...it's like TV Tropes, but LINKED DATA!
One-Hit Polykill
- 1281 statements
- 244 feature instances
- 301 referencing feature instances
One-Hit Polykill | type |
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One-Hit Polykill | label |
One-Hit Polykill | |
One-Hit Polykill | page |
OneHitPolykill | |
One-Hit Polykill | comment |
Otherwise known as overpenetration in gun-play circles, this happens when a bullet doesn't stop in a body or object once fired. This can happen when one uses armor-piercing rounds on soft targets, but it is more Truth in Television than you might think, even without rifles explicitly using high-powered armor piercing rounds. One of the rules of weapons safety requires a shooter to know what is behind a target and always assume that a bullet will overpenetrate the first target and still retain lethal velocity. Also a common weapon or Power-Up in Shoot 'Em Up games, especially when you've got a Charged Attack. Contrast Bulletproof Human Shield, where the bullets should be able to do this but somehow don't. Also contrast Guns Are Worthless; a game's failure to implement (over)penetration may be a contributing factor to that. |
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One-Hit Polykill | processingComment |
Dropped link to AcePilot: Not an Item - FEATURE | |
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The Mighty One | |
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TheDragonOnTheBorder | |
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EyeBeam | |
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GoldenGun | |
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LevelUpAtIntimacyFive | |
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WarcraftIII | |
One-Hit Polykill | isPartOf |
DBTropes | |
One-Hit Polykill / int_12b5b404 | type |
One-Hit Polykill | |
One-Hit Polykill / int_12b5b404 | comment |
From the Depths models ballistics in high detail; shells can completely over-penetrate a vessel if they don't ricochet, fragment, squash, or otherwise run out of kinetic energy. Railguns are particularly apt at running straight through the entire length of a ship, especially when loaded with heavy ammo such as solid 14 meter long slugs. Particle Cannons fire subatomic particles at close to the speed of light, which can go straight through conventional defenses and out the other side. | |
One-Hit Polykill / int_12b5b404 | featureApplicability |
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From The Depths / Videogame | hasFeature |
One-Hit Polykill / int_12b5b404 | |
One-Hit Polykill / int_13998e73 | type |
One-Hit Polykill | |
One-Hit Polykill / int_13998e73 | comment |
MapleStory provides the page image for the trope. | |
One-Hit Polykill / int_13998e73 | featureApplicability |
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MapleStory (Video Game) | hasFeature |
One-Hit Polykill / int_13998e73 | |
One-Hit Polykill / int_1641fd92 | type |
One-Hit Polykill | |
One-Hit Polykill / int_1641fd92 | comment |
Sunrider: In Mask of Arcadius and Liberation Day, the beam of the Sunrider's Vanguard Cannon will keep going until it reaches the hex you targeted, dealing massive damage to every enemy in its path. Odds are good that at least a few enemy ships will go boom each time you fire the Cannon. In Sunrider 4: The Captain's Return, maxing out Sola's affection level will make her rifle's shots punch through their initial targets and keep flying to the far end of the map. Each subsequent enemy in the bullet's path will get hit for half the initial damage. |
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One-Hit Polykill / int_1641fd92 | featureApplicability |
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Sunrider (Visual Novel) | hasFeature |
One-Hit Polykill / int_1641fd92 | |
One-Hit Polykill / int_187d570b | type |
One-Hit Polykill | |
One-Hit Polykill / int_187d570b | comment |
Devil May Cry 5: The shots from Nero's Blue Rose revolver and Dante's Ebony & Ivory handguns can penetrate other demons that happen to be aligned with the primary locked-on target. This trope becomes literal and more noticeable in the "Heaven or Hell" mode where everything dies in one hit; a single gunshot can simultaneously kill the target and another one behind it. These are justified in the lore and item descriptions of both guns, as they are stated to fire armor piercing rounds. | |
One-Hit Polykill / int_187d570b | featureApplicability |
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One-Hit Polykill / int_187d570b | featureConfidence |
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Devil May Cry 5 (Video Game) | hasFeature |
One-Hit Polykill / int_187d570b | |
One-Hit Polykill / int_1aacbbc9 | type |
One-Hit Polykill | |
One-Hit Polykill / int_1aacbbc9 | comment |
Dragon Age: The Scattershot archer talent in Dragon Age: Origins also allows this, provided the enemies are weak enough. An archer can clear a whole group of Grunt type enemies with one shot — though a quirk of the mechanics means that that first shot has to targeted at something that will survive it, otherwise the spread effect doesn't happen. The majority of blood magic seems based around crowd control. One of the most dangerous spells is one that does an ungodly large amount of damage, and spreads to other targets. Casting said spell on a crowd of Mooks usually results in a lot of dead mooks, and severely injured Elite Mooks. In Dragon Age II, Varric describes himself doing this in one of his Unreliable Narrator moments. Any rogue (besides Isabela, who cannot equip bows) can also do this in-game with the upgraded Archer's Lance talent, which travels through enemies and one-shots all "weaker opponents" it comes in contact with. |
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One-Hit Polykill / int_1aacbbc9 | featureApplicability |
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One-Hit Polykill / int_1aacbbc9 | featureConfidence |
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Dragon Age (Franchise) | hasFeature |
One-Hit Polykill / int_1aacbbc9 | |
One-Hit Polykill / int_1b56abaa | type |
One-Hit Polykill | |
One-Hit Polykill / int_1b56abaa | comment |
In the Munitions powerset of Champions Online, the Sniper Rifle power can take an advantage called "Tungsten Rounds", which enables it to hit up to three targets in a line up to the maximum range of the attack - against Mooks, this is often one hit polykills. | |
One-Hit Polykill / int_1b56abaa | featureApplicability |
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One-Hit Polykill / int_1b56abaa | featureConfidence |
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Champions Online (Video Game) | hasFeature |
One-Hit Polykill / int_1b56abaa | |
One-Hit Polykill / int_1cc11947 | type |
One-Hit Polykill | |
One-Hit Polykill / int_1cc11947 | comment |
The fusion cannon in Descent. Not only does it go through an enemy robot, the shot actually becomes stronger after doing so. | |
One-Hit Polykill / int_1cc11947 | featureApplicability |
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One-Hit Polykill / int_1cc11947 | featureConfidence |
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Descent (Video Game) | hasFeature |
One-Hit Polykill / int_1cc11947 | |
One-Hit Polykill / int_1cf9029e | type |
One-Hit Polykill | |
One-Hit Polykill / int_1cf9029e | comment |
In DEATH BATTLE!'s 136th episode Red vs. Blue, after Church, rather predictably, misses all his shots on Donut, he throws his sniper rifle to the ground, allowing Caboose to pick it up and attempt to help Church despite his very vocal rebuttals, culminating in Caboose firing a round that, through multiple richochets, manages to kill Agent Texas, Donut, Tucker and Church himself, leaving Caboose and Sarge as the only ones left. | |
One-Hit Polykill / int_1cf9029e | featureApplicability |
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DEATH BATTLE! (Web Animation) | hasFeature |
One-Hit Polykill / int_1cf9029e | |
One-Hit Polykill / int_1de234dc | type |
One-Hit Polykill | |
One-Hit Polykill / int_1de234dc | comment |
Destroyermen: In Distant Thunders, Silva MacGyvers a flintlock rifle out of a salvaged anti-aircraft gun from the Japanese cruiser Amagi, which he nicknames the Doom Whomper. This weapon fires a quarter-pound, 1-inch-diameter minie ball, which Silva likes to use to amuse himself by trying to see how many "rhino-pigs" he can kill with a single bullet. | |
One-Hit Polykill / int_1de234dc | featureApplicability |
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One-Hit Polykill / int_1de234dc | featureConfidence |
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Destroyermen | hasFeature |
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One-Hit Polykill / int_1f170d5e | type |
One-Hit Polykill | |
One-Hit Polykill / int_1f170d5e | comment |
The massively powerful maximum-level ability for archers in ADOM is just this, enabling their arrows (or even just rocks) to go on as long as they please without being stopped by creatures in their path. | |
One-Hit Polykill / int_1f170d5e | featureApplicability |
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One-Hit Polykill / int_1f170d5e | featureConfidence |
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Ancient Domains of Mystery / Videogame | hasFeature |
One-Hit Polykill / int_1f170d5e | |
One-Hit Polykill / int_20336460 | type |
One-Hit Polykill | |
One-Hit Polykill / int_20336460 | comment |
Bullets do this sometimes in Jagged Alliance 2. In keeping with the game's complex, pseudo-realistic mechanics, this mostly happens with heavier bullets, armor-piercing rounds, and hits to unarmored enemies. | |
One-Hit Polykill / int_20336460 | featureApplicability |
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One-Hit Polykill / int_20336460 | featureConfidence |
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Jagged Alliance (Video Game) | hasFeature |
One-Hit Polykill / int_20336460 | |
One-Hit Polykill / int_20cff8c | type |
One-Hit Polykill | |
One-Hit Polykill / int_20cff8c | comment |
In Ghost Recon: Future Soldier, one of the side-effects of the sync-shot mechanics (that is, a target will die in a single bullet no matter what once you've marked and are locked onto them) allows for, with luck, players to kill an extra enemy or two beyond the maximum of four marked targets in some circumstances. | |
One-Hit Polykill / int_20cff8c | featureApplicability |
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Ghost Recon: Future Soldier (Video Game) | hasFeature |
One-Hit Polykill / int_20cff8c | |
One-Hit Polykill / int_218f1c6 | type |
One-Hit Polykill | |
One-Hit Polykill / int_218f1c6 | comment |
Subverted in Kiss Kiss Bang Bang, as Harry and Perry are shot with the same bullet, but they both survive. | |
One-Hit Polykill / int_218f1c6 | featureApplicability |
-0.3 | |
One-Hit Polykill / int_218f1c6 | featureConfidence |
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Kiss Kiss Bang Bang | hasFeature |
One-Hit Polykill / int_218f1c6 | |
One-Hit Polykill / int_2212773a | type |
One-Hit Polykill | |
One-Hit Polykill / int_2212773a | comment |
Angel: Non-lethal version in the episode "The Magic Bullet." Fred manages to free Angel from Jasmine's spell by shooting a bullet through Jasmine and into Angel, thus exposing him to her blood. Yes, it's named after the Kennedy bullet theory. An earlier episode had Angel's cop friend going after a serial-killer vampire shortly after she discovered Angel's past (and thus no longer trusted him). Angel is also trying to stop the other vampire and struggling with him when the cop takes a rather large wooden beam and shoves it through both of their abdomens. She hits the serial-killer in the heart (turning him to dust), but Angel survives the blow and comments that she missed his heart. Turns out she wasn't going for this trope after all and missed on purpose because she had decided to trust him again. |
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One-Hit Polykill / int_2212773a | featureApplicability |
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One-Hit Polykill / int_2212773a | featureConfidence |
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Angel | hasFeature |
One-Hit Polykill / int_2212773a | |
One-Hit Polykill / int_223c2a48 | type |
One-Hit Polykill | |
One-Hit Polykill / int_223c2a48 | comment |
The Legend of Zelda: Breath of the Wild: It's not uncommon for Link to take out multiple enemies with a single sword swing or bomb arrow. | |
One-Hit Polykill / int_223c2a48 | featureApplicability |
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The Legend of Zelda: Breath of the Wild (Video Game) | hasFeature |
One-Hit Polykill / int_223c2a48 | |
One-Hit Polykill / int_23a47af4 | type |
One-Hit Polykill | |
One-Hit Polykill / int_23a47af4 | comment |
A minor example is seen in the first Winnetou novel when Old Shatterhand faces off against the Kiowa chieftain Tangua in a formal gun duel over previous grievances (using rifles rather than pistols, mind). Wanting to punish but not actually kill his antagonist, he announces that he's going to shatter the Kiowa's right knee, which the latter scoffs at. Then Tangua makes the mistake of turning sideways to offer a smaller target profile, ignores a warning about that as well, and as predicted by his protagonist opponent consequently takes the bullet through both knees instead... | |
One-Hit Polykill / int_23a47af4 | featureApplicability |
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Winnetou | hasFeature |
One-Hit Polykill / int_23a47af4 | |
One-Hit Polykill / int_23b84765 | type |
One-Hit Polykill | |
One-Hit Polykill / int_23b84765 | comment |
In The Lord of the Rings: The Return of the King, Éomer kills two enormous war elephants with one thrown spear — killing the rider of the first, causing it to veer off course and smash into the second. | |
One-Hit Polykill / int_23b84765 | featureApplicability |
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The Lord of the Rings: The Return of the King | hasFeature |
One-Hit Polykill / int_23b84765 | |
One-Hit Polykill / int_247422c7 | type |
One-Hit Polykill | |
One-Hit Polykill / int_247422c7 | comment |
Barely averted in Flag in Exile. During Honor's exile on the planet Grayson, an attempt is made on her life. An assassin fires at her, hitting her in the chest. Her jerkin is fortunately thick enough to stop the bullet, but only because it went through someone else first and was slowed enough by passing through one body that it lost a lot of its penetrating force. | |
One-Hit Polykill / int_247422c7 | featureApplicability |
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Honor Harrington | hasFeature |
One-Hit Polykill / int_247422c7 | |
One-Hit Polykill / int_25369c5 | type |
One-Hit Polykill | |
One-Hit Polykill / int_25369c5 | comment |
The idea is toyed with by the main character in Freejack, who only has one bullet left and knows he will be greeted by a squad of Mooks once his elevator gets to the lobby. Obviously, it is not likely that they would helpfully line up in front of an elevator they're supposed to surround. | |
One-Hit Polykill / int_25369c5 | featureApplicability |
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Freejack | hasFeature |
One-Hit Polykill / int_25369c5 | |
One-Hit Polykill / int_261c8d3f | type |
One-Hit Polykill | |
One-Hit Polykill / int_261c8d3f | comment |
The Simpsons did a spoof of The Odyssey with Homer as Odysseus, Marge as Penelope, etc. When Homer returns home, he kills all the evil suitors with a single spear throw, because they were standing in a line. | |
One-Hit Polykill / int_261c8d3f | featureApplicability |
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The Simpsons | hasFeature |
One-Hit Polykill / int_261c8d3f | |
One-Hit Polykill / int_28569895 | type |
One-Hit Polykill | |
One-Hit Polykill / int_28569895 | comment |
The Shimazu Heavy Gunners from Total War: Shogun 2 pull this off with their enlarged muskets, enabling them to kill multiple soldiers per shot. | |
One-Hit Polykill / int_28569895 | featureApplicability |
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Total War: Shogun 2 (Video Game) | hasFeature |
One-Hit Polykill / int_28569895 | |
One-Hit Polykill / int_289484d9 | type |
One-Hit Polykill | |
One-Hit Polykill / int_289484d9 | comment |
In the Bloons Tower Defense series, many towers fire projectiles which can pierce through several targets. Although the level of penetration is justified, as most enemies are standard balloons, it's still weird when you consider that, say, a blue bloon contains a red bloon, but an upgraded Dart Monkey throwing a dart at a bunch of blue bloons will pop only the blue layer, and it'll require a second shot to take care of the red inside. The games make a distinction between pierce and popping power: popping power is how many layers of one bloon a shot can pop through in one hit, and pierce is how many bloons a shot can pass through (this trope). | |
One-Hit Polykill / int_289484d9 | featureApplicability |
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Bloons Tower Defense (Video Game) | hasFeature |
One-Hit Polykill / int_289484d9 | |
One-Hit Polykill / int_2a893b9b | type |
One-Hit Polykill | |
One-Hit Polykill / int_2a893b9b | comment |
The GoldSrc version of Counter-Strike exhibited this with rifles and similar weapons, which could penetrate doors, crates, ventilation ducts, and other 'thin' or 'soft' materials, players included. | |
One-Hit Polykill / int_2a893b9b | featureApplicability |
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Counter-Strike (Video Game) | hasFeature |
One-Hit Polykill / int_2a893b9b | |
One-Hit Polykill / int_2ab7bee4 | type |
One-Hit Polykill | |
One-Hit Polykill / int_2ab7bee4 | comment |
Vector Incremental: If the particle is fast enough and deals high enough damage, it'll be able to destroy several rings in one shot. | |
One-Hit Polykill / int_2ab7bee4 | featureApplicability |
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Vector Incremental (Video Game) | hasFeature |
One-Hit Polykill / int_2ab7bee4 | |
One-Hit Polykill / int_2b0f79b4 | type |
One-Hit Polykill | |
One-Hit Polykill / int_2b0f79b4 | comment |
Mortal Kombat: Shaolin Monks has a version of this. When the time comes to Finish Him!, you have a couple of Multalities you can perform, which will kill all enemies within range. | |
One-Hit Polykill / int_2b0f79b4 | featureApplicability |
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Mortal Kombat: Shaolin Monks (Video Game) | hasFeature |
One-Hit Polykill / int_2b0f79b4 | |
One-Hit Polykill / int_2b60ae0f | type |
One-Hit Polykill | |
One-Hit Polykill / int_2b60ae0f | comment |
Two people end up accidentally killed because of this In Bruges, twice. | |
One-Hit Polykill / int_2b60ae0f | featureApplicability |
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In Bruges | hasFeature |
One-Hit Polykill / int_2b60ae0f | |
One-Hit Polykill / int_2cdd0e84 | type |
One-Hit Polykill | |
One-Hit Polykill / int_2cdd0e84 | comment |
The first Vectorman game has a power-up called the bolo gun, a slow-moving shot which "crashes through enemy orbots" and continues going through any enemies until offscreen or hitting a wall. It also has the possibility to push the enemy and hit it multiple times. | |
One-Hit Polykill / int_2cdd0e84 | featureApplicability |
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Vectorman (Video Game) | hasFeature |
One-Hit Polykill / int_2cdd0e84 | |
One-Hit Polykill / int_2dc12aeb | type |
One-Hit Polykill | |
One-Hit Polykill / int_2dc12aeb | comment |
In NetHack, wands of cold, fire, lightning and death fired a beam that went through any creature in its path until it ran out of range. Thus, killing multiple weak creatures chasing after you in a single file through a corridor, and not lucky enough to dodge the beam wasn't too difficult. However, a multi-kill could easily end with the shooter's death: if a beam hit a wall before its allocated range was up, it would simply bounce off it, often going directly backwards. Ranged weapons themselves typically stopped at their target (though missing it and hitting someone right behind it was entirely possible). However, archers/crossbowmen could fire two arrows/bolts at once at a Skilled rank, and three at Expert (four if they were Rangers), while characters Expert with daggers and/or knives would throw three at once, and those bursts would easily kill several enemies. |
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One-Hit Polykill / int_2dc12aeb | featureApplicability |
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NetHack (Video Game) | hasFeature |
One-Hit Polykill / int_2dc12aeb | |
One-Hit Polykill / int_2ef7cb74 | type |
One-Hit Polykill | |
One-Hit Polykill / int_2ef7cb74 | comment |
