done to ruin his career, Jorgen von Strangle goes into a fit of animalistic rage only to be quickly rendered insensate using two darts humorously marked "K" and "O". | |
Stun Guns / int_a8729c90 | featureApplicability |
1.0 | |
Stun Guns / int_a8729c90 | featureConfidence |
1.0 | |
The Fairly OddParents! | hasFeature |
Stun Guns / int_a8729c90 | |
Stun Guns / int_ac525d60 | type |
Stun Guns | |
Stun Guns / int_ac525d60 | comment |
Lupin III vs. Detective Conan: Conan uses his watch-dart on Inspector Zenigata, who is so tough that it wears off in no time (though he still goes down quickly). Conan is pretty surprised when it wears off. Tots-san probably built up an immunity to it. | |
Stun Guns / int_ac525d60 | featureApplicability |
1.0 | |
Stun Guns / int_ac525d60 | featureConfidence |
1.0 | |
Lupin III vs. Detective Conan | hasFeature |
Stun Guns / int_ac525d60 | |
Stun Guns / int_aca0ecd9 | type |
Stun Guns | |
Stun Guns / int_aca0ecd9 | comment |
In Girls' Frontline, SIG MCX's special attack has her pull out a Taser and shoot it at the nearest enemy, inflicting extra damage and debuffs. | |
Stun Guns / int_aca0ecd9 | featureApplicability |
1.0 | |
Stun Guns / int_aca0ecd9 | featureConfidence |
1.0 | |
Girls' Frontline (Video Game) | hasFeature |
Stun Guns / int_aca0ecd9 | |
Stun Guns / int_aeb8d25c | type |
Stun Guns | |
Stun Guns / int_aeb8d25c | comment |
Yokohama Kaidashi Kikou: Kokone has a pistol loaded with "9mm electroshock rounds." They're non-lethal, but leave a scar. | |
Stun Guns / int_aeb8d25c | featureApplicability |
1.0 | |
Stun Guns / int_aeb8d25c | featureConfidence |
1.0 | |
Yokohama Kaidashi Kikou (Manga) | hasFeature |
Stun Guns / int_aeb8d25c | |
Stun Guns / int_af42a07f | type |
Stun Guns | |
Stun Guns / int_af42a07f | comment |
Serenity: In the climactic battle when Kaylee is tranquilised by Reavers. She takes three darts to the neck. Although she quickly begins to feel shaky, she can still hurry (albeit with Simon's help) into the corridor behind and continues to stand, shielded from Reavers by Simon while Zoe and Jayne struggle to close the blast doors. Only when Simon helps lie her down does she comment she's beginning to lose feeling. Even then, the Final Battle between Mal and the Operative has to take place and Mal return for us to spot that Kaylee, while not moving very much at all, is still conscious. | |
Stun Guns / int_af42a07f | featureApplicability |
1.0 | |
Stun Guns / int_af42a07f | featureConfidence |
1.0 | |
Serenity | hasFeature |
Stun Guns / int_af42a07f | |
Stun Guns / int_af552e7e | type |
Stun Guns | |
Stun Guns / int_af552e7e | comment |
Metroid Prime's electricity-based Wave Beam may disable the target if charged. Also, Samus' pistol in Super Smash Bros. Brawl fires a bolt of what is presumably electricity which stops foes in their tracks, complete with the coursing arcs. | |
Stun Guns / int_af552e7e | featureApplicability |
1.0 | |
Stun Guns / int_af552e7e | featureConfidence |
1.0 | |
Metroid Prime (Video Game) | hasFeature |
Stun Guns / int_af552e7e | |
Stun Guns / int_afbade24 | type |
Stun Guns | |
Stun Guns / int_afbade24 | comment |
The infamous "One-Two Punch" in Bioshock involves first stunning an enemy with Electro Bolt and then whacking them upside the head with your wrench. Shooting a pool of water not only hits every Splicer in that pool, but kills them instead of merely stunning. | |
Stun Guns / int_afbade24 | featureApplicability |
1.0 | |
Stun Guns / int_afbade24 | featureConfidence |
1.0 | |
BioShock (Video Game) | hasFeature |
Stun Guns / int_afbade24 | |
Stun Guns / int_b0b4e8ff | type |
Stun Guns | |
Stun Guns / int_b0b4e8ff | comment |
Jade Empire's Storm Dragon style does this. It becomes a Game-Breaker for many fights, since harmonic combos with Storm Dragon usually gives you Focus drops. Focus powers your Bullet Time, so you can effectively stay unhittable and kill everything in a room in maybe 4 seconds of real-time. | |
Stun Guns / int_b0b4e8ff | featureApplicability |
1.0 | |
Stun Guns / int_b0b4e8ff | featureConfidence |
1.0 | |
Jade Empire (Video Game) | hasFeature |
Stun Guns / int_b0b4e8ff | |
Stun Guns / int_b35e9cde | type |
Stun Guns | |
Stun Guns / int_b35e9cde | comment |
The police in Kiwi Blitz use pistols loaded with stun bullets (apparently miniature tasers) because they were tired of being sued whenever someone died resisting arrest. | |
Stun Guns / int_b35e9cde | featureApplicability |
1.0 | |
Stun Guns / int_b35e9cde | featureConfidence |
1.0 | |
Kiwi Blitz (Webcomic) | hasFeature |
Stun Guns / int_b35e9cde | |
Stun Guns / int_b5bbed98 | type |
Stun Guns | |
Stun Guns / int_b5bbed98 | comment |
Madagascar: Alex, Marty, Melman, and Gloria are all hit by tranquilizer darts when they are caught by the animal control while inside New York City's Grand Central Station. Alex hallucinates and sees trippy imagery set to Sammy Davis Jr.'s "The Candyman"... Then he gets tranq'd again before he gets put into the shipping crate, resulting in a sped-up version of the aforementioned sequence! In the third film, all four of the Zoosters (and Julien) are darted right after they return to the Central Park Zoo. |
|
Stun Guns / int_b5bbed98 | featureApplicability |
1.0 | |
Stun Guns / int_b5bbed98 | featureConfidence |
1.0 | |
Madagascar | hasFeature |
Stun Guns / int_b5bbed98 | |
Stun Guns / int_b6e9dd8b | type |
Stun Guns | |
Stun Guns / int_b6e9dd8b | comment |
Kalimán uses curare-tipped darts (from a blowgun) to paralyze his foes (since he never kills). Ironically, in real life, most curare poisons (there are several under the same appellation) cause death by asphyxia. | |
Stun Guns / int_b6e9dd8b | featureApplicability |
1.0 | |
Stun Guns / int_b6e9dd8b | featureConfidence |
1.0 | |
Kalimán / Comicbook | hasFeature |
Stun Guns / int_b6e9dd8b | |
Stun Guns / int_b712435c | type |
Stun Guns | |
Stun Guns / int_b712435c | comment |
On Leverage, Parker loves zapping people with various tasers and other stun guns. Her old mentor/father-figure has two nearly identical specialty canes, one extends a six-inch blade from the tip, the other acts as a taser. When a hacker makes some rude comments about Parker, the old man places his cane's tip against the guy's crotch and asks him if he'd like to find out which one he was using today (later, the same guy continues making rude comments so he hits him in the neck with it and discovers it was the taser after all). |
|
Stun Guns / int_b712435c | featureApplicability |
1.0 | |
Stun Guns / int_b712435c | featureConfidence |
1.0 | |
Leverage | hasFeature |
Stun Guns / int_b712435c | |
Stun Guns / int_b8c61401 | type |
Stun Guns | |
Stun Guns / int_b8c61401 | comment |
In Skysurfer Strike Force. Crazy Stunts' duel pistols can fire long cable at his enemies that will shock them if they touch it. | |
Stun Guns / int_b8c61401 | featureApplicability |
1.0 | |
Stun Guns / int_b8c61401 | featureConfidence |
1.0 | |
Skysurfer Strike Force | hasFeature |
Stun Guns / int_b8c61401 | |
Stun Guns / int_b9419bd1 | type |
Stun Guns | |
Stun Guns / int_b9419bd1 | comment |
Adam Jensen continues, or rather set the precedent for JC to follow in Deus Ex: Human Revolution, and has access to a tranquillizer rifle. | |
Stun Guns / int_b9419bd1 | featureApplicability |
1.0 | |
Stun Guns / int_b9419bd1 | featureConfidence |
1.0 | |
Deus Ex: Human Revolution (Video Game) | hasFeature |
Stun Guns / int_b9419bd1 | |
Stun Guns / int_ba366aa8 | type |
Stun Guns | |
Stun Guns / int_ba366aa8 | comment |
Syphon Filter has the air taser, an electroshock weapon that is notable for three major attributes—firstly, it has infinite ammo, which is quite handy in an FPS. Secondly, it has infinite range—if you can see it, you can shoot it with the air taser. Finally, while stunning opponents via electric shock, holding down the trigger too long results in the victim bursting into flames while screaming loudly and spasming wildly. Fans widely consider this 'side effect' to be gruesomely hilarious. Conversely, the hand taser available in the sequel is a standard contact-type stun weapon similar to a real-life taser. It doesn't have the same range, utility, or entertainment value as the air taser, and is therefore uninteresting to expound upon. | |
