| Run-and-Gun |
type |
FeatureClass |
| Run-and-Gun |
label |
Run-and-Gun |
| Run-and-Gun |
page |
RunAndGun |
| Run-and-Gun |
comment |
When a Platform Game uses gameplay mechanics borrowed from the Shoot 'Em Up genre. Or a Shoot 'Em Up with platformer elements, that works too. Also known as Action Platformer. It is characterized by its hordes of vicious enemies who cannot be harmed by Goomba Stomping them. The player fights back with long-ranged weaponry that can come in any form and with any perks, such as Bottomless Magazines and various Power Ups changing the weapon or its function. Expect a Spread Shot as a weapon type to deal with swarms of Mooks. Close combat moves are sometimes available, bringing the game closer to the Beat 'em Up genre, which is also about going forward and beating up bad guys. The genre originates from Arcades in the 1980s, dating back to Taito's Front Line (1982) before being codified by Capcom's Commando (Capcom) (1985), Konami's Rush'n Attack (1985) and SNK's Ikari Warriors (1986), generating tons of clones with various degrees of success. On consoles, it was mostly codified during the NES era with various popular titles like Capcom's Mega Man and Konami's Contra. Because of this time period, games like this are expected to be Nintendo Hard. The genre is a staple of 2D video games as it never really successfully passed the Video Game 3D Leap, although one can argue that it stealthily evolved into the Third-Person Shooter genre (thanks to games like Cabal and Wild Guns) and Hack and Slash (which is historically a cross between Third-Person Shooter and Beat 'em Up, but some also include platforming sections and firearms). Platformer subgenres like Platform Fighters and Elimination Platformers could also be considered run-and-gun games if they mostly focus on gunplay and/or range combat. It should not be confused with Metroidvania, a close cousin more focused on adventure and exploration with light RPG Elements and the opposite side of the Action Platformer genre. In Run-and-Gun, RUN is the key word. It implies moving forward and not looking back which can be enforced by a Ratchet Scrolling, and going for a more traditional linear level structure with one-hit-and-you-lose-it power-ups to emphasize the feelings of stress and urgency, where Metroidvanias offer an open world filled with locks and permanent upgrades unlocking those locks. It's not absolute though, and some games are able to balance the two by borrowing some mechanics from the other side. But it should be clear: having a gun in a platformer doesn't necessarily turns your game into a Run-and-Gun. Note that Run-and-Gun is also a name given to Shoot 'Em Up games with a top-down perspective where players can control a character or a grounded vehicle (contrasting the usual Space Fighter, usually a tank) with a 360 degrees liberty of movement, unlike traditional Shoot 'em Ups which lock the facing of the shooter in a single direction. The Trope Codifier of this specific genre from The Golden Age of Video Games should be Commando (Capcom), and the success of The Binding of Isaac brought a wind of fresh air to the genre by adding Procedural Death Labyrinths into the mix. Do not confuse with the game Run 'n' Gun, nor with Do Not Run with a Gun (a piece of advice that is largely ignored here). Also not to be confused with the tactic used in the sport of Basketball. |
| Run-and-Gun |
fetched |
2024-04-15T12:16:58Z |
| Run-and-Gun |
parsed |
2024-04-15T12:16:58Z |
| Run-and-Gun |
processingComment |
Dropped link to BioLabWars: Not an Item - UNKNOWN |
| Run-and-Gun |
processingComment |
Dropped link to Castlevania: Not an Item - CAT |
| Run-and-Gun |
processingComment |
Dropped link to DemolitionMan: Not an Item - UNKNOWN |
| Run-and-Gun |
processingComment |
Dropped link to MIAMissingInAction: Not an Item - UNKNOWN |
| Run-and-Gun |
processingComment |
Dropped link to PurikuraDaisakusen: Not an Item - UNKNOWN |
| Run-and-Gun |
processingComment |
Dropped link to PuzzlePlatformer: Not an Item - CAT |
| Run-and-Gun |
processingComment |
Dropped link to RobocopVersusTheTerminator: Not an Item - UNKNOWN |
| Run-and-Gun |
processingComment |
Dropped link to TrueLies: Not an Item - UNKNOWN |
| Run-and-Gun |
processingUnknown |
Bio Lab Wars (Video Game) |
| Run-and-Gun |
processingUnknown |
DemolitionMan |
| Run-and-Gun |
processingUnknown |
M.I.A.: Missing In Action (Video Game) |
| Run-and-Gun |
processingUnknown |
PurikuraDaisakusen |
| Run-and-Gun |
processingUnknown |
TrueLies |
| Run-and-Gun |
processingUnknown |
RobocopVersusTheTerminator |
| Run-and-Gun |
isPartOf |
DBTropes |
| Run-and-Gun / int_117eaa87 |
type |
Run-and-Gun |
| Run-and-Gun / int_117eaa87 |
comment |
Robocop has a duology of games on the NES made by Data East that follows the side-view format that turns the movie's storyline into a borderline Excuse Plot with you shooting generic human mooks and some occasional ED-209 Giant Mooks. |
| Run-and-Gun / int_117eaa87 |
featureApplicability |
1.0 |
| Run-and-Gun / int_117eaa87 |
featureConfidence |
1.0 |
| RoboCop (Video Game) |
hasFeature |
Run-and-Gun / int_117eaa87 |
| Run-and-Gun / int_12443307 |
type |
Run-and-Gun |
| Run-and-Gun / int_12443307 |
comment |
Dark Adventure |
| Run-and-Gun / int_12443307 |
featureApplicability |
1.0 |
| Run-and-Gun / int_12443307 |
featureConfidence |
1.0 |
| Dark Adventure (Video Game) |
hasFeature |
Run-and-Gun / int_12443307 |
| Run-and-Gun / int_12d03b27 |
type |
Run-and-Gun |
| Run-and-Gun / int_12d03b27 |
comment |
Gunstar Heroes Gunstar Super Heroes |
| Run-and-Gun / int_12d03b27 |
featureApplicability |
1.0 |
| Run-and-Gun / int_12d03b27 |
featureConfidence |
1.0 |
| Gunstar Heroes (Video Game) |
hasFeature |
Run-and-Gun / int_12d03b27 |
| Run-and-Gun / int_13013d26 |
type |
Run-and-Gun |
| Run-and-Gun / int_13013d26 |
comment |
Nightmare Busters - and now you're a Leprechaun blasting stuff with your magic |
| Run-and-Gun / int_13013d26 |
featureApplicability |
1.0 |
| Run-and-Gun / int_13013d26 |
featureConfidence |
1.0 |
| Nightmare Busters (Video Game) |
hasFeature |
Run-and-Gun / int_13013d26 |
| Run-and-Gun / int_13a3ebd8 |
type |
Run-and-Gun |
| Run-and-Gun / int_13a3ebd8 |
comment |
Guns, Gore & Cannoli |
| Run-and-Gun / int_13a3ebd8 |
featureApplicability |
1.0 |
| Run-and-Gun / int_13a3ebd8 |
featureConfidence |
1.0 |
| Guns, Gore & Cannoli (Video Game) |
hasFeature |
Run-and-Gun / int_13a3ebd8 |
| Run-and-Gun / int_152b72b0 |
type |
Run-and-Gun |
| Run-and-Gun / int_152b72b0 |
comment |
Spidersaurs |
| Run-and-Gun / int_152b72b0 |
featureApplicability |
1.0 |
| Run-and-Gun / int_152b72b0 |
featureConfidence |
1.0 |
| Spidersaurs (Video Game) |
hasFeature |
Run-and-Gun / int_152b72b0 |
| Run-and-Gun / int_15e7ad1f |
type |
Run-and-Gun |
| Run-and-Gun / int_15e7ad1f |
comment |
Thunderflash |
| Run-and-Gun / int_15e7ad1f |
featureApplicability |
1.0 |
| Run-and-Gun / int_15e7ad1f |
featureConfidence |
1.0 |
| Thunderflash (Video Game) |
hasFeature |
Run-and-Gun / int_15e7ad1f |
| Run-and-Gun / int_1891d0d5 |
type |
Run-and-Gun |
| Run-and-Gun / int_1891d0d5 |
comment |
Assault Retribution — 1998 Contra clone, with insectoid mutants in place of aliens (inspired by Starship Troopers a year ago) |
| Run-and-Gun / int_1891d0d5 |
featureApplicability |
1.0 |
| Run-and-Gun / int_1891d0d5 |
featureConfidence |
1.0 |
| Assault Retribution (Video Game) |
hasFeature |
Run-and-Gun / int_1891d0d5 |
| Run-and-Gun / int_189cb88d |
type |
Run-and-Gun |
| Run-and-Gun / int_189cb88d |
comment |
Cyber-Lip |
| Run-and-Gun / int_189cb88d |
featureApplicability |
1.0 |
| Run-and-Gun / int_189cb88d |
featureConfidence |
1.0 |
| Cyber Lip (Video Game) |
hasFeature |
Run-and-Gun / int_189cb88d |
| Run-and-Gun / int_18dec9fb |
type |
Run-and-Gun |
| Run-and-Gun / int_18dec9fb |
comment |
Ninja Commando — Ikari Warriors with Ninjas |
| Run-and-Gun / int_18dec9fb |
featureApplicability |
1.0 |
| Run-and-Gun / int_18dec9fb |
featureConfidence |
1.0 |
| Ninja Commando (Video Game) |
hasFeature |
Run-and-Gun / int_18dec9fb |
| Run-and-Gun / int_1add3bae |
type |
Run-and-Gun |
| Run-and-Gun / int_1add3bae |
comment |
Yokai Hunter Shintaro |
| Run-and-Gun / int_1add3bae |
featureApplicability |
1.0 |
| Run-and-Gun / int_1add3bae |
featureConfidence |
1.0 |
| Yokai Hunter Shintaro (Video Game) |
hasFeature |
Run-and-Gun / int_1add3bae |
| Run-and-Gun / int_1c94c9a |
type |
Run-and-Gun |
| Run-and-Gun / int_1c94c9a |
comment |
SYNTHETIK Synthetik 2 |
| Run-and-Gun / int_1c94c9a |
featureApplicability |
1.0 |
| Run-and-Gun / int_1c94c9a |
featureConfidence |
1.0 |
| SYNTHETIK (Video Game) |
hasFeature |
Run-and-Gun / int_1c94c9a |
| Run-and-Gun / int_1da37105 |
type |
Run-and-Gun |
| Run-and-Gun / int_1da37105 |
comment |
Sin and Punishment Sin and Punishment: Star Successor |
| Run-and-Gun / int_1da37105 |
featureApplicability |
1.0 |
| Run-and-Gun / int_1da37105 |
featureConfidence |
1.0 |
| Sin and Punishment (Video Game) |
hasFeature |
Run-and-Gun / int_1da37105 |
| Run-and-Gun / int_1e649d77 |
type |
Run-and-Gun |
| Run-and-Gun / int_1e649d77 |
comment |
Spinmaster |
| Run-and-Gun / int_1e649d77 |
featureApplicability |
1.0 |
| Run-and-Gun / int_1e649d77 |
featureConfidence |
1.0 |
| Spinmaster (Video Game) |
hasFeature |
Run-and-Gun / int_1e649d77 |
| Run-and-Gun / int_1feb8164 |
type |
Run-and-Gun |
| Run-and-Gun / int_1feb8164 |
comment |
Surprise Attack |
| Run-and-Gun / int_1feb8164 |
featureApplicability |
1.0 |
| Run-and-Gun / int_1feb8164 |
featureConfidence |
1.0 |
| Surprise Attack (Video Game) |
hasFeature |
Run-and-Gun / int_1feb8164 |
| Run-and-Gun / int_20117302 |
type |
Run-and-Gun |
| Run-and-Gun / int_20117302 |
comment |
Sunset Riders |
| Run-and-Gun / int_20117302 |
featureApplicability |
1.0 |
| Run-and-Gun / int_20117302 |
featureConfidence |
1.0 |
| Sunset Riders (Video Game) |
hasFeature |
Run-and-Gun / int_20117302 |
| Run-and-Gun / int_20c0c7bd |
type |
Run-and-Gun |
| Run-and-Gun / int_20c0c7bd |
comment |
CT Special Forces — the tetralogy consisting of CT Special Forces, Back to Hell, Bio-Terror and Fire for Effect |
| Run-and-Gun / int_20c0c7bd |
featureApplicability |
1.0 |
| Run-and-Gun / int_20c0c7bd |
featureConfidence |
1.0 |
| CT Special Forces (Video Game) |
hasFeature |
Run-and-Gun / int_20c0c7bd |
| Run-and-Gun / int_2129d924 |
type |
Run-and-Gun |
| Run-and-Gun / int_2129d924 |
comment |
Luminous Avenger iX 2 |
| Run-and-Gun / int_2129d924 |
featureApplicability |
1.0 |
| Run-and-Gun / int_2129d924 |
featureConfidence |
1.0 |
| Luminous Avenger iX 2 (Video Game) |
hasFeature |
Run-and-Gun / int_2129d924 |
| Run-and-Gun / int_2167808b |
type |
Run-and-Gun |
| Run-and-Gun / int_2167808b |
comment |
Sega Ninja — initially released as Ninja Princess, with the player assuming the role of the titular kunoichi and throwing shurikens at assorted foes. Comes with an Expansion Pack simply titled The Ninja, with a new ninja hero named Kazamaru replacing the princess as a playable character. |
| Run-and-Gun / int_2167808b |
featureApplicability |
1.0 |
| Run-and-Gun / int_2167808b |
featureConfidence |
1.0 |
| Sega Ninja (Video Game) |
hasFeature |
Run-and-Gun / int_2167808b |
| Run-and-Gun / int_23a4891f |
type |
Run-and-Gun |
| Run-and-Gun / int_23a4891f |
comment |
Code Name: Viper |
| Run-and-Gun / int_23a4891f |
featureApplicability |
1.0 |
| Run-and-Gun / int_23a4891f |
featureConfidence |
1.0 |
| Code Name: Viper (Video Game) |
hasFeature |
Run-and-Gun / int_23a4891f |
| Run-and-Gun / int_24a9af51 |
type |
Run-and-Gun |
| Run-and-Gun / int_24a9af51 |
comment |
Enter the Gungeon (PDL) |
| Run-and-Gun / int_24a9af51 |
featureApplicability |
1.0 |
| Run-and-Gun / int_24a9af51 |
featureConfidence |
1.0 |
| Enter the Gungeon (Video Game) |
hasFeature |
Run-and-Gun / int_24a9af51 |
| Run-and-Gun / int_26ddab45 |
type |
Run-and-Gun |
| Run-and-Gun / int_26ddab45 |
comment |
Garyo Retsuden |
| Run-and-Gun / int_26ddab45 |
featureApplicability |
1.0 |
| Run-and-Gun / int_26ddab45 |
featureConfidence |
1.0 |
| Garyo Retsuden (Video Game) |
hasFeature |
Run-and-Gun / int_26ddab45 |
| Run-and-Gun / int_276376ad |
type |
Run-and-Gun |
| Run-and-Gun / int_276376ad |
comment |
Fixeight |
| Run-and-Gun / int_276376ad |
featureApplicability |
1.0 |
| Run-and-Gun / int_276376ad |
featureConfidence |
1.0 |
| Fixeight (Video Game) |
hasFeature |
Run-and-Gun / int_276376ad |
| Run-and-Gun / int_27a9625d |
type |
Run-and-Gun |
| Run-and-Gun / int_27a9625d |
comment |
Lilo & Stitch for Game Boy Advance (primarily the side-scrolling Stitch levels) Lilo & Stitch 2: Hämsterviel Havoc (also the side-scrolling Stitch levels) |
| Run-and-Gun / int_27a9625d |
featureApplicability |
1.0 |
| Run-and-Gun / int_27a9625d |
featureConfidence |
1.0 |
| Lilo & Stitch (Game Boy Advance) (Video Game) |
hasFeature |
Run-and-Gun / int_27a9625d |
| Run-and-Gun / int_2819aebd |
type |
Run-and-Gun |
| Run-and-Gun / int_2819aebd |
comment |
Mega Man (Classic) Mega Man Mega Man 2 Mega Man 3 Mega Man 4 Mega Man 5 Mega Man 6 Mega Man 7 Mega Man 8 Mega Man 9 Mega Man 10 Mega Man 11 Mega Man & Bass Mega Man: Dr. Wily's Revenge Mega Man II Mega Man III Mega Man IV Mega Man V Mega Man Powered Up Street Fighter X Mega Man Mega Man (DOS) Rockman & Forte: Mirai Kara no Chousensha |
| Run-and-Gun / int_2819aebd |
featureApplicability |
1.0 |
| Run-and-Gun / int_2819aebd |
featureConfidence |
1.0 |
| Mega Man (Classic) (Video Game) |
hasFeature |
Run-and-Gun / int_2819aebd |
| Run-and-Gun / int_2a897104 |
type |
Run-and-Gun |
| Run-and-Gun / int_2a897104 |
comment |
Bloody Wolf |
| Run-and-Gun / int_2a897104 |
featureApplicability |
1.0 |
| Run-and-Gun / int_2a897104 |
featureConfidence |
1.0 |
| Bloody Wolf (Video Game) |
hasFeature |
Run-and-Gun / int_2a897104 |
| Run-and-Gun / int_2a92920e |
type |
Run-and-Gun |
| Run-and-Gun / int_2a92920e |
comment |
Steel Harbinger |
| Run-and-Gun / int_2a92920e |
featureApplicability |
1.0 |
| Run-and-Gun / int_2a92920e |
featureConfidence |
1.0 |
| Steel Harbinger (Video Game) |
hasFeature |
Run-and-Gun / int_2a92920e |
| Run-and-Gun / int_2ae52388 |
