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Call a Smeerp a "Rabbit"
- 1048 statements
- 196 feature instances
- 267 referencing feature instances
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It doesn't look like a duck, walk like a duck or quack like a duck, yet everyone around you insists it's a duck. Just as Speculative Fiction authors like to Call a Rabbit a "Smeerp", they also like to invent wild new creatures, give them the names of familiar animals, and plunk them down into their settings to run amok. The differences between the smeerps and their real-world counterparts can range from trivial — such as "dogs" that have spiked backs and three tails in addition to all their normally canine traits — to extreme, such as bipedal, poison-spitting, frilled reptiles with saddles being referred to as "horses". When used in non-visual media, the problem is that unless the author is very explicit right up front about the fact that the animal in question is quite different from what the word normally means, the reader may be hundreds of pages in before he runs across something that just doesn't make sense, which can be jarring. It shatters the Suspension of Disbelief when you have to suddenly change your mental image of the hero's faithful dog to include scales and a forked tongue. A common trope in RPGs, especially when naming monsters. This trope is very much Truth in Television, as can be quickly seen by browsing through the Real Life section of this page. Explorers would name newly discovered animals after the ones they were familiar with due to a resemblance in how it looks, sounds, or acts. This is why, for example, you'd need to distinguish between African, American, and Eurasian buffalo—Portuguese explorers in the 1580s called African buffalo "big oxen" in their language; French traders in the 1630s independently applied their own cognate term to the large bovines of North America; and then in the early 18th century Europeans applied the term to the water buffalo of Asia (unlike the previous two times, that was probably a deliberate comparison to another "buffalo", namely the African one, rather than simply "big ox"). And for whatever reason, everyone thought that every animal would have an "alien" equivalent. The closest equivalent to outer space back then was the ocean. Have you noticed how many sea creatures have names like "Sea/Mer + Name of Land Animal", e.g. Sea Lion, Cow, Horse, Slug, and Cucumber? Basically, people of old assumed that most creatures on land have an aquatic Fantastic Fauna Counterpart. Note that quite a few cases are due to translation errors (see Dinosaurs Are Dragons for a specific example of this). Note that in Real Life, this trope can involve the linguistic debate on prescriptivism vs. descriptivism—if an animal is commonly called something, that is by definition its common name; it's only "wrong" if it doesn't convey what animal is being referred to. Common parlance is not professional taxonomic literature, which has binomial nomenclature to prevent ambiguities. The inverse of Call a Rabbit a "Smeerp". When already fictional creatures bear little resemblance to their mythological counterparts, it is, depending on the case in question, either Our Monsters Are Different or Call a Pegasus a "Hippogriff". Occasionally might be related to Translation Convention. Can be justified if the fantasy creature is the Fantastic Fauna Counterpart of the real-life animal it's named after. See also Informed Species, which is when the animal is meant to be a real type, but doesn't look anything like it. Not to be confused with In Name Only. Closely related to Non-Indicative Name. Compare An Alien Named "Bob". |
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Call a Smeerp a "Rabbit" | fetched |
2024-05-13T15:32:07Z | |
Call a Smeerp a "Rabbit" | parsed |
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Call a Smeerp a "Rabbit" | processingComment |
Dropped link to ADeepnessInTheSky: Not an Item - UNKNOWN | |
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Dropped link to MixAndMatchCritter: Not an Item - UNKNOWN | |
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ADeepnessInTheSky | |
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MixAndMatchCritter | |
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DBTropes | |
Call a Smeerp a "Rabbit" / int_10d303a2 | type |
Call a Smeerp a "Rabbit" | |
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Shin Megami Tensei IV has the protective warriors of the Eastern Kingdom of Mikado who don Western-looking garb and weapons. Despite this, they're called "Samurai". It makes a slight amount of sense when you consider that Mikado was built on top of Tokyo. | |
Call a Smeerp a "Rabbit" / int_10d303a2 | featureApplicability |
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Shin Megami Tensei IV (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_10d303a2 | |
Call a Smeerp a "Rabbit" / int_14a837ea | type |
Call a Smeerp a "Rabbit" | |
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Awful Hospital: The creatures the Open Wound calls Siamese cats have "gel cores" and a habit of shedding their biovessels. Although, since it's implied that all concepts, including grey-zone ones, have gel cores and similar technobabble-y things, they may simply be normal cats that tend to die a lot. | |
Call a Smeerp a "Rabbit" / int_14a837ea | featureApplicability |
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Awful Hospital (Webcomic) | hasFeature |
Call a Smeerp a "Rabbit" / int_14a837ea | |
Call a Smeerp a "Rabbit" / int_159f4f98 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_159f4f98 | comment |
Cubivore's pigs, bears and birds are nothing like the animals we know, especially not the birds. | |
Call a Smeerp a "Rabbit" / int_159f4f98 | featureApplicability |
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Cubivore (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_159f4f98 | |
Call a Smeerp a "Rabbit" / int_168c4727 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_168c4727 | comment |
Guild Wars 2 has winged lizard creatures with long tails that it calls "bats". The use of this trope is even stranger because in the previous game there were called "incubi". | |
Call a Smeerp a "Rabbit" / int_168c4727 | featureApplicability |
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Guild Wars 2 (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_168c4727 | |
Call a Smeerp a "Rabbit" / int_17a21982 | type |
Call a Smeerp a "Rabbit" | |
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Polterpup in Luigi's Mansion: Dark Moon is similarly shaped to Poochy, including the lack of ears. It seems that dogs in the Mushroom Kingdom are ear-less animals. | |
Call a Smeerp a "Rabbit" / int_17a21982 | featureApplicability |
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Luigi's Mansion: Dark Moon (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_17a21982 | |
Call a Smeerp a "Rabbit" / int_1925916d | type |
Call a Smeerp a "Rabbit" | |
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In Dimension 20, during the A Starstruck Odyssey campaign the crew adopts Aurora Nebbins, a 20-foot-long blue amphibious predator covered in spikes with too many teeth for them all to fit in her mouth, which everyone refers to as a dog. | |
Call a Smeerp a "Rabbit" / int_1925916d | featureApplicability |
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Dimension 20 (Web Video) | hasFeature |
Call a Smeerp a "Rabbit" / int_1925916d | |
Call a Smeerp a "Rabbit" / int_1aec9ec4 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_1aec9ec4 | comment |
Septerra Core. Certain monsters — especially Thunder Cats (which, in spite of vaguely feline gait and ecosystem role, look more like stone rhinos) and various things marked as spiders and beetles which look very little like their Earth equivalents. | |
Call a Smeerp a "Rabbit" / int_1aec9ec4 | featureApplicability |
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Septerra Core (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_1aec9ec4 | |
Call a Smeerp a "Rabbit" / int_1bd53ae0 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_1bd53ae0 | comment |
In Bone there are the so-called "rat creatures", large hairy beasts that repeatedly menace the protagonists. However, they look absolutely nothing like rats, having long pointed horns in place of ears and huge, blank, insect-like eyes. Except the "horns" are actually cropped ears and their "beautiful long tails" are cut off in puphood for cultural reasons. Bartleby was able to deal with losing the tail bit fled over what amounts to Circumcision Angst when it was time to crop his ears. | |
Call a Smeerp a "Rabbit" / int_1bd53ae0 | featureApplicability |
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Bone (Comic Book) | hasFeature |
Call a Smeerp a "Rabbit" / int_1bd53ae0 | |
Call a Smeerp a "Rabbit" / int_1bfb9fe0 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_1bfb9fe0 | comment |
Endless Sky: In one of the missions, a lizard breeder named Alphonse asks you to deliver an exotic lizard to one of his clients. If you agree, he proceeds to load the three-ton reptile into your ship's cargo hold. | |
Call a Smeerp a "Rabbit" / int_1bfb9fe0 | featureApplicability |
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Endless Sky (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_1bfb9fe0 | |
Call a Smeerp a "Rabbit" / int_1d417633 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_1d417633 | comment |
Monsters University: M.U.'s rival school, Fear Tech, has a mascot named "Archie the Scare Pig", who is bright orange. Interestingly, he seems to be mix of both pig and goat- he has a pig's snout, tail and squeal, but his horns, shaggy coat and rectangular pupils are all rather goat-like. | |
Call a Smeerp a "Rabbit" / int_1d417633 | featureApplicability |
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Monsters University | hasFeature |
Call a Smeerp a "Rabbit" / int_1d417633 | |
Call a Smeerp a "Rabbit" / int_1e6653ca | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_1e6653ca | comment |
In The Neverhood, there is one moment when the protagonist finds a music box. Upon examination, it plays first three bars from "Pop Goes the Weasel". Then the box stops playing... and a weasel appears right behind the protagonist, accompanied with the fourth bar. Said "weasel" is a freakish green crustacean-like mess of pincers; all official information sources refer to it by this name. | |
Call a Smeerp a "Rabbit" / int_1e6653ca | featureApplicability |
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The Neverhood (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_1e6653ca | |
Call a Smeerp a "Rabbit" / int_208eb516 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_208eb516 | comment |
The Rifter: "Weasels", egg-laying mammals of Basawar. Basawar and our world (it is possible to cross from one to the other by a magical gate) may have been connected at some times in the past; they share some flora and fauna, but not all — there are dogs (actual dogs) but no cats in Basawar for example. | |
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The Rifter | hasFeature |
Call a Smeerp a "Rabbit" / int_208eb516 | |
Call a Smeerp a "Rabbit" / int_2250e67e | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_2250e67e | comment |
In Star Trek: Enterprise, Dr. Phlox mentions the "Denobulan lemur". He goes on to clarify that "most have only one head". | |
Call a Smeerp a "Rabbit" / int_2250e67e | featureApplicability |
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Star Trek: Enterprise | hasFeature |
Call a Smeerp a "Rabbit" / int_2250e67e | |
Call a Smeerp a "Rabbit" / int_230e3bfc | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_230e3bfc | comment |
The pet "bird" of Spatch II in Rice Boy. Has no beak (but a small forked horn instead), neither arms nor wings, sits on his swing like a human, and says: "Fuh!" | |
Call a Smeerp a "Rabbit" / int_230e3bfc | featureApplicability |
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Rice Boy (Webcomic) | hasFeature |
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Call a Smeerp a "Rabbit" / int_244f2bc7 | type |
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Call a Smeerp a "Rabbit" / int_244f2bc7 | comment |
The 'horse' in Spider Circus. It's a lot like a horse, if horses were incredibly vicious, angry and ate people. | |
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SpiderCircus | hasFeature |
Call a Smeerp a "Rabbit" / int_244f2bc7 | |
Call a Smeerp a "Rabbit" / int_247422c7 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_247422c7 | comment |
In the Honor Harrington series, most species are named after terrestrial animals, but except for a very few cases these refer to indigenous species of other worlds that aren't very similar to their namesakes. Lampshaded in the short story "A Beautiful Friendship". We see Sphinxian chipmunks, which are noted not to look much of anything like terrestrial chipmunks. (In fact, other than the Sphinx-standard six legs, their lack of resemblance to chipmunks is the only description we actually get.) Treecats are sort of like domestic cats, sort of like ocelots, arboreal (as the name implies), intelligent, telepathic, and six-legged. They're stated in text to have a feline-like head, a body like a weasel or ferret (60 centimeters long), and a prehensile tail that is carried rolled into a tube or flattened for gripping. A Hexapuma is like a big cat, only bigger and more dangerous. And six-legged. A Kodiak Maximus is like a Kodiak Bear, only once again bigger and more dangerous. Presumably four-legged, since it originates on Gryphon and not Sphinx. Lobsters on Spindle are not at all like those on Manticore - or Old Earth. But they still are delicious, according to Mike Henke. |
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Call a Smeerp a "Rabbit" / int_247422c7 | featureApplicability |
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Honor Harrington | hasFeature |
Call a Smeerp a "Rabbit" / int_247422c7 | |
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Call a Smeerp a "Rabbit" | |
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Metroid: Polyps and Dragons have a superficial resemblance to what those words are meant to describe at best, although at least Dragons do resemble seahorses. | |
Call a Smeerp a "Rabbit" / int_24d953d0 | featureApplicability |
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Metroid (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_24d953d0 | |
Call a Smeerp a "Rabbit" / int_298a47a9 | type |
Call a Smeerp a "Rabbit" | |
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In The Big Lebowski, the Nihilists invade the Dude's home and threaten him with a ferret, which he mistakenly calls a marmot. They also call themselves "Nihilists" without seeming to understand what Nihilism is. | |
Call a Smeerp a "Rabbit" / int_298a47a9 | featureApplicability |
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The Big Lebowski | hasFeature |
Call a Smeerp a "Rabbit" / int_298a47a9 | |
Call a Smeerp a "Rabbit" / int_29a5124d | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_29a5124d | comment |
Sunless Skies: "Locomotives" only sort-of look like locomotives, don't move on rails, don't have wheels, and cross outer space rather than land, but since locomotives is what they initially came from, and Steampunk is in full swing, then locomotives is what they'll be. Due to a lack of cardinal directions in space, London got fairly lost when it came to coordinates. Due to the influence North (as in the direction) had on their development, they decided to start fixing things by picking a star that seemed fixed in the sky, calling it North and going from there. Worlebury-Juxta-Mare has to heavily depend on this to sell itself, and it seems to work. To a Londoner eager to visit the beach, "sand" means "jumble of ground rock and glass and wormy tendrils", a heavily corrosive roiling mist can well qualify as "sea", and the definition of "fish" can be happily stretched to include things that you should never even try calling fish. And the less you ask about the donkeys for the donkey rides, the better. Londoners really do miss The Great British Seaside, and they will keep going to the beach even if they have to call that a beach. |
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Call a Smeerp a "Rabbit" / int_29a5124d | featureApplicability |
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Sunless Skies (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_29a5124d | |
Call a Smeerp a "Rabbit" / int_2b6ff783 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_2b6ff783 | comment |
ClickHole's "When I Started Writing ''Game Of Thrones'', I Didn't Know What Horses Looked Like" features George R. R. Martin confessing that he didn't know what horses actually looked like when he started writing, and accidentally ended up with this trope in his attempts to write around his ignorance. | |
Call a Smeerp a "Rabbit" / int_2b6ff783 | featureApplicability |
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ClickHole (Website) | hasFeature |
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Call a Smeerp a "Rabbit" / int_2b71e570 | type |
Call a Smeerp a "Rabbit" | |
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Linda Cube: The game is set on the distant planet of Neo Kenya and tasks the player with rescuing various animal species before the planet gets hit by an asteriod. The animals are mostly given names based on Earth animals, but have only a vague resemblance to their Earth counterparts. | |
Call a Smeerp a "Rabbit" / int_2b71e570 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_2b71e570 | featureConfidence |
1.0 | |
Linda Cube (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_2b71e570 | |
Call a Smeerp a "Rabbit" / int_2d2dc041 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_2d2dc041 | comment |
Serina has birds called squorks, falconaries, sparrowgulls and porporants. However, despite being named after such birds, they're actually all descendants of canaries and are unrelated to gulls and falcons and others. There is also a creature literally called a smeerp: a three-legged small herbivore that actually looks and acts a lot like a rabbit, except that it's actually a tribbethere, a group of tripedal, mammal-like terrestrial fish descended from guppies. | |
Call a Smeerp a "Rabbit" / int_2d2dc041 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_2d2dc041 | featureConfidence |
1.0 | |
Serina (Website) | hasFeature |
Call a Smeerp a "Rabbit" / int_2d2dc041 | |
Call a Smeerp a "Rabbit" / int_2d644371 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_2d644371 | comment |
