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Combat and Support
- 696 statements
- 129 feature instances
- 47 referencing feature instances
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In a lot of video games, as well as most other media forms, there are usually two types of characters: Those who handle the main objectives (i.e. the main protagonist(s)), and those who support whoever is handling said main objectives (i.e. the main protagonist's various companions). Sometimes, it's in the form of the soldiers who fight on the battlefield, and the operators who guide their troops from the mission control room, or special forces operators and regular soldiers. Other times, it's The Mentor providing teachings to The Hero, who would make good use of said teachings to complete the rest of the mission. Regardless, you can't have too many people handling a single job. Have everyone handle the combat role, and they'll die too quickly and easily. Have everyone handle the support role, on the other hand, and they'll be unable to complete their main objectives. Split the whole team into two halves, one focusing on combat, and the other focusing on support, and you've created a well-balanced team that can handle anything. This concept is very much Truth in Television. Everyone can only do so much in modern militaries (and likely long, long past that...at least Older Than Print, since European knights had squires to take care of their equipment). See tropes such as An Adventurer Is You for more information. Examples |
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Sonic Advance 3 (Video Game) | |
Combat and Support | isPartOf |
DBTropes | |
Combat and Support / int_1aacbbc9 | type |
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Combat and Support / int_1aacbbc9 | comment |
The Dragon Age franchise: Classes: Combat: Two-Handed Warrior; Archer Rogue; Dual Weapon Rogue; Primal Mage, Support: Creation Mage; Weapon and Shield Warrior. The Dragon Age: Origins party: Combat: Leliana, Morrigan, Oghren, Shale, Sten, Zevran Support: Alistair, Loghain, Wynne The Dragon Age: Origins – Awakening party: Combat: Justice, Nathaniel Oghren, Sigrun, Velanna Support: Anders, Justice The Dragon Age II party: Combat: Aveline, Carver, Fenris Balance: Isabela, Sebastian, Varric Support: Anders, Bethany, Merrill |
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Dragon Age (Franchise) | hasFeature |
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Combat and Support / int_1adee40d | type |
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The World Ends with You: Combat: Neku Sakuraba, the main protagonist, Support: Shiki, Joshua, Beat, and Rhyme. |
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The World Ends with You (Video Game) | hasFeature |
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Combat and Support / int_1d6f193a | type |
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Tales of Berseria, its prequel: Combat: Velvet, Rokurou, Eizen Balanced: Eleanor Support: Laphicet, Magilou |
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Tales of Berseria (Video Game) | hasFeature |
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Combat and Support / int_1ff419c5 | type |
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Kingdom Hearts II: Combat: Sora and Riku Support: Kairi, Donald and Goofy (defense and spells), and Mickey (Supporting Leader, emergency backup). |
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Kingdom Hearts II (Video Game) | hasFeature |
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Combat and Support / int_2212773a | type |
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Angel Combat: Angel, Gunn, Wesley, Cordelia Support: Fred and Lorne - Fred was physically smaller and Lorne a pacifist. However, like on Buffy, the roles were flexible and Fred sometimes fought as well. Cordelia could also be support in the early seasons, but tended toward combat as the series progressed. Doyle was mostly support due to his preference to avoid fights when possible, but he did become combat a few times. |
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Angel | hasFeature |
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Combat and Support / int_22e5872a | type |
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The Donkey Kong Country franchise Combat: Donkey Kong, Kiddy Kong, and Chunky Kong; suited for combat due to their attacking power, Support: Diddy Kong, Dixie Kong, Tiny Kong, and Lanky Kong; good for navigation due to their mobility. |
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Donkey Kong Country (Video Game) | hasFeature |
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Combat and Support / int_237eae2f | type |
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Cthulhu Saves the World: Combat: Cthulhu, Sharpe, Ember and Dark Umi Balance: Umi, Paws and Molly Support: October, Dacre and Elona |
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Cthulhu Saves the World (Video Game) | hasFeature |
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Combat and Support / int_23e1c5d9 | type |
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Tales of Eternia: Combat: Reid, Chat, Max Balance: Farah Support: Keele, Meredy |
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Tales of Eternia (Video Game) | hasFeature |
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Combat and Support / int_26674ed5 | type |
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Combat: Solid Snake (as well as Raiden in Metal Gear Solid 2: Sons of Liberty, and Big Boss/Naked Snake in Metal Gear Solid 3: Snake Eater, Portable Ops, and Peace Walker) | |
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Metal Gear Solid 2: Sons of Liberty (Video Game) | hasFeature |
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Combat and Support / int_2819aebd | type |
Combat and Support | |
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Mega Man (Classic) Combat: Mega Man, his brother Proto Man, and Bass Support: Dr. Light, Roll, Rush, Beat, Eddie, and Auto |
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Mega Man (Classic) (Video Game) | hasFeature |
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Combat and Support / int_2d644371 | type |
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The Tales Series: Tales of Phantasia: Combat: Cress, Chester, Suzu Support: Mint, Arche, Clause Tales of Destiny: Combat: Stahn, Gaar, Leon, Bruiser, Chelsea, Mary Balance: Rutee Support: Philia, Karyl Tales of Eternia: Combat: Reid, Chat, Max Balance: Farah Support: Keele, Meredy Tales of Destiny 2: Combat: Kyle, Loni Balance: Judas, Nanaly Support: Reala, Harold Tales of Symphonia: Combat: Lloyd, Presea, and Regal Balance: Colette, Kratos, Sheena, Zelos Support: Genis, Raine Tales of the Abyss: Combat: Luke, Guy Balance: Anise, Natalia, Asch Support: Tear, Jade Tales of Vesperia: You could argue that everyone save Judith and Rita count as Balanced, but if you didn't you'd get this: Combat: Yuri, Repede, and Judith Balance: Karol, Raven Support: Estelle, Rita Tales of Graces: Combat: Asbel Balance: Hubert, Sophie, Richard Support: Cheria, Malik Tales of Xillia and Tales of Xillia 2: Combat: Milla, Alvin, Gaius (TOX2 only), Ludger (TOX2 only) Balance: Jude, Leia, Muzet (TOX2 only) Support: Elize, Rowen Tales of Zestiria: Somewhat zigzagged as one of the main mechanics of the game is "Armatization" Limit Break, in which one of the humans (Sorey, Alisha, Rose) combines with one of the "Seraphim" (anyone else) and becomes hyper-powerful. But when they're separated, they fall into the following categories: Combat: Sorey, Alisha, Rose Support: Mikleo, Lailah, Edna, Dezel, Zaveid Tales of Berseria, its prequel: Combat: Velvet, Rokurou, Eizen Balanced: Eleanor Support: Laphicet, Magilou Tales of Arise: Combat: Alphen, Law, Kisara Balanced: Dohalim Support: Shionne, Rinwell |
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Tales Series (Video Game) | hasFeature |
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Combat and Support / int_2ef7cb74 | type |
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Lyrical Nanoha: Jail Scaglietti, his Numbers + Zest's group Combat: Tre, Cinque, Sette, Nove, Wendy, Deed, Zest, Garyuu Balance: Otto, Dieci, Agito Support: Scaglietti, Uno, Due, Quattro, Sein, Lutecia |
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Lyrical Nanoha (Franchise) | hasFeature |
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Combat and Support / int_3038d75c | type |
Combat and Support | |
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Diablo II's classes Combat: Barbarian and Assassin Balance: Amazon, Paladin, and Druid Support: Necromancer and Sorceress |
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Diablo II (Video Game) | hasFeature |
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Combat and Support / int_3055fc61 | type |
Combat and Support | |
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Golden Sun: Combat: Garret Balance: Isaac Support: Ivan and Mia |
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Golden Sun (Video Game) | hasFeature |
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Combat and Support / int_331e009 | type |
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Borderlands 2: Combat: Salvador (fighting at close-to-mid range with his "Gunzerker" talent), Axton (mid-to-long range with aid from his Turret), and Krieg (A close-range Combat Sadomasochist). Support: Maya (crowd-control through Phaselocking, and healing with the Harmony skill tree), Zer0 (sniping, distracting the enemy with Decepti0n), though both can be specced for Combat with the right skill tree. Either: Gaige can be specced for Combat (through the Ordered Chaos and Little Big Trouble skill trees) or Support (through Best Friends Forever) |
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Borderlands 2 (Video Game) | hasFeature |
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Combat and Support / int_3acdf09f | type |
Combat and Support | |