type |
Run-and-Gun |
| Run-and-Gun / int_2ae52388 |
comment |
Super Castlevania IV |
| Run-and-Gun / int_2ae52388 |
featureApplicability |
1.0 |
| Run-and-Gun / int_2ae52388 |
featureConfidence |
1.0 |
| Super Castlevania IV (Video Game) |
hasFeature |
Run-and-Gun / int_2ae52388 |
| Run-and-Gun / int_2c3585c6 |
type |
Run-and-Gun |
| Run-and-Gun / int_2c3585c6 |
comment |
Iron Meat |
| Run-and-Gun / int_2c3585c6 |
featureApplicability |
1.0 |
| Run-and-Gun / int_2c3585c6 |
featureConfidence |
1.0 |
| Iron Meat (Video Game) |
hasFeature |
Run-and-Gun / int_2c3585c6 |
| Run-and-Gun / int_2c384d0f |
type |
Run-and-Gun |
| Run-and-Gun / int_2c384d0f |
comment |
My Friend Pedro |
| Run-and-Gun / int_2c384d0f |
featureApplicability |
1.0 |
| Run-and-Gun / int_2c384d0f |
featureConfidence |
1.0 |
| My Friend Pedro (Video Game) |
hasFeature |
Run-and-Gun / int_2c384d0f |
| Run-and-Gun / int_2cdd0e84 |
type |
Run-and-Gun |
| Run-and-Gun / int_2cdd0e84 |
comment |
Vectorman and its sequel, Vectorman 2. |
| Run-and-Gun / int_2cdd0e84 |
featureApplicability |
1.0 |
| Run-and-Gun / int_2cdd0e84 |
featureConfidence |
1.0 |
| Vectorman (Video Game) |
hasFeature |
Run-and-Gun / int_2cdd0e84 |
| Run-and-Gun / int_2f74eee6 |
type |
Run-and-Gun |
| Run-and-Gun / int_2f74eee6 |
comment |
The Commando (Capcom) trilogy - Mercs and Wolf of the Battlefield: Commando 3 |
| Run-and-Gun / int_2f74eee6 |
featureApplicability |
1.0 |
| Run-and-Gun / int_2f74eee6 |
featureConfidence |
1.0 |
| Commando (Capcom) (Video Game) |
hasFeature |
Run-and-Gun / int_2f74eee6 |
| Run-and-Gun / int_2f87fd35 |
type |
Run-and-Gun |
| Run-and-Gun / int_2f87fd35 |
comment |
Dead Connection |
| Run-and-Gun / int_2f87fd35 |
featureApplicability |
1.0 |
| Run-and-Gun / int_2f87fd35 |
featureConfidence |
1.0 |
| Dead Connection (Video Game) |
hasFeature |
Run-and-Gun / int_2f87fd35 |
| Run-and-Gun / int_30065ab |
type |
Run-and-Gun |
| Run-and-Gun / int_30065ab |
comment |
Cuphead |
| Run-and-Gun / int_30065ab |
featureApplicability |
1.0 |
| Run-and-Gun / int_30065ab |
featureConfidence |
1.0 |
| Cuphead (Video Game) |
hasFeature |
Run-and-Gun / int_30065ab |
| Run-and-Gun / int_3088ad76 |
type |
Run-and-Gun |
| Run-and-Gun / int_3088ad76 |
comment |
Isolated Warrior — plays out like Zaxxon or Viewpoint, but you're on foot instead of piloting a ship |
| Run-and-Gun / int_3088ad76 |
featureApplicability |
1.0 |
| Run-and-Gun / int_3088ad76 |
featureConfidence |
1.0 |
| Isolated Warrior (Video Game) |
hasFeature |
Run-and-Gun / int_3088ad76 |
| Run-and-Gun / int_312e7251 |
type |
Run-and-Gun |
| Run-and-Gun / int_312e7251 |
comment |
SAR: Search and Rescue — an SNK shooter where you shoot robots, zombies, and robot zombies |
| Run-and-Gun / int_312e7251 |
featureApplicability |
1.0 |
| Run-and-Gun / int_312e7251 |
featureConfidence |
1.0 |
| SAR: Search and Rescue (Video Game) |
hasFeature |
Run-and-Gun / int_312e7251 |
| Run-and-Gun / int_321ecb8a |
type |
Run-and-Gun |
| Run-and-Gun / int_321ecb8a |
comment |
Contra: Hard Corps |
| Run-and-Gun / int_321ecb8a |
featureApplicability |
1.0 |
| Run-and-Gun / int_321ecb8a |
featureConfidence |
1.0 |
| Contra: Hard Corps (Video Game) |
hasFeature |
Run-and-Gun / int_321ecb8a |
| Run-and-Gun / int_329e40ce |
type |
Run-and-Gun |
| Run-and-Gun / int_329e40ce |
comment |
Luminous Avenger iX |
| Run-and-Gun / int_329e40ce |
featureApplicability |
1.0 |
| Run-and-Gun / int_329e40ce |
featureConfidence |
1.0 |
| Luminous Avenger iX (Video Game) |
hasFeature |
Run-and-Gun / int_329e40ce |
| Run-and-Gun / int_33691567 |
type |
Run-and-Gun |
| Run-and-Gun / int_33691567 |
comment |
Caliber .50 |
| Run-and-Gun / int_33691567 |
featureApplicability |
1.0 |
| Run-and-Gun / int_33691567 |
featureConfidence |
1.0 |
| Caliber .50 (Video Game) |
hasFeature |
Run-and-Gun / int_33691567 |
| Run-and-Gun / int_3640c639 |
type |
Run-and-Gun |
| Run-and-Gun / int_3640c639 |
comment |
Wolf Fang - a.k.a Rohga: Armor Force |
| Run-and-Gun / int_3640c639 |
featureApplicability |
1.0 |
| Run-and-Gun / int_3640c639 |
featureConfidence |
1.0 |
| Wolf Fang (Video Game) |
hasFeature |
Run-and-Gun / int_3640c639 |
| Run-and-Gun / int_36d4634e |
type |
Run-and-Gun |
| Run-and-Gun / int_36d4634e |
comment |
G.I. Joe: A Real American Hero |
| Run-and-Gun / int_36d4634e |
featureApplicability |
1.0 |
| Run-and-Gun / int_36d4634e |
featureConfidence |
1.0 |
| G.I. Joe: A Real American Hero (Video Game) |
hasFeature |
Run-and-Gun / int_36d4634e |
| Run-and-Gun / int_370c8ad6 |
type |
Run-and-Gun |
| Run-and-Gun / int_370c8ad6 |
comment |
Pirates (NIX) — a pirate-themed Cabal clone made by the Spanish company, NIX, not to be confused with Sid Meier's Pirates |
| Run-and-Gun / int_370c8ad6 |
featureApplicability |
1.0 |
| Run-and-Gun / int_370c8ad6 |
featureConfidence |
1.0 |
| Pirates (NIX) (Video Game) |
hasFeature |
Run-and-Gun / int_370c8ad6 |
| Run-and-Gun / int_396bf512 |
type |
Run-and-Gun |
| Run-and-Gun / int_396bf512 |
comment |
Alien Hominid |
| Run-and-Gun / int_396bf512 |
featureApplicability |
1.0 |
| Run-and-Gun / int_396bf512 |
featureConfidence |
1.0 |
| Alien Hominid (Video Game) |
hasFeature |
Run-and-Gun / int_396bf512 |
| Run-and-Gun / int_3d3a4e34 |
type |
Run-and-Gun |
| Run-and-Gun / int_3d3a4e34 |
comment |
Blaster Master |
| Run-and-Gun / int_3d3a4e34 |
featureApplicability |
1.0 |
| Run-and-Gun / int_3d3a4e34 |
featureConfidence |
1.0 |
| Blaster Master (Video Game) |
hasFeature |
Run-and-Gun / int_3d3a4e34 |
| Run-and-Gun / int_3e1a3962 |
type |
Run-and-Gun |
| Run-and-Gun / int_3e1a3962 |
comment |
Mick & Mack as the Global Gladiators |
| Run-and-Gun / int_3e1a3962 |
featureApplicability |
1.0 |
| Run-and-Gun / int_3e1a3962 |
featureConfidence |
1.0 |
| Mick & Mack as the Global Gladiators (Video Game) |
hasFeature |
Run-and-Gun / int_3e1a3962 |
| Run-and-Gun / int_3e24783c |
type |
Run-and-Gun |
| Run-and-Gun / int_3e24783c |
comment |
Jurassic Park 2: The Chaos Continues |
| Run-and-Gun / int_3e24783c |
featureApplicability |
1.0 |
| Run-and-Gun / int_3e24783c |
featureConfidence |
1.0 |
| Jurassic Park 2: The Chaos Continues (Video Game) |
hasFeature |
Run-and-Gun / int_3e24783c |
| Run-and-Gun / int_3ed9bb7b |
type |
Run-and-Gun |
| Run-and-Gun / int_3ed9bb7b |
comment |
Commando 2 (do not confuse with the top-down R&G Commando (Capcom)) |
| Run-and-Gun / int_3ed9bb7b |
featureApplicability |
1.0 |
| Run-and-Gun / int_3ed9bb7b |
featureConfidence |
1.0 |
| Commando 2 (Video Game) |
hasFeature |
Run-and-Gun / int_3ed9bb7b |
| Run-and-Gun / int_3f926ea8 |
type |
Run-and-Gun |
| Run-and-Gun / int_3f926ea8 |
comment |
Heated Barrel |
| Run-and-Gun / int_3f926ea8 |
featureApplicability |
1.0 |
| Run-and-Gun / int_3f926ea8 |
featureConfidence |
1.0 |
| Heated Barrel (Video Game) |
hasFeature |
Run-and-Gun / int_3f926ea8 |
| Run-and-Gun / int_3ff4519e |
type |
Run-and-Gun |
| Run-and-Gun / int_3ff4519e |
comment |
Thunder Fox |
| Run-and-Gun / int_3ff4519e |
featureApplicability |
1.0 |
| Run-and-Gun / int_3ff4519e |
featureConfidence |
1.0 |
| Thunder Fox (Video Game) |
hasFeature |
Run-and-Gun / int_3ff4519e |
| Run-and-Gun / int_42463ae4 |
type |
Run-and-Gun |
| Run-and-Gun / int_42463ae4 |
comment |
Desert Breaker |
| Run-and-Gun / int_42463ae4 |
featureApplicability |
1.0 |
| Run-and-Gun / int_42463ae4 |
featureConfidence |
1.0 |
| Desert Breaker (Video Game) |
hasFeature |
Run-and-Gun / int_42463ae4 |
| Run-and-Gun / int_42c4722d |
type |
Run-and-Gun |
| Run-and-Gun / int_42c4722d |
comment |
Shootas, Blood & Teef |
| Run-and-Gun / int_42c4722d |
featureApplicability |
1.0 |
| Run-and-Gun / int_42c4722d |
featureConfidence |
1.0 |
| Shootas, Blood & Teef (Video Game) |
hasFeature |
Run-and-Gun / int_42c4722d |
| Run-and-Gun / int_42e87259 |
type |
Run-and-Gun |
| Run-and-Gun / int_42e87259 |
comment |
Twin Caliber |
| Run-and-Gun / int_42e87259 |
featureApplicability |
1.0 |
| Run-and-Gun / int_42e87259 |
featureConfidence |
1.0 |
| Twin Caliber (Video Game) |
hasFeature |
Run-and-Gun / int_42e87259 |
| Run-and-Gun / int_42eefdeb |
type |
Run-and-Gun |
| Run-and-Gun / int_42eefdeb |
comment |
Smash TV |
| Run-and-Gun / int_42eefdeb |
featureApplicability |
1.0 |
| Run-and-Gun / int_42eefdeb |
featureConfidence |
1.0 |
| Smash TV (Video Game) |
hasFeature |
Run-and-Gun / int_42eefdeb |
| Run-and-Gun / int_43a00a9b |
type |
Run-and-Gun |
| Run-and-Gun / int_43a00a9b |
comment |
Rockman & Forte: Mirai Kara no Chousensha |
| Run-and-Gun / int_43a00a9b |
featureApplicability |
1.0 |
| Run-and-Gun / int_43a00a9b |
featureConfidence |
1.0 |
| Rockman & Forte: Mirai Kara no Chousensha (Video Game) |
hasFeature |
Run-and-Gun / int_43a00a9b |
| Run-and-Gun / int_43c8fe51 |
type |
Run-and-Gun |
| Run-and-Gun / int_43c8fe51 |
comment |
Demon Front — Taiwanese Metal Slug clone |
| Run-and-Gun / int_43c8fe51 |
featureApplicability |
1.0 |
| Run-and-Gun / int_43c8fe51 |
featureConfidence |
1.0 |
| Demon Front (Video Game) |
hasFeature |
Run-and-Gun / int_43c8fe51 |
| Run-and-Gun / int_44a5d8c0 |
type |
Run-and-Gun |
| Run-and-Gun / int_44a5d8c0 |
comment |
Castlevania III: Dracula's Curse |
| Run-and-Gun / int_44a5d8c0 |
featureApplicability |
1.0 |
| Run-and-Gun / int_44a5d8c0 |
featureConfidence |
1.0 |
| Castlevania III: Dracula's Curse (Video Game) |
hasFeature |
Run-and-Gun / int_44a5d8c0 |
| Run-and-Gun / int_44dff693 |
type |
Run-and-Gun |
| Run-and-Gun / int_44dff693 |
comment |
Wonder Boy |
| Run-and-Gun / int_44dff693 |
featureApplicability |
1.0 |
| Run-and-Gun / int_44dff693 |
featureConfidence |
1.0 |
| Wonder Boy (Video Game) |
hasFeature |
Run-and-Gun / int_44dff693 |
| Run-and-Gun / int_44ff1899 |
type |
Run-and-Gun |
| Run-and-Gun / int_44ff1899 |
comment |
Raid 2020 |
| Run-and-Gun / int_44ff1899 |
featureApplicability |
1.0 |
| Run-and-Gun / int_44ff1899 |
featureConfidence |
1.0 |
| Raid 2020 (Video Game) |
hasFeature |
Run-and-Gun / int_44ff1899 |
| Run-and-Gun / int_45d7141f |
type |
Run-and-Gun |
| Run-and-Gun / int_45d7141f |
comment |
Hargrave |
| Run-and-Gun / int_45d7141f |
featureApplicability |
1.0 |
| Run-and-Gun / int_45d7141f |
featureConfidence |
1.0 |
| Hargrave (Video Game) |
hasFeature |
Run-and-Gun / int_45d7141f |
| Run-and-Gun / int_4622bc7f |
type |
Run-and-Gun |
| Run-and-Gun / int_4622bc7f |
comment |
Mirai Ninja - sort of, except you're a futuristic Cyber Ninja, so it's more like "Run-and-throw-shurikens" |
| Run-and-Gun / int_4622bc7f |
featureApplicability |
1.0 |
| Run-and-Gun / int_4622bc7f |
featureConfidence |
1.0 |
| Mirai Ninja (Video Game) |
hasFeature |
Run-and-Gun / int_4622bc7f |
| Run-and-Gun / int_462954d5 |
type |
Run-and-Gun |
| Run-and-Gun / int_462954d5 |
comment |
Western Front 1914 |
| Run-and-Gun / int_462954d5 |
featureApplicability |
1.0 |
| Run-and-Gun / int_462954d5 |
featureConfidence |
1.0 |
| Western Front 1914 (Video Game) |
hasFeature |
Run-and-Gun / int_462954d5 |
| Run-and-Gun / int_46f8bfdb |
type |
Run-and-Gun |
| Run-and-Gun / int_46f8bfdb |
comment |
Turrican |
| Run-and-Gun / int_46f8bfdb |
featureApplicability |
1.0 |
| Run-and-Gun / int_46f8bfdb |
featureConfidence |
1.0 |
| Turrican (Video Game) |
hasFeature |
Run-and-Gun / int_46f8bfdb |
| Run-and-Gun / int_476bc61d |
type |
Run-and-Gun |
| Run-and-Gun / int_476bc61d |
comment |
Kid Icarus: Uprising is one of the rare examples of 3D run-and-gun. |
| Run-and-Gun / int_476bc61d |
featureApplicability |
1.0 |
| Run-and-Gun / int_476bc61d |
featureConfidence |
1.0 |
| Kid Icarus: Uprising (Video Game) |
hasFeature |
Run-and-Gun / int_476bc61d |
| Run-and-Gun / int_4945bff7 |
type |
Run-and-Gun |
| Run-and-Gun / int_4945bff7 |
comment |
Act-Fancer: Cybernetick Hyper Weapon |
| Run-and-Gun / int_4945bff7 |
featureApplicability |
1.0 |
| Run-and-Gun / int_4945bff7 |
featureConfidence |
1.0 |
| Act-Fancer: Cybernetick Hyper Weapon (Video Game) |
hasFeature |
Run-and-Gun / int_4945bff7 |
| Run-and-Gun / int_4954eaa4 |
type |
Run-and-Gun |
| Run-and-Gun / int_4954eaa4 |
comment |
Rogue Stormers |
| Run-and-Gun / int_4954eaa4 |
featureApplicability |
1.0 |
| Run-and-Gun / int_4954eaa4 |
featureConfidence |
1.0 |
| Rogue Stormers (Video Game) |
hasFeature |
Run-and-Gun / int_4954eaa4 |
| Run-and-Gun / int_4b0ec29e |
type |
Run-and-Gun |
| Run-and-Gun / int_4b0ec29e |
comment |
Psycho-Nics Oscar |
| Run-and-Gun / int_4b0ec29e |
featureApplicability |
1.0 |
| Run-and-Gun / int_4b0ec29e |
featureConfidence |
1.0 |
| Psycho Nics Oscar (Video Game) |
hasFeature |
Run-and-Gun / int_4b0ec29e |
| Run-and-Gun / int_4c56381b |
type |
Run-and-Gun |
| Run-and-Gun / int_4c56381b |
comment |
The Binding of Isaac (PDL) |
| Run-and-Gun / int_4c56381b |
featureApplicability |
1.0 |
| Run-and-Gun / int_4c56381b |
featureConfidence |
1.0 |
| The Binding of Isaac (Video Game) |
hasFeature |
Run-and-Gun / int_4c56381b |
| Run-and-Gun / int_4ee8df1b |
type |
Run-and-Gun |
| Run-and-Gun / int_4ee8df1b |
comment |
The arcade version of Scud the Disposable Assassin follows the side-view format |
| Run-and-Gun / int_4ee8df1b |
featureApplicability |
1.0 |
| Run-and-Gun / int_4ee8df1b |
featureConfidence |
1.0 |
| Scud the Disposable Assassin (Comic Book) |
hasFeature |
Run-and-Gun / int_4ee8df1b |
| Run-and-Gun / int_4fa9c4f3 |
type |
Run-and-Gun |
| Run-and-Gun / int_4fa9c4f3 |
comment |
Mega Man (DOS) |
| Run-and-Gun / int_4fa9c4f3 |
featureApplicability |
1.0 |
| Run-and-Gun / int_4fa9c4f3 |
featureConfidence |
1.0 |
| Mega Man (DOS) (Video Game) |
hasFeature |
Run-and-Gun / int_4fa9c4f3 |
| Run-and-Gun / int_4fa9d6f4 |
type |
Run-and-Gun |
| Run-and-Gun / int_4fa9d6f4 |
comment |
Mega Man III |
| Run-and-Gun / int_4fa9d6f4 |
featureApplicability |
1.0 |
| Run-and-Gun / int_4fa9d6f4 |
featureConfidence |
1.0 |
| Mega Man III (Video Game) |
hasFeature |
Run-and-Gun / int_4fa9d6f4 |
| Run-and-Gun / int_4fbd1e76 |
type |
Run-and-Gun |
| Run-and-Gun / int_4fbd1e76 |
comment |
Wild West C.O.W.-Boys of Moo Mesa |
| Run-and-Gun / int_4fbd1e76 |
featureApplicability |
1.0 |
| Run-and-Gun / int_4fbd1e76 |
featureConfidence |
1.0 |
| Wild West C.O.W.-Boys of Moo Mesa (Video Game) |
hasFeature |
