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Whack-a-Monster

 Whack-a-Monster
type
FeatureClass
 Whack-a-Monster
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Whack-a-Monster
 Whack-a-Monster
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WhackAMonster
 Whack-a-Monster
comment
Whenever that hole in the floor isn't the home of a Bottomless Pits, it's the home of a monster. And when there's a lot of holes in the floor, you're probably in the company of this type of Mook. Emphasis on fighting these guys is on speed and timing, as you only have so long before they throw something at you and scurry back into hiding. Thankfully, if it isn't a boss these monsters die quickly. May overlap with Puzzle Boss. Non-boss forms can quickly cross into the realm of the Goddamned Bats.
 Whack-a-Monster
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2024-01-22T20:02:18Z
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2024-01-22T20:02:18Z
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Dropped link to TheLegendOfZeldaOracleOfSeasons: Not an Item - UNKNOWN
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TheLegendOfZeldaOracleOfSeasons
 Whack-a-Monster
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DBTropes
 Whack-a-Monster / int_16b30b5f
type
Whack-a-Monster
 Whack-a-Monster / int_16b30b5f
comment
The first minigame in Angel Hare's Learning Adventure tasks the player with using a mallet to help Francis deal with an infestation of demon hares. The real plot of the game kicks off when no demon hares show up, but Francis decides to give you the reward for winning anyway.
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Whack-a-Monster
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The World Ends with You: Shrew Noise can dig away and pop up in either of the two screens. Normally it changes screens when you manage hit him before it leaves a bomb and hides again.
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Whack-a-Monster
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Happens twice in the Sam & Max adventure games, both times necessary for progression: A traditional whack-a-mole game (with rats instead of moles) in Sam & Max Hit the Road, and Episode 3 of Sam and Max Save the World has Max shooting rats (or at least cut-outs of rats) instead of whacking them.
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Whack-a-Monster
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Mario Party: Star Rush: Mega Monty Mole's in the Hole is a boss minigame where the objective is to hit the Mega Monty Mole with a hammer anytime it pops out of one of the holes in the arena. However, anytime it appears, it appears alongside a bunch of giant bombs that look like it that will do nothing but damage any players that try to hit them instead.
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Sonic The Hedgehog:
In Sonic Adventure, it's revealed that Eggman has a whack-a-Sonic game. Amy has to beat the high score to unlock the prison door.
The final battle of the original Sonic the Hedgehog is a variation on this.
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Whack-a-Monster
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Mega Man (Classic)
Several games have mooks that fly up from the Bottomless Pits and then fall back down, in a similar fashion to a whac-a-mole. In this case, however, it's better to ignore them and jump over them; their real purpose is similar to Ledge Bats, i.e trying to make you fall into the pits.
The first fortress boss in Mega Man 8 acts like this. Four parts of the ceiling, and the boss appears in one of them, along with three dummies. What makes it worse is its weakness: the Mega Ball, which is always fired at an angle. When its health goes low, it can also summon a special dummy that looks like himself, that if attacked, will instead fall to the ground and release a massive explosion that'll hurt you. Its name, Atetemino, is a pun on "atetemina!" ("try hitting me!")
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Whack-a-Monster
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A traditional whack-a-mole minigame named "Veggie Guardin'" is featured in Wii Play: Motion.
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1.0
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Whack-a-Monster
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They pop up in Guild Wars too. A quest in pre-Searing Ascalon requires you to take them out in the fields near Ashford Abbey, and they also drop Baked Husks, required for gifts from Nick Sandford.
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Whack-a-Monster
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The Mole Train boss in Donkey Kong Country Returns has segments like this where you have to whack Mole Miners (and their leader) off the banana-filled mine carts they hide in. Bonus points for the enemies being moles.
 Whack-a-Monster / int_2fc7f6b9
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Whack-a-Monster
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In Stardew Valley, you may encounter mole-like monsters called Duggies in early levels of the dungeons. Duggies appear in dirt patches on the cave floor and pop out of the dirt where ever you step to deal contact damage. They're fairly easy to avoid, but you can't use the hoe to dig in the dirt where their holes appear.
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Whack-a-Monster
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New Super Mario Bros.: There is a Whack-a-Monty! minigame where Monty Moles pop in and out of a grid of holes. The player has to tap as many as they can in a limited amount of time while avoiding tapping Luigi, who also pops in and out of the holes.
