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Power Bomberman (Video Game)

 Power Bomberman (Video Game)
type
TVTItem
 Power Bomberman (Video Game)
label
Power Bomberman (Video Game)
 Power Bomberman (Video Game)
page
PowerBomberman
 Power Bomberman (Video Game)
comment
Power Bomberman is a freeware Bomberman Fan Game released in 2013 for Windows and macOS, currently in active development.The game's main feature is the Battle Mode, the series' classic multiplayer frenzy where players try to blow each other up with bombs. This mode allows both local and online gameplay for up to 12 players, with six different rulesets (Survival Battle, Reversi Battle, Dodge Battle, Hyper Battle, King Battle and Battle Royale). 58 unique stages—each with their own distinct appearance and hazards, as well as multiple variants and sizes—are featured, with an additional 14 "Wide" stages (of optimal size for gameplay with 8 or more people) also available.Among its secondary features are Score Mode (a remake of Bomberman for the NES, including an enhanced "Turbo" variant) and an Item Help section that explains the various power-ups and items, both old and new to the series. 693 characters (and counting!) are playable, including many Guest Fighters from all across Konami and Hudson Soft's history and a few other non-Konami/Hudson series that canonically crossed paths with Bomberman.The game can be downloaded here.
 Power Bomberman (Video Game)
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 Power Bomberman (Video Game)
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 Power Bomberman (Video Game)
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 Power Bomberman (Video Game)
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DBTropes
 Power Bomberman (Video Game) / int_127fc252
type
Creator Cameo
 Power Bomberman (Video Game) / int_127fc252
comment
Creator Cameo: Series creator Shinichi Nakamoto is featured among the audience in Full Power, his appearance based on the secret bonus item from Bomberman for the NES.
 Power Bomberman (Video Game) / int_127fc252
featureApplicability
1.0
 Power Bomberman (Video Game) / int_127fc252
featureConfidence
1.0
 Power Bomberman (Video Game)
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Power Bomberman (Video Game) / int_127fc252
 Power Bomberman (Video Game) / int_12c23c2d
type
Wackyland
 Power Bomberman (Video Game) / int_12c23c2d
comment
Wackyland: ??? takes place in a stylized retro void of bright colors where heavily distorted music can be heard and altered by note items and player deaths.
 Power Bomberman (Video Game) / int_12c23c2d
featureApplicability
1.0
 Power Bomberman (Video Game) / int_12c23c2d
featureConfidence
1.0
 Power Bomberman (Video Game)
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Power Bomberman (Video Game) / int_12c23c2d
 Power Bomberman (Video Game) / int_139e8618
type
Magical Camera
 Power Bomberman (Video Game) / int_139e8618
comment
Magical Camera: Torooi's camera can turn bombs into random items. It selects them from the stage's item pool, and bad items can sometimes be spawned as well.
 Power Bomberman (Video Game) / int_139e8618
featureApplicability
1.0
 Power Bomberman (Video Game) / int_139e8618
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1.0
 Power Bomberman (Video Game)
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Power Bomberman (Video Game) / int_139e8618
 Power Bomberman (Video Game) / int_14789f16
type
Giant Foot of Stomping
 Power Bomberman (Video Game) / int_14789f16
comment
Giant Foot of Stomping: The "Draw!" screen features the combatants panicking before a giant Bomberman foot stomps them.
 Power Bomberman (Video Game) / int_14789f16
featureApplicability
1.0
 Power Bomberman (Video Game) / int_14789f16
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1.0
 Power Bomberman (Video Game)
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Power Bomberman (Video Game) / int_14789f16
 Power Bomberman (Video Game) / int_14f6a42b
type
Cartoon Bomb
 Power Bomberman (Video Game) / int_14f6a42b
comment
Cartoon Bomb: As per usual for the series, the combatants' weapon of choice are large colorful bombs.
 Power Bomberman (Video Game) / int_14f6a42b
featureApplicability
1.0
 Power Bomberman (Video Game) / int_14f6a42b
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1.0
 Power Bomberman (Video Game)
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Power Bomberman (Video Game) / int_14f6a42b
 Power Bomberman (Video Game) / int_17059108
type
Magic Wand
 Power Bomberman (Video Game) / int_17059108
comment
Magic Wand: Bomb Conjure lets you conjure bombs and place them up to 2 spaces ahead of you. Its icon is represented by a magician's wand.
 Power Bomberman (Video Game) / int_17059108
featureApplicability
1.0
 Power Bomberman (Video Game) / int_17059108
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_17059108
 Power Bomberman (Video Game) / int_17302c5c
type
Boxing Kangaroo
 Power Bomberman (Video Game) / int_17302c5c
comment
Boxing Kangaroo: One of Nagurooi's abilities is decking other combatants in the face with his boxing gloves to briefly stun them.
 Power Bomberman (Video Game) / int_17302c5c
featureApplicability
1.0
 Power Bomberman (Video Game) / int_17302c5c
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1.0
 Power Bomberman (Video Game)
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Power Bomberman (Video Game) / int_17302c5c
 Power Bomberman (Video Game) / int_17ce80aa
type
All There in the Manual
 Power Bomberman (Video Game) / int_17ce80aa
comment
All There in the Manual: The name of the giant spider-like robot that shows up in some stage variants is stated to be Robo Bomber in the game's manual.
 Power Bomberman (Video Game) / int_17ce80aa
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1.0
 Power Bomberman (Video Game) / int_17ce80aa
featureConfidence
1.0
 Power Bomberman (Video Game)
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Power Bomberman (Video Game) / int_17ce80aa
 Power Bomberman (Video Game) / int_19028da
type
Eternal Engine
 Power Bomberman (Video Game) / int_19028da
comment
Eternal Engine: Steam Battleship takes place in a floating battleship, and its main gimmick are valves that release large clouds of steam, pushing items, players and bombs away. Galvanized Generator features wires on the walls and blue glowing lights on its hard blocks, and has vents that release poisonous gas as its main gimmick.
 Power Bomberman (Video Game) / int_19028da
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1.0
 Power Bomberman (Video Game) / int_19028da
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1.0
 Power Bomberman (Video Game)
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Power Bomberman (Video Game) / int_19028da
 Power Bomberman (Video Game) / int_1db493b
type
Taunt Button
 Power Bomberman (Video Game) / int_1db493b
comment
Taunt Button: Press L+Direction while standing still to make a character play their idle (up), panic (down), win (right) or lose (left) animations. Press it multiple times at once to speed them up. Pressing while moving lets you walk in place.
 Power Bomberman (Video Game) / int_1db493b
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1.0
 Power Bomberman (Video Game) / int_1db493b
featureConfidence
1.0
 Power Bomberman (Video Game)
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Power Bomberman (Video Game) / int_1db493b
 Power Bomberman (Video Game) / int_1e0878c2
type
Palmtree Panic
 Power Bomberman (Video Game) / int_1e0878c2
comment
Palmtree Panic: Adventure Island, based on the game of the same name, takes place at the beach; you will trip when you collide with the rocks just like in that series.
 Power Bomberman (Video Game) / int_1e0878c2
featureApplicability
1.0
 Power Bomberman (Video Game) / int_1e0878c2
featureConfidence
1.0
 Power Bomberman (Video Game)
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Power Bomberman (Video Game) / int_1e0878c2
 Power Bomberman (Video Game) / int_1e7c47ab
type
Stealth Pun
 Power Bomberman (Video Game) / int_1e7c47ab
comment
Stealth Pun: High Life takes place in an office building where the players can fall down open Trap Doors and into fire. They are literally getting fired.
 Power Bomberman (Video Game) / int_1e7c47ab
featureApplicability
1.0
 Power Bomberman (Video Game) / int_1e7c47ab
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1.0
 Power Bomberman (Video Game)
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Power Bomberman (Video Game) / int_1e7c47ab
 Power Bomberman (Video Game) / int_1ea655da
type
My Name Is ???
 Power Bomberman (Video Game) / int_1ea655da
comment
My Name Is ???: There is a stage called ???, named as such due to its surreal nature.
 Power Bomberman (Video Game) / int_1ea655da
featureApplicability
1.0
 Power Bomberman (Video Game) / int_1ea655da
featureConfidence
1.0
 Power Bomberman (Video Game)
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Power Bomberman (Video Game) / int_1ea655da
 Power Bomberman (Video Game) / int_1fffccf7
type
No Plot? No Problem!
 Power Bomberman (Video Game) / int_1fffccf7
comment
No Plot? No Problem!: The game lacks a plot, as the main focus is placed on the Battle Mode, with the equally plotless Score Mode being a secondary game mode.
 Power Bomberman (Video Game) / int_1fffccf7
featureApplicability
1.0
 Power Bomberman (Video Game) / int_1fffccf7
featureConfidence
1.0
 Power Bomberman (Video Game)
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Power Bomberman (Video Game) / int_1fffccf7
 Power Bomberman (Video Game) / int_20ccd946
type
Neon City
 Power Bomberman (Video Game) / int_20ccd946
comment
Neon City: Hit the City features many tall buildings with brightly-colored lights as its backdrop. It's based on Area 3 (Modern Era) from Super Bomberman 4 and, by extension, the Seesaw stage from the Battle Game.
 Power Bomberman (Video Game) / int_20ccd946
featureApplicability
1.0
 Power Bomberman (Video Game) / int_20ccd946
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_20ccd946
 Power Bomberman (Video Game) / int_22fdc3e3
type
Single-Use Shield
 Power Bomberman (Video Game) / int_22fdc3e3
comment
Single-Use Shield: The Heart and Cosplay provide the player with an extra hit. The former stacks, but the latter doesn't.
 Power Bomberman (Video Game) / int_22fdc3e3
featureApplicability
1.0
 Power Bomberman (Video Game) / int_22fdc3e3
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_22fdc3e3
 Power Bomberman (Video Game) / int_2557e3a9
type
Palette Swap
 Power Bomberman (Video Game) / int_2557e3a9
comment
Palette Swap: Per the rest of the series, several combatants have multiple recolors, although they are no longer based on player slot, instead being freely selected with the L and R buttons. A few characters such as Hige Hige Combatant get new outfits this way, and others like Land Bomberman change their design entirely.
 Power Bomberman (Video Game) / int_2557e3a9
featureApplicability
1.0
 Power Bomberman (Video Game) / int_2557e3a9
featureConfidence
1.0
 Power Bomberman (Video Game)
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Power Bomberman (Video Game) / int_2557e3a9
 Power Bomberman (Video Game) / int_263bb4ec
type
Wave-Motion Gun
 Power Bomberman (Video Game) / int_263bb4ec
comment
Wave-Motion Gun: Tamerooi has a cannon on his belt that allows a damaging beam to be briefly fired, however, it has the side effect of making him move slower while it recharges.
