Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Tomb Raider (Franchise)

 Tomb Raider (Franchise)
type
TVTItem
 Tomb Raider (Franchise)
label
Tomb Raider (Franchise)
 Tomb Raider (Franchise)
page
TombRaider
 Tomb Raider (Franchise)
comment
Tomb Raider is a video game franchise starring an adventurer archaeologist named Lara Croft. In most of the games, she travels around the world looking for highly prized treasures while avoiding rival hunters, wildlife, and various death traps.Since its debut in 1996, the games have sold millions of copies around the world, appeared on almost every single format to date starting from the 5th-generation era, and have spawned a series of comic books, three movies, and an animated series.The first six games were created by British developer Core Design. When the series began to decline and an attempt was made to give it a Darker and Edgier makeover, sales dropped and the publisher of the series, Eidos Interactive, handed it over to American developer Crystal Dynamics (who made most of the Legacy of Kain series).In 2009, Square Enix acquired Eidos as a subsidiary, which also got them Crystal Dynamics and the Tomb Raider franchise. In 2022, Square Enix announced plans to sell most of their Western studios and franchises to Embracer Group, making them the new owners of both Crystal Dynamics and the Tomb Raider franchise. Later that year, it was announced that Crystal Dynamics struck an agreement with Amazon to publish the (currently untitled) next installment of the franchise and that it will be made using the Unreal 5 Engine.Core Design era (original timeline) Tomb Raider I (1996) Tomb Raider Gold (1998) Tomb Raider II (1997) Tomb Raider II Gold (1999) Tomb Raider III (1998) Tomb Raider III: The Lost Artifact (2000) Tomb Raider: The Last Revelation (1999) Tomb Raider Chronicles (2000) Tomb Raider: The Angel of Darkness (2003) Tomb Raider Trilogy Remastered (2024)First Crystal Dynamics era (Legend timeline) Tomb Raider: Legend (2006) Tomb Raider: Anniversary (2007) Tomb Raider: Underworld (2008)Second Crystal Dynamics/Square Enix era (survivor timeline) Tomb Raider (2013) Tomb Raider: Definitive Edition (2014) Rise of the Tomb Raider (2015) Shadow of the Tomb Raider (2018)Third Crystal Dynamics/Amazon era Upcoming untitled Tomb Raider game (TBA)Spinoffs: Tomb Raider (2000; Game Boy Color) Tomb Raider: Curse of the Sword (2001) Tomb Raider: The Prophecy (2002; Game Boy Advance) Lara Croft and the Guardian of Light (2010) Lara Croft and the Temple of Osiris (2014) Lara Croft: Relic Run (2015; mobile) — Set after Lara Croft and the Temple of Osiris Lara Croft GO (2015) Tomb Raider Reloaded (2021; mobile)Video Game Guest Appearances Final Fantasy Brave Exvius (JP:2015, WW:2016) - Lara was available during the 2018 Tomb of the Silversmith collaboration event based on Lara Croft And The Temple Of Osiris. Rainbow Six Siege (2015) - A Lara Croft elite costume was added for operator Ash in 2020. Fortnite (2017) - Tomb Raider skins were added in 2021. Brawlhalla (2017) - Tomb Raider content was added in a 2020 Downloadable Content. Call of Duty: Modern Warfare II and Warzone (2022) - A bundle containing Lara Croft as a playable Operator was released on September 9, 2023. These items can also be used in Modern Warfare III. PowerWash Simulator (2023) - Croft Manor was added as a free expansion, letting you wash the main building, the surrounding gardens, and some of her vehicles; Winston starts out as the client, sending you messages about your progress, but Lara herself takes over midway into the first assignment.Animation: Revisioned: Tomb Raider Animated Series (2007) Tomb Raider: The Legend of Lara Croft (2024)EMAP: Mean Machines Sega (1996) - 8 page comic published in issues 47 to 50Top Cow graphic novels: Tomb Raider/Witchblade (1997) Witchblade/Tomb Raider (1998) Witchblade/Tomb Raider 1/2 (1998) Tomb Raider (1999-2005) Tomb Raider: Origins (2000) Dark Crossings (2000) Tomb Raider Journeys (2001-2003) — set in an Alternate Continuity where Lara promised her mentor that she wouldn't kill anybody. Tomb Raider/The Darkness Special (2001) Tomb Raider: The Greatest Treasure of All (preview published in 2002, full comic published in 2005) Tomb Raider: Scarface's Treasure (2003) Tomb Raider: Epiphany (2003) Tomb Raider: Sphere of Influence (2004) Tomb Raider: Takeover (2004) Tomb Raider: Arabian Nights (2004) Witchblade/Vampirella/The Magdalena/Lara Croft Tomb Raider (2005) Lara also appeared in other Top Cow series including Fathom, Witchblade and Monster WarGlénat Tomb Raider: Dark Aeons (1999) — published with permission of Eidos France until it was withdrawn from the market due to Top Cow owning the publishing rights.Dark Horse Comics: Tomb Raider: The Beginning (2013) — prelude to the 2013 game. Tomb Raider (2014-2015) — set between the 2013 reboot and its sequel. Lara Croft and the Frozen Omen (2015-2016) — Takes place in the same continuity as Lara Croft and the Guardian of Light and Temple of Osiris. Tomb Raider (2016-2017) — set after Rise of the Tomb Raider Tomb Raider: Survivor’s Crusade (2017-2018) — set after Rise of the Tomb Raider Tomb Raider: Inferno (2018) — set after Rise of the Tomb RaiderFilms: Tomb Raider: The Trilogy (1998) — a Short Film made for the Tomb Raider III launch party Lara Croft: Tomb Raider (2001) Lara Croft: Tomb Raider – The Cradle of Life (2003) Tomb Raider (2018)Literature set after The Last Revelation Lara Croft, Tomb Raider: The Amulet of Power (2003) Lara Croft, Tomb Raider: The Lost Cult (2004) Lara Croft, Tomb Raider: The Man of Bronze (2004)Literature Tomb Raider: The Ten Thousand Immortals (2014) — set after the 2013 reboot Lara Croft and the Blade of Gwynnever (2016) — set in the same continuity as Guardian of Light and Temple of Osiris Shadow of the Tomb Raider: Path of the Apocalypse (2018) — set between Rise of the Tomb Raider and Shadow of the Tomb Raider.Tabletop Games: Tomb Raider Collectible Card Game (1999) Lara Croft: Tomb Raider – The Angel of Darkness (2003) Tomb Raider: Underworld (2009) Tomb Raider Legends: The Board Game (2019)
 Tomb Raider (Franchise)
fetched
2024-03-11T08:30:54Z
 Tomb Raider (Franchise)
parsed
2024-03-11T08:30:54Z
 Tomb Raider (Franchise)
processingComment
Dropped link to AFateWorseThanDeath: Not a Feature - UNKNOWN
 Tomb Raider (Franchise)
processingComment
Dropped link to DeadOrAlive: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to Fanservice: Not a Feature - IGNORE
 Tomb Raider (Franchise)
processingComment
Dropped link to IndianaJones: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to IndianaJonesAndTheTempleOfDoom: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to LegacyOfKain: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to PrinceOfPersia: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to RaidersOfTheLostArk: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to RiseOfTheTombRaider: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to StarTrekTheNextGeneration: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to StealthInsult: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to SurvivalHorror: Not a Feature - IGNORE
 Tomb Raider (Franchise)
processingComment
Dropped link to TaxiDriver: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to TheMafiya: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to TheThing1982: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to TombRaider2013: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to TombRaiderAnniversary: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to TombRaiderChronicles: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to TombRaiderI: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to TombRaiderII: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to TombRaiderIII: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to TombRaiderLegend: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to TombRaiderTheAngelOfDarkness: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to TombRaiderTheLastRevelation: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to Witchblade: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to YouTube: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingComment
Dropped link to shapeshifter: Not a Feature - UNKNOWN
 Tomb Raider (Franchise)
processingComment
Dropped link to zeropunctuation: Not a Feature - ITEM
 Tomb Raider (Franchise)
processingUnknown
AFateWorseThanDeath
 Tomb Raider (Franchise)
processingUnknown
shapeshifter
 Tomb Raider (Franchise)
isPartOf
DBTropes
 Tomb Raider (Franchise) / int_10b6b5f7
type
Cherry Tapping
 Tomb Raider (Franchise) / int_10b6b5f7
comment
Cherry Tapping: Try killing the Abomination from the end of the first game with pistols (just be sure to nurse your aching fingers afterward).
 Tomb Raider (Franchise) / int_10b6b5f7
featureApplicability
1.0
 Tomb Raider (Franchise) / int_10b6b5f7
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_10b6b5f7
 Tomb Raider (Franchise) / int_10d9daca
type
Fangirl
 Tomb Raider (Franchise) / int_10d9daca
comment
Fangirl: The series has gained plenty thanks to Kurtis, Larson and Karel. And Lara.
 Tomb Raider (Franchise) / int_10d9daca
featureApplicability
1.0
 Tomb Raider (Franchise) / int_10d9daca
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_10d9daca
 Tomb Raider (Franchise) / int_10dcbe05
type
Aw, Look! They Really Do Love Each Other
 Tomb Raider (Franchise) / int_10dcbe05
comment
Aww, Look! He Really Does Care About Her: After spending most of The Last Revelation as an antagonist due to a combination of anger at being Left for Dead, greed, and Demonic Possession, Von Croy has a change of heart after the possession wears off, desperately trying to save Lara from the collapsing Temple of Horus, and is genuinely mournful when he can't save her. In addition, during the present day in Chronicles, he spearheads an operation to try and rescue her.
 Tomb Raider (Franchise) / int_10dcbe05
featureApplicability
1.0
 Tomb Raider (Franchise) / int_10dcbe05
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_10dcbe05
 Tomb Raider (Franchise) / int_146e133b
type
Tamer and Chaster
 Tomb Raider (Franchise) / int_146e133b
comment
Tamer and Chaster: Lara went through a good portion of her life as a video game icon with two major traits: she is a badass adventurer and she is quite sexy, Lara’s image was heavily promoted as such for about 12 years, through two separate continuities; however, the third continuity which began in 2013 presented itself with a new take on Lara’s image, while she remains the same adventurer as always, the sex symbol image was discarded, despite Lara remaining as beautiful as always, she isn’t presented with sexually suggestive profiling and clothing anymore.
 Tomb Raider (Franchise) / int_146e133b
featureApplicability
1.0
 Tomb Raider (Franchise) / int_146e133b
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_146e133b
 Tomb Raider (Franchise) / int_14beeefd
type
Darker and Edgier
 Tomb Raider (Franchise) / int_14beeefd
comment
Darker and Edgier vs. Lighter and Softer: The original series generally veered towards Darker and Edgier as it went along, but The Angel of Darkness was the only major leap towards it. After the failure of that, Legend signaled a Lighter and Softer change arguably even over the earliest games. Underworld seems to be adding elements of Darker and Edgier again, making the series currently be in somewhat of a slalom. The 2013 game is this even compared to Angel of Darkness and Underworld, with some truly brutal, gory, horrifying imagery to be found throughout. Comparatively, it's sequel Rise of the Tomb Raider is a fair bit lighter, but it got a much darker DLC in the form of Baba Yaga: The Temple of the Witch.
 Tomb Raider (Franchise) / int_14beeefd
featureApplicability
1.0
 Tomb Raider (Franchise) / int_14beeefd
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_14beeefd
 Tomb Raider (Franchise) / int_160cc6f
type
Cutscene
 Tomb Raider (Franchise) / int_160cc6f
comment
Cutscene: The first five games on PC and PS1 mixed full motion video cutscenes (see the intro for an example) and in-game cutscenes using the gameplay engine. Originally, the in-game cinemas had no mouth movements, so it was rather awkward to see characters bob their heads (while their lips remained static) to indicate that they were talking. This was rectified starting with the fourth game. Starting with the Crystal Dynamics developed games, the cutscenes were all presented using the gameplay engine, due to the advancements of graphics since 1996.
 Tomb Raider (Franchise) / int_160cc6f
featureApplicability
1.0
 Tomb Raider (Franchise) / int_160cc6f
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_160cc6f
 Tomb Raider (Franchise) / int_166debde
type
Third-Person Seductress
 Tomb Raider (Franchise) / int_166debde
comment
Third-Person Seductress: Arguably the Trope Maker, and while there have been examples before definitely the Trope Codifier.
 Tomb Raider (Franchise) / int_166debde
featureApplicability
1.0
 Tomb Raider (Franchise) / int_166debde
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_166debde
 Tomb Raider (Franchise) / int_175543cd
type
Blatant Item Placement
 Tomb Raider (Franchise) / int_175543cd
comment
Blatant Item Placement: The classic games use the trope extensively; health kits, weapons, and ammo can be found anywhere, even in places where people have not been around for centuries. The modern games avert the trope though the Anniversary remake of the first game plays the trope straight.
 Tomb Raider (Franchise) / int_175543cd
featureApplicability
1.0
 Tomb Raider (Franchise) / int_175543cd
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_175543cd
 Tomb Raider (Franchise) / int_177a6464
type
Genre Shift
 Tomb Raider (Franchise) / int_177a6464
comment
Genre Shift: Tomb Raider: Curse of the Sword for the Game Boy Color, a cinematic platformer ala Prince of Persia. While the first two series had become increasingly more combat-focused over time, they were still at heart 3D platform action games. The second reboot completely scrapped the platforming gameplay of the originals in favour of gritty and realistic Third-Person Shooter gameplay, taking more cues from the Uncharted series, ironically, than Uncharted ever had from Tomb Raider, with platforming and tomb exploration taking a backseat.
 Tomb Raider (Franchise) / int_177a6464
featureApplicability
1.0
 Tomb Raider (Franchise) / int_177a6464
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_177a6464
 Tomb Raider (Franchise) / int_17a45ff5
type
Misplaced Wildlife
 Tomb Raider (Franchise) / int_17a45ff5
comment
Misplaced Wildlife: Are those piranhas in India? And lions in Egypt and China? They're extinct in both those places. There's also a bonus level in "The Golden Mask" (an expansion pack for Tomb Raider II) sees you fight a T-Rex and a large bird monster... in a Las Vegas hotel. Justified in that it's supposed to be Lara's nightmare.
 Tomb Raider (Franchise) / int_17a45ff5
featureApplicability
1.0
 Tomb Raider (Franchise) / int_17a45ff5
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_17a45ff5
 Tomb Raider (Franchise) / int_18aff462
type
Artistic License – Biology
 Tomb Raider (Franchise) / int_18aff462
comment
Artistic License – Biology: As mentioned below, Misplaced Wildlife and Everything Trying to Kill You abound in most of the games. One specific example in the first game sees crocodiles being faster and more dangerous on land.
 Tomb Raider (Franchise) / int_18aff462
featureApplicability
1.0
 Tomb Raider (Franchise) / int_18aff462
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_18aff462
 Tomb Raider (Franchise) / int_1b65dfad
type
The Cameo
 Tomb Raider (Franchise) / int_1b65dfad
comment
The Cameo: Kain and Raziel and Kane & Lynch appear as downloadable playable characters in Guardian of Light.
 Tomb Raider (Franchise) / int_1b65dfad
featureApplicability
1.0
 Tomb Raider (Franchise) / int_1b65dfad
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_1b65dfad
 Tomb Raider (Franchise) / int_1c2b6ac8
type
Soft Water
 Tomb Raider (Franchise) / int_1c2b6ac8
comment
Soft Water: In the third game, you are forced to dive off a cliffside. Lara's scream ends and starts again three times. Until you hit the water, just fine after falling roughly 100 ft. The "Ghana" level in Legend opens with Lara swan-diving off a cliff into a lake about 100 feet below. Basically, most of the time you jump from an incredible height but land in a body of water, you'll be alright (if it isn't too shallow, that is).
 Tomb Raider (Franchise) / int_1c2b6ac8
featureApplicability
1.0
 Tomb Raider (Franchise) / int_1c2b6ac8
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_1c2b6ac8
 Tomb Raider (Franchise) / int_1dad7003
type
In the Hood
 Tomb Raider (Franchise) / int_1dad7003
comment
In the Hood: The Damned. They wear the hoods and masks to hide their Body Horror.
 Tomb Raider (Franchise) / int_1dad7003
featureApplicability
1.0
 Tomb Raider (Franchise) / int_1dad7003
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_1dad7003
 Tomb Raider (Franchise) / int_1e7487cd
type
Breaking the Fourth Wall
 Tomb Raider (Franchise) / int_1e7487cd
comment
Breaking the Fourth Wall: The ending of Tomb Raider II.
 Tomb Raider (Franchise) / int_1e7487cd
featureApplicability
1.0
 Tomb Raider (Franchise) / int_1e7487cd
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_1e7487cd
 Tomb Raider (Franchise) / int_1eb49c19
type
Stripperiffic
 Tomb Raider (Franchise) / int_1eb49c19
comment
Stripperiffic: From the beginning, most of Lara's outfits showed just a little more skin than practical. In Legend, the developers abandoned all pretense and stuck her in a low-cut, ripped-up evening dress for a whole level.
 Tomb Raider (Franchise) / int_1eb49c19
featureApplicability
1.0
 Tomb Raider (Franchise) / int_1eb49c19
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_1eb49c19
 Tomb Raider (Franchise) / int_1f92e4c6
type
Regenerating Health
 Tomb Raider (Franchise) / int_1f92e4c6
comment
Regenerating Health: Tomb Raider '13 is the first game in the series to use this game mechanic and abandon Heal Thyself. A strange choice considering the game's overt focus on Lara learning self-sufficiency. Tomb Raider Underworld has a limited Regen, Lara can only recover a little under a quarter of her health without the health upgrades from Relics, its enough to help against gunfire but without the max health boost from relics, most animals can still one-shot her.
 Tomb Raider (Franchise) / int_1f92e4c6
featureApplicability
1.0
 Tomb Raider (Franchise) / int_1f92e4c6
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_1f92e4c6
 Tomb Raider (Franchise) / int_1f963842
type
Bloodier and Gorier
 Tomb Raider (Franchise) / int_1f963842
comment
Bloodier and Gorier: The series seems to up the ante with each instalment; the first game and II had small amounts of blood appear when Lara is damaged, III, The Last Revelation and Chronicles featured clouds of blood in water, The Angel of Darkness had its whole plot based on a Serial Killer (with his work witnessed first-hand many times), Legend, Anniversary and Underworld dialed it back a bit... and then Tomb Raider (2013) happened.
 Tomb Raider (Franchise) / int_1f963842
featureApplicability
1.0
 Tomb Raider (Franchise) / int_1f963842
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_1f963842
 Tomb Raider (Franchise) / int_22071825
type
I'm a Humanitarian
 Tomb Raider (Franchise) / int_22071825
comment
I'm a Humanitarian: The Polynesian tribe in Tomb Raider III.
 Tomb Raider (Franchise) / int_22071825
featureApplicability
1.0
 Tomb Raider (Franchise) / int_22071825
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_22071825
 Tomb Raider (Franchise) / int_25fd37c3
type
Cleavage Window
 Tomb Raider (Franchise) / int_25fd37c3
comment
And then there is Natla in Anniversary, who's Cleavage Window reaches nearly to her solar supplex.
 Tomb Raider (Franchise) / int_25fd37c3
featureApplicability
1.0
 Tomb Raider (Franchise) / int_25fd37c3
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_25fd37c3
 Tomb Raider (Franchise) / int_26ba32a3
type
Ascended Glitch
 Tomb Raider (Franchise) / int_26ba32a3
comment
Ascended Glitch: Lara's iconic mammaries came about due to a programmer accidentally slipping a decimal point and the team throwing 'em in.
 Tomb Raider (Franchise) / int_26ba32a3
featureApplicability
1.0
 Tomb Raider (Franchise) / int_26ba32a3
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_26ba32a3
 Tomb Raider (Franchise) / int_28104b90
type
Bag of Spilling
 Tomb Raider (Franchise) / int_28104b90
comment
Bag of Spilling: A rather infamous one too. At the end of the level Nevada Desert in Tomb Raider III, Lara ends up getting captured by MP's. All her weapons get confiscated and depending on what order you play the levels, this includes several that you will never get back. Most guides highly recommend starting off with the Nevada levels for exactly this reason.
 Tomb Raider (Franchise) / int_28104b90
featureApplicability
1.0
 Tomb Raider (Franchise) / int_28104b90
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_28104b90
 Tomb Raider (Franchise) / int_294ed981
type
Bilingual Bonus
 Tomb Raider (Franchise) / int_294ed981
comment
Bilingual Bonus: Quite a few lines in Tomb Raider 2013 are spoken in Russian and Japanese.
 Tomb Raider (Franchise) / int_294ed981
featureApplicability
1.0
 Tomb Raider (Franchise) / int_294ed981
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_294ed981
 Tomb Raider (Franchise) / int_297ab1b9
type
Parental Abandonment
 Tomb Raider (Franchise) / int_297ab1b9
comment
Parental Abandonment: In the Core Design games: Lara's parents disown her when she goes against their wishes and decides to become an adventurer. In the Crystal Dynamics games: Lara's mom was accidentally killed by Amanda, and her dad was killed by Natla.
 Tomb Raider (Franchise) / int_297ab1b9
featureApplicability
1.0
 Tomb Raider (Franchise) / int_297ab1b9
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_297ab1b9
 Tomb Raider (Franchise) / int_2af0378f
type
Mayincatec
 Tomb Raider (Franchise) / int_2af0378f
comment
Mayincatec: The City of Vilcabamba is based on the real-life last outpost of the Inca. It contains a gold idol modelled on a Tumi, a ceremonial knife used in sacrifices.
 Tomb Raider (Franchise) / int_2af0378f
featureApplicability
1.0
 Tomb Raider (Franchise) / int_2af0378f
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_2af0378f
 Tomb Raider (Franchise) / int_2b706ca
type
More Dakka
 Tomb Raider (Franchise) / int_2b706ca
comment
More Dakka: As Lara's signature weapons are her dual pistols, the dual Uzis essentially function as this for her character (and were used almost as much as the pistols in earlier art for the series). Also, while other weapons had higher overall damage output the mix and agility and damage the Uzi's offered made them the overall best weapon of the first couple of games, although they were overshadowed by other weapons from Tomb Raider III onwards. Due to being a remake, Anniversary did give them some extra limelight again.