Stun Guns / int_ba366aa8 | featureApplicability |
1.0 | |
Stun Guns / int_ba366aa8 | featureConfidence |
1.0 | |
Syphon Filter (Video Game) | hasFeature |
Stun Guns / int_ba366aa8 | |
Stun Guns / int_ba4b95c9 | type |
Stun Guns | |
Stun Guns / int_ba4b95c9 | comment |
Darien Lambert in Time Trax is equipped with a Micro-Pellet Projection Tube, disguised as an ordinary car alarm keychain. Two of its buttons fire stun pellets (green and blue), which stun a person either for a few minutes or a few hours. The third button is for dosing the target with TXP, a drug required for Time Travel. | |
Stun Guns / int_ba4b95c9 | featureApplicability |
1.0 | |
Stun Guns / int_ba4b95c9 | featureConfidence |
1.0 | |
Time Trax | hasFeature |
Stun Guns / int_ba4b95c9 | |
Stun Guns / int_ba666650 | type |
Stun Guns | |
Stun Guns / int_ba666650 | comment |
The third game (and its sequels Metal Gear Solid: Portable Ops and Metal Gear Solid: Peace Walker) had the Mk22 and Mosin Nagant. The latter is also in MGS4, and Peace Walker also has a stun rod in place of MGS3's knife, as well as a shotgun that fires rubber slugs. | |
Stun Guns / int_ba666650 | featureApplicability |
1.0 | |
Stun Guns / int_ba666650 | featureConfidence |
1.0 | |
Metal Gear Solid 3: Snake Eater (Video Game) | hasFeature |
Stun Guns / int_ba666650 | |
Stun Guns / int_baa8f7ae | type |
Stun Guns | |
Stun Guns / int_baa8f7ae | comment |
In The Lydian Option, the Tha'Latta carry long rods with tasers at the end to subdue unruly prisoners. | |
Stun Guns / int_baa8f7ae | featureApplicability |
1.0 | |
Stun Guns / int_baa8f7ae | featureConfidence |
1.0 | |
The Lydian Option (Webcomic) | hasFeature |
Stun Guns / int_baa8f7ae | |
Stun Guns / int_bb3dea41 | type |
Stun Guns | |
Stun Guns / int_bb3dea41 | comment |
Old School: Frank accidentally shoots himself in the neck with one and starts acting trippy as everything becomes slow-motion. | |
Stun Guns / int_bb3dea41 | featureApplicability |
1.0 | |
Stun Guns / int_bb3dea41 | featureConfidence |
1.0 | |
Old School | hasFeature |
Stun Guns / int_bb3dea41 | |
Stun Guns / int_bb55a676 | type |
Stun Guns | |
Stun Guns / int_bb55a676 | comment |
In Legion of Super-Heroes, Lightning Lad/Live Wire often uses his Shock and Awe powers this way (as does his sister when she possesses electrical power as Lightning Lass/Pulse/Spark). | |
Stun Guns / int_bb55a676 | featureApplicability |
1.0 | |
Stun Guns / int_bb55a676 | featureConfidence |
1.0 | |
Legion of Super-Heroes (Comic Book) | hasFeature |
Stun Guns / int_bb55a676 | |
Stun Guns / int_bcb32dc6 | type |
Stun Guns | |
Stun Guns / int_bcb32dc6 | comment |
Shadowrun has darts filled with Neurostun or Narcoject, which can be fired from pistols and rifles. | |
Stun Guns / int_bcb32dc6 | featureApplicability |
1.0 | |
Stun Guns / int_bcb32dc6 | featureConfidence |
1.0 | |
Shadowrun (Tabletop Game) | hasFeature |
Stun Guns / int_bcb32dc6 | |
Stun Guns / int_bef24221 | type |
Stun Guns | |
Stun Guns / int_bef24221 | comment |
The 2014 version of Robocop has this as the title character's signature weapon. And no, Murphy is not above applying it as Electric Torture by shooting people who already surrendered if he feels the target deserves it. |
|
Stun Guns / int_bef24221 | featureApplicability |
1.0 | |
Stun Guns / int_bef24221 | featureConfidence |
1.0 | |
RoboCop (2014) | hasFeature |
Stun Guns / int_bef24221 | |
Stun Guns / int_c00614a7 | type |
Stun Guns | |
Stun Guns / int_c00614a7 | comment |
The Thunder branch of spells in Final Fantasy Crystal Chronicles may inflict the "Stunned" status condition, preventing the victim from moving until it wears off. | |
Stun Guns / int_c00614a7 | featureApplicability |
1.0 | |
Stun Guns / int_c00614a7 | featureConfidence |
1.0 | |
Final Fantasy Crystal Chronicles (Video Game) | hasFeature |
Stun Guns / int_c00614a7 | |
Stun Guns / int_c0da5437 | type |
Stun Guns | |
Stun Guns / int_c0da5437 | comment |
The Punisher: At one point (probably not anymore) the Punisher carried "mercy bullets" for use on interfering superheroes and bystanders. Spider-Man was once shot at point blank range with one; considering that even a blank can kill under circumstances like that... Then again most heroes are Made of Iron which allows them to shrug off being shot by actual bullets, and Spider-Man has Super Toughness. |
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Stun Guns / int_c0da5437 | featureApplicability |
1.0 | |
Stun Guns / int_c0da5437 | featureConfidence |
1.0 | |
The Punisher (Comic Book) | hasFeature |
Stun Guns / int_c0da5437 | |
Stun Guns / int_c2ff3947 | type |
Stun Guns | |
Stun Guns / int_c2ff3947 | comment |
In Ninja Gaiden (NES), after Ryu takes care of the first boss, he is approached by Irene Lew (who goes unnamed at that point). He tells her to go away, and she appears to comply...only to pull out a tranquilizer gun and shoot Ryu. Since a bang is heard, and you only see Ryu’s shocked face, it would seem as if Ryu died. Cue Act 2, where Ryu wakes up in a cell, and Irene gives Ryu a statue, telling him to escape. This begins the next stage. | |
Stun Guns / int_c2ff3947 | featureApplicability |
1.0 | |
Stun Guns / int_c2ff3947 | featureConfidence |
1.0 | |
Ninja Gaiden (NES) (Video Game) | hasFeature |
Stun Guns / int_c2ff3947 | |
Stun Guns / int_c35747a3 | type |
Stun Guns | |
Stun Guns / int_c35747a3 | comment |
The Irbzrkian shock gun in The Jenkinsverse is a less-lethal short range weapon designed to pacify humans. Humans being a species of insanely resilient deathworlders, it is emphatically not a less-lethal alternative when used on anybody else. | |
Stun Guns / int_c35747a3 | featureApplicability |
1.0 | |
Stun Guns / int_c35747a3 | featureConfidence |
1.0 | |
The Jenkinsverse | hasFeature |
Stun Guns / int_c35747a3 | |
Stun Guns / int_c399cd39 | type |
Stun Guns | |
Stun Guns / int_c399cd39 | comment |
Eclipse Phase has stunners, electrolasers that deal some damage and the "shock" status effect, shock batons, shock gloves, and eelware are melee weapons that do practically the same thing. Also agonizers use microwaves to inflict incapacitating pain without damage (unless set to "roast"), and standard laser guns have a "stun" setting that uses a set of quick pulses to achieve a flashbang-like effect. | |
Stun Guns / int_c399cd39 | featureApplicability |
1.0 | |
Stun Guns / int_c399cd39 | featureConfidence |
1.0 | |
Eclipse Phase (Tabletop Game) | hasFeature |
Stun Guns / int_c399cd39 | |
Stun Guns / int_c3e7ab30 | type |
Stun Guns | |
Stun Guns / int_c3e7ab30 | comment |
Perfect Dark has a wrist-mounted crossbow that fires knockout darts, and the medical staff in Area 51 have anesthetic guns that cause an Interface Screw on Joanna, but she can use them to knock out enemies...or deliver a higher dose at point-blank range to lethally-inject them. | |
Stun Guns / int_c3e7ab30 | featureApplicability |
1.0 | |
Stun Guns / int_c3e7ab30 | featureConfidence |
1.0 | |
Perfect Dark (Video Game) | hasFeature |
Stun Guns / int_c3e7ab30 | |
Stun Guns / int_c43df4d8 | type |
Stun Guns | |
Stun Guns / int_c43df4d8 | comment |
Doctor Who: "The Daleks" has the Daleks' weapons shown to have a secondary "stun" function which is used on one of the Doctor's companions. However, it should be noted that the blast does not render him unconscious, it only temporarily paralyzes his legs. In their defense, Ian was pretty stunned when they blasted him. The Fourth Doctor gets knocked out by such a weapon in "The Ark in Space". "Stun guns; I hate them." K9's nose blaster had a stun setting, which the Doctor naturally preferred to the more lethal options. "Cold Blood" has a Taser. Surprisingly Realistic Outcome when the person hit with it ends up dying from repeated shocks. In "Hell Bent", the Doctor snatches the sidearm from a Gallifreyan general. He's told; "That's the sidearm of the President's personal security. There isn't a stun setting." He shoots the General anyway, though not before checking that he's got some regenerations left. So this trope is played straight, yet also averted to show OOC Is Serious Business, as the Doctor doesn't like guns and prefers to avoid killing anyone. |