 Power Bomberman (Video Game) / int_263bb4ec
featureApplicability
1.0
 Power Bomberman (Video Game) / int_263bb4ec
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_263bb4ec
 Power Bomberman (Video Game) / int_26480103
type
Mechanical Animals
 Power Bomberman (Video Game) / int_26480103
comment
Mechanical Animals: Metalooi, the robo-Louie. It is much more durable than your average Louie and goes a step further by being able to self-destruct at will.
 Power Bomberman (Video Game) / int_26480103
featureApplicability
1.0
 Power Bomberman (Video Game) / int_26480103
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_26480103
 Power Bomberman (Video Game) / int_26ac510e
type
Mythology Gag
 Power Bomberman (Video Game) / int_26ac510e
comment
Mythology Gag: Several AI-controlled characters have quirks reminiscent of the games they debuted in. This is most noticeable with PCE Bomberman and Irem Bomberman, who move back and forth repeatedly when the space ahead of them is within the range of a bomb. Bomberman '94 also had a hat-wearing Louie on the pause screen, though that one was pink while the one in this game is teal. Atomic Bomberman is the only character to have multiple death animations, which are pulled straight from his home game. The Bowling Bomb bears resemblance to the Hard Blocks in one of the battle stages from Bomberman Blast. Buckarooi shares his finger-wagging animation with the Bandit enemy from Bomberman '94. The blimp from Super Bomberman's title screen can be seen flying by the background of High Life. The fountain in Night of the Bomb's Net-de 3 variant contains a statue similar to the Count Komori, the fourth boss in Bomberman '94. The crocodile heads in Fort Bombyard are the same ones from Bomberman 64, though they cannot be interacted with here unlike their source game. The figure seen drawn at the center of Temple Tempest's field is the Final Boss of Bomberman GB 2. The two contained fishes seen on the border overlooking the field of Aqua Smash are the same ones from Neo Bomberman, not only that, they have also their scrapped animations implemented. The cheering rats from X-Mass-Destruction are the same ones in the Conveyor Belt stage from Bomberman '94. Flow 'n' Blow is clearly inspired by Blue Resort from Bomberman 64, even featuring the enemy soldiers that populated that level as background elements. The titular Bomber Catcher is the bonus game from Saturn Bomberman turned into a battle stage. The wagons obstructed by corn on the left side of Kinky Cornfield's border are the same ones in Gunman World from Saturn Bomberman. Wario has alternate skins of his WarioWare outfit, his vampire form in Wario Land 3 and his swimming outfit in Mario and Sonic at the Olympic Games Tokyo 2020; designs that hadn't been invented at the time of Wario Blast's release and thus never appeared in the Bomberman series.
 Power Bomberman (Video Game) / int_26ac510e
featureApplicability
1.0
 Power Bomberman (Video Game) / int_26ac510e
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_26ac510e
 Power Bomberman (Video Game) / int_27fdc960
type
Trap Door
 Power Bomberman (Video Game) / int_27fdc960
comment
Trap Door: High Life has trap doors that open when a switch on the wall is activated. Falling into these leads to a One-Hit Kill.
 Power Bomberman (Video Game) / int_27fdc960
featureApplicability
1.0
 Power Bomberman (Video Game) / int_27fdc960
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_27fdc960
 Power Bomberman (Video Game) / int_29a39f6
type
Easter Egg
 Power Bomberman (Video Game) / int_29a39f6
comment
Easter Egg: Inputting the Konami Code on the title screen will give '83 Bomberman a new alternate costume based on the Sharp MZ-700 version of the game. The cursor for the Score Mode menu is '85 Bomberman. Holding the up or down key for a few seconds will make him move too fast, causing him to get dizzy. Playing the game on April Fools' Day will play a special intro before the title screen parodying the SNES version of WWF Raw. Inputting the Konami Code on the Item Help menu will unlock a practice room, where you can test out the different items and change around the room layout. On the occasion the next section of the Item Help does not load fast enough, Dr. Ein will say "Please wait... I need to clean the board".
 Power Bomberman (Video Game) / int_29a39f6
featureApplicability
1.0
 Power Bomberman (Video Game) / int_29a39f6
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_29a39f6
 Power Bomberman (Video Game) / int_2c385759
type
Massive Multiplayer Crossover
 Power Bomberman (Video Game) / int_2c385759
comment
Massive Multiplayer Crossover: The game features the return of many characters from previous installments, including a lot of earlier cameos such as Lode Runnernote In his Battle Lode Runner appearance, due to the NES versions of these two franchises being connected and Warionote Due to his appearance in Wario Blast. However, the game also features playable appearances from Konami and Hudson Soft characters that hadn't crossed over with the official Bomberman games yet, such as Dino Riki, Rin Kagura, Sparkster and Django.
 Power Bomberman (Video Game) / int_2c385759
featureApplicability
1.0
 Power Bomberman (Video Game) / int_2c385759
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_2c385759
 Power Bomberman (Video Game) / int_2ee9bcb7
type
Megamix Game
 Power Bomberman (Video Game) / int_2ee9bcb7
comment
Megamix Game: The game brings back a ton of characters from throughout the series' history and includes many items and features from previous games. Downplayed when it comes to the stages: although several of them reference other titles in the series (see Nostalgia Level), the developers prioritize originality and enjoyment over representation.
 Power Bomberman (Video Game) / int_2ee9bcb7
featureApplicability
1.0
 Power Bomberman (Video Game) / int_2ee9bcb7
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_2ee9bcb7
 Power Bomberman (Video Game) / int_316bd924
type
Casino Park
 Power Bomberman (Video Game) / int_316bd924
comment
Casino Park: Spinning Fate features a giant slot machine, based on the one found in Spinning Slot from Super Bomberman 4, and looks like the lobby to a casino with its carpeted floors, bright lights and revolving door, taking inspiration for its design from Game Planet Starlight from Bomberman 64: The Second Attack!.
 Power Bomberman (Video Game) / int_316bd924
featureApplicability
1.0
 Power Bomberman (Video Game) / int_316bd924
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_316bd924
 Power Bomberman (Video Game) / int_319037b9
type
Dream Match Game
 Power Bomberman (Video Game) / int_319037b9
comment
Dream Match Game: The game features playable characters from across the franchise's entire history—whether they were originally playable, villains, or NPCs. This even includes characters from the various manga and the two anime series, Bomberman B-Daman Bakugaiden and Bomberman Jetters.
 Power Bomberman (Video Game) / int_319037b9
featureApplicability
1.0
 Power Bomberman (Video Game) / int_319037b9
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_319037b9
 Power Bomberman (Video Game) / int_31a2a33c
type
Stuff Blowing Up
 Power Bomberman (Video Game) / int_31a2a33c
comment
Stuff Blowing Up: Inevitable, due to the characters' main weapon being Cartoon Bombs.
 Power Bomberman (Video Game) / int_31a2a33c
featureApplicability
1.0
 Power Bomberman (Video Game) / int_31a2a33c
featureConfidence
1.0
 Power Bomberman (Video Game)
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Power Bomberman (Video Game) / int_31a2a33c
 Power Bomberman (Video Game) / int_332cabca
type
Danger — Thin Ice
 Power Bomberman (Video Game) / int_332cabca
comment
Danger — Thin Ice: Certain spots of Freezing Frenzy have thin ice that periodically breaks when stepped on. The combatants cannot fall in, however—once the ice is broken, the holes instead act as solid blocks.
 Power Bomberman (Video Game) / int_332cabca
featureApplicability
1.0
 Power Bomberman (Video Game) / int_332cabca
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1.0
 Power Bomberman (Video Game)
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Power Bomberman (Video Game) / int_332cabca
 Power Bomberman (Video Game) / int_33310c11
type
Under the Sea
 Power Bomberman (Video Game) / int_33310c11
comment
Under the Sea: Splish-Splash features seashells, kelp, currents and fountain springs, as well as an added oscillating effect to make it look like it takes place underwater.
 Power Bomberman (Video Game) / int_33310c11
featureApplicability
1.0
 Power Bomberman (Video Game) / int_33310c11
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_33310c11
 Power Bomberman (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Power Bomberman (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Standing on a lake in Pollen Poppers after it unfreezes will damage the player and potentially eliminate them.
 Power Bomberman (Video Game) / int_34bd7be2
featureApplicability
1.0
 Power Bomberman (Video Game) / int_34bd7be2
featureConfidence
1.0
 Power Bomberman (Video Game)
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Power Bomberman (Video Game) / int_34bd7be2
 Power Bomberman (Video Game) / int_38374e26
type
Mook-Themed Level
 Power Bomberman (Video Game) / int_38374e26
comment
Mook-Themed Level: Monster Havoc features a Mook Maker as its main gimmick, which will continually spawn Onils.
 Power Bomberman (Video Game) / int_38374e26
featureApplicability
1.0
 Power Bomberman (Video Game) / int_38374e26
featureConfidence
1.0
 Power Bomberman (Video Game)
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Power Bomberman (Video Game) / int_38374e26
 Power Bomberman (Video Game) / int_3a88a563
type
Vocal Dissonance
 Power Bomberman (Video Game) / int_3a88a563
comment
Vocal Dissonance: Regardless of their appearance, every character is given Kazuko Sugiyama's Bomberman voice by default. This also applies when selecting Billy West and Charlie Adler's obviously male Atomic Bomberman voices from the options menu. Taken to ridiculous levels with the Wicked voice, which uses the same lines as the Atomic voice but randomly distorted to hilarious degrees.
 Power Bomberman (Video Game) / int_3a88a563
featureApplicability
1.0
 Power Bomberman (Video Game) / int_3a88a563
featureConfidence
1.0
 Power Bomberman (Video Game)
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Power Bomberman (Video Game) / int_3a88a563
 Power Bomberman (Video Game) / int_3b0dcf44
type
Notzilla
 Power Bomberman (Video Game) / int_3b0dcf44
comment
Notzilla: The robotic Bomura from Saturn Bomberman makes a reappearance. This time, they get their own stage, Bomura's Rampage, which features them rampaging over a half-destroyed city.
 Power Bomberman (Video Game) / int_3b0dcf44
featureApplicability
1.0
 Power Bomberman (Video Game) / int_3b0dcf44
featureConfidence
1.0
 Power Bomberman (Video Game)
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Power Bomberman (Video Game) / int_3b0dcf44
 Power Bomberman (Video Game) / int_3ba731b4
type
Prison Level
 Power Bomberman (Video Game) / int_3ba731b4
comment
Prison Level: Alcatraz takes place inside a prison surrounded by a sea of acid. Of course, this being Bomberman, the objective is not to escape but rather to kill your opponents.
 Power Bomberman (Video Game) / int_3ba731b4
featureApplicability
1.0
 Power Bomberman (Video Game) / int_3ba731b4
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_3ba731b4
 Power Bomberman (Video Game) / int_3d1d5186
type
Bubblegloop Swamp
 Power Bomberman (Video Game) / int_3d1d5186
comment
Bubblegloop Swamp: Streaming Madness features shallow waters, light rains and wild vegetation.