Lyrical Nanoha: The Variable Shoot attack Teana used in the third episode of Magical Girl Lyrical Nanoha StrikerS, which takes an ordinary magical bullet and coats it with a barrier, letting it penetrates a Mecha-Mook's Anti-Magic Field to shoot through the Mecha-Mook itself, and then continues flying to shoot through another Mecha-Mook behind it.. Way back in the first season of Magical Girl Lyrical Nanoha, Chrono's projectile attack, Stinger Snipe, was a tightly-focused guided bolt of blazing blue destruction, cutting through several large mechas in a single pass. |
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One-Hit Polykill / int_2ef7cb74 | featureApplicability |
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Lyrical Nanoha (Franchise) | hasFeature |
One-Hit Polykill / int_2ef7cb74 | |
One-Hit Polykill / int_2f5513cf | type |
One-Hit Polykill | |
One-Hit Polykill / int_2f5513cf | comment |
In The House That Jack Built, the Serial Killer Villain Protagonist tries to enact this as his crowning murder by restraining a dozen or so victims with their heads perfectly lined up and pointing a high-powered rifle in plane with them. Unfortunately for Jack, one of the planned victims is a veteran who points out that the bullet Jack is bragging about using isn't powerful enough to actually do this, and Jack is forced to leave his victims and has to go get the proper bullets. It's ambiguous as to whether Jack eventually pulls this off, as by the time he gets back the police are pounding down the door and Jack's spirit associate Virgil ends up guiding him down to Hell without witnessing the fate of the victims. | |
One-Hit Polykill / int_2f5513cf | featureApplicability |
1.0 | |
One-Hit Polykill / int_2f5513cf | featureConfidence |
1.0 | |
The House That Jack Built | hasFeature |
One-Hit Polykill / int_2f5513cf | |
One-Hit Polykill / int_3038d75c | type |
One-Hit Polykill | |
One-Hit Polykill / int_3038d75c | comment |
In Diablo II, the Amazon has a Bow skill called Pierce, which causes arrows to pass through multiple enemies. When combined with Strafe, which splits an arrow to hit multiple targets... carnage ensues. The necromancer's Bone Spear skill also allows overpenetration, due to how it exists partially in the Spirit World. In older versions, this produced amusing results when used with the "guided arrow" skill - the arrow would hit the target, fly out the other side, and immediately turn around to have another go (and possibly repeat up to 5 times). Some projectile weapons also have the Piercing Attack trait, rated 1 to 100% chance to pierce a target. The Buriza-Do Kyanon unique crossbow was the preferred weapon of many Amazons, called "Burizons", who specialized in Strafe and (when it worked) Guided Arrow. As well as this works with bows, it works much better when the Amazon uses a Javelin. Her Lightning Fury skill makes a number of lightning bolts fly out towards the enemies and at high levels you get a very high number of bolts. Combine it with piercing and the javelin will go on to hit another target... and release the entire volley of lightning bolts again. And again. And again. The more enemies you have together the faster all of them will drop dead, making this perhaps the ultimate example. In Diablo III, the Demon Hunter has several abilities that work like this. The Elemental Arrow, regardless of rune, is basically Area of Effect damage in a line, and some runes make that line narrow enough to resemble this. Some other shots can be modified by runes to hit multiple enemies in a straight line. However, it's unlikely to be a one hit polykill unless your character greatly outlevels the content or your targets are a very weak type of enemy. And if you kill enough enemies in one shot, you get a Mighty Blow and some extra XP, along with a badass send-off line by your character. |
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One-Hit Polykill / int_3038d75c | featureApplicability |
1.0 | |
One-Hit Polykill / int_3038d75c | featureConfidence |
1.0 | |
Diablo II (Video Game) | hasFeature |
One-Hit Polykill / int_3038d75c | |
One-Hit Polykill / int_30940081 | type |
One-Hit Polykill | |
One-Hit Polykill / int_30940081 | comment |
All sniper rifles in Grand Theft Auto V can overpenetrate targets. The lighter models require headshots to do so, which is difficult to do in most situations, but the Heavy Sniper can pull it off no matter where the initial target was hit. Some missions encourage you to pull this off, such as "Crystal Maze", in which you have to score a headshot on two of the O'Neills with one sniper round as part of the 100% checklist for that mission. | |
One-Hit Polykill / int_30940081 | featureApplicability |
1.0 | |
One-Hit Polykill / int_30940081 | featureConfidence |
1.0 | |
Grand Theft Auto V (Video Game) | hasFeature |
One-Hit Polykill / int_30940081 | |
One-Hit Polykill / int_32a74a8a | type |
One-Hit Polykill | |
One-Hit Polykill / int_32a74a8a | comment |
The assassins in Death on the Nile (2022) end up killed in a single shot. | |
One-Hit Polykill / int_32a74a8a | featureApplicability |
1.0 | |
One-Hit Polykill / int_32a74a8a | featureConfidence |
1.0 | |
Death on the Nile (2022) | hasFeature |
One-Hit Polykill / int_32a74a8a | |
One-Hit Polykill / int_331e009 | type |
One-Hit Polykill | |
One-Hit Polykill / int_331e009 | comment |
Zer0 of Borderlands 2 has a skill called "B0re" which allows for this to happen by allowing bullets to pierce through enemies to hit ones behind them. When this occurs the bullet also gets a massive damage buff for each enemy it pierces, making this trope even easier to pull off. It is also amazingly useful at killing gigantic bosses since it's possible for the damage bonus to apply on them multiple times. | |
One-Hit Polykill / int_331e009 | featureApplicability |
1.0 | |
One-Hit Polykill / int_331e009 | featureConfidence |
1.0 | |
Borderlands 2 (Video Game) | hasFeature |
One-Hit Polykill / int_331e009 | |
One-Hit Polykill / int_33dd1d90 | type |
One-Hit Polykill | |
One-Hit Polykill / int_33dd1d90 | comment |
One of the world objects players can shoot with Half-Life 2's famous Gravity Gun are circular sawblades, most of which are found in the zombie-infested village of Ravenholm. Since zombies are slow, stupid and numerous, and these blades pack one hell of a punch, gibbing up to half a dozen of the shamblers with one shot is fairly easy to pull off. | |
One-Hit Polykill / int_33dd1d90 | featureApplicability |
1.0 | |
One-Hit Polykill / int_33dd1d90 | featureConfidence |
1.0 | |
Half-Life 2 (Video Game) | hasFeature |
One-Hit Polykill / int_33dd1d90 | |
One-Hit Polykill / int_3594af57 | type |
One-Hit Polykill | |
One-Hit Polykill / int_3594af57 | comment |
In Crimsonland, some weapons naturally fire bullets that go straight through the creatures they hit, and others will do so with the help of certain perks. This is essential, given the ludicrously-sized swarms the game is known for. | |
One-Hit Polykill / int_3594af57 | featureApplicability |
1.0 | |
One-Hit Polykill / int_3594af57 | featureConfidence |
1.0 | |
Crimsonland (Video Game) | hasFeature |
One-Hit Polykill / int_3594af57 | |
One-Hit Polykill / int_396ac461 | type |
One-Hit Polykill | |
One-Hit Polykill / int_396ac461 | comment |
The opening fight of The New Legend of Shaolin has Hung Hei-kwun (Jet Li) skewering 3 ninjas all at once with his extendable spear. | |
One-Hit Polykill / int_396ac461 | featureApplicability |
1.0 | |
One-Hit Polykill / int_396ac461 | featureConfidence |
1.0 | |
The New Legend of Shaolin | hasFeature |
One-Hit Polykill / int_396ac461 | |
One-Hit Polykill / int_39d92b2f | type |
One-Hit Polykill | |
One-Hit Polykill / int_39d92b2f | comment |
Way back in the first season of Magical Girl Lyrical Nanoha, Chrono's projectile attack, Stinger Snipe, was a tightly-focused guided bolt of blazing blue destruction, cutting through several large mechas in a single pass. | |
One-Hit Polykill / int_39d92b2f | featureApplicability |
1.0 | |
One-Hit Polykill / int_39d92b2f | featureConfidence |
1.0 | |
Magical Girl Lyrical Nanoha | hasFeature |
One-Hit Polykill / int_39d92b2f | |
One-Hit Polykill / int_3f13a30c | type |
One-Hit Polykill | |
One-Hit Polykill / int_3f13a30c | comment |
In Spooks, Jo is grappling with a terrorist to stop him detonating a bomb; Ros (after Jo nods at her to take the shot) shoots the terrorist, killing them both. | |
One-Hit Polykill / int_3f13a30c | featureApplicability |
1.0 | |
One-Hit Polykill / int_3f13a30c | featureConfidence |
1.0 | |
Spooks | hasFeature |
One-Hit Polykill / int_3f13a30c | |
One-Hit Polykill / int_4494f841 | type |
One-Hit Polykill | |
One-Hit Polykill / int_4494f841 | comment |
Napoleon: Total War is, true to history, all about using 19th century field artillery to annihilate riflemen. | |
One-Hit Polykill / int_4494f841 | featureApplicability |
1.0 | |
One-Hit Polykill / int_4494f841 | featureConfidence |
1.0 | |
Napoleon: Total War (Video Game) | hasFeature |
One-Hit Polykill / int_4494f841 | |
One-Hit Polykill / int_44f09a97 | type |
One-Hit Polykill | |
One-Hit Polykill / int_44f09a97 | comment |
In Unworthy, the attack animations of your weapons do not stop once they hit a single enemy, and so it's possible to hit two or three enemies with a single swing of the sword, even if they are as large as Sentinels. | |
One-Hit Polykill / int_44f09a97 | featureApplicability |
1.0 | |
One-Hit Polykill / int_44f09a97 | featureConfidence |
1.0 | |
Unworthy (Video Game) | hasFeature |
One-Hit Polykill / int_44f09a97 | |
One-Hit Polykill / int_4584d69e | type |
One-Hit Polykill | |
One-Hit Polykill / int_4584d69e | comment |
Schoolboy, the team's sniper in Rambo IV, uses an anti-material rifle firing .50 BMG bullets - which, being made to go through armor and engine blocks, are barely slowed down at all by soft bodies. Predictable results occur when he fires his rifle at an enemy soldier behind whom stands another enemy soldier. | |
One-Hit Polykill / int_4584d69e | featureApplicability |
1.0 | |
One-Hit Polykill / int_4584d69e | featureConfidence |
1.0 | |
Rambo IV | hasFeature |
One-Hit Polykill / int_4584d69e | |
One-Hit Polykill / int_476bc61d | type |
One-Hit Polykill | |
One-Hit Polykill / int_476bc61d | comment |
Each weapon in Kid Icarus: Uprising has a hidden statistic that determines how many times it can pass through another target before it stops. Staves are well-known for this, being essentially the sniper weapons of the game, and so are Clubs, which can often pass through walls even without the use of special powers. | |
One-Hit Polykill / int_476bc61d | featureApplicability |
1.0 | |
One-Hit Polykill / int_476bc61d | featureConfidence |
1.0 | |
Kid Icarus: Uprising (Video Game) | hasFeature |
One-Hit Polykill / int_476bc61d | |
One-Hit Polykill / int_485c564 | type |
One-Hit Polykill | |
One-Hit Polykill / int_485c564 | comment |
Guilded Age: One arrow, two cultists. | |
One-Hit Polykill / int_485c564 | featureApplicability |
1.0 | |
One-Hit Polykill / int_485c564 | featureConfidence |
1.0 | |
Guilded Age (Webcomic) | hasFeature |
One-Hit Polykill / int_485c564 | |
One-Hit Polykill / int_49ad83ee | type |
One-Hit Polykill | |
One-Hit Polykill / int_49ad83ee | comment |
Hunters in World of Warcraft can pull this off using the Power Shot talent which hits a target and all enemies between the Hunter and them for significant damage. This is no longer possible in World of Warcraft, as the Power Shot Talent was removed in Patch 7.0.3. Bonus points for knocking everyone it hits back a few yards. | |
One-Hit Polykill / int_49ad83ee | featureApplicability |
1.0 | |
One-Hit Polykill / int_49ad83ee | featureConfidence |
1.0 | |
World of Warcraft (Video Game) | hasFeature |
One-Hit Polykill / int_49ad83ee | |
One-Hit Polykill / int_4b187e74 | type |
One-Hit Polykill | |
One-Hit Polykill / int_4b187e74 | comment |
The Odyssey: Our intrepid hero demonstrates this tropes with a spear on some unwanted suitors to his wife's hand. | |
One-Hit Polykill / int_4b187e74 | featureApplicability |
1.0 | |
One-Hit Polykill / int_4b187e74 | featureConfidence |
1.0 | |
The Odyssey | hasFeature |
One-Hit Polykill / int_4b187e74 | |
One-Hit Polykill / int_4ce969a9 | type |
One-Hit Polykill | |
One-Hit Polykill / int_4ce969a9 | comment |
If a shotgun in Marathon 2: Durandal killed a weakened enemy, it was likely to wound or kill those behind it as well, because only some of its pellets were "consumed" in the kill, and the rest immediately passed through the falling body. In the Game Mod Marathon: EVIL, the Railgun/Mass Driver was able to penetrate multiple targets regardless of their health, but also caused enough splash damage to potentially harm the player. | |
One-Hit Polykill / int_4ce969a9 | featureApplicability |
1.0 | |
One-Hit Polykill / int_4ce969a9 | featureConfidence |
1.0 | |
Marathon (Video Game) | hasFeature |
One-Hit Polykill / int_4ce969a9 | |
One-Hit Polykill / int_5022a2c4 | type |
One-Hit Polykill | |
One-Hit Polykill / int_5022a2c4 | comment |
Xena: Warrior Princess has a bow and arrow example. After returning home from 10 years at sea, Odysseus has to fight off an army of mooks with his famous bow capable of cutting through 3 men. Cue a horrific set up where three randoms stand in a straight line behind each other with a precision and timing that would be the envy of any footballing defense, just in time to have a single arrow kill all of them. | |
One-Hit Polykill / int_5022a2c4 | featureApplicability |
1.0 | |
One-Hit Polykill / int_5022a2c4 | featureConfidence |
1.0 | |
Xena: Warrior Princess | hasFeature |
One-Hit Polykill / int_5022a2c4 | |
One-Hit Polykill / int_502cbd09 | type |
One-Hit Polykill | |
One-Hit Polykill / int_502cbd09 | comment |
Luke Cage (2016): In "DWYCK," Diamondback kills two of the crime bosses by shooting one through the side of the neck, the bullet then going across the table and into the head of the guy across the table. | |
One-Hit Polykill / int_502cbd09 | featureApplicability |
1.0 | |
One-Hit Polykill / int_502cbd09 | featureConfidence |
1.0 | |
Luke Cage (2016) | hasFeature |
One-Hit Polykill / int_502cbd09 | |
One-Hit Polykill / int_51b6ba6c | type |
One-Hit Polykill | |
One-Hit Polykill / int_51b6ba6c | comment |
The rocket launcher in Wolfenstein 3-D's Mac and IIgs ports. | |
One-Hit Polykill / int_51b6ba6c | featureApplicability |
1.0 | |
One-Hit Polykill / int_51b6ba6c | featureConfidence |
1.0 | |
Wolfenstein 3-D (Video Game) | hasFeature |
One-Hit Polykill / int_51b6ba6c | |
One-Hit Polykill / int_51cfb467 | type |
One-Hit Polykill | |
One-Hit Polykill / int_51cfb467 | comment |
In Gatling Gears, getting a Cannon Booster Powerup turns your cannon into a painful piercing 3-way shooter. | |
One-Hit Polykill / int_51cfb467 | featureApplicability |
1.0 | |
One-Hit Polykill / int_51cfb467 | featureConfidence |
1.0 | |
Gatling Gears (Video Game) | hasFeature |
One-Hit Polykill / int_51cfb467 | |
One-Hit Polykill / int_5349c7a5 | type |
One-Hit Polykill | |
One-Hit Polykill / int_5349c7a5 | comment |
The Ballistic Weapons mod takes this one step further: the Tactical Infantry Cannon (big-ass scoped railgun), at full charge and using the scope, can shoot through the entire map and still overpenetrate a tank, insta-killing both the tank and whoever was standing behind it. And that's a man-portable weapon we're talking about here. Now imagine what it does against man-sized targets or lighter vehicles... | |
One-Hit Polykill / int_5349c7a5 | featureApplicability |
1.0 | |
One-Hit Polykill / int_5349c7a5 | featureConfidence |
1.0 | |
Ballistic Weapons (Video Game) | hasFeature |
One-Hit Polykill / int_5349c7a5 | |
One-Hit Polykill / int_550ba959 | type |
One-Hit Polykill | |
One-Hit Polykill / int_550ba959 | comment |
In Call of Duty: Modern Warfare 2, there are multiplayer challenges requiring the player to get two headshots with one bullet or two kills with one sniper shot, not to mention an achievement for doing so. | |
One-Hit Polykill / int_550ba959 | featureApplicability |
1.0 | |
One-Hit Polykill / int_550ba959 | featureConfidence |
1.0 | |
Call of Duty: Modern Warfare 2 (Video Game) | hasFeature |
One-Hit Polykill / int_550ba959 | |
One-Hit Polykill / int_56261447 | type |
One-Hit Polykill | |
One-Hit Polykill / int_56261447 | comment |
In the "Guzman of the Dead" promotional video for Army of the Dead, the eponymous Mikey Guzman kills groups of zombies in Las Vegas this way for fun, looting and views on his YouTube account. | |
One-Hit Polykill / int_56261447 | featureApplicability |
1.0 | |
One-Hit Polykill / int_56261447 | featureConfidence |
1.0 | |
Army of the Dead | hasFeature |
One-Hit Polykill / int_56261447 | |
One-Hit Polykill / int_56cb92c3 | type |
One-Hit Polykill | |
One-Hit Polykill / int_56cb92c3 | comment |
In Guardians of the Galaxy (2014), Yondu's fancy arrow manages to pierce through about two-dozen of Ronan's mooks in one move. It helps that it flies autonomously and can turn on a dime, of course. | |
One-Hit Polykill / int_56cb92c3 | featureApplicability |
1.0 | |
One-Hit Polykill / int_56cb92c3 | featureConfidence |
1.0 | |
Guardians of the Galaxy (2014) | hasFeature |
One-Hit Polykill / int_56cb92c3 | |
One-Hit Polykill / int_56fa0ea4 | type |
One-Hit Polykill | |
One-Hit Polykill / int_56fa0ea4 | comment |
Civilization originally allowed attacking units to destroy entire stacks of units in a square, the exceptions being those within a city or in a fortress. In Civilization II, massed assaults became hard to perform based on better AI understanding of units. Starting with Sid Meier's Alpha Centauri and Civilization III, there were attempts to make a collateral damage mechanic rather than a polykill. | |
One-Hit Polykill / int_56fa0ea4 | featureApplicability |
1.0 | |
One-Hit Polykill / int_56fa0ea4 | featureConfidence |
1.0 | |
Civilization (Video Game) | hasFeature |
One-Hit Polykill / int_56fa0ea4 | |
One-Hit Polykill / int_585e741b | type |
One-Hit Polykill | |
One-Hit Polykill / int_585e741b | comment |
T-34: In the Russian ambush against the German Panzer column, the opening shot of Nikolay's T-34 medium tank manages to pierce through a Panzer II's hull and catastrophically damage the Panzer III's engine block behind it, all in gratuitous slow-mo. | |
One-Hit Polykill / int_585e741b | featureApplicability |
1.0 | |
One-Hit Polykill / int_585e741b | featureConfidence |
1.0 | |
T-34 | hasFeature |
One-Hit Polykill / int_585e741b | |
One-Hit Polykill / int_58cc5b9c | type |
One-Hit Polykill | |
One-Hit Polykill / int_58cc5b9c | comment |
Dead Man's Gun: In "The Fortune Teller" McCrory the assayer shoots two robbers (one of them his own treacherous assistant) with a derringer which he'd purchased after Gisella's crystal ball warned him he was in danger of being robbed and murdered. His first bullet goes through both men, killing them, and McCrory doesn't need to fire a second time. | |
One-Hit Polykill / int_58cc5b9c | featureApplicability |
1.0 | |
One-Hit Polykill / int_58cc5b9c | featureConfidence |
1.0 | |
Dead Man's Gun | hasFeature |
One-Hit Polykill / int_58cc5b9c | |
One-Hit Polykill / int_59da62aa | type |
One-Hit Polykill | |
One-Hit Polykill / int_59da62aa | comment |
One NPC in Fallout: New Vegas claims to have done this if you ask how he killed 4 men with only 3 shots. It turns out that the men are just playing dead and are in on the scam. | |
One-Hit Polykill / int_59da62aa | featureApplicability |
1.0 | |
One-Hit Polykill / int_59da62aa | featureConfidence |
1.0 | |
Fallout: New Vegas (Video Game) | hasFeature |
One-Hit Polykill / int_59da62aa | |
One-Hit Polykill / int_5a88c893 | type |
One-Hit Polykill | |
One-Hit Polykill / int_5a88c893 | comment |
The Demonspine spell in Hellgate: London penetrates with perfect accuracy up to 30 meters, potentially killing anything in its path. | |
One-Hit Polykill / int_5a88c893 | featureApplicability |
1.0 | |
One-Hit Polykill / int_5a88c893 | featureConfidence |
1.0 | |
Hellgate: London (Video Game) | hasFeature |
One-Hit Polykill / int_5a88c893 | |
One-Hit Polykill / int_5bfa9c98 | type |
One-Hit Polykill | |
One-Hit Polykill / int_5bfa9c98 | comment |
In Warframe, Punch-through mods like "Shred" grant this effect for weapons and are absolutely crucial for Defense and Survival missions, where enemies will spawn in bunched-up fireteams, or when making a fighting retreat in narrow corridors to the extraction point. Some weapons, like the Lanka energy sniper and Miter Deadly Disc launcher, have innate punch-through ability up to several meters. Special mention must go to the Ignis flamethrower, it's variant the Ignis Wraith, and the Arca Plasmor shotgun, which feature "infinite" punchthrough against enemies, but not terrain (that requires mods). This is balanced by the fact that those weapons fire streams or projectiles with relitevly short range even if they don't hit terrain. The Fulmin in semi-auto mode also has body-only punchthrough, but only for three meters. The Zenith assault rifle's semi-auto mode has full infinite punchthrough and effectively infinite range, meaning that the only things that can stop it are tile boundaries. |