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Stun Guns / int_c43df4d8 | featureApplicability |
-1.0 | |
Stun Guns / int_c43df4d8 | featureConfidence |
1.0 | |
Doctor Who | hasFeature |
Stun Guns / int_c43df4d8 | |
Stun Guns / int_c5c65a23 | type |
Stun Guns | |
Stun Guns / int_c5c65a23 | comment |
The Stun Rod's Terror From The Deep equivalent, the Thermal Taser, is incredibly useful for one reason: Lobstermen, which are nigh-invulnerable, take full damage from the Taser. Since the only other weapon that does full or more damage to Lobstermen is the equally short-ranged VibroBlade weapons, the Taser can be useful if you encounter Lobstermen before you've researched either the blades or the Thermal Shok Launcher. | |
Stun Guns / int_c5c65a23 | featureApplicability |
1.0 | |
Stun Guns / int_c5c65a23 | featureConfidence |
1.0 | |
X-COM: Terror from the Deep (Video Game) | hasFeature |
Stun Guns / int_c5c65a23 | |
Stun Guns / int_c6f7e804 | type |
Stun Guns | |
Stun Guns / int_c6f7e804 | comment |
Blake's 7. In "Project Avalon", Blake is shot during the dramatic rescue of a Rebel Leader from a detention center. His injuries are only minor however, so he has Avon examine a captured weapon. The rebel leader is actually an android impersonator. In "Volcano", the Pyroans use a pistol that fires a narcotic spray into the air above their target, drifting down as a mist and rendering them unconscious. However when fired directly at a person, the concentrated dosage kills them. The Bloodless Carnage in the final episode (except for one actor who insisted he be Killed Off for Real) was so the producers could bring the characters back to life if the series was renewed another season, by saying that stun guns had been used. |
|
Stun Guns / int_c6f7e804 | featureApplicability |
1.0 | |
Stun Guns / int_c6f7e804 | featureConfidence |
1.0 | |
Blake's 7 | hasFeature |
Stun Guns / int_c6f7e804 | |
Stun Guns / int_c72021c5 | type |
Stun Guns | |
Stun Guns / int_c72021c5 | comment |
Deus Ex JC's mini-crossbow in the first game can be loaded with Tranquilizer Darts which can knock a target out cold indefinitely when shot in the head, otherwise the victim will run around yelling for help before falling unconscious. When the PC is shot with a tranquilizer dart, it causes the screen to darken and sway, but the nanotechnology takes care of the venom fairly rapidly. Of course the game is about lies and conspiracy and those tranquilizer darts are in all probability some form of lethal poison. Which is why you take damage when you are hit by them. Adam Jensen continues, or rather set the precedent for JC to follow in Deus Ex: Human Revolution, and has access to a tranquillizer rifle. |
|
Stun Guns / int_c72021c5 | featureApplicability |
1.0 | |
Stun Guns / int_c72021c5 | featureConfidence |
1.0 | |
Deus Ex (Video Game) | hasFeature |
Stun Guns / int_c72021c5 | |
Stun Guns / int_c72c2d06 | type |
Stun Guns | |
Stun Guns / int_c72c2d06 | comment |
In Star Wars Rebels, Ezra Bridger uses a Mix-and-Match Weapon that's one-half stun blaster and one-half lightsaber. Until Darth Vader destroys it. | |
Stun Guns / int_c72c2d06 | featureApplicability |
1.0 | |
Stun Guns / int_c72c2d06 | featureConfidence |
1.0 | |
Star Wars Rebels | hasFeature |
Stun Guns / int_c72c2d06 | |
Stun Guns / int_c8c98633 | type |
Stun Guns | |
Stun Guns / int_c8c98633 | comment |
Again in Command & Conquer: Red Alert 2, the training levels have your troops clearly shooting at other Allied troops, with the justification being that everyone on the field is using rubber bullets. | |
Stun Guns / int_c8c98633 | featureApplicability |
1.0 | |
Stun Guns / int_c8c98633 | featureConfidence |
1.0 | |
Command & Conquer: Red Alert 2 (Video Game) | hasFeature |
Stun Guns / int_c8c98633 | |
Stun Guns / int_c8c98634 | type |
Stun Guns | |
Stun Guns / int_c8c98634 | comment |
The Soviet Telsa Pistol used by commissars in Command & Conquer: Red Alert 3: Paradox is one of these, useful to stopping deserters or for stunning enemy soldiers alike. | |
Stun Guns / int_c8c98634 | featureApplicability |
1.0 | |
Stun Guns / int_c8c98634 | featureConfidence |
1.0 | |
Command & Conquer: Red Alert 3 (Video Game) | hasFeature |
Stun Guns / int_c8c98634 | |
Stun Guns / int_cac25153 | type |
Stun Guns | |
Stun Guns / int_cac25153 | comment |
Also used for that purpose on Zoo when afflicted animals are being captured alive for research. | |
Stun Guns / int_cac25153 | featureApplicability |
1.0 | |
Stun Guns / int_cac25153 | featureConfidence |
1.0 | |
Zoo | hasFeature |
Stun Guns / int_cac25153 | |
Stun Guns / int_cb6a6d5b | type |
Stun Guns | |
Stun Guns / int_cb6a6d5b | comment |
The Avengers (1998). Sir August renders Mrs. Peel unconscious with a drug-tipped dart. | |
Stun Guns / int_cb6a6d5b | featureApplicability |
1.0 | |
Stun Guns / int_cb6a6d5b | featureConfidence |
1.0 | |
The Avengers (1998) | hasFeature |
Stun Guns / int_cb6a6d5b | |
Stun Guns / int_cc4c3b88 | type |
Stun Guns | |
Stun Guns / int_cc4c3b88 | comment |
Kurt Angle got his revenge for being thrown off a balcony by Big Show by shooting Show with a tranquilizer dart. | |
Stun Guns / int_cc4c3b88 | featureApplicability |
1.0 | |
Stun Guns / int_cc4c3b88 | featureConfidence |
1.0 | |
Kurt Angle (Wrestling) | hasFeature |
Stun Guns / int_cc4c3b88 | |
Stun Guns / int_cc503e93 | type |
Stun Guns | |
Stun Guns / int_cc503e93 | comment |
In BattleTech, the Battlemech taser is a stun gun on steroids. It uses a modified Gauss Rifle mechanism to fire two armor-piercing harpoons into enemy battlemechs, then pumps it with electricity to fry the mech's electronics, allowing it to be salvaged mostly intact. Sadly, it doesn't cause the violently twitching that a stungun causes against meatbags, as battlemech's artificial muscles are immune to it courtesy of their extreme electrical resistance. The weapon also has a small chance of feedback shocking the user, and will violently explode when damaged. | |
Stun Guns / int_cc503e93 | featureApplicability |
1.0 | |
Stun Guns / int_cc503e93 | featureConfidence |
1.0 | |
BattleTech (Tabletop Game) | hasFeature |
Stun Guns / int_cc503e93 | |
Stun Guns / int_cc9f7417 | type |
Stun Guns | |
Stun Guns / int_cc9f7417 | comment |
The Gods Must Be Crazy explicitly mentions that Xi's tranquilizer darts don't take effect immediately. That's why they are rigged to fall off immediately, so the victim doesn't know they've been tranqed (they feel only the sting, which can be attributed to insects). | |
Stun Guns / int_cc9f7417 | featureApplicability |
1.0 | |
Stun Guns / int_cc9f7417 | featureConfidence |
1.0 | |
The Gods Must Be Crazy | hasFeature |
Stun Guns / int_cc9f7417 | |
Stun Guns / int_ce5342b2 | type |
Stun Guns | |
Stun Guns / int_ce5342b2 | comment |
In Dragon Half, Rosario shoots Mink with a knockout dart and she instantly falls. Then Rosario puts two more darts into her right away, setting up a gag where he and the king think Mink died from the overdose. Strangely, at first Rosario accidentally inhaled and got the dart stuck in his tongue, but nothing ever came of this. | |
Stun Guns / int_ce5342b2 | featureApplicability |
1.0 | |
Stun Guns / int_ce5342b2 | featureConfidence |
1.0 | |
Dragon Half (Manga) | hasFeature |
Stun Guns / int_ce5342b2 | |
Stun Guns / int_cf3e7a82 | type |
Stun Guns | |
Stun Guns / int_cf3e7a82 | comment |
