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World of Tanks (Video Game)
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World of Tanks is a MMO Vehicular Combat game based around... well, what do you think?! It features hundreds of Soviet, German, American, French, British, Japanese, Chinese, Czechoslovakian and Swedish tanks.Essentially, this game is Tank Goodness incarnate.You start the game with very basic tank designs barely worthy of the name and proceed to work your way up the tech trees. The tech trees themselves consist of a mixture of vehicles that saw service in their respective armies and vehicles that only made it to the prototype stage or never made it off paper. note The vehicles that did see service often have upgrades available to them that were never adopted in real life, in some cases because they simply couldn't make it fit. All the vehicles featured have been extensively researched and their in-game characteristics are based on their real-world counterparts. Despite that, the controls are relatively simple, and it is most definitely not even anywhere close to being a hardcore sim. The range of tanks available stretches from the 1920s (with a single tank from 1917note The Renault FT, the first tank available in the French line , and its many derivatives) to the 1960s and 1970snote The later Swedish Tank Destroyers are 70's models.Vehicles are spread across three categories: tanks, tank destroyers and self-propelled guns. Tanks are the mainstay of each force, with tank destroyers serving sniping and ambush purposes while Self Propelled Guns (SPG) provide artillery support. Tanks are further split into three more categories: light tanks with amazing speed, medium tanks balancing speed, firepower and armour, and heavy tanks focusing on heavy armour and massive firepower.A mobile version, World of Tanks Blitz, was released in May 2014, for iOS and Android. A card-based MMORTS Spinoff, World of Tanks Generals, was announced by Wargaming.net. There also are spinoffs World of Warplanes and World of Warships which is the same idea, but with warplanes and warships instead. In 2020, World of Tanks partnered with Tabletop Games publisher Gale Force Nine to release the World of Tanks Miniatures Game, a tabletop model wargame based on the ruleset of Tanks (it self, a small-scale tank skirmish focused game spun off from Flames of War) with World of Tanks themed changes to gameplay, and with 20 vehicle models released in its first year of sale.The Girls und Panzer anime by Studio Actas is often considered to be The Anime of the Game. In a move that surprised no one, the makers of the game and Studio Actas will cooperate in creating in-game exclusive content related to the anime in celebration of the creation of a Japanese server cluster for the game. The game is also getting an official Comicbook Adaptation, "Roll Out", written by Garth Ennis and drawn by Carlos Ezquerra (both already veterans of tank warfare stories from Battle and Ennis's Battlefields stories), and starring Cromwells in the Battle of Normandy. Wargaming also has a collaboration with Swedish Power Metal band Sabaton, who are fans of the game: they have provided CGI for several music videos and loaned them a filming studio for a number of episodes of their Sabaton History YouTube series, and two special editions of the Swedish Centurion with Sabaton-related livery are available in-game. | |
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World of Tanks (Video Game) / int_10b6b5f7 | type |
Cherry Tapping | |
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The Tier 5 KV-1 can equip the 57mm, which deals little damage per shot, but has a great rate of fire, penetration and accuracy, an all-rounder 85mm cannon or a powerful 122mm howitzer. | |
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World of Tanks (Video Game) / int_122e956a | type |
One Bullet Left | |
World of Tanks (Video Game) / int_122e956a | comment |
One Bullet Left: You get an Epic Achievement Medal called "Fadin's Medal" for killing the last enemy with your last round. When your gun takes half a minute to reload and costs as much as a low tier tank to shoot - you should assume that this will be your last shot and you should as much damage as possible. | |
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World of Tanks (Video Game) / int_13f5b1b | type |
Instant-Win Condition | |
World of Tanks (Video Game) / int_13f5b1b | comment |
Instant-Win Condition: Maps can be won either by base capture or wiping out the enemy team. Usually, some variation of the latter is required to do the former, but sometimes a brave group can bypass the entire map/battle and simply capture the enemy base while the enemy team has charged ahead without any thought of defence. The Assault game mode makes the bypass method rarely possible as one team is spawned on top of it to defend while the other spawns across the map to assault it. The objectives of Assault are also laid out in a way that the defending team can win just by having 1 surviving "defending" tank and the attacking team hasn't completed a capture yet. Even with 99%, they lose. | |
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World of Tanks (Video Game) / int_1467a30c | type |
Unexpected Gameplay Change | |
World of Tanks (Video Game) / int_1467a30c | comment |
Unexpected Gameplay Change: A few vehicles don't play like everything else in their line. The M3 Lee medium tank does not have a rotating turret note While the turret is modeled on the tank, it's not going to be made functional until multi-gun support is implemented., making it play more like a tank destroyer than the medium tank it's classified as. This is a major factor in it being considered That One Tank by a lot of players going down the American medium and heavy lines. Conversely, there's a whole TD line for the Americans whose whole gimmick is that they're tank destroyers with a turret. Even if you stick purely to the T110E3 line, you'll eventually have to play through the turreted M10 Wolverine and M36 Jackson Light "scout" tank lines only go up to tier 8 before switching onto a medium line, although one could say that this is a minor change at the most. The American scout lines take the cake: They go from scouts into autoloading mediums (although this isn't much of a change if the player comes from the T71) into the T57 Heavy, which is designed as more of a brawler. The American M4A3E2 Sherman "Jumbo" is one if you're playing it to get through the American medium tank line, being a relatively slow Stone Wall compared to the other American mediums, which are all generally well rounded, though not especially armored. The Russian SU-26 SPG, British Birch Gun and French BatChat 155 are the only artillery pieces with a fully-rotating turret, allowing them to fire in any direction without having to stop and reorient. The latter also has a revolver auto-loader, granting it a much higher rate of fire than most other SPGs. Tier 1-4 French tanks tend to focus heavily on armor at the expense of speed and firepower. Once you start to get around Tier 5 or 6, French designs start putting much more emphasis on speed and firepower and tend to have very weak armor. The British TD line repeatedly plays to this trope until Tier 5; the UC 2pdr is fast but somewhat unmaneuverable and lightly armoured, while the Valentine TD is slow and unmaneuverable, but slightly better armoured. Then you hit the speedy and maneuverable Alecto — and then you get to the AT2. And then it happens once again at the very end: All the way up to tier 9 you have guns that focus on DPM over raw alpha damage (to the point where the Tortoise has the best DPM in the game)... and then you get the FV215b (183) mounting a 183mm cannon that can one-shot most of the tanks in the game (including some tier 10 mediums) with its HESH round, which deals an average of 1750 damage per shot. Patch 9.5 introduces the Archer TD which was intentionally designed to pop off 1-2 shots and then run away before the enemy can retaliate which means all that practice on learning how to drive the Alecto and Crusader SP won't go to waste anymore. If you choose to pursue the FV4005 from the other line, it's a transition from medium tanks to tank destroyers. | |
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World of Tanks (Video Game) / int_15430b2f | type |
Randomized Damage Attack | |
World of Tanks (Video Game) / int_15430b2f | comment |
Randomized Damage Attack: A major complaint about the game is the RNG involving nearly all aspects of a shot. For all weapons, the displayed damage and penetration values are averages, with each shot deviating by up to 25%. A string of low damage rolls, especially with a large gun, can greatly reduce a tank's effectiveness. Or the game could decide against that this shot is going to get a minimum penetration roll and thus bounce even if a previous shot on the same spot penetrated. This is before getting into the randomized chance to damage internal modules, which includes the One-Hit Kill of a destroyed ammorack or the Percent Damage Attack of a fire tacking even more damage on (or just having the module/crewman absorb the entire round for no damage to the tank). | |
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World of Tanks (Video Game) / int_15adb9a8 | type |
Never Split the Party | |
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Never Split the Party: Even the heaviest tanks will go down to concentrated fire. Aside from scouts, going lone-wolf will just get you killed very quickly (and even scouts often work in groups and with artillery and/or sniper support). | |
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World of Tanks (Video Game) / int_15da4941 | type |
Badass Adorable | |
World of Tanks (Video Game) / int_15da4941 | comment |
Badass Adorable: Popular fan consensus is that the hulking, deadly T29 heavy tank's 'ears' (the pair of coincidence rangefinders on the sides of its turret) make it one of the cutest tanks in the game. The AMX 40's shape◊ has earned it the nickname of Rubber Duck. The affection come from its exceptional armour that would be good for a heavy tank the next tier up. The Panzer II Luchs with its stubby proportions and blistering mobility is occasionally likened to a puppy. The M24 Chaffee is considered cute for similar reasons. | |
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World of Tanks (Video Game) / int_16e4b425 | type |
20 Bear Asses | |
World of Tanks (Video Game) / int_16e4b425 | comment |
20 Bear Asses: Wargaming issues a monthly challenge in which players can get a free tank with garage slot upon completion. Unfortunately, the required tasks are so unreasonably tall that casual gamers will never, ever come close to reaching even the 25% mark within the specified time. | |
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World of Tanks (Video Game) / int_170468a0 | type |
Magic Tool | |
World of Tanks (Video Game) / int_170468a0 | comment |
Magic Tool: Your repair kit can instantly repair any damaged module. Medkits work the same way. | |
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World of Tanks (Video Game) / int_17122b19 | type |
Exactly What I Aimed At | |
World of Tanks (Video Game) / int_17122b19 | comment |
Exactly What I Aimed At: Artillery sometimes runs into this when they miss their intended target, and hit the elusive little bugger that was hanging out near the target that wouldn't stand still long enough for the arty to fully aim in. Other vehicles can join in the fun as well, since now shots that ricochet off of tanks can keep going in the new direction and still punch through other tanks that are close by. This is especially helpful when dealing with side-scraping tanks. While you might not be able to get through him, you will most certainly get through his reloading auto-loader buddy that's in cover... | |
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World of Tanks (Video Game) / int_18dd6739 | type |
Dressing as the Enemy | |
World of Tanks (Video Game) / int_18dd6739 | comment |
Dressing as the Enemy: The German Panther/M10 is a Panther disguised as an American M10 Wolverine, to the point where it uses American inscriptions, insignia, camouflage and color scheme instead of German ones. | |
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Lord British Postulate | |
World of Tanks (Video Game) / int_1a1ea492 | comment |
This tank has been added as a promotion of the movie The White Tiger in May of 2012. To the creators' surprise, players started killing it before they had time to add a description for the medal for destroying it. In the summer of 2012, the White Tiger was removed from the game, even the model was deleted from .pkg file. | |
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World of Tanks (Video Game) / int_1b010521 | type |
Diesel Punk | |
World of Tanks (Video Game) / int_1b010521 | comment |
Diesel Punk: While many of the more famous tanks of the period are present, there's no denying that a large percentage of the vehicles in-game never made it either off the drawing board or past the prototype stage. On top of that, the vast majority of the vehicles are from the era which inspired the genre. | |
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World of Tanks (Video Game) / int_1ba8eb64 | type |
Visual Pun | |
World of Tanks (Video Game) / int_1ba8eb64 | comment |
Visual Pun: One of the ads for the game features Winston Churchill and Oliver Cromwell riding their respectively named tanks. | |
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World of Tanks (Video Game) / int_1c398324 | type |
Death from Above | |
World of Tanks (Video Game) / int_1c398324 | comment |
Death from Above: You will quickly learn to hate enemy SPGs. Also the reason why they are usually the primary targets during an attack. One can fall from a cliff and land on a careless tank, causing a lot of damage or even killing it outright. Firing from that cliff instead is also pretty effective, as the top armor is the weakest point on a tank and returning fire would be quite difficult. | |
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World of Tanks (Video Game) / int_1c5002bc | type |
The Stoic | |
World of Tanks (Video Game) / int_1c5002bc | comment |
The Stoic: The National audio for the Russian tank crews sounds fairly unenthused about everything, from getting shot at, tracks being damaged, up to their engine being on fire. | |
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World of Tanks (Video Game) / int_1ca6727d | type |
Actually a Doombot | |
World of Tanks (Video Game) / int_1ca6727d | comment |
Actually a Doombot: In the Last Waffenträger event, when the Waffenträger auf E 110 is defeated, one of Max von Krieger's lines mentions that he's not actually piloting it. | |
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World of Tanks (Video Game) / int_1daa7fce | type |
In the Back | |
World of Tanks (Video Game) / int_1daa7fce | comment |
In the Back: Most tanks have their strongest armor on the front and the weakest on the rear and the top. Shooting a tank in the back is also more likely to set it on fire, since the engine and fuel tanks are usually placed there. The rare aversions are usually heavy tanks designed for assaults on fortified positions. | |
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World of Tanks (Video Game) / int_1df37537 | type |
Mutual Kill | |
World of Tanks (Video Game) / int_1df37537 | comment |
Mutual Kill: A possibility, either from both tanks firing simultaneously, both being destroyed when one rammed the other or from one tank setting the other on fire before it dies. Grants the Eye for an Eye! achievement. | |
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World of Tanks (Video Game) / int_1e7c4f2d | type |
Stealth Run | |
World of Tanks (Video Game) / int_1e7c4f2d | comment |
Stealth Run: Players who manage to successfully perform one of these and cap the enemy base in the process receive the "Raider" medal. Very doable aboard light tanks, but other tank classes can do the same so long as the right circumstances are present. | |
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World of Tanks (Video Game) / int_1f7c89f6 | type |
Nigh-Invulnerability | |
World of Tanks (Video Game) / int_1f7c89f6 | comment |
Nigh-Invulnerability: The gimmick of the American T29 and T34 heavy tanks and T30 tank destroyer is that their turret armor is some of the heaviest armor in the game. Of course, the hull of the tank isn't quite so heavily armored... High tier tank destroyers tend to have incredible amounts of armor, including the infamous T95, which is capable of taking some truly absurd abuse. In that video, the T95, which mind you, has 1700 hit points (The single spongiest tank, the Maus, has 3000) took 32830 damage, and came out alive simply because its armor bounced most of it off. After the 0.6.4 patch, the armor of the Maus is able to absorb several penetrating, definitely damaging hits without any harm. | |
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World of Tanks (Video Game) / int_2055231 | type |
Leaked Experience | |
World of Tanks (Video Game) / int_2055231 | comment |
Leaked Experience: Even without spending Gold to transfer experience, 5% of any experience gained in battle is given as "Free Experience", which can be spent to upgrade any tank, as opposed to being limited to the tank that earned it. | |
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Multi-Track Drifting | |
World of Tanks (Video Game) / int_2205aff0 | comment |
Multi-Track Drifting: At high speeds, it's possible to do a power slide. It's possible to power slide around an enemy tank, and fire the kill shot. | |
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World of Tanks (Video Game) / int_2311e2de | type |
Accidental Aiming Skills | |
World of Tanks (Video Game) / int_2311e2de | comment |
Accidental Aiming Skills: Happens often, especially due to RNG. Among the most common reasons are - Tanks sitting behind friendlies who get spotted and deliberately or inadvertently use their stealthed allies as invisible cover. Sometimes tanks (with poor accuracy) will shoot on the move on the off chance a hit will land. Inevitable with artillery, of which most have very poor accuracy. It's not uncommon to aim at one tank, fire, miss, and hit his friend nearby (who might have not even been spotted). There have been numerous videos of tanks missing their intended target, only to kill an unspotted tank on the other side of the map. The most absurd has to be this one. A more recent patch added the ability for shells that ricochet to still strike another tank. Your disappointment becomes joy if you manage to hit another tank with that bounced shell. Bonus points for hitting a tank that was unspotted. However each shell only stays "live" for a single ricochet. If it hits another target and also richocets of it, the shell cannot hit a third target. Players verified this by testing it out in training rooms.note Which makes sense; a shell that ricochets off armor twice is going to lose a lot of velocity in the process even in the unlikely event that it's still intact after both bounces. It's also possible in certain cases (where the shape of the tank creates a "shot trap") for a shell to ricochet off the armor and then penetrate another part of the same tank.note This is also realistic; such things really happened to some tanks in World War II and there were even design changes in some cases (such as the German Schmalturm turrets) meant in part to prevent it. As in the game, these events in real combat were accidental. "Sniping weak points" wasn't really a thing that happened in reality; gunners would simply aim at the tank, especially since they were usually shooting from longer ranges than in-game. There are two skills that generally try to avert this trope; Snap Shot (decreases the accuracy penalty from moving the gun/turret) and Smooth Ride (decreases the accuracy penalty while moving the tank). | |
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World of Tanks (Video Game) / int_27f3fc7 | type |
Tutorial Failure | |
World of Tanks (Video Game) / int_27f3fc7 | comment |
Tutorial Failure: World of Tanks is notorious for having one of the worst tutorials in today's gaming world. About the only thing it tells you is explaining very basic game controls such as how to move your tank or using sniper view, and some basic tactics. It ranks about as high as Minecraft Beta for not telling its new players how to play the game. | |
World of Tanks (Video Game) / int_27f3fc7 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_27f3fc7 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_27f3fc7 | |
World of Tanks (Video Game) / int_2804d516 | type |
Master of None | |
World of Tanks (Video Game) / int_2804d516 | comment |
Master of None: A poorly optimized medium may qualify. It doesn't have either the speed of a light tank, the durability of a heavy, or the firepower of a TD/SPG. The M3 Lee struggles to fulfill a particular role due to its unique armament. Although classified as medium tank with a physical turret, only the hull-mounted gun could be used, giving it the play style of a tank destroyer. However, due to its arrangement, the M3 is ineffective as either a tank destroyer or a medium tank. The positioning of its gun means that the tank must turn its entire body, making it too cumbersome for aggressive flanking attacks suited for mediums. Since it has a highly visible turret that can be shot at, the M3 has a poor camouflage value that prevents it from successfully ambushing foes like a tank destroyer. | |
World of Tanks (Video Game) / int_2804d516 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_2804d516 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_2804d516 | |
World of Tanks (Video Game) / int_28c502f6 | type |
Tactical Rock–Paper–Scissors | |
World of Tanks (Video Game) / int_28c502f6 | comment |
Tactical Rock–Paper–Scissors: Light tanks scout and harass the enemy artillery and light tanks. They can't even dent most other tanks, and are easily destroyed should they be hit.note Light tanks are usually capable of hurting most tanks around the same tier as they are. The problem is that they almost always face tanks up to 4 tiers higher. Medium tanks take whatever role on the battlefield that is called for, mostly flanking attacks in packs and supporting heavies. However, they are not as good as the specialized vehicles at those roles. Heavy tanks act as the main attacking or defending force. Their slow pace and big size make them easy targets, and they cannot react to changes in the strategic situation quickly. SPGs are the bane of anything out of plain sight and/or at great distances, as well as a very good counter to "Pro" Players, given their completely random nature. They often can't fend off even one light tank circling them, and are easily destroyed with any weapon. TDs have good frontal armor and powerful weapons, but are very vulnerable to flanking attacks and faster vehicles. And let's not get started on the specifics of the different tanks, their equipment variations and the terrain. | |
World of Tanks (Video Game) / int_28c502f6 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_28c502f6 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_28c502f6 | |
World of Tanks (Video Game) / int_295087bf | type |
Non-Indicative Name | |
World of Tanks (Video Game) / int_295087bf | comment |
The Tier 4 French "light" tank, the AMX 40, has well-sloped 70-80mm thick armor, which is thicker than its equivalent tier heavy tank. Now factor in that most early guns in the game can only penetrate around 50-60mm thick armor. Some people have already started to refer to the AMX 40 as the Tier 4 Maus. A little explanation to understand just how well-armored it is: this tank easily gets the "Steel Wall" award for absorbing thrice its total health in damage and surviving. It often happens without any actual damage to its hitpoints. | |
World of Tanks (Video Game) / int_295087bf | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_295087bf | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_295087bf | |
World of Tanks (Video Game) / int_2a195285 | type |
Revolvers Are Just Better | |
World of Tanks (Video Game) / int_2a195285 | comment |
Revolvers Are Just Better: Some French tanks have revolver cylinder based reloading systems, allowing for a higher rate of fire, at the cost of a painfully slow (20-30 seconds is fast) reload when empty. The 8.2 patch added an American line of revolver-loader tanks, which tend to have a lower magazine capacity, drastically faster reload times and more armor than their French counterparts. | |
World of Tanks (Video Game) / int_2a195285 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_2a195285 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_2a195285 | |
World of Tanks (Video Game) / int_2b5ea43c | type |
Bland-Name Product | |
World of Tanks (Video Game) / int_2b5ea43c | comment |
USA: Case of Cola. Also a case of Bland-Name Product as the colors on the case mimics that of Coca-Cola. | |
World of Tanks (Video Game) / int_2b5ea43c | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_2b5ea43c | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_2b5ea43c | |
World of Tanks (Video Game) / int_2b706ca | type |
More Dakka | |
World of Tanks (Video Game) / int_2b706ca | comment |
More Dakka: As a general rule of thumb, any weapon below 57mm isn't going to rely on damage dealt in a single hit, it's going to rely on damage dealt over time. All weapons below 37mm (and including one that is) are automatic cannons. Exaggerated by those tanks that mount actual machineguns. Tier 1 to 3 tanks often have an autocannon that fires barrages instead of a single shell as an option. The fastest firing ones are the machine guns available for some tanks, which shoot about twice as fast as their nearest competitors. Don't expect these popguns to do anything more than annoy Tier 3 or higher tanks, however. The T-34 with a 57mm cannon, the Rammer equipment and an experienced loader is a goddamn buzzsaw. American mid-tier tanks seem to have been designed around one simple question - "how fast can we make this 76mm gun fire?" The answer is "very." The 6-pdr gun mounted on many British (or British-derived in the case of the Ram-II) and some American tanks, and its smaller 2-pdr cousin, are capable of spewing forth huge numbers of shells in a short time. French tanks take this trope to the extreme with the autoloading guns on their higher-tier light, medium, and heavy tanks. Even their Tier 1 tank, the Renault FT-17, can equip itself with the 13.2 mm Hotchkiss mle. 1930, a machine gun that can shoot upwards of 680 rounds per minute. That's so fast, it spends almost as much, if not slightly more, time reloading as it does shooting. Japanese guns tend to have very fast rates of fire compared to similar caliber and tiered guns of other nations. Some can out-DPS autoloaders. | |
