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Saints Row 2 (Video Game)
- 1360 statements
- 265 feature instances
- 309 referencing feature instances
Saints Row 2 (Video Game) | type |
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Saints Row 2 (Video Game) | label |
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Saints Row 2 (Video Game) | comment |
All spoilers for Saints Row are unmarked. You Have Been Warned!Saints Row 2 is a Wide-Open Sandbox video game released in late 2008 for the Play Station 3, Xbox 360, and PC. It is the second game in the Saints Row series.It turns out that "Playa" survived the blast at the end of Saints Row, but has spent five years in a coma — the game begins just as he (or she — you can now play as a female character) wakes up. Upon busting out of prison and rescuing homie Johnny Gat from the electric chair, they discover that four forces have risen to fill the void in power left by the Saints' disappearance: The Brotherhood (red), a gang consisting of social outcasts and punks who enjoy tattoos, heavy metal and big trucks. They specialize in arms dealing and racketeering. The Ronin (gold), a Yakuza branch led by the petty son of a Japanese oyabun. They are distinguished by their love of motorcycles and import tuners. They specialize in vices such as prostitution, pornography, and gambling. The Sons of Samedi (green), college kids and hippies led by voodoo enthusiasts and ex-military men. They deal drugs, particularly the popular Loa Dust. Ultor Corporation (orange), a powerful MegaCorp that has taken over and completely renovated the Saint's Row district, in a project spearheaded by Dane Vogel, who has plans for the rest of the city.Alive, pissed, a lot more talkative, and with a thirst for vengeance against those behind the explosive attempt on their life, "Playa" becomes "Boss" as they rebuild the Saints from the ground up and embarks on a mission to destroy the other gangs, and eventually become the kingpin of the city. | |
Saints Row 2 (Video Game) | fetched |
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Saints Row 2 (Video Game) | isPartOf |
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Saints Row 2 (Video Game) / int_10c393f5 | type |
Video-Game Flamethrowers Suck | |
Saints Row 2 (Video Game) / int_10c393f5 | comment |
Video Game Flamethrowers Suck: Short range: check. Takes time to kill enemies: check. Enemies who are on fire panic and run around blindly, often setting you on fire: check. | |
Saints Row 2 (Video Game) / int_10c393f5 | featureApplicability |
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Saints Row 2 (Video Game) / int_10c393f5 | featureConfidence |
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Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_10c393f5 | |
Saints Row 2 (Video Game) / int_12a22bd8 | type |
Katanas Are Just Better | |
Saints Row 2 (Video Game) / int_12a22bd8 | comment |
Members of the Ronin carry katana with them (Jyunichi even has two), as well as VICE 9 pistols, GAL 43 submachine guns, and K6 Krukov rifles. | |
Saints Row 2 (Video Game) / int_12a22bd8 | featureApplicability |
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Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_12a22bd8 | |
Saints Row 2 (Video Game) / int_12ac916e | type |
Score Multiplier | |
Saints Row 2 (Video Game) / int_12ac916e | comment |
Score Multiplier: Several activities, such as Mayhem and Insurance Fraud, require you to gain these in order to succeed. | |
Saints Row 2 (Video Game) / int_12ac916e | featureApplicability |
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Saints Row 2 (Video Game) / int_12ac916e | featureConfidence |
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Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_12ac916e | |
Saints Row 2 (Video Game) / int_13992073 | type |
Rasputinian Death | |
Saints Row 2 (Video Game) / int_13992073 | comment |
Rasputinian Death: Mr Sunshine, from the Sons of Samedi arc is gunned down (as a Boss Fight), arises only to be shot again, gets up again causing Boss to unload their pistol into him, then has his head chopped off and thrown into a meat processor, just to make sure. | |
Saints Row 2 (Video Game) / int_13992073 | featureApplicability |
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Saints Row 2 (Video Game) / int_13992073 | featureConfidence |
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Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_13992073 | |
Saints Row 2 (Video Game) / int_13f5b1b | type |
Instant-Win Condition | |
Saints Row 2 (Video Game) / int_13f5b1b | comment |
Instant-Win Condition: You can complete a mission despite being smoked or busted. For example, finishing Mayhem while the police arrest you shows you the completed screen, followed by the end of the "You're busted!" scene (with no nearby cops), and a mission failed for the next level of Mayhem. | |
Saints Row 2 (Video Game) / int_13f5b1b | featureApplicability |
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Saints Row 2 (Video Game) / int_13f5b1b | featureConfidence |
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Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_13f5b1b | |
Saints Row 2 (Video Game) / int_14184bc7 | type |
Fake Longevity | |
Saints Row 2 (Video Game) / int_14184bc7 | comment |
Fake Longevity: A lot of missions require you to drive to their starting point, then drive across a considerable portion of the city to reach the actual first objective. Fail the mission early enough, and you get to do that drive again. The missions in which the Boss rides shotgun while an NPC drives usually involve a scenic tour of Stilwater, rather than a direct route from point A to point B. Particularly noticeable in "Bleeding Out," in which the car drives over seemingly every inch of the city's North Side before heading to the hospital, even as Johnny Gat is supposedly bleeding to death in the passenger seat. | |
Saints Row 2 (Video Game) / int_14184bc7 | featureApplicability |
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Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_14184bc7 | |
Saints Row 2 (Video Game) / int_1495d0e6 | type |
Non Sequitur | |
Saints Row 2 (Video Game) / int_1495d0e6 | comment |
Non Sequitur: Getting your character drunk generally results in them spouting off one or two. Also, shortly after the starting cutscene in Bad Trip (the sixth mission in the Sons of Samedi storyline), Shaundi contacts the Boss asking them what they did to cause the Samedi to attack the Saints' hideout and afterwards, if they are high. Both of her questions are met with a non sequitur. | |
Saints Row 2 (Video Game) / int_1495d0e6 | featureApplicability |
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Saints Row 2 (Video Game) / int_1495d0e6 | featureConfidence |
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Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_1495d0e6 | |
Saints Row 2 (Video Game) / int_14beeefd | type |
Darker and Edgier | |
Saints Row 2 (Video Game) / int_14beeefd | comment |
Darker and Edgier: 2 is easily the darkest entry in the entire series, especially when compared to the Denser and Wackier plots of The Third and IV. The plot of the original game has the player very much as "just another gangster" although trusted with more difficult tasks, working with the leader Julius to make the Saints the sole gang in the city, somehow making things safer. However, the sequel makes the hero the leader of the bunch and their actions disturbed some players. The tit-for-tat violence with Maero resulting in Carlos' death, and the player's retaliation (locking Maero's girlfriend Jessica in the trunk of her own car, then bringing said car to a monster truck rally, where Maero unknowingly crushes it). Also, when the player meets Julius, he is trying to leave the past behind him. Trying to convince the player to stop the madness and killing, he is ignored, sneered at, and killed. Benjamin King was right in saying the gangs never leave you... | |
Saints Row 2 (Video Game) / int_14beeefd | featureApplicability |
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Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_14beeefd | |
Saints Row 2 (Video Game) / int_15264ac9 | type |
Unexpectedly Realistic Gameplay | |
Saints Row 2 (Video Game) / int_15264ac9 | comment |
Like the first game, you can take a taxi via Unexpectedly Realistic Gameplay if you see a taxi somewhere on the streets, and then call the phone number advertised on the taxi with your phone. Nowhere in-game are you suggested to you to do this, and some other phone numbers can be called for an effect of varying usefulness, like calling 911 to get an ambulance to come over which restores your health. | |
Saints Row 2 (Video Game) / int_15264ac9 | featureApplicability |
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Saints Row 2 (Video Game) / int_15264ac9 | featureConfidence |
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Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_15264ac9 | |
Saints Row 2 (Video Game) / int_15b2cab3 | type |
Tempting Fate | |
Saints Row 2 (Video Game) / int_15b2cab3 | comment |
Tempting Fate: Random drivers: "This car doesn't have a scratch on it, and it better stay that way!" Sometimes averted, as they'll inform you the transmission was going out anyway. When Maero's girlfriend calls the boss to inform them they're killing Carlos, she responds to his threat with a dismissive "Yeah yeah and I'm sure you'll do something very scary". The Boss gets revenge by locking her in the trunk of a car and drives the car to a monster truck rally Maero is participating in where he unknowingly crushes the car she's in. | |
Saints Row 2 (Video Game) / int_15b2cab3 | featureApplicability |
-1.0 | |
Saints Row 2 (Video Game) / int_15b2cab3 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_15b2cab3 | |
Saints Row 2 (Video Game) / int_1645005b | type |
Evil Versus Evil | |
Saints Row 2 (Video Game) / int_1645005b | comment |
Evil Versus Evil: The Boss is, after all, building a criminal empire, and their main obstacle is other criminals. The second DLC, Corporate Warfare, centers around a conflict that pits current Ultor chairman Eric Gryphon against Dexter "Dex" Jackson, your former homie who moved from the Saints to a position as head of security at Ultor. | |
Saints Row 2 (Video Game) / int_1645005b | featureApplicability |
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Saints Row 2 (Video Game) / int_1645005b | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_1645005b | |
Saints Row 2 (Video Game) / int_167b037a | type |
Workout Fanservice | |
Saints Row 2 (Video Game) / int_167b037a | comment |
Workout Fanservice: One Sons of Samedi cutscene has the Boss talking with Shaundi during her workout routine, complete with mild Jiggle Physics. Amusingly, they seem more interested in the fact that she can run 5 miles without coughing up a lung than they are over the potential sexiness of the situation. | |
Saints Row 2 (Video Game) / int_167b037a | featureApplicability |
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Saints Row 2 (Video Game) / int_167b037a | featureConfidence |
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Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_167b037a | |
Saints Row 2 (Video Game) / int_171ef47c | type |
Not-So-Harmless Villain | |
Saints Row 2 (Video Game) / int_171ef47c | comment |
Not-So-Harmless Villain: Maero, at the beginning, sees the Boss as a "washed-up gangbanger" and for this reason offers them only 20% of his shipment and by extension, 20% of Stilwater. And after the Boss angrily turns him down, he barely does anything in response, still seeing them and the Saints as a nuisance. Then he gets his face burned with radioactive waste, his girlfriend killed, and his best friend crippled, and he then devotes all energy to destroying the Saints. | |
Saints Row 2 (Video Game) / int_171ef47c | featureApplicability |
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Saints Row 2 (Video Game) / int_171ef47c | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_171ef47c | |
Saints Row 2 (Video Game) / int_1779f10e | type |
"Well Done, Son" Guy | |
Saints Row 2 (Video Game) / int_1779f10e | comment |
"Well Done, Son" Guy: Kazou Akuji really doesn't like his son Shogo, and doesn't seem to particularly upset about his death so much as getting back at the Saints for stealing the Ronin's territory. | |
Saints Row 2 (Video Game) / int_1779f10e | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_1779f10e | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_1779f10e | |
Saints Row 2 (Video Game) / int_178ca149 | type |
The Worf Effect | |
Saints Row 2 (Video Game) / int_178ca149 | comment |
The Worf Effect: Male Voice 2 invokes this. After completing the final Brotherhood mission, hitting a pedestrian in your car may prompt him to say "If I could kill Maero, what chance did you have?" Fittingly, Maero is actually voiced by Worf. | |
Saints Row 2 (Video Game) / int_178ca149 | featureApplicability |
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Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_178ca149 | |
Saints Row 2 (Video Game) / int_19e41d8f | type |
And This Is for... | |
Saints Row 2 (Video Game) / int_19e41d8f | comment |
And This Is for...: In mission "The Siege", one of your soldiers can be heard saying this on behalf of Carlos. | |
Saints Row 2 (Video Game) / int_19e41d8f | featureApplicability |
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Saints Row 2 (Video Game) / int_19e41d8f | featureConfidence |
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Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_19e41d8f | |
Saints Row 2 (Video Game) / int_1c4adce1 | type |
The Siege | |
Saints Row 2 (Video Game) / int_1c4adce1 | comment |
The Siege: Each gang story arc contains at least one mission that consists, in whole or in part, of the Boss (and any accompanying homies) having to defend a particular location against waves of attacking gangsters. One late Brotherhood mission, literally named "The Siege," reverses the roles, with the Boss and Saints storming the Brotherhood hideout. | |
Saints Row 2 (Video Game) / int_1c4adce1 | featureApplicability |
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Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_1c4adce1 | |
Saints Row 2 (Video Game) / int_1c77ec26 | type |
The Voice | |
Saints Row 2 (Video Game) / int_1c77ec26 | comment |
The Voice: Dane Vogel's secretary, Jaime, is never seen and is only heard speaking to Vogel via intercom. | |
Saints Row 2 (Video Game) / int_1c77ec26 | featureApplicability |
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Saints Row 2 (Video Game) / int_1c77ec26 | featureConfidence |
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Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_1c77ec26 | |
Saints Row 2 (Video Game) / int_1ccad9a3 | type |
Villain Song | |
Saints Row 2 (Video Game) / int_1ccad9a3 | comment |
Villain Song: Dane Vogel refers to "Everybody Wants To Rule The World" by Tears for Fears as his "theme music." | |
Saints Row 2 (Video Game) / int_1ccad9a3 | featureApplicability |
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Saints Row 2 (Video Game) / int_1ccad9a3 | featureConfidence |
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Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_1ccad9a3 | |
Saints Row 2 (Video Game) / int_1d18887f | type |
Pay Evil unto Evil | |
Saints Row 2 (Video Game) / int_1d18887f | comment |
Pay Evil unto Evil: Jessica's horrifying death would be utterly inexcusable, were it not for her own direct involvement in Carlos' own nightmarish end, and her active participation is leading the Brotherhood itself, making her a legitimate target. | |
Saints Row 2 (Video Game) / int_1d18887f | featureApplicability |
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Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_1d18887f | |
Saints Row 2 (Video Game) / int_1ec8456b | type |
Vulnerable Convoy | |
Saints Row 2 (Video Game) / int_1ec8456b | comment |
Vulnerable Convoy: One of the Brotherhood missions has the Boss attack a police convoy that is transporting the titular gang members to freedom. When the Boss blows up all of the buses they wise up and try moving the prisoners by boat... no luck though. | |
Saints Row 2 (Video Game) / int_1ec8456b | featureApplicability |
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Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_1ec8456b | |
Saints Row 2 (Video Game) / int_1f39b662 | type |
Discard and Draw | |
Saints Row 2 (Video Game) / int_1f39b662 | comment |
Discard and Draw: The AR200 SAW has a bigger magazine than the AR-50 with Grenade Launcher, but trades in the Grenade Launcher. | |
Saints Row 2 (Video Game) / int_1f39b662 | featureApplicability |
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Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_1f39b662 | |
Saints Row 2 (Video Game) / int_20fddb03 | type |
Loading Screen | |
Saints Row 2 (Video Game) / int_20fddb03 | comment |
Loading Screen: Loading screens show a succession of 2-3 unanimated pictures from the last saved plot-related cutscene, with a yellow filter. They actually are pregenerated pictures instead of being processed with the game's engine, which means that, when such a picture features the Boss, he will only appears as the default character featured at character's creation (black muscular man with a shaved head). On a new game, it shows pictures from the finale of Saints Row | |
Saints Row 2 (Video Game) / int_20fddb03 | featureApplicability |
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Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_20fddb03 | |
Saints Row 2 (Video Game) / int_21e5b9c7 | type |
Failed a Spot Check | |
Saints Row 2 (Video Game) / int_21e5b9c7 | comment |
Failed a Spot Check: In the "Orange Alert" Ronin mission, The Boss somehow fails to notice Jyunichi watching them, despite him being a bald Japanese man in bright yellow wearing two katanas on his back. | |
Saints Row 2 (Video Game) / int_21e5b9c7 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_21e5b9c7 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_21e5b9c7 | |
Saints Row 2 (Video Game) / int_222dc873 | type |
Black Comedy | |
Saints Row 2 (Video Game) / int_222dc873 | comment |
Black Comedy: The various radio ads for Ultor products and services don't so much straddle the line between horror and humor as hop gleefully back and forth over the line while chanting "Bet you can't guess which one!" in a disturbingly cheery, singsong voice. Highlights include nuclear power plant workers who credit their heightened productivity thanks to growing additional mutated arms. | |
Saints Row 2 (Video Game) / int_222dc873 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_222dc873 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_222dc873 | |
Saints Row 2 (Video Game) / int_233d181 | type |
Misaimed Fandom | |
Saints Row 2 (Video Game) / int_233d181 | comment |
Misaimed Fandom: invoked In-universe; one woman who calls 89.0 Generation X thinks "Face Down", a song about an abusive relationship, is romantic. Veteran Child thinks the idea is fucked up. | |
Saints Row 2 (Video Game) / int_233d181 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_233d181 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_233d181 | |
Saints Row 2 (Video Game) / int_237404cc | type |
Ironic Echo | |
Saints Row 2 (Video Game) / int_237404cc | comment |
Ironic Echo: At the end of the starting cutscene in Red Asphalt (Brotherhood mission number four), Jessica ends a phone call with The Boss by means of this tidbit: At the very end of the next mission, after Maero crushes a car with Jessica trapped in the trunk, the Boss hands Maero the car keys, leading to these lines: | |
Saints Row 2 (Video Game) / int_237404cc | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_237404cc | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_237404cc | |
Saints Row 2 (Video Game) / int_25524784 | type |
No-Holds-Barred Beatdown | |
Saints Row 2 (Video Game) / int_25524784 | comment |
No-Holds-Barred Beatdown: Johnny delivers the mother of all these to Shogo after he attempts to kill Johnny and The Boss at Aisha's funeral, even managing to punch his head through a tombstone. And, for good measure, following each round with an icy "Get up." | |
Saints Row 2 (Video Game) / int_25524784 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_25524784 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_25524784 | |
Saints Row 2 (Video Game) / int_25f0ed12 | type |
Hollywood Tone-Deaf | |
Saints Row 2 (Video Game) / int_25f0ed12 | comment |
Hollywood Tone-Deaf: During one mission in the Sons of Samedi's storyline, Pierce changes the radio station in the car to "So Sick" by Ne-Yo and dreadfully sings along, much to The Boss' chagrin. Similarly, every voice available for the player character has a different song that, when it comes up on the radio, they "sing" along with it. And they all sing along to Take On Me by a-ha. | |
Saints Row 2 (Video Game) / int_25f0ed12 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_25f0ed12 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_25f0ed12 | |
Saints Row 2 (Video Game) / int_26206ed7 | type |
"Spread Wings" Frame Shot | |
Saints Row 2 (Video Game) / int_26206ed7 | comment |
"Spread Wings" Frame Shot: When the Boss delivers a Rousing Speech to the newly-reformed Third Street Saints, they do so in front of the Saint of all Saints statue — an icon of the gang, depicting a young winged woman with a gun in each hand. Towards the end of the speech, when the Boss directs the gang to take over Stilwater, the Hitler Cam very deliberately frames them to make it look like the statue's wings are theirs, casting them as a Luciferan figure (this is much more obvious if the statue is fully restored at this point, which is unfortunately only possible by rewatching the cutscene via a safehouse TV well after the fact). | |
