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...it's like TV Tropes, but LINKED DATA!

Three-Quarters View

 Three-Quarters View
type
FeatureClass
 Three-Quarters View
label
Three-Quarters View
 Three-Quarters View
page
ThreeQuartersView
 Three-Quarters View
comment
A method of portraying three dimensional space in a two-dimensional plane. Basically, it's a tilted bird's eye view perspective in which both the top and front of an object is seen at the same time, and the vertical axis indicates both height and depth.note Technically speaking, it's a very distant bird's eye view, zoomed to very high levels, with perspective not working "properly" because of high viewing distance.
Most games that have this perspective will still have character sprites as if they've being viewed straight on, though some will have a more Super-Deformed style. (This was the usual way of drawing character sprites and things like trees in older games dating back to the Atari 2600, though the lack of graphical detail caused by low resolutions and limited memory generally disqualify such games as examples.)
Very popular during the 16-bit era for JRPGs, as well as RTS games in the 1990s.
Despite console games having largely abandoned this style in favor of full 3D graphics, it remains popular in handheld systems due to the lower demands on the system, although its appearances even there are growing rarer as portable hardware becomes more powerful.
This view sometimes leads to secrets being hidden on the backs of buildings, which should logically be visible to the character but aren't to the player.
See also Isometric Projection, Top-Down View and Side View. For more information, see Graphical Perspective.
 Three-Quarters View
fetched
2024-04-20T18:45:10Z
 Three-Quarters View
parsed
2024-04-20T18:45:10Z
 Three-Quarters View
processingComment
Dropped link to ActionRPG: Not an Item - IGNORE
 Three-Quarters View
processingComment
Dropped link to GateOfDoom: Not an Item - UNKNOWN
 Three-Quarters View
processingUnknown
GateOfDoom
 Three-Quarters View
isPartOf
DBTropes
 Three-Quarters View / int_110dcdca
type
Three-Quarters View
 Three-Quarters View / int_110dcdca
comment
The Legend of Zelda: A Link Between Worlds reuses the same ¾ view as A Link to the Past despite having 3D graphics, though it changes into a close-up view when Link turns into a painting. The way the game achieves this◊ is a rather hilarious demonstration of liberties this trope takes with real-life perspective: they make everything lean back to an absurd degree to give the illusion of ¾ view.
 Three-Quarters View / int_110dcdca
featureApplicability
1.0
 Three-Quarters View / int_110dcdca
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Three-Quarters View / int_110dcdca
 Three-Quarters View / int_1a862e23
type
Three-Quarters View
 Three-Quarters View / int_1a862e23
comment
Wolf (DOS)
 Three-Quarters View / int_1a862e23
featureApplicability
1.0
 Three-Quarters View / int_1a862e23
featureConfidence
1.0
 Wolf (DOS) (Video Game)
hasFeature
Three-Quarters View / int_1a862e23
 Three-Quarters View / int_1b613969
type
Three-Quarters View
 Three-Quarters View / int_1b613969
comment
Ys II: Ancient Ys Vanished – The Final Chapter
 Three-Quarters View / int_1b613969
featureApplicability
1.0
 Three-Quarters View / int_1b613969
featureConfidence
1.0
 Ys II: Ancient Ys Vanished – The Final Chapter (Video Game)
hasFeature
Three-Quarters View / int_1b613969
 Three-Quarters View / int_1c94c9a
type
Three-Quarters View
 Three-Quarters View / int_1c94c9a
comment
SYNTHETIK
 Three-Quarters View / int_1c94c9a
featureApplicability
1.0
 Three-Quarters View / int_1c94c9a
featureConfidence
1.0
 SYNTHETIK (Video Game)
hasFeature
Three-Quarters View / int_1c94c9a
 Three-Quarters View / int_1e27f3a5
type
Three-Quarters View
 Three-Quarters View / int_1e27f3a5
comment
Ms. Director
 Three-Quarters View / int_1e27f3a5
featureApplicability
1.0
 Three-Quarters View / int_1e27f3a5
featureConfidence
1.0
 Ms. Director (Video Game)
hasFeature
Three-Quarters View / int_1e27f3a5
 Three-Quarters View / int_24624379
type
Three-Quarters View
 Three-Quarters View / int_24624379
comment
Shattered Pixel Dungeon, in an upgrade from the original's graphics.
 Three-Quarters View / int_24624379
featureApplicability
1.0
 Three-Quarters View / int_24624379
featureConfidence
1.0
 Shattered Pixel Dungeon (Video Game)
hasFeature
Three-Quarters View / int_24624379
 Three-Quarters View / int_290fb562
type
Three-Quarters View
 Three-Quarters View / int_290fb562
comment
Ys V: Lost Kefin, Kingdom of Sand
 Three-Quarters View / int_290fb562
featureApplicability
1.0
 Three-Quarters View / int_290fb562
featureConfidence
1.0
 Ys V: Lost Kefin, Kingdom of Sand (Video Game)
hasFeature
Three-Quarters View / int_290fb562
 Three-Quarters View / int_2c49204d
type
Three-Quarters View
 Three-Quarters View / int_2c49204d
comment
Lunar: The Silver Star and Lunar: Eternal Blue.
 Three-Quarters View / int_2c49204d
featureApplicability
1.0
 Three-Quarters View / int_2c49204d
featureConfidence
1.0
 Lunar: The Silver Star (Video Game)
hasFeature
Three-Quarters View / int_2c49204d
 Three-Quarters View / int_2ddf611
type
Three-Quarters View
 Three-Quarters View / int_2ddf611
comment
All three Dark Sun video games:
Dark Sun: Shattered Lands
Dark Sun: Wake of Ravager
Dark Sun: Crimson Sands MMORPG.
