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Resident Evil Village (Video Game)

 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game)
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ResidentEvilVillage
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Resident Evil Village (Biohazard Village in Japan),note Stylized as â…¦.â… .AGE RESIDENT EVIL and â…¦.â… .AGE BIOHAZARD respectively also known as Resident Evil 8 and Resident Evil 8: Village, is a First Person Survival Horror game and the twelfth mainline entry in the Resident Evil series, released on May 7, 2021 for the PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, PC via Steam and Google Stadia.Set three years after the events of Resident Evil 7: Biohazard, Ethan Winters is living happily with his wife Mia in Eastern Europe after surviving the events in Dulvey, Louisiana and has a daughter, Rosemary. One night however, BSAA operative Chris Redfield assaults his home, kills Mia, and takes away Rose. Ethan gets knocked out and taken away, but wakes up in the middle of rural Europe, next to his crashed transport and a mysterious village. Now Ethan has to track down the whereabouts of Rose, uncover the truths behind the village, and confront new foes that crawled out of the old world.During the Showcase preview, it was announced that purchasers of Village would get a free copy of the multiplayer third-person game, Resident Evil ReVerse.Similar to Resident Evil 7's "Kitchen" demo, a playable demo titled "Maiden" was released January 21, 2021 for the Playstation 5, in which you play as a prisoner of Castle Dimitrescu who tries to escape. It, more or less, is just meant to show off the improved RE Engine and preview the castle setting. The month of April saw some more demos, this time limited to 30 minutes each like Resident Evil 2 (Remake)'s "1-Shot" demo, released to the lead up to the game. The first centering around the starting village portion, the second focusing on the castle and the final demo being both areas combined and able to be played for 60 minutes.In June 2021, Capcom announced, due to the game's massive success and demand, that additional DLC was in development. On June 13, 2022, the Winters' Expansion was fully revealed and given a release date of October 28, 2022: Third-Person Mode for the main story The Mercenaries Additional Orders adds more stages and Chris Redfield, Karl Heisenberg, and Lady Alcina Dimitrescu as playable characters Shadows of Rose, which is set 16 years after the end of the main story and deals with Ethan and Mia's daughter, RosemaryThe PS5 version also has a VR Mode. It was released on February 22, 2023.A Cloud Gaming version for the Nintendo Switch was announced in a Nintendo Direct on September 13, 2022 and released on October 28 the same year.On September 21, 2023, during the Tokyo Game Show, Resident Evil Village is confirmed to be given a direct and unabridged conversion for Apple devices iPhone 15 Pro and onwards, and was released on October 30 the same year, in time for Halloween.Previews: Announcement Trailer, Special Developer Message, Story Trailer. Showcase, Story Trailer 2.
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Psychological Torment Zone
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Psychological Torment Zone: Donna Beneviento's M.O. is to torture her victims with their deepest, most personal fears, and her house and the area leading up to it assault Ethan with apparations, disturbing imagery tied to his memories of his family, and even the huge, horrible Baby in the basement.
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Sure, Let's Go with That
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Sure, Let's Go with That: Rose asks if Ethan's a guardian angel (not knowing he's her father) and lists off two of the stock angel names: Michael and Gabriel. Ethan decides to go with calling himself "Michael" for the duration of the story.
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Scam Religion
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Scam Religion: Mother Miranda's cult in the village features a lot of folk Catholic trappings and pseudo-Marian imagery, but while the villagers worship her devoutly, her Establishing Character Moment features her murdering a stray villager she encounters in the fields.
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Darker and Edgier
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Darker and Edgier: This story does away with the main game being an Actionized Sequel and instead plays more like the previous game. Rose is less experienced and armed than Ethan, and the two main levels are Castle Dimitrescu and House Beneviento revamped to be even more horrifying.
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Does This Remind You of Anything?
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Does This Remind You of Anything?: Most of the puzzles Ethan has to solve in the basement, using a pair of scissors to cut the bandages around the Mia mannequin's chest to retrieve an item and entering a well to retrieve another, symbolize Ethan entering a person's womb and the baby coming out from the mannequin.
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Early Game Hell
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Early Game Hell: As is often the case for Resident Evil titles, you start out with a remarkably limited arsenal. The Lycans are also astonishingly resilient and mobile, especially on higher difficulties, and while much of the early game can be gotten through by running past or ignoring enemies, the attack on Ethan in the village requires that he Hold the Line for a period of time with little to work with against an infinitely-spawning horde of Lycans.
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Tempting Fate
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Tempting Fate: Ethan says to his baby, Rose, that he "won't let those weird fairy tale monsters get you". Oooh, the irony...
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Exactly What I Aimed At
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Exactly What I Aimed At: When Bela corners Ethan and gets on top of him, it seems like he's firing his gun wildly at her which she mocks for not being able to harm her. It turns out that he was actually aiming at the window behind her, which lets the cold in and makes her vulnerable to damage.
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Genre Shift
 Resident Evil Village (Video Game) / int_177a6464
comment
Genre Shift: Playing as Chris turns the game from Survival Horror to the more action-packed romp of Resident Evil 6, with an overabundance of ammo, better weapons and enemies coming out by the dozens and falling just as quickly. Ethan gets to experience both extremes of this, as House Beneviento is a tense No-Gear Level where you're forced to run and and hide like in Amnesia: The Dark Descent, while the Lycan stronghold briefly drops you into an experience akin to Doom (2016), where you have to constantly stay on the move and gun down hordes of enemies that come from all sides.
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All There in the Manual
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All There in the Manual: The Baker Incident Report, which is included in the Trauma Pack DLC from the Deluxe Edition, contains a lot of information about the events between 7 and Village, such as how Ethan and Mia ended up in Europe and what's going on between Chris and the BSAA. The report is compiled by Zoe Baker herself. Some bits of lore and backstory are only revealed through the unlockable concept art, such as why you find the Dagger of Death's Flowers inside a coffin, held by a long-dead corpse (it was a villager who failed to assassinate Lady Dimitrescu with it, so she had the dagger sealed up into a crypt with his body so no one could recover it and try again).
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Gone Horribly Right
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comment
Gone Horribly Right: After kidnapping Rose and then chopping her up into four flasks, Miranda (mockingly) assures Ethan that Rose will be saved not long before she tears his heart out... If only she knew how right she actually was once the ceremony was complete.
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Never Trust a Trailer
 Resident Evil Village (Video Game) / int_19ebe383
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Never Trust a Trailer: The reveal trailer for the game, Chris shooting Mia, and the tagline "His story comes to a close" all seem to be pointing to Chris being an antagonist. Naturally he isn't, he had a good reason to shoot "Mia", and it's Ethan's story that comes to a conclusion with his death at the end of the game.
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Mission-Pack Sequel
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Mission-Pack Sequel: Or DLC in this case. In this case, Rose must go through a number of locations from the main game via Journey to the Center of the Mind.
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Underestimating Badassery
 Resident Evil Village (Video Game) / int_1a8dc238
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Underestimating Badassery: The Four Lords continuously mock Ethan and continue to think he's beneath them. They either don't notice or don't care that he survives injuries that would have killed any normal human multiple times over.
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Not as You Know Them
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Not as You Know Them: Miranda's notes state the Duke inside the dreamworld is an amalgamation of other people's memories of him. Instead of a Big Fun, he is a sadistic misogynist monster.
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Dead All Along
 Resident Evil Village (Video Game) / int_1b590025
comment
When tasting Ethan's blood, Dimitrescu refers to him as "stale". This sets up the reveal in the ending that Ethan has been Dead All Along. The way Jack knocked him out in Resident Evil 7? It didn't knock Ethan out; it killed him.
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The Cameo
 Resident Evil Village (Video Game) / int_1b65dfad
comment
The Cameo: Considering the letter wrote by Oswell E. Spencer, the other two hikers in the photo next to said letter should be the other two founders of Umbrella, James Marcus and Edward Ashford.
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Abandoned Mine
 Resident Evil Village (Video Game) / int_1bc0ca82
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Abandoned Mine: Moreau's lair is situated in one, albeit he quickly moves out of it into open waters not long after Ethan finds him.
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Death from Above
 Resident Evil Village (Video Game) / int_1c398324
comment
Death from Above: During Ethan's first encounter with the Lycans, one of them snatches up an elderly farmer through his roof. Turned on its head and put in the hands of the player during the endgame, as Chris gets to call for fire support from a laser-guided mortar and can use it to rain death on the very same Lycans.
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Poor Communication Kills
 Resident Evil Village (Video Game) / int_1c445e86
comment
Poor Communication Kills: If Chris had bothered to communicate anything involving Miranda's plans and machinations and been less, you know, brutal in his apprehending Ethan and Rose to rescue them, maybe Ethan wouldn't have held an enraged vendetta until the truth finally comes out towards the endgame. It mostly happened due to the worry that Ethan might've been infected by Miranda, but then Chris intentionally tried to be vague to prevent Ethan from trying to dive headfirst into the incident to do anything, if mostly to protect his life so Chris could handle the brunt of the duty. Miranda hijacking the transport completely threw that off-kilter, though. The rest of the squad with Chris points this out shortly after Ethan seemingly died by the hands of Miranda; if they had actually bothered to let him know and cooperated with him instead of the way they went about it, the seemingly-fatal encounter could've been avoided. For what it's worth, Chris is well aware of this.
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Bag of Sharing
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Bag of Sharing: Towards the end of the game, you have a final fight with Urias underground. After defeating him, he drops his crystal mace, which you can then sell to The Duke. The problem is that you fight Urias as Chris and get the item as him, but it somehow ends up in Ethan's inventory when you resume playing as him.
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Mutual Kill
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Mutual Kill: Miranda ripping out Ethan's heart damages his Mold body heavily enough that it was going to collapse one way or another, but he still manages to kill her just in time before he finally starts giving out for real. He even says as much when Chris tries to get him out of there.
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Papa Wolf
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Papa Wolf: Even after being dead for 16 years, Ethan still has it out to save Rose from Mother Miranda.
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Diabolus ex Machina
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Diabolus ex Machina: At the end of Maiden, Alcina comes in through the door after the maiden unlocks it and is about to escape, leading to Alcina killing her. In the full game, Alcina comes in through a door to chokeslam Ethan through the floor and into the catacombs of her castle, slices his hand off as he's about to pull a lever to an elevator, and as he finds the Dagger of Death's Flowers, Alcina throws him out of a window, causing him to drop it into the mountain range (but not before he gets to stab her with it, culminating into her boss fight).
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Framing Device
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Framing Device: An eerie fairy tale told in the form of the a Gothic children's story book.
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Stealth Pun
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Stealth Pun: At the start of the game, Ethan comes across a pile of slaughtered crows — in other words, it's a murder of crows. Ethan Winters finds himself in a snowy village.
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Fingore
 Resident Evil Village (Video Game) / int_1e8f4221
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Fingore: Early in the game, a Lycan bites off part of Ethan's left hand, removing his pinky, part of his ring finger, and a chunk of his palm. He spends the entire game afterwards with it bandaged, though it thankfully doesn't affect his combat skills.
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Artificial Human
 Resident Evil Village (Video Game) / int_1ee0948e
comment
Artificial Human: The Megamycete is able to sample, copy, and store genetic data from anyone it infects, which allows it to produce endless copies of Lycans near the end of the game. Mother Miranda, who is thoroughly infused with the fungus, uses this ability to shapeshift into multiple figures, and used it to take Mia's place before the events of the game.
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I Need a Freaking Drink
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I Need a Freaking Drink: Alcina concludes as such in her personal diary, after believing she is not as special to Mother Miranda as she thinks she is.
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Ambiguous Situation
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comment
Ambiguous Situation: Is Rose shrunk down to doll-size or entering a giant portion of the house? Does it matter in a Vision Quest?
 Resident Evil Village (Video Game) / int_1f6983f7
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_1f6983f7
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_1f6983f7
 Resident Evil Village (Video Game) / int_20e2a53b
type
Notice This
 Resident Evil Village (Video Game) / int_20e2a53b
comment
Notice This: All interactable objects, from the barrels and crates that hold items to ladders to levers are all marked with yellow tape or paint. Broadly speaking, anything you see that's colored bright yellow to stand out either is or leads to something useful (e.g. spots to take shelter from Moreau's Acid Attack will have yellow cords dangling from the roof).
 Resident Evil Village (Video Game) / int_20e2a53b
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_20e2a53b
featureConfidence
1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_20e2a53b
 Resident Evil Village (Video Game) / int_22071825
type
I'm a Humanitarian
 Resident Evil Village (Video Game) / int_22071825
comment
I'm a Humanitarian: Along with the blatant vampire motifs, the residents of Castle Dimitrescu are implied to be cannibals as well as vampires due to the fact that Alcina is well known for her wine dubbed "Maiden's Blood". In the trailers, Alcina's daughters taunt Ethan on how it's been a long time since they tasted "man blood" and their main attacks involve them visibly biting the player in the neck. In the Maiden demo, you quickly discover that the many wine caskets stored under the castle are holding human bodies inside them.
 Resident Evil Village (Video Game) / int_22071825
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1.0
 Resident Evil Village (Video Game) / int_22071825
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_22071825
 Resident Evil Village (Video Game) / int_237404cc
type
Ironic Echo
 Resident Evil Village (Video Game) / int_237404cc
comment
Ironic Echo: When Ethan rejects Heisenberg's offer to team up and use Rose to defeat Miranda, the latter lets him fall into a pit full of his creations with a smug "Your funeral." Later on, during the boss fight against Heisenberg, Ethan himself says the same exact line as he delivers the final blow with the tank's gun.
 Resident Evil Village (Video Game) / int_237404cc
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_237404cc
featureConfidence
1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_237404cc
 Resident Evil Village (Video Game) / int_2588feac
type
Winged Humanoid
 Resident Evil Village (Video Game) / int_2588feac
comment
Winged Humanoid: The Samcas are Ghouls whose arms have been turned into great wings. Mostly appearing on the roofs of Castle Dimistrescu and its surroundings, they are quite annoying to fight because of their mobility and ability to attack from above.
 Resident Evil Village (Video Game) / int_2588feac
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_2588feac
featureConfidence
1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_2588feac
 Resident Evil Village (Video Game) / int_260926c3
type
Failure Is the Only Option
 Resident Evil Village (Video Game) / int_260926c3
comment
Failure Is the Only Option: There's a chance that Miranda's century-old plan to bring back her daughter was completely doomed from the start, as it's completely unknown if Eva died anywhere near the village where the Megamycete is buried. Eva might have never been absorbed into it in the first place and Miranda might actually never get her back no matter what she does.
 Resident Evil Village (Video Game) / int_260926c3
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_260926c3
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_260926c3
 Resident Evil Village (Video Game) / int_281de59f
type
Extremely Short Timespan
 Resident Evil Village (Video Game) / int_281de59f
comment
Extremely Short Timespan: Based on the Hound Wolf mission briefing at the start of Chris' segment, the majority of the game's events from the prologue up until after the Heisenberg boss fight took place within less than twenty-four hours. Seeing as the game concludes at the break of dawn, it can be assumed that the whole game spans the length of about a day, give or take a few hours.
 Resident Evil Village (Video Game) / int_281de59f
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_281de59f
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_281de59f
 Resident Evil Village (Video Game) / int_294ed981
type
Bilingual Bonus
 Resident Evil Village (Video Game) / int_294ed981
comment
Bilingual Bonus: Due to the setting, many words from Romanian (and a few other European languages) are used as appropriate names in the game: For the enemies: Vârcolac is Romanian for "werewolf", Moroaică is the feminine form of "poltergeist", Samca is the name of a witch from Romanian folklore, and Uriaș means "giant" (Uriaș Străjer means "watchman giant" or "guardian giant"). Heisenberg's cyborgs are given German names instead: Soldat means "soldier" (with Soldat Eins and Soldat Zwei meaning "soldier one" and "soldier two"). Then Sturm means "storm". The parasite Cadou means "gift" in Romanian. Each of the Four Lords has a different language for their last name: Dimitrescu is Romanian, Heisenberg is German, Beneviento is Italian, and Moreau is French. The M1851 Wolfsbane magnum has the Latin phrase "Fiat Voluntas Tua" written on the barrel, which translates to "Thy will be done".
 Resident Evil Village (Video Game) / int_294ed981
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_294ed981
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_294ed981
 Resident Evil Village (Video Game) / int_2a015a74
type
Beauty Equals Goodness
 Resident Evil Village (Video Game) / int_2a015a74
comment
Beauty Equals Goodness: Averted in most of the game, but Ethan actually invokes this trope. When Lady Dimitrescu changes into her One-Winged Angel form, he taunts that now her outside matches her inside.
 Resident Evil Village (Video Game) / int_2a015a74
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 Resident Evil Village (Video Game) / int_2a015a74
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_2a015a74
 Resident Evil Village (Video Game) / int_2a090d00
type
Lampshade Hanging
 Resident Evil Village (Video Game) / int_2a090d00
comment
Lampshade Hanging: Near the end, a vision of Eveline mocks Ethan for never considering how odd it is that he can survive so much abuse or re-attach his limbs with first aid fluid. Turns out, it's because he was already dead and is basically a sane B.O.W. In fact, Mother Miranda also lampshaded this when Ethan returned and confronted her after getting his heart pulled out by her. During the section where you play as Chris, his squad share some dialogue where they point out some of the story's more egregious plot holes. Chris essentially just shrugs and agrees with them.
 Resident Evil Village (Video Game) / int_2a090d00
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_2a090d00
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_2a090d00
 Resident Evil Village (Video Game) / int_2b706ca
type
More Dakka
 Resident Evil Village (Video Game) / int_2b706ca
comment
More Dakka: The "Dragoon" (Chris's battle rifle which is unlockable in new game+) has fairly good damage but can (and will) burn through all of its ammo in seconds, unlocking the infinite ammo perk for the gun invokes this trope. To put the cherry on top of both assault rifles, the achievement for killing a large number of enemies with them is named DAKKA DAKKA DAKKA!
 Resident Evil Village (Video Game) / int_2b706ca
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_2b706ca
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_2b706ca
 Resident Evil Village (Video Game) / int_2b9272d7
type
Misbegotten Multiplayer Mode
 Resident Evil Village (Video Game) / int_2b9272d7
comment
Misbegotten Multiplayer Mode: The limited beta version of (technically separate games but included in purchase) Resident Evil RE:Verse is generally negatively received. Making the heroes of RE shooting each other in a free-for-all deathmatch is very highly out of character, but the distinct gameplay mechanic of killed hero turning into a BOW or series antagonist is even more so. It didn't help that gameplay demos feature Jack Baker fighting in RPD office while Jack Baker is never recorded in history to even visit Raccoon City. As of 2022, the RE:Verse is delayed perpetually for "quality" reasons.
 Resident Evil Village (Video Game) / int_2b9272d7
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_2b9272d7
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_2b9272d7
 Resident Evil Village (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Resident Evil Village (Video Game) / int_2bdae2ae
comment
Note that this, and the Awesome, but Impractical aspects of the LZ Answerer can basically be balanced out against each other by dual wielding them together in a VR game, dealing more damage between the two weapons to boot.
 Resident Evil Village (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_2bdae2ae
 Resident Evil Village (Video Game) / int_2c1f1138
type
He Who Fights Monsters
 Resident Evil Village (Video Game) / int_2c1f1138
comment
Chris is not happy when he realizes that the BSAA operatives sent to the village are actually humanoid BOWs. The corpse in the chopper at the end (presumably taken for further analysis) appears to be a Tyrant, meaning that the BSAA is literally no better than Umbrella used to be.
 Resident Evil Village (Video Game) / int_2c1f1138
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1.0
 Resident Evil Village (Video Game) / int_2c1f1138
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_2c1f1138
 Resident Evil Village (Video Game) / int_2c7f645b
type
Gas Leak Cover-Up
 Resident Evil Village (Video Game) / int_2c7f645b
comment
Gas Leak Cover Up: A newspaper in Chapter 1 has a story on The Dulvey Gas Incident that says everything that happened was this.
 Resident Evil Village (Video Game) / int_2c7f645b
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1.0
 Resident Evil Village (Video Game) / int_2c7f645b
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_2c7f645b
 Resident Evil Village (Video Game) / int_2d7fafbc
type
Game Hunting Mechanic
 Resident Evil Village (Video Game) / int_2d7fafbc
comment
Game Hunting Mechanic: There are animals scattered in the map, that act as neutral entities. Ethan can hunt them down to collect pieces of meat so that the Duke can cook Power-Up Food for him. Some of the animals, like the goat, can actually fight back.
 Resident Evil Village (Video Game) / int_2d7fafbc
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_2d7fafbc
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_2d7fafbc
 Resident Evil Village (Video Game) / int_2f329e3c
type
Tomato in the Mirror
 Resident Evil Village (Video Game) / int_2f329e3c
comment
Tomato in the Mirror: While savvy players are already aware that Ethan is infected with the Mold, the vision of Eveline near the end pushes it further by telling him he actually died in the Baker house the first time Jack attacked him. Rather than an infected human, Ethan is more akin to a B.O.W, as shown when he survives Miranda ripping his heart out and the ending where his right hand calcifies after he finally gets Rose back.
 Resident Evil Village (Video Game) / int_2f329e3c
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1.0
 Resident Evil Village (Video Game) / int_2f329e3c
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_2f329e3c
 Resident Evil Village (Video Game) / int_2f82ac90
type
Ladies and Germs
 Resident Evil Village (Video Game) / int_2f82ac90
comment
Lord Heisenberg wants to make a show out of killing Ethan, screams at Angie and Moreau to shut up, and starts a fight with Dimitrescu. When given Ethan, he gives a Ladies and Germs announcement and gives Ethan a head start to make things interesting. However, he is the only one who calls Ethan Winters by his full name, compared to Dimitrescu's "manthing" and "mortal", and hints at making it a test for a potential ally.
 Resident Evil Village (Video Game) / int_2f82ac90
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_2f82ac90
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_2f82ac90
 Resident Evil Village (Video Game) / int_2fb61faa
type
Statuesque Stunner
 Resident Evil Village (Video Game) / int_2fb61faa
comment
Statuesque Stunner: Lady Alcina Dimitrescu, an attractive woman in a tight dress who towers above the player character in the Maiden demo and Ethan in the Jan 2021 Showcase footage. Art Director Tomonori Takano noted that if you include her hat and heels, she stands at 2.9 meters / 9'6".
 Resident Evil Village (Video Game) / int_2fb61faa
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_2fb61faa
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_2fb61faa
 Resident Evil Village (Video Game) / int_32785419
type
Redemption Rejection
 Resident Evil Village (Video Game) / int_32785419
comment
Redemption Rejection: Rose offers Eveline a chance to be her friend and family but the latter rejects it.
 Resident Evil Village (Video Game) / int_32785419
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_32785419
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_32785419
 Resident Evil Village (Video Game) / int_32ae9544
type
Vertical Kidnapping
 Resident Evil Village (Video Game) / int_32ae9544
comment
During Ethan's first encounter with the Lycans, one of them snatches up an elderly farmer through his roof.
 Resident Evil Village (Video Game) / int_32ae9544
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_32ae9544
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_32ae9544
 Resident Evil Village (Video Game) / int_3318a1cb
type
Distant Finale
 Resident Evil Village (Video Game) / int_3318a1cb
comment
Distant Finale: The last scene of the game shows Rose as a teenager at Ethan's grave. Since the game takes place in February 2021, this places the ending sometime in 2037, 16 years later.
 Resident Evil Village (Video Game) / int_3318a1cb
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_3318a1cb
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_3318a1cb
 Resident Evil Village (Video Game) / int_341b1691
type
"Take That!" Kiss
 Resident Evil Village (Video Game) / int_341b1691
comment
"Take That!" Kiss: When her daughters first bring Ethan to her, Alcina has them restrain him and slash open his left-hand palm. She grabs hold of it and kisses the wound, taking a moment to suck up the blood and taste it. She dismissively says it is starting to go stale.
 Resident Evil Village (Video Game) / int_341b1691
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_341b1691
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_341b1691
 Resident Evil Village (Video Game) / int_34c3144b
type
Lured into a Trap
 Resident Evil Village (Video Game) / int_34c3144b
comment
Lured into a Trap: Mother Miranda reveals to Rose that she appeared as an illusionary K to lure her into the dream world so that she could continue obtaining a new body for her Eva.
 Resident Evil Village (Video Game) / int_34c3144b
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_34c3144b
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_34c3144b
 Resident Evil Village (Video Game) / int_35e2fb78
type
The Mirror Shows Your True Self
 Resident Evil Village (Video Game) / int_35e2fb78
comment
Also the part Mia stops at has her stating the child was put into a mirror as punishment for her "greed", with an image of the book showing said witch. Takes on a new context when it's revealed that this Mia is Miranda, juxtaposed against that scene and is plotting to kidnap both Ethan and Rose for her own ends, symbolizing that The Mirror Shows Your True Self.
 Resident Evil Village (Video Game) / int_35e2fb78
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_35e2fb78
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_35e2fb78
 Resident Evil Village (Video Game) / int_36ed3e1e
type
Ascended Meme
 Resident Evil Village (Video Game) / int_36ed3e1e
comment
Ascended Meme: Chris's boulder punching from Resident Evil 5 is directly referenced by Heisenberg during the latter's Boss Battle, where he explicitly calls Chris "that boulder-punching asshole" and promises to kill him once Ethan is dead. The same line is changed in Japanese to have Heisenberg call Chris a "fucking gorilla", in reference to Japanese fans having given Chris the Fan Nickname of "gorilla". invoked According to Nicole Tompkins (voice of Daniela Dimitrescu and Elena, and Jill in Resident Evil 3 (Remake)), Ethan's throwaway mention of "military training" in the prologue is this, as the cast would ask how Ethan can be a One-Man Army through most of Biohazard when he's supposed to be just an average guy, and they were given a Hand Wave of "he got military training" which turned into an in-joke on set.
 Resident Evil Village (Video Game) / int_36ed3e1e
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_36ed3e1e
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_36ed3e1e
 Resident Evil Village (Video Game) / int_36fa0cc
type
Clones Are People, Too
 Resident Evil Village (Video Game) / int_36fa0cc
comment
Clones Are People, Too: Miranda and the Duke dismisses the Rose duplicates as copies with the former even referring to them as "living dolls." However, we find letters by them that indicate they are, in fact, living, thinking, and feeling creatures.
 Resident Evil Village (Video Game) / int_36fa0cc
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_36fa0cc
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_36fa0cc
 Resident Evil Village (Video Game) / int_382a6399
type
The Hero Dies
 Resident Evil Village (Video Game) / int_382a6399
comment
The Hero Dies: Ethan begins to calcify after defeating Miranda and, knowing he's not going to make it, bids Chris to escape with Rose and Mia while he stays behind to detonate the bomb and destroy the village. The epilogue has a now-teenage Rose visiting his grave, while the closing line states that 'The father's story is now done'.
 Resident Evil Village (Video Game) / int_382a6399
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_382a6399
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_382a6399
 Resident Evil Village (Video Game) / int_38d02d44
type
Batman Gambit
 Resident Evil Village (Video Game) / int_38d02d44
comment
Batman Gambit: Miranda manipulates Rose into entering the Realm of Consciousness within the Megamycete by stoking her desire to free herself from her Mold powers. She even creates an illusion of Hound-Wolf member Canine to push Rose into entering the fungal root.
