| The Matrix: Path of Neo (Video Game) |
type |
TVTItem |
| The Matrix: Path of Neo (Video Game) |
label |
The Matrix: Path of Neo (Video Game) |
| The Matrix: Path of Neo (Video Game) |
page |
TheMatrixPathOfNeo |
| The Matrix: Path of Neo (Video Game) |
comment |
The Matrix: Path of Neo was made by Shiny Entertainment, Atari and Warner Bros. in 2005 as part of The Matrix series. It was made Multi-Platform for the PlayStation 2, Xbox, and PC. You start play as the office worker, Thomas Anderson and progress into Neo over the course of the game. It takes place during, in between and at the end of the trilogy.Gameplay is mainly fighting Mooks, Security guards, SWAT, Agents and many others. It's your basic third person problem-solving with killing enemies to open doors, escort-missons, except with Bullet Time!It was followed by The Matrix Online. |
| The Matrix: Path of Neo (Video Game) |
fetched |
2023-07-29T06:15:25Z |
| The Matrix: Path of Neo (Video Game) |
parsed |
2023-07-29T06:15:25Z |
| The Matrix: Path of Neo (Video Game) |
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| The Matrix: Path of Neo (Video Game) |
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Dropped link to AttackOfTheFiftyFootWhatever: Not a Feature - UNKNOWN |
| The Matrix: Path of Neo (Video Game) |
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Dropped link to CoolVsAwesome: Not a Feature - UNKNOWN |
| The Matrix: Path of Neo (Video Game) |
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Dropped link to DirtyCops: Not a Feature - UNKNOWN |
| The Matrix: Path of Neo (Video Game) |
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Dropped link to GagReel: Not a Feature - UNKNOWN |
| The Matrix: Path of Neo (Video Game) |
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Dropped link to NinjaPirateRobotZombie: Not a Feature - UNKNOWN |
| The Matrix: Path of Neo (Video Game) |
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Dropped link to PunchedAcrossTheRoom: Not a Feature - ITEM |
| The Matrix: Path of Neo (Video Game) |
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Dropped link to TheMatrixReloaded: Not a Feature - ITEM |
| The Matrix: Path of Neo (Video Game) |
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Dropped link to TheMenInBlack: Not a Feature - ITEM |
| The Matrix: Path of Neo (Video Game) |
processingUnknown |
AttackOfTheFiftyFootWhatever |
| The Matrix: Path of Neo (Video Game) |
processingUnknown |
CoolVsAwesome |
| The Matrix: Path of Neo (Video Game) |
processingUnknown |
DirtyCops |
| The Matrix: Path of Neo (Video Game) |
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GagReel |
| The Matrix: Path of Neo (Video Game) |
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NinjaPirateRobotZombie |
| The Matrix: Path of Neo (Video Game) |
isPartOf |
DBTropes |
| The Matrix: Path of Neo (Video Game) / int_1086f287 |
type |
Sure, Let's Go with That |
| The Matrix: Path of Neo (Video Game) / int_1086f287 |
comment |
Sure, Let's Go with That: Has a variant with the herbalist thinking Neo's a demon. He goes along with after a weird conversation. |
| The Matrix: Path of Neo (Video Game) / int_1086f287 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_1086f287 |
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1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_1086f287 |
| The Matrix: Path of Neo (Video Game) / int_1104ca3f |
type |
Cure for Cancer |
| The Matrix: Path of Neo (Video Game) / int_1104ca3f |
comment |
Cure for Cancer: The herbalist, tries to make one for his granddaughter—it works. |
| The Matrix: Path of Neo (Video Game) / int_1104ca3f |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_1104ca3f |
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1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_1104ca3f |
| The Matrix: Path of Neo (Video Game) / int_119dc902 |
type |
Multi-Mook Melee |
| The Matrix: Path of Neo (Video Game) / int_119dc902 |
comment |
Multi-Mook Melee: A few levels, especially the multi-enemy training simulation and the courtyard Smith fight. |
| The Matrix: Path of Neo (Video Game) / int_119dc902 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_119dc902 |
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1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_119dc902 |
| The Matrix: Path of Neo (Video Game) / int_128e4ba8 |
type |
Gatling Good |
| The Matrix: Path of Neo (Video Game) / int_128e4ba8 |
comment |
Gatling Good: You can actually play this during the extended scene from the movie. |
| The Matrix: Path of Neo (Video Game) / int_128e4ba8 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_128e4ba8 |
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1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_128e4ba8 |
| The Matrix: Path of Neo (Video Game) / int_12dd5755 |
type |
Pursued Protagonist |
| The Matrix: Path of Neo (Video Game) / int_12dd5755 |
comment |
Pursued Protagonist: In 'I Need An Exit'. |
| The Matrix: Path of Neo (Video Game) / int_12dd5755 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_12dd5755 |
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1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_12dd5755 |
| The Matrix: Path of Neo (Video Game) / int_13b6f12b |
type |
Martial Arts Uniform |
| The Matrix: Path of Neo (Video Game) / int_13b6f12b |
comment |
Martial Arts Uniform: During a few of the training levels - the fight with Morpheus. |
| The Matrix: Path of Neo (Video Game) / int_13b6f12b |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_13b6f12b |
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1.0 |
| The Matrix: Path of Neo (Video Game) |
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The Matrix: Path of Neo (Video Game) / int_13b6f12b |
| The Matrix: Path of Neo (Video Game) / int_13f7da6 |
type |
Instant Expert |
| The Matrix: Path of Neo (Video Game) / int_13f7da6 |
comment |
Instant Expert: You find out that Neo's instant 'training' scene in the movie, is actually not that instant as it's a lot of virtual training sims. |
| The Matrix: Path of Neo (Video Game) / int_13f7da6 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_13f7da6 |
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1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_13f7da6 |
| The Matrix: Path of Neo (Video Game) / int_14e569d5 |
type |
Crate Expectations |
| The Matrix: Path of Neo (Video Game) / int_14e569d5 |
comment |
Crate Expectations: Lampshaded. |
| The Matrix: Path of Neo (Video Game) / int_14e569d5 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_14e569d5 |
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1.0 |
| The Matrix: Path of Neo (Video Game) |
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The Matrix: Path of Neo (Video Game) / int_14e569d5 |
| The Matrix: Path of Neo (Video Game) / int_160cc6f |
type |
Cutscene |
| The Matrix: Path of Neo (Video Game) / int_160cc6f |
comment |
Cutscene: Plenty of these from all of the movies and anime, along with in-game ones. |
| The Matrix: Path of Neo (Video Game) / int_160cc6f |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_160cc6f |
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1.0 |
| The Matrix: Path of Neo (Video Game) |
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The Matrix: Path of Neo (Video Game) / int_160cc6f |
| The Matrix: Path of Neo (Video Game) / int_16364a29 |
type |
Evil Sounds Deep |
| The Matrix: Path of Neo (Video Game) / int_16364a29 |
comment |
Evil Sounds Deep: The Club Hel bouncer. |
| The Matrix: Path of Neo (Video Game) / int_16364a29 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_16364a29 |
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1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_16364a29 |
| The Matrix: Path of Neo (Video Game) / int_17678b64 |
type |
Heal Thyself |
| The Matrix: Path of Neo (Video Game) / int_17678b64 |
comment |
Heal Thy Self: Just wait around while your injured out of danger, it'll go away. |
| The Matrix: Path of Neo (Video Game) / int_17678b64 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_17678b64 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_17678b64 |
| The Matrix: Path of Neo (Video Game) / int_1778d9a0 |
type |
Run, Don't Walk |
| The Matrix: Path of Neo (Video Game) / int_1778d9a0 |
comment |
Run, Don't Walk: The basic movement is running. |
| The Matrix: Path of Neo (Video Game) / int_1778d9a0 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_1778d9a0 |
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1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_1778d9a0 |
| The Matrix: Path of Neo (Video Game) / int_17a606bd |
type |
Master Swordsman |
| The Matrix: Path of Neo (Video Game) / int_17a606bd |
comment |
Master Swordsman: All the characters, especially the sword training A.I. and 'demons'. |
| The Matrix: Path of Neo (Video Game) / int_17a606bd |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_17a606bd |
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1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_17a606bd |
| The Matrix: Path of Neo (Video Game) / int_18a84025 |
type |
Only Six Faces |
| The Matrix: Path of Neo (Video Game) / int_18a84025 |
comment |
Only Six Faces: Most of the background characters are exactly the same, but a few minor characters are distinguished from the rest. |
| The Matrix: Path of Neo (Video Game) / int_18a84025 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_18a84025 |
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1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_18a84025 |
| The Matrix: Path of Neo (Video Game) / int_19769f50 |
type |
Defeat Means Friendship |
| The Matrix: Path of Neo (Video Game) / int_19769f50 |
comment |
Defeat Means Friendship: Neo and Chang Tzu, beat Tzu and you get to fight Agents together. |
| The Matrix: Path of Neo (Video Game) / int_19769f50 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_19769f50 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_19769f50 |
| The Matrix: Path of Neo (Video Game) / int_19b89d63 |
type |
Hard Mode Filler |
| The Matrix: Path of Neo (Video Game) / int_19b89d63 |
comment |
Hard Mode Filler: The first level is a color swapped version of the Govt. lobby. |
| The Matrix: Path of Neo (Video Game) / int_19b89d63 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_19b89d63 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_19b89d63 |
| The Matrix: Path of Neo (Video Game) / int_19f8dabe |
type |
Victory Pose |
| The Matrix: Path of Neo (Video Game) / int_19f8dabe |
comment |
Victory Pose: Whenever Neo wins a Boss Fight. |
| The Matrix: Path of Neo (Video Game) / int_19f8dabe |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_19f8dabe |