Run-and-Gun / int_4fbd1e76 |
| Run-and-Gun / int_513cb9e3 |
type |
Run-and-Gun |
| Run-and-Gun / int_513cb9e3 |
comment |
Kono Subarashii Sekai ni Shukufuku o! Fukkatsu no Beldia |
| Run-and-Gun / int_513cb9e3 |
featureApplicability |
1.0 |
| Run-and-Gun / int_513cb9e3 |
featureConfidence |
1.0 |
| Kono Subarashii Sekai ni Shukufuku o! Fukkatsu no Beldia (Video Game) |
hasFeature |
Run-and-Gun / int_513cb9e3 |
| Run-and-Gun / int_51f38a2f |
type |
Run-and-Gun |
| Run-and-Gun / int_51f38a2f |
comment |
Xain'd Sleena - segments with Sleena on foot |
| Run-and-Gun / int_51f38a2f |
featureApplicability |
1.0 |
| Run-and-Gun / int_51f38a2f |
featureConfidence |
1.0 |
| Xain'd Sleena (Video Game) |
hasFeature |
Run-and-Gun / int_51f38a2f |
| Run-and-Gun / int_527a5949 |
type |
Run-and-Gun |
| Run-and-Gun / int_527a5949 |
comment |
Kagaku Ninja-Tai Gatchaman: The Shooting |
| Run-and-Gun / int_527a5949 |
featureApplicability |
1.0 |
| Run-and-Gun / int_527a5949 |
featureConfidence |
1.0 |
| Science Ninja Team Gatchaman |
hasFeature |
Run-and-Gun / int_527a5949 |
| Run-and-Gun / int_5374d379 |
type |
Run-and-Gun |
| Run-and-Gun / int_5374d379 |
comment |
Divine Intervention |
| Run-and-Gun / int_5374d379 |
featureApplicability |
1.0 |
| Run-and-Gun / int_5374d379 |
featureConfidence |
1.0 |
| Divine Intervention (Video Game) |
hasFeature |
Run-and-Gun / int_5374d379 |
| Run-and-Gun / int_5461bdb6 |
type |
Run-and-Gun |
| Run-and-Gun / int_5461bdb6 |
comment |
Super Time Force |
| Run-and-Gun / int_5461bdb6 |
featureApplicability |
1.0 |
| Run-and-Gun / int_5461bdb6 |
featureConfidence |
1.0 |
| Super Time Force (Video Game) |
hasFeature |
Run-and-Gun / int_5461bdb6 |
| Run-and-Gun / int_54ac353f |
type |
Run-and-Gun |
| Run-and-Gun / int_54ac353f |
comment |
Broforce |
| Run-and-Gun / int_54ac353f |
featureApplicability |
1.0 |
| Run-and-Gun / int_54ac353f |
featureConfidence |
1.0 |
| Broforce (Video Game) |
hasFeature |
Run-and-Gun / int_54ac353f |
| Run-and-Gun / int_54c075b2 |
type |
Run-and-Gun |
| Run-and-Gun / int_54c075b2 |
comment |
Rolling Thunder |
| Run-and-Gun / int_54c075b2 |
featureApplicability |
1.0 |
| Run-and-Gun / int_54c075b2 |
featureConfidence |
1.0 |
| Rolling Thunder (Video Game) |
hasFeature |
Run-and-Gun / int_54c075b2 |
| Run-and-Gun / int_5546299b |
type |
Run-and-Gun |
| Run-and-Gun / int_5546299b |
comment |
Kero Blaster |
| Run-and-Gun / int_5546299b |
featureApplicability |
1.0 |
| Run-and-Gun / int_5546299b |
featureConfidence |
1.0 |
| Kero Blaster (Video Game) |
hasFeature |
Run-and-Gun / int_5546299b |
| Run-and-Gun / int_5561d1c3 |
type |
Run-and-Gun |
| Run-and-Gun / int_5561d1c3 |
comment |
Mighty No. 9 |
| Run-and-Gun / int_5561d1c3 |
featureApplicability |
1.0 |
| Run-and-Gun / int_5561d1c3 |
featureConfidence |
1.0 |
| Mighty No. 9 (Video Game) |
hasFeature |
Run-and-Gun / int_5561d1c3 |
| Run-and-Gun / int_558f0dc6 |
type |
Run-and-Gun |
| Run-and-Gun / int_558f0dc6 |
comment |
The Real Ghostbusters (1987, Data East) |
| Run-and-Gun / int_558f0dc6 |
featureApplicability |
1.0 |
| Run-and-Gun / int_558f0dc6 |
featureConfidence |
1.0 |
| The Real Ghostbusters (Data East) (Video Game) |
hasFeature |
Run-and-Gun / int_558f0dc6 |
| Run-and-Gun / int_567ce223 |
type |
Run-and-Gun |
| Run-and-Gun / int_567ce223 |
comment |
The Krion Conquest |
| Run-and-Gun / int_567ce223 |
featureApplicability |
1.0 |
| Run-and-Gun / int_567ce223 |
featureConfidence |
1.0 |
| The Krion Conquest (Video Game) |
hasFeature |
Run-and-Gun / int_567ce223 |
| Run-and-Gun / int_5809bd9e |
type |
Run-and-Gun |
| Run-and-Gun / int_5809bd9e |
comment |
Hyper Princess Pitch |
| Run-and-Gun / int_5809bd9e |
featureApplicability |
1.0 |
| Run-and-Gun / int_5809bd9e |
featureConfidence |
1.0 |
| Hyper Princess Pitch (Video Game) |
hasFeature |
Run-and-Gun / int_5809bd9e |
| Run-and-Gun / int_5846165c |
type |
Run-and-Gun |
| Run-and-Gun / int_5846165c |
comment |
Kid Icarus Kid Icarus (1986) and Kid Icarus: Of Myths and Monsters are almost Metroidvania games, but the lack of backtracking forbids them to be considered that. Kid Icarus: Uprising is one of the rare examples of 3D run-and-gun. |
| Run-and-Gun / int_5846165c |
featureApplicability |
1.0 |
| Run-and-Gun / int_5846165c |
featureConfidence |
1.0 |
| Kid Icarus (Video Game) |
hasFeature |
Run-and-Gun / int_5846165c |
| Run-and-Gun / int_591aa39f |
type |
Run-and-Gun |
| Run-and-Gun / int_591aa39f |
comment |
Metal Slug |
| Run-and-Gun / int_591aa39f |
featureApplicability |
1.0 |
| Run-and-Gun / int_591aa39f |
featureConfidence |
1.0 |
| Metal Slug (Video Game) |
hasFeature |
Run-and-Gun / int_591aa39f |
| Run-and-Gun / int_5bddbfbd |
type |
Run-and-Gun |
| Run-and-Gun / int_5bddbfbd |
comment |
Zombies Ate My Neighbors |
| Run-and-Gun / int_5bddbfbd |
featureApplicability |
1.0 |
| Run-and-Gun / int_5bddbfbd |
featureConfidence |
1.0 |
| Zombies Ate My Neighbors (Video Game) |
hasFeature |
Run-and-Gun / int_5bddbfbd |
| Run-and-Gun / int_5cfc0bd |
type |
Run-and-Gun |
| Run-and-Gun / int_5cfc0bd |
comment |
Mystic Defender |
| Run-and-Gun / int_5cfc0bd |
featureApplicability |
1.0 |
| Run-and-Gun / int_5cfc0bd |
featureConfidence |
1.0 |
| Mystic Defender (Video Game) |
hasFeature |
Run-and-Gun / int_5cfc0bd |
| Run-and-Gun / int_5ddbeea3 |
type |
Run-and-Gun |
| Run-and-Gun / int_5ddbeea3 |
comment |
Meatgrinder - combined with FPS |
| Run-and-Gun / int_5ddbeea3 |
featureApplicability |
1.0 |
| Run-and-Gun / int_5ddbeea3 |
featureConfidence |
1.0 |
| Meatgrinder (Video Game) |
hasFeature |
Run-and-Gun / int_5ddbeea3 |
| Run-and-Gun / int_5e3832b5 |
type |
Run-and-Gun |
| Run-and-Gun / int_5e3832b5 |
comment |
Cave Story is very much a Metroidvania. However, its mechanic of dynamic upgrade/downgrade of Quote's weapon thanks to enemy drops are inspired by traditional run-and-gun games. |
| Run-and-Gun / int_5e3832b5 |
featureApplicability |
1.0 |
| Run-and-Gun / int_5e3832b5 |
featureConfidence |
1.0 |
| Cave Story (Video Game) |
hasFeature |
Run-and-Gun / int_5e3832b5 |
| Run-and-Gun / int_5e45e08f |
type |
Run-and-Gun |
| Run-and-Gun / int_5e45e08f |
comment |
Assault Suits Valken - Assault Suit Leynos and Assault Suit Cybernator |
| Run-and-Gun / int_5e45e08f |
featureApplicability |
1.0 |
| Run-and-Gun / int_5e45e08f |
featureConfidence |
1.0 |
| Assault Suits Valken (Video Game) |
hasFeature |
Run-and-Gun / int_5e45e08f |
| Run-and-Gun / int_5effd605 |
type |
Run-and-Gun |
| Run-and-Gun / int_5effd605 |
comment |
Steel Assault |
| Run-and-Gun / int_5effd605 |
featureApplicability |
1.0 |
| Run-and-Gun / int_5effd605 |
featureConfidence |
1.0 |
| Steel Assault (Video Game) |
hasFeature |
Run-and-Gun / int_5effd605 |
| Run-and-Gun / int_5f0c263a |
type |
Run-and-Gun |
| Run-and-Gun / int_5f0c263a |
comment |
Biomechanical Toy |
| Run-and-Gun / int_5f0c263a |
featureApplicability |
1.0 |
| Run-and-Gun / int_5f0c263a |
featureConfidence |
1.0 |
| Biomechanical Toy (Video Game) |
hasFeature |
Run-and-Gun / int_5f0c263a |
| Run-and-Gun / int_5fcc8c7c |
type |
Run-and-Gun |
| Run-and-Gun / int_5fcc8c7c |
comment |
Midnight Resistance |
| Run-and-Gun / int_5fcc8c7c |
featureApplicability |
1.0 |
| Run-and-Gun / int_5fcc8c7c |
featureConfidence |
1.0 |
| Midnight Resistance (Video Game) |
hasFeature |
Run-and-Gun / int_5fcc8c7c |
| Run-and-Gun / int_616ab84b |
type |
Run-and-Gun |
| Run-and-Gun / int_616ab84b |
comment |
Expendable |
| Run-and-Gun / int_616ab84b |
featureApplicability |
1.0 |
| Run-and-Gun / int_616ab84b |
featureConfidence |
1.0 |
| Expendable (Video Game) |
hasFeature |
Run-and-Gun / int_616ab84b |
| Run-and-Gun / int_61b15bc8 |
type |
Run-and-Gun |
| Run-and-Gun / int_61b15bc8 |
comment |
Huntdown |
| Run-and-Gun / int_61b15bc8 |
featureApplicability |
1.0 |
| Run-and-Gun / int_61b15bc8 |
featureConfidence |
1.0 |
| Huntdown (Video Game) |
hasFeature |
Run-and-Gun / int_61b15bc8 |
| Run-and-Gun / int_61fed57d |
type |
Run-and-Gun |
| Run-and-Gun / int_61fed57d |
comment |
Mutant Mudds |
| Run-and-Gun / int_61fed57d |
featureApplicability |
1.0 |
| Run-and-Gun / int_61fed57d |
featureConfidence |
1.0 |
| Mutant Mudds (Video Game) |
hasFeature |
Run-and-Gun / int_61fed57d |
| Run-and-Gun / int_6207844a |
type |
Run-and-Gun |
| Run-and-Gun / int_6207844a |
comment |
Mutant Night - in which you're an Oni cyclops blasting stuff with your Eye Beams |
| Run-and-Gun / int_6207844a |
featureApplicability |
1.0 |
| Run-and-Gun / int_6207844a |
featureConfidence |
1.0 |
| Mutant Night (Video Game) |
hasFeature |
Run-and-Gun / int_6207844a |
| Run-and-Gun / int_62624eee |
type |
Run-and-Gun |
| Run-and-Gun / int_62624eee |
comment |
Serious Sam - various spin-offs, including Greek Encounter and Bogus Detour |
| Run-and-Gun / int_62624eee |
featureApplicability |
1.0 |
| Run-and-Gun / int_62624eee |
featureConfidence |
1.0 |
| Serious Sam (Video Game) |
hasFeature |
Run-and-Gun / int_62624eee |
| Run-and-Gun / int_62fc1598 |
type |
Run-and-Gun |
| Run-and-Gun / int_62fc1598 |
comment |
Castlevania II: Belmont's Revenge |
| Run-and-Gun / int_62fc1598 |
featureApplicability |
1.0 |
| Run-and-Gun / int_62fc1598 |
featureConfidence |
1.0 |
| Castlevania II: Belmont's Revenge (Video Game) |
hasFeature |
Run-and-Gun / int_62fc1598 |
| Run-and-Gun / int_636e8e35 |
type |
Run-and-Gun |
| Run-and-Gun / int_636e8e35 |
comment |
Azure Striker Gunvolt 2 |
| Run-and-Gun / int_636e8e35 |
featureApplicability |
1.0 |
| Run-and-Gun / int_636e8e35 |
featureConfidence |
1.0 |
| Azure Striker Gunvolt 2 (Video Game) |
hasFeature |
Run-and-Gun / int_636e8e35 |
| Run-and-Gun / int_636e8e36 |
type |
Run-and-Gun |
| Run-and-Gun / int_636e8e36 |
comment |
Azure Striker Gunvolt 3 |
| Run-and-Gun / int_636e8e36 |
featureApplicability |
1.0 |
| Run-and-Gun / int_636e8e36 |
featureConfidence |
1.0 |
| Azure Striker Gunvolt 3 (Video Game) |
hasFeature |
Run-and-Gun / int_636e8e36 |
| Run-and-Gun / int_655684ec |
type |
Run-and-Gun |
| Run-and-Gun / int_655684ec |
comment |
Spectacular Sparky |
| Run-and-Gun / int_655684ec |
featureApplicability |
1.0 |
| Run-and-Gun / int_655684ec |
featureConfidence |
1.0 |
| Spectacular Sparky (Video Game) |
hasFeature |
Run-and-Gun / int_655684ec |
| Run-and-Gun / int_659128f3 |
type |
Run-and-Gun |
| Run-and-Gun / int_659128f3 |
comment |
Thing-Thing |
| Run-and-Gun / int_659128f3 |
featureApplicability |
1.0 |
| Run-and-Gun / int_659128f3 |
featureConfidence |
1.0 |
| Thing-Thing (Video Game) |
hasFeature |
Run-and-Gun / int_659128f3 |
| Run-and-Gun / int_65a37d3e |
type |
Run-and-Gun |
| Run-and-Gun / int_65a37d3e |
comment |
Atomic Robo-Kid |
| Run-and-Gun / int_65a37d3e |
featureApplicability |
1.0 |
| Run-and-Gun / int_65a37d3e |
featureConfidence |
1.0 |
| Atomic Robo Kid (Video Game) |
hasFeature |
Run-and-Gun / int_65a37d3e |
| Run-and-Gun / int_66bebdef |
type |
Run-and-Gun |
| Run-and-Gun / int_66bebdef |
comment |
Sin and Punishment: Star Successor |
| Run-and-Gun / int_66bebdef |
featureApplicability |
1.0 |
| Run-and-Gun / int_66bebdef |
featureConfidence |
1.0 |
| Sin and Punishment: Star Successor (Video Game) |
hasFeature |
Run-and-Gun / int_66bebdef |
| Run-and-Gun / int_68db97c0 |
type |
Run-and-Gun |
| Run-and-Gun / int_68db97c0 |
comment |
Ninja Emaki |
| Run-and-Gun / int_68db97c0 |
featureApplicability |
1.0 |
| Run-and-Gun / int_68db97c0 |
featureConfidence |
1.0 |
| Ninja Emaki (Video Game) |
hasFeature |
Run-and-Gun / int_68db97c0 |
| Run-and-Gun / int_6a1726db |
type |
Run-and-Gun |
| Run-and-Gun / int_6a1726db |
comment |
Atomic Runner Chelnov |
| Run-and-Gun / int_6a1726db |
featureApplicability |
1.0 |
| Run-and-Gun / int_6a1726db |
featureConfidence |
1.0 |
| Atomic Runner Chelnov (Video Game) |
hasFeature |
Run-and-Gun / int_6a1726db |
| Run-and-Gun / int_6b677e34 |
type |
Run-and-Gun |
| Run-and-Gun / int_6b677e34 |
comment |
Silhouette Mirage |
| Run-and-Gun / int_6b677e34 |
featureApplicability |
1.0 |
| Run-and-Gun / int_6b677e34 |
featureConfidence |
1.0 |
| Silhouette Mirage (Video Game) |
hasFeature |
Run-and-Gun / int_6b677e34 |
| Run-and-Gun / int_6bbde1c8 |
type |
Run-and-Gun |
| Run-and-Gun / int_6bbde1c8 |
comment |
One of the arcade machine in Overwatch's level Hanamura is named Siege Mode 3 and looks like a Metal Slug-like run-and-gun featuring characters from Blizzard's StarCraft franchise. |
| Run-and-Gun / int_6bbde1c8 |
featureApplicability |
1.0 |
| Run-and-Gun / int_6bbde1c8 |
featureConfidence |
1.0 |
| Overwatch (Video Game) |
hasFeature |
Run-and-Gun / int_6bbde1c8 |
| Run-and-Gun / int_6bf2d08 |
type |
Run-and-Gun |
| Run-and-Gun / int_6bf2d08 |
comment |
Super Mario Maker allows the creators to take the classical Mario formula and turn the action up a notch by throwing tons of power-ups and enemies at the player. One particular trend was to use the Koopa Clown Car and a Flower Flower to give to the game a Shoot 'Em Up flavor. Nintendo noticed it, and later included a fire-shooting Clown Car in an update. |
| Run-and-Gun / int_6bf2d08 |
featureApplicability |
1.0 |
| Run-and-Gun / int_6bf2d08 |
featureConfidence |
1.0 |
| Super Mario Maker (Video Game) |
hasFeature |
Run-and-Gun / int_6bf2d08 |
| Run-and-Gun / int_6c0b2aa |
type |
Run-and-Gun |
| Run-and-Gun / int_6c0b2aa |
comment |
Apocalypse |
| Run-and-Gun / int_6c0b2aa |
featureApplicability |
1.0 |
| Run-and-Gun / int_6c0b2aa |
featureConfidence |
1.0 |
| Apocalypse (Video Game) |
hasFeature |
Run-and-Gun / int_6c0b2aa |
| Run-and-Gun / int_6caeae29 |
type |
Run-and-Gun |
| Run-and-Gun / int_6caeae29 |
comment |
Shock Troopers (1997) |
| Run-and-Gun / int_6caeae29 |
featureApplicability |
1.0 |
| Run-and-Gun / int_6caeae29 |
featureConfidence |
1.0 |
| Shock Troopers 1997 (Video Game) |
hasFeature |
Run-and-Gun / int_6caeae29 |
| Run-and-Gun / int_6dcc61c2 |
type |
Run-and-Gun |
| Run-and-Gun / int_6dcc61c2 |
comment |
Enchanted Portals |
| Run-and-Gun / int_6dcc61c2 |
featureApplicability |
1.0 |
| Run-and-Gun / int_6dcc61c2 |
featureConfidence |
1.0 |
| Enchanted Portals (Video Game) |
hasFeature |
Run-and-Gun / int_6dcc61c2 |
| Run-and-Gun / int_6eb7f362 |
type |
Run-and-Gun |
| Run-and-Gun / int_6eb7f362 |