 Resident Evil Village (Video Game) / int_38d02d44
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_38d02d44
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_38d02d44
 Resident Evil Village (Video Game) / int_38d17b6c
type
Boss-Arena Idiocy
 Resident Evil Village (Video Game) / int_38d17b6c
comment
Boss-Arena Idiocy: All three of the Dimitrescu daughters run headfirst into this. Since they can avoid physical attacks by shifting into swarms of flies, they'd be completely unbeatable if they fought Ethan in one of the castle's inner rooms or underground chambers. Instead, each of them challenges Ethan in a room with a window or a breakable wall leading to the outside. And when Ethan inevitably opens the window or breaks the wall to let in cold air and make the Dimitrescus vulnerable, each of them continues fighting, not even trying to retreat. Sturm in Heisenberg's factory is completely invulnerable from the front, as his only weak point is on his back. Your first two encounters with Sturm happen in narrow corridors, so all you can do is run away. Then your third encounter starts in a similarly narrow labyrinth — but this time Sturm smashes through the walls as he chases you, finally opening up the arena enough for you to flank him and take him down. The UriaÈ™ Drac are subject to this despite being set up as the toughest optional encounters. Both Dracs are fought in very open arenas catered to them — but scripted to deaggro should Ethan run a certain distance; there is nothing preventing a player from fleeing at any point should they desire, unlike major scripted fights. A player wishing to save precious ammunition can simply lead UriaÈ™ Drac to the chokepoint of deaggroing and knife them to death with them as they ineffectually go back and forth with engaging and desisting combat.
 Resident Evil Village (Video Game) / int_38d17b6c
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_38d17b6c
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_38d17b6c
 Resident Evil Village (Video Game) / int_39aeb09e
type
Rare Candy
 Resident Evil Village (Video Game) / int_39aeb09e
comment
Rare Candy: Surprisingly, fish meat. It is required in considerable amounts for most of the higher-end Power-Up Food that the Duke can cook for you, and huntable fish only appear in a very small handful of briefly-explorable areas that the game is very bad at telling you about.
 Resident Evil Village (Video Game) / int_39aeb09e
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_39aeb09e
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_39aeb09e
 Resident Evil Village (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Resident Evil Village (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The unlockable Karambit Knife is a straight upgrade from Ethan's dinky blade. It doesn't do anything fancy other than dealing noticeably more damage per hit, which makes it very much recommended for a Knives Out run, very much so over the clunky LZ Answerer which has an awkward activation step. That it's unlocked simply by beating the game once on any difficulty really helps. Note that this, and the Awesome, but Impractical aspects of the LZ Answerer can basically be balanced out against each other by dual wielding them together in a VR game, dealing more damage between the two weapons to boot. When unlocking infinite ammo the grenade launcher is expensive but has great utility. While the explosive rounds don't pack an outrageous punch there are several secrets/enemies that require an explosive to take care of properly, plus on lesser enemies it can still clear house on lower difficulty. Flashbangs, in tradition, are resisted by vanishingly few enemies while its effects open them up wide for you to unload into or simply ignore and outrun which is even better and safer for speedruns, your choice. Overall there are better weapons but the grenade launcher does have a few uses when you don't have to worry about ammo.
 Resident Evil Village (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_39b8d3d6
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_39b8d3d6
 Resident Evil Village (Video Game) / int_3aec9e5e
type
Properly Paranoid
 Resident Evil Village (Video Game) / int_3aec9e5e
comment
Properly Paranoid: In the Village demo, a drunk villager named Anton believes that bringing in a wounded man (Leonardo) and an outsider (Ethan) to Luiza's house is going to get them all killed. It seems like the ramblings of a drunk and angry man until Leonardo turns into a Lycan and slaughters everyone in the room except for Ethan and Elena.
 Resident Evil Village (Video Game) / int_3aec9e5e
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_3aec9e5e
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_3aec9e5e
 Resident Evil Village (Video Game) / int_3c598f56
type
Conflict Ball
 Resident Evil Village (Video Game) / int_3c598f56
comment
Conflict Ball: Heisenberg spends a lot of time sizing Ethan up and trying to intrigue him, but when it comes time to actually make his proposal, the Lord seizes the Villain Ball with both hands — he gives Ethan an awful sales pitch; responds to Ethan's understandable hostility with barely-contained contempt; gives up at the first sign of rejection; and then immediately hurls Ethan to the dogs. He makes a few belated attempts to actually sell it with overdue Motive Rants but eventually starts pointlessly taunting him about Rose.
 Resident Evil Village (Video Game) / int_3c598f56
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1.0
 Resident Evil Village (Video Game) / int_3c598f56
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_3c598f56
 Resident Evil Village (Video Game) / int_3c7ccb69
type
No Body Left Behind
 Resident Evil Village (Video Game) / int_3c7ccb69
comment
No Body Left Behind: Unlike the previous game, a killed enemy will crystalize and calcify upon death. This clues in that the enemies are megamycete B.O.Ws, and their dead bodies dissolve upon death like the bosses in the previous game.
 Resident Evil Village (Video Game) / int_3c7ccb69
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_3c7ccb69
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_3c7ccb69
 Resident Evil Village (Video Game) / int_3cb3772f
type
Pocket Rocket Launcher
 Resident Evil Village (Video Game) / int_3cb3772f
comment
Pocket Rocket Launcher: a Gyrojet pistol is available for purchase after beating the "Village of Shadows" difficulty. It is one of the most expensive handguns available for purchase (more than the Magnum Research BFR/"Handcannon PZ") and appropriately enough it's a more destructive Hand Cannon with its capacity of hurting multiple enemies with the rocket's explosion.
 Resident Evil Village (Video Game) / int_3cb3772f
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_3cb3772f
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_3cb3772f
 Resident Evil Village (Video Game) / int_3d1f2cae
type
Barrier-Busting Blow
 Resident Evil Village (Video Game) / int_3d1f2cae
comment
Barrier-Busting Blow: In the first preview trailer, Ethan is grabbed by a monster that punches through a wooden floor and then drags him out through the crumbling floor.
 Resident Evil Village (Video Game) / int_3d1f2cae
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_3d1f2cae
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_3d1f2cae
 Resident Evil Village (Video Game) / int_3d699462
type
Curb-Stomp Battle
 Resident Evil Village (Video Game) / int_3d699462
comment
Curb-Stomp Battle: Despite how dangerous the Lycans are to Ethan when put up against Chris they die by the dozens. Chris can actually mow them down in mass with little difficulty. Justified as Chris is using much more advanced weapons compared to Ethan's scavenged arsenal.
 Resident Evil Village (Video Game) / int_3d699462
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_3d699462
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_3d699462
 Resident Evil Village (Video Game) / int_3ed23024
type
Surprisingly Realistic Outcome
 Resident Evil Village (Video Game) / int_3ed23024
comment
Surprisingly Realistic Outcome: After the horrors they encountered three years ago, Ethan and Mia both suffer from PTSD and are undergoing psychiatric counselling. Looking in the bathroom in the Winters' house, the player can find that Mia is on medication. Unlike other protagonists of the franchise, Ethan would rather return to civilian life instead of dedicating his life to fighting bioterrorism. Turns out that Jack actually killed Ethan when he first attacked him. Ethan was already half-dead from fighting Mia and the super-strong Jack was in no mood to handle him with kid's gloves. The only reason Ethan got up from that encounter was because the Mold revived him.
 Resident Evil Village (Video Game) / int_3ed23024
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_3ed23024
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_3ed23024
 Resident Evil Village (Video Game) / int_40ad4941
type
Sword and Gun
 Resident Evil Village (Video Game) / int_40ad4941
comment
Sword and Gun: Another Dual Wield option opened up by the VR mode. You can get shades of Big Boss by putting a knife in your off-hand and a handgun in your dominant. This is facilitated more easily by allowing the player to pick which arm will mount the knife holster.
 Resident Evil Village (Video Game) / int_40ad4941
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_40ad4941
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_40ad4941
 Resident Evil Village (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Resident Evil Village (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Ethan dies and he never reunites with Mia or has a chance to say goodbye to her. However, he manages to save his daughter's life and entrusts her to Chris' care, as well as killing all the members of the Four Houses and Mother Miranda, avenging the deaths of the villagers. After a time skip, Rose herself has seemingly become an agent working under Chris, though her (implied) powers seemingly alienate her from her own handler, with a sniper on standby ready to take her out if she acts out too much.
 Resident Evil Village (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_40cc0c7e
 Resident Evil Village (Video Game) / int_41dd77d
type
Zerg Rush
 Resident Evil Village (Video Game) / int_41dd77d
comment
Zerg Rush: When the Megamycete manifests in the penultimate section of the game, it's able to spawn endless waves of Lycans.
 Resident Evil Village (Video Game) / int_41dd77d
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_41dd77d
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_41dd77d
 Resident Evil Village (Video Game) / int_420a8323
type
Smart Ball
 Resident Evil Village (Video Game) / int_420a8323
comment
Smart Ball: Moreau is explicitly the dumbest of the house-heads, and it is implied his infection has caused mental disability, but he keeps Ethan talking long enough to seal off the exits. He even gets to unironically call Ethan stupid.
 Resident Evil Village (Video Game) / int_420a8323
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_420a8323
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_420a8323
 Resident Evil Village (Video Game) / int_42215dce
type
Ambiguous Ending
 Resident Evil Village (Video Game) / int_42215dce
comment
Ambiguous Ending: Did Ethan finally truly die and become Deader than Dead or is he still with Rose via their connection? Did Rose straight out bring him back from the dead with her now fully-enhanced powers? The ending leaves much to interpretation.
 Resident Evil Village (Video Game) / int_42215dce
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_42215dce
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_42215dce
 Resident Evil Village (Video Game) / int_422f23f9
type
Power-Up Food
 Resident Evil Village (Video Game) / int_422f23f9
comment
Power-Up Food: A new mechanic added to the game, which already maintains the crafting and blocking systems from Resident Evil 7: Biohazard and the merchant system from Resident Evil 4, is "The Duke's Kitchen". If the player hunts down ingredients (literally: many of them are meat that can be acquired by killing the animals found in the village), the Duke can cook Ethan a number of recipes. Each recipe that Ethan cooks and eats triggers a corresponding unique power-up that affects Ethan's abilities for the rest of the game, such as increasing how much damage reduction a successful block grants. This mechanic was revealed and discussed in the April 2021 showcase.
 Resident Evil Village (Video Game) / int_422f23f9
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_422f23f9
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_422f23f9
 Resident Evil Village (Video Game) / int_42899766
type
Can't Move While Being Watched
 Resident Evil Village (Video Game) / int_42899766
comment
Can't Move While Being Watched: The mannequins in House Beneviento behave like this during the "statues" segment, stopping right in their tracks as soon as they're in Rose's field of vision. A note found before you encounter them even hints at it, with the words "Don't look away." Averted with the ones summoned by Eveline near the end of the story, who will pursue you no matter what.
 Resident Evil Village (Video Game) / int_42899766
featureApplicability
-1.0
 Resident Evil Village (Video Game) / int_42899766
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_42899766
 Resident Evil Village (Video Game) / int_42d9daf9
type
No Fair Cheating
 Resident Evil Village (Video Game) / int_42d9daf9
comment
No Fair Cheating: Fully averted with the Infinite Ammo cheats, which don't void Challenge or achievement progression when enabled.
 Resident Evil Village (Video Game) / int_42d9daf9
featureApplicability
-1.0
 Resident Evil Village (Video Game) / int_42d9daf9
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_42d9daf9
 Resident Evil Village (Video Game) / int_4389e368
type
Actionized Sequel
 Resident Evil Village (Video Game) / int_4389e368
comment
Actionized Sequel: As a sequel to Resident Evil 7: Biohazard, Village seems to take its pacing from 4: Ethan can sprint and parry enemies after a successful block, which allows him to kick enemies away and give the player more breathing room. He has also been given more expert reloading animations, letting him reload a magazine quicker, as well as gaining auto and semi-auto guns in his arsenal. To compensate, there are more enemies to deal with at once, they're faster and more agile than the lumbering Molded, and ammo is far more plentiful: it can be outright purchased (in limited amounts) from the merchant, something even the actionized 4, 5 and 6 didn't have.
 Resident Evil Village (Video Game) / int_4389e368
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_4389e368
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_4389e368
 Resident Evil Village (Video Game) / int_43b154c9
type
Not Even Bothering with the Accent
 Resident Evil Village (Video Game) / int_43b154c9
comment
Not Even Bothering with the Accent: Despite the game being set in Eastern Europe, none of the characters have a region-appropriate accent, instead sporting American accents.
 Resident Evil Village (Video Game) / int_43b154c9
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_43b154c9
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_43b154c9
 Resident Evil Village (Video Game) / int_43bda213
type
A Taste of Power
 Resident Evil Village (Video Game) / int_43bda213
comment
A Taste of Power: Inverted. Late in the game, you get to play as a character whose firepower makes mincemeat of everything the game throws at you. When the player controls Chris Redfield during the penultimate segment, he comes with a customized pistol, assault rifle, grenades, hundreds of rounds for both weapons and ample access to supply drops that come with even more ammo and healing items. Inverted again when playing on the hardest difficulties, as Chris doesn't have any access to Ethan's unlockable guns, and enemies that went down easily on Amateur and Normal are significantly stronger on Hardcore and [especially] Village of Shadows.
 Resident Evil Village (Video Game) / int_43bda213
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_43bda213
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_43bda213
 Resident Evil Village (Video Game) / int_44989f6f
type
"Could Have Avoided This!" Plot
 Resident Evil Village (Video Game) / int_44989f6f
comment
"Could Have Avoided This!" Plot: The Hound-Wolf Squad points out to Chris if they had bothered to tell Ethan about Mother Miranda impersonating Mia and cooperated with him instead of shutting him out, most of the plot wouldn't have happened.
 Resident Evil Village (Video Game) / int_44989f6f
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_44989f6f
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_44989f6f
 Resident Evil Village (Video Game) / int_44e013e4
type
Stance System
 Resident Evil Village (Video Game) / int_44e013e4
comment
Stance System: The unlockable LZ Answerer has three settings that you can toggle between by holding the aim button and pressing interact. The default red blade does the most damage, blue does less damage but greatly reduces the damage you take when blocking, while green has the least offensive power, but heals you with every successful hit.
 Resident Evil Village (Video Game) / int_44e013e4
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_44e013e4
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_44e013e4
 Resident Evil Village (Video Game) / int_44e2f510
type
Villain-Beating Artifact
 Resident Evil Village (Video Game) / int_44e2f510
comment
Villain-Beating Artifact: Ethan manages to stab Alcina with "the Dagger of Death's Flowers", a Medieval weapon said to be coated in poisons specifically to kill demons and monsters. Unlike everything else in his arsenal, this actually hurts her and causes her immune system to go haywire, making her uncontrollably transform as a result. However, she throws the dagger down a ravine before transforming, and her boss fight from then on is fought with conventional weapons.
 Resident Evil Village (Video Game) / int_44e2f510
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_44e2f510
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_44e2f510
 Resident Evil Village (Video Game) / int_469e3e2f
type
In-Universe
 Resident Evil Village (Video Game) / int_469e3e2f
comment
It turns out that the story was very much In-Universe foreshadowing, as the section of the book that Mia stops at, which is finished during the credits as the story replays silently from the start up to that section, turns out to be foreshadowing Miranda and Ethan's fight and his eventual Heroic Sacrifice to kill her, destroy the Mould saturating the village and save Rose at the cost of his life.
 Resident Evil Village (Video Game) / int_469e3e2f
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_469e3e2f
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_469e3e2f
 Resident Evil Village (Video Game) / int_471fdb9e
type
Defeat Equals Explosion
 Resident Evil Village (Video Game) / int_471fdb9e
comment
Defeat Equals Explosion: In Moreau's case, his mutated stomach swells up uncontrollably before he bursts into fleshy chunks. Once you defeat Heisenberg after he becomes a metallic monster, he combusts and explodes, turning the surrounding area into a world on fire.
 Resident Evil Village (Video Game) / int_471fdb9e
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_471fdb9e
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_471fdb9e
 Resident Evil Village (Video Game) / int_4783acfa
type
Bait the Dog
 Resident Evil Village (Video Game) / int_4783acfa
comment
Bait the Dog: In her gardener's diary entry, Donna gives him a hallucination of his deceased wife, and states she'll let him see the rest of his family soon. The gardener then remarks how kind Donna is. Given how her gardener is nowhere to be found, it's implied she let him see his family in a different way. The act of giving her gardener a dream like that probably wasn't even for the purpose of making him happy, either — it was probably just a way to test her newfound powers.
 Resident Evil Village (Video Game) / int_4783acfa
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_4783acfa
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_4783acfa
 Resident Evil Village (Video Game) / int_480c69ba
type
Infinity -1 Sword
 Resident Evil Village (Video Game) / int_480c69ba
comment
Infinity -1 Sword: Unlike all other firearms, the grenade launcher has no upgrades or add-on parts, meaning that once the Bonus Shop is unlocked, infinite ammo for the launcher can be purchased immediately. While its rate of fire (and lack of damage surprisingly) leaves much to be desired, an infinite supply of grenades and flashbangs is nothing to sneeze at and can make additional runs significantly easier as the player gathers up the money necessary for the other infinite ammo upgrades. All 3 weapons from Chris' section can be acquired for New Game Plus like the WCX, and while they're all unique and effective, both guns fall into this trope due to the alternate options available in any circumstance being more effective. The USM-AI has above average stats than most other handguns, but its reloading speed is the slowest out of all handguns nor does it have the fully automatic fire displayed by the higher tier ones when fully upgraded. The Dragoon has a higher rate of fire by default when compared against the WCX; however, combined with its smaller magazine size and the relative scarcity of assault rifle ammo, this limits its usage greatly. In addition, both weapons are well-tuned enough on their own that the Duke cannot upgrade them; while they can stand up to normal enemies and early game bosses easily enough, facing tougher opponents down the road can prove to be a bit more challenging when compared to using fully upgraded base game weapons. The only exception to this is the Karambit Knife, which is a straight-up upgrade over the default knife.
 Resident Evil Village (Video Game) / int_480c69ba
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_480c69ba
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_480c69ba
 Resident Evil Village (Video Game) / int_4881cda1
type
Ãœberwald
 Resident Evil Village (Video Game) / int_4881cda1
comment
Ãœberwald: The titular setting of the game, a European village dominated by a looming castle straight out of classic Gothic horror. The special developer video reveals that the in-game currency is noted as the "Lei" (singular "Leu") — which is the real-world currency of Romania, the nation which includes the region of Transylvania, and is, therefore, the Ur-Example of an Ãœberwald setting.
 Resident Evil Village (Video Game) / int_4881cda1
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_4881cda1
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_4881cda1
 Resident Evil Village (Video Game) / int_4b0ef86e
type
Advertised Extra
 Resident Evil Village (Video Game) / int_4b0ef86e
comment
Advertised Extra: The villagers were shown very promptly in the launch trailer where every named character had some sort of role, including Elena and her father, Leonardo, looking to be a playable character, but in the game itself, all of them die after being introduced. Despite their prominence in the promotional material for the game, Lady Dimitrescu and her daughters actually serve as the game's Starter Villains, being the first major obstacle Ethan faces and dying before he even learns what really happened to his daughter. That said, Lady Dimitrescu has the biggest onscreen presence of the Four Lords in the game, appearing quite a bit in cutscenes and actively stalking Ethan around the castle when he kills one of her daughters. While she might be the first to die, her presence is quite noticeable.
 Resident Evil Village (Video Game) / int_4b0ef86e
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_4b0ef86e
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_4b0ef86e
 Resident Evil Village (Video Game) / int_4b9a8e96
type
"Scooby-Doo" Hoax
 Resident Evil Village (Video Game) / int_4b9a8e96
comment
"Scooby-Doo" Hoax: The Four Lords terrorize the village under the guise of being supernatural entities. They all turn out to be genetically engineered bio-weapons. Though that doesn't stop some of them like Mother Miranda from predating even Umbrella.
 Resident Evil Village (Video Game) / int_4b9a8e96
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_4b9a8e96
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_4b9a8e96
 Resident Evil Village (Video Game) / int_4c3f14e0
type
You Are Too Late
 Resident Evil Village (Video Game) / int_4c3f14e0
comment
You Are Too Late: In her final moments while pulling Ethan down in a Taking You with Me, Alcina shouts this at him.
 Resident Evil Village (Video Game) / int_4c3f14e0
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_4c3f14e0
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_4c3f14e0
 Resident Evil Village (Video Game) / int_4de1a4f7
type
Improvised Weapon
 Resident Evil Village (Video Game) / int_4de1a4f7
comment
Improvised Weapon: One of Alcina's attacks in Mercenaries mode has her flinging her incredibly ornate vanity at nearby enemies.
 Resident Evil Village (Video Game) / int_4de1a4f7
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_4de1a4f7
featureConfidence
1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_4de1a4f7
 Resident Evil Village (Video Game) / int_4e3d253b
type
Downer Ending
 Resident Evil Village (Video Game) / int_4e3d253b
comment
Downer Ending: Maiden ends with the Maiden running into Alcina just as she tries to escape outside. She then promptly grabs you and kills you with her claws.
 Resident Evil Village (Video Game) / int_4e3d253b
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_4e3d253b
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_4e3d253b
 Resident Evil Village (Video Game) / int_4e3e577a
type
Psychological Horror
 Resident Evil Village (Video Game) / int_4e3e577a
comment
Psychological Horror: House Beneviento breaks from the rest of this game by taking this tone. Ethan, sans any gear to help him, is taunted and tormented by images and apparations of Mia, including a picture of her after the shooting and mannequin of her he must dismember to find clues, and he hears anguished recordings of her while being presented with memories of their happy marriage. In the basement, there is also a horrific, unfightable fetus monster likely tied to his fears of something being wrong with Rose. Donna Beneviento is depicted as less physically strong and is revealed to use hallucinogens to toy with her victims instead, so Ethan was deliberately put into a hell of his own fears.
 Resident Evil Village (Video Game) / int_4e3e577a
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_4e3e577a
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_4e3e577a
 Resident Evil Village (Video Game) / int_4e7c4536
type
Wham Line
 Resident Evil Village (Video Game) / int_4e7c4536
comment
Wham Line: One delivered to Ethan by Eveline that completely recontextualize the events of both Resident Evil 7 and Village:
 Resident Evil Village (Video Game) / int_4e7c4536
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_4e7c4536
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_4e7c4536
 Resident Evil Village (Video Game) / int_4e7f703c
type
Wham Shot
 Resident Evil Village (Video Game) / int_4e7f703c
comment
Wham Shot: Once Ethan manages to escape from Castle Dimitrescu, he encounters the Duke. As the two speak, the Duke implores Ethan to check the item he picked up on the way out of the castle in further detail. Ethan scrapes off the side of the bottle, revealing the following words: Inside Miranda's home there's a very familiar symbol present: the Umbrella logo. A letter found near the end of the game not only explains the above but also shows how big of a Greater-Scope Villain Miranda is, especially the who the writer is: Chris is not happy when he realizes that the BSAA operatives sent to the village are actually humanoid BOWs. The corpse in the chopper at the end (presumably taken for further analysis) appears to be a Tyrant, meaning that the BSAA is literally no better than Umbrella used to be.
 Resident Evil Village (Video Game) / int_4e7f703c
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_4e7f703c
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_4e7f703c
 Resident Evil Village (Video Game) / int_50b05d30
type
Disproportionate Retribution
 Resident Evil Village (Video Game) / int_50b05d30
comment
Disproportionate Retribution: A note from a former maid talks about how Daniela slashed another maid's face with a knife for making a simple mistake.
 Resident Evil Village (Video Game) / int_50b05d30
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_50b05d30
featureConfidence
1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_50b05d30
 Resident Evil Village (Video Game) / int_50d71a78
type
Dual Wielding
 Resident Evil Village (Video Game) / int_50d71a78
comment
Dual Wielding: Only in the VR version offered as DLC. Unlike in 7's equivalent mode (which had controls restricted to those available to a Dual Shock 4 controller) the game benefits by mapping both of Ethan's hands to each of the player's Sense controllers, left and right respectively (which consequently locks the original/flat version of Village out of dual wielding). This means basically any weapon (plus the flashlight as an alternative) can be held in either hand, simultaneously. This is more in line with the Oculus Quest 2 implementation in Resident Evil 4. It does have realistic drawbacks, such as reduced accuracy over a two-handed grip of one single gun and the inability to pump a shotgun one-handed, but it opens up a lot of options regardless.
 Resident Evil Village (Video Game) / int_50d71a78
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_50d71a78
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_50d71a78
 Resident Evil Village (Video Game) / int_51300dbf
type
Fat Bastard
 Resident Evil Village (Video Game) / int_51300dbf
comment
Fat Bastard: Unlike the main game's Duke, the one in the DLC is a murderous evil psychopath.
 Resident Evil Village (Video Game) / int_51300dbf
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_51300dbf
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_51300dbf
 Resident Evil Village (Video Game) / int_51640e80
type
Bond One-Liner
 Resident Evil Village (Video Game) / int_51640e80
comment
Bond One-Liner: Ethan tries to quip after most of the boss fights — and his one-liners are all terrible. It's like he's trying to emulate an action movie hero, but the best he can manage are dad jokes. Rather hilariously averted after the UriaÈ™ boss fight in the Lycan stronghold, however.
 Resident Evil Village (Video Game) / int_51640e80
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 Resident Evil Village (Video Game) / int_519f108a
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Throwing Your Sword Always Works
 Resident Evil Village (Video Game) / int_519f108a
comment
Throwing Your Sword Always Works: Melee blades can be thrown in VR mode, and in fact are infinitely respawning from their holster. However, despite the name of the trope, the default knife is quite hard to throw with good precision, and doesn't deal much damage per throw.
 Resident Evil Village (Video Game) / int_519f108a
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Resident Evil Village (Video Game) / int_519f108a
 Resident Evil Village (Video Game) / int_52475ffd
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Cutting Off the Branches
 Resident Evil Village (Video Game) / int_52475ffd
comment
Cutting Off the Branches: Considering Mia, and her and Ethan's daughter, factor into Ethan's motivation here, the ending from the previous game where Mia dies after turning has been cut. Not too surprising, as the End of Zoe DLC had already confirmed that ending to be non-canon. The optional recap of Biohazard also outright shows what Last-Second Ending Choice Ethan made.
 Resident Evil Village (Video Game) / int_52475ffd
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 Resident Evil Village (Video Game) / int_53224e46
type
Bookends
 Resident Evil Village (Video Game) / int_53224e46
comment
Bookends: The first scene of the game begins with Rose being read a bedtime story from a book called a Village of Shadows while Ethan watches. The last scene begins with her closing the same book while she goes towards Ethan's grave.
 Resident Evil Village (Video Game) / int_53224e46
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 Resident Evil Village (Video Game) / int_5372ed53
type
Macro Zone
 Resident Evil Village (Video Game) / int_5372ed53
comment
Macro Zone: The second part of House Beneviento has Rose shrunken down to reach the exit while avoiding Killer Dolls.
 Resident Evil Village (Video Game) / int_5372ed53
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1.0
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Resident Evil Village (Video Game) / int_5372ed53
 Resident Evil Village (Video Game) / int_537dd8fe
type
Affably Evil
 Resident Evil Village (Video Game) / int_537dd8fe
comment
Mother Miranda is touted by Elena and the surviving villagers as a benevolent leader who's always protected them... Except that after Ethan escapes from Luiza's house, he sees her callously murder the only villager that's not inside when it burns down and laugh after he begs her to stop, cementing that Miranda doesn't care nearly as much about the villagers as they thought. She also initially appears to come off as Affably Evil, having listened to the four Lords' arguments about who should get to kill Ethan before impartially deciding on Heisenberg, but when he and Dimitrescu start arguing about Miranda's decision, she yells at them to be silent and that her decision is final, showing that she barely even tolerates her own servants. In short, all of the above shows that Miranda only sees the villagers and the Lords as a means to an end.
 Resident Evil Village (Video Game) / int_537dd8fe
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Resident Evil Village (Video Game) / int_537dd8fe
 Resident Evil Village (Video Game) / int_539ae07a
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Empowered Badass Normal
 Resident Evil Village (Video Game) / int_539ae07a
comment
Empowered Badass Normal: In addition to his improved combat skills, Ethan is still infected by the Mold, given that he takes injuries that would kill most people with only minor issues and even re-attaches his severed limbs when needed.