 Power Bomberman (Video Game) / int_3d1d5186
featureApplicability
1.0
 Power Bomberman (Video Game) / int_3d1d5186
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_3d1d5186
 Power Bomberman (Video Game) / int_3ece9e25
type
Konami Code
 Power Bomberman (Video Game) / int_3ece9e25
comment
Inputting the Konami Code on the Item Help menu will unlock a practice room, where you can test out the different items and change around the room layout.
 Power Bomberman (Video Game) / int_3ece9e25
featureApplicability
1.0
 Power Bomberman (Video Game) / int_3ece9e25
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_3ece9e25
 Power Bomberman (Video Game) / int_405f6f52
type
Recycled Soundtrack
 Power Bomberman (Video Game) / int_405f6f52
comment
Recycled Soundtrack: All the music in the game originates from previous installments in the series. More specifically, over a hundred of these tracks serve as background music during the game's Battle Mode, while Score Mode lifts its soundtrack from the game it's remaking, Bomberman for NES.
 Power Bomberman (Video Game) / int_405f6f52
featureApplicability
1.0
 Power Bomberman (Video Game) / int_405f6f52
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_405f6f52
 Power Bomberman (Video Game) / int_40ffe1af
type
Minecart Madness
 Power Bomberman (Video Game) / int_40ffe1af
comment
Manic Mine takes place in a cave mine, complete with minecarts and rocky floors.
 Power Bomberman (Video Game) / int_40ffe1af
featureApplicability
1.0
 Power Bomberman (Video Game) / int_40ffe1af
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_40ffe1af
 Power Bomberman (Video Game) / int_42a62962
type
Title Scream
 Power Bomberman (Video Game) / int_42a62962
comment
Title Scream: The title screen animation is completed with a cry of BOMBERMAN!, provided by Kazuko Sugiyama for the Japanese version of Bomberman World.
 Power Bomberman (Video Game) / int_42a62962
featureApplicability
1.0
 Power Bomberman (Video Game) / int_42a62962
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_42a62962
 Power Bomberman (Video Game) / int_4395ac9
type
Inconveniently-Placed Conveyor Belt
 Power Bomberman (Video Game) / int_4395ac9
comment
Inconveniently-Placed Conveyor Belt: A common hazard, which causes players and bombs to move. Some stages like On the Move have these as part of their factory setting, while others like King of the Tomb and Aqua Smash get more creative and feature quicksand or water that acts the part.
 Power Bomberman (Video Game) / int_4395ac9
featureApplicability
1.0
 Power Bomberman (Video Game) / int_4395ac9
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_4395ac9
 Power Bomberman (Video Game) / int_49bde8a
type
Traintop Battle
 Power Bomberman (Video Game) / int_49bde8a
comment
Traintop Battle: Runaway Train takes place atop the titular vehicle. Eventually, one of the wagons will detach, forcing the combatants to jump to the next car or else be instantly eliminated.
 Power Bomberman (Video Game) / int_49bde8a
featureApplicability
1.0
 Power Bomberman (Video Game) / int_49bde8a
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_49bde8a
 Power Bomberman (Video Game) / int_4cefd8a6
type
Long Song, Short Scene
 Power Bomberman (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: Battle Mode matches don't usually last more than two or three minutes and, due to the music restarting during Sudden Death in order for Songs in the Key of Panic to work, only one or two minutes of each song end up playing. As such, any song longer than that won't play in full during normal gameplay, a notable example being Hi-Ten Chara Bomb's theme, which is over five minutes long. Taken to the extreme with Full Power maps, a match will often end less than 20 seconds. The victory screen and Score Mode's menu screen have tracks that go for more than a minute of what few seconds players would spent on them.
 Power Bomberman (Video Game) / int_4cefd8a6
featureApplicability
1.0
 Power Bomberman (Video Game) / int_4cefd8a6
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_4cefd8a6
 Power Bomberman (Video Game) / int_4d20a148
type
New Work, Recycled Graphics
 Power Bomberman (Video Game) / int_4d20a148
comment
New Work, Recycled Graphics: Some character sprites and stage tiles are taken wholesale from previous installments in the series; most noticeably, Bomberman himself uses his sprite from Saturn Bomberman. It's sometimes done as a stylistic choice, such as '85 Bomberman using the unedited sprite from his game to capture the Retraux feel.
 Power Bomberman (Video Game) / int_4d20a148
featureApplicability
1.0
 Power Bomberman (Video Game) / int_4d20a148
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_4d20a148
 Power Bomberman (Video Game) / int_4e790301
type
Whale Egg
 Power Bomberman (Video Game) / int_4e790301
comment
Whale Egg: True to the rest of the series, the kangaroo-esque Louies hatch from eggs.
 Power Bomberman (Video Game) / int_4e790301
featureApplicability
1.0
 Power Bomberman (Video Game) / int_4e790301
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_4e790301
 Power Bomberman (Video Game) / int_4ffde1e0
type
Luckily, My Shield Will Protect Me
 Power Bomberman (Video Game) / int_4ffde1e0
comment
Luckily, My Shield Will Protect Me: The Shield is a power-up that, when held up, blocks all explosions that would normally hit the combatant from the front. However, a player cannot move and hold the shield up at the same time.
 Power Bomberman (Video Game) / int_4ffde1e0
featureApplicability
1.0
 Power Bomberman (Video Game) / int_4ffde1e0
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_4ffde1e0
 Power Bomberman (Video Game) / int_5029c444
type
Audible Sharpness
 Power Bomberman (Video Game) / int_5029c444
comment
Audible Sharpness: The spikes that can be found in levels such as Steam Battleship and Ninja in the House make a metallic sound after they protrude out of the ground.
 Power Bomberman (Video Game) / int_5029c444
featureApplicability
1.0
 Power Bomberman (Video Game) / int_5029c444
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_5029c444
 Power Bomberman (Video Game) / int_51ac2a10
type
Double Knockout
 Power Bomberman (Video Game) / int_51ac2a10
comment
Double Knockout: It's completely possible—and not uncommon—in Battle Mode for an explosion to knock out all the remaining players, which will lead to a draw.
 Power Bomberman (Video Game) / int_51ac2a10
featureApplicability
1.0
 Power Bomberman (Video Game) / int_51ac2a10
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_51ac2a10
 Power Bomberman (Video Game) / int_52f74379
type
Riding the Bomb
 Power Bomberman (Video Game) / int_52f74379
comment
Riding the Bomb: The Detonator item allows that, you will jump off automatically as soon as the bomb explodes, but you can receive damage if the explosion is strong enough as you land.
 Power Bomberman (Video Game) / int_52f74379
featureApplicability
1.0
 Power Bomberman (Video Game) / int_52f74379
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_52f74379
 Power Bomberman (Video Game) / int_5372ed53
type
Macro Zone
 Power Bomberman (Video Game) / int_5372ed53
comment
Macro Zone: Inverted with Miniature City, which takes place in a model city with tiny cars, trees and houses, but the combatants are normal-sized. Bomber Catcher takes place inside a crane machine, where players, bombs and blocks are tiny enough to be grabbed by the catchers and even properly dispensed out of the machine like a prize.
 Power Bomberman (Video Game) / int_5372ed53
featureApplicability
1.0
 Power Bomberman (Video Game) / int_5372ed53
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_5372ed53
 Power Bomberman (Video Game) / int_53c37297
type
Flash Step
 Power Bomberman (Video Game) / int_53c37297
comment
Flash Step: Gozarooi's ability is to quickly dash a few spaces forward while shadow clones move in other directions, primary as a way to trick opponents.
 Power Bomberman (Video Game) / int_53c37297
featureApplicability
1.0
 Power Bomberman (Video Game) / int_53c37297
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_53c37297
 Power Bomberman (Video Game) / int_560cbff1
type
Demographic-Dissonant Crossover
 Power Bomberman (Video Game) / int_560cbff1
comment
Demographic-Dissonant Crossover: The Guest Fighters include characters from some M-rated franchises, including Metal Gear and Silent Hill.
 Power Bomberman (Video Game) / int_560cbff1
featureApplicability
1.0
 Power Bomberman (Video Game) / int_560cbff1
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_560cbff1
 Power Bomberman (Video Game) / int_56b5a6b7
type
Nostalgia Level
 Power Bomberman (Video Game) / int_56b5a6b7
comment
Nostalgia Level: Several of the Battle Mode stages are remakes of stages from earlier games in the series. Others look like stages from other games, but have new gimmicks to them, while others yet recreate old gimmicks in brand new locations.
 Power Bomberman (Video Game) / int_56b5a6b7
featureApplicability
1.0
 Power Bomberman (Video Game) / int_56b5a6b7
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_56b5a6b7
 Power Bomberman (Video Game) / int_5768d31
type
Super-Speed
 Power Bomberman (Video Game) / int_5768d31
comment
Super-Speed: The main gimmick of several variants of B-1 Circuit is that all the players move at the maximum possible speed. Due to this, there are a lot of Getas among the selection of power-ups: although they are normally power-downs that lower a player's speed, this effect ends up being beneficial this time around.
 Power Bomberman (Video Game) / int_5768d31
featureApplicability
1.0
 Power Bomberman (Video Game) / int_5768d31
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_5768d31
 Power Bomberman (Video Game) / int_58efc711
type
The Goomba
 Power Bomberman (Video Game) / int_58efc711
comment
The Goomba: The Balloms are the first enemies you will encounter in Score Mode, and therefore the easiest ones to kill.
 Power Bomberman (Video Game) / int_58efc711
featureApplicability
1.0
 Power Bomberman (Video Game) / int_58efc711
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_58efc711
 Power Bomberman (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 Power Bomberman (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: Freezing Frenzy is a snowy stage featuring igloos, snowmen, thin ice and avalanches. Chill Zone, a wide stage, features many of the same elements, as well as a variant with a slippery ice floor.
 Power Bomberman (Video Game) / int_5914d5dd
featureApplicability
1.0
 Power Bomberman (Video Game) / int_5914d5dd
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_5914d5dd
 Power Bomberman (Video Game) / int_5a23602
type
Big Ol' Eyebrows
 Power Bomberman (Video Game) / int_5a23602
comment
Big Ol' Eyebrows: Most characters from the two anime series have these, as does Hudson's idol Kotetsu.
 Power Bomberman (Video Game) / int_5a23602
featureApplicability
1.0
 Power Bomberman (Video Game) / int_5a23602
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_5a23602
 Power Bomberman (Video Game) / int_5b9bc521
type
Kick Chick
 Power Bomberman (Video Game) / int_5b9bc521
comment
Kick Chick: Galooi's legs are strong enough to kick rows of bombs and soft blocks away.
