...it's like TV Tropes, but LINKED DATA!
Console Cameo
- 927 statements
- 182 feature instances
- 136 referencing feature instances
Console Cameo | type |
FeatureClass | |
Console Cameo | label |
Console Cameo | |
Console Cameo | page |
ConsoleCameo | |
Console Cameo | comment |
A console cameo is where the game system on which you're playing (or another by the same company) appears in some form in the game you're playing. Developers, when looking for inspiration for a fictional gadget, enjoy modeling amazing pieces of technology on the console that the player is using. This not only makes the interface really easy to design, but also makes the game just a bit more immersive in that respect. Less common is modeling an object off another console by the same company. This has to appear in a video game for it to count; systems appearing in other media don't count unless it is based on a video game (Pokémon for example). PCs don't count unless the program is made exclusively for a single operating system and the game makes it clear which operating system (or a parody thereof) is being used. Finally, it doesn't count if the game system only appears in order to demonstrate controls or in something like the Wii's safety screens. A Sister Trope to Product Placement, the main difference being that if you see it, you already own the placed product, or it's a call back to an outdated piece of equipment that is no longer for sale. Also compare Company Cameo. |
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Console Cameo | fetched |
2024-05-15T01:46:56Z | |
Console Cameo | parsed |
2024-05-15T01:46:56Z | |
Console Cameo | processingComment |
Dropped link to CollectionSidequest: Not an Item - FEATURE | |
Console Cameo | processingComment |
Dropped link to GameCenterCX: Not an Item - UNKNOWN | |
Console Cameo | processingComment |
Dropped link to LeaningOnTheFourthWall: Not an Item - FEATURE | |
Console Cameo | processingComment |
Dropped link to NPC: Not an Item - UNKNOWN | |
Console Cameo | processingComment |
Dropped link to NoExportForYou: Not an Item - FEATURE | |
Console Cameo | processingComment |
Dropped link to ShopFodder: Not an Item - FEATURE | |
Console Cameo | processingComment |
Dropped link to SpeechBubbles: Not an Item - FEATURE | |
Console Cameo | processingComment |
Dropped link to VideoGameRemake: Not an Item - FEATURE | |
Console Cameo | processingUnknown |
NPC | |
Console Cameo | processingUnknown |
GameCenterCX | |
Console Cameo | isPartOf |
DBTropes | |
Console Cameo / int_145d9b29 | type |
Console Cameo | |
Console Cameo / int_145d9b29 | comment |
Star Ocean: The Second Story — Some of the enemies are murderous PlayStation controllers that attack the player's party with their cords. | |
Console Cameo / int_145d9b29 | featureApplicability |
1.0 | |
Console Cameo / int_145d9b29 | featureConfidence |
1.0 | |
Star Ocean: The Second Story (Video Game) | hasFeature |
Console Cameo / int_145d9b29 | |
Console Cameo / int_147dfd83 | type |
Console Cameo | |
Console Cameo / int_147dfd83 | comment |
PlayStation All-Stars Battle Royale — Sweet Tooth's Level 2 Super has him control a missile with a PS3 controller. Also, the wavy lines in the menu background and the background of the boss arena are meant to resemble the XMB (the PS3's system interface). | |
Console Cameo / int_147dfd83 | featureApplicability |
1.0 | |
Console Cameo / int_147dfd83 | featureConfidence |
1.0 | |
PlayStation All-Stars Battle Royale (Video Game) | hasFeature |
Console Cameo / int_147dfd83 | |
Console Cameo / int_17a21982 | type |
Console Cameo | |
Console Cameo / int_17a21982 | comment |
Luigi's Mansion: Dark Moon has Luigi using the Dual Scream, a modified DS. | |
Console Cameo / int_17a21982 | featureApplicability |
1.0 | |
Console Cameo / int_17a21982 | featureConfidence |
1.0 | |
Luigi's Mansion: Dark Moon (Video Game) | hasFeature |
Console Cameo / int_17a21982 | |
Console Cameo / int_18e5537e | type |
Console Cameo | |
Console Cameo / int_18e5537e | comment |
LEGO City Undercover — The police communicator resembles a Wii U GamePad. | |
Console Cameo / int_18e5537e | featureApplicability |
1.0 | |
Console Cameo / int_18e5537e | featureConfidence |
1.0 | |
LEGO City Undercover (Video Game) | hasFeature |
Console Cameo / int_18e5537e | |
Console Cameo / int_1929cbce | type |
Console Cameo | |
Console Cameo / int_1929cbce | comment |
In regards to adaptations, in The Super Mario Bros. Movie, Mario is seen playing Kid Icarus (1986) on an NES, losing the level and getting the "I'm Finished!" Game Over screen after he and his brother's first plumbing job goes miserably wrong. | |
Console Cameo / int_1929cbce | featureApplicability |
1.0 | |
Console Cameo / int_1929cbce | featureConfidence |
1.0 | |
The Super Mario Bros. Movie | hasFeature |
Console Cameo / int_1929cbce | |
Console Cameo / int_196199a1 | type |
Console Cameo | |
Console Cameo / int_196199a1 | comment |
LEGO Dimensions — In the DLC Sonic level, a Lego Model 1 Sega Genesis appears from one of the portals after Sonic defeats his robotic counterparts, with a black Lego Croissant being used as one of the controllers. | |
Console Cameo / int_196199a1 | featureApplicability |
1.0 | |
Console Cameo / int_196199a1 | featureConfidence |
1.0 | |
LEGO Dimensions (Video Game) | hasFeature |
Console Cameo / int_196199a1 | |
Console Cameo / int_1973b10a | type |
Console Cameo | |
Console Cameo / int_1973b10a | comment |
Sonic Unleashed — In the opening cinematic, a Dreamcast can be seen in Eggman's pod when he fires at Earth to awaken Dark Gaia. | |
Console Cameo / int_1973b10a | featureApplicability |
1.0 | |
Console Cameo / int_1973b10a | featureConfidence |
1.0 | |
Sonic Unleashed (Video Game) | hasFeature |
Console Cameo / int_1973b10a | |
Console Cameo / int_1f720e0 | type |
Console Cameo | |
Console Cameo / int_1f720e0 | comment |
The Adventures of Willy Beamish — Willy's Game Buddy was redesigned to resemble a Game Gear in the Sega CD version. | |
Console Cameo / int_1f720e0 | featureApplicability |
1.0 | |
Console Cameo / int_1f720e0 | featureConfidence |
1.0 | |
The Adventures of Willy Beamish (Video Game) | hasFeature |
Console Cameo / int_1f720e0 | |
Console Cameo / int_1f72b18d | type |
Console Cameo | |
Console Cameo / int_1f72b18d | comment |
Tom and Jerry (NES) — An NES control deck appears at the very beginning of World 4 Stage 1. | |
Console Cameo / int_1f72b18d | featureApplicability |
1.0 | |
Console Cameo / int_1f72b18d | featureConfidence |
1.0 | |
TomAndJerry | hasFeature |
Console Cameo / int_1f72b18d | |
Console Cameo / int_1faffe7f | type |
Console Cameo | |
Console Cameo / int_1faffe7f | comment |
The game features a Sony Xperia smartphone as the main character's mobile phone (which forms a key part of the UI). This is changed to a generic model for the sister game, Judgment. | |
Console Cameo / int_1faffe7f | featureApplicability |
1.0 | |
Console Cameo / int_1faffe7f | featureConfidence |
1.0 | |
Judgment (Video Game) | hasFeature |
Console Cameo / int_1faffe7f | |
Console Cameo / int_223c2a48 | type |
Console Cameo | |
Console Cameo / int_223c2a48 | comment |
The Legend of Zelda: Breath of the Wild — The Sheikah Slate is modeled on the Wii U GamePad. It was originally planned that the GamePad would be able to display Sheikah Slate functions during gameplay, but that functionality got cut when the devs decided that turning away from the TV screen to look at the pad was distracting. Fans generally agree that the real reason second screen functions were removed was to have complete parity with Switch version, which also shares a similar shape but can only use one screen at a time. | |
Console Cameo / int_223c2a48 | featureApplicability |
1.0 | |
Console Cameo / int_223c2a48 | featureConfidence |
1.0 | |
The Legend of Zelda: Breath of the Wild (Video Game) | hasFeature |
Console Cameo / int_223c2a48 | |
Console Cameo / int_23553960 | type |
Console Cameo | |
Console Cameo / int_23553960 | comment |
Metal Gear Solid V: The Phantom Pain — In this final game produced by Hideo Kojima for the series, the final scene shows Venom Snake playing a cassette labelled "Operation Intrude N313" on a Sony Bitcorder connected to an MSX2 computer (an HB-F1 to be exact), the platform Kojima's saga started on. | |
Console Cameo / int_23553960 | featureApplicability |
1.0 | |
Console Cameo / int_23553960 | featureConfidence |
1.0 | |
Metal Gear Solid V: The Phantom Pain (Video Game) | hasFeature |
Console Cameo / int_23553960 | |
Console Cameo / int_237010e5 | type |
Console Cameo | |
Console Cameo / int_237010e5 | comment |
Code Name: S.T.E.A.M — In the framing sequence of opening a Code Name: S.T.E.A.M. comic book, a Marth amiibo (the real-life version of which can unlock Marth as a Guest Fighter) can be seen on the desk next to it. | |
Console Cameo / int_237010e5 | featureApplicability |
1.0 | |
Console Cameo / int_237010e5 | featureConfidence |
1.0 | |
Code Name: S.T.E.A.M. (Video Game) | hasFeature |
Console Cameo / int_237010e5 | |
Console Cameo / int_26333bd5 | type |
Console Cameo | |
Console Cameo / int_26333bd5 | comment |
In level 6-8, two Waddle Dees can be found playing Kirby's Adventure on a Famicon in the background at one point. | |
Console Cameo / int_26333bd5 | featureApplicability |
1.0 | |
Console Cameo / int_26333bd5 | featureConfidence |
1.0 | |
Kirby's Adventure (Video Game) | hasFeature |
Console Cameo / int_26333bd5 | |
Console Cameo / int_26e0b90d | type |
Console Cameo | |
Console Cameo / int_26e0b90d | comment |
Toy Commander — A Saturn can be seen in the attic, and a Dreamcast in the living room. | |
Console Cameo / int_26e0b90d | featureApplicability |
1.0 | |
Console Cameo / int_26e0b90d | featureConfidence |
1.0 | |
Toy Commander (Video Game) | hasFeature |
Console Cameo / int_26e0b90d | |
Console Cameo / int_27155b6e | type |
Console Cameo | |
Console Cameo / int_27155b6e | comment |
Breakdown — One area features an original Xbox. | |
Console Cameo / int_27155b6e | featureApplicability |
1.0 | |
Console Cameo / int_27155b6e | featureConfidence |
1.0 | |
Breakdown (Video Game) | hasFeature |
Console Cameo / int_27155b6e | |
Console Cameo / int_27b84429 | type |
Console Cameo | |
Console Cameo / int_27b84429 | comment |
The Last of Us — A few slim model PS3 consoles appear throughout the campaign, including one in Joel's living room during the opening sequence. The Last of Us Part II — A PS3 is seen in the library early on in the game, and later on you encounter an NPC playing a PS Vita. |
|
Console Cameo / int_27b84429 | featureApplicability |
1.0 | |
Console Cameo / int_27b84429 | featureConfidence |
1.0 | |
The Last of Us (Video Game) | hasFeature |
Console Cameo / int_27b84429 | |
Console Cameo / int_284882f8 | type |
Console Cameo | |
Console Cameo / int_284882f8 | comment |
WarioWare: Since the plot of the series involves Wario as a video game designer, many of the games in the series feature a cameo by the platform they were released on: WarioWare: Twisted! features a specially adapted GBA; WarioWare: Touched! has Wario get a DS; WarioWare: Smooth Moves has the Form Baton, which is a Wii Remote. Also, most of Nintendo's consoles also make a lot of appearances during 9-Volt's Microgames and Cutscenes (for example, a microgame in WarioWare, Inc.: Mega Microgame$ asks the player to quickly identify which of the GBA samples shown is the real one). WarioWare, Inc.: Mega Party Game$!: The GameCube and Game Boy Advance, the two systems that Nintendo was pushing at the time of the game's release, both appear in various places throughout the game: Each of the single-player modes take place on the screen of a Game Boy Advance, as seen in the intro to each mode, where the handheld's screen takes over the TV screen. Each mode has a different-colored GBA as well. The options menu shows Dr. Crygor entering certain options by using a Gamecube controller as the player moves through them. In Balloon Bang, the character currently playing the microgame is shown holding a Gamecube controller, which is plugged into a Gamecube console. 9-Volt's mode, Card-e-Cards, is based on the e-Reader accessory for the Game Boy Advance, with the microgames all appearing on e-Reader cards. |
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Console Cameo / int_284882f8 | featureApplicability |
1.0 | |
Console Cameo / int_284882f8 | featureConfidence |
1.0 | |
WarioWare (Video Game) | hasFeature |
Console Cameo / int_284882f8 | |
Console Cameo / int_2a4e6e4e | type |
Console Cameo | |
Console Cameo / int_2a4e6e4e | comment |
Shadows of the Empire — The supercomputer which Dash Rendar is tasked to steal from the frigate ship Suprosa is modeled after an N64 with the Shadows cartridge plugged in. | |
Console Cameo / int_2a4e6e4e | featureApplicability |
1.0 | |
Console Cameo / int_2a4e6e4e | featureConfidence |
1.0 | |
ShadowsOfTheEmpire | hasFeature |
Console Cameo / int_2a4e6e4e | |
Console Cameo / int_2a6eefe5 | type |
Console Cameo | |
Console Cameo / int_2a6eefe5 | comment |
Metroid Fusion — The X-infested fans in Sector 1 (SRX) are bordered by a mishmash of metallic-looking objects, including one that looks like a GameCube. | |
Console Cameo / int_2a6eefe5 | featureApplicability |
1.0 | |
Console Cameo / int_2a6eefe5 | featureConfidence |
1.0 | |
Metroid Fusion (Video Game) | hasFeature |
Console Cameo / int_2a6eefe5 | |
Console Cameo / int_2ddf8953 | type |
Console Cameo | |
Console Cameo / int_2ddf8953 | comment |
1080° Avalanche — One of the special boards is called 8-Bit Soul, and it's a giant NES controller. | |
Console Cameo / int_2ddf8953 | featureApplicability |
1.0 | |
Console Cameo / int_2ddf8953 | featureConfidence |
1.0 | |
1080° Snowboarding (Video Game) | hasFeature |
Console Cameo / int_2ddf8953 | |
Console Cameo / int_2fc7f6b9 | type |
Console Cameo | |
Console Cameo / int_2fc7f6b9 | comment |
Donkey Kong Country Returns — One of DK's idle animations has him playing a DS and if you listen carefully, you can hear sound effects from the original Donkey Kong. | |
Console Cameo / int_2fc7f6b9 | featureApplicability |
1.0 | |
Console Cameo / int_2fc7f6b9 | featureConfidence |
1.0 | |
Donkey Kong Country Returns (Video Game) | hasFeature |
Console Cameo / int_2fc7f6b9 | |
Console Cameo / int_31313512 | type |
Console Cameo | |
Console Cameo / int_31313512 | comment |
ANNO: Mutationem: At Noctis City, there's an Atari 2600 that can be examined holding a cartridge titled "Super Hacker Bros." on display. | |
Console Cameo / int_31313512 | featureApplicability |
1.0 | |
Console Cameo / int_31313512 | featureConfidence |
1.0 | |
ANNO: Mutationem (Video Game) | hasFeature |
Console Cameo / int_31313512 | |
Console Cameo / int_31e1eca3 | type |
Console Cameo | |
Console Cameo / int_31e1eca3 | comment |