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One-Hit Polykill / int_5bfa9c98 | featureApplicability |
1.0 | |
One-Hit Polykill / int_5bfa9c98 | featureConfidence |
1.0 | |
Warframe (Video Game) | hasFeature |
One-Hit Polykill / int_5bfa9c98 | |
One-Hit Polykill / int_5e319b9c | type |
One-Hit Polykill | |
One-Hit Polykill / int_5e319b9c | comment |
Angela from Obliterated kills two Russian bad guys in the first episode with a double headshot, blowing through one guy's head to get the guy behind him. | |
One-Hit Polykill / int_5e319b9c | featureApplicability |
1.0 | |
One-Hit Polykill / int_5e319b9c | featureConfidence |
1.0 | |
Obliterated | hasFeature |
One-Hit Polykill / int_5e319b9c | |
One-Hit Polykill / int_5e3832b5 | type |
One-Hit Polykill | |
One-Hit Polykill / int_5e3832b5 | comment |
Some weapons in Cave Story can do this, most notably the Spur, which functions as a Frickin' Laser Beam or a Wave-Motion Gun depending on how long you charge it. | |
One-Hit Polykill / int_5e3832b5 | featureApplicability |
1.0 | |
One-Hit Polykill / int_5e3832b5 | featureConfidence |
1.0 | |
Cave Story (Video Game) | hasFeature |
One-Hit Polykill / int_5e3832b5 | |
One-Hit Polykill / int_5e91c7d | type |
One-Hit Polykill | |
One-Hit Polykill / int_5e91c7d | comment |
Resident Evil 4: The "Punisher" pistol (which can be obtained as a bonus for shooting out several blue targets hidden around the early levels) has the ability to shoot through multiple enemies as its special ability. Especially entertaining when said enemies are perched on an elevated platform and fall to their deaths all at once. Although this is already achievable with the more mundane (but still awesome) rifle. Most of the games in the series have at least one gun capable of this. Usually the magnum can plow through multiple zombies, and the shotgun can occasionally manage it. |
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One-Hit Polykill / int_5e91c7d | featureApplicability |
1.0 | |
One-Hit Polykill / int_5e91c7d | featureConfidence |
1.0 | |
Resident Evil 4 (Video Game) | hasFeature |
One-Hit Polykill / int_5e91c7d | |
One-Hit Polykill / int_605dd875 | type |
One-Hit Polykill | |
One-Hit Polykill / int_605dd875 | comment |
In a Stargate-verse crossover episode, the teams try to establish a wormhole between a gate in the Pegasus Galaxy to the Ori supergate in the Milky Way. This requires a massive power surge on the dialing end. Suddenly, a Wraith hive-ship appears and attacks the human battlecruiser. Realizing that the proximity of a black hole is interfering with the Wraith's transporter jamming system, the humans take their ship around the black hole. When the hive-ship is near the floating gate, they beam a nuke aboard, vaporizing the hive-ship. The surge establishes a wormhole to the supergate. Moments before, Teal'c in a Goa'uld scoutship has lured an Ori mothership over the supergate. The resulting "kawoosh" of the opening wormhole destroys the mothership. So, yeah, two ginormous warships in two different galaxies with a single nuke. | |
One-Hit Polykill / int_605dd875 | featureApplicability |
1.0 | |
One-Hit Polykill / int_605dd875 | featureConfidence |
1.0 | |
Stargate-verse (Franchise) | hasFeature |
One-Hit Polykill / int_605dd875 | |
One-Hit Polykill / int_62624eee | type |
One-Hit Polykill | |
One-Hit Polykill / int_62624eee | comment |
One fully charged cannonball from Serious Sam's cannon can penetrate dozens of enemies of size up to 5 meters. | |
One-Hit Polykill / int_62624eee | featureApplicability |
1.0 | |
One-Hit Polykill / int_62624eee | featureConfidence |
1.0 | |
Serious Sam (Video Game) | hasFeature |
One-Hit Polykill / int_62624eee | |
One-Hit Polykill / int_629cd094 | type |
One-Hit Polykill | |
One-Hit Polykill / int_629cd094 | comment |
The Scattershot archer talent in Dragon Age: Origins also allows this, provided the enemies are weak enough. An archer can clear a whole group of Grunt type enemies with one shot — though a quirk of the mechanics means that that first shot has to targeted at something that will survive it, otherwise the spread effect doesn't happen. | |
One-Hit Polykill / int_629cd094 | featureApplicability |
1.0 | |
One-Hit Polykill / int_629cd094 | featureConfidence |
1.0 | |
Dragon Age: Origins (Video Game) | hasFeature |
One-Hit Polykill / int_629cd094 | |
One-Hit Polykill / int_63d1a82a | type |
One-Hit Polykill | |
One-Hit Polykill / int_63d1a82a | comment |
Railgun and Dart in Nova Drift will pierce through enemies when their projectiles kill the targets they hit. | |
One-Hit Polykill / int_63d1a82a | featureApplicability |
1.0 | |
One-Hit Polykill / int_63d1a82a | featureConfidence |
1.0 | |
Nova Drift (Video Game) | hasFeature |
One-Hit Polykill / int_63d1a82a | |
One-Hit Polykill / int_6819fb9f | type |
One-Hit Polykill | |
One-Hit Polykill / int_6819fb9f | comment |
In the Rainbow Six series, tangoes can wipe out an entire team with a single shot, especially on Elite difficulty. | |
One-Hit Polykill / int_6819fb9f | featureApplicability |
1.0 | |
One-Hit Polykill / int_6819fb9f | featureConfidence |
1.0 | |
Rainbow Six (Video Game) | hasFeature |
One-Hit Polykill / int_6819fb9f | |
One-Hit Polykill / int_68237790 | type |
One-Hit Polykill | |
One-Hit Polykill / int_68237790 | comment |
Cthulhu-like monsters in Pathfinder don't have automatic kills, but their melee hits attack anyone in the vicinity of their nominal target, and do such monumental damage that anyone not godly or epic is squished. (And, again, this is not counting the people who die or go insane simply from perceiving the monster.) | |
One-Hit Polykill / int_68237790 | featureApplicability |
1.0 | |
One-Hit Polykill / int_68237790 | featureConfidence |
1.0 | |
Pathfinder (Tabletop Game) | hasFeature |
One-Hit Polykill / int_68237790 | |
One-Hit Polykill / int_69977d0c | type |
One-Hit Polykill | |
One-Hit Polykill / int_69977d0c | comment |
In Silent Scope, it's possible to hit two or even three targets at once if the Mooks are standing in front of each other. | |
One-Hit Polykill / int_69977d0c | featureApplicability |
1.0 | |
One-Hit Polykill / int_69977d0c | featureConfidence |
1.0 | |
Silent Scope (Video Game) | hasFeature |
One-Hit Polykill / int_69977d0c | |
One-Hit Polykill / int_699f37a1 | type |
One-Hit Polykill | |
One-Hit Polykill / int_699f37a1 | comment |
Silent Storm. Oh boy. The realistic damage modelling means it is entirely possible to kill someone standing behind a wall with a high-caliber bullet. And if there's no wall, the bullet can still penetrate multiple mooks and knock them back a few metres (bear in mind these are WW2 weapons we are talking about). Aaaand there's where the sniper's Shoot Through Cover (completely removes the advantage of cover for the target) and Always Inflict Ranged Critical perks come in handy... | |
One-Hit Polykill / int_699f37a1 | featureApplicability |
1.0 | |
One-Hit Polykill / int_699f37a1 | featureConfidence |
1.0 | |
Silent Storm (Video Game) | hasFeature |
One-Hit Polykill / int_699f37a1 | |
One-Hit Polykill / int_69d15cc0 | type |
One-Hit Polykill | |
One-Hit Polykill / int_69d15cc0 | comment |
Marvel Cinematic Universe: In The Avengers (2012), Hawkeye has a trick arrow that fires submunitions to achieve this effect. Attempted but averted in Captain America: The Winter Soldier. Black Widow recounts how said assassin once attacked her and an engineer traveling with her on that mission. She threw her body over the engineer in an attempt to save him, but the Winter Soldier merely shot her through the abdomen. She survived, the engineer didn't. In Guardians of the Galaxy (2014), Yondu's fancy arrow manages to pierce through about two-dozen of Ronan's mooks in one move. It helps that it flies autonomously and can turn on a dime, of course. |
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One-Hit Polykill / int_69d15cc0 | featureApplicability |
-1.0 | |
One-Hit Polykill / int_69d15cc0 | featureConfidence |
1.0 | |
Marvel Cinematic Universe (Franchise) | hasFeature |
One-Hit Polykill / int_69d15cc0 | |
One-Hit Polykill / int_69f5f841 | type |
One-Hit Polykill | |
One-Hit Polykill / int_69f5f841 | comment |
Call of Duty 4: Modern Warfare has this in spades, and players die from the effects of this trope all the time. The body of a fellow player will weaken bullets, but it won't stop them unless they have already lost a lot of momentum. For the more powerful firearms, such as the sniper rifles and the light machine guns, overpenetration is the norm. | |
One-Hit Polykill / int_69f5f841 | featureApplicability |
1.0 | |
One-Hit Polykill / int_69f5f841 | featureConfidence |
1.0 | |
Call of Duty 4: Modern Warfare (Video Game) | hasFeature |
One-Hit Polykill / int_69f5f841 | |
One-Hit Polykill / int_6ac55ec7 | type |
One-Hit Polykill | |
One-Hit Polykill / int_6ac55ec7 | comment |
Dungeons & Dragons: Edition 3.5 has a feat and a magical weapon enhancement, either of which allows an archer to do this as long as they can keep making the attack rolls. The game also has a melee version: Cleave. There's even a unique weapon called The Lance of the Unending Charge that lets you keep on charging until you fail to gib someone. One of the supplement books had a spell called Greater Disrupt Undead. It was a single target spell that only hurt undead but if it killed the target and had damage leftover, the caster was allowed to make a second attack roll against another undead enemy that was on a straight-line path beyond the target, applying the excess damage to that target. This effect could keep going until you had used up all the excess damage, missed an attack, ran out of valid targets, or reached the end of the spell's range. The spell Chain Lightning (or the Chain Spell feat, depending on what edition you're playing) applies this trope to a magical attack. The spell Chaos Bolt has a one-in-eight chance to do this every time it hits a creature. |
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One-Hit Polykill / int_6ac55ec7 | featureApplicability |
1.0 | |
One-Hit Polykill / int_6ac55ec7 | featureConfidence |
1.0 | |
Dungeons & Dragons (Tabletop Game) | hasFeature |
One-Hit Polykill / int_6ac55ec7 | |
One-Hit Polykill / int_6b5435fc | type |
One-Hit Polykill | |
One-Hit Polykill / int_6b5435fc | comment |
Age of Empires II: Projectiles fired by the scorpion type siege weapons (and several other units) can do this, passing through multiple targets and damaging every one they hit. | |
One-Hit Polykill / int_6b5435fc | featureApplicability |
1.0 | |
One-Hit Polykill / int_6b5435fc | featureConfidence |
1.0 | |
Age of Empires II (Video Game) | hasFeature |
One-Hit Polykill / int_6b5435fc | |
One-Hit Polykill / int_6b6d989e | type |
One-Hit Polykill | |
One-Hit Polykill / int_6b6d989e | comment |
Railgun in Red Faction is most notable for its ability to sight and shoot enemies through the walls, (there's even a subway "duel" where you have to shoot a railgun user through a wall of another subway train passing by, before he one-hit kills you.) However, polykills are hardly out of the question. | |
One-Hit Polykill / int_6b6d989e | featureApplicability |
1.0 | |
One-Hit Polykill / int_6b6d989e | featureConfidence |
1.0 | |
Red Faction (Video Game) | hasFeature |
One-Hit Polykill / int_6b6d989e | |
One-Hit Polykill / int_6c1d09b1 | type |
One-Hit Polykill | |
One-Hit Polykill / int_6c1d09b1 | comment |
Though not actually a single shot in most cases, the turn-based nature of Fallout means that it's very rewarding to run right up close to a cluster or row of enemies with your minigun and tear their torsos to shreds in one attack (or, even more hilariously, go hand-to-hand in heavy armor amongst enemies so armed and watch as they obliterate each other). Sadly, this also means that your "buddies" are often prone to hosing you down from behind if you give them automatics. | |
One-Hit Polykill / int_6c1d09b1 | featureApplicability |
1.0 | |
One-Hit Polykill / int_6c1d09b1 | featureConfidence |
1.0 | |
Fallout (Video Game) | hasFeature |
One-Hit Polykill / int_6c1d09b1 | |
One-Hit Polykill / int_6ce5d74d | type |
One-Hit Polykill | |
One-Hit Polykill / int_6ce5d74d | comment |
Sniper Elite V2 grants an achievement ("Double Dose") for killing two opponents with one shot. Given that the game's main selling point is realistic bullet physics, we shouldn't be surprised the devs included this. The sequels, Sniper Elite III and Sniper Elite 4 encourage you to attempt these as well, with achievements and weapon challenges. There's even a challenge in a specific mission in 4 to destroy the two gunboats patrolling the coast with one shot — by shooting one ship's torpedo warhead or depth charges in a split second window as they pass each other. | |
One-Hit Polykill / int_6ce5d74d | featureApplicability |
1.0 | |
One-Hit Polykill / int_6ce5d74d | featureConfidence |
1.0 | |
Sniper Elite V2 (Video Game) | hasFeature |
One-Hit Polykill / int_6ce5d74d | |
One-Hit Polykill / int_6db5698 | type |
One-Hit Polykill | |
One-Hit Polykill / int_6db5698 | comment |
Transistor: The Penetrating nature of Breach() means effects connected to it usually mean going through multiple enemies at once. | |
One-Hit Polykill / int_6db5698 | featureApplicability |
1.0 | |
One-Hit Polykill / int_6db5698 | featureConfidence |
1.0 | |
Transistor (Video Game) | hasFeature |
One-Hit Polykill / int_6db5698 | |
One-Hit Polykill / int_6dd8677c | type |
One-Hit Polykill | |
One-Hit Polykill / int_6dd8677c | comment |
In Command & Conquer: Tiberian Sun, GDI railguns would penetrate through anything standing between the shooter and the target (read: Friendly Fireproof isn't in effect here), dealing equal damage along anything in that line. Because of the extremely high damage output invested in every shot, a railgun is quite lethal to fragile targets. Canny gamers would then set these weapons to force-fire behind the unit or structure they wanted to kill. | |
One-Hit Polykill / int_6dd8677c | featureApplicability |
1.0 | |
One-Hit Polykill / int_6dd8677c | featureConfidence |
1.0 | |
Command & Conquer: Tiberian Sun (Video Game) | hasFeature |
One-Hit Polykill / int_6dd8677c | |
One-Hit Polykill / int_6e11075f | type |
One-Hit Polykill | |
One-Hit Polykill / int_6e11075f | comment |
Similar to the Hellsing example, Akumetsu, also doubling as Shoot the Hostage, Jinguuji, in his "new body", held Sachiko against the Perfect One. The Perfect One, however, managed to hit him through Sachiko... without killing her. | |
One-Hit Polykill / int_6e11075f | featureApplicability |
1.0 | |
One-Hit Polykill / int_6e11075f | featureConfidence |
1.0 | |
Akumetsu (Manga) | hasFeature |
One-Hit Polykill / int_6e11075f | |
One-Hit Polykill / int_70ea9746 | type |
One-Hit Polykill | |
One-Hit Polykill / int_70ea9746 | comment |
In Eagle Island, equipping Koji with a feather obtained from Zephara grants him the ability to pass through and kill multiple enemies in a straight line when launched. | |
One-Hit Polykill / int_70ea9746 | featureApplicability |
1.0 | |
One-Hit Polykill / int_70ea9746 | featureConfidence |
1.0 | |
Eagle Island (Video Game) | hasFeature |
One-Hit Polykill / int_70ea9746 | |
One-Hit Polykill / int_717c5f25 | type |
One-Hit Polykill | |
One-Hit Polykill / int_717c5f25 | comment |
In Gamaran there's Zenmaru's Gurensen (Crimson Lotus Slash) coupled with the Sadanaga Kutaragi, which is used to kill something like 6 or 7 mooks in a single strike. Iori has also used a similar technique to slay two powerful enemies in one blow before they could actually whip out their techniques. An unseen example is given by Shingo Midou, who used his giant spear to skewer several mooks in apparently one thrust. | |
One-Hit Polykill / int_717c5f25 | featureApplicability |
1.0 | |
One-Hit Polykill / int_717c5f25 | featureConfidence |
1.0 | |
Gamaran (Manga) | hasFeature |
One-Hit Polykill / int_717c5f25 | |
One-Hit Polykill / int_73b4d4c1 | type |
One-Hit Polykill | |
One-Hit Polykill / int_73b4d4c1 | comment |
The big monsters in Call of Cthulhu don't do damage per se, they just kill a random number of victims per round (not counting the ones who are dying just by being near them). | |
One-Hit Polykill / int_73b4d4c1 | featureApplicability |
1.0 | |
One-Hit Polykill / int_73b4d4c1 | featureConfidence |
1.0 | |
Call of Cthulhu (Tabletop Game) | hasFeature |
One-Hit Polykill / int_73b4d4c1 | |
One-Hit Polykill / int_74c0b253 | type |
One-Hit Polykill | |
One-Hit Polykill / int_74c0b253 | comment |
In Nintendo Land's Zelda-based attraction, it's possible to do this with a charged arrow. If it kills the enemy it hits, it will continue on its trajectory without losing any momentum or damage. As there are more enemies if you play with a friend/s, co-op play gives plenty of opportunities to do this. Mastering this technique is absolutely necessarynote No seriously, you have no control over your movement (and therefore cannot kite) and no way to block attacks, as well as a limit on how fast you can fire arrows. Without it you will get hit many times. if you want to, well, master each level. | |
One-Hit Polykill / int_74c0b253 | featureApplicability |
1.0 | |
One-Hit Polykill / int_74c0b253 | featureConfidence |
1.0 | |
Nintendo Land (Video Game) | hasFeature |
One-Hit Polykill / int_74c0b253 | |
One-Hit Polykill / int_74f7210c | type |
One-Hit Polykill | |
One-Hit Polykill / int_74f7210c | comment |
The Legend of Zelda: The Legend of Zelda: The Wind Waker: The Light Arrows are powerful enough to kill mook after mook as they go after being shot. This isn't the case for the other Zelda games where they appear. The Legend of Zelda: Breath of the Wild: It's not uncommon for Link to take out multiple enemies with a single sword swing or bomb arrow. |
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One-Hit Polykill / int_74f7210c | featureApplicability |
1.0 | |
One-Hit Polykill / int_74f7210c | featureConfidence |
1.0 | |
The Legend of Zelda (Franchise) | hasFeature |
One-Hit Polykill / int_74f7210c | |
One-Hit Polykill / int_755b343f | type |
One-Hit Polykill | |
One-Hit Polykill / int_755b343f | comment |
Halo: This can happen in with the sniper weapons, and you can download several people's replays of it. Even more impressively, a single Spartan Laser shot in Halo 3 can demolish ten Warthogs at once. On a larger scale, UNSC Super MAC orbital defense stations carry a railgun that fires slugs with sufficient force to overpenetrate a fully shielded Covenant capital ship and retain enough velocity to also kill the one behind it. |
|
One-Hit Polykill / int_755b343f | featureApplicability |
1.0 | |
One-Hit Polykill / int_755b343f | featureConfidence |
1.0 | |
Halo (Franchise) | hasFeature |
One-Hit Polykill / int_755b343f | |
One-Hit Polykill / int_762dbd3e | type |
One-Hit Polykill | |
One-Hit Polykill / int_762dbd3e | comment |
The Hexer: A few times throughout the series, Geralt manages to kill two mooks in a single slash when they try to blindly charge him. This however only works on poorly trained and unarmoured opponents. | |
One-Hit Polykill / int_762dbd3e | featureApplicability |
1.0 | |
One-Hit Polykill / int_762dbd3e | featureConfidence |
1.0 | |
The Hexer | hasFeature |
One-Hit Polykill / int_762dbd3e | |
One-Hit Polykill / int_7668653b | type |
One-Hit Polykill | |
One-Hit Polykill / int_7668653b | comment |
Mass Effect 3: It's possible to do this with the Javelin, Widow, and Black Widow sniper rifle models by default. Add the Rifle Piercing mod and suddenly every sniper rifle becomes at least capable of doing this, the probability increasing with the higher damaging rifles like the Valiant or the Mantis. Liara and Garrus can have a conversation discussing this trope. She asks if a story about him killing three mercinaries with one shot is true; he says he only killed two of them, and the third had a heart attack ("Not fair to count him."). Mods that add or improve penetration exist for all weapons (in the core game for pistols, assault rifles, and shotguns, and added via DLC for submachine guns. Most guns that aren't sniper rifles lack the per-shot damage potential to score a one hit kill, but most shotguns and a few pistols and assault rifles do. Catching a group of enemies at close range with the Claymore heavy shotgun is always entertaining, with the Shredder or Heavy Barrel mods this will almost certainly result in most of the group being obliterated. With the right weapons and a little luck, it's even possible to outdo Garrus and get three (or more) kills with one bullet. This can even happen through walls. The Javelin, for example, has a native penetration of 100cm. Stacking all the penetration mods, AP ammo, etc., the penetration can max out at 6.25 metres, enough to pass through the thickest walls in the game. Provided they can see the targets, player can put rounds through metre-thick concrete and still score triple headshots. Every firearm in Mass Effect: Andromeda can accept penetration mods that enable the gun in question to shoot through obstacles up to a certain thickness, which of course includes squishies. Actually scoring polykills is a lot harder than it was in Mass Effect 3 because even tier X mods usually can't penetrate more than about 1.2 meters, but the real problem are the fast-moving, Incredibly Durable Enemies. Your chances of lining up a killshot on multiple sufficiently weakened targets are near zero, with one amusing exception: freshly spawned enemies. Humanoid hostiles often spawn clipped into each other and stay that way until they notice you, so if you have a powerful penetrating sniper rifle handy, one long-range headshot can result in at least half a dozen headless corpses suddenly flying off in all directions. |