Saints Row 2 (Video Game) / int_26206ed7 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_26206ed7 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_26206ed7 | |
Saints Row 2 (Video Game) / int_26ac510e | type |
Mythology Gag | |
Saints Row 2 (Video Game) / int_26ac510e | comment |
Mythology Gag: During the news report on Gat's trial a ticker reports that Benjamin King's autobiography will be turned into a movie where he will be played by Michael Clarke Duncan, who was King's voice actor in the first game. | |
Saints Row 2 (Video Game) / int_26ac510e | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_26ac510e | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_26ac510e | |
Saints Row 2 (Video Game) / int_26eb6287 | type |
Funny Background Event | |
Saints Row 2 (Video Game) / int_26eb6287 | comment |
Funny Background Event: During a Brotherhood mission, prisoners are seen being loaded onto a prison bus during a news report. One of them stops to mug for the camera...and gets a rifle but to the gut. Then he does it again...and gets it in the nuts the second time. | |
Saints Row 2 (Video Game) / int_26eb6287 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_26eb6287 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_26eb6287 | |
Saints Row 2 (Video Game) / int_272abb98 | type |
Shoot the Shaggy Dog | |
Saints Row 2 (Video Game) / int_272abb98 | comment |
Shoot the Shaggy Dog: The Ultor Exposed DLC. After all the crap the Boss goes through to get Jane Valderamma the story about Ultor's Zombie Apocalypse experiments, she takes a payoff from Ultor to put all the blame on Tera. | |
Saints Row 2 (Video Game) / int_272abb98 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_272abb98 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_272abb98 | |
Saints Row 2 (Video Game) / int_294ed981 | type |
Bilingual Bonus | |
Saints Row 2 (Video Game) / int_294ed981 | comment |
Bilingual Bonus: When you're up against the Ronin, there's plenty of untranslated Japanese. Even the subtitles in cutscenes just give you "*speaks Japanese*" and leaves it at that. | |
Saints Row 2 (Video Game) / int_294ed981 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_294ed981 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_294ed981 | |
Saints Row 2 (Video Game) / int_2a090d00 | type |
Lampshade Hanging | |
Saints Row 2 (Video Game) / int_2a090d00 | comment |
Lampshade Hanging: After killing about fifty Sons defending the Saints hideout, Shaundi pops this question of how many there are. | |
Saints Row 2 (Video Game) / int_2a090d00 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_2a090d00 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_2a090d00 | |
Saints Row 2 (Video Game) / int_2a55a77a | type |
Bare-Handed Blade Block | |
Saints Row 2 (Video Game) / int_2a55a77a | comment |
Bare-Handed Blade Block: Johnny Gat does this a couple of times while fighting the Ronin in Saints Row 2, although he uses a much more practical and realistic version. Instead of grabbing the blade itself, he grabs the wrists of the person holding the sword. | |
Saints Row 2 (Video Game) / int_2a55a77a | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_2a55a77a | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_2a55a77a | |
Saints Row 2 (Video Game) / int_2a7e7af1 | type |
Limited Wardrobe | |
Saints Row 2 (Video Game) / int_2a7e7af1 | comment |
Limited Wardrobe: Poked fun at. Wear the same clothes long enough, and people on the streets will take notice, probably via the clothes' stench from being worn so long. | |
Saints Row 2 (Video Game) / int_2a7e7af1 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_2a7e7af1 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_2a7e7af1 | |
Saints Row 2 (Video Game) / int_2a94a479 | type |
Outside-Genre Foe | |
Saints Row 2 (Video Game) / int_2a94a479 | comment |
Outside-Genre Foe: You, as the leader of the Saints, are essentially a Batman-style supervillain running on comic-book style physics operating in a world without superheroes restricted to rather mundane means of attempting to deal with you. When you battle Mr. Sunshine, The Dragon of the Sons of Samedi, he reveals that he is a warlock with voodoo powers, and uses a voodoo doll to throw you around. Not only that, but he can get shot a dozen times and still survive. | |
Saints Row 2 (Video Game) / int_2a94a479 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_2a94a479 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_2a94a479 | |
Saints Row 2 (Video Game) / int_2bdae2ae | type |
Awesome, but Impractical | |
Saints Row 2 (Video Game) / int_2bdae2ae | comment |
Awesome, but Impractical: The Pimp Cane shotgun. It looks very cool, holds more rounds than any other shotgun, and deals quite a respectable amount of damage, but it has the lowest rate of fire of any gun in the game and you receive it so late in the storyline that, if you don't already have the AS14 Hammer automatic shotgun (or even the unlockable XS-2 Ultimax) by that point, you're probably doing something wrong. | |
Saints Row 2 (Video Game) / int_2bdae2ae | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_2bdae2ae | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_2bdae2ae | |
Saints Row 2 (Video Game) / int_2bdfcf74 | type |
OffscreenVillainDarkMatter | |
Saints Row 2 (Video Game) / int_2bdfcf74 | comment |
Offscreen Villain Dark Matter: All the rival gangs have seemingly infinite supplies of manpower, weaponry and vehicles. While the amount of foot soldiers, guns and cars is already stretching things a bit, what really brings stuff into this territory is how often they're able to muster speedboats, helicopters and rocket launchers. | |
Saints Row 2 (Video Game) / int_2bdfcf74 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_2bdfcf74 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_2bdfcf74 | |
Saints Row 2 (Video Game) / int_2bfd6a1e | type |
Check-Point Starvation | |
Saints Row 2 (Video Game) / int_2bfd6a1e | comment |
Checkpoint Starvation: There are a number of missions that are conspicuously lacking in checkpoints, given their length and complexity. The ones that really make many players tear their hair out are "Bank Error in Your Favor," "Assault on Precinct 31," and "Salting the Earth...Again." | |
Saints Row 2 (Video Game) / int_2bfd6a1e | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_2bfd6a1e | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_2bfd6a1e | |
Saints Row 2 (Video Game) / int_2cd22076 | type |
Fantastic Drug | |
Saints Row 2 (Video Game) / int_2cd22076 | comment |
Fantastic Drug: The Sons of Samedi deal Loa Dust. It's made up primarily of high-grade marijuana, but treated with various other chemicals. They never say exactly what the effects are, though it seems to be very popular. During the Mushroom Samba mission all it does is warp the visuals - similar to what happens to the player when attacked with pepper spray or a flash-bang. | |
Saints Row 2 (Video Game) / int_2cd22076 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_2cd22076 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_2cd22076 | |
Saints Row 2 (Video Game) / int_2d88e42c | type |
Gender Bender | |
Saints Row 2 (Video Game) / int_2d88e42c | comment |
Gender Bender: Averted. While you can now play as a female Boss, Word of God has stated that a female Boss was always canonically female. Though since you can change anything about your physical appearance at the Plastic Surgeon, you are free to play this straight on your own time. | |
Saints Row 2 (Video Game) / int_2d88e42c | featureApplicability |
-1.0 | |
Saints Row 2 (Video Game) / int_2d88e42c | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_2d88e42c | |
Saints Row 2 (Video Game) / int_2e338ce4 | type |
The Cavalry Arrives Late | |
Saints Row 2 (Video Game) / int_2e338ce4 | comment |
The Cavalry Arrives Late: In the final mission, Pierce and Shaundi only show up after The Boss has punted Dane Vogel out a window. | |
Saints Row 2 (Video Game) / int_2e338ce4 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_2e338ce4 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_2e338ce4 | |
Saints Row 2 (Video Game) / int_2eb170dd | type |
Tall Is Intimidating | |
Saints Row 2 (Video Game) / int_2eb170dd | comment |
Tall Is Intimidating: Maero is an imposing Tattooed Crook. We are first introduced to him when he invites the Boss to a meeting place where both of them are alone (except for the Boss' tagalong sidekick, Carlos). The Boss finds him sitting alone on a bench, and he responds to a threat by standing up and showing him how large he is. | |
Saints Row 2 (Video Game) / int_2eb170dd | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_2eb170dd | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_2eb170dd | |
Saints Row 2 (Video Game) / int_30cffab7 | type |
Illegal Gambling Den | |
Saints Row 2 (Video Game) / int_30cffab7 | comment |
Illegal Gambling Den: One of the Ronin stronghold missions has them set up an underground casino in the community rec center in the suburbs district to help recoup some of their losses from the Saints busting up their criminal operations and robbing their one legitimate casino at the beginning of their storyline. To take over the hood for the Saints the Boss has to smash up their gambling den, steal their profits and then finish off the reinforcements they call in to stop them. | |
Saints Row 2 (Video Game) / int_30cffab7 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_30cffab7 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_30cffab7 | |
Saints Row 2 (Video Game) / int_313d7228 | type |
Previously on… | |
Saints Row 2 (Video Game) / int_313d7228 | comment |
Previously on…: Loading a saved game gives a montage of the previous mission's cutscene. | |
Saints Row 2 (Video Game) / int_313d7228 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_313d7228 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_313d7228 | |
Saints Row 2 (Video Game) / int_316d4c91 | type |
Auto-Save | |
Saints Row 2 (Video Game) / int_316d4c91 | comment |
Autosave: The game has this, usually after you complete a mission or capture a stronghold. If you're playing with cheats activated, the game won't autosave until you swtich to a save without them on. | |
Saints Row 2 (Video Game) / int_316d4c91 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_316d4c91 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_316d4c91 | |
Saints Row 2 (Video Game) / int_319e4a2f | type |
Even Evil Has Standards | |
Saints Row 2 (Video Game) / int_319e4a2f | comment |
Even Evil Has Standards: Being a game set in a morally ambiguous universe, Saints Row 2 is chocked full of this trope. Some examples include: One out of two times the idea of racism really comes up is at the end of the first Brotherhood mission, where The Boss and Carlos meet some of Maero's close companions. One of which include his girlfriend Jessica, who comments that the Hispanic Carlos looks like her housecleaner. No one but her found it amusing. Apparently, "Saints Row" takes place in a universe where racial tensions have nothing to do with gang wars. What makes it more interesting is the fact, that many gangs, especially Carnales (Latino), Ronin (Japanese), Brotherhood (Caucasian) and to large extent also Sons of Samedi (Haitian) are clearly racially defined and based on real-world ethnic gangs. While often times The Boss/Protagonist of the game can come off as an amoral sociopath, they truly care for the members of their gang (the Lieutenants in particular) and often risks their life to save their crew from danger. Johnny Gat is a particularly glaring example as he displays the same loyalty for his crew as his Boss and best friend, truly loves his girlfriend, and tells a rival gang leader that he doesn't want to fight at a funeral. While the funeral was for his girlfriend, Johnny's attitude makes it clear that he would feel the same if it was anyone he cared about. Keep in mind that Johnny Gat is as, if not more bloodthirsty and violent than his boss. Despite being tough on the youngest member of the Saints, Carlos, The Boss is clearly upset and heartbroken when they are too late to rescue him from his torture/execution at the hands of The Brotherhood, and even more so when forced to shoot him in the head. | |
Saints Row 2 (Video Game) / int_319e4a2f | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_319e4a2f | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_319e4a2f | |
Saints Row 2 (Video Game) / int_33ca811a | type |
Game-Breaking Bug | |
Saints Row 2 (Video Game) / int_33ca811a | comment |
Game-Breaking Bug: Poor pathfinding AI. Several of The Siege missions can be failed if one attacking enemy gets caught on something and you can't get to them because they are outside a certain radius from the building you're supposed to be defending. Similarly, any situation in which the Boss rides shotgun while an NPC drives can be failed if the NPC driver gets caught on something or crashes into a randomly generated car. Zombie Uprising. From unfair spawns, to the pathfinding breaking, so that last zombie is so far out of the gameplay area they may as well be in blue hell, discovering you're utterly boned when you have one final zombie to kill is slightly frustrating. | |
Saints Row 2 (Video Game) / int_33ca811a | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_33ca811a | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_33ca811a | |
Saints Row 2 (Video Game) / int_348c7ded | type |
Sword Cane | |
Saints Row 2 (Video Game) / int_348c7ded | comment |
Sword Cane: Actually a shotgun cane, awarded for completing the second of the Epilogue missions. | |
Saints Row 2 (Video Game) / int_348c7ded | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_348c7ded | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_348c7ded | |
Saints Row 2 (Video Game) / int_34960f22 | type |
Vapor Wear | |
Saints Row 2 (Video Game) / int_34960f22 | comment |
Vapor Wear: Like the first game, you can customize your underwear. Unlike the first game, no underwear is an option (and depending on what else you wear, this may be obvious). | |
Saints Row 2 (Video Game) / int_34960f22 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_34960f22 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_34960f22 | |
Saints Row 2 (Video Game) / int_34c3144b | type |
Lured into a Trap | |
Saints Row 2 (Video Game) / int_34c3144b | comment |
Lured into a Trap: Veteran Child attempts this on the Boss by luring them into Cocks after capturing Shaundi. However, the Boss actually knows that it's a trap, something Veteran Child was unaware of, and has Pierce discover his actual location. | |
Saints Row 2 (Video Game) / int_34c3144b | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_34c3144b | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_34c3144b | |
Saints Row 2 (Video Game) / int_35a858b3 | type |
Cluster F-Bomb | |
Saints Row 2 (Video Game) / int_35a858b3 | comment |
Cluster F-Bomb: How Male Voice 2 demonstrates his love of "Sister Christian". Several songs on the soundtrack, particularly the signature I Luv It which in parts drops one every second word. | |
Saints Row 2 (Video Game) / int_35a858b3 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_35a858b3 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_35a858b3 | |
Saints Row 2 (Video Game) / int_35b241c0 | type |
Ooh, Me Accent's Slipping | |
Saints Row 2 (Video Game) / int_35b241c0 | comment |
Ooh, Me Accent's Slipping: The Male English voice tends to switch between British and American pronunciations at random. Which is odd, considering the voice actor actually is British. | |
Saints Row 2 (Video Game) / int_35b241c0 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_35b241c0 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_35b241c0 | |
Saints Row 2 (Video Game) / int_36999dd | type |
This Means War! | |
Saints Row 2 (Video Game) / int_36999dd | comment |
This Means War!: The Ronin storyline. At first treated as a typical turf war, but after Aisha's murder, Boss and Gat settle for nothing short of genocide. | |
Saints Row 2 (Video Game) / int_36999dd | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_36999dd | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_36999dd | |
Saints Row 2 (Video Game) / int_381855db | type |
Five-Second Foreshadowing | |
Saints Row 2 (Video Game) / int_381855db | comment |
Five-Second Foreshadowing: In the Ronin storyline, during the fight in Aisha's home following her beheading at Jyunichi's hands, Johnny quickly gets into battle by taking out a Ronin mook and wielding a discarded katana. He and Jyunichi duke it out, but Johnny gets distracted taking out another mook closing in on The Boss, giving his opponent the chance to attack with a leg strike. A short while later, in the same fight, when Johnny looks away after The Boss tells him to move out of the way, Jyunichi seizes a second and more lethal opportunity to attack which ends the fight, though Gat immediately pays him back with a (presumably) damaging double-handed clap to the eardrums. | |
Saints Row 2 (Video Game) / int_381855db | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_381855db | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_381855db | |
Saints Row 2 (Video Game) / int_3a1c2171 | type |
The Man Behind the Man | |
Saints Row 2 (Video Game) / int_3a1c2171 | comment |
The Man Behind the Man: Dane Vogel is behind all of the gang warfare, or at least manipulating it to his own ends. Jessica qualifies for Maero, as the game implies she's at the very least in charge of the cash and sometimes tactics. She also sets up Carlos' murder after Maero insisted on not taking action against the Saints, which results in him having to do so. | |
Saints Row 2 (Video Game) / int_3a1c2171 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_3a1c2171 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_3a1c2171 | |
Saints Row 2 (Video Game) / int_3c4c5d6f | type |
Crowd Panic | |
Saints Row 2 (Video Game) / int_3c4c5d6f | comment |
Crowd Panic: Firing a pistol, using pepperspray, or mugging someone causes nearby pedestrians to start panicking. Some trip, cower or even call the police. | |
Saints Row 2 (Video Game) / int_3c4c5d6f | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_3c4c5d6f | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_3c4c5d6f | |
Saints Row 2 (Video Game) / int_403e3315 | type |
Wanted Meter | |
Saints Row 2 (Video Game) / int_403e3315 | comment |
As soon as you have your first "crib" (meaning, as soon as you've completed the second mission of the game), you can raise your Wanted Meter rating to four stars, steal a Bear (an Awesome Personnel Carrier with a mounted turret and enough armor to shrug off several guided missile blasts), and take it to your garage, thus ensuring you'll have it for the rest of the game. And once you've killed your notoriety at the nearest Forgive and Forget (or gotten "smoked," whichever), you can take it back out to customize it with improved durability and a nitrous boost for speed. | |
Saints Row 2 (Video Game) / int_403e3315 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_403e3315 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_403e3315 | |
Saints Row 2 (Video Game) / int_4127eb1 | type |
Shut Up, Hannibal! | |
Saints Row 2 (Video Game) / int_4127eb1 | comment |
Shut Up, Hannibal!: In the final mission The Boss has Dane Vogel at a gunpoint, who desperately tries to talk the gun down by praising the Saints and the Boss. It didn't go well. | |
Saints Row 2 (Video Game) / int_4127eb1 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_4127eb1 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_4127eb1 | |
Saints Row 2 (Video Game) / int_41699c27 | type |
Ink-Suit Actor | |
Saints Row 2 (Video Game) / int_41699c27 | comment |
Inksuit Actor: Dane Vogel looks almost exactly like Jay Mohr with a ton of hair gel. Shaundi also somewhat resembles Eliza Dushku with dreadlocks. | |
Saints Row 2 (Video Game) / int_41699c27 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_41699c27 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_41699c27 | |
Saints Row 2 (Video Game) / int_41d5f145 | type |
Fluffy the Terrible | |
Saints Row 2 (Video Game) / int_41d5f145 | comment |
Fluffy the Terrible: Mr. Sunshine. A crazy drug dealer who practices dark arts of voodoo. | |
Saints Row 2 (Video Game) / int_41d5f145 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_41d5f145 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_41d5f145 | |
Saints Row 2 (Video Game) / int_41dd77d | type |
Zerg Rush | |
Saints Row 2 (Video Game) / int_41dd77d | comment |
Each gang story arc contains at least one mission that consists, in whole or in part, of the Boss (and any accompanying homies) having to defend a particular location against waves of attacking gangsters. | |
Saints Row 2 (Video Game) / int_41dd77d | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_41dd77d | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_41dd77d | |
Saints Row 2 (Video Game) / int_443b78cd | type |
Tranquil Fury | |
Saints Row 2 (Video Game) / int_443b78cd | comment |
And, for good measure, following each round with an icy "Get up." | |
Saints Row 2 (Video Game) / int_443b78cd | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_443b78cd | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_443b78cd | |
Saints Row 2 (Video Game) / int_45bf382b | type |
Game Mod | |
Saints Row 2 (Video Game) / int_45bf382b | comment |
Game Mod: Gentlemen of the Row, an overhaul for the PC port of the game. | |
Saints Row 2 (Video Game) / int_45bf382b | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_45bf382b | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_45bf382b | |
