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Theme-and-Variations Soundtrack
- 692 statements
- 136 feature instances
- 97 referencing feature instances
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Theme-and-Variations Soundtrack | comment |
A soundtrack trope. Basically, the application/adaptation of the musical form Theme and Variations to a work's soundtrack. That is, the work has a main theme, with much of the soundtrack consisting of different arrangements to fit the mood or situation. For example, instead of having bespoke songs for action set pieces or emotional moments, the composer may opt to switch out the instruments and/or play with the tempo, giving us the main theme but played with fast, bombastic electric guitar or slow, somber grand piano. Alternatively, this can manifest as "Recurring Riff, But More", where it is less an entire song as it is a specific musical snippet that appears all over the soundtrack. This trope is a frequent occurrence in video games, as well as Western animated productions, thanks to the most popular and well-known composers during the early decades of both mediums (especially The Golden Age of Animation) being heavily influenced by classical and jazz music. See also Variable Mix, where a video game automatically switches between different arrangements of a song depending on the current game state or a player's actions. |
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Theme-and-Variations Soundtrack / int_10ddd3d5 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_10ddd3d5 | comment |
The Legend of Zelda: Twilight Princess does this with its main overworld theme, and to some extent its dungeon themes. | |
Theme-and-Variations Soundtrack / int_10ddd3d5 | featureApplicability |
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The Legend of Zelda: Twilight Princess (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_10ddd3d5 | |
Theme-and-Variations Soundtrack / int_10fb6779 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_10fb6779 | comment |
The gameplay themes in Teenage Mutant Ninja Turtles: The Arcade Game are mainly based on the "Heroes in a Half-Shell" theme from the animated series. | |
Theme-and-Variations Soundtrack / int_10fb6779 | featureApplicability |
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Teenage Mutant Ninja Turtles: The Arcade Game (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_10fb6779 | |
Theme-and-Variations Soundtrack / int_110dcdca | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_110dcdca | comment |
In The Legend of Zelda: A Link Between Worlds, the stage themes of the Lorule dungeons are all arrangements of the same motif, even the Desert Palace, which is in Hyrule and had a counterpart in A Link to the Past. | |
Theme-and-Variations Soundtrack / int_110dcdca | featureApplicability |
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The Legend of Zelda: A Link Between Worlds / Videogame | hasFeature |
Theme-and-Variations Soundtrack / int_110dcdca | |
Theme-and-Variations Soundtrack / int_164f12e6 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_164f12e6 | comment |
In Super Mario Galaxy 2, the music for the levels Wild Glide Galaxy, Freezy Flake Galaxy, Starshine Beach Galaxy, Space Storm Galaxy and Slipsand Galaxy are all remixes of the music for the "Sky Station Galaxy" level, as with the game's title and ending themes and the bonus rooms. The theme was originally first heard in the latter half of Gusty Galaxy's music in the original Super Mario Galaxy. | |
Theme-and-Variations Soundtrack / int_164f12e6 | featureApplicability |
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Super Mario Galaxy 2 (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_164f12e6 | |
Theme-and-Variations Soundtrack / int_1701cca5 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_1701cca5 | comment |
The game of The World Is Not Enough does not have the classic Bond theme, but it does use variations of the eponymous theme from the film. | |
Theme-and-Variations Soundtrack / int_1701cca5 | featureApplicability |
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The World Is Not Enough / Videogame | hasFeature |
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Theme-and-Variations Soundtrack / int_17a21982 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_17a21982 | comment |
In Luigi's Mansion: Dark Moon, the music that plays in each mansion is a variation of the same melody, arranged and orchestrated differently. Here's a few examples: Glooomy Manor has a bass clarinet melody accompanied by piano and plucked strings. Haunted Towers has a pan flute melody accompanied by low strings, marimba, and a tribal drumbeat to create a more adventurous atmosphere. Old Clockworks has a harpsichord melody and pipe organ harmony to create a more classical and refined atmosphere. Clockwork Ruins, on the other hand, is an Egyptian style remix, fitting for the environment. Secret Mine has the melody played on bells and a quiet electric bass harmony to create a mysterious atmosphere. Numerous Ghost Themes, these two for example, are dark and suspenseful takes on the main melody. |
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Theme-and-Variations Soundtrack / int_17a21982 | featureApplicability |
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Luigi's Mansion: Dark Moon (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_17a21982 | |
Theme-and-Variations Soundtrack / int_18b424d6 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_18b424d6 | comment |
Tales of Legendia in particular used many motifs in its dungeon and town music, most of which are reprised for the final boss theme. | |
Theme-and-Variations Soundtrack / int_18b424d6 | featureApplicability |
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Tales of Legendia (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_18b424d6 | |
Theme-and-Variations Soundtrack / int_1cc11947 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_1cc11947 | comment |
Descent 3's theremin-based title theme is remixed throughout the game, although there are also a few original music tracks. | |
Theme-and-Variations Soundtrack / int_1cc11947 | featureApplicability |
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Descent (Video Game) | hasFeature |
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Theme-and-Variations Soundtrack / int_1e83608d | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_1e83608d | comment |
Yoshi's New Island uses a single theme for *every* level outside of fortresses and castles. Those levels, along with bosses and other odds and ends, share a few other themes among themselves. | |
Theme-and-Variations Soundtrack / int_1e83608d | featureApplicability |
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Yoshi's New Island (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_1e83608d | |
Theme-and-Variations Soundtrack / int_1feb2526 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_1feb2526 | comment |
The incidental music in Series 1 of One Foot in the Grave is all based on the theme tune; it comes across as Early-Installment Weirdness when compared to the more diverse and inventive scores used later. | |
Theme-and-Variations Soundtrack / int_1feb2526 | featureApplicability |
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One Foot in the Grave | hasFeature |
Theme-and-Variations Soundtrack / int_1feb2526 | |
Theme-and-Variations Soundtrack / int_2319cc69 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_2319cc69 | comment |
Ori and the Will of the Wisps, in addition to the aforementioned motifs from the first game, has a new leitmotif initially associated with the owlet Ku, but recurring throughout most of the soundtrack. Ditto the main motif of the E3 2018 trailer. | |
Theme-and-Variations Soundtrack / int_2319cc69 | featureApplicability |
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Ori and the Will of the Wisps (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_2319cc69 | |
Theme-and-Variations Soundtrack / int_240c8daf | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_240c8daf | comment |
The theme song to Jeeves and Wooster is jazzy and upbeat. The episodes manage to make the tune span everything from sentimental to sad to sinister. | |
Theme-and-Variations Soundtrack / int_240c8daf | featureApplicability |
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Jeeves and Wooster | hasFeature |
Theme-and-Variations Soundtrack / int_240c8daf | |
Theme-and-Variations Soundtrack / int_261c8d3f | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_261c8d3f | comment |
The Simpsons is deservedly famous for the many variations of its main theme, sometimes in the style of those of well-known movies or TV series or rescored to be played by various instruments, like a Jazz quartet, rock bands or renaissance musicians. | |
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Theme-and-Variations Soundtrack / int_27b1a88b | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_27b1a88b | comment |
Part Time UFO has one recurring melody throughout most of its soundtrack. What's present in every track is a funny voice that sings a phrase about the main character. | |
Theme-and-Variations Soundtrack / int_27b1a88b | featureApplicability |
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Theme-and-Variations Soundtrack / int_27b1a88b | featureConfidence |
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Theme-and-Variations Soundtrack / int_2819aebd | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_2819aebd | comment |
Some of the Mega Man (Classic) games have this, eg 5, 8, and 9. Mega Man 10 does it with Silent Rain and Abandoned Memory. | |
Theme-and-Variations Soundtrack / int_2819aebd | featureApplicability |
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Theme-and-Variations Soundtrack / int_2819aebd | featureConfidence |
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Theme-and-Variations Soundtrack / int_2819aebd | |
Theme-and-Variations Soundtrack / int_28438266 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_28438266 | comment |