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1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_19f8dabe |
| The Matrix: Path of Neo (Video Game) / int_1bb54193 |
type |
Corridor Cubbyhole Run |
| The Matrix: Path of Neo (Video Game) / int_1bb54193 |
comment |
Corridor Cubby Hole Run: The second level is this, extended from just a five second scene, to avoiding capture by security and Agents to get to the bottom floor. |
| The Matrix: Path of Neo (Video Game) / int_1bb54193 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_1bb54193 |
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1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_1bb54193 |
| The Matrix: Path of Neo (Video Game) / int_1bbb76bc |
type |
Abandoned Area |
| The Matrix: Path of Neo (Video Game) / int_1bbb76bc |
comment |
Abandoned Area: One level takes place in abandoned church with weak stairs, scaffolding and broken windows. It gets ruined further, the windows of the bell-tower get kicked in by a SWAT team and you can take out sections of the floor by taking out the four bells. A few other levels as well. |
| The Matrix: Path of Neo (Video Game) / int_1bbb76bc |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_1bbb76bc |
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1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_1bbb76bc |
| The Matrix: Path of Neo (Video Game) / int_1be6c300 |
type |
Soft Reset |
| The Matrix: Path of Neo (Video Game) / int_1be6c300 |
comment |
Soft Reset: From the pause menu. |
| The Matrix: Path of Neo (Video Game) / int_1be6c300 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_1be6c300 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_1be6c300 |
| The Matrix: Path of Neo (Video Game) / int_1c5002bc |
type |
The Stoic |
| The Matrix: Path of Neo (Video Game) / int_1c5002bc |
comment |
The Stoic: Nearly everybody ever in this game. |
| The Matrix: Path of Neo (Video Game) / int_1c5002bc |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_1c5002bc |
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1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_1c5002bc |
| The Matrix: Path of Neo (Video Game) / int_1ce24227 |
type |
Scenery as You Go |
| The Matrix: Path of Neo (Video Game) / int_1ce24227 |
comment |
Scenery as You Go: During the maze level there are two staircases, which were just barely pieces/chunks, that float back together so you can cross. |
| The Matrix: Path of Neo (Video Game) / int_1ce24227 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_1ce24227 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_1ce24227 |
| The Matrix: Path of Neo (Video Game) / int_1cfd9ec9 |
type |
Never Recycle a Building |
| The Matrix: Path of Neo (Video Game) / int_1cfd9ec9 |
comment |
Never Recycle a Building: The Heart o' The City Hotel and later, the crumbling and broken church. |
| The Matrix: Path of Neo (Video Game) / int_1cfd9ec9 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_1cfd9ec9 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_1cfd9ec9 |
| The Matrix: Path of Neo (Video Game) / int_1da3a484 |
type |
Alice Allusion |
| The Matrix: Path of Neo (Video Game) / int_1da3a484 |
comment |
Alice Allusion: during a level in the city library, in a Continuity Nod to the original movie. The librarian has seen a glitch in the Matrix, specifically, a certain book that keeps on reappearing after she takes it out. She has taken it out so often that there's a small pile at her feet. A few minutes later: |
| The Matrix: Path of Neo (Video Game) / int_1da3a484 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_1da3a484 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_1da3a484 |
| The Matrix: Path of Neo (Video Game) / int_1dca8d43 |
type |
Camera Centering |
| The Matrix: Path of Neo (Video Game) / int_1dca8d43 |
comment |
Camera Centering: It's particularly useful after fights if you move the camera around a lot. |
| The Matrix: Path of Neo (Video Game) / int_1dca8d43 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_1dca8d43 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_1dca8d43 |
| The Matrix: Path of Neo (Video Game) / int_1dea3034 |
type |
Cool Shades |
| The Matrix: Path of Neo (Video Game) / int_1dea3034 |
comment |
Cool Shades: Basically all the rebels. |
| The Matrix: Path of Neo (Video Game) / int_1dea3034 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_1dea3034 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_1dea3034 |
| The Matrix: Path of Neo (Video Game) / int_1e122f24 |
type |
Boss Banter |
| The Matrix: Path of Neo (Video Game) / int_1e122f24 |
comment |
Boss Banter: Smith to Neo in all the Boss Fights. |
| The Matrix: Path of Neo (Video Game) / int_1e122f24 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_1e122f24 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_1e122f24 |
| The Matrix: Path of Neo (Video Game) / int_1e7487cd |
type |
Breaking the Fourth Wall |
| The Matrix: Path of Neo (Video Game) / int_1e7487cd |
comment |
Breaking the Fourth Wall: We actually see Neo learn the various fighting styles in a simulation during the opening tutorials, compared to the movie just uploading the knowledge directly to his brain. Dozer tells Neo to treat it "like a video game tutorial". During the third segment of the extended Neo vs. Seraph fight, the two crash through a roof of a movie theater. They both look at the nearby movie screen, which is playing their fight scene from The Matrix Reloaded. They continue the fight (with the film of their fight playing in the background), whilst the lone member of the audience heckles them throughout their fight. Again, just before the final fight, the Wachowskis make an appearance and explain the reasons for the Revised Ending. |
| The Matrix: Path of Neo (Video Game) / int_1e7487cd |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_1e7487cd |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_1e7487cd |
| The Matrix: Path of Neo (Video Game) / int_1f48abcd |
type |
Skeleton Key |
| The Matrix: Path of Neo (Video Game) / int_1f48abcd |
comment |
Skeleton Key: The girl in Club Hel has one. |
| The Matrix: Path of Neo (Video Game) / int_1f48abcd |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_1f48abcd |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_1f48abcd |
| The Matrix: Path of Neo (Video Game) / int_1f60add |
type |
Locked in the Dungeon |
| The Matrix: Path of Neo (Video Game) / int_1f60add |
comment |
Locked in the Dungeon: The NPC witch when you first meet her. |
| The Matrix: Path of Neo (Video Game) / int_1f60add |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_1f60add |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_1f60add |
| The Matrix: Path of Neo (Video Game) / int_207af763 |
type |
Ominous Floating Castle |
| The Matrix: Path of Neo (Video Game) / int_207af763 |
comment |
Ominous Floating Castle: During the first timed training level the house is floating in empty white space. |
| The Matrix: Path of Neo (Video Game) / int_207af763 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_207af763 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_207af763 |
| The Matrix: Path of Neo (Video Game) / int_20e2a53b |
type |
Notice This |
| The Matrix: Path of Neo (Video Game) / int_20e2a53b |
comment |
Notice This: Guns, grenades and most other weapons have a glowing purple circle around them. |
| The Matrix: Path of Neo (Video Game) / int_20e2a53b |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_20e2a53b |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_20e2a53b |
| The Matrix: Path of Neo (Video Game) / int_234073a4 |
type |
Your Mind Makes It Real |
| The Matrix: Path of Neo (Video Game) / int_234073a4 |
comment |
Your Mind Makes It Real: Every level. |
| The Matrix: Path of Neo (Video Game) / int_234073a4 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_234073a4 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_234073a4 |
| The Matrix: Path of Neo (Video Game) / int_24008c2c |
type |
Sword over Head |
| The Matrix: Path of Neo (Video Game) / int_24008c2c |
comment |
Sword over Head: Some of Neo's strikes with the katana are this, typically finishing ones. |
| The Matrix: Path of Neo (Video Game) / int_24008c2c |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_24008c2c |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_24008c2c |
| The Matrix: Path of Neo (Video Game) / int_243721cf |
type |
Replay Mode |
| The Matrix: Path of Neo (Video Game) / int_243721cf |
comment |
Replay Mode: The level selection screen. |
| The Matrix: Path of Neo (Video Game) / int_243721cf |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_243721cf |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_243721cf |
| The Matrix: Path of Neo (Video Game) / int_2470d8fd |
type |
Steel Ear Drums |
| The Matrix: Path of Neo (Video Game) / int_2470d8fd |
comment |
Steel Ear Drums: Played straight with the guns, grenades and grenade launcher. |
| The Matrix: Path of Neo (Video Game) / int_2470d8fd |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_2470d8fd |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_2470d8fd |
| The Matrix: Path of Neo (Video Game) / int_24cdd048 |
type |
Arcadia |
| The Matrix: Path of Neo (Video Game) / int_24cdd048 |
comment |
Arcadia: A variant of this appears in a few of the training levels. |
| The Matrix: Path of Neo (Video Game) / int_24cdd048 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_24cdd048 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_24cdd048 |
| The Matrix: Path of Neo (Video Game) / int_2639f6eb |
type |
Status Effects |
| The Matrix: Path of Neo (Video Game) / int_2639f6eb |
comment |
Status Effects: Of the Slow variety. |
| The Matrix: Path of Neo (Video Game) / int_2639f6eb |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_2639f6eb |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_2639f6eb |
| The Matrix: Path of Neo (Video Game) / int_2677f120 |
type |
Leap and Fire |
| The Matrix: Path of Neo (Video Game) / int_2677f120 |
comment |
Leap and Fire: Justified as it makes you harder for enemies to hit. |
| The Matrix: Path of Neo (Video Game) / int_2677f120 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_2677f120 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_2677f120 |
| The Matrix: Path of Neo (Video Game) / int_2dd7a113 |
type |
French Jerk |
| The Matrix: Path of Neo (Video Game) / int_2dd7a113 |
comment |
French Jerk: Merovingian. Torturing his own former mooks. |
| The Matrix: Path of Neo (Video Game) / int_2dd7a113 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_2dd7a113 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_2dd7a113 |
| The Matrix: Path of Neo (Video Game) / int_2e5ada89 |
type |
Grenade Launcher |
| The Matrix: Path of Neo (Video Game) / int_2e5ada89 |
comment |
Grenade Launcher: It's really useful. |