In Brilliant Diamond and Shining Pearl, players can acquire Slate items that can allow them to confront and catch Legendary Pokémon from previous generations. These Slates are stone tablets in the shape of Game Boy and Game Boy Advance game cartridges (and in one case, a DS game card), representing the console that each Legendary first appeared on. | |
Console Cameo / int_31e1eca3 | featureApplicability |
1.0 | |
Console Cameo / int_31e1eca3 | featureConfidence |
1.0 | |
Pokémon Diamond and Pearl (Video Game) | hasFeature |
Console Cameo / int_31e1eca3 | |
Console Cameo / int_3477c837 | type |
Console Cameo | |
Console Cameo / int_3477c837 | comment |
Animal Crossing: Wild World — There is a furniture item called the "game shelf" that, if you look hard enough, has a GameCube on one of the shelves. | |
Console Cameo / int_3477c837 | featureApplicability |
1.0 | |
Console Cameo / int_3477c837 | featureConfidence |
1.0 | |
Animal Crossing: Wild World (Video Game) | hasFeature |
Console Cameo / int_3477c837 | |
Console Cameo / int_3499459d | type |
Console Cameo | |
Console Cameo / int_3499459d | comment |
Another Code (aka Trace Memory) — Ashley's Dual Another System (DAS)note (Dual Trace System in the US localization) resembles a Nintendo DS. The sequel, Another Code R: A Journey into Lost Memories, Ashley is gifted a new DAS model that resembles a DSi, as well as the True Another System (TAS), which resembles a Wii Remote and even has a module that resembles the Nunchuk. Another Code: Recollection, the compilation remake of the duology, turns the DAS into a device resembling a Nintendo Switch Lite with a camera. Averted with the remake's version of the TAS — now called the Reboot Another System (RAS) — which is now just a high-tech bracelet. | |
Console Cameo / int_3499459d | featureApplicability |
-1.0 | |
Console Cameo / int_3499459d | featureConfidence |
1.0 | |
Another Code (Video Game) | hasFeature |
Console Cameo / int_3499459d | |
Console Cameo / int_34ce08dd | type |
Console Cameo | |
Console Cameo / int_34ce08dd | comment |
Star Parodier — An anthropomorphic PC Engine appears as a playable character. Its weapon powerups come in the form of HuCards, one of which gives it the Tennokoe battery backup attachment and another which makes it shoot CDs, and it has options shaped like the system's controllers. There is also a giant SuperGrafx base that appears in the ending cinematic. | |
Console Cameo / int_34ce08dd | featureApplicability |
1.0 | |
Console Cameo / int_34ce08dd | featureConfidence |
1.0 | |
Star Soldier (Video Game) | hasFeature |
Console Cameo / int_34ce08dd | |
Console Cameo / int_354dccd1 | type |
Console Cameo | |
Console Cameo / int_354dccd1 | comment |
The default characters in Pokémon Masters have a Poryphone, a smartphone-like device based on a Porygon (akin to the Rotom Phone in Pokémon Sword and Shield). | |
Console Cameo / int_354dccd1 | featureApplicability |
1.0 | |
Console Cameo / int_354dccd1 | featureConfidence |
1.0 | |
Pokémon Masters (Video Game) | hasFeature |
Console Cameo / int_354dccd1 | |
Console Cameo / int_3a9cf1cc | type |
Console Cameo | |
Console Cameo / int_3a9cf1cc | comment |
Shenmue — Ryo Hazuki owns a Saturn in his home. While this is an anachronistic choice of a console, given the game's 1986 setting and the fact that the Saturn wasn't launched in Japan until the end of 1994 (the latest Sega console at this time would've been the Mark III), it does allow him to have access to arcade-perfect home conversions of Hang-On and Space Harrier by winning them at a convenient store raffle. | |
Console Cameo / int_3a9cf1cc | featureApplicability |
1.0 | |
Console Cameo / int_3a9cf1cc | featureConfidence |
1.0 | |
Shenmue (Video Game) | hasFeature |
Console Cameo / int_3a9cf1cc | |
Console Cameo / int_3aeb1c75 | type |
Console Cameo | |
Console Cameo / int_3aeb1c75 | comment |
Dragon Ball: Dragon Ball: Fusions — Ziku, the Robot Buddy-slash-Dragon Radar that Bulma gives the player strongly resembles the Nintendo 3DS XL. Dragon Ball Z The Legacy Of Goku — The second and third games contain purple Game Boy Advances; the second game has one in the West City Circuit Shack and another in "Donimo"'s house in West City, while the third game has one in a building in the Thieves' Den. |
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Console Cameo / int_3aeb1c75 | featureApplicability |
1.0 | |
Console Cameo / int_3aeb1c75 | featureConfidence |
1.0 | |
Dragon Ball (Franchise) | hasFeature |
Console Cameo / int_3aeb1c75 | |
Console Cameo / int_3e0b28b5 | type |
Console Cameo | |
Console Cameo / int_3e0b28b5 | comment |
Dead Rising 2 — In the PS3 version, Katey uses a PSP to play Mega Man Powered Up, which was only released for that platform. The Xbox 360 version replaced the PSP with an unnamed portable device and just mentions that she's playing Mega Man, without specifying which exact game. | |
Console Cameo / int_3e0b28b5 | featureApplicability |
1.0 | |
Console Cameo / int_3e0b28b5 | featureConfidence |
1.0 | |
Dead Rising 2 (Video Game) | hasFeature |
Console Cameo / int_3e0b28b5 | |
Console Cameo / int_3e133122 | type |
Console Cameo | |
Console Cameo / int_3e133122 | comment |
Hatsune Miku: Project DIVA — The music video for "Remote Controller" features a Sega Dreamcast controller. | |
Console Cameo / int_3e133122 | featureApplicability |
1.0 | |
Console Cameo / int_3e133122 | featureConfidence |
1.0 | |
Hatsune Miku: Project DIVA (Video Game) | hasFeature |
Console Cameo / int_3e133122 | |
Console Cameo / int_411acd6e | type |
Console Cameo | |
Console Cameo / int_411acd6e | comment |
The Wonderful 101 — Wonder Red holds a Wii U GamePad in different positions of reclining as a representation for the difficulty settings, and Wonder Black is never seen without a Nintendo 3DS styled to look like the Donkey Kong Game & Watch in his hands. | |
Console Cameo / int_411acd6e | featureApplicability |
1.0 | |
Console Cameo / int_411acd6e | featureConfidence |
1.0 | |
The Wonderful 101 (Video Game) | hasFeature |
Console Cameo / int_411acd6e | |
Console Cameo / int_42329cd | type |
Console Cameo | |
Console Cameo / int_42329cd | comment |
Sonic Chronicles — An original model Genesis can be seen alongside an Egg Robo in the Metropolis level. A Genesis control pad can be seen hanging from a beam in Nestor's home during the Kron Colony stage. | |
Console Cameo / int_42329cd | featureApplicability |
1.0 | |
Console Cameo / int_42329cd | featureConfidence |
1.0 | |
Sonic Chronicles (Video Game) | hasFeature |
Console Cameo / int_42329cd | |
Console Cameo / int_455ede40 | type |
Console Cameo | |
Console Cameo / int_455ede40 | comment |
Super Paper Mario — Francis owns every Nintendo console out there, including the Virtual Boy. There's also a recipe system called the Dining Specializer modeled after a Nintendo DS Lite, for which you can find Cooking Disks based on DS game cards. One item in the Chain of Deals is called the Training Machine, which looks like a DS. Merluvlee says she uses it to train her brain, a reference to Brain Age. | |
Console Cameo / int_455ede40 | featureApplicability |
1.0 | |
Console Cameo / int_455ede40 | featureConfidence |
1.0 | |
Super Paper Mario (Video Game) | hasFeature |
Console Cameo / int_455ede40 | |
Console Cameo / int_4d48667e | type |
Console Cameo | |
Console Cameo / int_4d48667e | comment |
Donkey Kong Country 2: Diddy's Kong Quest — The boss battle against K. Rool features a Super Nintendo Entertainment System controller in the background, with the colors of its buttons varying depending on the version. | |
Console Cameo / int_4d48667e | featureApplicability |
1.0 | |
Console Cameo / int_4d48667e | featureConfidence |
1.0 | |
Donkey Kong Country 2: Diddy's Kong Quest (Video Game) | hasFeature |
Console Cameo / int_4d48667e | |
Console Cameo / int_4f89d268 | type |
Console Cameo | |
Console Cameo / int_4f89d268 | comment |
In Pokémon GO, the in-game trainer's Pokédex resembles a smartphone. | |
Console Cameo / int_4f89d268 | featureApplicability |
1.0 | |
Console Cameo / int_4f89d268 | featureConfidence |
1.0 | |
Pokémon GO (Video Game) | hasFeature |
Console Cameo / int_4f89d268 | |
Console Cameo / int_503cf9e4 | type |
Console Cameo | |
Console Cameo / int_503cf9e4 | comment |
Rhythm Heaven Megamix — A Wii U GamePad appears in the game "Shoot 'Em Up". | |
Console Cameo / int_503cf9e4 | featureApplicability |
1.0 | |
Console Cameo / int_503cf9e4 | featureConfidence |
1.0 | |
Rhythm Heaven (Video Game) | hasFeature |
Console Cameo / int_503cf9e4 | |
Console Cameo / int_50b7a322 | type |
Console Cameo | |
Console Cameo / int_50b7a322 | comment |
This is a staple of the Luigi's Mansion (Series): The Luigi's Mansion has Luigi use a Game Boy Horror, a modified Game Boy Color that allows him to communicate with his Mission Control Prof. E. Gadd. Luigi's Mansion: Dark Moon has Luigi using the Dual Scream, a modified DS. Luigi's Mansion 3 has the Virtual Boo, based on the Virtual Boy and which E. Gadd claims will fly off the shelves. |
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Console Cameo / int_50b7a322 | featureApplicability |
1.0 | |
Console Cameo / int_50b7a322 | featureConfidence |
1.0 | |
Luigi's Mansion (Series) (Video Game) | hasFeature |
Console Cameo / int_50b7a322 | |
Console Cameo / int_52c14859 | type |
Console Cameo | |
Console Cameo / int_52c14859 | comment |
Super Smash Bros. Ultimate — The map screen for the World of Light story mode has a city area with several buildings that resemble classic Nintendo systems and accessories as well as a few logos and mascots. | |
Console Cameo / int_52c14859 | featureApplicability |
1.0 | |
Console Cameo / int_52c14859 | featureConfidence |
1.0 | |
Super Smash Bros. Ultimate (Video Game) | hasFeature |
Console Cameo / int_52c14859 | |
Console Cameo / int_52cac2d8 | type |
Console Cameo | |
Console Cameo / int_52cac2d8 | comment |
Mario Kart DS — This game features a Battle Mode stage set on a giant Nintendo DS, and has R.O.B. as a playable character. | |
Console Cameo / int_52cac2d8 | featureApplicability |
1.0 | |
Console Cameo / int_52cac2d8 | featureConfidence |
1.0 | |
Mario Kart DS (Video Game) | hasFeature |
Console Cameo / int_52cac2d8 | |
Console Cameo / int_52efcf32 | type |
Console Cameo | |
Console Cameo / int_52efcf32 | comment |
Condemned 2: Bloodshot — Xbox 360 consoles appear throughout the game as collectible items and they're all decorated with a faceplate featuring the game's logo. There are various achievement for collecting them. | |
Console Cameo / int_52efcf32 | featureApplicability |
1.0 | |
Console Cameo / int_52efcf32 | featureConfidence |
1.0 | |
Condemned 2: Bloodshot (Video Game) | hasFeature |
Console Cameo / int_52efcf32 | |
Console Cameo / int_5680f2dd | type |
Console Cameo | |
Console Cameo / int_5680f2dd | comment |
Some Game & Watch trophies feature Game & Watch hardware itself. "Flat Zone" stages also take the form of Game & Watch systems. | |
Console Cameo / int_5680f2dd | featureApplicability |
1.0 | |
Console Cameo / int_5680f2dd | featureConfidence |
1.0 | |
Game & Watch (Video Game) | hasFeature |
Console Cameo / int_5680f2dd | |
Console Cameo / int_59151283 | type |
Console Cameo | |
Console Cameo / int_59151283 | comment |
Metal Gear series: Metal Gear 2: Solid Snake — Dr. Kio Marv's OILIX formula is stored inside an MSX cartridge in his locker. After Snake escapes from Zanzibarland at the end, he uses the cartridge on an actual computer, which shows the MSX boot-up screen with Dr. Marv's signature in the form of the system's memory ("VRAM 01k" looks a lot like Kio Marv spelled backwards). Metal Gear Solid — A PlayStation-like game console and controller can be seen on a desk in Otacon's lab. Metal Gear Solid: The Twin Snakes — The PlayStation and controller are replaced with an indigo GameCube console and Wavebird controller. The monitor next to the console can be seen running the system's menu. Metal Gear Solid 4: Guns of the Patriots — A PlayStation 3 console (an original "fat" model to be precise) can be seen inside the upper deck of the Nomad (Snake and Otacon's airship), and the controller that Snake uses to navigate the Metal Gear Mk. II/III is a DualShock 3. The original PlayStation is also shown during a flashback when Snake encounters the ghost of Psycho Mantis in Act 5, and Sunny herself can be seen playing Penguin Adventure on her PSP (which was re-released in one of the MSX Antiques compilations in Japan available as a digital download on PSN) during the initial briefing segment with Campbell. Metal Gear Solid V: The Phantom Pain — In this final game produced by Hideo Kojima for the series, the final scene shows Venom Snake playing a cassette labelled "Operation Intrude N313" on a Sony Bitcorder connected to an MSX2 computer (an HB-F1 to be exact), the platform Kojima's saga started on. |
|
Console Cameo / int_59151283 | featureApplicability |
1.0 | |
Console Cameo / int_59151283 | featureConfidence |
1.0 | |
Metal Gear (Video Game) | hasFeature |
Console Cameo / int_59151283 | |
Console Cameo / int_59215319 | type |
Console Cameo | |
Console Cameo / int_59215319 | comment |
Persona 2: Eternal Punishment: At Maya's apartment, she has a PlayStation hooked up to her TV. | |
Console Cameo / int_59215319 | featureApplicability |
1.0 | |
Console Cameo / int_59215319 | featureConfidence |
1.0 | |
Persona 2 (Video Game) | hasFeature |
Console Cameo / int_59215319 | |
Console Cameo / int_5921531c | type |
Console Cameo | |
Console Cameo / int_5921531c | comment |
Persona 5: A NPC can be seen playing with a Vita inside a train that the protagonist takes to school. Almost every day. | |
Console Cameo / int_5921531c | featureApplicability |
1.0 | |
Console Cameo / int_5921531c | featureConfidence |
1.0 | |
Persona 5 (Video Game) | hasFeature |
Console Cameo / int_5921531c | |
Console Cameo / int_599e5956 | type |
Console Cameo | |
Console Cameo / int_599e5956 | comment |
Donkey Kong Country 3: Dixie Kong's Double Trouble! — There's a Nintendo 64 in Wrinkly Kong's cave. You can even hear the castle music from Super Mario 64 playing in the background if she is playing it when you drop by. | |
Console Cameo / int_599e5956 | featureApplicability |
1.0 | |
Console Cameo / int_599e5956 | featureConfidence |
1.0 | |
Donkey Kong Country 3: Dixie Kong's Double Trouble! (Video Game) | hasFeature |
Console Cameo / int_599e5956 | |
Console Cameo / int_5a2333ef | type |
Console Cameo | |
Console Cameo / int_5a2333ef | comment |
LittleBigPlanet — The DualShock 3 controller is used to control the player's 'pod'. Sackboy even copies the player's button presses. In the PS Vita version, this was naturally replaced with, of course, a Vita. | |
Console Cameo / int_5a2333ef | featureApplicability |
1.0 | |
Console Cameo / int_5a2333ef | featureConfidence |
1.0 | |
LittleBigPlanet (Video Game) | hasFeature |
Console Cameo / int_5a2333ef | |