The Wario Land games also do this, but to a lesser extent than SML2. Wario Land: Super Mario Land 3 and Wario Land II both use variations of the theme first heard in the first level of the first game, while Wario Land 3 has many variations of "Out of the Woods." | |
Theme-and-Variations Soundtrack / int_28438266 | featureApplicability |
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Theme-and-Variations Soundtrack / int_28438266 | featureConfidence |
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Wario Land (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_28438266 | |
Theme-and-Variations Soundtrack / int_28724fb2 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_28724fb2 | comment |
In Titanic (1997), most tracks that don't play during the iceberg collision or the sinking are mostly variations on either the "Southampton" Theme or the Love Theme. | |
Theme-and-Variations Soundtrack / int_28724fb2 | featureApplicability |
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Theme-and-Variations Soundtrack / int_28724fb2 | featureConfidence |
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Titanic (1997) | hasFeature |
Theme-and-Variations Soundtrack / int_28724fb2 | |
Theme-and-Variations Soundtrack / int_2d644371 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_2d644371 | comment |
Tales Series: One of the most prominent examples is Tales of the Abyss, where the Anime Theme Song Karma is also used for at least three in-game themes. Tales of Legendia in particular used many motifs in its dungeon and town music, most of which are reprised for the final boss theme. |
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Theme-and-Variations Soundtrack / int_2d644371 | featureConfidence |
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Theme-and-Variations Soundtrack / int_2e86bae9 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_2e86bae9 | comment |
Most of the music in Ikaruga is based on "Ideal", the first chapter's theme. Pretty much the only music that doesn't use this theme is "Faith"(Chapter 3). | |
Theme-and-Variations Soundtrack / int_2e86bae9 | featureApplicability |
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Theme-and-Variations Soundtrack / int_2e974412 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_2e974412 | comment |
Much of Fe's soundtrack is variations of the Hub Level theme, Skogen. | |
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Theme-and-Variations Soundtrack / int_2e974412 | featureConfidence |
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Theme-and-Variations Soundtrack / int_36395288 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_36395288 | comment |
Kirby: Most songs in Kirby: Planet Robobot that aren't remixes of previous themes in the series feature the Noble Haltmann, the main theme of the corporation that serves as the game's villains, as their backbone. Most songs in Kirby and the Forgotten Land that aren't remixes of themes of previous games usually contain two motifs: Waddle Dee Town's theme and the theme of the first level. |
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Theme-and-Variations Soundtrack / int_36395288 | featureApplicability |
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Theme-and-Variations Soundtrack / int_36395288 | |
Theme-and-Variations Soundtrack / int_3caeeb6f | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_3caeeb6f | comment |
The SNES version of SimCity used variations of a main theme for each stage of your city's development. | |
Theme-and-Variations Soundtrack / int_3caeeb6f | featureApplicability |
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Theme-and-Variations Soundtrack / int_3caeeb6f | featureConfidence |
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SimCity (Video Game) | hasFeature |
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Theme-and-Variations Soundtrack / int_3d22c14b | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_3d22c14b | comment |
Mobile Suit Gundam 00: About half the tracks are remixes of one theme. Most of the other themes in the series get remixed a few times. | |
Theme-and-Variations Soundtrack / int_3d22c14b | featureApplicability |
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Theme-and-Variations Soundtrack / int_3d22c14b | featureConfidence |
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Mobile Suit Gundam 00 | hasFeature |
Theme-and-Variations Soundtrack / int_3d22c14b | |
Theme-and-Variations Soundtrack / int_3db944d2 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_3db944d2 | comment |
Corpse Bride uses parts of the melody introduced in the first 10 seconds of the movie for everything, especially the more sentimental moments. | |
Theme-and-Variations Soundtrack / int_3db944d2 | featureApplicability |
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Theme-and-Variations Soundtrack / int_3db944d2 | featureConfidence |
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Corpse Bride | hasFeature |
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Theme-and-Variations Soundtrack / int_3e5c6c5a | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_3e5c6c5a | comment |
Super Mario 64 has the iconic main theme that's first heard in Bob-omb Battlefield. Said theme, Snow Mountain, Slider, and to a lesser extent the Hub Level (Peach's Castle); its motifs are also used in the level complete, game over, and intro sequence tunes. | |
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Theme-and-Variations Soundtrack / int_4088fa38 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_4088fa38 | comment |
Stratos 4: A number of tracks, including one labeled "Mikaze's Theme" (for the lead main character), that all share a tune. At the last episode, this is revealed to be the tune of the second ending theme (which is used for the ends of whole seasons). | |
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Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_438b63e4 | comment |
Halo: Reach: Lone Wolf, Remember Reach, Ghosts and Glass, etc. | |
Theme-and-Variations Soundtrack / int_438b63e4 | featureApplicability |
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Halo: Reach (Video Game) | hasFeature |
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Theme-and-Variations Soundtrack / int_49a88435 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_49a88435 | comment |
Final Fantasy XII is supposed to have one particular piece that recurs in almost every track in the game. | |
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Final Fantasy XII (Video Game) | hasFeature |
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Theme-and-Variations Soundtrack / int_4d773e6 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_4d773e6 | comment |
The How to Train Your Dragon movies use several themes throughout their soundtracks, most commonly the one heard in "Forbidden Friendship" and "Test Drive". | |
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Theme-and-Variations Soundtrack / int_4d773e6 | |
Theme-and-Variations Soundtrack / int_4fc1c922 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_4fc1c922 | comment |
Wicked does this with the chord progression and parts of the melody of "No One Mourns the Wicked", particularly the Overture. This theme is actually based on a piece from the rock opera The Survival of St. Joan, in which Stephen Schwartz was musical director. | |
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Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_52c14859 | comment |
Super Smash Bros. Ultimate: Almost all, if not all, the soundtrack that does not originate from other games (including its predecessors) has Lifelight. Including Menu, Battlefield, Mob Smash, Results, the Mii Fighters victory theme and many others. In a 2023 video for his Youtube channel, Masahiro Sakurai commented that this was done on purpose, in order to convey different emotions depending on the current context while keeping a memorable melody. | |
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Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_537095c3 | comment |
Super Bomberman: was before the days of Variable Mix, but it still used the same song for every world. | |
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Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_554058ce | comment |
Mario Kart 7: All three nitro battle courses share the same tune but each one uses different instrumentation. | |
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Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_556e9c56 | comment |
Child of Light's main recurring themes throughout the soundtrack are "Pilgrims on a Long Journey," "Aurora's Theme," and "Magna's Heart." | |
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Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_559a396b | comment |
In New Super Mario Bros. U, the entire Ground theme music set is remixes of the basic map theme. For example, compare Acorn Plains, Frosted Glacier and Rock Candy Mines, all of which are the same theme with a grass, ice or mountain/western remix. Same with the level music, see the Athletic Theme and the ice theme. | |
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Theme-and-Variations Soundtrack / int_57f19f4d | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_57f19f4d | comment |
In New Super Mario Bros. Wii, every track (besides the final levels) that isn't a reference to an older Mario tune is a rearrangement of the regular Ground theme. Ground, Athletic, Final Boss. | |
Theme-and-Variations Soundtrack / int_57f19f4d | featureApplicability |
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Theme-and-Variations Soundtrack / int_5ada53ed | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_5ada53ed | comment |
James Bond games: The entire soundtrack of GoldenEye (1997) is, fittingly, variations on the James Bond theme song. The game of The World Is Not Enough does not have the classic Bond theme, but it does use variations of the eponymous theme from the film. |
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Theme-and-Variations Soundtrack / int_5ada53ed | featureApplicability |
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James Bond | hasFeature |