Saints Row 2 (Video Game) / int_45ce1de7 | type |
Drive-In Theater | |
Saints Row 2 (Video Game) / int_45ce1de7 | comment |
Drive-In Theater: An old run down one is located next to the Samedi drug farm. It doesn't have any importance to the plot, but is the spot where one of the hitman targets show up. | |
Saints Row 2 (Video Game) / int_45ce1de7 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_45ce1de7 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_45ce1de7 | |
Saints Row 2 (Video Game) / int_461defa0 | type |
Two-Faced | |
Saints Row 2 (Video Game) / int_461defa0 | comment |
Two-Faced: In the mission "Waste Not, Want Not", the protagonist puts radioactive waste in Maero's tattoo ink, which leaves a very large, very nasty scar on the left side of his face. Just try watching the scene at the end of the mission and try not to cringe. " Jessica...How'd you like Maero's new tattoo?" | |
Saints Row 2 (Video Game) / int_461defa0 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_461defa0 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_461defa0 | |
Saints Row 2 (Video Game) / int_471a505f | type |
Four Is Death | |
Saints Row 2 (Video Game) / int_471a505f | comment |
Four Is Death: Each mission chain has a moment that punches you in the gut, all of which happen on the fourth story mission in the chain. | |
Saints Row 2 (Video Game) / int_471a505f | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_471a505f | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_471a505f | |
Saints Row 2 (Video Game) / int_47fea76b | type |
Butt-Monkey | |
Saints Row 2 (Video Game) / int_47fea76b | comment |
And Pierce's Butt-Monkey moments and his ideas thwarted. Also Shaundi really getting around... and it helps. | |
Saints Row 2 (Video Game) / int_47fea76b | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_47fea76b | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_47fea76b | |
Saints Row 2 (Video Game) / int_48078a7 | type |
Cool Versus Awesome | |
Saints Row 2 (Video Game) / int_48078a7 | comment |
Cool Versus Awesome: Later levels of the Fuzz activity have you breaking up random fights between pirates and ninjas, which the objective terms as breaking up "the battle of the century". | |
Saints Row 2 (Video Game) / int_48078a7 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_48078a7 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_48078a7 | |
Saints Row 2 (Video Game) / int_48cbd223 | type |
Machete Mayhem | |
Saints Row 2 (Video Game) / int_48cbd223 | comment |
Machete Mayhem: The Sons of Samedi's favorite melee weapon. | |
Saints Row 2 (Video Game) / int_48cbd223 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_48cbd223 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_48cbd223 | |
Saints Row 2 (Video Game) / int_49f8c18f | type |
Ace Custom | |
Saints Row 2 (Video Game) / int_49f8c18f | comment |
Ace Custom: Almost any vehicle can be taken to a garage and modded for extra engine power and durability in addition to cosmetic changes. Additionally, each of the gang leaders (Maero, Shogo, and The General) have a custom vehicle that's got something special about it: Maero's monster truck has boosted durability, Shogo's prototype motorcycle is exceptionally fast, and The General's Bulldog SUV has a roof-mounted machine gun. | |
Saints Row 2 (Video Game) / int_49f8c18f | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_49f8c18f | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_49f8c18f | |
Saints Row 2 (Video Game) / int_49fb5ccb | type |
Combat Pragmatist | |
Saints Row 2 (Video Game) / int_49fb5ccb | comment |
Combat Pragmatist: Kazuo's swordsmanship is much better than the Boss's, and ultimately he manages to corner them during the finale of the Ronin story line. Before Kazuo can finish off the Boss, however, they simply pull out a pistol and gun Kazuo down. | |
Saints Row 2 (Video Game) / int_49fb5ccb | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_49fb5ccb | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_49fb5ccb | |
Saints Row 2 (Video Game) / int_4b1afa0d | type |
Spiteful Spit | |
Saints Row 2 (Video Game) / int_4b1afa0d | comment |
Spiteful Spit: After Gat brings a Ronin in who was snooping around Saints turf in the mission "Road Rage" the protagonist asks him what he was doing. He spits in their face in which Gat responds "That wasn't very nice." and proceeds to bash him into the coffee table. After further interrogation methods fail Gat pulls out a pistol and finishes him off. The protagonist proceeds to spit on him in return. | |
Saints Row 2 (Video Game) / int_4b1afa0d | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_4b1afa0d | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_4b1afa0d | |
Saints Row 2 (Video Game) / int_4de1a4f7 | type |
Improvised Weapon | |
Saints Row 2 (Video Game) / int_4de1a4f7 | comment |
Improvised Weapon: Small objects around the world, such as cinderblocks, trash bags, stop signs, and newspaper dispensers, can be picked up and swung around. They're especially useful if thrown. | |
Saints Row 2 (Video Game) / int_4de1a4f7 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_4de1a4f7 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_4de1a4f7 | |
Saints Row 2 (Video Game) / int_4f4372e9 | type |
Early-Installment Weirdness | |
Saints Row 2 (Video Game) / int_4f4372e9 | comment |
Early-Installment Weirdness: The Boss here is very much ruthless, has little to no comedic quirks, and most scenes with them are played very seriously. The Boss' only redeemable trait is his loyaly to his gang. This is also the only game where the male Boss doesn't have the American voice option. | |
Saints Row 2 (Video Game) / int_4f4372e9 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_4f4372e9 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_4f4372e9 | |
Saints Row 2 (Video Game) / int_4f6d87f7 | type |
Huge Guy, Tiny Girl | |
Saints Row 2 (Video Game) / int_4f6d87f7 | comment |
Huge Guy, Tiny Girl: Maero dwarfs his girlfriend Jessica (and everyone else for that matter). | |
Saints Row 2 (Video Game) / int_4f6d87f7 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_4f6d87f7 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_4f6d87f7 | |
Saints Row 2 (Video Game) / int_4f84cdef | type |
Smug Snake | |
Saints Row 2 (Video Game) / int_4f84cdef | comment |
Also, the whole Brotherhood arc. The alliance that Maero proposes (likely an honest one, as Maero is far from a Smug Snake) is what would seem to be the only rational option for the underdog Saints to take (if the player chooses to play this arc first). However, making an attempt to negotiate a better deal, or even calling a truce later on are not possible options. | |
Saints Row 2 (Video Game) / int_4f84cdef | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_4f84cdef | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_4f84cdef | |
Saints Row 2 (Video Game) / int_5037b961 | type |
Et Tu, Brute? | |
Saints Row 2 (Video Game) / int_5037b961 | comment |
Et Tu, Brute?: It's revealed in the final mission in that Julius was the one who tried to kill The Boss by planting a bomb in Hughes' yacht while the both of them were having a meeting. | |
Saints Row 2 (Video Game) / int_5037b961 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_5037b961 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_5037b961 | |
Saints Row 2 (Video Game) / int_504e271f | type |
But Thou Must! | |
Saints Row 2 (Video Game) / int_504e271f | comment |
But Thou Must!: The obligatory sword-fighting sequences in the Ronin story thread. Also, the whole Brotherhood arc. The alliance that Maero proposes (likely an honest one, as Maero is far from a Smug Snake) is what would seem to be the only rational option for the underdog Saints to take (if the player chooses to play this arc first). However, making an attempt to negotiate a better deal, or even calling a truce later on are not possible options. | |
Saints Row 2 (Video Game) / int_504e271f | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_504e271f | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_504e271f | |
Saints Row 2 (Video Game) / int_50b05d30 | type |
Disproportionate Retribution | |
Saints Row 2 (Video Game) / int_50b05d30 | comment |
Disproportionate Retribution: Averted during the 'Fuzz' activity, which requires you to shoot, beat, chainsaw, and/or burn to death various "criminals", some of whom are just peacefully protesting or skateboarding around town. The reason for the aversion is that A) you're not a cop and thus not worrying about dispensing actual justice and B) the camera crew following you around knows this. They're the ones to hand the player chainsaws and flamethrowers to take to hippies because they know it'll get them the best ratings. The whole Brotherhood plotline begins with this. Maero tries to push a blatantly one-sided deal for the control of Stillwater to The Boss. Their response? Sneaking radioactive waste into his personal tattoo artist's ink supplies, causing him to unknowingly burn half of his chief's face off. Thanks to combining this with Cycle of Revenge, things escalate quickly between the Saints and The Brotherhood. Burn Maero's face? He tortures one of your lieutenants to death. Torture your lieutenant? You kidnap his girlfriend and leaving her in a trunk so he will unknowingly crush her to death at his monster truck rally. After that point it really can't escalate any further and comes down to "It ends tonight." The revenge gets even more disproportionate the sooner the player starts The Brotherhood questline. If you start the Brotherhood missions first, your gang contains three rookie lieutenants, 20 mooks and controls NO territory. That means that Maero is offering a solid part of the city to a gang which has NOTHING more than memories of past glory, just to avoid trouble. The Boss objects to this deal and so starts a massive gang war. Also invoked in gameplay by the cops. Get caught smoking a joint? Better be ready for gunfire. Then again you're supposed to be an escaped inmate. The Boss themselves, if you so choose. | |
Saints Row 2 (Video Game) / int_50b05d30 | featureApplicability |
-1.0 | |
Saints Row 2 (Video Game) / int_50b05d30 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_50b05d30 | |
Saints Row 2 (Video Game) / int_5111ff0 | type |
Kill the Poor | |
Saints Row 2 (Video Game) / int_5111ff0 | comment |
Kill the Poor: Ultor's ultimate plan for Stilwater: Get rid of the gangs, and then get rid of all the other "undesirables". Too bad the Saints gets rid of the gangs first... | |
Saints Row 2 (Video Game) / int_5111ff0 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_5111ff0 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_5111ff0 | |
Saints Row 2 (Video Game) / int_51589353 | type |
The Cartel | |
Saints Row 2 (Video Game) / int_51589353 | comment |
The Cartel: The Sons of Samedi's main means of revenue is selling their trademark drug: Loa Dust. | |
Saints Row 2 (Video Game) / int_51589353 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_51589353 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_51589353 | |
Saints Row 2 (Video Game) / int_51640e80 | type |
Bond One-Liner | |
Saints Row 2 (Video Game) / int_51640e80 | comment |
Bond One-Liner: At the end of the Brotherhood storyline, this exchange. | |
Saints Row 2 (Video Game) / int_51640e80 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_51640e80 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_51640e80 | |
Saints Row 2 (Video Game) / int_51974a43 | type |
Storefront Television Display | |
Saints Row 2 (Video Game) / int_51974a43 | comment |
Storefront Television Display: A particular electronics store in Stilwater has a number of TV screens on its storefront, and the Boss just happens to be walking by when the local channel broadcasts the news of several members of a rival gang being released from prison. | |
Saints Row 2 (Video Game) / int_51974a43 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_51974a43 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_51974a43 | |
Saints Row 2 (Video Game) / int_527fc5fe | type |
Gotta Catch Them All | |
Saints Row 2 (Video Game) / int_527fc5fe | comment |
Gotta Catch Them All: The Boss speaks in the second game. All the time. They even have six different voices to use, which say different funny things during missions, as well as when they get drunk. So play the game once as a Dark Action Girl, then as a Spicy Latina, then a Sassy Black Woman, then an Evil Brit, then a Dashing Hispanic, and Scary Black Man. In a more prosaic example, you can find yourself distracted for hours hunting down and killing all the Hitman targets, or chasing after all the cars on Chop Shop lists. The game really twists the knife as you get bonuses with the first, third and fifth lists you finish, all of which are either incredibly useful or ridiculous. Finish all the hitman missions and you'll have hand grenades, satchel charges and unlimited rifle ammo. Finishing all the chop shop lists gets you a go-kart, combine, and 75% discounts at all car repair & mod shops. | |
Saints Row 2 (Video Game) / int_527fc5fe | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_527fc5fe | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_527fc5fe | |
Saints Row 2 (Video Game) / int_53136954 | type |
Book Dumb | |
Saints Row 2 (Video Game) / int_53136954 | comment |
Book Dumb: The Boss is fairly ignorant. They act puzzled when Tara explains that she is a microbiologist to which Tara replies: "read a book". | |
Saints Row 2 (Video Game) / int_53136954 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_53136954 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_53136954 | |
Saints Row 2 (Video Game) / int_53f5119f | type |
The Dragon | |
Saints Row 2 (Video Game) / int_53f5119f | comment |
When you battle Mr. Sunshine, The Dragon of the Sons of Samedi, he reveals that he is a warlock with voodoo powers, and uses a voodoo doll to throw you around. Not only that, but he can get shot a dozen times and still survive. | |
Saints Row 2 (Video Game) / int_53f5119f | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_53f5119f | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_53f5119f | |
Saints Row 2 (Video Game) / int_548bd053 | type |
Guns Akimbo | |
Saints Row 2 (Video Game) / int_548bd053 | comment |
Guns Akimbo: The game allows you to carry dual submachineguns and dual pistols. | |
Saints Row 2 (Video Game) / int_548bd053 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_548bd053 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_548bd053 | |
Saints Row 2 (Video Game) / int_5558641 | type |
Gratuitous Japanese | |
Saints Row 2 (Video Game) / int_5558641 | comment |
Gratuitous Japanese: When Johnny beats a Ronin into telling him Kasuo's coming to town, he refers to him as "the oyabun," Japanese for "boss." While the voice actors for Shogo, Kazuo and Jyunichi speak correct Japanese, their delivery is rather stilted and very unnatural-sounding, even if you know what they are talking about. Even worse, there are virtually no family name in Japan called "Akuji". The English equivalent would be having a character with the surname "McEvil" | |
Saints Row 2 (Video Game) / int_5558641 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_5558641 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_5558641 | |
Saints Row 2 (Video Game) / int_5979acea | type |
Fragile Speedster | |
Saints Row 2 (Video Game) / int_5979acea | comment |
Fragile Speedster: The Ronin are partial to fast cars and faster motorcycles...neither of which hold many soldiers and both of which are unusually prone to exploding, even by this game's standards. | |
Saints Row 2 (Video Game) / int_5979acea | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_5979acea | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_5979acea | |
Saints Row 2 (Video Game) / int_5989e397 | type |
Enemy Mime | |
Saints Row 2 (Video Game) / int_5989e397 | comment |
Enemy Mime: In a DLC mission The Boss is attacked completely out of nowhere by a whole gang of mimes. | |
Saints Row 2 (Video Game) / int_5989e397 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_5989e397 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_5989e397 | |
Saints Row 2 (Video Game) / int_5b565147 | type |
Meaningful Background Event | |
Saints Row 2 (Video Game) / int_5b565147 | comment |
Meaningful Background Event: In the opening cutscene, the camera centers on two cops delivering a summary of the first game's ending while walking through Stilwater Penitentiary; at one point, the background features a prison riot with one inmate getting stabbed. About a minute later, Carlos is introduced being escorted to the infirmary for stabbing-related injuries, giving him the chance to talk to the Boss and kick the whole game into motion. | |
Saints Row 2 (Video Game) / int_5b565147 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_5b565147 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_5b565147 | |
Saints Row 2 (Video Game) / int_5b81ca8d | type |
Disc-One Nuke | |
Saints Row 2 (Video Game) / int_5b81ca8d | comment |
Disc-One Nuke: The best pistol, submachine gun, and shotgun in the game are awarded for completing Level 3 in the Projects Fuzz, Downtown Snatch, and Airport Drug Trafficking minigames (and Fuzz and Drug Trafficking are two of the easiest minigames in the game, while Snatch is a cinch if you've got a modified Bear, see below), respectively, so you could theoretically get them before you've even completed the game's prologue. Completing Level 6 in those minigames will give you unlimited ammo for your new weapons as well. As soon as you have your first "crib" (meaning, as soon as you've completed the second mission of the game), you can raise your Wanted Meter rating to four stars, steal a Bear (an Awesome Personnel Carrier with a mounted turret and enough armor to shrug off several guided missile blasts), and take it to your garage, thus ensuring you'll have it for the rest of the game. And once you've killed your notoriety at the nearest Forgive and Forget (or gotten "smoked," whichever), you can take it back out to customize it with improved durability and a nitrous boost for speed. And there is also the Tornado attack helicopter spawning on the roof of police station. It spawns there rarely, but from the very beginning of the game. And your second crib awarded for storyline prologue has landing pad for storing helicopters. And though you are not allowed to take vehicles from storage during mission, this is easily bypassed by bringing your chopper to the mission site. And results are...well, lets just say that 90% of storyline missions are conceived to be challenging for someone walking on foot/driving car. Unlocking the AR-50 with Grenade Launcher is a little tricky (you need one star in every combat trick, plus 3 gold stars in Gang Killing), but it too can be unlocked during the Prologue with effort. The Grenade Launcher allows you to fire Thrown weapons without switching your equipped gun, making some missions extremely easy. | |
Saints Row 2 (Video Game) / int_5b81ca8d | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_5b81ca8d | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_5b81ca8d | |
Saints Row 2 (Video Game) / int_5c2aea32 | type |
Hot Pursuit | |
Saints Row 2 (Video Game) / int_5c2aea32 | comment |
Hot Pursuit: FUZZ. Otherwise, totally averted. The cops honestly don't care about gangster-on-gangster violence or car crashes (unless you crash into one of their cars, and even then they won't chase you) and it takes a surprising number of civilian deaths before they'll even give you a one-star wanted level. Interestingly, this massively depends on whether you commit criminal acts while being seen by a police officer. While out of sight, you can kill civilians, steal cars and vandalize your surroundings nearly to your heart's content - when a beat cop sees you stealing a car, vandalizing or getting drunk/high, on the other hand, that's almost an instant Wanted level. | |
Saints Row 2 (Video Game) / int_5c2aea32 | featureApplicability |
-1.0 | |
Saints Row 2 (Video Game) / int_5c2aea32 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_5c2aea32 | |
Saints Row 2 (Video Game) / int_5f52cfcf | type |
Intrepid Reporter | |
Saints Row 2 (Video Game) / int_5f52cfcf | comment |
Intrepid Reporter: Jane Valderama plays one with pithy comments such as, "Unfortunately for The Brotherhood, not only justice is blind, but she's also a cruel spiteful whore." She's also perfectly willing to finance chaos so she can cover it on the news, and occasionally goes 'embedded' with the Saints to cause some mayhem herself. | |
Saints Row 2 (Video Game) / int_5f52cfcf | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_5f52cfcf | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_5f52cfcf | |
Saints Row 2 (Video Game) / int_5fcedca | type |
Big Eater | |
Saints Row 2 (Video Game) / int_5fcedca | comment |
Big Eater: Habitual stoner Shaundi insists on stopping for fast food on each level of her Heli-Assault Escort Mission. While being relentlessly pursued by swarms of Ronin with full intent of blowing her up. | |
Saints Row 2 (Video Game) / int_5fcedca | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_5fcedca | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_5fcedca | |
Saints Row 2 (Video Game) / int_6041e4f4 | type |
The Computer Is a Cheating Bastard | |
Saints Row 2 (Video Game) / int_6041e4f4 | comment |