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One-Hit Polykill / int_7668653b | featureApplicability |
1.0 | |
One-Hit Polykill / int_7668653b | featureConfidence |
1.0 | |
Mass Effect 3 (Video Game) | hasFeature |
One-Hit Polykill / int_7668653b | |
One-Hit Polykill / int_76b8cb10 | type |
One-Hit Polykill | |
One-Hit Polykill / int_76b8cb10 | comment |
Fallout: Though not actually a single shot in most cases, the turn-based nature of Fallout means that it's very rewarding to run right up close to a cluster or row of enemies with your minigun and tear their torsos to shreds in one attack (or, even more hilariously, go hand-to-hand in heavy armor amongst enemies so armed and watch as they obliterate each other). Sadly, this also means that your "buddies" are often prone to hosing you down from behind if you give them automatics. One NPC in Fallout: New Vegas claims to have done this if you ask how he killed 4 men with only 3 shots. It turns out that the men are just playing dead and are in on the scam. |
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One-Hit Polykill / int_76b8cb10 | featureApplicability |
1.0 | |
One-Hit Polykill / int_76b8cb10 | featureConfidence |
1.0 | |
Fallout (Franchise) | hasFeature |
One-Hit Polykill / int_76b8cb10 | |
One-Hit Polykill / int_76e539c2 | type |
One-Hit Polykill | |
One-Hit Polykill / int_76e539c2 | comment |
The Variable Shoot attack Teana used in the third episode of Magical Girl Lyrical Nanoha StrikerS, which takes an ordinary magical bullet and coats it with a barrier, letting it penetrates a Mecha-Mook's Anti-Magic Field to shoot through the Mecha-Mook itself, and then continues flying to shoot through another Mecha-Mook behind it.. | |
One-Hit Polykill / int_76e539c2 | featureApplicability |
1.0 | |
One-Hit Polykill / int_76e539c2 | featureConfidence |
1.0 | |
Magical Girl Lyrical Nanoha StrikerS | hasFeature |
One-Hit Polykill / int_76e539c2 | |
One-Hit Polykill / int_777f9c25 | type |
One-Hit Polykill | |
One-Hit Polykill / int_777f9c25 | comment |
In Touken Ranbu, �dachi can hit up to 3 adjacent enemies in a row and naginata can hit the entire team. Subverted in that naginata's attack force grows very slowly and usually can't take out enemies at their level in one hit. | |
One-Hit Polykill / int_777f9c25 | featureApplicability |
-0.3 | |
One-Hit Polykill / int_777f9c25 | featureConfidence |
1.0 | |
Touken Ranbu (Video Game) | hasFeature |
One-Hit Polykill / int_777f9c25 | |
One-Hit Polykill / int_77a899a | type |
One-Hit Polykill | |
One-Hit Polykill / int_77a899a | comment |
Denied in Things Mr. Welch Is No Longer Allowed to Do in an RPG: | |
One-Hit Polykill / int_77a899a | featureApplicability |
1.0 | |
One-Hit Polykill / int_77a899a | featureConfidence |
1.0 | |
Things Mr. Welch Is No Longer Allowed to Do in an RPG (Blog) | hasFeature |
One-Hit Polykill / int_77a899a | |
One-Hit Polykill / int_79868ee1 | type |
One-Hit Polykill | |
One-Hit Polykill / int_79868ee1 | comment |
Dirty Bomb only permits sniper rifle shots to overpenetrate enemies. | |
One-Hit Polykill / int_79868ee1 | featureApplicability |
1.0 | |
One-Hit Polykill / int_79868ee1 | featureConfidence |
1.0 | |
Dirty Bomb (Video Game) | hasFeature |
One-Hit Polykill / int_79868ee1 | |
One-Hit Polykill / int_79ef1bd2 | type |
One-Hit Polykill | |
One-Hit Polykill / int_79ef1bd2 | comment |
In Quigley Down Under, the title character does this with an experimental 1800s sniper rifle. | |
One-Hit Polykill / int_79ef1bd2 | featureApplicability |
1.0 | |
One-Hit Polykill / int_79ef1bd2 | featureConfidence |
1.0 | |
Quigley Down Under | hasFeature |
One-Hit Polykill / int_79ef1bd2 | |
One-Hit Polykill / int_7d8c61a2 | type |
One-Hit Polykill | |
One-Hit Polykill / int_7d8c61a2 | comment |
Star Wars: The Old Republic's first expansion, Rise of the Hutt Cartel, has a strange version of this. The expansion pack upped the game's level cap from 50 to 55, and each class was given a new ability at level 51. For the Dual Lightsaber Wielding Jedi Sentinels and Sith Marauders, they have "Twin Saber Throw", a long ranged attack that consists of them throwing both lightsabers at a target. The attack penetrates any enemies within 30 meters of the thrower, not just the actual target. | |
One-Hit Polykill / int_7d8c61a2 | featureApplicability |
1.0 | |
One-Hit Polykill / int_7d8c61a2 | featureConfidence |
1.0 | |
Star Wars: The Old Republic (Video Game) | hasFeature |
One-Hit Polykill / int_7d8c61a2 | |
One-Hit Polykill / int_7de8951a | type |
One-Hit Polykill | |
One-Hit Polykill / int_7de8951a | comment |
In Traveller the Plasma Gun, Man Portable and Fusion GMP both keep going after they hit something, applying any remaining damage (10d6 to 16d6) to whatever's next in the line. The rules note that practically any firearm can overpenetrate in this way, but it's only worth keeping track of at that level of firepower. | |
One-Hit Polykill / int_7de8951a | featureApplicability |
1.0 | |
One-Hit Polykill / int_7de8951a | featureConfidence |
1.0 | |
Traveller (Tabletop Game) | hasFeature |
One-Hit Polykill / int_7de8951a | |
One-Hit Polykill / int_7f02dd41 | type |
One-Hit Polykill | |
One-Hit Polykill / int_7f02dd41 | comment |
In Star Wars: Battlefront II, the Beam Rifle can pierce enemies, and generally is strong enough to one-shot its target (though at the cost of inconsistent hit detection). | |
One-Hit Polykill / int_7f02dd41 | featureApplicability |
1.0 | |
One-Hit Polykill / int_7f02dd41 | featureConfidence |
1.0 | |
Star Wars: Battlefront (Video Game) | hasFeature |
One-Hit Polykill / int_7f02dd41 | |
One-Hit Polykill / int_7f9dbbcd | type |
One-Hit Polykill | |
One-Hit Polykill / int_7f9dbbcd | comment |
The most powerful sniper rifles in Far Cry 3 and Far Cry 4 are anti-materiel rifles chambered in .50 BMG whose bullets don't stop until they've punched through quite a lot of obstacles. It doesn't even need to be a headshot unless the first target was a Heavy. Hostile outposts with their stationary guards are particularly susceptible to multiple bad guys being killed with one bullet, even if there's a wall in the way. | |
One-Hit Polykill / int_7f9dbbcd | featureApplicability |
1.0 | |
One-Hit Polykill / int_7f9dbbcd | featureConfidence |
1.0 | |
Far Cry 3 (Video Game) | hasFeature |
One-Hit Polykill / int_7f9dbbcd | |
One-Hit Polykill / int_80270675 | type |
One-Hit Polykill | |
One-Hit Polykill / int_80270675 | comment |
Essential in Survivor: The Living Dead, as your have to carefully ration your ammo. It's also one of the determining factors in your score at the end of the game, and since getting a high score, or high number of kills is how you unlock some of the weapons and bonuses you'll need for the harder difficulty settings this makes mastering the One-Hit Polykill the most important skill the player can master. | |
One-Hit Polykill / int_80270675 | featureApplicability |
1.0 | |
One-Hit Polykill / int_80270675 | featureConfidence |
1.0 | |
Survivor: The Living Dead (Video Game) | hasFeature |
One-Hit Polykill / int_80270675 | |
One-Hit Polykill / int_802ca7b | type |
One-Hit Polykill | |
One-Hit Polykill / int_802ca7b | comment |
GoldenEye: there are several guns that can shoot through bodies, so if the mooks are lined up right you can easily takes down multiple ones with a single shot, occasionally facilitating accuracy scores above 100%. Same applies in the Online (and local) multiplayer. The Golden Gun has infinite penetration of players (but not walls) and is a One-Hit Kill. Even the weakest Sniper Rifle (Silenced Pavlov ASR) can go for multikills, especially if one of them is a Boom, Headshot!. Makes some game modes, such as the Protection Mission (for the bad guys, MI6 needs to destroy it) of "Black Box" fairly easy for MI6 on the wider maps. Mainly because the default gameplay is to have one person with said box (who then moves slowly and can only use a pistol), and everybody else clusters around bristling with automatic weapons to ward off surge attacks, cue 3 or 4 deaths with a single silenced round. |
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One-Hit Polykill / int_802ca7b | featureApplicability |
1.0 | |
One-Hit Polykill / int_802ca7b | featureConfidence |
1.0 | |
GoldenEye (1997) (Video Game) | hasFeature |
One-Hit Polykill / int_802ca7b | |
One-Hit Polykill / int_812165e3 | type |
One-Hit Polykill | |
One-Hit Polykill / int_812165e3 | comment |
Tropico 4 allows for this. If you've appointed a good Minister of the Interior, you may get a notice informing you that he shot all seven members of a famous gang with a single bullet. Word of his prowess spreads and causes a 15% reduction in crime around the island. | |
One-Hit Polykill / int_812165e3 | featureApplicability |
1.0 | |
One-Hit Polykill / int_812165e3 | featureConfidence |
1.0 | |
Tropico (Video Game) | hasFeature |
One-Hit Polykill / int_812165e3 | |
One-Hit Polykill / int_81fbcc95 | type |
One-Hit Polykill | |
One-Hit Polykill / int_81fbcc95 | comment |
This is how Katsushiro accidentally kills Kyuzo in Samurai 7. Though it wasn't just one shot, he was firing a machine gun for at least five seconds before he stopped. | |
One-Hit Polykill / int_81fbcc95 | featureApplicability |
1.0 | |
One-Hit Polykill / int_81fbcc95 | featureConfidence |
1.0 | |
Samurai 7 | hasFeature |
One-Hit Polykill / int_81fbcc95 | |
One-Hit Polykill / int_82439e64 | type |
One-Hit Polykill | |
One-Hit Polykill / int_82439e64 | comment |
At one point in The Office (US), an irritated Michael claims if he had two bullets and was stuck with Hitler, Bin Laden, and Toby, he would shoot Toby twice. The other employees saying he went to far with the joke has him amend it so he shoots Toby and Hitler. After further complaints, Dwight claims that they could use one bullet to kill all three by lining them all up and shooting them though the throat. | |
One-Hit Polykill / int_82439e64 | featureApplicability |
1.0 | |
One-Hit Polykill / int_82439e64 | featureConfidence |
1.0 | |
The Office (US) | hasFeature |
One-Hit Polykill / int_82439e64 | |
One-Hit Polykill / int_82e6a33b | type |
One-Hit Polykill | |
One-Hit Polykill / int_82e6a33b | comment |
In the Indian film Magadheera, during the 100-on-1 fight scene, at one point the warrior Bhairava skewers two enemy soldiers in a single file with a flung spear. | |
One-Hit Polykill / int_82e6a33b | featureApplicability |
1.0 | |
One-Hit Polykill / int_82e6a33b | featureConfidence |
1.0 | |
Magadheera | hasFeature |
One-Hit Polykill / int_82e6a33b | |
One-Hit Polykill / int_84f3f987 | type |
One-Hit Polykill | |
One-Hit Polykill / int_84f3f987 | comment |
"One-Turn Three Kills" happened a couple times in Yu-Gi-Oh! ARC-V. Most notably when Shun Kurosaki went up against the LDS Trio. Only that time his opponents actually had wiped clean his field and hand and 3990 of his Life Points. And Kurosaki won as soon as he got his second turn using only the card he drew to Summon his ace monster Raidraptor - Rise Falcon, whose effect brought it up to 16,400 ATK and can attack all Special Summoned monsters! Both, Yuya and Asuka, defeated three mooks each during their second turn by summoning a powerful beatstick that got rid of all their opponents' monsters while inflicting 1000 damage on each player for each of their respective monsters, and then attacking all three of their opponents directly with their beatstick whose number of attacks equals the numbers of monsters that got destroyed by the beatstick's effect. Layra defeats three Security officers during his second turn, who are dumb enough to leave their weak Goyo Catapults in Attack Positions, by Special Summoning and replacing one boss monster after another, inflicting more than enough battle damage to win during the same Battle Phase. Yuri also does this in episode 106, only against five people this time. During his second turn, he summons his ace monster Starve Venom Fusion Dragon, boosts its ATK up to 13,000 ATK and defeats all five opponents, while Yuri himself has taken no damage by the opponent and only lost Life Points by paying a cost of 800 Life Points once. A more downplayed version happens during Yuya's duel against only two opponents, the two brainwashed Ruri and Serena, as it took him three turns to defeat two damaged opponentsnote Ruri only lost 800 LP and Serena lost 2000 LP due to the Duel Penalty upon entering the duel. However, right before Yuya's Odd-Eyes Raging Dragon is about to attack, Serena says that there's two of them and that during the next turn— with Yuya abruptly cutting her mid-sentence that "there won't be a next turn!" Odd-Eyes Raging Dragon attacks both of the girls directly and has enough ATK to deplete all of their Life Points anyway even if they had been full. |
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One-Hit Polykill / int_84f3f987 | featureApplicability |
1.0 | |
One-Hit Polykill / int_84f3f987 | featureConfidence |
1.0 | |
Yu-Gi-Oh! ARC-V | hasFeature |
One-Hit Polykill / int_84f3f987 | |
One-Hit Polykill / int_854344f9 | type |
One-Hit Polykill | |
One-Hit Polykill / int_854344f9 | comment |
In Schindler's List, during the raid of the ghetto, a group of soldiers force several Jewish civilians to line up chest-to-back-to-chest-to-back...so they can see how many of them a rifle can penetrate. This happens in the BACKGROUND. It's incidental. | |
One-Hit Polykill / int_854344f9 | featureApplicability |
1.0 | |
One-Hit Polykill / int_854344f9 | featureConfidence |
1.0 | |
Schindler's List | hasFeature |
One-Hit Polykill / int_854344f9 | |
One-Hit Polykill / int_862b18a1 | type |
One-Hit Polykill | |
One-Hit Polykill / int_862b18a1 | comment |
In Sir Arthur Conan Doyle's The Lost World, this was Lord John Roxton's greatest failure. While on safari, his brother William started getting mauled by a gorilla. John shot it, but the bullet went through and killed William as well. | |
One-Hit Polykill / int_862b18a1 | featureApplicability |
1.0 | |
One-Hit Polykill / int_862b18a1 | featureConfidence |
1.0 | |
Sir Arthur Conan Doyle's The Lost World | hasFeature |
One-Hit Polykill / int_862b18a1 | |
One-Hit Polykill / int_86c3beca | type |
One-Hit Polykill | |
One-Hit Polykill / int_86c3beca | comment |
Girl Genius: A Corbettite monk shoots down seven of Martellus' airships with one shot. | |
One-Hit Polykill / int_86c3beca | featureApplicability |
1.0 | |
One-Hit Polykill / int_86c3beca | featureConfidence |
1.0 | |
Girl Genius (Webcomic) | hasFeature |
One-Hit Polykill / int_86c3beca | |
One-Hit Polykill / int_8894d386 | type |
One-Hit Polykill | |
One-Hit Polykill / int_8894d386 | comment |
Gruesomely illustrated by Revolutionary War era cannon (firing a 6 lb solid chunk of pig iron) in Mel Gibson's The Patriot (2000). Wherein a cannonball pulverized its first target, then proceeded to roll on the ground-crushing feet as it went, while coated with the entrails of its first target. It is arguable which soldier had the worse death: the one instantly reduced to chunky salsa, or the one that got to view the rest of the battle while screaming and trying not to bleed out from the stump where his ankle was, just to die from gangrene days later from the infected wound. | |
One-Hit Polykill / int_8894d386 | featureApplicability |
1.0 | |
One-Hit Polykill / int_8894d386 | featureConfidence |
1.0 | |
The Patriot (2000) | hasFeature |
One-Hit Polykill / int_8894d386 | |
One-Hit Polykill / int_889c62fa | type |
One-Hit Polykill | |
One-Hit Polykill / int_889c62fa | comment |
Monster Hunter (PC) allows players to kill multiple enemies with a single projectile, if timed correctly, with the sound of a bell going off when a double or triple kill is achieved. These tends to happen the most against ghosts, blobs, or gremlins. | |
One-Hit Polykill / int_889c62fa | featureApplicability |
1.0 | |
One-Hit Polykill / int_889c62fa | featureConfidence |
1.0 | |
Monster Hunter (PC) (Video Game) | hasFeature |
One-Hit Polykill / int_889c62fa | |
One-Hit Polykill / int_8960fd02 | type |
One-Hit Polykill | |
One-Hit Polykill / int_8960fd02 | comment |
In ''Vinland Saga", Thorkell throws a spear from nearly over the horizon that manages to impale four people before stopping. | |
One-Hit Polykill / int_8960fd02 | featureApplicability |
1.0 | |
One-Hit Polykill / int_8960fd02 | featureConfidence |
1.0 | |
Vinland Saga (Manga) | hasFeature |
One-Hit Polykill / int_8960fd02 | |
One-Hit Polykill / int_89b7cf47 | type |
One-Hit Polykill | |
One-Hit Polykill / int_89b7cf47 | comment |
Occurs in the season 1 finale of Rizzoli & Isles where Rizzoli shoots herself through the abdomen while grappling with the corrupt cop in order to shoot him. | |
One-Hit Polykill / int_89b7cf47 | featureApplicability |
1.0 | |
One-Hit Polykill / int_89b7cf47 | featureConfidence |
1.0 | |
Rizzoli & Isles | hasFeature |
One-Hit Polykill / int_89b7cf47 | |
One-Hit Polykill / int_8a339030 | type |
One-Hit Polykill | |
One-Hit Polykill / int_8a339030 | comment |
Indiana Jones accidentally pulls this on three Nazi mooks in Indiana Jones and the Last Crusade because of the gun used. Indy is visibly surprised when it happens. | |
One-Hit Polykill / int_8a339030 | featureApplicability |
1.0 | |
One-Hit Polykill / int_8a339030 | featureConfidence |
1.0 | |
Indiana Jones (Franchise) | hasFeature |
One-Hit Polykill / int_8a339030 | |
One-Hit Polykill / int_8a836c90 | type |
One-Hit Polykill | |
One-Hit Polykill / int_8a836c90 | comment |
The Walking Dead (2010): This trope is used to set up the big drama featuring Carl in the second season; trying to get close to a deer, Carl gets hit by a fragmented bullet when a hunter who hadn't seen the kid shoots the deer. Rick has two dead walkers laying on top of him, with a live one on top of that. He is unable to directly shoot the third, so he shoots through the skull of one of the dead walkers. It should be noted that he fired multiple times, initially to get the barrel of his gun out through the other side of the skull, then the final shot killing the walker. |
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One-Hit Polykill / int_8a836c90 | featureApplicability |
1.0 | |
One-Hit Polykill / int_8a836c90 | featureConfidence |
1.0 | |
The Walking Dead (2010) | hasFeature |
One-Hit Polykill / int_8a836c90 | |
One-Hit Polykill / int_8c264362 | type |
One-Hit Polykill | |
One-Hit Polykill / int_8c264362 | comment |
Invoked in Skyfall, when Silva holds M's head against his own and puts a gun to his temple, begging her to pull the trigger and finish them both off. | |
One-Hit Polykill / int_8c264362 | featureApplicability |
1.0 | |
One-Hit Polykill / int_8c264362 | featureConfidence |
1.0 | |
Skyfall | hasFeature |
One-Hit Polykill / int_8c264362 | |
One-Hit Polykill / int_8d81bb26 | type |
One-Hit Polykill | |
One-Hit Polykill / int_8d81bb26 | comment |
In NCIS, Gibbs does this while shooting a hostage and her captor, with her silent go-ahead. | |
One-Hit Polykill / int_8d81bb26 | featureApplicability |
1.0 | |
One-Hit Polykill / int_8d81bb26 | featureConfidence |
1.0 | |
NCIS | hasFeature |
One-Hit Polykill / int_8d81bb26 | |
One-Hit Polykill / int_8df5521b | type |
One-Hit Polykill | |
One-Hit Polykill / int_8df5521b | comment |
Superman: In a Bronze-Age Superman's Pal, Jimmy Olsen tale, Supes tossed a rock through seven of Victor Volcanum's pseudo-men robots, taking them all out with one throw. | |
One-Hit Polykill / int_8df5521b | featureApplicability |
1.0 | |
One-Hit Polykill / int_8df5521b | featureConfidence |
1.0 | |
Superman (Comic Book) | hasFeature |
One-Hit Polykill / int_8df5521b | |
One-Hit Polykill / int_8f11d3d2 | type |
One-Hit Polykill | |
One-Hit Polykill / int_8f11d3d2 | comment |
One level in Hitman 2: Silent Assassin allows you to kill two targets with one shot if you line it up just right. | |
One-Hit Polykill / int_8f11d3d2 | featureApplicability |