Console Cameo / int_5b530441 | type |
Console Cameo | |
Console Cameo / int_5b530441 | comment |
Mario Party 6 — A GameCube can be seen in one of the warehouse crates in the southwest side of E. Gadd's Garage, and two can be seen stacked in the Orb shops in any board. | |
Console Cameo / int_5b530441 | featureApplicability |
1.0 | |
Console Cameo / int_5b530441 | featureConfidence |
1.0 | |
Mario Party 6 (Video Game) | hasFeature |
Console Cameo / int_5b530441 | |
Console Cameo / int_5b530442 | type |
Console Cameo | |
Console Cameo / int_5b530442 | comment |
Mario Party 7 — There's an orange GameCube in the Neon Heights shop. | |
Console Cameo / int_5b530442 | featureApplicability |
1.0 | |
Console Cameo / int_5b530442 | featureConfidence |
1.0 | |
Mario Party 7 (Video Game) | hasFeature |
Console Cameo / int_5b530442 | |
Console Cameo / int_5cd39331 | type |
Console Cameo | |
Console Cameo / int_5cd39331 | comment |
Elebits — Various Wii consoles and remotes appear as objects scattered throughout the game. | |
Console Cameo / int_5cd39331 | featureApplicability |
1.0 | |
Console Cameo / int_5cd39331 | featureConfidence |
1.0 | |
Elebits (Video Game) | hasFeature |
Console Cameo / int_5cd39331 | |
Console Cameo / int_5dfb8aa2 | type |
Console Cameo | |
Console Cameo / int_5dfb8aa2 | comment |
Sonic Generations — A Genesis/Mega Drive appears in the Hub Level in the Xbox 360 and PS3 versions of the game. It lets you play the original Sonic once you get enough skill points. | |
Console Cameo / int_5dfb8aa2 | featureApplicability |
1.0 | |
Console Cameo / int_5dfb8aa2 | featureConfidence |
1.0 | |
Sonic Generations (Video Game) | hasFeature |
Console Cameo / int_5dfb8aa2 | |
Console Cameo / int_5e91c7a | type |
Console Cameo | |
Console Cameo / int_5e91c7a | comment |
Resident Evil — In the 2002 remake, the passcode transmitting devices in the underground laboratory are essentially black GameCubes. The HD version later released for PC, PlayStation and Xbox platforms altered the design of these devices in order to lessen their resemblance to the Nintendo console that the game was originally released on, although they still retain their cubic shape. | |
Console Cameo / int_5e91c7a | featureApplicability |
1.0 | |
Console Cameo / int_5e91c7a | featureConfidence |
1.0 | |
Resident Evil (Video Game) | hasFeature |
Console Cameo / int_5e91c7a | |
Console Cameo / int_5f21e309 | type |
Console Cameo | |
Console Cameo / int_5f21e309 | comment |
In Hey! Pikmin, some of the collectible treasures are game cartridges for the NES (Super Mario Bros., Ice Climber, and Balloon Fight) and Game Boy (Super Mario Land, The Legend of Zelda: Link's Awakening, and Donkey Kong Land). Scanning a compatible amiibo figure also allows the figure itself to appear in-game to be collected. | |
Console Cameo / int_5f21e309 | featureApplicability |
1.0 | |
Console Cameo / int_5f21e309 | featureConfidence |
1.0 | |
Hey! Pikmin (Video Game) | hasFeature |
Console Cameo / int_5f21e309 | |
Console Cameo / int_60d7c40 | type |
Console Cameo | |
Console Cameo / int_60d7c40 | comment |
Midtown Madness 3 — Certain pedestrians can be seen carrying boxes branded with the original Xbox logo. | |
Console Cameo / int_60d7c40 | featureApplicability |
1.0 | |
Console Cameo / int_60d7c40 | featureConfidence |
1.0 | |
Midtown Madness (Video Game) | hasFeature |
Console Cameo / int_60d7c40 | |
Console Cameo / int_61d4e874 | type |
Console Cameo | |
Console Cameo / int_61d4e874 | comment |
Conker's Bad Fur Day — One of Conker's idle animations has him playing Killer Instinct on the Game Boy Color, with an 8-bit rendition of Jago's theme from Killer Instinct II. | |
Console Cameo / int_61d4e874 | featureApplicability |
1.0 | |
Console Cameo / int_61d4e874 | featureConfidence |
1.0 | |
Conker's Bad Fur Day (Video Game) | hasFeature |
Console Cameo / int_61d4e874 | |
Console Cameo / int_626731f6 | type |
Console Cameo | |
Console Cameo / int_626731f6 | comment |
R.O.B. is a playable character since Super Smash Bros. Brawl. | |
Console Cameo / int_626731f6 | featureApplicability |
1.0 | |
Console Cameo / int_626731f6 | featureConfidence |
1.0 | |
Robotic Operating Buddy (Video Game) | hasFeature |
Console Cameo / int_626731f6 | |
Console Cameo / int_631805af | type |
Console Cameo | |
Console Cameo / int_631805af | comment |
Metal Gear Solid 4: Guns of the Patriots — A PlayStation 3 console (an original "fat" model to be precise) can be seen inside the upper deck of the Nomad (Snake and Otacon's airship), and the controller that Snake uses to navigate the Metal Gear Mk. II/III is a DualShock 3. The original PlayStation is also shown during a flashback when Snake encounters the ghost of Psycho Mantis in Act 5, and Sunny herself can be seen playing Penguin Adventure on her PSP (which was re-released in one of the MSX Antiques compilations in Japan available as a digital download on PSN) during the initial briefing segment with Campbell. | |
Console Cameo / int_631805af | featureApplicability |
1.0 | |
Console Cameo / int_631805af | featureConfidence |
1.0 | |
Metal Gear Solid 4: Guns of the Patriots (Video Game) | hasFeature |
Console Cameo / int_631805af | |
Console Cameo / int_63ac9ac1 | type |
Console Cameo | |
Console Cameo / int_63ac9ac1 | comment |
Sonic the Hedgehog 4: Episode I — The iOS version includes an unique Idle Animation where Sonic pulls out an iPhone and brings it to his ear. | |
Console Cameo / int_63ac9ac1 | featureApplicability |
1.0 | |
Console Cameo / int_63ac9ac1 | featureConfidence |
1.0 | |
Sonic the Hedgehog 4 (Video Game) | hasFeature |
Console Cameo / int_63ac9ac1 | |
Console Cameo / int_66d0cab8 | type |
Console Cameo | |
Console Cameo / int_66d0cab8 | comment |
Populous — The Super NES version features a map called "8-bit Plain" that uses a tileset based on various Nintendo hardware. Settlements start out as an original Famicom console and then evolve into other pieces of Nintendo hardware, not just consoles like the NES and Super Famicom, but other devices too such as controllers, Game & Watches, Disk Systems and even a Twin Famicom. Populous DS features an updated version of this map with most of the later Nintendo platforms, all the way up to the original Wii and DS. | |
Console Cameo / int_66d0cab8 | featureApplicability |
1.0 | |
Console Cameo / int_66d0cab8 | featureConfidence |
1.0 | |
Populous (Video Game) | hasFeature |
Console Cameo / int_66d0cab8 | |
Console Cameo / int_67f6ce9c | type |
Console Cameo | |
Console Cameo / int_67f6ce9c | comment |
The Dungeon Of Doom — The original and its remake had the current state-of-the-art Apple Macintosh as a rare throwable object, which smashed on contact for tremendous damage. | |
Console Cameo / int_67f6ce9c | featureApplicability |
1.0 | |
Console Cameo / int_67f6ce9c | featureConfidence |
1.0 | |
The Dungeon Of Doom (Video Game) | hasFeature |
Console Cameo / int_67f6ce9c | |
Console Cameo / int_6bf2d08 | type |
Console Cameo | |
Console Cameo / int_6bf2d08 | comment |
Super Mario Maker — Two of the many costumes that can be unlocked for Super Mario Bros. 1 mode are R.O.B. (carrying over from his Smash Bros. appearance and amiibo) and the Wii Balance Board (based on Wii Fit). | |
Console Cameo / int_6bf2d08 | featureApplicability |
1.0 | |
Console Cameo / int_6bf2d08 | featureConfidence |
1.0 | |
Super Mario Maker (Video Game) | hasFeature |
Console Cameo / int_6bf2d08 | |
Console Cameo / int_6bff288f | type |
Console Cameo | |
Console Cameo / int_6bff288f | comment |
Banjo-Tooie: The multiplayer mode on the main menu is represented by an N64, with some game cartridges next to it. The N64 is still there in the Xbox Live Arcade version, but the games are replaced by copies of Banjo-Kazooie: Nuts & Bolts. The camera that Chris P. Bacon is using for underwater photography is actually a Game Boy Camera. |
|
Console Cameo / int_6bff288f | featureApplicability |
1.0 | |
Console Cameo / int_6bff288f | featureConfidence |
1.0 | |
Banjo-Tooie (Video Game) | hasFeature |
Console Cameo / int_6bff288f | |
Console Cameo / int_6c6852c4 | type |
Console Cameo | |
Console Cameo / int_6c6852c4 | comment |
Period-appropriate ads for the Sony Walkman are also shown in Yakuza 0, which at launch was only available on PlayStation. | |
Console Cameo / int_6c6852c4 | featureApplicability |
1.0 | |
Console Cameo / int_6c6852c4 | featureConfidence |
1.0 | |
Yakuza 0 (Video Game) | hasFeature |
Console Cameo / int_6c6852c4 | |
Console Cameo / int_6c6852ca | type |
Console Cameo | |
Console Cameo / int_6c6852ca | comment |
Yakuza 6: The game features a Sony Xperia smartphone as the main character's mobile phone (which forms a key part of the UI). This is changed to a generic model for the sister game, Judgment. Period-appropriate ads for the Sony Walkman are also shown in Yakuza 0, which at launch was only available on PlayStation. Karaoke machines in the series (excluding Yakuza 0) are all JoySound branded, and replicate the UIs of JoySound's own karaoke systems. |
|
Console Cameo / int_6c6852ca | featureApplicability |
1.0 | |
Console Cameo / int_6c6852ca | featureConfidence |
1.0 | |
Yakuza 6 (Video Game) | hasFeature |
Console Cameo / int_6c6852ca | |
Console Cameo / int_6d8311c4 | type |
Console Cameo | |
Console Cameo / int_6d8311c4 | comment |
A Nintendo 64 in Gen II, with you also having the ability to decorate the protagonist's room with other Nintendo consoles. This room decoration extends to Pokémon Stadium 2. | |
Console Cameo / int_6d8311c4 | featureApplicability |
1.0 | |
Console Cameo / int_6d8311c4 | featureConfidence |
1.0 | |
Pokémon Gold and Silver (Video Game) | hasFeature |
Console Cameo / int_6d8311c4 | |
Console Cameo / int_6e98faa | type |
Console Cameo | |
Console Cameo / int_6e98faa | comment |
Super Mario Party — Aside from the Joy-Con controllers that appear during certain minigames to demonstrate the controls, Senseless Census has some Toads that can be seen playing Super Mario Party on a Nintendo Switch in tabletop mode. | |
Console Cameo / int_6e98faa | featureApplicability |
1.0 | |
Console Cameo / int_6e98faa | featureConfidence |
1.0 | |
Super Mario Party (Video Game) | hasFeature |
Console Cameo / int_6e98faa | |
Console Cameo / int_6ecaff2e | type |
Console Cameo | |
Console Cameo / int_6ecaff2e | comment |
In Scribblenauts, typing "Scribblenauts" will summon a DS cartridge of the game. | |
Console Cameo / int_6ecaff2e | featureApplicability |
1.0 | |
Console Cameo / int_6ecaff2e | featureConfidence |
1.0 | |
Scribblenauts (Video Game) | hasFeature |
Console Cameo / int_6ecaff2e | |
Console Cameo / int_6ff7eee5 | type |
Console Cameo | |
Console Cameo / int_6ff7eee5 | comment |
Crash Bandicoot: The Huge Adventure — One of Crash's idle animations involves playing a GBA. | |
Console Cameo / int_6ff7eee5 | featureApplicability |
1.0 | |
Console Cameo / int_6ff7eee5 | featureConfidence |
1.0 | |
Crash Bandicoot: The Huge Adventure (Video Game) | hasFeature |
Console Cameo / int_6ff7eee5 | |
Console Cameo / int_70788a5 | type |
Console Cameo | |
Console Cameo / int_70788a5 | comment |
SpongeBob SquarePants: Battle for Bikini Bottom — On the Goo Lagoon level in the console versions, a sand sculpture appears that looks like an Atari 2600 controller. | |
Console Cameo / int_70788a5 | featureApplicability |
1.0 | |
Console Cameo / int_70788a5 | featureConfidence |
1.0 | |
SpongeBob SquarePants: Battle for Bikini Bottom (Video Game) | hasFeature |
Console Cameo / int_70788a5 | |
Console Cameo / int_7309ea2c | type |
Console Cameo | |
Console Cameo / int_7309ea2c | comment |
F-Zero GX — The Port Town circuit has a giant R.O.B. This also applies to the Port Town stage in Super Smash Bros. Brawl, as it directly recycles assets from that circuit. | |
Console Cameo / int_7309ea2c | featureApplicability |
1.0 | |
Console Cameo / int_7309ea2c | featureConfidence |
1.0 | |
F-Zero GX (Video Game) | hasFeature |
Console Cameo / int_7309ea2c | |
Console Cameo / int_7440e4b3 | type |
Console Cameo | |
Console Cameo / int_7440e4b3 | comment |
Tomodachi Life: The Wii U and 3DS XL can be given to Miis as gifts for when they level up. They will occasionally be seen playing them, with Wii Remotes and the GamePad showing up in the former's case. The Japan-Only predecessor, Tomodachi Collection, had a Wii and a Nintendo DS instead. Included as treasures in the game are the NES, the Game & Watch, the Game Boy, and the Virtual Boy (this being one of the few times Nintendo has acknowledged it). They serve as Shop Fodder and can appear in café conversations and dreams like any other treasure. |
|
Console Cameo / int_7440e4b3 | featureApplicability |
1.0 | |
Console Cameo / int_7440e4b3 | featureConfidence |
1.0 | |
Tomodachi Life (Video Game) | hasFeature |
Console Cameo / int_7440e4b3 | |
Console Cameo / int_74f7210c | type |
Console Cameo | |
Console Cameo / int_74f7210c | comment |
The Legend of Zelda series: The Legend of Zelda: Ocarina of Time The Stone of Agony, a device that lets the player use the N64's Rumble Pak, is shaped like... a Rumble Pak. The right hand finger holes on the titular Ocarina itself are arranged to correspond to the C buttons on the N64's controller rather than what would be practical for a real ocarina. The Legend of Zelda: Majora's Mask 3D — The furnace in the Bomb Shop is styled to look like a GameCube with a Game Boy Player connected to the underside, and an Ultra Hand toy from Nintendo's pre-console gaming period is hanging to the right of it. A R.O.B. can be seen in the Curiosity Shop by looking from the back room, a Ten Billion Barrel puzzle is in the Clock Town Shooting Gallery, a Love Tester is inside the Marine Research Lab, and a stone Wii Remote is in the Goron Shrine among the Goron Elder's Son's toys. The Legend of Zelda: The Wind Waker — The Tingle Tuner, which lets the player interface with the Game Boy Advance, resembles a green Game Boy Advance with an antenna. Within the Tingle Tuner's GBA screen interface, a "Hand Me Down" Tingle Tuner can be used to order items from Knuckle once he's found. The icon for it is a Game Boy Color, making this a cameo within a cameo. Concept art published in the Hyrule Historia artbook also reveals that the developers were considering the inclusion of a "GameCube Island" in The Wind Waker, but this plan was abandoned during development. The Legend of Zelda: Phantom Hourglass — The aforementioned GameCube Island was seemingly resurrected as Dee Ess Island, an island shaped like an original Nintendo DS, complete with holes for speakers, a dock shaped like a stylus protruding from the DS's stylus port, and clues on the island pointing to locations on the actual DS hardware instead of on the island. The Legend of Zelda: Breath of the Wild — The Sheikah Slate is modeled on the Wii U GamePad. It was originally planned that the GamePad would be able to display Sheikah Slate functions during gameplay, but that functionality got cut when the devs decided that turning away from the TV screen to look at the pad was distracting. Fans generally agree that the real reason second screen functions were removed was to have complete parity with Switch version, which also shares a similar shape but can only use one screen at a time. The Legend of Zelda: Tears of the Kingdom — The Purah Pad is modeled on the Nintendo Switch. It is functionally mostly identical to the Sheikah Slate. |