 Three-Quarters View / int_2ddf611
featureApplicability
1.0
 Three-Quarters View / int_2ddf611
featureConfidence
1.0
 Dark Sun (Tabletop Game)
hasFeature
Three-Quarters View / int_2ddf611
 Three-Quarters View / int_2e97466d
type
Three-Quarters View
 Three-Quarters View / int_2e97466d
comment
Most of the 2D Ys games:
Ys: Ancient Ys Vanished ~ Omen
Ys II: Ancient Ys Vanished – The Final Chapter
Ys IV: Mask of the Sun
Ys IV: The Dawn of Ys
Ys V: Lost Kefin, Kingdom of Sand
 Three-Quarters View / int_2e97466d
featureApplicability
1.0
 Three-Quarters View / int_2e97466d
featureConfidence
1.0
 Ys (Video Game)
hasFeature
Three-Quarters View / int_2e97466d
 Three-Quarters View / int_30c1ffd0
type
Three-Quarters View
 Three-Quarters View / int_30c1ffd0
comment
Stardew Valley
 Three-Quarters View / int_30c1ffd0
featureApplicability
1.0
 Three-Quarters View / int_30c1ffd0
featureConfidence
1.0
 Stardew Valley / Videogame
hasFeature
Three-Quarters View / int_30c1ffd0
 Three-Quarters View / int_3953f9fa
type
Three-Quarters View
 Three-Quarters View / int_3953f9fa
comment
Fork Parker's Crunch Out is viewed in such a way.
 Three-Quarters View / int_3953f9fa
featureApplicability
1.0
 Three-Quarters View / int_3953f9fa
featureConfidence
1.0
 Fork Parker's Crunch Out (Video Game)
hasFeature
Three-Quarters View / int_3953f9fa
 Three-Quarters View / int_3bca9114
type
Three-Quarters View
 Three-Quarters View / int_3bca9114
comment
Quest Arrest
 Three-Quarters View / int_3bca9114
featureApplicability
1.0
 Three-Quarters View / int_3bca9114
featureConfidence
1.0
 Quest Arrest (Video Game)
hasFeature
Three-Quarters View / int_3bca9114
 Three-Quarters View / int_3caeeb6f
type
Three-Quarters View
 Three-Quarters View / int_3caeeb6f
comment
The original SimCity used an inconsistent mix of ¾ and top-down perspectives; later games switched to Isometric Projection.
 Three-Quarters View / int_3caeeb6f
featureApplicability
1.0
 Three-Quarters View / int_3caeeb6f
featureConfidence
1.0
 SimCity (Video Game)
hasFeature
Three-Quarters View / int_3caeeb6f
 Three-Quarters View / int_3d33f8aa
type
Three-Quarters View
 Three-Quarters View / int_3d33f8aa
comment
Brandish is an unusual example where this perspective rotates with the player.
 Three-Quarters View / int_3d33f8aa
featureApplicability
1.0
 Three-Quarters View / int_3d33f8aa
featureConfidence
1.0
 Brandish (Video Game)
hasFeature
Three-Quarters View / int_3d33f8aa
 Three-Quarters View / int_3d3a4e34
type
Three-Quarters View
 Three-Quarters View / int_3d3a4e34
comment
The overhead segments of Blaster Master.
 Three-Quarters View / int_3d3a4e34
featureApplicability
1.0
 Three-Quarters View / int_3d3a4e34
featureConfidence
1.0
 Blaster Master (Video Game)
hasFeature
Three-Quarters View / int_3d3a4e34
 Three-Quarters View / int_3d532d77
type
Three-Quarters View
 Three-Quarters View / int_3d532d77
comment
Ys: Ancient Ys Vanished ~ Omen
 Three-Quarters View / int_3d532d77
featureApplicability
1.0
 Three-Quarters View / int_3d532d77
featureConfidence
1.0
 Ys: Ancient Ys Vanished ~ Omen (Video Game)
hasFeature
Three-Quarters View / int_3d532d77
 Three-Quarters View / int_4030c9e8
type
Three-Quarters View
 Three-Quarters View / int_4030c9e8
comment
Ninja Outbreak is viewed in this manner.
 Three-Quarters View / int_4030c9e8
featureApplicability
1.0
 Three-Quarters View / int_4030c9e8
featureConfidence
1.0
 Ninja Outbreak (Video Game)
hasFeature
Three-Quarters View / int_4030c9e8
 Three-Quarters View / int_42fe4c8a
type
Three-Quarters View
 Three-Quarters View / int_42fe4c8a
comment
LUNA (RPG Maker): Being an RPG Maker Game, it's viewed from this perspective.
 Three-Quarters View / int_42fe4c8a
featureApplicability
1.0
 Three-Quarters View / int_42fe4c8a
featureConfidence
1.0
 LUNA (RPG Maker) (Video Game)
hasFeature
Three-Quarters View / int_42fe4c8a
 Three-Quarters View / int_4be1bdd0
type
Three-Quarters View
 Three-Quarters View / int_4be1bdd0
comment
The Golden Sun series.
 Three-Quarters View / int_4be1bdd0
featureApplicability
1.0
 Three-Quarters View / int_4be1bdd0
featureConfidence
1.0
 Golden Sun (Video Game)
hasFeature
Three-Quarters View / int_4be1bdd0
 Three-Quarters View / int_4c3aa558
type
Three-Quarters View
 Three-Quarters View / int_4c3aa558
comment
Ys IV: Mask of the Sun
 Three-Quarters View / int_4c3aa558
featureApplicability
1.0
 Three-Quarters View / int_4c3aa558
featureConfidence
1.0
 Ys IV: Mask of the Sun (Video Game)
hasFeature
Three-Quarters View / int_4c3aa558
 Three-Quarters View / int_5209cf3c
type
Three-Quarters View
 Three-Quarters View / int_5209cf3c
comment
The Mario & Luigi series.