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Theme-and-Variations Soundtrack / int_5b3356f8 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_5b3356f8 | comment |
In Turning Red, the score is mostly comprised of various leitmotifs for different characters. Mei's theme in particular, first introduced in "Turning Red'' is used throughout along with the panda theme and Ming's theme. | |
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Theme-and-Variations Soundtrack / int_5b3356f8 | featureConfidence |
1.0 | |
Turning Red | hasFeature |
Theme-and-Variations Soundtrack / int_5b3356f8 | |
Theme-and-Variations Soundtrack / int_5e882d77 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_5e882d77 | comment |
Tsukiuta plays tend to have a slow piano version of the episode's theme song at emotional moments, in addition to other uses of the same melody throughout the play. The eighth play, Tsukino Empire has many examples. | |
Theme-and-Variations Soundtrack / int_5e882d77 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_5e882d77 | featureConfidence |
1.0 | |
Tsukiuta (Theatre) | hasFeature |
Theme-and-Variations Soundtrack / int_5e882d77 | |
Theme-and-Variations Soundtrack / int_5e91c7b | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_5e91c7b | comment |
In Resident Evil 2, William Birkin/G's theme appears throughout the soundtrack, including the Street, Courtyard, Front Hall, Marshalling Yard, and Extreme Battle themes. | |
Theme-and-Variations Soundtrack / int_5e91c7b | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_5e91c7b | featureConfidence |
1.0 | |
Resident Evil 2 (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_5e91c7b | |
Theme-and-Variations Soundtrack / int_607f6b7 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_607f6b7 | comment |
Inspector Gadget. Gadget's theme in particular is arranged in a different way in every episode, and is a Recurring Riff in most of the other tracks as well. Nearly every track on the show's soundtrack contains at least a small bit of it. The other unique songs were often rearranged as well; Penny's theme had at least four different arrangements, probably more (though only one ended up on the soundtrack). | |
Theme-and-Variations Soundtrack / int_607f6b7 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_607f6b7 | featureConfidence |
1.0 | |
Inspector Gadget | hasFeature |
Theme-and-Variations Soundtrack / int_607f6b7 | |
Theme-and-Variations Soundtrack / int_61d4e874 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_61d4e874 | comment |
Conker's Bad Fur Day: The game remixes the Windy area theme to make the Barn Boys, Bats' Tower and Uga Buga themes. It also does the same, though to a lesser extent, with the standard boss theme (which is played for Big Boiler and the Wankas), which is remixed into a rural version for the first phase of the battle against Haybot, and later modified more heavily into a military version played when Conker is eaching the coast of the Tediz island while escaping from it. | |
Theme-and-Variations Soundtrack / int_61d4e874 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_61d4e874 | featureConfidence |
1.0 | |
Conker's Bad Fur Day (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_61d4e874 | |
Theme-and-Variations Soundtrack / int_62b15a7d | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_62b15a7d | comment |
Wave Race 64: In true Kazumi Totaka fashion, nearly every track uses a variation of the theme song, or at least a Recurring Riff. This even extends to other areas like the options menu and the name entry screen. | |
Theme-and-Variations Soundtrack / int_62b15a7d | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_62b15a7d | featureConfidence |
1.0 | |
Wave Race (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_62b15a7d | |
Theme-and-Variations Soundtrack / int_6498becf | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_6498becf | comment |
Gleahan and the Knaves of Industry: Three main themes appear throughout the movie, and boy does Samuel T Weston milk them for all they're worth! | |
Theme-and-Variations Soundtrack / int_6498becf | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_6498becf | featureConfidence |
1.0 | |
Gleahan and the Knaves of Industry | hasFeature |
Theme-and-Variations Soundtrack / int_6498becf | |
Theme-and-Variations Soundtrack / int_66a1dcea | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_66a1dcea | comment |
Many of the Tomb Raider games do this, e.g. the original trilogy uses many variations of the title theme (generally considered Lara's theme). The third game makes frequent use of the "Meteor Impact" motif from its intro cutscene. | |
Theme-and-Variations Soundtrack / int_66a1dcea | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_66a1dcea | featureConfidence |
1.0 | |
Tomb Raider (Franchise) | hasFeature |
Theme-and-Variations Soundtrack / int_66a1dcea | |
Theme-and-Variations Soundtrack / int_687bfe3b | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_687bfe3b | comment |
Mario Party Superstars: Each board features three versions of its associated music: A modern remix that plays as the default, the original version which can later be switched to after the board is played once and its music is purchased in Toad's shop, and a special version with a more dramatic pitch and style that plays when only five turns remain. | |
Theme-and-Variations Soundtrack / int_687bfe3b | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_687bfe3b | featureConfidence |
1.0 | |
Mario Party Superstars (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_687bfe3b | |
Theme-and-Variations Soundtrack / int_6bf2d08 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_6bf2d08 | comment |
Super Mario Maker and Super Mario Maker 2: For each level type, remixes of the main level theme play during the level editing process. And the new Super Mario World songs use the same recurring melody as all of the original game's level themes. | |
Theme-and-Variations Soundtrack / int_6bf2d08 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_6bf2d08 | featureConfidence |
1.0 | |
Super Mario Maker (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_6bf2d08 | |
Theme-and-Variations Soundtrack / int_6c1d09b3 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_6c1d09b3 | comment |
Most of Fallout 3's in-game musics are based on the title theme's progression. In turn these have sub-variations when wandering the wastes, visiting a town, exploring a dungeon, or engaging in battle. Fallout: New Vegas also does this, with additional variations for good and evil alignments, and the Hoover Dam battle. | |
Theme-and-Variations Soundtrack / int_6c1d09b3 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_6c1d09b3 | featureConfidence |
1.0 | |
Fallout 3 (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_6c1d09b3 | |
Theme-and-Variations Soundtrack / int_6fd416b6 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_6fd416b6 | comment |
Voices of a Distant Star: In the soundtrack notes, Tenmon remarks that he essentially created the soundtrack by writing a "Theme A" and "Theme B", and then made variations on those two themes to provide appropriate Background Music for every scene. | |
Theme-and-Variations Soundtrack / int_6fd416b6 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_6fd416b6 | featureConfidence |
1.0 | |
Voices of a Distant Star | hasFeature |
Theme-and-Variations Soundtrack / int_6fd416b6 | |
Theme-and-Variations Soundtrack / int_74f7210c | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_74f7210c | comment |
The Legend of Zelda: The Legend of Zelda: A Link to the Past also does this somewhat with Zelda's theme, including the opening and ending themes. The Legend of Zelda: Ocarina of Time has a recurring progression in the title theme, Saria's Song, Zora's Domain, and others. The Legend of Zelda: Majora's Mask uses the Leitmotif of the eponymous mask as a basis for the music of Southern Swamp, Snowhead, Great Bay and Ikana Canyon (to symbolize that those areas are cursed by the evil influence of the mask). The Legend of Zelda: Twilight Princess does this with its main overworld theme, and to some extent its dungeon themes. In The Legend of Zelda: Skyward Sword, the themes heard in the four mainlands (Skyloft, Faron Woods, Eldin Volcano, Lanayru Desert) are remixed into slower, lower-pitch versions in the Silent Realm trials. In The Legend of Zelda: A Link Between Worlds, the stage themes of the Lorule dungeons are all arrangements of the same motif, even the Desert Palace, which is in Hyrule and had a counterpart in A Link to the Past. |
|
Theme-and-Variations Soundtrack / int_74f7210c | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_74f7210c | featureConfidence |
1.0 | |
The Legend of Zelda (Franchise) | hasFeature |
Theme-and-Variations Soundtrack / int_74f7210c | |
Theme-and-Variations Soundtrack / int_7529056 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_7529056 | comment |
Super Mario World was the first in the series to do it; every level theme is a variation on the same tune. Ground, Water, Dungeon, etc. | |
Theme-and-Variations Soundtrack / int_7529056 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_7529056 | featureConfidence |
1.0 | |
Super Mario World (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_7529056 | |
Theme-and-Variations Soundtrack / int_755b343f | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_755b343f | comment |
The Halo series: Halo: Combat Evolved: The classic series theme, Enough Dead Heroes, Shadows, etc. Halo 2: The Last Spartan, the Arbiter's Theme, High Charity, and the Delta Halo theme. Halo 3: Finish The Fight, Farthest Outpost, and numerous motifs from the previous games. Halo: Reach: Lone Wolf, Remember Reach, Ghosts and Glass, etc. |
|
Theme-and-Variations Soundtrack / int_755b343f | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_755b343f | featureConfidence |
1.0 | |
Halo (Franchise) | hasFeature |
Theme-and-Variations Soundtrack / int_755b343f | |
Theme-and-Variations Soundtrack / int_7832b74c | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_7832b74c | comment |