|
Console Cameo / int_74f7210c | featureApplicability |
1.0 | |
Console Cameo / int_74f7210c | featureConfidence |
1.0 | |
The Legend of Zelda (Franchise) | hasFeature |
Console Cameo / int_74f7210c | |
Console Cameo / int_7579423f | type |
Console Cameo | |
Console Cameo / int_7579423f | comment |
Banjo-Kazooie series: In the original game, the 3rd file on the file select screen is a scene of Banjo playing on a Game Boy. It wasn't removed in the Xbox 360 port. Banjo-Tooie: The multiplayer mode on the main menu is represented by an N64, with some game cartridges next to it. The N64 is still there in the Xbox Live Arcade version, but the games are replaced by copies of Banjo-Kazooie: Nuts & Bolts. The camera that Chris P. Bacon is using for underwater photography is actually a Game Boy Camera. Banjo-Kazooie: Nuts & Bolts: A whole stack of Xbox 360 consoles can be seen on the file menu screen, and Kazooie can be seen playing both an Xbox 360 and a Nintendo 64. Later, one of the levels is called LOGBOX 720, which is modeled after the interior of an Xbox 360. |
|
Console Cameo / int_7579423f | featureApplicability |
1.0 | |
Console Cameo / int_7579423f | featureConfidence |
1.0 | |
Banjo-Kazooie (Video Game) | hasFeature |
Console Cameo / int_7579423f | |
Console Cameo / int_792239e5 | type |
Console Cameo | |
Console Cameo / int_792239e5 | comment |
Tales of Symphonia — There's a GameCube in the Renegade's Base that you rotate to solve a puzzle. The later PS2 version changed it to a black block. | |
Console Cameo / int_792239e5 | featureApplicability |
1.0 | |
Console Cameo / int_792239e5 | featureConfidence |
1.0 | |
Tales of Symphonia (Video Game) | hasFeature |
Console Cameo / int_792239e5 | |
Console Cameo / int_7cfe10f3 | type |
Console Cameo | |
Console Cameo / int_7cfe10f3 | comment |
Segagaga — In addition to the usual cameos of the actual consoles (given the game's nature as a parodic simulation of running the SEGA company), the finale turns the game into a shoot-em-up, with the various Sega consoles serving as the bosses. | |
Console Cameo / int_7cfe10f3 | featureApplicability |
1.0 | |
Console Cameo / int_7cfe10f3 | featureConfidence |
1.0 | |
Segagaga (Video Game) | hasFeature |
Console Cameo / int_7cfe10f3 | |
Console Cameo / int_7f49dfdb | type |
Console Cameo | |
Console Cameo / int_7f49dfdb | comment |
Devil Survivor — The COMPs look remarkably like the Nintendo DS. In this instance, every main character there has it. In the Updated Re-release, they are 3DS's. | |
Console Cameo / int_7f49dfdb | featureApplicability |
1.0 | |
Console Cameo / int_7f49dfdb | featureConfidence |
1.0 | |
Devil Survivor (Video Game) | hasFeature |
Console Cameo / int_7f49dfdb | |
Console Cameo / int_8258e260 | type |
Console Cameo | |
Console Cameo / int_8258e260 | comment |
Super Mario Bros. series: Super Mario RPG — The player can buy a Game Boy off of a mushroom kid, and it even opens up a shooter-style minigame. This is a staple of the Luigi's Mansion (Series): The Luigi's Mansion has Luigi use a Game Boy Horror, a modified Game Boy Color that allows him to communicate with his Mission Control Prof. E. Gadd. Luigi's Mansion: Dark Moon has Luigi using the Dual Scream, a modified DS. Luigi's Mansion 3 has the Virtual Boo, based on the Virtual Boy and which E. Gadd claims will fly off the shelves. Super Mario Sunshine — The resort on Sirena Beach is shaped like a GameCube controller. Mario & Luigi: Superstar Saga has an updated version of the Game Boy Horror called the Game Boy Horror SP. Mario & Luigi: Partners in Time — E. Gadd uses his "DS time radar" to find out what time period Princess Peach is in, which is naturally based on a Nintendo DS. Mario Party 6 — A GameCube can be seen in one of the warehouse crates in the southwest side of E. Gadd's Garage, and two can be seen stacked in the Orb shops in any board. Mario Party 7 — There's an orange GameCube in the Neon Heights shop. Mario Party DS — After completing Story Mode, the special minigame Triangle Twisters is unlocked. It appears on the main menu as an item roughly in the shape of a Nintendo DS. Super Mario Party — Aside from the Joy-Con controllers that appear during certain minigames to demonstrate the controls, Senseless Census has some Toads that can be seen playing Super Mario Party on a Nintendo Switch in tabletop mode. Paper Mario: The Thousand-Year Door — The "Mailbox SP", a palmtop device that receives email messages, looks exactly like the GBA SP. The leaderboard in the "Pianta Parlor" Minigame Zone is a giant Game Boy, and computer terminals backstage in the Glitz Pit stadium are original-style GBAs in various colors. Super Paper Mario — Francis owns every Nintendo console out there, including the Virtual Boy. There's also a recipe system called the Dining Specializer modeled after a Nintendo DS Lite, for which you can find Cooking Disks based on DS game cards. One item in the Chain of Deals is called the Training Machine, which looks like a DS. Merluvlee says she uses it to train her brain, a reference to Brain Age. Mario's Picross — One of the puzzles in the original game is designed after the original Game Boy. Its later sequel, Picross DS, features even more puzzles based on various Nintendo hardware. Mario Kart: Double Dash!! — One of the stages in Battle Mode set is atop a giant Nintendo GameCube. Mario Kart DS — This game features a Battle Mode stage set on a giant Nintendo DS, and has R.O.B. as a playable character. Mario & Luigi: Paper Jam — In the Arcade minigame area, the arcade machines are shaped like the Nintendo 3DS. Super Mario Maker — Two of the many costumes that can be unlocked for Super Mario Bros. 1 mode are R.O.B. (carrying over from his Smash Bros. appearance and amiibo) and the Wii Balance Board (based on Wii Fit). In regards to adaptations, in The Super Mario Bros. Movie, Mario is seen playing Kid Icarus (1986) on an NES, losing the level and getting the "I'm Finished!" Game Over screen after he and his brother's first plumbing job goes miserably wrong. |
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Console Cameo / int_8258e260 | featureApplicability |
1.0 | |
Console Cameo / int_8258e260 | featureConfidence |
1.0 | |
Super Mario Bros. (Franchise) | hasFeature |
Console Cameo / int_8258e260 | |
Console Cameo / int_86e1272b | type |
Console Cameo | |
Console Cameo / int_86e1272b | comment |
In Hey You, Pikachu!, a Nintendo 64 can be found in the bedroom, which can be used to play a Mini-Game. In the Japanese version, it appears to be using Super Famicom cartridges. | |
Console Cameo / int_86e1272b | featureApplicability |
1.0 | |
Console Cameo / int_86e1272b | featureConfidence |
1.0 | |
Hey You, Pikachu! (Video Game) | hasFeature |
Console Cameo / int_86e1272b | |
Console Cameo / int_87056d17 | type |
Console Cameo | |
Console Cameo / int_87056d17 | comment |
Sonic Adventure — E-105 Zeta has multiple visible Sega Dreamcasts built in it during its boss fight in Gamma's story. In the Chao Gardens, a machine with a VMU built onto it transfers your Chao onto the device in the Dreamcast version. On the GameCube, it is replaced by an original Game Boy Advance and transfers your Chao to Sonic Advance, Sonic Advance 2 or Sonic Pinball Party. In the 2004 PC release, as well as the 2010 HD versions, it's changed to a Chao head-shaped device with a GBA-esque screen and only serves to set your Chao free (in technical terms, delete it). Same applies to the respective versions of Sonic Adventure 2. |
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Console Cameo / int_87056d17 | featureApplicability |
1.0 | |
Console Cameo / int_87056d17 | featureConfidence |
1.0 | |
Sonic Adventure (Video Game) | hasFeature |
Console Cameo / int_87056d17 | |
Console Cameo / int_8712fc68 | type |
Console Cameo | |
Console Cameo / int_8712fc68 | comment |
Yoshi's Woolly World — Among the many color patterns that can be unlocked for Yoshi, there is a series based on Nintendo's home consoles from the NES to the Wii U; in addition to the amiibo-unlocked R.O.B. costume. | |
Console Cameo / int_8712fc68 | featureApplicability |
1.0 | |
Console Cameo / int_8712fc68 | featureConfidence |
1.0 | |
Yoshi's Woolly World (Video Game) | hasFeature |
Console Cameo / int_8712fc68 | |
Console Cameo / int_87b4dc3c | type |
Console Cameo | |
Console Cameo / int_87b4dc3c | comment |
Donkey Kong series: Donkey Kong Country 2: Diddy's Kong Quest — The boss battle against K. Rool features a Super Nintendo Entertainment System controller in the background, with the colors of its buttons varying depending on the version. Donkey Kong Country 3: Dixie Kong's Double Trouble! — There's a Nintendo 64 in Wrinkly Kong's cave. You can even hear the castle music from Super Mario 64 playing in the background if she is playing it when you drop by. Donkey Kong Country Returns — One of DK's idle animations has him playing a DS and if you listen carefully, you can hear sound effects from the original Donkey Kong. Donkey Kong Country: Tropical Freeze — Like its Wii predecessor, DK has an Aqua Blue Nintendo 3DS which he plays during idle animations. You can also hear him play one of four games: Mario Kart 7, Animal Crossing: New Leaf, Super Mario 3D Land and Donkey Kong Country Returns 3D. The Nintendo Switch port replaces the 3DS with the Switch itself, in which case he's playing none other than Tropical Freeze. |
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Console Cameo / int_87b4dc3c | featureApplicability |
1.0 | |
Console Cameo / int_87b4dc3c | featureConfidence |
1.0 | |
Donkey Kong (Franchise) | hasFeature |
Console Cameo / int_87b4dc3c | |
Console Cameo / int_8a193da6 | type |
Console Cameo | |
Console Cameo / int_8a193da6 | comment |
StreetPass Mii Plaza: You can acquire hats for the Miis shaped like the 3DS, NES, and the Famicom by playing the "Find Mii" minigame multiple times. The update that added the plaza ticket games also added hats for Nintendo's other hardware, including different hats for the Super NES and Super Famicom. An even later update added custom Speech Bubbles, which included options like a Wii U GamePad, a 3DS game card, and a Famicom cartridge. In Battleground Z, the weapon that represents the "Playing Video Games" hobby is a Wii Remote. |
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Console Cameo / int_8a193da6 | featureApplicability |
1.0 | |
Console Cameo / int_8a193da6 | featureConfidence |
1.0 | |
StreetPass Mii Plaza (Video Game) | hasFeature |
Console Cameo / int_8a193da6 | |
Console Cameo / int_8d318bad | type |
Console Cameo | |
Console Cameo / int_8d318bad | comment |
Super Mario RPG — The player can buy a Game Boy off of a mushroom kid, and it even opens up a shooter-style minigame. | |
Console Cameo / int_8d318bad | featureApplicability |
1.0 | |
Console Cameo / int_8d318bad | featureConfidence |
1.0 | |
Super Mario RPG (Video Game) | hasFeature |
Console Cameo / int_8d318bad | |
Console Cameo / int_8da0ea80 | type |
Console Cameo | |
Console Cameo / int_8da0ea80 | comment |
In a similar vein, the Pokédex was loosely based on each game's respective Nintendo handheld for the first four generations, going from Game Boy (Pokémon Red and Blue) → Game Boy Color (Pokémon Gold and Silver) → Game Boy Advance (Pokémon Ruby and Sapphire) → Game Boy Advance SP (Pokémon FireRed and LeafGreen) → Nintendo DS/DS Lite (Pokémon Diamond and Pearl) → Nintendo DSi. Pokémon Black and White broke the tradition, with games from then on having their Pokédex look more like iPods and tablets, or integrated into a smartphone-like device. However, the PokéNav Plus from Omega Ruby and Alpha Sapphire resembles a Game Boy Advance SP, nodding to the console the original games were released for. | |
Console Cameo / int_8da0ea80 | featureApplicability |
1.0 | |
Console Cameo / int_8da0ea80 | featureConfidence |
1.0 | |
Pokémon Red and Blue (Video Game) | hasFeature |
Console Cameo / int_8da0ea80 | |
Console Cameo / int_8de0e284 | type |
Console Cameo | |
Console Cameo / int_8de0e284 | comment |
Snatcher: The computer in Jean-Jack Gibson's home was originally depicted as an NEC PC-8801, which just happens to be the platform that the game was originally released for. All the references to the computer being a PC-8801 were removed in subsequent versions, starting with the initial MSX2 conversion, which hastily replaced all references to the computer being a PC-88 into an MSX with no changes to the artwork depicting it, not even the 5-inch floppy that the player has to use on it to progress through the game (no MSX computers were ever made that supported 5-inch floppies). Later versions either, turned Gibson's computer into a fictionalized platform (like the PC-68 Coregrafx in the PC Engine version and the PC-68 Genesis in the Sega CD version, both named after the consoles they were released on) or they just left it as a generic old computer (like they did on the PlayStation and Saturn versions). In the third act that was added to the later console versions, Gillian's robotic companion, Metal Gear Mark II, is destroyed, only to be rebuilt with the body of a game console. For the PC Engine version (the first version that contained Act 3), Metal Gear calls itself the "Metal Gear Duo" and turns itself into a PC Engine Duo (the Japanese version of the Turbo Duo), while on the Sega CD version, he was rebuilt into a Model 2 Genesis with a Sega CD attachment, appropriately called "Metal Gear Sega CD" (or "Metal Gear Mega CD" in the European version). Likewise, the 32-bit versions have "Metal Gear PS" and "Metal Gear Saturn". |
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Console Cameo / int_8de0e284 | featureApplicability |
1.0 | |
Console Cameo / int_8de0e284 | featureConfidence |
1.0 | |
Snatcher (Visual Novel) | hasFeature |
Console Cameo / int_8de0e284 | |
Console Cameo / int_8e29cc6c | type |
Console Cameo | |
Console Cameo / int_8e29cc6c | comment |
Mario Kart: Double Dash!! — One of the stages in Battle Mode set is atop a giant Nintendo GameCube. | |
Console Cameo / int_8e29cc6c | featureApplicability |
1.0 | |
Console Cameo / int_8e29cc6c | featureConfidence |
1.0 | |
Mario Kart: Double Dash!! (Video Game) | hasFeature |
Console Cameo / int_8e29cc6c | |
Console Cameo / int_8e93a13d | type |
Console Cameo | |
Console Cameo / int_8e93a13d | comment |