 Resident Evil Village (Video Game) / int_539ae07a
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Resident Evil Village (Video Game) / int_539ae07a
 Resident Evil Village (Video Game) / int_53c5f30e
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Happy Ending Override
 Resident Evil Village (Video Game) / int_53c5f30e
comment
Happy Ending Override: According to notes in the game, Rose was raised by Chris and his wolfpack as opposed to her mother Mia. Eveline also states that "mommy is dead" which seems to imply something happened to her as well.
 Resident Evil Village (Video Game) / int_53c5f30e
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 Resident Evil Village (Video Game) / int_548bd053
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Guns Akimbo
 Resident Evil Village (Video Game) / int_548bd053
comment
Guns Akimbo: As noted under Dual Wielding, only possible in the VR mode. Even unrealistic combinations like a handgun in your left hand and a shotgun in your right are achievable, albeit the shotgun cannot be pumped with only one hand. The difficulty of aiming two handguns with iron sights simultaneously can be overcome. The Samurai Edge - AW Model-01 can be bought via the Trauma Pack DLC, and has a laser sight attached. This can be put in the player's off-hand, leaving their dominant one to wield e.g. the LEMI via the iron sights (assuming e.g. a right-handed player who is also right-eye dominant) and even with their non-dominant eye closed to facilitate that, the laser sight can still reliably track targets. This is actually something which reasonably justifies the Samurai Edge's continued use (and space in the inventory) when ordinarily it was considered a Nerf over its previous appearances in the series. However, again, any second gun must be dropped (automatically reholstering it) to allow the first, and then the second to be reloadednote One tip is to drain ammo until there is one bullet left in the chamber, before reloading a clip, which means you don't have to recock e.g. pistols.
 Resident Evil Village (Video Game) / int_548bd053
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 Resident Evil Village (Video Game) / int_54ec2f0c
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Not Completely Useless
 Resident Evil Village (Video Game) / int_54ec2f0c
comment
The infinite ammo upgrade for the grenade launcher is not quite as overpowered as it would sound. Despite the fact that you would think having infinite grenades would break the game wide open, the grenade launcher actually is not particularly strong, the standard grunt Lycans can take roughly 3 grenades in a row before finally dying, which combined with the reload time between every shot makes it not particularly efficient for clearing enemies out. However, it can still be used to knock enemies around you down to give you breathing room, and infinite flash grenades is still rather useful for the same purpose.
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 Resident Evil Village (Video Game) / int_55180ce
type
Snow Means Death
 Resident Evil Village (Video Game) / int_55180ce
comment
Snow Means Death: The game takes place in an eastern part of Europe in winter. Death naturally occurs with Lycans running around and the Four Lords are responsible for some of them. And after having his heart ripped out, "killing" him, Ethan wakes up in a place covered in snow as far as the eye can see, with Ethan feeling unusually cold.
 Resident Evil Village (Video Game) / int_55180ce
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 Resident Evil Village (Video Game) / int_586589bc
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Journey to the Center of the Mind
 Resident Evil Village (Video Game) / int_586589bc
comment
Journey to the Center of the Mind: The expansion centers around Rose delving into the memories stored within a surviving sample of the Megamycete in order to find a way to rid herself of her Mold powers, which means trekking through some of the levels from the main game with new puzzles and threats.
 Resident Evil Village (Video Game) / int_586589bc
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Resident Evil Village (Video Game) / int_586589bc
 Resident Evil Village (Video Game) / int_5869bd44
type
Arrows on Fire
 Resident Evil Village (Video Game) / int_5869bd44
comment
Arrows on Fire: On occasions, Ethan will encounter Lycans with bows and arrows, with the arrows always being on fire.
 Resident Evil Village (Video Game) / int_5869bd44
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 Resident Evil Village (Video Game) / int_5869bd44
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Resident Evil Village (Video Game) / int_5869bd44
 Resident Evil Village (Video Game) / int_599aa670
type
What the Hell Are You?
 Resident Evil Village (Video Game) / int_599aa670
comment
What the Hell Are You?: Miranda is taken off-guard by Ethan showing up still alive after she ripped his heart out, with some of her quotes questioning if he's even human.
 Resident Evil Village (Video Game) / int_599aa670
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 Resident Evil Village (Video Game) / int_5a3b8032
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The Un-Reveal
 Resident Evil Village (Video Game) / int_5a3b8032
comment
The Unreveal: The unnamed distant figure that apparently is Ethan Winters is never identified, even here. It's never revealed who the person is supposed to be, or if it's supposed to be Ethan himself.
 Resident Evil Village (Video Game) / int_5a3b8032
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 Resident Evil Village (Video Game) / int_5aa8b4b6
type
Intrepid Merchant
 Resident Evil Village (Video Game) / int_5aa8b4b6
comment
Intrepid Merchant: The Duke, an extremely obese man who sells Ethan weapons and other items in the monster-infested village, essentially playing a similar role to the Merchant from Resident Evil 4. Going by the Duke's own words, the two are even friends. Aside from that, he can also cook up meals that give permanent stat boosts with ingredients that Ethan can find.
 Resident Evil Village (Video Game) / int_5aa8b4b6
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 Resident Evil Village (Video Game) / int_5c17c12f
type
Bribing Your Way to Victory
 Resident Evil Village (Video Game) / int_5c17c12f
comment
Bribing Your Way to Victory: As per the tradition set by the Resident Evil 2 remake, a post-launch DLC was released for Village that unlocks every piece of additional content for the game upon purchase, meaning that instead of spending upwards of a week grinding Mercenaries and completing Challenge Runs to get those shiny bonus items, you can just shell out $5.00 and achieve the same result. To a lesser degree, the Winters Expansion adds Chris as a playable character to The Mercenaries right from the start, with powerful punches that utterly trivialize the ammo management Ethan must deal with, and his ranks still count towards unlocking additional levels and rewards.
 Resident Evil Village (Video Game) / int_5c17c12f
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Resident Evil Village (Video Game) / int_5c17c12f
 Resident Evil Village (Video Game) / int_5c96a5a9
type
SpeedRun
 Resident Evil Village (Video Game) / int_5c96a5a9
comment
There are achievements (and CP) to obtain for it and some bonuses can be very challenging to unlock, but there is no post-game content that specifically relies on completing a Speed Run to obtain. If anything, the player is encouraged to take their time and explore in order to earn most unlockable goodies.
 Resident Evil Village (Video Game) / int_5c96a5a9
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Resident Evil Village (Video Game) / int_5c96a5a9
 Resident Evil Village (Video Game) / int_5ce7dbb9
type
Central Theme
 Resident Evil Village (Video Game) / int_5ce7dbb9
comment
Central Theme: Daughters place a heavy emphasis in the game. Ethan and Mia love their daughter Rosemary after she was born, Alcina Dimitrescu loves all three of her daughters, and Mother Miranda's atrocities are driven by a love for the daughter she lost. Alcina feels inadequate as a daughter of Mother Miranda. Donna herself may be the first or second child of her parents with the death of Claudia, but loved her parents before their tragic deaths, and Moreau fearing being replaced by Rose as an artificial member of their "family". Ethan and Alcina's respective daughters love their parent back. Ethan, being the protagonist, goes out of his way to save his own, and not even death will stop him until he finishes that job, and Mother Miranda's so warped, she's willing to use Rose to resurrect hers, and both she and Dimitrescu try to hypocritically guilt Ethan for standing against their children. This comes to a head where a grown up Rose visits her father's grave and misses him, showing that Ethan's love for her isn't lost on her.
 Resident Evil Village (Video Game) / int_5ce7dbb9
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 Resident Evil Village (Video Game) / int_5e6ee70e
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Takes One to Kill One
 Resident Evil Village (Video Game) / int_5e6ee70e
comment
Takes One to Kill One: To defeat the mechanical monstrosity that Heisenberg has become, Chris rigs up an improvised tank and gives it to Ethan. It's revealed in the ending that BSAA has begun to use intelligent B.O.Ws as their foot soldiers. At the end, it takes Ethan (another Mold-infected) to kill Miranda, the most powerful of the Molded.
 Resident Evil Village (Video Game) / int_5e6ee70e
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 Resident Evil Village (Video Game) / int_5ecdd585
type
Renegade Splinter Faction
 Resident Evil Village (Video Game) / int_5ecdd585
comment
Renegade Splinter Faction: Heisenberg rebels from Miranda upon realizing that he has outlived his usefulness. All of the enemies in the factory are loyal to him instead of her.
 Resident Evil Village (Video Game) / int_5ecdd585
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Resident Evil Village (Video Game) / int_5ecdd585
 Resident Evil Village (Video Game) / int_5f146203
type
Dissonant Serenity
 Resident Evil Village (Video Game) / int_5f146203
comment
Mia's Dissonant Serenity while relating the creepy tale to Rose (despite her apparent trauma), is itself a sign that she is not Mia but Mother Miranda, who probably read the same story to Eveline when she was a baby. For bonus points, the "dark, yet regal" witch's monologue doesn't start until "Mia" is revealed to be the storyteller. Even Mia's rapidly acquired taste for local cuisine and customs is a sign that she is, in reality, a local.
 Resident Evil Village (Video Game) / int_5f146203
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Resident Evil Village (Video Game) / int_5f146203
 Resident Evil Village (Video Game) / int_5f611b7e
type
Good All Along
 Resident Evil Village (Video Game) / int_5f611b7e
comment
Good All Along: Chris supposedly executing Mia is because he wasn't trying to execute Mia, he was trying to execute Miranda disguising herself as Mia, but Poor Communication Kills made Ethan perceive him as a threat to his family, but he was in fact trying to save Ethan and his family from Miranda and her cult. On the flip side, Chris thought Ethan had potentially been infected by Miranda since he was living with her for an extended period of time, so he had his men capture and quarantine him instead of bothering to explain the situation.
 Resident Evil Village (Video Game) / int_5f611b7e
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Resident Evil Village (Video Game) / int_5f611b7e
 Resident Evil Village (Video Game) / int_5fcb9ad1
type
Time Skip
 Resident Evil Village (Video Game) / int_5fcb9ad1
comment
Time Skip: The game takes place three years after the end of 7 in which Ethan and Mia settled down and have recently had their first child, Rose, which sets it in 2021. The final scene takes place later when a teenage Rose visits her father's grave. How far is uncertain considering that her predecessor Eve had Rapid Aging, though we at least know Chris is still alive.
 Resident Evil Village (Video Game) / int_5fcb9ad1
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Resident Evil Village (Video Game) / int_5fcb9ad1
 Resident Evil Village (Video Game) / int_60ea2a89
type
Starter Villain
 Resident Evil Village (Video Game) / int_60ea2a89
comment
Starter Villain: Despite how much focus they received during the promotional material for the game, Lady Dimitrescu and her daughters serve as Ethan's first major obstacle in getting his daughter back. and Lady Dimitrescu serves as the first true boss of the game.
 Resident Evil Village (Video Game) / int_60ea2a89
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Resident Evil Village (Video Game) / int_60ea2a89
 Resident Evil Village (Video Game) / int_6293c185
type
Sequel Hook
 Resident Evil Village (Video Game) / int_6293c185
comment
Sequel Hook: Several. BSAA is now using B.O.Ws as their soldiers, and the game ends with Chris and his team setting a course for BSAA Europe HQ. There is a time skip in the end where a teenaged Rose Winters is shown working for the government. During the ending when the car is driving off it suddenly stops as a figure appears and walks towards it. While the figure is obscured due to the distance, using photo mode reveals that it's Ethan; though it might just be a placeholder given that he still appears injured and close to calcifying. Miranda didn't create the Mold, merely discovering it by accident, and she didn't build the giant chalice either. Those murals with the drawings that would be copied by Spencer for the Umbrella logo? Not her doing either. All of those are much older than Miranda. In fact, the chalice was apparently something created to control or keep the Mold dormant. A note found in the tunnels under the village imply that all of those are at least older than the medieval times. One that takes place very early in the game: The Connections, the organization that approached Miranda to gain access to the Mold and create Eveline, was founded by Brandon Bailey, Spencer's former right-hand man who was mentioned all the way back in documents within the fifth game. They're still around as of the ending, allowing for a future confrontation with them later on. During the credits, the finale of the "Village of Shadows" book is read, and a crow is briefly seen consuming a little fleck of gold remaining in the otherwise burnt forest, implying that Miranda could still be alive.
 Resident Evil Village (Video Game) / int_6293c185
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 Resident Evil Village (Video Game) / int_62f9d08e
type
Freeze-Frame Bonus
 Resident Evil Village (Video Game) / int_62f9d08e
comment
Freeze-Frame Bonus: In the first puppet show advertisement, Donna is seen where Angie is, showing her as her controller while Heisenberg's isn't shown in the same frame.
 Resident Evil Village (Video Game) / int_62f9d08e
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 Resident Evil Village (Video Game) / int_6320eced
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Gameplay and Story Segregation
 Resident Evil Village (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Neither of the playable characters in the game know how to use ironsights of their guns barring the sniper rifle, even though Chris is a seasoned veteran who could already do this in 7, and Ethan having supposedly undergone military training during the interim between the previous game and now. It's especially galling considering how many of the weapons Chris starts out with come with optical sights attached that cannot be aimed through at all. At least it's somewhat zig-zagged in that most of their weapon handling animations do reflect this training, even if not entirely accurate. Ethan will draw out his default Lemi handgun (with no upgrades) in cutscenes even if the player sold it for stronger weapons. He will also use his default knife even if it's not equipped in his inventory.
 Resident Evil Village (Video Game) / int_6320eced
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Resident Evil Village (Video Game) / int_6320eced
 Resident Evil Village (Video Game) / int_632390db
type
Obliviously Superpowered
 Resident Evil Village (Video Game) / int_632390db
comment
Obliviously Superpowered: In the climax, it's revealed that Ethan Winters was actually killed by Jack Baker early in Resident Evil 7: Biohazard and brought back by the Mould, hence why an ordinary civilian with no military training has somehow been able to defeat Mould-empowered superhumans and reattach lost limbs with just a splash of first aid fluid. Throughout both games, Ethan attributes his feats of survival entirely to the first aid fluid, never realizing the truth even in the face of increasingly unlikely victories. It's not until he survives having his heart ripped out by Mother Miranda that Ethan belatedly realizes his true nature.
 Resident Evil Village (Video Game) / int_632390db
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Resident Evil Village (Video Game) / int_632390db
 Resident Evil Village (Video Game) / int_637ef67
type
New Game Plus
 Resident Evil Village (Video Game) / int_637ef67
comment
New Game Plus: Loading a completed game save allows you to begin a new save with all the items you had at the end of your complete save. It's a notable return for the feature after its absence in RE7, Resident Evil 2 (Remake) and Resident Evil 3 (Remake).
 Resident Evil Village (Video Game) / int_637ef67
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 Resident Evil Village (Video Game) / int_63a865c9
type
Universal Ammunition
 Resident Evil Village (Video Game) / int_63a865c9
comment
Universal Ammunition: As is typical for the series, ammunition is found in a small handful of different types, which are shared between weapons of the same class regardless of their real-world equivalent's actual caliber. The only wildcards to this rule are the V61 Custom, which is now treated as a handgun despite sharing the same ammo pool with assault rifles in 5, the Rocket Pistol which runs on its own proprietary ammo, and the Handcannon PZ, which strangely uses Sniper Rifle rounds instead of Magnum ammunition.
 Resident Evil Village (Video Game) / int_63a865c9
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Resident Evil Village (Video Game) / int_63a865c9
 Resident Evil Village (Video Game) / int_63d3ce1a
type
Dismantled MacGuffin
 Resident Evil Village (Video Game) / int_63d3ce1a
comment
Dismantled MacGuffin: A quite horrific take on the trope. Ethan eventually discovers that Rose's body has been cut up and split in four jars that are in possession of each of the Four Lords of the village. This is why he has to go to each of the Lord's territories to fight them and reclaim Rose's body parts in order to save his baby. A note you can find written by an eyewitness clarifies that Miranda put Rose into an inert, crystalline stasis before dividing up her body, explaining how the infant can be reassembled again afterward, no worse for the wear.
 Resident Evil Village (Video Game) / int_63d3ce1a
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 Resident Evil Village (Video Game) / int_63d3ce1a
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Resident Evil Village (Video Game) / int_63d3ce1a
 Resident Evil Village (Video Game) / int_6411dac8
type
BadassNormal
 Resident Evil Village (Video Game) / int_6411dac8
comment
Badass Normal: Chris has nothing but training and skill on his side and goes on a One-Man Army rampage near the end. If Ethan hadn't come back it's likely he could've defeated Miranda on his own.
 Resident Evil Village (Video Game) / int_6411dac8
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Resident Evil Village (Video Game) / int_6411dac8
 Resident Evil Village (Video Game) / int_642594ea
type
Pygmalion Plot
 Resident Evil Village (Video Game) / int_642594ea
comment
Ethan has to collect the dismembered body parts of his own daughter so he can rebuild and rescue her. This act is out of parental love, not sexual love.
 Resident Evil Village (Video Game) / int_642594ea
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 Resident Evil Village (Video Game) / int_6439de78
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Heroic Sacrifice
 Resident Evil Village (Video Game) / int_6439de78
comment
Heroic Sacrifice: Ethan stays behind to detonate the bomb to wipe out Miranda and the village, content with the knowledge that his wife and daughter are now safe. Not that it would have mattered anyways, as he was already beginning to calcify after Miranda bites it. At least he takes the Megamycete with him and saves both his wife and daughter.
 Resident Evil Village (Video Game) / int_6439de78
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1.0
 Resident Evil Village (Video Game) / int_6439de78
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_6439de78
 Resident Evil Village (Video Game) / int_64c8eea8
type
Wolverine Claws
 Resident Evil Village (Video Game) / int_64c8eea8
comment
Wolverine Claws: Alcina Dimitrescu's signature weapon. The claws grow from her hands at great lengths and are sharp enough to slash, stab, and amputate.
 Resident Evil Village (Video Game) / int_64c8eea8
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_64c8eea8
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_64c8eea8
 Resident Evil Village (Video Game) / int_658a406d
type
Not Too Dead to Save the Day
 Resident Evil Village (Video Game) / int_658a406d
comment
Not Too Dead to Save the Day: Ethan is dead and buried in the real world. His consciousness though is still preserved within the Megamycete, and provides his daughter advice and supplies thorugh the DLC until finally showing up in the "flesh" near the very end.
 Resident Evil Village (Video Game) / int_658a406d
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1.0
 Resident Evil Village (Video Game) / int_658a406d
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_658a406d
 Resident Evil Village (Video Game) / int_65acf9db
type
He Knows Too Much
 Resident Evil Village (Video Game) / int_65acf9db
comment
He Knows Too Much: The reason Ethan and Mia moved to Europe is because Mia's involvement with The Connections, whose leader used to be Spencer's right hand man until he started his own company. Knowing she'll be targeted for her failure, the BSAA and Umbrella written them off as missing, thus them moving to Europe under Chris' protection.
 Resident Evil Village (Video Game) / int_65acf9db
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_65acf9db
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_65acf9db
 Resident Evil Village (Video Game) / int_6602cad
type
Permanently Missable Content
 Resident Evil Village (Video Game) / int_6602cad
comment
Permanently Missable Content: Each of the first three Lord areas become inaccessible once their respective boss is beaten (Castle Dimitrescu) and Ethan leaves the area (House Beneviento exterior, the Reservoir). Any possible treasures, weapons, or unsolved labyrinths that the player misses will be completely inaccessble from that point onwards. There are two houses in the village that can only be cleared the first time you explore them: the cottage where Ethan receives a handgun, and Luiza's house. Not that there's really much exploration to do in either location. It is strongly recommended not to sell any dish-ingredients to the Duke. Animals spawn in limited numbers and outside of a tiny surplus of meat and fish you will need to hunt down every single animal to unlock every dish bonus. Some fish and poultry are found in the Reservoir, and can only be hunted in a short window of time. Once you've completed every recipe, though, all meat becomes useless, so at that point you can sell away. The very first huntable animals you encounter in the game are a group of fish in a pool of water you pass through after the Castle Area; before the hunting mechanic is actually introduced. You only visit this pool of water once, so the fish are lost permanently if they are not hunted immediately.
 Resident Evil Village (Video Game) / int_6602cad
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1.0
 Resident Evil Village (Video Game) / int_6602cad
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_6602cad
 Resident Evil Village (Video Game) / int_6638c7f7
type
Stealth-Based Mission
 Resident Evil Village (Video Game) / int_6638c7f7
comment
Stealth-Based Mission: The segment where Rose must get past murderous dolls involves not being caught by their searchlights. Even if you try to run from them, they'll always get you- though it won't always result in instant death. Furthermore, you can use your Mold powers to destroy the dolls.
 Resident Evil Village (Video Game) / int_6638c7f7
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_6638c7f7
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_6638c7f7
 Resident Evil Village (Video Game) / int_6682d6e4
type
Dying Moment of Awesome
 Resident Evil Village (Video Game) / int_6682d6e4
comment
Dying Moment of Awesome: Ethan stood behind and detonated the switch to destroy the village to give everybody a chance to escape alive once and for all before he finally dies.
 Resident Evil Village (Video Game) / int_6682d6e4
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1.0
 Resident Evil Village (Video Game) / int_6682d6e4
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_6682d6e4
 Resident Evil Village (Video Game) / int_68583862
type
Giant Woman
 Resident Evil Village (Video Game) / int_68583862
comment
Giant Woman: Lady Dimitrescu towers over normal humans at 9 feet 6 inches (2.9 meters) tall, having to crouch in order to pass through a normal door frame. She is also able to easily pick up the Maiden by her throat at the end of the Maiden demo.
 Resident Evil Village (Video Game) / int_68583862
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1.0
 Resident Evil Village (Video Game) / int_68583862
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_68583862
 Resident Evil Village (Video Game) / int_697e3ecb
type
Involuntary Shapeshifting
 Resident Evil Village (Video Game) / int_697e3ecb
comment
Lord Moreau's transformation into his huge aquatic form is never seen in full. The nearest we see to it on camera is during his confrontation with Ethan on the lake: here, he's just changed back and is not wearing his cloak, so we can see tentacles beginning to erupt from his body as Moreau loses control again. He then totters over to the edge of the water and tumbles in... and a split second later, his mutated form begins hurtling through the lake in search of prey.
 Resident Evil Village (Video Game) / int_697e3ecb
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1.0
 Resident Evil Village (Video Game) / int_697e3ecb
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_697e3ecb
 Resident Evil Village (Video Game) / int_6a1c2a6
type
Cosmic Horror Story
 Resident Evil Village (Video Game) / int_6a1c2a6
comment
Cosmic Horror Story: The premise of the story certainly contains several elements of one! First, the primary antagonist, Miranda, discovered a mysterious source of Mold that could serve as a miracle cure as well as apparently the answer to giving her back her late daughter. She would then declare herself the prophet of the "Black God," a mysterious Fungal Root that was revered by an ancient civilization where the Village is located in the present. Various experiments with the Mold would lead to Miranda creating an off-shoot series know as The Cadou Parasites which, if successfully implanted in a potential host, could bestow upon them various kinds of powers and abilities. Miranda's plot is to create a "perfect vessel," to bring back her late daughter, and this experimentation resulted in several of the residents of The Village turning into hideous monsters and abominations. Once The Black God is destroyed, everything that was ever touched by it drops dead.
 Resident Evil Village (Video Game) / int_6a1c2a6
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1.0
 Resident Evil Village (Video Game) / int_6a1c2a6
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_6a1c2a6
 Resident Evil Village (Video Game) / int_6a696742
type
The Power of Love
 Resident Evil Village (Video Game) / int_6a696742
comment
The Power of Love: Ethan's love for Rose keeps him from crossing the Despair Event Horizon and keep going long enough to rescue her. His last words before sacrificing himself are a tearful goodbye to her.
 Resident Evil Village (Video Game) / int_6a696742
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1.0
 Resident Evil Village (Video Game) / int_6a696742
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_6a696742
 Resident Evil Village (Video Game) / int_6b2b3b59
type
The Reveal
 Resident Evil Village (Video Game) / int_6b2b3b59
comment
The Reveal: Ethan died in the prologue of 7. He was reanimated by the Mold, which is why he is so difficult to kill.
 Resident Evil Village (Video Game) / int_6b2b3b59
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1.0
 Resident Evil Village (Video Game) / int_6b2b3b59
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_6b2b3b59
 Resident Evil Village (Video Game) / int_6bda9a30
type
Meaningful Name
 Resident Evil Village (Video Game) / int_6bda9a30
comment
Meaningful Name: An avid fan of vampiric folklore and stories will have a chuckle at the name of the S.T.A.K.E. magnum, for what is more effective at killing a vampire for good than a Wooden Stake driven through the heart?
 Resident Evil Village (Video Game) / int_6bda9a30
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1.0
 Resident Evil Village (Video Game) / int_6bda9a30
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_6bda9a30
 Resident Evil Village (Video Game) / int_6c37fc23
type
Draconic Abomination
 Resident Evil Village (Video Game) / int_6c37fc23
comment
Lady Dimitrescu, after being stabbed with a poisoned dagger, flings Ethan through a window as she becomes a Draconic Abomination, meaning that he can't see the full extent of her transformation from behind the window frame. We see her sprouting a gigantic pair of wings, but then she lurches out of view as the transition continues, and apart from the shadow of a tail, we don't see anything more of Dimitrescu until she ploughs through the nearby wall, ready for battle.
 Resident Evil Village (Video Game) / int_6c37fc23
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1.0
 Resident Evil Village (Video Game) / int_6c37fc23
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_6c37fc23
 Resident Evil Village (Video Game) / int_6c71ab1d
type
I Want Them Alive!
 Resident Evil Village (Video Game) / int_6c71ab1d
comment
I Want Them Alive!: Alcina initially restrains her daughters from killing Ethan right away, locking him in a room instead and leaving to inform Mother Miranda of his capture. However, after he breaks free and kills Bela, Lady Dimitrescu vows to kill him herself in open disregard for the ceremony. She may even demand Cassandra to bring her Ethan's head.
 Resident Evil Village (Video Game) / int_6c71ab1d
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1.0
 Resident Evil Village (Video Game) / int_6c71ab1d
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 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_6c71ab1d
 Resident Evil Village (Video Game) / int_6d332aea
type
Driven to Suicide
 Resident Evil Village (Video Game) / int_6d332aea
comment
Driven to Suicide: Elena's fate is framed like this. With her father dead and believing there's no hope in the monster-infested village, she refuses to take Ethan's hand despite his pleas and encourages him to find his daughter shortly before she falls into the burning house.