comment |
Bio Menace |
| Run-and-Gun / int_6eb7f362 |
featureApplicability |
1.0 |
| Run-and-Gun / int_6eb7f362 |
featureConfidence |
1.0 |
| Bio Menace (Video Game) |
hasFeature |
Run-and-Gun / int_6eb7f362 |
| Run-and-Gun / int_6ff14f7b |
type |
Run-and-Gun |
| Run-and-Gun / int_6ff14f7b |
comment |
Flame Gunner |
| Run-and-Gun / int_6ff14f7b |
featureApplicability |
1.0 |
| Run-and-Gun / int_6ff14f7b |
featureConfidence |
1.0 |
| Flame Gunner (Video Game) |
hasFeature |
Run-and-Gun / int_6ff14f7b |
| Run-and-Gun / int_70a0d5e7 |
type |
Run-and-Gun |
| Run-and-Gun / int_70a0d5e7 |
comment |
Hardcore Mecha |
| Run-and-Gun / int_70a0d5e7 |
featureApplicability |
1.0 |
| Run-and-Gun / int_70a0d5e7 |
featureConfidence |
1.0 |
| Hardcore Mecha (Video Game) |
hasFeature |
Run-and-Gun / int_70a0d5e7 |
| Run-and-Gun / int_7109b301 |
type |
Run-and-Gun |
| Run-and-Gun / int_7109b301 |
comment |
Mega Man: Maverick Hunter X |
| Run-and-Gun / int_7109b301 |
featureApplicability |
1.0 |
| Run-and-Gun / int_7109b301 |
featureConfidence |
1.0 |
| Mega Man: Maverick Hunter X (Video Game) |
hasFeature |
Run-and-Gun / int_7109b301 |
| Run-and-Gun / int_71b17d50 |
type |
Run-and-Gun |
| Run-and-Gun / int_71b17d50 |
comment |
Barnyard Blast: Swine of the Night |
| Run-and-Gun / int_71b17d50 |
featureApplicability |
1.0 |
| Run-and-Gun / int_71b17d50 |
featureConfidence |
1.0 |
| Barnyard Blast (Video Game) |
hasFeature |
Run-and-Gun / int_71b17d50 |
| Run-and-Gun / int_72ab82 |
type |
Run-and-Gun |
| Run-and-Gun / int_72ab82 |
comment |
Kid Icarus (1986) and Kid Icarus: Of Myths and Monsters are almost Metroidvania games, but the lack of backtracking forbids them to be considered that. |
| Run-and-Gun / int_72ab82 |
featureApplicability |
1.0 |
| Run-and-Gun / int_72ab82 |
featureConfidence |
1.0 |
| Kid Icarus (1986) (Video Game) |
hasFeature |
Run-and-Gun / int_72ab82 |
| Run-and-Gun / int_73233316 |
type |
Run-and-Gun |
| Run-and-Gun / int_73233316 |
comment |
Cannon Spike |
| Run-and-Gun / int_73233316 |
featureApplicability |
1.0 |
| Run-and-Gun / int_73233316 |
featureConfidence |
1.0 |
| Cannon Spike (Video Game) |
hasFeature |
Run-and-Gun / int_73233316 |
| Run-and-Gun / int_73472c7b |
type |
Run-and-Gun |
| Run-and-Gun / int_73472c7b |
comment |
Duke Nukem |
| Run-and-Gun / int_73472c7b |
featureApplicability |
1.0 |
| Run-and-Gun / int_73472c7b |
featureConfidence |
1.0 |
| Duke Nukem (Video Game) |
hasFeature |
Run-and-Gun / int_73472c7b |
| Run-and-Gun / int_7372d784 |
type |
Run-and-Gun |
| Run-and-Gun / int_7372d784 |
comment |
The Chaos Engine |
| Run-and-Gun / int_7372d784 |
featureApplicability |
1.0 |
| Run-and-Gun / int_7372d784 |
featureConfidence |
1.0 |
| The Chaos Engine (Video Game) |
hasFeature |
Run-and-Gun / int_7372d784 |
| Run-and-Gun / int_742d8ad |
type |
Run-and-Gun |
| Run-and-Gun / int_742d8ad |
comment |
Metal Shinobi Assassin a.k.a Metal Assault |
| Run-and-Gun / int_742d8ad |
featureApplicability |
1.0 |
| Run-and-Gun / int_742d8ad |
featureConfidence |
1.0 |
| Metal Shinobi Assassin (Video Game) |
hasFeature |
Run-and-Gun / int_742d8ad |
| Run-and-Gun / int_75396eae |
type |
Run-and-Gun |
| Run-and-Gun / int_75396eae |
comment |
Rendering Ranger: R2 |
| Run-and-Gun / int_75396eae |
featureApplicability |
1.0 |
| Run-and-Gun / int_75396eae |
featureConfidence |
1.0 |
| Rendering Ranger R 2 (Video Game) |
hasFeature |
Run-and-Gun / int_75396eae |
| Run-and-Gun / int_76577e54 |
type |
Run-and-Gun |
| Run-and-Gun / int_76577e54 |
comment |
Ikari Warriors is often described as a run-and-gun game despite not being able to shoot in multiple directions, mostly due to the fact that you control an on-foot soldier which was mostly unseen at the time. |
| Run-and-Gun / int_76577e54 |
featureApplicability |
1.0 |
| Run-and-Gun / int_76577e54 |
featureConfidence |
1.0 |
| Ikari Warriors (Video Game) |
hasFeature |
Run-and-Gun / int_76577e54 |
| Run-and-Gun / int_769b39e9 |
type |
Run-and-Gun |
| Run-and-Gun / int_769b39e9 |
comment |
Prison City |
| Run-and-Gun / int_769b39e9 |
featureApplicability |
1.0 |
| Run-and-Gun / int_769b39e9 |
featureConfidence |
1.0 |
| Prison City (Video Game) |
hasFeature |
Run-and-Gun / int_769b39e9 |
| Run-and-Gun / int_7722512a |
type |
Run-and-Gun |
| Run-and-Gun / int_7722512a |
comment |
Top Hunter: Roddy & Cathy |
| Run-and-Gun / int_7722512a |
featureApplicability |
1.0 |
| Run-and-Gun / int_7722512a |
featureConfidence |
1.0 |
| Top Hunter: Roddy & Cathy (Video Game) |
hasFeature |
Run-and-Gun / int_7722512a |
| Run-and-Gun / int_78a062eb |
type |
Run-and-Gun |
| Run-and-Gun / int_78a062eb |
comment |
Balacera Brothers |
| Run-and-Gun / int_78a062eb |
featureApplicability |
1.0 |
| Run-and-Gun / int_78a062eb |
featureConfidence |
1.0 |
| Balacera Brothers (Video Game) |
hasFeature |
Run-and-Gun / int_78a062eb |
| Run-and-Gun / int_79ffa674 |
type |
Run-and-Gun |
| Run-and-Gun / int_79ffa674 |
comment |
Azure Striker Gunvolt Series Azure Striker Gunvolt Azure Striker Gunvolt 2 Azure Striker Gunvolt 3 Luminous Avenger iX Luminous Avenger iX 2 |
| Run-and-Gun / int_79ffa674 |
featureApplicability |
1.0 |
| Run-and-Gun / int_79ffa674 |
featureConfidence |
1.0 |
| Azure Striker Gunvolt Series (Video Game) |
hasFeature |
Run-and-Gun / int_79ffa674 |
| Run-and-Gun / int_7a00696f |
type |
Run-and-Gun |
| Run-and-Gun / int_7a00696f |
comment |
A.R.E.S. Extinction Agenda |
| Run-and-Gun / int_7a00696f |
featureApplicability |
1.0 |
| Run-and-Gun / int_7a00696f |
featureConfidence |
1.0 |
| A.R.E.S. Extinction Agenda (Video Game) |
hasFeature |
Run-and-Gun / int_7a00696f |
| Run-and-Gun / int_7a6ea024 |
type |
Run-and-Gun |
| Run-and-Gun / int_7a6ea024 |
comment |
Xeno Crisis |
| Run-and-Gun / int_7a6ea024 |
featureApplicability |
1.0 |
| Run-and-Gun / int_7a6ea024 |
featureConfidence |
1.0 |
| Xeno Crisis (Video Game) |
hasFeature |
Run-and-Gun / int_7a6ea024 |
| Run-and-Gun / int_7aefccf3 |
type |
Run-and-Gun |
| Run-and-Gun / int_7aefccf3 |
comment |
Hotline Miami Hotline Miami 2: Wrong Number |
| Run-and-Gun / int_7aefccf3 |
featureApplicability |
1.0 |
| Run-and-Gun / int_7aefccf3 |
featureConfidence |
1.0 |
| Hotline Miami (Video Game) |
hasFeature |
Run-and-Gun / int_7aefccf3 |
| Run-and-Gun / int_7b6dd45b |
type |
Run-and-Gun |
| Run-and-Gun / int_7b6dd45b |
comment |
Nuclear Throne (PDL) |
| Run-and-Gun / int_7b6dd45b |
featureApplicability |
1.0 |
| Run-and-Gun / int_7b6dd45b |
featureConfidence |
1.0 |
| Nuclear Throne (Video Game) |
hasFeature |
Run-and-Gun / int_7b6dd45b |
| Run-and-Gun / int_7bf92fec |
type |
Run-and-Gun |
| Run-and-Gun / int_7bf92fec |
comment |
Gigantic Army — Spiritual Adaptation to Assault Suits Valken |
| Run-and-Gun / int_7bf92fec |
featureApplicability |
1.0 |
| Run-and-Gun / int_7bf92fec |
featureConfidence |
1.0 |
| Gigantic Army (Video Game) |
hasFeature |
Run-and-Gun / int_7bf92fec |
| Run-and-Gun / int_7c063ba4 |
type |
Run-and-Gun |
| Run-and-Gun / int_7c063ba4 |
comment |
The hunting sections of The Oregon Trail could actually be considered the Ur-Example of overhead view run-and-gun games. Parody games like Organ Trail and Super Amazing Wagon Adventure still feature them. |
| Run-and-Gun / int_7c063ba4 |
featureApplicability |
1.0 |
| Run-and-Gun / int_7c063ba4 |
featureConfidence |
1.0 |
| The Oregon Trail (Video Game) |
hasFeature |
Run-and-Gun / int_7c063ba4 |
| Run-and-Gun / int_7cf5cbc3 |
type |
Run-and-Gun |
| Run-and-Gun / int_7cf5cbc3 |
comment |
Shock Troopers Second Squad |
| Run-and-Gun / int_7cf5cbc3 |
featureApplicability |
1.0 |
| Run-and-Gun / int_7cf5cbc3 |
featureConfidence |
1.0 |
| Shock Troopers Second Squad (Video Game) |
hasFeature |
Run-and-Gun / int_7cf5cbc3 |
| Run-and-Gun / int_7d2e37e5 |
type |
Run-and-Gun |
| Run-and-Gun / int_7d2e37e5 |
comment |
Alien Syndrome |
| Run-and-Gun / int_7d2e37e5 |
featureApplicability |
1.0 |
| Run-and-Gun / int_7d2e37e5 |
featureConfidence |
1.0 |
| Alien Syndrome (Video Game) |
hasFeature |
Run-and-Gun / int_7d2e37e5 |
| Run-and-Gun / int_7dfd54a7 |
type |
Run-and-Gun |
| Run-and-Gun / int_7dfd54a7 |
comment |
Out Zone |
| Run-and-Gun / int_7dfd54a7 |
featureApplicability |
1.0 |
| Run-and-Gun / int_7dfd54a7 |
featureConfidence |
1.0 |
| Out Zone (Video Game) |
hasFeature |
Run-and-Gun / int_7dfd54a7 |
| Run-and-Gun / int_7f40104e |
type |
Run-and-Gun |
| Run-and-Gun / int_7f40104e |
comment |
Alien Soldier |
| Run-and-Gun / int_7f40104e |
featureApplicability |
1.0 |
| Run-and-Gun / int_7f40104e |
featureConfidence |
1.0 |
| Alien Soldier (Video Game) |
hasFeature |
Run-and-Gun / int_7f40104e |
| Run-and-Gun / int_803beb04 |
type |
Run-and-Gun |
| Run-and-Gun / int_803beb04 |
comment |
Earthworm Jim |
| Run-and-Gun / int_803beb04 |
featureApplicability |
1.0 |
| Run-and-Gun / int_803beb04 |
featureConfidence |
1.0 |
| Earthworm Jim (Video Game) |
hasFeature |
Run-and-Gun / int_803beb04 |
| Run-and-Gun / int_8049e79e |
type |
Run-and-Gun |
| Run-and-Gun / int_8049e79e |
comment |
Metal Slug Code J |
| Run-and-Gun / int_8049e79e |
featureApplicability |
1.0 |
| Run-and-Gun / int_8049e79e |
featureConfidence |
1.0 |
| Metal Slug Code J (Video Game) |
hasFeature |
Run-and-Gun / int_8049e79e |
| Run-and-Gun / int_80a47397 |
type |
Run-and-Gun |
| Run-and-Gun / int_80a47397 |
comment |
Demon's World |
| Run-and-Gun / int_80a47397 |
featureApplicability |
1.0 |
| Run-and-Gun / int_80a47397 |
featureConfidence |
1.0 |
| Demon's World (Video Game) |
hasFeature |
Run-and-Gun / int_80a47397 |
| Run-and-Gun / int_80d157ee |
type |
Run-and-Gun |
| Run-and-Gun / int_80d157ee |
comment |
Dinosaurs For Hire — in which you're an andromorphic dinosaur shooting stuff with a machine gun. Why? Rule of Cool, that's why |
| Run-and-Gun / int_80d157ee |
featureApplicability |
1.0 |
| Run-and-Gun / int_80d157ee |
featureConfidence |
1.0 |
| Dinosaurs For Hire (Video Game) |
hasFeature |
Run-and-Gun / int_80d157ee |
| Run-and-Gun / int_813c002d |
type |
Run-and-Gun |
| Run-and-Gun / int_813c002d |
comment |
Three Wonders - the "Midnight Wanderers" segment. |
| Run-and-Gun / int_813c002d |
featureApplicability |
1.0 |
| Run-and-Gun / int_813c002d |
featureConfidence |
1.0 |
| Three Wonders (Video Game) |
hasFeature |
Run-and-Gun / int_813c002d |
| Run-and-Gun / int_837469bc |
type |
Run-and-Gun |
| Run-and-Gun / int_837469bc |
comment |
Pocky & Rocky |
| Run-and-Gun / int_837469bc |
featureApplicability |
1.0 |
| Run-and-Gun / int_837469bc |
featureConfidence |
1.0 |
| Pocky & Rocky (Video Game) |
hasFeature |
Run-and-Gun / int_837469bc |
| Run-and-Gun / int_83d2a184 |
type |
Run-and-Gun |
| Run-and-Gun / int_83d2a184 |
comment |
Mighty Goose |
| Run-and-Gun / int_83d2a184 |
featureApplicability |
1.0 |
| Run-and-Gun / int_83d2a184 |
featureConfidence |
1.0 |
| Mighty Goose (Video Game) |
hasFeature |
Run-and-Gun / int_83d2a184 |
| Run-and-Gun / int_8756259d |
type |
Run-and-Gun |
| Run-and-Gun / int_8756259d |
comment |
Azure Striker Gunvolt |
| Run-and-Gun / int_8756259d |
featureApplicability |
1.0 |
| Run-and-Gun / int_8756259d |
featureConfidence |
1.0 |
| Azure Striker Gunvolt (Video Game) |
hasFeature |
Run-and-Gun / int_8756259d |
| Run-and-Gun / int_875a4dce |
type |
Run-and-Gun |
| Run-and-Gun / int_875a4dce |
comment |
Castlevania: Dracula X |
| Run-and-Gun / int_875a4dce |
featureApplicability |
1.0 |
| Run-and-Gun / int_875a4dce |
featureConfidence |
1.0 |
| Castlevania: Dracula X (Video Game) |
hasFeature |
Run-and-Gun / int_875a4dce |
| Run-and-Gun / int_8a4fb904 |
type |
Run-and-Gun |
| Run-and-Gun / int_8a4fb904 |
comment |
Plazma Burst |
| Run-and-Gun / int_8a4fb904 |
featureApplicability |
1.0 |
| Run-and-Gun / int_8a4fb904 |
featureConfidence |
1.0 |
| Plazma Burst (Video Game) |
hasFeature |
Run-and-Gun / int_8a4fb904 |
| Run-and-Gun / int_8c118330 |
type |
Run-and-Gun |
| Run-and-Gun / int_8c118330 |
comment |
Doom Troopers |
| Run-and-Gun / int_8c118330 |
featureApplicability |
1.0 |
| Run-and-Gun / int_8c118330 |
featureConfidence |
1.0 |
| Doom Troopers (Video Game) |
hasFeature |
Run-and-Gun / int_8c118330 |
| Run-and-Gun / int_8d8c6b36 |
type |
Run-and-Gun |
| Run-and-Gun / int_8d8c6b36 |
comment |
Mega Man Xtreme 2 |
| Run-and-Gun / int_8d8c6b36 |
featureApplicability |
1.0 |
| Run-and-Gun / int_8d8c6b36 |
featureConfidence |
1.0 |
| Mega Man Xtreme 2 (Video Game) |
hasFeature |
Run-and-Gun / int_8d8c6b36 |
| Run-and-Gun / int_8eb57e32 |
type |
Run-and-Gun |
| Run-and-Gun / int_8eb57e32 |
comment |
Lilo & Stitch 2: Hämsterviel Havoc (also the side-scrolling Stitch levels) |
| Run-and-Gun / int_8eb57e32 |
featureApplicability |
1.0 |
| Run-and-Gun / int_8eb57e32 |
featureConfidence |
1.0 |
| Lilo & Stitch 2: Hämsterviel Havoc (Video Game) |
hasFeature |
Run-and-Gun / int_8eb57e32 |
| Run-and-Gun / int_8f1721e2 |
type |
Run-and-Gun |
| Run-and-Gun / int_8f1721e2 |
comment |
Gunman Clive |
| Run-and-Gun / int_8f1721e2 |
featureApplicability |
1.0 |
| Run-and-Gun / int_8f1721e2 |
featureConfidence |
1.0 |
| Gunman Clive (Video Game) |
hasFeature |
Run-and-Gun / int_8f1721e2 |
| Run-and-Gun / int_9061f33a |
type |
Run-and-Gun |
| Run-and-Gun / int_9061f33a |
comment |
Tanuki Justice - what's that? A game where your an andromorphic tanuki who battles demons and stuff? Awesome. |
| Run-and-Gun / int_9061f33a |
featureApplicability |
1.0 |
| Run-and-Gun / int_9061f33a |
featureConfidence |
1.0 |
| Tanuki Justice (Video Game) |
hasFeature |
Run-and-Gun / int_9061f33a |
| Run-and-Gun / int_914836d8 |
type |
Run-and-Gun |
| Run-and-Gun / int_914836d8 |
comment |
Synthetik 2 |
| Run-and-Gun / int_914836d8 |
featureApplicability |
1.0 |
| Run-and-Gun / int_914836d8 |
featureConfidence |
1.0 |
| SYNTHETIK 2 (Video Game) |
hasFeature |
Run-and-Gun / int_914836d8 |
| Run-and-Gun / int_91d95565 |
type |
Run-and-Gun |
| Run-and-Gun / int_91d95565 |
comment |
Dolphin Blue — another Taiwanese entry, but now it's in 3D |
| Run-and-Gun / int_91d95565 |
featureApplicability |
1.0 |
| Run-and-Gun / int_91d95565 |
featureConfidence |
1.0 |
| Dolphin Blue (Video Game) |
hasFeature |
Run-and-Gun / int_91d95565 |
| Run-and-Gun / int_931fc665 |
type |