Phantasy Star Portable — Most of the Sega consoles appear as weapons. Namely the Mark III, the Master System, the Genesis, the Saturn and the Dreamcast. | |
Console Cameo / int_8e93a13d | featureApplicability |
1.0 | |
Console Cameo / int_8e93a13d | featureConfidence |
1.0 | |
Phantasy Star (Video Game) | hasFeature |
Console Cameo / int_8e93a13d | |
Console Cameo / int_8ee238c9 | type |
Console Cameo | |
Console Cameo / int_8ee238c9 | comment |
Persona: Persona 2: Eternal Punishment: At Maya's apartment, she has a PlayStation hooked up to her TV. Persona 5: A NPC can be seen playing with a Vita inside a train that the protagonist takes to school. Almost every day. |
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Console Cameo / int_8ee238c9 | featureApplicability |
1.0 | |
Console Cameo / int_8ee238c9 | featureConfidence |
1.0 | |
Persona (Franchise) | hasFeature |
Console Cameo / int_8ee238c9 | |
Console Cameo / int_93ef7a8c | type |
Console Cameo | |
Console Cameo / int_93ef7a8c | comment |
The Super Scope light gun from the Super NES era is a usable item since Super Smash Bros. Melee. | |
Console Cameo / int_93ef7a8c | featureApplicability |
1.0 | |
Console Cameo / int_93ef7a8c | featureConfidence |
1.0 | |
Super Smash Bros. Melee (Video Game) | hasFeature |
Console Cameo / int_93ef7a8c | |
Console Cameo / int_93f27f86 | type |
Console Cameo | |
Console Cameo / int_93f27f86 | comment |
Army Men: RTS — One of the stage features a giant PS2 console that provides the player with electric energy for buildings and units. | |
Console Cameo / int_93f27f86 | featureApplicability |
1.0 | |
Console Cameo / int_93f27f86 | featureConfidence |
1.0 | |
Army Men (Video Game) | hasFeature |
Console Cameo / int_93f27f86 | |
Console Cameo / int_95524c46 | type |
Console Cameo | |
Console Cameo / int_95524c46 | comment |
Mario & Luigi: Paper Jam — In the Arcade minigame area, the arcade machines are shaped like the Nintendo 3DS. | |
Console Cameo / int_95524c46 | featureApplicability |
1.0 | |
Console Cameo / int_95524c46 | featureConfidence |
1.0 | |
Mario & Luigi: Paper Jam (Video Game) | hasFeature |
Console Cameo / int_95524c46 | |
Console Cameo / int_97e7606f | type |
Console Cameo | |
Console Cameo / int_97e7606f | comment |
Alan Wake — Emerson owns an Xbox 360 in his apartment along with a copy of the fictional "Night Springs" game, based on the Show Within a Show. | |
Console Cameo / int_97e7606f | featureApplicability |
1.0 | |
Console Cameo / int_97e7606f | featureConfidence |
1.0 | |
Alan Wake (Video Game) | hasFeature |
Console Cameo / int_97e7606f | |
Console Cameo / int_980a4d78 | type |
Console Cameo | |
Console Cameo / int_980a4d78 | comment |
Bomberman — The TurboGrafx 16 version feature various PC Engine models (namely the PC Engine Shuttle, CoreGrafx and SuperGrafx, the latest models of the console available at the time in 1989) as hidden bonus items. | |
Console Cameo / int_980a4d78 | featureApplicability |
1.0 | |
Console Cameo / int_980a4d78 | featureConfidence |
1.0 | |
Bomberman (Video Game) | hasFeature |
Console Cameo / int_980a4d78 | |
Console Cameo / int_9c1b822a | type |
Console Cameo | |
Console Cameo / int_9c1b822a | comment |
Dragon Ball: Fusions — Ziku, the Robot Buddy-slash-Dragon Radar that Bulma gives the player strongly resembles the Nintendo 3DS XL. | |
Console Cameo / int_9c1b822a | featureApplicability |
1.0 | |
Console Cameo / int_9c1b822a | featureConfidence |
1.0 | |
Dragon Ball Fusions (Video Game) | hasFeature |
Console Cameo / int_9c1b822a | |
Console Cameo / int_9c3ad747 | type |
Console Cameo | |
Console Cameo / int_9c3ad747 | comment |
The Legend of Zelda: Phantom Hourglass — The aforementioned GameCube Island was seemingly resurrected as Dee Ess Island, an island shaped like an original Nintendo DS, complete with holes for speakers, a dock shaped like a stylus protruding from the DS's stylus port, and clues on the island pointing to locations on the actual DS hardware instead of on the island. | |
Console Cameo / int_9c3ad747 | featureApplicability |
1.0 | |
Console Cameo / int_9c3ad747 | featureConfidence |
1.0 | |
The Legend of Zelda: Phantom Hourglass (Video Game) | hasFeature |
Console Cameo / int_9c3ad747 | |
Console Cameo / int_9c75b648 | type |
Console Cameo | |
Console Cameo / int_9c75b648 | comment |
Gotcha Force — A GameCube and several controllers can be seen on the main menu. | |
Console Cameo / int_9c75b648 | featureApplicability |
1.0 | |
Console Cameo / int_9c75b648 | featureConfidence |
1.0 | |
Gotcha Force (Video Game) | hasFeature |
Console Cameo / int_9c75b648 | |
Console Cameo / int_9d436434 | type |
Console Cameo | |
Console Cameo / int_9d436434 | comment |
Pulseman — A picture of a Mega Drive can be seen in the background of the first stage. | |
Console Cameo / int_9d436434 | featureApplicability |
1.0 | |
Console Cameo / int_9d436434 | featureConfidence |
1.0 | |
Pulseman (Video Game) | hasFeature |
Console Cameo / int_9d436434 | |
Console Cameo / int_9d84c274 | type |
Console Cameo | |
Console Cameo / int_9d84c274 | comment |
Mario's Picross — One of the puzzles in the original game is designed after the original Game Boy. Its later sequel, Picross DS, features even more puzzles based on various Nintendo hardware. | |
Console Cameo / int_9d84c274 | featureApplicability |
1.0 | |
Console Cameo / int_9d84c274 | featureConfidence |
1.0 | |
Picross (Video Game) | hasFeature |
Console Cameo / int_9d84c274 | |
Console Cameo / int_9df3213f | type |
Console Cameo | |
Console Cameo / int_9df3213f | comment |
Pikmin 2 has a set of its treasures based on Nintendo hardware, specifically an NES d-pad, a GameCube control stick, a R.O.B. head and Gyro Blocks from his game Stack-Up, a Famicom disk (The Mysterious Murasame Castle, to be precise), and a Game & Watch. | |
Console Cameo / int_9df3213f | featureApplicability |
1.0 | |
Console Cameo / int_9df3213f | featureConfidence |
1.0 | |
Pikmin 2 (Video Game) | hasFeature |
Console Cameo / int_9df3213f | |
Console Cameo / int_9df32140 | type |
Console Cameo | |
Console Cameo / int_9df32140 | comment |
Pikmin 3 features a much more blatant usage: Each member of the crew carries a Kopad which in-universe has all the non-character control functions the Wii U Game Pad has. When playing on the TV with the game pad, cut scenes featuring the characters using their pads as communication devices show them holding their pad (as seen from their point of view) and the other character appears on the screen of said pad, along with their dialogue boxes, much too small to read. A message tells players to look down at their GamePad, which now shows the same scenes as the Kopads. When using just the GamePad or one of the alternate control schemes, the cutscene doesn't feature the hands and pad border. | |
Console Cameo / int_9df32140 | featureApplicability |
1.0 | |
Console Cameo / int_9df32140 | featureConfidence |
1.0 | |
Pikmin 3 (Video Game) | hasFeature |
Console Cameo / int_9df32140 | |
Console Cameo / int_9df32141 | type |
Console Cameo | |
Console Cameo / int_9df32141 | comment |
Pikmin 4's Nintendo-themed treasures include Game Boy Advance SP and Micro models, GBA cartridges for Kuru Kuru Kururin and Famicom Mukashibanashi: Shin Onigashima, a Wave Race: Blue Storm GameCube disc, an NES Game Pad, a wireless GameCube controller, Switch Joy-Cons, and an SNES mouse. Collecting and displaying the whole set will plug the GBA games into the systems, showing the games' title screens. | |
Console Cameo / int_9df32141 | featureApplicability |
1.0 | |
Console Cameo / int_9df32141 | featureConfidence |
1.0 | |
Pikmin 4 (Video Game) | hasFeature |
Console Cameo / int_9df32141 | |
Console Cameo / int_9e3e83ee | type |
Console Cameo | |
Console Cameo / int_9e3e83ee | comment |
Since the plot of the series involves Wario as a video game designer, many of the games in the series feature a cameo by the platform they were released on: WarioWare: Twisted! features a specially adapted GBA; WarioWare: Touched! has Wario get a DS; WarioWare: Smooth Moves has the Form Baton, which is a Wii Remote. Also, most of Nintendo's consoles also make a lot of appearances during 9-Volt's Microgames and Cutscenes (for example, a microgame in WarioWare, Inc.: Mega Microgame$ asks the player to quickly identify which of the GBA samples shown is the real one). | |
Console Cameo / int_9e3e83ee | featureApplicability |
1.0 | |
Console Cameo / int_9e3e83ee | featureConfidence |
1.0 | |
WarioWare: Twisted! (Video Game) | hasFeature |
Console Cameo / int_9e3e83ee | |
Console Cameo / int_9f89a5f0 | type |
Console Cameo | |
Console Cameo / int_9f89a5f0 | comment |
Pokémon mobile games: In Pokémon GO, the in-game trainer's Pokédex resembles a smartphone. The default characters in Pokémon Masters have a Poryphone, a smartphone-like device based on a Porygon (akin to the Rotom Phone in Pokémon Sword and Shield). |
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Console Cameo / int_9f89a5f0 | featureApplicability |
1.0 | |
Console Cameo / int_9f89a5f0 | featureConfidence |
1.0 | |
Pokémon (Franchise) | hasFeature |
Console Cameo / int_9f89a5f0 | |
Console Cameo / int_a25325a5 | type |
Console Cameo | |
Console Cameo / int_a25325a5 | comment |
Donkey Kong Country: Tropical Freeze — Like its Wii predecessor, DK has an Aqua Blue Nintendo 3DS which he plays during idle animations. You can also hear him play one of four games: Mario Kart 7, Animal Crossing: New Leaf, Super Mario 3D Land and Donkey Kong Country Returns 3D. The Nintendo Switch port replaces the 3DS with the Switch itself, in which case he's playing none other than Tropical Freeze. | |
Console Cameo / int_a25325a5 | featureApplicability |
1.0 | |
Console Cameo / int_a25325a5 | featureConfidence |
1.0 | |
Donkey Kong Country: Tropical Freeze (Video Game) | hasFeature |
Console Cameo / int_a25325a5 | |
Console Cameo / int_a2add1d2 | type |
Console Cameo | |
Console Cameo / int_a2add1d2 | comment |
Splatoon: Among the shooter class weapons are guns modeled after the NES Zapper. The N-ZAP '85 is modeled after the original gray NES Zapper, while the N-ZAP '89 after the later orange revision. There's also the N-ZAP '83, which is modeled after the original launch model of the Famicom (the Japanese version of the NES), right down to the presence of squared AB buttons on the side of the barrel, although it's basically a reskinned Zapper (the official Famicom light gun was shaped like a revolver instead). The Wii U Gamepad and a Pro Controller can be seen hanging when you look through the Battle Dojo entrance. The 26th Sunken Scroll in the first game has a picture of a fossilized human skeleton with a fossilized Wii U and GamePad next to it. |
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Console Cameo / int_a2add1d2 | featureApplicability |
1.0 | |
Console Cameo / int_a2add1d2 | featureConfidence |
1.0 | |
Splatoon (Video Game) | hasFeature |
Console Cameo / int_a2add1d2 | |
Console Cameo / int_a2add1d3 | type |
Console Cameo | |
Console Cameo / int_a2add1d3 | comment |
Splatoon 2: Several Nintendo consoles, among them an original model Game Boy, a GameCube, and a Switch (naturally), can be spotted as artifacts in the background of Shellendorf Institute. The Octo Expansion has giant Nintendo consoles floating around in the background of some stages. Brute Rollup Station has Game Boy Color systems, Ink From Above Station features GameCube consoles, Shrinky Ink Station features Super NES consoles and games, Ink & Watch Station features Game & Watch systems, and One Shot Station features NES, SNES, N64, and GameCube controllers. |
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Console Cameo / int_a2add1d3 | featureApplicability |
1.0 | |
Console Cameo / int_a2add1d3 | featureConfidence |
1.0 | |
Splatoon 2 (Video Game) | hasFeature |
Console Cameo / int_a2add1d3 | |
Console Cameo / int_a2add1d4 | type |
Console Cameo | |
Console Cameo / int_a2add1d4 | comment |
Splatoon 3: The jumbotron display in the lobby is a curved Nintendo Switch, sans Joy-Cons controllers but complete with the USB-C docking port at the bottom and the rails for said Joy-Cons. The S-Blast '92 weapon is modelled after the Super Scope accessory for the Super Nintendo. Starting with the Sizzle Season 2023 update, players can obtain decorations for their locker based on miscellaneous Nintendo systems. This includes the NES, SNES, Nintendo 64, Nintendo GameCube with the Game Boy Player peripheral, Game Boy Color, and a Game & Watch. |
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Console Cameo / int_a2add1d4 | featureApplicability |
1.0 | |
Console Cameo / int_a2add1d4 | featureConfidence |
1.0 | |
Splatoon 3 (Video Game) | hasFeature |
Console Cameo / int_a2add1d4 | |
Console Cameo / int_a2dee471 | type |
Console Cameo | |
Console Cameo / int_a2dee471 | comment |
The Legend of Zelda: The Wind Waker — The Tingle Tuner, which lets the player interface with the Game Boy Advance, resembles a green Game Boy Advance with an antenna. Within the Tingle Tuner's GBA screen interface, a "Hand Me Down" Tingle Tuner can be used to order items from Knuckle once he's found. The icon for it is a Game Boy Color, making this a cameo within a cameo. Concept art published in the Hyrule Historia artbook also reveals that the developers were considering the inclusion of a "GameCube Island" in The Wind Waker, but this plan was abandoned during development. | |
Console Cameo / int_a2dee471 | featureApplicability |
1.0 | |
Console Cameo / int_a2dee471 | featureConfidence |
1.0 | |
The Legend of Zelda: The Wind Waker (Video Game) | hasFeature |
Console Cameo / int_a2dee471 | |
Console Cameo / int_a3eee065 | type |
Console Cameo | |
Console Cameo / int_a3eee065 | comment |
Sonic & All-Stars Racing Transformed: One of the final unlockable characters is AGES, the SEGA-bot. Its boat transformation turns it into a sea-worthy Dreamcast Controller, its map icon and victory screen shows that AGES itself is a Dreamcast VMU, and some of its sound effects are pulled directly from Sega console BIOS (such as the Japanese Sega Saturn booting, the Master System booting and the VMU "no battery" beeping). Also, when the first place racer begins the third lap on the Race of AGES level, Segata Sanshiro, the Sega Saturn's Memetic Badass Japanese Mascot, flies by, still holding on to the rocket he rode into space during his last commercial, and still holding a Sega Saturn. On that note, the plane path of the Race of AGES is filled with ghostly holograms of every important Sega system, and at the beginning of the track, we can see a Mega Drive hologram too. |
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Console Cameo / int_a3eee065 | featureApplicability |
1.0 | |
Console Cameo / int_a3eee065 | featureConfidence |
1.0 | |
Sega Superstars (Video Game) | hasFeature |