1.0 | |
One-Hit Polykill / int_8f11d3d2 | featureConfidence |
1.0 | |
Hitman 2: Silent Assassin (Video Game) | hasFeature |
One-Hit Polykill / int_8f11d3d2 | |
One-Hit Polykill / int_9083e216 | type |
One-Hit Polykill | |
One-Hit Polykill / int_9083e216 | comment |
In one of the Futurama movies, The Beast with a Billion Backs, Bender engages in a duel against Calculon, both of them using weapons called planetary annihilators. Bender cheats and shoots his weapon early, completely disintegrating Calculon's left arm, as well as several buildings, which presumably had people inside (though only one death was shown on screen). In the episode "Decision 3012", Bender's gun is low on bullets, so he tries to set one of these up by asking his targets to stand together. |
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One-Hit Polykill / int_9083e216 | featureApplicability |
1.0 | |
One-Hit Polykill / int_9083e216 | featureConfidence |
1.0 | |
Futurama (Franchise) | hasFeature |
One-Hit Polykill / int_9083e216 | |
One-Hit Polykill / int_90ab3091 | type |
One-Hit Polykill | |
One-Hit Polykill / int_90ab3091 | comment |
In Reboot, during the war between Mainframe and Megabyte, several of Mainframe's soldiers driving vehicles are ordered to travel single file in a straight line. A number of Megabyte's soldiers respond to this by flanking them on both the left and right in similar single-file lines. This allows a pair of fully-charged laser cannons from a distance to shoot right through both lines, eliminating all of the Megabyte soldiers simultaneously while leaving the Mainframe fighters safe. | |
One-Hit Polykill / int_90ab3091 | featureApplicability |
1.0 | |
One-Hit Polykill / int_90ab3091 | featureConfidence |
1.0 | |
ReBoot | hasFeature |
One-Hit Polykill / int_90ab3091 | |
One-Hit Polykill / int_90f42a9b | type |
One-Hit Polykill | |
One-Hit Polykill / int_90f42a9b | comment |
The Wheel of Time has a supernatural version in the "Arrows of Fire" spell, which produces superheated filaments that punch through their target, carry through to anything behind them, and flicker over to a new set of targets. Rand's ability to maintain a hundred Arrows simultaneously is part of what makes him a Person of Mass Destruction. | |
One-Hit Polykill / int_90f42a9b | featureApplicability |
1.0 | |
One-Hit Polykill / int_90f42a9b | featureConfidence |
1.0 | |
The Wheel of Time | hasFeature |
One-Hit Polykill / int_90f42a9b | |
One-Hit Polykill / int_910d714b | type |
One-Hit Polykill | |
One-Hit Polykill / int_910d714b | comment |
The Sniper Rifles in PAYDAY 2 allows this trope, with achievements for getting a double/triple kill, and another for shooting a Shield Special Enemy through his Riot Shield. These and shotguns using slug-based rounds are the only weapons that can pull this off, regardless of how high powered some of the other weapons might be. | |
One-Hit Polykill / int_910d714b | featureApplicability |
1.0 | |
One-Hit Polykill / int_910d714b | featureConfidence |
1.0 | |
PAYDAY 2 (Video Game) | hasFeature |
One-Hit Polykill / int_910d714b | |
One-Hit Polykill / int_91e55472 | type |
One-Hit Polykill | |
One-Hit Polykill / int_91e55472 | comment |
Total War: Warhammer III: The third game introduced Crane Gunners and others capable of doing this, along with the extensive old game faction reworks for the Immortal Empires Crisis Crossover giving the ability to old units like Razordon Hunter Packs. | |
One-Hit Polykill / int_91e55472 | featureApplicability |
1.0 | |
One-Hit Polykill / int_91e55472 | featureConfidence |
1.0 | |
Total War: Warhammer III (Video Game) | hasFeature |
One-Hit Polykill / int_91e55472 | |
One-Hit Polykill / int_928f784f | type |
One-Hit Polykill | |
One-Hit Polykill / int_928f784f | comment |
Five Shaolin Masters: In the final action scene, Brother Hu (David Chiang) have to fight off General Chen and his Co-Dragons, a pair of twins who attacks in unison. Hu defeats the twins by sending his flail through both of them in one swoop, the weapon's head which embeds into a bamboo tree behind the second twin. | |
One-Hit Polykill / int_928f784f | featureApplicability |
1.0 | |
One-Hit Polykill / int_928f784f | featureConfidence |
1.0 | |
Five Shaolin Masters | hasFeature |
One-Hit Polykill / int_928f784f | |
One-Hit Polykill / int_92d7be14 | type |
One-Hit Polykill | |
One-Hit Polykill / int_92d7be14 | comment |
Not Dying Today allows you to pull this off when enemy zombies are clustered together, and if you're using a large caliber-firearm. The achievement ranges from double or triple-kill, and the most impressive being "hexa-kill"! | |
One-Hit Polykill / int_92d7be14 | featureApplicability |
1.0 | |
One-Hit Polykill / int_92d7be14 | featureConfidence |
1.0 | |
Not Dying Today (Video Game) | hasFeature |
One-Hit Polykill / int_92d7be14 | |
One-Hit Polykill / int_93dccf12 | type |
One-Hit Polykill | |
One-Hit Polykill / int_93dccf12 | comment |
Hyperballoid: The Rail Ball bonus makes the ball break every element in one hit and not bounce off while doing so, leading to a lot of potential kills along the way. | |
One-Hit Polykill / int_93dccf12 | featureApplicability |
1.0 | |
One-Hit Polykill / int_93dccf12 | featureConfidence |
1.0 | |
Hyperballoid (Video Game) | hasFeature |
One-Hit Polykill / int_93dccf12 | |
One-Hit Polykill / int_98e2fba4 | type |
One-Hit Polykill | |
One-Hit Polykill / int_98e2fba4 | comment |
Both Hernán Cortés' and Ivan the Terrible's guns were able to kill two dummies with one shot in Deadliest Warrior. | |
One-Hit Polykill / int_98e2fba4 | featureApplicability |
1.0 | |
One-Hit Polykill / int_98e2fba4 | featureConfidence |
1.0 | |
Deadliest Warrior | hasFeature |
One-Hit Polykill / int_98e2fba4 | |
One-Hit Polykill / int_994dace9 | type |
One-Hit Polykill | |
One-Hit Polykill / int_994dace9 | comment |
Sniper: Richard Miller does this after Thomas Beckett, while being tortured, sees him looking through his scope and mouths to him to take "One shot, two kills." Tom survives. | |
One-Hit Polykill / int_994dace9 | featureApplicability |
1.0 | |
One-Hit Polykill / int_994dace9 | featureConfidence |
1.0 | |
Sniper | hasFeature |
One-Hit Polykill / int_994dace9 | |
One-Hit Polykill / int_994e32db | type |
One-Hit Polykill | |
One-Hit Polykill / int_994e32db | comment |
Parodied in Rango, where Rango claims to have killed the Jenkins brothers with one bullet only to find out there were seven of them. He then has to make up an incredibly contrived tale of how such a thing could possibly happened, involving lots a richocheting and the last brother simply dying of infection. And they believe him. | |
One-Hit Polykill / int_994e32db | featureApplicability |
1.0 | |
One-Hit Polykill / int_994e32db | featureConfidence |
1.0 | |
Rango | hasFeature |
One-Hit Polykill / int_994e32db | |
One-Hit Polykill / int_9a8bf274 | type |
One-Hit Polykill | |
One-Hit Polykill / int_9a8bf274 | comment |
Command & Conquer: In Command & Conquer: Tiberian Sun, GDI railguns would penetrate through anything standing between the shooter and the target (read: Friendly Fireproof isn't in effect here), dealing equal damage along anything in that line. Because of the extremely high damage output invested in every shot, a railgun is quite lethal to fragile targets. Canny gamers would then set these weapons to force-fire behind the unit or structure they wanted to kill. Another weapon that polykills is the GDI sonic emitter, first used by GDI Disruptor tanks from the same game. It's essentially a railgun with more sophisticated rules: the emitted sonic beam takes time to reach its target, hurts less to anything in between that's not an intended target, and hurts friends and foes alike, unless it's another Disruptor. In short, it's safe to cluster Disruptors among themselves, but not with other kinds of things. This reappears as the Shatterer (and upgraded ZOCOM-only version, the Zone Shatterer) in Kane's Wrath. Dolphins in Command & Conquer: Red Alert 2 also have this trait due to practically using the exact same code as the above Disruptor, just with a very short firing time to give the illusion of a projectile rather than a focused beam. Much like them and the railguns, force-firing past targets will allow you to deal more damage through multiple ships (and squids), especially against shipyards since the pulses travel through rather than stop in the middle Command & Conquer: Renegade's multiplayer has Nod's railgun used by Raveshaw that passes through multiple enemy infantry/vehicles that are hit by it (but not through the terrain), this gives it a distinct advantage over GDI's personal ion cannon used by Sydney. In Command & Conquer: Red Alert 3, Natasha's sniper shots kill any and all infantry units in their path. Force-Wave Artillery is capable of it as well, albeit every target past the first unit hit will suffer less damage. |
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One-Hit Polykill / int_9a8bf274 | featureApplicability |
1.0 | |
One-Hit Polykill / int_9a8bf274 | featureConfidence |
1.0 | |
Command & Conquer (Video Game) | hasFeature |
One-Hit Polykill / int_9a8bf274 | |
One-Hit Polykill / int_9b44ae8 | type |
One-Hit Polykill | |
One-Hit Polykill / int_9b44ae8 | comment |
Jeepers Creepers 3: The Creeper takes time to aim his spear so he can kill two teenagers with a single throw, as if it's a sport for him (it is). | |
One-Hit Polykill / int_9b44ae8 | featureApplicability |
1.0 | |
One-Hit Polykill / int_9b44ae8 | featureConfidence |
1.0 | |
Jeepers Creepers 3 | hasFeature |
One-Hit Polykill / int_9b44ae8 | |
One-Hit Polykill / int_9ba382b | type |
One-Hit Polykill | |
One-Hit Polykill / int_9ba382b | comment |
Tremors 2: Aftershocks: Burt Gummer fires an armor piercing bullet at one of the Shriekers. The little monster explodes from the impact; the bullet continues through a concrete slab and several empty oil drums, finally using up its energy by destroying the engine of the car they were going to escape in. Justified in that the gun and ammo used were designed with the intent of going through tanks; Burt was prepared to hunt 30-foot subterranean worms, not little runners. | |
One-Hit Polykill / int_9ba382b | featureApplicability |
1.0 | |
One-Hit Polykill / int_9ba382b | featureConfidence |
1.0 | |
Tremors 2: Aftershocks | hasFeature |
One-Hit Polykill / int_9ba382b | |
One-Hit Polykill / int_9bb5aad4 | type |
One-Hit Polykill | |
One-Hit Polykill / int_9bb5aad4 | comment |
Jun Manjoume did this in Yu-Gi-Oh! GX in his 4 against 1 duel against the top 4 duelists of North Academy, who have him pincered at one point with 2 each of Marauding Captain, a monster that prevents a player from attacking another monster, in effect creating an attack lock due to the presence of multiples, and a Spell Card boosting the ATK of each monster based on the total number of Warriors present. That's 8 monsters with 2800 each, before Manjoume has even had his opening move! In short order, Manjoume summons Gyaku-Gire Panda, a monster that gains 500 ATK for each monster on the opponent's side, up to 4800, and from there, performs an OTK combo via Ring of Destruction and Ring of Defense, the latter shielding his own Life Points from the effect. Manjoume wins in an impressive flourish without losing a single Life Point. | |
One-Hit Polykill / int_9bb5aad4 | featureApplicability |
1.0 | |
One-Hit Polykill / int_9bb5aad4 | featureConfidence |
1.0 | |
Yu-Gi-Oh! GX | hasFeature |
One-Hit Polykill / int_9bb5aad4 | |
One-Hit Polykill / int_9f6c32a9 | type |
One-Hit Polykill | |
One-Hit Polykill / int_9f6c32a9 | comment |
Wanted uses it as a means of suicide near the end: a bullet fired at an angle in a circular room goes through several people's brains before finally lodging itself in the shooter's head. | |
One-Hit Polykill / int_9f6c32a9 | featureApplicability |
1.0 | |
One-Hit Polykill / int_9f6c32a9 | featureConfidence |
1.0 | |
Wanted | hasFeature |
One-Hit Polykill / int_9f6c32a9 | |
One-Hit Polykill / int_a2add1d3 | type |
One-Hit Polykill | |
One-Hit Polykill / int_a2add1d3 | comment |
Splatoon 2: As of the 2.2.0 update, the Bamboozlers can now do this, though it's easier said than done not only because of how opponents can see your aiming laser, but because the Bamboozlers have rather short range for sniping weapons and cannot perform a one-hit kill. That means to do so with a Bamboozler requires your opponents to be lined up in a specific way and already damaged enough that the next shot will finish them. It does make opponents think twice about using someone else as cover though, and this trait is pretty effective against enemies in Salmon Run mode, who shamble like zombies in huge numbers and don't care if they're in the line of fire. | |
One-Hit Polykill / int_a2add1d3 | featureApplicability |
1.0 | |
One-Hit Polykill / int_a2add1d3 | featureConfidence |
1.0 | |
Splatoon 2 (Video Game) | hasFeature |
One-Hit Polykill / int_a2add1d3 | |
One-Hit Polykill / int_a2dee471 | type |
One-Hit Polykill | |
One-Hit Polykill / int_a2dee471 | comment |
The Legend of Zelda: The Wind Waker: The Light Arrows are powerful enough to kill mook after mook as they go after being shot. This isn't the case for the other Zelda games where they appear. | |
One-Hit Polykill / int_a2dee471 | featureApplicability |
1.0 | |
One-Hit Polykill / int_a2dee471 | featureConfidence |
1.0 | |
The Legend of Zelda: The Wind Waker (Video Game) | hasFeature |
One-Hit Polykill / int_a2dee471 | |
One-Hit Polykill / int_a5e6a399 | type |
One-Hit Polykill | |
One-Hit Polykill / int_a5e6a399 | comment |
Command & Conquer: Renegade's multiplayer has Nod's railgun used by Raveshaw that passes through multiple enemy infantry/vehicles that are hit by it (but not through the terrain), this gives it a distinct advantage over GDI's personal ion cannon used by Sydney. | |
One-Hit Polykill / int_a5e6a399 | featureApplicability |
1.0 | |
One-Hit Polykill / int_a5e6a399 | featureConfidence |
1.0 | |
Command & Conquer: Renegade (Video Game) | hasFeature |
One-Hit Polykill / int_a5e6a399 | |
One-Hit Polykill / int_a5ed5131 | type |
One-Hit Polykill | |
One-Hit Polykill / int_a5ed5131 | comment |
In The Guy Who Cried Grendel, two of Grendel's feats involved this: When fighting two Bloodletters, Grendel disemboweled them with one strike from his knife. Grendel blows a hole through an Ork Warboss, igniting the ammunition behind him, which proceeded to explode and kill an Unbound Daemonhost. |
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One-Hit Polykill / int_a5ed5131 | featureApplicability |
1.0 | |
One-Hit Polykill / int_a5ed5131 | featureConfidence |
1.0 | |
The Guy Who Cried Grendel / Fan Fic | hasFeature |
One-Hit Polykill / int_a5ed5131 | |
One-Hit Polykill / int_a82ca160 | type |
One-Hit Polykill | |
One-Hit Polykill / int_a82ca160 | comment |
Any multi-target move in Pokémon allows this. Earthquake, Overheat, Petal Blizzard, Lava Plume, Surf and others can defeat multiple opponents in double or triple battles and are a quick way to ev train with wild horde battles. | |
One-Hit Polykill / int_a82ca160 | featureApplicability |
1.0 | |
One-Hit Polykill / int_a82ca160 | featureConfidence |
1.0 | |
Pokemon | hasFeature |
One-Hit Polykill / int_a82ca160 | |
One-Hit Polykill / int_a96a7ada | type |
One-Hit Polykill | |
One-Hit Polykill / int_a96a7ada | comment |
Yu-Gi-Oh!: In an early episode of Yu-Gi-Oh!, during Jounouchi's duel with Dinosaur Ryuzaki, when Ryuzaki summoned the Red-Eyes Black Dragonnote This was before Jounouchi acquired it, the dragon somehow destroyed both Swamp Battle Guard and Lava Battle Guard with one Gokuendan. Lampshaded in the 4Kids dub. An episode of Yu-Gi-Oh! 5Ds featured main character Yusei in a 4-way Battle Royale duel. The rules of said duel allowed for any player to attack any other, although nobody could attack until a full round has passed. Yusei used his turn to set up a play. His opponents used their turns to hit him with burn damage, each turn stacking up with the previous turn (given they were all playing for the same side, this was intentional). Yusei then beats each one of them on his very next turn with his Nitro Warrior combo. He took 3 players from 4000 life points to zero (12000 total) in the space of a single turn. Marco dubs it "One-Turn Three Kill". Jun Manjoume did this in Yu-Gi-Oh! GX in his 4 against 1 duel against the top 4 duelists of North Academy, who have him pincered at one point with 2 each of Marauding Captain, a monster that prevents a player from attacking another monster, in effect creating an attack lock due to the presence of multiples, and a Spell Card boosting the ATK of each monster based on the total number of Warriors present. That's 8 monsters with 2800 each, before Manjoume has even had his opening move! In short order, Manjoume summons Gyaku-Gire Panda, a monster that gains 500 ATK for each monster on the opponent's side, up to 4800, and from there, performs an OTK combo via Ring of Destruction and Ring of Defense, the latter shielding his own Life Points from the effect. Manjoume wins in an impressive flourish without losing a single Life Point. "One-Turn Three Kills" happened a couple times in Yu-Gi-Oh! ARC-V. Most notably when Shun Kurosaki went up against the LDS Trio. Only that time his opponents actually had wiped clean his field and hand and 3990 of his Life Points. And Kurosaki won as soon as he got his second turn using only the card he drew to Summon his ace monster Raidraptor - Rise Falcon, whose effect brought it up to 16,400 ATK and can attack all Special Summoned monsters! Both, Yuya and Asuka, defeated three mooks each during their second turn by summoning a powerful beatstick that got rid of all their opponents' monsters while inflicting 1000 damage on each player for each of their respective monsters, and then attacking all three of their opponents directly with their beatstick whose number of attacks equals the numbers of monsters that got destroyed by the beatstick's effect. Layra defeats three Security officers during his second turn, who are dumb enough to leave their weak Goyo Catapults in Attack Positions, by Special Summoning and replacing one boss monster after another, inflicting more than enough battle damage to win during the same Battle Phase. Yuri also does this in episode 106, only against five people this time. During his second turn, he summons his ace monster Starve Venom Fusion Dragon, boosts its ATK up to 13,000 ATK and defeats all five opponents, while Yuri himself has taken no damage by the opponent and only lost Life Points by paying a cost of 800 Life Points once. A more downplayed version happens during Yuya's duel against only two opponents, the two brainwashed Ruri and Serena, as it took him three turns to defeat two damaged opponentsnote Ruri only lost 800 LP and Serena lost 2000 LP due to the Duel Penalty upon entering the duel. However, right before Yuya's Odd-Eyes Raging Dragon is about to attack, Serena says that there's two of them and that during the next turn— with Yuya abruptly cutting her mid-sentence that "there won't be a next turn!" Odd-Eyes Raging Dragon attacks both of the girls directly and has enough ATK to deplete all of their Life Points anyway even if they had been full. |
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One-Hit Polykill / int_a96a7ada | featureApplicability |
1.0 | |
One-Hit Polykill / int_a96a7ada | featureConfidence |
1.0 | |
Yu-Gi-Oh! (Franchise) | hasFeature |
One-Hit Polykill / int_a96a7ada | |
One-Hit Polykill / int_ab515a31 | type |
One-Hit Polykill | |
One-Hit Polykill / int_ab515a31 | comment |
Most The House of the Dead games give you a pistol, but The House of the Dead III gives you a shotgun that can damage multiple enemies at once. Doing so nets a "Twin Shot" bonus. | |
One-Hit Polykill / int_ab515a31 | featureApplicability |
1.0 | |
One-Hit Polykill / int_ab515a31 | featureConfidence |
1.0 | |
House of the Dead (Video Game) | hasFeature |
One-Hit Polykill / int_ab515a31 | |
One-Hit Polykill / int_aba7ffb9 | type |
One-Hit Polykill | |
One-Hit Polykill / int_aba7ffb9 | comment |
The Legend of Heroes: Trails of Cold Steel II has Rean one-shot three of the regular soldats with one swing as he's testing out his sword coated in Zemurian ore. | |
One-Hit Polykill / int_aba7ffb9 | featureApplicability |
1.0 | |
One-Hit Polykill / int_aba7ffb9 | featureConfidence |
1.0 | |
The Legend of Heroes: Trails of Cold Steel (Video Game) | hasFeature |
One-Hit Polykill / int_aba7ffb9 | |
One-Hit Polykill / int_ae050a9f | type |
One-Hit Polykill | |
One-Hit Polykill / int_ae050a9f | comment |
Zelda's and Sheik's Final Smash, the "Light Arrow", will hit any characters in their line of sight, passing through everybody until it hits a wall or the boundaries of the stage, and gives enough knockback to Ring Out even the heaviest of characters at 0% damage, except on the very largest of stages. Not to mention it has the series' trademark satisfying "KREEEENG!" sound effect. | |