 Power Bomberman (Video Game) / int_5b9bc521
featureApplicability
1.0
 Power Bomberman (Video Game) / int_5b9bc521
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_5b9bc521
 Power Bomberman (Video Game) / int_5c8fa553
type
Level Ate
 Power Bomberman (Video Game) / int_5c8fa553
comment
Level Ate: Märchen World features all sorts of sweets as part of its tileset, from chocolate hard blocks to jelly soft blocks. Happy Birthday takes place on a giant cake, featuring candles that will melt over time.
 Power Bomberman (Video Game) / int_5c8fa553
featureApplicability
1.0
 Power Bomberman (Video Game) / int_5c8fa553
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_5c8fa553
 Power Bomberman (Video Game) / int_5f4d158d
type
Space Zone
 Power Bomberman (Video Game) / int_5f4d158d
comment
Space Zone: Out of Touch takes place in a transparent platform floating in space. In some variations, the platform will get hit by meteors. The Moon takes place in, naturally, The Moon. The gravity is much higher, meaning bombs will fly farther when thrown.
 Power Bomberman (Video Game) / int_5f4d158d
featureApplicability
1.0
 Power Bomberman (Video Game) / int_5f4d158d
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_5f4d158d
 Power Bomberman (Video Game) / int_62f9d08e
type
Freeze-Frame Bonus
 Power Bomberman (Video Game) / int_62f9d08e
comment
Freeze-Frame Bonus: Louie Eggs are initially inside item panels before popping out of them. Mamorooi's face can be seen more clearly on the second frame of her win animation. Digitarooi's lose animation contains frames where they glitch into Metalooi and then have one half turn into a more organic form.
 Power Bomberman (Video Game) / int_62f9d08e
featureApplicability
1.0
 Power Bomberman (Video Game) / int_62f9d08e
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_62f9d08e
 Power Bomberman (Video Game) / int_63a2340a
type
Crystal Landscape
 Power Bomberman (Video Game) / int_63a2340a
comment
Crystal Landscape: As its name implies, Crystal Palace takes place inside a palace that features large crystals as hard blocks.
 Power Bomberman (Video Game) / int_63a2340a
featureApplicability
1.0
 Power Bomberman (Video Game) / int_63a2340a
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_63a2340a
 Power Bomberman (Video Game) / int_646addae
type
Timed Power-Up
 Power Bomberman (Video Game) / int_646addae
comment
Timed Power-Up: The Vest (which makes the player invincible), the Invisibility (which turns the player invisible) and the Merger (which allows the player to merge with other players upon coming into contact with them) all last for a short period of time. They are also stackable, as picking another one up will extend the effect's duration. Inverted with the Skull, which is a Timed Power-Down. Unlike the other three, the timer does not stack; picking another one up will instead reset the internal timer and give the player a different curse. The effect can be cut short by picking up a power-up or touching another player.
 Power Bomberman (Video Game) / int_646addae
featureApplicability
1.0
 Power Bomberman (Video Game) / int_646addae
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_646addae
 Power Bomberman (Video Game) / int_66f763c0
type
Interface Screw
 Power Bomberman (Video Game) / int_66f763c0
comment
Interface Screw: Night of the Bomb features swarms of bats, which cover small patches of the screen for a few seconds, then move to another part of the arena. One of the Skull curses causes the player's controls to be inverted. The main gimmick of Overboard has the camera bobbing up and down, caused by the ship sailing over the ocean. A rare item can appear that moves the camera on a circular pattern slowly for a limited time.
 Power Bomberman (Video Game) / int_66f763c0
featureApplicability
1.0
 Power Bomberman (Video Game) / int_66f763c0
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_66f763c0
 Power Bomberman (Video Game) / int_67792344
type
Grievous Bottley Harm
 Power Bomberman (Video Game) / int_67792344
comment
Grievous Bottley Harm: Bottlooi's main ability is throwing bottles of sake, which are useful for stunning players for a very brief period of time and pushing forward items and bombs.
 Power Bomberman (Video Game) / int_67792344
featureApplicability
1.0
 Power Bomberman (Video Game) / int_67792344
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_67792344
 Power Bomberman (Video Game) / int_67e9f779
type
Teleport Spam
 Power Bomberman (Video Game) / int_67e9f779
comment
Teleport Spam: Digitarooi can teleport to a bomber's position regardless of distance the moment they see them.
 Power Bomberman (Video Game) / int_67e9f779
featureApplicability
1.0
 Power Bomberman (Video Game) / int_67e9f779
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_67e9f779
 Power Bomberman (Video Game) / int_6acf5c50
type
Trick Bomb
 Power Bomberman (Video Game) / int_6acf5c50
comment
Trick Bomb: From lightning bombs, bombs that produce salt, bombs that split into weaker bombs to bombs that merge with others to increase its firepower.
 Power Bomberman (Video Game) / int_6acf5c50
featureApplicability
1.0
 Power Bomberman (Video Game) / int_6acf5c50
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_6acf5c50
 Power Bomberman (Video Game) / int_6caf4f3f
type
Attract Mode
 Power Bomberman (Video Game) / int_6caf4f3f
comment
Attract Mode: If left idle on the title screen for a while, the game will play a series of short demos. While some elements are predetermined, the combatants' actions are made up by the AI on the spot.
 Power Bomberman (Video Game) / int_6caf4f3f
featureApplicability
1.0
 Power Bomberman (Video Game) / int_6caf4f3f
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_6caf4f3f
 Power Bomberman (Video Game) / int_6e0898f9
type
Silliness Switch
 Power Bomberman (Video Game) / int_6e0898f9
comment
Silliness Switch: The game provides the option of using the hilariously hammy voice acting from Atomic Bomberman, and if that isn’t silly enough, there are also the "Wicked" voices, which use the same lines but chaotically distorted.
 Power Bomberman (Video Game) / int_6e0898f9
featureApplicability
1.0
 Power Bomberman (Video Game) / int_6e0898f9
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_6e0898f9
 Power Bomberman (Video Game) / int_6e6b8ca7
type
Tertiary Sexual Characteristics
 Power Bomberman (Video Game) / int_6e6b8ca7
comment
Tertiary Sexual Characteristics: Bomberlady looks exactly like Bomberman, except for the fact that she also wears a bow, has eyelashes, and her suit is more dress-like in shape.
 Power Bomberman (Video Game) / int_6e6b8ca7
featureApplicability
1.0
 Power Bomberman (Video Game) / int_6e6b8ca7
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_6e6b8ca7
 Power Bomberman (Video Game) / int_6ec03ba1
type
Mook Maker
 Power Bomberman (Video Game) / int_6ec03ba1
comment
Mook Maker: A recurring stage element is an enemy spawner, which is most prominent in Monster Havoc but can also be found in variants of Hit the City, Fort Bombyard and Future World. There is usually only one at the center of the stage, but some contain more. Breaking the soft blocks around it will allow the monsters to roam free around the stage, with deadly results.
 Power Bomberman (Video Game) / int_6ec03ba1
featureApplicability
1.0
 Power Bomberman (Video Game) / int_6ec03ba1
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_6ec03ba1
 Power Bomberman (Video Game) / int_6f3498bc
type
Collision Damage
 Power Bomberman (Video Game) / int_6f3498bc
comment
Collision Damage: All enemies cause this, both in Score Mode and in the Battle Mode stages that feature them as hazards.
 Power Bomberman (Video Game) / int_6f3498bc
featureApplicability
1.0
 Power Bomberman (Video Game) / int_6f3498bc
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_6f3498bc
 Power Bomberman (Video Game) / int_7215c26c
type
Man-Eating Plant
 Power Bomberman (Video Game) / int_7215c26c
comment
Man-Eating Plant: The Bombervorous Plants spring out of the ground to chomp down bombers with their venus flytrap-like mouths. It's in their name, after all!
 Power Bomberman (Video Game) / int_7215c26c
featureApplicability
1.0
 Power Bomberman (Video Game) / int_7215c26c
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_7215c26c
 Power Bomberman (Video Game) / int_756ec016
type
Construction Zone Calamity
 Power Bomberman (Video Game) / int_756ec016
comment
Construction Zone Calamity: Build 'n' Ruin takes place on the ground floor of a construction site, and features holes that allow explosions to pass through. Some stage variants feature extra hazards such as conveyor belts, magnets, seesaws and a giant robot.
 Power Bomberman (Video Game) / int_756ec016
featureApplicability
1.0
 Power Bomberman (Video Game) / int_756ec016
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_756ec016
 Power Bomberman (Video Game) / int_77f6cc58
type
100% Completion
 Power Bomberman (Video Game) / int_77f6cc58
comment
100% Completion: Buying all the characters will play the game's credits after leaving the Shop.
 Power Bomberman (Video Game) / int_77f6cc58
featureApplicability
1.0
 Power Bomberman (Video Game) / int_77f6cc58
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_77f6cc58
 Power Bomberman (Video Game) / int_7896ecc3
type
Perpetual Smiler
 Power Bomberman (Video Game) / int_7896ecc3
comment
Perpetual Smiler: Metalooi's only expression. Even if they lose the game or have their armour destroyed, they will still keep smiling.
 Power Bomberman (Video Game) / int_7896ecc3
featureApplicability
1.0
 Power Bomberman (Video Game) / int_7896ecc3
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_7896ecc3
 Power Bomberman (Video Game) / int_7ae52fff
type
Hollywood Magnetism
 Power Bomberman (Video Game) / int_7ae52fff
comment
Hollywood Magnetism: Dead End features large magnets that attract bombs in the direction they're pointing.
 Power Bomberman (Video Game) / int_7ae52fff
featureApplicability
1.0
 Power Bomberman (Video Game) / int_7ae52fff
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_7ae52fff
 Power Bomberman (Video Game) / int_7bc076de
type
Hartman Hips
 Power Bomberman (Video Game) / int_7bc076de
comment
Hartman Hips: The Louies all have broad hips as kangaroo-type creatures, but the female Louies, like Galooi and Bottlooi, noticeably have even wider hips.
 Power Bomberman (Video Game) / int_7bc076de
featureApplicability
1.0
 Power Bomberman (Video Game) / int_7bc076de
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_7bc076de
 Power Bomberman (Video Game) / int_7c6e6113
type
Original Character
 Power Bomberman (Video Game) / int_7c6e6113
comment
Original Character: Defied when it comes to playable characters, but played straight with the Louies. Barring the seven from Super Bomberman 5, all the rest are original to this game.
 Power Bomberman (Video Game) / int_7c6e6113
featureApplicability
1.0
 Power Bomberman (Video Game) / int_7c6e6113
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_7c6e6113
 Power Bomberman (Video Game) / int_7db2e3e0
type
Invincibility Power-Up
 Power Bomberman (Video Game) / int_7db2e3e0
comment
The Vest (which makes the player invincible), the Invisibility (which turns the player invisible) and the Merger (which allows the player to merge with other players upon coming into contact with them) all last for a short period of time. They are also stackable, as picking another one up will extend the effect's duration.