In the Tales Series, if it's a monster and it's named after a real animal, don't expect it to look much like said animal. The most common example of this are the wolves, who aside from their canine body shape generally look more like reptiles then anything else. In Tales of Symphonia, Lloyd insists that Noishe is a dog, despite the presence of real dogs that look nothing like him. The rest of the world either lampshades this or just plays along. This is, however, justified: Lloyd reveals in Heimdall that he calls Noishe a dog because he knows that he's not a wolf, so he just assumed he was a dog. We later find out that Noishe is something called a protozoan... but he doesn't look anything like our protozoans either. Noishe is called protozoan because of its legend. It is the "first animal". If you know Scottish mythology Noishe is a (type of mythological) dog. His name is pronounced nearly identical to "Cu Sith" (Pronounced Cu Shee), and he matches the physical description of one. They also have a large, furry, bipedal and somewhat troll-like monster that could legitimately have been called a Bigfoot, a Troll, or possibly a Bugbear. It's simply called a Bear. The Palette Swap of it, encountered later in the game, is an Egg Bear, compounding the nonsense. The sequel: Dawn of the New World actually justifies this by introducing a large canine monster that bears a strong resemblance to Noishe... then it introduces the Griffin as a monster with only two legs and a wolf-like head. Repede in Tales of Vesperia looks like a wolf with a blue mane and a sickle-like tail, but he's referred to as just a dog. The prequel movie even shows other dogs who look just like Repede, all referred to as just "dogs". Likewise, the "Ligers" in Tales of the Abyss are massive green-and-purple canines that shoot lightning and reproduce by laying eggs. They are also hinted to be matriarchal in nature. Tales of Arise averts this trope. Most animals, like cows, pigs, horses and chickens, look like their real-life counterparts. The ones that are this trope, like wolves, armadillo and monkeys, are explicitly said to be artificial lifeforms called Zeugles. |
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Call a Smeerp a "Rabbit" / int_2d644371 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_2d644371 | featureConfidence |
1.0 | |
Tales Series (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_2d644371 | |
Call a Smeerp a "Rabbit" / int_2f3aa7ef | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_2f3aa7ef | comment |
My Little Pony as a whole is an example when you look at it closely. They might be roughly equine-shaped, but giving the moniker of "ponies" to creatures that are sapient, multicolored, with magical tattoos gained at puberty... it's a stretch once everything is taken into consideration. This is perhaps more pronounced with G3.5 and later ponies, who only barely resembles anything equine, as any horse lover can tell you. FIM and G5 "ponies", in particular, are pretty alien (from an Earth perspective) and don't really resemble anything here. They have some catlike head/facial features and body language, but they don't otherwise resemble cats either, so they can only be called their own unique alien species. Amusingly (at least for these series), this makes the My Little Pony name an Artifact Title. They don't belong to anyone, they aren't little, and they aren't ponies (by the Earth definition). They don't even speak English, but their own language called Ponish. | |
Call a Smeerp a "Rabbit" / int_2f3aa7ef | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_2f3aa7ef | featureConfidence |
1.0 | |
My Little Pony (Franchise) | hasFeature |
Call a Smeerp a "Rabbit" / int_2f3aa7ef | |
Call a Smeerp a "Rabbit" / int_2f4271ed | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_2f4271ed | comment |
In the Night's Dawn sci-fi trilogy, author Peter Hamilton uses the word 'analogue' a lot to describe alien creatures not worth describing in detail (eg. wolf-analogue — a creature similar to a wolf). Hamilton's later Void Trilogy describes the (telepathically) genetically engineered animals inside the Void by analogy to Earth animals, quite probably given the origin of human life in the Void the Earth animals from which they evolved. | |
Call a Smeerp a "Rabbit" / int_2f4271ed | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_2f4271ed | featureConfidence |
1.0 | |
The Night's Dawn Trilogy | hasFeature |
Call a Smeerp a "Rabbit" / int_2f4271ed | |
Call a Smeerp a "Rabbit" / int_313c5eb9 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_313c5eb9 | comment |
In Napoleon Dynamite, the liger is a real animal, but the creature that Napoleon draws (and claims has magical powers) looks more like a manticore.note He may not have known that ligers are real, in which case it's Call a Pegasus a "Hippogriff". | |
Call a Smeerp a "Rabbit" / int_313c5eb9 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_313c5eb9 | featureConfidence |
1.0 | |
Napoleon Dynamite | hasFeature |
Call a Smeerp a "Rabbit" / int_313c5eb9 | |
Call a Smeerp a "Rabbit" / int_318fe3d2 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_318fe3d2 | comment |
In Etrian Odyssey most of the monsters are named after real life animals, so you have chubby green Hares, white and purple Mantises with pink wings, Largeants that look more like spiders with a skull for a face, Sloths that more closely resemble a gorilla, and so on... | |
Call a Smeerp a "Rabbit" / int_318fe3d2 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_318fe3d2 | featureConfidence |
1.0 | |
Etrian Odyssey (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_318fe3d2 | |
Call a Smeerp a "Rabbit" / int_31aedabc | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_31aedabc | comment |
Cthulhu Mythos: One of Shub-Niggurath's titles is "The Black Goat of the Woods with a Thousand Young". You'd be hard pressed to find anything less like a goat. It looks like this◊. Notice the people at the bottom of the image. Most depictions of her have some hoof-like protrusions in some of her tentacles. Considering that most who see her in the flesh don't survive, it's possible that she was named after the tracks she leaves when summoned. It is also possible that the "goat" appellation was a reference to its promiscuity — there are other places and situations where a libidinous individual or critter is called a goat, like a dirty old man being called a "randy old goat". Also, on a weirder note, the Mi-Go are said to be called that because they were originally mistaken for the Yeti, which also goes by the name the Mi-Go. Because, of course, it's so easy to mistake a tentacle-headed, winged lobster-thing for a giant snow gorilla. The Hounds of Tindalos are named mainly for their persistence in tracking down anyone whose "scent" they have picked up. Otherwise they're vaguely-described abominations that apparently hunt their victims through time, can materialize from any nearby corner they find, and presumably don't bear much if any family resemblance to canines as we know them at all. In Robert E. Howard's The Valley of the Worm (apparently same continuity as Conan The Barbarian, and as such related to the Mythos), the titular creature is an Eldritch Abomination which the narrator calls a Worm because it looks "somewhat more like a worm than it did an octopus, a serpent or a dinosaur". |
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Call a Smeerp a "Rabbit" / int_31aedabc | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_31aedabc | featureConfidence |
1.0 | |
Cthulhu Mythos (Franchise) | hasFeature |
Call a Smeerp a "Rabbit" / int_31aedabc | |
Call a Smeerp a "Rabbit" / int_3209fad1 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_3209fad1 | comment |
In Mabinogi, The southern region of the continent of Iria (which is a cross between Africa, Australia, and the American Southwest) tends to scale up their animals and tweak them to look more like other animals (such as fennec foxes that look like large hyenas from behind, and mongooses that are two feet tall at the shoulder). Compare the original continent of Uladh (loosely based on ancient Britain), which uses smeerps sparingly (with the exception of Dire Whatevers). | |
Call a Smeerp a "Rabbit" / int_3209fad1 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_3209fad1 | featureConfidence |
1.0 | |
Mabinogi (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_3209fad1 | |
Call a Smeerp a "Rabbit" / int_32d026ec | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_32d026ec | comment |
Rave Master: Plue is the source of endless confusion for the protagonist. He's white, has a horn-like nose, eats lollipops, and alters between walking on two legs and four, and has on one occasion been indecisive over his own gender. So far people have accused him of being a dog, an insect, a cat (though the person who guessed this went on to guess a specific breed that was a dog anyway), a water demon, a snowman, or an alien. (Word of God cheerfully insists he's a dog, though.) Additionally, the group occasionally travel around in a cart pulled by a "horse"... which is purple, bipedal and reptilian in appearance, and constantly shakes its head back and forth rapidly. That horse also has a trunk and makes a weird engine-like sound. Admittedly, Griff is the only one to insist that the thing pulling his cart is a horse. It is lampshaded several times by the other characters. |
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Call a Smeerp a "Rabbit" / int_32d026ec | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_32d026ec | featureConfidence |
1.0 | |
Rave Master (Manga) | hasFeature |
Call a Smeerp a "Rabbit" / int_32d026ec | |
Call a Smeerp a "Rabbit" / int_33728d94 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_33728d94 | comment |
The Dragaera novels use elements of this trope, as Word of God holds that the "orcas" of Dragaera could use an Earth Orca (Whale) for a chew toy. The Dragaeran word for "hawk" is a special case, as it refers to diurnal birds of prey of any sort, and hence applies both to genuine hawks and to non-biologically-speaking-hawk birds of prey (i.e. Shrikes, Falcons, Ravens, Keas...) | |
Call a Smeerp a "Rabbit" / int_33728d94 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_33728d94 | featureConfidence |
1.0 | |
Dragaera | hasFeature |
Call a Smeerp a "Rabbit" / int_33728d94 | |
Call a Smeerp a "Rabbit" / int_33a5b5d | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_33a5b5d | comment |
One smaller variety of predator from Henders Island is designated a "rat" by the researchers of Fragment, despite being as un-ratlike as a carbon-based life form is likely to get. | |
Call a Smeerp a "Rabbit" / int_33a5b5d | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_33a5b5d | featureConfidence |
1.0 | |
Fragment | hasFeature |
Call a Smeerp a "Rabbit" / int_33a5b5d | |
Call a Smeerp a "Rabbit" / int_33dd1d8f | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_33dd1d8f | comment |
The Bullsquids from the original game at least have a passing resemblance to squids, if squids were highly-aggressive, bipedal, land-bound, sewer-dwelling, acid-spitting beasts. They were initially called "Bullchickens" during development, which makes even less sense. | |
Call a Smeerp a "Rabbit" / int_33dd1d8f | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_33dd1d8f | featureConfidence |
1.0 | |
Half-Life (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_33dd1d8f | |
Call a Smeerp a "Rabbit" / int_33dd1d90 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_33dd1d90 | comment |
Antlions in Half-Life 2 are Insectoid Aliens that, besides living in sand, don't resemble the larval or adult forms of Real Life antlions, even though the antlion Hive Guardian is referred to by the vortigaunts as the "myrmidont," which is derived from antlions' scientific name (Myrmeleontidae). | |
Call a Smeerp a "Rabbit" / int_33dd1d90 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_33dd1d90 | featureConfidence |
1.0 | |
Half-Life 2 (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_33dd1d90 | |
Call a Smeerp a "Rabbit" / int_34df8b64 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_34df8b64 | comment |
Godmothered: Agnes has a magic spell that makes her face appear on a grandfather clock. She calls it FaceTime. Downplayed, since the real FaceTime serves a similar function. | |
Call a Smeerp a "Rabbit" / int_34df8b64 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_34df8b64 | featureConfidence |
1.0 | |
Godmothered | hasFeature |
Call a Smeerp a "Rabbit" / int_34df8b64 | |
Call a Smeerp a "Rabbit" / int_36ebf8f6 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_36ebf8f6 | comment |
Several enemies in the Chaos Rings series are like this, with the dolphins◊ being one of the most bizarre. The games explain it as these monsters, called congloms, are created by from the DNA of terrestrial animals, but that doesn't really explain why they aren't given new names. | |
Call a Smeerp a "Rabbit" / int_36ebf8f6 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_36ebf8f6 | featureConfidence |
1.0 | |
Chaos Rings (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_36ebf8f6 | |
Call a Smeerp a "Rabbit" / int_38b80aca | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_38b80aca | comment |
The Frog and Rat creatures from obscure action-adventure game Sphinx and the Cursed Mummy resemble neither frogs nor rats. The Frog has scales and a tail, can stand on its hind legs, and has a bright red crest (though it still hops like a frog), and the Rat is covered in razor-sharp spines. It also has a weird, dachshund-like body. | |
Call a Smeerp a "Rabbit" / int_38b80aca | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_38b80aca | featureConfidence |
1.0 | |
Sphinx and the Cursed Mummy (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_38b80aca | |
Call a Smeerp a "Rabbit" / int_3a9a9db2 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_3a9a9db2 | comment |
Spec World, naturally, has some fun with this. Many of the animals look an awful lot like Earth animals but are biologically very different. Thus we have Unmice, Notacoons, Toothawks, and Baygulls among others noteUnmice and Notacoons are primitive mammaliforms unrelated to modern mammals, while Toothhawks and Baygulls are non-avian theropods that similarly evolved flight. They're just as likely to name animals after fictional species and characters, however. | |
Call a Smeerp a "Rabbit" / int_3a9a9db2 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_3a9a9db2 | featureConfidence |
1.0 | |
Spec World (Website) | hasFeature |
Call a Smeerp a "Rabbit" / int_3a9a9db2 | |
Call a Smeerp a "Rabbit" / int_3b7abee2 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_3b7abee2 | comment |
Half-Life Antlions in Half-Life 2 are Insectoid Aliens that, besides living in sand, don't resemble the larval or adult forms of Real Life antlions, even though the antlion Hive Guardian is referred to by the vortigaunts as the "myrmidont," which is derived from antlions' scientific name (Myrmeleontidae). Meanwhile the series's iconic headcrabs look nothing like actual crabs; they're more like giant mites but with four spider legs. They don't taste like crab, either. Also featured is Dog, a huge, gorilla-like robot... Who does act like a dog would, if it were in actuality a huge, gorilla-like robot. Though Alyx mentions when he's introduced that the original model her dad built was only about half as tall as she is now, and a photo in Half-Life: Alyx reveals Dog did look more dog-like◊ before Alyx added on to him. There's also Xen's barnacles: saggy bags of flesh with a long tongue hanging down... relatively appropriate appellation though. The Bullsquids from the original game at least have a passing resemblance to squids, if squids were highly-aggressive, bipedal, land-bound, sewer-dwelling, acid-spitting beasts. They were initially called "Bullchickens" during development, which makes even less sense. |
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Call a Smeerp a "Rabbit" / int_3b7abee2 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_3b7abee2 | featureConfidence |
1.0 | |
Half-Life (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_3b7abee2 | |
Call a Smeerp a "Rabbit" / int_3c2ed8e6 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_3c2ed8e6 | comment |
The Wind Road has a Giant Spider boss called a "Black Widow", despite looking more like an oversized tarantula. It has thick, furry legs for starters, and it's crimson red. | |
Call a Smeerp a "Rabbit" / int_3c2ed8e6 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_3c2ed8e6 | featureConfidence |
1.0 | |
The Wind Road (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_3c2ed8e6 | |
Call a Smeerp a "Rabbit" / int_3c912cc2 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_3c912cc2 | comment |
Repede in Tales of Vesperia looks like a wolf with a blue mane and a sickle-like tail, but he's referred to as just a dog. The prequel movie even shows other dogs who look just like Repede, all referred to as just "dogs". | |
Call a Smeerp a "Rabbit" / int_3c912cc2 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_3c912cc2 | featureConfidence |
1.0 | |
Tales of Vesperia (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_3c912cc2 | |
Call a Smeerp a "Rabbit" / int_3de0ef04 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_3de0ef04 | comment |
Many of the Rodentocene rodents in Hamster's Paradise are referred to by names akin to other rodents, such as squizzels, cavybaras and duskmice, even though they are all descended from hamsters. Averted in the Therocene and Glaciocene when they start looking less like hamsters or even rodents, though some reference non-hamster rodents in their Punny Names, such as the saber-toothed daggarats or the baleen whale-like seavers. | |
Call a Smeerp a "Rabbit" / int_3de0ef04 | featureApplicability |
-1.0 | |
Call a Smeerp a "Rabbit" / int_3de0ef04 | featureConfidence |
1.0 | |
Hamster's Paradise (Blog) | hasFeature |
Call a Smeerp a "Rabbit" / int_3de0ef04 | |
Call a Smeerp a "Rabbit" / int_424c82e4 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_424c82e4 | comment |
The Hounds of Tindalos are named mainly for their persistence in tracking down anyone whose "scent" they have picked up. Otherwise they're vaguely-described abominations that apparently hunt their victims through time, can materialize from any nearby corner they find, and presumably don't bear much if any family resemblance to canines as we know them at all. | |
Call a Smeerp a "Rabbit" / int_424c82e4 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_424c82e4 | featureConfidence |
1.0 | |
The Hounds of Tindalos | hasFeature |
Call a Smeerp a "Rabbit" / int_424c82e4 | |
Call a Smeerp a "Rabbit" / int_427f8a27 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_427f8a27 | comment |
The plot of the Dog Days manga features Cinque wanting to harvest some honey for his tea. It's only after the expedition sets off that he finds out that honey in Flonyard doesn't come from bees... it comes from bears. | |
Call a Smeerp a "Rabbit" / int_427f8a27 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_427f8a27 | featureConfidence |
1.0 | |
Dog Days | hasFeature |
Call a Smeerp a "Rabbit" / int_427f8a27 | |
Call a Smeerp a "Rabbit" / int_42ffb88e | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_42ffb88e | comment |
The SCP Foundation's SCP-682 is known as the Hard-to-Destroy Reptile. While it may look reptilian, it's actually something so alien that it sees Earth lifeforms as horrific monstrosities that must be killed. (Also, the original photograph used to represent it is the half-rotten corpse of a beached whale.) | |