 Tomb Raider (Franchise) / int_2b706ca
featureApplicability
1.0
 Tomb Raider (Franchise) / int_2b706ca
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_2b706ca
 Tomb Raider (Franchise) / int_2b7d29e1
type
Artifact Title
 Tomb Raider (Franchise) / int_2b7d29e1
comment
Artifact Title: Most entries in the series don't involve raiding any actual tombs.
 Tomb Raider (Franchise) / int_2b7d29e1
featureApplicability
1.0
 Tomb Raider (Franchise) / int_2b7d29e1
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_2b7d29e1
 Tomb Raider (Franchise) / int_2bdae2ae
type
Awesome, but Impractical
 Tomb Raider (Franchise) / int_2bdae2ae
comment
Awesome, but Impractical: The grenade launcher in Tomb Raider II is very powerful, but it fires at a slow trajectory and unless your enemies run at you in a straight line, you'll miss your shots and have to endure a long reload time. The weapon also lacks Splash Damage. Tomb Raider III has the grenade launcher shots fall to the ground a lot faster and roll along it unless it hits an enemy.
 Tomb Raider (Franchise) / int_2bdae2ae
featureApplicability
1.0
 Tomb Raider (Franchise) / int_2bdae2ae
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_2bdae2ae
 Tomb Raider (Franchise) / int_2bfb1856
type
Beard of Evil
 Tomb Raider (Franchise) / int_2bfb1856
comment
Beard of Evil: Pierre Dupont, in both of his incarnations. His Crystal Dynamics incarnation has him with a Bald of Evil, as well.
 Tomb Raider (Franchise) / int_2bfb1856
featureApplicability
1.0
 Tomb Raider (Franchise) / int_2bfb1856
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_2bfb1856
 Tomb Raider (Franchise) / int_2c18b9a3
type
Orphaned Series
 Tomb Raider (Franchise) / int_2c18b9a3
comment
Orphaned Series: The original Core Design continuity. Many fanfics have attempted to continue the story. Crystal Dynamics first continuity was also shelved after another reboot. Averted with comics, at least the TopCow ones - the story and most of loose ends were wrapped up in a preparation for reboot... which never happened. But at least the story as is had a full closure.
 Tomb Raider (Franchise) / int_2c18b9a3
featureApplicability
-1.0
 Tomb Raider (Franchise) / int_2c18b9a3
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_2c18b9a3
 Tomb Raider (Franchise) / int_2e39af52
type
Girlish Pigtails
 Tomb Raider (Franchise) / int_2e39af52
comment
Girlish Pigtails: Teenage Lara sports them.
 Tomb Raider (Franchise) / int_2e39af52
featureApplicability
1.0
 Tomb Raider (Franchise) / int_2e39af52
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_2e39af52
 Tomb Raider (Franchise) / int_2f36d97
type
Older Than They Look
 Tomb Raider (Franchise) / int_2f36d97
comment
Older Than They Look: Sophia Leigh, who, in the words of one of her henchmen looks to be in her "late twenties; early thirties", but is actually much, much older, as the same henchman says that his father and grandfather before him also worked for her. It is later revealed that Sophia is testing treatments for everlasting beauty and keeps the best results for herself. Given that the failed experiments of some of the treatments, the Damned, cannot die, it is also quite possible that Sophia herself is immortal. Indeed, she does come Back from the Dead in the Lost Artifact expansion. Natla is the head of a technology corporation and, at most, looks to be in her mid-thirties. She's actually one of the last rulers of Atlantis, a civilization that pre-dates Ancient Egypt, Greece and Peru.
 Tomb Raider (Franchise) / int_2f36d97
featureApplicability
1.0
 Tomb Raider (Franchise) / int_2f36d97
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_2f36d97
 Tomb Raider (Franchise) / int_2f6e4ace
type
Invisible Grid
 Tomb Raider (Franchise) / int_2f6e4ace
comment
Invisible Grid: All of the first five games were divided up into grids that made jumps very simple to do and all puzzle blocks always moved by each "square" (for example, Walk to the edge, tap back once, and you got enough room to do a running jump).
 Tomb Raider (Franchise) / int_2f6e4ace
featureApplicability
1.0
 Tomb Raider (Franchise) / int_2f6e4ace
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_2f6e4ace
 Tomb Raider (Franchise) / int_3036294e
type
Scary Black Man
 Tomb Raider (Franchise) / int_3036294e
comment
Scary Black Man: Kold in TRA, who is head taller than any other character and happens to be sociopathic former convict, now on Natla's paycheck.
 Tomb Raider (Franchise) / int_3036294e
featureApplicability
1.0
 Tomb Raider (Franchise) / int_3036294e
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_3036294e
 Tomb Raider (Franchise) / int_36215b80
type
Sex Sells
 Tomb Raider (Franchise) / int_36215b80
comment
Sex Sells: Zig-zagged. In the early days of the franchise, a lot of the advertisements played up her sex appeal. Although the games have some fanservicey outfits in them, its far more downplayed than the ads would suggest, it took until Legend and a change in developer for Lara to actually have a bikini outfit in the games.
 Tomb Raider (Franchise) / int_36215b80
featureApplicability
1.0
 Tomb Raider (Franchise) / int_36215b80
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_36215b80
 Tomb Raider (Franchise) / int_36e63b81
type
Rule of Cool
 Tomb Raider (Franchise) / int_36e63b81
comment
Rule of Cool: As explained in the first games manual, this is literally the reason for Lara's head first dive into a body of water.
 Tomb Raider (Franchise) / int_36e63b81
featureApplicability
1.0
 Tomb Raider (Franchise) / int_36e63b81
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_36e63b81
 Tomb Raider (Franchise) / int_3ac5110b
type
Unintentionally Unwinnable
 Tomb Raider (Franchise) / int_3ac5110b
comment
Unintentionally Unwinnable: Tomb Raider II has one for the Floating Islands level. When you pick up the gold dragon statue, you can jump off the area you're on and land in the previous areas of the level, which you would probably only do if you missed the stone dragon statue. However, if you do this and try to go back through the normal methods, the zipline used to enter the temple is stuck at the bottom instead of being reset. The only way out is to use a level skip cheat.
 Tomb Raider (Franchise) / int_3ac5110b
featureApplicability
1.0
 Tomb Raider (Franchise) / int_3ac5110b
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_3ac5110b
 Tomb Raider (Franchise) / int_3b5fcbb7
type
Artifact of Doom
 Tomb Raider (Franchise) / int_3b5fcbb7
comment
Artifact of Doom: Lots and lots of them.
 Tomb Raider (Franchise) / int_3b5fcbb7
featureApplicability
1.0
 Tomb Raider (Franchise) / int_3b5fcbb7
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_3b5fcbb7
 Tomb Raider (Franchise) / int_3cb1d38d
type
Bad Boss
 Tomb Raider (Franchise) / int_3cb1d38d
comment
Bad Boss: Eckhardt. His reaction to Boaz' failure to destroy the Proto Nephilim is to have the poor woman fed to the Pod.
 Tomb Raider (Franchise) / int_3cb1d38d
featureApplicability
1.0
 Tomb Raider (Franchise) / int_3cb1d38d
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_3cb1d38d
 Tomb Raider (Franchise) / int_3cd3a0f1
type
Femme Fatalons
 Tomb Raider (Franchise) / int_3cd3a0f1
comment
Femme Fatalons: Natla in Anniversary sports some to compliment her less human look.
 Tomb Raider (Franchise) / int_3cd3a0f1
featureApplicability
1.0
 Tomb Raider (Franchise) / int_3cd3a0f1
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_3cd3a0f1
 Tomb Raider (Franchise) / int_40cc0c7e
type
Bittersweet Ending
 Tomb Raider (Franchise) / int_40cc0c7e
comment
Bittersweet Ending: The Angel of Darkness. Even more so as the story was never continued. Underworld also has one.
 Tomb Raider (Franchise) / int_40cc0c7e
featureApplicability
1.0
 Tomb Raider (Franchise) / int_40cc0c7e
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_40cc0c7e
 Tomb Raider (Franchise) / int_40ff3c3b
type
Sensible Heroes, Skimpy Villains
 Tomb Raider (Franchise) / int_40ff3c3b
comment
Sensible Heroes, Skimpy Villains: A trademark of LAU trilogy While calling Lara's outfits "sensible" is already a stretch, Doppelganger is even more into tight leather and revealing clothes than Lara is, although apparently not enough for Zip to tell them apart on a fly. In Legend, Amanda, the main antagonist, dresses in skimpy tops and obligatory leather pants, further contrasting with her slightly younger, pre-corruption self, who was big on embroidered, pastel blouses. And then there is Natla in Anniversary, who's Cleavage Window reaches nearly to her solar supplex.
 Tomb Raider (Franchise) / int_40ff3c3b
featureApplicability
1.0
 Tomb Raider (Franchise) / int_40ff3c3b
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_40ff3c3b
 Tomb Raider (Franchise) / int_42b99897
type
White Gangbangers
 Tomb Raider (Franchise) / int_42b99897
comment
White Gangbangers: The Kid in TRA.
 Tomb Raider (Franchise) / int_42b99897
featureApplicability
1.0
 Tomb Raider (Franchise) / int_42b99897
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_42b99897
 Tomb Raider (Franchise) / int_4389e368
type
Actionized Sequel
 Tomb Raider (Franchise) / int_4389e368
comment
While the first two series had become increasingly more combat-focused over time, they were still at heart 3D platform action games. The second reboot completely scrapped the platforming gameplay of the originals in favour of gritty and realistic Third-Person Shooter gameplay, taking more cues from the Uncharted series, ironically, than Uncharted ever had from Tomb Raider, with platforming and tomb exploration taking a backseat.
 Tomb Raider (Franchise) / int_4389e368
featureApplicability
1.0
 Tomb Raider (Franchise) / int_4389e368
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_4389e368
 Tomb Raider (Franchise) / int_450c5a85
type
Alternate Continuity
 Tomb Raider (Franchise) / int_450c5a85
comment
Alternate Continuity: Tomb Raider features three distinct, main continuities and a handful of "sub-continuities": The original, created by Core Design, consisting of the original game through The Angel of Darkness. The first reboot, created by Crystal Dynamics, consisting of Tomb Raider: Legend through Tomb Raider: Underworld. The second reboot, also by Crystal Dynamics, consisting of Tomb Raider (2013) through Shadow of the Tomb Raider. Certain spin-offs such as The Guardian of Light are ambiguous as to which pre-existing continuity they take place in, if any. There's also the two movies starring Angelina Jolie, the 2018 movie starring Alicia Vikander, an anthology animated series, countless comics (some of which are explicitly Alternate Continuity, others which take place in one of the main continuities, and others still which crossover with other franchises like Witchblade), and a few tie-in novels (which take place in various game continuities).
 Tomb Raider (Franchise) / int_450c5a85
featureApplicability
1.0
 Tomb Raider (Franchise) / int_450c5a85
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_450c5a85
 Tomb Raider (Franchise) / int_453871ec
type
What Could Have Been
 Tomb Raider (Franchise) / int_453871ec
comment
Jean-Yves, a close friend of Lara's, completely disappears between The Last Revelation and Chronicles. This was due to legal trouble between Eidos and an archaeologist of the same name, who complained that Jean-Yves resembled him in both profession and name. Because of this, the decision was made to remove Jean-Yves from Chronicles and replace him with a different friend of Lara's, Charles Kane. The original storyboards found in the Special Features section of Chronicles censor out the character's name due to this.
 Tomb Raider (Franchise) / int_453871ec
featureApplicability
1.0
 Tomb Raider (Franchise) / int_453871ec
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_453871ec
 Tomb Raider (Franchise) / int_45bf382b
type
Game Mod
 Tomb Raider (Franchise) / int_45bf382b
comment
Game Mod: The infamous (and self-explanatory) Nude Raider patches are some of the first examples of modding a non-FPS game. Also, beyond that, while it is not well-known publicly, the level editor released with Chronicles has led to very large modding community with thousands of custom levels and other content.
 Tomb Raider (Franchise) / int_45bf382b
featureApplicability
1.0
 Tomb Raider (Franchise) / int_45bf382b
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_45bf382b
 Tomb Raider (Franchise) / int_464dd7cc
type
The Unfought
 Tomb Raider (Franchise) / int_464dd7cc
comment
The Unfought: Gunderson in The Angel of Darkness.
 Tomb Raider (Franchise) / int_464dd7cc
featureApplicability
1.0
 Tomb Raider (Franchise) / int_464dd7cc
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_464dd7cc
 Tomb Raider (Franchise) / int_47b152f9
type
Sexy Soaked Shirt
 Tomb Raider (Franchise) / int_47b152f9
comment
Sexy Soaked Shirt: In Legend, Lara has a costume, "Classic, Gray," with a white shirt and plaid shorts. In the remastered version for the PS3, the shirt becomes see-through when wet (she wears a bra, of course).
 Tomb Raider (Franchise) / int_47b152f9
featureApplicability
1.0
 Tomb Raider (Franchise) / int_47b152f9
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_47b152f9
 Tomb Raider (Franchise) / int_47fea76b
type
Butt-Monkey
 Tomb Raider (Franchise) / int_47fea76b
comment
Butt-Monkey: Larson has some elements of this in the first game (shot repeatedly and roundhouse kicked in the head), but this aspect is taken to the max in Chronicles - in which his partner-in-crime, Pierre, is also elevated to Butt-Monkey status.
 Tomb Raider (Franchise) / int_47fea76b
featureApplicability
1.0
 Tomb Raider (Franchise) / int_47fea76b
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_47fea76b
 Tomb Raider (Franchise) / int_485eb589
type
Sealed Evil in a Can
 Tomb Raider (Franchise) / int_485eb589
comment
Sealed Evil in a Can: In the first game and the remake, Tomb Raider: Anniversary, Natla was locked in limbo for thousands of years after using her powers for evil.
 Tomb Raider (Franchise) / int_485eb589
featureApplicability
1.0
 Tomb Raider (Franchise) / int_485eb589
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_485eb589
 Tomb Raider (Franchise) / int_49d59be9
type
Scenery Porn
 Tomb Raider (Franchise) / int_49d59be9
comment
Scenery Porn: Practically everywhere - especially the Crystal Dynamics games. Tomb Raider II has a level full of surreal architecture, including a large number of floating green islands.
 Tomb Raider (Franchise) / int_49d59be9
featureApplicability
1.0
 Tomb Raider (Franchise) / int_49d59be9
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_49d59be9
 Tomb Raider (Franchise) / int_4b316d47
type
Break the Cutie
 Tomb Raider (Franchise) / int_4b316d47
comment
Break the Cutie: Crystal Dynamics have stated their aim to do this to Lara in the 2013 reboot.
 Tomb Raider (Franchise) / int_4b316d47
featureApplicability
1.0
 Tomb Raider (Franchise) / int_4b316d47
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_4b316d47
 Tomb Raider (Franchise) / int_4be1f279
type
Weredragon
 Tomb Raider (Franchise) / int_4be1f279
comment
Weredragon: Those who have the courage to plunge the Dagger of Xian into their heart are rewarded with being able to transform into a dragon.
 Tomb Raider (Franchise) / int_4be1f279
featureApplicability
1.0
 Tomb Raider (Franchise) / int_4be1f279
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_4be1f279
 Tomb Raider (Franchise) / int_4cb7f0d8
type
Sudden Sequel Death Syndrome
 Tomb Raider (Franchise) / int_4cb7f0d8
comment
Sudden Sequel Death Syndrome: Von Croy returns in The Angel of Darkness, only to be brutally killed off in the game's intro.
 Tomb Raider (Franchise) / int_4cb7f0d8
featureApplicability
1.0
 Tomb Raider (Franchise) / int_4cb7f0d8
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_4cb7f0d8
 Tomb Raider (Franchise) / int_4e3d253b
type
Downer Ending
 Tomb Raider (Franchise) / int_4e3d253b
comment
Downer Ending: The Last Revelation. Of course, Lara gets better.
 Tomb Raider (Franchise) / int_4e3d253b
featureApplicability
1.0
 Tomb Raider (Franchise) / int_4e3d253b
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_4e3d253b
 Tomb Raider (Franchise) / int_4e52a624
type
Screw the Money, I Have Rules!
 Tomb Raider (Franchise) / int_4e52a624
comment
Screw the Money, I Have Rules!: Toby Gard and Paul Douglas, "fathers" of the first game, both left Core Design in disgust after a massive argument about how marketing was entirely focused on sexual pandering. In the process, they've resigned from their royalities worth - depeding on the source - from 100 to 500 thousands pounds each.
 Tomb Raider (Franchise) / int_4e52a624
featureApplicability
1.0
 Tomb Raider (Franchise) / int_4e52a624
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_4e52a624
 Tomb Raider (Franchise) / int_4eb66c8d
type
White Male Lead
 Tomb Raider (Franchise) / int_4eb66c8d
comment
White Male Lead: Inverted. Maybe one of the reasons the series gained so much popularity is because it portrayed an attractive white female as protagonist, which garnered a substantial female Periphery Demographic to the franchise. Nearly played straight; originally, the series' protagonist was going to be a white male, but the development team dropped that for fear of being sued due to too many similarities with Indiana Jones. Originally this trope was to be averted completely with Lara being Laura Cruz, a South American explorer, but she was changed to be British to make her "UK friendly".
 Tomb Raider (Franchise) / int_4eb66c8d
featureApplicability
-1.0
 Tomb Raider (Franchise) / int_4eb66c8d
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_4eb66c8d
 Tomb Raider (Franchise) / int_4f4372e9
type
Early-Installment Weirdness
 Tomb Raider (Franchise) / int_4f4372e9
comment
Early-Installment Weirdness: The very first Tomb Raider game feels incredibly awkward and odd compared to later installments. Lara's arsenal is limited to just 4 guns while the sequel nearly doubles the amount of guns Lara can get. Lara's movement is also a bit stiff due to not having the ability to sprint, flip in midair, or crawling into tight areas. Enemies that Lara faced in the first game consisted of animals and mutants. Compared to the handful of humans you can kill in the first game, the later installments has you killing people left and right. The first game also lacked vehicles. The options menu in the first also had some designs that were changed in later games. The icon for the sound options was represented by a Walkman, which was already dated by 1996 when the game launched. Later games would use a CD player for the sound options. The passport in the first game had a black cover and each page had an illustration. Future games would change the cover to red and made all the pages blank. Lara's signature braid was absent in the first game except in CG cutscenes. This was due to the game engine not being able to handle it without massive slowdown. Later games would give Lara her ponytail once the developers improved the game engine. The first game didn't have a short tune play for completing a level like the sequels did. Likewise, the health bar in the first game was a solid beige color while the sequels used red (PC) or green to red (PlayStation). Croft Manor was quite bare bones compared to its overhauls in the sequels. The very first iteration of Lara's mansion had no kitchen, no outside area, and no basement. The music room has a huge mat for Lara to practice her jumps and tumbling, which wasn't brought back in the sequels.
 Tomb Raider (Franchise) / int_4f4372e9
featureApplicability
1.0
 Tomb Raider (Franchise) / int_4f4372e9
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_4f4372e9
 Tomb Raider (Franchise) / int_504a1991
type
Body Horror
 Tomb Raider (Franchise) / int_504a1991
comment
Body Horror: Used quite a bit, but Tomb Raider III especially loves this. The Damned, a group of hooded, masked men who lurk underground, have, thanks to Sophia's experiments, been left with their flesh constantly rotting - and immortal, as they discovered when none of their suicide attempts worked. The RX-Tech mine workers have mutated into hideous (and violent) creatures due to the energies from the meteorite. They are among the most unsettling enemies in the game. Then there's Dr. Willard's boss form... The Angel of Darkness also features this in Boaz's case. It is implied that this is the fate of some of the Monstrum's victims. In the case of one of Bouchard's cronies we get to see the results first-hand. Half of his body is a giant, burnt, swollen mess. And he's somehow still alive.
 Tomb Raider (Franchise) / int_504a1991
featureApplicability
1.0
 Tomb Raider (Franchise) / int_504a1991
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_504a1991
 Tomb Raider (Franchise) / int_505a86c8
type
Selective Condemnation
 Tomb Raider (Franchise) / int_505a86c8
comment
Selective Condemnation: In The Angel of Darkness. Lara is framed for Von Croy's murder and chased by the Paris police force; never mind the many, many people she actually does kill in the game and in the earlier games; including innocent museum guards in the middle of London, most of the staff of Area 51 (surely the USA must have some cameras at one of its most important facilities?) and a gang massacre in broad daylight on the streets of Venice.
 Tomb Raider (Franchise) / int_505a86c8
featureApplicability
1.0
 Tomb Raider (Franchise) / int_505a86c8
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_505a86c8
 Tomb Raider (Franchise) / int_50727f8d
type
Death Is a Slap on the Wrist
 Tomb Raider (Franchise) / int_50727f8d
comment
Death Is a Slap on the Wrist: Used in Legend, Anniversary and Underworld, where death just sends you back to the last checkpoint with full health, making the games quite a bit easier.
 Tomb Raider (Franchise) / int_50727f8d
featureApplicability
1.0
 Tomb Raider (Franchise) / int_50727f8d
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_50727f8d
 Tomb Raider (Franchise) / int_50c23153
type
Cave Behind the Falls
 Tomb Raider (Franchise) / int_50c23153
comment
Cave Behind the Falls: the Lost Valley in the original game was an iconic example of this being one of the first 3D examples of it. Legend attempts to outdo it by putting a whole open temple behind some falls. Anniversary had a lot of things behind various waterfalls In the "Lost Valley" level: Shotgun behind the upper waterfall in the cave. Exit from the level behind the lower waterfall in the cave. In the "Natla's Mines" level the exit from the initial room is behind the waterfall. In the "Final Conflict" level, for a change of pace, a relic is hidden behind a lava fall.