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Capcom vs., i.e. Marvel vs. Capcom 3 Combat: Active combatants, who do most of the fighting unless tagged-out, Support: Reserve combatants, who can use assist moves and team combos, as well as tag-in to take their teammates' places. |
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Capcom vs. (Video Game) | hasFeature |
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Combat and Support / int_3c912cc2 | type |
Combat and Support | |
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Tales of Vesperia: You could argue that everyone save Judith and Rita count as Balanced, but if you didn't you'd get this: Combat: Yuri, Repede, and Judith Balance: Karol, Raven Support: Estelle, Rita |
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Tales of Vesperia (Video Game) | hasFeature |
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Combat and Support / int_3cf47508 | type |
Combat and Support | |
Combat and Support / int_3cf47508 | comment |
The Joy of Creation: Story Mode's memories: The Bedroom: Combat: Freddy, Bonnie, and Golden Freddy. The former two provide the most direct danger, and Golden Freddy's outright supernatural abilities exacerbate the danger of young Nick's fear and hallucinations. Support: Chica and Foxy. Chica merely stuns Nick should he have his lamp on or pretend to sleep in front of her; and Foxy only kills Nick if he stares at him, but blocks the lamp and curtains. The Living Room: Combat: Freddy and Foxy periodically scan areas of the room, and they kill Val should either of them see her. Val must use the television to desynchronize their arrivals. Balance: Bonnie behaves similarly to Freddy and Foxy, but he can't be paused, can't enter at the same time another animatronic does, and appears more rarely. He wouldn't be challenging to deal with by himself. Support: Chica can't directly kill Val unless it's 5 AM, but she puts the pressure on her to not use the camera system for extended periods of time. The Office: Combat: Foxy and Chica. The former tries to get Scott through the office entrances and must be deterred through the cameras, and Chica can wriggle to the office, prompting Scott to find her cupcakes to fend her off. Support: Bonnie and Freddy. The former can break Scott's camera (though Foxy never appearing at the respective entrances again renders Bonnie a Helpful Mook), and the latter enforces a requirement for Scott to repeatedly flash his light at him to escape at 6 AM. The Basement's second segment: Combat: Endo C instances are the most present danger, necessitating that you keep your eyes and ears peeled when searching. Support: Endo R's occasional approaches put pressure on you to be able to reach the bathroom in time. The Basement's last segment: Combat: Endo B instances, as much as they Can't Move While Being Watched, are the more mobile and active threat. Support: Endo C instances step back to this role, acting as a pair of roadblocks. The Attic: Combat: The Fallennote Endos B, R, C, and F. They're the most imminent dangers to you, as well as the game's main means of diverting your attention from the lower cameras. Balance: Creation slowly approaches you and must be periodically halted with the camera lights. He's the memory's main antagonist and the one Michael tried to feed Scott to. Support: Golden Freddy. He must be flashed with camera lights to make progress, but his only direct attack is to occasionally appear behind you, preventing you from using the side doors for too long. |
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The Joy of Creation: Reborn (Video Game) | hasFeature |
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Combat and Support / int_40b716af | type |
Combat and Support | |
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Assassin's Creed: Vigilantes (or mercenaries in Assassin's Creed II) for better combat and scholars (or thieves/courtesans in Assassin's Creed II) for better stealth. | |
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Assassin's Creed (Video Game) | hasFeature |
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Combat and Support / int_4407fa9a | type |
Combat and Support | |
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Golden Sun: Dark Dawn: Combat: Tyrell and Sveta Balance: Matthew, Amiti, and Eoleo Support: Karis, Rief, Amiti, and Himi |
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Golden Sun: Dark Dawn (Video Game) | hasFeature |
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Combat and Support / int_44127c7c | type |
Combat and Support | |
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Power Rangers on the whole tends to have a split with the Rangers as Combat and their Mentor, Mission Control, and similar allies as Support. | |
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Power Rangers (Franchise) | hasFeature |
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Combat and Support / int_45602249 | type |
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Monday Night Combat Combat: Tank, Assault, Gunner. Played with, since pretty much anyone with Juice is a good leader for an attack on the enemy moneyball and turrets (the Sniper and Assasin tend to be very good at getting it constantly). Support: Sniper, Assasin, Support and Pit Girl as an NPC who is responsible for getting the turrets up and warning their team about their moneyball being under attack. |
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Monday Night Combat (Video Game) | hasFeature |
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Combat and Support / int_49a84be6 | type |
Combat and Support | |
Combat and Support / int_49a84be6 | comment |
Final Fantasy III's character classes: Combat: Freelancer/Onion Knight, Warrior, Thief, Monk, Ranger/Hunter, Knight, Viking, Dragoon, Black Belt, Dark Knight, and Ninja Support: White Mage, Black Mage, Red Mage, Scholar, Geomancer, Evoker/Conjurer, Bard, Magus/Warlock, Devout/Shaman, Summoner, and Sage |
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Final Fantasy III (Video Game) | hasFeature |
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Combat and Support / int_49ad83ee | type |
Combat and Support | |
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World of Warcraft's classes: Combat: Warrior, Rogue, Paladin, Hunter, and Death Knight Support: Mage, Priest, Warlock, Shaman, and Druid |
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World of Warcraft (Video Game) | hasFeature |
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Combat and Support / int_4a8a8f85 | type |
Combat and Support | |
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In World of Warships, all ship classes can do a mix of this, though some are more suited to one than the other. Players who ignore this and prefer to engage in pure combat regardless of their preferred ship class are often sunk quickly and can cause whole matches to be lost for their team. Battleships are primary combat vessels as one would expect, however at high tiers their numerous anti-air guns make them effective at support in defending carriers from enemy air strikes. Cruisers have a strong combat role, but are also suited to anti-air support and anti-destroyer support, as their guns turn and fire faster. Destroyers are primarily support ships, working best to capture targets and to harass enemy ships, although they can go toe-to-toe with battleships and carriers in direct combat with their maneuverability and torpedoes, but they will not survive long against cruisers. Carriers are primarily long range combat ships, using their dive bombers and torpedo bombers to devastate enemy battleships and cruisers, though they can also provide fighter support against enemy bombers. |
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World of Warships (Video Game) | hasFeature |
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Combat and Support / int_4be1bdd0 | type |
Combat and Support | |
Combat and Support / int_4be1bdd0 | comment |
The Golden Sun franchise Golden Sun: Combat: Garret Balance: Isaac Support: Ivan and Mia Golden Sun: The Lost Age: Balance: Felix and Piers Support: Jenna and Sheba Golden Sun: Dark Dawn: Combat: Tyrell and Sveta Balance: Matthew, Amiti, and Eoleo Support: Karis, Rief, Amiti, and Himi |
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Golden Sun (Video Game) | hasFeature |
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Combat and Support / int_4be3aedd | type |
Combat and Support | |
Combat and Support / int_4be3aedd | comment |
Mighty Morphin' Power Rangers: Combat: The physically stronger Power Rangers, such as Jason (Red Ranger), Zack (Black Ranger), and Tommy (Green Ranger) Support: The more intelligent Power Rangers like Billy (Blue Ranger), Kimberly (Pink Ranger), and Trini (Yellow Ranger) Power Rangers on the whole tends to have a split with the Rangers as Combat and their Mentor, Mission Control, and similar allies as Support. |
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Mighty Morphin' Power Rangers | hasFeature |
Combat and Support / int_4be3aedd | |
Combat and Support / int_4ce5263e | type |
Combat and Support | |
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XCOM: Enemy Unknown's soldiers: Combat (offense): Close-quarter Assault troops and long-range Sniper troops. Combat (defense): Heavy soldiers and MEC troopers. Support: Support soldiers (obviously) and Psionics. |
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Combat and Support / int_4ce5263e | featureApplicability |
1.0 | |
Combat and Support / int_4ce5263e | featureConfidence |
1.0 | |
XCOM: Enemy Unknown (Video Game) | hasFeature |
Combat and Support / int_4ce5263e | |
Combat and Support / int_5075737a | type |
Combat and Support | |
Combat and Support / int_5075737a | comment |
Golden Sun: The Lost Age: Balance: Felix and Piers Support: Jenna and Sheba |
|
Combat and Support / int_5075737a | featureApplicability |
1.0 | |
Combat and Support / int_5075737a | featureConfidence |
1.0 | |
Golden Sun: The Lost Age (Video Game) | hasFeature |
Combat and Support / int_5075737a | |
Combat and Support / int_526d4c5c | type |
Combat and Support | |
Combat and Support / int_526d4c5c | comment |