 Resident Evil Village (Video Game) / int_6d332aea
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1.0
 Resident Evil Village (Video Game) / int_6d332aea
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 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_6d332aea
 Resident Evil Village (Video Game) / int_6d5ab39e
type
Fractured Fairy Tale
 Resident Evil Village (Video Game) / int_6d5ab39e
comment
Fractured Fairy Tale: The Framing Device of the game's narrative, foreshadowing the villains that Ethan are about to confront, was literally a Gothic Fairy Tale Storybook, told in paper-cut-out stop animation like the nightmares of Puella Magi Madoka Magica. And sure enough, as Ethan enters the nightmare-proper of the village itself, he is confronted with the Gothic Caricatures of the Vampire (Lady Dimitriscu), Gepetto the Puppeteer (Donna Beneviento), The Merman (Moreau), Black Knight (Heisenberg) and the Wicked Witch (Lady Miranda) archetypes; all to the backdrop of a deep black forrest filled with Big Bad Wolves (The Lycans) that would not be out of place from the pages of The Brothers Grimm
 Resident Evil Village (Video Game) / int_6d5ab39e
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1.0
 Resident Evil Village (Video Game) / int_6d5ab39e
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_6d5ab39e
 Resident Evil Village (Video Game) / int_6eb4e408
type
Artistic License – Military
 Resident Evil Village (Video Game) / int_6eb4e408
comment
Artistic License – Military: It doesn't crop up often, but whenever it does, it's rather noticeable. While the Winchester M1897 was indeed a common hunting shotgun during its time, the specific "Trench" model featured in the game is not, being explicitly designed for combat in mind. The models built for hunting lack the heat shield/bayonet lug combo, and sport a substantially longer barrel. The WCX itself is sold without ironsights of any kind, not that it would inconvenience the player anyhow considering the style of aiming used by the game. The reloading animation for the Dragoon includes every "tacticool"-looking feat you can imagine, from the popular AK magazine bump to the underhanded charging, both of which are gimmicks which have been recommended against time and time again by actual military professionals. It's a rather telling case considering how reloading every other magazine-fed weapon in the game before it has run dry will show the player character retaining the old mag instead of flinging it away like topping off the Dragoon does. The SYG-12 shotgun is likewise guilty of this owing to both guns sharing the same animations. The type of mine used in the game is the Russian TM-46, an anti-tank model, which cannot be detonated by an individual stepping on it (unless that individual happens to weigh about 120-400kg, but the ones in-game appear to use a completely fictional motion-sensing trigger). The Handcannon PZ using sniper rifle ammunition is particularly odd, given that the Magnum Research BFR on which it was based cannot. Even for the long-cylinder model seen in-game, none of the available commercial calibers it is offered in are sniper-grade ammunition, being essentially enlarged pistol cartridges used for hunting purposes. Given that Magnum ammo is universal, it's quite headscratching as to why it couldn't have been programmed to use that type instead (other than it making the PZ a lot easier to feed, since rifle ammo is much more commonly found and less costly to make/buy). The Rocket Pistol is also its own can of worms. For one, the 13mm rockets fired by the actual Gyrojet aren't explosive; the "rocket" part refers to the secondary thrusters built into the rounds that act as a propulsion system in lieu of traditional gunpowder. For two, Ethan's handling of the weapon is considerably simplified compared to how it's supposed to be done, as he doesn't decock the hammer and put the thing on safe when reloading, nor does he unlatch the slide when he opens it up, and the hammer is not cocked back when he prepares to fire it again.
 Resident Evil Village (Video Game) / int_6eb4e408
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1.0
 Resident Evil Village (Video Game) / int_6eb4e408
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_6eb4e408
 Resident Evil Village (Video Game) / int_6ec989d8
type
Guide Dang It!
 Resident Evil Village (Video Game) / int_6ec989d8
comment
Using firearms for the purposes of hunting, puzzle-solving, and otherwise not combat-related activities will not void progression for a Knives Out run. This is especially relieving for those who are attempting to collect the Goats of Warding at the same time, and there are certain segments of the game where a knife alone will not get you through due to the things that needed to be hit being placed well out of melee range (e.g. Moreau's reservoir). As long as none of those shots hit an enemy, you're good, though like many other things, the game isn't particularly good at telling you about this.
 Resident Evil Village (Video Game) / int_6ec989d8
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1.0
 Resident Evil Village (Video Game) / int_6ec989d8
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 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_6ec989d8
 Resident Evil Village (Video Game) / int_6ef6417b
type
Disney Death
 Resident Evil Village (Video Game) / int_6ef6417b
comment
During the ending when the car is driving off it suddenly stops as a figure appears and walks towards it. While the figure is obscured due to the distance, using photo mode reveals that it's Ethan; though it might just be a placeholder given that he still appears injured and close to calcifying.
 Resident Evil Village (Video Game) / int_6ef6417b
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_6ef6417b
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_6ef6417b
 Resident Evil Village (Video Game) / int_721325ee
type
No Cutscene Inventory Inertia
 Resident Evil Village (Video Game) / int_721325ee
comment
No Cutscene Inventory Inertia: Throughout the game Ethan collects a regular arsenal of weapons, some of which are statistically straight upgrades to others, such as the M1911 to the starting LEMI. But any time a cutscene happens, Ethan will always brandish his plain, unupgraded LEMI at any potential threat. The issue is avoided completely with his default knife, since the game won't let you drop or sell it.
 Resident Evil Village (Video Game) / int_721325ee
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_721325ee
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 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_721325ee
 Resident Evil Village (Video Game) / int_726df893
type
Equipment Upgrade
 Resident Evil Village (Video Game) / int_726df893
comment
Equipment Upgrade: For a fee, Ethan can enhance certain aspects of his guns through the Duke, who acts as a weaponsmith. Just like in RE2R and RE3R Ethan can also find or purchase attachments or parts that he can attach to his weapons, for instance a red dot sight, stocks a longer barrel or a better grip.
 Resident Evil Village (Video Game) / int_726df893
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_726df893
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_726df893
 Resident Evil Village (Video Game) / int_72d31973
type
Surreal Horror
 Resident Evil Village (Video Game) / int_72d31973
comment
Surreal Horror: The baby is by far the weirdest enemy faced in the game, and sticks out like a sore thumb among the other Gothic Horror creatures you face.
 Resident Evil Village (Video Game) / int_72d31973
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1.0
 Resident Evil Village (Video Game) / int_72d31973
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_72d31973
 Resident Evil Village (Video Game) / int_7315fd38
type
Covers Always Lie
 Resident Evil Village (Video Game) / int_7315fd38
comment
Covers Always Lie: One of the covers has Chris having a Two-Faced with a wolf, making him out to be the main antagonist of the game. He's actually Good All Along, trying to protect Ethan and Rosemary from Mother Miranda, who is the true Big Bad.
 Resident Evil Village (Video Game) / int_7315fd38
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1.0
 Resident Evil Village (Video Game) / int_7315fd38
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_7315fd38
 Resident Evil Village (Video Game) / int_7374ab13
type
Once More, with Clarity
 Resident Evil Village (Video Game) / int_7374ab13
comment
Once More, with Clarity: Mother Miranda reveals Rose's conversation with K at the beginning never happened — she was talking to empty air, a hallucination created by Miranda. The ending cutscene for Shadows of Rose is the exact same one for the base game, but now the player knows a deeper context for Ethan's wedding ring, Rose's anger at being called "Eveline", her threat that she can do things not even Chris knows about, and how Rose knows Ethan would be proud of her.
 Resident Evil Village (Video Game) / int_7374ab13
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_7374ab13
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_7374ab13
 Resident Evil Village (Video Game) / int_7481a085
type
Offerings to the Gods
 Resident Evil Village (Video Game) / int_7481a085
comment
Offerings to the Gods: Part of the divine imagery Miranda built for herself includes demanding tributes from the villagers, as shown in Eugen's Diary: the man sacrificed two goats for her and later gave her wool. And then she demanded drugs and tools.
 Resident Evil Village (Video Game) / int_7481a085
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1.0
 Resident Evil Village (Video Game) / int_7481a085
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_7481a085
 Resident Evil Village (Video Game) / int_7570a10c
type
Bond Villain Stupidity
 Resident Evil Village (Video Game) / int_7570a10c
comment
Bond Villain Stupidity: At least twice Ethan is thrown to the dogs and abandoned by villains who probably should have known better.
 Resident Evil Village (Video Game) / int_7570a10c
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1.0
 Resident Evil Village (Video Game) / int_7570a10c
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Resident Evil Village (Video Game) / int_7570a10c
 Resident Evil Village (Video Game) / int_773b0523
type
Impaled Palm
 Resident Evil Village (Video Game) / int_773b0523
comment
Impaled Palm: Lady Dimitrescu and her daughters impale both of Ethan palms with hooks and then chain him up.
 Resident Evil Village (Video Game) / int_773b0523
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1.0
 Resident Evil Village (Video Game) / int_773b0523
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_773b0523
 Resident Evil Village (Video Game) / int_77a8fd8a
type
STD Immunity
 Resident Evil Village (Video Game) / int_77a8fd8a
comment
Moreau is a diseased hunchback who makes comments about his performance in battle and has mother issues.
 Resident Evil Village (Video Game) / int_77a8fd8a
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1.0
 Resident Evil Village (Video Game) / int_77a8fd8a
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_77a8fd8a
 Resident Evil Village (Video Game) / int_782fdff
type
Storybook Opening
 Resident Evil Village (Video Game) / int_782fdff
comment
Storybook Opening: The game opens with Mia reading "Village of Shadows" to Ethan and their infant daughter, Rose. She stops when Rose has fallen asleep, with Ethan making a comment about how creepy the story was. This story Foreshadows a lot of the game, down to the plot of both being nearly identical.
 Resident Evil Village (Video Game) / int_782fdff
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_782fdff
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_782fdff
 Resident Evil Village (Video Game) / int_798e72aa
type
Just Hit Him
 Resident Evil Village (Video Game) / int_798e72aa
comment
Just Hit Him: In several cutscenes, Lady Dimitrescu has Ethan completely at her mercy, picks him up... but instead of delivering a killing blow, she throws him across the room or smashes him through the floor, giving him the chance to escape.
 Resident Evil Village (Video Game) / int_798e72aa
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1.0
 Resident Evil Village (Video Game) / int_798e72aa
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Resident Evil Village (Video Game) / int_798e72aa
 Resident Evil Village (Video Game) / int_7a7d698d
type
Challenge Run
 Resident Evil Village (Video Game) / int_7a7d698d
comment
Challenge Run: A challenge menu is unlocked the first time you beat the game that will award high amounts of CP for finishing playthroughs under certain restrictions. This is made easier by the fact that playing on a lower difficulty, with New Game Plus equipment, and even with the infinite-ammo switched on won't void your progress. These are some of the challenges tracked in the menu: Dashing Dad: Finish the game in under three hours. Frugal Father: Finish the game without spending more than ten-thousand Lei. Slob: Finish the game without (manually) moving or stacking any items. Dense Dad: Finish the game without crafting any items. Don't Trust That Snake Oil: Finish the game using no more than four healing items. Being healed at specific points in the story, via the Duke's cooking, or the LZ Answerer's green blade doesn't count against this. Knives Out: Finish the game using only melee-weapons in combat. Firearms can be used for puzzles and select setpieces.
 Resident Evil Village (Video Game) / int_7a7d698d
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 Resident Evil Village (Video Game) / int_7a7d698d
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Resident Evil Village (Video Game) / int_7a7d698d
 Resident Evil Village (Video Game) / int_7ae4d273
type
Point of No Return
 Resident Evil Village (Video Game) / int_7ae4d273
comment
Point of No Return: Entering Heisenberg's factory is the point in the game where you can no longer go back to the village for any additional exploration and collectible mop-up. Additionally, leaving the area after defeating a Lord also prevents you from coming back to sweep for any missed content.
 Resident Evil Village (Video Game) / int_7ae4d273
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1.0
 Resident Evil Village (Video Game) / int_7ae4d273
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Resident Evil Village (Video Game) / int_7ae4d273
 Resident Evil Village (Video Game) / int_7bc8c453
type
Origins Episode
 Resident Evil Village (Video Game) / int_7bc8c453
comment
Origins Episode: This game tells the story of how Umbrella was conceptualized. Young Spencer was rescued from freezing by Miranda who took him under her wings and inspired him to do his own experiments. Spencer later built his own company Umbrella with the logo based on the symbol seen in Miranda's village.
 Resident Evil Village (Video Game) / int_7bc8c453
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1.0
 Resident Evil Village (Video Game) / int_7bc8c453
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Resident Evil Village (Video Game) / int_7bc8c453
 Resident Evil Village (Video Game) / int_7bf14666
type
And Now for Someone Completely Different
 Resident Evil Village (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: The player controls Chris near the end of the game when he leads a one-man assault through the village.
 Resident Evil Village (Video Game) / int_7bf14666
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1.0
 Resident Evil Village (Video Game) / int_7bf14666
featureConfidence
1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_7bf14666
 Resident Evil Village (Video Game) / int_7d89315b
type
"The Reason You Suck" Speech
 Resident Evil Village (Video Game) / int_7d89315b
comment
"The Reason You Suck" Speech: During the Final Boss, Ethan calls out Miranda as nothing more than a psychotic freak who is incapable of real love.
 Resident Evil Village (Video Game) / int_7d89315b
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_7d89315b
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_7d89315b
 Resident Evil Village (Video Game) / int_7e06316f
type
Goodies in the Toilets
 Resident Evil Village (Video Game) / int_7e06316f
comment
Goodies in the Toilets: The village has several outdoor toilet shacks, which mostly serve as a kind of hiding spot for supplies.
 Resident Evil Village (Video Game) / int_7e06316f
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_7e06316f
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_7e06316f
 Resident Evil Village (Video Game) / int_7e6c0522
type
Off with His Head!
 Resident Evil Village (Video Game) / int_7e6c0522
comment
Off with His Head!: One of the ways Alcina can kill Ethan is by impaling him first and then drawing a set of claws in her other hand to behead him.
 Resident Evil Village (Video Game) / int_7e6c0522
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_7e6c0522
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_7e6c0522
 Resident Evil Village (Video Game) / int_7eb2bc15
type
Ambiguous Time Period
 Resident Evil Village (Video Game) / int_7eb2bc15
comment
Ambiguous Time Period: When the demo takes place in is unclear; a note found gives a year as 1958 but it could've simply been an extremely old note left behind by the writer.
 Resident Evil Village (Video Game) / int_7eb2bc15
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_7eb2bc15
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_7eb2bc15
 Resident Evil Village (Video Game) / int_7eb73553
type
Bullying a Dragon
 Resident Evil Village (Video Game) / int_7eb73553
comment
Bullying a Dragon: When Eveline fights Rose personally, Rose has superpowers as well while Eveline is reduced to her wind powers. Mother Miranda greatly underestimates who is in charge of the fungus as all she's done is help Rose Take a Level in Badass.
 Resident Evil Village (Video Game) / int_7eb73553
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_7eb73553
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_7eb73553
 Resident Evil Village (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Resident Evil Village (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Really, the entire game could've been avoided if Chris bothered to tell Ethan why he suddenly attacked his house and killed Mia. Turns out later that "Mia" was actually Mother Miranda assuming her form and trying to kidnap Rose, a fact Chris intentionally left out to make sure Ethan didn't get involved in the situation. But then, Chris goes completely out of his way to be a total and utter dick to Ethan, he also makes the very dumb mistake of kidnapping and transporting Ethan and his daughter in the same van as the dangerous, quasi-immortal, shapeshifting bio-weapon who's desperately trying to kidnap her. In the end, Ethan not only ended up getting involved but also getting him and his daughter killed because of Chris, something his teammates make sure to point out to him. Somewhat justified in that 1. Chris feared Ethan might've been infected by Miranda, not knowing he'd already been infected back in the Baker house and 2. Chris has got precedent for trying to keep people he cares about from getting involved with B.O.W.s by not telling them what's going on.
 Resident Evil Village (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_7fbb2a3
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_7fbb2a3
 Resident Evil Village (Video Game) / int_7febc23b
type
Establishing Character Moment
 Resident Evil Village (Video Game) / int_7febc23b
comment
Establishing Character Moment: The meeting after Ethan is captured showcases the personalities and relationships of the four houses and Mother Miranda. Lady Dimitrescu acts classy and asks for Ethan so her daughters can "enjoy him" and she offers to make his blood a gift for Mother Miranda. She also alludes to her hatred of men and only raises her voice against Heisenberg who she describes as disloyal and a child. Lady Beneviento's doll Angie acts hyper, insults Moreau in a very childish manner when he tries to see Ethan, and chants "Fight!" when Dimitrescu and Heisenberg almost come to blows. She also giggles maniacally and cheerfully shouts that Ethan is awake. Lord Moreau simply hobbles over to see Ethan better and is insulted by Angie and cowers into the background as he silently gets closer to Mother Miranda and Angie's insult is the only acknowledgement he gets the whole meeting. He mostly makes a low, slow imbecilic laugh as his only dialogue, such as after Heisenberg makes a blue joke at Dimitrescu. This highlights his place as an idiotic manchild who serves as the snivelling middle child that nobody takes seriously and wants his mother's approval and attention. Lord Heisenberg wants to make a show out of killing Ethan, screams at Angie and Moreau to shut up, and starts a fight with Dimitrescu. When given Ethan, he gives a Ladies and Germs announcement and gives Ethan a head start to make things interesting. However, he is the only one who calls Ethan Winters by his full name, compared to Dimitrescu's "manthing" and "mortal", and hints at making it a test for a potential ally. Mother Miranda is touted by Elena and the surviving villagers as a benevolent leader who's always protected them... Except that after Ethan escapes from Luiza's house, he sees her callously murder the only villager that's not inside when it burns down and laugh after he begs her to stop, cementing that Miranda doesn't care nearly as much about the villagers as they thought. She also initially appears to come off as Affably Evil, having listened to the four Lords' arguments about who should get to kill Ethan before impartially deciding on Heisenberg, but when he and Dimitrescu start arguing about Miranda's decision, she yells at them to be silent and that her decision is final, showing that she barely even tolerates her own servants. In short, all of the above shows that Miranda only sees the villagers and the Lords as a means to an end.
 Resident Evil Village (Video Game) / int_7febc23b
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_7febc23b
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_7febc23b
 Resident Evil Village (Video Game) / int_80874b5d
type
Mechanical Abomination
 Resident Evil Village (Video Game) / int_80874b5d
comment
Lord Heisenberg unleashes his magnetic powers on the room around him, simultaneously beginning his transformation into his Mechanical Abomination form and forcing Ethan out of the room; the last thing seen of him is the debris gathering around him, and then a mound of scrap metal covers the door, hiding Heisenberg from view. Then, a huge buzz saw-tipped arm tears through the door, revealing that Heisenberg is now a huge mass of machinery, fungus, and flesh all fused together.
 Resident Evil Village (Video Game) / int_80874b5d
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_80874b5d
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_80874b5d
 Resident Evil Village (Video Game) / int_80a282ea
type
Monster Lord
 Resident Evil Village (Video Game) / int_80a282ea
comment
Monster Lord: The leader of the vampires seen in the Maiden Demo, Alcina, is not nearly as ugly as her "daughters" are, simply being freakishly tall and able to extend Wolverine Claws from her fingers, otherwise being able to pass for a normal human.
 Resident Evil Village (Video Game) / int_80a282ea
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_80a282ea
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_80a282ea
 Resident Evil Village (Video Game) / int_80b57bec
type
Super-Soldier
 Resident Evil Village (Video Game) / int_80b57bec
comment
Super-Soldier: Heavily implied with the new BSAA soldiers who are shown to be Tyrant-type bio-organic weapons and are stated by the art director to be "created with new technology".
 Resident Evil Village (Video Game) / int_80b57bec
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_80b57bec
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_80b57bec
 Resident Evil Village (Video Game) / int_810d1017
type
Shapeshifter Showoff Session
 Resident Evil Village (Video Game) / int_810d1017
comment
Shapeshifter Showoff Session: In the climax, Miranda reveals herself to be a shapeshifter by approaching Ethan in the form of Mia Winters, then reverting dramatically to true form by manifesting massive black wings and appearing suddenly from behind him. The rest of the confrontation is spent with her shifting between Mia and the Hag as she gleefully monologues, before suddenly ripping Ethan's heart out with her bare hands, seemingly killing him, then transforming into a flock of crows and departing.
 Resident Evil Village (Video Game) / int_810d1017
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_810d1017
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_810d1017
 Resident Evil Village (Video Game) / int_81ae2774
type
Evil Matriarch
 Resident Evil Village (Video Game) / int_81ae2774
comment
Evil Matriarch: As seen in Maiden and the January 2021 Showcase, Lady Dimitrescu is "mother" to at least three other vampires.
 Resident Evil Village (Video Game) / int_81ae2774
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_81ae2774
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_81ae2774
 Resident Evil Village (Video Game) / int_82108e3d
type
Attack Its Weak Point
 Resident Evil Village (Video Game) / int_82108e3d
comment
Attack Its Weak Point: Ethan must shoot the Soldat in the red reactor exhausts they have on their bodies. Most will have it where the heart is but hide it with their drills, which forces Ethan to have good timing or stun them via explosives or other hazards. A couple have the exhaust at the back, which makes it even harder to shoot. Alcina Dimitrescu's still humanoid torso is the weak point of her draconic mutation.
 Resident Evil Village (Video Game) / int_82108e3d
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1.0
 Resident Evil Village (Video Game) / int_82108e3d
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_82108e3d
 Resident Evil Village (Video Game) / int_83cef301
type
Right for the Wrong Reasons
 Resident Evil Village (Video Game) / int_83cef301
comment
Right for the Wrong Reasons: Chris doesn't bother telling Ethan that the Mia he tried to kill was actually Miranda, because he believes it's possible Ethan was infected by Miranda, therefore he has his men capture and quarantine Ethan instead. Chris is right that Ethan is no longer exactly human, but that has nothing to do with Miranda, but rather the Baker Incident from three years ago.
 Resident Evil Village (Video Game) / int_83cef301
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_83cef301
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_83cef301
 Resident Evil Village (Video Game) / int_8504b817
type
Where the Hell Is Springfield?
 Resident Evil Village (Video Game) / int_8504b817
comment
Where the Hell Is Springfield?: Downplayed and Played Straight at different points. Downplayed. While the game and its narrative never deign to make explicit where in Europe the game takes place, all context clues (the currency, the heavy presence of Romanian language for the enemy names and the historic Castle Dimitrescu and its family) indicate the game is set in Romania. Played Straight. At one point, there is a place called Sunshine City, which is a metropolitan city in an undisclosed part of the United States. It's where Rose is taken by Chris to live after her father sacrifices his life for her, and where his headstone is.
 Resident Evil Village (Video Game) / int_8504b817
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_8504b817
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_8504b817
 Resident Evil Village (Video Game) / int_851dda8f
type
Humanoid Abomination
 Resident Evil Village (Video Game) / int_851dda8f
comment
At the start of the game, Mia is remarkably calm for someone who just got shot in the shoulder, and is also remarkably durable, still being alive and able to move after having her torso riddled with bullets. It's later revealed that wasn't actually Mia, but Mother Miranda disguised as her.
 Resident Evil Village (Video Game) / int_851dda8f
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_851dda8f
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_851dda8f
 Resident Evil Village (Video Game) / int_853a0e84
type
Transformation Discretion Shot
 Resident Evil Village (Video Game) / int_853a0e84
comment
Transformation Discretion Shot: Lady Dimitrescu, after being stabbed with a poisoned dagger, flings Ethan through a window as she becomes a Draconic Abomination, meaning that he can't see the full extent of her transformation from behind the window frame. We see her sprouting a gigantic pair of wings, but then she lurches out of view as the transition continues, and apart from the shadow of a tail, we don't see anything more of Dimitrescu until she ploughs through the nearby wall, ready for battle. Lord Moreau's transformation into his huge aquatic form is never seen in full. The nearest we see to it on camera is during his confrontation with Ethan on the lake: here, he's just changed back and is not wearing his cloak, so we can see tentacles beginning to erupt from his body as Moreau loses control again. He then totters over to the edge of the water and tumbles in... and a split second later, his mutated form begins hurtling through the lake in search of prey. Lord Heisenberg unleashes his magnetic powers on the room around him, simultaneously beginning his transformation into his Mechanical Abomination form and forcing Ethan out of the room; the last thing seen of him is the debris gathering around him, and then a mound of scrap metal covers the door, hiding Heisenberg from view. Then, a huge buzz saw-tipped arm tears through the door, revealing that Heisenberg is now a huge mass of machinery, fungus, and flesh all fused together. In the climax, Mother Miranda reveals herself and her shapeshifting powers by appearing as Mia Winters; a huge set of black wings then emerge from behind her as she reverts to her true form until they unfold to reveal Miranda herself. Briefly dissolving into a flock of crows, she then walks behind a tree, emerging on the other side as Mia again; another disappearing act behind a tree results in her transforming into the Hag as well. The final battle features Miranda summoning up a huge growth of roots from the ground just before the boss fight begins, hiding herself behind them as she transforms into her One-Winged Angel form.
 Resident Evil Village (Video Game) / int_853a0e84
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_853a0e84
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_853a0e84
 Resident Evil Village (Video Game) / int_86d4f985
type
Doing In the Wizard
 Resident Evil Village (Video Game) / int_86d4f985
comment
Doing In the Wizard: The game sets up like we're suddenly dealing with monsters out of the blue, which is an odd turn around for the franchise that normally focuses on zombies or mutants. But notes you find eventually reveal they're offshoots of the Molded that Miranda experimented with. Thanks to the fungus' unique properties, in her pursuit to find a suitable vessel for her daughter, Miranda ended up creating a variety of creatures that resemble monsters from folklore like vampires and werewolves. Essentially, bio-weapons that have much higher intelligence. Miranda's medical reports on the Four Lords reveal their more fantastical aspects were actually created by Cadou experimentation. Alcina isn't a vampire, her mutation requires her to eat flesh and drink blood to keep her Healing Factor due to her having a blood disease. Angie isn't a haunted puppet doll, the reason she moves on her own is because Donna spread a part of her Cadou to Angie to control her from a distance. Karl's magnetism powers come from his mutations giving him electric organs like a Japanese sleeper ray, allowing him to control metal.
 Resident Evil Village (Video Game) / int_86d4f985
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_86d4f985
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_86d4f985
 Resident Evil Village (Video Game) / int_871cff0c
type
Create Your Own Hero
 Resident Evil Village (Video Game) / int_871cff0c
comment
Create Your Own Hero: It is revealed that Ethan's inhuman resilience is the result of having been killed by Jack Baker and brought back to life with the Mold- the same substance Mother Miranda indirectly infected the Bakers with through Eveline. This means the villains of both of Ethan's games have created the very protagonist that would bring them down. This also extends to Rose, born with the Mold powers that would ultimately destroy Miranda twice.
 Resident Evil Village (Video Game) / int_871cff0c
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_871cff0c
featureConfidence
1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_871cff0c
 Resident Evil Village (Video Game) / int_875f008a
type
Psychometry
 Resident Evil Village (Video Game) / int_875f008a
comment
Psychometry: During a few moments after inserting a flask into the pedestal, Ethan briefly experiences Rose's memories when she was taken by Miranda and brought to the lords before they dismembered her.
 Resident Evil Village (Video Game) / int_875f008a
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_875f008a
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_875f008a
 Resident Evil Village (Video Game) / int_8797239c
type
Bait-and-Switch
 Resident Evil Village (Video Game) / int_8797239c
comment
Bait-and-Switch: Mia's small emotional outbursts and Major Injury Underreaction in the beginning incline to the player that she's still suffering aftereffects of the Mold infection in the prior game, complete with psychiatric medication in the bathroom to help. Actually the real Mia is seemingly perfectly normal by comparison and devoid of this, as it was Miranda in Mia's place trying to divert Ethan from particular topics he might catch her on and more surprised at the attack rather than really being injured. The first few seconds of Lady Dimitrescu's transformation and her crest of a bat makes you think her final form would be a giant bat. Then she turns into a Mold dragon. The player is given various snippets of information, particularly in House Beneviento, suggesting that Mia learned something awful about her daughter and had to hide it from Ethan, perhaps even suffering some guilt for something she did to address it. Turns out, the secret she felt forced to keep was her discovery that Ethan was infected, which she reveals to Chris when she seems oddly unworried by pronouncements of Ethan's death. House Beneviento, being a site of psychological torture, took evidence out of context to make Ethan fear for Rose and Mia rather than himself.
 Resident Evil Village (Video Game) / int_8797239c
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_8797239c
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_8797239c
 Resident Evil Village (Video Game) / int_8967e17f
type
Back from the Dead
 Resident Evil Village (Video Game) / int_8967e17f
comment
Back from the Dead: Mother Miranda, Ethan Winters, and Eveline are all part of the megamycete universe.