Call a Smeerp a "Rabbit" / int_42ffb88e | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_42ffb88e | featureConfidence |
1.0 | |
SCP Foundation (Website) | hasFeature |
Call a Smeerp a "Rabbit" / int_42ffb88e | |
Call a Smeerp a "Rabbit" / int_438b63e4 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_438b63e4 | comment |
The flightless birds seen in Halo: Reach are named moa, after the extinct real-life species. The latter were 12 feet tall and completely wingless, while the Reach birds are smaller and have rudimentary wings. | |
Call a Smeerp a "Rabbit" / int_438b63e4 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_438b63e4 | featureConfidence |
1.0 | |
Halo: Reach (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_438b63e4 | |
Call a Smeerp a "Rabbit" / int_43e9884a | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_43e9884a | comment |
The Long Earth: The books feature hominids in the Long Earth which are called "trolls" and "elves" by humans. "Trolls" resemble Homo habilis, and "elves" (which also include related species called "grays" and "kobolds") are more like large-brained chimps. One Earth man who was in contact with the trolls referred to them as Russians, because as far as he (a lower-class British soldier from WWI) knew, Russians were big and hairy and didn't speak English. There are also intelligent wolf-like creatures that humans call "Beagles", possibly because their ability to shift between bipedal and quadrupedal stance reminded the explorers of one specific beagle. |
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Call a Smeerp a "Rabbit" / int_43e9884a | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_43e9884a | featureConfidence |
1.0 | |
The Long Earth | hasFeature |
Call a Smeerp a "Rabbit" / int_43e9884a | |
Call a Smeerp a "Rabbit" / int_45599333 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_45599333 | comment |
The Bull from Tower of God. Which looks nothing like a bull. It's more like a giant bipedal newt whose head has evolved similar to that of a flounder, except that it still has an eye on each side. Furthermore, it has a lure like an anglerfish to attract in curious people and has a skin cape growing from it's back. And the scariest thing is, it eats meat and has opposable thumb enabling it to wield a big-ass lance which it uses to hunt. So clearly, this is nothing like a normal bull. | |
Call a Smeerp a "Rabbit" / int_45599333 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_45599333 | featureConfidence |
1.0 | |
Tower of God (Webcomic) | hasFeature |
Call a Smeerp a "Rabbit" / int_45599333 | |
Call a Smeerp a "Rabbit" / int_45799562 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_45799562 | comment |
The Talislanta game flirts with this trope, featuring "equs" (pseudo-Latin for "horse") as the most common riding beasts. Equs in Talislanta are reptile/mammal hybrids with claws, scales, manes... and (for the darkmane breed) a propensity toward foul language. Yep, the "horses" talk. | |
Call a Smeerp a "Rabbit" / int_45799562 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_45799562 | featureConfidence |
1.0 | |
Talislanta (Tabletop Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_45799562 | |
Call a Smeerp a "Rabbit" / int_45854dfc | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_45854dfc | comment |
Starship Troopers: Other than being simply labeled "Bugs" as a Fantastic Slur towards the chitinous alien invaders and their various castes, their official label is "Arachnid". This is confusing as it is never shown if they have any sort of relation to Earth's arthropods despite the superficial resemblance. And even then, they look more like beetles than spiders, especially the Warriors and the Tankers. | |
Call a Smeerp a "Rabbit" / int_45854dfc | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_45854dfc | featureConfidence |
1.0 | |
Starship Troopers | hasFeature |
Call a Smeerp a "Rabbit" / int_45854dfc | |
Call a Smeerp a "Rabbit" / int_49a87cb3 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_49a87cb3 | comment |
Final Fantasy VII has Fort Condor, a mountin/fortress with what looks like a giant bronze bird statue on top. But go inside and talk to it reveals that even the main characters already know that yes, that is a real bird and no, it doesn't look out of place despite the fact that it's the size of the power reactor on top. What's it called? Well, a Condor, which is why the fort is called a Condor. It doesn't even move for the majority of the game, guarding its nest... a reactor. It layed one egg that's probably half as tall as the reactor and sits neatly in what looks like one of the reactors big chimneys to keep it warm. After completing the sidequest, the party gets to watch the egg hatch, and it does, in the process of creating the totally natural reaction of encasing the entire reactor in an energy field, leaving the parent trapped, then blowing up, killing the parent you were guarding the whole sidequest and after the baby "Condor" (still large enough to squash a human by stepping on it) flies away is a materia you can use to summon the mythical phoenix, further proof it isn't any old Condor. The game also calls "clones", things that are, well, not clones. Real clones are new individuals produced using genetics and cells from another person, while FFVII clones are people already alive who are modified and injected with Jenova's DNA to achieve similar powers to Sephiroth. Crisis Core changes it to Copies because of that. |
|
Call a Smeerp a "Rabbit" / int_49a87cb3 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_49a87cb3 | featureConfidence |
1.0 | |
Final Fantasy VII (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_49a87cb3 | |
Call a Smeerp a "Rabbit" / int_49a88435 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_49a88435 | comment |
Final Fantasy XII is also guilty. Real wolves and hyenas have a distinct lack of horns and tusks. And alligators do not have a three-part jaw. Or fur. Or exoskeletons, though that bit isn't obvious unless you actually read the bestiary entry. Those bestiary entries also seem to think that carnivorous horses with tentacles are perfectly normal. Or chibi-style rabbits with feathery ears (some of them even have four ears) and a fluffy ball-like tail which is about the size of their body. While the Panthers do appear like big cats with dark fur, they're Coeurl-class enemies and so have a couple of tentacles growing out of their backs. |
|
Call a Smeerp a "Rabbit" / int_49a88435 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_49a88435 | featureConfidence |
1.0 | |
Final Fantasy XII (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_49a88435 | |
Call a Smeerp a "Rabbit" / int_49a88442 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_49a88442 | comment |
Final Fantasy XIV has a variety of frilled theropod with chicken legs, no arms, and an axe-shaped beak. A common name for them is "pelicans". Even another common name for them, "ziz", fails to be representative of the mythological Giant Flyer. | |
Call a Smeerp a "Rabbit" / int_49a88442 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_49a88442 | featureConfidence |
1.0 | |
Final Fantasy XIV (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_49a88442 | |
Call a Smeerp a "Rabbit" / int_4c300a8c | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_4c300a8c | comment |
Lilo & Stitch: The Series: Some of Mrs. Hasagawa's pet "cats" are actually aliens. To say nothing of Stitch himself. Lilo immediately thinks of him◊ as a "dog", a cover which is used often in the series (to the point that Stitch was able to enter a dog show). Lampshaded by Lilo's sister in the movie, when describing Stitch to a friend over the phone: | |
Call a Smeerp a "Rabbit" / int_4c300a8c | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_4c300a8c | featureConfidence |
1.0 | |
Lilo & Stitch: The Series | hasFeature |
Call a Smeerp a "Rabbit" / int_4c300a8c | |
Call a Smeerp a "Rabbit" / int_4caf980 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_4caf980 | comment |
The characters in Evolution insist on calling the flying aliens "birds" even though they clearly resemble either winged Velociraptors or dragons. | |
Call a Smeerp a "Rabbit" / int_4caf980 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_4caf980 | featureConfidence |
1.0 | |
Evolution (2001) | hasFeature |
Call a Smeerp a "Rabbit" / int_4caf980 | |
Call a Smeerp a "Rabbit" / int_4e433e78 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_4e433e78 | comment |
In Monty Python and the Holy Grail, there's an animal that's called a "rabbit", and it looks just like a rabbit — but there the similarity ends... | |
Call a Smeerp a "Rabbit" / int_4e433e78 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_4e433e78 | featureConfidence |
1.0 | |
Monty Python and the Holy Grail | hasFeature |
Call a Smeerp a "Rabbit" / int_4e433e78 | |
Call a Smeerp a "Rabbit" / int_53ebf3bb | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_53ebf3bb | comment |
In the Liaden Universe, Borrill, Zhena Trelu's "dog" on Vandar, doesn't look anything like a "dog" as Val Con or Miri know them, but is called a dog by the narrative (and Val Con theorizes that it fills the same ecological/cultural niche on that world). | |
Call a Smeerp a "Rabbit" / int_53ebf3bb | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_53ebf3bb | featureConfidence |
1.0 | |
Liaden Universe | hasFeature |
Call a Smeerp a "Rabbit" / int_53ebf3bb | |
Call a Smeerp a "Rabbit" / int_56569e0a | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_56569e0a | comment |
Monster Rancher has a couple. The Tiger isn't a tiger, it's a wolf, and even then, it's not even a normal wolf — it has blue fur, a fluffy mane, and horns. Cue much confusion for the players. Its original name is Ryger, which sounds a great deal like "tiger" and so it stuck. Speaking of Japanese names, Hare the rabbit monster is called Ham in Japanese, like a hamster, even though it clearly is not. Supposedly, its original design was much closer to a hamster. Baku also doesn't have a strong resemblance to the tapir it's named after (or even the Youkai the tapir is named after in Japanese), looking more like a giant plush dog. |
|
Call a Smeerp a "Rabbit" / int_56569e0a | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_56569e0a | featureConfidence |
1.0 | |
Monster Rancher (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_56569e0a | |
Call a Smeerp a "Rabbit" / int_5908ee91 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_5908ee91 | comment |
In Skyrim, mammoths have two pairs of tusks (it stands out, as the other two almost-but-not-quite-Earth animals have Smeerpy names). | |
Call a Smeerp a "Rabbit" / int_5908ee91 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_5908ee91 | featureConfidence |
1.0 | |
The Elder Scrolls V: Skyrim (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_5908ee91 | |
Call a Smeerp a "Rabbit" / int_5b43d745 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_5b43d745 | comment |
Terry Jones's novelization of Douglas Adams's Starship Titanic opens with "'Where is Leovinus?', exclaimed the Gat of Blerontis, chief surveyor of the Northeast Gas District. 'No, I don't want another bloody fish-paste sandwich!'" The following paragraph explains that the terms "fish", "sandwich", "bloody", and "Northeast Gas District" are inexact approximations of alien terminology, before deciding to start over. | |
Call a Smeerp a "Rabbit" / int_5b43d745 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_5b43d745 | featureConfidence |
1.0 | |
Starship Titanic (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_5b43d745 | |
Call a Smeerp a "Rabbit" / int_5bd0554b | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_5bd0554b | comment |
Warcraft Giraffes in the games have antelope-style horns, orcas have small bony horns too, and raptors have a small horn on their nose (the kind that players can use as mounts has a large horn). Warcraft raptors also have feathers, which is accurate, though it wasn't known to be so when the models were designed in the early 2000s. Although they have now stated in several places that raptors actually pick feathers from other animals and use them for decoration, which once again brings them squarely into the realm of fiction. Basilisks are six-legged lizards that live on land. Crocolisks are six-legged lizards that live in and around water. Every last large cat species in the game, from lions to tigers to panthers, also have large saber teeth (with the exception of the tigers on Pandaria and the Salhet's lions). Heck, very nearly every animal of every type in the series has horns, tusks, saber teeth, or some combination of the above. In particular, no matter their form, tauren druids are always horny. The so-called "Spore Bats◊" bear practically no resemblance to bats. Or to bats in Spore. |
|
Call a Smeerp a "Rabbit" / int_5bd0554b | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_5bd0554b | featureConfidence |
1.0 | |
Warcraft (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_5bd0554b | |
Call a Smeerp a "Rabbit" / int_5d4724ee | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_5d4724ee | comment |
The wildlife of Tethys in Harbourmaster has some similarities to Earth life. Thus, the colonists gave them names that approximated what they seemed like. For instance, there's the wolf shark, a shark-like creature that hunts in packs like wolves would. Not used for naming were the orca-like patterning and their use of electrical pulses for both communication and attack. | |
Call a Smeerp a "Rabbit" / int_5d4724ee | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_5d4724ee | featureConfidence |
1.0 | |
Harbourmaster (Webcomic) | hasFeature |
Call a Smeerp a "Rabbit" / int_5d4724ee | |
Call a Smeerp a "Rabbit" / int_63b3eb50 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_63b3eb50 | comment |
Come the latter third of Catherynne M. Valente's Radiance, young Anchises' narrative of life on Venus is peppered with native Venusian animals that are named after Earth fauna — at least the narrative is upfront in pointing out the differences. Earlier on there is also a references to Plutonian "buffalo" that are actually reptilian and good at pulling carriages. | |
Call a Smeerp a "Rabbit" / int_63b3eb50 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_63b3eb50 | featureConfidence |
1.0 | |
Radiance | hasFeature |
Call a Smeerp a "Rabbit" / int_63b3eb50 | |
Call a Smeerp a "Rabbit" / int_63e18bb | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_63e18bb | comment |
The League of Peoples 'Verse: Referenced and subverted in Expendable. An explorer on an uncharted Earthlike planet glimpses a small brown animal jumping into the underbrush and immediately thinks "rabbit", even though she knows it probably isn't an actual rabbit. She suspects humans are hardwired for this. Turns out it actually is a rabbit: the planet's nonintelligent life is identical to Earth's due to Sufficiently Advanced Aliens. | |
Call a Smeerp a "Rabbit" / int_63e18bb | featureApplicability |
-0.3 | |
Call a Smeerp a "Rabbit" / int_63e18bb | featureConfidence |
1.0 | |
The League of Peoples 'Verse | hasFeature |
Call a Smeerp a "Rabbit" / int_63e18bb | |
Call a Smeerp a "Rabbit" / int_664b5d51 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_664b5d51 | comment |
In the novelisation of Star Trek III: The Search for Spock a felinoid crewmember is annoyed to be described as a "cat". | |
Call a Smeerp a "Rabbit" / int_664b5d51 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_664b5d51 | featureConfidence |
1.0 | |
Star Trek III: The Search for Spock | hasFeature |
Call a Smeerp a "Rabbit" / int_664b5d51 | |
Call a Smeerp a "Rabbit" / int_6744d821 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_6744d821 | comment |
Lamphaded in The Owl House when Luz hears that the Boiling Isles has Literal Bookworms, leading her to comment that on Earth it's just a cute name for nerds. One episode also shows some skulls with wings, webbed feet, and snail shells. What are they called? Seagulls. | |
Call a Smeerp a "Rabbit" / int_6744d821 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_6744d821 | featureConfidence |
1.0 | |
The Owl House | hasFeature |
Call a Smeerp a "Rabbit" / int_6744d821 | |
Call a Smeerp a "Rabbit" / int_690590d3 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_690590d3 | comment |
Yakul the Red Elk from Princess Mononoke does not resemble an actual elk or wapiti. He might actually pass for one, if he had antlers as opposed to bony horns which more quickly call a lechwe antelope into mind. | |
Call a Smeerp a "Rabbit" / int_690590d3 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_690590d3 | featureConfidence |
1.0 | |
Princess Mononoke | hasFeature |
Call a Smeerp a "Rabbit" / int_690590d3 | |
Call a Smeerp a "Rabbit" / int_6a8aff51 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_6a8aff51 | comment |
The Stormlight Archive: "Axehounds", while apparently dog-like in behavior, anatomically most closely resemble giant arthropods. A man from another planet lampshades this, noting that while the natives are well aware of what an axe is, they have no real hounds, making it in-universe Orphaned Etymology. Though it turns out that it was a bit of Foreshadowing for a later revelation. A variant: Due to the highstorms, the vast majority of Roshar plant and animal life resembles an underwater biome, and there are no birds. Shinovar is the only exception, and has exported some birds to the rest of the continent. Since the majority are chickens, most people on Roshar refer to all forms of birds as chickens. |
|
Call a Smeerp a "Rabbit" / int_6a8aff51 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_6a8aff51 | featureConfidence |
1.0 | |
The Stormlight Archive | hasFeature |
Call a Smeerp a "Rabbit" / int_6a8aff51 | |
Call a Smeerp a "Rabbit" / int_6ac55ec7 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_6ac55ec7 | comment |
Dungeons & Dragons: This goes full circle from the real-life example below, by presenting "sea lions" that are — aquatic lions with mermaid tails. A similar treatment was given to Seawolves (an old term for pirates), spider-monkeys (they really look disturbing), and wolf spiders (who have wolf heads). However, since these are all cases of Exactly What It Says on the Tin, it does raise the question of if we should count examples that make sense. Owlbears are, canonically, owl/bear hybrids, but many fans have noted that there is no reason for nature or magic to combine these two species. Some years back, a popular fan site sponsored an art contest to redesign the owlbear, under the thesis that it wasn't actually a hybrid, but just some strange monster that random peasants called "owlbear" because it was the only thing they could think of that made any vague kind of sense. Even stranger, this actually is the origin of the owlbear; it, like the bulette and rust monster, were based on bootleg dinosaur toys. The toy that became the first owlbear miniature looked only vaguely like either, and "owlbear" was more or less just the closest name that could describe it. Of course, given where Gygax got a lot of his ideas... Some wizards see an owl and a bear and think "so what", but others think why not combine them? Abyssal Chickens are small demons that serve as the Fantastic Fauna Counterpart to chickens in the Abyss. While they are small, winged bipeds, they also have no feathers or eyes but lots of teeth. |