The Computer Is a Cheating Bastard: Apparently rival gangs have a GPS tracker on you at all times, because whether your notoriety is through the roof or it's just one small group of them angry at you for tapping their bumper, they'll all be on you at a steady rate, even if you're driving one of their vehicles. Similarly, the computer loves creaming you with a swerving civilian in the middle of a firefight, having random civilians actively pursue and slam onto your vehicle in chases (or even turning directly into you at random when you're just driving around the city), obliterating you with one shot with a rocket out of nowhere from an attack helicopter, and so on. Most likely the most egregious example, though, is the aforementioned Escort activity, where you discover that a lightning-quick sports car is no match for... a news van from the 1980's, which will ride your bumper at 100mph. The cars exhibit rubberbanding capabilities that would be more at home in Mario Kart. Enemy gangs will find the way to ram your car from behind, even if you are driving an exact clone of the car they are driving on a highway at top speed. | |
Saints Row 2 (Video Game) / int_6041e4f4 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_6041e4f4 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_6041e4f4 | |
Saints Row 2 (Video Game) / int_61066d95 | type |
Fictional Counterpart | |
Saints Row 2 (Video Game) / int_61066d95 | comment |
Apollo's coffee is a Fictional Counterpart to Starbucks, and Apollo and Starbuck are the main characters of Battlestar Galactica. The cashier even signs off with "Have a nice day, so say we all". | |
Saints Row 2 (Video Game) / int_61066d95 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_61066d95 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_61066d95 | |
Saints Row 2 (Video Game) / int_617eef78 | type |
Heel–Face Town | |
Saints Row 2 (Video Game) / int_617eef78 | comment |
Heel–Face Town: The Saint’s Row district has been taken over by the Ultor MegaCorp and turned into a shining business district with skyscrapers, clean streets, and private security enforcement. Whereas in the first game, it was the poorest and most crime-ridden place in Stilwater. | |
Saints Row 2 (Video Game) / int_617eef78 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_617eef78 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_617eef78 | |
Saints Row 2 (Video Game) / int_619bc34b | type |
High-Class Gloves | |
Saints Row 2 (Video Game) / int_619bc34b | comment |
High-Class Gloves: Impressions includes fancy opera gloves as part of the clothing options. | |
Saints Row 2 (Video Game) / int_619bc34b | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_619bc34b | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_619bc34b | |
Saints Row 2 (Video Game) / int_6220d661 | type |
Loony Fan | |
Saints Row 2 (Video Game) / int_6220d661 | comment |
Loony Fan: The Crowd Control activity has you protecting a celebrity from these. From the Saints Row wiki: | |
Saints Row 2 (Video Game) / int_6220d661 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_6220d661 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_6220d661 | |
Saints Row 2 (Video Game) / int_62fd5552 | type |
Bavarian Fire Drill | |
Saints Row 2 (Video Game) / int_62fd5552 | comment |
Bavarian Fire Drill: In the penultimate mission of the Sons of Samedi storyline, Shaundi and The Boss infiltrate the police station disguised as electricians to get access to the traffic cameras. While the disguises are compromised not too long after, they manage to make off with the cameras. | |
Saints Row 2 (Video Game) / int_62fd5552 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_62fd5552 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_62fd5552 | |
Saints Row 2 (Video Game) / int_6320eced | type |
Gameplay and Story Segregation | |
Saints Row 2 (Video Game) / int_6320eced | comment |
Gameplay and Story Segregation: The game will often allow you to bring along specific "homies" on missions where the story explicitly states that they are supposed to be somewhere else. So you get scenes like The Boss calling Pierce on his cell when Pierce is sitting in the same car, The Boss splitting up the party and then completing the mission with the characters who were supposed to be off creating distractions elsewhere, and Pierce and Shaundi arriving just too late to the Final Battle...even though they were with The Boss all the time. Same goes for vehicles, due to the sandbox nature of the game. At the beginning of each mission, the game puts in front of you the vehicle you should use. This is however completely optional. You may bring an APC or gunship to the beginning of the mission, and use it all along. However when you kill some boss this way, and cutscene starts, expect yourself be in the vehicle you were supposed to use. You can also spend more time behind the stick of a gunship than walking on the ground, but when you are scripted to fly a chopper in the story, expect characters to make fun of or have worries about your lack of skill. Instanced side activities always feature enemies from the gang that controlled the respective neighborhood at the start of the game, which means that if you postpone playing them, you may find yourself fighting enemies that no longer even spawn in regular gameplay, either because the hood is already under the Saints' control, or because that gang has long been eradicated for good. | |
Saints Row 2 (Video Game) / int_6320eced | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_6320eced | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_6320eced | |
Saints Row 2 (Video Game) / int_63d861f8 | type |
Even Evil Has Loved Ones | |
Saints Row 2 (Video Game) / int_63d861f8 | comment |
Even Evil Has Loved Ones: Maero, at one point, uses the death of Jessica and Matt being permanently crippled as leverage to force Dane Vogel into providing The Brotherhood with Ultor's assistance. | |
Saints Row 2 (Video Game) / int_63d861f8 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_63d861f8 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_63d861f8 | |
Saints Row 2 (Video Game) / int_6448ac10 | type |
Did You Get a New Haircut? | |
Saints Row 2 (Video Game) / int_6448ac10 | comment |
Did You Get a New Haircut?: A Running Gag that lasts for the entire game. What makes this especially funny is that The Boss was caught in a boat explosion that left them in a coma for years and forced them to undergo reconstructive surgery. Despite all of this and the wacky new character customization options everyone from old homies to rival gang leaders recognize The Boss without fail every single time. | |
Saints Row 2 (Video Game) / int_6448ac10 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_6448ac10 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_6448ac10 | |
Saints Row 2 (Video Game) / int_661a66d8 | type |
Animal Wrongs Group | |
Saints Row 2 (Video Game) / int_661a66d8 | comment |
Animal Wrongs Group: One of the possible clients in the Escort side mission is a hippie Granola Girl. She may ask you to assassinate someone because "They eat meat!" Hilariously, the target can also be a girl with her exact same model and outfit. | |
Saints Row 2 (Video Game) / int_661a66d8 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_661a66d8 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_661a66d8 | |
Saints Row 2 (Video Game) / int_67101c52 | type |
Rooftop Confrontation | |
Saints Row 2 (Video Game) / int_67101c52 | comment |
Rooftop Confrontation: Late in the Brotherhood storyline the Boss leads a siege on their hideout that ends with them and Maero himself duking it out on top of the roof. Unfortunately, just as the Boss is about to kill Maero with a No-Holds-Barred Beatdown Matt steps in to save him and allows him to make a narrow escape before the Boss can finish him off. | |
Saints Row 2 (Video Game) / int_67101c52 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_67101c52 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_67101c52 | |
Saints Row 2 (Video Game) / int_67792344 | type |
Grievous Bottley Harm | |
Saints Row 2 (Video Game) / int_67792344 | comment |
Grievous Bottley Harm: In the opening cutscence of "Appointed Defender" The Boss casually smacks a beer bottle across the face of a Brotherhood gang member who mouthed off to them. Players can also do this during gameplay by picking up bottles (labeled as "trash" in-game) and using them as improvised weapons. | |
Saints Row 2 (Video Game) / int_67792344 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_67792344 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_67792344 | |
Saints Row 2 (Video Game) / int_67a9fe7e | type |
Slaughterhouse Fight | |
Saints Row 2 (Video Game) / int_67a9fe7e | comment |
Slaughterhouse Fight: A late Sons of Samedi mission has the player wipe out a group of Samedi guarding Mr. Sunshine at an old slaughterhouse in the factory district. Since the gang has a heavy voodoo theme and covers the walls with weird symbols and markings it really bumps up the creepy factor. | |
Saints Row 2 (Video Game) / int_67a9fe7e | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_67a9fe7e | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_67a9fe7e | |
Saints Row 2 (Video Game) / int_68da6712 | type |
Canon Welding | |
Saints Row 2 (Video Game) / int_68da6712 | comment |
And when factoring in the Canon Welding, one of the radio ads is for a show called "Red Planet, Red Passion". Second half sound vaguely familiar? The two names you hear most are Parker and Eos, as to remove all doubt. Could be more of a Shout-Out or Mythology Gag due to how it twists the story of the original Red Faction from a miner's rebellion into a sappy love story/soap opera thing. | |
Saints Row 2 (Video Game) / int_68da6712 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_68da6712 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_68da6712 | |
Saints Row 2 (Video Game) / int_69391768 | type |
Expecting Someone Taller | |
Saints Row 2 (Video Game) / int_69391768 | comment |
Expecting Someone Taller: When they finally meet face to face, The General says to The Boss that he is finding "the experience to be underwhelming." | |
Saints Row 2 (Video Game) / int_69391768 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_69391768 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_69391768 | |
Saints Row 2 (Video Game) / int_6a42ef | type |
Cynicism Catalyst | |
Saints Row 2 (Video Game) / int_6a42ef | comment |
Cynicism Catalyst: Downplayed with Stevie J, the host of the Ezzzy 105.0 radio station. Initially very upbeat and cheerful, after a certain point in the game, Ultor buys out his station and rebrands it as a world music station. Stevie's still the host, but his comments become more bitter and sardonic, even asking listeners to boycott the station. | |
Saints Row 2 (Video Game) / int_6a42ef | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_6a42ef | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_6a42ef | |
Saints Row 2 (Video Game) / int_6b6556ee | type |
Mentor Occupational Hazard | |
Saints Row 2 (Video Game) / int_6b6556ee | comment |
Mentor Occupational Hazard: Inverted. The Boss' protege, Carlos, gets killed instead. Played straight with Julius in the epilogue mission. Though he manages to survive the events of the mission itself, the Boss immediately executes him for his betrayal afterwards. | |
Saints Row 2 (Video Game) / int_6b6556ee | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_6b6556ee | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_6b6556ee | |
Saints Row 2 (Video Game) / int_6da4d56e | type |
Conspicuously Public Assassination | |
Saints Row 2 (Video Game) / int_6da4d56e | comment |
Conspicuously Public Assassination: Shogo tries to assassinate Gat and The Boss at Aisha's funeral, the one occasion he can be certain they will show up, no matter how ugly it gets on the street. | |
Saints Row 2 (Video Game) / int_6da4d56e | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_6da4d56e | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_6da4d56e | |
Saints Row 2 (Video Game) / int_6ec989d8 | type |
Guide Dang It! | |
Saints Row 2 (Video Game) / int_6ec989d8 | comment |
Guide Dang It!: There's a Hitman target who you're supposed to find at "the highway exchange in the Factories district" and lure out by drinking beer. Note that said district is pretty wide and covers a good stretch of highway, including a particular Spaghetti Junction-esque part near the middle of the map, so that's the first place you'd think to look...except it's the wrong area. Instead, you're supposed to head to the stretch of highway more toward the east to meet and kill him. Like the first game, you can take a taxi via Unexpectedly Realistic Gameplay if you see a taxi somewhere on the streets, and then call the phone number advertised on the taxi with your phone. Nowhere in-game are you suggested to you to do this, and some other phone numbers can be called for an effect of varying usefulness, like calling 911 to get an ambulance to come over which restores your health. | |
Saints Row 2 (Video Game) / int_6ec989d8 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_6ec989d8 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_6ec989d8 | |
Saints Row 2 (Video Game) / int_7012424f | type |
Stealth Hi/Bye | |
Saints Row 2 (Video Game) / int_7012424f | comment |
Stealth Hi/Bye: Several Masako members pull one on Maero when he bursts into Vogel's office the second time in a row, he doesn't notice until Vogel draws his attention to them. | |
Saints Row 2 (Video Game) / int_7012424f | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_7012424f | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_7012424f | |
Saints Row 2 (Video Game) / int_7040b6bc | type |
Understatement | |
Saints Row 2 (Video Game) / int_7040b6bc | comment |
File in the Cake (Sons of Samedi mission two) has a moment in which a bomb the Boss needs to re-enter Stilwater Penitentiary is activated early; the moment the countdown starts, Shaundi and the Boss look at the bomb with an expression that fits the trope perfectly before Shaundi says "You might wanna hurry." | |
Saints Row 2 (Video Game) / int_7040b6bc | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_7040b6bc | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_7040b6bc | |
Saints Row 2 (Video Game) / int_721325ee | type |
No Cutscene Inventory Inertia | |
Saints Row 2 (Video Game) / int_721325ee | comment |
No Cutscene Inventory Inertia: The Boss will always use a pistol in cutscenes even if you were using better hardware just moments ago. On top of that, it's the worst pistol in the game. Considering you get a better pistol in the tutorial section, it's very unlikely the Boss would be using the one shown in cutscenes for the vast majority of the game. | |
Saints Row 2 (Video Game) / int_721325ee | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_721325ee | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_721325ee | |
Saints Row 2 (Video Game) / int_729c69f3 | type |
Politically Incorrect Villain | |
Saints Row 2 (Video Game) / int_729c69f3 | comment |
Politically Incorrect Villain: Jessica, who within two lines has told Carlos he looks like her housecleaner. | |
Saints Row 2 (Video Game) / int_729c69f3 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_729c69f3 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_729c69f3 | |
Saints Row 2 (Video Game) / int_73e7dcb6 | type |
Throwing Your Gun at the Enemy | |
Saints Row 2 (Video Game) / int_73e7dcb6 | comment |
Throwing Your Gun at the Enemy: When Maero's minigun finally runs out of bullets and the Boss is already reloading their pistol, he simply tosses the gatling at the Boss' face and closes the distance. Also possibly poked fun at, since one of your rewards for completing the mission is having that very same minigun added to your weapon cache. | |
Saints Row 2 (Video Game) / int_73e7dcb6 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_73e7dcb6 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_73e7dcb6 | |
Saints Row 2 (Video Game) / int_744e3311 | type |
Police Brutality | |
Saints Row 2 (Video Game) / int_744e3311 | comment |
Police Brutality: The activity Fuzz is all about this, as you star in a Cops parody and use... well, excessive force to bring in high ratings. Crimes do get solved - if you count the perpetrators being dead as 'solved'. Exaggerated when the camera man issues you a chainsaw. | |
Saints Row 2 (Video Game) / int_744e3311 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_744e3311 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_744e3311 | |
Saints Row 2 (Video Game) / int_762dd24a | type |
Too Injured to Save | |
Saints Row 2 (Video Game) / int_762dd24a | comment |
Too Injured to Save: In the "Red Asphalt" mission, rival gangsters from the Brotherhood capture one of your lieutenants, Carlos, chain him to a truck, and drag him around the docks at high speeds. No matter how fast you manage to get there and to stop the truck, he will be still alive, butmaimed so badly that he pleads with the Boss to Mercy Kill him. Realizing that nothing can be done for him, the Boss gives him the last dap and reluctantly shoots him in the head. | |
Saints Row 2 (Video Game) / int_762dd24a | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_762dd24a | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_762dd24a | |
Saints Row 2 (Video Game) / int_77b009ea | type |
Phrase Catcher | |
Saints Row 2 (Video Game) / int_77b009ea | comment |
Phrase Catcher: The Boss, as a way of lampshading their (sometimes) extreme difference in appearance and, possibly, even gender, from the previous game, is asked by multiple characters, "Did you do something to your hair?" The Boss lampshades this twice as well, responding to Aisha asking it with "yeah, I've been getting that a lot", and interrupting Julius' attempt at it by pulling a gun and shouting "I didn't do shit to my hair!" | |
Saints Row 2 (Video Game) / int_77b009ea | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_77b009ea | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_77b009ea | |
Saints Row 2 (Video Game) / int_7870735b | type |
From Bad to Worse | |
Saints Row 2 (Video Game) / int_7870735b | comment |
For The Ronin, we have Aisha's murder and Gat very nearly bleeding out after losing a katana duel. | |
Saints Row 2 (Video Game) / int_7870735b | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_7870735b | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_7870735b | |
Saints Row 2 (Video Game) / int_78f31439 | type |
CommonplaceRare | |
Saints Row 2 (Video Game) / int_78f31439 | comment |
Commonplace Rare: Exaggerated with the Quasar, a Range Rover-esque SUV and the rarest car to find in-game. For some strange reason, the car is only set to spawn driven by richer pedestrians or parked within Downtown, but is set to values so low that there's roughly a 1 in 940 chance before actually seeing one. It's also supposed to spawn around the Suburbs Expansion district, but doesn't due to an error in coding. | |
Saints Row 2 (Video Game) / int_78f31439 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_78f31439 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_78f31439 | |
Saints Row 2 (Video Game) / int_792e11ec | type |
Dance Battler | |
Saints Row 2 (Video Game) / int_792e11ec | comment |
Dance Battler: The Sons of Samedi unarmed fighting style. | |
Saints Row 2 (Video Game) / int_792e11ec | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_792e11ec | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_792e11ec | |
Saints Row 2 (Video Game) / int_7f413791 | type |
Wall of Weapons | |
Saints Row 2 (Video Game) / int_7f413791 | comment |
Wall of Weapons: The inside of The General's limo is a small example; his side of the car is filled with NR4 pistols and K6 Krukov rifles. | |
Saints Row 2 (Video Game) / int_7f413791 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_7f413791 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_7f413791 | |
Saints Row 2 (Video Game) / int_7f66e603 | type |
Machete Mayhem | |
Saints Row 2 (Video Game) / int_7f66e603 | comment |
The Sons of Samedi wield machetes and a very wide variety of firearms: their pistols are NR4s and VICE 9s; their SMGs are TK3 Urbans and SKR-9 Threats; their shotguns are 12 Gauges, Tombstones, and AS14 Hammers; their rifles are K6 Krukovs and, in one mission, AR-50 XMACs; and for good measure, they have explosives like RPGs, hand grenades, pipe bombs, and Molotov cocktails. | |
Saints Row 2 (Video Game) / int_7f66e603 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_7f66e603 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_7f66e603 | |
Saints Row 2 (Video Game) / int_7febc23b | type |
Establishing Character Moment | |
Saints Row 2 (Video Game) / int_7febc23b | comment |
Establishing Character Moment: When getting introduced to the leaders of the rival gangs, their main characteristics are displayed Sons of Samedi: The General shows how ruthless he is by ordering subordinates to be murdered and made an example of, and Veteran Child is shown to be out of his depth by being way too casual to him and Mr. Sunshine. Brotherhood: Maero at least attempts to coexist peacefully with the Saints (by offering them an unfair deal), and is shown to be completely unafraid of violence. Jessica is shown to be a spoiled brat. Ronin: Junichi is shown to be a professional yakuza, while Shogo is shown to have no respect to his subordinates, he stiffs a waiter, then uses Junichi's katana for sabrage, then sticks it into the floor (both are big insults), showing he doesn't respect honor and traditions either. | |
Saints Row 2 (Video Game) / int_7febc23b | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_7febc23b | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_7febc23b | |
Saints Row 2 (Video Game) / int_80b5924 | type |
Left Hanging | |
Saints Row 2 (Video Game) / int_80b5924 | comment |