One-Hit Polykill / int_ae050a9f | featureApplicability |
1.0 | |
One-Hit Polykill / int_ae050a9f | featureConfidence |
1.0 | |
The Legend of Zelda: Ocarina of Time / Videogame | hasFeature |
One-Hit Polykill / int_ae050a9f | |
One-Hit Polykill / int_ae259c31 | type |
One-Hit Polykill | |
One-Hit Polykill / int_ae259c31 | comment |
The Spy Who Loved Me: During the breakout from the Liparus, Bond managed to get his hands on a Harpoon Gun Stromberg's mooks left randomly lying around, and launch a single harpoon, killing two mooks pursuing him in one shot. | |
One-Hit Polykill / int_ae259c31 | featureApplicability |
1.0 | |
One-Hit Polykill / int_ae259c31 | featureConfidence |
1.0 | |
The Spy Who Loved Me | hasFeature |
One-Hit Polykill / int_ae259c31 | |
One-Hit Polykill / int_aef74f1b | type |
One-Hit Polykill | |
One-Hit Polykill / int_aef74f1b | comment |
Bloody Zombies allows you to kill multiple zombies with a single swing of your ranged weapons, or with explosives. When that happens your character will exclaim, "Sweet, two for the price of one!" | |
One-Hit Polykill / int_aef74f1b | featureApplicability |
1.0 | |
One-Hit Polykill / int_aef74f1b | featureConfidence |
1.0 | |
Bloody Zombies (Video Game) | hasFeature |
One-Hit Polykill / int_aef74f1b | |
One-Hit Polykill / int_afe9a7b3 | type |
One-Hit Polykill | |
One-Hit Polykill / int_afe9a7b3 | comment |
GoldSrc version of Day of Defeat allowed rifles to penetrate thin cover and other players, and so its One-Hit Kill bolt-action rifles were entirely capable of killing two or even three players with one shot under the right circumstances. | |
One-Hit Polykill / int_afe9a7b3 | featureApplicability |
1.0 | |
One-Hit Polykill / int_afe9a7b3 | featureConfidence |
1.0 | |
Day of Defeat (Video Game) | hasFeature |
One-Hit Polykill / int_afe9a7b3 | |
One-Hit Polykill / int_b050c032 | type |
One-Hit Polykill | |
One-Hit Polykill / int_b050c032 | comment |
Splitgate joins the ranks of games packing a portable Railgun that can and will instantly kill anything in a line once fired. There's even an achievement for the first time you kill at least two with one shot. | |
One-Hit Polykill / int_b050c032 | featureApplicability |
1.0 | |
One-Hit Polykill / int_b050c032 | featureConfidence |
1.0 | |
Splitgate / Videogame | hasFeature |
One-Hit Polykill / int_b050c032 | |
One-Hit Polykill / int_b1d8c295 | type |
One-Hit Polykill | |
One-Hit Polykill / int_b1d8c295 | comment |
Plants vs. Zombies: The Fume-Shroom's fumes will damage all zombies in range, which also bypasses the shields of Shield Bearing Mooks such as newspapers, screen doors, and ladders. | |
One-Hit Polykill / int_b1d8c295 | featureApplicability |
1.0 | |
One-Hit Polykill / int_b1d8c295 | featureConfidence |
1.0 | |
Plants vs. Zombies (Video Game) | hasFeature |
One-Hit Polykill / int_b1d8c295 | |
One-Hit Polykill / int_b433fae7 | type |
One-Hit Polykill | |
One-Hit Polykill / int_b433fae7 | comment |
This is how Porky Pig's wife and son meet their ends in Tails Gets Trolled. | |
One-Hit Polykill / int_b433fae7 | featureApplicability |
1.0 | |
One-Hit Polykill / int_b433fae7 | featureConfidence |
1.0 | |
Tails Gets Trolled (Webcomic) | hasFeature |
One-Hit Polykill / int_b433fae7 | |
One-Hit Polykill / int_b6a54ec1 | type |
One-Hit Polykill | |
One-Hit Polykill / int_b6a54ec1 | comment |
The Sniper Rifle in Dead Trigger 2, can fell two or more zombies in one shot as long as they walk in the line of fire. However, it's exclusive to the Sentinel/Defend missions. Moreover, the Benelli (misspelled as Beneli) 828U is also capable of doing this in open-field missions despite being a shotgun. | |
One-Hit Polykill / int_b6a54ec1 | featureApplicability |
1.0 | |
One-Hit Polykill / int_b6a54ec1 | featureConfidence |
1.0 | |
Dead Trigger (Video Game) | hasFeature |
One-Hit Polykill / int_b6a54ec1 | |
One-Hit Polykill / int_b97f910f | type |
One-Hit Polykill | |
One-Hit Polykill / int_b97f910f | comment |
In Plants vs. Zombies 2: It's About Time: The Bloomerang's projectiles will damage the three closest zombies/obstacles when fired out and again on the return. The number of zombies hit increases with leveling up. The Laser Bean's lasers will damage every zombie in the row. The same goes for the Shadow Peashooter's shadow beams when powered up by a Moonflower, but with an added slowing effect. The Cactus' ability has been changed from Anti-Air in the first game to firing spikes that can go through 2-4 zombies. Pokra is a Close-Range Combatant whose attacks not only hit all zombies in range and slow them, her fifth attack in sequence also fires out a large spike that penetrates all zombies in her lane. |
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One-Hit Polykill / int_b97f910f | featureApplicability |
1.0 | |
One-Hit Polykill / int_b97f910f | featureConfidence |
1.0 | |
Plants vs. Zombies 2: It's About Time (Video Game) | hasFeature |
One-Hit Polykill / int_b97f910f | |
One-Hit Polykill / int_ba366aa8 | type |
One-Hit Polykill | |
One-Hit Polykill / int_ba366aa8 | comment |
The Bridge level of Syphon Filter 2 requires you to perform a double kill with the sniper rifle to save a pair of hostages. | |
One-Hit Polykill / int_ba366aa8 | featureApplicability |
1.0 | |
One-Hit Polykill / int_ba366aa8 | featureConfidence |
1.0 | |
Syphon Filter (Video Game) | hasFeature |
One-Hit Polykill / int_ba366aa8 | |
One-Hit Polykill / int_bb444181 | type |
One-Hit Polykill | |
One-Hit Polykill / int_bb444181 | comment |
Tales of the Questor: "I didn't think, or know...I just followed my instinct, and DID." | |
One-Hit Polykill / int_bb444181 | featureApplicability |
1.0 | |
One-Hit Polykill / int_bb444181 | featureConfidence |
1.0 | |
Tales of the Questor (Webcomic) | hasFeature |
One-Hit Polykill / int_bb444181 | |
One-Hit Polykill / int_bcadd7cb | type |
One-Hit Polykill | |
One-Hit Polykill / int_bcadd7cb | comment |
Certain weapons in Warhammer 40,000 use special rules that specifically draws a line from the gun in the direction the player wants to fire for the duration of the range (or infinite in the case of heavier weapons or psychic powers). These were specifically made to hit multiple targets, and given that most of them either tear a hole in reality or create a black hole in the shape of a line, it tends to result in the death of its targets. In the game, it's actually harder to land multiple kills with these, as a unit is never in a straight enough line to cause enough hits to justify it; conventional ordinance weapons tend to have a larger chance to kill and hit more targets. | |
One-Hit Polykill / int_bcadd7cb | featureApplicability |
1.0 | |
One-Hit Polykill / int_bcadd7cb | featureConfidence |
1.0 | |
Warhammer 40,000 (Tabletop Game) | hasFeature |
One-Hit Polykill / int_bcadd7cb | |
One-Hit Polykill / int_be03a5ee | type |
One-Hit Polykill | |
One-Hit Polykill / int_be03a5ee | comment |
Used in the climax of the first Left Behind book, where the Antichrist displays his power by shooting two people with one bullet... and then makes everyone forget that this happened. Don't question how something that nobody remembers counts as a display of power. Also don't question how he pulled off this trick with a low-caliber hollow-point bullet, or how everyone accepted it was a murder-suicide. | |
One-Hit Polykill / int_be03a5ee | featureApplicability |
1.0 | |
One-Hit Polykill / int_be03a5ee | featureConfidence |
1.0 | |
Left Behind | hasFeature |
One-Hit Polykill / int_be03a5ee | |
One-Hit Polykill / int_be66ae59 | type |
One-Hit Polykill | |
One-Hit Polykill / int_be66ae59 | comment |
Warhammer Quest had the Deathblow rule: if your melee attack kills the target on the first hit, you can attack another enemy adjacent to the first, and so on until you either fail to kill an enemy or run out of targets. Against low-level mooks, it's quite common (and amusing) to wipe out a whole mob with a single swing. The video game adaptation even has an achievement for getting seven consecutive deathblows. | |
One-Hit Polykill / int_be66ae59 | featureApplicability |
1.0 | |
One-Hit Polykill / int_be66ae59 | featureConfidence |
1.0 | |
Warhammer Quest (Tabletop Game) | hasFeature |
One-Hit Polykill / int_be66ae59 | |
One-Hit Polykill / int_bee47cbe | type |
One-Hit Polykill | |
One-Hit Polykill / int_bee47cbe | comment |
Unsounded: Duane tosses a rebel wright at Lemuel, and Lemuel manages to skewer the wright and a friend of his who was trying to save him with one jab. | |
One-Hit Polykill / int_bee47cbe | featureApplicability |
1.0 | |
One-Hit Polykill / int_bee47cbe | featureConfidence |
1.0 | |
Unsounded (Webcomic) | hasFeature |
One-Hit Polykill / int_bee47cbe | |
One-Hit Polykill / int_bff01809 | type |
One-Hit Polykill | |
One-Hit Polykill / int_bff01809 | comment |
Warhammer: Cannons in the game act somewhat realistically (as noted below). When the shot is fired, a landing point is determined, then the bounce. It's the bounce that usually does all the damage, especially against infantry. Bolt throwers and certain magic bows also have a possibility to kill multiple units, but the bolt/arrow stops dead in its tracks if it doesn't kill anything. |
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One-Hit Polykill / int_bff01809 | featureApplicability |
1.0 | |
One-Hit Polykill / int_bff01809 | featureConfidence |
1.0 | |
Warhammer (Tabletop Game) | hasFeature |
One-Hit Polykill / int_bff01809 | |
One-Hit Polykill / int_c0d295c4 | type |
One-Hit Polykill | |
One-Hit Polykill / int_c0d295c4 | comment |
Team Fortress 2: While this feature has since been patched out of the game proper, in the "Meet the Sniper" video, the Sniper fires a bullet through a Heavy's head and into the Demoman's bottle, shattering it and causing him to panic (and then strike a wall while holding the bottle close to his face, getting the neck stuck in his eye, draw his grenade launcher and fire randomly, then fall off a ledge into a bunch of Exploding Barrels under it as his grenades fall there as well, and explode.) However, they later introduced The Machina, a sniper rifle that can penetrate all targets—except buildings—with fully-charged shots. Unlike the old Sydney Sleeper, it can still get headshots. It even has separate kills icons for bodyshots and headshots that went through someone else first, and a special sound that plays to everyone in the server when you actually manage to get either (whether or not the target it went through died). The Sydney Sleeper used to be able to do this with a full charge, but the ability was removed shortly after its release (and a while later it was given a shorter charging time to compensate). One of the Soldier's secondary weapons, the Righteous Bison, fires energy bolts that never stop until they hit a wall, making it great for bottlenecks. Interestingly, the weapon deals damage to each target multiple times (one hit every 45 milliseconds it spends inside their hitbox), which allows it to deal more damage to targets running away. An unlockable weapon for the Engineer, the Pomson 6000, used to have the same projectiles with an added Mana Burn attribute. Eventually this ability was removed in exchange for a non-penetrating but more powerful projectile. The Spy's first unlockable revolver, The Ambassador, had piercing bullets and made it possible to headshot multiple snipers. Unfortunately, it was patched out (multiple times) soon afterwards. In Mann Vs. Machine, this is a purchasable upgrade for any weapon that uses bullets as well as the Huntsman. For most weapons this is a single upgrade giving penetration through any number of enemies, but the Heavy's miniguns instead needs to be upgraded once for each additional enemy an attack is able to go through. |
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One-Hit Polykill / int_c0d295c4 | featureApplicability |
1.0 | |
One-Hit Polykill / int_c0d295c4 | featureConfidence |
1.0 | |
Team Fortress 2 (Video Game) | hasFeature |
One-Hit Polykill / int_c0d295c4 | |
One-Hit Polykill / int_c0eae17 | type |
One-Hit Polykill | |
One-Hit Polykill / int_c0eae17 | comment |
Total War games: This is a reason to use Siege Engines outside of city battles, even if they have difficulty hitting a target more lively than a stone wall. Ballistae bolts and cannonballs aren't slowed down by men or horses, and can blow through several soldiers in one shot, making them deadly if they're shooting down the length of a bridge or up a city street. Catapults and trebuchets are even less accurate, but a lucky boulder can blow a chunk out of the middle of a block of infantry. And taking that many casualties in one shot is not good for the enemy's morale. Ribaults and Monster Ribaults in Medieval II: Total War are basically several light cannon laid next to each other (and in the upgraded version, atop each other) on a handcart. They're slow to maneuver and slower to reload, but on a good day can reduce an enemy formation to paste in a single volley. The Shimazu Heavy Gunners from Total War: Shogun 2 pull this off with their enlarged muskets, enabling them to kill multiple soldiers per shot. Napoleon: Total War is, true to history, all about using 19th century field artillery to annihilate riflemen. Total War: Warhammer III: The third game introduced Crane Gunners and others capable of doing this, along with the extensive old game faction reworks for the Immortal Empires Crisis Crossover giving the ability to old units like Razordon Hunter Packs. |
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One-Hit Polykill / int_c0eae17 | featureApplicability |
1.0 | |
One-Hit Polykill / int_c0eae17 | featureConfidence |
1.0 | |
Total War (Video Game) | hasFeature |
One-Hit Polykill / int_c0eae17 | |
One-Hit Polykill / int_c19c6efa | type |
One-Hit Polykill | |
One-Hit Polykill / int_c19c6efa | comment |
In Minecraft, crossbows can hold an enchantment called Piercing, which allows bolts shot from the item to pass through creatures that it hits, letting one arrow potentially do the work of up to five. Two advancements invoke this: "Two Birds, One Arrow", which calls for killing two phantoms with a single shot, and the hidden advancement "Arbalistic", which calls for killing five mobs with a single Piercing IV shot (it would also count if you used a crossbow with more than Piercing IV, but that's impossible to obtain without commands). | |
One-Hit Polykill / int_c19c6efa | featureApplicability |
1.0 | |
One-Hit Polykill / int_c19c6efa | featureConfidence |
1.0 | |
Minecraft (Video Game) | hasFeature |
One-Hit Polykill / int_c19c6efa | |
One-Hit Polykill / int_c1dd4c20 | type |
One-Hit Polykill | |
One-Hit Polykill / int_c1dd4c20 | comment |
In Strike Back: Vengeance, Scott kills two Mossad agents this way. For bonus points, it was a headshot. | |
One-Hit Polykill / int_c1dd4c20 | featureApplicability |
1.0 | |
One-Hit Polykill / int_c1dd4c20 | featureConfidence |
1.0 | |
Strike Back | hasFeature |
One-Hit Polykill / int_c1dd4c20 | |
One-Hit Polykill / int_c2917895 | type |
One-Hit Polykill | |
One-Hit Polykill / int_c2917895 | comment |
The Old Guard. The protagonists are immortal mercenaries who have been fighting for centuries, so have Improbable Aiming Skills. In one scene their sniper waits till a sentry walks behind another sentry (across his line of fire) and kills both with a single round. | |
One-Hit Polykill / int_c2917895 | featureApplicability |
1.0 | |
One-Hit Polykill / int_c2917895 | featureConfidence |
1.0 | |
The Old Guard | hasFeature |
One-Hit Polykill / int_c2917895 | |
One-Hit Polykill / int_c3e4d044 | type |
One-Hit Polykill | |
One-Hit Polykill / int_c3e4d044 | comment |
Completely averted in Star Fleet Battles, although this is quite reasonable when one considers that even two starships in the same hex are probably hundreds of kilometers apart—the precise lineup necessary for a polykill would be incredibly unlikely. On the other hand, if a shot does enough damage to completely destroy its target, the resulting explosion could do some hefty damage to nearby ships. | |
One-Hit Polykill / int_c3e4d044 | featureApplicability |
-1.0 | |
One-Hit Polykill / int_c3e4d044 | featureConfidence |
1.0 | |
Star Fleet Battles (Tabletop Game) | hasFeature |
One-Hit Polykill / int_c3e4d044 | |
One-Hit Polykill / int_c4a1d59e | type |
One-Hit Polykill | |
One-Hit Polykill / int_c4a1d59e | comment |
Call of Duty: Call of Duty 4: Modern Warfare has this in spades, and players die from the effects of this trope all the time. The body of a fellow player will weaken bullets, but it won't stop them unless they have already lost a lot of momentum. For the more powerful firearms, such as the sniper rifles and the light machine guns, overpenetration is the norm. In Call of Duty: Modern Warfare 2, there are multiplayer challenges requiring the player to get two headshots with one bullet or two kills with one sniper shot, not to mention an achievement for doing so. Call of Duty: Black Ops ups the ante with an achievement for getting three kills with one bullet. Many players of Call of Duty know of terrible impending deaths in multiplayer in which they saw an enemy player be in a position to shoot at them, but an ally (or allies) of the player was in the way. Due to Friendly Fireproof, you cannot harm your allies or anything behind them with bullets. The enemy can harm your allies and everything behind them (like you), though. |
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One-Hit Polykill / int_c4a1d59e | featureApplicability |
1.0 | |
One-Hit Polykill / int_c4a1d59e | featureConfidence |
1.0 | |
Call of Duty (Video Game) | hasFeature |
One-Hit Polykill / int_c4a1d59e | |
One-Hit Polykill / int_c4a7b5d3 | type |
One-Hit Polykill | |
One-Hit Polykill / int_c4a7b5d3 | comment |
Insinuated in Shaun of the Dead, where after Shaun and Liz manage to evade the zombies in the bar (after accidentally torching the majority of rifle shells), Liz mentions they only have two shells, and Shaun thinks out loud, "Maybe we could take most of them out if they stand in a line." | |
One-Hit Polykill / int_c4a7b5d3 | featureApplicability |
1.0 | |
One-Hit Polykill / int_c4a7b5d3 | featureConfidence |
1.0 | |
Shaun of the Dead | hasFeature |
One-Hit Polykill / int_c4a7b5d3 | |
One-Hit Polykill / int_c501f344 | type |
One-Hit Polykill | |
One-Hit Polykill / int_c501f344 | comment |
The Special Weapons class in Alien Swarm gets the Piercing Bullets ability, which gives each shot fired a chance to do this. | |
One-Hit Polykill / int_c501f344 | featureApplicability |
1.0 | |
One-Hit Polykill / int_c501f344 | featureConfidence |
1.0 | |
Alien Swarm (Video Game) | hasFeature |
One-Hit Polykill / int_c501f344 | |
One-Hit Polykill / int_c511c682 | type |
One-Hit Polykill | |
One-Hit Polykill / int_c511c682 | comment |
Asterix: In Asterix and the Cauldron, Obelix achieves a non-fatal, non-gun version of this; while Asterix fights with the crooked chief Whosemoralsarelastix one-on-one in a swordfight, Obelix manages to knock out most of the warriors in Whosemoralsarelastix's village with a single punch as they were all charging towards him in basically a straight line (the only villager still standing afterwards is the one at the very back of the queue). | |
One-Hit Polykill / int_c511c682 | featureApplicability |
1.0 | |
One-Hit Polykill / int_c511c682 | featureConfidence |
1.0 | |
Asterix (Comic Book) | hasFeature |
One-Hit Polykill / int_c511c682 | |
One-Hit Polykill / int_c56f12bc | type |
One-Hit Polykill | |
One-Hit Polykill / int_c56f12bc | comment |
"Muck-a-Muck," Bret Harte's parody of The Leatherstocking Tales, exaggerates Natty Bumppo's marksmanship this way: | |
One-Hit Polykill / int_c56f12bc | featureApplicability |
1.0 | |
One-Hit Polykill / int_c56f12bc | featureConfidence |
1.0 | |
The Leatherstocking Tales | hasFeature |
One-Hit Polykill / int_c56f12bc | |
One-Hit Polykill / int_c5bf9810 | type |
One-Hit Polykill | |
One-Hit Polykill / int_c5bf9810 | comment |
In Legacy of the Aldenata, rounds fired from the rail guns used by the ACS, traveling not much slower than the speed of light, will rip through multiple Posleen before running out of kinetic energy. | |
One-Hit Polykill / int_c5bf9810 | featureApplicability |
1.0 | |
One-Hit Polykill / int_c5bf9810 | featureConfidence |
1.0 | |
Legacy of the Aldenata | hasFeature |
One-Hit Polykill / int_c5bf9810 | |
One-Hit Polykill / int_c6245086 | type |
One-Hit Polykill | |
One-Hit Polykill / int_c6245086 | comment |
In Crysis 2, you get an achievement for killing two enemies with one bullet. | |
One-Hit Polykill / int_c6245086 | featureApplicability |
1.0 | |
One-Hit Polykill / int_c6245086 | featureConfidence |
1.0 | |
Crysis (Video Game) | hasFeature |
One-Hit Polykill / int_c6245086 | |
One-Hit Polykill / int_c6f7e804 | type |
One-Hit Polykill | |