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Super Mario 64: Monty Moles in the Tall Tall Mountain level hide within holes, only popping out to throw rocks at Mario.
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Whack-a-Monster
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Foster's Home for Imaginary Friends: In "Squeakerboxxx", one of the games at the Game Hive arcade is "Whack-A-Bee". When Eduardo gets frightened by the bees that pop out of the hive, he whacks them out of fear, earning himself a large amount of tickets as a result. When he cashes them in at the prize counter, he tells Coco "Si, it does pay to be a scaredy-cat."
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Whack-a-Monster
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Donkey Kong Land had a hard hat-wearing mole boss aptly named Hard Hat that followed this trope. In the battle area, there are three holes from which the boss will appear. One must wait until the boss tosses its hard hat like a boomerang to strike it before it goes back underground. As its health is depleted, the boss becomes increasingly faster, making the battle trickier.
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A variant occurs in Super Metroid. Botwoon is a snake-like miniboss that pops up from holes in the wall. To damage it, you must shoot it in the head when it peeks out of one of the holes to spit projectiles at you.
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One of the mini-games in Tweety and the Magic Gems for the Game Boy Advance is "Hit The Ghosts", wherein Bugs Bunny, Daffy Duck, Porky Pig, Sylvester, Yosemite Sam, and Marc Antony have to whack as many moles and ghosts as they can. Each mole is worth one point, and each ghost is worth two points.
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 Tweety And The Magic Gems (Video Game)
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Whack-a-Monster
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Star Fox Adventures features monsters like this in the "Crater" area. But it isn't enough to whack them over the head — you have to stun them to expose their weak point first.
 Whack-a-Monster / int_4a2b34ad
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Whack-a-Monster
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The Binding of Isaac: Pin and Scolex are worm-like creatures that pop out of the ground in a random spot, arc through the air, and burrow back into the ground. They make a beeline for the player's last known location when they land, making them Bullfight Bosses in a way.
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Whack-a-Monster
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Castlevania: Lament of Innocence: The Undead Parasite is a variation: the main parasite who attacks you is a huge worm-like monster with sharp teeth and firebreath who slithers in and out of the room across some large openings in the walls and summons soulless zombies to hamper you. However, bursting open all five boils in the floor will open holes, from which the actual weakpoint, a tumor-looking growth, will occasionally peek out of these holes. In order to kill the parasite, you must whip the weakpoint as it emerges from one of the five holes while dodging the giant worm.
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In the opening credits sequence for Adventures of Sonic the Hedgehog, Sonic pops in and out of holes as Scratch tries unsuccessfully to whack him with a hammer. After several failed attempts, Scratch uses a toilet plunger to pull Sonic out of one of the holes, but instead accidentally pulls out Dr. Robotnik, who tosses him into a mountain for his troubles.
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Mario Party:
Mario Party 3:
In the minigame Pipe Cleaners, the players have to knock the Baby Bowsers that pop out of the underground pipes with a hammer. Two pipes are placed in the ceiling, while the other two are placed in the ground; each pipe has to be aimed at with a specific combination in the player's controller (respectively: Up + B, Down + B, Up + A, Down + A). The player that knocks the most Baby Bowsers after 30 seconds wins.
In the minigame Baby Bowser Bonkers, two dueling characters have to stomp the Baby Bowsers that pop out of the rocky ground's holes. It's possible to stomp several Baby Bowsers in succession with good timing, but this does not yield any additional points. Whoever stomps more Baby Bowsers after 30 seconds wins.
Mario Party 4: In the Story Mode minigame Bowser Bop, the Party Star has to defeat Toad by slamming the Koopa Kid and Bowser heads that pop out of the furniture in the room where they are. Slamming Koopa Kid is grants one point while smalling Bowser grants two. The character who scores the highest after 60 seconds wins.
Mario Party 6: The minigame Mole It! has two teams of characters hit Monty Moles that pop out of Warp Pipes (Piranha Plants pop out as well, but they must be avoided as they'll stun the players upon contact). During day, the Monty Moles appear in upper-placed pipes, so the characters have to hit them with their heads. During night, the pipes are placed in the ground, so the players have to stomp the Monty Moles instead. Hitting a gold-colored Mole grants three points instead of one. Whichever team scores the highest after 30 seconds wins.
Mario Party 7: In the Minigame Monty's Revenge, the players have to pop their heads out of the holes for as long as possible without getting whacked by the moles.