Run-and-Gun |
| Run-and-Gun / int_931fc665 |
comment |
Metal Warriors |
| Run-and-Gun / int_931fc665 |
featureApplicability |
1.0 |
| Run-and-Gun / int_931fc665 |
featureConfidence |
1.0 |
| Metal Warriors (Video Game) |
hasFeature |
Run-and-Gun / int_931fc665 |
| Run-and-Gun / int_9345246f |
type |
Run-and-Gun |
| Run-and-Gun / int_9345246f |
comment |
Armored Hunter Gunhound |
| Run-and-Gun / int_9345246f |
featureApplicability |
1.0 |
| Run-and-Gun / int_9345246f |
featureConfidence |
1.0 |
| Armored Hunter Gunhound (Video Game) |
hasFeature |
Run-and-Gun / int_9345246f |
| Run-and-Gun / int_93f27f86 |
type |
Run-and-Gun |
| Run-and-Gun / int_93f27f86 |
comment |
Army Men — Green Rogue |
| Run-and-Gun / int_93f27f86 |
featureApplicability |
1.0 |
| Run-and-Gun / int_93f27f86 |
featureConfidence |
1.0 |
| Army Men (Video Game) |
hasFeature |
Run-and-Gun / int_93f27f86 |
| Run-and-Gun / int_94ac7fca |
type |
Run-and-Gun |
| Run-and-Gun / int_94ac7fca |
comment |
Dyna Gear |
| Run-and-Gun / int_94ac7fca |
featureApplicability |
1.0 |
| Run-and-Gun / int_94ac7fca |
featureConfidence |
1.0 |
| Dyna Gear (Video Game) |
hasFeature |
Run-and-Gun / int_94ac7fca |
| Run-and-Gun / int_94bbc351 |
type |
Run-and-Gun |
| Run-and-Gun / int_94bbc351 |
comment |
Katana ZERO |
| Run-and-Gun / int_94bbc351 |
featureApplicability |
1.0 |
| Run-and-Gun / int_94bbc351 |
featureConfidence |
1.0 |
| Katana ZERO (Video Game) |
hasFeature |
Run-and-Gun / int_94bbc351 |
| Run-and-Gun / int_95a04983 |
type |
Run-and-Gun |
| Run-and-Gun / int_95a04983 |
comment |
Savage Halloween |
| Run-and-Gun / int_95a04983 |
featureApplicability |
1.0 |
| Run-and-Gun / int_95a04983 |
featureConfidence |
1.0 |
| Savage Halloween (Video Game) |
hasFeature |
Run-and-Gun / int_95a04983 |
| Run-and-Gun / int_95f4df94 |
type |
Run-and-Gun |
| Run-and-Gun / int_95f4df94 |
comment |
Shoot Many Robots |
| Run-and-Gun / int_95f4df94 |
featureApplicability |
1.0 |
| Run-and-Gun / int_95f4df94 |
featureConfidence |
1.0 |
| Shoot Many Robots (Video Game) |
hasFeature |
Run-and-Gun / int_95f4df94 |
| Run-and-Gun / int_963711e7 |
type |
Run-and-Gun |
| Run-and-Gun / int_963711e7 |
comment |
Spinal Breakers |
| Run-and-Gun / int_963711e7 |
featureApplicability |
1.0 |
| Run-and-Gun / int_963711e7 |
featureConfidence |
1.0 |
| Spinal Breakers (Video Game) |
hasFeature |
Run-and-Gun / int_963711e7 |
| Run-and-Gun / int_98aa00f6 |
type |
Run-and-Gun |
| Run-and-Gun / int_98aa00f6 |
comment |
Elemental Master — Ikari Warriors, High Fantasy edition |
| Run-and-Gun / int_98aa00f6 |
featureApplicability |
1.0 |
| Run-and-Gun / int_98aa00f6 |
featureConfidence |
1.0 |
| Elemental Master (Video Game) |
hasFeature |
Run-and-Gun / int_98aa00f6 |
| Run-and-Gun / int_98d37bc6 |
type |
Run-and-Gun |
| Run-and-Gun / int_98d37bc6 |
comment |
Special Project Y a.k.a Espionage |
| Run-and-Gun / int_98d37bc6 |
featureApplicability |
1.0 |
| Run-and-Gun / int_98d37bc6 |
featureConfidence |
1.0 |
| Special Project Y (Video Game) |
hasFeature |
Run-and-Gun / int_98d37bc6 |
| Run-and-Gun / int_993ad00f |
type |
Run-and-Gun |
| Run-and-Gun / int_993ad00f |
comment |
Twinkle Tale |
| Run-and-Gun / int_993ad00f |
featureApplicability |
1.0 |
| Run-and-Gun / int_993ad00f |
featureConfidence |
1.0 |
| Twinkle Tale (Video Game) |
hasFeature |
Run-and-Gun / int_993ad00f |
| Run-and-Gun / int_99ab6339 |
type |
Run-and-Gun |
| Run-and-Gun / int_99ab6339 |
comment |
Mercenary Kings |
| Run-and-Gun / int_99ab6339 |
featureApplicability |
1.0 |
| Run-and-Gun / int_99ab6339 |
featureConfidence |
1.0 |
| Mercenary Kings (Video Game) |
hasFeature |
Run-and-Gun / int_99ab6339 |
| Run-and-Gun / int_9bb0a36b |
type |
Run-and-Gun |
| Run-and-Gun / int_9bb0a36b |
comment |
Rush'n Attack (a.k.a. Green Beret) |
| Run-and-Gun / int_9bb0a36b |
featureApplicability |
1.0 |
| Run-and-Gun / int_9bb0a36b |
featureConfidence |
1.0 |
| Rush'n Attack (Video Game) |
hasFeature |
Run-and-Gun / int_9bb0a36b |
| Run-and-Gun / int_9d436434 |
type |
Run-and-Gun |
| Run-and-Gun / int_9d436434 |
comment |
Pulseman, although the gunplay is rather downplayed. |
| Run-and-Gun / int_9d436434 |
featureApplicability |
1.0 |
| Run-and-Gun / int_9d436434 |
featureConfidence |
1.0 |
| Pulseman (Video Game) |
hasFeature |
Run-and-Gun / int_9d436434 |
| Run-and-Gun / int_9e284bb5 |
type |
Run-and-Gun |
| Run-and-Gun / int_9e284bb5 |
comment |
Lone Soldier |
| Run-and-Gun / int_9e284bb5 |
featureApplicability |
1.0 |
| Run-and-Gun / int_9e284bb5 |
featureConfidence |
1.0 |
| Lone Soldier (Video Game) |
hasFeature |
Run-and-Gun / int_9e284bb5 |
| Run-and-Gun / int_9e9d1949 |
type |
Run-and-Gun |
| Run-and-Gun / int_9e9d1949 |
comment |
Space Raiders - the Space Invaders spinoff |
| Run-and-Gun / int_9e9d1949 |
featureApplicability |
1.0 |
| Run-and-Gun / int_9e9d1949 |
featureConfidence |
1.0 |
| Space Raiders (Video Game) |
hasFeature |
Run-and-Gun / int_9e9d1949 |
| Run-and-Gun / int_9ecbc722 |
type |
Run-and-Gun |
| Run-and-Gun / int_9ecbc722 |
comment |
Spiritual Assassin Taromaru or Shinrei Jusatsushi Taromaru |
| Run-and-Gun / int_9ecbc722 |
featureApplicability |
1.0 |
| Run-and-Gun / int_9ecbc722 |
featureConfidence |
1.0 |
| Spiritual Assassin Taromaru (Video Game) |
hasFeature |
Run-and-Gun / int_9ecbc722 |
| Run-and-Gun / int_9ef055f4 |
type |
Run-and-Gun |
| Run-and-Gun / int_9ef055f4 |
comment |
In some respects, the Ratchet & Clank series could be considered a 3D run-and-gun due to the focus on crazy gun fights, unlike its two Sony platformer brothers Jak and Daxter and Sly Cooper even though they both started to integrate gunplay in their sequels. Up Your Arsenal also features a series of Mega Man-like Games Within a Game starring Captain Qwark. |
| Run-and-Gun / int_9ef055f4 |
featureApplicability |
1.0 |
| Run-and-Gun / int_9ef055f4 |
featureConfidence |
1.0 |
| Ratchet & Clank (Franchise) |
hasFeature |
Run-and-Gun / int_9ef055f4 |
| Run-and-Gun / int_a178247c |
type |
Run-and-Gun |
| Run-and-Gun / int_a178247c |
comment |
Mega Man Xtreme |
| Run-and-Gun / int_a178247c |
featureApplicability |
1.0 |
| Run-and-Gun / int_a178247c |
featureConfidence |
1.0 |
| Mega Man Xtreme (Video Game) |
hasFeature |
Run-and-Gun / int_a178247c |
| Run-and-Gun / int_a2d5495 |
type |
Run-and-Gun |
| Run-and-Gun / int_a2d5495 |
comment |
Air Fortress |
| Run-and-Gun / int_a2d5495 |
featureApplicability |
1.0 |
| Run-and-Gun / int_a2d5495 |
featureConfidence |
1.0 |
| Air Fortress (Video Game) |
hasFeature |
Run-and-Gun / int_a2d5495 |
| Run-and-Gun / int_a3093aca |
type |
Run-and-Gun |
| Run-and-Gun / int_a3093aca |
comment |
Crime City |
| Run-and-Gun / int_a3093aca |
featureApplicability |
1.0 |
| Run-and-Gun / int_a3093aca |
featureConfidence |
1.0 |
| Crime City (Video Game) |
hasFeature |
Run-and-Gun / int_a3093aca |
| Run-and-Gun / int_a4516173 |
type |
Run-and-Gun |
| Run-and-Gun / int_a4516173 |
comment |
ONE |
| Run-and-Gun / int_a4516173 |
featureApplicability |
1.0 |
| Run-and-Gun / int_a4516173 |
featureConfidence |
1.0 |
| One (Video Game) |
hasFeature |
Run-and-Gun / int_a4516173 |
| Run-and-Gun / int_a46e4b5b |
type |
Run-and-Gun |
| Run-and-Gun / int_a46e4b5b |
comment |
RosenkreuzStilette |
| Run-and-Gun / int_a46e4b5b |
featureApplicability |
1.0 |
| Run-and-Gun / int_a46e4b5b |
featureConfidence |
1.0 |
| RosenkreuzStilette (Video Game) |
hasFeature |
Run-and-Gun / int_a46e4b5b |
| Run-and-Gun / int_a599305d |
type |
Run-and-Gun |
| Run-and-Gun / int_a599305d |
comment |
Mega Man Zero might be the last extreme from this franchise to be considered a run-and-gun before being called a Metroidvania, with its central hub leading to linear levels and permanent upgrades. Mega Man Zero Mega Man Zero 2 Mega Man Zero 3 Mega Man Zero 4 |
| Run-and-Gun / int_a599305d |
featureApplicability |
1.0 |
| Run-and-Gun / int_a599305d |
featureConfidence |
1.0 |
| Mega Man Zero (Video Game) |
hasFeature |
Run-and-Gun / int_a599305d |
| Run-and-Gun / int_a75b7855 |
type |
Run-and-Gun |
| Run-and-Gun / int_a75b7855 |
comment |
Alligator Hunt |
| Run-and-Gun / int_a75b7855 |
featureApplicability |
1.0 |
| Run-and-Gun / int_a75b7855 |
featureConfidence |
1.0 |
| Alligator Hunt (Video Game) |
hasFeature |
Run-and-Gun / int_a75b7855 |
| Run-and-Gun / int_a7bb24f4 |
type |
Run-and-Gun |
| Run-and-Gun / int_a7bb24f4 |
comment |
Mega Man 10 |
| Run-and-Gun / int_a7bb24f4 |
featureApplicability |
1.0 |
| Run-and-Gun / int_a7bb24f4 |
featureConfidence |
1.0 |
| Mega Man 10 (Video Game) |
hasFeature |
Run-and-Gun / int_a7bb24f4 |
| Run-and-Gun / int_a7bb24f5 |
type |
Run-and-Gun |
| Run-and-Gun / int_a7bb24f5 |
comment |
Mega Man 11 |
| Run-and-Gun / int_a7bb24f5 |
featureApplicability |
1.0 |
| Run-and-Gun / int_a7bb24f5 |
featureConfidence |
1.0 |
| Mega Man 11 (Video Game) |
hasFeature |
Run-and-Gun / int_a7bb24f5 |
| Run-and-Gun / int_a7bb27f5 |
type |
Run-and-Gun |
| Run-and-Gun / int_a7bb27f5 |
comment |
Mega Man II |
| Run-and-Gun / int_a7bb27f5 |
featureApplicability |
1.0 |
| Run-and-Gun / int_a7bb27f5 |
featureConfidence |
1.0 |
| Mega Man II (Video Game) |
hasFeature |
Run-and-Gun / int_a7bb27f5 |
| Run-and-Gun / int_a7bb2802 |
type |
Run-and-Gun |
| Run-and-Gun / int_a7bb2802 |
comment |
Mega Man IV |
| Run-and-Gun / int_a7bb2802 |
featureApplicability |
1.0 |
| Run-and-Gun / int_a7bb2802 |
featureConfidence |
1.0 |
| Mega Man IV (Video Game) |
hasFeature |
Run-and-Gun / int_a7bb2802 |
| Run-and-Gun / int_a7bb29ae |
type |
Run-and-Gun |
| Run-and-Gun / int_a7bb29ae |
comment |
Mega Man X |
| Run-and-Gun / int_a7bb29ae |
featureApplicability |
1.0 |
| Run-and-Gun / int_a7bb29ae |
featureConfidence |
1.0 |
| Mega Man X (Video Game) |
hasFeature |
Run-and-Gun / int_a7bb29ae |
| Run-and-Gun / int_a7bb29af |
type |
Run-and-Gun |
| Run-and-Gun / int_a7bb29af |
comment |
Mega Man X2 |
| Run-and-Gun / int_a7bb29af |
featureApplicability |
1.0 |
| Run-and-Gun / int_a7bb29af |
featureConfidence |
1.0 |
| Mega Man X2 (Video Game) |
hasFeature |
Run-and-Gun / int_a7bb29af |
| Run-and-Gun / int_a7bb29b0 |
type |
Run-and-Gun |
| Run-and-Gun / int_a7bb29b0 |
comment |
Mega Man X3 |
| Run-and-Gun / int_a7bb29b0 |
featureApplicability |
1.0 |
| Run-and-Gun / int_a7bb29b0 |
featureConfidence |
1.0 |
| Mega Man X3 (Video Game) |
hasFeature |
Run-and-Gun / int_a7bb29b0 |
| Run-and-Gun / int_a7bb29b1 |
type |
Run-and-Gun |
| Run-and-Gun / int_a7bb29b1 |
comment |
Mega Man X4 |
| Run-and-Gun / int_a7bb29b1 |
featureApplicability |
1.0 |
| Run-and-Gun / int_a7bb29b1 |
featureConfidence |
1.0 |
| Mega Man X4 (Video Game) |
hasFeature |
Run-and-Gun / int_a7bb29b1 |
| Run-and-Gun / int_a7bb29b2 |
type |
Run-and-Gun |
| Run-and-Gun / int_a7bb29b2 |
comment |
Mega Man X5 |
| Run-and-Gun / int_a7bb29b2 |
featureApplicability |
1.0 |
| Run-and-Gun / int_a7bb29b2 |
featureConfidence |
1.0 |
| Mega Man X5 (Video Game) |
hasFeature |
Run-and-Gun / int_a7bb29b2 |
| Run-and-Gun / int_a7bb29b3 |
type |
Run-and-Gun |
| Run-and-Gun / int_a7bb29b3 |
comment |
Mega Man X6 |
| Run-and-Gun / int_a7bb29b3 |
featureApplicability |
1.0 |
| Run-and-Gun / int_a7bb29b3 |
featureConfidence |
1.0 |
| Mega Man X6 (Video Game) |
hasFeature |
Run-and-Gun / int_a7bb29b3 |
| Run-and-Gun / int_a7bb29b4 |
type |
Run-and-Gun |
| Run-and-Gun / int_a7bb29b4 |
comment |
Mega Man X7 |
| Run-and-Gun / int_a7bb29b4 |
featureApplicability |
1.0 |
| Run-and-Gun / int_a7bb29b4 |
featureConfidence |
1.0 |
| Mega Man X7 (Video Game) |
hasFeature |
Run-and-Gun / int_a7bb29b4 |
| Run-and-Gun / int_a7bb29b5 |
type |
Run-and-Gun |
| Run-and-Gun / int_a7bb29b5 |
comment |
Mega Man X8 |
| Run-and-Gun / int_a7bb29b5 |
featureApplicability |
1.0 |
| Run-and-Gun / int_a7bb29b5 |
featureConfidence |
1.0 |
| Mega Man X8 (Video Game) |
hasFeature |
Run-and-Gun / int_a7bb29b5 |
| Run-and-Gun / int_a9ed3f17 |
type |
Run-and-Gun |
| Run-and-Gun / int_a9ed3f17 |
comment |
Street Fighter X Mega Man |
| Run-and-Gun / int_a9ed3f17 |
featureApplicability |
1.0 |
| Run-and-Gun / int_a9ed3f17 |
featureConfidence |
1.0 |
| Street Fighter X Mega Man (Video Game) |
hasFeature |
Run-and-Gun / int_a9ed3f17 |
| Run-and-Gun / int_aa088a82 |
type |
Run-and-Gun |
| Run-and-Gun / int_aa088a82 |
comment |
Nitro Ball |
| Run-and-Gun / int_aa088a82 |
featureApplicability |
1.0 |
| Run-and-Gun / int_aa088a82 |
featureConfidence |
1.0 |
| Nitro Ball (Video Game) |
hasFeature |
Run-and-Gun / int_aa088a82 |
| Run-and-Gun / int_aad32594 |
type |
Run-and-Gun |
| Run-and-Gun / int_aad32594 |
comment |
Boogie Wings — at least, levels which are on foot |
| Run-and-Gun / int_aad32594 |
featureApplicability |
1.0 |
| Run-and-Gun / int_aad32594 |
featureConfidence |
1.0 |
| Boogie Wings (Video Game) |
hasFeature |
Run-and-Gun / int_aad32594 |
| Run-and-Gun / int_aaffa15a |
type |
Run-and-Gun |
| Run-and-Gun / int_aaffa15a |
comment |
Heavy Barrel |
| Run-and-Gun / int_aaffa15a |
featureApplicability |
1.0 |
| Run-and-Gun / int_aaffa15a |
featureConfidence |
1.0 |
| Heavy Barrel (Video Game) |
hasFeature |
Run-and-Gun / int_aaffa15a |
| Run-and-Gun / int_ad5e238f |
type |
Run-and-Gun |
| Run-and-Gun / int_ad5e238f |
comment |
Final Zone |
| Run-and-Gun / int_ad5e238f |
featureApplicability |
1.0 |
| Run-and-Gun / int_ad5e238f |
featureConfidence |
1.0 |
| Final Zone (Video Game) |
hasFeature |
Run-and-Gun / int_ad5e238f |
| Run-and-Gun / int_af1b6eb6 |
type |
Run-and-Gun |
| Run-and-Gun / int_af1b6eb6 |
comment |
Castlevania |
| Run-and-Gun / int_af1b6eb6 |
featureApplicability |
1.0 |
| Run-and-Gun / int_af1b6eb6 |
featureConfidence |
1.0 |
| Castlevania (1986) (Video Game) |
hasFeature |
Run-and-Gun / int_af1b6eb6 |
| Run-and-Gun / int_afac1aa4 |
type |
Run-and-Gun |
| Run-and-Gun / int_afac1aa4 |
comment |
Castlevania Chronicles |
| Run-and-Gun / int_afac1aa4 |
featureApplicability |
1.0 |
| Run-and-Gun / int_afac1aa4 |
featureConfidence |
1.0 |
| Castlevania Chronicles (Video Game) |
hasFeature |
Run-and-Gun / int_afac1aa4 |
| Run-and-Gun / int_b02d0620 |
type |
Run-and-Gun |
| Run-and-Gun / int_b02d0620 |
comment |
Super Cyborg |
| Run-and-Gun / int_b02d0620 |
featureApplicability |
1.0 |
| Run-and-Gun / int_b02d0620 |