Steven Universe uses this extensively. Specific themes and instrument choices follow each character as they appear in a scene, mingling and separating with their influence in key moments to the point where you can tell exactly who's in a scene without looking. The intro theme "We are the Crystal Gems" has variations play in scenes tied to the emotional development of Steven or the group as a whole bonding, such as when Steven first activates his shield, Centipeetle's sacrifice as Steven bubbles her Gem and promises he'll heal her, and when the Gems are congratulating Steven for passing their tests. Amethyst has a funk-influenced electric bass and drums, Pearl's music notably is dominated by piano that plays when she's in a scene such as her room, any of her musical numbers, or a solo note when it's revealed that she had been repairing the communications hub, Garnet, and by proxy Ruby and Sapphire have a low warm bass tone and reuse the melody of "Stronger than You" on occasion, Peridot uses a triangle wave synth that give off a futuristic feel, Lapis has piano and soft chimes with her own melody that gets remixed from "I am Lapis Lazuli", Jasper has a droning, synth quire pad and distorted drums that resemble a military march, and so on. Listing them all would take up a page in of itself. | |
Theme-and-Variations Soundtrack / int_7832b74c | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_7832b74c | featureConfidence |
1.0 | |
Steven Universe | hasFeature |
Theme-and-Variations Soundtrack / int_7832b74c | |
Theme-and-Variations Soundtrack / int_7b6a6dfc | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_7b6a6dfc | comment |
All the pre-battle themes in Touhou Hisouten ~ Scarlet Weather Rhapsody are remixes of the same song, which is also spliced into the title theme (which itself has been a variation on the same theme for every game in the series. The Mission-Pack Sequel's title theme is also a remix of this song. | |
Theme-and-Variations Soundtrack / int_7b6a6dfc | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_7b6a6dfc | featureConfidence |
1.0 | |
Touhou Hisouten ~ Scarlet Weather Rhapsody (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_7b6a6dfc | |
Theme-and-Variations Soundtrack / int_7bea0d04 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_7bea0d04 | comment |
5 Centimeters per Second: Most of the music in the film is an arranged version of either the piano theme from the trailer, or of "One More Time, One More Chance" | |
Theme-and-Variations Soundtrack / int_7bea0d04 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_7bea0d04 | featureConfidence |
1.0 | |
5 Centimeters per Second | hasFeature |
Theme-and-Variations Soundtrack / int_7bea0d04 | |
Theme-and-Variations Soundtrack / int_7bff7264 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_7bff7264 | comment |
Halo: Combat Evolved: The classic series theme, Enough Dead Heroes, Shadows, etc. | |
Theme-and-Variations Soundtrack / int_7bff7264 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_7bff7264 | featureConfidence |
1.0 | |
Halo: Combat Evolved (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_7bff7264 | |
Theme-and-Variations Soundtrack / int_7c063ba4 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_7c063ba4 | comment |
In The Oregon Trail II the trail themes each have three variations, depending on whether your party is in good, fair, or poor health. More appropriately, the main theme is often played in trading posts and other minor stops. | |
Theme-and-Variations Soundtrack / int_7c063ba4 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_7c063ba4 | featureConfidence |
1.0 | |
The Oregon Trail (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_7c063ba4 | |
Theme-and-Variations Soundtrack / int_7e438bd1 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_7e438bd1 | comment |
Howl's Moving Castle features perhaps three different themes, and the vast majority of the soundtrack is based on only one of them. | |
Theme-and-Variations Soundtrack / int_7e438bd1 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_7e438bd1 | featureConfidence |
1.0 | |
Howl's Moving Castle | hasFeature |
Theme-and-Variations Soundtrack / int_7e438bd1 | |
Theme-and-Variations Soundtrack / int_7f8a38b6 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_7f8a38b6 | comment |
Mobile Suit Gundam Wing, where the most prominent is Heero's battle theme "The Wings of a Boy Who Killed Adolesence," but done subtly; sometimes the only tip-off is that riff of nine notes from the start. | |
Theme-and-Variations Soundtrack / int_7f8a38b6 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_7f8a38b6 | featureConfidence |
1.0 | |
Mobile Suit Gundam Wing | hasFeature |
Theme-and-Variations Soundtrack / int_7f8a38b6 | |
Theme-and-Variations Soundtrack / int_7fcddc41 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_7fcddc41 | comment |
The Journeyman Project has a new-age version of its main theme during the opening cutscenes, a muzak version in the Caldoria Heights apartments, a synth-orchestral version in the TSA, and a rock version for the Ending Theme. | |
Theme-and-Variations Soundtrack / int_7fcddc41 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_7fcddc41 | featureConfidence |
1.0 | |
The Journeyman Project (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_7fcddc41 | |
Theme-and-Variations Soundtrack / int_7fd403f8 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_7fd403f8 | comment |
The Galaxy Quest soundtrack was largely based on the titular Show Within a Show's theme. | |
Theme-and-Variations Soundtrack / int_7fd403f8 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_7fd403f8 | featureConfidence |
1.0 | |
Galaxy Quest | hasFeature |
Theme-and-Variations Soundtrack / int_7fd403f8 | |
Theme-and-Variations Soundtrack / int_802ca7b | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_802ca7b | comment |
The entire soundtrack of GoldenEye (1997) is, fittingly, variations on the James Bond theme song. | |
Theme-and-Variations Soundtrack / int_802ca7b | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_802ca7b | featureConfidence |
1.0 | |
GoldenEye (1997) (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_802ca7b | |
Theme-and-Variations Soundtrack / int_81765d93 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_81765d93 | comment |
Final Fantasy Type-0 has no less than 15 tracks on its 54-track soundtrack with the same trumpet and Ominous Latin Chanting combo tune. | |
Theme-and-Variations Soundtrack / int_81765d93 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_81765d93 | featureConfidence |
1.0 | |
Final Fantasy Type-0 (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_81765d93 | |
Theme-and-Variations Soundtrack / int_819853fe | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_819853fe | comment |
Final Fantasy XIII-2 follows its predecessor with many of its tracks based on "Wishes", the main theme of this game. Multiple reprises of "Paradox", the themes of Noel, Caius and Yeul and even "Blinded By Light" from the first game are prevalent too. | |
Theme-and-Variations Soundtrack / int_819853fe | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_819853fe | featureConfidence |
1.0 | |
Final Fantasy XIII-2 (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_819853fe | |
Theme-and-Variations Soundtrack / int_819e6eac | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_819e6eac | comment |
Eragon: Patrick Doyle's score hinges on one main theme. Any other melodies are really subtle and one-offs. | |
Theme-and-Variations Soundtrack / int_819e6eac | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_819e6eac | featureConfidence |
1.0 | |
Eragon | hasFeature |
Theme-and-Variations Soundtrack / int_819e6eac | |
Theme-and-Variations Soundtrack / int_8258e260 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_8258e260 | comment |
The Super Mario Bros. series and its spinoffs tend to like this a lot. Most main themes are typically the ground theme, which gets and an 'athletic' remix, but some games take it even further: Super Mario World was the first in the series to do it; every level theme is a variation on the same tune. Ground, Water, Dungeon, etc. Super Mario Land 2: 6 Golden Coins has the main theme in some form in almost the entire soundtrack. Super Mario 64 has the iconic main theme that's first heard in Bob-omb Battlefield. Said theme, Snow Mountain, Slider, and to a lesser extent the Hub Level (Peach's Castle); its motifs are also used in the level complete, game over, and intro sequence tunes. In Super Mario Sunshine, Delfino Plaza's BGM is rearranged for the first three levels. In Super Mario Galaxy 2, the music for the levels Wild Glide Galaxy, Freezy Flake Galaxy, Starshine Beach Galaxy, Space Storm Galaxy and Slipsand Galaxy are all remixes of the music for the "Sky Station Galaxy" level, as with the game's title and ending themes and the bonus rooms. The theme was originally first heard in the latter half of Gusty Galaxy's music in the original Super Mario Galaxy. In New Super Mario Bros. Wii, every track (besides the final levels) that isn't a reference to an older Mario tune is a rearrangement of the regular Ground theme. Ground, Athletic, Final Boss. In New Super Mario Bros. U, the entire Ground theme music set is remixes of the basic map theme. For example, compare Acorn Plains, Frosted Glacier and Rock Candy Mines, all of which are the same theme with a grass, ice or mountain/western remix. Same with the level music, see the Athletic Theme and the ice theme. Super Mario Maker and Super Mario Maker 2: For each level type, remixes of the main level theme play during the level editing process. And the new Super Mario World songs use the same recurring melody as all of the original game's level themes. Mario Kart 7: All three nitro battle courses share the same tune but each one uses different instrumentation. Mario Party Superstars: Each board features three versions of its associated music: A modern remix that plays as the default, the original version which can later be switched to after the board is played once and its music is purchased in Toad's shop, and a special version with a more dramatic pitch and style that plays when only five turns remain. Luigi's Mansion: Though there aren't many distinct music tracks in the game, many of them are variations on the standard mansion theme. Compare E. Gadd's Lab to the standard mansion theme. In Luigi's Mansion: Dark Moon, the music that plays in each mansion is a variation of the same melody, arranged and orchestrated differently. Here's a few examples: Glooomy Manor has a bass clarinet melody accompanied by piano and plucked strings. Haunted Towers has a pan flute melody accompanied by low strings, marimba, and a tribal drumbeat to create a more adventurous atmosphere. Old Clockworks has a harpsichord melody and pipe organ harmony to create a more classical and refined atmosphere. Clockwork Ruins, on the other hand, is an Egyptian style remix, fitting for the environment. Secret Mine has the melody played on bells and a quiet electric bass harmony to create a mysterious atmosphere. Numerous Ghost Themes, these two for example, are dark and suspenseful takes on the main melody. Yoshi's Story also has its main theme in many of its tracks. As does Yoshi's Island DS. Yoshi's New Island uses a single theme for *every* level outside of fortresses and castles. Those levels, along with bosses and other odds and ends, share a few other themes among themselves. The Wario Land games also do this, but to a lesser extent than SML2. Wario Land: Super Mario Land 3 and Wario Land II both use variations of the theme first heard in the first level of the first game, while Wario Land 3 has many variations of "Out of the Woods." |