 Three-Quarters View / int_5209cf3c
featureApplicability
1.0
 Three-Quarters View / int_5209cf3c
featureConfidence
1.0
 Mario & Luigi (Video Game)
hasFeature
Three-Quarters View / int_5209cf3c
 Three-Quarters View / int_56d367f8
type
Three-Quarters View
 Three-Quarters View / int_56d367f8
comment
96
 Three-Quarters View / int_56d367f8
featureApplicability
1.0
 Three-Quarters View / int_56d367f8
featureConfidence
1.0
 96 (Video Game)
hasFeature
Three-Quarters View / int_56d367f8
 Three-Quarters View / int_59151283
type
Three-Quarters View
 Three-Quarters View / int_59151283
comment
The 2D Metal Gear games.
 Three-Quarters View / int_59151283
featureApplicability
1.0
 Three-Quarters View / int_59151283
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Three-Quarters View / int_59151283
 Three-Quarters View / int_599932b6
type
Three-Quarters View
 Three-Quarters View / int_599932b6
comment
Avengers/Hissatsu Buraiken
 Three-Quarters View / int_599932b6
featureApplicability
1.0
 Three-Quarters View / int_599932b6
featureConfidence
1.0
 Hissatsu Buraiken (Video Game)
hasFeature
Three-Quarters View / int_599932b6
 Three-Quarters View / int_5afbc0cb
type
Three-Quarters View
 Three-Quarters View / int_5afbc0cb
comment
Undertale; one of the puzzles in the ruins has a button that rotates the map so the player can see it from different perspectives.
 Three-Quarters View / int_5afbc0cb
featureApplicability
1.0
 Three-Quarters View / int_5afbc0cb
featureConfidence
1.0
 Undertale (Video Game)
hasFeature
Three-Quarters View / int_5afbc0cb
 Three-Quarters View / int_5bddbfbd
type
Three-Quarters View
 Three-Quarters View / int_5bddbfbd
comment
Zombies Ate My Neighbors
 Three-Quarters View / int_5bddbfbd
featureApplicability
1.0
 Three-Quarters View / int_5bddbfbd
featureConfidence
1.0
 Zombies Ate My Neighbors (Video Game)
hasFeature
Three-Quarters View / int_5bddbfbd
 Three-Quarters View / int_65d26bbd
type
Three-Quarters View
 Three-Quarters View / int_65d26bbd
comment
Spark the Battle Dog
 Three-Quarters View / int_65d26bbd
featureApplicability
1.0
 Three-Quarters View / int_65d26bbd
featureConfidence
1.0
 Spark The Battle Dog (Video Game)
hasFeature
Three-Quarters View / int_65d26bbd
 Three-Quarters View / int_6725c8c4
type
Three-Quarters View
 Three-Quarters View / int_6725c8c4
comment
Indiana Jones and His Desktop Adventures
 Three-Quarters View / int_6725c8c4
featureApplicability
1.0
 Three-Quarters View / int_6725c8c4
featureConfidence
1.0
 Indiana Jones and His Desktop Adventures (Video Game)
hasFeature
Three-Quarters View / int_6725c8c4
 Three-Quarters View / int_67d10c54
type
Three-Quarters View
 Three-Quarters View / int_67d10c54
comment
Al-Qadim: The Genie's Curse, in contrast with most of SSI's other Forgotten Realms games (which use first-person perspective).
 Three-Quarters View / int_67d10c54
featureApplicability
1.0
 Three-Quarters View / int_67d10c54
featureConfidence
1.0
 Al-Qadim: The Genie's Curse (Video Game)
hasFeature
Three-Quarters View / int_67d10c54
 Three-Quarters View / int_6970f5e4
type
Three-Quarters View
 Three-Quarters View / int_6970f5e4
comment
Overcooked! 2
 Three-Quarters View / int_6970f5e4
featureApplicability
1.0
 Three-Quarters View / int_6970f5e4
featureConfidence
1.0
 Overcooked! 2 (Video Game)
hasFeature
Three-Quarters View / int_6970f5e4
 Three-Quarters View / int_69bc0bf6
type
Three-Quarters View
 Three-Quarters View / int_69bc0bf6
comment
Shining Force series.
 Three-Quarters View / int_69bc0bf6
featureApplicability
1.0
 Three-Quarters View / int_69bc0bf6
featureConfidence
1.0
 Shining Force (Video Game)
hasFeature
Three-Quarters View / int_69bc0bf6
 Three-Quarters View / int_6bce2670
type
Three-Quarters View
 Three-Quarters View / int_6bce2670
comment
Children of Mana
 Three-Quarters View / int_6bce2670
featureApplicability
1.0
 Three-Quarters View / int_6bce2670
featureConfidence
1.0
 Children of Mana (Video Game)
hasFeature
Three-Quarters View / int_6bce2670
 Three-Quarters View / int_6c37c3f0
type
Three-Quarters View
 Three-Quarters View / int_6c37c3f0
comment
Quantum Replica: The game is viewed from above in this manner.