Knights of the Old Republic's sides of the force: Combat: The dark side and its emphasis on force damage and debuffs, Support: The light side and its emphasis on force healing and buffs. |
|
Combat and Support / int_526d4c5c | featureApplicability |
1.0 | |
Combat and Support / int_526d4c5c | featureConfidence |
1.0 | |
Knights of the Old Republic (Video Game) | hasFeature |
Combat and Support / int_526d4c5c | |
Combat and Support / int_5555282 | type |
Combat and Support | |
Combat and Support / int_5555282 | comment |
Diablo (1997)'s classes Combat: Warrior Balance: Rogue Support: Sorcerer |
|
Combat and Support / int_5555282 | featureApplicability |
1.0 | |
Combat and Support / int_5555282 | featureConfidence |
1.0 | |
Diablo (1997) (Video Game) | hasFeature |
Combat and Support / int_5555282 | |
Combat and Support / int_557434b6 | type |
Combat and Support | |
Combat and Support / int_557434b6 | comment |
Kingdom Hearts: 358/2 Days' Organization XIII members Balance: Roxas and Xion Combat: Xaldin, Lexaeus, Saix, Axel, Marluxia, and Larxene Support: Xemnas, Xigbar, Vexen, Zexion, Demyx, and Luxord |
|
Combat and Support / int_557434b6 | featureApplicability |
1.0 | |
Combat and Support / int_557434b6 | featureConfidence |
1.0 | |
Kingdom Hearts: 358/2 Days (Video Game) | hasFeature |
Combat and Support / int_557434b6 | |
Combat and Support / int_57ad0c07 | type |
Combat and Support | |
Combat and Support / int_57ad0c07 | comment |
The Resident Evil franchise: Resident Evil 0: Combat: Billy Coen Support: Rebecca Chambers Resident Evil Combat: Jill Valentine and Chris Redfield Support: Barry Burton and Rebecca Chambers Resident Evil 2: Combat: Leon Scott Kennedy and Ada Wong Support: Claire Redfield and Sherry Birkin Resident Evil – Code: Veronica: Combat: Chris Redfield Support: Claire Redfield and Steve Burnside Resident Evil 4: Combat: Leon Scott Kennedy (and Ada Wong in the Separate Ways storyline) Support: Ashley Graham Resident Evil 5: Combat: Chris Redfield Support: Sheva Alomar |
|
Combat and Support / int_57ad0c07 | featureApplicability |
1.0 | |
Combat and Support / int_57ad0c07 | featureConfidence |
1.0 | |
Resident Evil (Franchise) | hasFeature |
Combat and Support / int_57ad0c07 | |
Combat and Support / int_58cf4968 | type |
Combat and Support | |
Combat and Support / int_58cf4968 | comment |
Tales of Phantasia: Combat: Cress, Chester, Suzu Support: Mint, Arche, Clause |
|
Combat and Support / int_58cf4968 | featureApplicability |
1.0 | |
Combat and Support / int_58cf4968 | featureConfidence |
1.0 | |
Tales of Phantasia (Video Game) | hasFeature |
Combat and Support / int_58cf4968 | |
Combat and Support / int_59151283 | type |
Combat and Support | |
Combat and Support / int_59151283 | comment |
The Metal Gear franchise: The main storylines of each installment: Combat: Solid Snake (as well as Raiden in Metal Gear Solid 2: Sons of Liberty, and Big Boss/Naked Snake in Metal Gear Solid 3: Snake Eater, Portable Ops, and Peace Walker) Support: Col. Roy Campbell, Otacon, Mei Ling, Naomi Hunter before she committed suicide in Metal Gear Solid 4: Guns of the Patriots, Rosemary, Meryl Silverburgh and her Rat Patrol, and so on. Metal Gear Solid: Peace Walker's Mother Base: Combat: Exactly What It Says on the Tin, well-suited for the Outer Ops missions. Support: Troops who stay behind at Mother Base to either heal troops (medical bay), restore morale (mess hall), build new equipment (R&D labs), or provide intel/supplies during missions (intel). |
|
Combat and Support / int_59151283 | featureApplicability |
1.0 | |
Combat and Support / int_59151283 | featureConfidence |
1.0 | |
Metal Gear (Video Game) | hasFeature |
Combat and Support / int_59151283 | |
Combat and Support / int_5921531a | type |
Combat and Support | |
Combat and Support / int_5921531a | comment |
Persona 3: Combat: Junpei, Akihiko, Aigis, Koromaru, Shinjiro Balance: The Protagonist, Yukari, Mitsuru, Ken Support: Fuuka |
|
Combat and Support / int_5921531a | featureApplicability |
1.0 | |
Combat and Support / int_5921531a | featureConfidence |
1.0 | |
Persona 3 (Video Game) | hasFeature |
Combat and Support / int_5921531a | |
Combat and Support / int_5921531b | type |
Combat and Support | |
Combat and Support / int_5921531b | comment |
Persona 4: Combat: Chie, Kanji, Naoto Balance: Yu, Yosuke, Yukiko, Teddie Support: Rise |
|
Combat and Support / int_5921531b | featureApplicability |
1.0 | |
Combat and Support / int_5921531b | featureConfidence |
1.0 | |
Persona 4 (Video Game) | hasFeature |
Combat and Support / int_5921531b | |
Combat and Support / int_5921531c | type |
Combat and Support | |
Combat and Support / int_5921531c | comment |
Persona 5: Combat: Ryuji, Ann, Yusuke, Haru, Akechi (original), Yoshizawa Balance: Joker, Morgana, Makoto, Akechi (Royal) Support: Futaba |
|
Combat and Support / int_5921531c | featureApplicability |
1.0 | |
Combat and Support / int_5921531c | featureConfidence |
1.0 | |
Persona 5 (Video Game) | hasFeature |
Combat and Support / int_5921531c | |
Combat and Support / int_5b686581 | type |
Combat and Support | |
Combat and Support / int_5b686581 | comment |
Sonic Heroes Combat: Knuckles, Big, Omega, and Vector; good for combating enemies with their strength, Balance: Sonic, Amy, Shadow, and Espio; useful for both combat and platforming with their speed, Support: Tails, Cream, Rouge, and Charmy; essential for navigating platforms using flight. |
|
Combat and Support / int_5b686581 | featureApplicability |
1.0 | |
Combat and Support / int_5b686581 | featureConfidence |
1.0 | |
Sonic Heroes (Video Game) | hasFeature |
Combat and Support / int_5b686581 | |
Combat and Support / int_5e91c79 | type |
Combat and Support | |
Combat and Support / int_5e91c79 | comment |
Resident Evil 0: Combat: Billy Coen Support: Rebecca Chambers |
|
Combat and Support / int_5e91c79 | featureApplicability |
1.0 | |
Combat and Support / int_5e91c79 | featureConfidence |
1.0 | |
Resident Evil 0 (Video Game) | hasFeature |
Combat and Support / int_5e91c79 | |
Combat and Support / int_5e91c7b | type |
Combat and Support | |
Combat and Support / int_5e91c7b | comment |
Resident Evil 2: Combat: Leon Scott Kennedy and Ada Wong Support: Claire Redfield and Sherry Birkin |
|
Combat and Support / int_5e91c7b | featureApplicability |
1.0 | |
Combat and Support / int_5e91c7b | featureConfidence |
1.0 | |
Resident Evil 2 (Video Game) | hasFeature |
Combat and Support / int_5e91c7b | |
Combat and Support / int_5e91c7d | type |
Combat and Support | |
Combat and Support / int_5e91c7d | comment |
Resident Evil 4: Combat: Leon Scott Kennedy (and Ada Wong in the Separate Ways storyline) Support: Ashley Graham |
|
Combat and Support / int_5e91c7d | featureApplicability |
1.0 | |
Combat and Support / int_5e91c7d | featureConfidence |
1.0 | |
Resident Evil 4 (Video Game) | hasFeature |
Combat and Support / int_5e91c7d | |
Combat and Support / int_5e91c7e | type |
Combat and Support | |
Combat and Support / int_5e91c7e | comment |
Resident Evil 5: Combat: Chris Redfield Support: Sheva Alomar |
|
Combat and Support / int_5e91c7e | featureApplicability |
1.0 | |
Combat and Support / int_5e91c7e | featureConfidence |
1.0 | |
Resident Evil 5 (Video Game) | hasFeature |
Combat and Support / int_5e91c7e | |
Combat and Support / int_629cd094 | type |
Combat and Support | |
Combat and Support / int_629cd094 | comment |
The Dragon Age: Origins party: Combat: Leliana, Morrigan, Oghren, Shale, Sten, Zevran Support: Alistair, Loghain, Wynne |
|
Combat and Support / int_629cd094 | featureApplicability |
1.0 | |
Combat and Support / int_629cd094 | featureConfidence |
1.0 | |
Dragon Age: Origins (Video Game) | hasFeature |
Combat and Support / int_629cd094 | |
Combat and Support / int_631805af | type |
Combat and Support | |
Combat and Support / int_631805af | comment |
Support: Col. Roy Campbell, Otacon, Mei Ling, Naomi Hunter before she committed suicide in Metal Gear Solid 4: Guns of the Patriots, Rosemary, Meryl Silverburgh and her Rat Patrol, and so on. | |
Combat and Support / int_631805af | featureApplicability |
1.0 | |
Combat and Support / int_631805af | featureConfidence |
1.0 | |
Metal Gear Solid 4: Guns of the Patriots (Video Game) | hasFeature |
Combat and Support / int_631805af | |
Combat and Support / int_654ab3ee | type |
Combat and Support | |
Combat and Support / int_654ab3ee | comment |
Assassin's Creed: Revelations: Assassin's Dens, which need defending in Tower Defense-style gameplay. They are great for renovating each home city too. | |
Combat and Support / int_654ab3ee | featureApplicability |
1.0 | |
Combat and Support / int_654ab3ee | featureConfidence |
1.0 | |
Assassin's Creed: Revelations (Video Game) | hasFeature |
Combat and Support / int_654ab3ee | |
Combat and Support / int_677fd618 | type |
Combat and Support | |
Combat and Support / int_677fd618 | comment |
Borderlands: The Pre-Sequel!: Combat: "Jack" (primarily mid-long ranged damage dealer who can gain benefits from allies dying) Balance: Athena (close-ranged support/tank with a versatile Aspis), Wilhelm (tank/healer with fire support from drone), Nisha (either mid-long range damage dealer or close-range tank), Claptrap (support/healer or close-range explosives expert) Support: Aurelia (long-ranged sniper and Cryo damage specialist) |
|
Combat and Support / int_677fd618 | featureApplicability |
1.0 | |
Combat and Support / int_677fd618 | featureConfidence |
1.0 | |
Borderlands: The Pre-Sequel! (Video Game) | hasFeature |
Combat and Support / int_677fd618 | |
Combat and Support / int_69d15cc0 | type |
Combat and Support | |
Combat and Support / int_69d15cc0 | comment |
Marvel Cinematic Universe's Eternals is about a Super Team of ageless aliens who have Been There, Shaped History for, uhh, the entirety of history — which is why all their names are related to mythological characters, which their exploits inspired. While they are 7,000 years old and typically know how to handle themselves in a crisis, their power sets still divide evenly down the middle, and — probably not by coincidence — when they do their lineup at the beginning of the film, all the Combat types are on the left and the Supports on the right: Combat: Ikaris (Superman Substitute, Number Two), Makkari (Super-Speed), Thena (Spontaneous Weapon Creation), Gilgamesh (Boxing Battler with Power Fist), Kingo (Hand Blast) Support: Ajak (Healing Hands, The Leader), Phastos (Technopath, Gadgeteer Genius), Druig (Mass Hypnosis), Sprite (Master of Illusion), Sersi (Transmutation) |