Console Cameo / int_a3eee065 | |
Console Cameo / int_a4515c7c | type |
Console Cameo | |
Console Cameo / int_a4515c7c | comment |
OFF — One puzzle requires you to enter a password by pressing the correct sequence of buttons on a Super Nintendo Entertainment System controller. | |
Console Cameo / int_a4515c7c | featureApplicability |
1.0 | |
Console Cameo / int_a4515c7c | featureConfidence |
1.0 | |
OFF (Video Game) | hasFeature |
Console Cameo / int_a4515c7c | |
Console Cameo / int_a6fb0678 | type |
Console Cameo | |
Console Cameo / int_a6fb0678 | comment |
La-Mulana — The original freeware version of the game was filled with references to the MSX, as the game was designed as a homage to the system's game catalog. The MSX BIOS appears during the booting sequence and the protagonist even uses an MSX laptop—with its screen border visible on the game window—to view his inventory. His father leaves behind an MSX in the ruins with a message for him, and the end of the message instructs him to turn the computer off when he's done reading. He can also find various Konami cartridges and combine them to gain special effects. The remake removed all MSX and Konami references and replaced the protagonist's laptop with a Brand X. | |
Console Cameo / int_a6fb0678 | featureApplicability |
1.0 | |
Console Cameo / int_a6fb0678 | featureConfidence |
1.0 | |
La-Mulana (Video Game) | hasFeature |
Console Cameo / int_a6fb0678 | |
Console Cameo / int_a796bde8 | type |
Console Cameo | |
Console Cameo / int_a796bde8 | comment |
Metal Gear Solid — A PlayStation-like game console and controller can be seen on a desk in Otacon's lab. Metal Gear Solid: The Twin Snakes — The PlayStation and controller are replaced with an indigo GameCube console and Wavebird controller. The monitor next to the console can be seen running the system's menu. |
|
Console Cameo / int_a796bde8 | featureApplicability |
1.0 | |
Console Cameo / int_a796bde8 | featureConfidence |
1.0 | |
Metal Gear Solid (Video Game) | hasFeature |
Console Cameo / int_a796bde8 | |
Console Cameo / int_aa81cf0c | type |
Console Cameo | |
Console Cameo / int_aa81cf0c | comment |
The camera that Chris P. Bacon is using for underwater photography is actually a Game Boy Camera. | |
Console Cameo / int_aa81cf0c | featureApplicability |
1.0 | |
Console Cameo / int_aa81cf0c | featureConfidence |
1.0 | |
Game Boy Camera (Video Game) | hasFeature |
Console Cameo / int_aa81cf0c | |
Console Cameo / int_ab515a31 | type |
Console Cameo | |
Console Cameo / int_ab515a31 | comment |
The Typing of the Dead — The two protagonist wield keyboards with Dreamcast consoles strapped on their backs. | |
Console Cameo / int_ab515a31 | featureApplicability |
1.0 | |
Console Cameo / int_ab515a31 | featureConfidence |
1.0 | |
House of the Dead (Video Game) | hasFeature |
Console Cameo / int_ab515a31 | |
Console Cameo / int_ac64e9dc | type |
Console Cameo | |
Console Cameo / int_ac64e9dc | comment |
The Last of Us Part II — A PS3 is seen in the library early on in the game, and later on you encounter an NPC playing a PS Vita. | |
Console Cameo / int_ac64e9dc | featureApplicability |
1.0 | |
Console Cameo / int_ac64e9dc | featureConfidence |
1.0 | |
The Last of Us Part II (Video Game) | hasFeature |
Console Cameo / int_ac64e9dc | |
Console Cameo / int_ad1ffac9 | type |
Console Cameo | |
Console Cameo / int_ad1ffac9 | comment |
Virtua Fighter 5 — The June 2010 update of Virtua Fighter 5R added certain Sega consoles (namely the Genesis, Saturn and Dreamcast) as backpacks that can be equipped by any fighter during combat. These fashion accessories are sold through the VF.Net network service for virtual currency accumulated through play and each one cost the same price the actual hardware were sold for in Japan during launch (i.e. 29,900 Gs; 44,800 Gs, and 21,000 Gs). These items are available from the get-go in the console versions of Final Showdown. | |
Console Cameo / int_ad1ffac9 | featureApplicability |
1.0 | |
Console Cameo / int_ad1ffac9 | featureConfidence |
1.0 | |
Virtua Fighter (Video Game) | hasFeature |
Console Cameo / int_ad1ffac9 | |
Console Cameo / int_ae050a9f | type |
Console Cameo | |
Console Cameo / int_ae050a9f | comment |
The Legend of Zelda: Ocarina of Time The Stone of Agony, a device that lets the player use the N64's Rumble Pak, is shaped like... a Rumble Pak. The right hand finger holes on the titular Ocarina itself are arranged to correspond to the C buttons on the N64's controller rather than what would be practical for a real ocarina. |
|
Console Cameo / int_ae050a9f | featureApplicability |
1.0 | |
Console Cameo / int_ae050a9f | featureConfidence |
1.0 | |
The Legend of Zelda: Ocarina of Time / Videogame | hasFeature |
Console Cameo / int_ae050a9f | |
Console Cameo / int_b13c912b | type |
Console Cameo | |
Console Cameo / int_b13c912b | comment |
Sonic Dash — Exclusive to Android systems, the Android robot appears as a playable character. Play 50 times with this character, and you unlock Andronic, an Android robot with a Sonic paint job. | |
Console Cameo / int_b13c912b | featureApplicability |
1.0 | |
Console Cameo / int_b13c912b | featureConfidence |
1.0 | |
Sonic Dash (Video Game) | hasFeature |
Console Cameo / int_b13c912b | |
Console Cameo / int_b33c298c | type |
Console Cameo | |
Console Cameo / int_b33c298c | comment |
Aladdin (Virgin Games) — The Sega Genesis version has tons of said systems in the background of the level taking place inside Genie's lamp. Justified, considering The Genie Knows Jack Nicholson. | |
Console Cameo / int_b33c298c | featureApplicability |
1.0 | |
Console Cameo / int_b33c298c | featureConfidence |
1.0 | |
Aladdin (Virgin Games) (Video Game) | hasFeature |
Console Cameo / int_b33c298c | |
Console Cameo / int_b34ad8d2 | type |
Console Cameo | |
Console Cameo / int_b34ad8d2 | comment |
Adventure Island — Killing a coyote from behind in the NES version rewards you with an NES controller granting bonus points. Naturally, the Game Boy version replaced these with (what else?) a Game Boy. | |
Console Cameo / int_b34ad8d2 | featureApplicability |
1.0 | |
Console Cameo / int_b34ad8d2 | featureConfidence |
1.0 | |
Adventure Island (Video Game) | hasFeature |
Console Cameo / int_b34ad8d2 | |
Console Cameo / int_b35adcc8 | type |
Console Cameo | |
Console Cameo / int_b35adcc8 | comment |
Luigi's Mansion 3 has the Virtual Boo, based on the Virtual Boy and which E. Gadd claims will fly off the shelves. | |
Console Cameo / int_b35adcc8 | featureApplicability |
1.0 | |
Console Cameo / int_b35adcc8 | featureConfidence |
1.0 | |
Luigi's Mansion 3 (Video Game) | hasFeature |
Console Cameo / int_b35adcc8 | |
Console Cameo / int_b4967d43 | type |
Console Cameo | |
Console Cameo / int_b4967d43 | comment |
Sonic the Hedgehog series: Sonic the Hedgehog 4: Episode I — The iOS version includes an unique Idle Animation where Sonic pulls out an iPhone and brings it to his ear. Sonic Dash — Exclusive to Android systems, the Android robot appears as a playable character. Play 50 times with this character, and you unlock Andronic, an Android robot with a Sonic paint job. |
|
Console Cameo / int_b4967d43 | featureApplicability |
1.0 | |
Console Cameo / int_b4967d43 | featureConfidence |
1.0 | |
Sonic the Hedgehog (Franchise) | hasFeature |
Console Cameo / int_b4967d43 | |
Console Cameo / int_b55b8015 | type |
Console Cameo | |
Console Cameo / int_b55b8015 | comment |
Ninja Gaiden — In the Xbox reboot of the series (as well as its Black revision), there's a hidden passageway near Han's Bar in Chapter 4, which has the silver prototype version of the original console shown at GDC 2000. Examining the console will play the Xbox boot-up theme and restore Ryu to full heath. The prototype console reappears in Ninja Gaiden II during Chapter 4 in a museum in Ellis Island, where it has the same effect. The Sigma versions of these games released for the PS3 and other platforms replaced the Xbox prototype with a Team Ninja logo. | |
Console Cameo / int_b55b8015 | featureApplicability |
1.0 | |
Console Cameo / int_b55b8015 | featureConfidence |
1.0 | |
Ninja Gaiden (Video Game) | hasFeature |
Console Cameo / int_b55b8015 | |
Console Cameo / int_b87de35b | type |
Console Cameo | |
Console Cameo / int_b87de35b | comment |
Super Mario Sunshine — The resort on Sirena Beach is shaped like a GameCube controller. | |
Console Cameo / int_b87de35b | featureApplicability |
1.0 | |
Console Cameo / int_b87de35b | featureConfidence |
1.0 | |
Super Mario Sunshine (Video Game) | hasFeature |
Console Cameo / int_b87de35b | |
Console Cameo / int_b8eb4fe5 | type |
Console Cameo | |
Console Cameo / int_b8eb4fe5 | comment |
In the Sakura Wars spin-off Sakura Revolution, Mutsuha Mogami's armor has Sega Saturn as her goggles and Game Gear as her wrist armor. In her ultimate attack, the scroll program UI resembles a Sega Dreamcast intro and menu screen. | |
Console Cameo / int_b8eb4fe5 | featureApplicability |
1.0 | |
Console Cameo / int_b8eb4fe5 | featureConfidence |
1.0 | |
Sakura Wars (Video Game) | hasFeature |
Console Cameo / int_b8eb4fe5 | |
Console Cameo / int_b9c76a6e | type |
Console Cameo | |
Console Cameo / int_b9c76a6e | comment |
In the NES adaptation of Double Dare (1986) one of the prizes that you can win in-game is an NES. | |
Console Cameo / int_b9c76a6e | featureApplicability |
1.0 | |
Console Cameo / int_b9c76a6e | featureConfidence |
1.0 | |
Double Dare (1986) | hasFeature |
Console Cameo / int_b9c76a6e | |
Console Cameo / int_bca72091 | type |
Console Cameo | |
Console Cameo / int_bca72091 | comment |
Animal Crossing series: Animal Crossing (2001) — The player can collect NES control decks that run specific titles in the original title. Animal Crossing: Wild World — There is a furniture item called the "game shelf" that, if you look hard enough, has a GameCube on one of the shelves. In Animal Crossing: New Leaf, the Welcome amiibo update introduces the Nintendo 3DS and the Wii U as furniture items. You can even play games on both: Animal Crossing Puzzle League on the 3DS and Desert Island Escape on the Wii U. If you also scan the Super Smash Bros. Villager amiibo, you can get furniture that is themed on Nintendo consoles. Animal Crossing: New Horizons continues the trend, with the Switch being available as a furniture item, both the standard version (with either red/blue Joy-Cons or grey), and the special Animal Crossing themed version. You even get one for free after installing the day one patch, with which one you get being determined by which one you're playing the game on. You can also purchase a Switch Lite in various colors. |
|
Console Cameo / int_bca72091 | featureApplicability |
1.0 | |
Console Cameo / int_bca72091 | featureConfidence |
1.0 | |
AnimalCrossing | hasFeature |
Console Cameo / int_bca72091 | |
Console Cameo / int_be68ee29 | type |
Console Cameo | |
Console Cameo / int_be68ee29 | comment |
Super Smash Bros. for Nintendo 3DS — Similar to the Flat Zones, there is a Kirby's Dream Land stage inside a Game Boy screen. | |
Console Cameo / int_be68ee29 | featureApplicability |
1.0 | |
Console Cameo / int_be68ee29 | featureConfidence |
1.0 | |
Super Smash Bros. for Nintendo 3DS and Wii U (Video Game) | hasFeature |
Console Cameo / int_be68ee29 | |
Console Cameo / int_be69e4f3 | type |
Console Cameo | |
Console Cameo / int_be69e4f3 | comment |
WarioWare, Inc.: Mega Party Game$!: The GameCube and Game Boy Advance, the two systems that Nintendo was pushing at the time of the game's release, both appear in various places throughout the game: Each of the single-player modes take place on the screen of a Game Boy Advance, as seen in the intro to each mode, where the handheld's screen takes over the TV screen. Each mode has a different-colored GBA as well. The options menu shows Dr. Crygor entering certain options by using a Gamecube controller as the player moves through them. In Balloon Bang, the character currently playing the microgame is shown holding a Gamecube controller, which is plugged into a Gamecube console. 9-Volt's mode, Card-e-Cards, is based on the e-Reader accessory for the Game Boy Advance, with the microgames all appearing on e-Reader cards. |
|
Console Cameo / int_be69e4f3 | featureApplicability |
1.0 | |
Console Cameo / int_be69e4f3 | featureConfidence |
1.0 | |
WarioWare, Inc.: Mega Party Game$! (Video Game) | hasFeature |
Console Cameo / int_be69e4f3 | |
Console Cameo / int_beac6ffb | type |
Console Cameo | |
Console Cameo / int_beac6ffb | comment |
The Legend of Zelda: Majora's Mask 3D — The furnace in the Bomb Shop is styled to look like a GameCube with a Game Boy Player connected to the underside, and an Ultra Hand toy from Nintendo's pre-console gaming period is hanging to the right of it. A R.O.B. can be seen in the Curiosity Shop by looking from the back room, a Ten Billion Barrel puzzle is in the Clock Town Shooting Gallery, a Love Tester is inside the Marine Research Lab, and a stone Wii Remote is in the Goron Shrine among the Goron Elder's Son's toys. | |
Console Cameo / int_beac6ffb | featureApplicability |
1.0 | |
Console Cameo / int_beac6ffb | featureConfidence |
1.0 | |
The Legend of Zelda: Majora's Mask (Video Game) | hasFeature |
Console Cameo / int_beac6ffb | |
Console Cameo / int_bfb483af | type |
Console Cameo | |
Console Cameo / int_bfb483af | comment |
Splatoon: Splatoon: Among the shooter class weapons are guns modeled after the NES Zapper. The N-ZAP '85 is modeled after the original gray NES Zapper, while the N-ZAP '89 after the later orange revision. There's also the N-ZAP '83, which is modeled after the original launch model of the Famicom (the Japanese version of the NES), right down to the presence of squared AB buttons on the side of the barrel, although it's basically a reskinned Zapper (the official Famicom light gun was shaped like a revolver instead). The Wii U Gamepad and a Pro Controller can be seen hanging when you look through the Battle Dojo entrance. The 26th Sunken Scroll in the first game has a picture of a fossilized human skeleton with a fossilized Wii U and GamePad next to it. Splatoon 2: Several Nintendo consoles, among them an original model Game Boy, a GameCube, and a Switch (naturally), can be spotted as artifacts in the background of Shellendorf Institute. The Octo Expansion has giant Nintendo consoles floating around in the background of some stages. Brute Rollup Station has Game Boy Color systems, Ink From Above Station features GameCube consoles, Shrinky Ink Station features Super NES consoles and games, Ink & Watch Station features Game & Watch systems, and One Shot Station features NES, SNES, N64, and GameCube controllers. Splatoon 3: The jumbotron display in the lobby is a curved Nintendo Switch, sans Joy-Cons controllers but complete with the USB-C docking port at the bottom and the rails for said Joy-Cons. The S-Blast '92 weapon is modelled after the Super Scope accessory for the Super Nintendo. Starting with the Sizzle Season 2023 update, players can obtain decorations for their locker based on miscellaneous Nintendo systems. This includes the NES, SNES, Nintendo 64, Nintendo GameCube with the Game Boy Player peripheral, Game Boy Color, and a Game & Watch. |