Mario Party 8: The minigame Crops 'n' Robbers has two teams of players hunt Monty Moles that pop up from molehills. However, the twist is that only one of the players in each team holds the mallet that is used to hit them, since the other is focusing on scooping the carrots that obstruct the way (and are taken to delivery trucks driven by Shy Guys). The first team to complete the two halves of the job and thus have their designated field fully cleared up wins.
Mario Party 9: Hole Hogs. One player uses the Wii Remote pointer to control a hammer that they use to whack the other players as they use the buttons on the Wii Remote to pop up from holes. The team scores one point every time they manage to stay up for one second without getting hit, and if they can score ten points before time runs out, they win.
Mario Party: Star Rush: Mega Monty Mole's in the Hole is a boss minigame where the objective is to hit the Mega Monty Mole with a hammer anytime it pops out of one of the holes in the arena. However, anytime it appears, it appears alongside a bunch of giant bombs that look like it that will do nothing but damage any players that try to hit them instead.
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New Super Mario Bros. Wii: Roy Koopa's battle in the world 2 castle is an inverted version of this, with him moving around via pipes on the ceiling and dropping down to attack. You have to jump just before he hits the ground to avoid the shockwave, and then jump on him, otherwise he blasts Mario with magic while Mario can't run or dodge.
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Persona 2: One boss creates three mirrored illusions of herself. The illusions reflect all damage thrown at them. Also, she casts berserk on the party to incite them to attack blindly. Hopefully you'll get lucky and someone will crit on her, short-circuiting the battle altogether.
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Fallout: New Vegas: One branch of the Brotherhood of Steel's quest "Still in the Dark" has you play whack-a-mole with a computer virus by attempting to isolate it in three random terminals before it jumps again.
 Whack-a-Monster / int_59da62aa
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 Fallout: New Vegas (Video Game)
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Mario Party 3:
In the minigame Pipe Cleaners, the players have to knock the Baby Bowsers that pop out of the underground pipes with a hammer. Two pipes are placed in the ceiling, while the other two are placed in the ground; each pipe has to be aimed at with a specific combination in the player's controller (respectively: Up + B, Down + B, Up + A, Down + A). The player that knocks the most Baby Bowsers after 30 seconds wins.
In the minigame Baby Bowser Bonkers, two dueling characters have to stomp the Baby Bowsers that pop out of the rocky ground's holes. It's possible to stomp several Baby Bowsers in succession with good timing, but this does not yield any additional points. Whoever stomps more Baby Bowsers after 30 seconds wins.
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Mario Party 4: In the Story Mode minigame Bowser Bop, the Party Star has to defeat Toad by slamming the Koopa Kid and Bowser heads that pop out of the furniture in the room where they are. Slamming Koopa Kid is grants one point while smalling Bowser grants two. The character who scores the highest after 60 seconds wins.
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Mario Party 6: The minigame Mole It! has two teams of characters hit Monty Moles that pop out of Warp Pipes (Piranha Plants pop out as well, but they must be avoided as they'll stun the players upon contact). During day, the Monty Moles appear in upper-placed pipes, so the characters have to hit them with their heads. During night, the pipes are placed in the ground, so the players have to stomp the Monty Moles instead. Hitting a gold-colored Mole grants three points instead of one. Whichever team scores the highest after 30 seconds wins.
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Mario Party 7: In the Minigame Monty's Revenge, the players have to pop their heads out of the holes for as long as possible without getting whacked by the moles.
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Mario Party 8: The minigame Crops 'n' Robbers has two teams of players hunt Monty Moles that pop up from molehills. However, the twist is that only one of the players in each team holds the mallet that is used to hit them, since the other is focusing on scooping the carrots that obstruct the way (and are taken to delivery trucks driven by Shy Guys). The first team to complete the two halves of the job and thus have their designated field fully cleared up wins.
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Mario Party 9: Hole Hogs. One player uses the Wii Remote pointer to control a hammer that they use to whack the other players as they use the buttons on the Wii Remote to pop up from holes. The team scores one point every time they manage to stay up for one second without getting hit, and if they can score ten points before time runs out, they win.
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Whack-a-Monster
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The final battle of the original Sonic the Hedgehog is a variation on this.
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The Caterpillar boss from Silent Hill, which pops up in random spots.