 Resident Evil Village (Video Game) / int_8967e17f
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_8967e17f
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_8967e17f
 Resident Evil Village (Video Game) / int_89e55922
type
Friendlessness Insult
 Resident Evil Village (Video Game) / int_89e55922
comment
Friendlessness Insult: Rosemary Winters is very lonely due to bullying and ostracization from her classmates because of her mutations and desperately wants to have friends as a result. She at one point encounters Eveline who regularly taunts her with her loneliness by telling her how unloved and friendless she is, which severely bothers Rose. In the end, this is Psychological Projection, as she later complains about how unloved she is herself, showing that she transfers her grievances onto Rose.
 Resident Evil Village (Video Game) / int_89e55922
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_89e55922
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_89e55922
 Resident Evil Village (Video Game) / int_8a07e085
type
Denser and Wackier
 Resident Evil Village (Video Game) / int_8a07e085
comment
Denser and Wackier: While it's still Darker and Edgier than 7, it has its light-hearted and even goofier moments. As such, your main villains act like your typical Saturday morning cartoon villains, The Duke is the Big Fun who will make some occasional quips, various Lampshade Hangings by Ethan (such as his frustrations with Fake Longevity, Back Tracking, and an Implacable Man that keeps chasing him in Heisenberg's factory), and the general bat-shit insanity from the previous games return here when they were almost completely absent from the previous game.
 Resident Evil Village (Video Game) / int_8a07e085
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_8a07e085
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_8a07e085
 Resident Evil Village (Video Game) / int_8bff32a8
type
Creepy Doll
 Resident Evil Village (Video Game) / int_8bff32a8
comment
Creepy Doll: One segment has Rose having to play a deadly game of Hide and Seek with several porcelain dolls that have spider-like limbs with knives attached while she's miniaturized.
 Resident Evil Village (Video Game) / int_8bff32a8
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_8bff32a8
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_8bff32a8
 Resident Evil Village (Video Game) / int_8d0785d5
type
Didn't Think This Through
 Resident Evil Village (Video Game) / int_8d0785d5
comment
Didn't Think This Through: While Chris' intentions were good, his execution was flawed as he intentionally kept Ethan in the dark about what was happening while the Winters were living in Europe. Realizing Miranda was disguising herself as Mia, he immediately took action without any explanation to Ethan, which made the latter perceive him as a threat to his family. As a consequence, Ethan is completely thrown into another world of bioweapons he was unprepared for, having to fend for himself, restore Rosemary, and confront Miranda whom ripped his heart out. Even one of his own men told Chris he should have told Ethan from the beginning.
 Resident Evil Village (Video Game) / int_8d0785d5
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_8d0785d5
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_8d0785d5
 Resident Evil Village (Video Game) / int_8dc2b0f2
type
Hard Mode Perks
 Resident Evil Village (Video Game) / int_8dc2b0f2
comment
Hard Mode Perks: Playing the game on either Hardcore or Village of Shadows will reward you with more Lei than playing on casual or standard.
 Resident Evil Village (Video Game) / int_8dc2b0f2
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_8dc2b0f2
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_8dc2b0f2
 Resident Evil Village (Video Game) / int_8e04fdd7
type
Dragon with an Agenda
 Resident Evil Village (Video Game) / int_8e04fdd7
comment
Dragon with an Agenda: Lady Dimitrescu is subservient to "Mother Miranda", but doesn't care much about her goals. After the Newhart Phonecall where Miranda (seemingly) warns her that "the ceremony" requires Ethan alive, despite the trouble he's caused, Dimitrescu calmly assents, hangs up, and then hurls the entire dressing table she's sitting at across the room in a rage for killing her daughters.
 Resident Evil Village (Video Game) / int_8e04fdd7
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_8e04fdd7
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_8e04fdd7
 Resident Evil Village (Video Game) / int_90965cc7
type
Hive Mind
 Resident Evil Village (Video Game) / int_90965cc7
comment
The Bakers being able to persist after death in Eveline's fungal Hive Mind is brought up again. Not only does Mother Miranda's plan hinge on the Megamycete storing the minds of everyone it's infected, but Eveline herself still has a presence within Ethan's fully-Molded body.
 Resident Evil Village (Video Game) / int_90965cc7
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_90965cc7
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_90965cc7
 Resident Evil Village (Video Game) / int_90d44f44
type
Karmic Death
 Resident Evil Village (Video Game) / int_90d44f44
comment
Karmic Death: Miranda originally planned to die alone in a cave and ends up dying alone, now in a wholly deserted village. And the baby she kidnapped to use in her plans managed to become her undoing, by virtue of being a reborn clone of the same daughter she deemed a failure and a reject.
 Resident Evil Village (Video Game) / int_90d44f44
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_90d44f44
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_90d44f44
 Resident Evil Village (Video Game) / int_916c72b3
type
Rule of Symbolism
 Resident Evil Village (Video Game) / int_916c72b3
comment
Rule of Symbolism: The House Beneviento symbol consists of a Sun and Moon motif, evoking the image of a smaller reflective object eclipsing the larger source of its light.
 Resident Evil Village (Video Game) / int_916c72b3
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_916c72b3
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_916c72b3
 Resident Evil Village (Video Game) / int_91cab736
type
Major Injury Underreaction
 Resident Evil Village (Video Game) / int_91cab736
comment
Major Injury Underreaction: In the opening, Mia is shot on the chest, but doesn't react to the gunshot. Until a hail of bullets starts piercing her body when Chris comes in and unloads several more bullets onto her. This is a major plot point, because that's not Mia. That's Mother Miranda disguising herself as Mia.
 Resident Evil Village (Video Game) / int_91cab736
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1.0
 Resident Evil Village (Video Game) / int_91cab736
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Resident Evil Village (Video Game) / int_91cab736
 Resident Evil Village (Video Game) / int_91e894b4
type
Apocalypse How
 Resident Evil Village (Video Game) / int_91e894b4
comment
Apocalypse How: A Class 0 for the village in question. The Lycans began attacking the village the night before Ethan arrived, and have wiped out almost everyone by the time he shows up. The last remaining survivors he meets don't last beyond the first hour of the game, leaving the village desolate save for Ethan, the Duke, and Mother Miranda's forces.
 Resident Evil Village (Video Game) / int_91e894b4
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1.0
 Resident Evil Village (Video Game) / int_91e894b4
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Resident Evil Village (Video Game) / int_91e894b4
 Resident Evil Village (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 Resident Evil Village (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Miranda considered the Four Lords unfit vessels for Eva, and only kept them around as long as she needed to continue hunting for potential vessels. Thus, Ethan killing them off only aided her plans. Even the village itself ended up disposable; the moment she got her hands on Rose, she had the Lycans immediately massacre all the surviving villagers the very next morning. Ethan himself also outlives his usefulness to her once he's killed all four Lords; she promptly turns up and tears his heart out.
 Resident Evil Village (Video Game) / int_928ca2cc
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1.0
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Resident Evil Village (Video Game) / int_928ca2cc
 Resident Evil Village (Video Game) / int_95be648c
type
Creepy Basement
 Resident Evil Village (Video Game) / int_95be648c
comment
Creepy Basement: It's where Ethan spends most of his time at in House Beneviento. As he progresses through, the basement starts getting dark and eventually a monster version of his missing baby starts chasing after him.
 Resident Evil Village (Video Game) / int_95be648c
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1.0
 Resident Evil Village (Video Game) / int_95be648c
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Resident Evil Village (Video Game) / int_95be648c
 Resident Evil Village (Video Game) / int_95c2a9dd
type
Outliving One's Offspring
 Resident Evil Village (Video Game) / int_95c2a9dd
comment
Outliving One's Offspring: The game fully runs on this in the beginning of the game where Chris kills Mia that's actually Miranda, but she survives, and takes Rose. Ethan is completely terrified of losing his daughter to the point that he will stop at nothing, not even the aristocrats, to save his baby daughter. And then he finds out that she was cut into pieces. Miranda's daughter Eva died from the Spanish flu at age 10, driving her into deep despair and kickstarting her century-long plan of resurrecting her with the mold. Also, she outlived her other child Eveline, defeated in battle three years prior at Dulvey.
 Resident Evil Village (Video Game) / int_95c2a9dd
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Resident Evil Village (Video Game) / int_95c2a9dd
 Resident Evil Village (Video Game) / int_96144372
type
Aristocrats Are Evil
 Resident Evil Village (Video Game) / int_96144372
comment
Aristocrats Are Evil: All four of the Lords qualify, as they are noble-blooded and very evil.
 Resident Evil Village (Video Game) / int_96144372
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1.0
 Resident Evil Village (Video Game) / int_96144372
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Resident Evil Village (Video Game) / int_96144372
 Resident Evil Village (Video Game) / int_970c790a
type
Big Bad
 Resident Evil Village (Video Game) / int_970c790a
comment
Big Bad: Mother Miranda continues to live inside the fungus and lured you here in hopes of using Rose as a vessel for her daughter.
 Resident Evil Village (Video Game) / int_970c790a
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1.0
 Resident Evil Village (Video Game) / int_970c790a
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Resident Evil Village (Video Game) / int_970c790a
 Resident Evil Village (Video Game) / int_970cc8cd
type
Big
 Resident Evil Village (Video Game) / int_970cc8cd
comment
Big "WHY?!": This is Ethan's reaction to Chris killing Mia due to not knowing that it's Mother Miranda disguising as Mia. He has a similar reaction when the Duke inform him that Miranda cut his baby into multiple pieces and gave one to each of the Four Lords.
 Resident Evil Village (Video Game) / int_970cc8cd
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1.0
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Resident Evil Village (Video Game) / int_970cc8cd
 Resident Evil Village (Video Game) / int_97926168
type
Rewatch Bonus
 Resident Evil Village (Video Game) / int_97926168
comment
Rewatch Bonus: Pretty much everything in the opening cutscene regarding Mia's behavior takes on a completely different meaning when the twist that she was really Mother Miranda is revealed. From her quickly taking to local foods (they're in the same country Miranda is from, so she probably already knew the recipes), to her refusal to talk about the events of 7 (she wasn't actually there, so she can't really talk about it without letting it slip that she isn't Mia), to her reading a creepy, Grimm-esque fairy tale to Rose (she most likely read it to Eva as a baby over 100 years ago, much closer to when stories like that were actually written), to her surprisingly calm reaction to getting shot multiple times (she's a B.O.W. with superhuman durability, and takes close to an entire arsenal to bring down in the final boss fight).
 Resident Evil Village (Video Game) / int_97926168
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1.0
 Resident Evil Village (Video Game) / int_97926168
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_97926168
 Resident Evil Village (Video Game) / int_985d6d7f
type
Master of Illusion
 Resident Evil Village (Video Game) / int_985d6d7f
comment
The nature of the "Baby" in House Beneviento. Donna Beneviento is a Master of Illusion and the horrid creature is evidently tailored to exploit Ethan's own fears, but it's obviously not just a harmless vision, given how it can kill Ethan and Donna was apparently counting on it doing so. We aren't given any concrete ideas as to what this thing actually is.
 Resident Evil Village (Video Game) / int_985d6d7f
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1.0
 Resident Evil Village (Video Game) / int_985d6d7f
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Resident Evil Village (Video Game) / int_985d6d7f
 Resident Evil Village (Video Game) / int_9a158325
type
Gothic Horror
 Resident Evil Village (Video Game) / int_9a158325
comment
Gothic Horror: In contrast to its distinctly Southern Gothic predecessor, this game showcases a strong turn towards a more traditional Gothic Horror. Locations include a Romanian castle framed in snow and thick fog, disgusting and dilapidated Eastern-European villages, dark and misty woods, and so on. Not to mention all the creepy fairy tales, apparent inspiration from Elisabeth Bathory and Carmilla, and the whole deal with the werewolves walking about...
 Resident Evil Village (Video Game) / int_9a158325
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1.0
 Resident Evil Village (Video Game) / int_9a158325
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_9a158325
 Resident Evil Village (Video Game) / int_9b06e314
type
Greater-Scope Villain
 Resident Evil Village (Video Game) / int_9b06e314
comment
A letter found near the end of the game not only explains the above but also shows how big of a Greater-Scope Villain Miranda is, especially the who the writer is:
 Resident Evil Village (Video Game) / int_9b06e314
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1.0
 Resident Evil Village (Video Game) / int_9b06e314
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Resident Evil Village (Video Game) / int_9b06e314
 Resident Evil Village (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Resident Evil Village (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Downplayed with Ethan who is still a civilian but is able to handle himself against a much larger force of enemies compared to the Bakers and the Molded from the get-go. This in contrast to RE: 7 where Ethan spends a good half of the first game hiding from the Bakers. This is explained in-game by a throwaway comment Ethan makes about military training, as well as a book about guns written by Joseph Kendo found in Ethan's study.
 Resident Evil Village (Video Game) / int_9bcd82c0
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1.0
 Resident Evil Village (Video Game) / int_9bcd82c0
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Resident Evil Village (Video Game) / int_9bcd82c0
 Resident Evil Village (Video Game) / int_9d12bbc1
type
Foreshadowing
 Resident Evil Village (Video Game) / int_9d12bbc1
comment
Foreshadowing: When Rose first enters the memories, she hears the voices of her classmates creeped out by her powers. One mentions she sees things that aren't there. Later, Mother Miranda tells Rose that she never actually spoke to K - that K was just an illusion Miranda put up to lure Rose into the memories.
 Resident Evil Village (Video Game) / int_9d12bbc1
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1.0
 Resident Evil Village (Video Game) / int_9d12bbc1
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Resident Evil Village (Video Game) / int_9d12bbc1
 Resident Evil Village (Video Game) / int_9d17b859
type
Made of Iron
 Resident Evil Village (Video Game) / int_9d17b859
comment
Made of Iron: Ethan takes even more abuse than the previous game, getting impaled, crushed, thrown around and having his right hand cut off in cutscenes, not to mention possible injuries in gameplay. Justified since he's still infected with the Mold, as after Lady Dimitrescu slices his right arm off from the wrist down he re-attaches the limb with a first aid med.
 Resident Evil Village (Video Game) / int_9d17b859
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1.0
 Resident Evil Village (Video Game) / int_9d17b859
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_9d17b859
 Resident Evil Village (Video Game) / int_9dab0a6e
type
Continuity Nod
 Resident Evil Village (Video Game) / int_9dab0a6e
comment
Continuity Nod: The player can find books written by George Trevor and Joseph Kendo in the Winters' home. The book written by Kendo is also called "Gun Survivalist" which sounds almost like the name of a certain series spinoff game. While escaping a burning house, Ethan tells Elena, "we are getting out of here... together." In the same manner that Zoe told him in the previous game. The Osprey aircraft used by BSAA looks exactly as the one seen in Resident Evil: Vendetta. Chris' boulder-punching shenanigans are apparently well-known in-universe. Enough that even someone like Heisenberg references it during his Boss Battle. Chris having a smoke just before the final raid on the village. This habit was established in his character introduction in the original game of the franchise, explaining why the Lighter was his default item. One of his lighters was also an important inventory item in Code Veronica. The Bakers being able to persist after death in Eveline's fungal Hive Mind is brought up again. Not only does Mother Miranda's plan hinge on the Megamycete storing the minds of everyone it's infected, but Eveline herself still has a presence within Ethan's fully-Molded body. In the Winters' household, Ethan can find a much cleaner and newer version of the Mr. Everywhere bobbleheads. When inspecting it Ethan brings up that he should probably get rid of it, most likely because it reminds him of the dirty ones he had to look for in the Baker Household. You can find an antique coin, that according to the description "looks like one from the Baker house". Bottles of Dulvey Beer can be spotted in random places around the village. It's likely an intentional back-reference to the ones you'd see in Resident Evil 7: Biohazard, seeing how very few, if any, other assets from that game were recycled here. When buying supplies from the Duke, one of the lines he may say is an impression of the Merchant's famous "Whaddaya buying?" line from Resident Evil 4, which he further notes is something that he picked up from an old friend of his. The bandages on the Mia doll in Donna Beneviento's basement look suspiciously similar to the infamously bad wound dressing Ada gives Leon in Resident Evil 2. The blood splatter is even in the same spot! The ending credits show a slideshow of life in the village while people are cured or turned into Lycans, similar to Resident Evil 4's credits. The last slides also recreate the first game's infamous Face-Revealing Turn with a man turning into one of the first Lycans. One form Miranda takes during the final boss is suspiciously similar to Saddler's own mutated form for the Resident Evil 4 final boss, being a long-legged spider creature with rounded joints and a human body dangling from the center.
 Resident Evil Village (Video Game) / int_9dab0a6e
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1.0
 Resident Evil Village (Video Game) / int_9dab0a6e
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Resident Evil Village (Video Game) / int_9dab0a6e
 Resident Evil Village (Video Game) / int_9f63d4f1
type
Our Vampires Are Different
 Resident Evil Village (Video Game) / int_9f63d4f1
comment
Our Vampires Are Different: The main villains seen in the trailers and the Maiden demo are heavily inspired by vampire lore, particularly Dracula and Elizabeth Báthory. They drink blood, they go for the neck when they do so, they can shapeshift into a swarm of flies, they react with fury when a maid opens a window (implying that they are Weakened by the Light), Lady Dimitrescu runs a winery, her three daughters call to mind Dracula's three brides, and the names imply an Eastern European (specifically Romanian) setting. If a letter you find in the Maiden demo is any indication (it's dated to 1958), they're apparently long-lived, too. Alcina herself is also inhumanly tall (to the point where she has to stoop to walk through normal-sized doorways), strong enough to effortlessly lift a grown adult by the neck with one hand and hurl a large hardwood desk across a room with enough force to shatter it on impact, and possesses gigantic retractable Wolverine Claws. However, in one of the trailers, Lady Dimitrescu can be seen applying lipstick in front of a vanity mirror, and you can see her reflection.
 Resident Evil Village (Video Game) / int_9f63d4f1
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1.0
 Resident Evil Village (Video Game) / int_9f63d4f1
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Resident Evil Village (Video Game) / int_9f63d4f1
 Resident Evil Village (Video Game) / int_a0f61fe2
type
Power-Up Letdown
 Resident Evil Village (Video Game) / int_a0f61fe2
comment
Power-Up Letdown: The Rocket Pistol, which can be obtained by beating the game on Village of Shadows mode. As its name suggests, the Rocket Pistol shoots mini rockets at enemies that explode on impact, which makes it great for clearing out groups of enemies or removing enemy armor. Unfortunately, the Rocket Pistol is hindered by two things: it cannot be upgraded (save for infinite ammo) and only has a power rate of 500, not exactly making it recommended against bosses or even stronger enemies. Similarly, the Handcannon PZ. Unlocked by beating the game on Hardcore mode, the Handcannon PZ actually can be upgraded and is significantly more powerful than the Rocket Pistol. However, the Handcannon PZ pales in comparison to the S.T.A.K.E. Magnum for four reasons: it lacks any special attachments, has less firepower than the S.T.A.K.E. (3200 when fully upgraded, when the S.T.A.K.E.'s firepower goes up to 4500), only holds five rounds compared to the S.T.A.K.E.'s 20 rounds (28 with the High-Capacity Mag attachment), and can be obtained much more easily by just beating the game on any difficulty. The one objective advantage it has (using more common and plentiful sniper rifle ammo instead of rare and/or costly magnum rounds) is made permanently moot once you unlock infinite ammo for the S.T.A.K.E. The infinite ammo upgrade for the grenade launcher is not quite as overpowered as it would sound. Despite the fact that you would think having infinite grenades would break the game wide open, the grenade launcher actually is not particularly strong, the standard grunt Lycans can take roughly 3 grenades in a row before finally dying, which combined with the reload time between every shot makes it not particularly efficient for clearing enemies out. However, it can still be used to knock enemies around you down to give you breathing room, and infinite flash grenades is still rather useful for the same purpose.
 Resident Evil Village (Video Game) / int_a0f61fe2
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Resident Evil Village (Video Game) / int_a0f61fe2
 Resident Evil Village (Video Game) / int_a16102d2
type
Meat Moss
 Resident Evil Village (Video Game) / int_a16102d2
comment
Meat Moss: Much of the dream world consists of bleeding viscera that produces monsters and consumes Rose if she walks through it.
 Resident Evil Village (Video Game) / int_a16102d2
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1.0
 Resident Evil Village (Video Game) / int_a16102d2
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Resident Evil Village (Video Game) / int_a16102d2
 Resident Evil Village (Video Game) / int_a18fda9c
type
Dumb Muscle
 Resident Evil Village (Video Game) / int_a18fda9c
comment
Lord Moreau simply hobbles over to see Ethan better and is insulted by Angie and cowers into the background as he silently gets closer to Mother Miranda and Angie's insult is the only acknowledgement he gets the whole meeting. He mostly makes a low, slow imbecilic laugh as his only dialogue, such as after Heisenberg makes a blue joke at Dimitrescu. This highlights his place as an idiotic manchild who serves as the snivelling middle child that nobody takes seriously and wants his mother's approval and attention.
 Resident Evil Village (Video Game) / int_a18fda9c
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Resident Evil Village (Video Game) / int_a18fda9c
 Resident Evil Village (Video Game) / int_a1b141f4
type
My God, What Have I Done?
 Resident Evil Village (Video Game) / int_a1b141f4
comment
My God, What Have I Done?: Because Chris never told Ethan that his wife was actually Miranda in disguise, Ethan ends up being murdered. One of Chris's squadmates feels that he should have told him about the whole thing, with Chris making excuses, but the squadmate insists he should have told him anyway. Chris finally concedes with, "Yeah."
 Resident Evil Village (Video Game) / int_a1b141f4
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 Resident Evil Village (Video Game) / int_a1b141f4
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Resident Evil Village (Video Game) / int_a1b141f4
 Resident Evil Village (Video Game) / int_a1c00d73
type
Capture and Replicate
 Resident Evil Village (Video Game) / int_a1c00d73
comment
Capture and Replicate: It is revealed that the woman shot in Ethan's home wasn't Mia, but Miranda disguised as her. The real Mia was held captive in her lab. Chris orders the Hound-Wolf squad to confirm Miranda's location to assure himself that he's found the real Mia.
 Resident Evil Village (Video Game) / int_a1c00d73
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 Resident Evil Village (Video Game) / int_a1c00d73
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Resident Evil Village (Video Game) / int_a1c00d73
 Resident Evil Village (Video Game) / int_a25b0db9
type
Murderous Mannequin
 Resident Evil Village (Video Game) / int_a25b0db9
comment
Murderous Mannequin: Going through the recreation of House Beneviento, Rose will encounter mannequins with glowing eyes that will pursue her.
 Resident Evil Village (Video Game) / int_a25b0db9
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1.0
 Resident Evil Village (Video Game) / int_a25b0db9
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Resident Evil Village (Video Game) / int_a25b0db9
 Resident Evil Village (Video Game) / int_a31b47ae
type
Rapid-Fire "No!"
 Resident Evil Village (Video Game) / int_a31b47ae
comment
Rapid-Fire "No!": In one of Moreau's diaries, he manages to piece together that if Miranda succeeds in resurrecting Eva, she will abandon Salvatore in favor of her real child. The next page consists of the word "No!" written eighty-four times.
 Resident Evil Village (Video Game) / int_a31b47ae
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 Resident Evil Village (Video Game) / int_a31b47ae
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Resident Evil Village (Video Game) / int_a31b47ae
 Resident Evil Village (Video Game) / int_a45bcc1f
type
Dash Attack
 Resident Evil Village (Video Game) / int_a45bcc1f
comment
Dash Attack: The Soldat Jet has a jetpack at the back that they can use to propel themselves forward and try to impale Ethan at high speed with their drills.
 Resident Evil Village (Video Game) / int_a45bcc1f
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1.0
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Resident Evil Village (Video Game) / int_a45bcc1f
 Resident Evil Village (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Resident Evil Village (Video Game) / int_a4c37cbe
comment
Mood Whiplash: The brief scene where Rose sheds tears reading Ethan's letter is quickly interrupted when Eveline appears behind her.
 Resident Evil Village (Video Game) / int_a4c37cbe
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1.0
 Resident Evil Village (Video Game) / int_a4c37cbe
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Resident Evil Village (Video Game) / int_a4c37cbe
 Resident Evil Village (Video Game) / int_a4e3759e
type
You Don't Look Like You
 Resident Evil Village (Video Game) / int_a4e3759e
comment
You Don't Look Like You: Averted for the most part with Mia, who seems more or less consistent with how she looked in 7. Zig-zagged with Chris, who while looking nothing like his 7 version, is remarkably more faithful to his appearances in titles prior to that.
 Resident Evil Village (Video Game) / int_a4e3759e
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Resident Evil Village (Video Game) / int_a4e3759e
 Resident Evil Village (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Resident Evil Village (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: The S.T.A.K.E. Magnum. Only becoming available starting in New Game Plus, it is the most powerful gun in the game, bar none, especially when upgraded, and can make very short work of even bosses. It is also exorbitantly expensive to buy and upgrade, costing into the hundred of thousands of Lei to buy its later enhancements. Even its Infinite Ammo cheat is terrifyingly costly to unlock, but once it's obtained, it lives up to its reputation as a veritable Hand Cannon that blows everything off the map in less than one full magazine. The WCX assault rifle is likewise only available in New Game Plus, but averts the series' usual convention of Arbitrary Gun Power by packing a lot more punch per round than any of your handguns, and its huge capacity of 80 rounds to a magazine gives it a major advantage over the competing Dragoon. Once you've unlocked infinite ammo, you can pretty much coast through the whole game using only it. Both firearms however are available in the first playthrough of a VR run should one collect 25 and 14 Goats of Warding, but still nevertheless with the high cost upgrades required.
 Resident Evil Village (Video Game) / int_a5e02e9e
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Resident Evil Village (Video Game) / int_a5e02e9e
 Resident Evil Village (Video Game) / int_a5fb0d24
type
Healing Factor
 Resident Evil Village (Video Game) / int_a5fb0d24
comment
Miranda's medical reports on the Four Lords reveal their more fantastical aspects were actually created by Cadou experimentation. Alcina isn't a vampire, her mutation requires her to eat flesh and drink blood to keep her Healing Factor due to her having a blood disease. Angie isn't a haunted puppet doll, the reason she moves on her own is because Donna spread a part of her Cadou to Angie to control her from a distance. Karl's magnetism powers come from his mutations giving him electric organs like a Japanese sleeper ray, allowing him to control metal.
 Resident Evil Village (Video Game) / int_a5fb0d24
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 Resident Evil Village (Video Game) / int_a5fb0d24
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Resident Evil Village (Video Game) / int_a5fb0d24
 Resident Evil Village (Video Game) / int_a61fc28e
type
Desperate Plea for Home
 Resident Evil Village (Video Game) / int_a61fc28e
comment
Desperate Plea for Home: During your visit to Castle Dimitrescu, you can find a diary left behind by one of the maids; as the abuse of her fellow servants stacks up and the place becomes progressively more disturbing, the terror-stricken maid writes that she wants to go home. Her final entry features her making a serious mistake in front of Lady Dimistrescu's daughters, so it's likely that she was taken downstairs to the Torture Cellar for experimentation.
 Resident Evil Village (Video Game) / int_a61fc28e
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 Resident Evil Village (Video Game) / int_a61fc28e
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Resident Evil Village (Video Game) / int_a61fc28e
 Resident Evil Village (Video Game) / int_a70223
type
Karma Houdini
 Resident Evil Village (Video Game) / int_a70223
comment
Karma Houdini: The fake Duke is escaped from but is never confronted by Rose before she escapes the megamycete.