 Three-Quarters View / int_6c37c3f0
featureApplicability
1.0
 Three-Quarters View / int_6c37c3f0
featureConfidence
1.0
 Quantum Replica (Video Game)
hasFeature
Three-Quarters View / int_6c37c3f0
 Three-Quarters View / int_6d3911ef
type
Three-Quarters View
 Three-Quarters View / int_6d3911ef
comment
Spirits of Anglerwood Forest
 Three-Quarters View / int_6d3911ef
featureApplicability
1.0
 Three-Quarters View / int_6d3911ef
featureConfidence
1.0
 Spirits of Anglerwood Forest (Video Game)
hasFeature
Three-Quarters View / int_6d3911ef
 Three-Quarters View / int_6f70ad52
type
Three-Quarters View
 Three-Quarters View / int_6f70ad52
comment
Wasteland
 Three-Quarters View / int_6f70ad52
featureApplicability
1.0
 Three-Quarters View / int_6f70ad52
featureConfidence
1.0
 Wasteland (Video Game)
hasFeature
Three-Quarters View / int_6f70ad52
 Three-Quarters View / int_7529056
type
Three-Quarters View
 Three-Quarters View / int_7529056
comment
Super Mario World uses this on the world map screen, which causes, for instance, the peak of Yoshi's Island to obscure a small corner of the unconnected Donut Plains.
 Three-Quarters View / int_7529056
featureApplicability
1.0
 Three-Quarters View / int_7529056
featureConfidence
1.0
 Super Mario World (Video Game)
hasFeature
Three-Quarters View / int_7529056
 Three-Quarters View / int_77d931ea
type
Three-Quarters View
 Three-Quarters View / int_77d931ea
comment
Spelling Jungle: In an unusual case, it's only some things in each level - Wali, the animals and Tricksters, the Abominable Snowman, the All-Terrain Vehicle and some of the collectible items - that are seen this way. Everything else, such as trees, stone walls and movable items like the boulders/giant snowballs and ice blocks, are viewed strictly from above.
 Three-Quarters View / int_77d931ea
featureApplicability
1.0
 Three-Quarters View / int_77d931ea
featureConfidence
1.0
 Spelling Jungle (Video Game)
hasFeature
Three-Quarters View / int_77d931ea
 Three-Quarters View / int_7885acfd
type
Three-Quarters View
 Three-Quarters View / int_7885acfd
comment
The 2D World of Mana games:
Children of Mana
Final Fantasy Adventure (which also got a 3D remake mimicking this perspective)
Secret of Mana
Trials of Mana
 Three-Quarters View / int_7885acfd
featureApplicability
1.0
 Three-Quarters View / int_7885acfd
featureConfidence
1.0
 World of Mana (Video Game)
hasFeature
Three-Quarters View / int_7885acfd
 Three-Quarters View / int_7990896a
type
Three-Quarters View
 Three-Quarters View / int_7990896a
comment
Elemental Gimmick Gear, except for Boss Battles, which are in full 3D.
 Three-Quarters View / int_7990896a
featureApplicability
1.0
 Three-Quarters View / int_7990896a
featureConfidence
1.0
 Elemental Gimmick Gear (Video Game)
hasFeature
Three-Quarters View / int_7990896a
 Three-Quarters View / int_7d1b7b87
type
Three-Quarters View
 Three-Quarters View / int_7d1b7b87
comment
Basingstoke is viewed like this.
 Three-Quarters View / int_7d1b7b87
featureApplicability
1.0
 Three-Quarters View / int_7d1b7b87
featureConfidence
1.0
 Basingstoke (Video Game)
hasFeature
Three-Quarters View / int_7d1b7b87
 Three-Quarters View / int_7ed8bfa0
type
Three-Quarters View
 Three-Quarters View / int_7ed8bfa0
comment
Time Bandit uses this perspective for all maps.
 Three-Quarters View / int_7ed8bfa0
featureApplicability
1.0
 Three-Quarters View / int_7ed8bfa0
featureConfidence
1.0
 Time Bandit (Video Game)
hasFeature
Three-Quarters View / int_7ed8bfa0
 Three-Quarters View / int_80d956d5
type
Three-Quarters View
 Three-Quarters View / int_80d956d5
comment
Mean Santa: This is how the interior of houses is viewed. The outside is shown to Santa's side.
 Three-Quarters View / int_80d956d5
featureApplicability
1.0
 Three-Quarters View / int_80d956d5
featureConfidence
1.0
 Mean Santa (Video Game)
hasFeature
Three-Quarters View / int_80d956d5
 Three-Quarters View / int_83f8495b
type
Three-Quarters View
 Three-Quarters View / int_83f8495b
comment
Zelda II: The Adventure of Link primarily used a side-view for its action segments, and only used a ¾ view for its overworld.
 Three-Quarters View / int_83f8495b
featureApplicability
1.0
 Three-Quarters View / int_83f8495b
featureConfidence
1.0
 Zelda II: The Adventure of Link (Video Game)
hasFeature
Three-Quarters View / int_83f8495b
 Three-Quarters View / int_8545fc37
type
Three-Quarters View
 Three-Quarters View / int_8545fc37
comment
Welcome To Boon Hill is viewed this way.
 Three-Quarters View / int_8545fc37
featureApplicability
1.0
 Three-Quarters View / int_8545fc37
featureConfidence
1.0
 Welcome To Boon Hill (Video Game)
hasFeature
Three-Quarters View / int_8545fc37
 Three-Quarters View / int_862e7a8b
type
Three-Quarters View
 Three-Quarters View / int_862e7a8b
comment
Uncharted Waters: New Horizons had this, but only in ports.