featureConfidence |
1.0 |
| Super Cyborg (Video Game) |
hasFeature |
Run-and-Gun / int_b02d0620 |
| Run-and-Gun / int_b1d32b97 |
type |
Run-and-Gun |
| Run-and-Gun / int_b1d32b97 |
comment |
Elevator Action depending on the title. Certain games are more puzzle-focused although you still shoot enemies, while others focus on the shooting and platforming. |
| Run-and-Gun / int_b1d32b97 |
featureApplicability |
1.0 |
| Run-and-Gun / int_b1d32b97 |
featureConfidence |
1.0 |
| Elevator Action (Video Game) |
hasFeature |
Run-and-Gun / int_b1d32b97 |
| Run-and-Gun / int_b34ad8d2 |
type |
Run-and-Gun |
| Run-and-Gun / int_b34ad8d2 |
comment |
Adventure Island |
| Run-and-Gun / int_b34ad8d2 |
featureApplicability |
1.0 |
| Run-and-Gun / int_b34ad8d2 |
featureConfidence |
1.0 |
| Adventure Island (Video Game) |
hasFeature |
Run-and-Gun / int_b34ad8d2 |
| Run-and-Gun / int_b8b9375 |
type |
Run-and-Gun |
| Run-and-Gun / int_b8b9375 |
comment |
Commando: Steel Disaster |
| Run-and-Gun / int_b8b9375 |
featureApplicability |
1.0 |
| Run-and-Gun / int_b8b9375 |
featureConfidence |
1.0 |
| Commando: Steel Disaster (Video Game) |
hasFeature |
Run-and-Gun / int_b8b9375 |
| Run-and-Gun / int_bb22002a |
type |
Run-and-Gun |
| Run-and-Gun / int_bb22002a |
comment |
Mechstermination Force |
| Run-and-Gun / int_bb22002a |
featureApplicability |
1.0 |
| Run-and-Gun / int_bb22002a |
featureConfidence |
1.0 |
| Mechstermination Force (Video Game) |
hasFeature |
Run-and-Gun / int_bb22002a |
| Run-and-Gun / int_bb3b279 |
type |
Run-and-Gun |
| Run-and-Gun / int_bb3b279 |
comment |
Mega Man: Dr. Wily's Revenge |
| Run-and-Gun / int_bb3b279 |
featureApplicability |
1.0 |
| Run-and-Gun / int_bb3b279 |
featureConfidence |
1.0 |
| Mega Man: Dr. Wily's Revenge (Video Game) |
hasFeature |
Run-and-Gun / int_bb3b279 |
| Run-and-Gun / int_bb5b818a |
type |
Run-and-Gun |
| Run-and-Gun / int_bb5b818a |
comment |
Mega Man Powered Up |
| Run-and-Gun / int_bb5b818a |
featureApplicability |
1.0 |
| Run-and-Gun / int_bb5b818a |
featureConfidence |
1.0 |
| Mega Man Powered Up (Video Game) |
hasFeature |
Run-and-Gun / int_bb5b818a |
| Run-and-Gun / int_bcc90295 |
type |
Run-and-Gun |
| Run-and-Gun / int_bcc90295 |
comment |
The Killing Game Show |
| Run-and-Gun / int_bcc90295 |
featureApplicability |
1.0 |
| Run-and-Gun / int_bcc90295 |
featureConfidence |
1.0 |
| The Killing Game Show (Video Game) |
hasFeature |
Run-and-Gun / int_bcc90295 |
| Run-and-Gun / int_be96ca39 |
type |
Run-and-Gun |
| Run-and-Gun / int_be96ca39 |
comment |
Thunder Hoop (and Thunder Hoop Strikes Back) |
| Run-and-Gun / int_be96ca39 |
featureApplicability |
1.0 |
| Run-and-Gun / int_be96ca39 |
featureConfidence |
1.0 |
| Thunder Hoop (Video Game) |
hasFeature |
Run-and-Gun / int_be96ca39 |
| Run-and-Gun / int_be977f64 |
type |
Run-and-Gun |
| Run-and-Gun / int_be977f64 |
comment |
ThunderJaws |
| Run-and-Gun / int_be977f64 |
featureApplicability |
1.0 |
| Run-and-Gun / int_be977f64 |
featureConfidence |
1.0 |
| ThunderJaws (Video Game) |
hasFeature |
Run-and-Gun / int_be977f64 |
| Run-and-Gun / int_beb6f6c9 |
type |
Run-and-Gun |
| Run-and-Gun / int_beb6f6c9 |
comment |
Blow Out |
| Run-and-Gun / int_beb6f6c9 |
featureApplicability |
1.0 |
| Run-and-Gun / int_beb6f6c9 |
featureConfidence |
1.0 |
| Blow Out (Video Game) |
hasFeature |
Run-and-Gun / int_beb6f6c9 |
| Run-and-Gun / int_bec6f25e |
type |
Run-and-Gun |
| Run-and-Gun / int_bec6f25e |
comment |
Batman (Sunsoft) |
| Run-and-Gun / int_bec6f25e |
featureApplicability |
1.0 |
| Run-and-Gun / int_bec6f25e |
featureConfidence |
1.0 |
| Batman (Sunsoft) (Video Game) |
hasFeature |
Run-and-Gun / int_bec6f25e |
| Run-and-Gun / int_c0a0e5bb |
type |
Run-and-Gun |
| Run-and-Gun / int_c0a0e5bb |
comment |
Astro Marine Corps |
| Run-and-Gun / int_c0a0e5bb |
featureApplicability |
1.0 |
| Run-and-Gun / int_c0a0e5bb |
featureConfidence |
1.0 |
| Astro Marine Corps (Video Game) |
hasFeature |
Run-and-Gun / int_c0a0e5bb |
| Run-and-Gun / int_c18f6c27 |
type |
Run-and-Gun |
| Run-and-Gun / int_c18f6c27 |
comment |
Kid Dracula |
| Run-and-Gun / int_c18f6c27 |
featureApplicability |
1.0 |
| Run-and-Gun / int_c18f6c27 |
featureConfidence |
1.0 |
| Kid Dracula (Video Game) |
hasFeature |
Run-and-Gun / int_c18f6c27 |
| Run-and-Gun / int_c1b43f85 |
type |
Run-and-Gun |
| Run-and-Gun / int_c1b43f85 |
comment |
The level "Honeycomb Starway" from Super Mario 3D World is a Shout-Out to traditional Shoot 'Em Up games, with its top-down view, Auto Scrolling, and lines of flying enemies defeated thanks to the boomerang Power-Up. |
| Run-and-Gun / int_c1b43f85 |
featureApplicability |
1.0 |
| Run-and-Gun / int_c1b43f85 |
featureConfidence |
1.0 |
| Super Mario 3D World (Video Game) |
hasFeature |
Run-and-Gun / int_c1b43f85 |
| Run-and-Gun / int_c1ca59ce |
type |
Run-and-Gun |
| Run-and-Gun / int_c1ca59ce |
comment |
Aqua Jack |
| Run-and-Gun / int_c1ca59ce |
featureApplicability |
1.0 |
| Run-and-Gun / int_c1ca59ce |
featureConfidence |
1.0 |
| Aqua Jack (Video Game) |
hasFeature |
Run-and-Gun / int_c1ca59ce |
| Run-and-Gun / int_c1caa781 |
type |
Run-and-Gun |
| Run-and-Gun / int_c1caa781 |
comment |
Mega Man & Bass |
| Run-and-Gun / int_c1caa781 |
featureApplicability |
1.0 |
| Run-and-Gun / int_c1caa781 |
featureConfidence |
1.0 |
| Mega Man & Bass (Video Game) |
hasFeature |
Run-and-Gun / int_c1caa781 |
| Run-and-Gun / int_c25e985f |
type |
Run-and-Gun |
| Run-and-Gun / int_c25e985f |
comment |
Aliens |
| Run-and-Gun / int_c25e985f |
featureApplicability |
1.0 |
| Run-and-Gun / int_c25e985f |
featureConfidence |
1.0 |
| Aliens (Video Game) |
hasFeature |
Run-and-Gun / int_c25e985f |
| Run-and-Gun / int_c2e4aec0 |
type |
Run-and-Gun |
| Run-and-Gun / int_c2e4aec0 |
comment |
Time Slip |
| Run-and-Gun / int_c2e4aec0 |
featureApplicability |
1.0 |
| Run-and-Gun / int_c2e4aec0 |
featureConfidence |
1.0 |
| Time Slip (Video Game) |
hasFeature |
Run-and-Gun / int_c2e4aec0 |
| Run-and-Gun / int_c3e2fd3e |
type |
Run-and-Gun |
| Run-and-Gun / int_c3e2fd3e |
comment |
Intrusion 2 |
| Run-and-Gun / int_c3e2fd3e |
featureApplicability |
1.0 |
| Run-and-Gun / int_c3e2fd3e |
featureConfidence |
1.0 |
| Intrusion 2 (Video Game) |
hasFeature |
Run-and-Gun / int_c3e2fd3e |
| Run-and-Gun / int_c3ed70f5 |
type |
Run-and-Gun |
| Run-and-Gun / int_c3ed70f5 |
comment |
Castlevania: Bloodlines |
| Run-and-Gun / int_c3ed70f5 |
featureApplicability |
1.0 |
| Run-and-Gun / int_c3ed70f5 |
featureConfidence |
1.0 |
| Castlevania: Bloodlines (Video Game) |
hasFeature |
Run-and-Gun / int_c3ed70f5 |
| Run-and-Gun / int_c4102b40 |
type |
Run-and-Gun |
| Run-and-Gun / int_c4102b40 |
comment |
Alien Breed |
| Run-and-Gun / int_c4102b40 |
featureApplicability |
1.0 |
| Run-and-Gun / int_c4102b40 |
featureConfidence |
1.0 |
| Alien Breed (Video Game) |
hasFeature |
Run-and-Gun / int_c4102b40 |
| Run-and-Gun / int_c493bad5 |
type |
Run-and-Gun |
| Run-and-Gun / int_c493bad5 |
comment |
Bullet |
| Run-and-Gun / int_c493bad5 |
featureApplicability |
1.0 |
| Run-and-Gun / int_c493bad5 |
featureConfidence |
1.0 |
| Bullet (Video Game) |
hasFeature |
Run-and-Gun / int_c493bad5 |
| Run-and-Gun / int_c58f82b3 |
type |
Run-and-Gun |
| Run-and-Gun / int_c58f82b3 |
comment |
Soul Knight |
| Run-and-Gun / int_c58f82b3 |
featureApplicability |
1.0 |
| Run-and-Gun / int_c58f82b3 |
featureConfidence |
1.0 |
| Soul Knight (Video Game) |
hasFeature |
Run-and-Gun / int_c58f82b3 |
| Run-and-Gun / int_c5f50eb4 |
type |
Run-and-Gun |
| Run-and-Gun / int_c5f50eb4 |
comment |
Contra (a.k.a. Probotector) and its numerous sequels. Contra III: The Alien Wars Contra: Hard Corps Hard Corps: Uprising Contra: Operation Galuga |
| Run-and-Gun / int_c5f50eb4 |
featureApplicability |
1.0 |
| Run-and-Gun / int_c5f50eb4 |
featureConfidence |
1.0 |
| Contra (Video Game) |
hasFeature |
Run-and-Gun / int_c5f50eb4 |
| Run-and-Gun / int_c5f5b7ec |
type |
Run-and-Gun |
| Run-and-Gun / int_c5f5b7ec |
comment |
Guerrilla War |
| Run-and-Gun / int_c5f5b7ec |
featureApplicability |
1.0 |
| Run-and-Gun / int_c5f5b7ec |
featureConfidence |
1.0 |
| Guerrilla War (Video Game) |
hasFeature |
Run-and-Gun / int_c5f5b7ec |
| Run-and-Gun / int_c64eb0f3 |
type |
Run-and-Gun |
| Run-and-Gun / int_c64eb0f3 |
comment |
Dynamite Duke |
| Run-and-Gun / int_c64eb0f3 |
featureApplicability |
1.0 |
| Run-and-Gun / int_c64eb0f3 |
featureConfidence |
1.0 |
| Dynamite Duke (Video Game) |
hasFeature |
Run-and-Gun / int_c64eb0f3 |
| Run-and-Gun / int_c7511042 |
type |
Run-and-Gun |
| Run-and-Gun / int_c7511042 |
comment |
The Mighty Switch Force! series, mixed with Puzzle Platformer. |
| Run-and-Gun / int_c7511042 |
featureApplicability |
1.0 |
| Run-and-Gun / int_c7511042 |
featureConfidence |
1.0 |
| Mighty Switch Force! (Video Game) |
hasFeature |
Run-and-Gun / int_c7511042 |
| Run-and-Gun / int_c7a1879a |
type |
Run-and-Gun |
| Run-and-Gun / int_c7a1879a |
comment |
Mamoru-kun Curse! |
| Run-and-Gun / int_c7a1879a |
featureApplicability |
1.0 |
| Run-and-Gun / int_c7a1879a |
featureConfidence |
1.0 |
| Mamorukun Curse (Video Game) |
hasFeature |
Run-and-Gun / int_c7a1879a |
| Run-and-Gun / int_c882a354 |
type |
Run-and-Gun |
| Run-and-Gun / int_c882a354 |
comment |
Total Carnage |
| Run-and-Gun / int_c882a354 |
featureApplicability |
1.0 |
| Run-and-Gun / int_c882a354 |
featureConfidence |
1.0 |
| Total Carnage (Video Game) |
hasFeature |
Run-and-Gun / int_c882a354 |
| Run-and-Gun / int_c8af5f46 |
type |
Run-and-Gun |
| Run-and-Gun / int_c8af5f46 |
comment |
Target Earth |
| Run-and-Gun / int_c8af5f46 |
featureApplicability |
1.0 |
| Run-and-Gun / int_c8af5f46 |
featureConfidence |
1.0 |
| Target Earth (Video Game) |
hasFeature |
Run-and-Gun / int_c8af5f46 |
| Run-and-Gun / int_c8eaaef0 |
type |
Run-and-Gun |
| Run-and-Gun / int_c8eaaef0 |
comment |
Contra: Operation Galuga |
| Run-and-Gun / int_c8eaaef0 |
featureApplicability |
1.0 |
| Run-and-Gun / int_c8eaaef0 |
featureConfidence |
1.0 |
| Contra: Operation Galuga (Video Game) |
hasFeature |
Run-and-Gun / int_c8eaaef0 |
| Run-and-Gun / int_c9e9858e |
type |
Run-and-Gun |
| Run-and-Gun / int_c9e9858e |
comment |
Duke Nukem before shifting to First-Person Shooter starting with Duke Nukem 3D. Duke Nukem Duke Nukem II Duke Nukem: Manhattan Project |
| Run-and-Gun / int_c9e9858e |
featureApplicability |
1.0 |
| Run-and-Gun / int_c9e9858e |
featureConfidence |
1.0 |
| Duke Nukem (Video Game) |
hasFeature |
Run-and-Gun / int_c9e9858e |
| Run-and-Gun / int_ca5699d9 |
type |
Run-and-Gun |
| Run-and-Gun / int_ca5699d9 |
comment |
Full Metal Furies |
| Run-and-Gun / int_ca5699d9 |
featureApplicability |
1.0 |
| Run-and-Gun / int_ca5699d9 |
featureConfidence |
1.0 |
| Full Metal Furies (Video Game) |
hasFeature |
Run-and-Gun / int_ca5699d9 |
| Run-and-Gun / int_caa93d28 |
type |
Run-and-Gun |
| Run-and-Gun / int_caa93d28 |
comment |
Ninja Spirit – when you get to throw shurikens on enemies |
| Run-and-Gun / int_caa93d28 |
featureApplicability |
1.0 |
| Run-and-Gun / int_caa93d28 |
featureConfidence |
1.0 |
| Ninja Spirit (Video Game) |
hasFeature |
Run-and-Gun / int_caa93d28 |
| Run-and-Gun / int_cd00c365 |
type |
Run-and-Gun |
| Run-and-Gun / int_cd00c365 |
comment |
Super Star Wars |
| Run-and-Gun / int_cd00c365 |
featureApplicability |
1.0 |
| Run-and-Gun / int_cd00c365 |
featureConfidence |
1.0 |
| Super Star Wars (Video Game) |
hasFeature |
Run-and-Gun / int_cd00c365 |
| Run-and-Gun / int_cdd82adf |
type |
Run-and-Gun |
| Run-and-Gun / int_cdd82adf |
comment |
Vandyke |
| Run-and-Gun / int_cdd82adf |
featureApplicability |
1.0 |
| Run-and-Gun / int_cdd82adf |
featureConfidence |
1.0 |
| Vandyke (Video Game) |
hasFeature |
Run-and-Gun / int_cdd82adf |
| Run-and-Gun / int_cf22aa4e |
type |
Run-and-Gun |
| Run-and-Gun / int_cf22aa4e |
comment |
Maldita Castilla |
| Run-and-Gun / int_cf22aa4e |
featureApplicability |
1.0 |
| Run-and-Gun / int_cf22aa4e |
featureConfidence |
1.0 |
| Maldita Castilla (Video Game) |
hasFeature |
Run-and-Gun / int_cf22aa4e |
| Run-and-Gun / int_d0493510 |
type |
Run-and-Gun |
| Run-and-Gun / int_d0493510 |
comment |
Bucky O'Hare (arcade version) |
| Run-and-Gun / int_d0493510 |
featureApplicability |
1.0 |
| Run-and-Gun / int_d0493510 |
featureConfidence |
1.0 |
| Bucky O'Hare (Video Game) |
hasFeature |
Run-and-Gun / int_d0493510 |
| Run-and-Gun / int_d0b1f24d |
type |
Run-and-Gun |
| Run-and-Gun / int_d0b1f24d |
comment |
Wonder Boy III: Monster Lair |
| Run-and-Gun / int_d0b1f24d |
featureApplicability |
1.0 |
| Run-and-Gun / int_d0b1f24d |
featureConfidence |
1.0 |
| Wonder Boy III: Monster Lair (Video Game) |
hasFeature |
Run-and-Gun / int_d0b1f24d |
| Run-and-Gun / int_d0e3441e |
type |
Run-and-Gun |
| Run-and-Gun / int_d0e3441e |
comment |
Warstride Challenges |
| Run-and-Gun / int_d0e3441e |
featureApplicability |
1.0 |
| Run-and-Gun / int_d0e3441e |
featureConfidence |
1.0 |
| Warstride Challenges (Video Game) |
hasFeature |
Run-and-Gun / int_d0e3441e |
| Run-and-Gun / int_d11c8e1d |
type |
Run-and-Gun |
| Run-and-Gun / int_d11c8e1d |
comment |
Jackal |
| Run-and-Gun / int_d11c8e1d |
featureApplicability |
1.0 |
| Run-and-Gun / int_d11c8e1d |
featureConfidence |
1.0 |
| Jackal (Video Game) |
hasFeature |
Run-and-Gun / int_d11c8e1d |
| Run-and-Gun / int_d2d45d16 |
type |
Run-and-Gun |
| Run-and-Gun / int_d2d45d16 |
comment |
Contra III: The Alien Wars |
| Run-and-Gun / int_d2d45d16 |
featureApplicability |
1.0 |
| Run-and-Gun / int_d2d45d16 |
featureConfidence |
1.0 |
| Contra III: The Alien Wars (Video Game) |
hasFeature |
Run-and-Gun / int_d2d45d16 |
| Run-and-Gun / int_d2d8454c |
type |
Run-and-Gun |
| Run-and-Gun / int_d2d8454c |
comment |
Karnov |
| Run-and-Gun / int_d2d8454c |
featureApplicability |
1.0 |
| Run-and-Gun / int_d2d8454c |
featureConfidence |
1.0 |
| Karnov (Video Game) |
hasFeature |
Run-and-Gun / int_d2d8454c |
| Run-and-Gun / int_d330c04e |
type |
Run-and-Gun |
| Run-and-Gun / int_d330c04e |
comment |
God's Trigger |
| Run-and-Gun / int_d330c04e |
featureApplicability |
1.0 |
| Run-and-Gun / int_d330c04e |
featureConfidence |
1.0 |
| God's Trigger (Video Game) |
hasFeature |
Run-and-Gun / int_d330c04e |