|
Combat and Support / int_69d15cc0 | featureApplicability |
1.0 | |
Combat and Support / int_69d15cc0 | featureConfidence |
1.0 | |
Marvel Cinematic Universe (Franchise) | hasFeature |
Combat and Support / int_69d15cc0 | |
Combat and Support / int_69e47d85 | type |
Combat and Support | |
Combat and Support / int_69e47d85 | comment |
The Dragon Age: Origins – Awakening party: Combat: Justice, Nathaniel Oghren, Sigrun, Velanna Support: Anders, Justice |
|
Combat and Support / int_69e47d85 | featureApplicability |
1.0 | |
Combat and Support / int_69e47d85 | featureConfidence |
1.0 | |
Dragon Age: Origins – Awakening (Video Game) | hasFeature |
Combat and Support / int_69e47d85 | |
Combat and Support / int_6ac55ec7 | type |
Combat and Support | |
Combat and Support / int_6ac55ec7 | comment |
3rd Edition Dungeons & Dragons Character Alignments, Good and Evil notwithstanding: Balance: Neutral Combat: Chaotic Support: Lawful |
|
Combat and Support / int_6ac55ec7 | featureApplicability |
1.0 | |
Combat and Support / int_6ac55ec7 | featureConfidence |
1.0 | |
Dungeons & Dragons (Tabletop Game) | hasFeature |
Combat and Support / int_6ac55ec7 | |
Combat and Support / int_6bbde1c8 | type |
Combat and Support | |
Combat and Support / int_6bbde1c8 | comment |
Overwatch Combat: The offense and tank heroes, e.g. Tracer, Winston, etc. Support: The defense and support heroes, e.g. Widowmaker, Mercy, etc. |
|
Combat and Support / int_6bbde1c8 | featureApplicability |
1.0 | |
Combat and Support / int_6bbde1c8 | featureConfidence |
1.0 | |
Overwatch (Video Game) | hasFeature |
Combat and Support / int_6bbde1c8 | |
Combat and Support / int_702a974 | type |
Combat and Support | |
Combat and Support / int_702a974 | comment |
Shadow of the Colossus: Combat: Wander; his job is to kill the various colossi through finding and attacking their weak spots with his sword. Support: Agro; like any other horse, his job is to quickly transport Wander to each hidden colossus. |
|
Combat and Support / int_702a974 | featureApplicability |
1.0 | |
Combat and Support / int_702a974 | featureConfidence |
1.0 | |
Shadow of the Colossus (Video Game) | hasFeature |
Combat and Support / int_702a974 | |
Combat and Support / int_7140c712 | type |
Combat and Support | |
Combat and Support / int_7140c712 | comment |
The Banner Saga Combat: Varl Warriors and Shieldbangers; highest strength/armor but lowest willpower. Balance: Human Raiders, Landsmen, and Spearmen; average strength/armor and willpower. Support: Human Archers and Menders; lowest strength/armor but highest willpower. |
|
Combat and Support / int_7140c712 | featureApplicability |
1.0 | |
Combat and Support / int_7140c712 | featureConfidence |
1.0 | |
The Banner Saga (Video Game) | hasFeature |
Combat and Support / int_7140c712 | |
Combat and Support / int_73b74949 | type |
Combat and Support | |
Combat and Support / int_73b74949 | comment |
Borderlands: Combat: Brick (close-quarters combat) and Lilith (elemental damage) Support: Mordecai (long-ranged sniping) and Roland (healing and supplying) |
|
Combat and Support / int_73b74949 | featureApplicability |
1.0 | |
Combat and Support / int_73b74949 | featureConfidence |
1.0 | |
Borderlands (Video Game) | hasFeature |
Combat and Support / int_73b74949 | |
Combat and Support / int_73cdb697 | type |
Combat and Support | |
Combat and Support / int_73cdb697 | comment |
Resident Evil Combat: Jill Valentine and Chris Redfield Support: Barry Burton and Rebecca Chambers |
|
Combat and Support / int_73cdb697 | featureApplicability |
1.0 | |
Combat and Support / int_73cdb697 | featureConfidence |
1.0 | |
ResidentEvil | hasFeature |
Combat and Support / int_73cdb697 | |
Combat and Support / int_74a4c704 | type |
Combat and Support | |
Combat and Support / int_74a4c704 | comment |
The main party of Kingdom Hearts, Chain of Memories and II: Balance: Sora, balanced between Goofy's combat skills and Donald's magic skills. Combat: Goofy, as he's a good damage dealer and tank for Sora. Support: Donald, as he's capable as a spellcaster and healer for Sora. |
|
Combat and Support / int_74a4c704 | featureApplicability |
1.0 | |
Combat and Support / int_74a4c704 | featureConfidence |
1.0 | |
Kingdom Hearts (Video Game) | hasFeature |
Combat and Support / int_74a4c704 | |
Combat and Support / int_74f7210c | type |
Combat and Support | |
Combat and Support / int_74f7210c | comment |
The Legend of Zelda franchise: The franchise's two main protagonists: Combat: Link and his weapons and equipment, Support: Zelda and her magical capabilities. Any game where Link has a Fairy Companion: Combat: Link himself, he does all the action, Support: The Fairy Companion provides Link with alerts and useful information (or sometimes is just plain annoying). |
|
Combat and Support / int_74f7210c | featureApplicability |
1.0 | |
Combat and Support / int_74f7210c | featureConfidence |
1.0 | |
The Legend of Zelda (Franchise) | hasFeature |
Combat and Support / int_74f7210c | |
Combat and Support / int_755b343f | type |
Combat and Support | |
Combat and Support / int_755b343f | comment |
The Halo franchise: Combat: Master Chief. His job is to defend Cortana by killing any and all enemies in their way. Support: Cortana. Her job is to provide combat intel and computer hacking for the Chief. |
|
Combat and Support / int_755b343f | featureApplicability |
1.0 | |
Combat and Support / int_755b343f | featureConfidence |
1.0 | |
Halo (Franchise) | hasFeature |
Combat and Support / int_755b343f | |
Combat and Support / int_76686539 | type |
Combat and Support | |
Combat and Support / int_76686539 | comment |
The Mass Effect squad each have one of the above classes. In the same order as those classes: Combat: Ashley, Wrex, and Garrus Support: Liara, Tali and Kaidan |
|
Combat and Support / int_76686539 | featureApplicability |
1.0 | |
Combat and Support / int_76686539 | featureConfidence |
1.0 | |
Mass Effect (Video Game) | hasFeature |
Combat and Support / int_76686539 | |
Combat and Support / int_7668653a | type |
Combat and Support | |
Combat and Support / int_7668653a | comment |
In Mass Effect 2, Player Party members stop corresponding directly with classes: Combat: Jacob, Garrus, Grunt, Thane, Legion, and Zaeed Support: Miranda, Mordin, Jack, Tali, Samara, Morinth, and Kasumi |
|
Combat and Support / int_7668653a | featureApplicability |
1.0 | |
Combat and Support / int_7668653a | featureConfidence |
1.0 | |
Mass Effect 2 (Video Game) | hasFeature |
Combat and Support / int_7668653a | |
Combat and Support / int_7668653b | type |
Combat and Support | |
Combat and Support / int_7668653b | comment |
The Mass Effect 3 squad plays it half-and-half. You always have access to a basic Fighter, Mage, Thief trio in the persons of James, Liara and EDI, but other characters can be more complicated; Tali is also an Engineer / Thief, but has a completely different skillset than EDI. Combat: Ashley, Garrus, James, and Javik Support: EDI, Kaidan, Liara, and Tali |
|
Combat and Support / int_7668653b | featureApplicability |
1.0 | |
Combat and Support / int_7668653b | featureConfidence |
1.0 | |
Mass Effect 3 (Video Game) | hasFeature |
Combat and Support / int_7668653b | |
Combat and Support / int_78d4f24 | type |
Combat and Support | |
Combat and Support / int_78d4f24 | comment |
Mega Man Star Force Combat: Geo Stelar, especially when he fuses with Omega-Xis to become Mega Man, Support: Omega-Xis, as he provides Geo with his powers to become Mega Man. |
|
Combat and Support / int_78d4f24 | featureApplicability |
1.0 | |
Combat and Support / int_78d4f24 | featureConfidence |
1.0 | |
Mega Man Star Force (Video Game) | hasFeature |
Combat and Support / int_78d4f24 | |
Combat and Support / int_792239e5 | type |
Combat and Support | |
Combat and Support / int_792239e5 | comment |
Tales of Symphonia: Combat: Lloyd, Presea, and Regal Balance: Colette, Kratos, Sheena, Zelos Support: Genis, Raine |
|
Combat and Support / int_792239e5 | featureApplicability |
1.0 | |
Combat and Support / int_792239e5 | featureConfidence |
1.0 | |
Tales of Symphonia (Video Game) | hasFeature |
Combat and Support / int_792239e5 | |
Combat and Support / int_7988cb68 | type |
Combat and Support | |
Combat and Support / int_7988cb68 | comment |
The Mass Effect franchise: The six selectable main classes are elaborations on the Fighter, Mage, Thief trio. A "Soldier", for instance, is full Fighter, and an Engineer full Thief, while a Sentinel is half Mage and half Thief: Combat: Soldier, Vanguard, and Infiltrator Support: Adept, Engineer, and Sentinel The Mass Effect squad each have one of the above classes. In the same order as those classes: Combat: Ashley, Wrex, and Garrus Support: Liara, Tali and Kaidan In Mass Effect 2, Player Party members stop corresponding directly with classes: Combat: Jacob, Garrus, Grunt, Thane, Legion, and Zaeed Support: Miranda, Mordin, Jack, Tali, Samara, Morinth, and Kasumi The Mass Effect 3 squad plays it half-and-half. You always have access to a basic Fighter, Mage, Thief trio in the persons of James, Liara and EDI, but other characters can be more complicated; Tali is also an Engineer / Thief, but has a completely different skillset than EDI. Combat: Ashley, Garrus, James, and Javik Support: EDI, Kaidan, Liara, and Tali Mass Effect: Andromeda: Combat: Drack, Liam, Vetra Balanced: Cora Support: Jaal, Peebee |
|
Combat and Support / int_7988cb68 | featureApplicability |
1.0 | |
Combat and Support / int_7988cb68 | featureConfidence |
1.0 | |
Mass Effect (Franchise) | hasFeature |
Combat and Support / int_7988cb68 | |
Combat and Support / int_7c19a801 | type |
Combat and Support | |
Combat and Support / int_7c19a801 | comment |
FTL: Faster Than Light Crewmen: Combat: Mantis, Rockmen and Lanius; anyone manning the weapons system Balance: Humans and Slugs Support: Engi and Zoltan; anyone manning non-weapons system Drones: Combat: Combat (of course), beam, fire, anti-personnel and boarding drones Support: System repair, hull repair, defence, anti-combat, shield overcharger and ion intruder drones |