 Three-Quarters View / int_862e7a8b
featureApplicability
1.0
 Three-Quarters View / int_862e7a8b
featureConfidence
1.0
 Uncharted Waters: New Horizons (Video Game)
hasFeature
Three-Quarters View / int_862e7a8b
 Three-Quarters View / int_91a298a2
type
Three-Quarters View
 Three-Quarters View / int_91a298a2
comment
Haunting Starring Polterguy
 Three-Quarters View / int_91a298a2
featureApplicability
1.0
 Three-Quarters View / int_91a298a2
featureConfidence
1.0
 Haunting Starring Polterguy (Video Game)
hasFeature
Three-Quarters View / int_91a298a2
 Three-Quarters View / int_9a8bf274
type
Three-Quarters View
 Three-Quarters View / int_9a8bf274
comment
Command & Conquer' and Red Alert: Tanks are not exactly viewed from above, and soldiers definitely aren't.
 Three-Quarters View / int_9a8bf274
featureApplicability
1.0
 Three-Quarters View / int_9a8bf274
featureConfidence
1.0
 Command & Conquer (Video Game)
hasFeature
Three-Quarters View / int_9a8bf274
 Three-Quarters View / int_9bedc493
type
Three-Quarters View
 Three-Quarters View / int_9bedc493
comment
The Prince of Landis
 Three-Quarters View / int_9bedc493
featureApplicability
1.0
 Three-Quarters View / int_9bedc493
featureConfidence
1.0
 The Prince Of Landis (Video Game)
hasFeature
Three-Quarters View / int_9bedc493
 Three-Quarters View / int_9da4ae3d
type
Three-Quarters View
 Three-Quarters View / int_9da4ae3d
comment
The Legends of Owlia: The game is viewed like this.
 Three-Quarters View / int_9da4ae3d
featureApplicability
1.0
 Three-Quarters View / int_9da4ae3d
featureConfidence
1.0
 The Legends of Owlia (Video Game)
hasFeature
Three-Quarters View / int_9da4ae3d
 Three-Quarters View / int_a1475bc0
type
Three-Quarters View
 Three-Quarters View / int_a1475bc0
comment
Dungeons of Dredmor
 Three-Quarters View / int_a1475bc0
featureApplicability
1.0
 Three-Quarters View / int_a1475bc0
featureConfidence
1.0
 Dungeons of Dredmor (Video Game)
hasFeature
Three-Quarters View / int_a1475bc0
 Three-Quarters View / int_a45181af
type
Three-Quarters View
 Three-Quarters View / int_a45181af
comment
Xak series
Xak: The Art of Visual Stage
Xak II: Rising of the Redmoon
Xak: The Tower of Gazzel
Xak III: The Eternal Recurrence
Fray in Magical Adventure
The Tower of Cabin
 Three-Quarters View / int_a45181af
featureApplicability
1.0
 Three-Quarters View / int_a45181af
featureConfidence
1.0
 Xak (Video Game)
hasFeature
Three-Quarters View / int_a45181af
 Three-Quarters View / int_a82ca160
type
Three-Quarters View
 Three-Quarters View / int_a82ca160
comment
Pokémon. The move to the Nintendo DS with Gen 4 allowed them to use more a proper perspective, though this trope still applied when in buildings. They avert the trope in a few towns in Gen 5. By Gen 7, this trope is fully averted, bringing the camera down to proper third-person perspective
 Three-Quarters View / int_a82ca160
featureApplicability
-1.0
 Three-Quarters View / int_a82ca160
featureConfidence
1.0
 Pokemon
hasFeature
Three-Quarters View / int_a82ca160
 Three-Quarters View / int_a895dcb
type
Three-Quarters View
 Three-Quarters View / int_a895dcb
comment
Holy Umbrella (towns only)
 Three-Quarters View / int_a895dcb
featureApplicability
1.0
 Three-Quarters View / int_a895dcb
featureConfidence
1.0
 Holy Umbrella (Video Game)
hasFeature
Three-Quarters View / int_a895dcb
 Three-Quarters View / int_aa3bc8e4
type
Three-Quarters View
 Three-Quarters View / int_aa3bc8e4
comment
Mattel's Armor Battle for the Intellivision has all its matches taking place in gamefields with this view.
 Three-Quarters View / int_aa3bc8e4
featureApplicability
1.0
 Three-Quarters View / int_aa3bc8e4
featureConfidence
1.0
 Armor Battle (Video Game)
hasFeature
Three-Quarters View / int_aa3bc8e4
 Three-Quarters View / int_abe8edd7
type
Three-Quarters View
 Three-Quarters View / int_abe8edd7
comment
The Dark Castle, Mirage Palace and Dragon's Hole levels in Brutal Mario, as well as other Super Mario World hacks using Seiken Densetsu 3/Secret of Mana graphics.
 Three-Quarters View / int_abe8edd7
featureApplicability
1.0
 Three-Quarters View / int_abe8edd7
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Three-Quarters View / int_abe8edd7
 Three-Quarters View / int_ae050a9f
type
Three-Quarters View
 Three-Quarters View / int_ae050a9f
comment
Most Zelda games until the debut of The Legend of Zelda: Ocarina of Time. (Handheld titles still used this kind of perspective until the launch of the Ocarina of Time remake for the 3DS.)
The original, at least was a very strange example that mixed top-down and ¾ view in the same game. Walls were top-down, and trees and stumps were a squashed ¾ view.
Zelda II: The Adventure of Link primarily used a side-view for its action segments, and only used a ¾ view for its overworld.
The Legend of Zelda: A Link to the Past had quite a good ¾ view for its sprites, though inside walls were top-down.
The Legend of Zelda: A Link Between Worlds reuses the same ¾ view as A Link to the Past despite having 3D graphics, though it changes into a close-up view when Link turns into a painting. The way the game achieves this◊ is a rather hilarious demonstration of liberties this trope takes with real-life perspective: they make everything lean back to an absurd degree to give the illusion of ¾ view.