World of Tanks (Video Game) / int_2b706ca | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_2b706ca | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_2b706ca | |
World of Tanks (Video Game) / int_2b7ec38e | type |
The Scrappy | |
World of Tanks (Video Game) / int_2b7ec38e | comment |
The M3 Lee medium tank does not have a rotating turret note While the turret is modeled on the tank, it's not going to be made functional until multi-gun support is implemented., making it play more like a tank destroyer than the medium tank it's classified as. This is a major factor in it being considered That One Tank by a lot of players going down the American medium and heavy lines. | |
World of Tanks (Video Game) / int_2b7ec38e | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_2b7ec38e | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_2b7ec38e | |
World of Tanks (Video Game) / int_2bcd6fc8 | type |
Character Select Forcing | |
World of Tanks (Video Game) / int_2bcd6fc8 | comment |
Character Select Forcing: "On-Track" events encourage players to grind a specific tank line by giving credit multipliers, tank discounts, and missions to let players earn free consumables, equipment, and even premium tanks. Occasionally, weekend events will call for a specific tier or nation of tanks, such as a "British vs German" event requiring British tanks to kill German tanks and vice versa or a "mid-tier battle" calling for only tier 4 through 6. The same is true of the various Skirmishes that pit small teams of specific tiers or tank types against one another. Some tanks can be reached from multiple precursor tanks. However, this can lead to vastly different "stock" options and crew skill for the new tank to the point of this trope. For example, the T29 Heavy Tank can be reached from either the M4A3E2 or the M6. However, coming from the medium line leaves you with the (at this point insufficient) 75mm as your only gun and a slightly less trained crew due to the extra penalty from retraining a medium crew to a heavy crew. Unless you first proceed to the tier 7 T20 and unlock it there, you would much rather want to come through the M6 in order to be able to mount the 90mm from the start. | |
World of Tanks (Video Game) / int_2bcd6fc8 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_2bcd6fc8 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_2bcd6fc8 | |
World of Tanks (Video Game) / int_2bdae2ae | type |
Awesome, but Impractical | |
World of Tanks (Video Game) / int_2bdae2ae | comment |
Awesome, but Impractical: Premium ammo in random battles, especially for guns that have high damage and low penetration with normal ammo, like the American and German 105mm and Soviet 122mm tank mounted howitzers that appear relatively early on. The extra penetration makes them absolutely devastating, but the price (in both Gold and Credits) skyrockets the higher up the tech tree you go. They can still miss or bounce off armor as well. Tier 9-10 vehicles tend to be unprofitable with without a premium account and a win rate of at least 55%. So it's either playing with a platoon to rely less on the mercy of the autobalancer - or grinding repair and ammo money with other tanks. Special mention goes to the T95 American tank destroyer, which boasts almost impenetrably thick frontal armor and a monstrous gun, it can hold down entire choke points alone. But it is so slow, that the game is often either won or lost before the T95 can even shoot anything. The mid-tier British heavies and especially the TDs can also suffer from this. The Maus is rather uncompetitive because of how Power Creep nullified its heavy armor. When the game launched, it was the only Tier 10 alongside the IS-7. With its thick armor and the absence of equal-tiered counters besides the IS-7, it was almost invincible with many players easily soloing matches in the Maus. However, with the introduction of Tier X mediums, tank destroyers, and artillery, Maus's armor became less effective as these newer tanks have the firepower and penetration to penetrate its armor and deplete it HP. Furthermore, as higher-penetrating premium ammo becomes purchasable with in-game credits instead of real-world money, tanks as low as tier 8 can easily punch through its armor. Nowadays, the Maus is treated more as a novelty than a genuinely useful tank since its heavy, unsloped, spaceless armor only weighs it down while other Tier 10 vehicles have better advantages like sloped armor and the ability to use higher-penetrating HEAT rounds. No matter how cool it may be to drive with a historically accurate module configuration, they tend to not be the best choice, with a few exceptions. One of the two German Tier V tank destroyers, the Pz.Sfl. IVc (better known as the Flakbus), was designed as an AA gun; as a result, it has eighty-five degrees of gun elevation, meaning it can effectively shoot straight up. However, anyone driving this thing will be hard-pressed to find a situation where this feature can actually be used to any significant effect, especially with its nonexistent armor and enormous profile. | |
World of Tanks (Video Game) / int_2bdae2ae | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_2bdae2ae | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_2bdae2ae | |
World of Tanks (Video Game) / int_2c7dc9c6 | type |
No One Should Survive That! | |
World of Tanks (Video Game) / int_2c7dc9c6 | comment |
No One Should Survive That!: Crew members never die, they only get injured and can be brought back into action either by using a medkit or by finishing the battle. The thing is, this means they can survive ammo rack detonations or catching a 152mm AP shell with their skull. Which is weird, considering that in the English version, your crew shouts "The gunner is dead, somebody get on the gun!" or "The loader bought the farm." or "The commander is dead, we can´t see what´s going on." when a crew member is hit. The phrases are purely cosmetic however, some of the defaults only say the crew member is hurt and as you can replace the sound files yourself there's nothing to stop you having "The gunner has a small cut, someone take over for him." Also, if all of your crew members die, the tank is considered to be "knocked out". | |
World of Tanks (Video Game) / int_2c7dc9c6 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_2c7dc9c6 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_2c7dc9c6 | |
World of Tanks (Video Game) / int_2f253c94 | type |
Glass Cannon | |
World of Tanks (Video Game) / int_2f253c94 | comment |
TDs have good frontal armor and powerful weapons, but are very vulnerable to flanking attacks and faster vehicles. | |
World of Tanks (Video Game) / int_2f253c94 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_2f253c94 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_2f253c94 | |
World of Tanks (Video Game) / int_2f755152 | type |
Invisible Wall | |
World of Tanks (Video Game) / int_2f755152 | comment |
Invisible Wall: Before 0.8.0, tanks were glued to the ground and you couldn't fall off a cliff — your tank just stopped moving and occasionally got stuck. When the physics model came out of development, these disappeared from the maps, producing rude surprises for anyone who forgot and tried to rely on them. Given the attitude of some players, though, this may have just created a new unofficial award for the most creative suicide leap. Speaking of the latter, apparently, a lot people dreamed of falling from the previously blocked bridge on Westfield. There's also a barrier around the map boundaries, marked by a red line. | |
World of Tanks (Video Game) / int_2f755152 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_2f755152 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_2f755152 | |
World of Tanks (Video Game) / int_2fcf9bbc | type |
Gratuitous Foreign Language | |
World of Tanks (Video Game) / int_2fcf9bbc | comment |
Gratuitous Foreign Language: There's an option to turn on "National Audio" in your tank. This is Exactly What It Says on the Tin, as tank crews will speak their proper language, and in the case of the two English-speaking nations, their respective accents. | |
World of Tanks (Video Game) / int_2fcf9bbc | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_2fcf9bbc | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_2fcf9bbc | |
World of Tanks (Video Game) / int_3114c1e5 | type |
Ramming Always Works | |
World of Tanks (Video Game) / int_3114c1e5 | comment |
Ramming Always Works: Sometimes a last-resort tactic for tank drivers when the need to kill an enemy tank is imminent, especially while reloading. A slight bump causes Scratch Damage on both the rammer and the rammee; a hard-enough crash can deal substantial amount of damage, and upon the introduction of updated motion physics in patch 9.14, can even roll over an enemy tank. Who comes out on the worse end of a ram is based on the armour and the weight of both the rammer and the target. But since speed also matters and the heaviest tanks tend to be very slow, super-heavy tank drivers often like to get on top of steep hills in order to set up a ram kill against light tanks. Which is less about practical combat tactics and more about the sheer joy of running over smaller tanks. The Controlled Impact perk for drivers actually increases the damage to the other tank by 15% and decreases damage to your tank by 15%, but only if the other tank is stationary. Spall liners also reduce the amount of damage taken in a ram, with there being 4 versions available: Light (tanks less than 30 tons, 20% damage reduction), Medium (30-50 tons, 25% reduction), Heavy (50-70 tons, 30% reduction) and Superheavy (70+ tons, 50% reduction). The "Kamikaze" medal is given to the player who plays this trope straight to kill an enemy tank that is a tier higher than the one they're using. For a few tanks that have a pretty good combination of mobility, frontal armor and heavy weight, ramming is considered a core part of their playstyle rather than just something fun when the situation presents itself. Such dedicated rammers are widely considered the only tanks where spall liners are considered worthwhile (since with only 3 equipment slots per tank there's usually better choices). The Panther/E-50 line of German medium tanks is particularly known for this, since they're heavier and have better front hull armor than most same-tier mediums and yet still have the speed of a medium tank, especially the Tier X E-50 M. And the Tier V premium medium tank Pz.Kpfw. V/IV is known as the Rampanzer because it's the hull and engine of the Panther (already a good rammer) but 2 tiers lower and thus getting to ram ligher and less armored foes than the Panther can. | |
World of Tanks (Video Game) / int_3114c1e5 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_3114c1e5 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_3114c1e5 | |
World of Tanks (Video Game) / int_316e9da2 | type |
Memetic Mutation | |
World of Tanks (Video Game) / int_316e9da2 | comment |
The 152mm "Trollcannons" seems to be the personal favorite of the RNG, particularly the BL-10 variant on the ISU-152. When a gun with 286mm of penetration bounces off the front of a vehicle with less than a third of that armor, or misses at very close range despite having been perfectly aimed at the target, you know that the RNG is screwing with you big time. And then Stalin blesses your next shot and you put a snapshot from 500m away straight into someone's ammorack, detonating it. The gun is silly like that. | |
World of Tanks (Video Game) / int_316e9da2 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_316e9da2 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_316e9da2 | |
World of Tanks (Video Game) / int_31eeddc8 | type |
Level Scaling | |
World of Tanks (Video Game) / int_31eeddc8 | comment |
Level Scaling: For the most part, you only get matched with tanks around the tier of the tank you're using. The current system has tier 5 and up tanks able to see tanks two tiers higher or lower than them. Tiers 1 and 2 only see see tanks one tier higher or lower, while tier 3 and 4 tanks can face tanks two tiers higher but only one tier lower. For example, a tier 5 tank can only ever face enemies as low as tier 3 or as high as tier 7. Of course, there are some exceptions: Some premium tanks have what is called "Limited" or "Premium" matchmaking, so they won't see tanks two tiers higher than them. This is due to premium tanks generally being slightly worse than their non-premium colleagues in some way. A few premium tanks, such as the B2 tier 4 heavy and the Valentine II tier 4 light tank, take this even further and can never see tanks higher than their own tier. This is due to them having absolutely terrible penetration. The few tier 4 heavies in the game all have rather weak guns, lack the speed to flank and don't have any respectable armor above their own tier. Because of that, they have matchmaking similar to premium tanks and never fight anything higher than tier 5. | |
World of Tanks (Video Game) / int_31eeddc8 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_31eeddc8 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_31eeddc8 | |
World of Tanks (Video Game) / int_320cbf82 | type |
Combinatorial Explosion | |
World of Tanks (Video Game) / int_320cbf82 | comment |
And let's not get started on the specifics of the different tanks, their equipment variations and the terrain. | |
World of Tanks (Video Game) / int_320cbf82 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_320cbf82 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_320cbf82 | |
World of Tanks (Video Game) / int_344935b3 | type |
HalfTruth | |
World of Tanks (Video Game) / int_344935b3 | comment |
Half-Truth: Several tanks, especially low to mid tier German ones, have listed top speeds they can't reach even using their best engines; they can only reach it by going downhill. A prime example of this is the French AMX 40, which has a listed top speed of 50km/h, that can be reached by going downhill. However, it weighs around 30 tons and its best engine only produces 190 h.p., so you're lucky if it can go over 20km/h half the time. The listed tank stats dependent on crew skill, like rate of fire, were for 133% crew skill, not 100% crew skill. This was changed in the 0.7.2 patch. Light tanks suffer from this trope quite a bit, as it so often happens where better modules (especially a new turret) weigh more, leaving you to wonder why your pimped-out Luchs drives like a slug when you expect it to dash like a greyhound. Average Damage only tells you how much damage the selected gun can inflict with an Average Damage Roll. It doesn't tell you what the minimum and maximum damage output is. Once you equip the gun, the damage (and penetration) ranges will be listed in the garage. For many tanks, the given armour thickness for each side is very close to being an outright lie. The cupola (the little dimple sticking out on top of the turret) is almost always less heavily armoured than the turret; in some cases, a non-apparent section of the tank (such as the lower hull) will be more weakly armoured than it appears. Inversely, some areas are actually more heavily armoured than they appear: gun mantlets are generally better protected than the turret facing they are mounted on, while some tanks boast "spaced armour" that can actually deflect shots and pre-detonate HE rounds before they hit the tank proper. Many tanks will be listed with large values for their armor... that only apply to a small section of the hull, sometimes to the point that it might as well be Blatant Lies. One of the worst offenders is the T28 tank destroyer, with a listed 254 armor. This 254 armor is only in one location, however: Directly behind the gun mantlet, which is NEVER intentionally going to be shot at. Otherwise, the armor is the exact same 203mm as the T28 Prototype. | |
World of Tanks (Video Game) / int_344935b3 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_344935b3 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_344935b3 | |
World of Tanks (Video Game) / int_36249acd | type |
Lethal Joke Character | |
World of Tanks (Video Game) / int_36249acd | comment |
HE rounds will deal tons of extra damage if they penetrate the armor, critically hitting multiple modules and wounding the crew. This often leaves smaller vehicles in the "Tank destroyed" state with maxed repair costs. Leads to Lethal Joke Tank above, when a weapon's damage output exceeds the health of most enemies. | |
World of Tanks (Video Game) / int_36249acd | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_36249acd | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_36249acd | |
World of Tanks (Video Game) / int_36ed3e1e | type |
Ascended Meme | |
World of Tanks (Video Game) / int_36ed3e1e | comment |
Ascended Meme: The term "Stronk Tenk" as used by most players to describe Russian Heavy tanks in the game. Wargaming is now using it.◊ The French AMX 40 and his "Rubber Duck" nickname were acknowledged by Wargaming when they posted some fanart about it. The "Duck" now even has a Nature Documentary about it! [1] | |
World of Tanks (Video Game) / int_36ed3e1e | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_36ed3e1e | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_36ed3e1e | |
World of Tanks (Video Game) / int_39b8d3d6 | type |
Boring, but Practical | |
World of Tanks (Video Game) / int_39b8d3d6 | comment |
Boring, but Practical: Typically, even when there's a wide selection of guns to unlock, the gun with the most penetration (which is nearly always the "top"/last gun to unlock) is generally the best gun to pick in most situations. | |
World of Tanks (Video Game) / int_39b8d3d6 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_39b8d3d6 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_39b8d3d6 | |
World of Tanks (Video Game) / int_3abfffa4 | type |
DavidVsGoliath | |
World of Tanks (Video Game) / int_3abfffa4 | comment |
David vs. Goliath: Any low-tier tank going up against a higher tier one. The winner depends on the skill of the players involved and more than a little luck. An example. | |
World of Tanks (Video Game) / int_3abfffa4 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_3abfffa4 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_3abfffa4 | |
World of Tanks (Video Game) / int_3b6a5d9b | type |
Skill Scores and Perks | |
World of Tanks (Video Game) / int_3b6a5d9b | comment |
Skill Scores and Perks: A big part of the game, tank crews can get both, which are measured from 1-100%. Crew skills can have a major impact on gameplay depending on their configuration, so a tank with all crew of 3 skills/perks is obviously more effective than a tank with none. The amount of skills/perks a crewman acquires is technically not limited, but every consecutive skill requires twice the amount of experience as the previous, making it practically impossible to acquire them all. | |
World of Tanks (Video Game) / int_3b6a5d9b | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_3b6a5d9b | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_3b6a5d9b | |
World of Tanks (Video Game) / int_3c078184 | type |
Visible Invisibility | |
World of Tanks (Video Game) / int_3c078184 | comment |
Visible Invisibility: Spotted enemies will always have a red mark over their vehicle and show a red outline if you've got a direct shot at them, even through opaque obstacles. | |
World of Tanks (Video Game) / int_3c078184 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_3c078184 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_3c078184 | |
World of Tanks (Video Game) / int_3ccaf3ac | type |
No Swastikas | |
World of Tanks (Video Game) / int_3ccaf3ac | comment |
No Swastikas: The rules on creating tank skins say that no swastikas are allowed, and anytime you see a piece of statuary that would logically have one, the space where it would be is left empty, or uses traditional German colours or logos such as the Balkenkreuz. Even then, the bowdlerized German army symbols often cause an inquiry from the moderators. | |
World of Tanks (Video Game) / int_3ccaf3ac | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_3ccaf3ac | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_3ccaf3ac | |
World of Tanks (Video Game) / int_3e2c9723 | type |
We Win, Because You Didn't | |
World of Tanks (Video Game) / int_3e2c9723 | comment |
We Win, Because You Didn't: Possible in the Assault game mode, should at least 1 defender still be alive and the attacking team hasn't completed the capture yet once time runs out. In other modes, running out of time counts as a draw instead. | |
World of Tanks (Video Game) / int_3e2c9723 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_3e2c9723 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_3e2c9723 | |
World of Tanks (Video Game) / int_3ec7c277 | type |
Every Car Is a Pinto | |
World of Tanks (Video Game) / int_3ec7c277 | comment |
Every Tank Is A Ronson: While the results of a small tank meeting a giant HE shell may look impressive but realistic to a degree, heavy tank parts flying several meters away from a low-caliber AP round that didn't hit anything critical, and only exhausted the tank's HP... | |
World of Tanks (Video Game) / int_3ec7c277 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_3ec7c277 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_3ec7c277 | |
World of Tanks (Video Game) / int_3f0310d6 | type |
Magikarp Power | |
World of Tanks (Video Game) / int_3f0310d6 | comment |
Magikarp Power: Amazingly, almost every vehicle except most Tier 10s and the premium tanks work like this. Except for the few (like the Tier V French S35 CA) that start with decent guns, you need to earn and buy a lot of upgrades to make them killing machines. For many tanks, this means a gun upgrade. A vehicle can go from laughing stock to legitimate threat, or even borderline overpowered, just by moving up to the next gun (Which is surprisingly close to Truth in Television - a gun upgrade did wonders for T-34, for instance). German tanks and tank destroyers often require engine upgrades as well, since the stock engines tend to be really underpowered. Perks operate this way, usually providing some great benefit (like Sixth Sense revealing if you are spotted) but do so only when 100% complete; having no benefit at anything less than 100%. | |
World of Tanks (Video Game) / int_3f0310d6 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_3f0310d6 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_3f0310d6 | |
World of Tanks (Video Game) / int_4001334d | type |
PVP Balanced | |
World of Tanks (Video Game) / int_4001334d | comment |
PVP Balanced: Maps based on real-life locations are modified to make both sides equal. The terrifying Game Breaker of the Recruit battles (Tiers 1 and 2), the AT-1, is a tank killer often delivering One Hit Kills to most enemies, and is also very well-armored and agile for its tier; its only major downside being the reload time for its gun. In real life, its 76mm cannon variant was semi-automatic. The T-34-85 had its 100mm gun removed due to this, despite the real one successfully passing tests. There are lots of people who believe that Russian tanks perform better than their American and German counterparts, the T-54 only being part of it, to the point of the game's balance being reduced to a joke at the expense of the development team. | |
World of Tanks (Video Game) / int_4001334d | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_4001334d | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_4001334d | |
World of Tanks (Video Game) / int_40bb59d0 | type |
Blatant Lies | |
World of Tanks (Video Game) / int_40bb59d0 | comment |
Many tanks will be listed with large values for their armor... that only apply to a small section of the hull, sometimes to the point that it might as well be Blatant Lies. One of the worst offenders is the T28 tank destroyer, with a listed 254 armor. This 254 armor is only in one location, however: Directly behind the gun mantlet, which is NEVER intentionally going to be shot at. Otherwise, the armor is the exact same 203mm as the T28 Prototype. | |
World of Tanks (Video Game) / int_40bb59d0 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_40bb59d0 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_40bb59d0 | |
World of Tanks (Video Game) / int_41d5f145 | type |
Fluffy the Terrible | |
World of Tanks (Video Game) / int_41d5f145 | comment |
Fluffy the Terrible: The Maus. By extension, the game also has a Killer Rabbit: the German Tier IV light tank, the Luchs. It has a rather cute name, is small, stubby, and very quick, but fully upgraded, and in the hands of an experienced player, in a Tier III-IV match, it is a formidable enemy. | |
World of Tanks (Video Game) / int_41d5f145 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_41d5f145 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_41d5f145 | |
World of Tanks (Video Game) / int_41dd77d | type |
Zerg Rush | |
World of Tanks (Video Game) / int_41dd77d | comment |
Tank Rush: In random matches, teams will have a few coordinated platoons of three tanks each at best. Most of the time, teams will have poor coordination, resulting in an unpredictable swarm of armor in the chokepoints. This is surprisingly common even at high tiers and even the best tanks will be much less effective without coordination. | |
World of Tanks (Video Game) / int_41dd77d | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_41dd77d | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_41dd77d | |
World of Tanks (Video Game) / int_420c50b7 | type |
A.I. Is a Crapshoot | |
World of Tanks (Video Game) / int_420c50b7 | comment |
A.I. Is a Crapshoot: The matchmaker occasionally produces teams with the results being obvious from the start, such as several nigh-impenetrable hard hitters a la Jagdtiger against a bunch of medium-light tanks on an urban map with low maneuver potential. While it's not impossible to beat, depending on the skills of the players involved, it still favors one team over the other. The matchmaker will create 7-vs-7 games outside of the "Team Battles" game mode when it thinks that there aren't enough players in queue. One of the most irritating scourges of the game are players who use a bot program to play hundreds of games in a day and thus avoid Level Grinding. Bot tanks usually follow the nearest tank and fire at anything that is spotted, which can lead to bots pushing you out of cover and pinging uselessly off the front of tanks they have no hope of penetrating. Some bots are even worse, simply sitting stationary in the cap circle all game and firing at the nearest enemy tank spotted. | |
World of Tanks (Video Game) / int_420c50b7 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_420c50b7 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_420c50b7 | |
World of Tanks (Video Game) / int_422f23f9 | type |
Power-Up Food | |
World of Tanks (Video Game) / int_422f23f9 | comment |
Power-Up Food: All tanks can be given a nation specific "special ration" consumable that boosts all of the crews skills by +10% for one battle, the reasoning being that their morale has improved thanks to it. | |