 Tomb Raider (Franchise) / int_50c23153
featureApplicability
1.0
 Tomb Raider (Franchise) / int_50c23153
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_50c23153
 Tomb Raider (Franchise) / int_50c7749f
type
Dead Man's Trigger Finger
 Tomb Raider (Franchise) / int_50c7749f
comment
Dead Man's Trigger Finger: Happens in Tomb Raider 3, because apparently that game wasn't hard enough already.
 Tomb Raider (Franchise) / int_50c7749f
featureApplicability
1.0
 Tomb Raider (Franchise) / int_50c7749f
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_50c7749f
 Tomb Raider (Franchise) / int_50d71a78
type
Dual Wielding
 Tomb Raider (Franchise) / int_50d71a78
comment
Dual Wielding: Lara is always carrying a pair of pistols, though she also uses dual magnums, automatic pistols, and Uzis.
 Tomb Raider (Franchise) / int_50d71a78
featureApplicability
1.0
 Tomb Raider (Franchise) / int_50d71a78
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_50d71a78
 Tomb Raider (Franchise) / int_5148024
type
Locked into Strangeness
 Tomb Raider (Franchise) / int_5148024
comment
Locked into Strangeness: In the Ireland levels of Chronicles, Father Dunstan's hair turns white and stays that way after an offscreen encounter with a demon.
 Tomb Raider (Franchise) / int_5148024
featureApplicability
1.0
 Tomb Raider (Franchise) / int_5148024
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_5148024
 Tomb Raider (Franchise) / int_51640e80
type
Bond One-Liner
 Tomb Raider (Franchise) / int_51640e80
comment
Bond One-Liner: Started in TR3, subverted in Underworld when a Mook knocks Lara out before she can finish delivering her quip.
 Tomb Raider (Franchise) / int_51640e80
featureApplicability
-0.3
 Tomb Raider (Franchise) / int_51640e80
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_51640e80
 Tomb Raider (Franchise) / int_52748705
type
Bamboo Technology
 Tomb Raider (Franchise) / int_52748705
comment
Bamboo Technology: Appears in every single game. Almost all of the Durable Deathtraps are based on this.
 Tomb Raider (Franchise) / int_52748705
featureApplicability
1.0
 Tomb Raider (Franchise) / int_52748705
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_52748705
 Tomb Raider (Franchise) / int_53224e46
type
Bookends
 Tomb Raider (Franchise) / int_53224e46
comment
Bookends: This could be a bit of a stretch, but the first enemy you kill in Tomb Raider is a bat. The final enemy is Batla. Tomb Raider II. While the last level is set back at Lara's mansion, her quest for the Dagger of Xian begins and ends in China. Legend begins and ends in Bolivia. The Last Revelation opens with two flashback levels showing Von Croy trapped in a collapsing temple with Lara unable to save him. In the present day, the game ends with the roles reversed. Also, after finding out the true fate of Amelia and getting closure in Underworld, Lara and Amanda are sent back to the original gate Amelia disappeared through in the flashback during Legend.
 Tomb Raider (Franchise) / int_53224e46
featureApplicability
1.0
 Tomb Raider (Franchise) / int_53224e46
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_53224e46
 Tomb Raider (Franchise) / int_53407671
type
Action Survivor
 Tomb Raider (Franchise) / int_53407671
comment
Action Survivor: The younger Lara seen in the 2013 reboot is this.
 Tomb Raider (Franchise) / int_53407671
featureApplicability
1.0
 Tomb Raider (Franchise) / int_53407671
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_53407671
 Tomb Raider (Franchise) / int_537dd8fe
type
Affably Evil
 Tomb Raider (Franchise) / int_537dd8fe
comment
Affably Evil: Dr. Willard is very cordial. He stands out even more when compared with Marco Bartoli from previous game.
 Tomb Raider (Franchise) / int_537dd8fe
featureApplicability
1.0
 Tomb Raider (Franchise) / int_537dd8fe
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_537dd8fe
 Tomb Raider (Franchise) / int_53d302c
type
Vertigo Effect
 Tomb Raider (Franchise) / int_53d302c
comment
Vertigo Effect: Seen in the first game's level 1 FMV, right before the wolves attack Lara's guide.
 Tomb Raider (Franchise) / int_53d302c
featureApplicability
1.0
 Tomb Raider (Franchise) / int_53d302c
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_53d302c
 Tomb Raider (Franchise) / int_5458df4f
type
Fan Remake
 Tomb Raider (Franchise) / int_5458df4f
comment
Fan Remake: OpenLara for TR1, a wrapper that allows the game to be ran at a higher resolution and framerate than the original games. Tomb Raider DOX for TR2, which is a complete reconstruction of the game using Unreal engine, but due to low manpower, the progress on the project is going really slow.
 Tomb Raider (Franchise) / int_5458df4f
featureApplicability
1.0
 Tomb Raider (Franchise) / int_5458df4f
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_5458df4f
 Tomb Raider (Franchise) / int_5475a026
type
Block Puzzle
 Tomb Raider (Franchise) / int_5475a026
comment
Block Puzzle: Frequent in the first games, toned down later on.
 Tomb Raider (Franchise) / int_5475a026
featureApplicability
1.0
 Tomb Raider (Franchise) / int_5475a026
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_5475a026
 Tomb Raider (Franchise) / int_548bd053
type
Guns Akimbo
 Tomb Raider (Franchise) / int_548bd053
comment
Guns Akimbo: Lara Croft's signature weapon is a pair of akimbo pistols. In the first two titles she used to shoot them with remarkable timing, such that the two shots sounded just like one. In following titles of the series the two shots are slightly offset. She is also noted for automatically aiming both weapons independently in target rich environments. Lara's rival, Pierre, dual wields magnum pistols against her. Lara herself can use said magnum pistols later after she plucks them from his cold, dead, hands. They are replaced in the sequel by automatic pistols. Rounding out her arsenal, Lara can also wield dual Uzi SMGs. A promotional image for 2 showed her duel wielding a pair of M-16's. In the reboot, her trademark dual-pistols have been replaced by a bow and arrows. She only uses the one pistol. That is, until the finale, where she takes the Big Bad's pistol off his belt while grappling with him, and then finally uses it and her own one in her signature style to mow him down. That said, it's only a Mythology Gag, and she does not use it again.
 Tomb Raider (Franchise) / int_548bd053
featureApplicability
1.0
 Tomb Raider (Franchise) / int_548bd053
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_548bd053
 Tomb Raider (Franchise) / int_5581b443
type
The Walls Are Closing In
 Tomb Raider (Franchise) / int_5581b443
comment
The Walls Are Closing In In Legend, it is possible to push a crate ahead of you through such obstacles, so you are safely inbetween the two smashing walls that have been stopped by the crate.
 Tomb Raider (Franchise) / int_5581b443
featureApplicability
1.0
 Tomb Raider (Franchise) / int_5581b443
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_5581b443
 Tomb Raider (Franchise) / int_58db779e
type
Letting the Air out of the Band
 Tomb Raider (Franchise) / int_58db779e
comment
Letting the Air out of the Band: Heard in Lara Croft and the Guardian of Light when you lose a life.
 Tomb Raider (Franchise) / int_58db779e
featureApplicability
1.0
 Tomb Raider (Franchise) / int_58db779e
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_58db779e
 Tomb Raider (Franchise) / int_597dc052
type
What Happened to Mommy?
 Tomb Raider (Franchise) / int_597dc052
comment
What Happened to Mommy?: When Lara finally manages to find her mother at the end of Underworld she discovers she's already an undead Underworld zombie, and apparently has been so for the past twenty years or so. Sadly, it's not like a human being could survive in the hellish zombie-filled Underworld for 20 years anyway.
 Tomb Raider (Franchise) / int_597dc052
featureApplicability
1.0
 Tomb Raider (Franchise) / int_597dc052
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_597dc052
 Tomb Raider (Franchise) / int_5989e3b6
type
Enemy Mine
 Tomb Raider (Franchise) / int_5989e3b6
comment
Enemy Mine: At the end of Underworld, Lara and Amanda team up to stop Natla from destroying the world.
 Tomb Raider (Franchise) / int_5989e3b6
featureApplicability
1.0
 Tomb Raider (Franchise) / int_5989e3b6
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_5989e3b6
 Tomb Raider (Franchise) / int_5a4aa505
type
Government Conspiracy
 Tomb Raider (Franchise) / int_5a4aa505
comment
Government Conspiracy: Area 51 actually does have aliens. You come across several dead bodies and collect the artifact there in a UFO.
 Tomb Raider (Franchise) / int_5a4aa505
featureApplicability
1.0
 Tomb Raider (Franchise) / int_5a4aa505
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_5a4aa505
 Tomb Raider (Franchise) / int_5c5ac0e2
type
Really 700 Years Old
 Tomb Raider (Franchise) / int_5c5ac0e2
comment
Really 700 Years Old: Natla; Eckhardt; Karel.
 Tomb Raider (Franchise) / int_5c5ac0e2
featureApplicability
1.0
 Tomb Raider (Franchise) / int_5c5ac0e2
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_5c5ac0e2
 Tomb Raider (Franchise) / int_60b03a94
type
Parental Issues
 Tomb Raider (Franchise) / int_60b03a94
comment
In the Core Design games: Lara's parents disown her when she goes against their wishes and decides to become an adventurer.
 Tomb Raider (Franchise) / int_60b03a94
featureApplicability
1.0
 Tomb Raider (Franchise) / int_60b03a94
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_60b03a94
 Tomb Raider (Franchise) / int_617f0563
type
Heel–Face Turn
 Tomb Raider (Franchise) / int_617f0563
comment
Heel–Face Turn: Werner von Croy. At first it's due to greed, but later it's mainly down to Demonic Possession.
 Tomb Raider (Franchise) / int_617f0563
featureApplicability
1.0
 Tomb Raider (Franchise) / int_617f0563
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_617f0563
 Tomb Raider (Franchise) / int_61c3ca7b
type
Panthera Awesome
 Tomb Raider (Franchise) / int_61c3ca7b
comment
Panthera Awesome: Lions, tigers, panthers and bears, oh...wait a second, strike that last item.
 Tomb Raider (Franchise) / int_61c3ca7b
featureApplicability
1.0
 Tomb Raider (Franchise) / int_61c3ca7b
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_61c3ca7b
 Tomb Raider (Franchise) / int_62259825
type
Nintendo Hard
 Tomb Raider (Franchise) / int_62259825
comment
Nintendo Hard: The first two games are fair outside of a few sections, but from Tomb Raider III onwards (until Legend) the series took no prisoners. Anniversary also has its moments, although their nature makes this a partial overlap with Game Breaking Bugs. The trap-filled corridors in the Egyptian levels of Anniversary are probably the most extreme example in Crystal Dynamics' games. According to the commentary, the creators' decided that "traps" would be the theme of those levels, and basically stuffed the hallways with instant-death perils just to make them more interesting. The timing can be tricky to get right. The ascend in the Great Pyramid section of Atlantis. It's basically a series of timed jumping puzzles, that get worse the higher you go. The jumps themselves are not always that difficult to make, but in between levels, there are enemies that can blow you off your platform, forcing you to redo entire sections. This can be incredibly frustrating, and make it appear harder than it is. The first level in Tomb Raider II is notable for being incredibly difficult for an opening level, especially if you're new to the series. About halfway through the level, the game simply decides to throw as many spiked walls, spike pits, and blade traps at Lara as possible. Then there's the Golden Dragon secret... The first level in the next game is even harder (and first-time players will miss no fewer than 2 secrets just sliding down the first slope at the beginning), but then again, so is the rest of that game.
 Tomb Raider (Franchise) / int_62259825
featureApplicability
1.0
 Tomb Raider (Franchise) / int_62259825
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_62259825
 Tomb Raider (Franchise) / int_62525a70
type
He Knows About Timed Hits
 Tomb Raider (Franchise) / int_62525a70
comment
He Knows About Timed Hits: In the first six games of the series, Lara Croft herself tells the player how to control her, always mentioning which button to press and staying in character throughout. In Tomb Raider: The Last Revelation, Lara's guide Verner Von Croy tells Lara the controls for the game throughout the first level, while she simply listens without noticing anything odd.
 Tomb Raider (Franchise) / int_62525a70
featureApplicability
1.0
 Tomb Raider (Franchise) / int_62525a70
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_62525a70
 Tomb Raider (Franchise) / int_62ac3f93
type
Sinister Subway
 Tomb Raider (Franchise) / int_62ac3f93
comment
Sinister Subway: The derelict Aldwych station in Tomb Raider III.
 Tomb Raider (Franchise) / int_62ac3f93
featureApplicability
1.0
 Tomb Raider (Franchise) / int_62ac3f93
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_62ac3f93
 Tomb Raider (Franchise) / int_637ef67
type
New Game Plus
 Tomb Raider (Franchise) / int_637ef67
comment
New Game Plus: Upon finishing the first two games, subsequent new games started with all weapons unlocked, also carrying unlimited ammo. LAU trilogy had an entire slew of bonus cheats and special options that were only unlockable after finishing the game. The remaster of the first three games offers a literal New Game+ option, where Lara starts with all weapons already unlocked, but there are no medkits to pick and enemies are much tougher.
 Tomb Raider (Franchise) / int_637ef67
featureApplicability
1.0
 Tomb Raider (Franchise) / int_637ef67
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_637ef67
 Tomb Raider (Franchise) / int_63a865c9
type
Universal Ammunition
 Tomb Raider (Franchise) / int_63a865c9
comment
Universal Ammunition: This is how ammo is handled in Guardian of Light with a blue bar that depletes faster depending on what guns you're using.
 Tomb Raider (Franchise) / int_63a865c9
featureApplicability
1.0
 Tomb Raider (Franchise) / int_63a865c9
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_63a865c9
 Tomb Raider (Franchise) / int_63cad64b
type
Threatening Shark
 Tomb Raider (Franchise) / int_63cad64b
comment
Threatening Shark: Great Whites, Hammerheads, Blue Sharks, Greenland Sharks, Tigers, Lara can't swim in the ocean ever without her life being on the line.
 Tomb Raider (Franchise) / int_63cad64b
featureApplicability
1.0
 Tomb Raider (Franchise) / int_63cad64b
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_63cad64b
 Tomb Raider (Franchise) / int_6411dac8
type
BadassNormal
 Tomb Raider (Franchise) / int_6411dac8
comment
Badass Normal: Lara has encountered various supernatural beings, One-Winged Angel Superbeings and outright gods, and beaten (or re-sealed) them all.
 Tomb Raider (Franchise) / int_6411dac8
featureApplicability
1.0
 Tomb Raider (Franchise) / int_6411dac8
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_6411dac8
 Tomb Raider (Franchise) / int_6439de78
type
Heroic Sacrifice
 Tomb Raider (Franchise) / int_6439de78
comment
Heroic Sacrifice: Sergeant Aziz in The Last Revelation drives his truck filled with explosives into the dragon blocking that is blocking the Citadel, making it explode and killing the beast and himself in the process, which allows Lara to progress. Lara even gives Aziz a farewell salute after the deed is done. Admiral Yarofev in Chronicles insists on staying behind on his doomed submarine in order to activate an escape pod for Lara. His only request is that she tell the world that his crew died bravely whilst doing their duty. A couple of these occur in the 2013 reboot. First, Grim tackles a mook off of a platform, killing them both in order to prevent himself from being used as leverage against Lara. Later on, Roth (whom Lara looks up to as a surrogate father) takes a hatchet to the back in order to protect Lara from it, then kills the mooks around them before dying from his injuries. Then there's Alex, who also lays down his life on Lara's behalf...in fact most of the male cast dies in Lara's name.
 Tomb Raider (Franchise) / int_6439de78
featureApplicability
1.0
 Tomb Raider (Franchise) / int_6439de78
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_6439de78
 Tomb Raider (Franchise) / int_6480c255
type
Robbing the Dead
 Tomb Raider (Franchise) / int_6480c255
comment
Robbing the Dead: Well the games are called Tomb Raider....
 Tomb Raider (Franchise) / int_6480c255
featureApplicability
1.0
 Tomb Raider (Franchise) / int_6480c255
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_6480c255
 Tomb Raider (Franchise) / int_6509bb9f
type
Non-Indicative Name
 Tomb Raider (Franchise) / int_6509bb9f
comment
Nonindicative Name: Each game features levels that aren't considered "tombs" by the strictest definition. More often than not, a "tomb" is any long-forgotten, non-civilized place where there are death traps everywhere and ancient artifacts lying around. Only the first and fourth games really stuck to tomb-y locations throughout. Some games even predominantly feature non tomb-based levels (Tomb Raider III with Nevada and London, and Tomb Raider Chronicles, with half the game taking place aboard a modern submarine and in a high rise skyscraper). Angel of Darkness wasn't even originally going to be called Tomb Raider, it would have simply been Lara Croft: The Angel of Darkness as it features virtually no tombs. The Tomb of the Ancients level was added in last minute, in order to justify the branding.
 Tomb Raider (Franchise) / int_6509bb9f
featureApplicability
1.0
 Tomb Raider (Franchise) / int_6509bb9f
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_6509bb9f
 Tomb Raider (Franchise) / int_651a8540
type
Indy Escape
 Tomb Raider (Franchise) / int_651a8540
comment
Indy Escape: In the Tomb Raider series, rolling boulders were a standard trap in level design, but only in a few places was this actually an Indy Escape: Tomb Raider: Legend. Lara is chased by a giant boulder while dodging obstacles. At the end the boulder opens a shortcut back up to the current level. Tomb Raider: Anniversary. In the "Atlas" room, you have to activate two switches to retrieve the key, which also causes the giant statue of Atlas to release the giant metal globe he was previously holding up. There are no nooks to hide in, and the pit at the far side is too wide to jump across without help.
 Tomb Raider (Franchise) / int_651a8540
featureApplicability
1.0
 Tomb Raider (Franchise) / int_651a8540
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_651a8540
 Tomb Raider (Franchise) / int_6602cad
type
Permanently Missable Content
 Tomb Raider (Franchise) / int_6602cad
comment
Permanently Missable Content: Some secrets in the games can be sealed off forever if you fail to solve its puzzle in time or go beyond the point of no return for that secret. Makes 100% Completion quite difficult without frequent use of Save Scumming.
 Tomb Raider (Franchise) / int_6602cad
featureApplicability
1.0
 Tomb Raider (Franchise) / int_6602cad
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_6602cad
 Tomb Raider (Franchise) / int_6860368a
type
Mook Horror Show
 Tomb Raider (Franchise) / int_6860368a
comment
Mook Horror Show: Lara can polish off entire armies of trained mercenaries by herself.
 Tomb Raider (Franchise) / int_6860368a
featureApplicability
1.0
 Tomb Raider (Franchise) / int_6860368a
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_6860368a
 Tomb Raider (Franchise) / int_68da6712
type
Canon Welding
 Tomb Raider (Franchise) / int_68da6712
comment
Canon Welding: Due to being a soft reboot, Legend's (and thus entire LAU trilogy) continuity is best described as three parts Core-era Tomb Raiders, two parts Lara Croft: Tomb Raider and a generous squeeze of TopCow's comics, garnished with a peel from one of the official novels. Various bits from all over the franchise were mixed and matched together to create a new continuity. Most notable is the drastic change in Lara's relationship with her parents (or the fact they are both dead) and the general redesign of the Croft manor (which is the family estate, rather than private property of Lara). For comparison, the 2013 game went for hard reboot and decided to reinvent Lara from a scratch. Both of those takes on canon and Lara were controversial among players upon premiere.
 Tomb Raider (Franchise) / int_68da6712
featureApplicability
1.0
 Tomb Raider (Franchise) / int_68da6712
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_68da6712
 Tomb Raider (Franchise) / int_68f5e5f4
type
Living Dinosaurs
 Tomb Raider (Franchise) / int_68f5e5f4
comment
Living Dinosaurs: The first game, Tomb Raider II (but only in a secret area), Tomb Raider III, Anniversary. There's never any real explanation for why they're still around (though the ones from the very first game are a homage to The Lost World (1912)).
 Tomb Raider (Franchise) / int_68f5e5f4
featureApplicability
1.0
 Tomb Raider (Franchise) / int_68f5e5f4
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_68f5e5f4
 Tomb Raider (Franchise) / int_695efde3
type
Raptor Attack
 Tomb Raider (Franchise) / int_695efde3
comment
Raptor Attack: Velociraptor are featured in Tomb Raider, Tomb Raider III, and Anniversary. As usual, they modeled after Jurassic Park's raptors, although Anniversary gives them quill-like feathers on their heads, backs, and arms.
 Tomb Raider (Franchise) / int_695efde3
featureApplicability
1.0
 Tomb Raider (Franchise) / int_695efde3
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_695efde3
 Tomb Raider (Franchise) / int_69ab6c58
type
Justified Tutorial
 Tomb Raider (Franchise) / int_69ab6c58
comment
Justified Tutorial: Any of the games which feature the "Lara's Home" level, which sees Ms. Croft honing her skills via an obstacle course in and around her mansion. Often there's secrets tucked away as rewards for performing exceptionally well.
 Tomb Raider (Franchise) / int_69ab6c58
featureApplicability
1.0
 Tomb Raider (Franchise) / int_69ab6c58
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_69ab6c58
 Tomb Raider (Franchise) / int_6a4f3cf7
type
Took a Level in Dumbass
 Tomb Raider (Franchise) / int_6a4f3cf7
comment
Took a Level in Dumbass: Larson and Pierre go from mildly incompetent in the first game to extremely incompetent in Chronicles. This is played with, however, as this particular Chronicles segment chronologically takes place before the first game.
 Tomb Raider (Franchise) / int_6a4f3cf7
featureApplicability
1.0
 Tomb Raider (Franchise) / int_6a4f3cf7
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_6a4f3cf7
 Tomb Raider (Franchise) / int_6a79a4a4
type
MacGuffin Delivery Service
 Tomb Raider (Franchise) / int_6a79a4a4
comment
MacGuffin Delivery Service: Used in the first and third games; avoided in Legend, where Lara never loses any piece of the Artifact of Doom and ends up wielding it as an 11th-Hour Superpower.