| The Matrix: Path of Neo (Video Game) / int_2e5ada89 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_2e5ada89 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_2e5ada89 |
| The Matrix: Path of Neo (Video Game) / int_2fe85254 |
type |
Camera Lock-On |
| The Matrix: Path of Neo (Video Game) / int_2fe85254 |
comment |
Camera Lock-On: The aiming/cross-hair-thingy. |
| The Matrix: Path of Neo (Video Game) / int_2fe85254 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_2fe85254 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_2fe85254 |
| The Matrix: Path of Neo (Video Game) / int_306b9de9 |
type |
Electric Torture |
| The Matrix: Path of Neo (Video Game) / int_306b9de9 |
comment |
Electric Torture: One of the Mooks in Club Hel, pushes one of the animatronic dolls into a wall and a table...everything is electrified, except the floor. |
| The Matrix: Path of Neo (Video Game) / int_306b9de9 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_306b9de9 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_306b9de9 |
| The Matrix: Path of Neo (Video Game) / int_30d2689a |
type |
Ominous Visual Glitch |
| The Matrix: Path of Neo (Video Game) / int_30d2689a |
comment |
Ominous Visual Glitch: A few levels. |
| The Matrix: Path of Neo (Video Game) / int_30d2689a |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_30d2689a |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_30d2689a |
| The Matrix: Path of Neo (Video Game) / int_30f48597 |
type |
When It Rains, It Pours |
| The Matrix: Path of Neo (Video Game) / int_30f48597 |
comment |
When It Rains, It Pours: During the last Smith levels, full-stop. |
| The Matrix: Path of Neo (Video Game) / int_30f48597 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_30f48597 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_30f48597 |
| The Matrix: Path of Neo (Video Game) / int_315ec0b1 |
type |
Auto-Save |
| The Matrix: Path of Neo (Video Game) / int_315ec0b1 |
comment |
Auto-Save: At the start of the level and mixed with Checkpoint, see below. |
| The Matrix: Path of Neo (Video Game) / int_315ec0b1 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_315ec0b1 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_315ec0b1 |
| The Matrix: Path of Neo (Video Game) / int_31a2a33c |
type |
Stuff Blowing Up |
| The Matrix: Path of Neo (Video Game) / int_31a2a33c |
comment |
Stuff Blowing Up: It's a The Matrix game; of course things explode. |
| The Matrix: Path of Neo (Video Game) / int_31a2a33c |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_31a2a33c |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_31a2a33c |
| The Matrix: Path of Neo (Video Game) / int_31f7c194 |
type |
Super Window Jump |
| The Matrix: Path of Neo (Video Game) / int_31f7c194 |
comment |
Super Window Jump: The SWAT variant, along with Smith in a cutscene and Neo does one too. Basically, everyone at one point or another. |
| The Matrix: Path of Neo (Video Game) / int_31f7c194 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_31f7c194 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_31f7c194 |
| The Matrix: Path of Neo (Video Game) / int_321a5791 |
type |
Magical Asian |
| The Matrix: Path of Neo (Video Game) / int_321a5791 |
comment |
Magical Asian: The herbalist, who can sense auras/chi. |
| The Matrix: Path of Neo (Video Game) / int_321a5791 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_321a5791 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_321a5791 |
| The Matrix: Path of Neo (Video Game) / int_32976084 |
type |
Destination Defenestration |
| The Matrix: Path of Neo (Video Game) / int_32976084 |
comment |
Destination Defenestration: During the timed training level you can throw enemies out the windows. |
| The Matrix: Path of Neo (Video Game) / int_32976084 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_32976084 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_32976084 |
| The Matrix: Path of Neo (Video Game) / int_33a82edb |
type |
HammerSpace |
| The Matrix: Path of Neo (Video Game) / int_33a82edb |
comment |
Hammerspace: Where Neo pulls all the guns, grenades, the giant grenade launcher, swords ect. from. |
| The Matrix: Path of Neo (Video Game) / int_33a82edb |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_33a82edb |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_33a82edb |
| The Matrix: Path of Neo (Video Game) / int_3401240 |
type |
Ground Pound |
| The Matrix: Path of Neo (Video Game) / int_3401240 |
comment |
Ground Pound: During the in-game cutscenes, the SWAT guys either stagger or go flying. |
| The Matrix: Path of Neo (Video Game) / int_3401240 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_3401240 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_3401240 |
| The Matrix: Path of Neo (Video Game) / int_34f8042a |
type |
Gratuitous French |
| The Matrix: Path of Neo (Video Game) / int_34f8042a |
comment |
Gratuitous French: The Merovingian, of course. |
| The Matrix: Path of Neo (Video Game) / int_34f8042a |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_34f8042a |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_34f8042a |
| The Matrix: Path of Neo (Video Game) / int_357ae9b4 |
type |
Suspiciously Cracked Wall |
| The Matrix: Path of Neo (Video Game) / int_357ae9b4 |
comment |
Suspiciously Cracked Wall: During the first hotel level, there are glowing cracks in the wall you have to destroy to advance. |
| The Matrix: Path of Neo (Video Game) / int_357ae9b4 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_357ae9b4 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_357ae9b4 |
| The Matrix: Path of Neo (Video Game) / int_363e9631 |
type |
Sequential Boss |
| The Matrix: Path of Neo (Video Game) / int_363e9631 |
comment |
Sequential Boss: The last Smith levels. |
| The Matrix: Path of Neo (Video Game) / int_363e9631 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_363e9631 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_363e9631 |
| The Matrix: Path of Neo (Video Game) / int_372f29ac |
type |
One-Handed Zweihänder |
| The Matrix: Path of Neo (Video Game) / int_372f29ac |
comment |
One-Handed Zweihänder: The longsword and katana. |
| The Matrix: Path of Neo (Video Game) / int_372f29ac |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_372f29ac |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_372f29ac |
| The Matrix: Path of Neo (Video Game) / int_384986f4 |
type |
We Will Meet Again |
| The Matrix: Path of Neo (Video Game) / int_384986f4 |
comment |
We Will Meet Again: A heroic variant from the NPC witch to Neo. |
| The Matrix: Path of Neo (Video Game) / int_384986f4 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_384986f4 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_384986f4 |
| The Matrix: Path of Neo (Video Game) / int_38626ee3 |
type |
Combo Breaker |
| The Matrix: Path of Neo (Video Game) / int_38626ee3 |
comment |
Combo Breaker: Some of the moves are this when timed right. |
| The Matrix: Path of Neo (Video Game) / int_38626ee3 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_38626ee3 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_38626ee3 |
| The Matrix: Path of Neo (Video Game) / int_38869708 |
type |
The Precarious Ledge |
| The Matrix: Path of Neo (Video Game) / int_38869708 |
comment |
The Precarious Ledge: Let's you reverse Neo's in-movie descision. |
| The Matrix: Path of Neo (Video Game) / int_38869708 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_38869708 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_38869708 |
| The Matrix: Path of Neo (Video Game) / int_3b06f9b5 |
type |
Floating Platforms |
| The Matrix: Path of Neo (Video Game) / int_3b06f9b5 |
comment |
Floating Platforms: In the second timed level and during the maze level. |
| The Matrix: Path of Neo (Video Game) / int_3b06f9b5 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_3b06f9b5 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_3b06f9b5 |
| The Matrix: Path of Neo (Video Game) / int_3babae20 |
type |
Degraded Boss |
| The Matrix: Path of Neo (Video Game) / int_3babae20 |
comment |
Degraded Boss: Smith temporarily plays the role of Elite Mook, before regaining their status as boss at the end of the game. |
| The Matrix: Path of Neo (Video Game) / int_3babae20 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_3babae20 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_3babae20 |
| The Matrix: Path of Neo (Video Game) / int_3bb81225 |
type |
Recurring Boss |
| The Matrix: Path of Neo (Video Game) / int_3bb81225 |
comment |
Recurring Boss: The Agents. |
| The Matrix: Path of Neo (Video Game) / int_3bb81225 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_3bb81225 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_3bb81225 |
| The Matrix: Path of Neo (Video Game) / int_3c111ce6 |
type |
Pistol-Whipping |
| The Matrix: Path of Neo (Video Game) / int_3c111ce6 |
comment |
Pistol-Whipping: This happens when Neo disarms an enemy sometimes. |
| The Matrix: Path of Neo (Video Game) / int_3c111ce6 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_3c111ce6 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_3c111ce6 |
| The Matrix: Path of Neo (Video Game) / int_3c4c5d6f |
type |
Crowd Panic |
| The Matrix: Path of Neo (Video Game) / int_3c4c5d6f |
comment |
Crowd Panic: In 'Get Me An Exit' when the Agents fire at Neo some of the crowd's panics. |
| The Matrix: Path of Neo (Video Game) / int_3c4c5d6f |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_3c4c5d6f |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_3c4c5d6f |
| The Matrix: Path of Neo (Video Game) / int_3cc1336 |
type |
Spooky Silent Library |
| The Matrix: Path of Neo (Video Game) / int_3cc1336 |
comment |
Spooky Silent Library: 'The Librarian' level, it's basically after hours, the only people around are Neo, the Librarian, the Agents and SWAT. |
| The Matrix: Path of Neo (Video Game) / int_3cc1336 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_3cc1336 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_3cc1336 |
| The Matrix: Path of Neo (Video Game) / int_3d02661f |
type |
Very High Velocity Rounds |
| The Matrix: Path of Neo (Video Game) / int_3d02661f |
comment |
Very High Velocity Rounds: Averted, the bullets slow down in Focus just like your enemies. |
| The Matrix: Path of Neo (Video Game) / int_3d02661f |
featureApplicability |
-1.0 |
| The Matrix: Path of Neo (Video Game) / int_3d02661f |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_3d02661f |
| The Matrix: Path of Neo (Video Game) / int_3d1f2cae |
type |
Barrier-Busting Blow |
| The Matrix: Path of Neo (Video Game) / int_3d1f2cae |
comment |
Barrier-Busting Blow: Exaggerated in one of the later levels, it becomes a frenzy of this with nearly every enemy busting out of a column or wall. |