World of Tanks (Video Game) / int_422f23f9 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_422f23f9 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_422f23f9 | |
World of Tanks (Video Game) / int_437e70f5 | type |
What a Piece of Junk | |
World of Tanks (Video Game) / int_437e70f5 | comment |
What a Piece of Junk: Soviet heavy tanks are covered in welding seams, peeling paint, dirt and rust. Do not be fooled. The Chinese tree takes it further - their tanks are absurd-looking, bodged-together mashups of second-hand parts from every other country, but that's small comfort when you're staring down the barrels of their viciously powerful guns. The Japanese "Godzilla" heavy tanks have flat armor plates held together with hundreds of rivets, but their armor is some of the thickest in the game and their guns are devastating. | |
World of Tanks (Video Game) / int_437e70f5 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_437e70f5 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_437e70f5 | |
World of Tanks (Video Game) / int_43e36f2f | type |
Acrofatic | |
World of Tanks (Video Game) / int_43e36f2f | comment |
Then there's the T-28, which is about as big as the Motherland, meaning it's rubbish at hiding, though it's surprisingly fast for its size. Initially, it's armed with a pretty pathetic short barreled 76mm close support cannon. With wafer thin armor, it's not going to last too long against its more well-armored contemporaries, but, once it gets a proper engine and the long barreled 57mm ZiS-4, it quickly becomes a Glass Cannon quite capable of punching out higher tier tanks. | |
World of Tanks (Video Game) / int_43e36f2f | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_43e36f2f | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_43e36f2f | |
World of Tanks (Video Game) / int_4427c24f | type |
Earn Your Fun | |
World of Tanks (Video Game) / int_4427c24f | comment |
Amazingly, almost every vehicle except most Tier 10s and the premium tanks work like this. Except for the few (like the Tier V French S35 CA) that start with decent guns, you need to earn and buy a lot of upgrades to make them killing machines. For many tanks, this means a gun upgrade. A vehicle can go from laughing stock to legitimate threat, or even borderline overpowered, just by moving up to the next gun (Which is surprisingly close to Truth in Television - a gun upgrade did wonders for T-34, for instance). German tanks and tank destroyers often require engine upgrades as well, since the stock engines tend to be really underpowered. | |
World of Tanks (Video Game) / int_4427c24f | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_4427c24f | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_4427c24f | |
World of Tanks (Video Game) / int_442a6995 | type |
Stupid Sacrifice | |
World of Tanks (Video Game) / int_442a6995 | comment |
Stupid Sacrifice: Suicide scouting usually ends with the scout being destroyed before anyone is ready to fire or actually capable of firing on the targets (due to draw distance or terrain). Some players do it deliberately to earn experience by spotting as many enemies as they can and then going over to another tank once they're dead. Ramming a heavier enemy with better armor will hurt you much more than your opponent even if he is lower tier. Quite a lot of Kamikaze awardsnote For destroying an enemy tank that's at least a tier higher via ramming. were actually failed Taking You with Me attempts. | |
World of Tanks (Video Game) / int_442a6995 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_442a6995 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_442a6995 | |
World of Tanks (Video Game) / int_44bd31e2 | type |
Trope Codifier | |
World of Tanks (Video Game) / int_44bd31e2 | comment |
Interestingly inverted at lower tiers, since many WWII designs were based on the successes of the Modern Tank Codifer Renault FT. The Japanese Otsu, Chinese NC-31, and Soviet MS-1 are all based directly on the design of the FT. | |
World of Tanks (Video Game) / int_44bd31e2 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_44bd31e2 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_44bd31e2 | |
World of Tanks (Video Game) / int_4534a70b | type |
You ALL Look Familiar | |
World of Tanks (Video Game) / int_4534a70b | comment |
You All Look Familiar: When recruiting a new crew member, it's possible for him to get an avatar that is already being used by another existing crew member. | |
World of Tanks (Video Game) / int_4534a70b | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_4534a70b | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_4534a70b | |
World of Tanks (Video Game) / int_45bf382b | type |
Game Mod | |
World of Tanks (Video Game) / int_45bf382b | comment |
Game Mod: An aspect of the popular XVM mod is that it allows the player to substitute variously alarming images and sounds to convey the "spotted" alert. YouTube replays show players using everything from Minions to the Eye of Sauron. | |
World of Tanks (Video Game) / int_45bf382b | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_45bf382b | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_45bf382b | |
World of Tanks (Video Game) / int_45dc65ea | type |
Hollywood Cuisine | |
World of Tanks (Video Game) / int_45dc65ea | comment |
Hollywood Cuisine: Every nation's version of special rations, is tailored specifically for use only on their vehicles. All of them each play into certain foods and drinks common with their crews rations or at least, delicacies they're known for. USA: Case of Cola. Also a case of Bland-Name Product as the colors on the case mimics that of Coca-Cola. Russia: Extra Combat Rations. Basically the Tushonka. Germany: Chocolate bars. U.K.: Pudding and Tea. Truth in Television, Tea has been brewed by British tank crews using the tank's engine heat, and since 1945 with the Centurion, come equipped with an electric boiler/kettle used to heat up water for a variety of uses, primarily food and drink, including tea. The boiler in question, is shown here by Wargamming's tank expert and historian Nicolas "The Chieftain" Moran with the Cold War era Chieftain tank. France: Strong Coffee (with an accompanying croissant). Czechoslovakia: "Buchty", also known as Buchteln, a type of sweet roll. Italy: Spaghetti with Meat Sauce. China: Improved Combat Rations (what exactly isn't stated, but it definitely resembles basic potstickers). Japan: Onigiri. Sweden: Coffee with kanelbullar (cinnamon buns). | |
World of Tanks (Video Game) / int_45dc65ea | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_45dc65ea | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_45dc65ea | |
World of Tanks (Video Game) / int_47b66303 | type |
Premium Currency | |
World of Tanks (Video Game) / int_47b66303 | comment |
Premium Currency: Silver is used to maintain tanks, buy most mainline tanks, and generally handles the majority of game progression in conjunction with XP. Gold is used to purchase premium tanks specially balanced to make it much easier to grind out Silver, can free up XP from premium and fully researched tanks to use elsewhere, buys Premium time with multiple benefits, buys premium ammo and consumables (also available for silver at decidedly uneconomical rates) and can buy silver directly. | |
World of Tanks (Video Game) / int_47b66303 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_47b66303 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_47b66303 | |
World of Tanks (Video Game) / int_4f23179 | type |
Hit-and-Run Tactics | |
World of Tanks (Video Game) / int_4f23179 | comment |
Hit-and-Run Tactics: Most light tanks and the faster medium tanks do this when they aren't scouting. Autoloader tanks do this a lot by necessity: pop out, fire off all the shells in the revolver cylinder within seconds and then hide for about half a minute to reload. Unless the opponent is hopelessly outgunned, it is the most viable tactic for every tank. There is no reason to stay out of cover and take shots while your gun is reloading. | |
World of Tanks (Video Game) / int_4f23179 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_4f23179 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_4f23179 | |
World of Tanks (Video Game) / int_4f497bab | type |
Alpha Strike | |
World of Tanks (Video Game) / int_4f497bab | comment |
Alpha Strike: The USSR double-barreled tanks (such as the IS-2-II and ST-II) can fire their guns sequentially, essentially acting as a two-shot auto-reloader. However, by holding down the fire button, players can fire both barrels at once at a target, at the cost of increased reload time and a chance for one or both rounds to miss or bounce off. | |
World of Tanks (Video Game) / int_4f497bab | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_4f497bab | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_4f497bab | |
World of Tanks (Video Game) / int_4f7c3890 | type |
Shoddy Knockoff Product | |
World of Tanks (Video Game) / int_4f7c3890 | comment |
Shoddy Knockoff Product: The Type 59 (a Chinese copy of the T-54) is a tier lower than the original, but is still considered a good tank - while it has a weaker engine and worse accuracy compared to the equivalent-tier Soviet medium T-44, it makes up for it with its much better armor and higher top speed. There's also the Chinese Type 62, an even lighter Tier 7 light tank also based on the T-54. The Soviet lend-lease version of the Matilda, the Matilda IV, gets bumped up a tier and has its penetration nerfed. As a trade off, it gets higher alpha damage, HP, and other stat improvements over its tier 4 counterpart. In general though, the tier 4 Matilda is considered to be much better for its tier than the Matilda IV. | |
World of Tanks (Video Game) / int_4f7c3890 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_4f7c3890 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_4f7c3890 | |
World of Tanks (Video Game) / int_50308171 | type |
Sound of No Damage | |
World of Tanks (Video Game) / int_50308171 | comment |
Sound of No Damage: Rounds that do not penetrate your vehicle have a distinct sound- rounds that fail to penetrate clank, while ricochets screech against the plate. Since the friendly fire removal, any attempted friendly fire will result in this. It sounds like a large rubber ball hitting a safe. | |
World of Tanks (Video Game) / int_50308171 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_50308171 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_50308171 | |
World of Tanks (Video Game) / int_514cba56 | type |
Sinister Geometry | |
World of Tanks (Video Game) / int_514cba56 | comment |
Sinister Geometry: The giant, grey, harshly regular metal ingots that comprise most of the late-tier German tech tree look exactly as unfriendly as you'd expect tanks driven by Those Wacky Nazis to, and present quite a contrast to the friendlier curves and hodgepodge of irregularities found in most other nations' designs. Their appearance is, however, a nod to keeping a consistent appearance over the entire tree; by mid-war, German vehicles were painted in Dunkelgelb, a dark yellow color, at the factory. | |
World of Tanks (Video Game) / int_514cba56 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_514cba56 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_514cba56 | |
World of Tanks (Video Game) / int_51567188 | type |
Cast from Hit Points | |
World of Tanks (Video Game) / int_51567188 | comment |
Cast from Hit Points/Explosive Overclocking: The Russian/Chinese-exclusive Removed Speed Governor consumablenote While it takes a consumable slot, the item itself is permanent. boosts engine power by 10%, but will slowly damage the engine. The Cyclone Filter equipment can mitigate this to an extent, as it increases the engine's durability. | |
World of Tanks (Video Game) / int_51567188 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_51567188 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_51567188 | |
World of Tanks (Video Game) / int_5405b144 | type |
Scratch Damage | |
World of Tanks (Video Game) / int_5405b144 | comment |
Scratch Damage: HE rounds are this if the foe has thick armor. Ricochets with these rounds are a rare occurrence, but the damage will be barely noticeable. | |
World of Tanks (Video Game) / int_5405b144 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_5405b144 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_5405b144 | |
World of Tanks (Video Game) / int_549cd62d | type |
Level Grinding | |
World of Tanks (Video Game) / int_549cd62d | comment |
Level Grinding: Mostly limited to unlocking the higher tier tanks, where the XP and credit gain doesn't quite scale to their costs. This also applies to all tiers, as you need to earn experience to upgrade what tanks you do have. | |
World of Tanks (Video Game) / int_549cd62d | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_549cd62d | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_549cd62d | |
World of Tanks (Video Game) / int_56515a39 | type |
Artistic License – History | |
World of Tanks (Video Game) / int_56515a39 | comment |
Artistic License – History: Most of the tanks in-game were operational vehicles (T-34, M4 Sherman), prototypes (T95, Maus, IS-7), blueprints (most of the E-series, KV-5), or at the very least conceived of (Jagdpanzer E-100). However, some are invented wholesale by Wargaming. Despite this, the small in-game histories of these vehicles give the impression that they existed - the Waffentrager auf E-100's reads: "A proposal to mount a large-caliber antiaircraft gun on the chassis of the E-100 tank." While both the E-100 chassis and the autoloading gun were created, no proposal for an E-100 Waffentrager was ever made, because such a thing would be contrary to the design principles of both projectsnote The E-100 (and the Maus) was to be escorted itself by a bunch of smaller dedicated anti-aircraft tanks, not be an anti-aircraft unit itself. Many of the vehicles in the game also can equip guns that they never did in real life, or at least weren't very effective with them. An example would be the British Cromwell, which can equip the potent 75 mm Vickers HV cannon. In real life however, attempts to mount the gun on the tank were unsuccessful due to the turret being too small. Female tank crews being used by every nation. Only the Soviets were really into it. | |
World of Tanks (Video Game) / int_56515a39 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_56515a39 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_56515a39 | |
World of Tanks (Video Game) / int_5979acea | type |
Fragile Speedster | |
World of Tanks (Video Game) / int_5979acea | comment |
Light tanks scout and harass the enemy artillery and light tanks. They can't even dent most other tanks, and are easily destroyed should they be hit.note Light tanks are usually capable of hurting most tanks around the same tier as they are. The problem is that they almost always face tanks up to 4 tiers higher. | |
World of Tanks (Video Game) / int_5979acea | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_5979acea | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_5979acea | |
World of Tanks (Video Game) / int_59da9841 | type |
Skill Gate Characters | |
World of Tanks (Video Game) / int_59da9841 | comment |
Skill Gate Characters: SPGs or Artillery. By their very nature, all an SPG player needs to do is to go to a predetermined spot on the map and hit the shift key, then proceed to, as the playerbase jokes, play with one hand, not even touching the keyboard for the rest of the game. This allows mediocre to downright awful players to contribute significantly to a battle, and even carry it through sheer dumb luck. On the other hand, the heavy RNG factor of artillery shells, the lack of ability to hold or push a line, and lower damage output compared to an actual tank at the frontline, means that very few, if any skilled players put more than the mandatory amount of time in as a clicker. | |
World of Tanks (Video Game) / int_59da9841 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_59da9841 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_59da9841 | |
World of Tanks (Video Game) / int_5ad39c3a | type |
Play Every Day | |
World of Tanks (Video Game) / int_5ad39c3a | comment |
Play Every Day: The first winning match of the day in each tank gives doubled XP. Some special events increase this, tripling or even quintupling the XP gained. Wargaming has also added month-long missions, where you have to complete a simple task such as dealing enough damage or gaining so much experience. Doing this for enough days will eventually earn you a small amount of premium time and completing these missions for the whole month tends to net you a garage slot filled with a low- or mid-tier premium tank. | |
World of Tanks (Video Game) / int_5ad39c3a | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_5ad39c3a | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_5ad39c3a | |
World of Tanks (Video Game) / int_5bec943d | type |
Powerful, but Inaccurate | |
World of Tanks (Video Game) / int_5bec943d | comment |
Powerful, but Inaccurate: Embraced by the HE-flinging howitzers, especially the 105mm howitzers mounted on several tier 4 tank destroyers (and one tier 3 tank destroyer) and tier 5 tanks, as well as the infamous 152mm M-10 gun on the KV-2 and the later 152mm ML-20S on the SU-152 and ISU-152. Additionally, this applies to most SPGs, which are generally armed with the same or similar weapons to the howitzers other vehicles use for direct fire, but exacerbated by the long ranges SPGs usually fire from and their slow, arching shots. To a slightly lesser extent, this also applies to many non-howitzers that are still large weapons for their tier, such as the Soviet 122mm guns used by tier 6 and 7 vehicles (A-19, D-2-5T, D-2-5S, D-25T, and D-25S), whereas guns of the same caliber at higher tiers, such as the IS-3's 122mm BL-9 gun are no longer saddled with the inaccurate drawback. | |
World of Tanks (Video Game) / int_5bec943d | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_5bec943d | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_5bec943d | |
World of Tanks (Video Game) / int_5beef860 | type |
Why Did It Have to Be Snakes? | |
World of Tanks (Video Game) / int_5beef860 | comment |
Why Did It Have To Be Gun Depression/Elevation?: Expect to confront the limits of your vehicle's ability to raise or lower its gun a lot, particularly on the more hilly maps like El Halluf, or pretty much any time you want to come up over a ridge and can't fire at anyone before they get free shot at your vulnerable lower front glacis. This is especially bad with the taller heavy tanks who can't depress their guns low enough to shoot smaller tanks that are firing at point-blank range. The French tank destroyer line added in 0.7.4 features an even more frustrating example - the tier III TD, the Renault UE 57, has one of the worst gun depressions of all tank destroyers in the game at 2 degrees. The only other vehicles in the game with worse gun depression are artillery, many of which can't even point their guns down at all, having 0 degrees. It's usually less of an issue for them though, considering they usually will be firing at far away targets anyways. German and Russian tanks in general have poor gun depression, usually having about 6 degrees, give or take 1, in either direction. While American and British tanks almost universally have excellent gun depression of around 8 to 10 degrees (usually closer to the latter on medium and light tanks), even they will encounter slopes too steep to fire over from a hull-down position. | |
World of Tanks (Video Game) / int_5beef860 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_5beef860 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_5beef860 | |
World of Tanks (Video Game) / int_5c17c12f | type |
Bribing Your Way to Victory | |
World of Tanks (Video Game) / int_5c17c12f | comment |
Premium ammunition can mean the difference between victory and defeat against a thick-armored enemy... or against a thinly-armored one, if the player is absent-minded enough to forget the 30x more expensive ammunition is loaded before firing. Or if the player has cash to burn. Embarrassment can be exacerbated by the fact that damage caused by premium ammo is usually less than cheaper AP or HE rounds. | |
World of Tanks (Video Game) / int_5c17c12f | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_5c17c12f | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_5c17c12f | |
World of Tanks (Video Game) / int_5c3471bb | type |
Giving the Sword to a Noob | |
World of Tanks (Video Game) / int_5c3471bb | comment |
Giving the Sword to a Noob: Vehicle stats in the game can vary so much that advancing in vehicle tiers can force the player to use totally different tactics. Especially rough with the Soviet heavy tree (the transfer from the T-28 to the exactly opposite KV-1), leading to a joke of "Buying a heavy tank in exchange for brains". Not quite as bad post-0.7.3. Premium tanks in general, and especially the Tier 8 ones. There are no qualifications necessary to use these premium tanks beyond a sufficient amount of paid-for Gold. Enhanced by the fact that many premium vehicles have greatly increased chance to be top tier present in battle (thanks to favored matchmaking: a tank with favored matchmaking will only face matches with opponents of up to one tier higher, rather than two tiers like most tanks or three tier in the case of most light tanks of tier 4 or higher- this makes up for the fact that premium tanks generally have inferior stats to a fully-upgraded standard tank of the same tier). Therefore, these tanks will often be the top vehicle in a match, which are often far more powerful than those on the bottom. Good playing from the top will often ensure victory, while poor playing usually guarantees a loss, so a high level battle can end up in the hands of a player short on experience, but long on disposable income. Premium ammunition can mean the difference between victory and defeat against a thick-armored enemy... or against a thinly-armored one, if the player is absent-minded enough to forget the 30x more expensive ammunition is loaded before firing. Or if the player has cash to burn. Embarrassment can be exacerbated by the fact that damage caused by premium ammo is usually less than cheaper AP or HE rounds. | |
World of Tanks (Video Game) / int_5c3471bb | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_5c3471bb | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_5c3471bb | |
World of Tanks (Video Game) / int_5d1eb74d | type |
Dump Stat | |
World of Tanks (Video Game) / int_5d1eb74d | comment |
Dump Stat: On reaching 100% in their major qualification, crew members can train additional skills and perks (skills start to take effect immediately, perks only come into effect at 100%). Some are pretty useless outside specific circumstances, are more effective in certain tanks, are made redundant by equipment or just have too little effect to begin with. For shared skills, Firefighting is made redundant by fire extinguishers while Camouflage is more useful for scout and sniper tanks that rely on stealth (these skills are also averaged across the entire crew, so the whole crew must be trained to 100% to get the full benefit). For the commander, Mentor, Eagle Eye and Jack of All Trades. Mentor increases training for the rest of the crew and does nothing for the commander's performance. Eagle Eye will, after four seconds, if the enemy tank was spotted by your own crew, allow you to see which models are damaged if you're aiming at them. Jack of All Trades allows the commander to replace a knocked out crewman at 50% training, which is better than nothing, but a medkit is better still. For the gunner, Armorer, Deadeye and Designated Target. Armorer improves accuracy on a damaged gun by 20%, a rare event which is solved by a repair kit. Deadeye offers an extra 3% chance of hitting something vital, pretty low for a perk. Designated Target keeps a tank spotted for an extra two seconds while firing at them, useful for light tanks and tank destroyers but not much else. For the driver, Controlled Impact and Preventative Maintenance. Controlled Impact increases ramming effect by 15% while decreasing damage to your tank by 15%, but only if the other tank is stationary. Preventative Maintenance lowers the chance of fire by 25%, but it doesn't effect transmissions (where German tanks catch fire the most); a fire extinguisher is more useful and frees up the slot for better skills. Smooth Ride improves gun dispersion while moving, which is very useful for almost all tanks but doesn't effect stationary turning, so tank destroyers and self-propelled guns don't gain any benefit from it. For the loader, Intuition and Adrenaline Rush. Intuition gives a 17% chance (or 34% if you have two loaders with this perk) of a shell being automatically loaded while switching between ammo types, too much of a gamble since you should only completely switch ammo (as opposed to selecting the next shell to load in sequence) in a safe location instead of betting on a 17% chance; it can also reportedly accidentally load the wrong type. Adrenaline Rush loads 9% faster with less than 10% health, very specific conditions for it to come into effect. For the radio operator, Signal Boosting, Relaying and Call for Vengeance. Signal Boosting increases your tank's radio range by 20% while Relaying increases the range of allied tanks by 10%, useful, but somewhat redundant after very powerful radios become available. Call for Vengeance keeps tanks you've spotted visible to allies after you die, pretty useless since you have to die for it to have any effect and only works if the radio operator wasn't killed before destruction. This also comes up in vehicles that call for two Gunners, two Radio Operators, or two Loaders. Since for Gunners and Radio Operators none of their skills/perks stack with themselves it's completely useless to give each of them the same one, effectively giving them six skills instead of eight. While Loaders do have a perk that stacks with itself (Intuition), the other two do not, so they also effectively only have six skills when there's two of them. | |
World of Tanks (Video Game) / int_5d1eb74d | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_5d1eb74d | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_5d1eb74d | |
World of Tanks (Video Game) / int_5f930b19 | type |
Named After Somebody Famous | |
World of Tanks (Video Game) / int_5f930b19 | comment |
And then played straight with the last two French tank destroyers, named after the French WWI general Ferdinand Foch. | |
World of Tanks (Video Game) / int_5f930b19 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_5f930b19 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_5f930b19 | |
World of Tanks (Video Game) / int_601a7577 | type |
Off the Chart | |
World of Tanks (Video Game) / int_601a7577 | comment |