 Tomb Raider (Franchise) / int_6a79a4a4
featureApplicability
1.0
 Tomb Raider (Franchise) / int_6a79a4a4
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_6a79a4a4
 Tomb Raider (Franchise) / int_6ac6a56a
type
And Your Reward Is Clothes
 Tomb Raider (Franchise) / int_6ac6a56a
comment
And Your Reward Is Clothes: Used in Legend, Anniversary, and Underworld as a reward for collecting secrets. All three games have at least one outfit that is a Shout-Out to a past game. Anniversary even has one where Lara is rendered in fewer polygons to reflect her model from the first game, pointy breasts and all, which made it very jarring and hilarious to see her interact with normal rendered characters in a cutscene.
 Tomb Raider (Franchise) / int_6ac6a56a
featureApplicability
1.0
 Tomb Raider (Franchise) / int_6ac6a56a
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_6ac6a56a
 Tomb Raider (Franchise) / int_6b35788c
type
Lava Adds Awesome
 Tomb Raider (Franchise) / int_6b35788c
comment
Lava Adds Awesome: Loads and loads of lava to be found in the PlayStation games, with Atlantis being mostly lava
 Tomb Raider (Franchise) / int_6b35788c
featureApplicability
1.0
 Tomb Raider (Franchise) / int_6b35788c
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_6b35788c
 Tomb Raider (Franchise) / int_6dc206c9
type
Marathon Level
 Tomb Raider (Franchise) / int_6dc206c9
comment
Marathon Level: Each game has at least one level that's longer than the others. "Atlantis" from the first game, "Temple of Xian" from the second game (which is also filled with numerous nasty death traps), and three of the four England levels in the third game being some examples.
 Tomb Raider (Franchise) / int_6dc206c9
featureApplicability
1.0
 Tomb Raider (Franchise) / int_6dc206c9
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_6dc206c9
 Tomb Raider (Franchise) / int_6f33059b
type
Iconic Outfit
 Tomb Raider (Franchise) / int_6f33059b
comment
Iconic Outfit: Lara's getup on the original game (one of the three seen in the picture above), consisting of green tank top, brown shorts, boots, backpack and ruby teashades. Even if the design changed over the years and reboots, it was always consistently aiming for the original look.
 Tomb Raider (Franchise) / int_6f33059b
featureApplicability
1.0
 Tomb Raider (Franchise) / int_6f33059b
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_6f33059b
 Tomb Raider (Franchise) / int_6fa1e7a2
type
Noob Bridge
 Tomb Raider (Franchise) / int_6fa1e7a2
comment
Noob Bridge: Sometimes happens. In the second major area in Tomb Raider: The Prophecy for Game Boy Advance, there's one place where you just have to use the run button; if you never learned of it, you'd be stuck with a door that just closes too soon. In Tomb Raider II, there's an area where Lara must make a long jump into a pool of water far below. There is only a small square of space in the pool that isn't so shallow that it would lead to a lethal fall. However, even a perfectly executed running jump cannot reach it. This is the only point in the game where she absolutely must perform a dive while jumping in order to reach the small square of deep water. In the games made by Core, holding the action button while jumping causes Lara to grab onto the edge of a block if she can't quite make it across. This is incredibly useful, so it's common for new players to get into the habit of always doing so. What isn't immediately obvious (and not mentioned in manual or tutorial) is that this also reduces the jump range slightly. In at least one place (in III), a jump is set up so that you will end up bouncing off the cliff face if you hold action, and land safely on the target if you don't.
 Tomb Raider (Franchise) / int_6fa1e7a2
featureApplicability
1.0
 Tomb Raider (Franchise) / int_6fa1e7a2
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_6fa1e7a2
 Tomb Raider (Franchise) / int_70321789
type
Video Game Remake
 Tomb Raider (Franchise) / int_70321789
comment
For a more traditional example of this trope, try jumping onto the Midas hand in the original game (or the Anniversary remake) and gawk at your solid-gold Lara.
 Tomb Raider (Franchise) / int_70321789
featureApplicability
1.0
 Tomb Raider (Franchise) / int_70321789
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_70321789
 Tomb Raider (Franchise) / int_70d8269d
type
Excuse Plot
 Tomb Raider (Franchise) / int_70d8269d
comment
Excuse Plot: Often times, the plot for most of the games in the series can best be described as "find McGuffin before rival explorer does and uses it for nefarious purposes. Don't ask why."
 Tomb Raider (Franchise) / int_70d8269d
featureApplicability
1.0
 Tomb Raider (Franchise) / int_70d8269d
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_70d8269d
 Tomb Raider (Franchise) / int_75d6bf40
type
Belligerent Sexual Tension
 Tomb Raider (Franchise) / int_75d6bf40
comment
Belligerent Sexual Tension: Lara and Kurtis, most obviously in their first scene together. Never has a disarming been so laced with sexual tension.
 Tomb Raider (Franchise) / int_75d6bf40
featureApplicability
1.0
 Tomb Raider (Franchise) / int_75d6bf40
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_75d6bf40
 Tomb Raider (Franchise) / int_765a1683
type
Enemy Rising Behind
 Tomb Raider (Franchise) / int_765a1683
comment
Enemy Rising Behind: Happens to Larson in Chronicles.
 Tomb Raider (Franchise) / int_765a1683
featureApplicability
1.0
 Tomb Raider (Franchise) / int_765a1683
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_765a1683
 Tomb Raider (Franchise) / int_77063cd7
type
Hooker with a Heart of Gold
 Tomb Raider (Franchise) / int_77063cd7
comment
Hooker with a Heart of Gold: Janice in The Angel of Darkness.
 Tomb Raider (Franchise) / int_77063cd7
featureApplicability
1.0
 Tomb Raider (Franchise) / int_77063cd7
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_77063cd7
 Tomb Raider (Franchise) / int_7b3ebb57
type
Buxom Beauty Standard
 Tomb Raider (Franchise) / int_7b3ebb57
comment
Buxom Beauty Standard: Lara's signature trait, especially in the early games. More recent titles have made her more realistic, but she's still very well endowed.
 Tomb Raider (Franchise) / int_7b3ebb57
featureApplicability
1.0
 Tomb Raider (Franchise) / int_7b3ebb57
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_7b3ebb57
 Tomb Raider (Franchise) / int_7b8b3def
type
Celebrity Paradox
 Tomb Raider (Franchise) / int_7b8b3def
comment
Celebrity Paradox: A curious and perhaps unintentional one exists in the continuities of the first Tomb Raider games in relation to both film adaptations. According to Core's biography, Deliverance was Lara's favorite movie. In case you don't know, it stars Jon Voight. Now Voight plays Lara's father in the first Tomb Raider movie, and his real life daughter, of course, plays Lara. This means that Voight and Jolie also have to exist within the universe of Core's games, and perhaps even, the TR movies themselves. Which means the movie probably exists within its own continuity. In Lara's promotional interviews for The Angel of Darkness, she compliments Jolie on looking so much like her. In The Angel of Darkness, a small box for a computer game called "Crypt Raider" can also be glimpsed on the shelf of the pawn shop.
 Tomb Raider (Franchise) / int_7b8b3def
featureApplicability
1.0
 Tomb Raider (Franchise) / int_7b8b3def
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_7b8b3def
 Tomb Raider (Franchise) / int_7b90899b
type
Ultimate Universe
 Tomb Raider (Franchise) / int_7b90899b
comment
Ultimate Universe: The Tomb Raider trilogy in the 2010s, due to differences in backstory and characterization with Lara Croft, a significantly darker tone, and a Myth Arc oriented approach as opposed to the generally episodic nature of the original games. Due to other spinoffs in the 2010s featuring the original character design and voice actress for Lara, along with some elements of prior games, this infers that the trilogy started in 2013 is a separate continuity entirely rather than a full reboot.
 Tomb Raider (Franchise) / int_7b90899b
featureApplicability
1.0
 Tomb Raider (Franchise) / int_7b90899b
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_7b90899b
 Tomb Raider (Franchise) / int_7d561d58
type
Too Awesome to Use
 Tomb Raider (Franchise) / int_7d561d58
comment
Too Awesome to Use: The Grenade Launcher (Tomb Raider II and III), the Rocket Launcher, and the Desert Eagle (both in Tomb Raider III) will hardly get any use by most players simply because ammo for these weapons is not common. Even players that go out of their way to find the game's secrets and find more ammo for these weapons will never use these guns except on the Final Boss. Averted in Chronicles. Each story chapter has their own set of levels and items don't carry over between stories, so you're free to waste as much supplies and ammo as you want as long as you can find them in the levels.
 Tomb Raider (Franchise) / int_7d561d58
featureApplicability
-1.0
 Tomb Raider (Franchise) / int_7d561d58
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_7d561d58
 Tomb Raider (Franchise) / int_7eaf99d
type
Malevolent Architecture
 Tomb Raider (Franchise) / int_7eaf99d
comment
Malevolent Architecture: Lampshaded and then justified in Legend.
 Tomb Raider (Franchise) / int_7eaf99d
featureApplicability
1.0
 Tomb Raider (Franchise) / int_7eaf99d
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_7eaf99d
 Tomb Raider (Franchise) / int_7eccbb3d
type
Shower Scene
 Tomb Raider (Franchise) / int_7eccbb3d
comment
Shower Scene: Subverted at the very end of Tomb Raider II, with Lara approaching the shower while untying her bathrobe... before turning to the camera and shooting it. Doubles as a That's All, Folks!.
 Tomb Raider (Franchise) / int_7eccbb3d
featureApplicability
-0.3
 Tomb Raider (Franchise) / int_7eccbb3d
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_7eccbb3d
 Tomb Raider (Franchise) / int_7f0f2e2
type
Recycled Title
 Tomb Raider (Franchise) / int_7f0f2e2
comment
Recycled Title: Tomb Raider.
 Tomb Raider (Franchise) / int_7f0f2e2
featureApplicability
1.0
 Tomb Raider (Franchise) / int_7f0f2e2
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_7f0f2e2
 Tomb Raider (Franchise) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Tomb Raider (Franchise) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: The Last Revelation , as Lara accidentally releases the Egyptian god Set from his sarcophagus near the beginning of the game. Shadow of the Tomb Raider gets Lara tangles into the Mayan "end of times" - as the person responsible for triggering it.
 Tomb Raider (Franchise) / int_7fbb2a3
featureApplicability
1.0
 Tomb Raider (Franchise) / int_7fbb2a3
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_7fbb2a3
 Tomb Raider (Franchise) / int_80cd1f62
type
God of Evil
 Tomb Raider (Franchise) / int_80cd1f62
comment
God of Evil: Set.
 Tomb Raider (Franchise) / int_80cd1f62
featureApplicability
1.0
 Tomb Raider (Franchise) / int_80cd1f62
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_80cd1f62
 Tomb Raider (Franchise) / int_80cf1e30
type
Head Bob
 Tomb Raider (Franchise) / int_80cf1e30
comment
Head Bob: Used in TR 1-3 to indicate characters talking. It wasn't until The Last Revelation when the game engine got Mouth Flaps added.
 Tomb Raider (Franchise) / int_80cf1e30
featureApplicability
1.0
 Tomb Raider (Franchise) / int_80cf1e30
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_80cf1e30
 Tomb Raider (Franchise) / int_823c6e3e
type
Large Ham
 Tomb Raider (Franchise) / int_823c6e3e
comment
Large Ham: Quite a few, but Verdilet, the demon from the Ireland levels of Chronicles, is particularly noteworthy.
 Tomb Raider (Franchise) / int_823c6e3e
featureApplicability
1.0
 Tomb Raider (Franchise) / int_823c6e3e
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_823c6e3e
 Tomb Raider (Franchise) / int_84f4a870
type
Puzzle Boss
 Tomb Raider (Franchise) / int_84f4a870
comment
Puzzle Boss: The original Tomb Raider I had an alien boss which copied Lara's movements. Shooting at it caused Lara's health to go down as well, resulting in a simultaneous death. The only way to defeat it was to position Lara so that the alien, on their side of the room, walked into a pit. The recent "Anniversary" remake once again features the same boss, with the added complications of having to "cooperate" with the Doppelgänger in order to seal its fate. In fact, most Tomb Raider bosses are Puzzle Bosses. Examples: The Dragon of Xian in Tomb Raider II, where you must put the dragon to sleep, then remove the dagger, causing him to revert to human form. Sophia in Tomb Raider III, who is Immune to Bullets, and you must electrocute her by shooting the fuse box (Guide Dang It!?). Dr. Willard's One-Winged Angel spider form in the same game, which can only be temporarily stunned, until you have all the meteor fragments. The ghost and statue boss in Tomb Raider: The Angel of Darkness. Finally, the first battle with the "unknown entity" in Tomb Raider: Legend, which involves a lot of switches, electrical orbs, and a Tesla gun. Pretty much all the bosses in Tomb Raider: Anniversary are puzzle bosses. An example is when you are fighting two centaurs that can turn you to stone. You must use a shield to reflect their spell and turn them into stone, then use the opportunity to attack them.
 Tomb Raider (Franchise) / int_84f4a870
featureApplicability
1.0
 Tomb Raider (Franchise) / int_84f4a870
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_84f4a870
 Tomb Raider (Franchise) / int_8524222f
type
Vague Hit Points
 Tomb Raider (Franchise) / int_8524222f
comment
Vague Hit Points: In the reboot games (Tomb Raider (2013) and onward), there's no HP gauge, just a red haze around the screen when Lara is injured. The best indication that she's near death is an enemy declaring that she's critically injured, though this is only applicable when fighting enemies that talk.
 Tomb Raider (Franchise) / int_8524222f
featureApplicability
1.0
 Tomb Raider (Franchise) / int_8524222f
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_8524222f
 Tomb Raider (Franchise) / int_863fa679
type
What Happened to the Mouse?
 Tomb Raider (Franchise) / int_863fa679
comment
What Happened to the Mouse?: In The Angel of Darkness, Gunderson, the big brute, is sent to contain the situation involving the proto-Nephilim. He is never seen or mentioned again. This is quite jarring, because he was one of the members of Eckhardt's Cabal. Jean-Yves, a close friend of Lara's, completely disappears between The Last Revelation and Chronicles. This was due to legal trouble between Eidos and an archaeologist of the same name, who complained that Jean-Yves resembled him in both profession and name. Because of this, the decision was made to remove Jean-Yves from Chronicles and replace him with a different friend of Lara's, Charles Kane. The original storyboards found in the Special Features section of Chronicles censor out the character's name due to this.
 Tomb Raider (Franchise) / int_863fa679
featureApplicability
1.0
 Tomb Raider (Franchise) / int_863fa679
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_863fa679
 Tomb Raider (Franchise) / int_86d4f985
type
Doing In the Wizard
 Tomb Raider (Franchise) / int_86d4f985
comment
Doing In the Wizard: Legend strongly suggests that the fantastical elements of Arthurian myth were not supernatural, but the work of ancient astronauts. The first game does the same for both Ancient Egyptian mythology and Atlantis.
 Tomb Raider (Franchise) / int_86d4f985
featureApplicability
1.0
 Tomb Raider (Franchise) / int_86d4f985
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_86d4f985
 Tomb Raider (Franchise) / int_8774fb47
type
Eldritch Abomination
 Tomb Raider (Franchise) / int_8774fb47
comment
Eldritch Abomination: The final boss of Tomb Raider III may qualify (if not, it's at the very least Body Horror). The Nephilim in Angel of Darkness is a more cut-and-dry example.
 Tomb Raider (Franchise) / int_8774fb47
featureApplicability
1.0
 Tomb Raider (Franchise) / int_8774fb47
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_8774fb47
 Tomb Raider (Franchise) / int_8806e0dd
type
Action Dress Rip
 Tomb Raider (Franchise) / int_8806e0dd
comment
Action Dress Rip: Happens in Legend and subverted in Chronicles, where Lara does elaborate acrobatics while wearing a fancy dress and then simply change clothes.
 Tomb Raider (Franchise) / int_8806e0dd
featureApplicability
-0.3
 Tomb Raider (Franchise) / int_8806e0dd
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_8806e0dd
 Tomb Raider (Franchise) / int_889cff96
type
Quirky Miniboss Squad
 Tomb Raider (Franchise) / int_889cff96
comment
Quirky Miniboss Squad: Natla's henchmen in Tomb Raider and Anniversary.
 Tomb Raider (Franchise) / int_889cff96
featureApplicability
1.0
 Tomb Raider (Franchise) / int_889cff96
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_889cff96
 Tomb Raider (Franchise) / int_895ec17
type
Only in It for the Money
 Tomb Raider (Franchise) / int_895ec17
comment
Only in It for the Money: Pierre's motivations for raiding tombs is for pure profit, unlike Lara who raids tombs to appreciate the beauty and history behind the artifacts. Lara in the Anniversary remake tries to tell Pierre that life is more than just about money, but he isn't convinced.
 Tomb Raider (Franchise) / int_895ec17
featureApplicability
1.0
 Tomb Raider (Franchise) / int_895ec17
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_895ec17
 Tomb Raider (Franchise) / int_8967e17f
type
Back from the Dead
 Tomb Raider (Franchise) / int_8967e17f
comment
Back from the Dead: Lara in The Angel of Darkness, although it's hardly a surprise seeing as she's the series' protagonist. A much bigger twist was the return of Natla in Underworld.
 Tomb Raider (Franchise) / int_8967e17f
featureApplicability
1.0
 Tomb Raider (Franchise) / int_8967e17f
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_8967e17f
 Tomb Raider (Franchise) / int_89a17726
type
Spell My Name with an S
 Tomb Raider (Franchise) / int_89a17726
comment
Spell My Name With An S: It's Lara, not Laura, Werner not Verner, Larson not Larsen, Sophia Leigh not Sophia Lee, Father Dunstan not Father Duncan, Alister not Alistair, Allister or Alasdair, and Amanda Evert, not Everett.
 Tomb Raider (Franchise) / int_89a17726
featureApplicability
1.0
 Tomb Raider (Franchise) / int_89a17726
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_89a17726
 Tomb Raider (Franchise) / int_8a0bc642
type
Unnecessary Combat Roll
 Tomb Raider (Franchise) / int_8a0bc642
comment
Unnecessary Combat Roll: In Legend, if you complete a combo of somersaults and flips (which serve little purpose in the gameplay), Zip or Alister will complement you over your headset. ...even when they've supposedly lost contact with Lara in the Ghana level.
 Tomb Raider (Franchise) / int_8a0bc642
featureApplicability
1.0
 Tomb Raider (Franchise) / int_8a0bc642
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_8a0bc642
 Tomb Raider (Franchise) / int_8b606a51
type
There Is No Kill Like Overkill
 Tomb Raider (Franchise) / int_8b606a51
comment
There Is No Kill Like Overkill: In the first game, it is possible, upon completion of the game, to replay the game with every weapon unlocked - so it is possible to gleefully kill bats with Uzis. Made even more fun in the second and third games with the grenade launcher and the rocket launcher.
 Tomb Raider (Franchise) / int_8b606a51
featureApplicability
1.0
 Tomb Raider (Franchise) / int_8b606a51
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_8b606a51
 Tomb Raider (Franchise) / int_8b9c512e
type
Down the Drain
 Tomb Raider (Franchise) / int_8b9c512e
comment
Down the Drain: While with a couple of exceptions it's notable for somewhat averting this, with several of the water-focused stages being considered among the highlights of the series for many.
 Tomb Raider (Franchise) / int_8b9c512e
featureApplicability
1.0
 Tomb Raider (Franchise) / int_8b9c512e
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_8b9c512e
 Tomb Raider (Franchise) / int_8bfd8321
type
Informing the Fourth Wall
 Tomb Raider (Franchise) / int_8bfd8321
comment
Informing the Fourth Wall: In the Tomb Raider series, when requested to use an item or medipack that she can't use in the current situation, Lara flatly responds "No." Made even funnier in the games where Jonell Elliott voices her, as Lara's "No!" suddenly sounds hostile and admonishing. And in Tomb Raider: Legend she shrugs her shoulders, which is just as strange. Finally, in Tomb Raider II she says "Aha!" every single time she picks up an object, except of course when she's underwater.
 Tomb Raider (Franchise) / int_8bfd8321
featureApplicability
1.0
 Tomb Raider (Franchise) / int_8bfd8321
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_8bfd8321
 Tomb Raider (Franchise) / int_8c96ae78
type
No One Could Survive That!
 Tomb Raider (Franchise) / int_8c96ae78
comment
No One Could Survive That!: One cutscene has Lara diving from a height that kills her if the player attempts it when controlling her. Also, Natla falling into a pool of lava. And the ending of The Last Revelation, where the temple collapses and she is shown falling to apparently certain death. Von Croy's is trapped in a collapsing temple in The Last Revelation flashback, with his leg trapped. He manages to survive, albeit with a disability for the rest of his life. Amanda's apparently certain death by drowning and crushing in the Legend flashback. But when Lara returned, she Never Found the Body, just an untied shoe. Guess what that means?
 Tomb Raider (Franchise) / int_8c96ae78
featureApplicability
1.0
 Tomb Raider (Franchise) / int_8c96ae78
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_8c96ae78
 Tomb Raider (Franchise) / int_8cb1a369
type
Took a Level in Jerkass
 Tomb Raider (Franchise) / int_8cb1a369
comment
Took a Level in Jerkass: Lara in The Angel of Darkness, justified given what she had to go through at the end of The Last Revelation.
 Tomb Raider (Franchise) / int_8cb1a369
featureApplicability
1.0
 Tomb Raider (Franchise) / int_8cb1a369
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_8cb1a369
 Tomb Raider (Franchise) / int_8d718b9e
type
Bears Are Bad News
 Tomb Raider (Franchise) / int_8d718b9e
comment
Bears Are Bad News: Rise has some that are the only living things in the game that can survive a hit by a poison arrow. Subverted in the first game and Anniversary, where bears are one of the weakest enemies and exist only in first two opening levels. They easily pale in comparison with not only raptors, but also other animals from further levels.