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Theme-and-Variations Soundtrack / int_8258e260 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_8258e260 | featureConfidence |
1.0 | |
Super Mario Bros. (Franchise) | hasFeature |
Theme-and-Variations Soundtrack / int_8258e260 | |
Theme-and-Variations Soundtrack / int_865c4621 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_865c4621 | comment |
The recurring themes of Honey, I Shrunk the Kids are "Strange Neighbors" and the main title, this last being a riff on Raymond Scott's "Powerhouse". | |
Theme-and-Variations Soundtrack / int_865c4621 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_865c4621 | featureConfidence |
1.0 | |
Honey, I Shrunk the Kids | hasFeature |
Theme-and-Variations Soundtrack / int_865c4621 | |
Theme-and-Variations Soundtrack / int_86814cd0 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_86814cd0 | comment |
Many of the tracks in Final Fantasy IV have some element of "Main Theme of Final Fantasy IV", from the melancholy "Theme of Sorrow" to "The Final Battle". Also applies to the final boss theme of The After Years. | |
Theme-and-Variations Soundtrack / int_86814cd0 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_86814cd0 | featureConfidence |
1.0 | |
Final Fantasy IV (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_86814cd0 | |
Theme-and-Variations Soundtrack / int_8a0f6e8a | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_8a0f6e8a | comment |
Donkey Kong 64: Every world (including the Hub Level) has an audio theme that is reused in different ways for its different sections. | |
Theme-and-Variations Soundtrack / int_8a0f6e8a | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_8a0f6e8a | featureConfidence |
1.0 | |
Donkey Kong 64 (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_8a0f6e8a | |
Theme-and-Variations Soundtrack / int_8ac4e993 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_8ac4e993 | comment |
Gundam: Mobile Suit Gundam 00: About half the tracks are remixes of one theme. Most of the other themes in the series get remixed a few times. Mobile Suit Gundam Wing, where the most prominent is Heero's battle theme "The Wings of a Boy Who Killed Adolesence," but done subtly; sometimes the only tip-off is that riff of nine notes from the start. |
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Theme-and-Variations Soundtrack / int_8ac4e993 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_8ac4e993 | featureConfidence |
1.0 | |
Gundam (Franchise) | hasFeature |
Theme-and-Variations Soundtrack / int_8ac4e993 | |
Theme-and-Variations Soundtrack / int_8bb8ff7c | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_8bb8ff7c | comment |
Great British Menu. All the music is based on the main theme, but there are something like 300 versions. | |
Theme-and-Variations Soundtrack / int_8bb8ff7c | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_8bb8ff7c | featureConfidence |
1.0 | |
Great British Menu | hasFeature |
Theme-and-Variations Soundtrack / int_8bb8ff7c | |
Theme-and-Variations Soundtrack / int_8bf08bcd | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_8bf08bcd | comment |
The music in Ultima Underworld II was a set of variations on a four-bar Phrygian progression theme. | |
Theme-and-Variations Soundtrack / int_8bf08bcd | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_8bf08bcd | featureConfidence |
1.0 | |
Ultima Underworld (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_8bf08bcd | |
Theme-and-Variations Soundtrack / int_8c87469c | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_8c87469c | comment |
In The Legend of Zelda: Skyward Sword, the themes heard in the four mainlands (Skyloft, Faron Woods, Eldin Volcano, Lanayru Desert) are remixed into slower, lower-pitch versions in the Silent Realm trials. | |
Theme-and-Variations Soundtrack / int_8c87469c | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_8c87469c | featureConfidence |
1.0 | |
The Legend of Zelda: Skyward Sword (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_8c87469c | |
Theme-and-Variations Soundtrack / int_8d36db52 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_8d36db52 | comment |
In Tyranny, has a distinct leitmotif that's either sung in a One-Woman Wail or performed by strings in many of the game's tracks. It does double duty as the theme for Kyros, the Fatebinder, and the ancient magics of the Edicts that, by the end of the game, both characters can utilize. | |
Theme-and-Variations Soundtrack / int_8d36db52 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_8d36db52 | featureConfidence |
1.0 | |
Tyranny (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_8d36db52 | |
Theme-and-Variations Soundtrack / int_916f87f3 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_916f87f3 | comment |
Radiant Silvergun: Every song in the game uses either one or both parts of Stage 3'snote Stage 3 is the first stage to be played—the stages are numbered chonologically. song, Return. | |
Theme-and-Variations Soundtrack / int_916f87f3 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_916f87f3 | featureConfidence |
1.0 | |
Radiant Silvergun (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_916f87f3 | |
Theme-and-Variations Soundtrack / int_935a39be | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_935a39be | comment |
Super Smash Bros. Brawl: Though it has a very extensive soundtrack otherwise, almost all of the original music in the game is based on the opening theme, by Nobou Uematsu. The variations include Musical Pastiches of Sabre Dance and Ravel's Bolero. | |
Theme-and-Variations Soundtrack / int_935a39be | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_935a39be | featureConfidence |
1.0 | |
Super Smash Bros. Brawl (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_935a39be | |
Theme-and-Variations Soundtrack / int_9962bb82 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_9962bb82 | comment |
Super Mario Land 2: 6 Golden Coins has the main theme in some form in almost the entire soundtrack. | |
Theme-and-Variations Soundtrack / int_9962bb82 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_9962bb82 | featureConfidence |
1.0 | |
Super Mario Land 2: 6 Golden Coins (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_9962bb82 | |
Theme-and-Variations Soundtrack / int_999299b5 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_999299b5 | comment |
In The 7th Guest, most of the music pieces, including the characters' leitmotifs, are variations of "The Game". | |
Theme-and-Variations Soundtrack / int_999299b5 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_999299b5 | featureConfidence |
1.0 | |
The 7th Guest (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_999299b5 | |
Theme-and-Variations Soundtrack / int_9dfea70a | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_9dfea70a | comment |
Once The Giver starts playing the piano, that tune dominates the score. | |
Theme-and-Variations Soundtrack / int_9dfea70a | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_9dfea70a | featureConfidence |
1.0 | |
The Giver | hasFeature |
Theme-and-Variations Soundtrack / int_9dfea70a | |
Theme-and-Variations Soundtrack / int_9ef055f4 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_9ef055f4 | comment |
Ratchet & Clank started adopting this since 2009, with A Crack in Time, All 4 One, Full Frontal Assault and Into the Nexus following the method of introducing the theme triumphantly at the Main Menu, with reprises and variations heard throughout the rest of the game. | |
Theme-and-Variations Soundtrack / int_9ef055f4 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_9ef055f4 | featureConfidence |
1.0 | |
Ratchet & Clank (Franchise) | hasFeature |
Theme-and-Variations Soundtrack / int_9ef055f4 | |
Theme-and-Variations Soundtrack / int_9fa025d | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_9fa025d | comment |
In Mother 3, much of the music is based on the Pigmask Army's theme, being heard more and more often as Porky's influence spreads. Several other variations of other tracks can be heard throughout the game, too, even if the events in which they play have no relation to one another, such as the hot spring theme being a slower version of the track that plays when Wess dances to open the door in Osohe Castle, or how the theme of the Tazmily hotel (post-Time Skip) is rearranged for the cinema in New Pork City. | |
Theme-and-Variations Soundtrack / int_9fa025d | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_9fa025d | featureConfidence |
1.0 | |
Mother 3 (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_9fa025d | |
Theme-and-Variations Soundtrack / int_9fcc8c53 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_9fcc8c53 | comment |