Game Boy titles follow the same guidelines as above for the tiles, but sprites are Side View.
 Three-Quarters View / int_ae050a9f
featureApplicability
1.0
 Three-Quarters View / int_ae050a9f
featureConfidence
1.0
 The Legend of Zelda: Ocarina of Time / Videogame
hasFeature
Three-Quarters View / int_ae050a9f
 Three-Quarters View / int_af60702d
type
Three-Quarters View
 Three-Quarters View / int_af60702d
comment
The original, at least was a very strange example that mixed top-down and ¾ view in the same game. Walls were top-down, and trees and stumps were a squashed ¾ view.
 Three-Quarters View / int_af60702d
featureApplicability
1.0
 Three-Quarters View / int_af60702d
featureConfidence
1.0
 The Legend of Zelda (Video Game)
hasFeature
Three-Quarters View / int_af60702d
 Three-Quarters View / int_b0d352e1
type
Three-Quarters View
 Three-Quarters View / int_b0d352e1
comment
She Dreams Elsewhere
 Three-Quarters View / int_b0d352e1
featureApplicability
1.0
 Three-Quarters View / int_b0d352e1
featureConfidence
1.0
 She Dreams Elsewhere (Video Game)
hasFeature
Three-Quarters View / int_b0d352e1
 Three-Quarters View / int_b0ec41e
type
Three-Quarters View
 Three-Quarters View / int_b0ec41e
comment
Slime Forest Adventure
 Three-Quarters View / int_b0ec41e
featureApplicability
1.0
 Three-Quarters View / int_b0ec41e
featureConfidence
1.0
 Slime Forest Adventure (Video Game)
hasFeature
Three-Quarters View / int_b0ec41e
 Three-Quarters View / int_b79005ed
type
Three-Quarters View
 Three-Quarters View / int_b79005ed
comment
Final Fantasy Adventure (which also got a 3D remake mimicking this perspective)
 Three-Quarters View / int_b79005ed
featureApplicability
1.0
 Three-Quarters View / int_b79005ed
featureConfidence
1.0
 Final Fantasy Adventure (Video Game)
hasFeature
Three-Quarters View / int_b79005ed
 Three-Quarters View / int_b906a721
type
Three-Quarters View
 Three-Quarters View / int_b906a721
comment
Secret of Mana
 Three-Quarters View / int_b906a721
featureApplicability
1.0
 Three-Quarters View / int_b906a721
featureConfidence
1.0
 Secret of Mana (Video Game)
hasFeature
Three-Quarters View / int_b906a721
 Three-Quarters View / int_b9aa83b5
type
Three-Quarters View
 Three-Quarters View / int_b9aa83b5
comment
Citizens of Earth
 Three-Quarters View / int_b9aa83b5
featureApplicability
1.0
 Three-Quarters View / int_b9aa83b5
featureConfidence
1.0
 Citizens of Earth (Video Game)
hasFeature
Three-Quarters View / int_b9aa83b5
 Three-Quarters View / int_bb2c04f8
type
Three-Quarters View
 Three-Quarters View / int_bb2c04f8
comment
Mad Age & This Guy
 Three-Quarters View / int_bb2c04f8
featureApplicability
1.0
 Three-Quarters View / int_bb2c04f8
featureConfidence
1.0
 Mad Age And This Guy (Video Game)
hasFeature
Three-Quarters View / int_bb2c04f8
 Three-Quarters View / int_c0c57462
type
Three-Quarters View
 Three-Quarters View / int_c0c57462
comment
Chrono Trigger
 Three-Quarters View / int_c0c57462
featureApplicability
1.0
 Three-Quarters View / int_c0c57462
featureConfidence
1.0
 Chrono Trigger (Video Game)
hasFeature
Three-Quarters View / int_c0c57462
 Three-Quarters View / int_c2463c46
type
Three-Quarters View
 Three-Quarters View / int_c2463c46
comment
Final Fantasy to Final Fantasy VI. The DS remake of Final Fantasy IV uses a similar technique to A Link Between Worlds to maintain this perspective with 3D graphics.
 Three-Quarters View / int_c2463c46
featureApplicability
1.0
 Three-Quarters View / int_c2463c46
featureConfidence
1.0
 Final Fantasy (Video Game)
hasFeature
Three-Quarters View / int_c2463c46
 Three-Quarters View / int_c25b78e4
type
Three-Quarters View
 Three-Quarters View / int_c25b78e4
comment
Albion when it isn't using 3D.
 Three-Quarters View / int_c25b78e4
featureApplicability
1.0
 Three-Quarters View / int_c25b78e4
featureConfidence
1.0
 Albion (Video Game)
hasFeature
Three-Quarters View / int_c25b78e4
 Three-Quarters View / int_c747c41c
type
Three-Quarters View
 Three-Quarters View / int_c747c41c
comment
The Guardian Legend for the stages inside NAJU; the flying stages use Top-Down View.
 Three-Quarters View / int_c747c41c
featureApplicability
1.0
 Three-Quarters View / int_c747c41c
featureConfidence
1.0
 The Guardian Legend (Video Game)
hasFeature
Three-Quarters View / int_c747c41c
 Three-Quarters View / int_c96cfe29
type
Three-Quarters View
 Three-Quarters View / int_c96cfe29
comment
The Legend of Zelda: A Link to the Past had quite a good ¾ view for its sprites, though inside walls were top-down.
The Legend of Zelda: A Link Between Worlds reuses the same ¾ view as A Link to the Past despite having 3D graphics, though it changes into a close-up view when Link turns into a painting. The way the game achieves this◊ is a rather hilarious demonstration of liberties this trope takes with real-life perspective: they make everything lean back to an absurd degree to give the illusion of ¾ view.