 Tomb Raider (Franchise) / int_8d718b9e
featureApplicability
-0.3
 Tomb Raider (Franchise) / int_8d718b9e
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_8d718b9e
 Tomb Raider (Franchise) / int_8e20979
type
Wham Episode
 Tomb Raider (Franchise) / int_8e20979
comment
Wham Episode: The ending of The Last Revelation. Lara is apparently killed in a cave-in. Also, the opening of The Angel of Darkness. Werner Von Croy is almost immediately killed under mysterious circumstances, and Lara gets chased into the streets by police. The Antarctica levels of Tomb Raider III, which reveal that friendly, affable Doctor Willard, the man who sent you on your quest for the meteorite artifacts, is the big bad, using the power of the meteorite to muck about with evolution.
 Tomb Raider (Franchise) / int_8e20979
featureApplicability
1.0
 Tomb Raider (Franchise) / int_8e20979
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_8e20979
 Tomb Raider (Franchise) / int_8e5c862
type
Ancient Conspiracy
 Tomb Raider (Franchise) / int_8e5c862
comment
Ancient Conspiracy: Several, and the answer is usually found at the bottom of a ruin.
 Tomb Raider (Franchise) / int_8e5c862
featureApplicability
1.0
 Tomb Raider (Franchise) / int_8e5c862
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_8e5c862
 Tomb Raider (Franchise) / int_8ed5c6e4
type
Asshole Victim
 Tomb Raider (Franchise) / int_8ed5c6e4
comment
Asshole Victim: Sergei Mikhailov in Chronicles, Louis Bouchard and Grant Muller in Angel of Darkness.
 Tomb Raider (Franchise) / int_8ed5c6e4
featureApplicability
1.0
 Tomb Raider (Franchise) / int_8ed5c6e4
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_8ed5c6e4
 Tomb Raider (Franchise) / int_906365a2
type
Demonic Possession
 Tomb Raider (Franchise) / int_906365a2
comment
Demonic Possession: Von Croy is influenced and sometimes directly possessed by Set for much of The Last Revelation.
 Tomb Raider (Franchise) / int_906365a2
featureApplicability
1.0
 Tomb Raider (Franchise) / int_906365a2
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_906365a2
 Tomb Raider (Franchise) / int_911b22d8
type
Suspicious Video-Game Generosity
 Tomb Raider (Franchise) / int_911b22d8
comment
Suspicious Videogame Generosity: Most noticeable with flares; there's rarely a reason to hoard them, since the games will usually give you more right before you enter a dark area.
 Tomb Raider (Franchise) / int_911b22d8
featureApplicability
1.0
 Tomb Raider (Franchise) / int_911b22d8
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_911b22d8
 Tomb Raider (Franchise) / int_91cab736
type
Major Injury Underreaction
 Tomb Raider (Franchise) / int_91cab736
comment
Major Injury Underreaction: Alister's reaction to getting fatally shot in Underworld is simply "I feel bloody awful..." Alot of Lara's injuries in 2013 that should effect her for a significant period of time after simply vanish after the inital cutscene they happen in.
 Tomb Raider (Franchise) / int_91cab736
featureApplicability
1.0
 Tomb Raider (Franchise) / int_91cab736
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_91cab736
 Tomb Raider (Franchise) / int_91f5e99c
type
Clipped-Wing Angel
 Tomb Raider (Franchise) / int_91f5e99c
comment
Dr. Willard in Tomb Raider III. Having Lara right behind him all, he jumps into the meteor's pool, changing into a mis-shaped mutant resembling gigantic spider with a human head.
 Tomb Raider (Franchise) / int_91f5e99c
featureApplicability
1.0
 Tomb Raider (Franchise) / int_91f5e99c
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_91f5e99c
 Tomb Raider (Franchise) / int_92cf3f7b
type
Smashing Hallway Traps of Doom
 Tomb Raider (Franchise) / int_92cf3f7b
comment
Smashing Hallway Traps of Doom: The franchise make a science of this. In the first level of Legend, you have to push a block through to stop the smashing walls.
 Tomb Raider (Franchise) / int_92cf3f7b
featureApplicability
1.0
 Tomb Raider (Franchise) / int_92cf3f7b
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_92cf3f7b
 Tomb Raider (Franchise) / int_956a6d1e
type
Pre-Rendered Graphics
 Tomb Raider (Franchise) / int_956a6d1e
comment
Pre-Rendered Graphics: Every game developed by Core Design (save Angel of Darkness) used pre-rendered cutscenes, though some were rendered using the gameplay engine instead.
 Tomb Raider (Franchise) / int_956a6d1e
featureApplicability
1.0
 Tomb Raider (Franchise) / int_956a6d1e
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_956a6d1e
 Tomb Raider (Franchise) / int_95d5fa0e
type
Area 51
 Tomb Raider (Franchise) / int_95d5fa0e
comment
Area 51: Lara ends up here in Tomb Raider III.
 Tomb Raider (Franchise) / int_95d5fa0e
featureApplicability
1.0
 Tomb Raider (Franchise) / int_95d5fa0e
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_95d5fa0e
 Tomb Raider (Franchise) / int_963086ce
type
Damn You, Muscle Memory!
 Tomb Raider (Franchise) / int_963086ce
comment
Damn You, Muscle Memory!: A common occurrence, given the sheer number of games, different engines and different developers: Inverted chronological order, but still: there is neither crouch nor sprint in the first two games. Yet if you played just about any other TR, you are going to instinctively try to use those functions anyway. For added muscle memory, the first five games use the exact same control scheme, yet there is nothing under . and / buttons, as those functions simply weren't in the first and second game. Done deliberately with cheat codes in Core-era games. It's step forward, step backward in the 1st and 2nd games, but step backward, step forward in the 3rd. Each game of the LAU trilogy had a slightly different control scheme. Similarly, Rise of the Tomb Raider made few alternations to key mapping when compared to the 2013 game, causing people who played both to constantly use the wrong type of ammo depending on which game they were currently playing. For reasons unknown, the remaster of the first three games made a 1:1 port of the original controls... except for shifting the Look button from Ins on the numeric keyboard to V.
 Tomb Raider (Franchise) / int_963086ce
featureApplicability
1.0
 Tomb Raider (Franchise) / int_963086ce
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_963086ce
 Tomb Raider (Franchise) / int_970c790a
type
Big Bad
 Tomb Raider (Franchise) / int_970c790a
comment
In the Angelina Jolie Tomb Raider film, the Big Bad reveals he killed Lara's father to goad her into a final fight with him.
 Tomb Raider (Franchise) / int_970c790a
featureApplicability
1.0
 Tomb Raider (Franchise) / int_970c790a
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_970c790a
 Tomb Raider (Franchise) / int_974b47a7
type
Men Are the Expendable Gender
 Tomb Raider (Franchise) / int_974b47a7
comment
A couple of these occur in the 2013 reboot. First, Grim tackles a mook off of a platform, killing them both in order to prevent himself from being used as leverage against Lara. Later on, Roth (whom Lara looks up to as a surrogate father) takes a hatchet to the back in order to protect Lara from it, then kills the mooks around them before dying from his injuries. Then there's Alex, who also lays down his life on Lara's behalf...in fact most of the male cast dies in Lara's name.
 Tomb Raider (Franchise) / int_974b47a7
featureApplicability
1.0
 Tomb Raider (Franchise) / int_974b47a7
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_974b47a7
 Tomb Raider (Franchise) / int_979f41a
type
Continuity Reboot
 Tomb Raider (Franchise) / int_979f41a
comment
Continuity Reboot: Everything after the series was handed over to Crystal Dynamics. The 2013 title is a second one.
 Tomb Raider (Franchise) / int_979f41a
featureApplicability
1.0
 Tomb Raider (Franchise) / int_979f41a
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_979f41a
 Tomb Raider (Franchise) / int_9918518b
type
Press X to Die
 Tomb Raider (Franchise) / int_9918518b
comment
Press X to Die: Swan-diving off a ledge (without Soft Water below) is suicide. Saving while standing in spikes results in a Lara-kabob upon restoring. Don't jump in the Ganges River in 3, or you will be devoured by the piranhas, if you don't drown first. Lara is highly flammable; if you're lucky you can jump in the water before you burn to death. In the glitchy Angel of Darkness, don't go in the alcove with the medkit near the beginning, or you will be mauled to death by invisible dogs. There are countless other instances where you can glitch-kill Lara. For a more traditional example of this trope, try jumping onto the Midas hand in the original game (or the Anniversary remake) and gawk at your solid-gold Lara. And of course there's Tomb Raider 2 and its infamous button sequence that causes Lara to violently explode, often used as Schmuck Bait for dummies looking for the mythical "naked Lara" cheat.
 Tomb Raider (Franchise) / int_9918518b
featureApplicability
1.0
 Tomb Raider (Franchise) / int_9918518b
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_9918518b
 Tomb Raider (Franchise) / int_9a6ee1fa
type
Dismantled MacGuffin
 Tomb Raider (Franchise) / int_9a6ee1fa
comment
Dismantled Macguffin: Used often enough. In Legend, Lara must find the different pieces of Excalibur and reassamble them. In the first game, the Atlantean Scion is split into three parts. The second example is a variation of the trope, as the fragments were not necessarily all from the same version of Excalibur, as it is mentioned that there was more than one such sword.
 Tomb Raider (Franchise) / int_9a6ee1fa
featureApplicability
1.0
 Tomb Raider (Franchise) / int_9a6ee1fa
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_9a6ee1fa
 Tomb Raider (Franchise) / int_9b53f32
type
Exposed to the Elements
 Tomb Raider (Franchise) / int_9b53f32
comment
Exposed to the Elements: A green tank top and shorts for any weather, even while climbing the Himalayas. Lara's outfit changes to fit the location starting with the second game, but this doesn't always avert the trope, and from Legend on, the player can choose outfits (even if they're inappropriate) themselves.
 Tomb Raider (Franchise) / int_9b53f32
featureApplicability
1.0
 Tomb Raider (Franchise) / int_9b53f32
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_9b53f32
 Tomb Raider (Franchise) / int_9b54d536
type
Evil Counterpart
 Tomb Raider (Franchise) / int_9b54d536
comment
Evil Counterpart: Amanda, who started off as a fellow archeologist student before turning to Rival Turned Evil.
 Tomb Raider (Franchise) / int_9b54d536
featureApplicability
1.0
 Tomb Raider (Franchise) / int_9b54d536
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_9b54d536
 Tomb Raider (Franchise) / int_9b9435d0
type
AntiFrustrationFeature
 Tomb Raider (Franchise) / int_9b9435d0
comment
Anti-Frustration Feature: In the Core era of the games, Lara will automatically swap to her pistols if her current weapon runs out of ammo so that the flow of combat isn't slowed down.
 Tomb Raider (Franchise) / int_9b9435d0
featureApplicability
1.0
 Tomb Raider (Franchise) / int_9b9435d0
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_9b9435d0
 Tomb Raider (Franchise) / int_9bee1a7f
type
Eldritch Location
 Tomb Raider (Franchise) / int_9bee1a7f
comment
Eldritch Location: The "Floating Islands" at the end of Tomb Raider II. Green chunks of rock bearing Chinese temple-like buildings guarded by flying statues drifting in the middle of an endless empty void? Yep.
 Tomb Raider (Franchise) / int_9bee1a7f
featureApplicability
1.0
 Tomb Raider (Franchise) / int_9bee1a7f
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_9bee1a7f
 Tomb Raider (Franchise) / int_9c47b23b
type
Dirty Communists
 Tomb Raider (Franchise) / int_9c47b23b
comment
Dirty Communists: Subverted, if unintentionally. In Legend, Lara comes to the assistance of Russian-speaking Kazakh soldiers at a Soviet-era research facility that is being attacked by, of all things, American mercenaries hired by a West Point graduate attempting to steal a Soviet-owned relic. She saves them from a likely death, and with some reluctance, they supply her with the passcode for their command center. Subverted also in Chronicles. Admiral Yarofev and his crew are painted in a much more sympathetic light than The Mafiya who have bought him and his submarine out. The bad Russians in this instance are the capitalists.
 Tomb Raider (Franchise) / int_9c47b23b
featureApplicability
-0.3
 Tomb Raider (Franchise) / int_9c47b23b
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_9c47b23b
 Tomb Raider (Franchise) / int_9cde2df1
type
Hand Cannon
 Tomb Raider (Franchise) / int_9cde2df1
comment
Hand Cannon: The Desert Eagle in III and the revolver in The Last Revelation were one-shot kills for most of the baddies in the game.
 Tomb Raider (Franchise) / int_9cde2df1
featureApplicability
1.0
 Tomb Raider (Franchise) / int_9cde2df1
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_9cde2df1
 Tomb Raider (Franchise) / int_9d17b859
type
Made of Iron
 Tomb Raider (Franchise) / int_9d17b859
comment
Made of Iron: The 2013 Tomb Raider reboot will often have Lara wounded and she has to force herself to keep on going. However, even suffering from a wound that has her clutching her side doesn't stop her from clambering up on surfaces really quickly. Her Regenerating Health also ensures that she rebounds effortlessly from grievous injuries by design.
 Tomb Raider (Franchise) / int_9d17b859
featureApplicability
1.0
 Tomb Raider (Franchise) / int_9d17b859
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_9d17b859
 Tomb Raider (Franchise) / int_9dfd7154
type
Fridge Logic
 Tomb Raider (Franchise) / int_9dfd7154
comment
...even when they've supposedly lost contact with Lara in the Ghana level.
 Tomb Raider (Franchise) / int_9dfd7154
featureApplicability
1.0
 Tomb Raider (Franchise) / int_9dfd7154
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_9dfd7154
 Tomb Raider (Franchise) / int_9e0c3153
type
Punctuated! For! Emphasis!
 Tomb Raider (Franchise) / int_9e0c3153
comment
Punctuated! For! Emphasis!: Lara has an admirable and frightening go at this where thanks to punctuating each word with a gunshot right by Amanda's face is even more powerful than Leonidas.
 Tomb Raider (Franchise) / int_9e0c3153
featureApplicability
1.0
 Tomb Raider (Franchise) / int_9e0c3153
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_9e0c3153
 Tomb Raider (Franchise) / int_9ecbba6c
type
Metroidvania
 Tomb Raider (Franchise) / int_9ecbba6c
comment
Metroidvania: Apparently, the 2013 reboot will allow free-roaming across the island, but certain areas will only be accessible once you have the right gear or skills.
 Tomb Raider (Franchise) / int_9ecbba6c
featureApplicability
1.0
 Tomb Raider (Franchise) / int_9ecbba6c
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_9ecbba6c
 Tomb Raider (Franchise) / int_a0434be6
type
Eerie Pale-Skinned Brunette
 Tomb Raider (Franchise) / int_a0434be6
comment
Eerie Pale-Skinned Brunette: Lara's recent iterations are quite a bit paler than her original incarnations. Lara's humanesque doppelgänger is a more extreme example of this, though her hair is more of a dark red.
 Tomb Raider (Franchise) / int_a0434be6
featureApplicability
1.0
 Tomb Raider (Franchise) / int_a0434be6
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_a0434be6
 Tomb Raider (Franchise) / int_a1b141f4
type
My God, What Have I Done?
 Tomb Raider (Franchise) / int_a1b141f4
comment
My God, What Have I Done?: In Anniversary, Lara has this reaction after killing Larson.
 Tomb Raider (Franchise) / int_a1b141f4
featureApplicability
1.0
 Tomb Raider (Franchise) / int_a1b141f4
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_a1b141f4
 Tomb Raider (Franchise) / int_a1f82f86
type
Enemy Chatter
 Tomb Raider (Franchise) / int_a1f82f86
comment
Enemy Chatter: In both Crystal Dynamics series, mooks will talk amongst themselves if you let them.
 Tomb Raider (Franchise) / int_a1f82f86
featureApplicability
1.0
 Tomb Raider (Franchise) / int_a1f82f86
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_a1f82f86
 Tomb Raider (Franchise) / int_a281ee37
type
Save Token
 Tomb Raider (Franchise) / int_a281ee37
comment
Save Token: The PlayStation version of Tomb Raider III had collectible save crystals that could be used at any time from the inventory.
 Tomb Raider (Franchise) / int_a281ee37
featureApplicability
1.0
 Tomb Raider (Franchise) / int_a281ee37
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_a281ee37
 Tomb Raider (Franchise) / int_a414c3f0
type
One-Hit Kill
 Tomb Raider (Franchise) / int_a414c3f0
comment
One-Hit Kill: Dr. Willard can fire homing energy projectiles that will instantly kill Lara if they touch her. The unlockable Golden Shotgun in Tomb Raider Anniversary can kill nearly every enemy and boss character in one shot.
 Tomb Raider (Franchise) / int_a414c3f0
featureApplicability
1.0
 Tomb Raider (Franchise) / int_a414c3f0
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_a414c3f0
 Tomb Raider (Franchise) / int_a426ae28
type
Multiple-Choice Past
 Tomb Raider (Franchise) / int_a426ae28
comment
Multiple-Choice Past: Lara's origin seems to be "whatever the designer of the current game/movie/comic feels like."
 Tomb Raider (Franchise) / int_a426ae28
featureApplicability
1.0
 Tomb Raider (Franchise) / int_a426ae28
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_a426ae28
 Tomb Raider (Franchise) / int_a547562c
type
Spy Catsuit
 Tomb Raider (Franchise) / int_a547562c
comment
Spy Catsuit: Lara dons a short-sleeved variant in the London levels of Tomb Raider III, and a more traditional one in the VCI Headquarters levels of Chronicles.
 Tomb Raider (Franchise) / int_a547562c
featureApplicability
1.0
 Tomb Raider (Franchise) / int_a547562c
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_a547562c
 Tomb Raider (Franchise) / int_a675997a
type
Scaled Up
 Tomb Raider (Franchise) / int_a675997a
comment
Scaled Up: Marco Bartoli at the end of Tomb Raider II. The intro of the same game also shows the same happening to the then-Emperor of China.
 Tomb Raider (Franchise) / int_a675997a
featureApplicability
1.0
 Tomb Raider (Franchise) / int_a675997a
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_a675997a
 Tomb Raider (Franchise) / int_a8a04f6f
type
And I Must Scream
 Tomb Raider (Franchise) / int_a8a04f6f
comment
It is implied that this is the fate of some of the Monstrum's victims. In the case of one of Bouchard's cronies we get to see the results first-hand. Half of his body is a giant, burnt, swollen mess. And he's somehow still alive.
 Tomb Raider (Franchise) / int_a8a04f6f
featureApplicability
1.0
 Tomb Raider (Franchise) / int_a8a04f6f
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_a8a04f6f
 Tomb Raider (Franchise) / int_a8c6a317
type
Super-Strength
 Tomb Raider (Franchise) / int_a8c6a317
comment
Super-Strength: Lara is able to push around blocks measuring 2 metres per side. That's about 20 metric tonnes.
 Tomb Raider (Franchise) / int_a8c6a317
featureApplicability
1.0
 Tomb Raider (Franchise) / int_a8c6a317
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_a8c6a317
 Tomb Raider (Franchise) / int_aaa48538
type
Hollywood Skydiving
 Tomb Raider (Franchise) / int_aaa48538
comment
Hollywood Skydiving: Lara's base jump that opens the Kazhakstan level in Legend, which is an interactive cutscene. If the player doesn't press the right button as it appears on the screen, Lara won't deploy her chute and will fall to her death.
 Tomb Raider (Franchise) / int_aaa48538
featureApplicability
1.0
 Tomb Raider (Franchise) / int_aaa48538
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_aaa48538
 Tomb Raider (Franchise) / int_ad8dbae4
type
Public Domain Artifact
 Tomb Raider (Franchise) / int_ad8dbae4
comment
Public Domain Artifact: Several, including Excalibur and the Spear of Destiny. The Ark of the Covenant makes a cameo appearance as well.
 Tomb Raider (Franchise) / int_ad8dbae4
featureApplicability
1.0
 Tomb Raider (Franchise) / int_ad8dbae4
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_ad8dbae4
 Tomb Raider (Franchise) / int_ad9559e6
type
Arc Villain
 Tomb Raider (Franchise) / int_ad9559e6
comment
Arc Villain: Natla in the Crystal Dynamics games.
 Tomb Raider (Franchise) / int_ad9559e6
featureApplicability
1.0
 Tomb Raider (Franchise) / int_ad9559e6
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_ad9559e6
 Tomb Raider (Franchise) / int_adf84dea
type
What Beautiful Eyes!
 Tomb Raider (Franchise) / int_adf84dea
comment
What Beautiful Eyes!: Intended with the 2013 reboot to avoid Male Gaze. For comparison, these are her previous designs.◊ And this is her design in the reboot (also about as clean a picture as one can find.◊
 Tomb Raider (Franchise) / int_adf84dea
featureApplicability
1.0
 Tomb Raider (Franchise) / int_adf84dea
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_adf84dea
 Tomb Raider (Franchise) / int_ae3d6438
type
Deadpan Snarker
 Tomb Raider (Franchise) / int_ae3d6438
comment
Deadpan Snarker: Lara in spades, especially when it's combined with her Bond One-Liner. Alister and Zip also have their quips in Legend and Underworld. In Tomb Raider III, after Lara winds up knocking herself out from a failed jump with her ATV, some mooks comment on how crazy she was to pull a stunt, then one of them wonders if Lara is an eco-terrorist. The other mook sarcastically replies "And they wear hot pants, huh?" Father Dunstan isn't afraid to snark at Verdilet, despite the latter being an Ax-Crazy demon.
 Tomb Raider (Franchise) / int_ae3d6438
featureApplicability
1.0
 Tomb Raider (Franchise) / int_ae3d6438
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_ae3d6438
 Tomb Raider (Franchise) / int_af7d78e4
type
Stalactite Spite
 Tomb Raider (Franchise) / int_af7d78e4
comment
Stalactite Spite: Seen in Tomb Raider II's "Catacombs of the Talion".
 Tomb Raider (Franchise) / int_af7d78e4
featureApplicability
1.0
 Tomb Raider (Franchise) / int_af7d78e4
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_af7d78e4
 Tomb Raider (Franchise) / int_aff1ee2e
type
Small Reference Pools
 Tomb Raider (Franchise) / int_aff1ee2e
comment
Small Reference Pools: One of the Lara CG renders is a nude Lara sitting in a chair with the chair back covering her front. How many nowadays know this is a parody of a Christine Keeler photo?