Off the Chart: Players on the RU server have taken to categorizing the effectiveness of certain tanks based on win rate averages, one of their findings was that a very rare gift tank called the Pz. II Ausf. J, which was commonly decried as OP, was actually far more OP than anyone realized (blue represents player w/r while green represents average tank specific w/r at any given player w/r) [2]◊. | |
World of Tanks (Video Game) / int_601a7577 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_601a7577 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_601a7577 | |
World of Tanks (Video Game) / int_60fa92ac | type |
Names to Run Away from Really Fast | |
World of Tanks (Video Game) / int_60fa92ac | comment |
The 17cm weapon on the Jagdpanzer E100 turns it into the mighty "Kaiju Jaegeru". It used to be called the Death Star before the FV215b (183) came along and introduced the nightmarish 183mm gun with its ultra-high penetration HE shells. | |
World of Tanks (Video Game) / int_60fa92ac | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_60fa92ac | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_60fa92ac | |
World of Tanks (Video Game) / int_61a503a7 | type |
Hell Is That Noise | |
World of Tanks (Video Game) / int_61a503a7 | comment |
Hell Is That Noise: The alert noise that accompanies detection on the Xbox 360 version. | |
World of Tanks (Video Game) / int_61a503a7 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_61a503a7 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_61a503a7 | |
World of Tanks (Video Game) / int_62899967 | type |
Griefer | |
World of Tanks (Video Game) / int_62899967 | comment |
Griefer: Unlike Passive Griefers who go AFK when a match starts, Active Griefers will deliberately obstruct and undermine the team by shoving players out of cover, over cliffs, or into water. They will even try to damage and kill as many of them as possible with friendly fire. Being made a victim of friendly fire themselves is a given bonus. | |
World of Tanks (Video Game) / int_62899967 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_62899967 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_62899967 | |
World of Tanks (Video Game) / int_6320eced | type |
Gameplay and Story Segregation | |
World of Tanks (Video Game) / int_6320eced | comment |
Gameplay and Story Segregation: The various "Epic" medals awarded to players for accomplishing difficult feats of skill are all named after real famous tank crewmen. Each medal has a brief history detailing the feat which made famous the person the medal is named after. Some of the medal requirements, however, aren't related to this history. | |
World of Tanks (Video Game) / int_6320eced | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_6320eced | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_6320eced | |
World of Tanks (Video Game) / int_638b65bc | type |
Armor Is Useless | |
World of Tanks (Video Game) / int_638b65bc | comment |
Armor Is Useless: Averted, even premium ammo shots from large guns can sometimes bounce off tanks with relatively thin armor. Also, thick armor can completely neutralize shells with low enough penetration. Most low tier French tanks are regularly reported to survive taking up to 80 hits when facing tanks around their tier. Taken to absurd heights with high tier American tank destroyers, especially the T95, which can take artillery shells to the face and not be hurt. However, this is increasingly played straight. The current game meta favors high-penetration guns and players can purchase premium ammo with in-game currency instead of real money. Subsequently, tanks relying solely on armor thickness at the expense of mobility and firepower tend to lose out. | |
World of Tanks (Video Game) / int_638b65bc | featureApplicability |
-1.0 | |
World of Tanks (Video Game) / int_638b65bc | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_638b65bc | |
World of Tanks (Video Game) / int_63b3597 | type |
Shoot the Fuel Tank | |
World of Tanks (Video Game) / int_63b3597 | comment |
Shoot the Fuel Tank: A legitimate tactic, especially against heavier opponents. Destroying the fuel tanks will immediately set the tank on fire. Against most tanks this requires getting to the side or rear, but a few select tanks have frontal fuel tanks. Truth in Television: This takes a little more doing against tanks that have diesel engines, since unlike gasoline, diesel fuel has to be heated before it can burn. | |
World of Tanks (Video Game) / int_63b3597 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_63b3597 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_63b3597 | |
World of Tanks (Video Game) / int_64f0c18c | type |
Critical Existence Failure | |
World of Tanks (Video Game) / int_64f0c18c | comment |
Critical Existence Failure: Played with. Damage to subsystems and wounded tank crewmen will hinder your tank's performance. However, as long as you have at least one hit point and crew member remaining, your tank is still combat effective. However, in the (extremely) rare case of ALL of your crew members getting wounded, your tank is considered "knocked out", even if it still has health remaining. "Combat effective" is a relative term; it's possible (though very unlikely) for your tank to be crippled by Critical Hits - immobilized, vision reduced, gun disabled - without taking even a single point of HP damage. While the crippling effects can be repaired with time, they still won't work as well as they normally do. Averted in the cancelled hardcore mode, where there were no hit points and Subsystem Damage determined whether the tank was knocked out. This resulted in 15 minute camping spree, as any penetration could easily knock out any tank. | |
World of Tanks (Video Game) / int_64f0c18c | featureApplicability |
-1.0 | |
World of Tanks (Video Game) / int_64f0c18c | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_64f0c18c | |
World of Tanks (Video Game) / int_6602cad | type |
Permanently Missable Content | |
World of Tanks (Video Game) / int_6602cad | comment |
Permanently Missable Content: A few tanks were only available for a limited time, such as Blitz's Mark I tank, War Duck, and Missile T49. However, if you played these tanks without achieving the Ace Tanker badge, then you're out of luck and can never achieve 100% Ace Tanker. | |
World of Tanks (Video Game) / int_6602cad | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_6602cad | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_6602cad | |
World of Tanks (Video Game) / int_675056e4 | type |
Signature Move | |
World of Tanks (Video Game) / int_675056e4 | comment |
Signature Cannon: Some of the cannons are exclusive to a tank - or just mostly used on on it. These weapons are often given nicknames or are just called after that tank. The most renowned is the 152mm howitzer of the KV-2 (see Lethal Joke Tank above), better known as the "derpgun". Another renowned 152mm weapon is the BL-10 gun (aka the "Trollcannon") used by the ISU-152 and Object 704. Tends to be associated with the former, though, and it's the reason why an ISU-152 is a thing to fear even in a Tier 10 game. The 17cm weapon on the Jagdpanzer E100 turns it into the mighty "Kaiju Jaegeru". It used to be called the Death Star before the FV215b (183) came along and introduced the nightmarish 183mm gun with its ultra-high penetration HE shells. The 8.8 cm KwK36 L/56 and KwK43 L/71, while used by many other German tanks, are commonly known as the "Tiger cannon". The Americans have the 105mm SPH M4L23, which is a signature weapon of their entire medium line after the Lee - Every American medium tank from the M4 Sherman onwards (aside from the T69, T54E1 and M48A1 Patton) can mount it. It's subverted, though, as most other tanks in the line other than the tier 5 M4 Sherman and the tier 6 M4A3E2 Sherman Jumbo would much rather equip other guns. The VK 36.01 (H) and the now-removed Aufklarerpanzer Panther have the unique 7.5cm KwK41 L/58 Konisch gun. French Tier 6-9 heavies are capable of mounting the 90mm DCA 45 (essentially a French version of the German 8.8cm L/71). Average damage, very good penetration, cheap shells, fast rate of fire and completely devastating when coupled with a auto-loader. It is also the gun used on the Tier 8 FCM 50t premium heavy tank, and an AT equivalent exists for their Tier 5-8 tank destroyers as well. Similar to the above, the 90mm F3 gun. which is available on just as many tanks and is the signature weapon of the AMX 13/90 light tank. Although less commonly seen due to its considerably lower penetration and similar handling characteristics, it is still a respectable gun at most tiers, and generally reloads faster than the DCA 45. The Alecto, the Tier 4 British TD, gets a unique 25-pounder gun-howitzer that isn't used on any other tank in the British tree, except artillery pieces. It is essentially a fast-firing direct-fire howitzer that can fire armour-piercing shot. The infamous 122mm D-2-5T and D-25T guns are often associated with the KV-85 and IS series heavy tanks. The 100mm D10T gun used to be the signature weapon of Soviet medium tanks from Tier 6 onwards. Nearly all tier X medium tanks mount some variant of the famous British Royal Ordinance L7 105mm cannon. The only real exceptions are the Russian mediums (which mount faster firing but lower damage 100mm weapons), the French Bat-Chatillon 25t (which has a selection of auto-loaded guns), the German E50M (which has a slightly more powerful 105mm gun) and the Chinese 121 (which has a powerful 122mm cannon normally found on heavy tanks). The FV215b (183) has its signature 183mm cannon, which is capable of loading a HESH round with 230mm of penetration and an average damage of 1750, along with having over 300mm penetration with standard ammo. | |
World of Tanks (Video Game) / int_675056e4 | featureApplicability |
-0.3 | |
World of Tanks (Video Game) / int_675056e4 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_675056e4 | |
World of Tanks (Video Game) / int_679d7cc7 | type |
Goomba Stomp | |
World of Tanks (Video Game) / int_679d7cc7 | comment |
Goomba Stomp: It's possible to jump down from a great height and crush an enemy tank. It's just a matter of having the hitpoints to spare and being heavier than the target. | |
World of Tanks (Video Game) / int_679d7cc7 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_679d7cc7 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_679d7cc7 | |
World of Tanks (Video Game) / int_6860368a | type |
Mook Horror Show | |
World of Tanks (Video Game) / int_6860368a | comment |
Mook Horror Show: When the top of one team's list meets the bottom of the other team's list. Averted if the lower tier tank manages to cripple the high tier one, or escapes. | |
World of Tanks (Video Game) / int_6860368a | featureApplicability |
-1.0 | |
World of Tanks (Video Game) / int_6860368a | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_6860368a | |
World of Tanks (Video Game) / int_6a4f3cf7 | type |
Took a Level in Dumbass | |
World of Tanks (Video Game) / int_6a4f3cf7 | comment |
Unfortunately, the sudden gameplay shift between slow and heavy and fast with overwhelming firepower can frequently result in the direct opposite for the unprepared player, or for players who actually like being slow and ridiculously well armored. | |
World of Tanks (Video Game) / int_6a4f3cf7 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_6a4f3cf7 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_6a4f3cf7 | |
World of Tanks (Video Game) / int_6b6ac319 | type |
Painfully Slow Projectile | |
World of Tanks (Video Game) / int_6b6ac319 | comment |
Painfully Slow Projectile: Short-barreled howitzers tend to have lower shell velocity. The British 25 pdr Howitzers (and the artillery's 4.5 inch guns) take the cake for slowness, taking roughly 3 seconds to connect from 500m. Averted by APCR ammo, which travels so fast that it may as well be hitscan except at extreme ranges. | |
World of Tanks (Video Game) / int_6b6ac319 | featureApplicability |
-1.0 | |
World of Tanks (Video Game) / int_6b6ac319 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_6b6ac319 | |
World of Tanks (Video Game) / int_6d4a70a0 | type |
Popular History | |
World of Tanks (Video Game) / int_6d4a70a0 | comment |
Popular History: While some maps are based off real battlegrounds and all the vehicles are real, match setups make little to no sense in terms of time periods. However, averted by some enthusiasts playing historical setups in custom matches. There was also an official Historical Battle mode, with its own balancing and restrictions on tanks and modules. | |
World of Tanks (Video Game) / int_6d4a70a0 | featureApplicability |
-1.0 | |
World of Tanks (Video Game) / int_6d4a70a0 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_6d4a70a0 | |
World of Tanks (Video Game) / int_6df40e4b | type |
Skill Point Reset | |
World of Tanks (Video Game) / int_6df40e4b | comment |
Skill Point Reset: Occasionally, when serious changes are introduced to game balance. Ranges from compensating XP and Credits (or providing a replacement) when a tank or module is removed, seriously changed or replaced to actual skill point resets when new crew perks are introduced. Can be done manually on Crew Skills/Perks which refunds a percent of the skill points earned on a crewman so they can be reassigned (80% for free, 90% for some silver credits, and 100% for gold/real money). | |
World of Tanks (Video Game) / int_6df40e4b | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_6df40e4b | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_6df40e4b | |
World of Tanks (Video Game) / int_6e7a3cd | type |
Underground Monkey | |
World of Tanks (Video Game) / int_6e7a3cd | comment |
Underground Monkey: A lot of tanks in-game are similar to each other, often justified by their real-life counterparts. Some modifications of certain tanks are also considered different tanks in-game for balance purposes or to make up for the low diversity of the nation's tanks. The Soviet medium tank branch from the A-20 through to the T-43 are basically the same chassis with different armor and turrets; the KV-1, KV-2, KV-1S and T-150 heavy tanks are the same. The German PzKpfw III Ausf. A and PzKpfw III (Ausf. E or M, depending on the chosen equipment) are the same tank with different equipment. Similarly, there's the PzKpfw IV divided into Ausf. A, D and H models, plus the PzKpfw IV Hydraulic gift tank and the PzKpfw IV Schmalturm premium tank, as well as the Panther, Panther II, PzKpfw V-IV, Aufklärungspanzer Panther and Panther-M10. Also, the main difference between the E-50 and E-50 Ausf.M is that the M has more hitpoints and a rear-mounted transmission. The American T1 Heavy and M6 Heavy are the same tank model with different turrets and camouflage. All American medium tanks from Tier 7 onwards, the T29, T32 and T34 heavy tanks, the T30 tank destroyer and the T21 light tank are basically prototypes or modifications of the M26 Pershing. 6 modificationsnote The basic M4, the M4A3E8 "Easy Eight", the M4A3E2 "Jumbo", the M4A2E4 gift tank, and the British Sherman III and Sherman Firefly of the M4 Sherman are also split into separate tanks. There's also the T28 and the T95 tank destroyers, both being based of the real life T28/95 GMT, with the only difference being the 2nd line of tracks being removed. The SU-152 and ISU-152 are the inverse of the above examples, having near-identical upper hulls placed on different lower hulls (the KV-1 and IS-1/2, respectively). The French AMX 50/100, AMX 50/120 and AMX 50B are pretty much the same tank, just with different equipment (the 100 and 120 in the designations refer to the caliber of guns they are designed to mount). The same goes with the AMX 13/75 and the AMX 13/90. The German Pz.Kpfw 38H 735 (f) is essentially a French Hotchkiss H35 with a German gun and radio. The Japanese Type 5 heavy tank is practically identical to the Type 4 heavy a tier lower - the only difference being very slightly thicker armor. Chinese tanks are, for the most part, slightly modified copies of other nations' tanks. Examples include M5A1 Stuart (American), Renault NC-31 (French), Vickers Mk. E Type B (British) and of course Soviet copies like the IS-2. Also, the WZ-132 is the WZ-131 with enhanced firepower and armor protection. The British Centurion Mk. 7/1 is an upgraded version of the Centurion Mk. 1, and the Centurion Action X is the Centurion Mk. 7/1 with an experimental turret. The Churchill VII is the Churchill I with better armor and some minor equipment improvements. The Matilda Black Prince is a Cromwell turret mated to a Matilda chassis. The new Czechoslovakian tanks include the LT vz. 35 and the LT vz. 38, both of which served in the Wehrmacht as the Pz. 35(t) and the Pz. 38(t). A couple modifications are unique to each, but they're basically the same. | |
World of Tanks (Video Game) / int_6e7a3cd | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_6e7a3cd | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_6e7a3cd | |
World of Tanks (Video Game) / int_6e7e9709 | type |
Cosmetic Award | |
World of Tanks (Video Game) / int_6e7e9709 | comment |
Also the name of one of the Hero medals. It's awarded if your tank takes more shots than anyone else, which are worth more than 1,000 potential damage in total, without blowing up. | |
World of Tanks (Video Game) / int_6e7e9709 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_6e7e9709 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_6e7e9709 | |
World of Tanks (Video Game) / int_6ec989d8 | type |
Guide Dang It! | |
World of Tanks (Video Game) / int_6ec989d8 | comment |
Guide Dang It!: World of Tanks is notable in that it doesn't have any kind of in-game guide, which means many of the important mechanics — like penetration, spotting distance, and camouflage — are left unexplained, leaving new players clueless on how to play smartly (which tends to lead to bad playing habits as said players move up the tiers). A patch added a tutorial, though it's been derided as a mediocre effort, since it only covers the bare basics and gives some sub-optimal advice (like hiding inside a bush instead of behind it, as the latter camouflages the tank better). There has been an unofficial manga guide for the game titled Hajimete no Sensha-do: WoT for Beginners, one of its cross-promotion contents with Girls und Panzer. Each module except radios has at least one stat that is not listed ingame: Guns do not have their bloom listed. This stat affects the tank's ability to fire while turning the turret and moving the tank. TD guns can also have variable gun arcs, with one of the biggest differences being the Pz.Sfl. IVc, which transitions from a nice, wide gun arc with the short 8,8 cm gun to having almost none with the long 8,8 cm gun. Turrets do not list how much HP they give or their gun depression. There's also no way to see the shape of the turret beforehand, which can lead to a nasty surprise when you purchase a stock ARL 44 (displayed with the elite turret) and suddenly... barn. Also tied in with guns are the fact that certain turrets will improve the soft stats of some or all of the guns on the tank. The Chi-To in particular is very bad with this, as all you are shown in game is that it weighs a bit moreexcept...in reality, you're gaining 80 HP, 3.5° more gun depression, and a buff to all of the soft stats of both guns. Engines are fairly tame in this regard: A better engine tends to grant more HP to the engine module, making it harder to destroy. Suspensions do not list their terrain resistances. This stat tends to be a big factor in acceleration and maintaining top speed when going offroad, making it very important for lights and even mediums. Not helping is that this stat is the main stat Wargaming goes for when they want to modify a tank's maneuverability. | |
World of Tanks (Video Game) / int_6ec989d8 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_6ec989d8 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_6ec989d8 | |
World of Tanks (Video Game) / int_6fb7cf97 | type |
Bigger Stick | |
World of Tanks (Video Game) / int_6fb7cf97 | comment |
Bigger Stick: More often than not, players jump to conclusions about the battle results just from seeing the tank line-ups, and players rallied by a top-tier tank will usually give their all to support it. Generally, the largest calibre or highest tier weapon available for your tank is the most preferable option, unless it's an HE-only howitzer or has exceptionally poor handling. Averted with high-penetration, low-damage guns like the Soviet 57mm ZiS-2 and variants, which are often smaller calibre than the biggest gun on any given chassis. Averted with the S-35 CA's stock 17pdr, which has the highest rate of fire and second highest penetration of any gun that can be mounted on the chassis, making selection of one of the other guns more of a playstyle choice than them necessarily being "better". In some cases, it can be averted as the bigger gun may have bad enough "soft stats" such as reload and accuracy that a smaller gun may be preferable, such as on the KV-85 and T-34-2. Mid-tier British tanks often avert this due to the frequent inclusion of some variant of the 6pdr gun. While stats slightly vary, these guns are typically light with decent penetration and absolutely excellent rates of fire (often firing twice or thrice in a slugging match with other tanks). In the hands of a player with a good sense for hitting modules, these guns are often infuriatingly strong despite their ostensibly weaker power. | |
World of Tanks (Video Game) / int_6fb7cf97 | featureApplicability |
-1.0 | |
World of Tanks (Video Game) / int_6fb7cf97 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_6fb7cf97 | |
World of Tanks (Video Game) / int_7142b38a | type |
The Grim Reaper | |
World of Tanks (Video Game) / int_7142b38a | comment |
The Grim Reaper: The Title of Honor for One Hit Killing at least 3 tanks in a row is called "Reaper". In the Russian version, it's called "Death's Scythe". | |
World of Tanks (Video Game) / int_7142b38a | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_7142b38a | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_7142b38a | |
World of Tanks (Video Game) / int_71d17dff | type |
Everything Fades | |
World of Tanks (Video Game) / int_71d17dff | comment |
Everything Fades: Averted. Tank carcasses stay on the battlefield and often serve as impromptu cover for other tanks. With the 0.6.4. patch, these can even be moved, albeit slowly, so you got yourself some mobile cover. | |
World of Tanks (Video Game) / int_71d17dff | featureApplicability |
-1.0 | |
World of Tanks (Video Game) / int_71d17dff | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_71d17dff | |
World of Tanks (Video Game) / int_74828aea | type |
Killer Rabbit | |
World of Tanks (Video Game) / int_74828aea | comment |
By extension, the game also has a Killer Rabbit: the German Tier IV light tank, the Luchs. It has a rather cute name, is small, stubby, and very quick, but fully upgraded, and in the hands of an experienced player, in a Tier III-IV match, it is a formidable enemy. | |
World of Tanks (Video Game) / int_74828aea | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_74828aea | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_74828aea | |
World of Tanks (Video Game) / int_777c0033 | type |
Technical Pacifist | |
World of Tanks (Video Game) / int_777c0033 | comment |
Technical Pacifist: Invoked. The scoring system awards you a substantial fraction of experience for damage and kills that may have involved your role as a Target Spotter or your disabling the target's track (which does not affect the target's hit points, but leaves it immobilized). Combine these facts with points also being awarded for base capture, and it's possible to gain quite a bit of experience without even causing Scratch Damage. | |
World of Tanks (Video Game) / int_777c0033 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_777c0033 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_777c0033 | |
World of Tanks (Video Game) / int_781f2467 | type |
Shooting Superman | |
World of Tanks (Video Game) / int_781f2467 | comment |
Shooting Superman: Played straight with less experienced players, who often blast away uselessly at the frontal armor of higher tier tanks. Averted with experienced players, who will shoot weak spots and tracks or retreat. | |
World of Tanks (Video Game) / int_781f2467 | featureApplicability |
-1.0 | |
World of Tanks (Video Game) / int_781f2467 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_781f2467 | |
World of Tanks (Video Game) / int_790a1a93 | type |
Ineffectual Loner | |
World of Tanks (Video Game) / int_790a1a93 | comment |
Ineffectual Loner: The game is team based, so if you see a lone friendly wander off, it's usually one of the following: a burden to the team, a suicide scout, or worst of all, your heaviest tank running right into the jaws of the enemy and yelling at you for not joining him in death. It rarely ends well for the loner in question. For a really bad time, couple this with Suicidal Overconfidence, where the vast majority of the team overloads one flank. In this case the Ineffectual Loner isn't ineffective by choice; he's the one who's noticed the manpower issue, pointed it out and been ignored. The horde is usually wiped out or bogged down despite numerical superiority, and the Ineffectual Loner prepares for a gruesome end (if it hasn't happened already) and the inevitable onslaught of insults and blame from their team. | |
World of Tanks (Video Game) / int_790a1a93 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_790a1a93 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_790a1a93 | |
World of Tanks (Video Game) / int_7b086e53 | type |
Hatedom | |
World of Tanks (Video Game) / int_7b086e53 | comment |
There is a considerable Hatedom for the T-54 and its Chinese knockoff, the Type 59, because of their ridiculously well-sloped frontal armor, which takes this trope up to eleven and makes their survivability more akin to that of a heavy tank a tier higher. Most tanks a of equal or lower tier tanks often switch to HE ammunition and chip away since most of their AP rounds will do anything but deflect off the armor. If only its turret is exposed, its 200mm thick sloped armor makes it almost completely invulnerable to anything but a direct artillery hit. That said, its frontal hull and turret armor can be penetrated with premium rounds, which cost a lot of in-game credits and real world money. | |
World of Tanks (Video Game) / int_7b086e53 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_7b086e53 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_7b086e53 | |
World of Tanks (Video Game) / int_7b4d0c39 | type |
Tech Tree | |
World of Tanks (Video Game) / int_7b4d0c39 | comment |
Tech Tree: How one advances through the game. Want to drive around in the IS-4 or King Tiger? You gotta play the tanks before them to unlock them. The tech tree can be bypassed by liberal use of converting regular XP to Free XP using real money, though you have to earn the regular XP the old-fashioned way, and Premium tanks which are also bought with real money do not have to be unlocked but also do not unlock anything on the tech tree. | |