 Resident Evil Village (Video Game) / int_a70223
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1.0
 Resident Evil Village (Video Game) / int_a70223
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Resident Evil Village (Video Game) / int_a70223
 Resident Evil Village (Video Game) / int_a89efe3c
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Unusable Enemy Equipment
 Resident Evil Village (Video Game) / int_a89efe3c
comment
Unusable Enemy Equipment: Uriaș type enemies leave their weapons behind when killed. These weapons can be picked up, but their only use is being sold to the Duke. The game anticipates this trope, saying that the weapons are ‘too heavy to use', which is fair, they're all about twice Ethan's size! Less justified are the weapons dropped by Lycans and Moroaicǎ, which have more normal proportions, but for whatever reason will dissolve along with their wielder once the enemy is killed. Concept art shows Ethan wielding a Moroaică sword, but this can't be done in-game. Heisenberg's hammer can be found and pieced together from two parts, but its only purpose is to be sold to the Duke as a treasure and cannot be wielded as a weapon by Ethan.
 Resident Evil Village (Video Game) / int_a89efe3c
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_a89efe3c
featureConfidence
1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_a89efe3c
 Resident Evil Village (Video Game) / int_aa2cd0c9
type
Motifs
 Resident Evil Village (Video Game) / int_aa2cd0c9
comment
Motifs: There's something symbolic about the number of sexual references in the game and the symbolism can be seen as an allegory for a pick-up artist taking responsibility for an unplanned pregnancy. Lady Dimitrescu hates men as she uses their corpses as scarecrows, infects women with the mold, uses the blood of her maids as wine ingredients, and talks about the deaths of her daughters as if Ethan took their virginity. The Daughters of Dimitrescu are sexually aroused by the idea of draining Ethan's blood (they even have a statue of a victim in a sexually suggestive position as they have her impaled on swords, in the room of pleasure). Ethan has to run from a monster that looks like a fetus and cries like a baby. Ethan has to collect the dismembered body parts of his own daughter so he can rebuild and rescue her. This act is out of parental love, not sexual love. Moreau is a diseased hunchback who makes comments about his performance in battle and has mother issues. The theme of family and parenthood/parent and child bonds are also prevalent throughout much of the game's premise: Ethan, Lady Dimitrescu, and Mother Miranda are the strongest themes of the power of parenthood in the game. Ethan is a father setting out to rescue his infant daughter from her abductors, Lady Dimitrescu later attempts to kill you to avenge her daughters which you had killed earlier, and Mother Miranda is revealed to have kidnapped Rose because she had wanted to use her to resurrect her own daughter who had died years ago. The fetus monster that chases you in Beneviento's part has been speculated by some as a physical manifestation of Ethan's fear of parenthood or guilt of his perceived "failure" as a parent. Lesser examples would include Elena and her father, and (potentially) Beneviento with her dolls. Family is found near everywhere: the story starts off with a scene of Ethan and his family, and the Four Lords are considered each other's "family" with Miranda as the mother/matriarch. Each of the Lords have their own respective "families" as well: Dimitrescu is part of a royal family and a mother to her three daughters; Beneviento has her "family" of dolls; Moreau yearns for the affection and love that only a family could give; and while Heisenberg doesn't have much of a form of having a family, he does represent the wish to break free from his own "family". These themes can be found way back in the previous game as well. Children and babies are also a common symbol here. For starters, Rose is only a baby and her infancy is something that is constantly reminded to the player during the game. Beneviento and Moreau are both represented with being stuck in childlike minds, each focusing on major topics that a child would concern themselves with (leisurely play and wishing for parental love/recognition, respectively). Beneviento's house also has a mutated fetus chase after you during her part. Heck, even the Cadou is designed to symbolize an infant and childbirth, given that it's shape is much like a developed fetus and Moreau mentions in a diary entry that the Cadou is planted in a victim's stomach much like a pregnant mother. Even the Megamycete root has a fetal shape.
 Resident Evil Village (Video Game) / int_aa2cd0c9
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1.0
 Resident Evil Village (Video Game) / int_aa2cd0c9
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_aa2cd0c9
 Resident Evil Village (Video Game) / int_ab5eea65
type
Dramatic Irony
 Resident Evil Village (Video Game) / int_ab5eea65
comment
Dramatic Irony: Eveline and Miranda both want a mother and daughter more than anything but reject each other.
 Resident Evil Village (Video Game) / int_ab5eea65
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_ab5eea65
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 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_ab5eea65
 Resident Evil Village (Video Game) / int_abd29ad8
type
No-Sell
 Resident Evil Village (Video Game) / int_abd29ad8
comment
No-Sell: The heaviest firepower you have may cause Alcina to flinch for a second, but nothing you have is capable of stunning her for any appreciable amount of time.
 Resident Evil Village (Video Game) / int_abd29ad8
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_abd29ad8
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_abd29ad8
 Resident Evil Village (Video Game) / int_abf92023
type
Wolf Man
 Resident Evil Village (Video Game) / int_abf92023
comment
Wolf Man: The aptly named "Lycans" fully embrace this trope and have been a central focus of the marketing since the reveal trailer displayed them in all their unholy glory; being a group of primal, wolf-fur clad savages armed with improvised weapons like machetes and billhooks, and their own fangs and claws. They represent a pretty classic Gothic Horror depiction of Our Werewolves Are Different.
 Resident Evil Village (Video Game) / int_abf92023
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_abf92023
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_abf92023
 Resident Evil Village (Video Game) / int_ac4c677f
type
De-power
 Resident Evil Village (Video Game) / int_ac4c677f
comment
De-power: Miranda's completion of the ceremony has the now reformed Rose draining her immortality powers thanks to her own connection to the Mold. This is what allows Ethan to defeat her.
 Resident Evil Village (Video Game) / int_ac4c677f
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_ac4c677f
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_ac4c677f
 Resident Evil Village (Video Game) / int_ac693192
type
Money Is Experience Points
 Resident Evil Village (Video Game) / int_ac693192
comment
Money Is Experience Points: The shopping mechanic makes a return and allows you to buy items, weapons, and allows you to upgrade your weapons using money.
 Resident Evil Village (Video Game) / int_ac693192
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_ac693192
featureConfidence
1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_ac693192
 Resident Evil Village (Video Game) / int_acf33d00
type
Nice Job Fixing It, Villain
 Resident Evil Village (Video Game) / int_acf33d00
comment
Nice Job Fixing It, Villain: If Rose coming back completely unharmed during the ritual instead of coming back as Eva like Miranda intended is of any indication. Also, Rose came back as a complete version of Eveline, and Eveline turned out to have beef towards Miranda (both for abandoning her and then using her just to bring Eva back).
 Resident Evil Village (Video Game) / int_acf33d00
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1.0
 Resident Evil Village (Video Game) / int_acf33d00
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_acf33d00
 Resident Evil Village (Video Game) / int_aed65980
type
All for Nothing
 Resident Evil Village (Video Game) / int_aed65980
comment
All for Nothing: The fake Roses all want the Purifying Crystal but they don't have any powers to lose, so it would be pointless to gain. They just want it as a reflection of the "real" Rose.
 Resident Evil Village (Video Game) / int_aed65980
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_aed65980
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_aed65980
 Resident Evil Village (Video Game) / int_affa0e5d
type
Bling-Bling-BANG!
 Resident Evil Village (Video Game) / int_affa0e5d
comment
Bling-Bling-BANG!: Several guns, like M1897 shotgun, the GM79 grenade launcher, and the M1859 Wolfsbane magnum look very snazzy, sporting beautiful custom engraving, gold & silver inlay, and intricately-carved stocks.
 Resident Evil Village (Video Game) / int_affa0e5d
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_affa0e5d
featureConfidence
1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_affa0e5d
 Resident Evil Village (Video Game) / int_b1346878
type
Fate Worse than Death
 Resident Evil Village (Video Game) / int_b1346878
comment
Fate Worse than Death: The megamycete's strata are effectively their own place and time, occupied by the disembodied minds of those who were "attuned" to the Black God when they died. The implication in Shadows of Rose is that the original Eveline is trapped in her own strata, with no one to talk to and nothing to do but nurse her grudges. The character whose one goal was not to be alone is utterly alone, forever, in a place that only barely exists.
 Resident Evil Village (Video Game) / int_b1346878
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_b1346878
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_b1346878
 Resident Evil Village (Video Game) / int_b136ed26
type
Big Fancy Castle
 Resident Evil Village (Video Game) / int_b136ed26
comment
Big Fancy Castle: Castle Dimitrescu is one, with quite the luxurious interior and striking gothic architecture. Its layout is quite labyrinthine, which comes into play when Ethan begins to get pursued by Alcina Dimitrescu. In contrast to the opulent living quarters of the Dimitrescu family, the castle also has forgotten oubliettes full of cobwebs, dust and Ghouls, when they aren't flooded with blood.
 Resident Evil Village (Video Game) / int_b136ed26
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_b136ed26
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_b136ed26
 Resident Evil Village (Video Game) / int_b1a7cd14
type
Tap on the Head
 Resident Evil Village (Video Game) / int_b1a7cd14
comment
Tap on the Head: Deconstructed. It is revealed that Jack's haymaker in the prologue to 7 didn't knock Ethan out, it killed him. When he "woke back up", it was actually him being brought back by the Mold.
 Resident Evil Village (Video Game) / int_b1a7cd14
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1.0
 Resident Evil Village (Video Game) / int_b1a7cd14
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_b1a7cd14
 Resident Evil Village (Video Game) / int_b1bf431c
type
Go for the Eye
 Resident Evil Village (Video Game) / int_b1bf431c
comment
Go for the Eye: Shooting out the face coverings on the Soldat Eins and Zwei makes dealing with them significantly easier, as it causes them to lower their guard as they move much more erratically.
 Resident Evil Village (Video Game) / int_b1bf431c
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_b1bf431c
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_b1bf431c
 Resident Evil Village (Video Game) / int_b2595417
type
Nightmarish Factory
 Resident Evil Village (Video Game) / int_b2595417
comment
Nightmarish Factory: Heisenberg's factory is one. The underground facility is gigantic and filled with Soldat zombies, cyborg zombies of Heisenberg's creation that are extremely tough and dangerous because of their drill arms.
 Resident Evil Village (Video Game) / int_b2595417
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_b2595417
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_b2595417
 Resident Evil Village (Video Game) / int_b42b7e7b
type
Moral Myopia
 Resident Evil Village (Video Game) / int_b42b7e7b
comment
Moral Myopia: When the nobles have the upper hand, they all look at Ethan as though he were a piece of property that they could torture and kill at their leisure. When he manages to prove resourceful enough to both survive them and can even kill them, they change their tune to that of him being a heartless invader who has no business being there regardless of the fact that they kidnapped his infant daughter, hacked her to pieces and then plan on using her as part of Miranda's ritual.
 Resident Evil Village (Video Game) / int_b42b7e7b
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1.0
 Resident Evil Village (Video Game) / int_b42b7e7b
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_b42b7e7b
 Resident Evil Village (Video Game) / int_b4754f84
type
The Worm That Walks
 Resident Evil Village (Video Game) / int_b4754f84
comment
The Worm That Walks: Alcina Dimitrescu's daughters are revealed to be this, as they are large swarms of sapient, carnivorous flies that can appear in a humanoid shape.
 Resident Evil Village (Video Game) / int_b4754f84
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_b4754f84
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_b4754f84
 Resident Evil Village (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Resident Evil Village (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: Ethan opens the windows while fighting Lady Dimitrescu's daughters, revealing their weakness to cold. Rather than leave the room and attack him where he can't exploit their weakness, they continue to attack him then and there despite the cold, allowing Ethan to kill them.
 Resident Evil Village (Video Game) / int_b58b4e3c
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_b58b4e3c
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_b58b4e3c
 Resident Evil Village (Video Game) / int_b5a39030
type
Hub Under Attack
 Resident Evil Village (Video Game) / int_b5a39030
comment
Hub Under Attack: Areas containing save points are usually off-limits to enemies, to the point that they're forced to break off pursuit as soon as you're inside; for good measure, most of these areas are run by the Duke, allowing you a chance to stock up on supplies. However, the save point in the Beneviento Estate pulls the rug out from under you by giving every impression of being just as safe as the others — right up until you solve one of the final puzzles. Suddenly, the basement is being patrolled by a giant fetus-monster, and it will follow you into the save point. Because you have no weapons at this time, your only options are to hide in a locker or run for your life.
 Resident Evil Village (Video Game) / int_b5a39030
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_b5a39030
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_b5a39030
 Resident Evil Village (Video Game) / int_b6060b7
type
Run or Die
 Resident Evil Village (Video Game) / int_b6060b7
comment
Run or Die: The House Beneviento level is eventually reduced to Ethan having no choice but to flee.
 Resident Evil Village (Video Game) / int_b6060b7
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_b6060b7
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_b6060b7
 Resident Evil Village (Video Game) / int_b6203862
type
Interquel
 Resident Evil Village (Video Game) / int_b6203862
comment
Interquel: It takes place right before the Distant Finale of Village, to the point that the final cutscene is identical in both stories. The big difference is it gives context for what happens in it that the main game doesn't provide.
 Resident Evil Village (Video Game) / int_b6203862
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_b6203862
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_b6203862
 Resident Evil Village (Video Game) / int_b6844837
type
Evil Is Bigger
 Resident Evil Village (Video Game) / int_b6844837
comment
Evil Is Bigger: The first gameplay trailer shows Lady Alcina Dimitrescu, the head vampire, as exceptionally taller than Ethan, looking down on him with a sneering smile. She even has to crouch just to fit through a standard door frame. According to a statement by the game's art director, Dimitrescu's canon height is 9'6"/290 cm tall.
 Resident Evil Village (Video Game) / int_b6844837
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_b6844837
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_b6844837
 Resident Evil Village (Video Game) / int_b6d0d282
type
Always Check Behind the Chair
 Resident Evil Village (Video Game) / int_b6d0d282
comment
Always Check Behind the Chair: Most of the time, you'll get some kind of visual cue when you're near hidden goodies, such as objects marked with yellow, gems that sparkle, or the UI displaying a prompt. Now and then, they'll do nothing of the sort, meaning you may have to go through some areas with a fine-tooth comb before that area on the map finally changes from red to blue (with the hidden jewel in the Luthier's House being a notorious offender). Some Goats of Warding are also pretty bad about this; they do make a noise, but only when you're in close enough proximity that you've effectively found them already.
 Resident Evil Village (Video Game) / int_b6d0d282
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_b6d0d282
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_b6d0d282
 Resident Evil Village (Video Game) / int_b807624a
type
And Show It to You
 Resident Evil Village (Video Game) / int_b807624a
comment
And Show It to You: At the climax of the game, Ethan's heart is torn right out of his chest by Mother Miranda, who proceeds to pulp it in front of him. Due to the metamycete in his body keeping it from falling apart, this fails to do him in, at least not immediately.
 Resident Evil Village (Video Game) / int_b807624a
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_b807624a
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_b807624a
 Resident Evil Village (Video Game) / int_b8e3f20a
type
Demoted to Extra
 Resident Evil Village (Video Game) / int_b8e3f20a
comment
Demoted to Extra: While still an important character, the real Mia shows up at the tail-end of the game after being rescued by Chris while throughout the game, Ethan was full of vengeance after her supposed murder (it was actually Mother Miranda disguising herself as her), and Ethan doesn't even get the chance to see her at all after he kills Miranda.
 Resident Evil Village (Video Game) / int_b8e3f20a
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1.0
 Resident Evil Village (Video Game) / int_b8e3f20a
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 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_b8e3f20a
 Resident Evil Village (Video Game) / int_b9918c48
type
Nobody Here but Us Statues
 Resident Evil Village (Video Game) / int_b9918c48
comment
Nobody Here but Us Statues: Some of the Lycans may simply squat on the ground or on a vantage point, letting the snow cover them. An imprudent player may fail to spot the Lycans and get outflanked for his negligence.
 Resident Evil Village (Video Game) / int_b9918c48
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1.0
 Resident Evil Village (Video Game) / int_b9918c48
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_b9918c48
 Resident Evil Village (Video Game) / int_b9a27725
type
Stopped Numbering Sequels
 Resident Evil Village (Video Game) / int_b9a27725
comment
Stopped Numbering Sequels: Played with. While the logo highlights the first letters in 'village' to form the Roman numeral VIII, the official title is just Resident Evil Village, with no number 8, being the first mainline entry in the series since Revelations to not feature a number.
 Resident Evil Village (Video Game) / int_b9a27725
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1.0
 Resident Evil Village (Video Game) / int_b9a27725
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_b9a27725
 Resident Evil Village (Video Game) / int_b9ae0e32
type
Diligent Draft Animal
 Resident Evil Village (Video Game) / int_b9ae0e32
comment
Diligent Draft Animal: Invoked, House Heisenberg has a horse and horseshoe as their crest to reflect their industrial history.
 Resident Evil Village (Video Game) / int_b9ae0e32
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_b9ae0e32
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_b9ae0e32
 Resident Evil Village (Video Game) / int_ba0b808e
type
Tantrum Throwing
 Resident Evil Village (Video Game) / int_ba0b808e
comment
Tantrum Throwing: As shown in IGN's first PS4 Pro gameplay footage, Lady Dimitrescu throws the desk in her room at the floor and breaks it after her phone call with Mother Miranda, enraged at Ethan's continued survival in her castle. The full game reveals she's really angry because of her daughter's death at Ethan's hand.
 Resident Evil Village (Video Game) / int_ba0b808e
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_ba0b808e
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_ba0b808e
 Resident Evil Village (Video Game) / int_bba30aeb
type
Late to the Tragedy
 Resident Evil Village (Video Game) / int_bba30aeb
comment
Late to the Tragedy: As per franchise standard, Ethan shows up to the village long after things have gone horribly wrong. The presence of barely-rotten food and animals, as well as the general level of carnage, imply that he was only a few days late at least.
 Resident Evil Village (Video Game) / int_bba30aeb
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_bba30aeb
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 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_bba30aeb
 Resident Evil Village (Video Game) / int_bc1865fb
type
Deader than Dead
 Resident Evil Village (Video Game) / int_bc1865fb
comment
Deader than Dead: Rose is able to finish the job Ethan started after 15 years of Miranda biding her time within the megamycete's nightmare realm in Shadows of Rose. Miranda actually could've lived forever within the megamycete and maybe found another way to bring back Eva if she wasn't so fixated on Rose. Her final fate in the Shadows of Rose expansion is to calcify into nothing which eliminates her consciousness forever.
 Resident Evil Village (Video Game) / int_bc1865fb
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_bc1865fb
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_bc1865fb
 Resident Evil Village (Video Game) / int_bf7cad7d
type
Locked Door
 Resident Evil Village (Video Game) / int_bf7cad7d
comment
Locked Door: Advancement in the game is greatly tied to finding keys and unlocking doors. For instance, when Ethan finds himself obligated to go to each of the Lords' estates, the order by which he can fight them is pre-determined as the doors to the estates must be unlocked via a special key, said key being split into parts that must be assembled in order to open the next doors.
 Resident Evil Village (Video Game) / int_bf7cad7d
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_bf7cad7d
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_bf7cad7d
 Resident Evil Village (Video Game) / int_bf9163d9
type
Blonde, Brunette, Redhead
 Resident Evil Village (Video Game) / int_bf9163d9
comment
Blonde, Brunette, Redhead: Lady Dimitrescu's three 'daughters', as shown in the concept art and gameplay. Bela is the blonde, Cassandra the brunette, and Daniela is the redhead.
 Resident Evil Village (Video Game) / int_bf9163d9
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_bf9163d9
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1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_bf9163d9
 Resident Evil Village (Video Game) / int_c04b1231
type
Jump Scare
 Resident Evil Village (Video Game) / int_c04b1231
comment
'Look Out The Window'. Granted, doing so reveals the code to a very nice new handgun, but getting too close to the window for a better look will get you a Jump Scare from a Lycan.
 Resident Evil Village (Video Game) / int_c04b1231
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1.0
 Resident Evil Village (Video Game) / int_c04b1231
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_c04b1231
 Resident Evil Village (Video Game) / int_c0abbbc2
type
Serkis Folk
 Resident Evil Village (Video Game) / int_c0abbbc2
comment
Serkis Folk: The production of the game was done via motion capture at Sony's Santa Monica Studios.
 Resident Evil Village (Video Game) / int_c0abbbc2
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c0abbbc2
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1.0
 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_c0abbbc2
 Resident Evil Village (Video Game) / int_c0f7ded3
type
Mortality Ensues
 Resident Evil Village (Video Game) / int_c0f7ded3
comment
Mortality Ensues: After a century or so of being effectively immortal, Rose's botching of Miranda's ceremony made Miranda mortal again. This is what allows Ethan to defeat her; he wouldn't have had a chance otherwise.
 Resident Evil Village (Video Game) / int_c0f7ded3
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c0f7ded3
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c0f7ded3
 Resident Evil Village (Video Game) / int_c104b27e
type
What Do You Mean, It's for Kids?
 Resident Evil Village (Video Game) / int_c104b27e
comment
What Do You Mean, It's for Kids?: In-Universe, Ethan questions Mia's choice of the picture book Village of Shadows she reads to Rose as reading material to help her sleep. Mia responds that it's just a local tale. Even the credits are taken into account, with the ending revealing that the girl's parents went looking for her, the father pulls a Heroic Sacrifice while fighting against the witch while the forest they were in was burning down.
 Resident Evil Village (Video Game) / int_c104b27e
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c104b27e
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c104b27e
 Resident Evil Village (Video Game) / int_c1ee9854
type
Stab the Picture
 Resident Evil Village (Video Game) / int_c1ee9854
comment
Stab the Picture: As he explains to Ethan his hate for Mother Miranda, Heisenberg uses his ferrokinesis to control a knife and stab pictures of the other lords on a wall, insulting each one as he does so.
 Resident Evil Village (Video Game) / int_c1ee9854
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c1ee9854
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c1ee9854
 Resident Evil Village (Video Game) / int_c2393191
type
Show Within a Show
 Resident Evil Village (Video Game) / int_c2393191
comment
Show Within a Show: More like "Book Within A Game". There is a fictional book called Village of Shadows.
 Resident Evil Village (Video Game) / int_c2393191
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c2393191
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c2393191
 Resident Evil Village (Video Game) / int_c2b28f75
type
A.K.A.-47
 Resident Evil Village (Video Game) / int_c2b28f75
comment
A.K.A.-47: Zig-zagged. Some guns like the M1911 have their real names, some have real names along with a few additional made-up signifiers (like the GM-79), while the rest are given this treatment (like the LEMI pistol, which is based on the CZ 2075 RAMI).
 Resident Evil Village (Video Game) / int_c2b28f75
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c2b28f75
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c2b28f75
 Resident Evil Village (Video Game) / int_c2f149ae
type
Bonus Feature Failure
 Resident Evil Village (Video Game) / int_c2f149ae
comment
Bonus Feature Failure: Some of the pre-order bonuses would be questionable even if you hadn't paid extra for them: The Albert-01 is severely nerfed from its last appearance in RE7, and is only useful in the very early parts of the game because, while it has a 10% power boost over your starting handgun, it can't be upgraded at all; it doesn't even have an infinite ammo option to unlock. The moment you find and equip the LEMI's compensator, the Albert-01 effectively becomes a waste of inventory space. The two bonus weapon charms. Being cosmetic, they have no functional use, but their silliness and cuteness might be fun for a little Mood Whiplash. If you happen to not enjoy the look, you'd be wise to just let The Duke keep them: Once they're put on, they cannot be removed.note Not during gameplay, anyhow. You can disable them, but only through the main menu and turning them off under the "Special" options.
 Resident Evil Village (Video Game) / int_c2f149ae
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c2f149ae
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c2f149ae
 Resident Evil Village (Video Game) / int_c3245c20
type
I Lied
 Resident Evil Village (Video Game) / int_c3245c20
comment
I Lied: The fake Duke does this when he reveals the Purifying Crystal is a fake and that he would never offer something so valuable as a prize.
 Resident Evil Village (Video Game) / int_c3245c20
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c3245c20
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c3245c20
 Resident Evil Village (Video Game) / int_c335b9ec
type
Irony
 Resident Evil Village (Video Game) / int_c335b9ec
comment
Irony: Miranda gains the admiration of the village and the love of three of her "children" and likely could've gotten Heisenberg's as well if she treated him with genuine compassion. Instead, she doesn't care for and happily sacrifices all of them because she's obsessed with getting her daughter back, apparently not seeing the irony that she's tearing families apart because she couldn't move on and learn to love others. Miranda's daughter died from a natural illness while she's killing people wholesale in the pursuit of her goals. She disregarded Eveline, a clone of her daughter Eva, because she didn't produce desired results even though she could've started over with her. On top of everything, we're never given any indication that Miranda's real daughter was ever recorded in the Megamycete in the first place, meaning she threw away an entire village of people that genuinely loved her in pursuit of something that may never have been possible, to begin with, even with all of the advancements she made.
 Resident Evil Village (Video Game) / int_c335b9ec
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c335b9ec
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c335b9ec
 Resident Evil Village (Video Game) / int_c3585f4a
type
Boom, Headshot!
 Resident Evil Village (Video Game) / int_c3585f4a
comment
Boom, Headshot!: Chris comes in with a Big Damn Heroes headshot. Due to her powers though, the damage regenerates, leading to a final battle with Ethan. She also survived five shots to the head while disguised as Mia.
 Resident Evil Village (Video Game) / int_c3585f4a
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c3585f4a
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c3585f4a
 Resident Evil Village (Video Game) / int_c37a7fd9
type
No, You
 Resident Evil Village (Video Game) / int_c37a7fd9
comment
No, You: When Ethan tries to trash-talk one of the bosses:
 Resident Evil Village (Video Game) / int_c37a7fd9
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c37a7fd9
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c37a7fd9
 Resident Evil Village (Video Game) / int_c3c18143
type
Hope Spot
 Resident Evil Village (Video Game) / int_c3c18143
comment
Hope Spot: Maiden ends with the Maiden finding the key to escape outside only to be confronted by Lady Dimitrescu and promptly killed.
 Resident Evil Village (Video Game) / int_c3c18143
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c3c18143
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c3c18143
 Resident Evil Village (Video Game) / int_c4a1d337
type
Muscles Are Meaningful
 Resident Evil Village (Video Game) / int_c4a1d337
comment
When Ethan has to unlock the Big Wooden gate for Luiza's house in the beginning he struggles to open it because it's heavy. But when playing as Chris he almost effortlessly opens it easily due to his physique.
 Resident Evil Village (Video Game) / int_c4a1d337
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c4a1d337
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c4a1d337
 Resident Evil Village (Video Game) / int_c513249
type
Harder Than Hard
 Resident Evil Village (Video Game) / int_c513249
comment
The Rocket Pistol, which can be obtained by beating the game on Village of Shadows mode. As its name suggests, the Rocket Pistol shoots mini rockets at enemies that explode on impact, which makes it great for clearing out groups of enemies or removing enemy armor. Unfortunately, the Rocket Pistol is hindered by two things: it cannot be upgraded (save for infinite ammo) and only has a power rate of 500, not exactly making it recommended against bosses or even stronger enemies.
 Resident Evil Village (Video Game) / int_c513249
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c513249
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c513249
 Resident Evil Village (Video Game) / int_c5249b29
type
Nice Guy
 Resident Evil Village (Video Game) / int_c5249b29
comment
Nice Guy: Judging by the demo and previews, Ethan has become this, if he wasn't one before. He's helpful and patient to the villagers despite many of them treating him with disdain and suspicion. After Elena is forced to kill her infected father he comforts her and refuses to leave her behind despite her insistence. Elena even comments on it during an exchange:
 Resident Evil Village (Video Game) / int_c5249b29
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c5249b29
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c5249b29
 Resident Evil Village (Video Game) / int_c564ef1
type
Solve the Soup Cans
 Resident Evil Village (Video Game) / int_c564ef1
comment
Solve the Soup Cans: Strangely enough for this very series, almost completely averted. While the obligatory puzzles do still exist, they (mostly) make sense in the context of the situations you find them in, usually in the form of finding key items to fit into their respective locks, in order to access the next part of the area in a logical manner. Of course, there are still some that don't at all make sense even in the context provided, such as the bell puzzle in the portrait room of Castle Dimitrescu or the entirety of House Beneviento's basement, though at least the latter can be chalked up to being a mind trick that's made deliberately confusing to resolve.