 Tomb Raider (Franchise) / int_aff1ee2e
featureApplicability
1.0
 Tomb Raider (Franchise) / int_aff1ee2e
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_aff1ee2e
 Tomb Raider (Franchise) / int_b0a91b69
type
Convection, Schmonvection
 Tomb Raider (Franchise) / int_b0a91b69
comment
Convection, Schmonvection: With Atlantis from Tomb Raider and Anniversary being the biggest offender, but Tomb Raider II and Tomb Raider III have their moments.
 Tomb Raider (Franchise) / int_b0a91b69
featureApplicability
1.0
 Tomb Raider (Franchise) / int_b0a91b69
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_b0a91b69
 Tomb Raider (Franchise) / int_b1033d4a
type
Maniac Monkeys
 Tomb Raider (Franchise) / int_b1033d4a
comment
Maniac Monkeys: In the third game, the initial monkeys are friendly but annoying but later ones are vicious.
 Tomb Raider (Franchise) / int_b1033d4a
featureApplicability
1.0
 Tomb Raider (Franchise) / int_b1033d4a
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_b1033d4a
 Tomb Raider (Franchise) / int_b1619b3c
type
Omnicidal Maniac
 Tomb Raider (Franchise) / int_b1619b3c
comment
Omnicidal Maniac: Natla.
 Tomb Raider (Franchise) / int_b1619b3c
featureApplicability
1.0
 Tomb Raider (Franchise) / int_b1619b3c
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_b1619b3c
 Tomb Raider (Franchise) / int_b23e7ba9
type
Real Is Brown
 Tomb Raider (Franchise) / int_b23e7ba9
comment
Real Is Brown: A big criticism of Anniversary, outside of Peru there's not much color besides brown, tan and grey. The 2013 reboot's colors can be quite dull at times, especially in darker areas.
 Tomb Raider (Franchise) / int_b23e7ba9
featureApplicability
1.0
 Tomb Raider (Franchise) / int_b23e7ba9
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_b23e7ba9
 Tomb Raider (Franchise) / int_b2cdd776
type
Bottomless Magazines
 Tomb Raider (Franchise) / int_b2cdd776
comment
Bottomless Magazines: Lara's weapons never have to be reloaded, ever. Her pistols have infinite ammo, too (all the other weapons have a limited amount). Averted in AOD, as Lara's weapons all have to be reloaded and even her pistols can run out of ammo. After Crystal Dynamics took over the series, Lara's pistols have a limited magazine size but she can reload them as much as she wants. Averted entirely in the second reboot.
 Tomb Raider (Franchise) / int_b2cdd776
featureApplicability
-1.0
 Tomb Raider (Franchise) / int_b2cdd776
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_b2cdd776
 Tomb Raider (Franchise) / int_b2ed4736
type
Bare Midriffs Are Feminine
 Tomb Raider (Franchise) / int_b2ed4736
comment
Bare Midriffs Are Feminine: Lara seemed to be quite fond of wearing these kinds of shirts. Until the reboot series averted it.
 Tomb Raider (Franchise) / int_b2ed4736
featureApplicability
-1.0
 Tomb Raider (Franchise) / int_b2ed4736
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_b2ed4736
 Tomb Raider (Franchise) / int_b2f7c60a
type
Living Motion Detector
 Tomb Raider (Franchise) / int_b2f7c60a
comment
The T-rex becoming a Living Motion Detector in Tomb Raider III is a reference to Jurassic Park.
 Tomb Raider (Franchise) / int_b2f7c60a
featureApplicability
1.0
 Tomb Raider (Franchise) / int_b2f7c60a
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_b2f7c60a
 Tomb Raider (Franchise) / int_b3c864b0
type
Going Down with the Ship
 Tomb Raider (Franchise) / int_b3c864b0
comment
Admiral Yarofev in Chronicles insists on staying behind on his doomed submarine in order to activate an escape pod for Lara. His only request is that she tell the world that his crew died bravely whilst doing their duty.
 Tomb Raider (Franchise) / int_b3c864b0
featureApplicability
1.0
 Tomb Raider (Franchise) / int_b3c864b0
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_b3c864b0
 Tomb Raider (Franchise) / int_b42e16fb
type
Feathered Fiend
 Tomb Raider (Franchise) / int_b42e16fb
comment
Feathered Fiend: Creepy Crows, Vile Vulture's, and golden eagles. Plus the Guardian, a Half-Human Hybrid.
 Tomb Raider (Franchise) / int_b42e16fb
featureApplicability
1.0
 Tomb Raider (Franchise) / int_b42e16fb
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_b42e16fb
 Tomb Raider (Franchise) / int_b53077b3
type
Take That!
 Tomb Raider (Franchise) / int_b53077b3
comment
Take That!: See Shout-Out above.
 Tomb Raider (Franchise) / int_b53077b3
featureApplicability
1.0
 Tomb Raider (Franchise) / int_b53077b3
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_b53077b3
 Tomb Raider (Franchise) / int_b64b1fc1
type
Left for Dead
 Tomb Raider (Franchise) / int_b64b1fc1
comment
Left for Dead: Lara was forced to leave Von Croy in a collapsing temple when she was 16.
 Tomb Raider (Franchise) / int_b64b1fc1
featureApplicability
1.0
 Tomb Raider (Franchise) / int_b64b1fc1
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_b64b1fc1
 Tomb Raider (Franchise) / int_b983a56b
type
Came Back Wrong
 Tomb Raider (Franchise) / int_b983a56b
comment
Came Back Wrong: Lara's mom in Underworld.
 Tomb Raider (Franchise) / int_b983a56b
featureApplicability
1.0
 Tomb Raider (Franchise) / int_b983a56b
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_b983a56b
 Tomb Raider (Franchise) / int_b9a27725
type
Stopped Numbering Sequels
 Tomb Raider (Franchise) / int_b9a27725
comment
Stopped Numbering Sequels: After the third installment.
 Tomb Raider (Franchise) / int_b9a27725
featureApplicability
1.0
 Tomb Raider (Franchise) / int_b9a27725
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_b9a27725
 Tomb Raider (Franchise) / int_ba236071
type
It Makes Sense in Context
 Tomb Raider (Franchise) / int_ba236071
comment
Tomb Raider II has a level full of surreal architecture, including a large number of floating green islands.
 Tomb Raider (Franchise) / int_ba236071
featureApplicability
1.0
 Tomb Raider (Franchise) / int_ba236071
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_ba236071
 Tomb Raider (Franchise) / int_bbd8d3f4
type
Adventurer Archaeologist
 Tomb Raider (Franchise) / int_bbd8d3f4
comment
Adventurer Archaeologist: Which makes her kicking open old vases looking for treasure all the more cringing.
 Tomb Raider (Franchise) / int_bbd8d3f4
featureApplicability
1.0
 Tomb Raider (Franchise) / int_bbd8d3f4
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_bbd8d3f4
 Tomb Raider (Franchise) / int_bcac7f63
type
Distant Prologue
 Tomb Raider (Franchise) / int_bcac7f63
comment
Distant Prologue: Many of the games begin this way: The original game begins in an unnamed time period but it's heavily implied to be the Trinity Test, as the next cutscene flashes forward to the present day, where we meet Lara for the first time. Anniversary uses the same type of intro, but with minor script changes to reflect the change in continuity and improved graphics. Tomb Raider II also begins on an unknown date centuries in the past, when the Chinese army was defeated by the Tibetan monks, who returned the Dagger of Xian to its place in the Great Wall of China. After the title screen, the game flashes forward to present day when Lara lands in the Great Wall of China area. Tomb Raider III begins in prehistoric times when a comet wiped out the dinosaurs. After this, it flashes forward to present day when some Antarctic scientists discover said meteor. Tomb Raider: The Last Revelation features two levels at the beginning where you control teenage Lara, guided by her (then) mentor Von Croy. After these tutorial levels, the game switches to present day. Legend begins when Lara was nine.
 Tomb Raider (Franchise) / int_bcac7f63
featureApplicability
1.0
 Tomb Raider (Franchise) / int_bcac7f63
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_bcac7f63
 Tomb Raider (Franchise) / int_bcbf7aef
type
Plucky Comic Relief
 Tomb Raider (Franchise) / int_bcbf7aef
comment
Plucky Comic Relief: Larson and Pierre in the Core Design continuity - most obviously in Chronicles. Also, both versions of Zip fill this role in both the Core and Crystal Dynamics continuities, although it's more downplayed in the latter.
 Tomb Raider (Franchise) / int_bcbf7aef
featureApplicability
1.0
 Tomb Raider (Franchise) / int_bcbf7aef
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_bcbf7aef
 Tomb Raider (Franchise) / int_bcdd0afa
type
End-Game Results Screen
 Tomb Raider (Franchise) / int_bcdd0afa
comment
End-Game Results Screen: From Tomb Raider II to The Last Revelation players are shown their final statistics at the end of the game. It was dropped afterwards.
 Tomb Raider (Franchise) / int_bcdd0afa
featureApplicability
1.0
 Tomb Raider (Franchise) / int_bcdd0afa
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_bcdd0afa
 Tomb Raider (Franchise) / int_bdd7fd6b
type
These Hands Have Killed
 Tomb Raider (Franchise) / int_bdd7fd6b
comment
These Hands Have Killed: Lara does this in Anniversary after killing Larson. Repeatedly.
 Tomb Raider (Franchise) / int_bdd7fd6b
featureApplicability
1.0
 Tomb Raider (Franchise) / int_bdd7fd6b
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_bdd7fd6b
 Tomb Raider (Franchise) / int_be03ba89
type
Lost World
 Tomb Raider (Franchise) / int_be03ba89
comment
Lost World: The Lost Valley of Peru in the first game, beneath the Great Wall of China in the second (though it consists only of two tyrannosaurs), and a particularly large one on a South Pacific island in the third.
 Tomb Raider (Franchise) / int_be03ba89
featureApplicability
1.0
 Tomb Raider (Franchise) / int_be03ba89
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_be03ba89
 Tomb Raider (Franchise) / int_beb9a361
type
Anti-Hero
 Tomb Raider (Franchise) / int_beb9a361
comment
Anti-Hero: The very title of the game establishes that Lara is, effectively, a thief. And while she has good intentions, nonetheless her quests for finding treasure and artifacts usually result in many people (and a goodly number of animals) dying at her hand, and not always in a "must do it to save the world" context.
 Tomb Raider (Franchise) / int_beb9a361
featureApplicability
1.0
 Tomb Raider (Franchise) / int_beb9a361
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_beb9a361
 Tomb Raider (Franchise) / int_bef9ad0
type
Trophy Room
 Tomb Raider (Franchise) / int_bef9ad0
comment
Trophy Room: In III, you can unlock one that has all of the artifacts that Lara got in all the previous games and sidequests, plus a T. Rex skull and the golden idol from the first Indiana Jones film.
 Tomb Raider (Franchise) / int_bef9ad0
featureApplicability
1.0
 Tomb Raider (Franchise) / int_bef9ad0
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_bef9ad0
 Tomb Raider (Franchise) / int_c03860d2
type
Womb Level
 Tomb Raider (Franchise) / int_c03860d2
comment
Womb Level: The last levels of the first game in Atlantis has walls of pulsating flesh and tissue mixed with tons of lava.
 Tomb Raider (Franchise) / int_c03860d2
featureApplicability
1.0
 Tomb Raider (Franchise) / int_c03860d2
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_c03860d2
 Tomb Raider (Franchise) / int_c2cedc1c
type
Big "NO!"
 Tomb Raider (Franchise) / int_c2cedc1c
comment
Big "NO!": Natla in TR 1, when Lara attempts to shoot the Scion. Lara's reaction in Underworld when the Doppelganger shoots Alister.
 Tomb Raider (Franchise) / int_c2cedc1c
featureApplicability
1.0
 Tomb Raider (Franchise) / int_c2cedc1c
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_c2cedc1c
 Tomb Raider (Franchise) / int_c39a5ef0
type
Willing Suspension of Disbelief
 Tomb Raider (Franchise) / int_c39a5ef0
comment
Willing Suspension of Disbelief: You're gonna need it when you play TRs 2-5. But the craziness is what makes the series so fun. Tomb Raider 1 has one level section that can be summed up as a "underground skateboarding park", which suits the boss fight against The Kid, a punk who rides on a skateboard as he shoots at you. The developers in the Anniversary remake noted that the level design for that fight was so ridiculous and funny, which led them to remove that section in the remake and move The Kid's encounter later on without his skateboard.
 Tomb Raider (Franchise) / int_c39a5ef0
featureApplicability
1.0
 Tomb Raider (Franchise) / int_c39a5ef0
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_c39a5ef0
 Tomb Raider (Franchise) / int_c3b40ab8
type
Evil Redhead
 Tomb Raider (Franchise) / int_c3b40ab8
comment
Evil Redhead: Lara's doppelganger, which has rather striking red hair compared to her auburn locks.
 Tomb Raider (Franchise) / int_c3b40ab8
featureApplicability
1.0
 Tomb Raider (Franchise) / int_c3b40ab8
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_c3b40ab8
 Tomb Raider (Franchise) / int_c3c18143
type
Hope Spot
 Tomb Raider (Franchise) / int_c3c18143
comment
Hope Spot: Towards the end of The Last Revelation, Lara attempts to summon Horus to help her defeat Set. Just as the summoning is almost complete, Set's swarm of locusts burst in and destroy Horus' statue and armour, thus stopping the summoning. Then Set himself appears...
 Tomb Raider (Franchise) / int_c3c18143
featureApplicability
1.0
 Tomb Raider (Franchise) / int_c3c18143
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_c3c18143
 Tomb Raider (Franchise) / int_c420a553
type
We Can Rule Together
 Tomb Raider (Franchise) / int_c420a553
comment
We Can Rule Together: Egyptian god Set's offer to Lara in exchange for the MacGuffin in The Last Revelation; Karel's speech to Lara at the end of The Angel of Darkness; Natla's speech to Lara in Anniversary.
 Tomb Raider (Franchise) / int_c420a553
featureApplicability
1.0
 Tomb Raider (Franchise) / int_c420a553
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_c420a553
 Tomb Raider (Franchise) / int_c4b09e97
type
Doppelgänger
 Tomb Raider (Franchise) / int_c4b09e97
comment
Doppelgänger: Used as part of a puzzle in one of the final levels of the first game and Anniversary, and a more advanced one blows up Lara's mansion in Underworld.
 Tomb Raider (Franchise) / int_c4b09e97
featureApplicability
1.0
 Tomb Raider (Franchise) / int_c4b09e97
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_c4b09e97
 Tomb Raider (Franchise) / int_c5e42cbd
type
Cutscene Incompetence
 Tomb Raider (Franchise) / int_c5e42cbd
comment
Cutscene Incompetence: Lara gets knocked out or otherwise incapacitated in situations that would be no sweat during gameplay, such as getting knocked out by a mechanic in TR II (to be fair, she was taken by surprise in that situation) or failing a quad jump in TR III (that would be perfectly doable in-game).
 Tomb Raider (Franchise) / int_c5e42cbd
featureApplicability
1.0
 Tomb Raider (Franchise) / int_c5e42cbd
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_c5e42cbd
 Tomb Raider (Franchise) / int_c75df49a
type
Shout-Out
 Tomb Raider (Franchise) / int_c75df49a
comment
Shout-Out: There's a rolling giant boulder trap in Legend, prompting an "Aww, hell no," from Zip. There's a rolling giant boulder trap in the Tomb of Qualopec in Anniversary. If that weren't enough it was recently discovered that the giant boulder has a bullwhip and fedora flattened onto it. Also, in the "Angkor Wat" level in The Last Revelation, Lara comes across a spike trap... and in the middle of this spike trap is a skeleton, a fedora, and a whip. The portrait of Kain (as a human) from the Legacy of Kain game series hangs in the lobby of Croft manor in the Crystal Dynamics games. Lara's Goth outfit has Kain's emblem on her belt buckle as well as Raziel's emblem stamped on her wet suit. The Soul Reaver is an unlockable special weapon in Legend. Croft Manor in the Crystal Dynamics games is ripped straight from the live action movies. The Ark of the Covenant peeking from the lobby crates in the original Tomb Raider. During Lara's battle with the Skateboard Kid, when you start to shoot him, he'll say "Are you firin' at me? You firin' at me? Ain't nobody else here; you must be firin' at me!" A large semi-hidden hand at one point in Guardian of Light looks quite similar to the famous Midas hand. One of the cutscenes in Tomb Raider II has Lara entering a room in the Temple of Xian and spying on the happenings below, which involves members of the Fiama Nera cult ominously chanting. This is definitely a reference to Indiana Jones and the Temple of Doom. One of the trophies in the PS3-updated Legend is "THERE ARE FOUR LIGHTS." The T-rex becoming a Living Motion Detector in Tomb Raider III is a reference to Jurassic Park. The fate of the RX-Tech mine workers and the entire level "RX-Tech Mines" in Tomb Raider III seem to be inspired by The Thing (1982). Additionally, she confronts Doctor Willard about the workers by saying "I just met a man who may as well have been Brundlefly!"
 Tomb Raider (Franchise) / int_c75df49a
featureApplicability
1.0
 Tomb Raider (Franchise) / int_c75df49a
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_c75df49a
 Tomb Raider (Franchise) / int_cc1bd54d
type
Non-Action Guy
 Tomb Raider (Franchise) / int_cc1bd54d
comment
Non-Action Guy: Alister and Zip. Also, Jean-Yves in the fourth game.
 Tomb Raider (Franchise) / int_cc1bd54d
featureApplicability
1.0
 Tomb Raider (Franchise) / int_cc1bd54d
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_cc1bd54d
 Tomb Raider (Franchise) / int_cc4d190a
type
Did You Just Punch Out Cthulhu?
 Tomb Raider (Franchise) / int_cc4d190a
comment
Did You Just Punch Out Cthulhu?: Averted most of the time; while Lara faces gods she can rarely do direct damage and tends to just reseal them and other powerful beings she beats are just that and not outright gods. Partially played straight in Anniversary where while she doesn't kill Natla, she apparently at least incapacitates her for a while (the original game doesn't count as Natla, while a powerful being, was never said to be a god). Underworld she gets an artifact that does allow her to kill Natla) and Guardian of Light like Anniversary, Xolotl is not killed, but at least stunned enough by weaponry for him to be easily resealed, although Lara does have a god on her side too in this case
 Tomb Raider (Franchise) / int_cc4d190a
featureApplicability
-1.0
 Tomb Raider (Franchise) / int_cc4d190a
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_cc4d190a
 Tomb Raider (Franchise) / int_ccb39fea
type
Adventurer Outfit
 Tomb Raider (Franchise) / int_ccb39fea
comment
Adventurer Outfit: Lara wears one of the most iconic in all media: hiking boots with cotton socks, khaki shorts, two gun holsters, a cyan tanktop, a small leather backpack and a pair of fingerless gloves. Core's Lara was also very fond of ruby teashades.
 Tomb Raider (Franchise) / int_ccb39fea
featureApplicability
1.0
 Tomb Raider (Franchise) / int_ccb39fea
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_ccb39fea
 Tomb Raider (Franchise) / int_cdfe12c3
type
Nothing Is Scarier
 Tomb Raider (Franchise) / int_cdfe12c3
comment
Nothing Is Scarier: This trope is invoked quite a lot as Lara is frequently exploring places no-one has entered in thousands of years.
 Tomb Raider (Franchise) / int_cdfe12c3
featureApplicability
1.0
 Tomb Raider (Franchise) / int_cdfe12c3
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_cdfe12c3
 Tomb Raider (Franchise) / int_ce1b6f32
type
Temple of Doom
 Tomb Raider (Franchise) / int_ce1b6f32
comment
Temple of Doom: If it wasn't for this trope, everyone's favorite Tomb Raider would have enormously less to do for a living. Oddly, sealed-up tombs, with no apparent exits to the outside world apart from the door Lara Croft has just opened, still contain live animals, burning fires, etc. There are some bits of bone or shredded clothing that indicated a... sticky end for some explorers in some levels.
 Tomb Raider (Franchise) / int_ce1b6f32
featureApplicability
1.0
 Tomb Raider (Franchise) / int_ce1b6f32
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_ce1b6f32
 Tomb Raider (Franchise) / int_d08595d3
type
Broken Bird
 Tomb Raider (Franchise) / int_d08595d3
comment
Broken Bird: Lara, by the time of The Angel of Darkness.
 Tomb Raider (Franchise) / int_d08595d3
featureApplicability
1.0
 Tomb Raider (Franchise) / int_d08595d3
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_d08595d3
 Tomb Raider (Franchise) / int_d0ea147f
type
A.I. Breaker
 Tomb Raider (Franchise) / int_d0ea147f
comment
A.I. Breaker: Throughout the entire franchise, there is only a small handful of enemies that can climb obstacles at all. Thus, you can simply climb up to any given spot and keep firing your guns until they drop dead. Bonus points if they can't engage you at range and only standing there aimlessly. One of the reasons why The Last Revelation is considered so hard is the amount of enemies that can chase you through the entire level by jumping and climbing.
 Tomb Raider (Franchise) / int_d0ea147f
featureApplicability
1.0
 Tomb Raider (Franchise) / int_d0ea147f
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_d0ea147f
 Tomb Raider (Franchise) / int_d2c0e2ed
type
Schmuck Bait
 Tomb Raider (Franchise) / int_d2c0e2ed
comment
And of course there's Tomb Raider 2 and its infamous button sequence that causes Lara to violently explode, often used as Schmuck Bait for dummies looking for the mythical "naked Lara" cheat.
 Tomb Raider (Franchise) / int_d2c0e2ed
featureApplicability
1.0
 Tomb Raider (Franchise) / int_d2c0e2ed
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_d2c0e2ed
 Tomb Raider (Franchise) / int_d323d090
type
Incendiary Exponent
 Tomb Raider (Franchise) / int_d323d090
comment
Incendiary Exponent: Guardian of Light has a a T-Rex that's on fire!