| The Matrix: Path of Neo (Video Game) / int_3d1f2cae |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_3d1f2cae |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_3d1f2cae |
| The Matrix: Path of Neo (Video Game) / int_3d204abb |
type |
Battle atop the Poles |
| The Matrix: Path of Neo (Video Game) / int_3d204abb |
comment |
Battle atop the Poles: The scene where you battle Seraph atop burning wooden posts, which is an homage to the final battle in Iron Monkey. |
| The Matrix: Path of Neo (Video Game) / int_3d204abb |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_3d204abb |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_3d204abb |
| The Matrix: Path of Neo (Video Game) / int_3e7cad99 |
type |
Overheating |
| The Matrix: Path of Neo (Video Game) / int_3e7cad99 |
comment |
Overheating: The helicopter mini-gun after firing a few rounds until it cools off. |
| The Matrix: Path of Neo (Video Game) / int_3e7cad99 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_3e7cad99 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_3e7cad99 |
| The Matrix: Path of Neo (Video Game) / int_3ea462d7 |
type |
Take That, Audience! |
| The Matrix: Path of Neo (Video Game) / int_3ea462d7 |
comment |
Take That, Audience!: The Wachowskis made the game just to make those who despise their work get some laughs. Justified since they said "enjoy enlightenment" before they laughed. |
| The Matrix: Path of Neo (Video Game) / int_3ea462d7 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_3ea462d7 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_3ea462d7 |
| The Matrix: Path of Neo (Video Game) / int_3ee7b8b2 |
type |
Concept Art Gallery |
| The Matrix: Path of Neo (Video Game) / int_3ee7b8b2 |
comment |
Concept Art Gallery: Has to be unlocked and found, but it has all sorts of stuff. |
| The Matrix: Path of Neo (Video Game) / int_3ee7b8b2 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_3ee7b8b2 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_3ee7b8b2 |
| The Matrix: Path of Neo (Video Game) / int_3f6d2c98 |
type |
Cold Sniper |
| The Matrix: Path of Neo (Video Game) / int_3f6d2c98 |
comment |
Cold Sniper: A particularly annoying one during Captain Roland's level. |
| The Matrix: Path of Neo (Video Game) / int_3f6d2c98 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_3f6d2c98 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_3f6d2c98 |
| The Matrix: Path of Neo (Video Game) / int_40e2ac3f |
type |
Flunky Boss |
| The Matrix: Path of Neo (Video Game) / int_40e2ac3f |
comment |
Flunky Boss: The Club Hel bouncer, also Smith in the last levels. |
| The Matrix: Path of Neo (Video Game) / int_40e2ac3f |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_40e2ac3f |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_40e2ac3f |
| The Matrix: Path of Neo (Video Game) / int_4154d5c9 |
type |
Smashing Survival |
| The Matrix: Path of Neo (Video Game) / int_4154d5c9 |
comment |
Smashing Survival: You need to tap the square button and sometimes the analogue to get free of being held down. |
| The Matrix: Path of Neo (Video Game) / int_4154d5c9 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_4154d5c9 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_4154d5c9 |
| The Matrix: Path of Neo (Video Game) / int_424c9a9b |
type |
Cold-Blooded Torture |
| The Matrix: Path of Neo (Video Game) / int_424c9a9b |
comment |
Cold-Blooded Torture: Implied this was going to happen to the witch. |
| The Matrix: Path of Neo (Video Game) / int_424c9a9b |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_424c9a9b |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_424c9a9b |
| The Matrix: Path of Neo (Video Game) / int_43bda213 |
type |
A Taste of Power |
| The Matrix: Path of Neo (Video Game) / int_43bda213 |
comment |
A Taste of Power: The first level as Neo with a bunch of special moves and abilites...the level ends and then it's back to regular guy Thomas Anderson until you get the abilities back. |
| The Matrix: Path of Neo (Video Game) / int_43bda213 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_43bda213 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_43bda213 |
| The Matrix: Path of Neo (Video Game) / int_44f79734 |
type |
Jump Physics |
| The Matrix: Path of Neo (Video Game) / int_44f79734 |
comment |
Jump Physics: Double jump, wall jump, anti-gravity/hover jump covers basically everything. |
| The Matrix: Path of Neo (Video Game) / int_44f79734 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_44f79734 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_44f79734 |
| The Matrix: Path of Neo (Video Game) / int_450c5a85 |
type |
Alternate Continuity |
| The Matrix: Path of Neo (Video Game) / int_450c5a85 |
comment |
Alternate Continuity: Some of the in-game events are only slightly tweaked from the movies, others were seriously altered or extended to make for a better video game experience. |
| The Matrix: Path of Neo (Video Game) / int_450c5a85 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_450c5a85 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_450c5a85 |
| The Matrix: Path of Neo (Video Game) / int_45d0c643 |
type |
Intimidation Demonstration |
| The Matrix: Path of Neo (Video Game) / int_45d0c643 |
comment |
Intimidation Demonstration: Neo and everybody who picks up a sword, staff or nearly any weapon will give a demonstration of just how good they are with it. |
| The Matrix: Path of Neo (Video Game) / int_45d0c643 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_45d0c643 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_45d0c643 |
| The Matrix: Path of Neo (Video Game) / int_470d3d7f |
type |
Radial Ass Kicking |
| The Matrix: Path of Neo (Video Game) / int_470d3d7f |
comment |
Radial Ass Kicking: Nearly all the multi-mook fights have this to some extent. |
| The Matrix: Path of Neo (Video Game) / int_470d3d7f |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_470d3d7f |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_470d3d7f |
| The Matrix: Path of Neo (Video Game) / int_474e3977 |
type |
You Have Failed Me |
| The Matrix: Path of Neo (Video Game) / int_474e3977 |
comment |
You Have Failed Me: The Merovingian to a few of his vampire Mooks. |
| The Matrix: Path of Neo (Video Game) / int_474e3977 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_474e3977 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_474e3977 |
| The Matrix: Path of Neo (Video Game) / int_4814d132 |
type |
Big Fancy House |
| The Matrix: Path of Neo (Video Game) / int_4814d132 |
comment |
Big Fancy House: The Merovinginan's chateau and you get to tour the dungeons and Another Dimension. |
| The Matrix: Path of Neo (Video Game) / int_4814d132 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_4814d132 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_4814d132 |
| The Matrix: Path of Neo (Video Game) / int_486466ee |
type |
Dual Boss |
| The Matrix: Path of Neo (Video Game) / int_486466ee |
comment |
Dual Boss: Actually a Triple Boss. The sword-fighting demons in the winter level, see below, and the Agents throughout the game. |
| The Matrix: Path of Neo (Video Game) / int_486466ee |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_486466ee |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_486466ee |
| The Matrix: Path of Neo (Video Game) / int_48830f42 |
type |
Video Game Objectives |
| The Matrix: Path of Neo (Video Game) / int_48830f42 |
comment |
Video Game Objectives: The bonus objectives. |
| The Matrix: Path of Neo (Video Game) / int_48830f42 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_48830f42 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_48830f42 |
| The Matrix: Path of Neo (Video Game) / int_4b1247b8 |
type |
Red Pill, Blue Pill |
| The Matrix: Path of Neo (Video Game) / int_4b1247b8 |
comment |
Red Pill, Blue Pill: Before the first real level. |
| The Matrix: Path of Neo (Video Game) / int_4b1247b8 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_4b1247b8 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_4b1247b8 |
| The Matrix: Path of Neo (Video Game) / int_4b1aa6e5 |
type |
Telephone Polearm |
| The Matrix: Path of Neo (Video Game) / int_4b1aa6e5 |
comment |
Telephone Polearm: The tetherball pole during the courtyard battle with the Smiths. |
| The Matrix: Path of Neo (Video Game) / int_4b1aa6e5 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_4b1aa6e5 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_4b1aa6e5 |
| The Matrix: Path of Neo (Video Game) / int_4ccfdd0d |
type |
Checkpoint |
| The Matrix: Path of Neo (Video Game) / int_4ccfdd0d |
comment |
Checkpoint: Typically in the middle of the levels and before bosses in ones that aren't boss-only levels. |
| The Matrix: Path of Neo (Video Game) / int_4ccfdd0d |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_4ccfdd0d |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_4ccfdd0d |
| The Matrix: Path of Neo (Video Game) / int_4cd06861 |
type |
Everything-Is-Smashable Area |
| The Matrix: Path of Neo (Video Game) / int_4cd06861 |
comment |
Everything-Is-Smashable Area: In most levels you can throw people, or just punch and kick and the walls/columns enough to smash or dent them. In the courtyard battle, you have to destroy the buildings to end the fight. |
| The Matrix: Path of Neo (Video Game) / int_4cd06861 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_4cd06861 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_4cd06861 |
| The Matrix: Path of Neo (Video Game) / int_4de1a4f7 |
type |
Improvised Weapon |
| The Matrix: Path of Neo (Video Game) / int_4de1a4f7 |
comment |
Improvised Weapon: A tetherball pole, long handled flaming torches, a flag-pole. |
| The Matrix: Path of Neo (Video Game) / int_4de1a4f7 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_4de1a4f7 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_4de1a4f7 |
| The Matrix: Path of Neo (Video Game) / int_4e2d95e |
type |
Thanks for the Mammary |
| The Matrix: Path of Neo (Video Game) / int_4e2d95e |
comment |
Thanks for the Mammary: At least twice onscreen in two cutscenes, a Smith is shown infecting a woman with the Smith virus by sticking his fingers right into the middle of her chest, counting the Smiths as sexual harassers for the brief time the inappropriately touched woman is still a woman. The casual display implies that offscreen, the Smiths have done the same thing to many other women and feminine programs over and over — yes, including and perhaps especially the bustier victims whose chest would be a far more visible and reachable target than a man's flat chest. One can only imagine the possible encounters between the Smiths and the likes of Persephone, the librarian, and the Witch. |
| The Matrix: Path of Neo (Video Game) / int_4e2d95e |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_4e2d95e |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_4e2d95e |