Left Hanging: At the end of the Ultor Exposed DLC, Tera Patrick swears vengeance on Ultor. She hasn't appeared in the Saints Row storyline since. At the end of the Corporate Warfare DLC, Dex Jackson flees Stilwater and goes into hiding, but The Boss vows to track him down and kill him. He didn't show up in The Third or IV, since the devs have expressed a reluctance to do missions that depend on the player having played Saints Row and Corporate Warfare for context (especially since the first Saints Row was an Xbox 360 exclusive and the second's DLC didn't make it to PC). He finally made his return in Gat Out of Hell. | |
Saints Row 2 (Video Game) / int_80b5924 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_80b5924 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_80b5924 | |
Saints Row 2 (Video Game) / int_8125d8f6 | type |
Easy Level Trick | |
Saints Row 2 (Video Game) / int_8125d8f6 | comment |
Easy Level Trick: During the mission "Reunion Tour", a truck armed with a timed explosive will begin chasing the player while the timer ticks down. The normal strategy is either to outrun the truck or kill the driver and get far away. Alternatively, the player can simply run into the nearby nightclub and go to the bottom floor, while the truck helplessly drives against the front door until it explodes. | |
Saints Row 2 (Video Game) / int_8125d8f6 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_8125d8f6 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_8125d8f6 | |
Saints Row 2 (Video Game) / int_8183248 | type |
Never Mess with Granny | |
Saints Row 2 (Video Game) / int_8183248 | comment |
Never Mess with Granny: The judge of Johnny's trial, an old black woman, comes after you with a shotgun when you come to break up the trial. Played straight with some elderly civilians, who will not hesitate to beat up the Boss if provoked. | |
Saints Row 2 (Video Game) / int_8183248 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_8183248 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_8183248 | |
Saints Row 2 (Video Game) / int_830b0ac9 | type |
Final Battle | |
Saints Row 2 (Video Game) / int_830b0ac9 | comment |
The game will often allow you to bring along specific "homies" on missions where the story explicitly states that they are supposed to be somewhere else. So you get scenes like The Boss calling Pierce on his cell when Pierce is sitting in the same car, The Boss splitting up the party and then completing the mission with the characters who were supposed to be off creating distractions elsewhere, and Pierce and Shaundi arriving just too late to the Final Battle...even though they were with The Boss all the time. | |
Saints Row 2 (Video Game) / int_830b0ac9 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_830b0ac9 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_830b0ac9 | |
Saints Row 2 (Video Game) / int_8319aaea | type |
Compensating for Something | |
Saints Row 2 (Video Game) / int_8319aaea | comment |
Compensating for Something: The Brotherhood, fans of excessive tattoos and big trucks, drive the Compensator, a large truck inspired by the Ford F-150. | |
Saints Row 2 (Video Game) / int_8319aaea | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_8319aaea | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_8319aaea | |
Saints Row 2 (Video Game) / int_83446991 | type |
UST | |
Saints Row 2 (Video Game) / int_83446991 | comment |
UST: The Boss thinks that there's some of this between Pierce and Shaundi, at least with the British voice set. | |
Saints Row 2 (Video Game) / int_83446991 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_83446991 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_83446991 | |
Saints Row 2 (Video Game) / int_84dbbd8c | type |
Foreign-Language Tirade | |
Saints Row 2 (Video Game) / int_84dbbd8c | comment |
Foreign-Language Tirade: After Gat is rescued from the hospital, Shogo sets up a meeting between Kazuo and Vogel. Dane immediately picks up on Kazuo ranting about the meeting in Japanese. | |
Saints Row 2 (Video Game) / int_84dbbd8c | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_84dbbd8c | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_84dbbd8c | |
Saints Row 2 (Video Game) / int_875615dd | type |
Truth in Television | |
Saints Row 2 (Video Game) / int_875615dd | comment |
Truth in Television: The Boss' no longer caring about "cleaning up the neighborhood" mirrors what happens to gangsters in real-life: a lot of gangs have, in fact, been formed to establish a semblance of stability in their neighborhoods, but as soon as the money, the drugs and the perks come in the gangsters are simply in it for power. | |
Saints Row 2 (Video Game) / int_875615dd | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_875615dd | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_875615dd | |
Saints Row 2 (Video Game) / int_898ff050 | type |
Villain Protagonist | |
Saints Row 2 (Video Game) / int_898ff050 | comment |
Villain Protagonist: As opposed to most of the series, where the Boss is more of a Nominal Hero, they're a full-on psychopath here. | |
Saints Row 2 (Video Game) / int_898ff050 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_898ff050 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_898ff050 | |
Saints Row 2 (Video Game) / int_8a295a46 | type |
Cool Car | |
Saints Row 2 (Video Game) / int_8a295a46 | comment |
Cool Car: The game features several, but special mentions go to the Attrazione and Superiore, two Lamborghini-esque Supercars, the former being the fastest car in the game. The Gang Leader's vehicles also count. Maero has a custom Atlasbreaker monster truck with special Brotherhood decals, The General has the Hounfor, a hearse-like limo he's never seen outside of, and Shogo has the Kaneda, a prototype high-performance motorcycle with glow in the dark decal. | |
Saints Row 2 (Video Game) / int_8a295a46 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_8a295a46 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_8a295a46 | |
Saints Row 2 (Video Game) / int_8bb55271 | type |
Hazmat Suit | |
Saints Row 2 (Video Game) / int_8bb55271 | comment |
Hazmat Suit: Doubles as a fire-proof suit, too! | |
Saints Row 2 (Video Game) / int_8bb55271 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_8bb55271 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_8bb55271 | |
Saints Row 2 (Video Game) / int_8bce92b0 | type |
Buzzing the Deck | |
Saints Row 2 (Video Game) / int_8bce92b0 | comment |
Buzzing the Deck: As this game introduced air vehicles to the series, it also introduced Barnstorming, which requires you to pilot an aerial vehicle over, through, or underneath specific landmarks. The achievement for completing all fifty Barnstorms is called Maverick Goose. | |
Saints Row 2 (Video Game) / int_8bce92b0 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_8bce92b0 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_8bce92b0 | |
Saints Row 2 (Video Game) / int_8c52888c | type |
What a Drag | |
Saints Row 2 (Video Game) / int_8c52888c | comment |
What a Drag: Early on in the Brotherhood story line, Jessica orders a group of Brotherhood members to kidnap Carlos and drag them through the streets chained to a truck. At the end of the mission, the Boss manages to stop the truck, but Carlos has already been mutilated and lost too much blood to be saved. In the end, all the Boss can do is make their death quick. | |
Saints Row 2 (Video Game) / int_8c52888c | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_8c52888c | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_8c52888c | |
Saints Row 2 (Video Game) / int_8e20979 | type |
Wham Episode | |
Saints Row 2 (Video Game) / int_8e20979 | comment |
Wham Episode: Mission 4 of each gang's plotline is this, to the point of becoming the game's Darkest Hour if played concurrently. For the Sons of Samedi, we have Shaundi being kidnapped straight out of Saints HQ. She is returned by the end of the mission. For The Ronin, we have Aisha's murder and Gat very nearly bleeding out after losing a katana duel. And, for The Brotherhood, we have Carlos on the asphalt end of a chain, being dragged around the city. His injuries are so severe that the Boss is forced to Mercy Kill him. | |
Saints Row 2 (Video Game) / int_8e20979 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_8e20979 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_8e20979 | |
Saints Row 2 (Video Game) / int_90d44f44 | type |
Karmic Death | |
Saints Row 2 (Video Game) / int_90d44f44 | comment |
Karmic Death: Considering all the crap the people behind the rival gangs, Ultor, and others pulled note (The Brotherhood torturing Carlos, the Ronin killing Aisha and almost killing Gat, the Sons of Samedi ordering Shaundi be killed, Ultor's plan to Kill the Poor, Julius Little almost killing the Boss in the first game), it only seems natural that they get what's coming to them. | |
Saints Row 2 (Video Game) / int_90d44f44 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_90d44f44 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_90d44f44 | |
Saints Row 2 (Video Game) / int_91b8be8a | type |
Death by Disfigurement | |
Saints Row 2 (Video Game) / int_91b8be8a | comment |
Death by Disfigurement: Carlos, during The Brotherhood missions. | |
Saints Row 2 (Video Game) / int_91b8be8a | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_91b8be8a | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_91b8be8a | |
Saints Row 2 (Video Game) / int_92579ffe | type |
Cutscene Drop | |
Saints Row 2 (Video Game) / int_92579ffe | comment |
Cutscene Drop: The second mission, Appointed Defender, has you approach the courtroom. When the cutscene starts, you burst into the room through a door that otherwise leads to a dead end. However, plenty of missions and activities place the player in the exact area where they finished the objectives. | |
Saints Row 2 (Video Game) / int_92579ffe | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_92579ffe | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_92579ffe | |
Saints Row 2 (Video Game) / int_940a5958 | type |
Artificial Stupidity | |
Saints Row 2 (Video Game) / int_940a5958 | comment |
Artificial Stupidity: There is an actually helpful form, in when in some driving/riding shotgun missions, the enemy cars are so wild that they cause as much damage to themselves as you can with your guns. This only applies to the lower difficulty levels though. Homies have awful pathfinding and can get stuck on tables, vehicles, just about anything. They love getting in the way when you're fighting enemies. And God help you if any of them pick up a RPG, because they won't hesitate to fire it even if you're in the way. | |
Saints Row 2 (Video Game) / int_940a5958 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_940a5958 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_940a5958 | |
Saints Row 2 (Video Game) / int_94680696 | type |
Shaped Like Itself | |
Saints Row 2 (Video Game) / int_94680696 | comment |
Shaped Like Itself: The newspaper headline at the end of "Eternal Sunshine" Samedi mission is "Slaughterhouse becomes a slaughterhouse". | |
Saints Row 2 (Video Game) / int_94680696 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_94680696 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_94680696 | |
Saints Row 2 (Video Game) / int_94d0eb61 | type |
Lighthouse Point | |
Saints Row 2 (Video Game) / int_94d0eb61 | comment |
Lighthouse Point: The northern area of Stilwater has a lighthouse that is used to hide a CD. The player also has the option of buying a lighthouse crib on the prison island. | |
Saints Row 2 (Video Game) / int_94d0eb61 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_94d0eb61 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_94d0eb61 | |
Saints Row 2 (Video Game) / int_963086ce | type |
Damn You, Muscle Memory! | |
Saints Row 2 (Video Game) / int_963086ce | comment |
Damn You, Muscle Memory!: If you started the series from The Third and worked backwards here, you will miss a lot of little conveniences like Bo-Duke-Ens or being able to use a parachute anytime you start falling through the air that were only introduced from that installment on. Also, the default key for making a helicopter descend here is the spacebar. In The Third onwards it's Left Ctrl. | |
Saints Row 2 (Video Game) / int_963086ce | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_963086ce | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_963086ce | |
Saints Row 2 (Video Game) / int_970c790a | type |
Big Bad | |
Saints Row 2 (Video Game) / int_970c790a | comment |
Big Bad: Dane Vogel, the Corrupt Corporate Executive of Ultor Corporation. | |
Saints Row 2 (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_970c790a | |
Saints Row 2 (Video Game) / int_98b1dc8f | type |
Luck-Based Mission | |
Saints Row 2 (Video Game) / int_98b1dc8f | comment |
Luck-Based Mission: Trail Blazing. It's not about how much you can hit, it's about how much you have available to hit. Not to mention that the explosive barrels you can use to take out large groups often have a completely barren blast radius. A lot of diversions can end up like this, most notably Insurance Fraud, which requires a large number of vehicles to successfully complete. For some strange reason, otherwise-bustling streets suddenly become near-completely abandoned, and when a vehicle does show up, they like to hit you before you can hit the fire button and get money from it. For Insurance Fraud, it's always best to head for the closest freeway/highway, as there's always a ton of vehicles there. You can also rack up an easy $50K by sky-diving onto the highway from a helicopter at max elevation if you bring one to the mission-start site. Trail Blazing is also incredibly easy when played in co-op, where the second player can freely throw molotovs wherever he pleases, meaning you're performing badly if you end the run with less time than you started with. A better example is any of the missions with an AI driver partner. Enemy spawns are random, your partner's pathing is scripted. Often times enemies come from angles that cannot be targeted, are extra aggressive, or armed with random weapons that cannot be anticipated for. Good luck completing a mission if you take an RPG from nowhere, or your partner gets stuck, or you get rammed from head-on. The 5 and 6 levels of Fuzz really are won or lost based on how close together the various targets are and whether or not you're given an effective weapon against them- trying to take out a fast moving vehicle with a minigun (which requires you to be on foot) or killing a large number of gangsters with the Annihilator missile launcher (which has a small blast radius and isn't as effective against people as it is against vehicles) can be a serious exercise in frustration. The success or failure of Mayhem can hinge on the designated carnage area and bonus targets. Being stuck in an area without fences, patio furniture, garbage or any other small items clustered together to keep your combo meter going can easily ruin a session. Any mission or activity involving enemy attack helicopters can fall into this, as they are armed with homing missiles that are nigh-impossible to reliably dodge and the game doesn't have any form of countermeasures. Basically, succeeding in any scenario where you're pitted against these depends largely on whether the ai decided to either kill you immediately or hover around only using their machine gun. | |
Saints Row 2 (Video Game) / int_98b1dc8f | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_98b1dc8f | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_98b1dc8f | |
Saints Row 2 (Video Game) / int_991af300 | type |
Poke the Poodle | |
Saints Row 2 (Video Game) / int_991af300 | comment |
Poke the Poodle: In an accidental example, due to the way combo chain bonus works, the most efficient way to complete the Mayhem side activity is to get a car and drive it around smashing fences and other landscape details and decorations, rather than actually enacting the intended carnage and murder. The devs are well aware of this, having named the achievement in The Third for completing Mayhem "Fence Killa 2011". | |
Saints Row 2 (Video Game) / int_991af300 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_991af300 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_991af300 | |
Saints Row 2 (Video Game) / int_9a117348 | type |
Idiosyncratic Difficulty Levels | |
Saints Row 2 (Video Game) / int_9a117348 | comment |
Idiosyncratic Difficulty Levels: The lowest difficulty level in is "Casual". | |
Saints Row 2 (Video Game) / int_9a117348 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_9a117348 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_9a117348 | |
Saints Row 2 (Video Game) / int_9a9f0253 | type |
Diegetic Character Creation | |
Saints Row 2 (Video Game) / int_9a9f0253 | comment |
Diegetic Character Creation: In the previous game, the Playa is caught in a massive boat explosion and spends the next few years in a coma. As the sequel picks up, they've just woken up and are ready to have the bandages from their surgery taken off, which is where character customisation comes up. | |
Saints Row 2 (Video Game) / int_9a9f0253 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_9a9f0253 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_9a9f0253 | |
Saints Row 2 (Video Game) / int_9cb3e22e | type |
Interface Spoiler | |
Saints Row 2 (Video Game) / int_9cb3e22e | comment |
Interface Spoiler: On your phone, you have a section for homies, with the display showing your lieutenants... except for Carlos. Whenever you have enough respect to do mission, the game notifies you showing the logos for the Third Street Saints, the three rival gangs, and the Ultor corporation. This ends up giving a heads up that you'll be going up against Ultor near the end. | |
Saints Row 2 (Video Game) / int_9cb3e22e | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_9cb3e22e | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_9cb3e22e | |
Saints Row 2 (Video Game) / int_9d12bbc1 | type |
Foreshadowing | |
Saints Row 2 (Video Game) / int_9d12bbc1 | comment |
Foreshadowing: One of the lines a female Saints member can say is: Dane Vogel makes several very veiled references to his planning the assassination of the entirety of Ultor's board of directors. In one Brotherhood cutscene, Dane Vogel can be seen overlaying drawings of buildings on pictures of Shivington. Before you can officially recruit Carlos into the Saints, you have to help him repo a certain car. It's a hearse. Carlos dies not long into the Brotherhood mission chain, and when called back as a Zombie Homie, he arrives in said hearse. | |
Saints Row 2 (Video Game) / int_9d12bbc1 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_9d12bbc1 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_9d12bbc1 | |
Saints Row 2 (Video Game) / int_9dab0a6e | type |
Continuity Nod | |
Saints Row 2 (Video Game) / int_9dab0a6e | comment |
Continuity Nod: Many characters are reused in the sequel; sometimes without any re-introduction, so they could only be recognized by players of the first game. And because of the PC's expanded customization options (including another gender) and voiced character in the second game, as a Running Gag characters remark on how different the player looks and acts before continuing to treat them as a familiar homie or acquaintance. And when factoring in the Canon Welding, one of the radio ads is for a show called "Red Planet, Red Passion". Second half sound vaguely familiar? The two names you hear most are Parker and Eos, as to remove all doubt. Could be more of a Shout-Out or Mythology Gag due to how it twists the story of the original Red Faction from a miner's rebellion into a sappy love story/soap opera thing. There are still gang tags for the gangs in the first game scattered throughout the city, usually with tags for one of the new gangs painted over them. | |
Saints Row 2 (Video Game) / int_9dab0a6e | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_9dab0a6e | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_9dab0a6e | |
Saints Row 2 (Video Game) / int_9f80e1da | type |
Sarcasm Mode | |
Saints Row 2 (Video Game) / int_9f80e1da | comment |
A lot of diversions can end up like this, most notably Insurance Fraud, which requires a large number of vehicles to successfully complete. For some strange reason, otherwise-bustling streets suddenly become near-completely abandoned, and when a vehicle does show up, they like to hit you before you can hit the fire button and get money from it. For Insurance Fraud, it's always best to head for the closest freeway/highway, as there's always a ton of vehicles there. You can also rack up an easy $50K by sky-diving onto the highway from a helicopter at max elevation if you bring one to the mission-start site. Trail Blazing is also incredibly easy when played in co-op, where the second player can freely throw molotovs wherever he pleases, meaning you're performing badly if you end the run with less time than you started with. A better example is any of the missions with an AI driver partner. Enemy spawns are random, your partner's pathing is scripted. Often times enemies come from angles that cannot be targeted, are extra aggressive, or armed with random weapons that cannot be anticipated for. Good luck completing a mission if you take an RPG from nowhere, or your partner gets stuck, or you get rammed from head-on. The 5 and 6 levels of Fuzz really are won or lost based on how close together the various targets are and whether or not you're given an effective weapon against them- trying to take out a fast moving vehicle with a minigun (which requires you to be on foot) or killing a large number of gangsters with the Annihilator missile launcher (which has a small blast radius and isn't as effective against people as it is against vehicles) can be a serious exercise in frustration. The success or failure of Mayhem can hinge on the designated carnage area and bonus targets. Being stuck in an area without fences, patio furniture, garbage or any other small items clustered together to keep your combo meter going can easily ruin a session. | |