|
Call a Smeerp a "Rabbit" / int_6ac55ec7 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_6ac55ec7 | featureConfidence |
1.0 | |
Dungeons & Dragons (Tabletop Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_6ac55ec7 | |
Call a Smeerp a "Rabbit" / int_6bd0cf78 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_6bd0cf78 | comment |
Monsters, Inc.: Mike has an old stuffed animal — it's a cyclopean horned monster (like him) but with six legs. What does he call it? A "teddy bear". They likely have picked up their knowledge of "teddy bears" from the children they scared; small children tend to call any plush a "teddy bear", regardless of whether said plush looks anything like a bear. Even adults do it sometimes — just check eBay. Also, Boo refers to Sulley, a hulking, bipedal, blue-furred monster, as "Kitty!" |
|
Call a Smeerp a "Rabbit" / int_6bd0cf78 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_6bd0cf78 | featureConfidence |
1.0 | |
Monsters, Inc. | hasFeature |
Call a Smeerp a "Rabbit" / int_6bd0cf78 | |
Call a Smeerp a "Rabbit" / int_6c1234ed | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_6c1234ed | comment |
Dwarf Fortress: A bunch of goblins are knocking on our door riding beak-dogs? Okay, dogs with beaks ain't so bad — Urist McHammerer, take 'em — OH GOD, WHO LET THE VELOCIRAPTORS IN THE DOOR!? As this is simultaneously a mundane-sounding name for an exotic creature and an unusual name for an earthly creature, this doubles as Call a Rabbit a "Smeerp", a rare achievement. Additionally, Fluffy Wamblers are often called "sheep" by players, despite being humanoid agricultural pests 1/3 the size of a cat. |
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Call a Smeerp a "Rabbit" / int_6c1234ed | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_6c1234ed | featureConfidence |
1.0 | |
Dwarf Fortress (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_6c1234ed | |
Call a Smeerp a "Rabbit" / int_6e1b71ab | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_6e1b71ab | comment |
Almost nothing in Rain World is the animal it's named after, whether formally or colloquially. It's easiest to start with the one exception: lizards. While they resemble salamanders more than lizards and have unusual capabilities, they are still lizard-shaped. The "slugcats" comprising the player characters resemble rodents, and most frequently get compared to them. Word of God says they are neither furry nor slimy; they are naked. "Vultures" are floating black boulders with seemingly ornamental, tentacle-like wings, and no other limbs. They move mainly by gaseous propulsion, and while their faces are relatively bird-like, they wear individualized masks, apparently made of carbon fiber. "King vultures" additionally have a pair of retractable, laser-sighted harpoons they launch to spear prey. "Miros birds", named after the birds painted by Joan Miró (Fig 1◊, 2), look like completely wingless ratites (e.g. emus, maybe kiwis), but all black, without feathers, constantly snapping scissor-like metallic beaks, and glowing yellow eyes, which flash rainbow when the "birds" are blinded. "Centipedes" are symmetric, having a head at each end. They kill prey by attaching both heads to it, and running a strong electric current through it. They can only see fully out of one head at a time, and they can only see motion. "Spiders" never spin webs or have venomous fangs; they are solitary hunters, who capture prey by pouncing. Their backs have a number of tube-like growths coming off of them. "Spitter spiders" additionally spit leech-like sacs filled slow-acting paralytic venom, which drain into you if they hit you. "Leeches" do not suck your blood; they simply attach to you in great numbers. Their weight pulls you to the bottom of water, and you drown. This was retconned somewhat by jungle leeches in Downpour; those do in fact suck away your food pips. "Kelp" is a single amphibious, omnivorous tentacle coated with what seem like dry, rustling vines. It captures prey by grabbing them with its very tip, and then drawing them into its den. They hunt entirely by sound. Pole "plants" (also known as pole mimics) behave very similarly, with the difference being how they initially capture prey: they imitate poles, and any prey that tries to touch them will become stuck to them, and will be drawn into their dens to get eaten. "Daddy long legs" are based in design on epithelial cancer cells◊, being composed of fleshy, blob-like growths and extruding long, stringy tentacles to capture prey, which is drawn into the central mass to be slurped up. Not even "fruits" are named honestly; they are apparently the pupae of an unknown bug. (They are also indestructible and invulnerable except by eating.) Downpour gives us "gooieducks", which are odd, crunchy fruits, named after a kind of real life clam. |
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Call a Smeerp a "Rabbit" / int_6e1b71ab | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_6e1b71ab | featureConfidence |
1.0 | |
Rain World (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_6e1b71ab | |
Call a Smeerp a "Rabbit" / int_6f6c1eb7 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_6f6c1eb7 | comment |
In Digimon Data Squad, the peregrine falcon Digimon Falcomon was redesigned to be a ninja owl but still kept the name Falcomon. Later entries in the franchise eventually established it to be a subspecies of its predecessor. | |
Call a Smeerp a "Rabbit" / int_6f6c1eb7 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_6f6c1eb7 | featureConfidence |
1.0 | |
Digimon Data Squad | hasFeature |
Call a Smeerp a "Rabbit" / int_6f6c1eb7 | |
Call a Smeerp a "Rabbit" / int_707bae8c | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_707bae8c | comment |
Also featured is Dog, a huge, gorilla-like robot... Who does act like a dog would, if it were in actuality a huge, gorilla-like robot. Though Alyx mentions when he's introduced that the original model her dad built was only about half as tall as she is now, and a photo in Half-Life: Alyx reveals Dog did look more dog-like◊ before Alyx added on to him. | |
Call a Smeerp a "Rabbit" / int_707bae8c | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_707bae8c | featureConfidence |
1.0 | |
Half-Life: Alyx (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_707bae8c | |
Call a Smeerp a "Rabbit" / int_70814599 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_70814599 | comment |
In Stargate SG-1, the Goa'uld Puppeteer Parasites are frequently called "worms" or "snakes", though those are derogatory terms not meant to be descriptive. For starter they are vertebrates, therefore they aren't worms. They also have fins, and when not engaging in parasitism their natural habitats are bodies of water — so they are closer to eel-like fish (though with three eyes distributed around the head). | |
Call a Smeerp a "Rabbit" / int_70814599 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_70814599 | featureConfidence |
1.0 | |
Stargate SG-1 | hasFeature |
Call a Smeerp a "Rabbit" / int_70814599 | |
Call a Smeerp a "Rabbit" / int_7129b6f9 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_7129b6f9 | comment |
One of S.L. Viehl's Stardoc books featured small, fuzzy, very alien-looking, herbivorous animals ... which were immediately identified as "kitties!" by the heroine's little daughter. | |
Call a Smeerp a "Rabbit" / int_7129b6f9 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_7129b6f9 | featureConfidence |
1.0 | |
Stardoc | hasFeature |
Call a Smeerp a "Rabbit" / int_7129b6f9 | |
Call a Smeerp a "Rabbit" / int_7146f302 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_7146f302 | comment |
Gift: The Dogs resemble four-legged spider-like creatures with large heads and blank black faces rather than actual animals. Also the Cosmonauts are penguin- or frog-like creatures with green scarves and antennae on their heads. | |
Call a Smeerp a "Rabbit" / int_7146f302 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_7146f302 | featureConfidence |
1.0 | |
Gift (2001) (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_7146f302 | |
Call a Smeerp a "Rabbit" / int_72262aee | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_72262aee | comment |
Avatar: The Last Airbender: "Penguins" have four wing-flippers and mammalian noses and whiskers instead of beaks. They're also big enough that two kids can use them as sleds. This example is made odder by the fact that most of the animals in the series have hyphenated names to reflect their mixed-and-matched features. They're called otter-penguins according to the supplemental book The Lost Scrolls: Water. There's also the sky bison/wind buffalo, which look like giant, six-legged bovines. Momo, who looks like a mix between a bushbaby and a bat, is just a "lemur" in the series. However he's called a lemur-bat in the movie. Rhinos, which look like a mammalian version of a triceratops. When the protagonists get a chance to see a no-modification, no-special-abilities, completely ordinary run-of-the-mill bear, they become genuinely confused. "Platinum" is seen as a strong, hard metal which is commonly used for machines and cannot be bent, and is much less dense than actual platinum. Most of the traits of the Avatar world's "platinum" are more similar to titanium than to actual platinum, to the point you can argue it's titanium being referred to as platinum. It's an unusual case of this trope being applied to something entirely inorganic, but the conceit is the same. The sequel series, The Legend of Korra, introduces fire ferrets, which despite having proportions somewhat like a weasel, are more similar in appearance to the red panda. The trope is downplayed though in that their name still has a connection to the latter animal, whose striking coloration has led to an alternate name that qualifies as this trope in Real Life: "fire fox". |
|
Call a Smeerp a "Rabbit" / int_72262aee | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_72262aee | featureConfidence |
1.0 | |
Avatar: The Last Airbender | hasFeature |
Call a Smeerp a "Rabbit" / int_72262aee | |
Call a Smeerp a "Rabbit" / int_73b74949 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_73b74949 | comment |
Borderlands: Spiderants, massive four-legged insects with tough exoskeletons. While they seem to have a "society" somewhat like ants, physiologically they have little in common with spiders or ants (and, really, any real-world insect or arachnid you can name). | |
Call a Smeerp a "Rabbit" / int_73b74949 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_73b74949 | featureConfidence |
1.0 | |
Borderlands (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_73b74949 | |
Call a Smeerp a "Rabbit" / int_73ce84ef | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_73ce84ef | comment |
BattleBlock Theater: The "sharks" in the game more resemble a cross between a clown and a green penguin (in gameplay when they eat players, they are immediately pooped out in an egg). Strangely, at the end, when one of the sharks puts on a pair of pants, it turns into a more recognizable shark shape. | |
Call a Smeerp a "Rabbit" / int_73ce84ef | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_73ce84ef | featureConfidence |
1.0 | |
BattleBlock Theater (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_73ce84ef | |
Call a Smeerp a "Rabbit" / int_73d7930f | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_73d7930f | comment |
In Star Trek: Deep Space Nine, Odo finds himself having to corral a creature called a Gunji jackdaw. In real life, jackdaws are little smallish perching birds. This one was played by an emu. | |
Call a Smeerp a "Rabbit" / int_73d7930f | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_73d7930f | featureConfidence |
1.0 | |
Star Trek: Deep Space Nine | hasFeature |
Call a Smeerp a "Rabbit" / int_73d7930f | |
Call a Smeerp a "Rabbit" / int_74c659e6 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_74c659e6 | comment |
Rocket Age has Terrolinian Wolves, mobile carnivorous ferns, which really only fit their names in terms of behaviour. Several other species also qualify. | |
Call a Smeerp a "Rabbit" / int_74c659e6 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_74c659e6 | featureConfidence |
1.0 | |
Rocket Age (Tabletop Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_74c659e6 | |
Call a Smeerp a "Rabbit" / int_755b343f | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_755b343f | comment |
Halo: One race of aliens called the Kig-yar are also referred to as "Jackals" by humans, because everyone knows jackals are not small dog-like canids but humanoid... bird... things. This is what they look like. However, it's explicitly stated that the nickname was given because of their scavenging and mercenary ways. The flightless birds seen in Halo: Reach are named moa, after the extinct real-life species. The latter were 12 feet tall and completely wingless, while the Reach birds are smaller and have rudimentary wings. |
|
Call a Smeerp a "Rabbit" / int_755b343f | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_755b343f | featureConfidence |
1.0 | |
Halo (Franchise) | hasFeature |
Call a Smeerp a "Rabbit" / int_755b343f | |
Call a Smeerp a "Rabbit" / int_76686539 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_76686539 | comment |
In one sidequest of Mass Effect, you have to find a data module stolen by creatures that act like monkeys, sound kinda like monkeys, and are called monkeys... but sure as hell don't look like monkeys. And then there are the Space Cows. One is even shifty-looking... and will rob you when you're not looking. | |
Call a Smeerp a "Rabbit" / int_76686539 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_76686539 | featureConfidence |
1.0 | |
Mass Effect (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_76686539 | |
Call a Smeerp a "Rabbit" / int_7668653a | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_7668653a | comment |
Subverted with the monkeys, however, as Mass Effect 2 dubbed them "pyjaks." They are very common on the planet Tuchanka, homeworld of the Krogan (although Wrex will never actually correct you in the first game when you refer to them as monkeys). That said, they are actually an invasive species; Some traders left a bunch of them at port, and even the voracious Tuchanka ecosystem somehow hasn't managed to stamp them out. | |
Call a Smeerp a "Rabbit" / int_7668653a | featureApplicability |
-0.3 | |
Call a Smeerp a "Rabbit" / int_7668653a | featureConfidence |
1.0 | |
Mass Effect 2 (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_7668653a | |
Call a Smeerp a "Rabbit" / int_76c56f2e | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_76c56f2e | comment |
Biomega features bizarre technorganic insectoids referred to as horses. Then again, the people who ride them seem to have a very loose definition of the word, as this is also what they call the main character's motorcycle. | |
Call a Smeerp a "Rabbit" / int_76c56f2e | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_76c56f2e | featureConfidence |
1.0 | |
Biomega (Manga) | hasFeature |
Call a Smeerp a "Rabbit" / int_76c56f2e | |
Call a Smeerp a "Rabbit" / int_774aac31 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_774aac31 | comment |
Subverted with the aliens in District 9. People call them prawns, which sounds weird because they're more insectoid than crustacean, but it's actually in reference to a type of South African cricket which they actually do look a fair bit like. | |
Call a Smeerp a "Rabbit" / int_774aac31 | featureApplicability |
-0.3 | |
Call a Smeerp a "Rabbit" / int_774aac31 | featureConfidence |
1.0 | |
District 9 | hasFeature |
Call a Smeerp a "Rabbit" / int_774aac31 | |
Call a Smeerp a "Rabbit" / int_792239e5 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_792239e5 | comment |
In Tales of Symphonia, Lloyd insists that Noishe is a dog, despite the presence of real dogs that look nothing like him. The rest of the world either lampshades this or just plays along. This is, however, justified: Lloyd reveals in Heimdall that he calls Noishe a dog because he knows that he's not a wolf, so he just assumed he was a dog. We later find out that Noishe is something called a protozoan... but he doesn't look anything like our protozoans either. Noishe is called protozoan because of its legend. It is the "first animal". If you know Scottish mythology Noishe is a (type of mythological) dog. His name is pronounced nearly identical to "Cu Sith" (Pronounced Cu Shee), and he matches the physical description of one. They also have a large, furry, bipedal and somewhat troll-like monster that could legitimately have been called a Bigfoot, a Troll, or possibly a Bugbear. It's simply called a Bear. The Palette Swap of it, encountered later in the game, is an Egg Bear, compounding the nonsense. |
|
Call a Smeerp a "Rabbit" / int_792239e5 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_792239e5 | featureConfidence |
1.0 | |
Tales of Symphonia (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_792239e5 | |
Call a Smeerp a "Rabbit" / int_7988cb68 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_7988cb68 | comment |
Mass Effect In one sidequest of Mass Effect, you have to find a data module stolen by creatures that act like monkeys, sound kinda like monkeys, and are called monkeys... but sure as hell don't look like monkeys. And then there are the Space Cows. One is even shifty-looking... and will rob you when you're not looking. Subverted with the monkeys, however, as Mass Effect 2 dubbed them "pyjaks." They are very common on the planet Tuchanka, homeworld of the Krogan (although Wrex will never actually correct you in the first game when you refer to them as monkeys). That said, they are actually an invasive species; Some traders left a bunch of them at port, and even the voracious Tuchanka ecosystem somehow hasn't managed to stamp them out. |
|
Call a Smeerp a "Rabbit" / int_7988cb68 | featureApplicability |
-0.3 | |
Call a Smeerp a "Rabbit" / int_7988cb68 | featureConfidence |
1.0 | |
Mass Effect (Franchise) | hasFeature |
Call a Smeerp a "Rabbit" / int_7988cb68 | |
Call a Smeerp a "Rabbit" / int_79a1465e | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_79a1465e | comment |
The "piggies" in Speaker for the Dead are (to grossly simplify their Bizarre Alien Biology) tree-climbing, scaly sentient beings with somewhat porcine snouts, by which, of course, the settlers of their planet chose to identify them. Of course, most of the Lusitanian lifeforms are given Portuguese "rabbit" names. For instance, the indigenous herd animals are called "cabra", Portuguese for goat, while the grass is "capim". | |
Call a Smeerp a "Rabbit" / int_79a1465e | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_79a1465e | featureConfidence |
1.0 | |
Speaker for the Dead | hasFeature |