Before they learned about each others' secret identity, Bruce Wayne tried to use a tranquilizer gun on Clark Kent so he could change into his cape and cowl. This was when Bruce finally realized Clark was Superman. | |
Stun Guns / int_cf3e7a82 | featureApplicability |
1.0 | |
Stun Guns / int_cf3e7a82 | featureConfidence |
1.0 | |
Superman (Franchise) | hasFeature |
Stun Guns / int_cf3e7a82 | |
Stun Guns / int_cfb3439a | type |
Stun Guns | |
Stun Guns / int_cfb3439a | comment |
Eddie Riggs can stun the various animals in Brütal Legend, and then ride them, by calling down lightning with his guitar. | |
Stun Guns / int_cfb3439a | featureApplicability |
1.0 | |
Stun Guns / int_cfb3439a | featureConfidence |
1.0 | |
Brütal Legend (Video Game) | hasFeature |
Stun Guns / int_cfb3439a | |
Stun Guns / int_d0f124da | type |
Stun Guns | |
Stun Guns / int_d0f124da | comment |
Jonny Quest TOS episodes: "The Quetong Missile Mystery". In what may be a Lampshade Hanging of Instant Sedation, Race Bannon makes a note of how fast anesthetic darts work on enemy guards. "Pirates from Below". Race and Bandit are knocked out by a tranquillizer dart rifle wielded by an enemy operative. |
|
Stun Guns / int_d0f124da | featureApplicability |
1.0 | |
Stun Guns / int_d0f124da | featureConfidence |
1.0 | |
Jonny Quest | hasFeature |
Stun Guns / int_d0f124da | |
Stun Guns / int_d1ee3220 | type |
Stun Guns | |
Stun Guns / int_d1ee3220 | comment |
Spectrum-issue sidearms have a stun setting in Gerry Anderson's New Captain Scarlet, which is a mild bowdlerisation from the original 1960s version. It is mild because they also have a clearly-marked KILL setting which appears to be the default, and the on-screen body count is not noticeably lower. | |
Stun Guns / int_d1ee3220 | featureApplicability |
1.0 | |
Stun Guns / int_d1ee3220 | featureConfidence |
1.0 | |
Gerry Anderson's New Captain Scarlet | hasFeature |
Stun Guns / int_d1ee3220 | |
Stun Guns / int_d31ffd8d | type |
Stun Guns | |
Stun Guns / int_d31ffd8d | comment |
Get Smart Max attempts to use a tranquillizer dart on a guard so that he and Agent 99 can infiltrate their target's mansion. But Max accidentally ends up sucking the dart, knocking himself out. When he wakes up, he finds that 99 has snuck both him, and even changed his clothes for him. | |
Stun Guns / int_d31ffd8d | featureApplicability |
1.0 | |
Stun Guns / int_d31ffd8d | featureConfidence |
1.0 | |
Get Smart | hasFeature |
Stun Guns / int_d31ffd8d | |
Stun Guns / int_d461f757 | type |
Stun Guns | |
Stun Guns / int_d461f757 | comment |
Battlestar Galactica. A flash-bang grenade is used to knock out Tigh and Adama during The Mutiny; this of course is a weapon developed for anti-terrorist use in Real Life. | |
Stun Guns / int_d461f757 | featureApplicability |
1.0 | |
Stun Guns / int_d461f757 | featureConfidence |
1.0 | |
Battlestar Galactica (2003) | hasFeature |
Stun Guns / int_d461f757 | |
Stun Guns / int_d4ff45a0 | type |
Stun Guns | |
Stun Guns / int_d4ff45a0 | comment |
In Chrysalis Visits The Hague, the first resort against Chrysalis consists of tranquiliser rifles, filled what seem to be absurdly lethal amounts of sedative (well, to anyone and anything but the hardy changeling herself). | |
Stun Guns / int_d4ff45a0 | featureApplicability |
1.0 | |
Stun Guns / int_d4ff45a0 | featureConfidence |
1.0 | |
Chrysalis Visits The Hague (Fanfic) | hasFeature |
Stun Guns / int_d4ff45a0 | |
Stun Guns / int_d52eb174 | type |
Stun Guns | |
Stun Guns / int_d52eb174 | comment |
In Low G Man, the titular character carries the electro-magnetic disruptor pistol, an infinite-ammo weapon that can be used to stun enemies before taking them out with the armor-piercing spear. It actually becomes a Spread Shot on higher levels. | |
Stun Guns / int_d52eb174 | featureApplicability |
1.0 | |
Stun Guns / int_d52eb174 | featureConfidence |
1.0 | |
Low G Man (Video Game) | hasFeature |
Stun Guns / int_d52eb174 | |
Stun Guns / int_d5313f06 | type |
Stun Guns | |
Stun Guns / int_d5313f06 | comment |
In Fighting Force Some mooks near the end of the game have an arm that can shock the player, knocking them down and taking some health. | |
Stun Guns / int_d5313f06 | featureApplicability |
1.0 | |
Stun Guns / int_d5313f06 | featureConfidence |
1.0 | |
Fighting Force (Video Game) | hasFeature |
Stun Guns / int_d5313f06 | |
Stun Guns / int_d5361876 | type |
Stun Guns | |
Stun Guns / int_d5361876 | comment |
Mother: In Earthbound Beginnings, one of the weapons Lloyd can equip is a Stun Gun. It boosts his offense stat by 15. It's the first "gun" weapon available to him. Likewise, one of Jeff's early weapons in the sequel EarthBound is also a Stun Gun. It boosts his offense stat by 24 when equipped. |
|
Stun Guns / int_d5361876 | featureApplicability |
1.0 | |
Stun Guns / int_d5361876 | featureConfidence |
1.0 | |
Mother (Video Game) | hasFeature |
Stun Guns / int_d5361876 | |
Stun Guns / int_d53b46c1 | type |
Stun Guns | |
Stun Guns / int_d53b46c1 | comment |
The Other Guys: When Hoitz and Gamble are shocked with the tasers they both pass out. | |
Stun Guns / int_d53b46c1 | featureApplicability |
1.0 | |
Stun Guns / int_d53b46c1 | featureConfidence |
1.0 | |
The Other Guys | hasFeature |
Stun Guns / int_d53b46c1 | |
Stun Guns / int_d54b59cc | type |
Stun Guns | |
Stun Guns / int_d54b59cc | comment |
The wimpy police in Demolition Man use "glow rods", which somehow use electricity to render the target unconscious. John Spartan is unimpressed when he has to confront Simon Phoenix armed with one of these, but he quickly discovers what happens when you add water to the equation. | |
Stun Guns / int_d54b59cc | featureApplicability |
1.0 | |
Stun Guns / int_d54b59cc | featureConfidence |
1.0 | |
Demolition Man | hasFeature |
Stun Guns / int_d54b59cc | |
Stun Guns / int_d5714b02 | type |
Stun Guns | |
Stun Guns / int_d5714b02 | comment |
In Noita, wet creatures struck with Lightning attacks will be temporarily stunned with the traditional white lightning running over their body. | |
Stun Guns / int_d5714b02 | featureApplicability |
1.0 | |
Stun Guns / int_d5714b02 | featureConfidence |
1.0 | |
Noita (Video Game) | hasFeature |
Stun Guns / int_d5714b02 | |
Stun Guns / int_d5ac3d6a | type |
Stun Guns | |
Stun Guns / int_d5ac3d6a | comment |
SWAT 4 features the full range of less lethal weapons at the disposal of major metropolitan police forces in the US, including CS grenades, Stinger grenades (fragmentation with rubber shrapnel), tasers, pepper spray, beanbag shotgunsnote actually, beanbag cartridges, but they're loaded into designated less-lethal shotguns painted green to avoid confusion. and paintball guns loaded with pepper balls. All this gear is necessary to achieve high or even qualifying scores, since every casualty, suspect or victim, counts against your final score. | |
Stun Guns / int_d5ac3d6a | featureApplicability |
1.0 | |
Stun Guns / int_d5ac3d6a | featureConfidence |
1.0 | |
SWAT 4 (Video Game) | hasFeature |
Stun Guns / int_d5ac3d6a | |
Stun Guns / int_d5c2a7a3 | type |
Stun Guns | |
Stun Guns / int_d5c2a7a3 | comment |
Thief has the Gas Arrows, which do not do any damage but will instantly knock people unconscious, regardless of how alert they are. Given how incredibly useful this is in this game, they are quite rare. | |
Stun Guns / int_d5c2a7a3 | featureApplicability |
1.0 | |
Stun Guns / int_d5c2a7a3 | featureConfidence |
1.0 | |
Thief (Video Game) | hasFeature |
Stun Guns / int_d5c2a7a3 | |
Stun Guns / int_d5e9a8ed | type |
Stun Guns | |
Stun Guns / int_d5e9a8ed | comment |
The Ultimates: The guards watching Captain America fired those at him when he got mad. It was no use: he's Captain America, so he took some medical tray he had at hand and used as an improvised shield to block the shots. | |
Stun Guns / int_d5e9a8ed | featureApplicability |
1.0 | |
Stun Guns / int_d5e9a8ed | featureConfidence |
1.0 | |
The Ultimates (Comic Book) | hasFeature |
Stun Guns / int_d5e9a8ed | |
Stun Guns / int_d69208d2 | type |
Stun Guns | |