Saints Row 2 (Video Game) / int_9f80e1da | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_9f80e1da | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_9f80e1da | |
Saints Row 2 (Video Game) / int_a0db7803 | type |
It's Personal | |
Saints Row 2 (Video Game) / int_a0db7803 | comment |
It's Personal: Each of the gangs give The Boss and his crew a personal motive to take them down: the Sons of Samedi kidnap Shaundi, the Brotherhood brutally torture Carlos to the point that a Mercy Kill is in order, and the Ronin decapitate Aisha. Maero, the leader of the Brotherhood has this with The Boss as well, as they caused him to receive a facial scar, unknowingly kill his girlfriend and later crippled his best friend. | |
Saints Row 2 (Video Game) / int_a0db7803 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_a0db7803 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_a0db7803 | |
Saints Row 2 (Video Game) / int_a188ac4b | type |
Overly Long Gag | |
Saints Row 2 (Video Game) / int_a188ac4b | comment |
Becomes an Overly Long Gag in a later mission where you meet up with Julius at the Saints old hideout. | |
Saints Row 2 (Video Game) / int_a188ac4b | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_a188ac4b | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_a188ac4b | |
Saints Row 2 (Video Game) / int_a18a7c01 | type |
Hand-or-Object Underwear | |
Saints Row 2 (Video Game) / int_a18a7c01 | comment |
Hand-or-Object Underwear: There is a streaking minigame which involves the player running around naked. When doing the activity the boss will cover his penis/her vagina with his/her hands. | |
Saints Row 2 (Video Game) / int_a18a7c01 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_a18a7c01 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_a18a7c01 | |
Saints Row 2 (Video Game) / int_a1acd3fd | type |
Decapitation Required | |
Saints Row 2 (Video Game) / int_a1acd3fd | comment |
Decapitation Required: Mr. Sunshine doesn't properly die until The Boss lops his head clean off and chucks it in a meat processor. | |
Saints Row 2 (Video Game) / int_a1acd3fd | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_a1acd3fd | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_a1acd3fd | |
Saints Row 2 (Video Game) / int_a2022cc9 | type |
Killed Mid-Sentence | |
Saints Row 2 (Video Game) / int_a2022cc9 | comment |
Killed Mid-Sentence: Dane Vogel's pleading the Boss to not kill him is cut off by the Boss shooting him. | |
Saints Row 2 (Video Game) / int_a2022cc9 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_a2022cc9 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_a2022cc9 | |
Saints Row 2 (Video Game) / int_a20b2263 | type |
Purple Is Powerful | |
Saints Row 2 (Video Game) / int_a20b2263 | comment |
Purple Is Powerful: Male voice 2 (while drunk): "Yeah, my gang wears purple. You wanna say something 'bout that?" Which is ironic, considering what he says while sober. | |
Saints Row 2 (Video Game) / int_a20b2263 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_a20b2263 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_a20b2263 | |
Saints Row 2 (Video Game) / int_a38373c | type |
The Pratfall | |
Saints Row 2 (Video Game) / int_a38373c | comment |
The Pratfall: There is a special "Pratfall Cheat Code" that allows you to perform pratfalls and faceplants for your own amusement. The Insurance Fraud activity, returning from Saints Row, revolves around doing this in traffic. | |
Saints Row 2 (Video Game) / int_a38373c | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_a38373c | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_a38373c | |
Saints Row 2 (Video Game) / int_a43a691b | type |
Finishing Move | |
Saints Row 2 (Video Game) / int_a43a691b | comment |
Zig-zagged in regards to Kazuo Akuji. The boss fight against him ends with a Finishing Move of The Boss stabbing him through the heart... then immediately cuts to Akuji gaining the upper hand, effortlessly disarming The Boss, and mocking them for thinking they could beat him in a sword fight. The Boss, however, doesn't forget that they have five other guns on their person, so decides if they can't beat Kazuo in a fair duel, they're gonna cheat. | |
Saints Row 2 (Video Game) / int_a43a691b | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_a43a691b | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_a43a691b | |
Saints Row 2 (Video Game) / int_a43b3e3 | type |
Fame Gate | |
Saints Row 2 (Video Game) / int_a43b3e3 | comment |
Fame Gate: Every story mission costs a respect point to unlock. So you need to acquire respect from side missions and various actions (stunts, taking out rival gangs, cool driving, etc.). Additionally, you get unlimited respect if you pile up enough points. | |
Saints Row 2 (Video Game) / int_a43b3e3 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_a43b3e3 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_a43b3e3 | |
Saints Row 2 (Video Game) / int_a4916876 | type |
Blown Across the Room | |
Saints Row 2 (Video Game) / int_a4916876 | comment |
Blown Across the Room: When The Boss shoots Dane Vogel in the face, the impact somehow sends him flying even though they're only using a pistol. | |
Saints Row 2 (Video Game) / int_a4916876 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_a4916876 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_a4916876 | |
Saints Row 2 (Video Game) / int_a8982539 | type |
Gray Rain of Depression | |
Saints Row 2 (Video Game) / int_a8982539 | comment |
Gray Rain of Depression: It's raining when The Boss has to Mercy Kill Carlos, and then spends sometime just sitting there. It also rains during Aisha's funeral, even if it was a bright, sunny day a few second previously when you showed up to the mission site. | |
Saints Row 2 (Video Game) / int_a8982539 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_a8982539 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_a8982539 | |
Saints Row 2 (Video Game) / int_aa42306e | type |
Totally Radical | |
Saints Row 2 (Video Game) / int_aa42306e | comment |
Totally Radical: The radio ad for the "Bling Bling" stores is loaded with a guy saying "gangsta" slang in a normal advertising voice. He then ends the ad by saying "Market research said our name was cool". | |
Saints Row 2 (Video Game) / int_aa42306e | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_aa42306e | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_aa42306e | |
Saints Row 2 (Video Game) / int_abad35b4 | type |
Soundtrack Dissonance | |
Saints Row 2 (Video Game) / int_abad35b4 | comment |
Soundtrack Dissonance: The Klassic 102.4 channel can be like this. Sometimes it's weird running down gangbangers while a light piano piece plays, and sometimes you get to chase down vans in an attack helicopter while "Flight of the Valkyries" plays in the background. 105.0 Ezzzy FM's sole purpose seems to be to provide a dissonant soundtrack. After all, nothing is better than running over pedestrians while listening to Mexican Hat Dance. On the other end of the dissonance spectrum, you have Eek-A-Mouse's "Ganja Smuggling", a somber song about a drug dealer who works solely to provide for his family. | |
Saints Row 2 (Video Game) / int_abad35b4 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_abad35b4 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_abad35b4 | |
Saints Row 2 (Video Game) / int_ac546cd4 | type |
Worth It | |
Saints Row 2 (Video Game) / int_ac546cd4 | comment |
Worth It: After completing a level in Escort, one of the clients will exit the car after saying "I don't have enough money to pay the rent, but it was worth it!" | |
Saints Row 2 (Video Game) / int_ac546cd4 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_ac546cd4 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_ac546cd4 | |
Saints Row 2 (Video Game) / int_ad1db87c | type |
Oh, Crap! | |
Saints Row 2 (Video Game) / int_ad1db87c | comment |
Oh, Crap!: File in the Cake (Sons of Samedi mission two) has a moment in which a bomb the Boss needs to re-enter Stilwater Penitentiary is activated early; the moment the countdown starts, Shaundi and the Boss look at the bomb with an expression that fits the trope perfectly before Shaundi says "You might wanna hurry." Veteran Child (Sons of Samedi mission four) has the eponymous villain drop this after finding out the Boss not only survived his trap, but is coming for him | |
Saints Row 2 (Video Game) / int_ad1db87c | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_ad1db87c | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_ad1db87c | |
Saints Row 2 (Video Game) / int_ad730f1d | type |
Hot Coffee Minigame | |
Saints Row 2 (Video Game) / int_ad730f1d | comment |
Hot Coffee Minigame: Throughout Stilwater, you can find areas that let you unwind through a minigame using the control sticks. It's offscreen, but it's certainly audible, and the accompanying prompts for supposed sexual maneuvers are comic gold. And, like many other diversions in the game, fully completing it unlocks a free Saints-colored pimp outfit. | |
Saints Row 2 (Video Game) / int_ad730f1d | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_ad730f1d | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_ad730f1d | |
Saints Row 2 (Video Game) / int_af696bef | type |
Fish out of Water | |
Saints Row 2 (Video Game) / int_af696bef | comment |
Fish out of Water: Kazuo is a powerful crime boss back in Japan, but he has no idea how to run an American gang. When he takes control of the Ronin, he ends up being an even worse boss than his son Shogo, who at least understood how different things are in the States. | |
Saints Row 2 (Video Game) / int_af696bef | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_af696bef | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_af696bef | |
Saints Row 2 (Video Game) / int_afd82868 | type |
Self-Defenseless | |
Saints Row 2 (Video Game) / int_afd82868 | comment |
Self-Defenseless: Both pepper spray and tasers are available as nonlethal melee weapons. Anyone hit by either is incapacitated for a few seconds and then returned to normal, including the player character. | |
Saints Row 2 (Video Game) / int_afd82868 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_afd82868 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_afd82868 | |
Saints Row 2 (Video Game) / int_affa0e5d | type |
Bling-Bling-BANG! | |
Saints Row 2 (Video Game) / int_affa0e5d | comment |
Bling-Bling-BANG!: The pimp cane shotgun that is unlocked near the end of the game. Not only does it hold more ammo than any other shotgun and deal high damage, but when equipped it has a special walking animation with the Boss using it like a regular cane. | |
Saints Row 2 (Video Game) / int_affa0e5d | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_affa0e5d | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_affa0e5d | |
Saints Row 2 (Video Game) / int_b01abe4f | type |
Catchphrase | |
Saints Row 2 (Video Game) / int_b01abe4f | comment |
The final cutscene at the end of the prologue references the first game, with the leader of the Saints telling various lieutenants to watch certain gangs and one of them complaining about which gang they were given. The Boss even says the same phrase Julius used in response, and finishes the cutscene with "it's our time now, let's get this shit started" (something that with The Third evolved into a sort of Catchphrase for the Saints). | |
Saints Row 2 (Video Game) / int_b01abe4f | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_b01abe4f | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_b01abe4f | |
Saints Row 2 (Video Game) / int_b05028e9 | type |
Always Over the Shoulder | |
Saints Row 2 (Video Game) / int_b05028e9 | comment |
Always Over the Shoulder: Aiming mode for the non-sniper rifle weapons takes this form. | |
Saints Row 2 (Video Game) / int_b05028e9 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_b05028e9 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_b05028e9 | |
Saints Row 2 (Video Game) / int_b0ad6a1e | type |
Wrestler in All of Us | |
Saints Row 2 (Video Game) / int_b0ad6a1e | comment |
Wrestler in All of Us: You're able to learn wrestling moves after destroying the Brotherhood. The main ones that stick out are the Death Valley Driver and Side Slam during the course of the Brotherhood missions. | |
Saints Row 2 (Video Game) / int_b0ad6a1e | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_b0ad6a1e | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_b0ad6a1e | |
Saints Row 2 (Video Game) / int_b2280b66 | type |
Retcon | |
Saints Row 2 (Video Game) / int_b2280b66 | comment |
Retcon: Word of God states that if you choose to play as a female in the game, then Playa, AKA The Boss, has always been female, even though the first game had a male-only protagonist. | |
Saints Row 2 (Video Game) / int_b2280b66 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_b2280b66 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_b2280b66 | |
Saints Row 2 (Video Game) / int_b2c737e8 | type |
Klingon Promotion | |
Saints Row 2 (Video Game) / int_b2c737e8 | comment |
Dane Vogel makes several very veiled references to his planning the assassination of the entirety of Ultor's board of directors. | |
Saints Row 2 (Video Game) / int_b2c737e8 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_b2c737e8 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_b2c737e8 | |
Saints Row 2 (Video Game) / int_b2cdd776 | type |
Bottomless Magazines | |
Saints Row 2 (Video Game) / int_b2cdd776 | comment |
Bottomless Magazines: Certain activities, once fully completed, give you infinite ammo for a specific weapon type. Your magazines themselves aren't bottomless and you will still have to reload, but your ammo reserves are infinite, so you could say that you have a bottomless number of magazines. There are some weapon types you can't get infinite ammo for normally, but the Gentlemen of the Row mod adds bonuses of that nature for them. Actual bottomless magazines are available through cheats. RPGs are not affected, however, and dual-wielded pistols fire strangely slowly while the relevant cheat is active. In addition, some weapons hold more rounds at once than their real-world counterparts can (shotguns in particular, with the double-barreled shotgun holding 6 shells and the pimp cane holding 16). | |
Saints Row 2 (Video Game) / int_b2cdd776 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_b2cdd776 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_b2cdd776 | |
Saints Row 2 (Video Game) / int_b4696bc | type |
Hard Levels, Easy Bosses | |
Saints Row 2 (Video Game) / int_b4696bc | comment |
Hard Levels, Easy Bosses: Most bosses aren't that tough or powerful, and the challenge usually is in surviving the hordes of mooks before them. | |
Saints Row 2 (Video Game) / int_b4696bc | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_b4696bc | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_b4696bc | |
Saints Row 2 (Video Game) / int_b53077b3 | type |
Take That! | |
Saints Row 2 (Video Game) / int_b53077b3 | comment |
Take That!: The cutscene for one of the Rampage activities involves reporter Jane Valderama asking you to go on a rampage so that she can cover it and get more viewers than Zack Johnson, a "nutjob lawyer who gets hard at the idea of a lawsuit" crusading against media he deems to be offensive. He doesn't have a lot of support, but apparently makes a big enough ass out of himself that whenever he pulls some stunt, people listen. There was also the ad for the game where it compared GTAIV's mundane activities to the Jackass-style flaming ATV riding, sewage spraying, over the top activities you can do in Saints Row. Russell, one of the target in Assassination side mission, is a guy in a fedora and a leather jacket, who "when not sniffing coke off of prostitutes, dabbles in archaeological studies". In the first Ronin mission, "Saints Seven", Pierce creates an elaborate plan for a heist of a Ronin casino. After listening to him try and explain it, the Boss and Gat decide it would be easier, quicker and much more fun to just shoot up the place instead. It's likely a shot at Ocean's Eleven, but attentive players will also note that Pierce's convoluted plan is almost identical to the overly complex casino heist plan from Grand Theft Auto: San Andreas as well. There's an in-universe one from radio station Krunch, directed towards fellow station The Mix. "You like pop music? Well go fuck yourself!" | |
Saints Row 2 (Video Game) / int_b53077b3 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_b53077b3 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_b53077b3 | |
Saints Row 2 (Video Game) / int_b53ba00f | type |
Easy Sex Change | |
Saints Row 2 (Video Game) / int_b53ba00f | comment |
Easy Sex Change: You can visit a plastic surgeon at any time and completely change your character's appearance, including gender. And voice and ethnicity, somehow. | |
Saints Row 2 (Video Game) / int_b53ba00f | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_b53ba00f | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_b53ba00f | |
Saints Row 2 (Video Game) / int_b58b4e3c | type |
Too Dumb to Live | |
Saints Row 2 (Video Game) / int_b58b4e3c | comment |
Too Dumb to Live : Shogo. Having the girlfriend of a well-known psycho like Gat killed was dumb enough. Showing up at the funeral looking for a fight? Well, there's a reason he's Buried Alive. Gat even offers him a way out in this exchange: | |
Saints Row 2 (Video Game) / int_b58b4e3c | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_b58b4e3c | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_b58b4e3c | |
Saints Row 2 (Video Game) / int_b7042372 | type |
Cycle of Revenge | |
Saints Row 2 (Video Game) / int_b7042372 | comment |
Thanks to combining this with Cycle of Revenge, things escalate quickly between the Saints and The Brotherhood. Burn Maero's face? He tortures one of your lieutenants to death. Torture your lieutenant? You kidnap his girlfriend and leaving her in a trunk so he will unknowingly crush her to death at his monster truck rally. After that point it really can't escalate any further and comes down to "It ends tonight." | |
Saints Row 2 (Video Game) / int_b7042372 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_b7042372 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_b7042372 | |
Saints Row 2 (Video Game) / int_b7e74b77 | type |
Five-Token Band | |
Saints Row 2 (Video Game) / int_b7e74b77 | comment |
Five-Token Band: The Saints’ leader and lieutenants in the second game. Shaundi, the white woman; Johnny Gat the Asian, Carlos the Hispanic, Pierce the African American, and The Boss who can be any race or gender or anything in between. You may be a nutty psychopathic crimelord, but you're a non-discriminatory employer. | |
Saints Row 2 (Video Game) / int_b7e74b77 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_b7e74b77 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_b7e74b77 | |
Saints Row 2 (Video Game) / int_b901ef97 | type |
Forgotten Fallen Friend | |
Saints Row 2 (Video Game) / int_b901ef97 | comment |
Forgotten Fallen Friend: Although Carlos' death is avenged by the protagonist by getting Maero to accidentally kill his own girlfriend, Carlos is never brought up again after his death. Aisha, on the other hand... | |
Saints Row 2 (Video Game) / int_b901ef97 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_b901ef97 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_b901ef97 | |
Saints Row 2 (Video Game) / int_b905c10c | type |
The Alcatraz | |
Saints Row 2 (Video Game) / int_b905c10c | comment |
The Alcatraz: Stilwater Penitentiary, a prison complex out on a small island between the two halves of the city proper. You start the game there, and later go back to break out another inmate. | |
Saints Row 2 (Video Game) / int_b905c10c | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_b905c10c | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_b905c10c | |
Saints Row 2 (Video Game) / int_b956ebdd | type |
Tron Lines | |
Saints Row 2 (Video Game) / int_b956ebdd | comment |
Tron Lines: The unlockable Kaneda motorcycle has them. | |
Saints Row 2 (Video Game) / int_b956ebdd | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_b956ebdd | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_b956ebdd | |
Saints Row 2 (Video Game) / int_b9fb7790 | type |
When Elders Attack | |
Saints Row 2 (Video Game) / int_b9fb7790 | comment |
When Elders Attack: The elderly of Stilwater will occasionally attack you if you piss them off. Applies to some enemies, such as Kazuo Akuji, and The Boss as well if you made them old. | |
Saints Row 2 (Video Game) / int_b9fb7790 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_b9fb7790 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_b9fb7790 | |
Saints Row 2 (Video Game) / int_bce16d24 | type |
Why Don't You Just Shoot Him? | |
Saints Row 2 (Video Game) / int_bce16d24 | comment |
Why Don't You Just Shoot Him?: The game answers this question with "actually, I just did" in the final mission against the Ronin. What had been up until then a straight up sword fight ends with Boss shooting Akuji after losing their sword and Akuji taunts them for their lack of skill. Inverted when you HAVE to sword fight him to get to that point. Same with the fight in Kanto Connection, where you are forbidden to use anything but a sword or fists, despite still having all your weapons and no in-universe reason not to use them. Discussed and then played straight with Dane Vogel. Johnny Gat suggests doing this to him after he gives information about the Ronin's operations to the Boss. The Boss talks him out of doing it, but Pierce gets the temptation to do it right before the Boss and Gat come back. The Boss ends up doing it to Dane anyway during the final mission. | |
Saints Row 2 (Video Game) / int_bce16d24 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_bce16d24 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_bce16d24 | |