| The Matrix: Path of Neo (Video Game) / int_4e5abab2 |
type |
Hurricane Kick |
| The Matrix: Path of Neo (Video Game) / int_4e5abab2 |
comment |
Hurricane Kick: Has a variant of this. |
| The Matrix: Path of Neo (Video Game) / int_4e5abab2 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_4e5abab2 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_4e5abab2 |
| The Matrix: Path of Neo (Video Game) / int_4e698600 |
type |
Kung-Fu Sonic Boom |
| The Matrix: Path of Neo (Video Game) / int_4e698600 |
comment |
Kung-Fu Sonic Boom: In the last levels seen during in-game cutscenes. |
| The Matrix: Path of Neo (Video Game) / int_4e698600 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_4e698600 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_4e698600 |
| The Matrix: Path of Neo (Video Game) / int_4ebb6d16 |
type |
Lava Pit |
| The Matrix: Path of Neo (Video Game) / int_4ebb6d16 |
comment |
Lava Pit: Seen in the first training level, their deadly, but you respawn a foot away. |
| The Matrix: Path of Neo (Video Game) / int_4ebb6d16 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_4ebb6d16 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_4ebb6d16 |
| The Matrix: Path of Neo (Video Game) / int_4f7b3c63 |
type |
Three-Strike Combo |
| The Matrix: Path of Neo (Video Game) / int_4f7b3c63 |
comment |
Three-Strike Combo: The first combo you learn. |
| The Matrix: Path of Neo (Video Game) / int_4f7b3c63 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_4f7b3c63 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_4f7b3c63 |
| The Matrix: Path of Neo (Video Game) / int_504e271f |
type |
But Thou Must! |
| The Matrix: Path of Neo (Video Game) / int_504e271f |
comment |
But Thou Must!: With the redpill or it's game over. |
| The Matrix: Path of Neo (Video Game) / int_504e271f |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_504e271f |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_504e271f |
| The Matrix: Path of Neo (Video Game) / int_50727f8d |
type |
Death Is a Slap on the Wrist |
| The Matrix: Path of Neo (Video Game) / int_50727f8d |
comment |
Death Is a Slap on the Wrist: When you die, if you haven't found a check-point, you have to restart all over again. |
| The Matrix: Path of Neo (Video Game) / int_50727f8d |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_50727f8d |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_50727f8d |
| The Matrix: Path of Neo (Video Game) / int_50c23153 |
type |
Cave Behind the Falls |
| The Matrix: Path of Neo (Video Game) / int_50c23153 |
comment |
Cave Behind the Falls: One of the briefcases is hidden behind one of these. |
| The Matrix: Path of Neo (Video Game) / int_50c23153 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_50c23153 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_50c23153 |
| The Matrix: Path of Neo (Video Game) / int_50d2ca43 |
type |
The Coats Are Off |
| The Matrix: Path of Neo (Video Game) / int_50d2ca43 |
comment |
The Coats Are Off: Neo takes off his during the 'Roof Top' rescue cutscene, and it stays off for a while. |
| The Matrix: Path of Neo (Video Game) / int_50d2ca43 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_50d2ca43 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_50d2ca43 |
| The Matrix: Path of Neo (Video Game) / int_50ed1af4 |
type |
Our Demons Are Different |
| The Matrix: Path of Neo (Video Game) / int_50ed1af4 |
comment |
Our Demons Are Different: The programmed sword fighting demons. |
| The Matrix: Path of Neo (Video Game) / int_50ed1af4 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_50ed1af4 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_50ed1af4 |
| The Matrix: Path of Neo (Video Game) / int_519c2e3a |
type |
Trashcan Bonfire |
| The Matrix: Path of Neo (Video Game) / int_519c2e3a |
comment |
Trashcan Bonfire: During the second train station level...they even float. |
| The Matrix: Path of Neo (Video Game) / int_519c2e3a |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_519c2e3a |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_519c2e3a |
| The Matrix: Path of Neo (Video Game) / int_52dd4fde |
type |
Context-Sensitive Button |
| The Matrix: Path of Neo (Video Game) / int_52dd4fde |
comment |
Context-Sensitive Button: Depending on what direction you push the analogue stick when you attack, you do different attacks. |
| The Matrix: Path of Neo (Video Game) / int_52dd4fde |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_52dd4fde |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_52dd4fde |
| The Matrix: Path of Neo (Video Game) / int_5334fb89 |
type |
Auto-Revive |
| The Matrix: Path of Neo (Video Game) / int_5334fb89 |
comment |
Auto-Revive: One of the Atman Principles allows this ability. |
| The Matrix: Path of Neo (Video Game) / int_5334fb89 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_5334fb89 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_5334fb89 |
| The Matrix: Path of Neo (Video Game) / int_548bd053 |
type |
Guns Akimbo |
| The Matrix: Path of Neo (Video Game) / int_548bd053 |
comment |
Guns Akimbo: Of course, you can do this, it wouldn't be any fun without it. |
| The Matrix: Path of Neo (Video Game) / int_548bd053 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_548bd053 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_548bd053 |
| The Matrix: Path of Neo (Video Game) / int_55990d65 |
type |
Bouncer |
| The Matrix: Path of Neo (Video Game) / int_55990d65 |
comment |
Bouncer: The Club Hel bouncer. |
| The Matrix: Path of Neo (Video Game) / int_55990d65 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_55990d65 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_55990d65 |
| The Matrix: Path of Neo (Video Game) / int_5678cbfc |
type |
Unbreakable Weapons |
| The Matrix: Path of Neo (Video Game) / int_5678cbfc |
comment |
Unbreakable Weapons: If you use an in-game cheat. |
| The Matrix: Path of Neo (Video Game) / int_5678cbfc |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_5678cbfc |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_5678cbfc |
| The Matrix: Path of Neo (Video Game) / int_5711032e |
type |
You Get Knocked Down, You Get Back Up Again |
| The Matrix: Path of Neo (Video Game) / int_5711032e |
comment |
You Get Knocked Down, You Get Back Up Again: It happens a few seconds after. Thankfully, this doesn't go for mooks. |
| The Matrix: Path of Neo (Video Game) / int_5711032e |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_5711032e |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_5711032e |
| The Matrix: Path of Neo (Video Game) / int_589e54d3 |
type |
Charged Attack |
| The Matrix: Path of Neo (Video Game) / int_589e54d3 |
comment |
Charged Attack: The killing blow, though you're still vulnerable to attack. |
| The Matrix: Path of Neo (Video Game) / int_589e54d3 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_589e54d3 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_589e54d3 |
| The Matrix: Path of Neo (Video Game) / int_58a7bebb |
type |
Grapple Move |
| The Matrix: Path of Neo (Video Game) / int_58a7bebb |
comment |
Grapple Move: A few of them, grab and punch, grab and kick or grab and throw to the ground. |
| The Matrix: Path of Neo (Video Game) / int_58a7bebb |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_58a7bebb |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_58a7bebb |
| The Matrix: Path of Neo (Video Game) / int_5914d5dd |
type |
Slippy-Slidey Ice World |
| The Matrix: Path of Neo (Video Game) / int_5914d5dd |
comment |
Slippy-Slidey Ice World: The winter training level is a variant - no winter clothes, regular enemies, except for the programmed demons. |
| The Matrix: Path of Neo (Video Game) / int_5914d5dd |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_5914d5dd |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_5914d5dd |
| The Matrix: Path of Neo (Video Game) / int_59e0e022 |
type |
Ground-Shattering Landing |
| The Matrix: Path of Neo (Video Game) / int_59e0e022 |
comment |
Ground-Shattering Landing: During one of the cutscenes. |
| The Matrix: Path of Neo (Video Game) / int_59e0e022 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_59e0e022 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_59e0e022 |
| The Matrix: Path of Neo (Video Game) / int_5a08d0ae |
type |
Back Stab |
| The Matrix: Path of Neo (Video Game) / int_5a08d0ae |
comment |
Back Stab: Fatal version, it's one of the Finishing Move when Neo has a sword. |
| The Matrix: Path of Neo (Video Game) / int_5a08d0ae |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_5a08d0ae |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_5a08d0ae |
| The Matrix: Path of Neo (Video Game) / int_5a0e88d8 |
type |
Bring It |
| The Matrix: Path of Neo (Video Game) / int_5a0e88d8 |
comment |
Bring It: Neo in the second stage of the final fight cutscenes. |
| The Matrix: Path of Neo (Video Game) / int_5a0e88d8 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_5a0e88d8 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_5a0e88d8 |
| The Matrix: Path of Neo (Video Game) / int_5b415ef2 |
type |
BottomlessPit |
| The Matrix: Path of Neo (Video Game) / int_5b415ef2 |
comment |
Bottomless Pit: Underneath the sewer platforms. |
| The Matrix: Path of Neo (Video Game) / int_5b415ef2 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_5b415ef2 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_5b415ef2 |
| The Matrix: Path of Neo (Video Game) / int_5c18d958 |
type |
Video Game Flight |
| The Matrix: Path of Neo (Video Game) / int_5c18d958 |
comment |
Video Game Flight: Only really true in the last levels. |
| The Matrix: Path of Neo (Video Game) / int_5c18d958 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_5c18d958 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_5c18d958 |
| The Matrix: Path of Neo (Video Game) / int_5d19d2ba |
type |
God Mode |
| The Matrix: Path of Neo (Video Game) / int_5d19d2ba |
comment |
God Mode: One of the in-game cheats enables this. |
| The Matrix: Path of Neo (Video Game) / int_5d19d2ba |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_5d19d2ba |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_5d19d2ba |
| The Matrix: Path of Neo (Video Game) / int_5ed13eb3 |
type |
Limited Loadout |
| The Matrix: Path of Neo (Video Game) / int_5ed13eb3 |
comment |
Limited Load Out: You can have about four slots with two weapons for guns, five or more for grenades before you have to switch something out. |
| The Matrix: Path of Neo (Video Game) / int_5ed13eb3 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_5ed13eb3 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_5ed13eb3 |
| The Matrix: Path of Neo (Video Game) / int_5fc68f05 |
type |
There Was a Door |
| The Matrix: Path of Neo (Video Game) / int_5fc68f05 |
comment |