 Tomb Raider (Franchise) / int_d323d090
featureApplicability
1.0
 Tomb Raider (Franchise) / int_d323d090
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_d323d090
 Tomb Raider (Franchise) / int_d39e327f
type
What the Hell, Hero?
 Tomb Raider (Franchise) / int_d39e327f
comment
What the Hell, Hero?: In Underworld Zip is angered at Lara's desire to continue her search for Thor's Hammer after Alister is murdered.
 Tomb Raider (Franchise) / int_d39e327f
featureApplicability
1.0
 Tomb Raider (Franchise) / int_d39e327f
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_d39e327f
 Tomb Raider (Franchise) / int_d3ce4122
type
Dynamic Loading
 Tomb Raider (Franchise) / int_d3ce4122
comment
Dynamic Loading: Why Anniversary was mostly corridors.
 Tomb Raider (Franchise) / int_d3ce4122
featureApplicability
1.0
 Tomb Raider (Franchise) / int_d3ce4122
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_d3ce4122
 Tomb Raider (Franchise) / int_d5b3df2d
type
Dark Action Girl
 Tomb Raider (Franchise) / int_d5b3df2d
comment
Dark Action Girl: Amanda becomes this by the time she returns in Legend. Underworld has the Doppleganger. To the point where she even got her separate DLC.
 Tomb Raider (Franchise) / int_d5b3df2d
featureApplicability
1.0
 Tomb Raider (Franchise) / int_d5b3df2d
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_d5b3df2d
 Tomb Raider (Franchise) / int_d71d51fd
type
The End of the World as We Know It
 Tomb Raider (Franchise) / int_d71d51fd
comment
The End of the World as We Know It: Apparently Underworld was an Evil Plan by Natla so Lara would lead her to the Lost Superweapon she could use to destroy the world.
 Tomb Raider (Franchise) / int_d71d51fd
featureApplicability
1.0
 Tomb Raider (Franchise) / int_d71d51fd
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_d71d51fd
 Tomb Raider (Franchise) / int_d8bb0c63
type
Un-Reboot
 Tomb Raider (Franchise) / int_d8bb0c63
comment
Un-Reboot: Several Tomb Raider spinoffs - Lara Croft and the Temple of Osiris, Lara Croft Relic Run and Lara Croft Go - use the character design and voice actress from the first Crystal Dynamics era despite being released after the 2013 reboot.
 Tomb Raider (Franchise) / int_d8bb0c63
featureApplicability
1.0
 Tomb Raider (Franchise) / int_d8bb0c63
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_d8bb0c63
 Tomb Raider (Franchise) / int_d9f4cb75
type
Video Game Perversity Potential
 Tomb Raider (Franchise) / int_d9f4cb75
comment
Video Game Perversity Potential: Since first game, male players have performed in-game actions to make Lara Croft repeatedly say phrases and view closer camera angles of her bust and her butt. Out of all the nude mods, few got the game's developer's attention other than that of Tomb Raider, resulting in the shutdown of the "Nude Raider" website.
 Tomb Raider (Franchise) / int_d9f4cb75
featureApplicability
1.0
 Tomb Raider (Franchise) / int_d9f4cb75
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_d9f4cb75
 Tomb Raider (Franchise) / int_da76b18
type
Hijacked by Ganon
 Tomb Raider (Franchise) / int_da76b18
comment
Hijacked by Ganon: In Underworld Natla returns from Anniversary and plays Amanda and Lara like fiddles, and Amanda's whole revenge scheme becomes an afterthought.
 Tomb Raider (Franchise) / int_da76b18
featureApplicability
1.0
 Tomb Raider (Franchise) / int_da76b18
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_da76b18
 Tomb Raider (Franchise) / int_dae5c997
type
Action Girl
 Tomb Raider (Franchise) / int_dae5c997
comment
Action Girl: Lara Croft, an absolute badass, and the page image of the trope for damn good reason.
 Tomb Raider (Franchise) / int_dae5c997
featureApplicability
1.0
 Tomb Raider (Franchise) / int_dae5c997
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_dae5c997
 Tomb Raider (Franchise) / int_dbd8e795
type
Gaiden Game
 Tomb Raider (Franchise) / int_dbd8e795
comment
Gaiden Game: Unfinished Business, Golden Mask, Lost Artifact, Times Exclusive, Beneath the Ashes, Lara's Shadow, and Guardian of Light.
 Tomb Raider (Franchise) / int_dbd8e795
featureApplicability
1.0
 Tomb Raider (Franchise) / int_dbd8e795
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_dbd8e795
 Tomb Raider (Franchise) / int_dcff8307
type
Multi-Platform
 Tomb Raider (Franchise) / int_dcff8307
comment
Multi-Platform: All of the mainline titles, even if II and III was only in one video game (PS1) alongside computers.
 Tomb Raider (Franchise) / int_dcff8307
featureApplicability
1.0
 Tomb Raider (Franchise) / int_dcff8307
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_dcff8307
 Tomb Raider (Franchise) / int_df02a97f
type
City of Canals
 Tomb Raider (Franchise) / int_df02a97f
comment
City of Canals: The second game has a level in Venice.
 Tomb Raider (Franchise) / int_df02a97f
featureApplicability
1.0
 Tomb Raider (Franchise) / int_df02a97f
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_df02a97f
 Tomb Raider (Franchise) / int_dfb71617
type
Male Gaze
 Tomb Raider (Franchise) / int_dfb71617
comment
Male Gaze: Lara suffers from this in many ways in the classic games; not only does she possess somewhat... exaggerated attributes in the bosom and rear end departments, but the clothes she wears (particularly in the earlier games) are designed to enhance them even further. Coupled with this is the fact that she is mostly viewed from behind during the game (partly as a necessity of the game mechanics), and it's not hard to imagine what many gamers of the male persuasion would be thinking about when playing the game. This got even worse in Tomb Raider Anniversary, where the updated graphics and animation allowed the developer to do the same game except with more fanservice—as Ben "Yahtzee" Croshaw notes in his review, when she comes out of the water she's realistically wet and glistening, and if you leave the game idle for a while she does these shamelessly erotic stretches. Any leftover modesty leaves in Underworld, where Lara dons a swimsuit-leotard for significant portions of the game. Crystal Dynamics have stated they are specially trying to avert this in the 2013 Tomb Raider reboot, to the point that they iterated on her model until people in tests were found to naturally focus on her eyes rather than her breasts.
 Tomb Raider (Franchise) / int_dfb71617
featureApplicability
1.0
 Tomb Raider (Franchise) / int_dfb71617
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_dfb71617
 Tomb Raider (Franchise) / int_e003c829
type
History Repeats
 Tomb Raider (Franchise) / int_e003c829
comment
History Repeats: In the Russia chapters during Chronicles, Lara learns about an artifact called the Spear of Destiny, which is supposed to give its bearer and its armies untold power. A group of Nazis who claimed the spear were subjected to the spear's extremely unstable power and the artifact created an explosion that sunk the group's U-boat. Flash forward to the present where Lara finds the spear, is forced to hand it over to Russian mob boss Sergei, and the history repeats from there as the artifact's powers go haywire. Luckily, Lara manages to escape before the submarine explodes and sinks to the ocean bed. Used as a plot point in Legend. Lara notes that many myths and legends share similarities to the legend of King Arthur and his knights. There's a sword in a stone, a heroic leader figure, a mystical advisor and so on. Lara hypothesizes that these myths were actually real, and that that they are all connected in some manner, possibly through the same people (or things) that made the Excalibur swords.
 Tomb Raider (Franchise) / int_e003c829
featureApplicability
1.0
 Tomb Raider (Franchise) / int_e003c829
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_e003c829
 Tomb Raider (Franchise) / int_e1107f0e
type
GiantSpiders
 Tomb Raider (Franchise) / int_e1107f0e
comment
Giant Spiders: The large spiders encountered in the Temple of Xian in Tomb Raider II (for no apparent reason, similar to the random pair of Tyrannosaurus rex in the secret area). Even bigger ones are encountered in Underworld. Dr. Willard's One-Winged Angel form also has elements of this.
 Tomb Raider (Franchise) / int_e1107f0e
featureApplicability
1.0
 Tomb Raider (Franchise) / int_e1107f0e
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_e1107f0e
 Tomb Raider (Franchise) / int_e1f4de4e
type
Common Knowledge
 Tomb Raider (Franchise) / int_e1f4de4e
comment
Common Knowledge: Lara is often described wearing a teal tank top in her most iconic outfit. This is not true, as she actually wears a Leotard of Power.
 Tomb Raider (Franchise) / int_e1f4de4e
featureApplicability
1.0
 Tomb Raider (Franchise) / int_e1f4de4e
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_e1f4de4e
 Tomb Raider (Franchise) / int_e243ae29
type
Training Dummy
 Tomb Raider (Franchise) / int_e243ae29
comment
Training Dummy: In Legend, there is a dummy in the first Peru level which you can practice your hand-to-hand combat moves on.
 Tomb Raider (Franchise) / int_e243ae29
featureApplicability
1.0
 Tomb Raider (Franchise) / int_e243ae29
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_e243ae29
 Tomb Raider (Franchise) / int_e5066b68
type
11th-Hour Superpower
 Tomb Raider (Franchise) / int_e5066b68
comment
11th-Hour Superpower: In Legend and Underworld, due to Lara reassembling Excalibur and finding Mjolnir, respectively.
 Tomb Raider (Franchise) / int_e5066b68
featureApplicability
1.0
 Tomb Raider (Franchise) / int_e5066b68
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_e5066b68
 Tomb Raider (Franchise) / int_e50987a9
type
Reconstruction
 Tomb Raider (Franchise) / int_e50987a9
comment
Reconstruction: The 2013 reboot is going this way, judging by a Game Informer interview with its designers and Lara's more realistic redesign.
 Tomb Raider (Franchise) / int_e50987a9
featureApplicability
1.0
 Tomb Raider (Franchise) / int_e50987a9
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_e50987a9
 Tomb Raider (Franchise) / int_e53a34aa
type
Death Course
 Tomb Raider (Franchise) / int_e53a34aa
comment
Death Course: It wouldn't be a Tomb Raider game if Lara wasn't running for her life at some point.
 Tomb Raider (Franchise) / int_e53a34aa
featureApplicability
1.0
 Tomb Raider (Franchise) / int_e53a34aa
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_e53a34aa
 Tomb Raider (Franchise) / int_e5411cdf
type
Cult
 Tomb Raider (Franchise) / int_e5411cdf
comment
Cult/Religion of Evil: The Fiama Nera cult from Tomb Raider II. In Tomb Raider '13, Lara threshes her way through a cult called the Solarii.
 Tomb Raider (Franchise) / int_e5411cdf
featureApplicability
1.0
 Tomb Raider (Franchise) / int_e5411cdf
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_e5411cdf
 Tomb Raider (Franchise) / int_e57198a4
type
Advancing Wall of Doom
 Tomb Raider (Franchise) / int_e57198a4
comment
Advancing Wall of Doom: Usually with Spikes of Doom.
 Tomb Raider (Franchise) / int_e57198a4
featureApplicability
1.0
 Tomb Raider (Franchise) / int_e57198a4
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_e57198a4
 Tomb Raider (Franchise) / int_e5bb2929
type
Super Not-Drowning Skills
 Tomb Raider (Franchise) / int_e5bb2929
comment
Super Not-Drowning Skills: In Tomb Raider: Underworld, the oxygen meter takes much longer to deplete, making its underwater sections very easy compared to previous games. Most levels have her wearing proper diving gear though, which instead grants her infinite breath.
 Tomb Raider (Franchise) / int_e5bb2929
featureApplicability
1.0
 Tomb Raider (Franchise) / int_e5bb2929
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_e5bb2929
 Tomb Raider (Franchise) / int_e5d8460d
type
Unexplained Recovery
 Tomb Raider (Franchise) / int_e5d8460d
comment
Unexplained Recovery: Lara by all indications dies at the end of The Last Revelation, so much so that the next game in the series consisted purely of flashbacks as her friends gather for her funeral. She is back alive and well in The Angel of Darkness with zero explanation of how she got here from the end of The Last Revelation. While there was an official explanation of Lara being rescued by an Egyptian Tribe mentioned in promotional material, the actual game fails to explain this due to the relevant cutscenes being unfinished due to the game's rushed nature and so were excluded from the game.
 Tomb Raider (Franchise) / int_e5d8460d
featureApplicability
1.0
 Tomb Raider (Franchise) / int_e5d8460d
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_e5d8460d
 Tomb Raider (Franchise) / int_e6661fc2
type
Press X to Not Die
 Tomb Raider (Franchise) / int_e6661fc2
comment
Press X to Not Die: The "Quick-time events"/"interactive cutscenes" In the Crystal Dynamics games.
 Tomb Raider (Franchise) / int_e6661fc2
featureApplicability
1.0
 Tomb Raider (Franchise) / int_e6661fc2
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_e6661fc2
 Tomb Raider (Franchise) / int_e6f745e
type
Leotard of Power
 Tomb Raider (Franchise) / int_e6f745e
comment
Any leftover modesty leaves in Underworld, where Lara dons a swimsuit-leotard for significant portions of the game.
 Tomb Raider (Franchise) / int_e6f745e
featureApplicability
1.0
 Tomb Raider (Franchise) / int_e6f745e
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_e6f745e
 Tomb Raider (Franchise) / int_e899df79
type
Flame Spewer Obstacle
 Tomb Raider (Franchise) / int_e899df79
comment
Flame Spewer Obstacle: A common obstacle in the series, they're at their deadliest in the PlayStation era of games where Lara only has seconds to put the flames out if she isn't able to dodge them in time.
 Tomb Raider (Franchise) / int_e899df79
featureApplicability
1.0
 Tomb Raider (Franchise) / int_e899df79
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_e899df79
 Tomb Raider (Franchise) / int_ea46254a
type
Jiggle Physics
 Tomb Raider (Franchise) / int_ea46254a
comment
Jiggle Physics: The Game Boy Color games were the first in the series to make Lara's breasts bounce with movement. The Crystal Dynamics games have it, as would seem obvious. The early games show exactly what is wrong with its absence; Lara's chest is literally Barbie-esque in its steely inflexibility, as if she were smuggling a pair of cannonballs in her bodysuit, or a pair of traffic cones if you played the first game. It was only in the cutscenes for Legend and Anniversary; Underworld has it in the gameplay itself. It's very subtle, but it is there. At least unless you use a user-made Jiggle+ PC mod for Underworld. In the Crystal Dynamics games, the developers actually used the jiggle physics from Dead or Alive, below, for use in Lara's ponytail. Speaking of her ponytail, the reboot uses a new graphical effect called TressFX to render Lara's hair, all several thousand strands of it.
 Tomb Raider (Franchise) / int_ea46254a
featureApplicability
1.0
 Tomb Raider (Franchise) / int_ea46254a
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_ea46254a
 Tomb Raider (Franchise) / int_eb9afb9d
type
Evil Old Folks
 Tomb Raider (Franchise) / int_eb9afb9d
comment
Evil Old Folks: A few of Lara's adversaries are on the older side, such as Pieter van Eckhardt.
 Tomb Raider (Franchise) / int_eb9afb9d
featureApplicability
1.0
 Tomb Raider (Franchise) / int_eb9afb9d
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_eb9afb9d
 Tomb Raider (Franchise) / int_ec7da60a
type
Beethoven Was an Alien Spy
 Tomb Raider (Franchise) / int_ec7da60a
comment
Beethoven Was an Alien Spy: King Arthur was a real figure and the Excalibur was an ancient superweapon that granted him much power.
 Tomb Raider (Franchise) / int_ec7da60a
featureApplicability
1.0
 Tomb Raider (Franchise) / int_ec7da60a
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_ec7da60a
 Tomb Raider (Franchise) / int_ecac4c42
type
Why Won't You Die?
 Tomb Raider (Franchise) / int_ecac4c42
comment
Why Won't You Die?: Natla. Oh my God, Natla (in the Crystal Dynamics continuity, anyway). Lampshaded in this fan-made video.
 Tomb Raider (Franchise) / int_ecac4c42
featureApplicability
1.0
 Tomb Raider (Franchise) / int_ecac4c42
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_ecac4c42
 Tomb Raider (Franchise) / int_ecb70eb4
type
Video Game Cruelty Potential
 Tomb Raider (Franchise) / int_ecb70eb4
comment
Videogame Cruelty Potential: Not only are you perfectly able to kill the Tibetan warrior monks in the second game (who are perfectly tolerable towards Lara, unless she decides to shoot them), the friendly monkeys (first level only, after that they get understandably nasty) and the now-helpful (after Lara agrees to help them) members of "the Damned" (London levels) in the third game, you are also able to kill security guards and prison guards in assorted games. Okay, so they are attacking you at the time, but, hey, they're just doing their jobs... There are many, many videos on YouTube that show people diving Lara head first off a cliff onto solid ground. Heck, you can brutally be killed by almost anything in the series and people have happily done every single one of these things to Lara just to see what would happen (especially at Lara's mansion, which is supposed to be a perfectly safe tutorial level but still has little ways you can kill Lara in her own home.) You can also lock Lara's butler Winston in a freezer to keep him from following you in II. And on the assault course, Lara actually uses him for target practice. The trope is purposely invoked by one of the developers of Anniversary in one of the commentaries. Another developer joked that the developer who was invoking the trope always killed Lara by impaling her on spikes and was upset that the ESRB wouldn't allow the game to have Lara be impaled by spikes anymore (this was supposed to let the game remain rated T, which is odd since the PlayStation Tomb Raider games were also rated T and showed Lara getting impaled by spikes, probably due to improved/more realistic graphics).
 Tomb Raider (Franchise) / int_ecb70eb4
featureApplicability
1.0
 Tomb Raider (Franchise) / int_ecb70eb4
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_ecb70eb4
 Tomb Raider (Franchise) / int_ee7a60e9
type
One-Steve Limit
 Tomb Raider (Franchise) / int_ee7a60e9
comment
One-Steve Limit: Averted within the Core series: TR I and Chronicles feature Pierre DuPont; Angel of Darkness features a minor character named Pierre.
 Tomb Raider (Franchise) / int_ee7a60e9
featureApplicability
-1.0
 Tomb Raider (Franchise) / int_ee7a60e9
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_ee7a60e9
 Tomb Raider (Franchise) / int_eeb2d092
type
Killer Gorilla
 Tomb Raider (Franchise) / int_eeb2d092
comment
Killer Gorilla: In Greece, of all places. Handwaved by having them imported to fight in the Colosseum, though it makes one wonder how they're still there after all these years and why they were brought there since Gladiator Games were Roman, not Greek.
 Tomb Raider (Franchise) / int_eeb2d092
featureApplicability
1.0
 Tomb Raider (Franchise) / int_eeb2d092
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_eeb2d092
 Tomb Raider (Franchise) / int_ef43c232
type
Downloadable Content
 Tomb Raider (Franchise) / int_ef43c232
comment
Downloadable Content: A considerable amount of DLC for Underworld was exclusive to the Xbox 360, including two new levels and several outfits. PlayStation loyalists, especially those who had supported the franchise from the very beginning, were not pleased.
 Tomb Raider (Franchise) / int_ef43c232
featureApplicability
1.0
 Tomb Raider (Franchise) / int_ef43c232
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_ef43c232
 Tomb Raider (Franchise) / int_f05444a4
type
Once per Episode
 Tomb Raider (Franchise) / int_f05444a4
comment
Once per Episode: In every single game there is at least a section, if not an entire level, that goes without any weapons. The only exception is Underworld, but in the same time Chronicles has two such instances: one with "classic" disarmed adult Lara scenario and then a whole multi-level segment of the game when she's still a teen.
 Tomb Raider (Franchise) / int_f05444a4
featureApplicability
1.0
 Tomb Raider (Franchise) / int_f05444a4
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_f05444a4
 Tomb Raider (Franchise) / int_f163b235
type
Rival Turned Evil
 Tomb Raider (Franchise) / int_f163b235
comment
Rival Turned Evil: Amanda, complete with white bleach blonde hair.
 Tomb Raider (Franchise) / int_f163b235
featureApplicability
1.0
 Tomb Raider (Franchise) / int_f163b235
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_f163b235
 Tomb Raider (Franchise) / int_f1e837cc
type
Mind over Matter
 Tomb Raider (Franchise) / int_f1e837cc
comment
Mind over Matter: Kurtis Trent demonstrates telekinetic powers in The Angel of Darkness (which would have been a lot more apparent had Core been allowed to finish the game on time). Amanda's Black Magic ability is functionally similar.
 Tomb Raider (Franchise) / int_f1e837cc
featureApplicability
1.0
 Tomb Raider (Franchise) / int_f1e837cc
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_f1e837cc
 Tomb Raider (Franchise) / int_f2d8e3c2
type
Evil Plan
 Tomb Raider (Franchise) / int_f2d8e3c2
comment
Evil Plan: The bad guys usually have one, revolving around the game's MacGuffin artifact. Legend is something of a subversion, as the villain of that story doesn't want to do anything other than go to Avalon.
 Tomb Raider (Franchise) / int_f2d8e3c2
featureApplicability
1.0
 Tomb Raider (Franchise) / int_f2d8e3c2
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_f2d8e3c2
 Tomb Raider (Franchise) / int_f2dadf81
type
Evil Twin
 Tomb Raider (Franchise) / int_f2dadf81
comment
Evil Twin: Lara's doppelganger in Underworld. Though she's not so much evil as completely amoral thanks to being a created thrall.
 Tomb Raider (Franchise) / int_f2dadf81
featureApplicability
1.0
 Tomb Raider (Franchise) / int_f2dadf81
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_f2dadf81
 Tomb Raider (Franchise) / int_f36c4f98
type
Easily Forgiven
 Tomb Raider (Franchise) / int_f36c4f98
comment
Easily Forgiven: Tomb Raider (2013) is Crystal Dynamics' second chance at the series (not to mention yet another Continuity Reboot), whereas Core Design only had one chance and were sacked after AoD.