Call a Smeerp a "Rabbit" / int_79a1465e | |
Call a Smeerp a "Rabbit" / int_79d7d5bd | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_79d7d5bd | comment |
Discussed in A Boy, a Girl and a Dog: The Leithian Script: Aegnor has an argument with his family because he insists the Middle-Earth plant called "athelas" is not the same as the Valinorean plant "maralasse", whereas his relatives argue they look almost identical and their differences could be attributed to different evolutionary paths. | |
Call a Smeerp a "Rabbit" / int_79d7d5bd | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_79d7d5bd | featureConfidence |
1.0 | |
A Boy, a Girl and a Dog: The Leithian Script (Fanfic) | hasFeature |
Call a Smeerp a "Rabbit" / int_79d7d5bd | |
Call a Smeerp a "Rabbit" / int_7b039953 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_7b039953 | comment |
The non-flying steeds ridden by Na'Vi in Avatar are six-limbed blue nectar-eaters that breathe through opercula on their chests. While technically dubbed "direhorses" by humans, they get called "horses" for short a lot. Admittedly, they do look far more like a horse than anything else, such as the membranous "mane" and non-cloven hooves. | |
Call a Smeerp a "Rabbit" / int_7b039953 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_7b039953 | featureConfidence |
1.0 | |
Avatar | hasFeature |
Call a Smeerp a "Rabbit" / int_7b039953 | |
Call a Smeerp a "Rabbit" / int_7cf931b | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_7cf931b | comment |
Wobbledogs: The wobbledogs themselves resemble dogs only aesthetically, and even that is somewhat variable. They hatch from what appear to be bird-like eggs, pupate multiple times in their lives, leave behind a "core" when they die that can extend the lifespans of other Wobbledogs, and develop mutations based on the combination of gut flora and bacteria they pick up from various substances they eat. | |
Call a Smeerp a "Rabbit" / int_7cf931b | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_7cf931b | featureConfidence |
1.0 | |
Wobbledogs (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_7cf931b | |
Call a Smeerp a "Rabbit" / int_7f5bc680 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_7f5bc680 | comment |
The Fallout series has "centaurs", the embodiment of Body Horror. They have human heads and torsos, after a fashion. They also have six legs (all of which look like human arms), a second canine head (in Fallout and Fallout 2), three tentacle-like tongues (in 3 and New Vegas), and no visible horse-like traits. | |
Call a Smeerp a "Rabbit" / int_7f5bc680 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_7f5bc680 | featureConfidence |
1.0 | |
Fallout | hasFeature |
Call a Smeerp a "Rabbit" / int_7f5bc680 | |
Call a Smeerp a "Rabbit" / int_7f8bcabc | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_7f8bcabc | comment |
One of the bosses of Demon's Crest is a giant blue snail named Holothurion. A holothurian is a sea cucumber. | |
Call a Smeerp a "Rabbit" / int_7f8bcabc | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_7f8bcabc | featureConfidence |
1.0 | |
Demons Crest (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_7f8bcabc | |
Call a Smeerp a "Rabbit" / int_7fb486bc | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_7fb486bc | comment |
The Wind Fish in The Legend of Zelda: Link's Awakening is actually a flying whale (which are mammals, not fish). It's eventually lampshaded by the game itself. | |
Call a Smeerp a "Rabbit" / int_7fb486bc | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_7fb486bc | featureConfidence |
1.0 | |
The Legend of Zelda: Link's Awakening (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_7fb486bc | |
Call a Smeerp a "Rabbit" / int_80d8708a | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_80d8708a | comment |
Numenera: One billion years in the future, most life forms on Earth look nothing like what they look like now. What people mean by call a tiger or an elk would be very different from what we would call by that name. | |
Call a Smeerp a "Rabbit" / int_80d8708a | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_80d8708a | featureConfidence |
1.0 | |
Numenera (Tabletop Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_80d8708a | |
Call a Smeerp a "Rabbit" / int_81341360 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_81341360 | comment |
Most of the prehistoric animals from the Ice Age series films are all referred by the names of modern-day animals. For example, Diego the Saber-toothed Cat is still referred as a tiger. On the other hand, Sabre-toothed Tiger is a common name for his species, and their scientific name (Smilodon) doesn't exactly roll off the tongue. Similarly, the brontotheres are referred to as "rhinos", despite being only distantly related to modern rhinoceroses. | |
Call a Smeerp a "Rabbit" / int_81341360 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_81341360 | featureConfidence |
1.0 | |
Ice Age | hasFeature |
Call a Smeerp a "Rabbit" / int_81341360 | |
Call a Smeerp a "Rabbit" / int_81692f99 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_81692f99 | comment |
It happens from time to time on Star Trek. Calling Targs (spikey warthog-looking things) and Sehlats "cats" (or "kitties") comes to mind. The Sehlat is also called the Vulcan equivalent of a teddy bear, despite not appearing all that similar to a terrestrial teddy bear. It's alive, for one thing. As Spock was quick to point out (when McCoy seemed amused that he owned a "teddy bear" as a child) it also has six-inch (15 cm) fangs. According to the animated series and Enterprise, Sehlats resemble a cross between a polar bear and a smilodon, and they are quite large. In Star Trek: Enterprise, Dr. Phlox mentions the "Denobulan lemur". He goes on to clarify that "most have only one head". In Star Trek: Deep Space Nine, Odo finds himself having to corral a creature called a Gunji jackdaw. In real life, jackdaws are little smallish perching birds. This one was played by an emu. The "Cardassian vole," which looks like an ugly rubber rat you'd get from a Halloween store, but has the Cardassian spoon thing on its forehead. |
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Call a Smeerp a "Rabbit" / int_81692f99 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_81692f99 | featureConfidence |
1.0 | |
Star Trek (Franchise) | hasFeature |
Call a Smeerp a "Rabbit" / int_81692f99 | |
Call a Smeerp a "Rabbit" / int_8258e260 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_8258e260 | comment |
Super Mario Bros.: Yoshi's Island has Poochy, a sort of... canine/amphibian hybrid thing with huge lips, no ears and a tongue nearly the size of the rest of its body. It's simply referred to as a "dog" in-game. There's also Ravens, which look like pudgy, vaguely avian wingless blobs with feet, and Buzzy Beetles, which neither buzz nor are they insects (instead being more like turtles). Polterpup in Luigi's Mansion: Dark Moon is similarly shaped to Poochy, including the lack of ears. It seems that dogs in the Mushroom Kingdom are ear-less animals. Do you remember the iconic mushroom-men from the Mario games? They're called Toads! But they don't look like actual toads in the slightest! Their name is derived from "toadstool", which their heads at least resemble. |
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Call a Smeerp a "Rabbit" / int_8258e260 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_8258e260 | featureConfidence |
1.0 | |
Super Mario Bros. (Franchise) | hasFeature |
Call a Smeerp a "Rabbit" / int_8258e260 | |
Call a Smeerp a "Rabbit" / int_85b79d17 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_85b79d17 | comment |
In the Black Mirror episode "Metalhead", the robotic "Dogs" are killing machines that are nothing like actual dogs aside from being quadrupedal. Justified, since the name is a reference to Boston Dynamics' BigDog project. | |
Call a Smeerp a "Rabbit" / int_85b79d17 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_85b79d17 | featureConfidence |
1.0 | |
Black Mirror | hasFeature |
Call a Smeerp a "Rabbit" / int_85b79d17 | |
Call a Smeerp a "Rabbit" / int_86814cd0 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_86814cd0 | comment |
What Final Fantasy IV calls an "antlion" is a monstrous brown creature larger than a man which resembles no Earth animal and looks nothing like a real antlion except for its oversized tusks. | |
Call a Smeerp a "Rabbit" / int_86814cd0 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_86814cd0 | featureConfidence |
1.0 | |
Final Fantasy IV (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_86814cd0 | |
Call a Smeerp a "Rabbit" / int_86814cd2 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_86814cd2 | comment |
Final Fantasy IX has Ragtime Mouse- which certainly doesn't look like any mouse we know, and there are mice people in the game. Also, the music playing during the encounter certainly isn't ragtime.note It's actually a mistranslation of Ragtime Mouth - which made more sense given the giant mouth | |
Call a Smeerp a "Rabbit" / int_86814cd2 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_86814cd2 | featureConfidence |
1.0 | |
Final Fantasy IX (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_86814cd2 | |
Call a Smeerp a "Rabbit" / int_877bfaf7 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_877bfaf7 | comment |
Better Bones AU: When lions, tigers, or leopards are mentioned (in legends or as part of a cat's name), they aren't actually lions, tigers and leopards as we would understand them but an In-Universe Translation Convention of somewhat similar-looking legendary beasts of the cats' mythology. | |
Call a Smeerp a "Rabbit" / int_877bfaf7 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_877bfaf7 | featureConfidence |
1.0 | |
Better Bones AU (Blog) | hasFeature |
Call a Smeerp a "Rabbit" / int_877bfaf7 | |
Call a Smeerp a "Rabbit" / int_87b4dc3c | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_87b4dc3c | comment |
Donkey Kong: The title character's name plays with this trope. Donkey Kong is an ape, not a donkey. The Japanese creator Shigeru Miyamoto evidently chose the English name "Donkey" to convey the idea of stubbornness. Then again, "Donkey" appears to be a given name. When you think about it, a gorilla named Donkey isn't too much weirder than a human named Robin or Leo. The Donkey Kong Country series also weirdly combines this trope with Call a Rabbit a "Smeerp", as all the primate characters are called "Kongs" (presumably in reference to King Kong). The "Iguanadon" of Donkey Kong Jungle Beat is a giant gecko with hair. |
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Call a Smeerp a "Rabbit" / int_87b4dc3c | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_87b4dc3c | featureConfidence |
1.0 | |
Donkey Kong (Franchise) | hasFeature |
Call a Smeerp a "Rabbit" / int_87b4dc3c | |
Call a Smeerp a "Rabbit" / int_87b652bb | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_87b652bb | comment |
Starcraft II gives us Zerg "Roaches", 10 foot long acid spitting organic tank beasts, and "Vipers", gigantic dragonfly-esque flying monsters whose tongues can snare enemy tanks as easily as frogs catch flies. | |
Call a Smeerp a "Rabbit" / int_87b652bb | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_87b652bb | featureConfidence |
1.0 | |
StarCraft II (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_87b652bb | |
Call a Smeerp a "Rabbit" / int_8b053929 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_8b053929 | comment |
The planet Iskat in Winter's Orbit is crawling with weird alien reptiles that were given innocuous names like "doves" and "sheep" by the early colonists, which is confusing at best and terrifying at worst for visitors from other planets in the Empire with more conventional wildlife. | |
Call a Smeerp a "Rabbit" / int_8b053929 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_8b053929 | featureConfidence |
1.0 | |
Winter's Orbit | hasFeature |
Call a Smeerp a "Rabbit" / int_8b053929 | |
Call a Smeerp a "Rabbit" / int_8c2ec29 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_8c2ec29 | comment |
The Martian Expedition team In Waking Mars refers to most of the life forms you interact with as plants and seeds. ART the on-board AI constantly argues the point that the Martian life forms are not plants, and gives everything grandiose Canis Latinicus names instead. | |
Call a Smeerp a "Rabbit" / int_8c2ec29 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_8c2ec29 | featureConfidence |
1.0 | |
Waking Mars (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_8c2ec29 | |
Call a Smeerp a "Rabbit" / int_8ec33a86 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_8ec33a86 | comment |
Xenoblade Chronicles 1 skirts this and Call a Rabbit a "Smeerp" in its monsters (at least in the English release), many are variants of normal animals with variations of normal animal names. To wit, Antols are ants the size of a dog, Brogs are large frogs with armored scales on their backs. There are also Ponios, Skeeters, Krabbles, Piranhaxes, etc. | |
Call a Smeerp a "Rabbit" / int_8ec33a86 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_8ec33a86 | featureConfidence |
1.0 | |
Xenoblade Chronicles 1 (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_8ec33a86 | |
Call a Smeerp a "Rabbit" / int_8ec33a87 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_8ec33a87 | comment |
In Xenoblade Chronicles 2, all of Alrest's sapient humanoid races are referred to collectively as "humans". Several of them, such as the Leftherians and Ardainians, are indeed indistinguishable from normal humans, but then there's the Gormotti (cat-eared people), Urayans (who have pointed ears and scaly regions on their skin), and Indoline (tall and slender with pointed ears, bluish skin tones, and exceptionally long lifespans). | |
Call a Smeerp a "Rabbit" / int_8ec33a87 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_8ec33a87 | featureConfidence |
1.0 | |
Xenoblade Chronicles 2 (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_8ec33a87 | |
Call a Smeerp a "Rabbit" / int_903bcf3e | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_903bcf3e | comment |
World Tree (RPG): A lot of World Tree creatures are given the names of Earth animals with similar social roles for the sake of expedience. Horses, for instance, are named such because they're domistacated for use as pack and riding beasts despite actually being nine unrelated genera of animals, some possessing claws and feathers or bony plates or the like. | |
Call a Smeerp a "Rabbit" / int_903bcf3e | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_903bcf3e | featureConfidence |
1.0 | |
World Tree (RPG) (Tabletop Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_903bcf3e | |
Call a Smeerp a "Rabbit" / int_9175542a | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_9175542a | comment |
Ecco the Dolphin: Defender of the Future has a mild example in a couple of the alternate future "dolphin" species that take more cues from beaked whales than dolphins. The Clan seem to be nonspecific beaked whales, with tusks and generally beaked whale-y body plans, while the Movers are dead ringers for Cuvier's beaked whales. At least they're still cetaceans! | |
Call a Smeerp a "Rabbit" / int_9175542a | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_9175542a | featureConfidence |
1.0 | |
Ecco the Dolphin (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_9175542a | |
Call a Smeerp a "Rabbit" / int_919cd120 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_919cd120 | comment |
The Crumpets: The characters are referred as humans, which otherwise have a big pink or blue squeaky nose, pale skin (darker skin also exists), and paw-like toes for some characters while there's also human-like toes. Some animals like dogs and worms can also have these noses. | |
Call a Smeerp a "Rabbit" / int_919cd120 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_919cd120 | featureConfidence |
1.0 | |
The Crumpets | hasFeature |
Call a Smeerp a "Rabbit" / int_919cd120 | |
Call a Smeerp a "Rabbit" / int_9330ec5d | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_9330ec5d | comment |
Yoshi's Island has Poochy, a sort of... canine/amphibian hybrid thing with huge lips, no ears and a tongue nearly the size of the rest of its body. It's simply referred to as a "dog" in-game. | |
Call a Smeerp a "Rabbit" / int_9330ec5d | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_9330ec5d | featureConfidence |
1.0 | |
Yoshi's Island (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_9330ec5d | |
Call a Smeerp a "Rabbit" / int_93e8b35e | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_93e8b35e | comment |
Hence why the Dormouse Alice meets is constantly sleeping. | |
Call a Smeerp a "Rabbit" / int_93e8b35e | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_93e8b35e | featureConfidence |
1.0 | |
AliceInWonderland | hasFeature |
Call a Smeerp a "Rabbit" / int_93e8b35e | |
Call a Smeerp a "Rabbit" / int_94de2754 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_94de2754 | comment |
Hell's Gate: Arcana has "Unicorns", which resemble the usual image of unicorns only in that they have a single horn and are roughly horse-sized and shaped. They are black, with disproportionately long legs, powerful hindquarters, and ears like a bobcat — and possess a mouthful of long tusks and sharp, carnivorous teeth. | |
Call a Smeerp a "Rabbit" / int_94de2754 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_94de2754 | featureConfidence |
1.0 | |
Hell's Gate | hasFeature |
Call a Smeerp a "Rabbit" / int_94de2754 | |
Call a Smeerp a "Rabbit" / int_95bd5a8e | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_95bd5a8e | comment |
In Dishonored, pretty much all animals in the setting function under this. Dogs look like pitbulls with crocodilian heads, whales have tentacles, rats travel in swarms like bugs, and that's not even getting into the bizarre things living over on Pandyssia. Word of God noted that the design team wanted the animals to look identifiable but subtly alien, like an animalistic version of Uncanny Valley. | |
Call a Smeerp a "Rabbit" / int_95bd5a8e | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_95bd5a8e | featureConfidence |
1.0 | |
Dishonored (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_95bd5a8e | |
Call a Smeerp a "Rabbit" / int_99007357 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_99007357 | comment |
The Black Ranger's Zord in Power Rangers (2017) is referred to as a "Mastodon", just like in the original series. However, it scarcely looks like one:◊ for starters, it has eight legs, and has exoskeletal-looking armor and a rounded silhouette that makes it more closely resemble some kind of giant insect. Justified that the Zords, having been built by aliens in prehistoric times, simply used said ancient animals as an inspiration to the design, but not as an exact accurate facsimilie of them. | |
Call a Smeerp a "Rabbit" / int_99007357 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_99007357 | featureConfidence |
1.0 | |
Power Rangers (2017) | hasFeature |
Call a Smeerp a "Rabbit" / int_99007357 | |
Call a Smeerp a "Rabbit" / int_9a32e30 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_9a32e30 | comment |