There Was a Door: See Cutscene Power to the Max above. |
| The Matrix: Path of Neo (Video Game) / int_5fc68f05 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_5fc68f05 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_5fc68f05 |
| The Matrix: Path of Neo (Video Game) / int_60a7a630 |
type |
Charge Meter |
| The Matrix: Path of Neo (Video Game) / int_60a7a630 |
comment |
Charge Meter: The glowing 'air' strands for when the killing blow and flying is charging. |
| The Matrix: Path of Neo (Video Game) / int_60a7a630 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_60a7a630 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_60a7a630 |
| The Matrix: Path of Neo (Video Game) / int_61f452ca |
type |
Sinister Shades |
| The Matrix: Path of Neo (Video Game) / int_61f452ca |
comment |
Sinister Shades: The Agents and Smith. |
| The Matrix: Path of Neo (Video Game) / int_61f452ca |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_61f452ca |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_61f452ca |
| The Matrix: Path of Neo (Video Game) / int_62ac3f93 |
type |
Sinister Subway |
| The Matrix: Path of Neo (Video Game) / int_62ac3f93 |
comment |
Sinister Subway: During the train station levels, except for the last one. |
| The Matrix: Path of Neo (Video Game) / int_62ac3f93 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_62ac3f93 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_62ac3f93 |
| The Matrix: Path of Neo (Video Game) / int_6377d6e6 |
type |
Grievous Harm with a Body |
| The Matrix: Path of Neo (Video Game) / int_6377d6e6 |
comment |
Grievous Harm with a Body: When Neo grabs a guys ankles and swings him into other enemies. |
| The Matrix: Path of Neo (Video Game) / int_6377d6e6 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_6377d6e6 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_6377d6e6 |
| The Matrix: Path of Neo (Video Game) / int_63a0b3d2 |
type |
Cyberspace |
| The Matrix: Path of Neo (Video Game) / int_63a0b3d2 |
comment |
Cyber Space: The Matrix, obviously. |
| The Matrix: Path of Neo (Video Game) / int_63a0b3d2 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_63a0b3d2 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_63a0b3d2 |
| The Matrix: Path of Neo (Video Game) / int_64f0c18c |
type |
Critical Existence Failure |
| The Matrix: Path of Neo (Video Game) / int_64f0c18c |
comment |
Critical Existence Failure: Never show any damage until that last hit or bullet then...then just fall over and die. |
| The Matrix: Path of Neo (Video Game) / int_64f0c18c |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_64f0c18c |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_64f0c18c |
| The Matrix: Path of Neo (Video Game) / int_66479d0 |
type |
Our Ghosts Are Different |
| The Matrix: Path of Neo (Video Game) / int_66479d0 |
comment |
Our Ghosts Are Different: Has a play on the trope and a straight example. |
| The Matrix: Path of Neo (Video Game) / int_66479d0 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_66479d0 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_66479d0 |
| The Matrix: Path of Neo (Video Game) / int_6779fb0b |
type |
Shoot the Hostage Taker |
| The Matrix: Path of Neo (Video Game) / int_6779fb0b |
comment |
Shoot the Hostage Taker: Played with in 'The Security Guard' level. |
| The Matrix: Path of Neo (Video Game) / int_6779fb0b |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_6779fb0b |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_6779fb0b |
| The Matrix: Path of Neo (Video Game) / int_67fedd35 |
type |
Bizarrchitecture |
| The Matrix: Path of Neo (Video Game) / int_67fedd35 |
comment |
Bizarrchitecture: The maze is...odd and very confusing, see above and below. |
| The Matrix: Path of Neo (Video Game) / int_67fedd35 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_67fedd35 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_67fedd35 |
| The Matrix: Path of Neo (Video Game) / int_681c1b78 |
type |
All Asians Know Martial Arts |
| The Matrix: Path of Neo (Video Game) / int_681c1b78 |
comment |
All Asians Know Martial Arts: Mostly averted, the only Asians who know fighting are in the training simulations. Played straight with Chang Tzu and possibly others. |
| The Matrix: Path of Neo (Video Game) / int_681c1b78 |
featureApplicability |
-1.0 |
| The Matrix: Path of Neo (Video Game) / int_681c1b78 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_681c1b78 |
| The Matrix: Path of Neo (Video Game) / int_69681e01 |
type |
Big Brother Instinct |
| The Matrix: Path of Neo (Video Game) / int_69681e01 |
comment |
Big Brother Instinct: with Neo to an unnamed girl that he has to protect from the Merovingian's mooks. |
| The Matrix: Path of Neo (Video Game) / int_69681e01 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_69681e01 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_69681e01 |
| The Matrix: Path of Neo (Video Game) / int_69ab6c58 |
type |
Justified Tutorial |
| The Matrix: Path of Neo (Video Game) / int_69ab6c58 |
comment |
Justified Tutorial: Since Neo's learning the moves at the same as the player. |
| The Matrix: Path of Neo (Video Game) / int_69ab6c58 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_69ab6c58 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_69ab6c58 |
| The Matrix: Path of Neo (Video Game) / int_6b6210d5 |
type |
Good Witch Versus Bad Witch |
| The Matrix: Path of Neo (Video Game) / int_6b6210d5 |
comment |
Good Witch Versus Bad Witch: The NPC witch vs. the Witch Queen. |
| The Matrix: Path of Neo (Video Game) / int_6b6210d5 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_6b6210d5 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_6b6210d5 |
| The Matrix: Path of Neo (Video Game) / int_6ca2ae39 |
type |
Mercy Rewarded |
| The Matrix: Path of Neo (Video Game) / int_6ca2ae39 |
comment |
Mercy Rewarded: The NPC's in the tea house turn into focus and health pick-ups if you spare them. |
| The Matrix: Path of Neo (Video Game) / int_6ca2ae39 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_6ca2ae39 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_6ca2ae39 |
| The Matrix: Path of Neo (Video Game) / int_6e5287f4 |
type |
Lady of Black Magic |
| The Matrix: Path of Neo (Video Game) / int_6e5287f4 |
comment |
Lady of Black Magic / Action Girl: The NPC witch, she saves and helps Neo out a few times. See above Conveniently Timed Attack from Behind. |
| The Matrix: Path of Neo (Video Game) / int_6e5287f4 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_6e5287f4 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_6e5287f4 |
| The Matrix: Path of Neo (Video Game) / int_6e7e9709 |
type |
Cosmetic Award |
| The Matrix: Path of Neo (Video Game) / int_6e7e9709 |
comment |
Cosmetic Award: The art and Making of...videos. |
| The Matrix: Path of Neo (Video Game) / int_6e7e9709 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_6e7e9709 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_6e7e9709 |
| The Matrix: Path of Neo (Video Game) / int_6e9e1e32 |
type |
GottaCatchEmAll |
| The Matrix: Path of Neo (Video Game) / int_6e9e1e32 |
comment |
Gotta Catch 'Em All: You've got to find all the briefcases for the complete Concept Art Gallery to be unlocked. |
| The Matrix: Path of Neo (Video Game) / int_6e9e1e32 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_6e9e1e32 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_6e9e1e32 |
| The Matrix: Path of Neo (Video Game) / int_6ec989d8 |
type |
Guide Dang It! |
| The Matrix: Path of Neo (Video Game) / int_6ec989d8 |
comment |
Guide Dang It!: Good luck finding all the brief cases the first time without a guide, or the maze level. |
| The Matrix: Path of Neo (Video Game) / int_6ec989d8 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_6ec989d8 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_6ec989d8 |
| The Matrix: Path of Neo (Video Game) / int_6f572188 |
type |
Another Dimension |
| The Matrix: Path of Neo (Video Game) / int_6f572188 |
comment |
Another Dimension: The Bizarrchitecture maze in the chateau. |
| The Matrix: Path of Neo (Video Game) / int_6f572188 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_6f572188 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_6f572188 |
| The Matrix: Path of Neo (Video Game) / int_704c92c5 |
type |
Suicidal Overconfidence |
| The Matrix: Path of Neo (Video Game) / int_704c92c5 |
comment |
Suicidal Over Confidence: Absolutely everyone, especially after the Heart O' the City hotel level. |
| The Matrix: Path of Neo (Video Game) / int_704c92c5 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_704c92c5 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_704c92c5 |
| The Matrix: Path of Neo (Video Game) / int_70ba9c0d |
type |
Skyscraper City |
| The Matrix: Path of Neo (Video Game) / int_70ba9c0d |
comment |
Sky Scraper City: Especially noticable during the 'I Need An Exit' and final fight levels. |
| The Matrix: Path of Neo (Video Game) / int_70ba9c0d |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_70ba9c0d |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_70ba9c0d |
| The Matrix: Path of Neo (Video Game) / int_70f7063d |
type |
Unflinching Walk |
| The Matrix: Path of Neo (Video Game) / int_70f7063d |
comment |
Unflinching Walk: Neo cutting it close during an in-game cutscene during the sewer levels. |
| The Matrix: Path of Neo (Video Game) / int_70f7063d |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_70f7063d |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_70f7063d |
| The Matrix: Path of Neo (Video Game) / int_71329e49 |
type |
Turn in Your Badge |
| The Matrix: Path of Neo (Video Game) / int_71329e49 |
comment |
Turn in Your Badge: A symbolic variant for the security guard. |
| The Matrix: Path of Neo (Video Game) / int_71329e49 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_71329e49 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_71329e49 |
| The Matrix: Path of Neo (Video Game) / int_716d9138 |
type |
Bar Brawl |
| The Matrix: Path of Neo (Video Game) / int_716d9138 |
comment |
Bar Brawl: When Neo saves Ballard, it's in a combined bar/restaurant. Also the first fight in Club Hel. |
| The Matrix: Path of Neo (Video Game) / int_716d9138 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_716d9138 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_716d9138 |
| The Matrix: Path of Neo (Video Game) / int_71d17dff |
type |
Everything Fades |
| The Matrix: Path of Neo (Video Game) / int_71d17dff |
comment |
Everything Fades: The enemies when defeated fade back into the Matrix's code. |
| The Matrix: Path of Neo (Video Game) / int_71d17dff |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_71d17dff |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_71d17dff |
| The Matrix: Path of Neo (Video Game) / int_730b3aa7 |
type |
Virtual Training Simulation |