Stun Guns / int_d69208d2 | comment |
Codename: Kids Next Door: "Operation: Z.O.O." begins with Mrs. Goodwall (a parody of Jane Goodall) knocking out the KND with tranq darts to put them in a "Kids Zoo". | |
Stun Guns / int_d69208d2 | featureApplicability |
1.0 | |
Stun Guns / int_d69208d2 | featureConfidence |
1.0 | |
Codename: Kids Next Door | hasFeature |
Stun Guns / int_d69208d2 | |
Stun Guns / int_d6c9c0a4 | type |
Stun Guns | |
Stun Guns / int_d6c9c0a4 | comment |
One type of weapon Ghost in the Shell: Stand Alone Complex's Section 9 uses is something like a handshake joy buzzer, built like fingerless gloves. Of course, they're designed specifically for use against cyborgs. | |
Stun Guns / int_d6c9c0a4 | featureApplicability |
1.0 | |
Stun Guns / int_d6c9c0a4 | featureConfidence |
1.0 | |
Ghost in the Shell: Stand Alone Complex | hasFeature |
Stun Guns / int_d6c9c0a4 | |
Stun Guns / int_d7d092b5 | type |
Stun Guns | |
Stun Guns / int_d7d092b5 | comment |
Even the great El Santo proves vulnerable to a knockout gas grenade thrown by a hunchback in Santo y Blue Demon contra Drácula y el Hombre Lobo. | |
Stun Guns / int_d7d092b5 | featureApplicability |
1.0 | |
Stun Guns / int_d7d092b5 | featureConfidence |
1.0 | |
El Santo (Wrestling) | hasFeature |
Stun Guns / int_d7d092b5 | |
Stun Guns / int_d8c2cfe4 | type |
Stun Guns | |
Stun Guns / int_d8c2cfe4 | comment |
Ant-Man: Detective Paxton tases Scott, knocking him out so he can be put in the police car and taken back to jail. | |
Stun Guns / int_d8c2cfe4 | featureApplicability |
1.0 | |
Stun Guns / int_d8c2cfe4 | featureConfidence |
1.0 | |
Ant-Man | hasFeature |
Stun Guns / int_d8c2cfe4 | |
Stun Guns / int_d9673ef7 | type |
Stun Guns | |
Stun Guns / int_d9673ef7 | comment |
In Margaret Atwood's The Handmaid's Tale, the Aunts wield cattle-prods. | |
Stun Guns / int_d9673ef7 | featureApplicability |
1.0 | |
Stun Guns / int_d9673ef7 | featureConfidence |
1.0 | |
The Handmaid's Tale | hasFeature |
Stun Guns / int_d9673ef7 | |
Stun Guns / int_da861da1 | type |
Stun Guns | |
Stun Guns / int_da861da1 | comment |
Veronica Mars: Veronica's signature weapon is a taser that she often used to incapacitate opponents, as being a petite teen sleuth, she's too young to carry a firearm and too small to directly take on most opponents. | |
Stun Guns / int_da861da1 | featureApplicability |
1.0 | |
Stun Guns / int_da861da1 | featureConfidence |
1.0 | |
Veronica Mars | hasFeature |
Stun Guns / int_da861da1 | |
Stun Guns / int_dab32be | type |
Stun Guns | |
Stun Guns / int_dab32be | comment |
Mega Man 3 features the Spark Shock as Spark Man's weapon, which allows Mega Man to paralyze enemies that aren't immune to it. Unfortunately, it's a Useless Useful Spell by virtue of preventing weapon switching until it wears off, and dealing no damage by itself. The Game Boy version gave it a significant Balance Buff by allowing the player to switch weapons while there's a paralyzed enemy on screen. | |
Stun Guns / int_dab32be | featureApplicability |
1.0 | |
Stun Guns / int_dab32be | featureConfidence |
1.0 | |
Mega Man 3 (Video Game) | hasFeature |
Stun Guns / int_dab32be | |
Stun Guns / int_db96ded4 | type |
Stun Guns | |
Stun Guns / int_db96ded4 | comment |
In The Legend of Korra, the Equalist shock glove is a Static Stun Gun in Power Palm form, designed to give the Equalists' nonbender forces an edge over enemies like the armored metalbending police. It becomes the Weapon of Choice of Asami Sato, Team Avatar's token Badass Normal. | |
Stun Guns / int_db96ded4 | featureApplicability |
1.0 | |
Stun Guns / int_db96ded4 | featureConfidence |
1.0 | |
The Legend of Korra | hasFeature |
Stun Guns / int_db96ded4 | |
Stun Guns / int_dbd793bc | type |
Stun Guns | |
Stun Guns / int_dbd793bc | comment |
d20 Modern has the air pistol and air rifle, meant to deliver a tranquilizer round, though some characters don't hesitate to use more deadly payloads. | |
Stun Guns / int_dbd793bc | featureApplicability |
1.0 | |
Stun Guns / int_dbd793bc | featureConfidence |
1.0 | |
d20 Modern (Tabletop Game) | hasFeature |
Stun Guns / int_dbd793bc | |
Stun Guns / int_dd172a11 | type |
Stun Guns | |
Stun Guns / int_dd172a11 | comment |
When trying to wake up a sleeping Bean in Riding Bean, Rally tries to use a stun gun on his neck to wake him up it doesn't work. So she just elicits to place a burning hot pan to his face. He wakes up no worse for wear. | |
Stun Guns / int_dd172a11 | featureApplicability |
1.0 | |
Stun Guns / int_dd172a11 | featureConfidence |
1.0 | |
Riding Bean | hasFeature |
Stun Guns / int_dd172a11 | |
Stun Guns / int_de4fe77e | type |
Stun Guns | |
Stun Guns / int_de4fe77e | comment |
In Hammer's Slammers "needle stunners" fire a needle that carries a static charge strong enough to make muscles seize up like a taser, except the range and ammo capacity are greater and it can penetrate heavy clothing or even light armor. | |
Stun Guns / int_de4fe77e | featureApplicability |
1.0 | |
Stun Guns / int_de4fe77e | featureConfidence |
1.0 | |
Hammer's Slammers | hasFeature |
Stun Guns / int_de4fe77e | |
Stun Guns / int_e0ebdb0e | type |
Stun Guns | |
Stun Guns / int_e0ebdb0e | comment |
Michiko & Hatchin: Michiko appears to be very resilient when hit by a dart from a tranquilizer gun. Twice. | |
Stun Guns / int_e0ebdb0e | featureApplicability |
1.0 | |
Stun Guns / int_e0ebdb0e | featureConfidence |
1.0 | |
Michiko & Hatchin | hasFeature |
Stun Guns / int_e0ebdb0e | |
Stun Guns / int_e13b705e | type |
Stun Guns | |
Stun Guns / int_e13b705e | comment |
The Tomorrow People used stun guns, due to the "Prime Barrier" preventing them from killing. | |
Stun Guns / int_e13b705e | featureApplicability |
1.0 | |
Stun Guns / int_e13b705e | featureConfidence |
1.0 | |
The Tomorrow People (2013) | hasFeature |
Stun Guns / int_e13b705e | |
Stun Guns / int_e1d41ff7 | type |
Stun Guns | |
Stun Guns / int_e1d41ff7 | comment |
Harley Race helped Vader win a Texas Death Match in WCW by shooting Cactus Jack with a tazer. | |
Stun Guns / int_e1d41ff7 | featureApplicability |
1.0 | |
Stun Guns / int_e1d41ff7 | featureConfidence |
1.0 | |
Harley Race (Wrestling) | hasFeature |
Stun Guns / int_e1d41ff7 | |
Stun Guns / int_e2635bcb | type |
Stun Guns | |
Stun Guns / int_e2635bcb | comment |
The Mountie zapped his opponents after defeating them. | |
Stun Guns / int_e2635bcb | featureApplicability |
1.0 | |
Stun Guns / int_e2635bcb | featureConfidence |
1.0 | |
Jacques Rougeau (Wrestling) | hasFeature |
Stun Guns / int_e2635bcb | |
Stun Guns / int_e293455a | type |
Stun Guns | |
Stun Guns / int_e293455a | comment |
The weapons used by The Initiative in Season 4 of Buffy the Vampire Slayer. | |
Stun Guns / int_e293455a | featureApplicability |
1.0 | |
Stun Guns / int_e293455a | featureConfidence |
1.0 | |
Buffy the Vampire Slayer | hasFeature |
Stun Guns / int_e293455a | |
Stun Guns / int_e4732abc | type |
Stun Guns | |
Stun Guns / int_e4732abc | comment |
And in Stargate Atlantis, all of the Wraith's handheld weaponry are alien stun-guns. Justified in that the Wraith eat their human enemies alive by draining their Life Energy, so they wouldn't want any wasteful deaths. Well, they do have heavier weaponry, but they only break that out in cases of extreme resistance or in order to teach humans a lesson (e.g. such as on Sateda). | |
Stun Guns / int_e4732abc | featureApplicability |
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Stun Guns / int_e4732abc | featureConfidence |
1.0 | |
Stargate Atlantis | hasFeature |
Stun Guns / int_e4732abc | |
Stun Guns / int_e542bff1 | type |
Stun Guns | |
Stun Guns / int_e542bff1 | comment |
The Secret Return of Alex Mack: This is Terawatt's usual nonlethal takedown method, until she tries out telekinetic Choke Holds and finds that they work very well (at least so long as the opponent isn't able to resist with their own telekinesis or Super Toughness). She still pulls out the lightning bolts when fighting non-sapient monsters, but those are turned up to lethal levels. | |