|
Combat and Support / int_7c19a801 | featureApplicability |
1.0 | |
Combat and Support / int_7c19a801 | featureConfidence |
1.0 | |
FTL: Faster Than Light (Video Game) | hasFeature |
Combat and Support / int_7c19a801 | |
Combat and Support / int_7d8c61a2 | type |
Combat and Support | |
Combat and Support / int_7d8c61a2 | comment |
Star Wars: The Old Republic's character classes Combat: Jedi Knight and Trooper (Galactic Republic), Sith Warrior and Bounty Hunter (Sith Empire) - good for main damage and tanking Support: Jedi Consular and Smuggler (Galactic Republic), Sith Inquisitor and Imperial Agent (Sith Empire) - excellent for supporting damage and healing Note that any class can pick from two advanced classes, and each advanced class has three specialization trees. Meaning a Sith Inquisitor, for example, can pick Sorceror (Damage/Healing) or Assassin (Damage/Tanking). There's a lot of options. |
|
Combat and Support / int_7d8c61a2 | featureApplicability |
1.0 | |
Combat and Support / int_7d8c61a2 | featureConfidence |
1.0 | |
Star Wars: The Old Republic (Video Game) | hasFeature |
Combat and Support / int_7d8c61a2 | |
Combat and Support / int_81b77705 | type |
Combat and Support | |
Combat and Support / int_81b77705 | comment |
Fantastic Four: Combat: The Thing and Human Torch, due to their aggressiveness, arrogance, and impatience, Support: Mr Fantastic and Invisible Woman, due to their much calmer and more considerate demeanors. |
|
Combat and Support / int_81b77705 | featureApplicability |
1.0 | |
Combat and Support / int_81b77705 | featureConfidence |
1.0 | |
Fantastic Four / Comicbook | hasFeature |
Combat and Support / int_81b77705 | |
Combat and Support / int_86814cc3 | type |
Combat and Support | |
Combat and Support / int_86814cc3 | comment |
The Final Fantasy II rereleases' Soul of Rebirth storyline: Combat: The physical fighters, Josef the monk and Ricard the dragoon. Support: The spellcasters, Minwu the white wizard and Prince Scott of Kashuan (Scott acts somewhat as the group's black mage). |
|
Combat and Support / int_86814cc3 | featureApplicability |
1.0 | |
Combat and Support / int_86814cc3 | featureConfidence |
1.0 | |
Final Fantasy II (Video Game) | hasFeature |
Combat and Support / int_86814cc3 | |
Combat and Support / int_86814cd0 | type |
Combat and Support | |
Combat and Support / int_86814cd0 | comment |
Final Fantasy IV, Combat: Cecil, Kain, Yang, Edge, and Cid Support: Rosa, Rydia, Tellah, Edward, Porom, Palom, and FuSoYa |
|
Combat and Support / int_86814cd0 | featureApplicability |
1.0 | |
Combat and Support / int_86814cd0 | featureConfidence |
1.0 | |
Final Fantasy IV (Video Game) | hasFeature |
Combat and Support / int_86814cd0 | |
Combat and Support / int_86814cd2 | type |
Combat and Support | |
Combat and Support / int_86814cd2 | comment |
Final Fantasy IX Combat: Zidane, Steiner, Freya, and Amarant Support: Garnet/Dagger, Vivi, Eiko, and Quina |
|
Combat and Support / int_86814cd2 | featureApplicability |
1.0 | |
Combat and Support / int_86814cd2 | featureConfidence |
1.0 | |
Final Fantasy IX (Video Game) | hasFeature |
Combat and Support / int_86814cd2 | |
Combat and Support / int_86814e56 | type |
Combat and Support | |
Combat and Support / int_86814e56 | comment |
Final Fantasy VI, Combat: Locke, Edgar, Sabin, Shadow, Cyan, Gau, Setzer, Umaro, and Gogo Support: Terra, Celes, Relm, Strago, and Mog |
|
Combat and Support / int_86814e56 | featureApplicability |
1.0 | |
Combat and Support / int_86814e56 | featureConfidence |
1.0 | |
Final Fantasy VI (Video Game) | hasFeature |
Combat and Support / int_86814e56 | |
Combat and Support / int_8ac4e993 | type |
Combat and Support | |
Combat and Support / int_8ac4e993 | comment |
Gundam Combat: The Project V mobile suits, Gundam Mk. II/Zeta Gundam, Operation Meteor Gundams, Strike Gundam, Celestial Being Gundams, Gundam Barbatos. Support: White Base, Argama, Peacemillion, Archangel, Ptolemaios, Isaribi. |
|
Combat and Support / int_8ac4e993 | featureApplicability |
1.0 | |
Combat and Support / int_8ac4e993 | featureConfidence |
1.0 | |
Gundam (Franchise) | hasFeature |
Combat and Support / int_8ac4e993 | |
Combat and Support / int_8d8c6b36 | type |
Combat and Support | |
Combat and Support / int_8d8c6b36 | comment |
Support: Iris, Alia, Layer, Palette, Nana, the unnamed Navigator in Mega Man: Maverick Hunter X | |
Combat and Support / int_8d8c6b36 | featureApplicability |
1.0 | |
Combat and Support / int_8d8c6b36 | featureConfidence |
1.0 | |
Mega Man Xtreme 2 (Video Game) | hasFeature |
Combat and Support / int_8d8c6b36 | |
Combat and Support / int_8ee238c9 | type |
Combat and Support | |
Combat and Support / int_8ee238c9 | comment |
Persona: Persona 3: Combat: Junpei, Akihiko, Aigis, Koromaru, Shinjiro Balance: The Protagonist, Yukari, Mitsuru, Ken Support: Fuuka Persona 4: Combat: Chie, Kanji, Naoto Balance: Yu, Yosuke, Yukiko, Teddie Support: Rise Persona 5: Combat: Ryuji, Ann, Yusuke, Haru, Akechi (original), Yoshizawa Balance: Joker, Morgana, Makoto, Akechi (Royal) Support: Futaba |
|
Combat and Support / int_8ee238c9 | featureApplicability |
1.0 | |
Combat and Support / int_8ee238c9 | featureConfidence |
1.0 | |
Persona (Franchise) | hasFeature |
Combat and Support / int_8ee238c9 | |
Combat and Support / int_90c73dda | type |
Combat and Support | |
Combat and Support / int_90c73dda | comment |
Animorphs Combat: All of the Anis are combat most of the time. Support: Tobias, in the early books before he regained his morphing ability and to a lesser extent later on. Erek King and the other Chee. |
|
Combat and Support / int_90c73dda | featureApplicability |
1.0 | |
Combat and Support / int_90c73dda | featureConfidence |
1.0 | |
Animorphs | hasFeature |
Combat and Support / int_90c73dda | |
Combat and Support / int_91209b29 | type |
Combat and Support | |
Combat and Support / int_91209b29 | comment |
Xenosaga: Combat: KOS-MOS, Zigguraut 8, Jr./Rubedo, and Jin Uzuki Support: Shion Uzuki, Chaos, and MOMO |
|
Combat and Support / int_91209b29 | featureApplicability |
1.0 | |
Combat and Support / int_91209b29 | featureConfidence |
1.0 | |
Xenosaga (Video Game) | hasFeature |
Combat and Support / int_91209b29 | |
Combat and Support / int_9d34190a | type |
Combat and Support | |
Combat and Support / int_9d34190a | comment |
The Elder Scrolls: Present in the Fighter, Mage, Thief breakdown of the series' classes/skills - Combat, Magic, Stealth. To note: Combat: Exactly What It Says on the Tin Balance: Stealth Support: Magic (though those focused on purely offensive spells can tend toward Combat as well). |
|
Combat and Support / int_9d34190a | featureApplicability |
1.0 | |
Combat and Support / int_9d34190a | featureConfidence |
1.0 | |
The Elder Scrolls (Franchise) | hasFeature |
Combat and Support / int_9d34190a | |
Combat and Support / int_9e003c9 | type |
Combat and Support | |
Combat and Support / int_9e003c9 | comment |
Resident Evil – Code: Veronica: Combat: Chris Redfield Support: Claire Redfield and Steve Burnside |
|
Combat and Support / int_9e003c9 | featureApplicability |
1.0 | |
Combat and Support / int_9e003c9 | featureConfidence |
1.0 | |
Resident Evil – Code: Veronica (Video Game) | hasFeature |
Combat and Support / int_9e003c9 | |
Combat and Support / int_9f89a5f0 | type |
Combat and Support | |
Combat and Support / int_9f89a5f0 | comment |
Pokémon: Combat: Physical attack/defense style pokemon, e.g. Mega Charizard Y, Mega Mewtwo X, Gallade. Support: Special attack/defense style pokemon, e.g. Mega Charizard X, Mega Mewtwo Y, Gardevoir. Pokémon X and Y brings us a Mon whose gender determines this: Combat: Female Meowstic, who primarily learn offensive moves via level-up. Support: Male Meowstic, who primarily learn support moves via level-up. |
|
Combat and Support / int_9f89a5f0 | featureApplicability |
1.0 | |
Combat and Support / int_9f89a5f0 | featureConfidence |
1.0 | |
Pokémon (Franchise) | hasFeature |
Combat and Support / int_9f89a5f0 | |
Combat and Support / int_a45145a2 | type |
Combat and Support | |
Combat and Support / int_a45145a2 | comment |
ICO: Combat: Ico, the physically strongest of the pair, Support: Yorda, who can magically open any locked doors. |
|
Combat and Support / int_a45145a2 | featureApplicability |
1.0 | |
Combat and Support / int_a45145a2 | featureConfidence |
1.0 | |
ICO (Video Game) | hasFeature |
Combat and Support / int_a45145a2 | |
Combat and Support / int_a599305d | type |
Combat and Support | |
Combat and Support / int_a599305d | comment |
Mega Man Zero Combat: Zero Support: La Résistance, especially Ciel and Cerveau. |
|
Combat and Support / int_a599305d | featureApplicability |
1.0 | |
Combat and Support / int_a599305d | featureConfidence |
1.0 | |
Mega Man Zero (Video Game) | hasFeature |
Combat and Support / int_a599305d | |
Combat and Support / int_a81325d3 | type |
Combat and Support | |
Combat and Support / int_a81325d3 | comment |
The Final Fantasy franchise Final Fantasy's character classes: Combat: Warrior/Knight, Thief/Ninja, and Monk/Master Support: Red Mage/Red Wizard, Black Mage/Black Wizard, and White Mage/White Wizard Final Fantasy II, in terms of starting stats: Balance: Firion (hybrid) Combat: Guy (physical combat) Support: Maria (magic) The Final Fantasy II rereleases' Soul of Rebirth storyline: Combat: The physical fighters, Josef the monk and Ricard the dragoon. Support: The spellcasters, Minwu the white wizard and Prince Scott of Kashuan (Scott acts somewhat as the group's black mage). Final Fantasy III's character classes: Combat: Freelancer/Onion Knight, Warrior, Thief, Monk, Ranger/Hunter, Knight, Viking, Dragoon, Black Belt, Dark Knight, and Ninja Support: White Mage, Black Mage, Red Mage, Scholar, Geomancer, Evoker/Conjurer, Bard, Magus/Warlock, Devout/Shaman, Summoner, and Sage Final Fantasy IV, Combat: Cecil, Kain, Yang, Edge, and Cid Support: Rosa, Rydia, Tellah, Edward, Porom, Palom, and FuSoYa Final Fantasy V's character classes: Combat: Freelancer, Knight, Monk, Thief, Mystic Knight, Berserker, Beastmaster, Ninja, Ranger, Samurai, Dragoon, Gladiator Support: White Mage, Black Mage, Blue Mage, Red Mage, Time Mage, Summoner, Geomancer, Bard, Dancer, Chemist, Mime, Cannoneer, Oracle, Necromancer Final Fantasy VI, Combat: Locke, Edgar, Sabin, Shadow, Cyan, Gau, Setzer, Umaro, and Gogo Support: Terra, Celes, Relm, Strago, and Mog Final Fantasy Tactics splits the entire Job System down the middle. Each character starts out with access to only the Squire ("Knightly Sword and Shield") and Chemist ("Combat Medic who throws Healing Potions") classes, but by leveling those up they unlock access to new ones. Combat: Squire, Archer, Knight, Thief, Monk, Lancer, Geomancer, Samurai, Ninja Balanced: Mime Support: Chemist, White Mage, Black Mage, Oracle, Time Mage, Summoner, Mediator, Dancer, Bard, Calculator Final Fantasy VIII, in terms of Limit Breaks: Combat: Squall, Zell, and Irvine Support: Rinoa, Selphie, and Quistis Final Fantasy IX Combat: Zidane, Steiner, Freya, and Amarant Support: Garnet/Dagger, Vivi, Eiko, and Quina Final Fantasy X Combat: Tidus, Wakka, Auron, and Rikku Support: Yuna and Lulu Balance: Kimahri Final Fantasy XIII's paradigm roles Combat: Commando, Ravager, and Saboteur Support: Sentinel, Medic, and Synergist |