World of Tanks (Video Game) / int_7b4d0c39 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_7b4d0c39 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_7b4d0c39 | |
World of Tanks (Video Game) / int_7d561d58 | type |
Too Awesome to Use | |
World of Tanks (Video Game) / int_7d561d58 | comment |
Too Awesome to Use: Premium ammunition, which is either bought with real money or an inflated amount of credits, can give a lot of tanks a leg up when they would otherwise not be competitive (for example a light tank which could hardly even dent a heavy tank with standard ammunition can become a credible threat with premium ammunition). However, the cost of firing it makes it quickly impractical to use as a replacement for standard ammunition. A good strategy is to only keep a few premium rounds in the tank and only switch to it from standard ammunition when a hard, high-value target presents itself. | |
World of Tanks (Video Game) / int_7d561d58 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_7d561d58 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_7d561d58 | |
World of Tanks (Video Game) / int_7e74d66f | type |
Politically Correct History | |
World of Tanks (Video Game) / int_7e74d66f | comment |
Politically Correct History: American tank crews can be of mixed race. While African-Americans did serve in tanks, particularly in the 761st Tank Battalion, there were no mixed-race units and the American military was still segregated during WWII. Fridge Logic suggests, however, since many of the high-tier tanks are post-war designs, the game itself is not meant to strictly restrict itself to the World War II era and therefore doesn't need to worry about segregation. In an inversion, Wargaming has not added Russian female tank crews - they may have been rare compared to the men, but significant numbers of them still saw combat, and some, like Alexandra Samusenko and Maria Oktyabrskaya, showed the men a thing or two about bravery. It may be due to the fact that they would require a completely separate list of names. Eventually fixed, though it goes the other way and makes them available for all nations. | |
World of Tanks (Video Game) / int_7e74d66f | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_7e74d66f | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_7e74d66f | |
World of Tanks (Video Game) / int_7f27c076 | type |
Moe Anthropomorphism | |
World of Tanks (Video Game) / int_7f27c076 | comment |
In the garage background on the Wargaming 20th Anniversary, there is a man in a mecha musume costume of a T-34. | |
World of Tanks (Video Game) / int_7f27c076 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_7f27c076 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_7f27c076 | |
World of Tanks (Video Game) / int_80eb807a | type |
Experience Penalty | |
World of Tanks (Video Game) / int_80eb807a | comment |
Experience Penalty: Platoons are penalized if there is more than one tier difference between the tanks in the platoon to a maximum of 50% for Tier I tanks platooned up with Tier X tanks. This is to discourage "fail platoons". | |
World of Tanks (Video Game) / int_80eb807a | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_80eb807a | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_80eb807a | |
World of Tanks (Video Game) / int_816a4e80 | type |
Star Wars (Franchise) | |
World of Tanks (Video Game) / int_816a4e80 | comment |
The Pz IV S (-o-) and FV215b 183 Starburst with TIE Fighter and Death Star camos respectively. | |
World of Tanks (Video Game) / int_816a4e80 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_816a4e80 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_816a4e80 | |
World of Tanks (Video Game) / int_82108e3d | type |
Attack Its Weak Point | |
World of Tanks (Video Game) / int_82108e3d | comment |
The gimmick of the American T29 and T34 heavy tanks and T30 tank destroyer is that their turret armor is some of the heaviest armor in the game. Of course, the hull of the tank isn't quite so heavily armored... | |
World of Tanks (Video Game) / int_82108e3d | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_82108e3d | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_82108e3d | |
World of Tanks (Video Game) / int_82f5ced1 | type |
Conservation of Ninjutsu | |
World of Tanks (Video Game) / int_82f5ced1 | comment |
Conservation of Ninjutsu: There's an Epic Medal, "Kolobanov's Medal", for playing this straight by winning a match as the last tank on your team against five or more enemies. | |
World of Tanks (Video Game) / int_82f5ced1 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_82f5ced1 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_82f5ced1 | |
World of Tanks (Video Game) / int_83d37e5d | type |
Attack Its Weak Point | |
World of Tanks (Video Game) / int_83d37e5d | comment |
Attack Its Weakpoint: Damage caused to the tanks' modules is calculated separately from damage to their health. Stopping the enemy by shooting their tracks is possible even if your weapon can't pierce their armor, the same goes for most other modules. Nothing is as satisfying as setting a enemy's engine on fire, aside from destroying their ammo rack. Some tanks also have weakpoints that are easy to score critical hits on. Knowing where to aim for the modules and crew members can help even the odds against higher tier tanks. The German tanks in general had glaring weakspots in their gun mantlets (allowing lower-tier tanks to penetrate and score damage). These were fixed in patch 0.6.5. Before patch 0.6.4, the Tier 9 VK4502 Ausf. B heavy tank had a frontal weakspot that could cause the tank to catch on fire from a starter tank's shot. Soviet tanks usually have a vulnerable driver's hatch note He's usually the first and only casualty among the crew. and triplex periscopes note Hitting these renders the crew blind for a while.. The otherwise hyper-armored on all sides KV-5 has a big weak housing for a radioman, routinely referred to as "R2-D2" by fans. Said radioman's sad life is also a recurring theme. On the upside, that radioman has bought so many farms, he now owns several small countries outright. US heavy tanks from Tier 7 onwards have well-protected frontal armor, especially on the turret, but their flanks can be penetrated relatively easily. In the case of tracks, it's also subject to an inversion: it's possible to get hits on an enemy which will damage their tracks but not their tank, even when you can damage their tank, in effect making the tracks some of the best armored parts of a vehicle. Some tanks in real life had tracks that were designed to be an additional layer of armour. | |
World of Tanks (Video Game) / int_83d37e5d | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_83d37e5d | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_83d37e5d | |
World of Tanks (Video Game) / int_8409a385 | type |
Exactly What It Says on the Tin | |
World of Tanks (Video Game) / int_8409a385 | comment |
The Assault game mode makes the bypass method rarely possible as one team is spawned on top of it to defend while the other spawns across the map to assault it. The objectives of Assault are also laid out in a way that the defending team can win just by having 1 surviving "defending" tank and the attacking team hasn't completed a capture yet. Even with 99%, they lose. | |
World of Tanks (Video Game) / int_8409a385 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_8409a385 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_8409a385 | |
World of Tanks (Video Game) / int_85474aa1 | type |
Power Creep | |
World of Tanks (Video Game) / int_85474aa1 | comment |
Power Creep: This is accused of happening whenever there's a new branch of tanks coming out. A prominent example would be the relatively recently line of Japanese Heavies, especially the tier 5 O-I Experimental and its tier 6 cousin the O-I. It has since been announced that these two will be nerfed, though. The American tier 7 autoloading light tanks, the T71 and the M41 Bulldog are much, much better in speed and penetration compared to the earlier, same-tiered AMX 13 75. | |
World of Tanks (Video Game) / int_85474aa1 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_85474aa1 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_85474aa1 | |
World of Tanks (Video Game) / int_85557b38 | type |
Reality Is Unrealistic | |
World of Tanks (Video Game) / int_85557b38 | comment |
Reality Is Unrealistic: People have complained about SP Gs being able to "shotgun" enemy tanks with direct fire. While rare, the book Death Traps mentions an M7 Priest doing exactly that. | |
World of Tanks (Video Game) / int_85557b38 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_85557b38 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_85557b38 | |
World of Tanks (Video Game) / int_85ce84a7 | type |
Power Metal | |
World of Tanks (Video Game) / int_85ce84a7 | comment |
The Swedish Power Metal band Sabaton are huge fans of the game, which led to a cross-promotion with the band filming a music video for "Primo Victoria" that basically consisted of a World of Tanks LARP session. And the Ace Custom Swedish Army Centurion tank they drive in the video is available in the game. | |
World of Tanks (Video Game) / int_85ce84a7 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_85ce84a7 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_85ce84a7 | |
World of Tanks (Video Game) / int_869ffa6b | type |
Random Number God | |
World of Tanks (Video Game) / int_869ffa6b | comment |
Random Number God: Every shot is governed by a Penetration Number Roll and a Damage Number Roll. The shot bounces if the Penetration Roll is too low and unlucky players tend to get Low Damage Rolls most of the time. There is also a Critical Damage Roll depending on where the vehicle gets shot. The best indication of a player being mocked by the RNG is when they point-blank a shell into an enemy tank and it only causes Critical Damage. (Example: A 90mm AP shell from a BDR G1 B only injures the commander of an AMX 40 with the Stock Turret which only has 70mm Front Armor.) The 152mm "Trollcannons" seems to be the personal favorite of the RNG, particularly the BL-10 variant on the ISU-152. When a gun with 286mm of penetration bounces off the front of a vehicle with less than a third of that armor, or misses at very close range despite having been perfectly aimed at the target, you know that the RNG is screwing with you big time. And then Stalin blesses your next shot and you put a snapshot from 500m away straight into someone's ammorack, detonating it. The gun is silly like that. Moreso with its Tier-6 half-brother, the infamous KV-2 Heavy. Despite lacking in he penetration department, its ML-20 howitzer deals considerable amount of damage wih its HE shells capable of dishing out 910 points on average. That is if RNG does not screw it over through its pitiable shot dispersion rates. The (old) KV-1S was also adversely affected by the RNG as shown by QuickyBaby: The 122mm gun tends to deviate, bounce, and get low Damage Rolls from time to time. Even with Gold Ammo. Made worse with the 122mm on the KV-85, as the accuracy has been further reduced. The accuracy of the M3 Lee was garbage in the early patch versions which meant that, even if you aimed all of your shots carefully, you would get less that what you should've gotten and even run out of ammo during the battle. Later patch versions have mercifully improved the reliability of the M3 Lee guns to be more bearable. | |
World of Tanks (Video Game) / int_869ffa6b | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_869ffa6b | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_869ffa6b | |
World of Tanks (Video Game) / int_875615dd | type |
Truth in Television | |
World of Tanks (Video Game) / int_875615dd | comment |
Truth in Television: This takes a little more doing against tanks that have diesel engines, since unlike gasoline, diesel fuel has to be heated before it can burn. | |
World of Tanks (Video Game) / int_875615dd | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_875615dd | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_875615dd | |
World of Tanks (Video Game) / int_88e5fcbc | type |
One-Hit Polykill | |
World of Tanks (Video Game) / int_88e5fcbc | comment |
One-Hit Polykill: Possible with HE rounds, though very unlikely, as it requires your targets to be right next to each other. Pulling this off earns you a Title of Honor, Bombardier. Somewhat more possible with SPGs, as their HE rounds can splash a wide area. Some of the top-tier SPGs using premium ammo have a 13+ meter blast radius and can deal enough damage to kill Tier 8 and 9 vehicles, especially if they're already wounded. The KV-2 can also manage this with the 152mm howitzer occasionally. | |
World of Tanks (Video Game) / int_88e5fcbc | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_88e5fcbc | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_88e5fcbc | |
World of Tanks (Video Game) / int_89399ea2 | type |
Fake Nationality | |
World of Tanks (Video Game) / int_89399ea2 | comment |
Fake Nationality: The premium German-captured French tanks (Pz.Kpfws 38H, S35 and B2), all slightly different (and EVILLY GERMAN) to their normally-researched French counterparts. Some units do not have their true nation equivalent or name — the FCM36 Pak40 is a French premium TD despite technically being a German Marder I, and the Soviet Tetrarch has no British tree equivalent, though it is a British tank. The Lend-Lease Matilda and Churchill were this for a while, if only because the British tree didn't exist yet. | |
World of Tanks (Video Game) / int_89399ea2 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_89399ea2 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_89399ea2 | |
World of Tanks (Video Game) / int_89ed9b94 | type |
Gentleman Snarker | |
World of Tanks (Video Game) / int_89ed9b94 | comment |
Gentleman Snarker: Whomever is the author of the loading screen tips. | |
World of Tanks (Video Game) / int_89ed9b94 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_89ed9b94 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_89ed9b94 | |
World of Tanks (Video Game) / int_8b606a51 | type |
There Is No Kill Like Overkill | |
World of Tanks (Video Game) / int_8b606a51 | comment |
There Is No Kill Like Overkill: HE rounds will deal tons of extra damage if they penetrate the armor, critically hitting multiple modules and wounding the crew. This often leaves smaller vehicles in the "Tank destroyed" state with maxed repair costs. Leads to Lethal Joke Tank above, when a weapon's damage output exceeds the health of most enemies. There is such a thing as overkill in the case of artillery, especially if they're blasting tanks with only a couple of hitpoints left instead of the completely healthy ones mauling the rest of the team. While this reduces the number of guns shooting at the team, they could easily be left to friendly tanks instead of wasting an artillery shell that takes a very long time to reload. | |
World of Tanks (Video Game) / int_8b606a51 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_8b606a51 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_8b606a51 | |
World of Tanks (Video Game) / int_8f1450ba | type |
Pint-Sized Powerhouse | |
World of Tanks (Video Game) / int_8f1450ba | comment |
Pintsized Powerhouse: High tier light tanks in general. They may look petty and harmless at first glance, but all of them can ruin someone's day if driven well, even if they're in a high tier heavy. The French Tier 8 light tank, the AMX 13/90, weighs only about 13 tons (hence the name), is almost as fast and maneuverable as the T-50-2 and, thanks to its revolver auto-loader, is capable of unleashing 1440 points of damage (average) in less than 12 seconds, which will take down tier 7 heavies, some stock tier 8 heavies, and tier 8 mediums in one drum. The Chinese Tier 7 and 8 light tanks, the WZ-131 and the WZ-132, have pretty powerful guns (stronger then several equivalent tier medium tanks' guns), strong armor and a decent HP pool for light tanks. | |
World of Tanks (Video Game) / int_8f1450ba | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_8f1450ba | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_8f1450ba | |
World of Tanks (Video Game) / int_92a1fa1b | type |
Damage-Sponge Boss | |
World of Tanks (Video Game) / int_92a1fa1b | comment |
Howitzers can cause this when they fully penetrate armor - when they don't penetrate, they do only a percentage of their full damage, but when they do penetrate, God help you. For example, the infamous 152mm "derp" gun on the KV-2 does over 900 damage, which will flatten same-tier heavies (that aren't TOGs) in one penetrating hit. Needless to say, you really don't want to get hit by it, even if you're higher tier. | |
World of Tanks (Video Game) / int_92a1fa1b | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_92a1fa1b | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_92a1fa1b | |
World of Tanks (Video Game) / int_933576c8 | type |
Mighty Glacier | |
World of Tanks (Video Game) / int_933576c8 | comment |
Heavy tanks act as the main attacking or defending force. Their slow pace and big size make them easy targets, and they cannot react to changes in the strategic situation quickly. | |
World of Tanks (Video Game) / int_933576c8 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_933576c8 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_933576c8 | |
World of Tanks (Video Game) / int_9446f847 | type |
Death or Glory Attack | |
World of Tanks (Video Game) / int_9446f847 | comment |
Death or Glory Attack: If an SPG sees a light or medium tank charging towards it, the safest thing to do is to flee towards allies or find cover and hope your team kills it before it gets to you. However, if you stand your ground and try to zero in on it, you've got a chance to make a one shot kill gamble. Miss and it's pretty much assured they will kill you before you even reload. Ramming with low health can be pretty risky too. | |
World of Tanks (Video Game) / int_9446f847 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_9446f847 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_9446f847 | |
World of Tanks (Video Game) / int_950bbfa7 | type |
Take a Third Option | |
World of Tanks (Video Game) / int_950bbfa7 | comment |
The KV-2 exemplifies this trope: It can be armed with the same 122mm gun as the KV-1 or a new 107mm gun, which bites quite hard, but slows the tank down. The third option KV-2 players can take, however, is the infamous 152mm howitzer - a gun with abysmal accuracy, incredibly lengthy reload time - and truly ridiculous damage with HE shells, dealing noticeable damage to even Tier 10 tanks and described by the game's own wiki as strong enough to send "the tank on the receiving end of the shell ... off the map and hurled into the sun". Absolutely suicidal to venture out alone with and so must be played in a support role, or in a platoon of three. Still, if you want a good laugh and the chance to put the fear of the Random Number God into the enemy team, this is the tank to grab. And then the Americans got in on the derping with the tier 8 T49 light tank. Because the only thing better than 152mm of high-explosive goodness is 152mm of high-explosive goodness from something that can do 70 kph. | |
World of Tanks (Video Game) / int_950bbfa7 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_950bbfa7 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_950bbfa7 | |
World of Tanks (Video Game) / int_963086ce | type |
Damn You, Muscle Memory! | |
World of Tanks (Video Game) / int_963086ce | comment |
Damn You, Muscle Memory!: Using the Crusader SP is complicated by the fact that the vehicle goes faster driving backwards than it does driving forward. This is because in real life, the vehicle was designed so that the gun is facing towards the rear of the vehicle, but for gameplay reasons it is set up with the gun forward. The British Alecto is the same way (as can be seen by the driver's compartment), but the difference in speed is not as noticeable. Learning how to drive backwards is also essential for driving the Archer TD from 9.5 as it was specifically designed for hit-and-run ambushes. | |
World of Tanks (Video Game) / int_963086ce | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_963086ce | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_963086ce | |
World of Tanks (Video Game) / int_964ea66c | type |
A-Team Firing | |
World of Tanks (Video Game) / int_964ea66c | comment |
It should also go without saying that smaller light tanks, such as the French ELC AMX, can pull this off just with their speed, maneuverability, and small size. It's not uncommon to see an ELC driver zipping around in the opposing team's base, annoying the heck out of everyone present as they zig zag around, taking out the artillery, and lighting up everyone to be sniped from the tanks on your team. | |
World of Tanks (Video Game) / int_964ea66c | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_964ea66c | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_964ea66c | |
World of Tanks (Video Game) / int_9751f6eb | type |
Tanks, but No Tanks | |
World of Tanks (Video Game) / int_9751f6eb | comment |
Tanks, but No Tanks: Amazingly averted. The developers didn't make very manynote A small handful are mostly Wargaming-original designs with a basis in reality, such as the T28 Prototype (extrapolated from a conceptual Army design) and the Waffenträger E100 up, almost all the tanks in-game or planned to be included had at least one example built or had blueprints, and all upgrades were either used in reality, or were planned and tested. However, if you want to be nit picky, tank destroyers and self propelled guns are not, technically, tanks. To add another layer of nitpickiness, many of the "tank destroyers" are technically assault guns, meant for destroying fortified positions and supporting infantry, not designed for (though often used for) fighting other armored vehicles. Though it is played straight with the late-tier Swedish tank destroyers, which despite lacking turrets, were actually main battle tanks. | |
World of Tanks (Video Game) / int_9751f6eb | featureApplicability |
-1.0 | |
World of Tanks (Video Game) / int_9751f6eb | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_9751f6eb | |
World of Tanks (Video Game) / int_98810274 | type |
Tree Cover | |
World of Tanks (Video Game) / int_98810274 | comment |
Tree Cover: Knocked down trees will provide concealment, providing they still have leaves on them. Evergreens with leaves going to the ground will provide concealment when standing up too. | |
World of Tanks (Video Game) / int_98810274 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_98810274 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_98810274 | |
World of Tanks (Video Game) / int_99298c71 | type |
Better to Die than Be Killed | |
World of Tanks (Video Game) / int_99298c71 | comment |
Better to Die than Be Killed: Some players deliberately drown their tank, hit themselves with HE splash damage or drive off tall cliffs when the battle has been lost to deny the enemy an easy kill, which means less XP and credits for the winning team. As of 9.3, repeated suicides will be punished. In most cases, this is less about denying XP and credits to the enemy team and more about getting back to the garage faster once the battle is clearly lost, so that another battle can be loaded into faster. But regardless of the reason, it's considered to be a rather dickish thing to do. | |
World of Tanks (Video Game) / int_99298c71 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_99298c71 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_99298c71 | |
World of Tanks (Video Game) / int_9a3285c | type |
Invisibility | |
World of Tanks (Video Game) / int_9a3285c | comment |
Invisibility: Hiding in the bushes will drastically reduce your visibility range. Well-hidden TDs can be a pain to spot and a well-geared one in a patch of bushes can only be revealed by almost bumping into it. | |
World of Tanks (Video Game) / int_9a3285c | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_9a3285c | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_9a3285c | |
World of Tanks (Video Game) / int_9aaf8eca | type |
Crippling Overspecialization | |
World of Tanks (Video Game) / int_9aaf8eca | comment |
Crippling Overspecialization: Most tank destroyers sacrifice their turrets for the ability to mount powerful and accurate guns, and increased camouflage. SPGs can fire shells beyond standard view range and over limited cover; at the cost of rate of fire, accuracy, and endurance. Ammunition for their cannons is also very expensive and they cannot carry many into battle. HEAT rounds for Artillery are also this, as you can get enough penetration to do full damage with your shells against better armored targets, but lose splash damage, so near misses or ricochets do nothing. Most light tanks are fast but lack the armor to take on anything but other light tanks and artillery with reliability. Most heavy tanks have heavy armor and/or large and powerful guns. They are also slow moving, large and easy to hit, have turrets that turn slowly and long reload times. If caught in the open, they can be picked apart by constant bombardment. | |
World of Tanks (Video Game) / int_9aaf8eca | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_9aaf8eca | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_9aaf8eca | |
World of Tanks (Video Game) / int_9b9397bb | type |
Difficult, but Awesome | |
World of Tanks (Video Game) / int_9b9397bb | comment |
Difficult, but Awesome: Heavy tanks in general require far more knowledge than medium or light tanks, both strategy and stats wise, as they rarely have the speed to go anywhere but the one or two places on each map where the serious fighting will be, are particularly vulnerable to artillery, and must make the most of angling their armor rather than rely on the more luck- or speed-based dodging of lighter vehicles. They are however the anchor the rest of the team can rally around. In addition to the above, Tank Destroyers also need a complete understanding of camouflage as they usually don't have good armour, but a particularly good TD player can ruin an enemy charge without ever being seen. The US Tier 5 T67 tank destroyer. Low HP, no armor to speak of, and a high speed means that more often than not, in the hands of an average player, it gets used as a proxy scout, which just results in it getting destroyed early in a match. In the hands of a decent player, however — who knows about its excellent camo value and view range, plus its fast-firing 76mm gun — it becomes a killing machine capable of carrying even up to tier 7 matches. It's these combination of traits that make it the Tier 5 vehicle of choice for so-called blue and purple "unicum" players. | |
World of Tanks (Video Game) / int_9b9397bb | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_9b9397bb | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_9b9397bb | |