 Three-Quarters View / int_c96cfe29
featureApplicability
1.0
 Three-Quarters View / int_c96cfe29
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Three-Quarters View / int_c96cfe29
 Three-Quarters View / int_cb3e0f97
type
Three-Quarters View
 Three-Quarters View / int_cb3e0f97
comment
Frobot: The game is viewed from an above perspective, with all of the southern walls visible.
 Three-Quarters View / int_cb3e0f97
featureApplicability
1.0
 Three-Quarters View / int_cb3e0f97
featureConfidence
1.0
 Frobot (Video Game)
hasFeature
Three-Quarters View / int_cb3e0f97
 Three-Quarters View / int_d1a692cb
type
Three-Quarters View
 Three-Quarters View / int_d1a692cb
comment
The London Life pack-in game from Professor Layton and the Last Specter.
 Three-Quarters View / int_d1a692cb
featureApplicability
1.0
 Three-Quarters View / int_d1a692cb
featureConfidence
1.0
 Professor Layton and the Last Specter (Video Game)
hasFeature
Three-Quarters View / int_d1a692cb
 Three-Quarters View / int_d3c4a6ce
type
Three-Quarters View
 Three-Quarters View / int_d3c4a6ce
comment
Trials of Mana
 Three-Quarters View / int_d3c4a6ce
featureApplicability
1.0
 Three-Quarters View / int_d3c4a6ce
featureConfidence
1.0
 Trials of Mana (Video Game)
hasFeature
Three-Quarters View / int_d3c4a6ce
 Three-Quarters View / int_d4f13028
type
Three-Quarters View
 Three-Quarters View / int_d4f13028
comment
Elona
 Three-Quarters View / int_d4f13028
featureApplicability
1.0
 Three-Quarters View / int_d4f13028
featureConfidence
1.0
 Elona (Video Game)
hasFeature
Three-Quarters View / int_d4f13028
 Three-Quarters View / int_d7081096
type
Three-Quarters View
 Three-Quarters View / int_d7081096
comment
The Mother series, though it had a different perspective in towns (and used Isometric Projection in a city).
 Three-Quarters View / int_d7081096
featureApplicability
1.0
 Three-Quarters View / int_d7081096
featureConfidence
1.0
 Mother (Video Game)
hasFeature
Three-Quarters View / int_d7081096
 Three-Quarters View / int_e22c949c
type
Three-Quarters View
 Three-Quarters View / int_e22c949c
comment
Dragon Quest
 Three-Quarters View / int_e22c949c
featureApplicability
1.0
 Three-Quarters View / int_e22c949c
featureConfidence
1.0
 DragonQuest
hasFeature
Three-Quarters View / int_e22c949c
 Three-Quarters View / int_e2a87452
type
Three-Quarters View
 Three-Quarters View / int_e2a87452
comment
Voxatron has this, though the camera may be tilted a bit upward and downward.
 Three-Quarters View / int_e2a87452
featureApplicability
1.0
 Three-Quarters View / int_e2a87452
featureConfidence
1.0
 Voxatron (Video Game)
hasFeature
Three-Quarters View / int_e2a87452
 Three-Quarters View / int_e37825ad
type
Three-Quarters View
 Three-Quarters View / int_e37825ad
comment
Gauntlet
 Three-Quarters View / int_e37825ad
featureApplicability
1.0
 Three-Quarters View / int_e37825ad
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Three-Quarters View / int_e37825ad
 Three-Quarters View / int_e84a9b3
type
Three-Quarters View
 Three-Quarters View / int_e84a9b3
comment
Last Alert
 Three-Quarters View / int_e84a9b3
featureApplicability
1.0
 Three-Quarters View / int_e84a9b3
featureConfidence
1.0
 Last Alert (Video Game)
hasFeature
Three-Quarters View / int_e84a9b3
 Three-Quarters View / int_e931907b
type
Three-Quarters View
 Three-Quarters View / int_e931907b
comment
Nuclear Throne
 Three-Quarters View / int_e931907b
featureApplicability
1.0
 Three-Quarters View / int_e931907b
featureConfidence
1.0
 Nuclear Throne (Video Game)
hasFeature
Three-Quarters View / int_e931907b
 Three-Quarters View / int_eaa08c0e
type
Three-Quarters View
 Three-Quarters View / int_eaa08c0e
comment
Overcooked!
 Three-Quarters View / int_eaa08c0e
featureApplicability
1.0
 Three-Quarters View / int_eaa08c0e
featureConfidence
1.0
 Overcooked! (Video Game)
hasFeature
Three-Quarters View / int_eaa08c0e
 Three-Quarters View / int_ebdb654a
type
Three-Quarters View
 Three-Quarters View / int_ebdb654a
comment
Unhappy Ever After
 Three-Quarters View / int_ebdb654a
featureApplicability
1.0
 Three-Quarters View / int_ebdb654a
featureConfidence
1.0
 Unhappy Ever After (Video Game)
hasFeature
Three-Quarters View / int_ebdb654a
 Three-Quarters View / int_ec31218
type
Three-Quarters View
 Three-Quarters View / int_ec31218
comment
Dragonstomper
 Three-Quarters View / int_ec31218
featureApplicability
1.0
 Three-Quarters View / int_ec31218
featureConfidence
1.0
 Dragonstomper (Video Game)
hasFeature
Three-Quarters View / int_ec31218
 Three-Quarters View / int_f269dd2f
type
Three-Quarters View
 Three-Quarters View / int_f269dd2f
comment
RimWorld for the local map where the main gameplay (player colony, caravan encounters etc.) takes place; the world map uses Top-Down View.