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Combat and Support / int_a81325d3 | featureApplicability |
1.0 | |
Combat and Support / int_a81325d3 | featureConfidence |
1.0 | |
Final Fantasy (Franchise) | hasFeature |
Combat and Support / int_a81325d3 | |
Combat and Support / int_aa91bd59 | type |
Combat and Support | |
Combat and Support / int_aa91bd59 | comment |
Tales of Arise: Combat: Alphen, Law, Kisara Balanced: Dohalim Support: Shionne, Rinwell |
|
Combat and Support / int_aa91bd59 | featureApplicability |
1.0 | |
Combat and Support / int_aa91bd59 | featureConfidence |
1.0 | |
Tales of Arise (Video Game) | hasFeature |
Combat and Support / int_aa91bd59 | |
Combat and Support / int_aabf6d1d | type |
Combat and Support | |
Combat and Support / int_aabf6d1d | comment |
Darkest Dungeon: This dynamic can be found in the Swine King boss fights: the King itself is Combat, with Wilbur as support, and killing Wilbur is... contraindicated. | |
Combat and Support / int_aabf6d1d | featureApplicability |
1.0 | |
Combat and Support / int_aabf6d1d | featureConfidence |
1.0 | |
Darkest Dungeon (Video Game) | hasFeature |
Combat and Support / int_aabf6d1d | |
Combat and Support / int_ab477558 | type |
Combat and Support | |
Combat and Support / int_ab477558 | comment |
In Break it down, Butterfly, Nooroo describes the purpose of the butterfly miraculous's champions as a support group for the actual miraculous-wielders. | |
Combat and Support / int_ab477558 | featureApplicability |
1.0 | |
Combat and Support / int_ab477558 | featureConfidence |
1.0 | |
Break it down, Butterfly (Fanfic) | hasFeature |
Combat and Support / int_ab477558 | |
Combat and Support / int_b0ec0986 | type |
Combat and Support | |
Combat and Support / int_b0ec0986 | comment |
Kingdom Hearts: Birth by Sleep Balance: Ventus, since his keyblades are more balanced, Combat: Terra, since his keyblades are more strength-oriented, Support: Aqua, since her keyblades are more magic-oriented. |
|
Combat and Support / int_b0ec0986 | featureApplicability |
1.0 | |
Combat and Support / int_b0ec0986 | featureConfidence |
1.0 | |
Kingdom Hearts: Birth by Sleep (Video Game) | hasFeature |
Combat and Support / int_b0ec0986 | |
Combat and Support / int_b1df22ec | type |
Combat and Support | |
Combat and Support / int_b1df22ec | comment |
Tales of Graces: Combat: Asbel Balance: Hubert, Sophie, Richard Support: Cheria, Malik |
|
Combat and Support / int_b1df22ec | featureApplicability |
1.0 | |
Combat and Support / int_b1df22ec | featureConfidence |
1.0 | |
Tales of Graces (Video Game) | hasFeature |
Combat and Support / int_b1df22ec | |
Combat and Support / int_b4967d43 | type |
Combat and Support | |
Combat and Support / int_b4967d43 | comment |
The Sonic the Hedgehog franchise: Sonic Heroes Combat: Knuckles, Big, Omega, and Vector; good for combating enemies with their strength, Balance: Sonic, Amy, Shadow, and Espio; useful for both combat and platforming with their speed, Support: Tails, Cream, Rouge, and Charmy; essential for navigating platforms using flight. Sonic Advance 3: Combat: The player-controlled leader, who does most of the work. Support: The AI-controlled partner, who provides extra abilities. |
|
Combat and Support / int_b4967d43 | featureApplicability |
1.0 | |
Combat and Support / int_b4967d43 | featureConfidence |
1.0 | |
Sonic the Hedgehog (Franchise) | hasFeature |
Combat and Support / int_b4967d43 | |
Combat and Support / int_b906a721 | type |
Combat and Support | |
Combat and Support / int_b906a721 | comment |
Secret of Mana: Combat: Male Hero (physical combat) Support: Female Hero (healing/defensive magic) and Sprite (offensive magic) |
|
Combat and Support / int_b906a721 | featureApplicability |
1.0 | |
Combat and Support / int_b906a721 | featureConfidence |
1.0 | |
Secret of Mana (Video Game) | hasFeature |
Combat and Support / int_b906a721 | |
Combat and Support / int_ba07853c | type |
Combat and Support | |
Combat and Support / int_ba07853c | comment |
Metal Gear Solid: Peace Walker's Mother Base: Combat: Exactly What It Says on the Tin, well-suited for the Outer Ops missions. Support: Troops who stay behind at Mother Base to either heal troops (medical bay), restore morale (mess hall), build new equipment (R&D labs), or provide intel/supplies during missions (intel). |
|
Combat and Support / int_ba07853c | featureApplicability |
1.0 | |
Combat and Support / int_ba07853c | featureConfidence |
1.0 | |
Metal Gear Solid: Peace Walker (Video Game) | hasFeature |
Combat and Support / int_ba07853c | |
Combat and Support / int_ba2ab0a2 | type |
Combat and Support | |
Combat and Support / int_ba2ab0a2 | comment |
Assassin's Creed: Brotherhood: The assassin apprentices for team attacks and retrieving new gold and items. They can also level up over time as if ACB were an RPG. | |
Combat and Support / int_ba2ab0a2 | featureApplicability |
1.0 | |
Combat and Support / int_ba2ab0a2 | featureConfidence |
1.0 | |
Assassin's Creed: Brotherhood (Video Game) | hasFeature |
Combat and Support / int_ba2ab0a2 | |
Combat and Support / int_c0c57462 | type |
Combat and Support | |
Combat and Support / int_c0c57462 | comment |
Chrono Trigger Balance: Chrono, Frog, and Magus Combat: Robo and Ayla Support: Lucca and Marle |
|
Combat and Support / int_c0c57462 | featureApplicability |
1.0 | |
Combat and Support / int_c0c57462 | featureConfidence |
1.0 | |
Chrono Trigger (Video Game) | hasFeature |
Combat and Support / int_c0c57462 | |
Combat and Support / int_c0d295c4 | type |
Combat and Support | |
Combat and Support / int_c0d295c4 | comment |
Team Fortress 2: Combat: Scout, Pyro, Heavy, Demoman, and Soldier. Technically the Demoman counts as support, but his presence on the frontlines makes him a combat class. He's the closest thing in the game to artillery. The Scout and Pyro also arguably blur the lines. The Scout is good in 1v1s but decidedly too squishy to hold his own in mass combat. The Pyro finds his greatest utility in keeping projectiles and enemies away from her allies, getting behind enemy lines and distracting them, or prowling tight quarters where it's hard for enemies to escape its flames, none of which lend themselves well to direct damage in the thick of battle. Support: Engineer and Medic for direct backup, Sniper and Spy for precision elimination. |
|
Combat and Support / int_c0d295c4 | featureApplicability |
1.0 | |
Combat and Support / int_c0d295c4 | featureConfidence |
1.0 | |
Team Fortress 2 (Video Game) | hasFeature |
Combat and Support / int_c0d295c4 | |
Combat and Support / int_c137ae09 | type |
Combat and Support | |
Combat and Support / int_c137ae09 | comment |
God of War (PS4): Combat: Kratos performs the majority of the combat using his brutal fighting style. Support: Atreus uses arrows to damage, distract and build up the finishing gauge, as well as set up team combos and summons. |
|
Combat and Support / int_c137ae09 | featureApplicability |
1.0 | |
Combat and Support / int_c137ae09 | featureConfidence |
1.0 | |
God of War (PS4) (Video Game) | hasFeature |
Combat and Support / int_c137ae09 | |
Combat and Support / int_c14f68c | type |
Combat and Support | |
Combat and Support / int_c14f68c | comment |
Breath of Death VII: Combat: Dem and Erik Support: Sara and Lita |
|
Combat and Support / int_c14f68c | featureApplicability |
1.0 | |
Combat and Support / int_c14f68c | featureConfidence |
1.0 | |
Breath of Death VII (Video Game) | hasFeature |
Combat and Support / int_c14f68c | |
Combat and Support / int_c19c6efa | type |
Combat and Support | |
Combat and Support / int_c19c6efa | comment |
Minecraft Combat: Tamed wolves and iron golems Balance: The player Support: Cats, snowmen, horses and villagers |
|
Combat and Support / int_c19c6efa | featureApplicability |
1.0 | |
Combat and Support / int_c19c6efa | featureConfidence |
1.0 | |
Minecraft (Video Game) | hasFeature |
Combat and Support / int_c19c6efa | |
Combat and Support / int_c2463c46 | type |
Combat and Support | |
Combat and Support / int_c2463c46 | comment |
Final Fantasy's character classes: Combat: Warrior/Knight, Thief/Ninja, and Monk/Master Support: Red Mage/Red Wizard, Black Mage/Black Wizard, and White Mage/White Wizard |
|
Combat and Support / int_c2463c46 | featureApplicability |
1.0 | |
Combat and Support / int_c2463c46 | featureConfidence |
1.0 | |
Final Fantasy (Video Game) | hasFeature |
Combat and Support / int_c2463c46 | |
Combat and Support / int_c2463c53 | type |
Combat and Support | |
Combat and Support / int_c2463c53 | comment |
Final Fantasy V's character classes: Combat: Freelancer, Knight, Monk, Thief, Mystic Knight, Berserker, Beastmaster, Ninja, Ranger, Samurai, Dragoon, Gladiator Support: White Mage, Black Mage, Blue Mage, Red Mage, Time Mage, Summoner, Geomancer, Bard, Dancer, Chemist, Mime, Cannoneer, Oracle, Necromancer |
|
Combat and Support / int_c2463c53 | featureApplicability |
1.0 | |
Combat and Support / int_c2463c53 | featureConfidence |
1.0 | |
Final Fantasy V (Video Game) | hasFeature |
Combat and Support / int_c2463c53 | |
Combat and Support / int_c2463c55 | type |
Combat and Support | |
Combat and Support / int_c2463c55 | comment |