One-Hit Polykill / int_c6f7e804 | comment |
Blake's 7. In "Warlord", a secret resistance video shows bored Federation guards using the drugged population of a conquered planet for target practice, competing to shoot people as they're passing each other on parallel elevators, killing two with one shot. | |
One-Hit Polykill / int_c6f7e804 | featureApplicability |
1.0 | |
One-Hit Polykill / int_c6f7e804 | featureConfidence |
1.0 | |
Blake's 7 | hasFeature |
One-Hit Polykill / int_c6f7e804 | |
One-Hit Polykill / int_c75132e9 | type |
One-Hit Polykill | |
One-Hit Polykill / int_c75132e9 | comment |
In Diepio, there's an entire stat, Bullet Penetration, which is responsible for just this. However, its main use is not in setting up polykills, but in allowing your bullets to pass through those of the enemy, instead of simply seeing cancelling each other out, or being overpowered by those with larger damage or a higher rate of fire. | |
One-Hit Polykill / int_c75132e9 | featureApplicability |
1.0 | |
One-Hit Polykill / int_c75132e9 | featureConfidence |
1.0 | |
diep.io (Video Game) | hasFeature |
One-Hit Polykill / int_c75132e9 | |
One-Hit Polykill / int_c8c98633 | type |
One-Hit Polykill | |
One-Hit Polykill / int_c8c98633 | comment |
Dolphins in Command & Conquer: Red Alert 2 also have this trait due to practically using the exact same code as the above Disruptor, just with a very short firing time to give the illusion of a projectile rather than a focused beam. Much like them and the railguns, force-firing past targets will allow you to deal more damage through multiple ships (and squids), especially against shipyards since the pulses travel through rather than stop in the middle | |
One-Hit Polykill / int_c8c98633 | featureApplicability |
1.0 | |
One-Hit Polykill / int_c8c98633 | featureConfidence |
1.0 | |
Command & Conquer: Red Alert 2 (Video Game) | hasFeature |
One-Hit Polykill / int_c8c98633 | |
One-Hit Polykill / int_c8c98634 | type |
One-Hit Polykill | |
One-Hit Polykill / int_c8c98634 | comment |
In Command & Conquer: Red Alert 3, Natasha's sniper shots kill any and all infantry units in their path. Force-Wave Artillery is capable of it as well, albeit every target past the first unit hit will suffer less damage. | |
One-Hit Polykill / int_c8c98634 | featureApplicability |
1.0 | |
One-Hit Polykill / int_c8c98634 | featureConfidence |
1.0 | |
Command & Conquer: Red Alert 3 (Video Game) | hasFeature |
One-Hit Polykill / int_c8c98634 | |
One-Hit Polykill / int_ca92edf1 | type |
One-Hit Polykill | |
One-Hit Polykill / int_ca92edf1 | comment |
Call of Duty: Black Ops ups the ante with an achievement for getting three kills with one bullet. | |
One-Hit Polykill / int_ca92edf1 | featureApplicability |
1.0 | |
One-Hit Polykill / int_ca92edf1 | featureConfidence |
1.0 | |
Call of Duty: Black Ops (Video Game) | hasFeature |
One-Hit Polykill / int_ca92edf1 | |
One-Hit Polykill / int_cac1f772 | type |
One-Hit Polykill | |
One-Hit Polykill / int_cac1f772 | comment |
An episode of CSI involves a shoot-out at a store between a cop and several armed robbers. At the end, the cop manages to kill all the robbers, but an innocent woman is also killed. At the end, it's revealed that the cop was tracking a moving robber and fired when he cleared an aisle. The bullet passed through the running robber and hit the woman standing behind him. The cop didn't see her because he was too focused on the robber. The cop got a medal. | |
One-Hit Polykill / int_cac1f772 | featureApplicability |
1.0 | |
One-Hit Polykill / int_cac1f772 | featureConfidence |
1.0 | |
CSI | hasFeature |
One-Hit Polykill / int_cac1f772 | |
One-Hit Polykill / int_cb6abea3 | type |
One-Hit Polykill | |
One-Hit Polykill / int_cb6abea3 | comment |
In an early episode of Yu-Gi-Oh!, during Jounouchi's duel with Dinosaur Ryuzaki, when Ryuzaki summoned the Red-Eyes Black Dragonnote This was before Jounouchi acquired it, the dragon somehow destroyed both Swamp Battle Guard and Lava Battle Guard with one Gokuendan. Lampshaded in the 4Kids dub. | |
One-Hit Polykill / int_cb6abea3 | featureApplicability |
1.0 | |
One-Hit Polykill / int_cb6abea3 | featureConfidence |
1.0 | |
Yu-Gi-Oh! | hasFeature |
One-Hit Polykill / int_cb6abea3 | |
One-Hit Polykill / int_cb6abef3 | type |
One-Hit Polykill | |
One-Hit Polykill / int_cb6abef3 | comment |
In The Avengers (2012), Hawkeye has a trick arrow that fires submunitions to achieve this effect. | |
One-Hit Polykill / int_cb6abef3 | featureApplicability |
1.0 | |
One-Hit Polykill / int_cb6abef3 | featureConfidence |
1.0 | |
The Avengers (2012) | hasFeature |
One-Hit Polykill / int_cb6abef3 | |
One-Hit Polykill / int_cc4bdd4 | type |
One-Hit Polykill | |
One-Hit Polykill / int_cc4bdd4 | comment |
There is a game based entirely around recreating the shot. It's not an easy task.. Then again, Oswald was barely rated as a "sharpshooter"-level marksman (the second rating from the bottom) while in the Marine Corps. Maybe he was just REALLY lucky that day. |
|
One-Hit Polykill / int_cc4bdd4 | featureApplicability |
1.0 | |
One-Hit Polykill / int_cc4bdd4 | featureConfidence |
1.0 | |
JFK: Reloaded (Video Game) | hasFeature |
One-Hit Polykill / int_cc4bdd4 | |
One-Hit Polykill / int_ccd1ec22 | type |
One-Hit Polykill | |
One-Hit Polykill / int_ccd1ec22 | comment |
In The Thief and the Cobbler, this overlaps with Disaster Dominoes, as Tack the cobbler uses a well-fired tack to destroy One-Eye's war machine and his army. | |
One-Hit Polykill / int_ccd1ec22 | featureApplicability |
1.0 | |
One-Hit Polykill / int_ccd1ec22 | featureConfidence |
1.0 | |
The Thief and the Cobbler | hasFeature |
One-Hit Polykill / int_ccd1ec22 | |
One-Hit Polykill / int_ccf875f7 | type |
One-Hit Polykill | |
One-Hit Polykill / int_ccf875f7 | comment |
In Criminal Minds 8x12: "Zugzwang", when the round fired by the unsub while committing suicide overpenetrates and kills Reid's girlfriend, done on purpose by the unsub. | |
One-Hit Polykill / int_ccf875f7 | featureApplicability |
1.0 | |
One-Hit Polykill / int_ccf875f7 | featureConfidence |
1.0 | |
Criminal Minds | hasFeature |
One-Hit Polykill / int_ccf875f7 | |
One-Hit Polykill / int_cd95b8df | type |
One-Hit Polykill | |
One-Hit Polykill / int_cd95b8df | comment |
The Line Gun in Dead Space fires off a meter wide cutting laser. Unlike its kid brother the Plasma Cutter, this cutting laser is not stopped when it hits a target. A well aimed shot can take off both legs of several necromorphs. | |
One-Hit Polykill / int_cd95b8df | featureApplicability |
1.0 | |
One-Hit Polykill / int_cd95b8df | featureConfidence |
1.0 | |
Dead Space (Franchise) | hasFeature |
One-Hit Polykill / int_cd95b8df | |
One-Hit Polykill / int_cf6f9a97 | type |
One-Hit Polykill | |
One-Hit Polykill / int_cf6f9a97 | comment |
In City Hunter a variant is used to establish how formidable the main character is: a perp had taken a hostage and when Ryo aimed his Colt Python .357 Magnum the perp pointed out that he had a glass window and a populated street behind him and that the bullet from such a powerful gun would certainly get through him and kill someone else, so Ryo shot him in the shoulder through his own hand (without hitting any bone, as he didn't fancy cripple himself) to bleed some energy off the bullet. The incredible shot also makes the criminal realize that he was dealing with City Hunter, someone he'd have never antagonized had he recognized him. | |
One-Hit Polykill / int_cf6f9a97 | featureApplicability |
1.0 | |
One-Hit Polykill / int_cf6f9a97 | featureConfidence |
1.0 | |
City Hunter (Manga) | hasFeature |
One-Hit Polykill / int_cf6f9a97 | |
One-Hit Polykill / int_cfc77a15 | type |
One-Hit Polykill | |
One-Hit Polykill / int_cfc77a15 | comment |
The ABCs of Death: In the "Z" segment, the Rice Girl fires one bullet that goes through the heads of all three men making sushi. | |
One-Hit Polykill / int_cfc77a15 | featureApplicability |
1.0 | |
One-Hit Polykill / int_cfc77a15 | featureConfidence |
1.0 | |
The ABCs of Death | hasFeature |
One-Hit Polykill / int_cfc77a15 | |
One-Hit Polykill / int_d24b61b8 | type |
One-Hit Polykill | |
One-Hit Polykill / int_d24b61b8 | comment |
A Darker Path: When Atropos is facing 15 of Bonesaw's spider-bots and has only 12 bullets left, she has to make every shot count, repeatedly taking down multiple bots with each bullet. She eventually finishes them all and has two bullets left over. | |
One-Hit Polykill / int_d24b61b8 | featureApplicability |
1.0 | |
One-Hit Polykill / int_d24b61b8 | featureConfidence |
1.0 | |
A Darker Path (Fanfic) | hasFeature |
One-Hit Polykill / int_d24b61b8 | |
One-Hit Polykill / int_d3381e70 | type |
One-Hit Polykill | |
One-Hit Polykill / int_d3381e70 | comment |
Attempted but averted in Captain America: The Winter Soldier. Black Widow recounts how said assassin once attacked her and an engineer traveling with her on that mission. She threw her body over the engineer in an attempt to save him, but the Winter Soldier merely shot her through the abdomen. She survived, the engineer didn't. | |
One-Hit Polykill / int_d3381e70 | featureApplicability |
-1.0 | |
One-Hit Polykill / int_d3381e70 | featureConfidence |
1.0 | |
Captain America: The Winter Soldier | hasFeature |
One-Hit Polykill / int_d3381e70 | |
One-Hit Polykill / int_d461f757 | type |
One-Hit Polykill | |
One-Hit Polykill / int_d461f757 | comment |
In Battlestar Galactica (2003), during the liberation of New Caprica, Galactica is heavily outnumbered by FOUR Cylon baseships. Then Lee pulls a Big Damn Heroes by bringing in the Pegasus. Eventually the Pegasus gets torn up so Lee orders an evacuation and points the Pegasus right at a baseship. the Pegasus destroys the baseship it rams into but its hanger bay, which was blown off during the ramming, flies into another baseship, destroying it as well. | |
One-Hit Polykill / int_d461f757 | featureApplicability |
1.0 | |
One-Hit Polykill / int_d461f757 | featureConfidence |
1.0 | |
Battlestar Galactica (2003) | hasFeature |
One-Hit Polykill / int_d461f757 | |
One-Hit Polykill / int_d5164c46 | type |
One-Hit Polykill | |
One-Hit Polykill / int_d5164c46 | comment |
Hades: The spear throw and the bow pierce multiple enemies per hit by default. The Adamant Rail can be upgraded with piercing ammunition that lets it do it as well, while the spear and bow can be upgraded with explosive attacks that subvert this trope in return for massive area-of-effect damage focused on the primary target. | |
One-Hit Polykill / int_d5164c46 | featureApplicability |
1.0 | |
One-Hit Polykill / int_d5164c46 | featureConfidence |
1.0 | |
Hades (Video Game) | hasFeature |
One-Hit Polykill / int_d5164c46 | |
One-Hit Polykill / int_d5166b44 | type |
One-Hit Polykill | |
One-Hit Polykill / int_d5166b44 | comment |
Even more impressively, a single Spartan Laser shot in Halo 3 can demolish ten Warthogs at once. | |
One-Hit Polykill / int_d5166b44 | featureApplicability |
1.0 | |
One-Hit Polykill / int_d5166b44 | featureConfidence |
1.0 | |
Halo 3 (Video Game) | hasFeature |
One-Hit Polykill / int_d5166b44 | |
One-Hit Polykill / int_d51868d1 | type |
One-Hit Polykill | |
One-Hit Polykill / int_d51868d1 | comment |
Hexen has one of the earliest truly distinctive examples in a 3D FPS: Daedolon's starting weapon, the Sapphire Wand, which combines infinite ammo, low damage, no loss of damage due to passing through an enemy, great accuracy at long range, immunity to attack reflection, and a very high chance of causing flinching. All of which means playing as a Mage involves a great deal of watching entire lines of enemies grunt and try to slowly approach through a steady stream of this trope. | |
One-Hit Polykill / int_d51868d1 | featureApplicability |
1.0 | |
One-Hit Polykill / int_d51868d1 | featureConfidence |
1.0 | |
Hexen (Video Game) | hasFeature |
One-Hit Polykill / int_d51868d1 | |
One-Hit Polykill / int_d59e2ca4 | type |
One-Hit Polykill | |
One-Hit Polykill / int_d59e2ca4 | comment |
Quake's railgun is able to hit multiple people, often through walls. | |
One-Hit Polykill / int_d59e2ca4 | featureApplicability |
1.0 | |
One-Hit Polykill / int_d59e2ca4 | featureConfidence |
1.0 | |
Quake (Video Game) | hasFeature |
One-Hit Polykill / int_d59e2ca4 | |
One-Hit Polykill / int_d616724d | type |
One-Hit Polykill | |
One-Hit Polykill / int_d616724d | comment |
A large number of Champions in League of Legends have attacks that hit like this, but the most infamous is Ezreal's ultimate which, unlike most other projectiles, crosses the entire map, making it one of the few ultimates that can hit (and rarely kill) an enemy from one fountain to another, or earn a pentakill from a blind shot. | |
One-Hit Polykill / int_d616724d | featureApplicability |
1.0 | |
One-Hit Polykill / int_d616724d | featureConfidence |
1.0 | |
League of Legends (Video Game) | hasFeature |
One-Hit Polykill / int_d616724d | |
One-Hit Polykill / int_d6e2146d | type |
One-Hit Polykill | |
One-Hit Polykill / int_d6e2146d | comment |
In Diablo III, the Demon Hunter has several abilities that work like this. The Elemental Arrow, regardless of rune, is basically Area of Effect damage in a line, and some runes make that line narrow enough to resemble this. Some other shots can be modified by runes to hit multiple enemies in a straight line. However, it's unlikely to be a one hit polykill unless your character greatly outlevels the content or your targets are a very weak type of enemy. And if you kill enough enemies in one shot, you get a Mighty Blow and some extra XP, along with a badass send-off line by your character. | |
One-Hit Polykill / int_d6e2146d | featureApplicability |
1.0 | |
One-Hit Polykill / int_d6e2146d | featureConfidence |
1.0 | |
Diablo III (Video Game) | hasFeature |
One-Hit Polykill / int_d6e2146d | |
One-Hit Polykill / int_d7626bdd | type |
One-Hit Polykill | |
One-Hit Polykill / int_d7626bdd | comment |
During the highway fight in Deadpool (2016), Deadpool has three mooks and One Bullet Left, so he lines them up and puts the shot through the first guy's forehead, the second guy's forehead, and the third guy's... no, wait, it doesn't have enough energy left to puncture his skull. | |
One-Hit Polykill / int_d7626bdd | featureApplicability |
1.0 | |
One-Hit Polykill / int_d7626bdd | featureConfidence |
1.0 | |
Deadpool (2016) | hasFeature |
One-Hit Polykill / int_d7626bdd | |
One-Hit Polykill / int_d78af2ac | type |
One-Hit Polykill | |
One-Hit Polykill / int_d78af2ac | comment |
During the church battle in Kingsman: The Secret Service, Harry impales three opponents with one pole. | |
One-Hit Polykill / int_d78af2ac | featureApplicability |
1.0 | |
One-Hit Polykill / int_d78af2ac | featureConfidence |
1.0 | |
Kingsman: The Secret Service | hasFeature |
One-Hit Polykill / int_d78af2ac | |
One-Hit Polykill / int_d843ca85 | type |
One-Hit Polykill | |
One-Hit Polykill / int_d843ca85 | comment |
The Brave Little Tailor famously killed "seven at one blow!" Unfortunately, he neglects to correct people's mistake when they assume he killed seven giants at one blow. It was actually seven flies. | |
One-Hit Polykill / int_d843ca85 | featureApplicability |
1.0 | |
One-Hit Polykill / int_d843ca85 | featureConfidence |
1.0 | |
The Brave Little Tailor | hasFeature |
One-Hit Polykill / int_d843ca85 | |
One-Hit Polykill / int_d97f88a1 | type |
One-Hit Polykill | |
One-Hit Polykill / int_d97f88a1 | comment |
Bullet Points: The entire story hinges on the idea that the Marvel Universe is changed when Professor Erskine is shot by a Nazi spy 24 hours earlier than he was in the mainstream Marvel universe. This actually causes two direct changes though, as the Nazi spy not only gets Erskine, but a young army private guarding him named Ben Parker. It's arguable which one is more important. | |
One-Hit Polykill / int_d97f88a1 | featureApplicability |
1.0 | |
One-Hit Polykill / int_d97f88a1 | featureConfidence |
1.0 | |
Bullet Points (Comic Book) | hasFeature |
One-Hit Polykill / int_d97f88a1 | |
One-Hit Polykill / int_dab32bc | type |
One-Hit Polykill | |
One-Hit Polykill / int_dab32bc | comment |
1's Thunder Beam is another notable example, as are the Rolling Cutter and Fire Storm. The Ice Slasher is a semi-example; it doesn't kill most targets, but it doesn't stop when it hits them, either. | |
One-Hit Polykill / int_dab32bc | featureApplicability |
1.0 | |
One-Hit Polykill / int_dab32bc | featureConfidence |
1.0 | |
Mega Man (Video Game) | hasFeature |
One-Hit Polykill / int_dab32bc | |
One-Hit Polykill / int_dab32bd | type |
One-Hit Polykill | |
One-Hit Polykill / int_dab32bd | comment |
Same with 2's Metal Blade, as long as it destroys the target. Most other weapons in 2 act this way, but most are too weak to destroy most targets with one hit. The Leaf Shield, most notably, tends to be either a one-hit kill or completely ineffective against normal enemies, with nothing in between. | |
One-Hit Polykill / int_dab32bd | featureApplicability |
1.0 | |
One-Hit Polykill / int_dab32bd | featureConfidence |
1.0 | |
Mega Man 2 (Video Game) | hasFeature |
One-Hit Polykill / int_dab32bd | |
One-Hit Polykill / int_daff6a21 | type |
One-Hit Polykill | |
One-Hit Polykill / int_daff6a21 | comment |
An episode of Yu-Gi-Oh! 5Ds featured main character Yusei in a 4-way Battle Royale duel. The rules of said duel allowed for any player to attack any other, although nobody could attack until a full round has passed. Yusei used his turn to set up a play. His opponents used their turns to hit him with burn damage, each turn stacking up with the previous turn (given they were all playing for the same side, this was intentional). Yusei then beats each one of them on his very next turn with his Nitro Warrior combo. He took 3 players from 4000 life points to zero (12000 total) in the space of a single turn. Marco dubs it "One-Turn Three Kill". | |
One-Hit Polykill / int_daff6a21 | featureApplicability |
1.0 | |
One-Hit Polykill / int_daff6a21 | featureConfidence |
1.0 | |
Yu-Gi-Oh! 5Ds | hasFeature |
One-Hit Polykill / int_daff6a21 | |
One-Hit Polykill / int_dbf034c8 | type |
One-Hit Polykill | |
One-Hit Polykill / int_dbf034c8 | comment |
In Jamestown: Legend of the Lost Colony, the Beam (continuous fire) and Charge weapons (single shot) can do this. | |
One-Hit Polykill / int_dbf034c8 | featureApplicability |
1.0 | |
One-Hit Polykill / int_dbf034c8 | featureConfidence |
1.0 | |
Jamestown: Legend of the Lost Colony (Video Game) | hasFeature |
One-Hit Polykill / int_dbf034c8 | |
One-Hit Polykill / int_dc17fc41 | type |
One-Hit Polykill | |
One-Hit Polykill / int_dc17fc41 | comment |
The Valkyrie gun from The Persistence can shoot a needle powerful enough to pierce through an enemy's skin, into another, instantly kill them both, and pin them to a wall. | |
One-Hit Polykill / int_dc17fc41 | featureApplicability |
1.0 | |
One-Hit Polykill / int_dc17fc41 | featureConfidence |
1.0 | |
The Persistence (Video Game) | hasFeature |
One-Hit Polykill / int_dc17fc41 | |
One-Hit Polykill / int_dcce6bb | type |
One-Hit Polykill | |
One-Hit Polykill / int_dcce6bb | comment |
Stellavanity in Type-S mode offers a Multikill bonus for killing multiple enemies with the Blade or Assault weapons. | |
One-Hit Polykill / int_dcce6bb | featureApplicability |
1.0 | |
One-Hit Polykill / int_dcce6bb | featureConfidence |
1.0 | |
Stellavanity (Video Game) | hasFeature |
One-Hit Polykill / int_dcce6bb | |
One-Hit Polykill / int_dfac826 | type |
One-Hit Polykill | |
One-Hit Polykill / int_dfac826 | comment |
Augie's doorknob-firing potato gun in Scouts Guide to the Zombie Apocalypse shatters the heads of three zombies in a row, as shown in an awesome tracking shot. | |
One-Hit Polykill / int_dfac826 | featureApplicability |
1.0 | |
One-Hit Polykill / int_dfac826 | featureConfidence |
1.0 | |
Scouts Guide to the Zombie Apocalypse | hasFeature |
One-Hit Polykill / int_dfac826 | |
One-Hit Polykill / int_e144ba19 | type |
One-Hit Polykill | |
One-Hit Polykill / int_e144ba19 | comment |
In Dragon Age II, Varric describes himself doing this in one of his Unreliable Narrator moments. Any rogue (besides Isabela, who cannot equip bows) can also do this in-game with the upgraded Archer's Lance talent, which travels through enemies and one-shots all "weaker opponents" it comes in contact with. | |
One-Hit Polykill / int_e144ba19 | featureApplicability |
1.0 | |
One-Hit Polykill / int_e144ba19 | featureConfidence |
1.0 | |
Dragon Age II (Video Game) | hasFeature |
One-Hit Polykill / int_e144ba19 | |
One-Hit Polykill / int_e1a87807 | type |
One-Hit Polykill | |
One-Hit Polykill / int_e1a87807 | comment |
Unlocking the Terror Scoped Rifle in The Saboteur requires the player to make ten such shots. | |
One-Hit Polykill / int_e1a87807 | featureApplicability |
1.0 | |
One-Hit Polykill / int_e1a87807 | featureConfidence |
1.0 | |
The Saboteur (Video Game) | hasFeature |
One-Hit Polykill / int_e1a87807 | |