 Resident Evil Village (Video Game) / int_c564ef1
featureApplicability
-1.0
 Resident Evil Village (Video Game) / int_c564ef1
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c564ef1
 Resident Evil Village (Video Game) / int_c5e42cbd
type
Cutscene Incompetence
 Resident Evil Village (Video Game) / int_c5e42cbd
comment
Cutscene Incompetence: There are multiple times in the game where Ethan just stands around and lets his enemies attack or manhandle him rather than attempting to fight back or run away.
 Resident Evil Village (Video Game) / int_c5e42cbd
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c5e42cbd
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c5e42cbd
 Resident Evil Village (Video Game) / int_c6aa9afc
type
First-Person Perspective
 Resident Evil Village (Video Game) / int_c6aa9afc
comment
First-Person Perspective: The Maiden demo and the Resident Evil Showcase video both show that Village uses a first-person perspective. In the latter case, aiming and blocking is similar to how it was in Resident Evil 7, as shown by Ethan shooting at monsters with a gun then holding up his arms to block their attacks.
 Resident Evil Village (Video Game) / int_c6aa9afc
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c6aa9afc
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c6aa9afc
 Resident Evil Village (Video Game) / int_c6fe99cf
type
Creepy Cemetery
 Resident Evil Village (Video Game) / int_c6fe99cf
comment
Creepy Cemetery: The first part of the Beneviento territory is a long cemetery, full of unsettling porcelain dolls. It's also where the treasure is located.
 Resident Evil Village (Video Game) / int_c6fe99cf
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c6fe99cf
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c6fe99cf
 Resident Evil Village (Video Game) / int_c75c63a3
type
Blackout Basement
 Resident Evil Village (Video Game) / int_c75c63a3
comment
Blackout Basement: The basement of House Beneviento becomes this. When Ethan visits it, it is well-lit although creepy, but after finding a key item, the lights go out, forcing the player to navigate with just the light of a torchlight.
 Resident Evil Village (Video Game) / int_c75c63a3
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c75c63a3
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c75c63a3
 Resident Evil Village (Video Game) / int_c75df49a
type
Shout-Out
 Resident Evil Village (Video Game) / int_c75df49a
comment
Shout-Out: There's numerous ones to Alice in Wonderland ranging from the story beginning with her falling down a deep hole, shrinking to tiny size, and the Duke referring to her and the fake Roses as rabbits.
 Resident Evil Village (Video Game) / int_c75df49a
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c75df49a
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c75df49a
 Resident Evil Village (Video Game) / int_c7dcdf6a
type
Last Ditch Move
 Resident Evil Village (Video Game) / int_c7dcdf6a
comment
Last Ditch Move: After depleting her health in the final battle, Miranda will perform one last attack, trapping Ethan with her Mold tentacles and attempting to kill him with her claws. You must shoot her quickly so you can finish her off for good.
 Resident Evil Village (Video Game) / int_c7dcdf6a
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c7dcdf6a
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c7dcdf6a
 Resident Evil Village (Video Game) / int_c7f294da
type
Large and in Charge
 Resident Evil Village (Video Game) / int_c7f294da
comment
Large and in Charge: Lady Alcina Dimitrescu of her own house stands at an incredibly intimidating 9'6" tall. Indeed, she has to crouch while entering doors, and can lift a fully-grown man like Ethan with one hand.
 Resident Evil Village (Video Game) / int_c7f294da
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c7f294da
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c7f294da
 Resident Evil Village (Video Game) / int_c8ba12ee
type
Interplay of Sex and Violence
 Resident Evil Village (Video Game) / int_c8ba12ee
comment
Interplay of Sex and Violence: Lady Dimitrescu and her daughters make plenty of sexual references while hunting Ethan. While Lady Dimitrescu has a hate-filled tone of voice when she says anything that involves the word "man", the daughters of Lady Dimitrescu seem to be quite the opposite, as they sound extremely aroused to be around a man and are very, very excited to kill him. House Dimitrescu possibly target men specifically by using their own sexuality to seduce men, as one note from a previous victim called Dimitrescu's children her "three beautiful daughters". When Lady Dimitrescu finds out Ethan killed her daughters, her choice of words make it sound like Ethan defiled them by taking away their virginity instead of killing them, saying that he laid his "filthy man-hands on MY daughters". One of the most disturbing depictions of this is found in the room of Pleasure, which displays an elaborate statue of the Lady, and her Daughters, straddling a maid in sexually suggestive positions, while impaling her on swords, indicating they've also taken sexual pleasure in tormenting and torturing the countless young girls they've abducted from the Village.
 Resident Evil Village (Video Game) / int_c8ba12ee
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c8ba12ee
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c8ba12ee
 Resident Evil Village (Video Game) / int_c8ba7f98
type
Camp Unsafe Isn't Safe Anymore
 Resident Evil Village (Video Game) / int_c8ba7f98
comment
Camp Unsafe Isn't Safe Anymore: Early in the game, Ethan finds refuge in the house of a villager named Luiza. However, he brings with him an old man who has been wounded and he transforms into one of the Lycans, killing all of the occupants who until now had managed to hide.
 Resident Evil Village (Video Game) / int_c8ba7f98
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c8ba7f98
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c8ba7f98
 Resident Evil Village (Video Game) / int_c93a6560
type
Impaled with Extreme Prejudice
 Resident Evil Village (Video Game) / int_c93a6560
comment
Impaled with Extreme Prejudice: At the end of the Maiden demo the titular character is speared through the face by Lady Dimitrescu.
 Resident Evil Village (Video Game) / int_c93a6560
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c93a6560
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c93a6560
 Resident Evil Village (Video Game) / int_c95d04f2
type
It Can Think
 Resident Evil Village (Video Game) / int_c95d04f2
comment
It Can Think: The first big encounter with the Lycans ends in a Wham Shot of several Lycans riding horses, revealing that they're more than just brutish animals.
 Resident Evil Village (Video Game) / int_c95d04f2
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c95d04f2
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c95d04f2
 Resident Evil Village (Video Game) / int_c9868780
type
Playing Possum
 Resident Evil Village (Video Game) / int_c9868780
comment
Playing Possum: When the Hound-Wolf Squad ambushes her in her disguise as Mia by unloading a storm of bullets into her, Miranda pretends to be dead so she can take Rose later as the team attempts to transport Ethan and Rose to another location.
 Resident Evil Village (Video Game) / int_c9868780
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_c9868780
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_c9868780
 Resident Evil Village (Video Game) / int_ca68d759
type
Artistic License – Pharmacology
 Resident Evil Village (Video Game) / int_ca68d759
comment
A toxicology book found in the Beneviento study refers to the poisons of mountainous plants. This appears to correspond to Donna's yellow psychoactive flowers produced by the mold, whose description matches the real-life deadly Yellow Monkshood (Aconitum Anthora) and whose natural range extends to the Carpathian mountains.
 Resident Evil Village (Video Game) / int_ca68d759
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_ca68d759
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_ca68d759
 Resident Evil Village (Video Game) / int_ca967579
type
Torture Cellar
 Resident Evil Village (Video Game) / int_ca967579
comment
Torture Cellar: The Maiden demo starts off in the dungeon area of Dimitrescu's castle with the titular character having to escape from it and up into the castle. As you make your way around through it, you find various torture devices like pliers, iron chairs, and masks. A gameplay trailer shows Ethan making his way through this same dungeon area as well, having to fend off some of the denizens within.
 Resident Evil Village (Video Game) / int_ca967579
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_ca967579
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_ca967579
 Resident Evil Village (Video Game) / int_caf89e54
type
Taking You with Me
 Resident Evil Village (Video Game) / int_caf89e54
comment
Taking You with Me: At the end of Alcina Dimitrescu's boss battle, she falls through the roof of her castle while grabbing Ethan by the leg, fully intending to kill him as well.
 Resident Evil Village (Video Game) / int_caf89e54
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_caf89e54
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_caf89e54
 Resident Evil Village (Video Game) / int_cb3adcb7
type
Kill It with Ice
 Resident Evil Village (Video Game) / int_cb3adcb7
comment
Kill It with Ice: While the game points towards the classic vampire weakness, memos in the Castle make it very clear that it's not light that hurts them — it's the cold, which forces their component flies into a dormant state. Since it's currently winter, this means that shooting out one of the heavily-insulated windows does lead to them being vulnerable after being exposed to sunlight... but only because it also exposes them to the freezing winds outside.
 Resident Evil Village (Video Game) / int_cb3adcb7
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_cb3adcb7
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_cb3adcb7
 Resident Evil Village (Video Game) / int_cb70651c
type
Maybe Magic, Maybe Mundane
 Resident Evil Village (Video Game) / int_cb70651c
comment
Maybe Magic, Maybe Mundane: The exact nature of the...thing in Lady Beneviento's basement. While it's not impossible for it to be a real monster, it's also possible that it's "merely" one of Lady Bene Viento's illusions, with it acting as a manifestation of Ethan's fear and guilt over losing Mia and Rose.
 Resident Evil Village (Video Game) / int_cb70651c
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_cb70651c
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_cb70651c
 Resident Evil Village (Video Game) / int_cda501da
type
Killed Off for Real
 Resident Evil Village (Video Game) / int_cda501da
comment
Killed Off for Real: Mother Miranda is finally eliminated for good, Ethan Winters may or may not have joined her. See Ambiguous Ending.
 Resident Evil Village (Video Game) / int_cda501da
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_cda501da
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_cda501da
 Resident Evil Village (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 Resident Evil Village (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: As Ethan makes his way from the crash site to the village, he hears sounds of something inhuman moving around him, and several times objects are nudged or vanish when he's not looking at them, but the creature doing so never appears until Ethan meets the first survivor. The same happens in House Beneviento, the residence of Donna Beneviento who specializes in screwing with her prey's minds. After he enters the house, Ethan suddenly loses his weapons and the gameplay turns into mostly puzzle solving in the dark and quite labyrinthine manor, while strange visions and noise can be seen or heard.
 Resident Evil Village (Video Game) / int_cdfe12c3
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_cdfe12c3
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_cdfe12c3
 Resident Evil Village (Video Game) / int_ce68d46b
type
Next Sunday A.D.
 Resident Evil Village (Video Game) / int_ce68d46b
comment
Next Sunday A.D.: The expansion takes place 16 years after the events of the main game, putting it roughly in the year 2037, but there isn't much noticeable technological advancement compared to the present day. To be fair, most of the campaign takes place in a Mental World.
 Resident Evil Village (Video Game) / int_ce68d46b
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_ce68d46b
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_ce68d46b
 Resident Evil Village (Video Game) / int_ceec4df5
type
Roaring Rampage of Revenge
 Resident Evil Village (Video Game) / int_ceec4df5
comment
Roaring Rampage of Revenge: Chris Redfield has many reasons to storm the village guns blazing in the final act. The one he voices out loud is avenging Ethan's murder at Mother Miranda's hands.
 Resident Evil Village (Video Game) / int_ceec4df5
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_ceec4df5
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_ceec4df5
 Resident Evil Village (Video Game) / int_d028e0da
type
An Arm and a Leg
 Resident Evil Village (Video Game) / int_d028e0da
comment
An Arm and a Leg: Ethan gets two fingers of his left hand bitten off by a Lycan and his right hand chopped off by Lady Dimitrescu. He simply retrieves his lost limb and reattaches it to his arm shortly after.
 Resident Evil Village (Video Game) / int_d028e0da
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_d028e0da
featureConfidence
1.0
 Resident Evil Village (Video Game)
hasFeature
Resident Evil Village (Video Game) / int_d028e0da
 Resident Evil Village (Video Game) / int_d24ed873
type
Developer's Foresight
 Resident Evil Village (Video Game) / int_d24ed873
comment
Developer's Foresight: Since you start New Game Plus with whatever guns you had at the end, certain shootable locks will be covered with indestructible boards until you're supposed to go those ways to keep you from Sequence Breaking. When Lady Dimitrescu severs Ethan's hand, you can inspect it when you pick it up from the lever. If you turn the hand so the "stump" is facing you, you can actually see that there is mold growing in the fleshy areas. A subtle foreshadowing to Ethan's true nature. After killing Daniela, Ethan is treated to a scene of Lady Dimitrescu summoning Cassandra and commanding her to kill Ethan. If you kill Cassandra before Daniela, Lady Dimitrescu will call Cassandra, and when she doesn't come to her, gets furious with Ethan for killing all her daughters. When Ethan has to unlock the Big Wooden gate for Luiza's house in the beginning he struggles to open it because it's heavy. But when playing as Chris he almost effortlessly opens it easily due to his physique. It can normally only be seen with a free-look camera mod, but Angie's character model has a Cadou parasite pulsing away inside the head, long before it's ever exposed by Ethan stabbing into it. In The Mercenaries Additional Orders, playing as Lady Dimitrescu prompts some new pieces of dialogue for her daughters. Heisenberg and Lady Dimitrescu also have additional victory dialogue for killing Miranda at the end of the Mad Village level.
 Resident Evil Village (Video Game) / int_d24ed873
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Resident Evil Village (Video Game) / int_d24ed873
 Resident Evil Village (Video Game) / int_d2566b32
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Hunting the Most Dangerous Game
 Resident Evil Village (Video Game) / int_d2566b32
comment
Hunting the Most Dangerous Game: The Duke spends all of his time hunting "rabbits" (Rose's dream doubles).
 Resident Evil Village (Video Game) / int_d2566b32
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Resident Evil Village (Video Game) / int_d2566b32
 Resident Evil Village (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Resident Evil Village (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: During the escape from Heisenberg's gauntlet after meeting the Four Lords, you'll reach the final room and notices the usual crates. But Ethan won't be able to kick them if you try to go for them. This is a trick by the developers to distract you long enough for the rotating spike trap to reach and kill you. You're meant to wait until Ethan survives the trap to receive the goodies from the now destroyed crates. 'Look Out The Window'. Granted, doing so reveals the code to a very nice new handgun, but getting too close to the window for a better look will get you a Jump Scare from a Lycan.
 Resident Evil Village (Video Game) / int_d2c0e2ed
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Resident Evil Village (Video Game) / int_d2c0e2ed
 Resident Evil Village (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Resident Evil Village (Video Game) / int_d39e327f
comment
What the Hell, Hero?: One of Chris' Hound-Wolf members chastises him for refusing to tell Ethan about Miranda having secretly replaced Mia. Had he been truthful from the start, Ethan's apparent death at the hands of Miranda could have been avoided. Chris reluctantly agrees with this assessment.
 Resident Evil Village (Video Game) / int_d39e327f
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Resident Evil Village (Video Game) / int_d39e327f
 Resident Evil Village (Video Game) / int_d6618014
type
Last Request
 Resident Evil Village (Video Game) / int_d6618014
comment
Last Request: Before Ethan sets off the bomb, he asks Chris to make sure to take care of Rose.
 Resident Evil Village (Video Game) / int_d6618014
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Resident Evil Village (Video Game) / int_d6618014
 Resident Evil Village (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Resident Evil Village (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Restarting is your best friend once again since Resident Evil 3 (Remake). There are things the game allows you to do once you get yourself going: If you're aiming to get every weapon kill doing challenges, restarting after cleaning house will load the last autosave point. Restarting does not count against you, since dying means little here unlike the previous game. All animals you can hunt are marked on your map, so if you need a certain ingredient to boost your stats, it will show where the animal is, and will drop whatever meat they can provide. If you're unsatisfied by what meat it gives you, restart away. The game is far more conductive to multiple playthoughs as you can now skip the cutscenes, unlike 7. Ammo is extremely plentiful here. Aside from making ammo for your weapons, you can look around using lock picks and destroy wooden boxes and barrels, and they'll likely give you ammo of your favorite weapon. Restarting will actually change whatever ammo you do need if you ended up with more handgun bullets and you only need the shotgun bullets. Item crafting is in its own space, meaning it does not take up space if you want to craft healing items, ammo, landmines, or pipe bombs. But it means herbs are no longer used by themselves. Unlike 4, the game allows you to sell multiple different items all at once to clean out your inventory space, whereas before, you could only fence off one type of item at a time. All of the mods and enhancements you've accrued on a given weapon will be retained should you decide to sell it to the Duke, making it so that it's possible to pawn off an upgraded gun for some cash and inventory space and get it back later no worse for wear, though its buyback price will adjust accordingly. Unlike 4, with the exception of the Samurai Edge AW-01, you can fully upgrade all of your weapons and unlock infinite ammo for all weapons availablenote In 4, the infinite rocket launcher, Chicago Typewriter, and a fully upgraded Handcannon are the only weapons with infinite ammo. Absent from 7 but returning from the remakes of 1-3 is the colour-coded map. All interior spaces are coloured depending on whether or not you've cleared the area of resources. The village map also denotes which wells have been searched and which animals have been hunted. Pointing at a breakable item with a gun equipped will bring up a "break" button prompt that has Ethan quicky whip out his knife to smash it, meaning you don't need to shuffle your knife back-and-forth from your shortcut slots when you're scavenging for resources. There are achievements (and CP) to obtain for it and some bonuses can be very challenging to unlock, but there is no post-game content that specifically relies on completing a Speed Run to obtain. If anything, the player is encouraged to take their time and explore in order to earn most unlockable goodies. Using firearms for the purposes of hunting, puzzle-solving, and otherwise not combat-related activities will not void progression for a Knives Out run. This is especially relieving for those who are attempting to collect the Goats of Warding at the same time, and there are certain segments of the game where a knife alone will not get you through due to the things that needed to be hit being placed well out of melee range (e.g. Moreau's reservoir). As long as none of those shots hit an enemy, you're good, though like many other things, the game isn't particularly good at telling you about this.
 Resident Evil Village (Video Game) / int_d6f284a3
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 Resident Evil Village (Video Game) / int_da76b18
type
Hijacked by Ganon
 Resident Evil Village (Video Game) / int_da76b18
comment
Hijacked by Ganon: A Downplayed Trope example as the second of the bosses in the DLC is Eveline. Later, Mother Miranda is revealed to have manipulated Rose and serves as the final boss again.
 Resident Evil Village (Video Game) / int_da76b18
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Resident Evil Village (Video Game) / int_da76b18
 Resident Evil Village (Video Game) / int_dab2f3ee
type
Good Smoking, Evil Smoking
 Resident Evil Village (Video Game) / int_dab2f3ee
comment
Good Smoking, Evil Smoking: Lady Dimitrescu is seen smoking with a long cigarette filter in her room. The Duke is also often seen smoking a cigar in his shop. Chris smokes a cigarette in his SUV before he and the Hound Wolf team assault the village.
 Resident Evil Village (Video Game) / int_dab2f3ee
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Resident Evil Village (Video Game) / int_dab2f3ee
 Resident Evil Village (Video Game) / int_dba4ae4f
type
Arc Welding
 Resident Evil Village (Video Game) / int_dba4ae4f
comment
Arc Welding: The game does this to the entire franchise with lategame reveal that Oswald Spencer was Miranda's former student, the two having first met after she saved his life in the 1950s, and Spencer founded Umbrella to continue his research into the Megamycete, leading to the many bioweapons and viruses seen throughout the series. Umbrella's logo is even revealed to have been derived originally from the symbol found around the village, further tying everything to this game.
 Resident Evil Village (Video Game) / int_dba4ae4f
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Resident Evil Village (Video Game) / int_dba4ae4f
 Resident Evil Village (Video Game) / int_dbca2c99
type
Red Herring
 Resident Evil Village (Video Game) / int_dbca2c99
comment
Red Herring: Chris' actions make it seem as if he's undergone a Face–Heel Turn after killing Mia and kidnapping Ethan's infant daughter. It isn't until later that Ethan learns that Chris was actually there to protect the Winters family from Mother Miranda, who wants to use Rose and resurrect her own daughter.
 Resident Evil Village (Video Game) / int_dbca2c99
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Resident Evil Village (Video Game) / int_dbca2c99
 Resident Evil Village (Video Game) / int_dc579c91
type
Contrived Coincidence
 Resident Evil Village (Video Game) / int_dc579c91
comment
Contrived Coincidence: Ethan and Mia just so happen to be relocated to the same Eastern-European country (implied to be Romania) as the village that's the home of Mother Miranda, the person who is responsible for the events of the last game via her research on the Mold. In-game documents, as well as the ending, imply that the BSAA is becoming corrupt, so it's possible they may have relocated the Winters to be nearby Miranda's Village on purpose.
 Resident Evil Village (Video Game) / int_dc579c91
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Resident Evil Village (Video Game) / int_dc579c91
 Resident Evil Village (Video Game) / int_dda12cb3
type
Cat Scare
 Resident Evil Village (Video Game) / int_dda12cb3
comment
Cat Scare: Or Rat Scare, rather. In the prologue, the player explores a pitch black house and when they get to the basement they will find an ominously blood-smeared closet that has something knocking from the inside. Opening it reveals a rat that scuttles out. Some Genre Savvy players might also predict the real scare jumping out from the corridor they just passed through. It actually comes from above, when an unseen creature trashes the ground floor and shakes the ceiling.
 Resident Evil Village (Video Game) / int_dda12cb3
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Resident Evil Village (Video Game) / int_dda12cb3
 Resident Evil Village (Video Game) / int_de306ba6
type
Worst Aid
 Resident Evil Village (Video Game) / int_de306ba6
comment
The bandages on the Mia doll in Donna Beneviento's basement look suspiciously similar to the infamously bad wound dressing Ada gives Leon in Resident Evil 2. The blood splatter is even in the same spot!
 Resident Evil Village (Video Game) / int_de306ba6
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 Resident Evil Village (Video Game) / int_de306ba6
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Resident Evil Village (Video Game) / int_de306ba6
 Resident Evil Village (Video Game) / int_df11acbe
type
Artificial Brilliance
 Resident Evil Village (Video Game) / int_df11acbe
comment
Artificial Brilliance: Much like Mister X and Nemesis, Lady Dimitrescu cannot follow you into saferooms. However, if she sees you waiting in the doorway, she will eventually charge the door and swipe her claws inside the saferoom.
 Resident Evil Village (Video Game) / int_df11acbe
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Resident Evil Village (Video Game) / int_df11acbe
 Resident Evil Village (Video Game) / int_df582b0b
type
Continuity Snarl
 Resident Evil Village (Video Game) / int_df582b0b
comment
Continuity Snarl: The previous game makes a big deal out of going into a Megamycete-infested areas without protection and upgraded equipment, which required Chris to wear Umbrella's specifically-made uniforms to go in without issue. Here, while some members of Hound Wolf Squad mention keeping their masks on to protect themselves against the Megamycete, Chris heads straight into the source of the Mold without any form of protection and tries to help Ethan and Rosemary escape without an issue.
 Resident Evil Village (Video Game) / int_df582b0b
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Resident Evil Village (Video Game) / int_df582b0b
 Resident Evil Village (Video Game) / int_df5e0c17
type
Vampire's Harem
 Resident Evil Village (Video Game) / int_df5e0c17
comment
Vampire's Harem: Lady Dimitrescu's "daughters", Daniela, Bela, and Cassandra are clear allusions to this even if the household's head vampire is their supposed "mother", not their spouse. Dimitrescu herself is a Gender Flipped version of Dracula, after all.
 Resident Evil Village (Video Game) / int_df5e0c17
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 Resident Evil Village (Video Game) / int_df5e0c17
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Resident Evil Village (Video Game) / int_df5e0c17
 Resident Evil Village (Video Game) / int_e03533c8
type
Blood Bath
 Resident Evil Village (Video Game) / int_e03533c8
comment
Blood Bath: She's never seen using it, but Alcina's got a blood pool with candles and fancy statues about it, and it's even called the Room of Ablution (i.e. "bathing"). It also leads directly to her cellars, which are full of blood.
 Resident Evil Village (Video Game) / int_e03533c8
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Resident Evil Village (Video Game) / int_e03533c8
 Resident Evil Village (Video Game) / int_e15138cf
type
Mysterious Protector
 Resident Evil Village (Video Game) / int_e15138cf
comment
Mysterious Protector: Rose is assisted throughout her journey by a formless entity that manifests as golden sparks writing text on various surfaces, which guides her and occasionally provides useful items. Rose calls it Michael after comparing it to a guardian angel, which the entity decides to go with. It's none other than the memory of Ethan himself, who wanted her to be safe without distracting her with his presence.
 Resident Evil Village (Video Game) / int_e15138cf
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Resident Evil Village (Video Game) / int_e15138cf
 Resident Evil Village (Video Game) / int_e21cfc56
type
Newhart Phonecall
 Resident Evil Village (Video Game) / int_e21cfc56
comment
Newhart Phonecall: In the January 2021 Showcase, Lady Alcina Dimitrescu is talking to a "Mother Miranda" over the phone, with only Alcina's part of the conversation being heard by the audience.
 Resident Evil Village (Video Game) / int_e21cfc56
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Resident Evil Village (Video Game) / int_e21cfc56
 Resident Evil Village (Video Game) / int_e3f34fb4
type
Featureless Protagonist
 Resident Evil Village (Video Game) / int_e3f34fb4
comment
Featureless Protagonist: The protagonist of the Maiden demo has no identifying features about them. They don't even have a character model or make any damage grunts, and there's nothing in the demo that identifies who they are or why they've been locked in a dungeon other than being an unnamed girl dubbed the Maiden.
 Resident Evil Village (Video Game) / int_e3f34fb4
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Resident Evil Village (Video Game) / int_e3f34fb4
 Resident Evil Village (Video Game) / int_e431c24c
type
Not Quite Dead
 Resident Evil Village (Video Game) / int_e431c24c
comment
Not Quite Dead: Near the climax, Ethan has his heart ripped off from his body by Mother Miranda and was thought to be dead by nearly everyone. Then, it turns out Ethan was already a Molded with regenerative powers and is able to get back up one last time to face Miranda and save his daughter.
 Resident Evil Village (Video Game) / int_e431c24c
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Resident Evil Village (Video Game) / int_e431c24c
 Resident Evil Village (Video Game) / int_e5066b68
type
11th-Hour Superpower
 Resident Evil Village (Video Game) / int_e5066b68
comment
11th-Hour Superpower: After shattering the Purifying Crystal in order to fight Mother Miranda, Rose gains the ability to Flash Step, absorb Miranda's Mold fireballs, and hit her right back with huge columns of Mold. She implicitly keeps these abilities after leaving the mindscape.
 Resident Evil Village (Video Game) / int_e5066b68
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Resident Evil Village (Video Game) / int_e5066b68
 Resident Evil Village (Video Game) / int_e5411cdf
type
Cult
 Resident Evil Village (Video Game) / int_e5411cdf
comment
Cult: Miranda operated a cult in devotion to the "Black God" Fungal Root to acquire loyal followers. Brainwashing aside, it was necessary to keep a stable lid on an operation the scope of a whole country.
 Resident Evil Village (Video Game) / int_e5411cdf
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Resident Evil Village (Video Game) / int_e5411cdf
 Resident Evil Village (Video Game) / int_e545e190
type
Nerf
 Resident Evil Village (Video Game) / int_e545e190
comment
Nerf: In the previous game, the Albert-01R is one of the strongest handguns despite its limited capacity of 3 bullets per shot. In this game, the Albert, named AW-01, has the capacity of 9 bullets per round, but has weaker firepower, and its stats can't be upgraded. This is in keeping with its performance in the "Not a Hero" DLC, though, likely lacking the RAMRODs that made the Albert so powerful in 7. Plus, it's also perhaps to compensate for the fact that it's available from the get-go if players purchase the Trauma Pack DLC, and is slightly better than the default LEMI with all of its starter upgrades for the first quarter of the game despite its lack of tuning, but once you find the LEMI's compensator, the AW-01 is Better Off Sold.