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Whack-a-Monster
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Eagle Island has two kinds of enemies (one of which is a boss) that can burrow into the ground and then jump out to attack the player.
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The Legend of Zelda has used plenty of variations:
Zelda II: The Adventure of Link: Barba, the dragon fought as the boss in the hidden palace, pops out of holes in the floor to spit fire at you. You need to stab him in the head on the way up or down.
The Legend of Zelda: Link's Awakening: Slime Eel, the fifth dungeon boss. When it pops out of one of the four holes in the walls, Link has to drag the monster out with the Hookshot to expose its weakness.
The Legend of Zelda: Ocarina of Time:
Volvagia is fought by hitting him with a hammer as he pops randomly from a number of holes dispersed through the arena.
Phantom Ganon acts in a similar manner, but emerges from the paintings hung around his arena's walls instead.
The Legend of Zelda: Majora's Mask: Wizzrobes can create illusory copies of themselves and pop from warp point to warp point. The trick is to pay attention to the solid one. Finding the one that's gearing up to attack you helps too.
The Legend of Zelda: Oracle of Seasons: The Omuai are a trio of squidlike creatures that periodically pop in and out of the circle of flooded holes in their room, staying emerged long enough to spit a fireball at Link before diving back down. To defeat them, Link has to hurry over to them, lift them out of their pit before they can vanish back in it, and strike at them when they're helpless on land.
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Whack-a-Monster
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Super Mario World: Lemmy and Wendy pop in and out of pipes during their battle, along with two fakes.
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Whack-a-Monster
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Phantasy Star Online has the first forms of Vol Opt and the Episode IV boss do this.
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Whack-a-Monster
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Dante's Inferno: King Minos, the second boss, spends the first phase of the fight unreachable until he smashes his hands into the ground, allowing Dante to cut through them with Death's scythe before climbing up them to the head.
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Whack-a-Monster
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One of the Mini-games in Babs' Big Break for the Game Boy involves your character hitting as many Montana Max and Roderick Rat targets as they can within the time limit. Each character wears different attire and whacks with a different object; Buster is dressed as Biff Vanderbunny and whacks with a cane, Plucky is dressed like a superhero and whacks with a hammer, and Hamton is dressed in his normal attire and whacks with a frying pan.
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The Legend of Zelda: Link's Awakening: Slime Eel, the fifth dungeon boss. When it pops out of one of the four holes in the walls, Link has to drag the monster out with the Hookshot to expose its weakness.
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One recent update for 100% Orange Juice! introduced minigames hosted by Marie Poppo as a random event that might happen during gameplay. One of them, "Whack-a-Poppo", is basically this, requiring you to bash as many Poppos over the head as possible while avoiding the Tomomos and Altes to win prizes such as stars, stat boosts, or extra cards.
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Whack-a-Monster
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Super Mario Bros.: In general, the Rocky Wrench enemies hide beneath manholes, emerging intermittently to throw wrenches at the player. The related Monty Moles also act this way sometimes, but usually just chase after Mario when they emerge from their holes.
Super Mario World: Lemmy and Wendy pop in and out of pipes during their battle, along with two fakes.
Super Mario 64: Monty Moles in the Tall Tall Mountain level hide within holes, only popping out to throw rocks at Mario.
New Super Mario Bros.: There is a Whack-a-Monty! minigame where Monty Moles pop in and out of a grid of holes. The player has to tap as many as they can in a limited amount of time while avoiding tapping Luigi, who also pops in and out of the holes.
New Super Mario Bros. Wii: Roy Koopa's battle in the world 2 castle is an inverted version of this, with him moving around via pipes on the ceiling and dropping down to attack. You have to jump just before he hits the ground to avoid the shockwave, and then jump on him, otherwise he blasts Mario with magic while Mario can't run or dodge.
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Whack-a-Monster
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Zelda II: The Adventure of Link: Barba, the dragon fought as the boss in the hidden palace, pops out of holes in the floor to spit fire at you. You need to stab him in the head on the way up or down.
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Whack-a-Monster
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Final Fantasy VI: Ultros, during the opera house battle. Ultros regains hitpoints when he switches locations, requiring you to whack one mole as hard as possible.
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Whack-a-Monster
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Final Fantasy XI: You don't really find any holes for them, but when those black Antlions do pop up, they hurt like hell. They also stay above ground after the ambush. The brown Antlions always stay above ground, however. Of course, the game also has worms, which only move through popping in and out of the ground.