|
Console Cameo / int_bfb483af | featureApplicability |
1.0 | |
Console Cameo / int_bfb483af | featureConfidence |
1.0 | |
Splatoon (Franchise) | hasFeature |
Console Cameo / int_bfb483af | |
Console Cameo / int_c13792a1 | type |
Console Cameo | |
Console Cameo / int_c13792a1 | comment |
God of War III — A rhythm puzzle features the four shape buttons of the PlayStation controller that Kratos has to press in-universe. | |
Console Cameo / int_c13792a1 | featureApplicability |
1.0 | |
Console Cameo / int_c13792a1 | featureConfidence |
1.0 | |
God of War III (Video Game) | hasFeature |
Console Cameo / int_c13792a1 | |
Console Cameo / int_c34f83b2 | type |
Console Cameo | |
Console Cameo / int_c34f83b2 | comment |
Danganronpa 2: Goodbye Despair — The camera monitor Kazuichi sets up in Chapter 3 resembles a PSP GO. | |
Console Cameo / int_c34f83b2 | featureApplicability |
1.0 | |
Console Cameo / int_c34f83b2 | featureConfidence |
1.0 | |
Danganronpa 2: Goodbye Despair (Visual Novel) | hasFeature |
Console Cameo / int_c34f83b2 | |
Console Cameo / int_c3e7ab30 | type |
Console Cameo | |
Console Cameo / int_c3e7ab30 | comment |
Perfect Dark Zero — Although released for the Xbox 360, in the subway multiplayer map there appears to be a suspiciously boxy video game console in a trash can. PD0 started off as a GameCube game before Microsoft purchased Rare. | |
Console Cameo / int_c3e7ab30 | featureApplicability |
1.0 | |
Console Cameo / int_c3e7ab30 | featureConfidence |
1.0 | |
Perfect Dark (Video Game) | hasFeature |
Console Cameo / int_c3e7ab30 | |
Console Cameo / int_c716e9ff | type |
Console Cameo | |
Console Cameo / int_c716e9ff | comment |
There are also Sega Hi-Tech Land arcades which feature Sega arcade equipment, along with emulations of retro Sega games such as Fantasy Zone and OutRun. | |
Console Cameo / int_c716e9ff | featureApplicability |
1.0 | |
Console Cameo / int_c716e9ff | featureConfidence |
1.0 | |
Fantasy Zone (Video Game) | hasFeature |
Console Cameo / int_c716e9ff | |
Console Cameo / int_c9633211 | type |
Console Cameo | |
Console Cameo / int_c9633211 | comment |
No More Heroes — Travis Touchdown owns a Nintendo 64-esque console in his apartment. | |
Console Cameo / int_c9633211 | featureApplicability |
1.0 | |
Console Cameo / int_c9633211 | featureConfidence |
1.0 | |
No More Heroes (Video Game) | hasFeature |
Console Cameo / int_c9633211 | |
Console Cameo / int_ca5216bb | type |
Console Cameo | |
Console Cameo / int_ca5216bb | comment |
Sly Cooper and the Thievius Raccoonus — If you look around the gang's hideout after beating Muggshot but before beating Mz. Ruby, you can see Murray playing a game on a PS one, complete with that console's obscure LCD attachment. | |
Console Cameo / int_ca5216bb | featureApplicability |
1.0 | |
Console Cameo / int_ca5216bb | featureConfidence |
1.0 | |
Sly Cooper and the Thievius Raccoonus (Video Game) | hasFeature |
Console Cameo / int_ca5216bb | |
Console Cameo / int_cb45dbdc | type |
Console Cameo | |
Console Cameo / int_cb45dbdc | comment |
In Pokémon Scarlet and Violet, Penny's dorm room has magazines with a Nintendo GameCube, Nintendo DS, and Game Boy on the covers. | |
Console Cameo / int_cb45dbdc | featureApplicability |
1.0 | |
Console Cameo / int_cb45dbdc | featureConfidence |
1.0 | |
Pokémon Scarlet and Violet (Video Game) | hasFeature |
Console Cameo / int_cb45dbdc | |
Console Cameo / int_cc4bf24d | type |
Console Cameo | |
Console Cameo / int_cc4bf24d | comment |
Good Job! — Several Nintendo Switch systems can be found throughout the game, some located in break rooms but others being played by employees at their station. Like any other object in the game, they are breakable. | |
Console Cameo / int_cc4bf24d | featureApplicability |
1.0 | |
Console Cameo / int_cc4bf24d | featureConfidence |
1.0 | |
Good Job! (Video Game) | hasFeature |
Console Cameo / int_cc4bf24d | |
Console Cameo / int_cc50f8c4 | type |
Console Cameo | |
Console Cameo / int_cc50f8c4 | comment |
Metal Gear 2: Solid Snake — Dr. Kio Marv's OILIX formula is stored inside an MSX cartridge in his locker. After Snake escapes from Zanzibarland at the end, he uses the cartridge on an actual computer, which shows the MSX boot-up screen with Dr. Marv's signature in the form of the system's memory ("VRAM 01k" looks a lot like Kio Marv spelled backwards). | |
Console Cameo / int_cc50f8c4 | featureApplicability |
1.0 | |
Console Cameo / int_cc50f8c4 | featureConfidence |
1.0 | |
Metal Gear 2: Solid Snake (Video Game) | hasFeature |
Console Cameo / int_cc50f8c4 | |
Console Cameo / int_cc9ba740 | type |
Console Cameo | |
Console Cameo / int_cc9ba740 | comment |
Glider — Most of the games in this series feature the built-in-monochrome-screen Macs where the series got its start. | |
Console Cameo / int_cc9ba740 | featureApplicability |
1.0 | |
Console Cameo / int_cc9ba740 | featureConfidence |
1.0 | |
Glider (Video Game) | hasFeature |
Console Cameo / int_cc9ba740 | |
Console Cameo / int_ccf23308 | type |
Console Cameo | |
Console Cameo / int_ccf23308 | comment |
Beautiful Katamari — The Coolhouse stage has numerous Xbox 360 consoles and controllers scattered around as household items, including a row of controllers arranged to spell 360. | |
Console Cameo / int_ccf23308 | featureApplicability |
1.0 | |
Console Cameo / int_ccf23308 | featureConfidence |
1.0 | |
Katamari Damacy (Video Game) | hasFeature |
Console Cameo / int_ccf23308 | |
Console Cameo / int_ce1bcbbd | type |
Console Cameo | |
Console Cameo / int_ce1bcbbd | comment |
Unpacking — The protagonist is friends with avid gamers, and she is one herself. While not explicitly identified as such, the various consoles riff on existing platforms: she starts out owning a Game Boy, upgrades to a Game Boy Advance while acquiring a GameCube, upgrades again to a DS and a Wii, and briefly dates a man who owns an Xbox 360. | |
Console Cameo / int_ce1bcbbd | featureApplicability |
1.0 | |
Console Cameo / int_ce1bcbbd | featureConfidence |
1.0 | |
Unpacking (Video Game) | hasFeature |
Console Cameo / int_ce1bcbbd | |
Console Cameo / int_cf6ccaa7 | type |
Console Cameo | |
Console Cameo / int_cf6ccaa7 | comment |
Animal Crossing: New Horizons continues the trend, with the Switch being available as a furniture item, both the standard version (with either red/blue Joy-Cons or grey), and the special Animal Crossing themed version. You even get one for free after installing the day one patch, with which one you get being determined by which one you're playing the game on. You can also purchase a Switch Lite in various colors. | |
Console Cameo / int_cf6ccaa7 | featureApplicability |
1.0 | |
Console Cameo / int_cf6ccaa7 | featureConfidence |
1.0 | |
Animal Crossing: New Horizons (Video Game) | hasFeature |
Console Cameo / int_cf6ccaa7 | |
Console Cameo / int_d30b708b | type |
Console Cameo | |
Console Cameo / int_d30b708b | comment |
Boneworks opens on a museum of VR, which has exhibits on the HTC Vive, Oculus Rift, and Valve Index. The game is playable on Windows Mixed Reality, but no WMR hardware is displayed. | |
Console Cameo / int_d30b708b | featureApplicability |
1.0 | |
Console Cameo / int_d30b708b | featureConfidence |
1.0 | |
Boneworks (Video Game) | hasFeature |
Console Cameo / int_d30b708b | |
Console Cameo / int_d43cbccb | type |
Console Cameo | |
Console Cameo / int_d43cbccb | comment |
The Luigi's Mansion has Luigi use a Game Boy Horror, a modified Game Boy Color that allows him to communicate with his Mission Control Prof. E. Gadd. | |
Console Cameo / int_d43cbccb | featureApplicability |
1.0 | |
Console Cameo / int_d43cbccb | featureConfidence |
1.0 | |
Luigi's Mansion (Video Game) | hasFeature |
Console Cameo / int_d43cbccb | |
Console Cameo / int_d44e9022 | type |
Console Cameo | |
Console Cameo / int_d44e9022 | comment |
My Little Pony (Gameloft) — One of the decorative items in the store is a statue of the Android robot. Again, exclusive to the Android version. | |
Console Cameo / int_d44e9022 | featureApplicability |
1.0 | |
Console Cameo / int_d44e9022 | featureConfidence |
1.0 | |
My Little Pony (Gameloft) (Video Game) | hasFeature |
Console Cameo / int_d44e9022 | |
Console Cameo / int_d4e1e661 | type |
Console Cameo | |
Console Cameo / int_d4e1e661 | comment |
Spellbound Dizzy — One significant in-game item is a ZX81. | |
Console Cameo / int_d4e1e661 | featureApplicability |
1.0 | |
Console Cameo / int_d4e1e661 | featureConfidence |
1.0 | |
Dizzy (Video Game) | hasFeature |
Console Cameo / int_d4e1e661 | |
Console Cameo / int_d50a1ab9 | type |
Console Cameo | |
Console Cameo / int_d50a1ab9 | comment |
Geist — A GameCube can be found inside a locker near the women's bathroom, visited during the fourth chapter. | |
Console Cameo / int_d50a1ab9 | featureApplicability |
1.0 | |
Console Cameo / int_d50a1ab9 | featureConfidence |
1.0 | |
Geist (Video Game) | hasFeature |
Console Cameo / int_d50a1ab9 | |
Console Cameo / int_d5166b44 | type |
Console Cameo | |
Console Cameo / int_d5166b44 | comment |
Halo 3 (Master Chief Collection) — As part of the conjoined 20th anniversary of both the original Xbox and the Halo series, several armor pieces centered around the Xbox were made available for a limited time. The back accessory named "The Beast" is the console attached to the multiplayer Spartan's back, and the "Duke" shoulder pieces are MARK VI pauldrons bearing the original controller. A now-unobtainable back accessory named "X-Pack" is the Rucksack with an Xbox patch, lime green straps, a black and green flap, and two "Duke" controllers on the sides. | |
Console Cameo / int_d5166b44 | featureApplicability |
1.0 | |
Console Cameo / int_d5166b44 | featureConfidence |
1.0 | |
Halo 3 (Video Game) | hasFeature |
Console Cameo / int_d5166b44 | |
Console Cameo / int_d6cfcf4d | type |
Console Cameo | |
Console Cameo / int_d6cfcf4d | comment |
In Animal Crossing: New Leaf, the Welcome amiibo update introduces the Nintendo 3DS and the Wii U as furniture items. You can even play games on both: Animal Crossing Puzzle League on the 3DS and Desert Island Escape on the Wii U. If you also scan the Super Smash Bros. Villager amiibo, you can get furniture that is themed on Nintendo consoles. | |
Console Cameo / int_d6cfcf4d | featureApplicability |
1.0 | |
Console Cameo / int_d6cfcf4d | featureConfidence |
1.0 | |
Animal Crossing: New Leaf (Video Game) | hasFeature |
Console Cameo / int_d6cfcf4d | |
Console Cameo / int_da02c1ef | type |
Console Cameo | |
Console Cameo / int_da02c1ef | comment |
Paper Mario: The Thousand-Year Door — The "Mailbox SP", a palmtop device that receives email messages, looks exactly like the GBA SP. The leaderboard in the "Pianta Parlor" Minigame Zone is a giant Game Boy, and computer terminals backstage in the Glitz Pit stadium are original-style GBAs in various colors. | |
Console Cameo / int_da02c1ef | featureApplicability |
1.0 | |
Console Cameo / int_da02c1ef | featureConfidence |
1.0 | |
Paper Mario: The Thousand-Year Door (Video Game) | hasFeature |
Console Cameo / int_da02c1ef | |
Console Cameo / int_dab32c2 | type |
Console Cameo | |
Console Cameo / int_dab32c2 | comment |
Mega Man 7 — One of the "junk" items that Rush can occasionally dig up is a Game Boy. Also, several Famicom consoles appear in the background at the beginning of Junk Man's level in the same game. Both of these are removed from the port on Mega Man Legacy Collection 2, released on PC, Xbox One and PlayStation 4, and were sadly not restored when the collection was ported to the Nintendo Switch. | |
Console Cameo / int_dab32c2 | featureApplicability |
1.0 | |
Console Cameo / int_dab32c2 | featureConfidence |
1.0 | |
Mega Man 7 (Video Game) | hasFeature |
Console Cameo / int_dab32c2 | |
Console Cameo / int_dbce0953 | type |
Console Cameo | |
Console Cameo / int_dbce0953 | comment |
Pikmin: Pikmin 2 has a set of its treasures based on Nintendo hardware, specifically an NES d-pad, a GameCube control stick, a R.O.B. head and Gyro Blocks from his game Stack-Up, a Famicom disk (The Mysterious Murasame Castle, to be precise), and a Game & Watch. Pikmin 3 features a much more blatant usage: Each member of the crew carries a Kopad which in-universe has all the non-character control functions the Wii U Game Pad has. When playing on the TV with the game pad, cut scenes featuring the characters using their pads as communication devices show them holding their pad (as seen from their point of view) and the other character appears on the screen of said pad, along with their dialogue boxes, much too small to read. A message tells players to look down at their GamePad, which now shows the same scenes as the Kopads. When using just the GamePad or one of the alternate control schemes, the cutscene doesn't feature the hands and pad border. In Hey! Pikmin, some of the collectible treasures are game cartridges for the NES (Super Mario Bros., Ice Climber, and Balloon Fight) and Game Boy (Super Mario Land, The Legend of Zelda: Link's Awakening, and Donkey Kong Land). Scanning a compatible amiibo figure also allows the figure itself to appear in-game to be collected. Pikmin 4's Nintendo-themed treasures include Game Boy Advance SP and Micro models, GBA cartridges for Kuru Kuru Kururin and Famicom Mukashibanashi: Shin Onigashima, a Wave Race: Blue Storm GameCube disc, an NES Game Pad, a wireless GameCube controller, Switch Joy-Cons, and an SNES mouse. Collecting and displaying the whole set will plug the GBA games into the systems, showing the games' title screens. |
|
Console Cameo / int_dbce0953 | featureApplicability |
1.0 | |
Console Cameo / int_dbce0953 | featureConfidence |
1.0 | |
Pikmin (Video Game) | hasFeature |
Console Cameo / int_dbce0953 | |
Console Cameo / int_dc29e4d0 | type |
Console Cameo | |
Console Cameo / int_dc29e4d0 | comment |
Animal Crossing (2001) — The player can collect NES control decks that run specific titles in the original title. | |
Console Cameo / int_dc29e4d0 | featureApplicability |
1.0 | |
Console Cameo / int_dc29e4d0 | featureConfidence |
1.0 | |
Animal Crossing (2001) (Video Game) | hasFeature |
Console Cameo / int_dc29e4d0 | |
Console Cameo / int_dc7ab40f | type |
Console Cameo | |
Console Cameo / int_dc7ab40f | comment |
Pushmo — One of the puzzles is a giant Nintendo 3DS. | |
Console Cameo / int_dc7ab40f | featureApplicability |
1.0 | |
Console Cameo / int_dc7ab40f | featureConfidence |
1.0 | |
Pushmo (Video Game) | hasFeature |
Console Cameo / int_dc7ab40f | |
Console Cameo / int_de1259da | type |
Console Cameo | |
Console Cameo / int_de1259da | comment |