The City in the Middle of the Night by Charlie Jane Anders is set on a planet colonized from Earth, where the colonists gave all the local fauna familiar names. The major predators are "bisons" — which are enormous and armor-plated and have tentacles and pincers capable of cutting a person in half in one snip — and "crocodiles", which are worse. There's also a smaller creature called a "cat", which is the source of the foodstuff called "butter". | |
Call a Smeerp a "Rabbit" / int_9a32e30 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_9a32e30 | featureConfidence |
1.0 | |
The City in the Middle of the Night | hasFeature |
Call a Smeerp a "Rabbit" / int_9a32e30 | |
Call a Smeerp a "Rabbit" / int_9a40744a | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_9a40744a | comment |
Tunnel in the Sky features high school students stranded on an alien world during a survival test. Most of the native animals and plants are given Terrestrial names for simple identification. For a time, recovering from a near-delirious daze, Rod convinces himself that they never left earth and that the lion-like creatures were lions. The primary exceptions would be the noisy, nocturnal "grand opera" and the goofy, harmless "dopy joes". | |
Call a Smeerp a "Rabbit" / int_9a40744a | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_9a40744a | featureConfidence |
1.0 | |
Tunnel in the Sky | hasFeature |
Call a Smeerp a "Rabbit" / int_9a40744a | |
Call a Smeerp a "Rabbit" / int_9d34190a | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_9d34190a | comment |
The Elder Scrolls The series has numerous examples when it comes to the series' Fantasy Metals. Ebony is a real life type of wood. Quicksilver is another name for real life mercury. Corundum is a real life type of crystal. Glass is...well, real life glass. In this universe, all function as metals which can be formed into ingots and used to forge weapons/armor. In Skyrim, mammoths have two pairs of tusks (it stands out, as the other two almost-but-not-quite-Earth animals have Smeerpy names). |
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Call a Smeerp a "Rabbit" / int_9d34190a | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_9d34190a | featureConfidence |
1.0 | |
The Elder Scrolls (Franchise) | hasFeature |
Call a Smeerp a "Rabbit" / int_9d34190a | |
Call a Smeerp a "Rabbit" / int_9d41fc3b | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_9d41fc3b | comment |
In Despicable Me, Gru introduces the girls to his pet, Kyle; a small, toothy, yet menacing little beast. He uses this trope because he doesn't seem to know what Kyle is. | |
Call a Smeerp a "Rabbit" / int_9d41fc3b | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_9d41fc3b | featureConfidence |
1.0 | |
Despicable Me | hasFeature |
Call a Smeerp a "Rabbit" / int_9d41fc3b | |
Call a Smeerp a "Rabbit" / int_9e603778 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_9e603778 | comment |
In the Book of Revelation (also called the Apocalypse of John), there are creatures called "locusts" which have human faces, lion's teeth, breastplates of iron, giant wings whose flapping sounds like an army of horse's hooves, and stingers which cause victims to experience several months of solid pain. They're also explicitly described as doing absolutely no harm to plants which is the opposite of what actual locusts do. That said, it is a prophetic book and so uses a lot of figurative and other non-literal language. | |
Call a Smeerp a "Rabbit" / int_9e603778 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_9e603778 | featureConfidence |
1.0 | |
Book of Revelation | hasFeature |
Call a Smeerp a "Rabbit" / int_9e603778 | |
Call a Smeerp a "Rabbit" / int_9f89a5f0 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_9f89a5f0 | comment |
Lampshaded with respect to Pokémon in Super Effective when Green reads the Pokedex entry for Pikachu, the "Mouse Pokémon". ("What's a mouse?") | |
Call a Smeerp a "Rabbit" / int_9f89a5f0 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_9f89a5f0 | featureConfidence |
1.0 | |
Pokémon (Franchise) | hasFeature |
Call a Smeerp a "Rabbit" / int_9f89a5f0 | |
Call a Smeerp a "Rabbit" / int_9f8a12a7 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_9f8a12a7 | comment |
Contrary to popular belief, actual Aracuan birds look absolutely nothing like the one seen in The Three Caballeros. | |
Call a Smeerp a "Rabbit" / int_9f8a12a7 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_9f8a12a7 | featureConfidence |
1.0 | |
The Three Caballeros | hasFeature |
Call a Smeerp a "Rabbit" / int_9f8a12a7 | |
Call a Smeerp a "Rabbit" / int_9fdbe934 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_9fdbe934 | comment |
In Willow, Queen Bavmorda's vaguely canine hunting beasts look more like giant furry/scaly warthogs but are consistently referred to as "dogs". Probably because "hunting pigs" sounded silly and they were using dressed-up Rottweilers anyway. | |
Call a Smeerp a "Rabbit" / int_9fdbe934 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_9fdbe934 | featureConfidence |
1.0 | |
Willow | hasFeature |
Call a Smeerp a "Rabbit" / int_9fdbe934 | |
Call a Smeerp a "Rabbit" / int_a0ae1fb2 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_a0ae1fb2 | comment |
John Carter has the White Apes, which are only apelike because of their knuckle-walking stance and otherwise look like six-limbed albino hippopotamus/naked mole rat hybrids. A case of Adaptational Ugliness as the books did describe them as looking far more like Earth gorillas. | |
Call a Smeerp a "Rabbit" / int_a0ae1fb2 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_a0ae1fb2 | featureConfidence |
1.0 | |
John Carter | hasFeature |
Call a Smeerp a "Rabbit" / int_a0ae1fb2 | |
Call a Smeerp a "Rabbit" / int_a159f0a8 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_a159f0a8 | comment |
The Brightest Shadow: Though a common beast of burden is called an aurochs, they're said to have claws and sharp teeth, implying a much more monstrous origin than real cattle. | |
Call a Smeerp a "Rabbit" / int_a159f0a8 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_a159f0a8 | featureConfidence |
1.0 | |
The Brightest Shadow | hasFeature |
Call a Smeerp a "Rabbit" / int_a159f0a8 | |
Call a Smeerp a "Rabbit" / int_a17bbe03 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_a17bbe03 | comment |
Momo, who looks like a mix between a bushbaby and a bat, is just a "lemur" in the series. However he's called a lemur-bat in the movie. | |
Call a Smeerp a "Rabbit" / int_a17bbe03 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_a17bbe03 | featureConfidence |
1.0 | |
The Last Airbender | hasFeature |
Call a Smeerp a "Rabbit" / int_a17bbe03 | |
Call a Smeerp a "Rabbit" / int_a2fbefd9 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_a2fbefd9 | comment |
The rats in PlaneShift have one eye. | |
Call a Smeerp a "Rabbit" / int_a2fbefd9 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_a2fbefd9 | featureConfidence |
1.0 | |
PlaneShift (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_a2fbefd9 | |
Call a Smeerp a "Rabbit" / int_a390e6f5 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_a390e6f5 | comment |
In Ssalia and the Dragons of Avienot, the Lizard Folk-type ssyrean are sometimes referred to as "snakes" (possibly to "translate" a term from the original (hypothetical) fictional language into a more familiar one). They do have similarities, but being humanoids (with limbs), they aren't exactly an equivalent to the serpents found on Earth. | |
Call a Smeerp a "Rabbit" / int_a390e6f5 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_a390e6f5 | featureConfidence |
1.0 | |
Ssalia and the Dragons of Avienot | hasFeature |
Call a Smeerp a "Rabbit" / int_a390e6f5 | |
Call a Smeerp a "Rabbit" / int_a606596a | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_a606596a | comment |
Poshul from Chrono Cross insists she's a dog, despite being 5-feet tall, bipedal, bright pink, with two tails, huge floppy ears, and a body that looks like an ambilatory stuffed animal. Also she can talk. Poshul is even more ridiculous because actual dogs exist in El Nido, but she does share some elements with the Hot Dogger enemies. | |
Call a Smeerp a "Rabbit" / int_a606596a | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_a606596a | featureConfidence |
1.0 | |
Chrono Cross (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_a606596a | |
Call a Smeerp a "Rabbit" / int_a6543322 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_a6543322 | comment |
Touhou Project: Most youkai in Gensokyo appear as if they were youkai in stats only. Check out the Cute Monster Girl entry. There's also the use of "youkai" as a catch-all term for supernatural beings, including some more distinctively western creatures like the Scarlet sisters (European-style vampires). |
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Call a Smeerp a "Rabbit" / int_a6543322 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_a6543322 | featureConfidence |
1.0 | |
Touhou Project (Franchise) | hasFeature |
Call a Smeerp a "Rabbit" / int_a6543322 | |
Call a Smeerp a "Rabbit" / int_a660fd96 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_a660fd96 | comment |
In the MCU Asgard, there are a number of small creatures called "rabbits", despite being identical in appearance to earth raccoons. This causes some confusion when Thor meets Rocket. | |
Call a Smeerp a "Rabbit" / int_a660fd96 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_a660fd96 | featureConfidence |
1.0 | |
Avengers: Endgame | hasFeature |
Call a Smeerp a "Rabbit" / int_a660fd96 | |
Call a Smeerp a "Rabbit" / int_a6f6433c | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_a6f6433c | comment |
Jak and Daxter: The species the main characters belong to has massively long pointy ears and apparently unlimited hair colors (often even multicolored), and its sages have green, blue, red or yellow skin. What do they call themselves? Humans. | |
Call a Smeerp a "Rabbit" / int_a6f6433c | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_a6f6433c | featureConfidence |
1.0 | |
Jak and Daxter (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_a6f6433c | |
Call a Smeerp a "Rabbit" / int_a800f9a5 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_a800f9a5 | comment |
Parodied in "Pikmin But Really Really Fast" where after Olimar names the Onion and Pikmin according to the lore from the game, he decides to call a "box-shaped" cardboard box a "box," the "blulblorb-shaped" creatures "Bulborbs," and the "shmurrowing shmagret-shaped" creatures "Burrowing Snagrets." | |
Call a Smeerp a "Rabbit" / int_a800f9a5 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_a800f9a5 | featureConfidence |
1.0 | |
But Really Really Fast (Web Animation) | hasFeature |
Call a Smeerp a "Rabbit" / int_a800f9a5 | |
Call a Smeerp a "Rabbit" / int_a81325d3 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_a81325d3 | comment |
Final Fantasy: The "Raptors" in Final Fantasy XI and Final Fantasy XIV are small, flightless, stumpy-winged dragons, no matter how much Square wants to identify them as Maniraptors. (The fact that they breath fire and lightning makes it even worse.) The rabbits and hares in the game have a lack of front paws, although a subspecies of them are called Rarabs. Final Fantasy XII is also guilty. Real wolves and hyenas have a distinct lack of horns and tusks. And alligators do not have a three-part jaw. Or fur. Or exoskeletons, though that bit isn't obvious unless you actually read the bestiary entry. Those bestiary entries also seem to think that carnivorous horses with tentacles are perfectly normal. Or chibi-style rabbits with feathery ears (some of them even have four ears) and a fluffy ball-like tail which is about the size of their body. While the Panthers do appear like big cats with dark fur, they're Coeurl-class enemies and so have a couple of tentacles growing out of their backs. This has been going on since the first Final Fantasy game; the NES version referred to underwater scorpions as "Lobsters". Final Fantasy VII has Fort Condor, a mountin/fortress with what looks like a giant bronze bird statue on top. But go inside and talk to it reveals that even the main characters already know that yes, that is a real bird and no, it doesn't look out of place despite the fact that it's the size of the power reactor on top. What's it called? Well, a Condor, which is why the fort is called a Condor. It doesn't even move for the majority of the game, guarding its nest... a reactor. It layed one egg that's probably half as tall as the reactor and sits neatly in what looks like one of the reactors big chimneys to keep it warm. After completing the sidequest, the party gets to watch the egg hatch, and it does, in the process of creating the totally natural reaction of encasing the entire reactor in an energy field, leaving the parent trapped, then blowing up, killing the parent you were guarding the whole sidequest and after the baby "Condor" (still large enough to squash a human by stepping on it) flies away is a materia you can use to summon the mythical phoenix, further proof it isn't any old Condor. The game also calls "clones", things that are, well, not clones. Real clones are new individuals produced using genetics and cells from another person, while FFVII clones are people already alive who are modified and injected with Jenova's DNA to achieve similar powers to Sephiroth. Crisis Core changes it to Copies because of that. What Final Fantasy IV calls an "antlion" is a monstrous brown creature larger than a man which resembles no Earth animal and looks nothing like a real antlion except for its oversized tusks. Final Fantasy IX has Ragtime Mouse- which certainly doesn't look like any mouse we know, and there are mice people in the game. Also, the music playing during the encounter certainly isn't ragtime.note It's actually a mistranslation of Ragtime Mouth - which made more sense given the giant mouth Final Fantasy XIV has a variety of frilled theropod with chicken legs, no arms, and an axe-shaped beak. A common name for them is "pelicans". Even another common name for them, "ziz", fails to be representative of the mythological Giant Flyer. |
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Call a Smeerp a "Rabbit" / int_a81325d3 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_a81325d3 | featureConfidence |
1.0 | |
Final Fantasy (Franchise) | hasFeature |
Call a Smeerp a "Rabbit" / int_a81325d3 | |
Call a Smeerp a "Rabbit" / int_aa91bd59 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_aa91bd59 | comment |
Tales of Arise averts this trope. Most animals, like cows, pigs, horses and chickens, look like their real-life counterparts. The ones that are this trope, like wolves, armadillo and monkeys, are explicitly said to be artificial lifeforms called Zeugles. | |
Call a Smeerp a "Rabbit" / int_aa91bd59 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_aa91bd59 | featureConfidence |
1.0 | |
Tales of Arise (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_aa91bd59 | |
Call a Smeerp a "Rabbit" / int_aabf6d1d | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_aabf6d1d | comment |
Sea Maggots in Darkest Dungeon look like mutant snails. Oddly, the game also has enemies called Maggots which look like real-life maggots, albeit much larger. | |
Call a Smeerp a "Rabbit" / int_aabf6d1d | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_aabf6d1d | featureConfidence |
1.0 | |
Darkest Dungeon (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_aabf6d1d | |
Call a Smeerp a "Rabbit" / int_ae901389 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_ae901389 | comment |
Semiosis: Human colonists on the planet Pax (and the native Plant Alien Stevland, when it learns human language) use Earth names for Pax's flora and fauna, even though the "cats" and "lions" are more kangaroo-like and the trees might have plastic bark. | |
Call a Smeerp a "Rabbit" / int_ae901389 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_ae901389 | featureConfidence |
1.0 | |
Semiosis | hasFeature |
Call a Smeerp a "Rabbit" / int_ae901389 | |
Call a Smeerp a "Rabbit" / int_ae96cd3b | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_ae96cd3b | comment |
Bringing Up Baby combines this with a bizarrely specific form of Misplaced Wildlife; Katharine Hepburn has bought what she calls a leopard, but is actually a jaguar, from Brazil, where leopards don't live but jaguars do. | |
Call a Smeerp a "Rabbit" / int_ae96cd3b | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_ae96cd3b | featureConfidence |
1.0 | |
Bringing Up Baby | hasFeature |
Call a Smeerp a "Rabbit" / int_ae96cd3b | |
Call a Smeerp a "Rabbit" / int_aebd6f43 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_aebd6f43 | comment |
Neal Stephenson's Anathem uses this, in addition to its inversion Call a Rabbit a "Smeerp". Devices that are obviously cell phones and video cameras respectively are called "jeejahs" and "speelycaptors", but vegetables and animals of the alien planet on which the novel is set are named for their closest Earth equivalent and Earth Anglo units (feet, miles) are used. | |
Call a Smeerp a "Rabbit" / int_aebd6f43 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_aebd6f43 | featureConfidence |
1.0 | |
Anathem | hasFeature |
Call a Smeerp a "Rabbit" / int_aebd6f43 | |
Call a Smeerp a "Rabbit" / int_afc86b0a | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_afc86b0a | comment |
From the Ender's Game series are the Formics, more generally known as the Buggers due to their resemblance to giant ants. | |
Call a Smeerp a "Rabbit" / int_afc86b0a | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_afc86b0a | featureConfidence |
1.0 | |
Ender's Game | hasFeature |
Call a Smeerp a "Rabbit" / int_afc86b0a | |
Call a Smeerp a "Rabbit" / int_b01be0fd | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_b01be0fd | comment |
Monster Sanctuary has the koi, a flying fish that's not to be confused with ordinary koi, which can only swim in water. | |
Call a Smeerp a "Rabbit" / int_b01be0fd | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_b01be0fd | featureConfidence |
1.0 | |
Monster Sanctuary (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_b01be0fd | |
Call a Smeerp a "Rabbit" / int_b0bd1e3d | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_b0bd1e3d | comment |
The Lemmings in Lemmings actually look more like humanoid green-haired creatures than actual lemmings, which are rodents. The only similarity is the fact that both actually tend to walk off cliffs to their deaths in huge groups. Apart from real lemmings, that don't. | |
Call a Smeerp a "Rabbit" / int_b0bd1e3d | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_b0bd1e3d | featureConfidence |
1.0 | |
Lemmings (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_b0bd1e3d | |
Call a Smeerp a "Rabbit" / int_b2ac2311 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_b2ac2311 | comment |
There are also intelligent wolf-like creatures that humans call "Beagles", possibly because their ability to shift between bipedal and quadrupedal stance reminded the explorers of one specific beagle. | |