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Whack-a-Monster
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In Sonic Adventure, it's revealed that Eggman has a whack-a-Sonic game. Amy has to beat the high score to unlock the prison door.
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Romancing SaGa 3 has the Rat Mischief boss. It's a Swarm of Rats controlled by a hyper-intelligent rodent called Algernon created by the scatter-brained Professor. The boss consists of five targets and can only be damaged by attacking the spot where Algernon is hiding. You must escape from the first fight and go back to the Professor for help, acquiring the Eradicator from her. The rat poison will damage all the targets except where Algernon is. Then you can pummel it for massive damage.
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Whack-a-Monster
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Donkey Kong
Donkey Kong Land had a hard hat-wearing mole boss aptly named Hard Hat that followed this trope. In the battle area, there are three holes from which the boss will appear. One must wait until the boss tosses its hard hat like a boomerang to strike it before it goes back underground. As its health is depleted, the boss becomes increasingly faster, making the battle trickier.
The Mole Train boss in Donkey Kong Country Returns has segments like this where you have to whack Mole Miners (and their leader) off the banana-filled mine carts they hide in. Bonus points for the enemies being moles.
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Whack-a-Monster
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One Piece: During the climatic battle in the Alabasta arc, when Usopp tricks Miss Merry Christmas into thinking he can wield a 20 ton hammer, he ends up chasing her around her field of molehills trying to hit her.
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Whack-a-Monster
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In Toy Story, one of the games at Pizza Planet is "Whack A Alien", where players have to whack aliens that pop out of a spaceman's chest to win points. Sid Phillips is seen playing this game before playing the Claw Machine, where he wins a Squeeze Toy Alien, Buzz, and Woody.
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Whack-a-Monster
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The Legend of Zelda: Ocarina of Time:
Volvagia is fought by hitting him with a hammer as he pops randomly from a number of holes dispersed through the arena.
Phantom Ganon acts in a similar manner, but emerges from the paintings hung around his arena's walls instead.
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 The Legend of Zelda: Ocarina of Time / Videogame
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Whack-a-Monster
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In Metroid Prime, to expose Flaahgra's weak points, you must circle-dash around the arena and deactivate all the solar mirrors before it can reactivate any of them, stunning it with weapons fire if necessary.
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Whack-a-Monster
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Plants vs. Zombies has a stage that lets you do this, with graves as holes. You also have the option of removing the graves/holes with a special weed.
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Whack-a-Monster
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Tiny Toon Adventures: "Weekday Afternoon Live" features a commercial for Cheese E. Sneezer's, a children's restaurant/arcade owned by Li'l Sneezer. One of the games in it is "Whack Sneezer", which Furrball tries to play. Furrball misses Sneezer every time and Sneezer ends up whacking him.
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Whack-a-Monster
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The Legend of Zelda: Majora's Mask: Wizzrobes can create illusory copies of themselves and pop from warp point to warp point. The trick is to pay attention to the solid one. Finding the one that's gearing up to attack you helps too.
 Whack-a-Monster / int_beac6ffb
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 The Legend of Zelda: Majora's Mask (Video Game)
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Whack-a-Monster
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Chrono Trigger had the Son of the Sun, which is surrounded by a circle of flames. Most of them provoke counterattacks, one is the boss' weak point, and they rearrange themselves on a regular basis. It's possible to attack the boss itself, but that really isn't recommended…
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Final Fantasy:
Final Fantasy VI: Ultros, during the opera house battle. Ultros regains hitpoints when he switches locations, requiring you to whack one mole as hard as possible.
Final Fantasy XI: You don't really find any holes for them, but when those black Antlions do pop up, they hurt like hell. They also stay above ground after the ambush. The brown Antlions always stay above ground, however. Of course, the game also has worms, which only move through popping in and out of the ground.
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Whack-a-Monster
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Mission 23 of Magical Battle Arena, where an infinite number of Gadget Drones pop in and out of the sand and you have to see how many you can smash before the time is up. Naturally, you control the hammer-wielding Vita for this mission.
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Whack-a-Monster
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Luigi's Mansion: The boss ghost Jarvis pops in and out of a set of jars in his room, and has to be frozen seven times before he can be fought.