World of Tanks (Video Game) / int_9b9435d0 | type |
AntiFrustrationFeature | |
World of Tanks (Video Game) / int_9b9435d0 | comment |
Anti-Frustration Feature: Scout tanks, which easily tend to die early on, have the same Crew XP rate as a regular tank that survives a battle. This is due to the spotting mechanic, which rewards tanks that spot enemies for their allies. | |
World of Tanks (Video Game) / int_9b9435d0 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_9b9435d0 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_9b9435d0 | |
World of Tanks (Video Game) / int_9bcd82c0 | type |
Took a Level in Badass | |
World of Tanks (Video Game) / int_9bcd82c0 | comment |
Took a Level in Badass: French tanks until Tier 4 are cumbersome behemoths with poor fire power, and as such many players see them as little more then (slightly) mobile cover and SPG bait. That said, at Tier 5, they go 180 degrees and become fast, lightly armored and armed with deadly cannons, a much more favorable combination, especially with guns in that tier being what they are. Unfortunately, the sudden gameplay shift between slow and heavy and fast with overwhelming firepower can frequently result in the direct opposite for the unprepared player, or for players who actually like being slow and ridiculously well armored. | |
World of Tanks (Video Game) / int_9bcd82c0 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_9bcd82c0 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_9bcd82c0 | |
World of Tanks (Video Game) / int_9c1f758a | type |
Kill It with Fire | |
World of Tanks (Video Game) / int_9c1f758a | comment |
Kill It with Fire: No flamethrower tanks, but being set on fire ranks up there as one of the' worst ways to die, as it slowly erodes your tank's health, damages random modules and more often than not cooks off your ammo. It can be done by destroying the fuel tank or damaging the engine. Even worse, fire damage is percentage-based, meaning that burning a Leichtraktor and a Maus to death takes the same amount of time. The 0.6.4 patch rectified this, as the amount of damage the fire does decreases over time until it is put out and the fire extinguisher consumables put out the fire immediately, instead of just increasing the chance the fire is put out. | |
World of Tanks (Video Game) / int_9c1f758a | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_9c1f758a | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_9c1f758a | |
World of Tanks (Video Game) / int_9d17b859 | type |
Made of Iron | |
World of Tanks (Video Game) / int_9d17b859 | comment |
After the 0.6.4 patch, the armor of the Maus is able to absorb several penetrating, definitely damaging hits without any harm. | |
World of Tanks (Video Game) / int_9d17b859 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_9d17b859 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_9d17b859 | |
World of Tanks (Video Game) / int_9dd2329c | type |
Camera Abuse | |
World of Tanks (Video Game) / int_9dd2329c | comment |
Camera Abuse: The camera will rock and shake as the tank receives hits. Getting hit with HE rounds will also create a smoke cloud in your field of vision. This can affect gameplay, as all the bouncing around can throw off the player's aim. The 0.6.4 patch added an option to turn this off in sniper mode. | |
World of Tanks (Video Game) / int_9dd2329c | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_9dd2329c | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_9dd2329c | |
World of Tanks (Video Game) / int_9dfd7154 | type |
Fridge Logic | |
World of Tanks (Video Game) / int_9dfd7154 | comment |
American tank crews can be of mixed race. While African-Americans did serve in tanks, particularly in the 761st Tank Battalion, there were no mixed-race units and the American military was still segregated during WWII. Fridge Logic suggests, however, since many of the high-tier tanks are post-war designs, the game itself is not meant to strictly restrict itself to the World War II era and therefore doesn't need to worry about segregation. | |
World of Tanks (Video Game) / int_9dfd7154 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_9dfd7154 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_9dfd7154 | |
World of Tanks (Video Game) / int_9e8aa11e | type |
Friendly Fireproof | |
World of Tanks (Video Game) / int_9e8aa11e | comment |
Since the friendly fire removal, any attempted friendly fire will result in this. It sounds like a large rubber ball hitting a safe. | |
World of Tanks (Video Game) / int_9e8aa11e | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_9e8aa11e | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_9e8aa11e | |
World of Tanks (Video Game) / int_9eb11fac | type |
Weak, but Skilled | |
World of Tanks (Video Game) / int_9eb11fac | comment |
Weak, but Skilled: Many light tanks and low tier mediums (such as the Leopard or the M7) aren't considered a big deal, often dying in the first few seconds of combat. But even one experienced scout past the frontline can raise hell long enough to prevent the enemy from assembling defenses in time. In general, German cannons deal less damage per capita than their American and Russian counterparts, but penetrate better and are accurate from much, much farther out. They also tend to have superior radios earlier, allowing them to know what's going on across the whole battlefield. | |
World of Tanks (Video Game) / int_9eb11fac | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_9eb11fac | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_9eb11fac | |
World of Tanks (Video Game) / int_9f1b0b39 | type |
Counting Bullets | |
World of Tanks (Video Game) / int_9f1b0b39 | comment |
Counting Bullets: Common tactic when facing autoloader tanks, which are nearly helpless while reloading. American autoloaders (with the sole exception of the M41 Walker Bulldog light tank) generally have smaller magazines and faster reloads than French ones. | |
World of Tanks (Video Game) / int_9f1b0b39 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_9f1b0b39 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_9f1b0b39 | |
World of Tanks (Video Game) / int_9f41fabe | type |
Elite Tweak | |
World of Tanks (Video Game) / int_9f41fabe | comment |
Elite Tweak: For most tanks, the upgrades are pretty much straightforward: equip the parts with the highest level, and you've got yourself an awesome battle machine. Some tanks have powerful alternatives: The Pz.Kpfw III can pack a short 7.5cm cannon with awful armor penetration and reload time, which seems rather undesirable, until you notice that its HE round has penetration that's almost as good as its APnote Penetration for HE rounds is how much armor they ignore and since HE does damage based on armor thickness.... This inverts the usual German "snipe and run" tactics, making the Pz.Kpfw III a powerful close combat vehicle. The old KV (which could be the KV-1 or 2, depending on the turret used) took the cake, being a radically different tank with the turret upgrade. Also, all of its weapons (except the starting one) were useful to differing degrees. Even after the split, you'll still never know which KV you will encounter. The Tier 5 KV-1 can equip the 57mm, which deals little damage per shot, but has a great rate of fire, penetration and accuracy, an all-rounder 85mm cannon or a powerful 122mm howitzer. The Tier 6 KV-2 (which also gets even more HP and an increase to reload speeds) gets the famed 152mm howitzer that gives it its Lethal Joke Character status, and the relatively accurate, high penetration 107mm turns it into an exceptional tank destroyer. There's also the same 122mm howitzer as the KV-1, which still packs quite a punch and reloads much more quickly than the 152mm. The Luchs has a Leopard-style turret that allows the use of more powerful guns instead of rapid fire autocannons. The downside is that it's heavy enough to hinder the tank's agility somewhat. The same-tier Pz. 38 n.A. runs into the same issue. The M4 Sherman has a 105mm howitzer upgrade that, at first glance, seems to be a poor tradeoff against the 76mm cannon that's also available. However, the 105, while slow loading, allows the Sherman to one-shot most light and some medium tanks, and will still deal effective damage against heavies. Before 0.8.0, installing the Schmalturm and the 7.5cm L/70 on the Pz.Kpfw IV pretty much turned it into a tank destroyer, though its mobility suffered. The infamous Hetzer can mount either a 7.5cm L/48 cannon which has moderate penetration and damage values but reloads quickly or a 10.5cm howitzer with an extremely slow reload time and mediocre accuracy, which can one-shot most light tanks and cause quite a bit of damage to even heavy tanks. The SU-152 gets its name from the 152mm howitzer it uses for the stock gun, which is an effective gun with HE or HEAT ammunition. Also available is a 122mm cannon that, while lacking in penetration for a TD at this tier, fires a bit over 8 rounds a minute before adding on gun rammers, vents, Bi A, or a combination of the three. The German VK 36.01 (H) has what is probably the most varied and flexible selection of guns of any tank. It can mount the rapid-fire 7.5cm L/58 Konisch, the Jack of All Stats mid-range 8.8cm L/56, the sniping oriented 7.5cm L/70, or the close range heavy hitting 10.5cm L/28. Until it was removed in 9.9, the Aufklärungspanzer Panther light tanknote Essentially a Panther with a VK 16.01 Leopard turret and enhanced engine. offered a reliable and accurate 75mm conical gun and a somewhat random, but powerful 105mm HE gun. Whether you chose the ability to provide long range support or the ability to one-shot light tanks and excellent DPM at close ranges note While it requires gold ammunition to reliably damage heavy tanks, the fairly good damage per shot meant that it didn't cost too much. was up to you. Tier 6 French tanks generally get two options for guns: A high damage/medium pen 105mm gun or a long barreled 90mm with very good penetration but much less damage. Skills and Perks, when mastered, can turn an ordinary crew into an extraordinary threat for the enemy. | |
World of Tanks (Video Game) / int_9f41fabe | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_9f41fabe | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_9f41fabe | |
World of Tanks (Video Game) / int_a414c3f0 | type |
One-Hit Kill | |
World of Tanks (Video Game) / int_a414c3f0 | comment |
The terrifying Game Breaker of the Recruit battles (Tiers 1 and 2), the AT-1, is a tank killer often delivering One Hit Kills to most enemies, and is also very well-armored and agile for its tier; its only major downside being the reload time for its gun. In real life, its 76mm cannon variant was semi-automatic. | |
World of Tanks (Video Game) / int_a414c3f0 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_a414c3f0 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_a414c3f0 | |
World of Tanks (Video Game) / int_a6653039 | type |
Subsystem Damage | |
World of Tanks (Video Game) / int_a6653039 | comment |
Averted in the cancelled hardcore mode, where there were no hit points and Subsystem Damage determined whether the tank was knocked out. This resulted in 15 minute camping spree, as any penetration could easily knock out any tank. | |
World of Tanks (Video Game) / int_a6653039 | featureApplicability |
-1.0 | |
World of Tanks (Video Game) / int_a6653039 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_a6653039 | |
World of Tanks (Video Game) / int_a796d2a6 | type |
Imperial Stormtrooper Marksmanship Academy | |
World of Tanks (Video Game) / int_a796d2a6 | comment |
International Tank Gunnery Courses: Low-competence crews perform worse than crews with higher competence. This, along with the game-determined gun dispersion, can lead to gunners repeatedly missing shots at any range. Highly skilled crews, on the other hand, can demonstrate Improbable Aiming Skills. The regular "arcade" targeting reticule is notoriously inaccurate at point-blank range from severe camera paralax, which can lead to missing shots when your gun is literally touching the enemy tank. It's even possible to shoot over the top of a tank that's taller than yours! | |
World of Tanks (Video Game) / int_a796d2a6 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_a796d2a6 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_a796d2a6 | |
World of Tanks (Video Game) / int_a8559a9f | type |
RealLife | |
World of Tanks (Video Game) / int_a8559a9f | comment |
The Maus is one of the few Real Life examples of the Land Battleship version of this trope. | |
World of Tanks (Video Game) / int_a8559a9f | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_a8559a9f | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_a8559a9f | |
World of Tanks (Video Game) / int_abd29ad8 | type |
No-Sell | |
World of Tanks (Video Game) / int_abd29ad8 | comment |
No-Sell: Every shot is governed by a Penetration Roll which is affected by the gun, the ammo type, distance from target, thickness and angle of the armor face. Trying to snipe with a small gun is very much a futile gesture that will only give away your position. | |
World of Tanks (Video Game) / int_abd29ad8 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_abd29ad8 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_abd29ad8 | |
World of Tanks (Video Game) / int_ac2094ca | type |
Red Shirt | |
World of Tanks (Video Game) / int_ac2094ca | comment |
Soviet tanks usually have a vulnerable driver's hatch note He's usually the first and only casualty among the crew. and triplex periscopes note Hitting these renders the crew blind for a while.. | |
World of Tanks (Video Game) / int_ac2094ca | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_ac2094ca | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_ac2094ca | |
World of Tanks (Video Game) / int_ac9f78d9 | type |
Jack of All Stats | |
World of Tanks (Video Game) / int_ac9f78d9 | comment |
Medium tanks take whatever role on the battlefield that is called for, mostly flanking attacks in packs and supporting heavies. However, they are not as good as the specialized vehicles at those roles. | |
World of Tanks (Video Game) / int_ac9f78d9 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_ac9f78d9 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_ac9f78d9 | |
World of Tanks (Video Game) / int_ae5ab58b | type |
Luck-Based Search Technique | |
World of Tanks (Video Game) / int_ae5ab58b | comment |
Luck-Based Search Technique: Combat is often initiated by frontline (and usually suicide) scouts stumbling upon the enemy, and if the enemy is low-profile and/or a tank destroyer, they're usually discovered at ramming distance. | |
World of Tanks (Video Game) / int_ae5ab58b | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_ae5ab58b | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_ae5ab58b | |
World of Tanks (Video Game) / int_b0308459 | type |
Subsystem Damage | |
World of Tanks (Video Game) / int_b0308459 | comment |
Sub System Damage: Played straight, and is one of the game's core mechanics. Generally caused by Critical Hits. | |
World of Tanks (Video Game) / int_b0308459 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_b0308459 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_b0308459 | |
World of Tanks (Video Game) / int_b06ff73b | type |
Variable Mix | |
World of Tanks (Video Game) / int_b06ff73b | comment |
Variable Mix: The background music will change depending on the action unfolding. Often borderline on Musical Spoiler when the enemy is unseen for some reason, but the combat music starts playing. | |
World of Tanks (Video Game) / int_b06ff73b | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_b06ff73b | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_b06ff73b | |
World of Tanks (Video Game) / int_b1c4bc94 | type |
Arbitrary Weapon Range | |
World of Tanks (Video Game) / int_b1c4bc94 | comment |
Arbitrary Weapon Range: Mixed on the PC version. Autocannons of 40mm calibre and below that have automatic fire (more then one shot fired on a single click) have their shots disappear at 400 meters distance post 9.8, 350 meters pre 9.8. This is true of the 7.92mm MG of the Panzer IC all the way up to the big British 40mm Pom Poms. Shots fired by single shot guns will travel until they reach the edge of the map or hit something. This extends even past the 1000x1000 meter draw distance box, and if an enemy is outside your draw distance, spotted by a teammate, and you manage to hit him, the crew will actually call out the hit. Penetration drops with distance, however, so you might not be able to cause any damage even if you manage to hit. This also applies to low-caliber single shot weapons, as well. An example would be the French 25 mm Canon Raccourci mle. 1934. It has decent penetration for its tier, but is let down by the fact that it can't damage anything further than 400 meters away. Played straight on the Xbox 360 version, where any shell fired from anything but artillery will vanish after 700 meters. | |
World of Tanks (Video Game) / int_b1c4bc94 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_b1c4bc94 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_b1c4bc94 | |
World of Tanks (Video Game) / int_b1ed0e0c | type |
Rank Up | |
World of Tanks (Video Game) / int_b1ed0e0c | comment |
Rank Up: Crew members recruited at 50% or 75% start at Sergeant (or national equivalent) for Commanders, Corporal for Gunners and Drivers and Private for Loaders and Radio Operators. On reaching 100% of their primary qualification (the tank you have them trained on), they move to the next rank note If they started at 100%, whether by being trained with gold or WarGaming providing them for free for certain reasons, they start at the next rank and continue to move up with every 50% in Skills/Perks. Rank never decreases by retraining, similar to Skills/Perks not changing if retrained to less than 100% on another tank. note However, Skills and Perks become unuseable until qualification on the new tank reaches 100%. Commanders can ultimately reach Major (or equivalent), Gunners and Drivers can reach Captain and Loaders and Radio Operators can reach First Lieutenant. | |
World of Tanks (Video Game) / int_b1ed0e0c | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_b1ed0e0c | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_b1ed0e0c | |
World of Tanks (Video Game) / int_b21ed2d2 | type |
Experience Points | |
World of Tanks (Video Game) / int_b21ed2d2 | comment |
Experience Points: They're used to research modules and to unlock the next tank. Crew members also have a separate experience stat, which increases their percentage of competence. Both are obtained through fighting battles. | |
World of Tanks (Video Game) / int_b21ed2d2 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_b21ed2d2 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_b21ed2d2 | |
World of Tanks (Video Game) / int_b2cdd776 | type |
Bottomless Magazines | |
World of Tanks (Video Game) / int_b2cdd776 | comment |
Bottomless Magazines: Averted, since you need to spend the Credits you earn in battle on refilling your magazine. You can also spend some Gold or lots of Credits for better shells like High Explosive Anti-Tank (HEAT) rounds for better armour penetration. It also causes serious problems for players who equip high-caliber weapons on smaller tanks. The most extreme cases are the SPGs: e.g. the Russian SU-5 can only hold 14 rounds for its biggest cannon. Amusingly played straight in a few cases. It's physically impossible to fire off the KV-2's 152mm howitzer's full load of shells within the confines of a 15-minute match, since it reloads very slowly. Similarly, the M37 carries 126 rounds. Over the course of a 15-minute match, it can only fire, at most, 76 of them. | |
World of Tanks (Video Game) / int_b2cdd776 | featureApplicability |
-1.0 | |
World of Tanks (Video Game) / int_b2cdd776 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_b2cdd776 | |
World of Tanks (Video Game) / int_b53077b3 | type |
Take That! | |
World of Tanks (Video Game) / int_b53077b3 | comment |
Take That!: The teasers poke fun at fantasy MMOs such as another "World Of" game, hyper-realistic games, EVE Online, and racing games. | |
World of Tanks (Video Game) / int_b53077b3 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_b53077b3 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_b53077b3 | |
World of Tanks (Video Game) / int_b58b4e3c | type |
Too Dumb to Live | |
World of Tanks (Video Game) / int_b58b4e3c | comment |
Too Dumb to Live: A worrying amount of players seem to have no idea how the ramming mechanic works (in essence, armor + weight will always beat momentum) or assume that a higher tier/health tank can always ram-kill a lower one and so one sees such stupidity as KV-85 (weight: ~43 tons) drivers thinking that their tank will survive ramming a TOG II* (weight: nearly 85 tons). Another large amount of the population similarly fails to understand vision mechanics, of which are most are rather apparent when they start screaming in chat about 'invisitanks'. | |
World of Tanks (Video Game) / int_b58b4e3c | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_b58b4e3c | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_b58b4e3c | |
World of Tanks (Video Game) / int_b59f6070 | type |
Confusion Fu | |
World of Tanks (Video Game) / int_b59f6070 | comment |
The old KV (which could be the KV-1 or 2, depending on the turret used) took the cake, being a radically different tank with the turret upgrade. Also, all of its weapons (except the starting one) were useful to differing degrees. Even after the split, you'll still never know which KV you will encounter. | |
World of Tanks (Video Game) / int_b59f6070 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_b59f6070 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_b59f6070 | |
World of Tanks (Video Game) / int_b5d7a20d | type |
Battle Royale Game | |
World of Tanks (Video Game) / int_b5d7a20d | comment |
Battle Royale Game: The Steel Hunter mode pits players against each other. The tanks can be upgraded during the match, and players can loot dead tanks. The area of play slowly shrinks, and players have to watch out for Danger Zones. | |
World of Tanks (Video Game) / int_b5d7a20d | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_b5d7a20d | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_b5d7a20d | |
World of Tanks (Video Game) / int_b6e1d40b | type |
Acceptable Breaks from Reality | |
World of Tanks (Video Game) / int_b6e1d40b | comment |
Acceptable Breaks from Reality: There are no actively participating infantry, aircraft, anti-tank guns or other vehicles (halftracks, armored cars, and so on) in the game. The sole exception is the Lanchester Armoured Car, which was implemented and made playable specifically for a "100 Years of the Tank" commemorative special event in September of 2016. Some tanks have rather outlandish equipment available for use; for example, the KV-1 can mount the fictional 57mm "project 413" gun, which is virtually identical to the historical ZiS-4 available to other Russian tanks. This is especially apparent with tanks that mount guns as long as the tank itself in forward hull positions. Because the game's matchmaker does not consider the tanks' nationalities as it forms teams, you can see German tanks fighting alongside American tanks against British and Chinese tanks, along with other unlikely combinations.note The game did offer a "historical" mode with allied vs axis battles but they failed to catch on due to balancing issues. Likewise the "confrontation" mode (each team was comprised of just one nation's tanks e.g. USA vs Germany) was also removed due to serious balance problems. A number of the early German SPGs are actually uncasemated assault guns intended to provide support for advancing tanks against infantry and fortifications. They were never meant to be used for indirect fire: along with a number of tank destroyers, they belong to a class of armoured vehicles known as assault guns, which were designed to provide mobile fire support for infantry. In actual combat, a shot that manages to punch a hole into a tank will almost certainly guarantee a knock-out, if not outright destruction. Most armoured fighting vehicles are not very spacious: chances are that something, or someone will get hit. Even without an explosive filler, any projectile that manages to penetrate will generate spalling, causing fragments of the armour to break off and turn into shrapnel. On the flipside, shooting a tank anywhere on its hitbox that is not a module will deal hitpoint damage and eventually destroy the tank. Even if every shot is placed on the tiny little commander's cupola on the top of the turret. Even though the entire point of such cupolas in real life is to place the commander's vision ports in a place where a hit won't damage the tank itself. The maximum sighting range for a tank is 445m, which can be extended to 564m if a friendly spots a target for you. In World War 2, most tank combat took place at ranges from 400m (for tanks with small caliber weapons) to 800m (for late-war machines), and some guns could effectively engage at 2 km ranges, although these super long-distance engagements were a very small fraction of the total. Many of the guns had to be watered down to avoid one-sided battles. For example, the Tiger I with the 8.8cm L/56 can knock out an M4 Sherman at 2,000 yards/1,828.8m from the side and 800m from the front (and it indeed could accurately hit targets at that range, as could most guns as mechanical accuracy varied very little), whereas the M4 had to catch the Tiger I on the flank at around 700m. In-game, the accuracy of the Tiger I's 8.8cm L/56 and the Tiger II's 8.8cm L/71, and especially the Russian D-25T 122mm L/44 gun have been reduced tremendously over their real-life counterparts for gameplay's sake. Though most tanks approximate their historical counterparts' specifications, other stats are often fudged. For instance, many tanks can fire their guns much faster than they would have been able to in real life: a fully-trained crew in a T-62A, for example, can fire 10 rounds a minute when in actuality, the practical rate of fire was recorded as being much lower. Soft stats such as weak spots, weight, and gun depression/elevation are also fudged: the T-28 for example, weighs nearly ten tons less than production models, and is closer to the prototypes (which were not as heavily equipped and were made out of much weaker steel). Some tanks are sometimes inferior to their real life counterparts - the IS-7 is a notable examplenote it had a higher top speed, among other things - for the sake of balancing the game. The guns themselves have no collision model for when dealing with terrain and other vehicles, and as far are the game engine goes, shots are fired from the base of the gun mount. This means that tanks can freely swing their guns through trees, buildings, other tanks and such, and they are not worried about plowing into the ground when coming down steep slopes. A result of this is that tanks can literally be touch each other, and their gun models poking out the other side, but still fire on each other, something small tanks can take advantage of when dealing with much larger ones who can't depress their guns that low. | |