Call a Smeerp a "Rabbit" / int_b2ac2311 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_b2ac2311 | featureConfidence |
1.0 | |
Peanuts (Comic Strip) | hasFeature |
Call a Smeerp a "Rabbit" / int_b2ac2311 | |
Call a Smeerp a "Rabbit" / int_b7db5642 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_b7db5642 | comment |
Stranger Things does this with its antagonists when it comes to using the names of Dungeons & Dragons monsters. Due to Pop-Cultural Osmosis, they've kinda stuck in the mainstream. The Demogorgon. In D&D, it is just Demogorgon, and rather than a split-jawed Humanoid Abomination, Demogorgon is a two-headed Demon Lord who looks like a tentacled baboon mixed with a giant lizard. However, he is pretty powerful and scary, like the monster the characters named after him. The Mind Flayer. In D&D, mind flayers are a race of brain-eating Humanoid Abomination Cthulhumanoids with potent psychic powers whose only shared features with the Season 2 antagonist of the same name are said powers and the tentacles. |
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Call a Smeerp a "Rabbit" / int_b7db5642 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_b7db5642 | featureConfidence |
1.0 | |
Stranger Things | hasFeature |
Call a Smeerp a "Rabbit" / int_b7db5642 | |
Call a Smeerp a "Rabbit" / int_b8dc2bee | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_b8dc2bee | comment |
Zeno Clash contains "wrathbirds" and "squirrels." The squirrels are very similar to real squirrels, but the wrathbirds that look nothing like a bird, and share the elongated ears and large rear paws of a rabbit. | |
Call a Smeerp a "Rabbit" / int_b8dc2bee | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_b8dc2bee | featureConfidence |
1.0 | |
Zeno Clash (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_b8dc2bee | |
Call a Smeerp a "Rabbit" / int_b962c879 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_b962c879 | comment |
Fairy Tail: Plue gets this treatment again when Lucy summons him. At least Natsu and Happy doubt her when she insists that she has summoned a dog spirit. They seem to give up on arguing with her almost immediately, though. On that note Happy himself, while indeed having cat-like head, is of a solid blue colour, walks on hind legs, speaks, can sprout wings and carry people around, has hatched from an egg... But everybody calls him a cat. In Edolas Arc we learn that the proper name for his species is Exceed, but everybody keeps calling them cats. |
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Call a Smeerp a "Rabbit" / int_b962c879 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_b962c879 | featureConfidence |
1.0 | |
Fairy Tail (Manga) | hasFeature |
Call a Smeerp a "Rabbit" / int_b962c879 | |
Call a Smeerp a "Rabbit" / int_bb4af8d3 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_bb4af8d3 | comment |
A version of this appears in a episode of Young Justice. One alien character is named for an animal which does not exist, but he decides that he shall be called Wolf. Superboy immediately defies this trope this by introducing the alien to his wolf named Wolf. Then the alien decides on the name "Bear". | |
Call a Smeerp a "Rabbit" / int_bb4af8d3 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_bb4af8d3 | featureConfidence |
1.0 | |
YoungJustice | hasFeature |
Call a Smeerp a "Rabbit" / int_bb4af8d3 | |
Call a Smeerp a "Rabbit" / int_bb8d2f1a | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_bb8d2f1a | comment |
The Hitchhiker's Guide to the Galaxy The "Gin and Tonics". It's stated that every race has a drink with a name phonetically identical to "Gin and Tonics", but wildly different (such as gynnan tonix). It's a reference to something that has got anthropologists and structural linguists very excited in the real world: that just about every culture that worked out how to distill drinkable ethyl alcohol on a widespread basis went on to name the resulting spirit "water of life"—whiskey, aquavit, vodka, ouzo, eau de vie, etc. (look them up!) Not so mysterious, since alcohol kills germs and one of its main benefits in early cultures was that it could be imbibed without the health risks of drinking unpurified water. Also in Hitchhikers, every Earth animal seems to have a "mega-" equivalent on Arcturus, including the Arcturan Megadonkey and the Arcturan Megacamel. There's even Arcturan Mega-Gin, an essential ingredient of the Pan-Galactic Gargle Blaster, to go with all the Arcturan Mega-Critters. In accordance with this trope, it's worth noting that the Megadonkey, for instance, has six legs. |
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Call a Smeerp a "Rabbit" / int_bb8d2f1a | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_bb8d2f1a | featureConfidence |
1.0 | |
The Hitchhiker's Guide to the Galaxy | hasFeature |
Call a Smeerp a "Rabbit" / int_bb8d2f1a | |
Call a Smeerp a "Rabbit" / int_bd310eaa | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_bd310eaa | comment |
El Goonish Shive has Jeremy the "cat". That's Jeremy "the creature that nature never intended", in fact actually. Although, given his behavior, he might as well be a cat. Word of God claims half-cat, half-hedgehog. | |
Call a Smeerp a "Rabbit" / int_bd310eaa | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_bd310eaa | featureConfidence |
1.0 | |
El Goonish Shive (Webcomic) | hasFeature |
Call a Smeerp a "Rabbit" / int_bd310eaa | |
Call a Smeerp a "Rabbit" / int_bda48585 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_bda48585 | comment |
Pom Poko: The movie all about tanuki insists we are watching a film about the common raccoons westerners are familiar with throughout the entire dub, while still preserving the gratuitous scrotum jokes and imagery. Though, they refer to the scrotums as pouches if that counts. | |
Call a Smeerp a "Rabbit" / int_bda48585 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_bda48585 | featureConfidence |
1.0 | |
Pom Poko | hasFeature |
Call a Smeerp a "Rabbit" / int_bda48585 | |
Call a Smeerp a "Rabbit" / int_bfef9cdb | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_bfef9cdb | comment |
Welcome to Night Vale: Cecil's descriptions of Khoshekh or cats in general don't sound like anything understood under the word outside of Night Vale. Deadly poisonous, his meow is a horrible screech, doesn't purr or acts much like a cat etc. Additionally, an "antique" is a deadly creature that can transform anyone it bites into another antique, a "nutmeg" is a tasty creature that must be de-veined before use, a "deer" is a creature with multiple heads and a strong belief in egalitarian anarchism, and a "chicken" is an exotic creature with antennae and dozens of spiny legs that defends itself from predators by imitating a raccoon. We don't find out what exactly a "street cleaner" is, but it's some sort of monster considered horrifying even by Night Vale standards. A more bizarre use of this trope occurs with the shows within shows. For example, Bambi is a horror movie and Buffy the Vampire Slayer is a courtroom drama. |
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Call a Smeerp a "Rabbit" / int_bfef9cdb | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_bfef9cdb | featureConfidence |
1.0 | |
Welcome to Night Vale (Podcast) | hasFeature |
Call a Smeerp a "Rabbit" / int_bfef9cdb | |
Call a Smeerp a "Rabbit" / int_c0c57462 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_c0c57462 | comment |
The "rats" in Chrono Trigger's 2300 AD bear only vague resemblances to their real-life counterparts. Since most creatures in the future are mutants, though, this might be justified. | |
Call a Smeerp a "Rabbit" / int_c0c57462 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_c0c57462 | featureConfidence |
1.0 | |
Chrono Trigger (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_c0c57462 | |
Call a Smeerp a "Rabbit" / int_c2463c46 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_c2463c46 | comment |
This has been going on since the first Final Fantasy game; the NES version referred to underwater scorpions as "Lobsters". | |
Call a Smeerp a "Rabbit" / int_c2463c46 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_c2463c46 | featureConfidence |
1.0 | |
Final Fantasy (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_c2463c46 | |
Call a Smeerp a "Rabbit" / int_c41f99ff | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_c41f99ff | comment |
The "Iguanadon" of Donkey Kong Jungle Beat is a giant gecko with hair. | |
Call a Smeerp a "Rabbit" / int_c41f99ff | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_c41f99ff | featureConfidence |
1.0 | |
Donkey Kong Jungle Beat (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_c41f99ff | |
Call a Smeerp a "Rabbit" / int_c51f9990 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_c51f9990 | comment |
Many Greek translators turned Leviathan and Behemoth into crocodile and hippopotamus. See the descriptions in Job 40 as the "Crocodile" starts breathing fire and the "Hippopotamus" has a tree-like tail. There are some guesses as to what the Behemoth might actually be, with some bets assuming it to be entirely mythical or symbolic and others guessing that "severely distorted or exaggerated hippopotamus or other large creature" might actually be about right. Leviathan is the current Hebrew word for whale. And Russian still uses Behemoth as a word for hippopotamus. Fire-breathing crocodiles are a very common motif in both heraldry and mythology. It is possible that Leviathan and the various other fire-breathing crocodiles are some sort of extinct marine reptile that eventually attained legendary status (possibly based on discoveries of fossils). A more mundane explanation is that these were regular whales or sharks appearing to be aflame from swimming through glowing plankton. |
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Call a Smeerp a "Rabbit" / int_c51f9990 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_c51f9990 | featureConfidence |
1.0 | |
Book of Job | hasFeature |
Call a Smeerp a "Rabbit" / int_c51f9990 | |
Call a Smeerp a "Rabbit" / int_c67a1218 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_c67a1218 | comment |
Whatever those things are in The Legend of Dragoon, they are most certainly not horses. | |
Call a Smeerp a "Rabbit" / int_c67a1218 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_c67a1218 | featureConfidence |
1.0 | |
The Legend of Dragoon (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_c67a1218 | |
Call a Smeerp a "Rabbit" / int_c7912cea | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_c7912cea | comment |
Jimmy Two-Shoes: Cerbee; everyone refers to him as a dog. He barks like a dog, is named after a dog, and does several dog things — but he's a small, one-eyed horned monster who, other than having four legs, looks little like a dog. Also the Weevils. Real weevils are a type of beetle. The weevils in Jimmy Two-Shoes are furry chipmunk-like rodents. There is actually a reason behind the name — it's a combination of "weasel" and "evil". |
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Call a Smeerp a "Rabbit" / int_c7912cea | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_c7912cea | featureConfidence |
1.0 | |
Jimmy Two-Shoes | hasFeature |
Call a Smeerp a "Rabbit" / int_c7912cea | |
Call a Smeerp a "Rabbit" / int_c84a9c92 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_c84a9c92 | comment |
Pikmin (2001): Captain Olimar crash lands on a strange world and comes up with names — common and scientific — for many of the plants and animals. A whole family of creatures get christened "Bulborbs" because Olimar thinks they look like his pet dog, Bulbie. To clarify, it's not so much that these smeerps are being called rabbits: it's that the ones on his own planet are. We see space dogs in person in Pikmin 4, and they are indeed insect-sized Waddling Head creatures with 2 limbs and antennae-like tails, although they exhibit many canine behaviors. | |
Call a Smeerp a "Rabbit" / int_c84a9c92 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_c84a9c92 | featureConfidence |
1.0 | |
Pikmin (2001) (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_c84a9c92 | |
Call a Smeerp a "Rabbit" / int_cbe9419f | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_cbe9419f | comment |
Last Res0rt: Every now and then there's a mention of Jason's dog, Sunny. Said dog has metallic, scaly legs, and a mane on top of that. White Noise (an aged Anyr hacker) gets called a horse pretty often too, but he objects to that. Loudly. |
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Call a Smeerp a "Rabbit" / int_cbe9419f | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_cbe9419f | featureConfidence |
1.0 | |
Last Res0rt (Webcomic) | hasFeature |
Call a Smeerp a "Rabbit" / int_cbe9419f | |
Call a Smeerp a "Rabbit" / int_cc6c074a | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_cc6c074a | comment |
Aurochs in Beasts of the Southern Wild are not undomesticated cattle, but giant black pigs with four horns that eat children. | |
Call a Smeerp a "Rabbit" / int_cc6c074a | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_cc6c074a | featureConfidence |
1.0 | |
Beasts of the Southern Wild | hasFeature |
Call a Smeerp a "Rabbit" / int_cc6c074a | |
Call a Smeerp a "Rabbit" / int_cce5cdb0 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_cce5cdb0 | comment |
Amphiterra's creatures are described as frogs, but actually descended from a pre-frog amphibian Triadobatrachus which is just as much related to salamanders. Lampshaded in the description for the Eofrog, which would pass for a large modern frog to human viewers but has several physiological differences. The other creatures range from forelimb-walking brachiating tree Frog Men to a backwards gliding ambush predator to a sessile filter-feeder to a hump-backed creature infested by symbiotic flesh-burrowing frogs to a family of frog-based dragons. | |
Call a Smeerp a "Rabbit" / int_cce5cdb0 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_cce5cdb0 | featureConfidence |
1.0 | |
Amphiterra (Website) | hasFeature |
Call a Smeerp a "Rabbit" / int_cce5cdb0 | |
Call a Smeerp a "Rabbit" / int_cd8e6855 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_cd8e6855 | comment |
The popular Ultraman kaiju Zetton goes by the Boss Subtitles of "Space Dinosaur". Said "dinosaur" is an insect-like humanoid creature with The Blank for a face. Supposedly, this is because Zetton's role as Ultraman's final enemy was originally intended for a reptilian monster named Saigo (who is certainly more dinosaur-like than Zetton), and although Saigo was Demoted to Extra during production, the subtitle stuck. One Monster of the Week was called Hydra. Rather than being a multi-headed reptilian terror, this "Hydra" is instead a griffin-archaeopteryx creature implied to be the embodiment of a ghost's vengeance for their unjust death. |
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Call a Smeerp a "Rabbit" / int_cd8e6855 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_cd8e6855 | featureConfidence |
1.0 | |
Ultraman | hasFeature |
Call a Smeerp a "Rabbit" / int_cd8e6855 | |
Call a Smeerp a "Rabbit" / int_cec99ed9 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_cec99ed9 | comment |
A variant occurs in David Weber's Safehold books. The humans who have settled on the planet Safehold brought lots of earth life with them, but the local animals are named after mythical beasts. Examples include the kraken (described as a cross between a squid and a shark, fitting the latter's place in Safeholdian ecology), the dragon (a massive, six-legged animal that comes in both carnivorous and herbivorous varieties), and the wyvern (four-winged flyers that are the Safeholdian analogue of birds). There are also more classic examples—there are Safeholdian grasshoppers, narwhales, and sea cows. The grasshopper is a great example of this trope—the Safeholdian grasshopper can grow up to nine inches (23 cm) long and is carnivorous. | |
Call a Smeerp a "Rabbit" / int_cec99ed9 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_cec99ed9 | featureConfidence |
1.0 | |
Safehold | hasFeature |
Call a Smeerp a "Rabbit" / int_cec99ed9 | |
Call a Smeerp a "Rabbit" / int_cfeb3aa | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_cfeb3aa | comment |
Speaking of tigers, in Hindustani (which encompasses both the Hindi and Urdu dialects), shere can refer to both lions and tigers. In the original Persian, it strictly refers to lions, but in the Indian subcontinent, where tigers are far more numerous (although lions exist too), the term has been appropriated to refer to tigers as well. Hence why Shere Khan is a Bengal tiger instead of an Asiatic lion. Ironically, Mowgli's friend Bagheera is named after the more common Hindustani word for "tigers", except he's a leopard instead. | |
Call a Smeerp a "Rabbit" / int_cfeb3aa | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_cfeb3aa | featureConfidence |
1.0 | |
The Jungle Book | hasFeature |
Call a Smeerp a "Rabbit" / int_cfeb3aa | |
Call a Smeerp a "Rabbit" / int_d131c1e9 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_d131c1e9 | comment |
Calling Targs (spikey warthog-looking things) and Sehlats "cats" (or "kitties") comes to mind. The Sehlat is also called the Vulcan equivalent of a teddy bear, despite not appearing all that similar to a terrestrial teddy bear. It's alive, for one thing. As Spock was quick to point out (when McCoy seemed amused that he owned a "teddy bear" as a child) it also has six-inch (15 cm) fangs. According to the animated series and Enterprise, Sehlats resemble a cross between a polar bear and a smilodon, and they are quite large. | |
Call a Smeerp a "Rabbit" / int_d131c1e9 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_d131c1e9 | featureConfidence |
1.0 | |
Star Trek: The Animated Series | hasFeature |
Call a Smeerp a "Rabbit" / int_d131c1e9 | |
Call a Smeerp a "Rabbit" / int_d14c3aa1 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_d14c3aa1 | comment |
Ghostbusters: "OK... so... She's a dog." Meanwhile, the creature Dana transforms into hardly resembles a canine, outside of being quadrupedal. | |
Call a Smeerp a "Rabbit" / int_d14c3aa1 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_d14c3aa1 | featureConfidence |
1.0 | |
Ghostbusters (1984) | hasFeature |
Call a Smeerp a "Rabbit" / int_d14c3aa1 | |
Call a Smeerp a "Rabbit" / int_d30ee3b3 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_d30ee3b3 | comment |
Variably downplayed in Kenshi. Several animal types have names similar to Earth animals, but despite having some points of contact, they are often very dis-similar. At one end of the spectrum are Boneyard Wolves, Bonedogs, Bulls and Goats, which are all similar to their earth equivalents but grow to be very large and seem to have external bone plating. Somewhere in the middle are Land Bats, which do indeed look a lot like large, wingless bats, and Gorillos, which are somewhat gorilla-like but with disproportinately enormous faces and giant mouths with far too many teeth. At the other end of the spectrum are Blood Spiders and Skin Spiders, which although they move in a vaguely spider-like way, have only four limbs and very human-like faces, and Swamp Turtles, which are very large, elephantine creatures whose chief resemblance to a turtle is the shells on their backs. | |