Final Fantasy X Combat: Tidus, Wakka, Auron, and Rikku Support: Yuna and Lulu Balance: Kimahri |
|
Combat and Support / int_c2463c55 | featureApplicability |
1.0 | |
Combat and Support / int_c2463c55 | featureConfidence |
1.0 | |
Final Fantasy X (Video Game) | hasFeature |
Combat and Support / int_c2463c55 | |
Combat and Support / int_c74f2d3c | type |
Combat and Support | |
Combat and Support / int_c74f2d3c | comment |
The Diablo franchise Diablo (1997)'s classes Combat: Warrior Balance: Rogue Support: Sorcerer Diablo II's classes Combat: Barbarian and Assassin Balance: Amazon, Paladin, and Druid Support: Necromancer and Sorceress Diablo III's classes Combat: Barbarian and Monk Balance: Demon Hunter and Crusader Support: Witch Doctor and Wizard |
|
Combat and Support / int_c74f2d3c | featureApplicability |
1.0 | |
Combat and Support / int_c74f2d3c | featureConfidence |
1.0 | |
Diablo (Video Game) | hasFeature |
Combat and Support / int_c74f2d3c | |
Combat and Support / int_c75dba5c | type |
Combat and Support | |
Combat and Support / int_c75dba5c | comment |
The Team ICO Series: ICO: Combat: Ico, the physically strongest of the pair, Support: Yorda, who can magically open any locked doors. Shadow of the Colossus: Combat: Wander; his job is to kill the various colossi through finding and attacking their weak spots with his sword. Support: Agro; like any other horse, his job is to quickly transport Wander to each hidden colossus. |
|
Combat and Support / int_c75dba5c | featureApplicability |
1.0 | |
Combat and Support / int_c75dba5c | featureConfidence |
1.0 | |
Team ICO Series (Video Game) | hasFeature |
Combat and Support / int_c75dba5c | |
Combat and Support / int_c9c1bb50 | type |
Combat and Support | |
Combat and Support / int_c9c1bb50 | comment |
''Evolve hunters: Combat: Assault (Direct combat) Support: Medic (Heals hunters), Trapper (Tracks and restrains monster), Support (Buffs hunters and debuffs monster) |
|
Combat and Support / int_c9c1bb50 | featureApplicability |
1.0 | |
Combat and Support / int_c9c1bb50 | featureConfidence |
1.0 | |
Evolve (Video Game) | hasFeature |
Combat and Support / int_c9c1bb50 | |
Combat and Support / int_ce67d43a | type |
Combat and Support | |
Combat and Support / int_ce67d43a | comment |
Tales of Xillia and Tales of Xillia 2: Combat: Milla, Alvin, Gaius (TOX2 only), Ludger (TOX2 only) Balance: Jude, Leia, Muzet (TOX2 only) Support: Elize, Rowen |
|
Combat and Support / int_ce67d43a | featureApplicability |
1.0 | |
Combat and Support / int_ce67d43a | featureConfidence |
1.0 | |
Tales of Xillia (Video Game) | hasFeature |
Combat and Support / int_ce67d43a | |
Combat and Support / int_d3b17858 | type |
Combat and Support | |
Combat and Support / int_d3b17858 | comment |
Final Fantasy Tactics splits the entire Job System down the middle. Each character starts out with access to only the Squire ("Knightly Sword and Shield") and Chemist ("Combat Medic who throws Healing Potions") classes, but by leveling those up they unlock access to new ones. Combat: Squire, Archer, Knight, Thief, Monk, Lancer, Geomancer, Samurai, Ninja Balanced: Mime Support: Chemist, White Mage, Black Mage, Oracle, Time Mage, Summoner, Mediator, Dancer, Bard, Calculator |
|
Combat and Support / int_d3b17858 | featureApplicability |
1.0 | |
Combat and Support / int_d3b17858 | featureConfidence |
1.0 | |
Final Fantasy Tactics (Video Game) | hasFeature |
Combat and Support / int_d3b17858 | |
Combat and Support / int_d57e9015 | type |
Combat and Support | |
Combat and Support / int_d57e9015 | comment |
OMORI's main party exemplifies this trope on a sliding scale. From Combat to Support: Aubrey makes powerful swings and counterattacks with her bludgeons; she's the party's tank and the most combative. Omori relays fairly strong attacks and inflicts Damage-Increasing Debuffs on enemies, making him a strong overall contributor to the party's offense. Kel's speed can be exploited for multiple purposes. While it's an element of his infamous nuke strat, the more obvious use is to quickly use items to aid the party in battles. Hero is the Stone Wall who can cook to heal the party without using Snacks, making him the main supporter. |
|
Combat and Support / int_d57e9015 | featureApplicability |
1.0 | |
Combat and Support / int_d57e9015 | featureConfidence |
1.0 | |
Omori (Video Game) | hasFeature |
Combat and Support / int_d57e9015 | |
Combat and Support / int_d628f901 | type |
Combat and Support | |
Combat and Support / int_d628f901 | comment |
Tales of Destiny: Combat: Stahn, Gaar, Leon, Bruiser, Chelsea, Mary Balance: Rutee Support: Philia, Karyl |
|
Combat and Support / int_d628f901 | featureApplicability |
1.0 | |
Combat and Support / int_d628f901 | featureConfidence |
1.0 | |
Tales of Destiny (Video Game) | hasFeature |
Combat and Support / int_d628f901 | |
Combat and Support / int_d62bbf7a | type |
Combat and Support | |
Combat and Support / int_d62bbf7a | comment |
Assassin's Creed II: The Villa (Rome in Brotherhood, Constantinople in Revelations) for an income of money, an influx of tourists, and procurement of such items as medicine, weapons, and armor. | |
Combat and Support / int_d62bbf7a | featureApplicability |
1.0 | |
Combat and Support / int_d62bbf7a | featureConfidence |
1.0 | |
Assassin's Creed II (Video Game) | hasFeature |
Combat and Support / int_d62bbf7a | |
Combat and Support / int_d6e2146d | type |
Combat and Support | |
Combat and Support / int_d6e2146d | comment |
Diablo III's classes Combat: Barbarian and Monk Balance: Demon Hunter and Crusader Support: Witch Doctor and Wizard |
|
Combat and Support / int_d6e2146d | featureApplicability |
1.0 | |
Combat and Support / int_d6e2146d | featureConfidence |
1.0 | |
Diablo III (Video Game) | hasFeature |
Combat and Support / int_d6e2146d | |
Combat and Support / int_dab32e3 | type |
Combat and Support | |
Combat and Support / int_dab32e3 | comment |
Mega Man X perhaps exemplifies this trope better than any other Mega Man series. Combat: X, Zero, Axl Support: Iris, Alia, Layer, Palette, Nana, the unnamed Navigator in Mega Man: Maverick Hunter X |
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Combat and Support / int_dab32e3 | featureApplicability |
1.0 | |
Combat and Support / int_dab32e3 | featureConfidence |
1.0 | |
Mega Man X (Video Game) | hasFeature |
Combat and Support / int_dab32e3 | |
Combat and Support / int_dc03f758 | type |
Combat and Support | |
Combat and Support / int_dc03f758 | comment |
A Mage's Power: Dragon's Lair teams are split in this manner. Fighters are up front and fighting the enemy, but their purpose is to protect the mages. The mages (one healer and one battle mage) support the fighter with buffs and cover fire, but the battle mage is also the heaviest hitter. | |
Combat and Support / int_dc03f758 | featureApplicability |
1.0 | |
Combat and Support / int_dc03f758 | featureConfidence |
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A Mage's Power | hasFeature |
Combat and Support / int_dc03f758 | |
Combat and Support / int_dc500fbe | type |
Combat and Support | |
Combat and Support / int_dc500fbe | comment |
Tales of Zestiria: Somewhat zigzagged as one of the main mechanics of the game is "Armatization" Limit Break, in which one of the humans (Sorey, Alisha, Rose) combines with one of the "Seraphim" (anyone else) and becomes hyper-powerful. But when they're separated, they fall into the following categories: Combat: Sorey, Alisha, Rose Support: Mikleo, Lailah, Edna, Dezel, Zaveid |
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Combat and Support / int_dc500fbe | featureApplicability |
1.0 | |
Combat and Support / int_dc500fbe | featureConfidence |
1.0 | |
Tales of Zestiria (Video Game) | hasFeature |
Combat and Support / int_dc500fbe | |
Combat and Support / int_e144ba19 | type |
Combat and Support | |
Combat and Support / int_e144ba19 | comment |
The Dragon Age II party: Combat: Aveline, Carver, Fenris Balance: Isabela, Sebastian, Varric Support: Anders, Bethany, Merrill |
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Combat and Support / int_e144ba19 | featureApplicability |
1.0 | |
Combat and Support / int_e144ba19 | featureConfidence |
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Dragon Age II (Video Game) | hasFeature |
Combat and Support / int_e144ba19 | |
Combat and Support / int_e293455a | type |
Combat and Support | |
Combat and Support / int_e293455a | comment |
Buffy the Vampire Slayer: Combat: Buffy, Willow, Faith, Angel, Spike, Riley - strength and speed and slayer powers. Magic in Willow's case. Support: Giles most often, Anya, Cordelia, sometimes Willow in the early seasons, pre-magic. Xander. However, this wasn't set in stone, especially with Giles. |
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Combat and Support / int_e293455a | featureApplicability |
1.0 | |
Combat and Support / int_e293455a | featureConfidence |
1.0 | |
Buffy the Vampire Slayer | hasFeature |
Combat and Support / int_e293455a | |
Combat and Support / int_e5d5d23c | type |
Combat and Support | |
Combat and Support / int_e5d5d23c | comment |
Doom, especially in co-op and team multiplayer: Combat: Close-quarters weapons, as example, fists, the chainsaw, the shotgun, and the plasma gun. Support: Long-ranged or backup weapons such as the pistol, the chaingun, the rocket launcher, and the BFG9000. |
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Combat and Support / int_e5d5d23c | featureApplicability |
1.0 | |
Combat and Support / int_e5d5d23c | featureConfidence |
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Doom (Video Game) | hasFeature |
Combat and Support / int_e5d5d23c | |
Combat and Support / int_e863cc41 | type |
Combat and Support | |
Combat and Support / int_e863cc41 | comment |
Mega Man Battle Network Combat: Net-Navis such as MegaMan.EXE Support: Net-Ops such as Lan/Netto Hikari |
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Combat and Support / int_e863cc41 | featureApplicability |
1.0 | |
Combat and Support / int_e863cc41 | featureConfidence |
1.0 | |
Mega Man Battle Network (Video Game) | hasFeature |
Combat and Support / int_e863cc41 | |
Combat and Support / int_eb3f3551 | type |
Combat and Support | |
Combat and Support / int_eb3f3551 | comment |