One-Hit Polykill / int_e386027c | type |
One-Hit Polykill | |
One-Hit Polykill / int_e386027c | comment |
In Tyrian, the Mega Cannon did this. It could even damage larger enemies more than once as it passed through them. Same goes for the Plasma Storm, a giant cloud of fire that did continuous damage to whatever passed through it. |
|
One-Hit Polykill / int_e386027c | featureApplicability |
1.0 | |
One-Hit Polykill / int_e386027c | featureConfidence |
1.0 | |
Tyrian (Video Game) | hasFeature |
One-Hit Polykill / int_e386027c | |
One-Hit Polykill / int_e5c5bc22 | type |
One-Hit Polykill | |
One-Hit Polykill / int_e5c5bc22 | comment |
Any sufficiently powerful gun, laser, arrow or such can overpenetrate in GURPS but (if you're shooting it at appropriate targets) it's likely to be weakened considerably by doing so. | |
One-Hit Polykill / int_e5c5bc22 | featureApplicability |
1.0 | |
One-Hit Polykill / int_e5c5bc22 | featureConfidence |
1.0 | |
GURPS (Tabletop Game) | hasFeature |
One-Hit Polykill / int_e5c5bc22 | |
One-Hit Polykill / int_e5d5d23c | type |
One-Hit Polykill | |
One-Hit Polykill / int_e5d5d23c | comment |
Doom: Shotgun can punch through whole columns of weak or damaged enemies in a single shot, since any dying enemy immediately becomes a non-entity to the physics engine, transparent to all of shotgun's multiple pellets. | |
One-Hit Polykill / int_e5d5d23c | featureApplicability |
1.0 | |
One-Hit Polykill / int_e5d5d23c | featureConfidence |
1.0 | |
Doom (Video Game) | hasFeature |
One-Hit Polykill / int_e5d5d23c | |
One-Hit Polykill / int_e931907b | type |
One-Hit Polykill | |
One-Hit Polykill / int_e931907b | comment |
Crossbows in Nuclear Throne will travel through an enemy if the shot kills them, and can cut through crowds of smaller enemies with ease. If that's not enough, the Heavy Crossbow can take out just about any enemy and keep going, too. | |
One-Hit Polykill / int_e931907b | featureApplicability |
1.0 | |
One-Hit Polykill / int_e931907b | featureConfidence |
1.0 | |
Nuclear Throne (Video Game) | hasFeature |
One-Hit Polykill / int_e931907b | |
One-Hit Polykill / int_ea7635f4 | type |
One-Hit Polykill | |
One-Hit Polykill / int_ea7635f4 | comment |
At the climax of Alien: Resurrection, the villainous Dr. Wren shoots Purvis, a crew member infested with a xenomorph embryo. As the xenomorph starts hatching, Purvis lunges for him, tanking several more bullets, grabs him, and holds him against his chest, forcing the xenomorph to punch through Wren's skull as well as his own ribcage. | |
One-Hit Polykill / int_ea7635f4 | featureApplicability |
1.0 | |
One-Hit Polykill / int_ea7635f4 | featureConfidence |
1.0 | |
Alien: Resurrection | hasFeature |
One-Hit Polykill / int_ea7635f4 | |
One-Hit Polykill / int_eaeeea9b | type |
One-Hit Polykill | |
One-Hit Polykill / int_eaeeea9b | comment |
The same attribute is present in StarCraft II. There is even an achievement for killing 50 mooks with a single penetrating shot in campaign. | |
One-Hit Polykill / int_eaeeea9b | featureApplicability |
1.0 | |
One-Hit Polykill / int_eaeeea9b | featureConfidence |
1.0 | |
StarCraft II (Video Game) | hasFeature |
One-Hit Polykill / int_eaeeea9b | |
One-Hit Polykill / int_eb3f3551 | type |
One-Hit Polykill | |
One-Hit Polykill / int_eb3f3551 | comment |
Every firearm in Mass Effect: Andromeda can accept penetration mods that enable the gun in question to shoot through obstacles up to a certain thickness, which of course includes squishies. Actually scoring polykills is a lot harder than it was in Mass Effect 3 because even tier X mods usually can't penetrate more than about 1.2 meters, but the real problem are the fast-moving, Incredibly Durable Enemies. Your chances of lining up a killshot on multiple sufficiently weakened targets are near zero, with one amusing exception: freshly spawned enemies. Humanoid hostiles often spawn clipped into each other and stay that way until they notice you, so if you have a powerful penetrating sniper rifle handy, one long-range headshot can result in at least half a dozen headless corpses suddenly flying off in all directions. | |
One-Hit Polykill / int_eb3f3551 | featureApplicability |
1.0 | |
One-Hit Polykill / int_eb3f3551 | featureConfidence |
1.0 | |
Mass Effect: Andromeda (Video Game) | hasFeature |
One-Hit Polykill / int_eb3f3551 | |
One-Hit Polykill / int_ec28245c | type |
One-Hit Polykill | |
One-Hit Polykill / int_ec28245c | comment |
This is how the first battle in Dragon Ball Z ends, with Piccolo firing his Special Beam Cannon through both Raditz and Goku, killing both. | |
One-Hit Polykill / int_ec28245c | featureApplicability |
1.0 | |
One-Hit Polykill / int_ec28245c | featureConfidence |
1.0 | |
Dragon Ball Z | hasFeature |
One-Hit Polykill / int_ec28245c | |
One-Hit Polykill / int_ed5c8fe6 | type |
One-Hit Polykill | |
One-Hit Polykill / int_ed5c8fe6 | comment |
The powered-up shot in Cosmic Gate. | |
One-Hit Polykill / int_ed5c8fe6 | featureApplicability |
1.0 | |
One-Hit Polykill / int_ed5c8fe6 | featureConfidence |
1.0 | |
Retro Game Challenge (Video Game) | hasFeature |
One-Hit Polykill / int_ed5c8fe6 | |
One-Hit Polykill / int_eddc4ca3 | type |
One-Hit Polykill | |
One-Hit Polykill / int_eddc4ca3 | comment |
In Hogwarts Legacy, it's possible to learn all three of the Unforgiveable Curses, including the Killing Curse, Avada Kedavra, which can kill anything instantly. Combined with the right talents, you can upgrade it to kill multiple enemies at once. | |
One-Hit Polykill / int_eddc4ca3 | featureApplicability |
1.0 | |
One-Hit Polykill / int_eddc4ca3 | featureConfidence |
1.0 | |
Hogwarts Legacy (Video Game) | hasFeature |
One-Hit Polykill / int_eddc4ca3 | |
One-Hit Polykill / int_eded135a | type |
One-Hit Polykill | |
One-Hit Polykill / int_eded135a | comment |
In Tomb Raider (2013), a late-game upgrade to the competition bow allows Lara to shoot armor-piercing arrows, which deal more damage to armored enemies and can potentially hit multiple targets standing in line. Actually scoring overpenetration kills is exceedingly difficult due to AI enemies spreading out as quickly as possible when they appear, but it sure feels quite satisfying on the rare occasion that Lara does manage to drop two or even three baddies with one arrow. | |
One-Hit Polykill / int_eded135a | featureApplicability |
1.0 | |
One-Hit Polykill / int_eded135a | featureConfidence |
1.0 | |
Tomb Raider (2013) (Video Game) | hasFeature |
One-Hit Polykill / int_eded135a | |
One-Hit Polykill / int_ef4c300f | type |
One-Hit Polykill | |
One-Hit Polykill / int_ef4c300f | comment |
This is actually an achievement in Assassin's Creed III; the achievement goes as "killing three Mooks with a single musket instantly". You line up three mooks, stab through the first, and then shoot the second. The bullet will pass through and hit the third. That only happens if the distance is small enough. | |
One-Hit Polykill / int_ef4c300f | featureApplicability |
1.0 | |
One-Hit Polykill / int_ef4c300f | featureConfidence |
1.0 | |
Assassin's Creed III (Video Game) | hasFeature |
One-Hit Polykill / int_ef4c300f | |
One-Hit Polykill / int_f10619d8 | type |
One-Hit Polykill | |
One-Hit Polykill / int_f10619d8 | comment |
Tales of the Abyss: In the opening, Natalia skewers several flying monsters with a single arrow. | |
One-Hit Polykill / int_f10619d8 | featureApplicability |
1.0 | |
One-Hit Polykill / int_f10619d8 | featureConfidence |
1.0 | |
Tales of the Abyss (Video Game) | hasFeature |
One-Hit Polykill / int_f10619d8 | |
One-Hit Polykill / int_f1874342 | type |
One-Hit Polykill | |
One-Hit Polykill / int_f1874342 | comment |
Occurs in The Viral Factor during the Action Prologue, when the hero, Jon, was betrayed by one of his ex-comrades who fires a single shot at Jon's direction. Said bullet hits Jon's fiancée through her head (in a Pretty Little Headshots way) before going through Jon's temple as well. Jon survives, but his fiancée doesn't, and later Jon finds out he now has two weeks remaining before the bullet in his head finishes him off. | |
One-Hit Polykill / int_f1874342 | featureApplicability |
1.0 | |
One-Hit Polykill / int_f1874342 | featureConfidence |
1.0 | |
The Viral Factor | hasFeature |
One-Hit Polykill / int_f1874342 | |
One-Hit Polykill / int_f2a9d10e | type |
One-Hit Polykill | |
One-Hit Polykill / int_f2a9d10e | comment |
Done by accident in Killer Elite by the new guy, killing one of his associates. | |
One-Hit Polykill / int_f2a9d10e | featureApplicability |
1.0 | |
One-Hit Polykill / int_f2a9d10e | featureConfidence |
1.0 | |
Killer Elite | hasFeature |
One-Hit Polykill / int_f2a9d10e | |
One-Hit Polykill / int_f3657100 | type |
One-Hit Polykill | |
One-Hit Polykill / int_f3657100 | comment |
Ghost Squad (2004) offers a "Double Down" bonus for hitting two enemies with a single shot. This is only possible with shotguns and weapons with piercing properties. | |
One-Hit Polykill / int_f3657100 | featureApplicability |
1.0 | |
One-Hit Polykill / int_f3657100 | featureConfidence |
1.0 | |
Ghost Squad (2004) (Video Game) | hasFeature |
One-Hit Polykill / int_f3657100 | |
One-Hit Polykill / int_f38b1d2f | type |
One-Hit Polykill | |
One-Hit Polykill / int_f38b1d2f | comment |
In X-Men: Apocalypse, Magneto is in hiding trying to live life like a normal man, with a wife and child, but he outs himself by rescuing a co-worker and the cops come after him with bows and arrows. The daughter, a mutant who can apparently control animals, creates a distraction which causes one of the bowmen to lose his grip, sending an arrow through both her and her mother, who was trying to calm her down at the time. | |
One-Hit Polykill / int_f38b1d2f | featureApplicability |
1.0 | |
One-Hit Polykill / int_f38b1d2f | featureConfidence |
1.0 | |
X-Men: Apocalypse | hasFeature |
One-Hit Polykill / int_f38b1d2f | |
One-Hit Polykill / int_f4e799ee | type |
One-Hit Polykill | |
One-Hit Polykill / int_f4e799ee | comment |
Burn Notice: Occurs in a season 6 episode when a bullet intended for Anson overpenetrates and kills Nate. To a (slightly) less lethal degree when in an earlier season, Jesse shoots Michael through the shoulder to kill a bad guy. |
|
One-Hit Polykill / int_f4e799ee | featureApplicability |
1.0 | |
One-Hit Polykill / int_f4e799ee | featureConfidence |
1.0 | |
Burn Notice | hasFeature |
One-Hit Polykill / int_f4e799ee | |
One-Hit Polykill / int_f59e632e | type |
One-Hit Polykill | |
One-Hit Polykill / int_f59e632e | comment |
The laser in Duke Nukem II could do this. | |
One-Hit Polykill / int_f59e632e | featureApplicability |
1.0 | |
One-Hit Polykill / int_f59e632e | featureConfidence |
1.0 | |
Duke Nukem II (Video Game) | hasFeature |
One-Hit Polykill / int_f59e632e | |
One-Hit Polykill / int_f655ed11 | type |
One-Hit Polykill | |
One-Hit Polykill / int_f655ed11 | comment |
Parodied on Frasier where the cast is recreating an old radio drama with balloons being used to mimic the sound of gunshots. Niles eventually snaps at Frasier's constant direction and starts offing all of the characters. | |
One-Hit Polykill / int_f655ed11 | featureApplicability |
1.0 | |
One-Hit Polykill / int_f655ed11 | featureConfidence |
1.0 | |
Frasier | hasFeature |
One-Hit Polykill / int_f655ed11 | |
One-Hit Polykill / int_f6b3bb34 | type |
One-Hit Polykill | |
One-Hit Polykill / int_f6b3bb34 | comment |
Bulletstorm has multiple weapons that can do this. Pulling off these One Hit Polykills results in an exponential increase in points for each extra mook beyond the first two. | |
One-Hit Polykill / int_f6b3bb34 | featureApplicability |
1.0 | |
One-Hit Polykill / int_f6b3bb34 | featureConfidence |
1.0 | |
Bulletstorm (Video Game) | hasFeature |
One-Hit Polykill / int_f6b3bb34 | |
One-Hit Polykill / int_f6faec5a | type |
One-Hit Polykill | |
One-Hit Polykill / int_f6faec5a | comment |
In Ghost Rock, Mattie kills all three Thompson brothers with a single shot from a buffalo rifle. Truth in Television as a buffalo rifle will do that at close range. | |
One-Hit Polykill / int_f6faec5a | featureApplicability |
1.0 | |
One-Hit Polykill / int_f6faec5a | featureConfidence |
1.0 | |
Ghost Rock | hasFeature |
One-Hit Polykill / int_f6faec5a | |
One-Hit Polykill / int_f724b70d | type |
One-Hit Polykill | |
One-Hit Polykill / int_f724b70d | comment |
In episode 54 of Code Lyoko, "Lyoko minus one", William effortlessly defeated three of his Xanafied classmates◊ with only a wooden stick and one kick. This is even more badass knowing that William was only a secondary character back then. | |
One-Hit Polykill / int_f724b70d | featureApplicability |
1.0 | |
One-Hit Polykill / int_f724b70d | featureConfidence |
1.0 | |
Code Lyoko | hasFeature |
One-Hit Polykill / int_f724b70d | |
One-Hit Polykill / int_f7585cc9 | type |
One-Hit Polykill | |
One-Hit Polykill / int_f7585cc9 | comment |
The Sawblade Cannon in GunGirl 2 exists purely to do this. One of the upgrades also increases the number of enemies the sawblade can chew through before being destroyed. Useful, since a major source of danger is gigantic hordes of zombies spawned from Clown Car Graves. | |
One-Hit Polykill / int_f7585cc9 | featureApplicability |
1.0 | |
One-Hit Polykill / int_f7585cc9 | featureConfidence |
1.0 | |
GunGirl 2 (Video Game) | hasFeature |
One-Hit Polykill / int_f7585cc9 | |
One-Hit Polykill / int_f8705c18 | type |
One-Hit Polykill | |
One-Hit Polykill / int_f8705c18 | comment |
Hellsing: How does Alucard kill a vampire hiding behind a hostage? Shoot through the hostage. Justified in that his handguns are custom-designed to take down enemies with Super-Toughness. Rip Van Winkle shoots bullets that can accelerate midair and change its course, killing two helicopter squads with one and two jet fighters with other. Seras can put a single round through an entire hallway's worth of Mooks, thanks to having an anti-tank rifle as her weapon of choice. |
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One-Hit Polykill / int_f8705c18 | featureApplicability |
1.0 | |
One-Hit Polykill / int_f8705c18 | featureConfidence |
1.0 | |
Hellsing (Manga) | hasFeature |
One-Hit Polykill / int_f8705c18 | |
One-Hit Polykill / int_f891a20d | type |
One-Hit Polykill | |
One-Hit Polykill / int_f891a20d | comment |
Terraria: Most of the best weapons and ammo are capable of piercing through multiple targets. The earliest bullet, for example, is the Meteorite shot that pierces an enemy or ricochets once while the best of this are Luminite bullets that pierce any number of enemies, it even ignores the split-second Mercy Invincibility against enemies that other piercing weapons/ammo are susceptible to which allows you to fire these with, say, the S.D.M.G. and not have shots wastefully pass through enemies after the first hit. | |
One-Hit Polykill / int_f891a20d | featureApplicability |
1.0 | |
One-Hit Polykill / int_f891a20d | featureConfidence |
1.0 | |
Terraria (Video Game) | hasFeature |
One-Hit Polykill / int_f891a20d | |
One-Hit Polykill / int_f8ee3c81 | type |
One-Hit Polykill | |
One-Hit Polykill / int_f8ee3c81 | comment |
The Metroid games' Plasma Beam. | |
One-Hit Polykill / int_f8ee3c81 | featureApplicability |
1.0 | |
One-Hit Polykill / int_f8ee3c81 | featureConfidence |
1.0 | |
Metroid | hasFeature |
One-Hit Polykill / int_f8ee3c81 | |
One-Hit Polykill / int_f8f51b13 | type |
One-Hit Polykill | |
One-Hit Polykill / int_f8f51b13 | comment |
In the original Unreal Tournament, it was not possible to do this with the InstaGib weapon (the modified Shock Rifle). However, UT2004 changed this weapon by allowing the beam to pass through multiple characters. The Ballistic Weapons mod takes this one step further: the Tactical Infantry Cannon (big-ass scoped railgun), at full charge and using the scope, can shoot through the entire map and still overpenetrate a tank, insta-killing both the tank and whoever was standing behind it. And that's a man-portable weapon we're talking about here. Now imagine what it does against man-sized targets or lighter vehicles... |
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One-Hit Polykill / int_f8f51b13 | featureApplicability |
1.0 | |
One-Hit Polykill / int_f8f51b13 | featureConfidence |
1.0 | |
Unreal Tournament (Video Game) | hasFeature |
One-Hit Polykill / int_f8f51b13 | |
One-Hit Polykill / int_fb0bfff3 | type |
One-Hit Polykill | |
One-Hit Polykill / int_fb0bfff3 | comment |
In a non-death example, there is more than one way to get two outs at the same time in Arc Style: Baseball!! 3D (and we mean in the same split second, instantaneously, not just in the same continuous play like any ordinary double play). For example, lining out to a baseman standing on a base to which a runner must return (tag up) after the ball is caught, or lining out to an infielder diving towards a runner. | |
One-Hit Polykill / int_fb0bfff3 | featureApplicability |
1.0 | |
One-Hit Polykill / int_fb0bfff3 | featureConfidence |
1.0 | |
Arc Style: Baseball!! 3D (Video Game) | hasFeature |
One-Hit Polykill / int_fb0bfff3 | |
One-Hit Polykill / int_fb9fefa6 | type |
One-Hit Polykill | |
One-Hit Polykill / int_fb9fefa6 | comment |
Hc Svnt Dracones: Weapons with the "-Annihilate" descriptor continue in a line until they've dealt a total of 1000 damage, salsaing everyone in that path. Fortunately the only weapon with that descriptor is the extremely expensive V-801 Mag Lance. | |
One-Hit Polykill / int_fb9fefa6 | featureApplicability |
1.0 | |
One-Hit Polykill / int_fb9fefa6 | featureConfidence |
1.0 | |
Hc Svnt Dracones (Tabletop Game) | hasFeature |
One-Hit Polykill / int_fb9fefa6 | |
One-Hit Polykill / int_fc411d2f | type |
One-Hit Polykill | |
One-Hit Polykill / int_fc411d2f | comment |
Bloodline Champions has a number of abilities that pierce through enemies - most ultimates are capable of this. Always watch out about the formation your team is making. | |
One-Hit Polykill / int_fc411d2f | featureApplicability |
1.0 | |
One-Hit Polykill / int_fc411d2f | featureConfidence |
1.0 | |
Bloodline Champions (Video Game) | hasFeature |
One-Hit Polykill / int_fc411d2f | |
One-Hit Polykill / int_fd1cd742 | type |
One-Hit Polykill | |
One-Hit Polykill / int_fd1cd742 | comment |
In Brikwars, if you do enough damage to count as Overkill, you not only annihilate the thing you were aiming at, but the shot also goes on to damage or destroy whatever was behind your target. | |
One-Hit Polykill / int_fd1cd742 | featureApplicability |
1.0 | |
One-Hit Polykill / int_fd1cd742 | featureConfidence |
1.0 | |
Brikwars (Tabletop Game) | hasFeature |
One-Hit Polykill / int_fd1cd742 | |
One-Hit Polykill / int_fd8ef85e | type |
One-Hit Polykill | |
One-Hit Polykill / int_fd8ef85e | comment |
Left 4 Dead: All of the stronger weapons (including the hunting rifle) can overpenetrate, with varying amounts of effectiveness, from the "goes through anything, including walls" hunting rifle to the "as many zombies are within 50 meters" shotguns. Makes fighting those 30+ hordes of zombies easier than you'd think. | |
One-Hit Polykill / int_fd8ef85e | featureApplicability |
1.0 | |
One-Hit Polykill / int_fd8ef85e | featureConfidence |
1.0 | |
Left 4 Dead (Video Game) | hasFeature |
One-Hit Polykill / int_fd8ef85e | |
One-Hit Polykill / int_fe85bfc8 | type |
One-Hit Polykill | |
One-Hit Polykill / int_fe85bfc8 | comment |
Super Smash Bros.: Zelda's and Sheik's Final Smash, the "Light Arrow", will hit any characters in their line of sight, passing through everybody until it hits a wall or the boundaries of the stage, and gives enough knockback to Ring Out even the heaviest of characters at 0% damage, except on the very largest of stages. Not to mention it has the series' trademark satisfying "KREEEENG!" sound effect. Ganon's final has him go One-Winged Angel, stomp, stunning everyone on the stage, and charge forward for a one-hit kill everyone in front of him. Similarly, ROB's laser attack hits through anyone in the line of fire, making for a useful kill move, or at least knocking back several foes at the same time. |
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One-Hit Polykill / int_fe85bfc8 | featureApplicability |
1.0 | |
One-Hit Polykill / int_fe85bfc8 | featureConfidence |
1.0 | |
Super Smash Bros. (Video Game) | hasFeature |
One-Hit Polykill / int_fe85bfc8 | |
One-Hit Polykill / int_fff2d31b | type |
One-Hit Polykill | |
One-Hit Polykill / int_fff2d31b | comment |
Grendel: At the end of the Grendel Tales story "The Devil May Care", Dana, after having been forced to kill her own son in self-defence and seeing her city reduced to ruins by the fall-out of her affair with Hack, kisses him and shoots them both through the head with a single bullet. | |
One-Hit Polykill / int_fff2d31b | featureApplicability |
1.0 | |
One-Hit Polykill / int_fff2d31b | featureConfidence |
1.0 | |
Grendel (Comic Book) | hasFeature |
One-Hit Polykill / int_fff2d31b |
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