World of Tanks (Video Game) / int_b6e1d40b | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_b6e1d40b | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_b6e1d40b | |
World of Tanks (Video Game) / int_b79a7274 | type |
Color-Coded Armies | |
World of Tanks (Video Game) / int_b79a7274 | comment |
Color-Coded Armies: Color Coded Indicators; enemies get red icons above them, friendlies get green icons. Full Color Coding; the vehicles of each faction have unique color schemes: German tanks are gray, Soviet tanks are light green/olive, American tanks are olive drab/dark tan, French tanks are navy blue/cyan, British tanks are khaki, Chinese tanks are green, Japanese tanks are dark green, Czechoslovakian tanks are brown and Swedish tanks are dark turquoise. There's also some color variation to allow easier recognition of very similar vehicles in the same faction. For example, the Soviet T-34 is given a brownish color to distinguish it from the later T-34-85 and the American M6 Heavy is painted tan in contrast to the olive drab T1 Heavy. | |
World of Tanks (Video Game) / int_b79a7274 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_b79a7274 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_b79a7274 | |
World of Tanks (Video Game) / int_ba8b13ad | type |
Catch-22 Dilemma | |
World of Tanks (Video Game) / int_ba8b13ad | comment |
Catch-22 Dilemma: Often when you get a new tank it has a weak gun, so you need to earn experience to research a better gun. However, you can't earn experience easily because you have a weak gun, you need a better gun to earn experience... | |
World of Tanks (Video Game) / int_ba8b13ad | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_ba8b13ad | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_ba8b13ad | |
World of Tanks (Video Game) / int_bcd27e37 | type |
Improbable Aiming Skills | |
World of Tanks (Video Game) / int_bcd27e37 | comment |
Low-competence crews perform worse than crews with higher competence. This, along with the game-determined gun dispersion, can lead to gunners repeatedly missing shots at any range. Highly skilled crews, on the other hand, can demonstrate Improbable Aiming Skills. | |
World of Tanks (Video Game) / int_bcd27e37 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_bcd27e37 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_bcd27e37 | |
World of Tanks (Video Game) / int_bd50ec63 | type |
Battle in the Rain | |
World of Tanks (Video Game) / int_bd50ec63 | comment |
Battle in the Rain: Maps in the Xbox 360 version generally have several reskins taking place at different times of day and in different weather conditions. Rain is common, ranging from a light drizzle to an apocalyptic thunderstorm. It doesn't have a significant effect on gameplay, but it looks very cool. | |
World of Tanks (Video Game) / int_bd50ec63 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_bd50ec63 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_bd50ec63 | |
World of Tanks (Video Game) / int_bfaabcfe | type |
Parabolic Power Curve | |
World of Tanks (Video Game) / int_bfaabcfe | comment |
Parabolic Power Curve: The Credit gain per fight reaches its peak at Tiers 6-8, and later tanks are usually not profitable unless played extremely well. As a result many players who play in the top tiers will maintain a favorite stable of tier 8 tanks for use as cash farmers. | |
World of Tanks (Video Game) / int_bfaabcfe | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_bfaabcfe | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_bfaabcfe | |
World of Tanks (Video Game) / int_c0be687c | type |
MetaGame | |
World of Tanks (Video Game) / int_c0be687c | comment |
Meta Game: World of Tanks is interesting in that the variety of servers (and lack of mobility between servers - you can't transfer accounts) means that drastically different gameplay styles have evolved on each. The RU Russian servers are by far the most populated - Players prefer very aggressive tactics along with high caliber 'derp' howitzers. The EU Western European servers are defined by mostly a lack of communication, due to the varying languages (with German and Polish being the most common) - Players prefer lots of heavy tanks and some tank destroyers, since they are generally the least team dependent. The NA North American servers (basically America and Canada) are very lightly populated and thus features a more average player base - NA generally has more light tanks, mediums, and artillery per capita than the other servers, combat is generally very campy. The Asian note Previously known as the SEA server; serves the South East Asian region, as well as Australia and New Zealand server doesn't really have its own meta - It is decently populated most of the time and primarily features locals who either don't understand much of the game or transferred back from other servers (a couple of one-time events after the server was established) for the reduced ping, and international players who make a separate account for relatively easy battles. Although the battles tend to either go one of two ways, a two pronged flanking manoeuvre depending on luck or a chaotic free for all with all tanks used in some fashion. | |
World of Tanks (Video Game) / int_c0be687c | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_c0be687c | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_c0be687c | |
World of Tanks (Video Game) / int_c121be7b | type |
Cycle of Hurting | |
World of Tanks (Video Game) / int_c121be7b | comment |
Cycle of Hurting: Being shot in an already destroyed track will reset the repair attempt on it. If the enemy can also damage you during this, usually by attacking from the side and firing through the drive wheels, you could be whittled to death while being stuck with a track repair that will never finish. While most of the time the cycle can be ended by returning fire, getting stuck with an obstacle between you and the opponentnote common with rear-turreted tanks if you do not properly round a corner or lacking the gun depression to properly aim at the target means you can only hope your team helps. This alone is why training your entire crew in Repairs is never a bad idea. | |
World of Tanks (Video Game) / int_c121be7b | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_c121be7b | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_c121be7b | |
World of Tanks (Video Game) / int_c145f69b | type |
Subverted Trope | |
World of Tanks (Video Game) / int_c145f69b | comment |
The Americans have the 105mm SPH M4L23, which is a signature weapon of their entire medium line after the Lee - Every American medium tank from the M4 Sherman onwards (aside from the T69, T54E1 and M48A1 Patton) can mount it. It's subverted, though, as most other tanks in the line other than the tier 5 M4 Sherman and the tier 6 M4A3E2 Sherman Jumbo would much rather equip other guns. | |
World of Tanks (Video Game) / int_c145f69b | featureApplicability |
-0.3 | |
World of Tanks (Video Game) / int_c145f69b | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_c145f69b | |
World of Tanks (Video Game) / int_c2d978fe | type |
Car Fu | |
World of Tanks (Video Game) / int_c2d978fe | comment |
Tank Fu: Ramming does damage based on the speed and weight of the tanks involved, and is rather effective against turretless vehicles if they're rammed from the sides, as they can't turn their gun to target the rammer. If the rammer rams a vehicle too heavy, though, the lighter vehicle will be worse off from the collision. There is a Title of Honor for destroying a tank that's higher tier than yours by ramming it. Appropriately, it's called "Kamikaze". The E-50 weighs in at around 60 tons but can still reach a top speed of 60kph, making it an amazing rammer. Players have reported knocking 20-35% health off the T-54 just by ramming it once at top speed. Similarly, the KV-5 weighs in at 100 tons and can reach 40kph. Don't get in the way of one headed downhill. The O-I Experimental is as heavy and as fast as the KV-5 and a full three tiers lower, where the tanks are on average lighter and far weaker in terms of armor. Getting Kamikaze medals with this monster is a breeze. Low-profile TDs can sometimes ram a high-tier tank, particularly a late-tier German or a KV-5, and be too small for the tank to get their main gun low enough to shoot them. Players with high tier French heavies have a tendency to ram enemy tanks (since Tier 8 and above French heavies are faster then a lot of mediums and even some light tanks, but still weigh quite a bit) then unload their revolver auto-loaders at point-blank range. Rarely does a tank survive this kind of attack. The tier-10 AMX 50 B is especially good at this, since it now has an impressive 170mm of frontal armor to slam into other tanks. The Controlled Impact skill for drivers was made with this trope in mind: when you ram somebody while using this skill, you do more damage, and take less in return. It's very popular with drivers of the aforementioned E-50 and AMX 50 B. The Aufklärungspanzer Panther is as almost fast as the best light tanks, but is still as heavy and well-armored as a regular Panther. Usually one ram and a shot from its 105mm cannon is enough to finish of any light tank in the game, save for another Aufklärungspanzer Panther or a Chinese WZ-132. | |
World of Tanks (Video Game) / int_c2d978fe | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_c2d978fe | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_c2d978fe | |
World of Tanks (Video Game) / int_c3bbdf6a | type |
Scrub | |
World of Tanks (Video Game) / int_c3bbdf6a | comment |
Another large amount of the population similarly fails to understand vision mechanics, of which are most are rather apparent when they start screaming in chat about 'invisitanks'. | |
World of Tanks (Video Game) / int_c3bbdf6a | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_c3bbdf6a | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_c3bbdf6a | |
World of Tanks (Video Game) / int_c64a7400 | type |
Cheese-Eating Surrender Monkeys | |
World of Tanks (Video Game) / int_c64a7400 | comment |
Cheese-Eating Surrender Monkeys: French tanks get a lot of flak from the fandom because they behave differently from others, their alleged irrelevance to armored warfare, or simply because they're French. However, high-tier French tanks like the Batchat have garnered a lot of respect from the player base. | |
World of Tanks (Video Game) / int_c64a7400 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_c64a7400 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_c64a7400 | |
World of Tanks (Video Game) / int_c75df49a | type |
Shout-Out | |
World of Tanks (Video Game) / int_c75df49a | comment |
Shout-Out: In one of the ads for the game, "This is my tank, there are many like it but this one is mine." April Fools 2014 and New Years 2015 were brought to you by the NES Game Battle City. In the garage background on the Wargaming 20th Anniversary, there is a man in a mecha musume costume of a T-34. Version 1.4.1 gave the option to add crew skins—unique versions of crew who could be applied to any crew member. One is Conrad Vitmaer, a German crewman who wears a stahlhelm and gas mask. The description of him mentions that his comrades "shudder to imagine inhuman thoughts lie behind that mask," a word-for-word lift from Meet The Pyro. | |
World of Tanks (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_c75df49a | |
World of Tanks (Video Game) / int_c86a6f38 | type |
Cannon Fodder | |
World of Tanks (Video Game) / int_c86a6f38 | comment |
Cannon Fodder: The lower tier tanks in the match often become this in the most brutal way; often their job is to go first and locate the enemy by being the first ones to get shot. However, if the players driving them are skilled... | |
World of Tanks (Video Game) / int_c86a6f38 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_c86a6f38 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_c86a6f38 | |
World of Tanks (Video Game) / int_c923e7a6 | type |
Metal Slime | |
World of Tanks (Video Game) / int_c923e7a6 | comment |
Metal Slime: The "Rabbit" in the Mirny-13 event, which carries a lot of Mirium but run away from players the moment they're spotted. | |
World of Tanks (Video Game) / int_c923e7a6 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_c923e7a6 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_c923e7a6 | |
World of Tanks (Video Game) / int_ca1f9429 | type |
Boxing Lessons for Superman | |
World of Tanks (Video Game) / int_ca1f9429 | comment |
HE-only cannons can qualify. They can deal outrageous amounts of raw damage and easily cripple tanks. However, they have low penetration, which is a problem... unless the player has learned the enemies' weakspots. | |
World of Tanks (Video Game) / int_ca1f9429 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_ca1f9429 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_ca1f9429 | |
World of Tanks (Video Game) / int_caf89e54 | type |
Taking You with Me | |
World of Tanks (Video Game) / int_caf89e54 | comment |
Ramming a heavier enemy with better armor will hurt you much more than your opponent even if he is lower tier. Quite a lot of Kamikaze awardsnote For destroying an enemy tank that's at least a tier higher via ramming. were actually failed Taking You with Me attempts. | |
World of Tanks (Video Game) / int_caf89e54 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_caf89e54 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_caf89e54 | |
World of Tanks (Video Game) / int_cd682fe1 | type |
Dodge the Bullet | |
World of Tanks (Video Game) / int_cd682fe1 | comment |
Dodge the Bullet: If you are at sufficient range, have good reflexes, have a fast enough connection, and see the tank that fired the shot, you can easily back off enough that the shot misses its mark. It's extremely difficult to do, but survival in some tanks depend on your ability to do this. It should also go without saying that smaller light tanks, such as the French ELC AMX, can pull this off just with their speed, maneuverability, and small size. It's not uncommon to see an ELC driver zipping around in the opposing team's base, annoying the heck out of everyone present as they zig zag around, taking out the artillery, and lighting up everyone to be sniped from the tanks on your team. | |
World of Tanks (Video Game) / int_cd682fe1 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_cd682fe1 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_cd682fe1 | |
World of Tanks (Video Game) / int_cd809603 | type |
Tank Goodness | |
World of Tanks (Video Game) / int_cd809603 | comment |
Tank Goodness: The Game | |
World of Tanks (Video Game) / int_cd809603 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_cd809603 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_cd809603 | |
World of Tanks (Video Game) / int_cfbc6ec5 | type |
Not-Actually-Cosmetic Award | |
World of Tanks (Video Game) / int_cfbc6ec5 | comment |
Not-Actually-Cosmetic Award: A couple types of Cosmetic Awards do provide a small bonus, namely players that achieve one in a battle they lose will receive the same amount of XP and Credits for the battle as if they won, for "courageous resistance". Battle Hero Medals: Given to players who performed extraordinarily during the match. Score 6 kills, do most of the capturing of an enemy HQ, spot 9 enemies or show excellent accuracy, and you'll get one. Epic Achievement Medals: Very rare, only given to players who perform incredible feats. Kill at least one enemy while having less than 20% health and 5 critically damaged modules and survive the match, win against 5 or more enemies as the last man standing, kill the last enemy with your last round and so on. | |
World of Tanks (Video Game) / int_cfbc6ec5 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_cfbc6ec5 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_cfbc6ec5 | |
World of Tanks (Video Game) / int_d24ed873 | type |
Developer's Foresight | |
World of Tanks (Video Game) / int_d24ed873 | comment |
Developer's Foresight: While the controls and movement physics are simple, the damage model is highly advanced. Every hatch, window, periscope, gun mantlet, armor plate, radio antenna or suspension roller will have its own armor thickness in addition to projectile impact angle. Any mechanism or crew member near the impact point may be damaged. Every tank has hitboxes for radios, engines, gas tanks, ammo racks, crew members, etc. The locations are different for each tank, and are all based on their real life locations. If you look closely at the T-34, you can even see the firing ports for the tank crew's sidearms. Look for a small circle below the side viewing slits. Ricocheting projectiles are given one more chance to hit anything, causing shot trapsnote Areas where a round can strike and deflect into a vulnerable section of the tank. to work, and even occasionally deflect into tanks that weren't the target. Not using the crew members' actions like turning the turret, moving the tank, or firing the gun will result in faster repairs and fire extinguishing. Diesel engines have a lower chance of catching fire than gasoline engines. Tank drive systems are faithfully reproduced; some can only turn by running their tracks at different speeds forward, some can run their tracks in opposite directions and turn in place, some have to stop one track. This can have major effects in how they handle at speed. Spaced armor, present on some recently-added tanks, nullifies HE or HEAT rounds completely. As this happens to include a lot of the premium ammo rounds, it can be an immensely unpleasant surprise to someone who expected to get out of trouble with some high-damage ammunition. Getting your ammorack destroyed causes your ammo to explode, taking you with it. Unless there's no ammo left to blow up. | |
World of Tanks (Video Game) / int_d24ed873 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_d24ed873 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_d24ed873 | |
World of Tanks (Video Game) / int_d2c0e2ed | type |
Schmuck Bait | |
World of Tanks (Video Game) / int_d2c0e2ed | comment |
Any tank can turn into Schmuck Bait given enough guns hiding behind him. Especially scouts. | |
World of Tanks (Video Game) / int_d2c0e2ed | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_d2c0e2ed | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_d2c0e2ed | |
World of Tanks (Video Game) / int_d4f23785 | type |
Promotional Powerless Piece of Garbage | |
World of Tanks (Video Game) / int_d4f23785 | comment |
Promotional Powerless Piece of Garbage: The M4A3E8 "Fury" released alongside of the film of the same name for a limited time. In game, the tank is simply a normal E8 mounting the 76mm M1A2 gun but with weaker turret armornote Note that premium tanks being slightly underpowered in some way compared to same-tier counterparts is the norm, and the existence of the Ram II and Super Pershing reduces its claim as an American Medium crew trainer. It's not exactly useless, but the main reason to get it was due to all of the promotions running alongside of it, such as Fury-only missions. | |
World of Tanks (Video Game) / int_d4f23785 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_d4f23785 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_d4f23785 | |
World of Tanks (Video Game) / int_d565da4 | type |
Starter Equipment | |
World of Tanks (Video Game) / int_d565da4 | comment |
Starter Equipment: The Tier 1 tanks of every nation. | |
World of Tanks (Video Game) / int_d565da4 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_d565da4 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_d565da4 | |
World of Tanks (Video Game) / int_d687ba2a | type |
Guest Fighter | |
World of Tanks (Video Game) / int_d687ba2a | comment |
Guest Fighter: Several tanks in the main game as well as Modern Armor and Blitz, such as: The Edelweiss, Lupus, Nameless, Hafen and Vulcan. The Dracula and Helsing note Which are explicitely described as being the real Dracula and Van Helsing, reincarned into tanks to battle each other once more The Tankenstein The Firefly Saunders, IS-2 Pravda, Hetzer Kame, Pz IV Ankou, and Tiger Kuromorimine The Pz IV S (-o-) and FV215b 183 Starburst with TIE Fighter and Death Star camos respectively. The Predator and Vindicator. The original game got the Valhallan Ragnarok and Mordian Leman Russ. Fury, from the movie of the same name. Rudy, from the Polish series Four Tankers and a Dog. The BLTZ9000, a time travelling tank from the future. Later WG released an official tie-in, Cyborg T-800. The Gravedigger and Scavenger, created by Peter Pound, vehicle designer of Mad Max: Fury Road. The Smasher, created by Brett Parson, one of the artists behind Tank Girl. The O-47, created by Kunio Okawara, mechanical designer of the Gundam series, and a Shout-Out to the Zeon Magella tank. The Charioteer Caravan, a camo based on Snatch.. The 2024 Dune: Part Two collaboration saw several games getting in-game vehicles, such as Blitz's Groundtank and Harvester camo for the Maus. 2024 also saw several Teenage Mutant Ninja Turtles tanks and camos, such as the Mutant (inspired by the Turtle Van), Pantera Shredder, and T110E5 Channel 6. | |
World of Tanks (Video Game) / int_d687ba2a | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_d687ba2a | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_d687ba2a | |
World of Tanks (Video Game) / int_d7639dba | type |
Achilles' Heel | |
World of Tanks (Video Game) / int_d7639dba | comment |
Achilles' Heel: Many German tanks have frontal transmissions or engines, meaning that crippling engine damage and module-destroying fires are possible from frontal hits, though the fire issue was eliminated in the 9.3 patch (which changed it so that transmission hits can't set fire to the tank). A few tanks, such as the British Centurion, German Indien-Panzer and Soviet IS-3, one-up this by having frontal ammo racks, meaning a big enough hit in the right spot can One-Hit Kill these tanks. Training Preventive Maintenance or Safe Stowage is important for these tanks to reduce the chance of catastrophe. | |
World of Tanks (Video Game) / int_d7639dba | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_d7639dba | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_d7639dba | |
World of Tanks (Video Game) / int_dae5c997 | type |
Action Girl | |
World of Tanks (Video Game) / int_dae5c997 | comment |
Female tank crews being used by every nation. Only the Soviets were really into it. | |
World of Tanks (Video Game) / int_dae5c997 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_dae5c997 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_dae5c997 | |
World of Tanks (Video Game) / int_db6230b7 | type |
Lightning Bruiser | |
World of Tanks (Video Game) / int_db6230b7 | comment |
The American M3 Stuart light tank is often a player's first introduction to a Lightning Bruiser; it's one of the fastest and most durable tanks in its tier, and is actually tougher to kill than its larger but same-tier cousin, the M2 Medium. It also packs a respectable punch, though not quite as much as a fully-upgraded M2 Medium. | |
World of Tanks (Video Game) / int_db6230b7 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_db6230b7 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_db6230b7 | |
World of Tanks (Video Game) / int_df3b0af7 | type |
Short-Range Long-Range Weapon | |
World of Tanks (Video Game) / int_df3b0af7 | comment |
Short-Range Long-Range Weapon: All tanks can only engage slightly beyond the maximum sight range of 500 meters, while their real life counterparts can do so from much, much further away. For example, the Tiger I with the 8.8cm L/56 can knock out an M4 Sherman at 2,000 yards/1,828.8 meters head on, which is about double the length/width (1,000 meters) of the largest maps in-game. The same goes for artillery, the lower tier versions of which are incapable of covering a map that spans 1,000 meters by 1,000 meters at the most, while even the lightest real-life self-propelled artillery could rain shells at ranges well beyond 10 kilometers. The devs have addressed this as an Acceptable Break from Reality, since maps that big would lead to a lot of driving around with nothing to do. | |
World of Tanks (Video Game) / int_df3b0af7 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_df3b0af7 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_df3b0af7 | |
World of Tanks (Video Game) / int_df514fe9 | type |
Crew of One | |
World of Tanks (Video Game) / int_df514fe9 | comment |
Crew of One: Zig-Zagged. All tanks have a certain number of crew (minimum of 2, maximum of 7) that operate the tank. However, it is still possible for all the tank's systems to keep working even if only 1 crew member is still alive; however, the tank will be essentially crippled at that point, as all other roles will function at half efficiency. | |
World of Tanks (Video Game) / int_df514fe9 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_df514fe9 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_df514fe9 | |
World of Tanks (Video Game) / int_e2138f91 | type |
Military Mashup Machine | |
World of Tanks (Video Game) / int_e2138f91 | comment |
Military Mashup Machine: The Maus is one of the few Real Life examples of the Land Battleship version of this trope. The T95 bounced between "Gun Motor Carriage" or a "Superheavy Tank". It fits neither description and actually doesn't fit anywhere in the US Army. The IS-7 and SU-100Y, while not examples, receive honorable mentions because of their B-13 130mm cannon, which was originally for naval use - it's the same gun that served as the main battery for the Gnevny and Leningrad-destroyers in World of Warships. In a similar vein, the Japanese Type 4 and Type 5 heavy tanks use the Japanese 140mm Type 3 naval cannon, which World of Warships players would also recognize as the secondary armament on the Fusou, Nagato, and Amagi-class battleships. The US T29 and T34 heavy tanks and T30 tank destroyer also receive honorable mentions, as they are able to mount naval rangefinders (that need a lot of space) on their already enormous turrets. | |
World of Tanks (Video Game) / int_e2138f91 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_e2138f91 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_e2138f91 | |
World of Tanks (Video Game) / int_e2d7b14c | type |
Made of Explodium | |
World of Tanks (Video Game) / int_e2d7b14c | comment |
Made of Explodium: The T-44, T-54 and Type 59 are infamous for this since their ammo racks are spread throughout the tank, making it much easier to get a One-Hit Kill should a shot penetrate their armor. | |
World of Tanks (Video Game) / int_e2d7b14c | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_e2d7b14c | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_e2d7b14c | |
World of Tanks (Video Game) / int_e41cf31d | type |
Extreme Mêlée Revenge | |