 Three-Quarters View / int_f269dd2f
featureApplicability
1.0
 Three-Quarters View / int_f269dd2f
featureConfidence
1.0
 RimWorld (Video Game)
hasFeature
Three-Quarters View / int_f269dd2f
 Three-Quarters View / int_f494c05c
type
Three-Quarters View
 Three-Quarters View / int_f494c05c
comment
Ys IV: The Dawn of Ys
 Three-Quarters View / int_f494c05c
featureApplicability
1.0
 Three-Quarters View / int_f494c05c
featureConfidence
1.0
 Ys IV: The Dawn of Ys (Video Game)
hasFeature
Three-Quarters View / int_f494c05c
 Three-Quarters View / int_fa7a1c65
type
Three-Quarters View
 Three-Quarters View / int_fa7a1c65
comment
Entomorph: The Plague of the Darkfall
 Three-Quarters View / int_fa7a1c65
featureApplicability
1.0
 Three-Quarters View / int_fa7a1c65
featureConfidence
1.0
 Thunderscape (Franchise)
hasFeature
Three-Quarters View / int_fa7a1c65

The following is a list of statements referring to the current page from other pages.

 Three-Quarters View
processingCategory2
Older Than the NES
 Three-Quarters View
processingCategory2
Various Video Game Views
 Hidamari Sketch (Manga) / int_1a417805
type
Three-Quarters View
 Adventure (Video Game) / int_1a417805
type
Three-Quarters View
 Al-Qadim: The Genie's Curse (Video Game) / int_1a417805
type
Three-Quarters View
 Armor Battle (Video Game) / int_1a417805
type
Three-Quarters View
 Back to the Future (1989) (Video Game) / int_1a417805
type
Three-Quarters View
 Basingstoke (Video Game) / int_1a417805
type
Three-Quarters View
 BIONICLE (Video Game) / int_1a417805
type
Three-Quarters View
 Challenge of the Retroverse (Video Game) / int_1a417805
type
Three-Quarters View
 Chuck Norris Superkicks (Video Game) / int_1a417805
type
Three-Quarters View
 Deadly Rooms of Death (Video Game) / int_1a417805
type
Three-Quarters View
 Dragonstomper (Video Game) / int_1a417805
type
Three-Quarters View
 Dungeon of the Endless (Video Game) / int_1a417805
type
Three-Quarters View
 Dungeons of Dredmor (Video Game) / int_1a417805
type
Three-Quarters View
 E.T. the Extra-Terrestrial (Video Game) / int_1a417805
type
Three-Quarters View
 Enemy on Board (Video Game) / int_1a417805
type
Three-Quarters View
 Final Fantasy Adventure (Video Game) / int_1a417805
type
Three-Quarters View
 Ghost Manor (Video Game) / int_1a417805
type
Three-Quarters View
 Hyper Light Drifter (Video Game) / int_1a417805
type
Three-Quarters View
 Ittle Dew (Video Game) / int_1a417805
type
Three-Quarters View
 Jagged Alliance (Video Game) / int_1a417805
type
Three-Quarters View
 Lila's Sky Ark (Video Game) / int_1a417805
type
Three-Quarters View
 Mad Age And This Guy (Video Game) / int_1a417805
type
Three-Quarters View
 Mean Santa (Video Game) / int_1a417805
type
Three-Quarters View
 Metal Gear (Video Game) / int_1a417805
type
Three-Quarters View
 Mickey's Journey to the West (Video Game) / int_1a417805
type
Three-Quarters View
 Ninja Outbreak (Video Game) / int_1a417805
type
Three-Quarters View
 Overcooked! (Video Game) / int_1a417805
type
Three-Quarters View
 Pokémon Sun and Moon (Video Game) / int_1a417805
type
Three-Quarters View
 Psycho Fox (Video Game) / int_1a417805
type
Three-Quarters View
 Quantum Replica (Video Game) / int_1a417805
type
Three-Quarters View
 Quest Arrest (Video Game) / int_1a417805
type
Three-Quarters View
 Recettear: An Item Shop's Tale (Video Game) / int_1a417805
type
Three-Quarters View
 RimWorld (Video Game) / int_1a417805
type
Three-Quarters View
 SPISPOPD (Video Game) / int_1a417805
type
Three-Quarters View
 SYNTHETIK (Video Game) / int_1a417805
type
Three-Quarters View
 Shadowrun (Video Game) / int_1a417805
type
Three-Quarters View
 Spark The Battle Dog (Video Game) / int_1a417805
type
Three-Quarters View
 Tamagotchi (Video Game) / int_1a417805
type
Three-Quarters View
 The Legend of Valkyrie (Video Game) / int_1a417805
type
Three-Quarters View
 The Simpsons: Tapped Out (Video Game) / int_1a417805
type
Three-Quarters View
 The What-Iffers in: Final Fancy (Video Game) / int_1a417805
type
Three-Quarters View
 Time Bandit (Video Game) / int_1a417805
type
Three-Quarters View
 Uncharted Waters: New Horizons (Video Game) / int_1a417805
type
Three-Quarters View
 Wasteland (Video Game) / int_1a417805
type
Three-Quarters View
 Power Pete (Video Game) / int_1a417805
type
Three-Quarters View
 Stardew Valley / Videogame / int_1a417805
type
Three-Quarters View
 Syndicate / Videogame / int_1a417805
type
Three-Quarters View
 Baldr Sky (Visual Novel) / int_1a417805
type
Three-Quarters View
 Dark Sun (Video Game) / int_1a417805
type
Three-Quarters View