 Power Bomberman (Video Game) / int_7db2e3e0
featureApplicability
1.0
 Power Bomberman (Video Game) / int_7db2e3e0
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_7db2e3e0
 Power Bomberman (Video Game) / int_823c6e3e
type
Large Ham
 Power Bomberman (Video Game) / int_823c6e3e
comment
Large Ham: The Atomic voice option is louder and much more talkative than the default Classic voice, especially when the match starts, as it's possible for everyone to shout a Pre-Asskicking One-Liner all at once.
 Power Bomberman (Video Game) / int_823c6e3e
featureApplicability
1.0
 Power Bomberman (Video Game) / int_823c6e3e
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_823c6e3e
 Power Bomberman (Video Game) / int_82e351a0
type
Gangplank Galleon
 Power Bomberman (Video Game) / int_82e351a0
comment
Gangplank Galleon: Overboard takes place in a pirate ship, complete with the camera tilting up and down to simulate the movement.
 Power Bomberman (Video Game) / int_82e351a0
featureApplicability
1.0
 Power Bomberman (Video Game) / int_82e351a0
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_82e351a0
 Power Bomberman (Video Game) / int_832c45c4
type
Stalked by the Bell
 Power Bomberman (Video Game) / int_832c45c4
comment
Stalked by the Bell: When time is running out (default is when 50 seconds are left, but this can be customized), indestructible blocks will fall into the stage and crush any player below them. They also fill up the stage, making the playable area smaller.
 Power Bomberman (Video Game) / int_832c45c4
featureApplicability
1.0
 Power Bomberman (Video Game) / int_832c45c4
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_832c45c4
 Power Bomberman (Video Game) / int_868e6134
type
Songs in the Key of Panic
 Power Bomberman (Video Game) / int_868e6134
comment
Songs in the Key of Panic: After the "Hurry Up" message shows up and Sudden Death starts, the background music will speed up.
 Power Bomberman (Video Game) / int_868e6134
featureApplicability
1.0
 Power Bomberman (Video Game) / int_868e6134
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_868e6134
 Power Bomberman (Video Game) / int_869ffa6b
type
Random Number God
 Power Bomberman (Video Game) / int_869ffa6b
comment
Random Number God: Should three 7s be rolled on the slot machine in Spinning Fate, the game will generate a couple of Heart items.
 Power Bomberman (Video Game) / int_869ffa6b
featureApplicability
1.0
 Power Bomberman (Video Game) / int_869ffa6b
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_869ffa6b
 Power Bomberman (Video Game) / int_8a6423b6
type
Cosplay
 Power Bomberman (Video Game) / int_8a6423b6
comment
Cosplay: One of the items, which originates from Super Bomberman 4. When collected, it changes the player's appearance to look like a different character and provides them with an extra hit.
 Power Bomberman (Video Game) / int_8a6423b6
featureApplicability
1.0
 Power Bomberman (Video Game) / int_8a6423b6
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_8a6423b6
 Power Bomberman (Video Game) / int_8af721f7
type
Joke Item
 Power Bomberman (Video Game) / int_8af721f7
comment
Joke Item: The Salt Bomb from Bomberman Hero is here and it's just as useful as it was in that game: not very. It lowers a player's explosion range to one tile, can't kill enemies or set off other bombs, and makes a very unsatisfying sound when exploding.
 Power Bomberman (Video Game) / int_8af721f7
featureApplicability
1.0
 Power Bomberman (Video Game) / int_8af721f7
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_8af721f7
 Power Bomberman (Video Game) / int_8bc0317a
type
Invulnerable Attack
 Power Bomberman (Video Game) / int_8bc0317a
comment
Invulnerable Attack: Not really an attack, but the ring ropes in Ring Champions grant you invincibility until you come to a stop.
 Power Bomberman (Video Game) / int_8bc0317a
featureApplicability
1.0
 Power Bomberman (Video Game) / int_8bc0317a
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_8bc0317a
 Power Bomberman (Video Game) / int_8d3f3e8b
type
Levels Take Flight
 Power Bomberman (Video Game) / int_8d3f3e8b
comment
Levels Take Flight: One of the Wide Stages takes place atop the Armor Joe from Bomberman Generation, a Cool Airship with detachable sections.
 Power Bomberman (Video Game) / int_8d3f3e8b
featureApplicability
1.0
 Power Bomberman (Video Game) / int_8d3f3e8b
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_8d3f3e8b
 Power Bomberman (Video Game) / int_8d4e3278
type
Kingmaker Scenario
 Power Bomberman (Video Game) / int_8d4e3278
comment
Kingmaker Scenario: If the "Revenge Bomber" option is set to "on" and a player is knocked out, that player can toss bombs into the stage to try and knock out the other players as well. If set to "super", it has the added bonus of bringing a player back to life if their bomb manages to knock out another player.
 Power Bomberman (Video Game) / int_8d4e3278
featureApplicability
1.0
 Power Bomberman (Video Game) / int_8d4e3278
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_8d4e3278
 Power Bomberman (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Power Bomberman (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: The combatants are this if the "Health Mode" option is set to Classic. The Louies can also only sustain a single hit—except for Metalooi, who can sustain two.
 Power Bomberman (Video Game) / int_8df14c99
featureApplicability
1.0
 Power Bomberman (Video Game) / int_8df14c99
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_8df14c99
 Power Bomberman (Video Game) / int_9046c282
type
Athletic Arena Level
 Power Bomberman (Video Game) / int_9046c282
comment
Athletic Arena Level: Soccer Stadium takes place in a soccer stadium, where bombs that get kicked inside the goal will instantly explode at maximum firepower, while, fittingly enough, a voice exclaims "GOOOOOOAAAALLL!" Full Power and Ring Champions take place on a fighting arena and a boxing ring, respectively. Both lack items and are mostly devoid of soft blocks and give players maximum stats and some abilities right off the bat, making the battles a test of skill. The latter even allows you to interact with the ropes to fling yourself around!
 Power Bomberman (Video Game) / int_9046c282
featureApplicability
1.0
 Power Bomberman (Video Game) / int_9046c282
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_9046c282
 Power Bomberman (Video Game) / int_927b2f11
type
The Bus Came Back
 Power Bomberman (Video Game) / int_927b2f11
comment
The Bus Came Back: A ton of characters from previous installments are playable—regardless of how obscure they were, whether they'd been playable before or not, or how many years it's been since the last time they showed up.
 Power Bomberman (Video Game) / int_927b2f11
featureApplicability
1.0
 Power Bomberman (Video Game) / int_927b2f11
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_927b2f11
 Power Bomberman (Video Game) / int_92dfffae
type
Retraux
 Power Bomberman (Video Game) / int_92dfffae
comment
Retraux: The appropriately-named stage Retro is visually based on Bomberman for the NES down to the bombs, fire and items, including new old-school sprites for those that hadn't been invented at the time.
 Power Bomberman (Video Game) / int_92dfffae
featureApplicability
1.0
 Power Bomberman (Video Game) / int_92dfffae
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_92dfffae
 Power Bomberman (Video Game) / int_940a5958
type
Artificial Stupidity
 Power Bomberman (Video Game) / int_940a5958
comment
Artificial Stupidity: Averted. The computer-controlled opponents are formidable even on lower difficulties, however: Even on Intense, the AI will never consider the placement of Revenge Carts, coupled with them just barely standing outside of a bomb's range means they can be taken out easily. They will often get hit by an explosion that could have been avoided with an ability they collected. On the occasion they do use something like a shield to block... they will be facing the wrong way and get burned. They are unable to stop kicked bombs, an advantageous skill in several maps and especially early in a match. Several stage gimmicks are outright ignored when they could have benefited from them, the ropes in Ring Champions being one example.
 Power Bomberman (Video Game) / int_940a5958
featureApplicability
-1.0
 Power Bomberman (Video Game) / int_940a5958
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_940a5958
 Power Bomberman (Video Game) / int_97069d40
type
Harmless Electrocution
 Power Bomberman (Video Game) / int_97069d40
comment
Harmless Electrocution: Circuit Breakers' borders will stun bombers and make them lose some of their items, but they will carry on with the fight once they recover.
 Power Bomberman (Video Game) / int_97069d40
featureApplicability
1.0
 Power Bomberman (Video Game) / int_97069d40
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_97069d40
 Power Bomberman (Video Game) / int_97fa0a10
type
Mass "Oh, Crap!"
 Power Bomberman (Video Game) / int_97fa0a10
comment
Mass "Oh, Crap!": All players will be panicking on the "Draw" screen as a foot descends to stomp them and on Hyper Battle when someone collects all Targets, though not if they are playing on the same team.
 Power Bomberman (Video Game) / int_97fa0a10
featureApplicability
1.0
 Power Bomberman (Video Game) / int_97fa0a10
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_97fa0a10
 Power Bomberman (Video Game) / int_9a3285c
type
Invisibility
 Power Bomberman (Video Game) / int_9a3285c
comment
Invisibility: The Invisibility does Exactly What It Says on the Tin: for a short period of time, it makes all other players unable to see the one who picked it up. As Local Battle mode has all the players share a screen, this item is completely restricted to Online Battle mode.
 Power Bomberman (Video Game) / int_9a3285c
featureApplicability
1.0
 Power Bomberman (Video Game) / int_9a3285c
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_9a3285c
 Power Bomberman (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Power Bomberman (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: The Crumble Bomb has minimal fire power—extending only one tile in each direction—but explodes instantly upon hitting something. When used along with a Bomb Kick, Power Glove and/or Bomb Punch, this turns the player's main strategy into trying to hit others with it.
 Power Bomberman (Video Game) / int_9b9397bb
featureApplicability
1.0
 Power Bomberman (Video Game) / int_9b9397bb
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_9b9397bb
 Power Bomberman (Video Game) / int_9cd24d8a
type
Locomotive Level
 Power Bomberman (Video Game) / int_9cd24d8a
comment
Locomotive Level: Runaway Train takes place atop a locomotive, based on Rodeon's stage from Saturn Bomberman. Its main gimmick is that the cars detach, forcing players to jump onto the next one.
 Power Bomberman (Video Game) / int_9cd24d8a
featureApplicability
1.0
 Power Bomberman (Video Game) / int_9cd24d8a
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_9cd24d8a
 Power Bomberman (Video Game) / int_9e83f027
type
Amazing Technicolor Population
 Power Bomberman (Video Game) / int_9e83f027
comment
Amazing Technicolor Population: Even more so than in the canon games, the Louies come in a multitude of colors, with each color getting different abilities.
 Power Bomberman (Video Game) / int_9e83f027
featureApplicability
1.0
 Power Bomberman (Video Game) / int_9e83f027
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_9e83f027
 Power Bomberman (Video Game) / int_a0df7ffe
type
Power-Up Mount
 Power Bomberman (Video Game) / int_a0df7ffe
comment
Power-Up Mount: The Louies, which a combatant can ride by hatching one of their eggs. Each different color has a different ability.