Stun Guns / int_e542bff1 | featureApplicability |
1.0 | |
Stun Guns / int_e542bff1 | featureConfidence |
1.0 | |
The Secret Return of Alex Mack (Fanfic) | hasFeature |
Stun Guns / int_e542bff1 | |
Stun Guns / int_e5c5bc22 | type |
Stun Guns | |
Stun Guns / int_e5c5bc22 | comment |
GURPS: High-Tech has tasers/batons as well as taser guns — which are nearly useless against people wearing anything but normal clothing. By Ultra-Tech they've been replaced with electrolasers. Incidentally, the latter cause stunning effects only in the early editions of the game, but in 4th edition, the laser element causes a modicum of burning damage. | |
Stun Guns / int_e5c5bc22 | featureApplicability |
1.0 | |
Stun Guns / int_e5c5bc22 | featureConfidence |
1.0 | |
GURPS (Tabletop Game) | hasFeature |
Stun Guns / int_e5c5bc22 | |
Stun Guns / int_e5de407c | type |
Stun Guns | |
Stun Guns / int_e5de407c | comment |
The XCOM series has many weapons that only cause stun damage so you can collect live aliens. The first game started the player off with the melee-only Stun Rod, which was of at best limited use aside from an occasional attack of opportunity, while the other side had a sort of Techno Babble-powered flashbang fired from a small grenade launcher. Apocalypse addressed this by providing the taser-like Stun Grapple and Stun Gas grenades. The Stun Rod's Terror From The Deep equivalent, the Thermal Taser, is incredibly useful for one reason: Lobstermen, which are nigh-invulnerable, take full damage from the Taser. Since the only other weapon that does full or more damage to Lobstermen is the equally short-ranged VibroBlade weapons, the Taser can be useful if you encounter Lobstermen before you've researched either the blades or the Thermal Shok Launcher. The Firaxis remake replaces the Stun Rod with the Arc Thrower, which must be researched first after performing an autopsy on an alien (which determines that their central nervous system is similar to ours). The Arc Thrower is not a melee weapon, but it must be fired at a very close range. The basic Arc Thrower only has a 70% chance of working, though, and you only get 2 shots with it per mission. Once you build the Foundry, you can upgrade the Arc Thrower to have a higher chance of stunning an alien (and also make it work on new types of aliens). The weapon is best used by the Assault class who have the Lightning Reflex ability, allowing them to dodge the first alien Overwatch shot (i.e. they can run up to the enemy and use the Arc Thrower without being shot). |
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Stun Guns / int_e5de407c | featureApplicability |
1.0 | |
Stun Guns / int_e5de407c | featureConfidence |
1.0 | |
X-COM (Video Game) | hasFeature |
Stun Guns / int_e5de407c | |
Stun Guns / int_e5de447c | type |
Stun Guns | |
Stun Guns / int_e5de447c | comment |
X-COM X-COM: UFO Defense has stun rods, cattle prod-like tools used to stun aliens for capture. They can also stun your own soldiers when they get mind-controlled, or civilians to stop their tendency to run into enemy fire. XCOM: Enemy Unknown has the Arc Thrower, a short-ranged electrolaser designed and invented as a research project after you research the alien invaders' xeno-biology. It works better the less health the target has, and once the stun procs, the alien will stay unconscious until the end of the mission. Later projects in the Foundry increase its effectiveness to make stuns easier, and give it an extra role in hacking alien Drones and repairing mechanical units* SHIVs, other hacked Drones and, in Enemy Within, MEC Troopers and mind-controlled Mechtoids.. It should be noted that each of these uses consume one charge of the Arc Thrower's very limited pool. |
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Stun Guns / int_e5de447c | featureApplicability |
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Stun Guns / int_e5de447c | featureConfidence |
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X-COM (Video Game) | hasFeature |
Stun Guns / int_e5de447c | |
Stun Guns / int_e6267766 | type |
Stun Guns | |
Stun Guns / int_e6267766 | comment |
Parts of the Star Wars Legends note various drawbacks and side effects. The "expanding and shrinking blue rings" special effect is taken to mean that stun settings have far less range than the usual Slow Lasers of kill settings. The Thrawn Trilogy, when Thrawn's forces are out to capture a pregnant Leia, reveals that they can't just stun her, since it sometimes causes miscarriages. In the X-Wing Series Corran Horn is stunned and is conscious but paralyzed until it wears off, unhappily remembering that this happens to him sometimes when he gets stunned. Survivor's Quest has the Aurek Seven stormtroopers checking someone they'd just stunned for heart palpitations. In Star Wars: Allegiance, Mara Jade confronts a shady warehouse dealer who doesn't believe her when she tells him that he's not going to like the penalties for assaulting an Imperial agent. He orders his thugs to restrain her. One of them pokes her with the muzzle of his blaster just before firing; she twists around and uses the Force and some fancy moves to shoot all of the thugs, ending with the one who poked her, with that blaster, and aims it at the warehouse dealer. All very quickly. During Galaxy of Fear, Tash wants an Actual Pacifist to shoot someone with a blaster pistol set to stun, telling her that this isn't breaking the rules of nonviolence, just bending them. In a later book, she takes a blaster from one of Vader's stormtroopers and uses it to resolve a Spot the Impostor plot—and finds that it's set to stun. |
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Stun Guns / int_e6267766 | featureApplicability |
1.0 | |
Stun Guns / int_e6267766 | featureConfidence |
1.0 | |
Star Wars Legends (Franchise) | hasFeature |
Stun Guns / int_e6267766 | |
Stun Guns / int_e76ea808 | type |
Stun Guns | |
Stun Guns / int_e76ea808 | comment |
In Baka and Test: Summon the Beasts, Shouko does this to a non-complying Yuuji while at the theaters, after he objects to watching Apocalypse Now two times in a row, and later another film that lasts 7 hours, again two times in a row. | |
Stun Guns / int_e76ea808 | featureApplicability |
1.0 | |
Stun Guns / int_e76ea808 | featureConfidence |
1.0 | |
Baka and Test: Summon the Beasts | hasFeature |
Stun Guns / int_e76ea808 | |
Stun Guns / int_e7e37776 | type |
Stun Guns | |
Stun Guns / int_e7e37776 | comment |
Firefly: Alliance police officers generally carry some kind of concussion/stunning rifle (sonic weapons, at least according to the RPG) that knocks people off their feet and leaves them dazed, though it doesn't appear to have any effect on inanimate objects like doors, as Jayne finds out in "Ariel" as he's trying to get the Tams out of the hospital before the Hands of Blue get them: | |
Stun Guns / int_e7e37776 | featureApplicability |
1.0 | |
Stun Guns / int_e7e37776 | featureConfidence |
1.0 | |
Firefly | hasFeature |
Stun Guns / int_e7e37776 | |
Stun Guns / int_e863cc41 | type |
Stun Guns | |
Stun Guns / int_e863cc41 | comment |
In Mega Man Battle Network, paralysis is an effect typically associated with the Elec type. This works in reverse, as well, as The Paralyzer Flash Man became Elec type in MMBN3. | |
Stun Guns / int_e863cc41 | featureApplicability |
1.0 | |
Stun Guns / int_e863cc41 | featureConfidence |
1.0 | |
Mega Man Battle Network (Video Game) | hasFeature |
Stun Guns / int_e863cc41 | |
Stun Guns / int_e8970723 | type |
Stun Guns | |
Stun Guns / int_e8970723 | comment |
Jurassic World: Fallen Kingdom: Blue the velociraptor is shot with a tranquilizer dart in an attempt to relocate her. She still manages to attack someone under the effects of the tranquilizer and is then shot with a bullet. | |
Stun Guns / int_e8970723 | featureApplicability |
1.0 | |
Stun Guns / int_e8970723 | featureConfidence |
1.0 | |