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Whack-a-Monster
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Ōkami has a minigame like this that does feature moles. There's a ring of holes, and you need to headbutt the leader three times. You can predict where he'll pop up by the dirt clouds he sends up as he travels underground, but he's also got two or three henchmen doing the same thing to throw you off. And they speed up every time you make a successful hit. Fortunately you only ever need to do this once to fulfill a sidequest.
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Whack-a-Monster
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In No More Heroes 2: Desperate Struggle, Million Gunman's boss fight functions in this way, even if not visually. You fight him in his bank vault, with many doors lining the walls leading to hallways and elevators. You can't go through the doorways, but he can, and his battle strategy involves popping out of a random door, shooting at the player character, and retreating back in.
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Volteel Biblio, one of the bosses of Mega Man Zero 3, goes like this. His boss room has 4 holes, and he starts the battle hiding in them. He'll poke out his head at one hole and his tail at another, which will fire a homing electric projectile. Once his health gets low enough, however, he'll get out of the hole to deal with you personally.
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In South Park: Chef's Luv Shack, the "Whack A Zombie" mini-game takes place in a pet cemetery, where Stan, Eric, Kyle, or Kenny whacks zombie pets with a shovel, while avoiding hitting real, living pets within the time limit. Each zombie pet they hit wins them 50 points, but each real pet they hit takes away 50 points.
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The first fortress boss in Mega Man 8 acts like this. Four parts of the ceiling, and the boss appears in one of them, along with three dummies. What makes it worse is its weakness: the Mega Ball, which is always fired at an angle. When its health goes low, it can also summon a special dummy that looks like himself, that if attacked, will instead fall to the ground and release a massive explosion that'll hurt you. Its name, Atetemino, is a pun on "atetemina!" ("try hitting me!")
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Whack-a-Monster
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Pikmin: Hermit Crawmads normally lurk in their holes, visible as a circle of raised darker dirt. When Pikmin or captains pass close, the Crawmad will pop out and try to grab some Pikmin, and will then scurry back to its hole. This is when you should attack, as they expose their unarmored backsides while fleeing, but will go out of reach of your attacks once they dive back into their burrow.
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Whack-a-Monster
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In Ori and the Blind Forest, the first boss in the Ginso Tree is a King Mook version of the slime-spitting slug enemies that emerges from multiple holes in the floor and ceiling.
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Whack-a-Monster
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Garfield: Caught in the Act has a mini-game like this if you find the hammer. The game has six holes and thus requires the six-button Genesis controller to playnote If using the three-button controller, you have to hold "up" on the D-pad in order to access the upper row.. You must hit every character except the one shown at the beginning in order to win a continue.
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 Garfield: Caught in the Act (Video Game)
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Whack-a-Monster
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Goof Troop: The first boss, Jester Hole, has pirates popping out of holes to throw barrels, bombs, and spiky balls at Goofy and Max.
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1.0
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Whack-a-Monster
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Mega Man
Mega Man (Classic)
Several games have mooks that fly up from the Bottomless Pits and then fall back down, in a similar fashion to a whac-a-mole. In this case, however, it's better to ignore them and jump over them; their real purpose is similar to Ledge Bats, i.e trying to make you fall into the pits.
The first fortress boss in Mega Man 8 acts like this. Four parts of the ceiling, and the boss appears in one of them, along with three dummies. What makes it worse is its weakness: the Mega Ball, which is always fired at an angle. When its health goes low, it can also summon a special dummy that looks like himself, that if attacked, will instead fall to the ground and release a massive explosion that'll hurt you. Its name, Atetemino, is a pun on "atetemina!" ("try hitting me!")
Volteel Biblio, one of the bosses of Mega Man Zero 3, goes like this. His boss room has 4 holes, and he starts the battle hiding in them. He'll poke out his head at one hole and his tail at another, which will fire a homing electric projectile. Once his health gets low enough, however, he'll get out of the hole to deal with you personally.
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Magicka: The giant snake Jormungandr behaves in this manner, but has no predictable pattern. If anything, he has a habit of popping up directly under one of the players.
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Kingdom Hearts 3D [Dream Drop Distance]: The Holey Moley Dream Eater, being a dimension warper, can pop out of any surface in the room it's fought in, even the thin stage props and scaffolds.
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In Bugs Bunny's Birthday Blowout, after clearing one of the first five worlds, Bugs gets to play the "Willy the Weasel" minigame, wherein he has to hit as many Willy the Weasel targets as he can with his hammer within the time limit.
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