Mass Effect: Andromeda: Combat: Drack, Liam, Vetra Balanced: Cora Support: Jaal, Peebee |
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Combat and Support / int_eb3f3551 | featureApplicability |
1.0 | |
Combat and Support / int_eb3f3551 | featureConfidence |
1.0 | |
Mass Effect: Andromeda (Video Game) | hasFeature |
Combat and Support / int_eb3f3551 | |
Combat and Support / int_eb6719f6 | type |
Combat and Support | |
Combat and Support / int_eb6719f6 | comment |
Final Fantasy VIII, in terms of Limit Breaks: Combat: Squall, Zell, and Irvine Support: Rinoa, Selphie, and Quistis |
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Combat and Support / int_eb6719f6 | featureApplicability |
1.0 | |
Combat and Support / int_eb6719f6 | featureConfidence |
1.0 | |
Final Fantasy VIII (Video Game) | hasFeature |
Combat and Support / int_eb6719f6 | |
Combat and Support / int_eb6802b4 | type |
Combat and Support | |
Combat and Support / int_eb6802b4 | comment |
Final Fantasy XIII's paradigm roles Combat: Commando, Ravager, and Saboteur Support: Sentinel, Medic, and Synergist |
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Combat and Support / int_eb6802b4 | featureApplicability |
1.0 | |
Combat and Support / int_eb6802b4 | featureConfidence |
1.0 | |
Final Fantasy XIII (Video Game) | hasFeature |
Combat and Support / int_eb6802b4 | |
Combat and Support / int_eef62751 | type |
Combat and Support | |
Combat and Support / int_eef62751 | comment |
Tales of Destiny 2: Combat: Kyle, Loni Balance: Judas, Nanaly Support: Reala, Harold |
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Combat and Support / int_eef62751 | featureApplicability |
1.0 | |
Combat and Support / int_eef62751 | featureConfidence |
1.0 | |
Tales of Destiny 2 (Video Game) | hasFeature |
Combat and Support / int_eef62751 | |
Combat and Support / int_f10619d8 | type |
Combat and Support | |
Combat and Support / int_f10619d8 | comment |
Tales of the Abyss: Combat: Luke, Guy Balance: Anise, Natalia, Asch Support: Tear, Jade |
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Combat and Support / int_f10619d8 | featureApplicability |
1.0 | |
Combat and Support / int_f10619d8 | featureConfidence |
1.0 | |
Tales of the Abyss (Video Game) | hasFeature |
Combat and Support / int_f10619d8 | |
Combat and Support / int_f6a54e75 | type |
Combat and Support | |
Combat and Support / int_f6a54e75 | comment |
The Kingdom Hearts franchise: The main party of Kingdom Hearts, Chain of Memories and II: Balance: Sora, balanced between Goofy's combat skills and Donald's magic skills. Combat: Goofy, as he's a good damage dealer and tank for Sora. Support: Donald, as he's capable as a spellcaster and healer for Sora. Kingdom Hearts: 358/2 Days' Organization XIII members Balance: Roxas and Xion Combat: Xaldin, Lexaeus, Saix, Axel, Marluxia, and Larxene Support: Xemnas, Xigbar, Vexen, Zexion, Demyx, and Luxord Kingdom Hearts: Birth by Sleep Balance: Ventus, since his keyblades are more balanced, Combat: Terra, since his keyblades are more strength-oriented, Support: Aqua, since her keyblades are more magic-oriented. Kingdom Hearts II: Combat: Sora and Riku Support: Kairi, Donald and Goofy (defense and spells), and Mickey (Supporting Leader, emergency backup). |
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Combat and Support / int_f6a54e75 | featureApplicability |
1.0 | |
Combat and Support / int_f6a54e75 | featureConfidence |
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Kingdom Hearts (Franchise) | hasFeature |
Combat and Support / int_f6a54e75 | |
Combat and Support / int_f7c8e36e | type |
Combat and Support | |
Combat and Support / int_f7c8e36e | comment |
Octopath Traveler and Octopath Traveler II: Combat: Merchant (Tressa, Partitio); Warrior (Olberic, Hikari); Thief (Therion, Throné); Hunter (Ha'anit, Ochette). What these characters have in common is that they have a Choice of Two Weapons. Support, meanwhile, only get to equip one weapon natively: Cleric (Ophilia, Temenos); Scholar (Cyrus, Osvald); Dancer (Primrose, Agnea); Apothecary (Alfyn, Castti). Zigzagged in that, fairly early in the game, you can unlock the ability to assign each character one sub-class, and these classes can be changed at any timenote Though you still have to spend Job Points to unlock abilities. Also, you have to jump through some hoops in the second game to get extra "Licenses" before you can equip the same subjob on more than one character; the first game does not let you do this at all. While it's totally possible to keep the Combats and Supports segregated, you can also run around with eight Balanced characters, or even mix-and-match at your discretion. Finally, there are secret classes that can only be equipped as a subjob: 1: Warmaster is Combat; Starseer and Runelord are Balanced; Support is Sorcerer. 2: Armsmaster is Combat; Balanced is Arcanist and Conjurer; Support is Inventor. Notably, the other three classes are reworks of the first game's Warmaster, Starseer and Runelord, but Inventor has nothing in common with Sorcerer, which was basically an Exaggerated Black Mage. |
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Combat and Support / int_f7c8e36e | featureApplicability |
1.0 | |
Combat and Support / int_f7c8e36e | featureConfidence |
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Octopath Traveler (Video Game) | hasFeature |
Combat and Support / int_f7c8e36e | |
Combat and Support / int_f7d93e4a | type |
Combat and Support | |
Combat and Support / int_f7d93e4a | comment |
In the Assassin's Creed franchise, Support includes: Assassin's Creed: Vigilantes (or mercenaries in Assassin's Creed II) for better combat and scholars (or thieves/courtesans in Assassin's Creed II) for better stealth. Assassin's Creed II: The Villa (Rome in Brotherhood, Constantinople in Revelations) for an income of money, an influx of tourists, and procurement of such items as medicine, weapons, and armor. Assassin's Creed: Brotherhood: The assassin apprentices for team attacks and retrieving new gold and items. They can also level up over time as if ACB were an RPG. Assassin's Creed: Revelations: Assassin's Dens, which need defending in Tower Defense-style gameplay. They are great for renovating each home city too. |
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Combat and Support / int_f7d93e4a | featureApplicability |
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Combat and Support / int_f7d93e4a | featureConfidence |
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Assassin's Creed (Franchise) | hasFeature |
Combat and Support / int_f7d93e4a | |
Combat and Support / int_f858847a | type |
Combat and Support | |
Combat and Support / int_f858847a | comment |
Pokémon X and Y brings us a Mon whose gender determines this: Combat: Female Meowstic, who primarily learn offensive moves via level-up. Support: Male Meowstic, who primarily learn support moves via level-up. |
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Combat and Support / int_f858847a | featureApplicability |
1.0 | |
Combat and Support / int_f858847a | featureConfidence |
1.0 | |
Pokémon X and Y (Video Game) | hasFeature |
Combat and Support / int_f858847a | |
Combat and Support / int_f88df431 | type |
Combat and Support | |
Combat and Support / int_f88df431 | comment |
Mega Man Legends Combat: Mega Man Volnutt Support: Roll Caskett, her grandfather Barrell, and Data the monkey |
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Combat and Support / int_f88df431 | featureApplicability |
1.0 | |
Combat and Support / int_f88df431 | featureConfidence |
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Mega Man Legends (Video Game) | hasFeature |
Combat and Support / int_f88df431 | |
Combat and Support / int_f8ee3c81 | type |
Combat and Support | |
Combat and Support / int_f8ee3c81 | comment |
The Metroid franchise's suits: Combat: Samus' power suit and its many variations, i.e. the varia suit, gravity suit, and fusion suit. Support: Samus' Justin Bailey suit/zero suit, which increases her agility at the expense of firepower. |
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Combat and Support / int_f8ee3c81 | featureApplicability |
1.0 | |
Combat and Support / int_f8ee3c81 | featureConfidence |
1.0 | |
Metroid | hasFeature |
Combat and Support / int_f8ee3c81 | |
Combat and Support / int_fc1d6ac6 | type |
Combat and Support | |
Combat and Support / int_fc1d6ac6 | comment |
The Witcher video game trilogy. Combat: The Swordsmanship tree, for players to jump into combat as quickly as possible. Support: The Alchemy tree, for players who would rather play more strategically with potions, bombs, and oils. Balance: The Signs tree, for a mixture of entering combat quickly and strategic thinking. |
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Combat and Support / int_fc1d6ac6 | featureApplicability |
1.0 | |
Combat and Support / int_fc1d6ac6 | featureConfidence |
1.0 | |
The Witcher (Franchise) | hasFeature |
Combat and Support / int_fc1d6ac6 | |
Combat and Support / int_fc4cc7ef | type |
Combat and Support | |
Combat and Support / int_fc4cc7ef | comment |
Horseshoes and Hand Grenades: Kamen Rider Girls (in terms of abilities): Combat: Yuki, Miu Support: Erin, Tomoko Cosmic Hunting Dogs (in terms of abilities): Combat: Abe, Taira, Rumi, Teruhiko Support: Mari, Jun, Ibuki, Miura |
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Combat and Support / int_fc4cc7ef | featureApplicability |
1.0 | |
Combat and Support / int_fc4cc7ef | featureConfidence |
1.0 | |
Horseshoes and Hand Grenades (Fanfic) | hasFeature |
Combat and Support / int_fc4cc7ef | |
Combat and Support / int_fd8ef85e | type |
Combat and Support | |
Combat and Support / int_fd8ef85e | comment |
The Left 4 Dead franchise: The Infected: Combat: The Hunter, Tank, Charger, and the non-playable Witch. Support: The Boomer, Smoker, Spitter, and Jockey. |
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Combat and Support / int_fd8ef85e | featureApplicability |
1.0 | |
Combat and Support / int_fd8ef85e | featureConfidence |
1.0 | |
Left 4 Dead (Video Game) | hasFeature |
Combat and Support / int_fd8ef85e |
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