 Power Bomberman (Video Game) / int_a0df7ffe
featureApplicability
1.0
 Power Bomberman (Video Game) / int_a0df7ffe
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_a0df7ffe
 Power Bomberman (Video Game) / int_a2686728
type
Rolling Attack
 Power Bomberman (Video Game) / int_a2686728
comment
Rolling Attack: Marooi's ability is to roll until he collides with something solid. Notably, it cannot be used to hurt others, working more like a Dash Attack instead.
 Power Bomberman (Video Game) / int_a2686728
featureApplicability
1.0
 Power Bomberman (Video Game) / int_a2686728
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_a2686728
 Power Bomberman (Video Game) / int_a414c3f0
type
One-Hit Kill
 Power Bomberman (Video Game) / int_a414c3f0
comment
The game adopts a couple of ideas from Spark World, a Bomberman clone for the Super Famicom. The Juggle Glove originates from this game, even using the same sprite, as does High Life's concept of One-Hit Kill trapdoors activated by a switch on the wall.
 Power Bomberman (Video Game) / int_a414c3f0
featureApplicability
1.0
 Power Bomberman (Video Game) / int_a414c3f0
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_a414c3f0
 Power Bomberman (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Power Bomberman (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: King of the Tomb takes place outside of a pyramid and features moving quicksand, and Whoosh Star takes place on a sandy floating island with ruined structures and cacti.
 Power Bomberman (Video Game) / int_a4cb54b4
featureApplicability
1.0
 Power Bomberman (Video Game) / int_a4cb54b4
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_a4cb54b4
 Power Bomberman (Video Game) / int_a9904570
type
Intra-Franchise Crossover
 Power Bomberman (Video Game) / int_a9904570
comment
Intra-Franchise Crossover: If it's a Bomberman work, chances are it's represented in some way, mainly through characters. It doesn't just limit itself to the main series of games, either, as it also takes from the spin-offs, cancelled titles, the various manga, the two anime series, and even promo art.
 Power Bomberman (Video Game) / int_a9904570
featureApplicability
1.0
 Power Bomberman (Video Game) / int_a9904570
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_a9904570
 Power Bomberman (Video Game) / int_ad1db87c
type
Oh, Crap!
 Power Bomberman (Video Game) / int_ad1db87c
comment
Oh, Crap!: Bombers and Mounts will lose their mind when surrounded by bombs. SHIMATTA!
 Power Bomberman (Video Game) / int_ad1db87c
featureApplicability
1.0
 Power Bomberman (Video Game) / int_ad1db87c
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_ad1db87c
 Power Bomberman (Video Game) / int_ad4a45be
type
Final Boss
 Power Bomberman (Video Game) / int_ad4a45be
comment
The figure seen drawn at the center of Temple Tempest's field is the Final Boss of Bomberman GB 2.
 Power Bomberman (Video Game) / int_ad4a45be
featureApplicability
1.0
 Power Bomberman (Video Game) / int_ad4a45be
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_ad4a45be
 Power Bomberman (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Power Bomberman (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Dr. Ein provides commentary for the Item Help section, which can be quite silly at times.
 Power Bomberman (Video Game) / int_ae3d6438
featureApplicability
1.0
 Power Bomberman (Video Game) / int_ae3d6438
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_ae3d6438
 Power Bomberman (Video Game) / int_ae69516f
type
Artificial Gravity
 Power Bomberman (Video Game) / int_ae69516f
comment
Artificial Gravity: The Moon, much like its real-life counterpart, features higher gravity than the Earth, but some variants have a switch that can be turned on and off, which allows players to turn the gravity back to normal.
 Power Bomberman (Video Game) / int_ae69516f
featureApplicability
1.0
 Power Bomberman (Video Game) / int_ae69516f
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_ae69516f
 Power Bomberman (Video Game) / int_b06ff73b
type
Variable Mix
 Power Bomberman (Video Game) / int_b06ff73b
comment
Variable Mix: The music for ??? speeds up every time the note items show up, gets briefly pitched down once they are all collected, and becomes violent and jumbled when a player dies.
 Power Bomberman (Video Game) / int_b06ff73b
featureApplicability
1.0
 Power Bomberman (Video Game) / int_b06ff73b
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_b06ff73b
 Power Bomberman (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 Power Bomberman (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: Oil Shock may be covered in burning oil, but there's not an ounce of discomfort to be had when battling there as long as the combatants don't make direct contact with it while it's ablaze.
 Power Bomberman (Video Game) / int_b0a91b69
featureApplicability
1.0
 Power Bomberman (Video Game) / int_b0a91b69
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_b0a91b69
 Power Bomberman (Video Game) / int_b0e18b32
type
Unique Enemy
 Power Bomberman (Video Game) / int_b0e18b32
comment
Unique Enemy: There's a few enemies that only appear in a single stage. Examples include Bomura, the yellow mooks in Clitter Clatter, the Cyber Mice in Future World and the Sandman Block in King of the Tomb.
 Power Bomberman (Video Game) / int_b0e18b32
featureApplicability
1.0
 Power Bomberman (Video Game) / int_b0e18b32
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_b0e18b32
 Power Bomberman (Video Game) / int_b43217a5
type
Battle Boomerang
 Power Bomberman (Video Game) / int_b43217a5
comment
Battle Boomerang: Buckarooi's weapon of choice. It can grab items, stun players and set off bombs.
 Power Bomberman (Video Game) / int_b43217a5
featureApplicability
1.0
 Power Bomberman (Video Game) / int_b43217a5
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_b43217a5
 Power Bomberman (Video Game) / int_b5049d76
type
Added Alliterative Appeal
 Power Bomberman (Video Game) / int_b5049d76
comment
Added Alliterative Appeal: Several stage names have alliterative names, namely Circus Caper, Manic Mine, Freezing Frenzy, Pollen Poppers, Splish Splash, Midtown Madness, Clitter Clatter, Soccer Stadium, Temple Tempest and Galvanized Generator.
 Power Bomberman (Video Game) / int_b5049d76
featureApplicability
1.0
 Power Bomberman (Video Game) / int_b5049d76
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_b5049d76
 Power Bomberman (Video Game) / int_b781af9f
type
Four-Seasons Level
 Power Bomberman (Video Game) / int_b781af9f
comment
Four-Seasons Level: Two seasons. Pollen Poppers can temporary change from spring to winter by hitting all switches, triggering an ice flower to cover the field with snow and freeze bodies of water.
 Power Bomberman (Video Game) / int_b781af9f
featureApplicability
1.0
 Power Bomberman (Video Game) / int_b781af9f
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_b781af9f
 Power Bomberman (Video Game) / int_b89ed08a
type
Obvious Rule Patch
 Power Bomberman (Video Game) / int_b89ed08a
comment
Obvious Rule Patch: By using the Juggle Glove (and, less commonly, the Power Glove), a player could spam explosions by repeatedly tossing bombs directly into fire, basically creating an impenetrable wall of fire. This was patched in version 0.7.6 by disabling the Glove for a second if this is done for too long. If a player were to push two Clatter Boxes against to the wall so that they are stuck between them, they would be practically impossible to kill in certain circumstances. Version 0.7.7b made players and items that get stuck between these get bounced out.
 Power Bomberman (Video Game) / int_b89ed08a
featureApplicability
1.0
 Power Bomberman (Video Game) / int_b89ed08a
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_b89ed08a
 Power Bomberman (Video Game) / int_bd9a2438
type
Exploding Fish Tanks
 Power Bomberman (Video Game) / int_bd9a2438
comment
Exploding Fish Tanks: Explosions in Aqua Smash will slowly break the glassy panels, allowing water to flow through the field, pushing players and bombs away.
 Power Bomberman (Video Game) / int_bd9a2438
featureApplicability
1.0
 Power Bomberman (Video Game) / int_bd9a2438
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_bd9a2438
 Power Bomberman (Video Game) / int_c34a1799
type
Kaiju
 Power Bomberman (Video Game) / int_c34a1799
comment
Bomura's Rampage, as is customary for works featuring a kaiju, takes place in a giant city for them to rampage and wreak havoc through.
 Power Bomberman (Video Game) / int_c34a1799
featureApplicability
1.0
 Power Bomberman (Video Game) / int_c34a1799
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_c34a1799
 Power Bomberman (Video Game) / int_c4368c26
type
Kangaroos Represent Australia
 Power Bomberman (Video Game) / int_c4368c26
comment
Kangaroos Represent Australia: While the Louies in the official games were based on kangaroos, there was nothing Australian about them. One of the Louies original to this game is Buckarooi, who wears a slouch hat and whose main ability is throwing a boomerang; both common Land Down Under stereotypes.
 Power Bomberman (Video Game) / int_c4368c26
featureApplicability
1.0
 Power Bomberman (Video Game) / int_c4368c26
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_c4368c26
 Power Bomberman (Video Game) / int_c513249
type
Harder Than Hard
 Power Bomberman (Video Game) / int_c513249
comment
Harder Than Hard: Intense. The AI will keep track of everything on the field and use the maximum of their arsenal to eliminate opponents. On Quick Battles, you will have to deal with seven of them at once.
 Power Bomberman (Video Game) / int_c513249
featureApplicability
1.0
 Power Bomberman (Video Game) / int_c513249
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_c513249
 Power Bomberman (Video Game) / int_c5fa22af
type
The Tokyo Fireball
 Power Bomberman (Video Game) / int_c5fa22af
comment
The Tokyo Fireball: Bomura's Rampage takes place in a coastal city being terrorized by the eponymous monster. The Tokyo Tower is actually present in one of the variants.
 Power Bomberman (Video Game) / int_c5fa22af
featureApplicability
1.0
 Power Bomberman (Video Game) / int_c5fa22af
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_c5fa22af
 Power Bomberman (Video Game) / int_c64db44b
type
Idle Animation
 Power Bomberman (Video Game) / int_c64db44b
comment
Idle Animation: Every playable character has one, befitting of their personality or a reference to their game of origin.
 Power Bomberman (Video Game) / int_c64db44b
featureApplicability
1.0
 Power Bomberman (Video Game) / int_c64db44b
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_c64db44b
 Power Bomberman (Video Game) / int_c6757e31
type
Cheesy Moon
 Power Bomberman (Video Game) / int_c6757e31
comment
Cheesy Moon: The soft blocks in The Moon are wedges of cheese as a reference to this trope.
 Power Bomberman (Video Game) / int_c6757e31
featureApplicability
1.0
 Power Bomberman (Video Game) / int_c6757e31
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_c6757e31
 Power Bomberman (Video Game) / int_c6fe99cf
type
Creepy Cemetery
 Power Bomberman (Video Game) / int_c6fe99cf
comment
Creepy Cemetery: Night of the Bomb is a cemetery stage with tombstones and thorny bushes, set in front of a mansion. Its main gimmick is the swarms of bats, which obscure the action happening behind them. Notably, more Skulls than usual generate in this stage, and the only Louie available by default is Tatarooi, whose power is giving and removing Skull curses at will.