World of Tanks (Video Game) / int_e41cf31d | comment |
Extreme Mêlée Revenge: It's surprisingly common to see light tanks who are harassing SPGs and TDs getting rammed, all the more appropriate since light tanks tend to destroy at least one of these assets before another tank comes to the rescue. | |
World of Tanks (Video Game) / int_e41cf31d | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_e41cf31d | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_e41cf31d | |
World of Tanks (Video Game) / int_e431c24c | type |
Not Quite Dead | |
World of Tanks (Video Game) / int_e431c24c | comment |
With the 9.14 physics patch, this is also a common fate for tanks who turn over and don't get help in righting back onto their tracks— especially now that the lightly-armored underside of the tank is wide open. However, they should be approached with caution... the gun obviously still works. | |
World of Tanks (Video Game) / int_e431c24c | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_e431c24c | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_e431c24c | |
World of Tanks (Video Game) / int_e4d98039 | type |
Down to the Last Play | |
World of Tanks (Video Game) / int_e4d98039 | comment |
Down to the Last Play: Two versions: The game has a set 15 minute time limit that, when reached, will immediately end the game, even if you were a split second away from killing the last tank on the enemy team. This is especially important in Assault map mode, where only one team has a cap circle and the timer is reduced to only 10 minutes; meaning the defending team need only wait out the clock to win. When a base is captured, there is a small delay until the game ends. It is possible for the other team to finish capping as well for a draw. It is also possible to lose even if the base is successfully capped, if all of the team dies before the match actually ends. | |
World of Tanks (Video Game) / int_e4d98039 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_e4d98039 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_e4d98039 | |
World of Tanks (Video Game) / int_e4dfe2c5 | type |
DemonicSpider | |
World of Tanks (Video Game) / int_e4dfe2c5 | comment |
The M18 Hellcat tank destroyer set records as one of the fastest large AFVs of all time, easily reaching speeds of around 60 mph on good terrain, but only has 25mm armor at most on the front of the turretnote Everywhere else is 13mm, which is lighter than most starter tanks! in stock configuration, though its upgraded turret has much better armor. In-game, it's as fast as the T-50-2 and is capable of mounting a 90mm main gun. | |
World of Tanks (Video Game) / int_e4dfe2c5 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_e4dfe2c5 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_e4dfe2c5 | |
World of Tanks (Video Game) / int_e54606b9 | type |
Noob | |
World of Tanks (Video Game) / int_e54606b9 | comment |
Machine guns are often the best weapon choice for a lot of low-tier tanks. Inexperienced players, who might assume they are as effective as regular cannons at range, then proceed to spray the battlefield around their target with useless, useless tracers. | |
World of Tanks (Video Game) / int_e54606b9 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_e54606b9 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_e54606b9 | |
World of Tanks (Video Game) / int_e68b72 | type |
The Load | |
World of Tanks (Video Game) / int_e68b72 | comment |
The Load: People who queue for a match then go AFK simply to get XP and Credits for being in the match. Stock tanks, which are almost universally terrible, are usually this as well even with skilled players, especially at higher tiers. Chronically inaccurate artillery and scouts who don't can take it up to levels of The Millstone. Anyone deliberately trying to pull a One Tank Army usually isn't going to be much help either. | |
World of Tanks (Video Game) / int_e68b72 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_e68b72 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_e68b72 | |
World of Tanks (Video Game) / int_e7fe3ece | type |
Ominous Walk | |
World of Tanks (Video Game) / int_e7fe3ece | comment |
Ominous Crawl: You often have no hope of survival if you're cornered by a much heavier tank. Since you don't have anywhere to run, they'll move slowly to retain accuracy. High tier TDs also like doing this, though some don't really have a choice. | |
World of Tanks (Video Game) / int_e7fe3ece | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_e7fe3ece | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_e7fe3ece | |
World of Tanks (Video Game) / int_eac3ee70 | type |
April Fools' Day | |
World of Tanks (Video Game) / int_eac3ee70 | comment |
April Fools' Day: A long-running April Fools' joke is that Wargaming will add the Landkreuzer P.1000 Ratte to the game. They even made a video about it. For their April Fools' Day joke 2014, Wargaming added in a new tank, the Tier 1 Karl SPG (a miniaturized version of the Karl-Gerät super-heavy siege mortar), which is put on its own map against other Karls only. The map itself is a Shout-Out to Battle City, with all the rules and obstacle behavior. It's as hilarious as it sounds. April 2015 introduces underwater fights on the seafloor with submersible tanks and a One-use Artillery Radio that calls in Rainbow Suitcases which can reach anywhere. The Xbox 360 version got tanks on the moon, featuring a version of the M24 Chafee firing lasers as seen here: http://m.youtube.com/watch?v=88gbqRdAzC0 April 2016 adds literal balls of steel in the form of the IS-8 Ball. Amusingly enough, these were actually designed by Russian engineers in WW2, though they never made it to prototype stage. They were not, however, designed to fire laser beams or roll around on the moon like in the April Fools map. The console versions' 2016 April Fools' gives us HMS TOG II. | |
World of Tanks (Video Game) / int_eac3ee70 | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_eac3ee70 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_eac3ee70 | |
World of Tanks (Video Game) / int_ead31b1b | type |
Splash Damage | |
World of Tanks (Video Game) / int_ead31b1b | comment |
Splash Damage: Present with HE rounds. While not being very harmful to the hull, it often breaks the tank's tracks. Also, direct hits with HE will deal damage to several modules more frequently than AP rounds. SPGs in general and American ones in particular rely heavily on splash damage, as their shells tend to be inaccurate but have a rather large splash radius and high amounts of damage, meaning they can cause heavy damage even if their opponent is in cover. | |
World of Tanks (Video Game) / int_ead31b1b | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_ead31b1b | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_ead31b1b | |
World of Tanks (Video Game) / int_eaf5e5d | type |
TechnicolorNinja | |
World of Tanks (Video Game) / int_eaf5e5d | comment |
Technicolor Ninja: The game allows you to apply camouflage to your vehicle, which gives it a small stealth bonus. The camo bonus still applies even if the camo in question is bright red and gold or a smattering of bright orange and black. | |
World of Tanks (Video Game) / int_eaf5e5d | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_eaf5e5d | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_eaf5e5d | |
World of Tanks (Video Game) / int_eb7c34cf | type |
Crossover | |
World of Tanks (Video Game) / int_eb7c34cf | comment |
Crossover: The Swedish Power Metal band Sabaton are huge fans of the game, which led to a cross-promotion with the band filming a music video for "Primo Victoria" that basically consisted of a World of Tanks LARP session. And the Ace Custom Swedish Army Centurion tank they drive in the video is available in the game. Blitz got crossover events with Korn and Oliver Tree. | |
World of Tanks (Video Game) / int_eb7c34cf | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_eb7c34cf | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_eb7c34cf | |
World of Tanks (Video Game) / int_ebe55efb | type |
RPG Elements | |
World of Tanks (Video Game) / int_ebe55efb | comment |
RPG Elements: Players are awarded Credits and XP at the end of each battle, with the amounts determined by the player's performance. Additionally, the crew members of a tank gain skill according to experience earned, and on hitting 100% competence can unlock further specializations, including increased repair speed or view range, among other things. | |
World of Tanks (Video Game) / int_ebe55efb | featureApplicability |
1.0 | |
World of Tanks (Video Game) / int_ebe55efb | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_ebe55efb | |
World of Tanks (Video Game) / int_ee7a60e9 | type |
One-Steve Limit | |
World of Tanks (Video Game) / int_ee7a60e9 | comment |
One-Steve Limit: Averted and subverted quite often. The Russian T-34 (Tier 5 medium) and American T34 (Tier 8 heavy) are two vastly different tanks that happen to have almost the same name. Similarly, the American T28 (3 different Tier 8 TDs) and the Russian T-28 (Tier 4 medium), the American M4 Sherman (Tier 5 medium) and the French AMX M4 (Tier 7 heavy) or the American T54E1 and the Russian T-54 (both are Tier 9 mediums). The T-34 and T-34-85; the second one being an upgrade of the vanilla T-34 and has a very similar appearance, while being far more dangerous. The Chinese tree adds the Type T-34, the T-34-1, the T-34-2 and the T-34-3 to the mix, only the first of which is actually related to the Russian one. The early Chinese tree, consisting of mostly lend-lease tanks, is full of this. In addition to the Type T-34 mentioned above and IS-2 mentioned below, there's a Chi-Ha at tier 3 (with the exact same name as the Japanese Chi-Ha) and M5A1 Stuart at tier 4 (with only the A1 keeping it seperate from the American M5 Stuart). The KV family: The KV-1, KV-2, KV-3, KV-4 and KV-5 are known as the slowest tanks in the game (the price for heavy armour) that even SPGs can outrun. Players with the much faster KV-1S, KV-85 and KV-13 abuse this usual misconception to their advantage. Also the IS series: IS-1/2 (Russian version can be either, Chinese version is -2 only), IS-3, IS-4, IS-5 (an IS-1/2 with a 100mm gun), IS-6, and the IS-7. The IS-8 used to count, but was renamed as the T-10. The Americans have the Tier 2 M2 Light and T2 Light, a Tier 2 T2 Medium and a Tier 3 M2 Medium. There's also a T1 Cunningham and a T1 Heavy, though these are unlikely to be mistaken for each other. Also, the M7 Priest SPG and the M7 Medium, as well as the M3 Stuart light tank and the M3 Lee medium tank. The Sherman family consists of the M4, M4A2E4, M4A3E2 and M4A3E8. There are also 2 drastically different tanks with the designation T57: A Tier 2 SPG and a Tier 10 heavy tank with an autoloader. They also have two tanks named after General Patton, the M46 and M48A1. Three tier 10 tanks are similar as well: the T110E5 Heavy Tank, the T110E4 (turreted) Tank Destroyer, and the T110E3 (non-turreted) Tank Destroyer And with 9.3, there are now two M41 tanks: the tier 5 M41 HMC artillery, and the tier 7 M41 Walker Bulldog light tank. Of Germany's six available heavies, three are Tigers. They also have four Pz.Kpfw IV, three VK 30.01 medium tanks, Pz.Kpfw 38 light tanks and JagdPanther TDs. Then two of their medium tanks and one of their light tanks are Panthers while two of their medium tanks and one of their light tanks are also Leopards. There is also the E-50 and the E-50 Ausf. M. The French have the AMX50/100, AMX50/120 and the AMX50B. Then they have the AMX13/75 and the AMX13/90. There's also an AMX AC 48 and AC 48. The British have four Cruisers, three Vickers Mediums, three Churchills and three Centurions. The tier 2 through tier 7 Japanese mediums are all Chi-something, which is complicated even further by the tier 5 Chi-Nu and tier 5 premium Chi-Nu Kai. After that, all you have to worry about is getting the STA-1 (tier 8) and STB-1 (tier 10) sorted out correctly. | |
World of Tanks (Video Game) / int_ee7a60e9 | featureApplicability |
-0.3 | |
World of Tanks (Video Game) / int_ee7a60e9 | featureConfidence |
1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_ee7a60e9 | |
World of Tanks (Video Game) / int_ef32c393 | type |
Epic Tank-on-Tank Action | |
World of Tanks (Video Game) / int_ef32c393 | comment |
Epic Tank-on-Tank Action: The Game. | |
World of Tanks (Video Game) / int_ef32c393 | featureApplicability |
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World of Tanks (Video Game) / int_ef32c393 | |
World of Tanks (Video Game) / int_f13a0451 | type |
Suicide Attack | |
World of Tanks (Video Game) / int_f13a0451 | comment |
Suicide Attack: Low tier tanks unable to stand up to enemy fire used to hurry to chokepoints to stand there and die, blocking it with an impassable wreck. The most notorious for this is the T-28, the biggest Tier 4 tank (and one of the biggest overall). This is no longer commonly used, as the wreckage is now movable. Tog II*s still sometimes utilise this as at eighty tons they are pretty much immobile regardless of the power of the tank trying to move the wreck. "Suicide scouting" is probably the most common form of scouting - light tanks, usually due to getting thrown into matches where they can't realistically hope to cause any damage, charge headlong into the enemy spawn area as soon as the match starts. SPGs in a bad spot will often go into 'tank destroyer' or 'shotgun' mode and attempt to execute one of these before they die. Attacking a shotgunning artillery from the front can be equally suicidal. Ramming attacks are likely to cause damage to both participants, so a low health tank attempting one is probably going to die in the process. | |
World of Tanks (Video Game) / int_f13a0451 | featureApplicability |
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World of Tanks (Video Game) / int_f13a0451 | |
World of Tanks (Video Game) / int_f1c860c4 | type |
Spider-Sense | |
World of Tanks (Video Game) / int_f1c860c4 | comment |
Spider-Sense: "Sixth Sense" alerts you when your tank has been spotted. It is slightly limited as it doesn't tell you what spotted you and it has a 3 second delay, meaning that you could easily be shot before or right as the light bulb appears, however. Game Mod: An aspect of the popular XVM mod is that it allows the player to substitute variously alarming images and sounds to convey the "spotted" alert. YouTube replays show players using everything from Minions to the Eye of Sauron. | |
World of Tanks (Video Game) / int_f1c860c4 | featureApplicability |
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World of Tanks (Video Game) / int_f237981e | type |
The Alleged Car | |
World of Tanks (Video Game) / int_f237981e | comment |
The Alleged Tank: The starter tanks are barely worthy of being called tanks. Small guns, very thin armor and speed issues on certain types of terrain... thankfully, you generally only face other starter tanks in these, so everyone else is just as weak as you. Special mention to the Light VIc gift tank. No armor, armed only with a machine gun, and had a horribly underpowered 88hp engine, making its top speed a lie. Worse, the better T7 Combat Car was given out a few months prior. All the VIc had over it was penetration and gun handling, but the T7 was subsequently patched to have the same penetration and was even given a speed increase. It's not surprising that many people sold it immediately after getting to free up the garage slot it came with; its only worth now is as a collector's item. | |
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1.0 | |
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1.0 | |
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World of Tanks (Video Game) / int_f237981e | |
World of Tanks (Video Game) / int_f25b1ae6 | type |
Unskilled, but Strong | |
World of Tanks (Video Game) / int_f25b1ae6 | comment |
Unskilled, but Strong: Soviet tanks have good hard stats (armament, armour, and speed), but lack accuracy, reload speed and radio range. HE-only cannons can qualify. They can deal outrageous amounts of raw damage and easily cripple tanks. However, they have low penetration, which is a problem... unless the player has learned the enemies' weakspots. | |
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World of Tanks (Video Game) / int_f25b1ae6 | |
World of Tanks (Video Game) / int_f2baaa29 | type |
Trial by Friendly Fire | |
World of Tanks (Video Game) / int_f2baaa29 | comment |
Extra bonus points if the ordeal resulted in accidental team damage, and teammates are now shouting at each other in chat. | |
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World of Tanks (Video Game) / int_f2baaa29 | |
World of Tanks (Video Game) / int_f2dadf81 | type |
Evil Twin | |
World of Tanks (Video Game) / int_f2dadf81 | comment |
The premium German-captured French tanks (Pz.Kpfws 38H, S35 and B2), all slightly different (and EVILLY GERMAN) to their normally-researched French counterparts. | |
World of Tanks (Video Game) / int_f2dadf81 | featureApplicability |
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World of Tanks (Video Game) / int_f2dadf81 | |
World of Tanks (Video Game) / int_f516f938 | type |
Never Found the Body | |
World of Tanks (Video Game) / int_f516f938 | comment |
Never Found the Body: Nothing makes a handful of teammates more nervous than an empty enemy base and still one SPG or TD left to find. Very often leads to teammates frantically searching places of cover keep the last kill for themselves, and depending on the skill of the tanker in question, teammates getting picked off one by one. | |
World of Tanks (Video Game) / int_f516f938 | featureApplicability |
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World of Tanks (Video Game) / int_f62cc38a | type |
Stone Wall | |
World of Tanks (Video Game) / int_f62cc38a | comment |
The British TD line repeatedly plays to this trope until Tier 5; the UC 2pdr is fast but somewhat unmaneuverable and lightly armoured, while the Valentine TD is slow and unmaneuverable, but slightly better armoured. Then you hit the speedy and maneuverable Alecto — and then you get to the AT2. And then it happens once again at the very end: All the way up to tier 9 you have guns that focus on DPM over raw alpha damage (to the point where the Tortoise has the best DPM in the game)... and then you get the FV215b (183) mounting a 183mm cannon that can one-shot most of the tanks in the game (including some tier 10 mediums) with its HESH round, which deals an average of 1750 damage per shot. | |
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World of Tanks (Video Game) / int_f62cc38a | |
World of Tanks (Video Game) / int_f765e2d3 | type |
Dying Alone | |
World of Tanks (Video Game) / int_f765e2d3 | comment |
Dying Alone: The most likely fate for SPGs if the team loses: they usually remain at base and survive until the very end, to be mocked by the dead players for being useless. However, it is possible, if unlikely, for them to turn around the situation, particularly if the enemy team is incredibly stupid and comes at the surviving SPGs at a rate just slow enough that the SPGs have time to reload between enemy attacks, as opposed to swarming in all at once. With the 9.14 physics patch, this is also a common fate for tanks who turn over and don't get help in righting back onto their tracks— especially now that the lightly-armored underside of the tank is wide open. However, they should be approached with caution... the gun obviously still works. | |
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World of Tanks (Video Game) / int_f765e2d3 | |
World of Tanks (Video Game) / int_f7cee9b | type |
Last Stand | |
World of Tanks (Video Game) / int_f7cee9b | comment |
Last Stand: Occurs every now and then because of the victory conditions. Sometimes, as soon as most of the enemies are down, most of the team rushes towards the enemy HQ one by one. Just one defending heavy tank or even SPG can take this to Conservation of Ninjutsu levels impossible in a normal firefight, sometimes making it to a stalemate or even a victory. There is an Epic medal called "Kolobanov's Medal" for doing exactly this. The Maus, an extremely well-protected tank, can take this trope up to eleven. | |
World of Tanks (Video Game) / int_f7cee9b | featureApplicability |
1.0 | |
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1.0 | |
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World of Tanks (Video Game) / int_f7cee9b | |
World of Tanks (Video Game) / int_f96f188c | type |
Drives Like Crazy | |
World of Tanks (Video Game) / int_f96f188c | comment |
The 9.14 physics patch radically overhauled the physics engine. Tanks are able to drift and execute handbrake turns and even flip themselves over with poor driving (which is sadly common, especially at low tiers). Terrain effects are also a bit more nuanced than the previous hard/medium/soft ground mechanics, but the basics still hold true in a primary sense. Even then, it's stated by the developers that it's much harder to flip a tank in-game compared to real life for gameplay reasons. Additionally, SPG's and Tank Destroyers are unable to pull off these handbrake turns. | |
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World of Tanks (Video Game) / int_f96f188c | |
World of Tanks (Video Game) / int_f97ab6a5 | type |
Suicidal Overconfidence | |
World of Tanks (Video Game) / int_f97ab6a5 | comment |
For a really bad time, couple this with Suicidal Overconfidence, where the vast majority of the team overloads one flank. In this case the Ineffectual Loner isn't ineffective by choice; he's the one who's noticed the manpower issue, pointed it out and been ignored. The horde is usually wiped out or bogged down despite numerical superiority, and the Ineffectual Loner prepares for a gruesome end (if it hasn't happened already) and the inevitable onslaught of insults and blame from their team. | |
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1.0 | |
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World of Tanks (Video Game) / int_f97ab6a5 | |
World of Tanks (Video Game) / int_fa87021 | type |
Kill Streak | |
World of Tanks (Video Game) / int_fa87021 | comment |
Kill Streaks: One-Hit Kill 3 or more enemies in a row, hit enemies X times in a row, penetrate enemy armor X times in a row... These awards show the highest (or current) streak. | |
World of Tanks (Video Game) / int_fa87021 | featureApplicability |
1.0 | |
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1.0 | |
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World of Tanks (Video Game) / int_fa87021 | |
World of Tanks (Video Game) / int_faf5732b | type |
I Call It "Vera" | |
World of Tanks (Video Game) / int_faf5732b | comment |
I Call It "Vera": External titles can be painted on the outside of any tank, some of which are names. | |
World of Tanks (Video Game) / int_faf5732b | featureApplicability |
1.0 | |
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1.0 | |
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World of Tanks (Video Game) / int_faf5732b | |
World of Tanks (Video Game) / int_fc07d409 | type |
Hopeless Boss Fight | |
World of Tanks (Video Game) / int_fc07d409 | comment |
Hopeless Boss Fight: The White Tiger (Der Weiße Tiger) events on the Russian Server. The titular Tiger has 14,960 hitpoints, uses the 8.8 cm L/56 which actually fires 15cm shells from the E-100's gun at the L/56's (faster) rate of fire. Its turning rate is a ridiculously high 460. It is only used in special events and is only pitted against fifteen T-34-85s. Head-on attack never works, but it is possible to set up an ambush, damage its tracks and shoot it from a distance using cover. This tank has been added as a promotion of the movie The White Tiger in May of 2012. To the creators' surprise, players started killing it before they had time to add a description for the medal for destroying it. In the summer of 2012, the White Tiger was removed from the game, even the model was deleted from .pkg file. | |
World of Tanks (Video Game) / int_fc07d409 | featureApplicability |
1.0 | |
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1.0 | |
World of Tanks (Video Game) | hasFeature |
World of Tanks (Video Game) / int_fc07d409 | |
World of Tanks (Video Game) / int_fc225bec | type |
Artistic License – Physics | |
World of Tanks (Video Game) / int_fc225bec | comment |
Artistic License – Physics: Early versions of the game lacked anything approaching real physics. The edges of cliffs and water were simply impossible to enter leading to tanks hanging off the edge of cliffs to make impossible shots. Destroyed tanks used to be immobile making suicide blocking a viable tactic. Upgrades to the engine have removed these deficiencies for the most part. Jumping on top of a heavier tank will cause your tank to explode due to the weight difference. Sideswiping a heavier tank at high speed can cause instant death to your tank. The 9.14 physics patch radically overhauled the physics engine. Tanks are able to drift and execute handbrake turns and even flip themselves over with poor driving (which is sadly common, especially at low tiers). Terrain effects are also a bit more nuanced than the previous hard/medium/soft ground mechanics, but the basics still hold true in a primary sense. Even then, it's stated by the developers that it's much harder to flip a tank in-game compared to real life for gameplay reasons. Additionally, SPG's and Tank Destroyers are unable to pull off these handbrake turns. | |
World of Tanks (Video Game) / int_fc225bec | featureApplicability |
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World of Tanks (Video Game) / int_fc451ba4 | type |
Follow the Leader | |
World of Tanks (Video Game) / int_fc451ba4 | comment |
Follow the Leader: Some of the French postwar designs show quite a lot of German and some Soviet influence, and nearly all of them use German engines directly and German guns with serial numbers filed off. Interestingly inverted at lower tiers, since many WWII designs were based on the successes of the Modern Tank Codifer Renault FT. The Japanese Otsu, Chinese NC-31, and Soviet MS-1 are all based directly on the design of the FT. Chinese tanks from Tier 5 onwards tend to be either direct copies of Soviet designs or modified copies of Soviet designs. On the other hand, their Tier 1 to 4 tanks are a hodgepodge collection of tanks from 4 different countries with modified equipment. | |
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World of Tanks (Video Game) / int_fda454ec | type |
Every Bullet is a Tracer | |
World of Tanks (Video Game) / int_fda454ec | comment |
Every Bullet is a Tracer: Played with. They're always tracers if it's you or a friendly firing, but enemy shots are only tracers if they're within your view range. Expert tankers can return fire by following these tracers even if they can't actually see the tank shooting them. | |
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World of Tanks (Video Game) |
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