| Run-and-Gun / int_d3d714c4 |
type |
Run-and-Gun |
| Run-and-Gun / int_d3d714c4 |
comment |
The Hong Kong Massacre |
| Run-and-Gun / int_d3d714c4 |
featureApplicability |
1.0 |
| Run-and-Gun / int_d3d714c4 |
featureConfidence |
1.0 |
| The Hong Kong Massacre (Video Game) |
hasFeature |
Run-and-Gun / int_d3d714c4 |
| Run-and-Gun / int_d417d736 |
type |
Run-and-Gun |
| Run-and-Gun / int_d417d736 |
comment |
Bonanza Bros. — a run-and-gun with heavy Stealth-Based Game elements. |
| Run-and-Gun / int_d417d736 |
featureApplicability |
1.0 |
| Run-and-Gun / int_d417d736 |
featureConfidence |
1.0 |
| Bonanza Bros. (Video Game) |
hasFeature |
Run-and-Gun / int_d417d736 |
| Run-and-Gun / int_d4b45d93 |
type |
Run-and-Gun |
| Run-and-Gun / int_d4b45d93 |
comment |
Abuse |
| Run-and-Gun / int_d4b45d93 |
featureApplicability |
1.0 |
| Run-and-Gun / int_d4b45d93 |
featureConfidence |
1.0 |
| Abuse (Video Game) |
hasFeature |
Run-and-Gun / int_d4b45d93 |
| Run-and-Gun / int_d4c6c307 |
type |
Run-and-Gun |
| Run-and-Gun / int_d4c6c307 |
comment |
Bleed |
| Run-and-Gun / int_d4c6c307 |
featureApplicability |
1.0 |
| Run-and-Gun / int_d4c6c307 |
featureConfidence |
1.0 |
| Bleed (Video Game) |
hasFeature |
Run-and-Gun / int_d4c6c307 |
| Run-and-Gun / int_d4cfcebc |
type |
Run-and-Gun |
| Run-and-Gun / int_d4cfcebc |
comment |
Cabal |
| Run-and-Gun / int_d4cfcebc |
featureApplicability |
1.0 |
| Run-and-Gun / int_d4cfcebc |
featureConfidence |
1.0 |
| Cabal (Video Game) |
hasFeature |
Run-and-Gun / int_d4cfcebc |
| Run-and-Gun / int_d4e5ef69 |
type |
Run-and-Gun |
| Run-and-Gun / int_d4e5ef69 |
comment |
ESWAT note Cyber Police, City Under Siege — it's a better NES adaptation of the Robocop movies than the actual Robocop game |
| Run-and-Gun / int_d4e5ef69 |
featureApplicability |
1.0 |
| Run-and-Gun / int_d4e5ef69 |
featureConfidence |
1.0 |
| ESWAT (Video Game) |
hasFeature |
Run-and-Gun / int_d4e5ef69 |
| Run-and-Gun / int_d4fceb6b |
type |
Run-and-Gun |
| Run-and-Gun / int_d4fceb6b |
comment |
G.I. Joe |
| Run-and-Gun / int_d4fceb6b |
featureApplicability |
1.0 |
| Run-and-Gun / int_d4fceb6b |
featureConfidence |
1.0 |
| G.I. Joe (Video Game) |
hasFeature |
Run-and-Gun / int_d4fceb6b |
| Run-and-Gun / int_d5f41057 |
type |
Run-and-Gun |
| Run-and-Gun / int_d5f41057 |
comment |
Castlevania: Rondo of Blood |
| Run-and-Gun / int_d5f41057 |
featureApplicability |
1.0 |
| Run-and-Gun / int_d5f41057 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Run-and-Gun / int_d5f41057 |
| Run-and-Gun / int_d635666c |
type |
Run-and-Gun |
| Run-and-Gun / int_d635666c |
comment |
Baraduke — Bakutotsu Kijuutei |
| Run-and-Gun / int_d635666c |
featureApplicability |
1.0 |
| Run-and-Gun / int_d635666c |
featureConfidence |
1.0 |
| Baraduke (Video Game) |
hasFeature |
Run-and-Gun / int_d635666c |
| Run-and-Gun / int_d63e7d90 |
type |
Run-and-Gun |
| Run-and-Gun / int_d63e7d90 |
comment |
Majyuo - a.k.a King of Demons |
| Run-and-Gun / int_d63e7d90 |
featureApplicability |
1.0 |
| Run-and-Gun / int_d63e7d90 |
featureConfidence |
1.0 |
| Majyuo (Video Game) |
hasFeature |
Run-and-Gun / int_d63e7d90 |
| Run-and-Gun / int_d67ca105 |
type |
Run-and-Gun |
| Run-and-Gun / int_d67ca105 |
comment |
Gungage |
| Run-and-Gun / int_d67ca105 |
featureApplicability |
1.0 |
| Run-and-Gun / int_d67ca105 |
featureConfidence |
1.0 |
| Gungage (Video Game) |
hasFeature |
Run-and-Gun / int_d67ca105 |
| Run-and-Gun / int_d67f1cc2 |
type |
Run-and-Gun |
| Run-and-Gun / int_d67f1cc2 |
comment |
Gunlord |
| Run-and-Gun / int_d67f1cc2 |
featureApplicability |
1.0 |
| Run-and-Gun / int_d67f1cc2 |
featureConfidence |
1.0 |
| Gunlord (Video Game) |
hasFeature |
Run-and-Gun / int_d67f1cc2 |
| Run-and-Gun / int_d72e0ba8 |
type |
Run-and-Gun |
| Run-and-Gun / int_d72e0ba8 |
comment |
Noitu Love |
| Run-and-Gun / int_d72e0ba8 |
featureApplicability |
1.0 |
| Run-and-Gun / int_d72e0ba8 |
featureConfidence |
1.0 |
| Noitu Love (Video Game) |
hasFeature |
Run-and-Gun / int_d72e0ba8 |
| Run-and-Gun / int_d86a25c8 |
type |
Run-and-Gun |
| Run-and-Gun / int_d86a25c8 |
comment |
SWAT Police |
| Run-and-Gun / int_d86a25c8 |
featureApplicability |
1.0 |
| Run-and-Gun / int_d86a25c8 |
featureConfidence |
1.0 |
| SWAT Police (Video Game) |
hasFeature |
Run-and-Gun / int_d86a25c8 |
| Run-and-Gun / int_d8cdb74 |
type |
Run-and-Gun |
| Run-and-Gun / int_d8cdb74 |
comment |
Mega Man Zero |
| Run-and-Gun / int_d8cdb74 |
featureApplicability |
1.0 |
| Run-and-Gun / int_d8cdb74 |
featureConfidence |
1.0 |
| Mega Man Zero (Video Game) |
hasFeature |
Run-and-Gun / int_d8cdb74 |
| Run-and-Gun / int_d8cdb75 |
type |
Run-and-Gun |
| Run-and-Gun / int_d8cdb75 |
comment |
Mega Man Zero 2 |
| Run-and-Gun / int_d8cdb75 |
featureApplicability |
1.0 |
| Run-and-Gun / int_d8cdb75 |
featureConfidence |
1.0 |
| Mega Man Zero 2 (Video Game) |
hasFeature |
Run-and-Gun / int_d8cdb75 |
| Run-and-Gun / int_d8cdb76 |
type |
Run-and-Gun |
| Run-and-Gun / int_d8cdb76 |
comment |
Mega Man Zero 3 |
| Run-and-Gun / int_d8cdb76 |
featureApplicability |
1.0 |
| Run-and-Gun / int_d8cdb76 |
featureConfidence |
1.0 |
| Mega Man Zero 3 (Video Game) |
hasFeature |
Run-and-Gun / int_d8cdb76 |
| Run-and-Gun / int_d8cdb77 |
type |
Run-and-Gun |
| Run-and-Gun / int_d8cdb77 |
comment |
Mega Man Zero 4 |
| Run-and-Gun / int_d8cdb77 |
featureApplicability |
1.0 |
| Run-and-Gun / int_d8cdb77 |
featureConfidence |
1.0 |
| Mega Man Zero 4 (Video Game) |
hasFeature |
Run-and-Gun / int_d8cdb77 |
| Run-and-Gun / int_d8d45f38 |
type |
Run-and-Gun |
| Run-and-Gun / int_d8d45f38 |
comment |
Zunzunkyou no Yabou |
| Run-and-Gun / int_d8d45f38 |
featureApplicability |
1.0 |
| Run-and-Gun / int_d8d45f38 |
featureConfidence |
1.0 |
| Zunzunkyou No Yabou (Video Game) |
hasFeature |
Run-and-Gun / int_d8d45f38 |
| Run-and-Gun / int_d8fc57c2 |
type |
Run-and-Gun |
| Run-and-Gun / int_d8fc57c2 |
comment |
Rapid Reload |
| Run-and-Gun / int_d8fc57c2 |
featureApplicability |
1.0 |
| Run-and-Gun / int_d8fc57c2 |
featureConfidence |
1.0 |
| Rapid Reload (Video Game) |
hasFeature |
Run-and-Gun / int_d8fc57c2 |
| Run-and-Gun / int_d95bb5c3 |
type |
Run-and-Gun |
| Run-and-Gun / int_d95bb5c3 |
comment |
Rock n' Rage — music-themed action game where your character's projectile-firing electric guitar blows up assorted enemies. |
| Run-and-Gun / int_d95bb5c3 |
featureApplicability |
1.0 |
| Run-and-Gun / int_d95bb5c3 |
featureConfidence |
1.0 |
| Rock n' Rage (Video Game) |
hasFeature |
Run-and-Gun / int_d95bb5c3 |
| Run-and-Gun / int_da33ac3 |
type |
Run-and-Gun |
| Run-and-Gun / int_da33ac3 |
comment |
Gal Guardians: Demon Purge |
| Run-and-Gun / int_da33ac3 |
featureApplicability |
1.0 |
| Run-and-Gun / int_da33ac3 |
featureConfidence |
1.0 |
| Gal Guardians: Demon Purge (Video Game) |
hasFeature |
Run-and-Gun / int_da33ac3 |
| Run-and-Gun / int_da88338 |
type |
Run-and-Gun |
| Run-and-Gun / int_da88338 |
comment |
The Cliffhanger: Edward Randy — more like whip-and-run, but you get the idea |
| Run-and-Gun / int_da88338 |
featureApplicability |
1.0 |
| Run-and-Gun / int_da88338 |
featureConfidence |
1.0 |
| The Cliffhanger: Edward Randy (Video Game) |
hasFeature |
Run-and-Gun / int_da88338 |
| Run-and-Gun / int_dab32bc |
type |
Run-and-Gun |
| Run-and-Gun / int_dab32bc |
comment |
Mega Man |
| Run-and-Gun / int_dab32bc |
featureApplicability |
1.0 |
| Run-and-Gun / int_dab32bc |
featureConfidence |
1.0 |
| Mega Man (Video Game) |
hasFeature |
Run-and-Gun / int_dab32bc |
| Run-and-Gun / int_dab32bd |
type |
Run-and-Gun |
| Run-and-Gun / int_dab32bd |
comment |
Mega Man 2 |
| Run-and-Gun / int_dab32bd |
featureApplicability |
1.0 |
| Run-and-Gun / int_dab32bd |
featureConfidence |
1.0 |
| Mega Man 2 (Video Game) |
hasFeature |
Run-and-Gun / int_dab32bd |
| Run-and-Gun / int_dab32be |
type |
Run-and-Gun |
| Run-and-Gun / int_dab32be |
comment |
Mega Man 3 |
| Run-and-Gun / int_dab32be |
featureApplicability |
1.0 |
| Run-and-Gun / int_dab32be |
featureConfidence |
1.0 |
| Mega Man 3 (Video Game) |
hasFeature |
Run-and-Gun / int_dab32be |
| Run-and-Gun / int_dab32bf |
type |
Run-and-Gun |
| Run-and-Gun / int_dab32bf |
comment |
Mega Man 4 |
| Run-and-Gun / int_dab32bf |
featureApplicability |
1.0 |
| Run-and-Gun / int_dab32bf |
featureConfidence |
1.0 |
| Mega Man 4 (Video Game) |
hasFeature |
Run-and-Gun / int_dab32bf |
| Run-and-Gun / int_dab32c0 |
type |
Run-and-Gun |
| Run-and-Gun / int_dab32c0 |
comment |
Mega Man 5 |
| Run-and-Gun / int_dab32c0 |
featureApplicability |
1.0 |
| Run-and-Gun / int_dab32c0 |
featureConfidence |
1.0 |
| Mega Man 5 (Video Game) |
hasFeature |
Run-and-Gun / int_dab32c0 |
| Run-and-Gun / int_dab32c1 |
type |
Run-and-Gun |
| Run-and-Gun / int_dab32c1 |
comment |
Mega Man 6 |
| Run-and-Gun / int_dab32c1 |
featureApplicability |
1.0 |
| Run-and-Gun / int_dab32c1 |
featureConfidence |
1.0 |
| Mega Man 6 (Video Game) |
hasFeature |
Run-and-Gun / int_dab32c1 |
| Run-and-Gun / int_dab32c2 |
type |
Run-and-Gun |
| Run-and-Gun / int_dab32c2 |
comment |
Mega Man 7 |
| Run-and-Gun / int_dab32c2 |
featureApplicability |
1.0 |
| Run-and-Gun / int_dab32c2 |
featureConfidence |
1.0 |
| Mega Man 7 (Video Game) |
hasFeature |
Run-and-Gun / int_dab32c2 |
| Run-and-Gun / int_dab32c3 |
type |
Run-and-Gun |
| Run-and-Gun / int_dab32c3 |
comment |
Mega Man 8 |
| Run-and-Gun / int_dab32c3 |
featureApplicability |
1.0 |
| Run-and-Gun / int_dab32c3 |
featureConfidence |
1.0 |
| Mega Man 8 (Video Game) |
hasFeature |
Run-and-Gun / int_dab32c3 |
| Run-and-Gun / int_dab32c4 |
type |
Run-and-Gun |
| Run-and-Gun / int_dab32c4 |
comment |
Mega Man 9 |
| Run-and-Gun / int_dab32c4 |
featureApplicability |
1.0 |
| Run-and-Gun / int_dab32c4 |
featureConfidence |
1.0 |
| Mega Man 9 (Video Game) |
hasFeature |
Run-and-Gun / int_dab32c4 |
| Run-and-Gun / int_dab32e1 |
type |
Run-and-Gun |
| Run-and-Gun / int_dab32e1 |
comment |
Mega Man V |
| Run-and-Gun / int_dab32e1 |
featureApplicability |
1.0 |
| Run-and-Gun / int_dab32e1 |
featureConfidence |
1.0 |
| Mega Man V (Video Game) |
hasFeature |
Run-and-Gun / int_dab32e1 |
| Run-and-Gun / int_dab32e3 |
type |
Run-and-Gun |
| Run-and-Gun / int_dab32e3 |
comment |
Mega Man X Mega Man X Mega Man X2 Mega Man X3 Mega Man X4 Mega Man X5 Mega Man X6 Mega Man X7 Mega Man X8 Mega Man Xtreme Mega Man Xtreme 2 Mega Man: Maverick Hunter X |
| Run-and-Gun / int_dab32e3 |
featureApplicability |
1.0 |
| Run-and-Gun / int_dab32e3 |
featureConfidence |
1.0 |
| Mega Man X (Video Game) |
hasFeature |
Run-and-Gun / int_dab32e3 |
| Run-and-Gun / int_db2a55ec |
type |
Run-and-Gun |
| Run-and-Gun / int_db2a55ec |
comment |
Hard Corps: Uprising |
| Run-and-Gun / int_db2a55ec |
featureApplicability |
1.0 |
| Run-and-Gun / int_db2a55ec |
featureConfidence |
1.0 |
| Hard Corps: Uprising (Video Game) |
hasFeature |
Run-and-Gun / int_db2a55ec |
| Run-and-Gun / int_dc6645d9 |
type |
Run-and-Gun |
| Run-and-Gun / int_dc6645d9 |
comment |
Skeleton Krew |
| Run-and-Gun / int_dc6645d9 |
featureApplicability |
1.0 |
| Run-and-Gun / int_dc6645d9 |
featureConfidence |
1.0 |
| Skeleton Krew (Video Game) |
hasFeature |
Run-and-Gun / int_dc6645d9 |
| Run-and-Gun / int_dc879b29 |
type |
Run-and-Gun |
| Run-and-Gun / int_dc879b29 |
comment |
Leaden Sky |
| Run-and-Gun / int_dc879b29 |
featureApplicability |
1.0 |
| Run-and-Gun / int_dc879b29 |
featureConfidence |
1.0 |
| Leaden Sky (Video Game) |
hasFeature |
Run-and-Gun / int_dc879b29 |
| Run-and-Gun / int_dca35126 |
type |
Run-and-Gun |
| Run-and-Gun / int_dca35126 |
comment |
Blazing Chrome |
| Run-and-Gun / int_dca35126 |
featureApplicability |
1.0 |
| Run-and-Gun / int_dca35126 |
featureConfidence |
1.0 |
| Blazing Chrome (Video Game) |
hasFeature |
Run-and-Gun / int_dca35126 |
| Run-and-Gun / int_dd233398 |
type |
Run-and-Gun |
| Run-and-Gun / int_dd233398 |
comment |
Battle Princess Madelyn |
| Run-and-Gun / int_dd233398 |
featureApplicability |
1.0 |
| Run-and-Gun / int_dd233398 |
featureConfidence |
1.0 |
| Battle Princess Madelyn (Video Game) |
hasFeature |
Run-and-Gun / int_dd233398 |
| Run-and-Gun / int_deae6de5 |
type |
Run-and-Gun |
| Run-and-Gun / int_deae6de5 |
comment |
Ghosts 'n Goblins is a run-and-gun, despite its Fantasy aesthetic, as most of the weapons are long-ranged. |
| Run-and-Gun / int_deae6de5 |
featureApplicability |
1.0 |
| Run-and-Gun / int_deae6de5 |
featureConfidence |
1.0 |
| Ghosts 'n Goblins (Video Game) |
hasFeature |
Run-and-Gun / int_deae6de5 |
| Run-and-Gun / int_df9e0da3 |
type |
Run-and-Gun |
| Run-and-Gun / int_df9e0da3 |
comment |
Jazz Jackrabbit |
| Run-and-Gun / int_df9e0da3 |
featureApplicability |
1.0 |
| Run-and-Gun / int_df9e0da3 |
featureConfidence |
1.0 |
| Jazz Jackrabbit (Video Game) |
hasFeature |
Run-and-Gun / int_df9e0da3 |
| Run-and-Gun / int_e03c4c5a |
type |
Run-and-Gun |
| Run-and-Gun / int_e03c4c5a |
comment |
Vice: Project Doom |
| Run-and-Gun / int_e03c4c5a |
featureApplicability |
1.0 |
| Run-and-Gun / int_e03c4c5a |
featureConfidence |
1.0 |
| Vice: Project Doom (Video Game) |
hasFeature |
Run-and-Gun / int_e03c4c5a |
| Run-and-Gun / int_e03e689b |
type |
Run-and-Gun |
| Run-and-Gun / int_e03e689b |
comment |
Blood Bros |
| Run-and-Gun / int_e03e689b |
featureApplicability |
1.0 |
| Run-and-Gun / int_e03e689b |
featureConfidence |
1.0 |
| Blood Bros (Video Game) |
hasFeature |
Run-and-Gun / int_e03e689b |
| Run-and-Gun / int_e11cd62f |
type |
Run-and-Gun |
| Run-and-Gun / int_e11cd62f |
comment |
Sly Spy |
| Run-and-Gun / int_e11cd62f |
featureApplicability |
1.0 |
| Run-and-Gun / int_e11cd62f |
featureConfidence |
1.0 |
| Sly Spy (Video Game) |
hasFeature |
Run-and-Gun / int_e11cd62f |
| Run-and-Gun / int_e158f362 |
type |
Run-and-Gun |
| Run-and-Gun / int_e158f362 |
comment |
Bay Route |
| Run-and-Gun / int_e158f362 |
featureApplicability |
1.0 |
| Run-and-Gun / int_e158f362 |
featureConfidence |
1.0 |
| Bay Route (Video Game) |
hasFeature |
Run-and-Gun / int_e158f362 |
| Run-and-Gun / int_e1de0d5d |
type |
Run-and-Gun |
| Run-and-Gun / int_e1de0d5d |
comment |
Exit the Gungeon |
| Run-and-Gun / int_e1de0d5d |
featureApplicability |
1.0 |
| Run-and-Gun / int_e1de0d5d |
featureConfidence |
1.0 |