Saints Row 2 (Video Game) / int_bd0230fb | type |
Ambiguously Bi | |
Saints Row 2 (Video Game) / int_bd0230fb | comment |
Ambiguously Bi / Ambiguously Gay: Playing as a male leads to some rather odd moments with Pierce, where he jockeys with Shaundi for The Boss' attention. Pierce also has a love for classical music, and his reaction to seeing a female stripper is to say "Damn, those are some nice shoes!". Since the Boss does exactly the same things no matter what gender they are, and nobody else's dialogue is changed, playing as a female Boss lends itself to these moments: Right before a bar is raided by an Ultor Masako team, the female Boss can be seen welcoming a female bartender's flirts... until the Masako breaches and Boss flings the bartender toward the bullets to shield herself, then blows her corpse up with gas to kill the members. In addition to that moment, there's the cutscene mentioned above with the stripper, in which she (The Boss) is laid back, taking in the show with as much satisfaction as a dude would. And the various comments early on in favor of a stripper pole in the Saints HQ, Purgatory. And for at least one of the voices, she has definite chemistry with Shaundi. She's definitely bi, if not an outright lesbian. The way The Boss ogles Shaundi when she's running on the treadmill, Jiggle Physics included. It seems that people in the game see it too; a Saint inquires about the female Boss getting it on with Shaundi. Playing a female Boss, homies made these comments: And Jane more frequently (and affectionately) says, "What would I ever do without you?" | |
Saints Row 2 (Video Game) / int_bd0230fb | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_bd0230fb | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_bd0230fb | |
Saints Row 2 (Video Game) / int_bd50ec63 | type |
Battle in the Rain | |
Saints Row 2 (Video Game) / int_bd50ec63 | comment |
Battle in the Rain: Occurs during the Ronin storyline when Shogo Akuji leads an attack on Aisha's funeral in a desperate attempt to kill Johnny and The Boss. Even if the weather was cloudless and sunny, it turns to rain as soon as the opening mission cutscene begins. | |
Saints Row 2 (Video Game) / int_bd50ec63 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_bd50ec63 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_bd50ec63 | |
Saints Row 2 (Video Game) / int_bf7473fb | type |
Executive Suite Fight | |
Saints Row 2 (Video Game) / int_bf7473fb | comment |
Executive Suite Fight: Though calling it a fight is a bit charitable the Final Boss battle takes place at the top floor of the tallest building in Stilwater in the president of Ultor's own office. | |
Saints Row 2 (Video Game) / int_bf7473fb | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_bf7473fb | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_bf7473fb | |
Saints Row 2 (Video Game) / int_c03fec8b | type |
Non-Standard Game Over | |
Saints Row 2 (Video Game) / int_c03fec8b | comment |
Nonstandard Game Over: While most of your Game Overs will be caused by getting killed, it is also possible to get "Busted" if a police officer knocks you down and hand-cuffs you. | |
Saints Row 2 (Video Game) / int_c03fec8b | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_c03fec8b | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_c03fec8b | |
Saints Row 2 (Video Game) / int_c2d978fe | type |
Car Fu | |
Saints Row 2 (Video Game) / int_c2d978fe | comment |
Car Fu: Enemies will attempt this if they are in a heavier vehicle. | |
Saints Row 2 (Video Game) / int_c2d978fe | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_c2d978fe | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_c2d978fe | |
Saints Row 2 (Video Game) / int_c313d43a | type |
True Companions | |
Saints Row 2 (Video Game) / int_c313d43a | comment |
True Companions: How The Boss treats his gang members... most of the time. | |
Saints Row 2 (Video Game) / int_c313d43a | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_c313d43a | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_c313d43a | |
Saints Row 2 (Video Game) / int_c32ff031 | type |
Xanatos Gambit | |
Saints Row 2 (Video Game) / int_c32ff031 | comment |
Xanatos Gambit: Dane Vogel pulls off a pretty good one in "Salting the Earth...Again": either the Boss will be killed by Ultor security, in which case he gets credit for breaking the Saints, or the Boss will wipe out the Ultor board, in which case he gets promoted to chairman of the company. | |
Saints Row 2 (Video Game) / int_c32ff031 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_c32ff031 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_c32ff031 | |
Saints Row 2 (Video Game) / int_c5e42cbd | type |
Cutscene Incompetence | |
Saints Row 2 (Video Game) / int_c5e42cbd | comment |
Cutscene Incompetence: Averted in one Sons of Samedi cutscene, where The Boss gets floored from one hit with a simple baseball bat - because that's exactly what it does to people that get smacked with one in regular gameplay. And it was him being blindsided, the first assailant went down under a second. Zig-zagged in regards to Kazuo Akuji. The boss fight against him ends with a Finishing Move of The Boss stabbing him through the heart... then immediately cuts to Akuji gaining the upper hand, effortlessly disarming The Boss, and mocking them for thinking they could beat him in a sword fight. The Boss, however, doesn't forget that they have five other guns on their person, so decides if they can't beat Kazuo in a fair duel, they're gonna cheat. | |
Saints Row 2 (Video Game) / int_c5e42cbd | featureApplicability |
-1.0 | |
Saints Row 2 (Video Game) / int_c5e42cbd | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_c5e42cbd | |
Saints Row 2 (Video Game) / int_c69902e7 | type |
Church of Happyology | |
Saints Row 2 (Video Game) / int_c69902e7 | comment |
Church of Happyology: The Forgive and Forget drive-thru chain of confessionals are operated by the Church of Philosotology, founded by R. Lon Hibbard. | |
Saints Row 2 (Video Game) / int_c69902e7 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_c69902e7 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_c69902e7 | |
Saints Row 2 (Video Game) / int_c6e5d575 | type |
Retirony | |
Saints Row 2 (Video Game) / int_c6e5d575 | comment |
Ret Irony: Cops nearby will sometimes mention that the cop that you just killed was "about to retire" | |
Saints Row 2 (Video Game) / int_c6e5d575 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_c6e5d575 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_c6e5d575 | |
Saints Row 2 (Video Game) / int_c75df49a | type |
Shout-Out | |
Saints Row 2 (Video Game) / int_c75df49a | comment |
Shout-Out: The prison doctor you kill right at the beginning may say "I'll figure out the secret to Dr. Stiles' healing touch if it kills me!" To which a nurse will reply, "It's the procedure that kills you." Dane Vogel happens to be the name of a character on VA Michael Rapport's former FOX sitcom The War At Home. Apollo's coffee is a Fictional Counterpart to Starbucks, and Apollo and Starbuck are the main characters of Battlestar Galactica. The cashier even signs off with "Have a nice day, so say we all". The fast food restaurant Company of Gyro's and it's logo◊ are references to Company of Heroes, a Real-Time Strategy game set during World War II that was published by THQ, which also published Saints Row. There is a building in the Projects labeled Gristle McThornbody's Insurance. This is a reference to an episode of Mystery Science Theater 3000 featuring Space Mutiny. When drunk, the English-accented Boss may remark that he needs to see about buying some pigs to dispose of bodies. Bystander chatter includes the line "I need scissors! 61!" After killing Mr. Sunshine, the Boss is shown walking away holding his head, exactly like Predator in the sequel after beheading King Willie. These two characters are also very similar. Urban cesspit with huge crime rates where some of the gangs are run (or paid) by an evil mega-corp whose ultimate goal is to tear down and rebuild much of the city? And they're located in the state of Michigan? Are we talking about Stilwater or RoboCop's rendition of Detroit? As in the first game, the sniper rifle's name (the McManus 2010) is a reference to The Usual Suspects. At the Bling Bling jewelry store the player can buy various necklaces along with pendants to put on them, one of which is a large clock. Similarly, the On Thin Ice jewelry store offers a pair of "Retaliation of the Nerds" glasses as one of its eyewear items. Some of the vehicle names are shout outs to The Transformers, including a jeep, a dump truck and a cement mixer, called the Swindle, Longhauler and Mixmaster, respectively. During the katana battle with Jyunichi, some of his Ronin backup may shout that "we won't fail Jyunichi like we failed O-ren!" One of the Hitman targets is a J-POP star called James. Not really too noticeable at first, but if you look close enough at his hair (light grey and shoulder length) and the way he dresses (white shirt with a red tie and black trousers with boots), alongside the fact he's a Japanese icon, it may be referencing another James from an actually Japanese series. Veteran Child is voiced by Neil Patrick Harris. After the mission "Veteran Child", some pedestrians will applaud you for killing VC, calling him "a total Barney". One of the last Sons of Samedi missions, which sees the Boss taking on Mr. Sunshine at his slaughterhouse lair, is named "Eternal Sunshine". You can run into two Gothy bystanders throwing rock-paper-scissors, with one saying to the other, “Now bow to your Prince.â€� Not just a reference to Vampire: The Masquerade, but also its LARP rules, which use R-P-S as a resolution mechanic. One late game Sons of Samedi mission has the Boss and Shaundi infiltrate the Stilwater Police Department to hack into their system and get a bead on the General's limo, culminating in a massive firefight as the Boss and Shaundi fight their way out of the station against a massive number of cops. The mission's name? "Assault on Precinct 31" of course! | |
Saints Row 2 (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_c75df49a | |
Saints Row 2 (Video Game) / int_c8c7fb4f | type |
DomesticAbuser | |
Saints Row 2 (Video Game) / int_c8c7fb4f | comment |
Sometimes after the song "Face Down" plays on Generation X, DJ Veteran Child hopes the Domestic Abuser the song is about "gets whats coming to him". Numerous times on the station, he is heard berating his ex-girlfriend Shaundi and later kidnaps and nearly kills her. | |
Saints Row 2 (Video Game) / int_c8c7fb4f | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_c8c7fb4f | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_c8c7fb4f | |
Saints Row 2 (Video Game) / int_c9a4160b | type |
Comic Sutra | |
Saints Row 2 (Video Game) / int_c9a4160b | comment |
Comic Sutra: The Ho-ing minigame requires rhythmic inputs to perform sexual acts that aren't described. All you get are randomized names like the Double-Fisted Rattlesnake. | |
Saints Row 2 (Video Game) / int_c9a4160b | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_c9a4160b | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_c9a4160b | |
Saints Row 2 (Video Game) / int_ca4e037 | type |
Dude Looks Like a Lady | |
Saints Row 2 (Video Game) / int_ca4e037 | comment |
Dude Looks Like a Lady and Lady Looks Like a Dude: It's possible to make a character that is listed as one gender in the game, yet has the appearance and voice of the opposite gender with the body shape and voice options. | |
Saints Row 2 (Video Game) / int_ca4e037 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_ca4e037 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_ca4e037 | |
Saints Row 2 (Video Game) / int_cb8947a4 | type |
Corporate Samurai | |
Saints Row 2 (Video Game) / int_cb8947a4 | comment |
Corporate Samurai: Jyunichi, The Dragon to Ronin leader Kazuo Akuji. | |
Saints Row 2 (Video Game) / int_cb8947a4 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_cb8947a4 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_cb8947a4 | |
Saints Row 2 (Video Game) / int_ce4f133d | type |
Gun Twirling | |
Saints Row 2 (Video Game) / int_ce4f133d | comment |
Gun Twirling: The Boss will do this when left idle or while swapping out weapons at a crib. | |
Saints Row 2 (Video Game) / int_ce4f133d | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_ce4f133d | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_ce4f133d | |
Saints Row 2 (Video Game) / int_ce6b54d9 | type |
Enemy Eats Your Lunch | |
Saints Row 2 (Video Game) / int_ce6b54d9 | comment |
Enemy Eats Your Lunch: In a mission against the Ronin that takes place in a Japanese restaurant, The Boss pauses to take a sushi roll off a plate after killing all the Ronin present. After killing the General at the end of the Sons of Samedi arc, the Boss takes one of his cigars and smokes it. | |
Saints Row 2 (Video Game) / int_ce6b54d9 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_ce6b54d9 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_ce6b54d9 | |
Saints Row 2 (Video Game) / int_ce9a1c4a | type |
Underground Level | |
Saints Row 2 (Video Game) / int_ce9a1c4a | comment |
Underground Level: The first Brotherhood mission has the Boss, Carlos and Maero shoot their way out of the Stilwater Caverns after a police raid breaks up their meeting. | |
Saints Row 2 (Video Game) / int_ce9a1c4a | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_ce9a1c4a | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_ce9a1c4a | |
Saints Row 2 (Video Game) / int_ceec4df5 | type |
Roaring Rampage of Revenge | |
Saints Row 2 (Video Game) / int_ceec4df5 | comment |
Roaring Rampage of Revenge: The entire Brotherhood storyline. It starts with the Boss getting revenge for being completely shafted in a potential deal with the Brotherhood and insulted. Then revenge for them dragging Carlos behind a truck until he is bleeding heavily and is missing a good part of his face. This results in the Boss having to Mercy Kill Carlos. Also the Ronin storyline after they killed Aisha, nearly killed Gat, and then tries to kill the Boss and Gat at Aisha's funeral. | |
Saints Row 2 (Video Game) / int_ceec4df5 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_ceec4df5 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_ceec4df5 | |
Saints Row 2 (Video Game) / int_cfda0ecb | type |
Escort Mission | |
Saints Row 2 (Video Game) / int_cfda0ecb | comment |
Escort Mission: Quite a few of them. Sometimes you'll have your pick of weapons and vehicles, but most times not. | |
Saints Row 2 (Video Game) / int_cfda0ecb | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_cfda0ecb | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_cfda0ecb | |
Saints Row 2 (Video Game) / int_cfdb9e17 | type |
Cerebus Syndrome | |
Saints Row 2 (Video Game) / int_cfdb9e17 | comment |
And, for The Brotherhood, we have Carlos on the asphalt end of a chain, being dragged around the city. His injuries are so severe that the Boss is forced to Mercy Kill him. | |
Saints Row 2 (Video Game) / int_cfdb9e17 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_cfdb9e17 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_cfdb9e17 | |
Saints Row 2 (Video Game) / int_d13304f | type |
Overreacting Airport Security | |
Saints Row 2 (Video Game) / int_d13304f | comment |
Overreacting Airport Security: Inverted. Wardill Airport puts security in its passengers' own hands, and even encourages them to bring along any and all manner of weapons from home in an ad on the radio. | |
Saints Row 2 (Video Game) / int_d13304f | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_d13304f | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_d13304f | |
Saints Row 2 (Video Game) / int_d148b019 | type |
Mundane Made Awesome | |
Saints Row 2 (Video Game) / int_d148b019 | comment |
Mundane Made Awesome: A radio ad trying to make chess championships seem cool. | |
Saints Row 2 (Video Game) / int_d148b019 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_d148b019 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_d148b019 | |
Saints Row 2 (Video Game) / int_d21f3d5d | type |
Justified Criminal | |
Saints Row 2 (Video Game) / int_d21f3d5d | comment |
On the other end of the dissonance spectrum, you have Eek-A-Mouse's "Ganja Smuggling", a somber song about a drug dealer who works solely to provide for his family. | |
Saints Row 2 (Video Game) / int_d21f3d5d | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_d21f3d5d | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_d21f3d5d | |
Saints Row 2 (Video Game) / int_d24ed873 | type |
Developer's Foresight | |
Saints Row 2 (Video Game) / int_d24ed873 | comment |
Developer's Foresight: Through process of elimination about its broadcast range, you can discover that "99.0 The Underground" really is being broadcast from a signal tower in the game world. To be precise, it is on Mount Claflin, which overlooks Stilwater University. | |
Saints Row 2 (Video Game) / int_d24ed873 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_d24ed873 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_d24ed873 | |
Saints Row 2 (Video Game) / int_d323d090 | type |
Incendiary Exponent | |
Saints Row 2 (Video Game) / int_d323d090 | comment |
Incendiary Exponent: Trail Blazing. A check point race performed while on fire. | |
Saints Row 2 (Video Game) / int_d323d090 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_d323d090 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_d323d090 | |
Saints Row 2 (Video Game) / int_d40a8a0f | type |
Suddenly Voiced | |
Saints Row 2 (Video Game) / int_d40a8a0f | comment |
Suddenly Voiced: The Boss. While they had a few one-liners, at the end of any given gang storyline in the first game, they were otherwise completely mute. | |
Saints Row 2 (Video Game) / int_d40a8a0f | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_d40a8a0f | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_d40a8a0f | |
Saints Row 2 (Video Game) / int_d442f9d1 | type |
ToiletHumor | |
Saints Row 2 (Video Game) / int_d442f9d1 | comment |
Toilet Humor: The Septic Avenger missions, where you take a sewage truck and proceed to paint the town brown. | |
Saints Row 2 (Video Game) / int_d442f9d1 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_d442f9d1 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_d442f9d1 | |
Saints Row 2 (Video Game) / int_d45c0b86 | type |
Refuge in Audacity | |
Saints Row 2 (Video Game) / int_d45c0b86 | comment |
105.0 Ezzzy FM's sole purpose seems to be to provide a dissonant soundtrack. After all, nothing is better than running over pedestrians while listening to Mexican Hat Dance. | |
Saints Row 2 (Video Game) / int_d45c0b86 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_d45c0b86 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_d45c0b86 | |
Saints Row 2 (Video Game) / int_d52d28b6 | type |
Hypocrite | |
Saints Row 2 (Video Game) / int_d52d28b6 | comment |
Hypocrite: Sometimes after the song "Face Down" plays on Generation X, DJ Veteran Child hopes the Domestic Abuser the song is about "gets whats coming to him". Numerous times on the station, he is heard berating his ex-girlfriend Shaundi and later kidnaps and nearly kills her. "Stop the Violence" protesters can be found wielding knives. | |
Saints Row 2 (Video Game) / int_d52d28b6 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_d52d28b6 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_d52d28b6 | |
Saints Row 2 (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Saints Row 2 (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: The activity Snatch revolves around recruiting prostitutes and taking them to whoever you're working for. Normally the amount of allies the player can recruit is based on story completion, but it will always be set to the cap of 3 during the activity regardless of how many the player can normally recruit. Just like Saints Row, the player can skip the animation while hijacking vehicles by trying to enter while on top of them, so long as they aren't moving too fast. | |
Saints Row 2 (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_d6f284a3 | |
Saints Row 2 (Video Game) / int_d7e68c39 | type |
Bulletproof Human Shield | |
Saints Row 2 (Video Game) / int_d7e68c39 | comment |
Bulletproof Human Shield: Taking a Banger for cover causes the other members to open fire and kill their friend while you take them apart. Doing the same on police officers, on the other hand, will actually have them try to convince you to let the hostage go and stop shooting you until you open fire on them. | |
Saints Row 2 (Video Game) / int_d7e68c39 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_d7e68c39 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_d7e68c39 | |
Saints Row 2 (Video Game) / int_d8efd609 | type |
Happy-Ending Massage | |
Saints Row 2 (Video Game) / int_d8efd609 | comment |
Happy-Ending Massage: One of the Snatch activities involves The Boss heading to a massage parlor in Chinatown that they have apparently been visiting regularly since high school looking to get one of these after spending five years in a coma. Unfortunately, the owner has lost all her workers to pimps and needs The Boss to rescue the girls for her before the place goes out of business. The game never does say if The Boss actually went back for that massage after completing the activity though... | |
Saints Row 2 (Video Game) / int_d8efd609 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_d8efd609 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_d8efd609 | |
Saints Row 2 (Video Game) / int_d9cf40fa | type |
Screw This, I'm Outta Here | |
Saints Row 2 (Video Game) / int_d9cf40fa | comment |
Screw This, I'm Outta Here: When the boss and Maero come crashing through the roof, into the room where Donnie and Matt are hiding, Donnie, who had been that campaign's Butt-Monkey, decides hes had enough and makes a quick exit stage right. He doesn't appear again. Contrast to Matt, who stayed and got a brick to his head | |