Punch-Out!! Wii takes the Punch Out!! theme and culturally rearranges it for every boxer in Exhibition mode. | |
Theme-and-Variations Soundtrack / int_9fcc8c53 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_9fcc8c53 | featureConfidence |
1.0 | |
Punch-Out!! (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_9fcc8c53 | |
Theme-and-Variations Soundtrack / int_a17bbe03 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_a17bbe03 | comment |
The soundtrack of The Last Airbender film was mostly made of variations of this theme. | |
Theme-and-Variations Soundtrack / int_a17bbe03 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_a17bbe03 | featureConfidence |
1.0 | |
The Last Airbender | hasFeature |
Theme-and-Variations Soundtrack / int_a17bbe03 | |
Theme-and-Variations Soundtrack / int_a2c37f38 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_a2c37f38 | comment |
Planescape: Torment's soundtrack is this to the logical extension, as every single piece of music in the game is a remix of its main theme using different instruments and beat. | |
Theme-and-Variations Soundtrack / int_a2c37f38 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_a2c37f38 | featureConfidence |
1.0 | |
Planescape: Torment (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_a2c37f38 | |
Theme-and-Variations Soundtrack / int_a4ff8e01 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_a4ff8e01 | comment |
Much of Fate/Grand Order's music for every story chapter revolves around one particular song, usually the map music, which is then remixed and rearranged into incidental event and battle music used for that chapter. | |
Theme-and-Variations Soundtrack / int_a4ff8e01 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_a4ff8e01 | featureConfidence |
1.0 | |
Fate/Grand Order (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_a4ff8e01 | |
Theme-and-Variations Soundtrack / int_a5fec434 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_a5fec434 | comment |
Most of Twisted Metal's songs use variations of "Asphalt Assault"'s guitar riff. The title theme tune, oddly, does not. | |
Theme-and-Variations Soundtrack / int_a5fec434 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_a5fec434 | featureConfidence |
1.0 | |
Twisted Metal (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_a5fec434 | |
Theme-and-Variations Soundtrack / int_a796bde8 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_a796bde8 | comment |
In Metal Gear Solid, the music was mostly remixes of the Encounter theme. | |
Theme-and-Variations Soundtrack / int_a796bde8 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_a796bde8 | featureConfidence |
1.0 | |
Metal Gear Solid (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_a796bde8 | |
Theme-and-Variations Soundtrack / int_a81325d3 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_a81325d3 | comment |
The Final Fantasy series loves to use this: Many of the tracks in Final Fantasy IV have some element of "Main Theme of Final Fantasy IV", from the melancholy "Theme of Sorrow" to "The Final Battle". Also applies to the final boss theme of The After Years. Many pieces of music in the Final Fantasy VIII soundtrack are primarily based around two recurring themes: "Liberi Fatali" to represent witches and "Eyes on Me" to represent love. Any piece that involves either topic will reference parts from the original song. A lot of the Final Fantasy X soundtrack consists of reprises to "Suteki Da Ne". There are also multiple reprises of "To Zanarkand" and "Seymour's Theme". Final Fantasy XII is supposed to have one particular piece that recurs in almost every track in the game. Half of Final Fantasy XIII's soundtrack is based off of one song, "The Promise." Final Fantasy XIII-2 follows its predecessor with many of its tracks based on "Wishes", the main theme of this game. Multiple reprises of "Paradox", the themes of Noel, Caius and Yeul and even "Blinded By Light" from the first game are prevalent too. Final Fantasy Type-0 has no less than 15 tracks on its 54-track soundtrack with the same trumpet and Ominous Latin Chanting combo tune. |
|
Theme-and-Variations Soundtrack / int_a81325d3 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_a81325d3 | featureConfidence |
1.0 | |
Final Fantasy (Franchise) | hasFeature |
Theme-and-Variations Soundtrack / int_a81325d3 | |
Theme-and-Variations Soundtrack / int_ae050a9f | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_ae050a9f | comment |
The Legend of Zelda: Ocarina of Time has a recurring progression in the title theme, Saria's Song, Zora's Domain, and others. | |
Theme-and-Variations Soundtrack / int_ae050a9f | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_ae050a9f | featureConfidence |
1.0 | |
The Legend of Zelda: Ocarina of Time / Videogame | hasFeature |
Theme-and-Variations Soundtrack / int_ae050a9f | |
Theme-and-Variations Soundtrack / int_b4963c9f | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_b4963c9f | comment |
Good Eats does this about three times or more per episode with the theme song. | |
Theme-and-Variations Soundtrack / int_b4963c9f | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_b4963c9f | featureConfidence |
1.0 | |
Good Eats | hasFeature |
Theme-and-Variations Soundtrack / int_b4963c9f | |
Theme-and-Variations Soundtrack / int_b4ab826f | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_b4ab826f | comment |
Identity V (from the same producer as Tsukista) does this not only with the theme songs from each episode, but also with some of the music from the game that is the source material. The actually happy ending of episode 1 even ends with a positive key shift of the game's Dies Irae-based theme. | |
Theme-and-Variations Soundtrack / int_b4ab826f | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_b4ab826f | featureConfidence |
1.0 | |
Identity V (Theatre) | hasFeature |
Theme-and-Variations Soundtrack / int_b4ab826f | |
Theme-and-Variations Soundtrack / int_b87de35b | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_b87de35b | comment |
In Super Mario Sunshine, Delfino Plaza's BGM is rearranged for the first three levels. | |
Theme-and-Variations Soundtrack / int_b87de35b | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_b87de35b | featureConfidence |
1.0 | |
Super Mario Sunshine (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_b87de35b | |
Theme-and-Variations Soundtrack / int_ba366aa8 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_ba366aa8 | comment |
Many of the tunes in Syphon Filter: The Omega Strain, such as Logan's Theme, Carthage Mall (Action), St Cetteo Square, Belaya Vezha (Action), Taherir Palace, etc. are variations of the main title theme. The PS1 installments also have their own recurring themes. | |
Theme-and-Variations Soundtrack / int_ba366aa8 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_ba366aa8 | featureConfidence |
1.0 | |
Syphon Filter (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_ba366aa8 | |
Theme-and-Variations Soundtrack / int_beac6ffb | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_beac6ffb | comment |
The Legend of Zelda: Majora's Mask uses the Leitmotif of the eponymous mask as a basis for the music of Southern Swamp, Snowhead, Great Bay and Ikana Canyon (to symbolize that those areas are cursed by the evil influence of the mask). | |
Theme-and-Variations Soundtrack / int_beac6ffb | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_beac6ffb | featureConfidence |
1.0 | |
The Legend of Zelda: Majora's Mask (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_beac6ffb | |
Theme-and-Variations Soundtrack / int_c08f5913 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_c08f5913 | comment |
Most songs in Kirby and the Forgotten Land that aren't remixes of themes of previous games usually contain two motifs: Waddle Dee Town's theme and the theme of the first level. | |
Theme-and-Variations Soundtrack / int_c08f5913 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_c08f5913 | featureConfidence |
1.0 | |
Kirby and the Forgotten Land (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_c08f5913 | |
Theme-and-Variations Soundtrack / int_c1ec10c7 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_c1ec10c7 | comment |
Wonder Boy III: The Dragon's Trap: The 2017 remake turned the dungeon music and boss theme into this, giving them a different variation for the mood of each dungeon (and several more unused ones in the bonus OST). | |
Theme-and-Variations Soundtrack / int_c1ec10c7 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_c1ec10c7 | featureConfidence |
1.0 | |
Wonder Boy III: The Dragon's Trap (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_c1ec10c7 | |
Theme-and-Variations Soundtrack / int_c2463c55 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_c2463c55 | comment |
A lot of the Final Fantasy X soundtrack consists of reprises to "Suteki Da Ne". There are also multiple reprises of "To Zanarkand" and "Seymour's Theme". | |
Theme-and-Variations Soundtrack / int_c2463c55 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_c2463c55 | featureConfidence |
1.0 | |
Final Fantasy X (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_c2463c55 | |
Theme-and-Variations Soundtrack / int_c43df4d8 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_c43df4d8 | comment |
In the Doctor Who revival, every modern incarnation of the Doctor (from Nine to Thirteen) is granted their own theme, along with their companions, and many of the recurring villains. During the Eleventh Doctor's era, this approach to the series' soundtrack was taken one step further. From Series 5 to Series 7, every single episode contained some sort of variation of the Eleventh Doctor's primary theme, "I Am The Doctor", or his secondary theme, "The Mad Man With A Box", that was tweaked a bit and remixed to fit the tone and setting of the episode (from the dusty plains of the Old West to the high seas in the Age of Sail). | |
Theme-and-Variations Soundtrack / int_c43df4d8 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_c43df4d8 | featureConfidence |
1.0 | |
Doctor Who | hasFeature |
Theme-and-Variations Soundtrack / int_c43df4d8 | |