Call a Smeerp a "Rabbit" / int_d30ee3b3 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_d30ee3b3 | featureConfidence |
1.0 | |
Kenshi (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_d30ee3b3 | |
Call a Smeerp a "Rabbit" / int_d456b5a9 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_d456b5a9 | comment |
Eleutherophobia: How I Live Now begins with Tom wanting to jailbreak a touch-activated Yeerk communication device shaped like a bubble. He calls it a cell phone. | |
Call a Smeerp a "Rabbit" / int_d456b5a9 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_d456b5a9 | featureConfidence |
1.0 | |
Eleutherophobia (Fanfic) | hasFeature |
Call a Smeerp a "Rabbit" / int_d456b5a9 | |
Call a Smeerp a "Rabbit" / int_d4d50130 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_d4d50130 | comment |
"Flint stones" in Clonk are spherical, bright red, and explode when they hit a solid surface. | |
Call a Smeerp a "Rabbit" / int_d4d50130 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_d4d50130 | featureConfidence |
1.0 | |
Clonk / Videogame | hasFeature |
Call a Smeerp a "Rabbit" / int_d4d50130 | |
Call a Smeerp a "Rabbit" / int_d502170c | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_d502170c | comment |
In Pokémon Sun and Moon and Pokémon Ultra Sun and Ultra Moon, lemonade can be brought from cafes. Lemons are never seen on-screen so it's unknown if they exist in the franchise, however the vendor does mention the lemonade is made with berries. That said, the word "Berry" is, in and of itself, sort of an example (it refers to all fruit in the Pokemon universe), and there is one (Nomel Berry) that sort-of resembles a lemon. This practice turned out to be an Artifact from the original Generation 1 series Bible. The proposed draft for the third anime movie was originally going to canonize this in the anime, however executives were baffled about how they'd market Pokemon toys that were just regular animals or regular fossils and the story was scrapped. By around Generation III it was established that all wildlife had always been Pokemon - leaving the real mystery of where humans came from instead. |
|
Call a Smeerp a "Rabbit" / int_d502170c | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_d502170c | featureConfidence |
1.0 | |
Pokémon Sun and Moon (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_d502170c | |
Call a Smeerp a "Rabbit" / int_d5a9a1a7 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_d5a9a1a7 | comment |
Rogue: The original game is not a definite case, since no pictures or descriptions are provided — but what sort of emu lives in a dungeon? TileRogue, a graphical version, is a definite case. An emu resembles a griffin, a rattlesnake is hooded like a cobra, and a kestrel has two heads. |
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Call a Smeerp a "Rabbit" / int_d5a9a1a7 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_d5a9a1a7 | featureConfidence |
1.0 | |
Rogue (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_d5a9a1a7 | |
Call a Smeerp a "Rabbit" / int_d5bd2a20 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_d5bd2a20 | comment |
The Book of Mormon contains what seem to be anachronisms, including a mention of horses pulling chariots in pre-Columbian Americanote There isn't any explicit mention of anyone riding these "horses" or using the chariots in battle, contrary to some critic's claims. The current scientific consensus is that horses died out on the American continent about the same time humans first arrived. The horse was then re-introduced to the Americas in the 16th century by Europeans. There is no official LDS explanation for the few mentions of horses in the narrative, but some apologists have speculated that the book is actually referring to some native animal such as the tapir or deer. The speculation is that the Nephite civilization that had come to the Americas from the Middle East didn't have a word for tapirs and called them "horses" in their own language, which was then carried over into the English translation of the book. This idea has been heavily mocked by the ex-Mormon community, to the point where the tapir is the de facto mascot of the ex-Mormon movement (being, for example, featured in the header of the ex-Mormon reddit page). | |
Call a Smeerp a "Rabbit" / int_d5bd2a20 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_d5bd2a20 | featureConfidence |
1.0 | |
The Book of Mormon | hasFeature |
Call a Smeerp a "Rabbit" / int_d5bd2a20 | |
Call a Smeerp a "Rabbit" / int_d6423831 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_d6423831 | comment |
Used to an extent in John Carter of Mars; Carter tends to describe the Martian fauna by comparing it to the closest Earth equivalent, but most of these creatures do have their own names (which we are usually told once) and are described up-front as being alien-looking (including extra limbs). Interestingly, the novels use the terms "man" and "woman" to refer both to members of the various humanoid Martian subspecies as well as the decidedly non-humanoid Green Martians. It likely says something about Carter's personality.... | |
Call a Smeerp a "Rabbit" / int_d6423831 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_d6423831 | featureConfidence |
1.0 | |
John Carter of Mars | hasFeature |
Call a Smeerp a "Rabbit" / int_d6423831 | |
Call a Smeerp a "Rabbit" / int_db96ded4 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_db96ded4 | comment |
The sequel series, The Legend of Korra, introduces fire ferrets, which despite having proportions somewhat like a weasel, are more similar in appearance to the red panda. The trope is downplayed though in that their name still has a connection to the latter animal, whose striking coloration has led to an alternate name that qualifies as this trope in Real Life: "fire fox". | |
Call a Smeerp a "Rabbit" / int_db96ded4 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_db96ded4 | featureConfidence |
1.0 | |
The Legend of Korra | hasFeature |
Call a Smeerp a "Rabbit" / int_db96ded4 | |
Call a Smeerp a "Rabbit" / int_dc268324 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_dc268324 | comment |
Comes up in a serious way in From a Buick 8. Sandy yells at Ned that the thing that came out of the Buick's trunk was not a bat, that's just the closest analogue anyone could give for the horrid thing. | |
Call a Smeerp a "Rabbit" / int_dc268324 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_dc268324 | featureConfidence |
1.0 | |
From a Buick 8 | hasFeature |
Call a Smeerp a "Rabbit" / int_dc268324 | |
Call a Smeerp a "Rabbit" / int_dcd4ffd1 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_dcd4ffd1 | comment |
Botanical example: Khepri artists from Perdido Street Station chew a variety of berries to add color to the paste they sculpt. Colorberry varieties include blueberries and blackberries, but also redberries, yellowberries, etc. As khepri "blueberries" are described as tasting tart, not sweet, it's unlikely that they're the same thing as blueberries on Earth. (Either that or they aren't ripe. Or are "European blueberries", better known as bilberries.) | |
Call a Smeerp a "Rabbit" / int_dcd4ffd1 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_dcd4ffd1 | featureConfidence |
1.0 | |
Perdido Street Station | hasFeature |
Call a Smeerp a "Rabbit" / int_dcd4ffd1 | |
Call a Smeerp a "Rabbit" / int_dea37b6c | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_dea37b6c | comment |
Ironclaw is set in a World of Funny Animals where horses are cavalrymen rather than mounts. Thus, equestrian and donkey terms such as destrier, palfrey, jennet, etc. are used for beasts of riding and burden that are dinosaur-like lizards. (In other places it's averted; there are raptor-like creatures analogous to feral wolves, but they're called bethrac, for instance.) | |
Call a Smeerp a "Rabbit" / int_dea37b6c | featureApplicability |
-1.0 | |
Call a Smeerp a "Rabbit" / int_dea37b6c | featureConfidence |
1.0 | |
Ironclaw (Tabletop Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_dea37b6c | |
Call a Smeerp a "Rabbit" / int_dec71c15 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_dec71c15 | comment |
In Rakuen, the "cats" in Morizora's Foreset are purple, vaguely humanoid creatures. This is perfectly normal to the residents of the forest, but the Boy, who is from the real world where cats are plain old cats, becomes bewildered upon learning this. | |
Call a Smeerp a "Rabbit" / int_dec71c15 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_dec71c15 | featureConfidence |
1.0 | |
Rakuen / Videogame | hasFeature |
Call a Smeerp a "Rabbit" / int_dec71c15 | |
Call a Smeerp a "Rabbit" / int_decd5ac3 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_decd5ac3 | comment |
Murfy from the Rayman series. Officially speaking, he's a greenbottle fly. However, his design goes to such Cartoon Creature extremes (he only has four limbs instead of six, for example, seems to have skin instead of an exoskeleton, and to say nothing of his huge and perpetually grinning mouth) that he's more often taken for some kind of flying frog than a fly. | |
Call a Smeerp a "Rabbit" / int_decd5ac3 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_decd5ac3 | featureConfidence |
1.0 | |
Rayman (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_decd5ac3 | |
Call a Smeerp a "Rabbit" / int_e3172782 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_e3172782 | comment |
FreezeME has one sidequest where you must round up a farmer's pet "guinea pigs." Said guinea pigs are blue, have bulging eyes, and look like actual pigs without arms or legs. | |
Call a Smeerp a "Rabbit" / int_e3172782 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_e3172782 | featureConfidence |
1.0 | |
FreezeME (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_e3172782 | |
Call a Smeerp a "Rabbit" / int_e5d5d23c | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_e5d5d23c | comment |
Doom: Most of the higher-level monsters had fairly unusual names, especially in Doom II but the novels played this trope to the hilt, throwing in "Pinkies" and "Pumpkins", along with other non-animal designations of "Clydes", "Bonies" and "Fire eaters" amongst others. Maggots (two-headed crawling demons) and Ticks (exploding giant spiders) in Doom 3. |
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Call a Smeerp a "Rabbit" / int_e5d5d23c | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_e5d5d23c | featureConfidence |
1.0 | |
Doom (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_e5d5d23c | |
Call a Smeerp a "Rabbit" / int_e6b693d8 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_e6b693d8 | comment |
At the climax of IT, when the children behold Its true form, the best their frail human minds can come up with is "Giant Spider". But the benevolent cosmological entity that helps Stuttering Bill really is a giant turtle. | |
Call a Smeerp a "Rabbit" / int_e6b693d8 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_e6b693d8 | featureConfidence |
1.0 | |
It | hasFeature |
Call a Smeerp a "Rabbit" / int_e6b693d8 | |
Call a Smeerp a "Rabbit" / int_f01be35d | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_f01be35d | comment |
Happens a time or three in The Telnarian Histories (by the same author as the Gor series). They're along the lines of "He had a dog. Well, not a dog as you know it, but it's the closest equivalent in your ecosystem, so we'll call it a dog. It had the usual seven flippers, but only three of them were orange..." (Note: We made up the flipper part. The descriptions in the books are much more serious.) | |
Call a Smeerp a "Rabbit" / int_f01be35d | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_f01be35d | featureConfidence |
1.0 | |
Gor | hasFeature |
Call a Smeerp a "Rabbit" / int_f01be35d | |
Call a Smeerp a "Rabbit" / int_f10619d8 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_f10619d8 | comment |
Likewise, the "Ligers" in Tales of the Abyss are massive green-and-purple canines that shoot lightning and reproduce by laying eggs. They are also hinted to be matriarchal in nature. | |
Call a Smeerp a "Rabbit" / int_f10619d8 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_f10619d8 | featureConfidence |
1.0 | |
Tales of the Abyss (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_f10619d8 | |
Call a Smeerp a "Rabbit" / int_f274e92e | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_f274e92e | comment |
Animals in (on) Nagasarete Airantou may as well be animals in name only. Lampshaded heavily by Ikuto in the beginning, but he's since taken it in stride (especially those cotton balls they call "sheep"). Whenever a "real" animal appears it is given such "real" detail that even animals of the same species on Airantou find it horrifying. | |
Call a Smeerp a "Rabbit" / int_f274e92e | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_f274e92e | featureConfidence |
1.0 | |
Nagasarete Airantou (Manga) | hasFeature |
Call a Smeerp a "Rabbit" / int_f274e92e | |
Call a Smeerp a "Rabbit" / int_f430b525 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_f430b525 | comment |
Rental Magica had it Played for Laughs right in the first episode (TV order), on account of one beast.◊ | |
Call a Smeerp a "Rabbit" / int_f430b525 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_f430b525 | featureConfidence |
1.0 | |
Rental Magica | hasFeature |
Call a Smeerp a "Rabbit" / int_f430b525 | |
Call a Smeerp a "Rabbit" / int_f6da9a18 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_f6da9a18 | comment |
Though the aliens of Sgt. Frog do look somewhat amphibious, they are far closer to the standard Little Green Men than frogs. Could be a result of stylized art (look at the humans in the series) rather than them not looking like frogs. | |
Call a Smeerp a "Rabbit" / int_f6da9a18 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_f6da9a18 | featureConfidence |
1.0 | |
Sgt. Frog (Manga) | hasFeature |
Call a Smeerp a "Rabbit" / int_f6da9a18 | |
Call a Smeerp a "Rabbit" / int_f724b70d | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_f724b70d | comment |
The "Hornet" monsters (also called "Frelion") in Code Lyoko are green, ten-winged, spike-mouthed, poison-spitting digital beasts, and aside from their "stingers" (which shoot [Frickin' Laser Beams), they aren't very hornet-like. Similarly, the monsters called "crabs", while red and flat, have four long, spindly legs instead — though their name is spelled "Krabe", despite its pronunciation. Eventually lampshaded in Season 2 when Odd dubs the new monsters that slaughtered the team "tarantulas"; when Yumi responds in confusion, Odd repeats his name choice and says that he likes for his enemies to have names. | |
Call a Smeerp a "Rabbit" / int_f724b70d | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_f724b70d | featureConfidence |
1.0 | |
Code Lyoko | hasFeature |
Call a Smeerp a "Rabbit" / int_f724b70d | |
Call a Smeerp a "Rabbit" / int_f7c8e36e | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_f7c8e36e | comment |
Octopath Traveler: Alfyn's final boss, the "Ogre Eagle", is a griffon. | |
Call a Smeerp a "Rabbit" / int_f7c8e36e | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_f7c8e36e | featureConfidence |
1.0 | |
Octopath Traveler (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_f7c8e36e | |
Call a Smeerp a "Rabbit" / int_f97683ef | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_f97683ef | comment |
Hollow Knight's Flukemons and Flukefeys look nothing like parasitic flukes, and are closest to annelid worms, particularly leeches. | |
Call a Smeerp a "Rabbit" / int_f97683ef | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_f97683ef | featureConfidence |
1.0 | |
Hollow Knight (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_f97683ef | |
Call a Smeerp a "Rabbit" / int_fb9c177d | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_fb9c177d | comment |
Transformers have the Sharkticons, who, admittedly, are robots, but even then—a Sharkticon◊ is as wide as it is tall, its head and mouth make up most of its spherical body, and instead of fins, it has stubby, spindly limbs, including a tail with a mace-like spiked ball on the end. It's been described more accurately as a "piranha-goblin-kitten" than a shark. Even their character designer described them as "a fantasy beast" with sharklike aspects rather than a full-on shark. | |
Call a Smeerp a "Rabbit" / int_fb9c177d | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_fb9c177d | featureConfidence |
1.0 | |
Transformers (Franchise) | hasFeature |
Call a Smeerp a "Rabbit" / int_fb9c177d | |
Call a Smeerp a "Rabbit" / int_fd698fa7 | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_fd698fa7 | comment |
Guinea Pigs, being small furry rodents, have no actual relation to pigs; this was used for comedic effect in the 1905 short story "Pigs is Pigs" and Disney's 1954 animated adaptation of the story. It's generally held that domestic cavies were first called "guinea pigs" because they were commonly kept (on ships, which used them as food supplies while at sea) in enclosures resembling miniature pig-pens; they're also built like pigs and make many similar noises. The German name for them, "Meerschweinchen", actually means "little dolphin", "Meerschwein" ("sea pig") having been the older German word for dolphin. In Spanish they are know as "Conejillos de Indias" (Indian Bunnies) and while they sorta look more like rabbits than to pigs, the name is also misleading, In Peru, Chile and other Andean regions they are simply known as "Cuys", which is an accepted term that ends all confusion - but so is the Hebrew term, "שַ�רְקָן" ("Whistler"; pronounced sharkan), since a guinea pig makes whistle-like noises when hungry or scared. Another English term for them that averts this trope entirely is "Cavy", but is not nearly as popular. | |
Call a Smeerp a "Rabbit" / int_fd698fa7 | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_fd698fa7 | featureConfidence |
1.0 | |
Pigs Is Pigs (1954) | hasFeature |
Call a Smeerp a "Rabbit" / int_fd698fa7 | |
Call a Smeerp a "Rabbit" / int_fd8ef85e | type |
Call a Smeerp a "Rabbit" | |
Call a Smeerp a "Rabbit" / int_fd8ef85e | comment |
Left 4 Dead plays with this trope. The Survivors avert Not Using the "Z" Word hard, and call the zombies zombies. They give names like Witch, Hunter, and Smoker to various unique horrors ("special infected") which inhabit their world. Each special zombie has common features and distinct behaviors. They're also high priority targets and major threats. Survivors and players both use the common nicknames of the zombies to quickly identify them. Where this trope comes in is with the very prosaic names. A zombie which spits a glob of flesh-melting acid a hundred feet, allowing it to fill a room with deadly slime? Just call it "Spitter." | |
Call a Smeerp a "Rabbit" / int_fd8ef85e | featureApplicability |
1.0 | |
Call a Smeerp a "Rabbit" / int_fd8ef85e | featureConfidence |
1.0 | |
Left 4 Dead (Video Game) | hasFeature |
Call a Smeerp a "Rabbit" / int_fd8ef85e |
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