Saints Row 2 (Video Game) / int_d9cf40fa | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_d9cf40fa | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_d9cf40fa | |
Saints Row 2 (Video Game) / int_daef39ee | type |
Elaborate Underground Base | |
Saints Row 2 (Video Game) / int_daef39ee | comment |
Elaborate Underground Base: The Saints' headquarters, an abandoned hotel that collapsed beneath street level after an earthquake some years back. As the Saints grow in wealth and power, it is eventually renovated from a burnt-out hellhole to a sumptuous, neon-lit nightclub called "Purgatory." The Pyramid serves this purpose for Ultor. | |
Saints Row 2 (Video Game) / int_daef39ee | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_daef39ee | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_daef39ee | |
Saints Row 2 (Video Game) / int_dc5e5427 | type |
Renovating the Player Headquarters | |
Saints Row 2 (Video Game) / int_dc5e5427 | comment |
Renovating the Player Headquarters: The Saints headquarters starts off as an abandoned hotel that has collapsed underground, accessible from an abandoned church. After eleven campaign missions have been complete, construction begins, and after twenty-two missions, the hotel's inside is turned into a luxurious nightclub called Purgatory. Any of the properties that The Boss can purchase have the ability to upgrade their interior, including hotel suites and dilapidated buildings. | |
Saints Row 2 (Video Game) / int_dc5e5427 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_dc5e5427 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_dc5e5427 | |
Saints Row 2 (Video Game) / int_dde43ab | type |
Tattooed Crook | |
Saints Row 2 (Video Game) / int_dde43ab | comment |
Tattooed Crook: Most noticeably the Brotherhood. The Boss uses this to disfigure Maero by dumping radioactive waste in his ink. Boss too, if you want; in fact you have to get at least one tattoo to make one Assassination target show up. | |
Saints Row 2 (Video Game) / int_dde43ab | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_dde43ab | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_dde43ab | |
Saints Row 2 (Video Game) / int_e125c425 | type |
Completely Unnecessary Translator | |
Saints Row 2 (Video Game) / int_e125c425 | comment |
Completely Unnecessary Translator: Same as in the first Saints Row; Mr. Wong still has a translator following him everywhere (complete with still having a limp from when Mr. Wong shot out his knee for a mistranslation), but still responds to statements in stern English when he feels the need. | |
Saints Row 2 (Video Game) / int_e125c425 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_e125c425 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_e125c425 | |
Saints Row 2 (Video Game) / int_e6630c8b | type |
GameplayAndStoryIntegration | |
Saints Row 2 (Video Game) / int_e6630c8b | comment |
Gameplay and Story Integration: After killing Veteran Child four missions into the Sons of Samedi plotline, his radio station, 89.0 Generation X, is bought out by Ultor and becomes 89.0 Ultor FM. After "Thank You and Goodnight!", radio adverts relating to the Feed Dogs won't play due to Matt being severely injured during said mission. During the mission "Burning Down the House", where the player destroys several drug labs throughout Shivington, the neighborhood becomes engulfed in flames from the explosions. For a while afterwards, the player can visit the area, where the buildings will remain on fire while fire fighters roam the streets. | |
Saints Row 2 (Video Game) / int_e6630c8b | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_e6630c8b | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_e6630c8b | |
Saints Row 2 (Video Game) / int_e663d3ef | type |
Only a Flesh Wound | |
Saints Row 2 (Video Game) / int_e663d3ef | comment |
Only a Flesh Wound: Zig-zagged. Both Johnny Gat and Mr. Wong's translator took a shot to the knee over the course of the first game. By the time of this game, five years later, Gat has healed completely, but Wong's translator still requires a cane to get around. | |
Saints Row 2 (Video Game) / int_e663d3ef | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_e663d3ef | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_e663d3ef | |
Saints Row 2 (Video Game) / int_e9e35e8f | type |
Exact Words | |
Saints Row 2 (Video Game) / int_e9e35e8f | comment |
Exact Words: In the "Riot Control" Samedi mission, a mook begs The Boss to give a box of Loa Dust back. So the Boss gives it back... right to the mook's knee. | |
Saints Row 2 (Video Game) / int_e9e35e8f | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_e9e35e8f | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_e9e35e8f | |
Saints Row 2 (Video Game) / int_ea46254a | type |
Jiggle Physics | |
Saints Row 2 (Video Game) / int_ea46254a | comment |
The way The Boss ogles Shaundi when she's running on the treadmill, Jiggle Physics included. | |
Saints Row 2 (Video Game) / int_ea46254a | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_ea46254a | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_ea46254a | |
Saints Row 2 (Video Game) / int_eaf5a1ac | type |
Groin Attack | |
Saints Row 2 (Video Game) / int_eaf5a1ac | comment |
Groin Attack: Shooting someone there may cause them to hold their groin in pain and fall over. If you kill an enemy gang member this way, you will also get a "Nut Shot" bonus. The default "Brawler" unarmed fighting style also contains a few groin hits. | |
Saints Row 2 (Video Game) / int_eaf5a1ac | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_eaf5a1ac | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_eaf5a1ac | |
Saints Row 2 (Video Game) / int_eb6912 | type |
Pretty Fly for a White Guy | |
Saints Row 2 (Video Game) / int_eb6912 | comment |
Pretty Fly for a White Guy: Some of the Caucasian male Saints speak in a way reminiscent of this trope. | |
Saints Row 2 (Video Game) / int_eb6912 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_eb6912 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_eb6912 | |
Saints Row 2 (Video Game) / int_ecac4c42 | type |
Why Won't You Die? | |
Saints Row 2 (Video Game) / int_ecac4c42 | comment |
Why Won't You Die?: Despite Mr. Sunshine taking God-knows-how-many-bullets to the chest, he still gets up. Twice. The Boss makes sure that he stays down by unloading an entire magazine into him after an irritated "For fuck's sake, die already!". Then just to be sure they lop his head off and throws it onto a meat grinder conveyor belt. | |
Saints Row 2 (Video Game) / int_ecac4c42 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_ecac4c42 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_ecac4c42 | |
Saints Row 2 (Video Game) / int_f237981e | type |
The Alleged Car | |
Saints Row 2 (Video Game) / int_f237981e | comment |
The Alleged Car: Subverted with rusted and dilapidated versions of the in-game cars, which perform the same as their regular counterparts. In addition, rust and wear are automatically removed upon modification of the car. The Halberd in its base form. It has a low base speed with a high torque and while it is useful for weaving through traffic, its low mass makes it prone to tipping over. It's also one of the weakest cars in the game, with just one or two shots of a shotgun being enough to destroy it. The Quota, a vehicle used by parking wardens, is a three-wheeled car with a low top speed, worse acceleration, and a tendency to spin out of control. One of the harder Chop Shop sidequests requires you to steal one while under a wanted level. | |
Saints Row 2 (Video Game) / int_f237981e | featureApplicability |
-0.3 | |
Saints Row 2 (Video Game) / int_f237981e | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_f237981e | |
Saints Row 2 (Video Game) / int_f2875814 | type |
Incredibly Lame Fun | |
Saints Row 2 (Video Game) / int_f2875814 | comment |
Incredibly Lame Fun: Many of the radio ads are this, but the Stilwater Caverns advertisement especially stands out as two announcers try to play up the entertainment value of some flooded tunnels that were created 50 years ago as a side effect of construction and the fact that the caverns feature both stalagmites and stalactites as if they're exciting. | |
Saints Row 2 (Video Game) / int_f2875814 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_f2875814 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_f2875814 | |
Saints Row 2 (Video Game) / int_f2877d9e | type |
IncrediblyLamePun | |
Saints Row 2 (Video Game) / int_f2877d9e | comment |
Incredibly Lame Pun: Halfway through the game, the radio station Ezzzy FM is bought out by Ultor and renamed The World. This is announced on the station itself with Dane Vogel stating, "Ultor is proud to own The World!" | |
Saints Row 2 (Video Game) / int_f2877d9e | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_f2877d9e | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_f2877d9e | |
Saints Row 2 (Video Game) / int_f2d29e14 | type |
Evil Brit | |
Saints Row 2 (Video Game) / int_f2d29e14 | comment |
Evil Brit: One of the possible voice options is a rough English accent. You may recognize it as Mr. Sheffield from The Nanny. It's particularly hilarious for anyone who's seen that show before because The Boss does some very, very, very bad things in this game (things Max Sheffield wouldn't even want to hear about), so the "Evil" bit qualifies. | |
Saints Row 2 (Video Game) / int_f2d29e14 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_f2d29e14 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_f2d29e14 | |
Saints Row 2 (Video Game) / int_f3626b09 | type |
Mercy Kill | |
Saints Row 2 (Video Game) / int_f3626b09 | comment |
Mercy Kill: After the Boss laces Maero's tattoo ink with radioactive waste and scar him, Jessica retaliates by having the Brotherhood kidnap Carlos and towing him around the city from their car's rear bumper. When the Boss finds Carlos, they can't break the chain connecting him to the car and realizes that his injuries are horrific enough that he's whimpering in pain, forcing them to shoot him dead. Even worse The Boss holds Carlos's hand while they are doing it. Then his hands goes slack. You can feel The Boss' heart breaking at that. | |
Saints Row 2 (Video Game) / int_f3626b09 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_f3626b09 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_f3626b09 | |
Saints Row 2 (Video Game) / int_f4bec3d | type |
Magic Plastic Surgery | |
Saints Row 2 (Video Game) / int_f4bec3d | comment |
Though since you can change anything about your physical appearance at the Plastic Surgeon, you are free to play this straight on your own time. | |
Saints Row 2 (Video Game) / int_f4bec3d | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_f4bec3d | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_f4bec3d | |
Saints Row 2 (Video Game) / int_f4fd424c | type |
All Your Base Are Belong to Us | |
Saints Row 2 (Video Game) / int_f4fd424c | comment |
All Your Base Are Belong to Us: The Ronin pull this twice, sneaking into Aisha's place to lie in wait for Gat and The Boss, and in the penultimate Ronin mission they perform a much larger attack on the Saints' main crib. The Sons of Samedi also pull this when they capture the Boss and drug them, though they only attack the upstairs area. | |
Saints Row 2 (Video Game) / int_f4fd424c | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_f4fd424c | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_f4fd424c | |
Saints Row 2 (Video Game) / int_f511ea9b | type |
Product Placement | |
Saints Row 2 (Video Game) / int_f511ea9b | comment |
Product Placement: Stuff downloads off of your Xbox Live account onto your game's billboards automatically. And it's still going on. As of 2010, you can see advertisements for Ugly Americans. | |
Saints Row 2 (Video Game) / int_f511ea9b | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_f511ea9b | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_f511ea9b | |
Saints Row 2 (Video Game) / int_f642b1f9 | type |
You Bastard! | |
Saints Row 2 (Video Game) / int_f642b1f9 | comment |
You Bastard!: The secret mission "Revelation", in which you gun down Julius and swear to take over the city. The newspaper articles you collect at the end of every mission emphasize the civilian casualties (which are usually the Boss's fault, since they start most of the fights). There are also frequent references in bystander dialogue to particularly heinous actions taken by the Boss, such as burning down the Shivington projects in one of the Sons of Samedi missions and burying Shogo Akuji alive. | |
Saints Row 2 (Video Game) / int_f642b1f9 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_f642b1f9 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_f642b1f9 | |
Saints Row 2 (Video Game) / int_f6e05922 | type |
Sarcastic Clapping | |
Saints Row 2 (Video Game) / int_f6e05922 | comment |
Sarcastic Clapping: The Boss does this to Maero after Boss arranges for Mareo to unknowingly run over Jessica, his girlfriend. Boss even steps out of the shadows while doing it. | |
Saints Row 2 (Video Game) / int_f6e05922 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_f6e05922 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_f6e05922 | |
Saints Row 2 (Video Game) / int_f6f6adeb | type |
Railroading | |
Saints Row 2 (Video Game) / int_f6f6adeb | comment |
Railroading: The DLC missions are so full of this you'll want to vomit. You have to do a timed mission in this fishtailing truck, not one of your modified cars. You have to use a machine gun to complete these Escort Missions, rather than the Annihilator RPG that both deals more damage and has a lock-on capability. And you have to defend these hazardous waste trucks from behind the stick of one of the game's clunky helicopters, rather than trying you luck on foot. (That last one is especially infuriating, because it describes the helicopter as being sent to "help you.") | |
Saints Row 2 (Video Game) / int_f6f6adeb | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_f6f6adeb | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_f6f6adeb | |
Saints Row 2 (Video Game) / int_f7d4f121 | type |
Mushroom Samba | |
Saints Row 2 (Video Game) / int_f7d4f121 | comment |
Mushroom Samba: During the "Bad Trip" mission in the Sons of Samedi storyline, the Boss receives a blow to the head from a baseball bat and a Loa Dust hotboxing inside the General's limo. The rest of the mission has warped visuals and wonky steering. | |
Saints Row 2 (Video Game) / int_f7d4f121 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_f7d4f121 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_f7d4f121 | |
Saints Row 2 (Video Game) / int_f87c42d4 | type |
Video Game Cruelty Potential | |
Saints Row 2 (Video Game) / int_f87c42d4 | comment |
Video Game Cruelty Potential: The player can murder countless pedestrians during missions, or go on non-canon killing sprees. | |
Saints Row 2 (Video Game) / int_f87c42d4 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_f87c42d4 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_f87c42d4 | |
Saints Row 2 (Video Game) / int_f88f2449 | type |
Downer Beginning | |
Saints Row 2 (Video Game) / int_f88f2449 | comment |
Downer Beginning: From the very beginning of the game to the start of the story proper when you strike back against the new gangs, the only real high note is that The Boss turns out not to have died at the end of the first game. The Saints have fallen and the old guard are either dead, in prison, or out of the gang entirely. | |
Saints Row 2 (Video Game) / int_f88f2449 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_f88f2449 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_f88f2449 | |
Saints Row 2 (Video Game) / int_f8f71b5f | type |
Buried Alive | |
Saints Row 2 (Video Game) / int_f8f71b5f | comment |
Buried Alive: Shogo Akuji, son of the leader of The Ronin, gets buried alive by Gat and the Player Character after interrupting Aisha's funeral. | |
Saints Row 2 (Video Game) / int_f8f71b5f | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_f8f71b5f | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_f8f71b5f | |
Saints Row 2 (Video Game) / int_f91d1d4f | type |
Darkest Hour | |
Saints Row 2 (Video Game) / int_f91d1d4f | comment |
Darkest Hour: Assuming you play all of the gang plotlines concurrently, Mission Four involves Aisha being murdered, Shaundi being kidnapped and nearly killed, Gat being hospitalised and Carlos being tortured to the point that The Boss is forced to Mercy Kill him. | |
Saints Row 2 (Video Game) / int_f91d1d4f | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_f91d1d4f | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_f91d1d4f | |
Saints Row 2 (Video Game) / int_f9f2c33 | type |
Running Gag | |
Saints Row 2 (Video Game) / int_f9f2c33 | comment |
Running Gag: Various folk (such as Gat, Aisha, etc. etc.) commenting on the Boss' appearance by asking whether or not they've done something with their hair. Becomes an Overly Long Gag in a later mission where you meet up with Julius at the Saints old hideout. And Pierce's Butt-Monkey moments and his ideas thwarted. Also Shaundi really getting around... and it helps. | |
Saints Row 2 (Video Game) / int_f9f2c33 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_f9f2c33 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_f9f2c33 | |
Saints Row 2 (Video Game) / int_fc148c2c | type |
Weapon Specialization | |
Saints Row 2 (Video Game) / int_fc148c2c | comment |
Weapon Specialization: Each gang has different preference of default weapons they tend to gravitate towards. Members of the Ronin carry katana with them (Jyunichi even has two), as well as VICE 9 pistols, GAL 43 submachine guns, and K6 Krukov rifles. The Sons of Samedi wield machetes and a very wide variety of firearms: their pistols are NR4s and VICE 9s; their SMGs are TK3 Urbans and SKR-9 Threats; their shotguns are 12 Gauges, Tombstones, and AS14 Hammers; their rifles are K6 Krukovs and, in one mission, AR-50 XMACs; and for good measure, they have explosives like RPGs, hand grenades, pipe bombs, and Molotov cocktails. The Brotherhood wield sledgehammers, GDHC .50 pistols, 12 Gauges, SK9 Threats, K6 Krukovs, pipe bombs, Molotov cocktails, and RPGs. | |
Saints Row 2 (Video Game) / int_fc148c2c | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_fc148c2c | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_fc148c2c | |
Saints Row 2 (Video Game) / int_fc225bec | type |
Artistic License – Physics | |
Saints Row 2 (Video Game) / int_fc225bec | comment |
Artistic License – Physics: This game runs on a mix of Rule of Cool and Rule of Funny. You can literally jumpstart motorcycles. Start a wheelie then hold the accelerator, handbrake and keep pulling your weight back (you may also want to hold the view back button to avoid the camera pointing into the sky). Now the bike is doing a standing wheelie, while spinning the rear wheel. Let go of the handbrake and the bike will literally jump forwards. The way the player gets thrown around in the "Insurance Fraud" missions, particularly when you get knocked around enough to enter Adrenaline Mode - by that point a light smack from a car going at a typical slow suburban speed limit sends you flying high enough to clear pretty much any building in the game outside of the skyscrapers in the actual Saint's Row district. | |
Saints Row 2 (Video Game) / int_fc225bec | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_fc225bec | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_fc225bec | |
Saints Row 2 (Video Game) / int_fe0330fb | type |
Brick Joke | |
Saints Row 2 (Video Game) / int_fe0330fb | comment |
Brick Joke: After the completion of Down Payment (mission number three in the prologue), we get this exchange in the ending cutscene. At the ending cutscene of the next mission, this bit of dialogue comes. The brick joke goes even further; as you progress through the game, the hotel undergoes renovations as it becomes more of a proper hideout. When it's fully refurbished, the Saints' HQ gets three stripper poles. To carry the joke even further, every crib you can buy has stripper poles as an available upgrade. | |
Saints Row 2 (Video Game) / int_fe0330fb | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_fe0330fb | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_fe0330fb | |
Saints Row 2 (Video Game) / int_fea27091 | type |
Buffy Speak | |
Saints Row 2 (Video Game) / int_fea27091 | comment |
Buffy Speak: Fittingly provided by Eliza Dushku as Shaundi; when she contacts the Boss about the shipment mentioned heavily in the Brotherhood storyline, she describes it such: "Maero's got enough guns to take over... something that needs a lot of guns to take over." | |
Saints Row 2 (Video Game) / int_fea27091 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_fea27091 | featureConfidence |
1.0 | |
Saints Row 2 (Video Game) | hasFeature |
Saints Row 2 (Video Game) / int_fea27091 | |
Saints Row 2 (Video Game) / int_ff7f34c5 | type |
Pet the Dog | |
Saints Row 2 (Video Game) / int_ff7f34c5 | comment |
Pet the Dog: Despite being a sociopath for most of the game, several scenes reveal that the Boss has a softer side: Most notably, their reaction to having to mercy-kill Carlos. The Boss helps settle the long-standing vendetta between Mr. Wong and Kazuo Akuji by fighting the latter on Wong's behalf, before impaling Kazuo on a burning junk boat and treating Wong to the sound of his agonized screaming. | |
Saints Row 2 (Video Game) / int_ff7f34c5 | featureApplicability |
1.0 | |
Saints Row 2 (Video Game) / int_ff7f34c5 | featureConfidence |
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Saints Row 2 (Video Game) / int_ff7f34c5 | |
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