Super Monkey Ball: Banana Mania feature a playable Sega Game Gear, Master System, and Dreamcast as playable charcters. | |
Console Cameo / int_de1259da | featureApplicability |
1.0 | |
Console Cameo / int_de1259da | featureConfidence |
1.0 | |
Super Monkey Ball (Video Game) | hasFeature |
Console Cameo / int_de1259da | |
Console Cameo / int_e0ce3a77 | type |
Console Cameo | |
Console Cameo / int_e0ce3a77 | comment |
Wario World — The last treasure in the second level of each world is a Nintendo console. The consoles that Wario can find consists of an NES, a Nintendo 64, a Game Boy Advance and a GameCube. | |
Console Cameo / int_e0ce3a77 | featureApplicability |
1.0 | |
Console Cameo / int_e0ce3a77 | featureConfidence |
1.0 | |
Wario World (Video Game) | hasFeature |
Console Cameo / int_e0ce3a77 | |
Console Cameo / int_e1588f94 | type |
Console Cameo | |
Console Cameo / int_e1588f94 | comment |
Multiple spinoff games have a link cable item used to evolve Pokémon that that need to be traded in the main series, representing an actual Game Boy Game Link Cable. It's unnamed in Pokémon Pinball, flat-out referred to as a "Link Cable" in the Pokémon Mystery Dungeon series, and called a "Linking Cord" in Pokémon Legends: Arceus and Pokémon Sleep. | |
Console Cameo / int_e1588f94 | featureApplicability |
1.0 | |
Console Cameo / int_e1588f94 | featureConfidence |
1.0 | |
Pokémon Pinball (Video Game) | hasFeature |
Console Cameo / int_e1588f94 | |
Console Cameo / int_e15a3879 | type |
Console Cameo | |
Console Cameo / int_e15a3879 | comment |
Mario & Luigi: Partners in Time — E. Gadd uses his "DS time radar" to find out what time period Princess Peach is in, which is naturally based on a Nintendo DS. | |
Console Cameo / int_e15a3879 | featureApplicability |
1.0 | |
Console Cameo / int_e15a3879 | featureConfidence |
1.0 | |
Mario & Luigi: Partners in Time (Video Game) | hasFeature |
Console Cameo / int_e15a3879 | |
Console Cameo / int_e62c0797 | type |
Console Cameo | |
Console Cameo / int_e62c0797 | comment |
Virtual-ON — The original Virtuaroids had drive engines shaped like the Sega Saturn in their backs. In Oratorio Tangram, they're upgraded to Dreamcast consoles. | |
Console Cameo / int_e62c0797 | featureApplicability |
1.0 | |
Console Cameo / int_e62c0797 | featureConfidence |
1.0 | |
Virtual-ON (Video Game) | hasFeature |
Console Cameo / int_e62c0797 | |
Console Cameo / int_e73e6c05 | type |
Console Cameo | |
Console Cameo / int_e73e6c05 | comment |
The Simpsons: Bart's Nightmare — One of the dream sequences in the game involves Bart Simpson being transformed into a Notzilla (appropriately enough named Bartzilla) who goes on a rampage in Springfield. In the second portion of this dream, Bartzilla is reduced to human size by a shrink ray and must climb an apartment building filled with angry tenants who will throw random junk at him, including a certain game console. Since Bart's Nightmare was initially released for the Super NES, the original version had the tenants throwing away their Sega Genesis consoles at Bart. Oddly enough, when the game was ported to the Genesis, the consoles that the tenants threw away were redrawn to resemble not the SNES but the original "toaster" style model of the NES. | |
Console Cameo / int_e73e6c05 | featureApplicability |
1.0 | |
Console Cameo / int_e73e6c05 | featureConfidence |
1.0 | |
The Simpsons: Bart's Nightmare (Video Game) | hasFeature |
Console Cameo / int_e73e6c05 | |
Console Cameo / int_e7be7a8d | type |
Console Cameo | |
Console Cameo / int_e7be7a8d | comment |
Wii Fit — A slightly anthropomorphized Wii Balance Board character appears in the menus. In the Wii U edition, your Mii can also be seen wearing the Wii Fit pedometer. | |
Console Cameo / int_e7be7a8d | featureApplicability |
1.0 | |
Console Cameo / int_e7be7a8d | featureConfidence |
1.0 | |
Wii Fit (Video Game) | hasFeature |
Console Cameo / int_e7be7a8d | |
Console Cameo / int_e863cc41 | type |
Console Cameo | |
Console Cameo / int_e863cc41 | comment |
Mega Man Battle Network and Mega Man Star Force — In these games, the Wii, GameCube, Super NES, and DS all make appearances at certain points. The Game Boy Advance also shows up in Battle Network 5. As more of a reference, it is also possible to fight "Soul Powered" and "Dark Soul" versions of boss characters in the 4th and 5th games, which are abbreviated to SP and DS, the two most recent versions of the Gameboy. | |
Console Cameo / int_e863cc41 | featureApplicability |
1.0 | |
Console Cameo / int_e863cc41 | featureConfidence |
1.0 | |
Mega Man Battle Network (Video Game) | hasFeature |
Console Cameo / int_e863cc41 | |
Console Cameo / int_e995f4b2 | type |
Console Cameo | |
Console Cameo / int_e995f4b2 | comment |
Night Trap — The intro sequence shows a Genesis controller as the device used to control the cameras and traps. | |
Console Cameo / int_e995f4b2 | featureApplicability |
1.0 | |
Console Cameo / int_e995f4b2 | featureConfidence |
1.0 | |
Night Trap (Video Game) | hasFeature |
Console Cameo / int_e995f4b2 | |
Console Cameo / int_ea7c1156 | type |
Console Cameo | |
Console Cameo / int_ea7c1156 | comment |
A Nintendo Switch in the other Gen VII and Gen VIII games. Ultra Sun and Ultra Moon also have Team Skull own a Wii U, to drive home how impoverished/behind-the-times they are, in contrast to the Switch in the player's room. Meanwhile, Sword and Shield have the bonus Easter Egg of having the in-game Joy-Cons match the ones you're playing with (defaulting to black if using a different type of controller). | |
Console Cameo / int_ea7c1156 | featureApplicability |
1.0 | |
Console Cameo / int_ea7c1156 | featureConfidence |
1.0 | |
Pokémon Ultra Sun and Ultra Moon (Video Game) | hasFeature |
Console Cameo / int_ea7c1156 | |
Console Cameo / int_ecb2c26e | type |
Console Cameo | |
Console Cameo / int_ecb2c26e | comment |
Power Factory Featuring C+C Music Factory, the very first Make My Video entry, shows your produced music discs being inserted into a Sega CD for their playback. | |
Console Cameo / int_ecb2c26e | featureApplicability |
1.0 | |
Console Cameo / int_ecb2c26e | featureConfidence |
1.0 | |
Make My Video (Video Game) | hasFeature |
Console Cameo / int_ecb2c26e | |
Console Cameo / int_ed33cbe9 | type |
Console Cameo | |
Console Cameo / int_ed33cbe9 | comment |
ZombiU — The Prepper Pad was deliberately designed to look like a Wii U GamePad. | |
Console Cameo / int_ed33cbe9 | featureApplicability |
1.0 | |
Console Cameo / int_ed33cbe9 | featureConfidence |
1.0 | |
ZombiU (Video Game) | hasFeature |
Console Cameo / int_ed33cbe9 | |
Console Cameo / int_ed5c8fe6 | type |
Console Cameo | |
Console Cameo / int_ed5c8fe6 | comment |
Arino no ChÅ�senjÅ� 2 — In addition to the Famicom-based Game Computer featured in the original game (see Retro Game Challenge in the Nintendo folder) and other pastiches of Nintendo hardware, this sequel also introduced two other parody consoles based on hardware by other companies: the Enter M-2000 (a parody of Sega's SG-1000) and the Masa X (based on the MSX). | |
Console Cameo / int_ed5c8fe6 | featureApplicability |
1.0 | |
Console Cameo / int_ed5c8fe6 | featureConfidence |
1.0 | |
Retro Game Challenge (Video Game) | hasFeature |
Console Cameo / int_ed5c8fe6 | |
Console Cameo / int_ef8bd4a5 | type |
Console Cameo | |
Console Cameo / int_ef8bd4a5 | comment |
Mega Man: Mega Man 7 — One of the "junk" items that Rush can occasionally dig up is a Game Boy. Also, several Famicom consoles appear in the background at the beginning of Junk Man's level in the same game. Both of these are removed from the port on Mega Man Legacy Collection 2, released on PC, Xbox One and PlayStation 4, and were sadly not restored when the collection was ported to the Nintendo Switch. Mega Man Battle Network and Mega Man Star Force — In these games, the Wii, GameCube, Super NES, and DS all make appearances at certain points. The Game Boy Advance also shows up in Battle Network 5. As more of a reference, it is also possible to fight "Soul Powered" and "Dark Soul" versions of boss characters in the 4th and 5th games, which are abbreviated to SP and DS, the two most recent versions of the Gameboy. |
|
Console Cameo / int_ef8bd4a5 | featureApplicability |
1.0 | |
Console Cameo / int_ef8bd4a5 | featureConfidence |
1.0 | |
Mega Man (Franchise) | hasFeature |
Console Cameo / int_ef8bd4a5 | |
Console Cameo / int_f0688fff | type |
Console Cameo | |
Console Cameo / int_f0688fff | comment |
A Nintendo GameCube in Gen III. | |
Console Cameo / int_f0688fff | featureApplicability |
1.0 | |
Console Cameo / int_f0688fff | featureConfidence |
1.0 | |
Pokémon Ruby and Sapphire (Video Game) | hasFeature |
Console Cameo / int_f0688fff | |
Console Cameo / int_f0d85e4 | type |
Console Cameo | |
Console Cameo / int_f0d85e4 | comment |
Mario Party DS — After completing Story Mode, the special minigame Triangle Twisters is unlocked. It appears on the main menu as an item roughly in the shape of a Nintendo DS. | |
Console Cameo / int_f0d85e4 | featureApplicability |
1.0 | |
Console Cameo / int_f0d85e4 | featureConfidence |
1.0 | |
Mario Party DS (Video Game) | hasFeature |
Console Cameo / int_f0d85e4 | |
Console Cameo / int_f1785a72 | type |
Console Cameo | |
Console Cameo / int_f1785a72 | comment |
Gran Turismo 5 — A PS3 can be seen in the rear of the interior of the High End Performance G37 if you go into cockpit view. | |
Console Cameo / int_f1785a72 | featureApplicability |
1.0 | |
Console Cameo / int_f1785a72 | featureConfidence |
1.0 | |
Gran Turismo (Video Game) | hasFeature |
Console Cameo / int_f1785a72 | |
Console Cameo / int_f5855286 | type |
Console Cameo | |
Console Cameo / int_f5855286 | comment |
The Legend of Zelda: Tears of the Kingdom — The Purah Pad is modeled on the Nintendo Switch. It is functionally mostly identical to the Sheikah Slate. | |
Console Cameo / int_f5855286 | featureApplicability |
1.0 | |
Console Cameo / int_f5855286 | featureConfidence |
1.0 | |
The Legend of Zelda: Tears of the Kingdom (Video Game) | hasFeature |
Console Cameo / int_f5855286 | |
Console Cameo / int_f7e9904e | type |
Console Cameo | |
Console Cameo / int_f7e9904e | comment |
Dragon Ball Z The Legacy Of Goku — The second and third games contain purple Game Boy Advances; the second game has one in the West City Circuit Shack and another in "Donimo"'s house in West City, while the third game has one in a building in the Thieves' Den. | |
Console Cameo / int_f7e9904e | featureApplicability |
1.0 | |
Console Cameo / int_f7e9904e | featureConfidence |
1.0 | |
Dragon Ball Z: The Legacy of Goku (Video Game) | hasFeature |
Console Cameo / int_f7e9904e | |
Console Cameo / int_f858847a | type |
Console Cameo | |
Console Cameo / int_f858847a | comment |
A Wii U in Gen VI (including the Omega Ruby and Alpha Sapphire remakes) and Gen VII's Pokémon Sun and Moon. X and Y additionally has the female protagonist in particular holding 3DS XL at the start of the game, with the implication that she fell asleep the previous night gaming. | |
Console Cameo / int_f858847a | featureApplicability |
1.0 | |
Console Cameo / int_f858847a | featureConfidence |
1.0 | |
Pokémon X and Y (Video Game) | hasFeature |
Console Cameo / int_f858847a | |
Console Cameo / int_fada66d | type |
Console Cameo | |
Console Cameo / int_fada66d | comment |
Kirby: Planet Robobot: A Game Boy appears in the form of a remote control item that Kirby uses to control a robot copy of himself. In level 6-8, two Waddle Dees can be found playing Kirby's Adventure on a Famicon in the background at one point. |
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Console Cameo / int_fada66d | featureApplicability |
1.0 | |
Console Cameo / int_fada66d | featureConfidence |
1.0 | |
Kirby: Planet Robobot (Video Game) | hasFeature |
Console Cameo / int_fada66d | |
Console Cameo / int_fc24b16c | type |
Console Cameo | |
Console Cameo / int_fc24b16c | comment |
Banjo-Kazooie: Nuts & Bolts: A whole stack of Xbox 360 consoles can be seen on the file menu screen, and Kazooie can be seen playing both an Xbox 360 and a Nintendo 64. Later, one of the levels is called LOGBOX 720, which is modeled after the interior of an Xbox 360. | |
Console Cameo / int_fc24b16c | featureApplicability |
1.0 | |
Console Cameo / int_fc24b16c | featureConfidence |
1.0 | |
Banjo-Kazooie: Nuts & Bolts (Video Game) | hasFeature |
Console Cameo / int_fc24b16c | |
Console Cameo / int_fd3487b9 | type |
Console Cameo | |
Console Cameo / int_fd3487b9 | comment |
Mario & Luigi: Superstar Saga has an updated version of the Game Boy Horror called the Game Boy Horror SP. | |
Console Cameo / int_fd3487b9 | featureApplicability |
1.0 | |
Console Cameo / int_fd3487b9 | featureConfidence |
1.0 | |
Mario & Luigi: Superstar Saga (Video Game) | hasFeature |
Console Cameo / int_fd3487b9 | |
Console Cameo / int_fe85bfc8 | type |
Console Cameo | |
Console Cameo / int_fe85bfc8 | comment |
Super Smash Bros. series: R.O.B. is a playable character since Super Smash Bros. Brawl. Some Game & Watch trophies feature Game & Watch hardware itself. "Flat Zone" stages also take the form of Game & Watch systems. The Super Scope light gun from the Super NES era is a usable item since Super Smash Bros. Melee. Melee — The Trophy Room has a number of Nintendo consoles in the background, including a GameCube. If the language setting in the American version is set to Japanese, then the NES and Super NES will be replaced by a Famicom and Super Famicom respectively, and a Virtual Boy will be added to the set as well. A GameCube trophy can also be won, whose description says "Rumor has it that Super Smash Bros. Melee is a software title for this wondrous device." Brawl — The presents background of Trophy Hoard has a black Nintendo DS Lite in one of the boxes. Super Smash Bros. for Nintendo 3DS — Similar to the Flat Zones, there is a Kirby's Dream Land stage inside a Game Boy screen. Super Smash Bros. Ultimate — The map screen for the World of Light story mode has a city area with several buildings that resemble classic Nintendo systems and accessories as well as a few logos and mascots. |
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Console Cameo / int_fe85bfc8 | featureApplicability |
1.0 | |
Console Cameo / int_fe85bfc8 | featureConfidence |
1.0 | |
Super Smash Bros. (Video Game) | hasFeature |
Console Cameo / int_fe85bfc8 | |
Console Cameo / int_ff2785b7 | type |
Console Cameo | |
Console Cameo / int_ff2785b7 | comment |
Miitomo — A hoodie with a Super Famicom controller on it is available as a special item that can only be purchased with My Nintendo points. | |
Console Cameo / int_ff2785b7 | featureApplicability |
1.0 | |
Console Cameo / int_ff2785b7 | featureConfidence |
1.0 | |
Miitomo (Video Game) | hasFeature |
Console Cameo / int_ff2785b7 |
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