 Tomb Raider (Franchise) / int_f36c4f98
featureApplicability
1.0
 Tomb Raider (Franchise) / int_f36c4f98
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_f36c4f98
 Tomb Raider (Franchise) / int_f466c9b1
type
Overly Long Scream
 Tomb Raider (Franchise) / int_f466c9b1
comment
Overly Long Scream: Unintentional version; if Lara falls more than a certain distance, her death scream starts playing, on the assumption that she'll die from impact damage when she lands. There are a handful of places in the early games where you can fall so far that the scream loops multiple times before she hits the ground (and at least one place where Soft Water will allow her to survive such a drop). The 2024 Remaster even has an achievement for falling long enough for this to happen.
 Tomb Raider (Franchise) / int_f466c9b1
featureApplicability
1.0
 Tomb Raider (Franchise) / int_f466c9b1
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_f466c9b1
 Tomb Raider (Franchise) / int_f4b744f5
type
Unkempt Beauty
 Tomb Raider (Franchise) / int_f4b744f5
comment
Unkempt Beauty: Lara in the 2013 reboot; even with—or maybe because of—those layers of grime, blood, and God knows what else, she looks stunning. Might be because of the Determinator vibe coming off of her rather than her superficial appearance, though.
 Tomb Raider (Franchise) / int_f4b744f5
featureApplicability
1.0
 Tomb Raider (Franchise) / int_f4b744f5
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_f4b744f5
 Tomb Raider (Franchise) / int_f511ea9b
type
Product Placement
 Tomb Raider (Franchise) / int_f511ea9b
comment
Product Placement: In Legend, some name brand SUVs (Jeep) and motorcycles (Ducati) were prominently displayed, and even used by Lara. One line of dialogue has Lara talk about the performance capabilities of a Ducati bike just as she jumps on it.
 Tomb Raider (Franchise) / int_f511ea9b
featureApplicability
1.0
 Tomb Raider (Franchise) / int_f511ea9b
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_f511ea9b
 Tomb Raider (Franchise) / int_f516f938
type
Never Found the Body
 Tomb Raider (Franchise) / int_f516f938
comment
Amanda's apparently certain death by drowning and crushing in the Legend flashback. But when Lara returned, she Never Found the Body, just an untied shoe. Guess what that means?
 Tomb Raider (Franchise) / int_f516f938
featureApplicability
1.0
 Tomb Raider (Franchise) / int_f516f938
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_f516f938
 Tomb Raider (Franchise) / int_f5241839
type
Braids of Action
 Tomb Raider (Franchise) / int_f5241839
comment
Braids of Action: Lara, in the later installments and the movies. She was planned to have it from the get-go, but technical limitations prevented it from happening in the first Tomb Raider. She does sport a braid in the first game's FMVs, but not during gameplay or non-FMV cutscenes.
 Tomb Raider (Franchise) / int_f5241839
featureApplicability
1.0
 Tomb Raider (Franchise) / int_f5241839
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_f5241839
 Tomb Raider (Franchise) / int_f63e06eb
type
Durable Deathtrap
 Tomb Raider (Franchise) / int_f63e06eb
comment
Durable Deathtrap: Used constantly, though subverted a few times in Legend.
 Tomb Raider (Franchise) / int_f63e06eb
featureApplicability
-0.3
 Tomb Raider (Franchise) / int_f63e06eb
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_f63e06eb
 Tomb Raider (Franchise) / int_f792ffe4
type
Beleaguered Assistant
 Tomb Raider (Franchise) / int_f792ffe4
comment
Beleaguered Assistant: Winston, at least in the original continuity.
 Tomb Raider (Franchise) / int_f792ffe4
featureApplicability
1.0
 Tomb Raider (Franchise) / int_f792ffe4
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_f792ffe4
 Tomb Raider (Franchise) / int_f7d66b6f
type
No-Gear Level
 Tomb Raider (Franchise) / int_f7d66b6f
comment
No-Gear Level: In almost every game, Lara gets captured and loses her guns. This allows those particular sections to focus completely on exploration, instead of combat, as Lara is completely defenseless. Young Lara, as seen in the 4th and 5th games, is always unarmed. By The Angel of Darkness, she has gained the ability to punch and kick. TR1: Natla's henchmen disarm Lara before taking the Scion, and she has to go through Natla's mines to regain them one-by-one. TR2: She loses them in the Offshore Diving Rig after being captured. TR3: After she crashes the quad bike in Nevada, guards disarm her and imprison her, obviously without weapons. This version is particularly cruel because it also strips the player of all ammo (not just the weapons), and even medipacks, except for a single small one. This is why choosing Nevada as the penultimate section of the game is either a horrible or foolish decision. It is considered a really tough Self-Imposed Challenge, since some weapons will be gone for good if Nevada is played last. TR4: Young Lara in Cambodia. In order to escape the wild boars, she needs to lure them towards Von Croy, who can kill them with his knife. TR5: This game has 3 segments where Lara loses her guns. First is a brief time in the Submarine, when Lara is locked up by Yarofev. Second, all the Ireland levels involve Young Lara, who cannot attack at all except during cutscenes with plot-related items. Finally, while trying to escape with the Iris, Lara comes across an X-ray room that activates machine-gun turrets if metal is detected; she has to leave her gun on a tray near the beginning of the level, go through without a weapon, disable the scanner, and then shoot a fire extinguisher down the hall to finish. TRAOD: For some reason Lara starts the game without any weapons, possibly because the dogs rip her backpack off her during the first cutscene as well as the fact she came to Paris for a Social visit not expecting any danger. She picks up a weapon in a shack on the rooftops, but it doesn't come with any ammo, so it's useless until a few levels in. Later, there's the famous scene in the Louvre where Kurtis disarms Lara: turns out he also stole all her weapons.
 Tomb Raider (Franchise) / int_f7d66b6f
featureApplicability
1.0
 Tomb Raider (Franchise) / int_f7d66b6f
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_f7d66b6f
 Tomb Raider (Franchise) / int_f9e16ef
type
Distressed Dude
 Tomb Raider (Franchise) / int_f9e16ef
comment
Distressed Dude: Jean-Yves in The Last Revelation; Father Dunstan in Chronicles.
 Tomb Raider (Franchise) / int_f9e16ef
featureApplicability
1.0
 Tomb Raider (Franchise) / int_f9e16ef
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_f9e16ef
 Tomb Raider (Franchise) / int_f9f2c33
type
Running Gag
 Tomb Raider (Franchise) / int_f9f2c33
comment
Running Gag: The unreachable medipack in the PS1 era Tomb Raiders.
 Tomb Raider (Franchise) / int_f9f2c33
featureApplicability
1.0
 Tomb Raider (Franchise) / int_f9f2c33
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_f9f2c33
 Tomb Raider (Franchise) / int_fa59871
type
Equipment-Based Progression
 Tomb Raider (Franchise) / int_fa59871
comment
Equipment-Based Progression: The games follow this trope, giving you more powerful weapons as you progress whilst all other skills remain static from the start.
 Tomb Raider (Franchise) / int_fa59871
featureApplicability
1.0
 Tomb Raider (Franchise) / int_fa59871
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_fa59871
 Tomb Raider (Franchise) / int_fb6b207f
type
You Killed My Father
 Tomb Raider (Franchise) / int_fb6b207f
comment
You Killed My Father: It usually turns out that Lara's biggest enemy was responsible for her father's death. This is only averted in the original Core Designs continuity, where her parents are alive and well. In the Angelina Jolie Tomb Raider film, the Big Bad reveals he killed Lara's father to goad her into a final fight with him. In the 2018 Tomb Raider reboot film, Lord Croft is actually secretly still alive, but dies at the end and part of Lara's motivation for taking out Mathias is to avenge her father. In Underworld, just before the final battle Natla reveals she killed Lara's father. In Shadow of the Tomb Raider, Lara learns that Dr. Dominguez, the supreme leader of Trinity was the one who personally gave the order for Lord Croft to be killed.
 Tomb Raider (Franchise) / int_fb6b207f
featureApplicability
-1.0
 Tomb Raider (Franchise) / int_fb6b207f
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_fb6b207f
 Tomb Raider (Franchise) / int_fb724048
type
Real After All
 Tomb Raider (Franchise) / int_fb724048
comment
Real After All: In the Tomb Raider III Gaiden Game Lost Artifact, Lara discovers a fake Loch Ness monster in a secret area, however, viewing a certain area at the right time allows Lara to look over the water and apparently see the real Loch Ness monster moving across the water.
 Tomb Raider (Franchise) / int_fb724048
featureApplicability
1.0
 Tomb Raider (Franchise) / int_fb724048
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_fb724048
 Tomb Raider (Franchise) / int_fc08173a
type
Puzzle Pan
 Tomb Raider (Franchise) / int_fc08173a
comment
Puzzle Pan: The original games forwent it for the most part, but the later Crystal-Dynamic games practically hold your hand as you solve a puzzle.
 Tomb Raider (Franchise) / int_fc08173a
featureApplicability
1.0
 Tomb Raider (Franchise) / int_fc08173a
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_fc08173a
 Tomb Raider (Franchise) / int_fc33ff16
type
One-Winged Angel
 Tomb Raider (Franchise) / int_fc33ff16
comment
One-Winged Angel: Marco Bartoli in Tomb Raider II. He turns himself in an Eastern-style dragon and faces Miss Croft in that form. Dr. Willard in Tomb Raider III. Having Lara right behind him all, he jumps into the meteor's pool, changing into a mis-shaped mutant resembling gigantic spider with a human head.
 Tomb Raider (Franchise) / int_fc33ff16
featureApplicability
1.0
 Tomb Raider (Franchise) / int_fc33ff16
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_fc33ff16
 Tomb Raider (Franchise) / int_fe614133
type
Beauty Is Never Tarnished
 Tomb Raider (Franchise) / int_fe614133
comment
Beauty Is Never Tarnished: No matter how much damage she endures or what kind of dusty/slimy tombs she crawls through, Lara always comes out looking like she just got back from the stylist. Justified in the games by Core Design, who did not have the technological means for any such effects. Averted in Legend, Anniversary and Underworld. Sometimes it's difficult to notice unless the camera's zoomed in, but Lara gets a layer of dirt and grime on her whenever she shimmies around or climbs ledges. Her face even gets smudged. Further averted in the 2013 reboot, where she gets impaled on spikes and other brutal injuries. And in general, doing a quick Google search will reveal that it's very hard to find any picture where she isn't dirty and beat up.
 Tomb Raider (Franchise) / int_fe614133
featureApplicability
-1.0
 Tomb Raider (Franchise) / int_fe614133
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_fe614133
 Tomb Raider (Franchise) / int_fea42091
type
Badass Preacher
 Tomb Raider (Franchise) / int_fea42091
comment
Father Dunstan isn't afraid to snark at Verdilet, despite the latter being an Ax-Crazy demon.
 Tomb Raider (Franchise) / int_fea42091
featureApplicability
1.0
 Tomb Raider (Franchise) / int_fea42091
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_fea42091
 Tomb Raider (Franchise) / int_ff369faa
type
Symbiotic Possession
 Tomb Raider (Franchise) / int_ff369faa
comment
In Legend, Amanda, the main antagonist, dresses in skimpy tops and obligatory leather pants, further contrasting with her slightly younger, pre-corruption self, who was big on embroidered, pastel blouses.
 Tomb Raider (Franchise) / int_ff369faa
featureApplicability
1.0
 Tomb Raider (Franchise) / int_ff369faa
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_ff369faa
 Tomb Raider (Franchise) / int_ffd816e7
type
Everything Trying to Kill You
 Tomb Raider (Franchise) / int_ffd816e7
comment
Everything Trying to Kill You: Bats, bears, wolves, crocodiles, eels, tigers, monkeys, gorillas, sharks, ravens, random hobos and museum security guards. Lampshaded in Legend, when Mission Control wonders why predators always attack prey larger than themselves.
 Tomb Raider (Franchise) / int_ffd816e7
featureApplicability
1.0
 Tomb Raider (Franchise) / int_ffd816e7
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_ffd816e7
 Tomb Raider (Franchise) / int_name
type
ItemName
 Tomb Raider (Franchise) / int_name
comment
 Tomb Raider (Franchise) / int_name
featureApplicability
1.0
 Tomb Raider (Franchise) / int_name
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Tomb Raider (Franchise) / int_name
 Tomb Raider (Franchise) / int_name
itemName
Tomb Raider (Franchise)

The following is a list of statements referring to the current page from other pages.

 Tomb Raider (Franchise)
hasFeature
A Taste of Power / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Adaptational Sexuality / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Adaptational Weapon Swap / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Advancing Wall of Doom / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Adventurer Archaeologist / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Adventurer Outfit / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
All Myths Are True / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Ancient Artifact / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Ancient Tomb / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Ankle Drag / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Antagonist Title / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
April Fools' Day / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Arrows on Fire / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Badass Normal / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Bad Girl Comic / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Badass Biker / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Bang, Bang, BANG / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Beard of Evil / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Beauty Is Never Tarnished / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Beethoven Was an Alien Spy / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Beneath the Earth / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Benevolent Architecture / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Big Damn Fire Exit / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Blatant Item Placement / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Block Puzzle / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Bloodless Carnage / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Bond One-Liner / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Booby Trap / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Bootstrapped Leitmotif / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Bottomless Magazines / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Bottomless Pits / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Braids of Action / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
British Video Games / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Bullfight Boss / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Buried Alive / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Camera Screw / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Capcom Sequel Stagnation / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Cartwright Curse / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Cave Behind the Falls / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Censored for Comedy / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Channel Hop / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Character Celebrity Endorsement / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Charles Atlas Superpower / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Christmas Rushed / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Cinematic Platform Game / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Classic Cheat Code / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Cobweb Jungle / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Collapsing Lair / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Collectible Card Game / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Color-Coded Speech / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Combat Parkour / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Comic-Book Fantasy Casting / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Conspicuously Light Patch / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Content Warnings / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Context-Sensitive Button / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Continuity Creep / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Corridor Cubbyhole Run / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Crate Expectations / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Creative Differences / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Cunning Linguist / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Cutscene Boss / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Cutscene Incompetence / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Cycle of Hurting / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Death Course / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Death Is a Slap on the Wrist / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Depending on the Artist / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Destructive Saviour / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Dies Wide Open / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Difficult, but Awesome / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Direct Continuous Levels / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Dirt Forcefield / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Dirty Communists / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Dirty Old Man / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Dismantled MacGuffin / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Dissimile / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Distant Prologue / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Door to Before / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Dream Sue / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Dry Docking / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Dug Too Deep / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Durable Deathtrap / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Easy Level Trick / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Edge Gravity / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Emergency Weapon / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
End-Game Results Screen / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Equipment-Based Progression / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Era-Specific Personality / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Escapist Character / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Estrogen Brigade / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Eternal Engine / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Event-Obscuring Camera / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Everything Fades / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Everything Trying to Kill You / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Evil Brit / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Evil Is Not a Toy / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Evolving Title Screen / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Execution by Exposure / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Exergaming / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Experienced Protagonist / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Exposed to the Elements / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Eye of Horus Means Egypt / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Fair for Its Day / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Falling Damage / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Fantastic Aesop / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Fantastically Indifferent / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Fantasy Kitchen Sink / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Feminist Fantasy / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Fire of Comfort / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Flame Spewer Obstacle / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Forced Tutorial / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Freelook Button / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
French Jerk / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Freudian Slippery Slope / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Gaiden Game / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Game Mod / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Game Music / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Gender Flip / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Gentleman Adventurer / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Girlish Pigtails / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Girls with Guns / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
God Does Not Own This World / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Government Conspiracy / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Grappling-Hook Pistol / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Grave Robbing / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Gravity Barrier / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Grenade Launcher / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Grimy Water / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Guerrilla Boulders / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Guilt-Based Gaming / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Gun Fu / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Hand Cannon / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Hand in the Hole / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Harpoon Gun / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Hazardous Water / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
He Knows About Timed Hits / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Head Bob / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Heal Thyself / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
He's Just Hiding / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Hidden Supplies / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
High School AU / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
History Repeats / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Hollywood Drowning / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Hollywood Torches / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Hopeless Boss Fight / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
100% Completion / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Hurricane of Euphemisms / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
I Have No Son! / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
I Should Write a Book About This / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Iconic Attribute Adoption Moment / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Iconic Character, Forgotten Title / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Immortality Inducer / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Immune to Bullets / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Impaled with Extreme Prejudice / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Impossible Hourglass Figure / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
In a Single Bound / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Indy Escape / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Indy Hat Roll / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Inertial Impalement / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Informing the Fourth Wall / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Innocent Innuendo / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Insistent Terminology / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Instant 180-Degree Turn / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Insurmountable Waist-Height Fence / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Invisible Grid / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
It Gets Easier / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
It's Easy, So It Sucks! / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Jiggle Physics / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Job Title / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Jungle Opera / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Justified Tutorial / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Kicking Ass in All Her Finery / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Kiss of Death / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Ladder Physics / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Lady of Adventure / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Lag Cancel / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Land Downunder / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Leotard of Power / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Level Editor / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Life Meter / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Light and Mirrors Puzzle / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Living Dinosaurs / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Living Statue / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Loads and Loads of Loading / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Lost World / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Lovable Rogue / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
MacGuffin Delivery Service / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
MacGyvering / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Magnet Hands / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Malevolent Architecture / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Marathon Level / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Meaningful Release Date / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Men Are the Expendable Gender / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Misbegotten Multiplayer Mode / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Misplaced Wildlife / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Mission-Pack Sequel / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Money, Dear Boy / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Money Spider / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Motion Capture / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Multi-Platform / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Muzzle Flashlight / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Navel Outline / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Nerf / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
New Game Plus / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
No Cutscene Inventory Inertia / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
No Fair Cheating / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
No Flow in CGI / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
No-Gear Level / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Non-Dubbed Grunts / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Non-Linear Sequel / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Noob Bridge / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Not So Extinct / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Notice This / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Old Retainer / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Only in It for the Money / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Original Flavour / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Our Hero Is Dead / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Out of the Ghetto / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Overly Long Scream / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Oxygen Meter / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Perverse Sexual Lust / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Pistol Pose / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Player Tic / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Polished Port / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Poor Man's Substitute / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
"Pop!" Goes the Human / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Pre-Rendered Graphics / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Pressure Plate / int_66a1dcea
 ProGamerGauntlet
seeAlso
Tomb Raider (Franchise)
 Tomb Raider (Franchise)
hasFeature
Promotional Powerless Piece of Garbage / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Put on a Bus to Hell / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Puzzle Boss / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Puzzle Pan / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Puzzle Reset / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
RPG Elements / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Ragdoll Physics / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Raiders of the Lost Parody / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Recycled Title / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Red Sky, Take Warning / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Remixed Level / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Rewrite / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Ridiculously Difficult Route / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Right Man in the Wrong Place / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Ring Menu / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Robbing the Dead / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Ron the Death Eater / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Ruins for Ruins' Sake / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Rule 34 – Creator Reactions / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Run, Don't Walk / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Same Content, Different Rating / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Savage Wolves / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Save-Game Limits / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Save Point / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Saw Blades of Death / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Score Screen / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Screw the Money, I Have Rules! / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Secret Level / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Sequence Breaking / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Series Franchise / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Sex Sells / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Shifting Sand Land / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Shower Scene / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Sickening "Crunch!" / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Sidetrack Bonus / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Skippable Boss / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Sliding Scale of Linearity vs. Openness / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Sliding Scale of Silliness vs. Seriousness / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Smashing Hallway Traps of Doom / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Smoking Barrel Blowout / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Snark-to-Snark Combat / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Soft Water / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Sound of No Damage / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Spikes of Doom / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Sprint Meter / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Spy Catsuit / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Stalactite Spite / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Stationary Boss / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Sticks to the Back / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Stock Scream / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Stock Sound Effects / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Stopped Numbering Sequels / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Story to Gameplay Ratio / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Superhero Trophy Shelf / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Sword of Plot Advancement / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Tamer and Chaster / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Tank Controls / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Tank-Top Tomboy / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Temple of Doom / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Temporary Platform / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
The Anime of the Game / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
The Danza / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
The Hunter Becomes the Hunted / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
The Jeeves / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
The Joy of X / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
The Many Deaths of You / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
The Maze / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
The Precarious Ledge / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
The Shangri-La / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
The Straight and Arrow Path / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
The Swarm / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
The Von Trope Family / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
The Walls Are Closing In / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Theme-and-Variations Soundtrack / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
These Hands Have Killed / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Third-Person Seductress / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Tie-In Novel / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
To Serve Man / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Too Awesome to Use / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Trap Door / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Trial-and-Error Gameplay / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Trolling Creator / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
True Neutral / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Tutorial Failure / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Under the Sea / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Underused Game Mechanic / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Unexpected Gameplay Change / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Unique Enemy / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Unnecessarily Large Interior / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Unnecessary Combat Roll / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Un-Reboot / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Unstable Equilibrium / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Unusable Enemy Equipment / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Unwinnable by Insanity / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Urban Legend of Zelda / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Vague Hit Points / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Version-Exclusive Content / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Video Full of Film Clips / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Video Game Cruelty Punishment / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Video Game Long-Runners / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Video Games of 2015–2019 / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Video Game Demake / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Villain Killer / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Walking Armory / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Walking Disaster Area / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Wanton Cruelty to the Common Comma / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Water Is Dry / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
World of Snark / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Writing Around Trademarks / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Yet Another Stupid Death / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
You Dirty Rat! / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
You Get Knocked Down, You Get Back Up Again / int_66a1dcea
 Tomb Raider Anniversary (Video Game)
seeAlso
Tomb Raider (Franchise)
 ProGamerGauntlet
seeAlso
Tomb Raider (Franchise)
 ThatStupidVideoGameShow
seeAlso
Tomb Raider (Franchise)
 RevisionedTombRaiderAnimatedSeries
processingCategory1
Tomb Raider (Franchise)
 RevisionedTombRaiderAnimatedSeries
seeAlso
Tomb Raider (Franchise)
 tombraider
sameAs
Tomb Raider (Franchise)
 Tomb Raider (Franchise)
hasFeature
Floorboard Failure / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Lennon Specs / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
Minored in Ass-Kicking / int_66a1dcea
 Tomb Raider (Franchise)
hasFeature
You ALL Look Familiar / int_66a1dcea