| The Matrix: Path of Neo (Video Game) / int_730b3aa7 |
comment |
Virtual Training Simulation: The training levels. |
| The Matrix: Path of Neo (Video Game) / int_730b3aa7 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_730b3aa7 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_730b3aa7 |
| The Matrix: Path of Neo (Video Game) / int_736d791f |
type |
Adaptational Badass |
| The Matrix: Path of Neo (Video Game) / int_736d791f |
comment |
Adaptational Badass: Unlike the movie in which Neo had to fly away when he was overtaken by Smith's army, here Neo manages to defeat Smith's army. Agents remain a threat throughout the game, unlike the movie where they were overshadowed when Neo became the One. |
| The Matrix: Path of Neo (Video Game) / int_736d791f |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_736d791f |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_736d791f |
| The Matrix: Path of Neo (Video Game) / int_7453bc5b |
type |
Spared by the Adaptation |
| The Matrix: Path of Neo (Video Game) / int_7453bc5b |
comment |
Spared by the Adaptation: Neo, it seems from the last cutscene before the credits. |
| The Matrix: Path of Neo (Video Game) / int_7453bc5b |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_7453bc5b |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_7453bc5b |
| The Matrix: Path of Neo (Video Game) / int_7784d502 |
type |
Healing Herb |
| The Matrix: Path of Neo (Video Game) / int_7784d502 |
comment |
Healing Herb: A variant, the herbalist gives Neo something to make him stronger. |
| The Matrix: Path of Neo (Video Game) / int_7784d502 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_7784d502 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_7784d502 |
| The Matrix: Path of Neo (Video Game) / int_77e527d6 |
type |
Spent Shells Shower |
| The Matrix: Path of Neo (Video Game) / int_77e527d6 |
comment |
Spent Shells Shower: Averted with the in-game game helicopter, but played straight with the cutscene. |
| The Matrix: Path of Neo (Video Game) / int_77e527d6 |
featureApplicability |
-1.0 |
| The Matrix: Path of Neo (Video Game) / int_77e527d6 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_77e527d6 |
| The Matrix: Path of Neo (Video Game) / int_78ad42bd |
type |
The War Sequence |
| The Matrix: Path of Neo (Video Game) / int_78ad42bd |
comment |
The War Sequence: Every level, including the second intro level which while not actual fighting still has plenty of shoving. While the rest of the game is just one awesome fight after another. |
| The Matrix: Path of Neo (Video Game) / int_78ad42bd |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_78ad42bd |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_78ad42bd |
| The Matrix: Path of Neo (Video Game) / int_7a53b67d |
type |
Sinister Surveillance |
| The Matrix: Path of Neo (Video Game) / int_7a53b67d |
comment |
Sinister Surveillance: Smith uses this to keep track of Neo in one level. |
| The Matrix: Path of Neo (Video Game) / int_7a53b67d |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_7a53b67d |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_7a53b67d |
| The Matrix: Path of Neo (Video Game) / int_7a7b093d |
type |
Mana Meter |
| The Matrix: Path of Neo (Video Game) / int_7a7b093d |
comment |
Mana Meter: Or Focus meter rather. |
| The Matrix: Path of Neo (Video Game) / int_7a7b093d |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_7a7b093d |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_7a7b093d |
| The Matrix: Path of Neo (Video Game) / int_7c4ae6b0 |
type |
Hot Librarian |
| The Matrix: Path of Neo (Video Game) / int_7c4ae6b0 |
comment |
Hot Librarian: The city librarian. |
| The Matrix: Path of Neo (Video Game) / int_7c4ae6b0 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_7c4ae6b0 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_7c4ae6b0 |
| The Matrix: Path of Neo (Video Game) / int_7cbba5d3 |
type |
Ruthless Foreign Gangsters |
| The Matrix: Path of Neo (Video Game) / int_7cbba5d3 |
comment |
Ruthless Foreign Gangsters: The Chinese or Japanese gang that Neo goes up against in the gun training/tea house level. |
| The Matrix: Path of Neo (Video Game) / int_7cbba5d3 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_7cbba5d3 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_7cbba5d3 |
| The Matrix: Path of Neo (Video Game) / int_7daab5cb |
type |
Don't You Like It? |
| The Matrix: Path of Neo (Video Game) / int_7daab5cb |
comment |
Don't You Like It?: From the first training level: |
| The Matrix: Path of Neo (Video Game) / int_7daab5cb |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_7daab5cb |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_7daab5cb |
| The Matrix: Path of Neo (Video Game) / int_7e6c0522 |
type |
Off with His Head! |
| The Matrix: Path of Neo (Video Game) / int_7e6c0522 |
comment |
Off with His Head!: Though no actual heads fall off Neo can do this with a sword as a Finishing Move. Also the Merovingian orders for this, though it fails: |
| The Matrix: Path of Neo (Video Game) / int_7e6c0522 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_7e6c0522 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_7e6c0522 |
| The Matrix: Path of Neo (Video Game) / int_7f413791 |
type |
Wall of Weapons |
| The Matrix: Path of Neo (Video Game) / int_7f413791 |
comment |
Wall of Weapons: The dojo and the Merovingain have a few of these. |
| The Matrix: Path of Neo (Video Game) / int_7f413791 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_7f413791 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_7f413791 |
| The Matrix: Path of Neo (Video Game) / int_7fa7b32e |
type |
Make My Monster Grow |
| The Matrix: Path of Neo (Video Game) / int_7fa7b32e |
comment |
Make My Monster Grow: The Mega-Smith. |
| The Matrix: Path of Neo (Video Game) / int_7fa7b32e |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_7fa7b32e |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_7fa7b32e |
| The Matrix: Path of Neo (Video Game) / int_7febc23b |
type |
Establishing Character Moment |
| The Matrix: Path of Neo (Video Game) / int_7febc23b |
comment |
Establishing Character Moment: The NPC Witch, before she gets off the table, she uses her banshee wail to send the mooks flying into the wall and briefly deafens Neo before she slides onto the floor and says: |
| The Matrix: Path of Neo (Video Game) / int_7febc23b |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_7febc23b |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_7febc23b |
| The Matrix: Path of Neo (Video Game) / int_80329c11 |
type |
Involuntary Group Split |
| The Matrix: Path of Neo (Video Game) / int_80329c11 |
comment |
Involuntary Group Split: Neo from Morpheus, Trinity, Apoc and Switch when the System cuts off the hotel's hallway. Neo when he gets cut off from Trinity, Apoc and Switch in the later levels. |
| The Matrix: Path of Neo (Video Game) / int_80329c11 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_80329c11 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_80329c11 |
| The Matrix: Path of Neo (Video Game) / int_80580ffe |
type |
Optional Stealth |
| The Matrix: Path of Neo (Video Game) / int_80580ffe |
comment |
Optional Stealth: During the first training mission, if you do it successfully in the control room you get a bonus weapon. |
| The Matrix: Path of Neo (Video Game) / int_80580ffe |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_80580ffe |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_80580ffe |
| The Matrix: Path of Neo (Video Game) / int_806acfa7 |
type |
Breaking the Bonds |
| The Matrix: Path of Neo (Video Game) / int_806acfa7 |
comment |
Breaking the Bonds: The NPC Witch after the cutscene, but before the Male Gaze. |
| The Matrix: Path of Neo (Video Game) / int_806acfa7 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_806acfa7 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_806acfa7 |
| The Matrix: Path of Neo (Video Game) / int_810a3df5 |
type |
Pivotal Boss |
| The Matrix: Path of Neo (Video Game) / int_810a3df5 |
comment |
Pivotal Boss: Smith in the one of the last levels. |
| The Matrix: Path of Neo (Video Game) / int_810a3df5 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_810a3df5 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_810a3df5 |
| The Matrix: Path of Neo (Video Game) / int_82933b02 |
type |
Button Mashing |
| The Matrix: Path of Neo (Video Game) / int_82933b02 |
comment |
Button Mashing: Most of the combo attacks use a combination of button pressing to work, at least there's prompts. |
| The Matrix: Path of Neo (Video Game) / int_82933b02 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_82933b02 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_82933b02 |
| The Matrix: Path of Neo (Video Game) / int_82d4294a |
type |
Mud Wrestling |
| The Matrix: Path of Neo (Video Game) / int_82d4294a |
comment |
Mud Wrestling: Averted, in-game there's muddy water, but no mud; the cutscene plays it straight, though. |
| The Matrix: Path of Neo (Video Game) / int_82d4294a |
featureApplicability |
-1.0 |
| The Matrix: Path of Neo (Video Game) / int_82d4294a |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_82d4294a |
| The Matrix: Path of Neo (Video Game) / int_84313b4f |
type |
The Three Trials |
| The Matrix: Path of Neo (Video Game) / int_84313b4f |
comment |
The Three Trials: The Merovingian puts Neo through these. |
| The Matrix: Path of Neo (Video Game) / int_84313b4f |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_84313b4f |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_84313b4f |
| The Matrix: Path of Neo (Video Game) / int_84685817 |
type |
Life Drain |
| The Matrix: Path of Neo (Video Game) / int_84685817 |
comment |
Life Drain: One of the cheats enables a 'Vampiric Draining' which heals as enemies are damaged or killed. |
| The Matrix: Path of Neo (Video Game) / int_84685817 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_84685817 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_84685817 |
| The Matrix: Path of Neo (Video Game) / int_84764598 |
type |
Dramatic Thunder |
| The Matrix: Path of Neo (Video Game) / int_84764598 |
comment |
Dramatic Thunder: A bit of this in the final fights, it's not really noticeable during actual play. |
| The Matrix: Path of Neo (Video Game) / int_84764598 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_84764598 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_84764598 |
| The Matrix: Path of Neo (Video Game) / int_84e189a8 |
type |
Life Meter |
| The Matrix: Path of Neo (Video Game) / int_84e189a8 |
comment |
Life Meter: Emerald green compared to the code's bright-green. |
| The Matrix: Path of Neo (Video Game) / int_84e189a8 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_84e189a8 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_84e189a8 |