 Resident Evil Village (Video Game) / int_e545e190
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 Resident Evil Village (Video Game) / int_e545e190
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Resident Evil Village (Video Game) / int_e545e190
 Resident Evil Village (Video Game) / int_e5507f60
type
Truce Zone
 Resident Evil Village (Video Game) / int_e5507f60
comment
Despite her distaste for men, Lady Dimitrescu seems to have a positive or at least functional business relationship with the Duke. She writes in her notes about reserving some time in her schedule for discussions with him and even gives him a room in her castle to set up shop. Furthermore, she doesn't attack Ethan when he is in the Duke's shop- implying it to be a Truce Zone.
 Resident Evil Village (Video Game) / int_e5507f60
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Resident Evil Village (Video Game) / int_e5507f60
 Resident Evil Village (Video Game) / int_e567510d
type
Determinator
 Resident Evil Village (Video Game) / int_e567510d
comment
Determinator: Nothing — not werewolves, vampires, or the four Monster Lord rulers of the Village — will keep Ethan from rescuing his daughter. Not even death stops him. Even after Miranda literally rips his heart out and Eveline taunts him about having died back in the Baker house, Ethan wills himself back to life just long enough to save Rose even as his body falls apart.
 Resident Evil Village (Video Game) / int_e567510d
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Resident Evil Village (Video Game) / int_e567510d
 Resident Evil Village (Video Game) / int_e5fd8bc2
type
Hate Sink
 Resident Evil Village (Video Game) / int_e5fd8bc2
comment
Hate Sink: The fake Duke is a misogynist murderous Serial Killer who routinely mocks Rose while breaking his own rule.
 Resident Evil Village (Video Game) / int_e5fd8bc2
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 Resident Evil Village (Video Game) / int_e5fd8bc2
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Resident Evil Village (Video Game) / int_e5fd8bc2
 Resident Evil Village (Video Game) / int_e61e246b
type
Blood Countess
 Resident Evil Village (Video Game) / int_e61e246b
comment
Blood Countess: Alcina Dimitrescu is not a vampire, nor a witch. However, she's an aristocrat, sexy (which is the main reason she received internet notoriety), has "daughters", drinks blood, is a serial killer, and owns a very gorgeous yet scary castle.
 Resident Evil Village (Video Game) / int_e61e246b
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Resident Evil Village (Video Game) / int_e61e246b
 Resident Evil Village (Video Game) / int_e7022a49
type
Talking to the Dead
 Resident Evil Village (Video Game) / int_e7022a49
comment
Talking to the Dead: During the Distant Finale in the game's ending. A now-teenaged Rose leaves flowers at the site of Ethan's grave and wishes him a happy birthday. She doesn't get to speak to him long before a government agent pulls her away, but the ending is presented as Rose having sentimental feelings towards her father.
 Resident Evil Village (Video Game) / int_e7022a49
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Resident Evil Village (Video Game) / int_e7022a49
 Resident Evil Village (Video Game) / int_e7eb0474
type
Hub Level
 Resident Evil Village (Video Game) / int_e7eb0474
comment
Hub Level: The village itself is the hub level, as it's situated between all four of the Lords' estates so Ethan must come back to it to go to the next level. The game keeps the interest up by having all sorts of supplies and treasures hidden in the nooks and crannies of the ruins, and also making different creatures respawn in the village after each completed level.
 Resident Evil Village (Video Game) / int_e7eb0474
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 Resident Evil Village (Video Game) / int_e7eb0474
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_e7eb0474
 Resident Evil Village (Video Game) / int_e9e35e8f
type
Exact Words
 Resident Evil Village (Video Game) / int_e9e35e8f
comment
Exact Words: At the beginning of the game, shortly after the van transporting Ethan and Rose crashes, Ethan can find a document stating that Chris had ordered the squad to kill the target and recover Ethan and Rose Winters. The fact that the target isn't named in the report foreshadows a late-game reveal that it wasn't Mia. At one point, Alcina taunts Ethan by saying Rose isn't in her castle, and that he's wasted his time coming there. She's not lying, Rose herself isn't there, but part of Rose is certainly there.
 Resident Evil Village (Video Game) / int_e9e35e8f
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 Resident Evil Village (Video Game) / int_e9e35e8f
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_e9e35e8f
 Resident Evil Village (Video Game) / int_ea7e3be8
type
Dramatic Gun Cock
 Resident Evil Village (Video Game) / int_ea7e3be8
comment
Dramatic Gun Cock: You can do this whenever in the VR mode. Thankfully, doing so will eject a round but not actually waste a bullet (same with "wastefully" ejecting a magazine, because anything dropped is automatically/magically picked up by Ethan without him visibly doing so).
 Resident Evil Village (Video Game) / int_ea7e3be8
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 Resident Evil Village (Video Game) / int_ea7e3be8
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_ea7e3be8
 Resident Evil Village (Video Game) / int_eb002293
type
Shrinking Violet
 Resident Evil Village (Video Game) / int_eb002293
comment
Donna's entire character is extremely hard to discern. What is known that Donna herself is a Shrinking Violet to the extreme who likes dolls, being a member of family of dollmakers. But her moral alignment is hard to determine. Various notes indicate that her mental illness only manifested as a result of the Cadou parasite. And it's unknown if Angie is just Donna herself or has an independent personality. If the latter is the case, then how much of what happens in House Beneviento is Donna's or Angie's doing?
 Resident Evil Village (Video Game) / int_eb002293
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Resident Evil Village (Video Game) / int_eb002293
 Resident Evil Village (Video Game) / int_eb0df85e
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Ham-to-Ham Combat
 Resident Evil Village (Video Game) / int_eb0df85e
comment
Ham-to-Ham Combat: Things can get really hammy between Ethan and the enemies he deals with. In addition, Lady Dimitrescu and Lord Heisenberg's bickering in the meeting is full of flowery rebuke of each other's flowery mannerisms and preferred murder techniques.
 Resident Evil Village (Video Game) / int_eb0df85e
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RPG Elements
 Resident Evil Village (Video Game) / int_ebe55efb
comment
RPG Elements: The Mercenaries mode displays damage numbers of the weapons and the health bar of the enemy, turning the mode from a horrorfest into more of an action RPG.
 Resident Evil Village (Video Game) / int_ebe55efb
featureApplicability
1.0
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 Resident Evil Village (Video Game) / int_ecac4c42
type
Why Won't You Die?
 Resident Evil Village (Video Game) / int_ecac4c42
comment
Why Won't You Die?: Miranda shouts this at Ethan during the final battle as it nears the end.
 Resident Evil Village (Video Game) / int_ecac4c42
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 Resident Evil Village (Video Game) / int_ecc96193
type
Backup from Otherworld
 Resident Evil Village (Video Game) / int_ecc96193
comment
Backup from Otherworld: It's implied Eveline's memories live on in Rose through the inactive Mold that both Ethan and Mia are still infected with and passed on to their daughter. She shows up in the finale to goad Ethan into a Heroic Second Wind and seemingly starts screwing with Miranda's own control over the Mold before the final battle, giving Ethan a chance to actually kill her.
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Decapitated Army
 Resident Evil Village (Video Game) / int_ecf76ce6
comment
Decapitated Army: Averted. Though UriaÈ™ is the alpha Lycan primarily leading the Lycans fought throughout the game, Lycans continue being a threat throughout Chris's section, which takes place after Ethan kills UriaÈ™. Justified in that they're tied to the infection Miranda spread rather than to UriaÈ™ specifically.
 Resident Evil Village (Video Game) / int_ecf76ce6
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 Resident Evil Village (Video Game) / int_ee3438ee
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The Battle Didn't Count
 Resident Evil Village (Video Game) / int_ee3438ee
comment
The Battle Didn't Count: During the initial Lycan ambush, UriaÈ™ can be defeated for a vast amount of treasure. Hovever, he just falls over and does not calcify, then is back up and on his feet after Ethan is overwhelmed.
 Resident Evil Village (Video Game) / int_ee3438ee
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1.0
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 Resident Evil Village (Video Game) / int_eea96e78
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Swallowed Whole
 Resident Evil Village (Video Game) / int_eea96e78
comment
Swallowed Whole: This can happen on two separate occasions. It's a One-Hit Kill when it occurs. The baby creature in Beneviento's house will attempt to shove Ethan down her gullet if she gets her hands on him, much like an actual baby. When trying to evade Moreau's One-Winged Angel form before draining the dam, falling off into the water will cause Moreau to swim towards Ethan and devour him, killing you instantly.
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 Resident Evil Village (Video Game) / int_f018c5cf
type
Offhand Backhand
 Resident Evil Village (Video Game) / int_f018c5cf
comment
Offhand Backhand: When chasing Ethan, Alcina never once breaks eye contact — not even while slapping the MoroaicÇŽ out of her way.
 Resident Evil Village (Video Game) / int_f018c5cf
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1.0
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 Resident Evil Village (Video Game) / int_f0897540
type
Letters 2 Numbers
 Resident Evil Village (Video Game) / int_f0897540
comment
Letters 2 Numbers: Similar to Resident Evil 7, the Roman numeral "VIII" is highlighted in the first four letters of the word "VILLAGE" (and since it's the subtitle this time the effect applies to both the western and Japanese logos). However unlike 7 the number is not technically part of the title.
 Resident Evil Village (Video Game) / int_f0897540
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Resident Evil Village (Video Game) / int_f0897540
 Resident Evil Village (Video Game) / int_f174d8e8
type
Trying Not to Cry
 Resident Evil Village (Video Game) / int_f174d8e8
comment
Trying Not to Cry: Chris had angrily punch the wall of the helicopter that spirited himself along with Mia and baby Rose into the sunrise of safety and freedom to hold back the tears of grief for a dying Ethan staying behind to detonate the village and destroy the Megamycete fused Miranda once and for all, knowing that this tragedy is fully of his own fault and making.
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 Resident Evil Village (Video Game) / int_f55d739f
type
The Baroness
 Resident Evil Village (Video Game) / int_f55d739f
comment
The Baroness: Lady Alcina Dimitrescu, the apparent matriarch of the Dimitrescu family, who quite happily calls the Maiden "it" in the demo.
 Resident Evil Village (Video Game) / int_f55d739f
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 Resident Evil Village (Video Game) / int_f7d66b6f
type
No-Gear Level
 Resident Evil Village (Video Game) / int_f7d66b6f
comment
No-Gear Level: Once again, the player character loses all their items when they enter House Beneviento, this time courtesy of Eveline. It even drains Rose's powers at the start, for good measure.
 Resident Evil Village (Video Game) / int_f7d66b6f
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Resident Evil Village (Video Game) / int_f7d66b6f
 Resident Evil Village (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Resident Evil Village (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: Heisenberg's Factory, a mechanical stronghold housing an army of his creations, is the last area Ethan explores.
 Resident Evil Village (Video Game) / int_f821e963
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1.0
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 Resident Evil Village (Video Game) / int_f829585a
type
Beauty Is Bad
 Resident Evil Village (Video Game) / int_f829585a
comment
Beauty Is Bad: Whilst Lady Dimitrescu and her daughters, as well as Heisenberg and Mother Miranda, are all human looking and attractive, they're no less depraved and evil than their Lycan minions or the other, more grotesque House Lords.
 Resident Evil Village (Video Game) / int_f829585a
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1.0
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 Resident Evil Village (Video Game) / int_f88f2449
type
Downer Beginning
 Resident Evil Village (Video Game) / int_f88f2449
comment
Downer Beginning: After the events of the previous game, Ethan and Mia are living in Europe under witness protection from the BSAA, and they now have an infant daughter named Rosemary. Then one night, soldiers raid their home and Mia is shot repeatedly right in front of a horrified Ethan. The soldiers' leader? None other than Chris Redfield, the man long considered the Big Good of Resident Evil, who shoots Mia five more times, kidnaps Rosemary, and has Ethan knocked out.
 Resident Evil Village (Video Game) / int_f88f2449
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 Resident Evil Village (Video Game) / int_f8cddfb2
type
Laser Blade
 Resident Evil Village (Video Game) / int_f8cddfb2
comment
The LZ Answerer is an obvious reference to the lightsabers from Star Wars. Even being able to change the color of its blade and also has a double-bladed option.
 Resident Evil Village (Video Game) / int_f8cddfb2
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1.0
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Resident Evil Village (Video Game) / int_f8cddfb2
 Resident Evil Village (Video Game) / int_f8e927df
type
Licking the Blade
 Resident Evil Village (Video Game) / int_f8e927df
comment
Licking the Blade: If one of the Dimitrescu daughters strikes Ethan with her sickle, she licks his blood off the sickle before resuming pursuit.
 Resident Evil Village (Video Game) / int_f8e927df
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1.0
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 Resident Evil Village (Video Game) / int_f910567
type
This Is a Drill
 Resident Evil Village (Video Game) / int_f910567
comment
This Is a Drill: The Soldat cyborgs in Heisenberg's factory use drill arms as weapons.
 Resident Evil Village (Video Game) / int_f910567
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1.0
 Resident Evil Village (Video Game) / int_f910567
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_f910567
 Resident Evil Village (Video Game) / int_f946a529
type
Superdickery
 Resident Evil Village (Video Game) / int_f946a529
comment
Superdickery: The game prominently opens with Chris and his assault squad breaking into Ethan's home, riddling Mia with bullets, and capturing Ethan and Rose. Turns out Mia was actually the shapeshifting Miranda in disguise, but due to Poor Communication Kills Chris never bothers to explain this and Ethan doesn't find out until the end of the game.
 Resident Evil Village (Video Game) / int_f946a529
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 Resident Evil Village (Video Game) / int_f9bc2937
type
Laser Sight
 Resident Evil Village (Video Game) / int_f9bc2937
comment
Laser Sight: The Soldat Jet's lethal Dash Attack is announced via them targeting Ethan with a laser sight as they brace to slide towards him.
 Resident Evil Village (Video Game) / int_f9bc2937
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1.0
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 Resident Evil Village (Video Game)
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Resident Evil Village (Video Game) / int_f9bc2937
 Resident Evil Village (Video Game) / int_f9f2c33
type
Running Gag
 Resident Evil Village (Video Game) / int_f9f2c33
comment
Running Gag: It can't be an Ethan Winters game without him and his hands getting mutilated an absurd number of times. Any time Ethan is seen in third person, his face is always hidden in some form or another. The third person mode pushes this further with the camera showing his head from behind but doesn't completely show his face. This continues in Shadows of Rose. After being missing in the previous entry, the "chopper crashes down" series staple returns. The mannequin trend that began in 6 returns and one puzzle involves you dismantling one literally limb-from-limb to get keys and clues. The obligatory chainsaw enemy returns as well, this time in the form of "Sturm", who has three chainsaw blades strapped to the airplane engine that replaces its entire upper torso.
 Resident Evil Village (Video Game) / int_f9f2c33
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 Resident Evil Village (Video Game) / int_fb111d49
type
Sequence Breaking
 Resident Evil Village (Video Game) / int_fb111d49
comment
Sequence Breaking: While the developers have made every attempt to avert this, this is actually possible in Donna Beneviento's estate. The code for the door lock and the pattern of symbols for the door to the well don't change, allowing the player to use their memory to solve them. The silver key isn't necessary. It opens the door to the bathroom with a sink for the ring, but it also leads to the other room where the bedroom is, which is locked from the other side. And since the scissors open the back area you need to use, you can open the doors to the operation room without having to pick up the silver key.
 Resident Evil Village (Video Game) / int_fb111d49
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 Resident Evil Village (Video Game) / int_fb3576b2
type
The Dog Bites Back
 Resident Evil Village (Video Game) / int_fb3576b2
comment
The Dog Bites Back: It's revealed Eveline's "mother" Miranda created her and her siblings as nothing more than a potential vessel for Miranda's actual dead daughter Eva to be "reborn" through using the Mold's ability to hold memories from those it infects. And when they failed in this purpose, Miranda discarded them all to endless experimentation and torture. Eveline's memories continued to live on through the Mold in the Winters family, and she deal Miranda a blow in the finale by goading Ethan into a Heroic Second Wind after Miranda leaves him for dead, and then breaks part of Miranda's connection to the Mold, leading to Miranda finally getting offed by the heroes.
 Resident Evil Village (Video Game) / int_fb3576b2
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 Resident Evil Village (Video Game) / int_fb96bca5
type
Video Game Vista
 Resident Evil Village (Video Game) / int_fb96bca5
comment
Video Game Vista: When Ethan Winters gets out of the woods, he can see the whole view of the Village for the first time. The view includes Castle Dimitrescu and Moreau's Mill.
 Resident Evil Village (Video Game) / int_fb96bca5
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1.0
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Resident Evil Village (Video Game) / int_fb96bca5
 Resident Evil Village (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Resident Evil Village (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: The first Lycan ambush will proceed until a timer goes off, resulting in the ambushers leaving. Nevertheless one can beat the pack leader Urias for a lot of money. He'll still be alive in the following cutscene though and a later boss fight. (There is an achievement for this, as well as one for killing 30 lycans.) If you have enough firepower in your hands (either by being in New Game Plus and/or having unlocked infinite ammo for your starting weapons) you can actually kill enough Lycans that they stop showing. When the timer runs out you'll still be ambushed by one, though.
 Resident Evil Village (Video Game) / int_fc07d409
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1.0
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Resident Evil Village (Video Game) / int_fc07d409
 Resident Evil Village (Video Game) / int_fc33ff16
type
One-Winged Angel
 Resident Evil Village (Video Game) / int_fc33ff16
comment
The final battle features Miranda summoning up a huge growth of roots from the ground just before the boss fight begins, hiding herself behind them as she transforms into her One-Winged Angel form.
 Resident Evil Village (Video Game) / int_fc33ff16
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Resident Evil Village (Video Game) / int_fc33ff16
 Resident Evil Village (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 Resident Evil Village (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: A very downplayed example. Trying to harm the Duke (like many have tried with the Merchant) doesn't work. Should you detonate a mine near him, he will just mock you sarcastically for wasting your ammo in such a pointless action.
 Resident Evil Village (Video Game) / int_fcd993bd
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 Resident Evil Village (Video Game) / int_fcd993bd
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 Resident Evil Village (Video Game) / int_fd497706
type
Accidental Murder
 Resident Evil Village (Video Game) / int_fd497706
comment
Accidental Murder: Eveline reveals in Village that Jack murdered Ethan Winters by accident during the prologue of 7 in an attempt to knock him out. The Mold that Ethan was infected by during his time in the Baker plantation revived him after death, having his body’s cells replaced/infected by the Mold, yet he retained his consciousness due to sheer determination and willpower.
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 Resident Evil Village (Video Game) / int_fe30beaa
type
DeathByAThousandCuts
 Resident Evil Village (Video Game) / int_fe30beaa
comment
Death by a Thousand Cuts: Cassandra seems to hold back more than her sisters, instead of biting Ethan herself, she lets her fly swarm slowly bite him to death.
 Resident Evil Village (Video Game) / int_fe30beaa
featureApplicability
1.0
 Resident Evil Village (Video Game) / int_fe30beaa
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 Resident Evil Village (Video Game) / int_fe5a3403
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The New '20s
 Resident Evil Village (Video Game) / int_fe5a3403
comment
The New '20s: Looking at a baby picture of Rose in Chapter 1 reveals it's set within 2021, three years after Resident Evil 7: Biohazard. Specifically, Rosemary is stated to be six months old, and her birth certificate says she was born in August 2020, placing the date of this game sometime in February 2021.
 Resident Evil Village (Video Game) / int_fe5a3403
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 Resident Evil Village (Video Game) / int_ff34c05a
type
Item Crafting
 Resident Evil Village (Video Game) / int_ff34c05a
comment
Item Crafting: Item crafting makes a comeback from Resident Evil 7. Ethan can scrounge for crafting items like chems, herbs, gunpowder and whatnot to craft supplies like bullets or healing items.
 Resident Evil Village (Video Game) / int_ff34c05a
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 Resident Evil Village (Video Game) / int_ff7f34c5
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Pet the Dog
 Resident Evil Village (Video Game) / int_ff7f34c5
comment
Pet the Dog: Despite her distaste for men, Lady Dimitrescu seems to have a positive or at least functional business relationship with the Duke. She writes in her notes about reserving some time in her schedule for discussions with him and even gives him a room in her castle to set up shop. Furthermore, she doesn't attack Ethan when he is in the Duke's shop- implying it to be a Truce Zone. Miranda saved a young Oswell Spencer from freezing to death in the past, even though he couldn't possibly be of any use to her at that point.
 Resident Evil Village (Video Game) / int_ff7f34c5
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 Resident Evil Village (Video Game) / int_ffad4e9f
type
Shown Their Work
 Resident Evil Village (Video Game) / int_ffad4e9f
comment
Shown Their Work: Lady Alcina Dimitrescu is wearing the exact same style of a draped evening dress and wide-brimmed hat combo that became fashionable in 1938. A toxicology book found in the Beneviento study refers to the poisons of mountainous plants. This appears to correspond to Donna's yellow psychoactive flowers produced by the mold, whose description matches the real-life deadly Yellow Monkshood (Aconitum Anthora) and whose natural range extends to the Carpathian mountains.
 Resident Evil Village (Video Game) / int_ffad4e9f
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ItemName
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Resident Evil Village (Video Game)

The following is a list of statements referring to the current page from other pages.

 Resident Evil Village (Video Game)
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Acid Attack / int_f5f43e15
 Resident Evil Village (Video Game)
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Actually Not a Vampire / int_f5f43e15
 Resident Evil Village (Video Game)
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Advancing Boss of Doom / int_762619f5
 Resident Evil Village (Video Game)
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Advancing Wall of Doom / int_f5f43e15
 Resident Evil Village (Video Game)
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Alphabetical Theme Naming / int_f5f43e15
 Resident Evil Village (Video Game)
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Alto Villainess / int_f5f43e15
 Resident Evil Village (Video Game)
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Amphibian Assault / int_f5f43e15
 Resident Evil Village (Video Game)
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And Now for Someone Completely Different / int_f5f43e15
 Resident Evil Village (Video Game)
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Arms Dealer / int_762619f5
 Resident Evil Village (Video Game)
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Baby Be Mine / int_f5f43e15
 Resident Evil Village (Video Game)
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Beauty to Beast / int_f5f43e15
 Resident Evil Village (Video Game)
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Benevolent Abomination / int_f5f43e15
 Resident Evil Village (Video Game)
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Big Fun / int_f5f43e15
 Resident Evil Village (Video Game)
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Blasting It Out of Their Hands / int_f5f43e15
 Resident Evil Village (Video Game)
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Blood Countess / int_f5f43e15
 Resident Evil Village (Video Game)
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Brutish Character, Brutish Weapon / int_f5f43e15
 Resident Evil Village (Video Game)
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…But He Sounds Handsome / int_f5f43e15
 Resident Evil Village (Video Game)
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Camp / int_f5f43e15
 Resident Evil Village (Video Game)
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Caught Monologuing / int_f5f43e15
 Resident Evil Village (Video Game)
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Classical Movie Vampire / int_f5f43e15
 Resident Evil Village (Video Game)
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Connected All Along / int_f5f43e15
 Resident Evil Village (Video Game)
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Contrasting Sequel Setting / int_f5f43e15
 Resident Evil Village (Video Game)
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Creepy Good / int_f5f43e15
 Resident Evil Village (Video Game)
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Dead All Along / int_f5f43e15
 Resident Evil Village (Video Game)
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Dead Person Conversation / int_f5f43e15
 Resident Evil Village (Video Game)
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Desperate Plea for Home / int_f5f43e15
 Resident Evil Village (Video Game)
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Diligent Draft Animal / int_f5f43e15
 Resident Evil Village (Video Game)
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Dismantled MacGuffin / int_f5f43e15
 Resident Evil Village (Video Game)
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Does Not Like Men / int_f5f43e15
 Resident Evil Village (Video Game)
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Draconic Abomination / int_f5f43e15
 Resident Evil Village (Video Game)
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Dungeon Shop / int_f5f43e15
 Resident Evil Village (Video Game)
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Elite Four / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Emergency Weapon / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Ethereal White Dress / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Evil Puppeteer / int_762619f5
 Resident Evil Village (Video Game)
hasFeature
Evolving Title Screen / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Family Theme Naming / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Fanart at First Sight / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Fanwork-Only Fans / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Father's Quest / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Feather Motif / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Fish People / int_762619f5
 Resident Evil Village (Video Game)
hasFeature
Flipping the Table / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Fractured Fairy Tale / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Friendlessness Insult / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Friendly Shopkeeper / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Friendly Zombie / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Giant Space Flea from Nowhere / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Giant Woman / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Gonk / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Good Smoking, Evil Smoking / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Gothic Horror / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Harder Than Hard / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Hello, [Insert Name Here] / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Heroic Host / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
High-Class Cannibal / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
History Repeats / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Horrible Housing / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Hub Under Attack / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
I Need a Freaking Drink / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
I Want Them Alive! / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Inexplicably Awesome / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Intercom Villainy / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Intrepid Merchant / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Invincible Boogeymen / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
It's Easy, So It Sucks! / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Japanese Video Games / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Jiggle Physics / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Just Here for Godzilla / int_762619f5
 Resident Evil Village (Video Game)
hasFeature
Ladies and Germs / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Lesbian Vampire / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Letters 2 Numbers / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Lonely Doll Girl / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Magnetism Manipulation / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Masking the Deformity / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Master of Illusion / int_762619f5
 Resident Evil Village (Video Game)
hasFeature
Minimalist Run / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Misbegotten Multiplayer Mode / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Monster Mash / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Monster Media / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Monster Munch / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Muscles Are Meaningless / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Mutant Media / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Near-Miss Groin Attack / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Neck Lift / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Nightmarish Factory / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
No-Gear Level / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
No, You / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Not Even Bothering with the Accent / int_762619f5
 Resident Evil Village (Video Game)
hasFeature
Not Wearing Tights / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Obliviously Superpowered / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Ominous Walk / int_762619f5
 Resident Evil Village (Video Game)
hasFeature
One Bad Mother / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
One-Time Dungeon / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
One to Million to One / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Only Shop in Town / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Pocket Rocket Launcher / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Point of No Return / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Power-Up Food / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Psychological Horror / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Psychological Torment Zone / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Psychometry / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Puppeteer Parasite / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Remember When You Blew Up a Sun? / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Resized Vocals / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Revenant Zombie / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Revenge Myopia / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Roaring Rampage of Rescue / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Scam Religion / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Sci-Fi Horror / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Searching for the Lost Relative / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Sequel Goes Foreign / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Series Mascot / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Shapeshifter Longevity / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Shapeshifter Showoff Session / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Small Parent, Huge Child / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Snow Means Death / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Spider Limbs / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Stab the Picture / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Statuesque Stunner / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Stop Faux-tion / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Stopped Numbering Sequels / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Storybook Opening / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Stylish Sunhats / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Superdickery / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Super Title 64 Advance / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Supreme Chef / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Surpassed the Teacher / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Surprisingly Happy Ending / int_762619f5
 Resident Evil Village (Video Game)
hasFeature
Survivor Guilt / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Swamp Monster / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Tap on the Head / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
That One Achievement / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
The Brute / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
The New '20s / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
The Pursuing Nightmare / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
The Worm That Walks / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Too Cool to Live / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Took a Shortcut / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Transformation Discretion Shot / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Ãœberwald / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Unbroken First-Person Perspective / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Vampire's Harem / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Video Game Vista / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Virtuous Character Copy / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Vomit Indiscretion Shot / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Weaponized Car / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
When It All Began / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Why Won't You Die? / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Wight in a Wedding Dress / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Witch Works / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Wolf Man / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Wolverine Claws / int_f5f43e15
 Resident Evil Village (Video Game)
hasFeature
Zombie Infectee / int_f5f43e15
 ResidentEvilVillage
sameAs
Resident Evil Village (Video Game)