 Power Bomberman (Video Game) / int_c6fe99cf
featureApplicability
1.0
 Power Bomberman (Video Game) / int_c6fe99cf
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_c6fe99cf
 Power Bomberman (Video Game) / int_c75c63a3
type
Blackout Basement
 Power Bomberman (Video Game) / int_c75c63a3
comment
Blackout Basement: The appropriately-named Lights Out is only illuminated by four spotlights that circle around the stage randomly, the rest of the stage being shrouded in shadow.
 Power Bomberman (Video Game) / int_c75c63a3
featureApplicability
1.0
 Power Bomberman (Video Game) / int_c75c63a3
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_c75c63a3
 Power Bomberman (Video Game) / int_c75df49a
type
Shout-Out
 Power Bomberman (Video Game) / int_c75df49a
comment
Shout-Out: The Push's description in the Item Help section includes the line "Long live the king". The game adopts a couple of ideas from Spark World, a Bomberman clone for the Super Famicom. The Juggle Glove originates from this game, even using the same sprite, as does High Life's concept of One-Hit Kill trapdoors activated by a switch on the wall. One of the stages is called Panic at the Disco, a reference to the pop-rock band of the same name. Two stages placed beside each other on the Stage Select screen are called Out of Touch and Out of Time, a reference to the Daryl Hall & John Oates song "Out of Touch": "You're out of touch / I'm out of time". According to one of the spriters, the rhinoceros that stands on the sidelines in Midtown Madness is a reference to the French play Rhinoceros. This is because, much like the stage, the play's first act takes place at a coffee shop. The draw screen has a foot stomping on players, à la Monty Python's Flying Circus.
 Power Bomberman (Video Game) / int_c75df49a
featureApplicability
1.0
 Power Bomberman (Video Game) / int_c75df49a
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_c75df49a
 Power Bomberman (Video Game) / int_cb5cf4a5
type
Poison Mushroom
 Power Bomberman (Video Game) / int_cb5cf4a5
comment
Poison Mushroom: Five of them: the Bomb Down, Fire Down and Geta lower the player's bomb stock, explosion range and movement speed, respectively, the Skull places a random curse upon the player which might then be passed onto another player, and the Salt Bomb decreases the explosion range of the player's bombs to a single tile.
 Power Bomberman (Video Game) / int_cb5cf4a5
featureApplicability
1.0
 Power Bomberman (Video Game) / int_cb5cf4a5
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_cb5cf4a5
 Power Bomberman (Video Game) / int_ce30e201
type
No Mouth
 Power Bomberman (Video Game) / int_ce30e201
comment
No Mouth: Zig-Zagged. A ton of characters, mainly all the "Bomber" ones, lack a mouth. However, a lot of other characters, mainly the cameos, are drawn with a mouth.
 Power Bomberman (Video Game) / int_ce30e201
featureApplicability
1.0
 Power Bomberman (Video Game) / int_ce30e201
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_ce30e201
 Power Bomberman (Video Game) / int_ce9a1c4a
type
Underground Level
 Power Bomberman (Video Game) / int_ce9a1c4a
comment
Underground Level: Manic Mine takes place in a cave mine, complete with minecarts and rocky floors. Rustle Rustle Burn takes place in an archaeological site below the surface, which contains bushes that are large enough for bombs and players to hide.
 Power Bomberman (Video Game) / int_ce9a1c4a
featureApplicability
1.0
 Power Bomberman (Video Game) / int_ce9a1c4a
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_ce9a1c4a
 Power Bomberman (Video Game) / int_cea7fc1
type
Bottomless Pits
 Power Bomberman (Video Game) / int_cea7fc1
comment
Bottomless Pits: A hazard in several stages. Interestingly, most of the time you will just keeping bouncing forward until you return to the field from the other side.
 Power Bomberman (Video Game) / int_cea7fc1
featureApplicability
1.0
 Power Bomberman (Video Game) / int_cea7fc1
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_cea7fc1
 Power Bomberman (Video Game) / int_d058677e
type
Amusement Park
 Power Bomberman (Video Game) / int_d058677e
comment
Amusement Park: A common setting for stages. Bouncing Park takes place in a park filled with trampolines, while Circus Caper and Funhouse Kerfuffle take place in a circus and a funhouse respectively.
 Power Bomberman (Video Game) / int_d058677e
featureApplicability
1.0
 Power Bomberman (Video Game) / int_d058677e
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_d058677e
 Power Bomberman (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Power Bomberman (Video Game) / int_d397657d
comment
Hoist by His Own Petard: A player is not invulnerable to their own bombs, and it's very much possible to get killed by them accidentally.
 Power Bomberman (Video Game) / int_d397657d
featureApplicability
1.0
 Power Bomberman (Video Game) / int_d397657d
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_d397657d
 Power Bomberman (Video Game) / int_d687ba2a
type
Guest Fighter
 Power Bomberman (Video Game) / int_d687ba2a
comment
Guest Fighter: Over a hundred of them! The character select screen lists them under the sections "Hudson", "Konami" and "Cameos", that last category containg characters from Tozai Games (Lode Runner, inherited from the defunct Brøderbund Software), Nintendo (Wario), Sony Interactive Entertainment (Ratchet & Clank, Ape Escape, Toro Inoue), Xbox Game Studios (Halo), Valve (Portal 2) and Epic Games (Fall Guys).
 Power Bomberman (Video Game) / int_d687ba2a
featureApplicability
1.0
 Power Bomberman (Video Game) / int_d687ba2a
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_d687ba2a
 Power Bomberman (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Power Bomberman (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Unlike real gachapon machines, you cannot get duplicate characters from the Gachabon, and all costumes and palettes are unlocked automatically along with the character.
 Power Bomberman (Video Game) / int_d6f284a3
featureApplicability
1.0
 Power Bomberman (Video Game) / int_d6f284a3
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_d6f284a3
 Power Bomberman (Video Game) / int_d7d588c8
type
Lethal Lava Land
 Power Bomberman (Video Game) / int_d7d588c8
comment
Lethal Lava Land: Oil Shock takes place in a volcano, and contains tracks of oil that can be set ablaze by explosions.
 Power Bomberman (Video Game) / int_d7d588c8
featureApplicability
1.0
 Power Bomberman (Video Game) / int_d7d588c8
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_d7d588c8
 Power Bomberman (Video Game) / int_d9384864
type
Post-Defeat Explosion Chain
 Power Bomberman (Video Game) / int_d9384864
comment
Post-Defeat Explosion Chain: One of the stages takes place atop the Armor Joe. Destroying all the engines in a section will cause it to detach with a quick succession of small explosions. Blowing up the piñata will detonate it in a series of small explosions, with items shooting into the arena all throughout this. Winning a round of Hyper Battle will make the player float in the air while the arena is destroyed with a rapid sequence of explosions, before a final large blast blows the other combatants away.
 Power Bomberman (Video Game) / int_d9384864
featureApplicability
1.0
 Power Bomberman (Video Game) / int_d9384864
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_d9384864
 Power Bomberman (Video Game) / int_d9d864e2
type
Stage Magician
 Power Bomberman (Video Game) / int_d9d864e2
comment
Stage Magician: Magicarooi resembles one, he can lay all your bombs in the front of you via his top hat.
 Power Bomberman (Video Game) / int_d9d864e2
featureApplicability
1.0
 Power Bomberman (Video Game) / int_d9d864e2
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_d9d864e2
 Power Bomberman (Video Game) / int_da1c64ef
type
Lethal Joke Item
 Power Bomberman (Video Game) / int_da1c64ef
comment
Lethal Joke Item: The Salt Bomb becomes the deadliest bomb in the game if Health Mode is set to Healthbar, as its salt will dry a full healthbar in a few milliseconds.
 Power Bomberman (Video Game) / int_da1c64ef
featureApplicability
1.0
 Power Bomberman (Video Game) / int_da1c64ef
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_da1c64ef
 Power Bomberman (Video Game) / int_de70f5a4
type
Continuity Cameo
 Power Bomberman (Video Game) / int_de70f5a4
comment
Continuity Cameo: Lisa, Dr. Mitsumori's daughter from Bomberman for the TurboGrafx-16, can be seen standing on the sidelines of Full Power.
 Power Bomberman (Video Game) / int_de70f5a4
featureApplicability
1.0
 Power Bomberman (Video Game) / int_de70f5a4
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_de70f5a4
 Power Bomberman (Video Game) / int_df5dbc6
type
Toy Time
 Power Bomberman (Video Game) / int_df5dbc6
comment
Toy Time: Lights Out features gigantic teddy bears, vibraphones, vehicles and a few other toys on a dimly-lit field.
 Power Bomberman (Video Game) / int_df5dbc6
featureApplicability
1.0
 Power Bomberman (Video Game) / int_df5dbc6
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_df5dbc6
 Power Bomberman (Video Game) / int_e3f7524b
type
Dice Roll Death
 Power Bomberman (Video Game) / int_e3f7524b
comment
Dice Roll Death: Rolling three skulls on the slot machine in Spinning Fate will automatically trigger Sudden Death, regardless of how much time is left.
 Power Bomberman (Video Game) / int_e3f7524b
featureApplicability
1.0
 Power Bomberman (Video Game) / int_e3f7524b
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_e3f7524b
 Power Bomberman (Video Game) / int_e8497e34
type
Adaptation Species Change
 Power Bomberman (Video Game) / int_e8497e34
comment
Adaptation Species Change: All the Guest Fighter Bombers in Super Bomberman R are replaced by their source characters, such as depicting Solid Snake as a human being instead of a Bomberman. Exceptions are granted to the Bombers based on Vic Viper, Option and Caesar, as the original "characters" are non-sentient spaceships.
 Power Bomberman (Video Game) / int_e8497e34
featureApplicability
1.0
 Power Bomberman (Video Game) / int_e8497e34
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_e8497e34
 Power Bomberman (Video Game) / int_e96bdbc7
type
Non-Damaging Status Infliction Attack
 Power Bomberman (Video Game) / int_e96bdbc7
comment
Non-Damaging Status Infliction Attack: Tatarooi is able to curse himself and then spread it to other combatants, its effects being similar to those given by Skulls. He can also cure himself at will rather than let the effect wear out.
 Power Bomberman (Video Game) / int_e96bdbc7
featureApplicability
1.0
 Power Bomberman (Video Game) / int_e96bdbc7
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_e96bdbc7
 Power Bomberman (Video Game) / int_e9d6eff8
type
Cool Airship
 Power Bomberman (Video Game) / int_e9d6eff8
comment
One of the stages takes place atop the Armor Joe. Destroying all the engines in a section will cause it to detach with a quick succession of small explosions.