Jurassic World: Fallen Kingdom | hasFeature |
Stun Guns / int_e8970723 | |
Stun Guns / int_e8b87a56 | type |
Stun Guns | |
Stun Guns / int_e8b87a56 | comment |
Durarara!!: Akane attacks Shizuo with one after having been told the latter would kill her father and grandfather. The model she used was given to her by Nakura under Izaya's orders and was heavily modified in order to be a lethal weapon. Unsurprisingly, all it does is sting Shizuo a little. | |
Stun Guns / int_e8b87a56 | featureApplicability |
1.0 | |
Stun Guns / int_e8b87a56 | featureConfidence |
1.0 | |
Durarara!! | hasFeature |
Stun Guns / int_e8b87a56 | |
Stun Guns / int_ea1566dc | type |
Stun Guns | |
Stun Guns / int_ea1566dc | comment |
Alpha and Omega: The park rangers shoot Kate and Humphrey with tranquilizer darts to relocate them. | |
Stun Guns / int_ea1566dc | featureApplicability |
1.0 | |
Stun Guns / int_ea1566dc | featureConfidence |
1.0 | |
Alpha and Omega | hasFeature |
Stun Guns / int_ea1566dc | |
Stun Guns / int_ea4f62db | type |
Stun Guns | |
Stun Guns / int_ea4f62db | comment |
Family Guy: In "The Thin White Line", Peter's boss devises a contest for the company picnic, which involves taking shots at the employees with a tranq rifle and seeing who can last the longest. Most of the employees drop like stones the moment they get shot... except for Peter, who ends up with more than a dozen tranquillizer needles stuck in him, and still manages to stay conscious long enough to win the contest. It would seem that this is either due to his relatively high body mass, which (in theory) would require longer for the chemicals to spread through his body, or due to the increased amount of fatty deposits, which would help isolate the venom from his bloodstream. In "A Very Special Family Guy Freakin' Christmas", when Stewie manages to calm down Lois after she reaches her Rage Breaking Point and goes on an anti-Christmas rampage, Peter still asks for the police to tranquilize her. Come Christmas morning, she's still loaded with what Peter claims is enough tranquillizer to bring down a bull elephant. |
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Stun Guns / int_ea4f62db | featureApplicability |
1.0 | |
Stun Guns / int_ea4f62db | featureConfidence |
1.0 | |
Family Guy | hasFeature |
Stun Guns / int_ea4f62db | |
Stun Guns / int_eaebcae5 | type |
Stun Guns | |
Stun Guns / int_eaebcae5 | comment |
The old and now almost unknown series Fireball XL5 gave the heroes a Coma Ray Gun, a non-lethal weapon capable of making most lifeforms fall into a deep, coma-like sleep for whatever period of time the plot required. | |
Stun Guns / int_eaebcae5 | featureApplicability |
1.0 | |
Stun Guns / int_eaebcae5 | featureConfidence |
1.0 | |
Fireball XL5 | hasFeature |
Stun Guns / int_eaebcae5 | |
Stun Guns / int_eb272183 | type |
Stun Guns | |
Stun Guns / int_eb272183 | comment |
Killer Under The Bed: Dr Ryder uses one to shock Sarah into unconsciousness so she can tie her to a dentist's chair. Then Sarah escapes the chair and uses the stun gun on her. | |
Stun Guns / int_eb272183 | featureApplicability |
1.0 | |
Stun Guns / int_eb272183 | featureConfidence |
1.0 | |
Killer Under The Bed | hasFeature |
Stun Guns / int_eb272183 | |
Stun Guns / int_ec2e3e2a | type |
Stun Guns | |
Stun Guns / int_ec2e3e2a | comment |
In the '90s Marvel cartoons (X-Men, Spider-Man: The Animated Series...) and various other action shows, energy weapons on low settings are treated this way. | |
Stun Guns / int_ec2e3e2a | featureApplicability |
1.0 | |
Stun Guns / int_ec2e3e2a | featureConfidence |
1.0 | |
X-Men | hasFeature |
Stun Guns / int_ec2e3e2a | |
Stun Guns / int_ec6f03a7 | type |
Stun Guns | |
Stun Guns / int_ec6f03a7 | comment |
Likewise, one of Jeff's early weapons in the sequel EarthBound is also a Stun Gun. It boosts his offense stat by 24 when equipped. | |
Stun Guns / int_ec6f03a7 | featureApplicability |
1.0 | |
Stun Guns / int_ec6f03a7 | featureConfidence |
1.0 | |
EarthBound (Video Game) | hasFeature |
Stun Guns / int_ec6f03a7 | |
Stun Guns / int_ed0803a7 | type |
Stun Guns | |
Stun Guns / int_ed0803a7 | comment |
After The Undiscovered Country, it became canon that movie-era phasers on Stun could kill at point blank range (to the head). On occasion, phasers have been set to "maximum stun" when facing unusually tough enemies, which is implied to have a higher risk of killing someone. | |
Stun Guns / int_ed0803a7 | featureApplicability |
1.0 | |
Stun Guns / int_ed0803a7 | featureConfidence |
1.0 | |
Star Trek VI: The Undiscovered Country | hasFeature |
Stun Guns / int_ed0803a7 | |
Stun Guns / int_ed6a91a8 | type |
Stun Guns | |
Stun Guns / int_ed6a91a8 | comment |
In the third film, all four of the Zoosters (and Julien) are darted right after they return to the Central Park Zoo. | |
Stun Guns / int_ed6a91a8 | featureApplicability |
1.0 | |
Stun Guns / int_ed6a91a8 | featureConfidence |
1.0 | |
Madagascar 3: Europe's Most Wanted | hasFeature |
Stun Guns / int_ed6a91a8 | |
Stun Guns / int_ef076a36 | type |
Stun Guns | |
Stun Guns / int_ef076a36 | comment |
Eddie Izzard parodied this once in a routine about less and less damaging settings for Star Trek Phasers: "Limp", "Bit of a Cough", "Depression", "Bad Eyesight", "Ice Cream Van Nearby", "Sudden Interest in Botany", "Water in the Ear After Swimming," and "Left the Oven on at Home". By Voyager, the default setting seems to be "mildly annoy". | |
Stun Guns / int_ef076a36 | featureApplicability |
1.0 | |
Stun Guns / int_ef076a36 | featureConfidence |
1.0 | |
Star Trek: Voyager | hasFeature |
Stun Guns / int_ef076a36 | |
Stun Guns / int_ef215943 | type |
Stun Guns | |
Stun Guns / int_ef215943 | comment |
Taser units in PAYDAY: The Heist can stun you with their tasers, causing you to fire your gun uncontrollably. Unless another player kills the Taser or you happen to shoot him with your uncontrolled firing, you'll get incapacitated. The sequel keeps them the same but the game also adds a stun gun as a melee weapon that can stun any enemy except the Bulldozer. | |
Stun Guns / int_ef215943 | featureApplicability |
1.0 | |
Stun Guns / int_ef215943 | featureConfidence |
1.0 | |
PAYDAY: The Heist (Video Game) | hasFeature |
Stun Guns / int_ef215943 | |
Stun Guns / int_f0841a69 | type |
Stun Guns | |
Stun Guns / int_f0841a69 | comment |
Primeval has the Electo-Muscular Disruptors (usually shortened to EMDs), mean to help the cast non-lethally take down creatures. Though they're about the size of a normal submachine gun, Matt claims that they can take down a fully grown Tyrannosaurus rex, much to Becker's skepticism. Matt finally gets to put this to the test in the fifth episode of Series 5, and the EMD does not disappoint. In a Call-Back to when the EMD was first introduced, Becker admits he was wrong. | |
Stun Guns / int_f0841a69 | featureApplicability |
1.0 | |
Stun Guns / int_f0841a69 | featureConfidence |
1.0 | |
Primeval | hasFeature |
Stun Guns / int_f0841a69 | |
Stun Guns / int_f38b1d2f | type |
Stun Guns | |
Stun Guns / int_f38b1d2f | comment |
X-Men: Apocalypse: Stryker's men use these devices to knock out almost everyone on Xavier's property unconscious. | |
Stun Guns / int_f38b1d2f | featureApplicability |
1.0 | |
Stun Guns / int_f38b1d2f | featureConfidence |
1.0 | |
X-Men: Apocalypse | hasFeature |
Stun Guns / int_f38b1d2f | |
Stun Guns / int_f43685a2 | type |
Stun Guns | |
Stun Guns / int_f43685a2 | comment |
The Psychlo handguns in Battlefield Earth have a stun setting, which they use to capture rogue humans for their labor camps. It seems like it's two weapons in one, especially since they use different barrels. The lethal mode is basically a Hand Cannon that can blow holes in a person's body. The stun mode shoots a green pulse that knocks out a target cold. | |
Stun Guns / int_f43685a2 | featureApplicability |
1.0 | |
Stun Guns / int_f43685a2 | featureConfidence |
1.0 | |
Battlefield Earth | hasFeature |
Stun Guns / int_f43685a2 | |