Theme-and-Variations Soundtrack / int_c4a5dbe1 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_c4a5dbe1 | comment |
Our Man Flint makes excellent reuse of Jerry Goldsmith's theme in modes from Samba to Go-Go, and everything in between. | |
Theme-and-Variations Soundtrack / int_c4a5dbe1 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_c4a5dbe1 | featureConfidence |
1.0 | |
Our Man Flint | hasFeature |
Theme-and-Variations Soundtrack / int_c4a5dbe1 | |
Theme-and-Variations Soundtrack / int_c95e9d87 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_c95e9d87 | comment |
Up: The film's soundtrack is comprised of various leitmotifs for different characters. Ellie's theme in particular, first introduced in Married Life, is used to indicate moods melancholic and adventurous, such as when Carl reminisces over Ellie or musters the willpower to go on a new adventure. | |
Theme-and-Variations Soundtrack / int_c95e9d87 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_c95e9d87 | featureConfidence |
1.0 | |
Up | hasFeature |
Theme-and-Variations Soundtrack / int_c95e9d87 | |
Theme-and-Variations Soundtrack / int_c9633211 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_c9633211 | comment |
No More Heroes has its main theme, a jazzy little 1:30-ish tune. Which is remixed into a rock version, a techno version, a trance version... which isn't to say the entire OST is comprised of them, but you'd better get ready to get used to it. | |
Theme-and-Variations Soundtrack / int_c9633211 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_c9633211 | featureConfidence |
1.0 | |
No More Heroes (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_c9633211 | |
Theme-and-Variations Soundtrack / int_c96cfe29 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_c96cfe29 | comment |
The Legend of Zelda: A Link to the Past also does this somewhat with Zelda's theme, including the opening and ending themes. | |
Theme-and-Variations Soundtrack / int_c96cfe29 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_c96cfe29 | featureConfidence |
1.0 | |
The Legend of Zelda: A Link to the Past (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_c96cfe29 | |
Theme-and-Variations Soundtrack / int_c9932abb | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_c9932abb | comment |
You Never Dreamed bases its short score on "The Last Poem". | |
Theme-and-Variations Soundtrack / int_c9932abb | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_c9932abb | featureConfidence |
1.0 | |
You Never Dreamed | hasFeature |
Theme-and-Variations Soundtrack / int_c9932abb | |
Theme-and-Variations Soundtrack / int_cd8905f6 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_cd8905f6 | comment |
Baccano!'s soundtrack has many pieces with the same melody as the main theme (note, not the same as the OP), but at different tempos and with different sets of instruments. | |
Theme-and-Variations Soundtrack / int_cd8905f6 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_cd8905f6 | featureConfidence |
1.0 | |
Baccano! | hasFeature |
Theme-and-Variations Soundtrack / int_cd8905f6 | |
Theme-and-Variations Soundtrack / int_d05e4155 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_d05e4155 | comment |
Bunsen Is a Beast uses nothing except variations of its theme song for its Background Music. | |
Theme-and-Variations Soundtrack / int_d05e4155 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_d05e4155 | featureConfidence |
1.0 | |
Bunsen is a Beast | hasFeature |
Theme-and-Variations Soundtrack / int_d05e4155 | |
Theme-and-Variations Soundtrack / int_d0a83d7c | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_d0a83d7c | comment |
All of City Connection's stages use variations of the main melody from Tchaikovsky's Piano Concerto no. 1: Allegro non troppo e molto maestoso, mainly as pastiches of rock-'n'-roll songs. | |
Theme-and-Variations Soundtrack / int_d0a83d7c | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_d0a83d7c | featureConfidence |
1.0 | |
City Connection (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_d0a83d7c | |
Theme-and-Variations Soundtrack / int_d1fbbb23 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_d1fbbb23 | comment |
Most of Shoestring's Background Music consists of either variations on the theme tune or stock Background Music that can be heard in other shows. | |
Theme-and-Variations Soundtrack / int_d1fbbb23 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_d1fbbb23 | featureConfidence |
1.0 | |
Shoestring | hasFeature |
Theme-and-Variations Soundtrack / int_d1fbbb23 | |
Theme-and-Variations Soundtrack / int_d22a9a66 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_d22a9a66 | comment |
Pleasant Goat and Big Big Wolf: It's mostly obvious in the first season, where the theme music's melody is worked into a number of the recurring synth tunes within the show itself. | |
Theme-and-Variations Soundtrack / int_d22a9a66 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_d22a9a66 | featureConfidence |
1.0 | |
Pleasant Goat and Big Big Wolf (Animation) | hasFeature |
Theme-and-Variations Soundtrack / int_d22a9a66 | |
Theme-and-Variations Soundtrack / int_d43cbccb | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_d43cbccb | comment |
Luigi's Mansion: Though there aren't many distinct music tracks in the game, many of them are variations on the standard mansion theme. Compare E. Gadd's Lab to the standard mansion theme. | |
Theme-and-Variations Soundtrack / int_d43cbccb | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_d43cbccb | featureConfidence |
1.0 | |
Luigi's Mansion (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_d43cbccb | |
Theme-and-Variations Soundtrack / int_d5166b43 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_d5166b43 | comment |
Halo 2: The Last Spartan, the Arbiter's Theme, High Charity, and the Delta Halo theme. | |
Theme-and-Variations Soundtrack / int_d5166b43 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_d5166b43 | featureConfidence |
1.0 | |
Halo 2 (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_d5166b43 | |
Theme-and-Variations Soundtrack / int_d5166b44 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_d5166b44 | comment |
Halo 3: Finish The Fight, Farthest Outpost, and numerous motifs from the previous games. | |
Theme-and-Variations Soundtrack / int_d5166b44 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_d5166b44 | featureConfidence |
1.0 | |
Halo 3 (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_d5166b44 | |
Theme-and-Variations Soundtrack / int_d981184b | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_d981184b | comment |
The Fountain's score uses several variations of "Death is the Road to Awe." | |
Theme-and-Variations Soundtrack / int_d981184b | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_d981184b | featureConfidence |
1.0 | |
The Fountain | hasFeature |
Theme-and-Variations Soundtrack / int_d981184b | |
Theme-and-Variations Soundtrack / int_dc029dad | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_dc029dad | comment |
Yoshi's Story also has its main theme in many of its tracks. As does Yoshi's Island DS. | |
Theme-and-Variations Soundtrack / int_dc029dad | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_dc029dad | featureConfidence |
1.0 | |
Yoshi's Story (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_dc029dad | |
Theme-and-Variations Soundtrack / int_de0a2ea5 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_de0a2ea5 | comment |
Most of Ori and the Blind Forest's soundtrack uses variations of the Spirit Tree's or Ori's leitmotifs. The Very Definitely Final Dungeon, Mount Horu, uses different variations of its central theme for each of the side "puzzle" rooms. In the Black Root Burrows from the Definitive Edition, which explores the previously untold backstory of Naru, the music tracks are appropriately mainly based on "Naru, Embracing the Light". | |
Theme-and-Variations Soundtrack / int_de0a2ea5 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_de0a2ea5 | featureConfidence |
1.0 | |
Ori and the Blind Forest (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_de0a2ea5 | |
Theme-and-Variations Soundtrack / int_e3763059 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_e3763059 | comment |
Each landmass in Hyperdimension Neptunia has its theme remixed once for its dungeons and again for the battles within said dungeons. The title theme has also been remixed and used in cutscenes at least a few times. | |
Theme-and-Variations Soundtrack / int_e3763059 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_e3763059 | featureConfidence |
1.0 | |
Hyperdimension Neptunia (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_e3763059 | |
Theme-and-Variations Soundtrack / int_e48a9d64 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_e48a9d64 | comment |
To the Moon has "For River", a song written In-Universe by Johnny for his wife, underpinning the vast majority of other songs. | |
Theme-and-Variations Soundtrack / int_e48a9d64 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_e48a9d64 | featureConfidence |
1.0 | |
To the Moon (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_e48a9d64 | |
Theme-and-Variations Soundtrack / int_e5da461b | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_e5da461b | comment |
NieR's soundtrack is predominated by "Ashes of Dreams", which has several variations on its own... and then shows up in "Dispossession" and "Yonah", both of which have their own variations. No complaints from the fandom, though. In addition, several other themes return in variant forms: "Song of the Ancients" gets a dramatic Dark Reprise for the boss fight with the Twins, "Kainé Salvation" returns as the lively "Kainé Escape", melancholy "Emil Sacrifice" becomes the Triumphant Reprise "Emil Karma", and "Shadowlord" shows up several times. | |
Theme-and-Variations Soundtrack / int_e5da461b | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_e5da461b | featureConfidence |
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NieR | hasFeature |
Theme-and-Variations Soundtrack / int_e5da461b | |
Theme-and-Variations Soundtrack / int_e6267766 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_e6267766 | comment |