| Exit the Gungeon (Video Game) |
hasFeature |
Run-and-Gun / int_e1de0d5d |
| Run-and-Gun / int_e2b313a7 |
type |
Run-and-Gun |
| Run-and-Gun / int_e2b313a7 |
comment |
Duke Nukem: Manhattan Project |
| Run-and-Gun / int_e2b313a7 |
featureApplicability |
1.0 |
| Run-and-Gun / int_e2b313a7 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Run-and-Gun / int_e2b313a7 |
| Run-and-Gun / int_e2f08cfb |
type |
Run-and-Gun |
| Run-and-Gun / int_e2f08cfb |
comment |
No Time to Explain |
| Run-and-Gun / int_e2f08cfb |
featureApplicability |
1.0 |
| Run-and-Gun / int_e2f08cfb |
featureConfidence |
1.0 |
| No Time to Explain (Video Game) |
hasFeature |
Run-and-Gun / int_e2f08cfb |
| Run-and-Gun / int_e3e0dcec |
type |
Run-and-Gun |
| Run-and-Gun / int_e3e0dcec |
comment |
Mighty Gunvolt |
| Run-and-Gun / int_e3e0dcec |
featureApplicability |
1.0 |
| Run-and-Gun / int_e3e0dcec |
featureConfidence |
1.0 |
| Mighty Gunvolt (Video Game) |
hasFeature |
Run-and-Gun / int_e3e0dcec |
| Run-and-Gun / int_e4395deb |
type |
Run-and-Gun |
| Run-and-Gun / int_e4395deb |
comment |
Michael Jackson's Moonwalker |
| Run-and-Gun / int_e4395deb |
featureApplicability |
1.0 |
| Run-and-Gun / int_e4395deb |
featureConfidence |
1.0 |
| Michael Jackson's Moonwalker (Video Game) |
hasFeature |
Run-and-Gun / int_e4395deb |
| Run-and-Gun / int_e575518a |
type |
Run-and-Gun |
| Run-and-Gun / int_e575518a |
comment |
Voidigo |
| Run-and-Gun / int_e575518a |
featureApplicability |
1.0 |
| Run-and-Gun / int_e575518a |
featureConfidence |
1.0 |
| Voidigo (Video Game) |
hasFeature |
Run-and-Gun / int_e575518a |
| Run-and-Gun / int_e5d9ad97 |
type |
Run-and-Gun |
| Run-and-Gun / int_e5d9ad97 |
comment |
NARC |
| Run-and-Gun / int_e5d9ad97 |
featureApplicability |
1.0 |
| Run-and-Gun / int_e5d9ad97 |
featureConfidence |
1.0 |
| NARC (Video Game) |
hasFeature |
Run-and-Gun / int_e5d9ad97 |
| Run-and-Gun / int_e5dc18ef |
type |
Run-and-Gun |
| Run-and-Gun / int_e5dc18ef |
comment |
Riot |
| Run-and-Gun / int_e5dc18ef |
featureApplicability |
1.0 |
| Run-and-Gun / int_e5dc18ef |
featureConfidence |
1.0 |
| Riot (Video Game) |
hasFeature |
Run-and-Gun / int_e5dc18ef |
| Run-and-Gun / int_e5dd17ac |
type |
Run-and-Gun |
| Run-and-Gun / int_e5dd17ac |
comment |
Toki - Run and Spit |
| Run-and-Gun / int_e5dd17ac |
featureApplicability |
1.0 |
| Run-and-Gun / int_e5dd17ac |
featureConfidence |
1.0 |
| Toki (Video Game) |
hasFeature |
Run-and-Gun / int_e5dd17ac |
| Run-and-Gun / int_e5f9c831 |
type |
Run-and-Gun |
| Run-and-Gun / int_e5f9c831 |
comment |
Awesomenauts is a run-an-gun MOBA. |
| Run-and-Gun / int_e5f9c831 |
featureApplicability |
1.0 |
| Run-and-Gun / int_e5f9c831 |
featureConfidence |
1.0 |
| Awesomenauts (Video Game) |
hasFeature |
Run-and-Gun / int_e5f9c831 |
| Run-and-Gun / int_e68ee864 |
type |
Run-and-Gun |
| Run-and-Gun / int_e68ee864 |
comment |
Undead Line |
| Run-and-Gun / int_e68ee864 |
featureApplicability |
1.0 |
| Run-and-Gun / int_e68ee864 |
featureConfidence |
1.0 |
| Undead Line (Video Game) |
hasFeature |
Run-and-Gun / int_e68ee864 |
| Run-and-Gun / int_e84a9b3 |
type |
Run-and-Gun |
| Run-and-Gun / int_e84a9b3 |
comment |
Last Alert |
| Run-and-Gun / int_e84a9b3 |
featureApplicability |
1.0 |
| Run-and-Gun / int_e84a9b3 |
featureConfidence |
1.0 |
| Last Alert (Video Game) |
hasFeature |
Run-and-Gun / int_e84a9b3 |
| Run-and-Gun / int_e9b228dd |
type |
Run-and-Gun |
| Run-and-Gun / int_e9b228dd |
comment |
Mega Man Network Transmission |
| Run-and-Gun / int_e9b228dd |
featureApplicability |
1.0 |
| Run-and-Gun / int_e9b228dd |
featureConfidence |
1.0 |
| Mega Man Network Transmission (Video Game) |
hasFeature |
Run-and-Gun / int_e9b228dd |
| Run-and-Gun / int_e9d4e113 |
type |
Run-and-Gun |
| Run-and-Gun / int_e9d4e113 |
comment |
Valfaris |
| Run-and-Gun / int_e9d4e113 |
featureApplicability |
1.0 |
| Run-and-Gun / int_e9d4e113 |
featureConfidence |
1.0 |
| Valfaris (Video Game) |
hasFeature |
Run-and-Gun / int_e9d4e113 |
| Run-and-Gun / int_e9db8f4e |
type |
Run-and-Gun |
| Run-and-Gun / int_e9db8f4e |
comment |
Milanoir |
| Run-and-Gun / int_e9db8f4e |
featureApplicability |
1.0 |
| Run-and-Gun / int_e9db8f4e |
featureConfidence |
1.0 |
| Milanoir (Video Game) |
hasFeature |
Run-and-Gun / int_e9db8f4e |
| Run-and-Gun / int_e9e90c20 |
type |
Run-and-Gun |
| Run-and-Gun / int_e9e90c20 |
comment |
Wildcat Gun Machine |
| Run-and-Gun / int_e9e90c20 |
featureApplicability |
1.0 |
| Run-and-Gun / int_e9e90c20 |
featureConfidence |
1.0 |
| Wildcat Gun Machine (Video Game) |
hasFeature |
Run-and-Gun / int_e9e90c20 |
| Run-and-Gun / int_ea08a0c4 |
type |
Run-and-Gun |
| Run-and-Gun / int_ea08a0c4 |
comment |
Cyborg Kuro-chan — based off the anime of the same name |
| Run-and-Gun / int_ea08a0c4 |
featureApplicability |
1.0 |
| Run-and-Gun / int_ea08a0c4 |
featureConfidence |
1.0 |
| Cyborg Kuro-chan (Video Game) |
hasFeature |
Run-and-Gun / int_ea08a0c4 |
| Run-and-Gun / int_eac1d1c9 |
type |
Run-and-Gun |
| Run-and-Gun / int_eac1d1c9 |
comment |
SturmFront: The Mutant War - how much gorn does a game need? Yes. |
| Run-and-Gun / int_eac1d1c9 |
featureApplicability |
1.0 |
| Run-and-Gun / int_eac1d1c9 |
featureConfidence |
1.0 |
| SturmFront: The Mutant War (Video Game) |
hasFeature |
Run-and-Gun / int_eac1d1c9 |
| Run-and-Gun / int_ec4d141b |
type |
Run-and-Gun |
| Run-and-Gun / int_ec4d141b |
comment |
Deathwish Enforcers |
| Run-and-Gun / int_ec4d141b |
featureApplicability |
1.0 |
| Run-and-Gun / int_ec4d141b |
featureConfidence |
1.0 |
| Deathwish Enforcers (Video Game) |
hasFeature |
Run-and-Gun / int_ec4d141b |
| Run-and-Gun / int_ed82373 |
type |
Run-and-Gun |
| Run-and-Gun / int_ed82373 |
comment |
Revenge of the Bird King |
| Run-and-Gun / int_ed82373 |
featureApplicability |
1.0 |
| Run-and-Gun / int_ed82373 |
featureConfidence |
1.0 |
| Revenge Of The Bird King (Video Game) |
hasFeature |
Run-and-Gun / int_ed82373 |
| Run-and-Gun / int_ee220fad |
type |
Run-and-Gun |
| Run-and-Gun / int_ee220fad |
comment |
NAM-1975 |
| Run-and-Gun / int_ee220fad |
featureApplicability |
1.0 |
| Run-and-Gun / int_ee220fad |
featureConfidence |
1.0 |
| NAM-1975 (Video Game) |
hasFeature |
Run-and-Gun / int_ee220fad |
| Run-and-Gun / int_ef8bd4a5 |
type |
Run-and-Gun |
| Run-and-Gun / int_ef8bd4a5 |
comment |
Mega Man is somewhere in-between run-and-gun and Metroidvania, as the Power Ups received during the game aren't temporary and can sometime be used to access specific places in the levels. Some of its sub-series continued this crossed genre, but Mega Man ZX is however a complete Metroidvania. Mega Man (Classic) Mega Man Mega Man 2 Mega Man 3 Mega Man 4 Mega Man 5 Mega Man 6 Mega Man 7 Mega Man 8 Mega Man 9 Mega Man 10 Mega Man 11 Mega Man & Bass Mega Man: Dr. Wily's Revenge Mega Man II Mega Man III Mega Man IV Mega Man V Mega Man Powered Up Street Fighter X Mega Man Mega Man (DOS) Rockman & Forte: Mirai Kara no Chousensha Mega Man X Mega Man X Mega Man X2 Mega Man X3 Mega Man X4 Mega Man X5 Mega Man X6 Mega Man X7 Mega Man X8 Mega Man Xtreme Mega Man Xtreme 2 Mega Man: Maverick Hunter X Mega Man Zero might be the last extreme from this franchise to be considered a run-and-gun before being called a Metroidvania, with its central hub leading to linear levels and permanent upgrades. Mega Man Zero Mega Man Zero 2 Mega Man Zero 3 Mega Man Zero 4 |
| Run-and-Gun / int_ef8bd4a5 |
featureApplicability |
1.0 |
| Run-and-Gun / int_ef8bd4a5 |
featureConfidence |
1.0 |
| Mega Man (Franchise) |
hasFeature |
Run-and-Gun / int_ef8bd4a5 |
| Run-and-Gun / int_f0a66433 |
type |
Run-and-Gun |
| Run-and-Gun / int_f0a66433 |
comment |
Steel Force |
| Run-and-Gun / int_f0a66433 |
featureApplicability |
1.0 |
| Run-and-Gun / int_f0a66433 |
featureConfidence |
1.0 |
| Steel Force (Video Game) |
hasFeature |
Run-and-Gun / int_f0a66433 |
| Run-and-Gun / int_f0ce86b3 |
type |
Run-and-Gun |
| Run-and-Gun / int_f0ce86b3 |
comment |
Copy Kitty, albeit levels tend to be more compact than usual. While Boki's controls are platformmer-based, Savant's are top-down. |
| Run-and-Gun / int_f0ce86b3 |
featureApplicability |
1.0 |
| Run-and-Gun / int_f0ce86b3 |
featureConfidence |
1.0 |
| Copy Kitty (Video Game) |
hasFeature |
Run-and-Gun / int_f0ce86b3 |
| Run-and-Gun / int_f13ccedd |
type |
Run-and-Gun |
| Run-and-Gun / int_f13ccedd |
comment |
Chaos Heat and it's sequel, Chaos Break |
| Run-and-Gun / int_f13ccedd |
featureApplicability |
1.0 |
| Run-and-Gun / int_f13ccedd |
featureConfidence |
1.0 |
| Chaos Heat (Video Game) |
hasFeature |
Run-and-Gun / int_f13ccedd |
| Run-and-Gun / int_f2c8b4b1 |
type |
Run-and-Gun |
| Run-and-Gun / int_f2c8b4b1 |
comment |
Time Soldiers |
| Run-and-Gun / int_f2c8b4b1 |
featureApplicability |
1.0 |
| Run-and-Gun / int_f2c8b4b1 |
featureConfidence |
1.0 |
| Time Soldiers (Video Game) |
hasFeature |
Run-and-Gun / int_f2c8b4b1 |
| Run-and-Gun / int_f37e7463 |
type |
Run-and-Gun |
| Run-and-Gun / int_f37e7463 |
comment |
Shock Troopers Shock Troopers (1997) Shock Troopers Second Squad |
| Run-and-Gun / int_f37e7463 |
featureApplicability |
1.0 |
| Run-and-Gun / int_f37e7463 |
featureConfidence |
1.0 |
| Shock Troopers (Video Game) |
hasFeature |
Run-and-Gun / int_f37e7463 |
| Run-and-Gun / int_f3ae3cd1 |
type |
Run-and-Gun |
| Run-and-Gun / int_f3ae3cd1 |
comment |
Hive Jump |
| Run-and-Gun / int_f3ae3cd1 |
featureApplicability |
1.0 |
| Run-and-Gun / int_f3ae3cd1 |
featureConfidence |
1.0 |
| Hive Jump (Video Game) |
hasFeature |
Run-and-Gun / int_f3ae3cd1 |
| Run-and-Gun / int_f59e632e |
type |
Run-and-Gun |
| Run-and-Gun / int_f59e632e |
comment |
Duke Nukem II |
| Run-and-Gun / int_f59e632e |
featureApplicability |
1.0 |
| Run-and-Gun / int_f59e632e |
featureConfidence |
1.0 |
| Duke Nukem II (Video Game) |
hasFeature |
Run-and-Gun / int_f59e632e |
| Run-and-Gun / int_f74cfe9e |
type |
Run-and-Gun |
| Run-and-Gun / int_f74cfe9e |
comment |
The GunForce duology The second game is notable for being the spiritual predecessor to Metal Slug but plays more like Contra. |
| Run-and-Gun / int_f74cfe9e |
featureApplicability |
1.0 |
| Run-and-Gun / int_f74cfe9e |
featureConfidence |
1.0 |
| Gunforce (Video Game) |
hasFeature |
Run-and-Gun / int_f74cfe9e |
| Run-and-Gun / int_f7de0141 |
type |
Run-and-Gun |
| Run-and-Gun / int_f7de0141 |
comment |
Agent Armstrong |
| Run-and-Gun / int_f7de0141 |
featureApplicability |
1.0 |
| Run-and-Gun / int_f7de0141 |
featureConfidence |
1.0 |
| Agent Armstrong (Video Game) |
hasFeature |
Run-and-Gun / int_f7de0141 |
| Run-and-Gun / int_f8033d22 |
type |
Run-and-Gun |
| Run-and-Gun / int_f8033d22 |
comment |
Gunsmoke |
| Run-and-Gun / int_f8033d22 |
featureApplicability |
1.0 |
| Run-and-Gun / int_f8033d22 |
featureConfidence |
1.0 |
| Gunsmoke (Video Game) |
hasFeature |
Run-and-Gun / int_f8033d22 |
| Run-and-Gun / int_f8bff330 |
type |
Run-and-Gun |
| Run-and-Gun / int_f8bff330 |
comment |
Wild Guns |
| Run-and-Gun / int_f8bff330 |
featureApplicability |
1.0 |
| Run-and-Gun / int_f8bff330 |
featureConfidence |
1.0 |
| Wild Guns (Video Game) |
hasFeature |
Run-and-Gun / int_f8bff330 |
| Run-and-Gun / int_f8f0531f |
type |
Run-and-Gun |
| Run-and-Gun / int_f8f0531f |
comment |
Gundhara |
| Run-and-Gun / int_f8f0531f |
featureApplicability |
1.0 |
| Run-and-Gun / int_f8f0531f |
featureConfidence |
1.0 |
| Gundhara (Video Game) |
hasFeature |
Run-and-Gun / int_f8f0531f |
| Run-and-Gun / int_f9f6b55e |
type |
Run-and-Gun |
| Run-and-Gun / int_f9f6b55e |
comment |
Wonder Boy Wonder Boy Wonder Boy III: Monster Lair Adventure Island |
| Run-and-Gun / int_f9f6b55e |
featureApplicability |
1.0 |
| Run-and-Gun / int_f9f6b55e |
featureConfidence |
1.0 |
| Wonder Boy (Video Game) |
hasFeature |
Run-and-Gun / int_f9f6b55e |
| Run-and-Gun / int_fa4050b0 |
type |
Run-and-Gun |
| Run-and-Gun / int_fa4050b0 |
comment |
Ranger X |
| Run-and-Gun / int_fa4050b0 |
featureApplicability |
1.0 |
| Run-and-Gun / int_fa4050b0 |
featureConfidence |
1.0 |
| Ranger X (Video Game) |
hasFeature |
Run-and-Gun / int_fa4050b0 |
| Run-and-Gun / int_fbee71f9 |
type |
Run-and-Gun |
| Run-and-Gun / int_fbee71f9 |
comment |
Journey to Silius |
| Run-and-Gun / int_fbee71f9 |
featureApplicability |
1.0 |
| Run-and-Gun / int_fbee71f9 |
featureConfidence |
1.0 |
| Journey to Silius (Video Game) |
hasFeature |
Run-and-Gun / int_fbee71f9 |
| Run-and-Gun / int_fcb5e92 |
type |
Run-and-Gun |
| Run-and-Gun / int_fcb5e92 |
comment |
Jewel Master |
| Run-and-Gun / int_fcb5e92 |
featureApplicability |
1.0 |
| Run-and-Gun / int_fcb5e92 |
featureConfidence |
1.0 |
| Jewel Master (Video Game) |
hasFeature |
Run-and-Gun / int_fcb5e92 |
| Run-and-Gun / int_fd1c664b |
type |
Run-and-Gun |
| Run-and-Gun / int_fd1c664b |
comment |
Mystic Warriors |
| Run-and-Gun / int_fd1c664b |
featureApplicability |
1.0 |
| Run-and-Gun / int_fd1c664b |
featureConfidence |
1.0 |
| Mystic Warriors (Video Game) |
hasFeature |
Run-and-Gun / int_fd1c664b |
| Run-and-Gun / int_fd802d0f |
type |
Run-and-Gun |
| Run-and-Gun / int_fd802d0f |
comment |
Gun Master |
| Run-and-Gun / int_fd802d0f |
featureApplicability |
1.0 |
| Run-and-Gun / int_fd802d0f |
featureConfidence |
1.0 |
| Gun Master (Video Game) |
hasFeature |
Run-and-Gun / int_fd802d0f |
| Run-and-Gun / int_fda47b5 |
type |
Run-and-Gun |
| Run-and-Gun / int_fda47b5 |
comment |
Desert Assault |
| Run-and-Gun / int_fda47b5 |
featureApplicability |
1.0 |
| Run-and-Gun / int_fda47b5 |
featureConfidence |
1.0 |
| Desert Assault (Video Game) |
hasFeature |
Run-and-Gun / int_fda47b5 |
| Run-and-Gun / int_fed52be4 |
type |
Run-and-Gun |
| Run-and-Gun / int_fed52be4 |
comment |
Gunstar Super Heroes |
| Run-and-Gun / int_fed52be4 |
featureApplicability |
1.0 |
| Run-and-Gun / int_fed52be4 |
featureConfidence |
1.0 |
| Gunstar Super Heroes (Video Game) |
hasFeature |
Run-and-Gun / int_fed52be4 |
| Run-and-Gun / int_ffe96c37 |
type |
Run-and-Gun |
| Run-and-Gun / int_ffe96c37 |
comment |
Hotline Miami 2: Wrong Number |
| Run-and-Gun / int_ffe96c37 |
featureApplicability |
1.0 |
| Run-and-Gun / int_ffe96c37 |
featureConfidence |
1.0 |
| Hotline Miami 2: Wrong Number (Video Game) |
hasFeature |
Run-and-Gun / int_ffe96c37 |