Stun Guns / int_f48eab77 | type |
Stun Guns | |
Stun Guns / int_f48eab77 | comment |
HOUBA! On the Trail of the Marsupilami The trope is exaggerated with Dan Geraldo, who gets dozens of blowpipe darts in the face before fainting. Later played straight with tranq darts fired by a rifle, which take out the Marsupilami (as well as a soldier by accident). |
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Stun Guns / int_f48eab77 | featureApplicability |
1.0 | |
Stun Guns / int_f48eab77 | featureConfidence |
1.0 | |
HOUBA! On the Trail of the Marsupilami | hasFeature |
Stun Guns / int_f48eab77 | |
Stun Guns / int_f4e799ee | type |
Stun Guns | |
Stun Guns / int_f4e799ee | comment |
In an early episode of Burn Notice, Fiona zaps a Russian Mobster with a taser gun. However, since the mobster is currently grappling with her, the zap renders both of them unconscious. Note that in real life, taser guns neither cause unconsciousness, nor pass their current by physical contact with another person. | |
Stun Guns / int_f4e799ee | featureApplicability |
1.0 | |
Stun Guns / int_f4e799ee | featureConfidence |
1.0 | |
Burn Notice | hasFeature |
Stun Guns / int_f4e799ee | |
Stun Guns / int_f5574a3d | type |
Stun Guns | |
Stun Guns / int_f5574a3d | comment |
Roughnecks: Starship Troopers Chronicles: The Shock Stick is a melee staff weapon used by the Skinnies that delivers powerful amperages of electricity. They are capable of killing Bugs or disabling a Trooper's Power Armor. The Troopers later adopt this technology for their own use. | |
Stun Guns / int_f5574a3d | featureApplicability |
1.0 | |
Stun Guns / int_f5574a3d | featureConfidence |
1.0 | |
Roughnecks: Starship Troopers Chronicles | hasFeature |
Stun Guns / int_f5574a3d | |
Stun Guns / int_f5892ae | type |
Stun Guns | |
Stun Guns / int_f5892ae | comment |
Custom Robo has the Stun, Ion and Thunderbolt guns, electrical weapons that stagger the opponent for an extended time if they hit. | |
Stun Guns / int_f5892ae | featureApplicability |
1.0 | |
Stun Guns / int_f5892ae | featureConfidence |
1.0 | |
Custom Robo (Video Game) | hasFeature |
Stun Guns / int_f5892ae | |
Stun Guns / int_f6c05e8e | type |
Stun Guns | |
Stun Guns / int_f6c05e8e | comment |
Friends: Phoebe is shot in the backside with a dart. She never passes out, though she does comment that her buttock is asleep (and that the other one has no idea). Of course, the dart was intended for a very small monkey, so there probably wasn't much juice in there anyway. | |
Stun Guns / int_f6c05e8e | featureApplicability |
1.0 | |
Stun Guns / int_f6c05e8e | featureConfidence |
1.0 | |
Friends | hasFeature |
Stun Guns / int_f6c05e8e | |
Stun Guns / int_f81856af | type |
Stun Guns | |
Stun Guns / int_f81856af | comment |
Star Frontiers has electrostunners (ranged stunning weapons). | |
Stun Guns / int_f81856af | featureApplicability |
1.0 | |
Stun Guns / int_f81856af | featureConfidence |
1.0 | |
Star Frontiers (Tabletop Game) | hasFeature |
Stun Guns / int_f81856af | |
Stun Guns / int_f84c42c0 | type |
Stun Guns | |
Stun Guns / int_f84c42c0 | comment |
Lupin III: A fairly often trope used when one of the main five characters are shot for real. Zenigata, as the "antagonist" to Lupin, is the frequent target. Usually wears off after his funeral. | |
Stun Guns / int_f84c42c0 | featureApplicability |
1.0 | |
Stun Guns / int_f84c42c0 | featureConfidence |
1.0 | |
Lupin III (Franchise) | hasFeature |
Stun Guns / int_f84c42c0 | |
Stun Guns / int_f8ee3c81 | type |
Stun Guns | |
Stun Guns / int_f8ee3c81 | comment |
In Metroid: Zero Mission, Samus is shot down on her first attempt to escape Zebes; in the crash, she loses her armor and has to infiltrate the Space Pirate mothership armed with only a stun gun. The gun has a ridiculously long recharge time, and it only stuns enemies if fired with a full charge; otherwise it just ticks them off. Worse, enemies shot with a full charge only stay stunned for three seconds, after which they wake up and sound the alarm, assuming Samus isn't hidden when they do wake up (which, given the above, is rather difficult to actually manage). Samus herself lampshades the gun's many failings in monologue: | |
Stun Guns / int_f8ee3c81 | featureApplicability |
1.0 | |
Stun Guns / int_f8ee3c81 | featureConfidence |
1.0 | |
Metroid | hasFeature |
Stun Guns / int_f8ee3c81 | |
Stun Guns / int_f985c67c | type |
Stun Guns | |
Stun Guns / int_f985c67c | comment |
Agent Under Fire, NightFire, and Everything or Nothing use these in stealth missions where lethality isn't an option...or where shooting, even with a Hollywood Silencer, will still cause guards to cry out in pain. Uniquely, Everything or Nothing is the only game in which the dart-gun appears in more than one level. | |
Stun Guns / int_f985c67c | featureApplicability |
1.0 | |
Stun Guns / int_f985c67c | featureConfidence |
1.0 | |
Agent Under Fire (Video Game) | hasFeature |
Stun Guns / int_f985c67c | |
Stun Guns / int_faea2e0 | type |
Stun Guns | |
Stun Guns / int_faea2e0 | comment |
In Tomorrow Never Dies, James Bond's mobile phone includes, besides its signature ability to remote-control his Cool Car, a two-pronged electroshock weapon activated by pressing the Recall button. In a memorable case of this, Bond overcomes one of the villains by tricking him into zapping himself with it. | |
Stun Guns / int_faea2e0 | featureApplicability |
1.0 | |
Stun Guns / int_faea2e0 | featureConfidence |
1.0 | |
Tomorrow Never Dies | hasFeature |
Stun Guns / int_faea2e0 | |
Stun Guns / int_fd5d7b47 | type |
Stun Guns | |
Stun Guns / int_fd5d7b47 | comment |
Need for Speed has this for cars. | |
Stun Guns / int_fd5d7b47 | featureApplicability |
1.0 | |
Stun Guns / int_fd5d7b47 | featureConfidence |
1.0 | |
Need for Speed (Video Game) | hasFeature |
Stun Guns / int_fd5d7b47 | |
Stun Guns / int_fd6407b | type |
Stun Guns | |
Stun Guns / int_fd6407b | comment |
Blasters in Strontium Dog have a 'stun' setting in order to avoid harming civilians. In the "Bitch" story, Johnny ordered Red to keep her blaster set to 'stun' at all times as he was sympathetic to the Kaiak-K. | |
Stun Guns / int_fd6407b | featureApplicability |
1.0 | |
Stun Guns / int_fd6407b | featureConfidence |
1.0 | |
Strontium Dog (Comic Book) | hasFeature |
Stun Guns / int_fd6407b | |
Stun Guns / int_fd7de151 | type |
Stun Guns | |
Stun Guns / int_fd7de151 | comment |
The Dominators in Psycho-Pass have a Paralyzer mode for targets whose Criminal Coefficients are between 100 & 299. Anything above that goes into Eliminator mode. | |
Stun Guns / int_fd7de151 | featureApplicability |
1.0 | |
Stun Guns / int_fd7de151 | featureConfidence |
1.0 | |
Psycho-Pass | hasFeature |
Stun Guns / int_fd7de151 | |
Stun Guns / int_ff9ab17f | type |
Stun Guns | |
Stun Guns / int_ff9ab17f | comment |
In the Star Trek: The Next Generation episode "The Hunted", certain humans in the military of the planet Angosia are altered to increase their fighting abilities, and are also resistant to phaser stun. | |
Stun Guns / int_ff9ab17f | featureApplicability |
1.0 | |
Stun Guns / int_ff9ab17f | featureConfidence |
1.0 | |
Star Trek: The Next Generation | hasFeature |
Stun Guns / int_ff9ab17f |
The following is a list of statements referring to the current page from other pages.
Stun Guns | processingCategory2 |
Ambiguity Index | |
The Green Hornet (Franchise) / int_4bef43f2 | type |
Stun Guns | |
Run Program / int_4bef43f2 | type |
Stun Guns | |
The Father Luke Wolfe Trilogy / int_4bef43f2 | type |
Stun Guns | |
The Genesis Fleet / int_4bef43f2 | type |
Stun Guns | |
HamishX | seeAlso |
Stun Guns | |
JChance | seeAlso |
Stun Guns | |
Mario4812LikedTropes3 | seeAlso |
Stun Guns | |
SelectivelyLethalWeapon | seeAlso |
Stun Guns | |
TropesExaminedByTheMythBusters | seeAlso |
Stun Guns | |
Warehouse 13 | seeAlso |
Stun Guns | |
PAYDAY: The Heist (Video Game) / int_4bef43f2 | type |
Stun Guns |
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