The Star Wars Legends series Rogue Squadron, in addition to using many songs from the movies, uses variations of the series' own theme. | |
Theme-and-Variations Soundtrack / int_e6267766 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_e6267766 | featureConfidence |
1.0 | |
Star Wars Legends (Franchise) | hasFeature |
Theme-and-Variations Soundtrack / int_e6267766 | |
Theme-and-Variations Soundtrack / int_e64b0d38 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_e64b0d38 | comment |
Elfen Lied: Arrangements of "Lilium" (the opening credit theme) are used frequently as Background Music, covering scenes with wide arrays of emotions such as sadness, nostalgia, serenity, suspense, and murder. | |
Theme-and-Variations Soundtrack / int_e64b0d38 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_e64b0d38 | featureConfidence |
1.0 | |
Elfen Lied (Manga) | hasFeature |
Theme-and-Variations Soundtrack / int_e64b0d38 | |
Theme-and-Variations Soundtrack / int_e7795776 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_e7795776 | comment |
Celeste's soundtrack is primarily based on the piano arpeggio and synthesizer melody of "First Steps." Likewise, the Farewell expansion heavily reuses the violin motif from "Fear of the Unknown" in addition to the main game's theme. | |
Theme-and-Variations Soundtrack / int_e7795776 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_e7795776 | featureConfidence |
1.0 | |
Celeste (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_e7795776 | |
Theme-and-Variations Soundtrack / int_e9e265b6 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_e9e265b6 | comment |
Most of Fire Emblem: Awakening's soundtrack consists of rearrangements of the same theme, first heard at around 1:18 in the opening theme, then heard in "Prelude," parts of "Destiny," as a Dark Reprise in "Dry your tears, love. This is not goodbye" and as Sad Battle Music in "Don't speak her name!" It's even a Recurring Riff in most of the boss themes. | |
Theme-and-Variations Soundtrack / int_e9e265b6 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_e9e265b6 | featureConfidence |
1.0 | |
Fire Emblem Awakening (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_e9e265b6 | |
Theme-and-Variations Soundtrack / int_eb6719f6 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_eb6719f6 | comment |
Many pieces of music in the Final Fantasy VIII soundtrack are primarily based around two recurring themes: "Liberi Fatali" to represent witches and "Eyes on Me" to represent love. Any piece that involves either topic will reference parts from the original song. | |
Theme-and-Variations Soundtrack / int_eb6719f6 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_eb6719f6 | featureConfidence |
1.0 | |
Final Fantasy VIII (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_eb6719f6 | |
Theme-and-Variations Soundtrack / int_eb6802b4 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_eb6802b4 | comment |
Half of Final Fantasy XIII's soundtrack is based off of one song, "The Promise." | |
Theme-and-Variations Soundtrack / int_eb6802b4 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_eb6802b4 | featureConfidence |
1.0 | |
Final Fantasy XIII (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_eb6802b4 | |
Theme-and-Variations Soundtrack / int_ee8fd9e8 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_ee8fd9e8 | comment |
The PS2 Spy Hunter games from SpyHunter (2001) use various rock and techno remixes of the Peter Gunn theme. | |
Theme-and-Variations Soundtrack / int_ee8fd9e8 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_ee8fd9e8 | featureConfidence |
1.0 | |
SpyHunter (2001) (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_ee8fd9e8 | |
Theme-and-Variations Soundtrack / int_f0235bc8 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_f0235bc8 | comment |
Tower of Heaven follows this trope to a T. | |
Theme-and-Variations Soundtrack / int_f0235bc8 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_f0235bc8 | featureConfidence |
1.0 | |
Tower of Heaven (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_f0235bc8 | |
Theme-and-Variations Soundtrack / int_f10619d8 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_f10619d8 | comment |
One of the most prominent examples is Tales of the Abyss, where the Anime Theme Song Karma is also used for at least three in-game themes. | |
Theme-and-Variations Soundtrack / int_f10619d8 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_f10619d8 | featureConfidence |
1.0 | |
Tales of the Abyss (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_f10619d8 | |
Theme-and-Variations Soundtrack / int_f4a04cd2 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_f4a04cd2 | comment |
Nemesis's theme in Resident Evil 3: Nemesis. "Feel The Tense" when he's nearby but offscreen, "Nemesis Theme" when you fight his first form, "Unstoppable Nemesis" during the battle where he infects you with The Virus, "Nemesis Again" for his second mutation, "Nemesis Doesn't Give Up" when you fight him in the Treatment Room, and "Nemesis's Final Metamorphosis" for the Final Boss battle. | |
Theme-and-Variations Soundtrack / int_f4a04cd2 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_f4a04cd2 | featureConfidence |
1.0 | |
Resident Evil 3: Nemesis (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_f4a04cd2 | |
Theme-and-Variations Soundtrack / int_f6f3857c | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_f6f3857c | comment |
Forza Motorsport 6's soundtrack, which is all original compositions by Kaveh Cohen rather than using licensed songs like previous games, consists mostly of arrangements of the intro theme. | |
Theme-and-Variations Soundtrack / int_f6f3857c | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_f6f3857c | featureConfidence |
1.0 | |
Forza Motorsport (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_f6f3857c | |
Theme-and-Variations Soundtrack / int_f97683ef | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_f97683ef | comment |
In Hollow Knight, most songs incorporate variations of the title screen, Greenpath, or White Lady motifs. | |
Theme-and-Variations Soundtrack / int_f97683ef | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_f97683ef | featureConfidence |
1.0 | |
Hollow Knight (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_f97683ef | |
Theme-and-Variations Soundtrack / int_fada66d | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_fada66d | comment |
Most songs in Kirby: Planet Robobot that aren't remixes of previous themes in the series feature the Noble Haltmann, the main theme of the corporation that serves as the game's villains, as their backbone. | |
Theme-and-Variations Soundtrack / int_fada66d | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_fada66d | featureConfidence |
1.0 | |
Kirby: Planet Robobot (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_fada66d | |
Theme-and-Variations Soundtrack / int_fb0c3aa4 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_fb0c3aa4 | comment |
The Voltron series used the theme motif (A C# D E) quite a bit in its soundtrack. | |
Theme-and-Variations Soundtrack / int_fb0c3aa4 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_fb0c3aa4 | featureConfidence |
1.0 | |
Voltron | hasFeature |
Theme-and-Variations Soundtrack / int_fb0c3aa4 | |
Theme-and-Variations Soundtrack / int_fb1f266e | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_fb1f266e | comment |
SSSS.DYNɅZENON: barring the OP and ED, as well as anything originating from the predecessor series, all tracks are some variation of the tracks "All This Time" and "Dyna March." | |
Theme-and-Variations Soundtrack / int_fb1f266e | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_fb1f266e | featureConfidence |
1.0 | |
SSSS.DYNɅZENON | hasFeature |
Theme-and-Variations Soundtrack / int_fb1f266e | |
Theme-and-Variations Soundtrack / int_fb873b86 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_fb873b86 | comment |
Saw: Aside from every film after the first one featuring a remix of said film's "Hello Zepp" as a climactic Leitmotif, much of the soundtrack across installments (especially in tense scenes) involves the constant recycling of compositions and specific sounds to create new music. | |
Theme-and-Variations Soundtrack / int_fb873b86 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_fb873b86 | featureConfidence |
1.0 | |
Saw (Franchise) | hasFeature |
Theme-and-Variations Soundtrack / int_fb873b86 | |
Theme-and-Variations Soundtrack / int_fbf33963 | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_fbf33963 | comment |
Inception has its score built around orchestral variations on Edith Piaf's "Non, je ne regrette rien". | |
Theme-and-Variations Soundtrack / int_fbf33963 | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_fbf33963 | featureConfidence |
1.0 | |
Inception | hasFeature |
Theme-and-Variations Soundtrack / int_fbf33963 | |
Theme-and-Variations Soundtrack / int_fc24b16c | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_fc24b16c | comment |
Banjo-Kazooie: Nuts & Bolts: The soundtrack of the game is based on orchestral remixes of old melodies from the first two games. | |
Theme-and-Variations Soundtrack / int_fc24b16c | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_fc24b16c | featureConfidence |
1.0 | |
Banjo-Kazooie: Nuts & Bolts (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_fc24b16c | |
Theme-and-Variations Soundtrack / int_fe24dd6f | type |
Theme-and-Variations Soundtrack | |
Theme-and-Variations Soundtrack / int_fe24dd6f | comment |
Most of the Medal of Honor games. The first few games mainly use variations of the title themes, the player characters' themes (e.g. Patterson's themes in the first game and ''Frontline), and the recurring Nazi theme, along with motifs such as "Locating Enemy Positions", "The U-Boat", "Panzer Attack", "Border Town", "Clipping Their Wings", "Sturmgeist", etc. | |
Theme-and-Variations Soundtrack / int_fe24dd6f | featureApplicability |
1.0 | |
Theme-and-Variations Soundtrack / int_fe24dd6f | featureConfidence |
1.0 | |
Medal of Honor (Video Game) | hasFeature |
Theme-and-Variations Soundtrack / int_fe24dd6f |
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