 Power Bomberman (Video Game) / int_e9d6eff8
featureApplicability
1.0
 Power Bomberman (Video Game) / int_e9d6eff8
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_e9d6eff8
 Power Bomberman (Video Game) / int_ea10a2de
type
Hearts Are Health
 Power Bomberman (Video Game) / int_ea10a2de
comment
Hearts Are Health: One of the power-ups is a smiling red heart, which replenishes player's healthbars or gives them additional hit points, depending on the Health Mode.
 Power Bomberman (Video Game) / int_ea10a2de
featureApplicability
1.0
 Power Bomberman (Video Game) / int_ea10a2de
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_ea10a2de
 Power Bomberman (Video Game) / int_ea5f3ee1
type
Metropolis Level
 Power Bomberman (Video Game) / int_ea5f3ee1
comment
Metropolis Level: Hit the City takes place in a Neon City, with Mobile Kiosks as soft blocks. Bomura's Rampage, as is customary for works featuring a kaiju, takes place in a giant city for them to rampage and wreak havoc through.
 Power Bomberman (Video Game) / int_ea5f3ee1
featureApplicability
1.0
 Power Bomberman (Video Game) / int_ea5f3ee1
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_ea5f3ee1
 Power Bomberman (Video Game) / int_eac3ee70
type
April Fools' Day
 Power Bomberman (Video Game) / int_eac3ee70
comment
Playing the game on April Fools' Day will play a special intro before the title screen parodying the SNES version of WWF Raw.
 Power Bomberman (Video Game) / int_eac3ee70
featureApplicability
1.0
 Power Bomberman (Video Game) / int_eac3ee70
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_eac3ee70
 Power Bomberman (Video Game) / int_ee6d30d8
type
Gusty Glade
 Power Bomberman (Video Game) / int_ee6d30d8
comment
Gusty Glade: The main hazard in Tower of Wind, as its name implies, are strong winds caused by Aladdin Bomber's handheld fan. Unlike many examples, it does not affect players, only their bombs.
 Power Bomberman (Video Game) / int_ee6d30d8
featureApplicability
1.0
 Power Bomberman (Video Game) / int_ee6d30d8
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_ee6d30d8
 Power Bomberman (Video Game) / int_ee7a60e9
type
One-Steve Limit
 Power Bomberman (Video Game) / int_ee7a60e9
comment
One-Steve Limit: Averted. Due to the large amount of characters, some of them share the same name. For example, there are two characters named Bongo: one of the area bosses from Bomberman Land Touch! and the member of the Jetters from Bomberman Jetters.
 Power Bomberman (Video Game) / int_ee7a60e9
featureApplicability
-1.0
 Power Bomberman (Video Game) / int_ee7a60e9
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_ee7a60e9
 Power Bomberman (Video Game) / int_f0e340fd
type
Lost in the Maize
 Power Bomberman (Video Game) / int_f0e340fd
comment
Lost in the Maize: Kinky Cornfield takes place in a huge corn maze with a labyrinthine design.
 Power Bomberman (Video Game) / int_f0e340fd
featureApplicability
1.0
 Power Bomberman (Video Game) / int_f0e340fd
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_f0e340fd
 Power Bomberman (Video Game) / int_f13a0451
type
Suicide Attack
 Power Bomberman (Video Game) / int_f13a0451
comment
Suicide Attack: Metalooi's main ability—besides being able to sustain one more hit than the other Louies—is transforming into a missile to cause a massive explosion. If it already sustained a hit, it will instead explode on the spot with minimal firepower.
 Power Bomberman (Video Game) / int_f13a0451
featureApplicability
1.0
 Power Bomberman (Video Game) / int_f13a0451
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_f13a0451
 Power Bomberman (Video Game) / int_f194de9
type
Sprint Shoes
 Power Bomberman (Video Game) / int_f194de9
comment
Sprint Shoes: Speed Ups increase your speed, potentially to the point you can't move as precisely as before.
 Power Bomberman (Video Game) / int_f194de9
featureApplicability
1.0
 Power Bomberman (Video Game) / int_f194de9
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_f194de9
 Power Bomberman (Video Game) / int_f53dd5eb
type
Mutually Exclusive Power-Ups
 Power Bomberman (Video Game) / int_f53dd5eb
comment
Mutually Exclusive Power-Ups: In order to keep the control scheme simple, a lot of power-ups can override each other when picked up. Specific examples of this include... A player can only have one type of bomb at a time (not counting normal bombs). As such, all bomb types are this to each other. The Shield, Rocket, Bomb Change, Ruse, Dash, Whip, Gun and Bomb Conjure, as they are all activated by pushing/holding the D button. The Line Bomb, Power Glove, Super Power Glove and Juggle Glove, as they require tapping/holding the A button while on top of a bomb. The Kick and Bomb Pass, as they are both triggered by running into a bomb.
 Power Bomberman (Video Game) / int_f53dd5eb
featureApplicability
1.0
 Power Bomberman (Video Game) / int_f53dd5eb
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_f53dd5eb
 Power Bomberman (Video Game) / int_f5afa308
type
Hard-Drinking Party Girl
 Power Bomberman (Video Game) / int_f5afa308
comment
Hard-Drinking Party Girl: Bottlooi always carries bottles of sake around, which she will drink and/or throw.
 Power Bomberman (Video Game) / int_f5afa308
featureApplicability
1.0
 Power Bomberman (Video Game) / int_f5afa308
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_f5afa308
 Power Bomberman (Video Game) / int_f6c2f4c6
type
Overly-Long Tongue
 Power Bomberman (Video Game) / int_f6c2f4c6
comment
Overly-Long Tongue: Periodically, Temple Lickers will lay their lengthy tongues on the field, they are harmless though impervious. An explosion to their bodies will retract them.
 Power Bomberman (Video Game) / int_f6c2f4c6
featureApplicability
1.0
 Power Bomberman (Video Game) / int_f6c2f4c6
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_f6c2f4c6
 Power Bomberman (Video Game) / int_f7991a5c
type
Wrap Around
 Power Bomberman (Video Game) / int_f7991a5c
comment
Wrap Around: Almost every stage contains borders that allow players, bombs and items to come out from the other side, both vertical and horizontal. In some stages like Oshikura Manju and Land of Hevol, players can simply walk through these; for others, it only happens when something is tossed off-stage thanks to items like the Bomb Punch and Power Glove. Notable aversions include Out of Touch (where anything that falls off doesn't return, and players are instantly killed) and The Zap Wall (where anything thrown against the wall simply bounces off).
 Power Bomberman (Video Game) / int_f7991a5c
featureApplicability
-1.0
 Power Bomberman (Video Game) / int_f7991a5c
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_f7991a5c
 Power Bomberman (Video Game) / int_fc4f5f19
type
Go-Karting with Bowser
 Power Bomberman (Video Game) / int_fc4f5f19
comment
Go-Karting with Bowser: A possibility, thanks to certain villain characters being playable. This is especially amusing when done with otherwise dark and serious villains like Buggler, Sirius and Dracula.
 Power Bomberman (Video Game) / int_fc4f5f19
featureApplicability
1.0
 Power Bomberman (Video Game) / int_fc4f5f19
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_fc4f5f19
 Power Bomberman (Video Game) / int_fc57cbb1
type
Destroyable Items
 Power Bomberman (Video Game) / int_fc57cbb1
comment
Destroyable Items: By default, all items except the Skull can be rid of with an explosion. The "Advanced Settings" tab allows for all items to be burnable, or for all to be fireproof.
 Power Bomberman (Video Game) / int_fc57cbb1
featureApplicability
1.0
 Power Bomberman (Video Game) / int_fc57cbb1
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_fc57cbb1
 Power Bomberman (Video Game) / int_fd1f1a63
type
Ridiculously Cute Critter
 Power Bomberman (Video Game) / int_fd1f1a63
comment
Ridiculously Cute Critter: The Louies, of course! These ones in particular are based on their Super Bomberman 5 appearance, with a lot more of these adorable kangaroos making their debut in this game.
 Power Bomberman (Video Game) / int_fd1f1a63
featureApplicability
1.0
 Power Bomberman (Video Game) / int_fd1f1a63
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_fd1f1a63
 Power Bomberman (Video Game) / int_ffd41689
type
Perpetual Beta
 Power Bomberman (Video Game) / int_ffd41689
comment
Perpetual Beta: Despite the first version being released on 2013, the game is currently in versions 0.7.x. The developers have stated that the game will probably never be truly "complete", so it's unlikely it'll ever reach version 1.0.0.
 Power Bomberman (Video Game) / int_ffd41689
featureApplicability
1.0
 Power Bomberman (Video Game) / int_ffd41689
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_ffd41689
 Power Bomberman (Video Game) / int_name
type
ItemName
 Power Bomberman (Video Game) / int_name
comment
 Power Bomberman (Video Game) / int_name
featureApplicability
1.0
 Power Bomberman (Video Game) / int_name
featureConfidence
1.0
 Power Bomberman (Video Game)
hasFeature
Power Bomberman (Video Game) / int_name
 Power Bomberman (Video Game) / int_name
itemName
Power Bomberman (Video Game)

The following is a list of statements referring to the current page from other pages.

 Power Bomberman (Video Game)
hasFeature
Added Alliterative Appeal / int_4ca09779
 Power Bomberman (Video Game)
hasFeature
Attract Mode / int_4ca09779
 Power Bomberman (Video Game)
hasFeature
Cheesy Moon / int_4ca09779
 Power Bomberman (Video Game)
hasFeature
Demographic-Dissonant Crossover / int_4ca09779
 Power Bomberman (Video Game)
hasFeature
Development Gag / int_4ca09779
 Power Bomberman (Video Game)
hasFeature
Dream Match Game / int_4ca09779
 Power Bomberman (Video Game)
hasFeature
Fan Game / int_4ca09779
 Power Bomberman (Video Game)
hasFeature
Magical Camera / int_4ca09779
 Power Bomberman (Video Game)
hasFeature
Mechanical Animals / int_4ca09779
 Power Bomberman (Video Game)
hasFeature
Mook Maker / int_4ca09779
 Power Bomberman (Video Game)
hasFeature
Nostalgia Level / int_4ca09779
 Power Bomberman (Video Game)
hasFeature
Perpetual Beta / int_4ca09779
 Power Bomberman (Video Game)
hasFeature
Post-Defeat Explosion Chain / int_4ca09779
 Power Bomberman (Video Game)
hasFeature
Recycled Soundtrack / int_4ca09779
 Power Bomberman (Video Game)
hasFeature
Suicide Attack / int_4ca09779
 Power Bomberman (Video Game)
hasFeature
The Stinger / int_4ca09779
 Power Bomberman (Video Game)
hasFeature
Trap Door / int_4ca09779
 Power Bomberman (Video Game)
hasFeature
Video Games of 2010–2014 / int_4ca09779
 Power Bomberman (Video Game)
hasFeature
Working Title / int_4ca09779