| The Matrix: Path of Neo (Video Game) / int_85e1459a |
type |
Didn't Need Those Anyway! |
| The Matrix: Path of Neo (Video Game) / int_85e1459a |
comment |
Didn't Need Those Anyway!: Smith, in the final level. |
| The Matrix: Path of Neo (Video Game) / int_85e1459a |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_85e1459a |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_85e1459a |
| The Matrix: Path of Neo (Video Game) / int_85f8dc9d |
type |
It's All Upstairs From Here |
| The Matrix: Path of Neo (Video Game) / int_85f8dc9d |
comment |
It's All Upstairs From Here: In 'The Security Guard' climbing to the bell tower. |
| The Matrix: Path of Neo (Video Game) / int_85f8dc9d |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_85f8dc9d |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_85f8dc9d |
| The Matrix: Path of Neo (Video Game) / int_87e661e8 |
type |
Absurdly Spacious Sewer |
| The Matrix: Path of Neo (Video Game) / int_87e661e8 |
comment |
Absurdly-Spacious Sewer: The sewer levels - absolutely huge, there's plenty of space to wall run and jump from, a few giant platforms you need to blow up. |
| The Matrix: Path of Neo (Video Game) / int_87e661e8 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_87e661e8 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_87e661e8 |
| The Matrix: Path of Neo (Video Game) / int_8816272b |
type |
Blinded by the Light |
| The Matrix: Path of Neo (Video Game) / int_8816272b |
comment |
Blinded by the Light: The rebels and Neo, by the SWAT Flash-bangs, finally an In-Universe reason for the Cool Shades. |
| The Matrix: Path of Neo (Video Game) / int_8816272b |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_8816272b |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_8816272b |
| The Matrix: Path of Neo (Video Game) / int_89631688 |
type |
The Chosen One |
| The Matrix: Path of Neo (Video Game) / int_89631688 |
comment |
The Chosen One: Neo, of course seeing without him everybody is pretty much screwed. |
| The Matrix: Path of Neo (Video Game) / int_89631688 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_89631688 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_89631688 |
| The Matrix: Path of Neo (Video Game) / int_8a0bc642 |
type |
Unnecessary Combat Roll |
| The Matrix: Path of Neo (Video Game) / int_8a0bc642 |
comment |
Unnecessary Combat Roll: The vampires in Club Hel's coat-check room. |
| The Matrix: Path of Neo (Video Game) / int_8a0bc642 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_8a0bc642 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_8a0bc642 |
| The Matrix: Path of Neo (Video Game) / int_8a6d2168 |
type |
Beat Them at Their Own Game |
| The Matrix: Path of Neo (Video Game) / int_8a6d2168 |
comment |
Beat Them at Their Own Game: Neo's Bullet Dodges You and Dodge the Bullet on the roof-top. |
| The Matrix: Path of Neo (Video Game) / int_8a6d2168 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_8a6d2168 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_8a6d2168 |
| The Matrix: Path of Neo (Video Game) / int_8af25294 |
type |
Bullet Time |
| The Matrix: Path of Neo (Video Game) / int_8af25294 |
comment |
Bullet Time: Being part of The Matrix it has this. It's called Focus in-game and provides the ability to Wall Run and Wall Jump (See below). |
| The Matrix: Path of Neo (Video Game) / int_8af25294 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_8af25294 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_8af25294 |
| The Matrix: Path of Neo (Video Game) / int_8b9c512e |
type |
Down the Drain |
| The Matrix: Path of Neo (Video Game) / int_8b9c512e |
comment |
Down the Drain: The sewer levels. |
| The Matrix: Path of Neo (Video Game) / int_8b9c512e |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_8b9c512e |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_8b9c512e |
| The Matrix: Path of Neo (Video Game) / int_8bb8fb46 |
type |
Trenchcoat Warfare |
| The Matrix: Path of Neo (Video Game) / int_8bb8fb46 |
comment |
Trenchcoat Warfare: During the lobby cutscene and in actual game play. |
| The Matrix: Path of Neo (Video Game) / int_8bb8fb46 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_8bb8fb46 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_8bb8fb46 |
| The Matrix: Path of Neo (Video Game) / int_8bff32a8 |
type |
Creepy Doll |
| The Matrix: Path of Neo (Video Game) / int_8bff32a8 |
comment |
Creepy Doll: The sex dolls in Club Hel, they giggle when they get electrocuted. |
| The Matrix: Path of Neo (Video Game) / int_8bff32a8 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_8bff32a8 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_8bff32a8 |
| The Matrix: Path of Neo (Video Game) / int_8d219876 |
type |
Air Jousting |
| The Matrix: Path of Neo (Video Game) / int_8d219876 |
comment |
Air Jousting: Neo and Smith can both fly during the last levels, so this is definitely in effect. |
| The Matrix: Path of Neo (Video Game) / int_8d219876 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_8d219876 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_8d219876 |
| The Matrix: Path of Neo (Video Game) / int_8dc2b0f2 |
type |
Hard Mode Perks |
| The Matrix: Path of Neo (Video Game) / int_8dc2b0f2 |
comment |
Hard Mode Perks: Play and win the game at higher levels, the more in-game cheats you unlock. |
| The Matrix: Path of Neo (Video Game) / int_8dc2b0f2 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_8dc2b0f2 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_8dc2b0f2 |
| The Matrix: Path of Neo (Video Game) / int_8e0430ab |
type |
Non-Standard Game Over |
| The Matrix: Path of Neo (Video Game) / int_8e0430ab |
comment |
Non Standard Game Over: If you choose the blue pill. |
| The Matrix: Path of Neo (Video Game) / int_8e0430ab |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_8e0430ab |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_8e0430ab |
| The Matrix: Path of Neo (Video Game) / int_90a79e3c |
type |
Return to Shooter |
| The Matrix: Path of Neo (Video Game) / int_90a79e3c |
comment |
Return to Shooter: With the bullets and, in later levels, other things that are thrown at Neo. |
| The Matrix: Path of Neo (Video Game) / int_90a79e3c |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_90a79e3c |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_90a79e3c |
| The Matrix: Path of Neo (Video Game) / int_91d77894 |
type |
Ring Menu |
| The Matrix: Path of Neo (Video Game) / int_91d77894 |
comment |
Ring Menu: The level-up screen is a series of circles of green code with white symbols floating around Neo's coded form. The closer you get to the screen, the more powerful the moves. |
| The Matrix: Path of Neo (Video Game) / int_91d77894 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_91d77894 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_91d77894 |
| The Matrix: Path of Neo (Video Game) / int_941816dc |
type |
Wall Run |
| The Matrix: Path of Neo (Video Game) / int_941816dc |
comment |
Wall Run: The same as the above, both this and Wall Jump are able to be used in Combos. |
| The Matrix: Path of Neo (Video Game) / int_941816dc |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_941816dc |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_941816dc |
| The Matrix: Path of Neo (Video Game) / int_94f8be2d |
type |
Deadly Lunge |
| The Matrix: Path of Neo (Video Game) / int_94f8be2d |
comment |
Deadly Lunge: This seems to be the standard attack for vampires and, oddly, Smith in the later levels. |
| The Matrix: Path of Neo (Video Game) / int_94f8be2d |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_94f8be2d |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_94f8be2d |
| The Matrix: Path of Neo (Video Game) / int_9502bbf5 |
type |
All Swords Are the Same |
| The Matrix: Path of Neo (Video Game) / int_9502bbf5 |
comment |
All Swords Are the Same: Averted. There's the long sword, katana and a few short swords, which all have different animations. |
| The Matrix: Path of Neo (Video Game) / int_9502bbf5 |
featureApplicability |
-1.0 |
| The Matrix: Path of Neo (Video Game) / int_9502bbf5 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_9502bbf5 |
| The Matrix: Path of Neo (Video Game) / int_991912ca |
type |
Combos |
| The Matrix: Path of Neo (Video Game) / int_991912ca |
comment |
Combos: A bunch of them, being combined with Wall Run, Wall Jump and a whole bunch of other things. Along with a host of unlockable combos and an Awesome, but Impractical one. |
| The Matrix: Path of Neo (Video Game) / int_991912ca |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_991912ca |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_991912ca |
| The Matrix: Path of Neo (Video Game) / int_9951519 |
type |
Water Tower Down |
| The Matrix: Path of Neo (Video Game) / int_9951519 |
comment |
Water Tower Down: Duirng the 'Rooftop Rescue' Mission, you can slow down the Agent by shooting part of the water tower. |
| The Matrix: Path of Neo (Video Game) / int_9951519 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_9951519 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_9951519 |
| The Matrix: Path of Neo (Video Game) / int_9a117348 |
type |
Idiosyncratic Difficulty Levels |
| The Matrix: Path of Neo (Video Game) / int_9a117348 |
comment |
Idiosyncratic Difficulty Levels: Novice, Beginner, Master, The One. |
| The Matrix: Path of Neo (Video Game) / int_9a117348 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_9a117348 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_9a117348 |
| The Matrix: Path of Neo (Video Game) / int_9a7f6233 |
type |
Fictional Video Game |
| The Matrix: Path of Neo (Video Game) / int_9a7f6233 |
comment |
Fictional Video Game: Neo references how he got the high-score on a game called, "Ninja Crisis". Unfortunately, that’s the only time Ninja Crisis is referenced. |
| The Matrix: Path of Neo (Video Game) / int_9a7f6233 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_9a7f6233 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_9a7f6233 |
| The Matrix: Path of Neo (Video Game) / int_9ab2d4a |
type |
The Blade Always Lands Pointy End In |
| The Matrix: Path of Neo (Video Game) / int_9ab2d4a |
comment |
The Blade Always Lands Pointy End In: Averted. If you throw the sword at an enemy it hits the enemy and then clatters to the floor. So, also overlaps with Throwing Your Sword Always Works. |
| The Matrix: Path of Neo (Video Game) / int_9ab2d4a |
featureApplicability |
-1.0 |
| The Matrix: Path of Neo (Video Game) / int_9ab2d4a |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_9ab2d4a |
| The Matrix: Path of Neo (Video Game) / int_9af10b44 |
type |
Double Jump |
| The Matrix: Path of Neo (Video Game) / int_9af10b44 |
comment |
Double Jump: Neo learns to do this near the end of the above mentioned level to reach the helicopter. |
| The Matrix: Path of Neo (Video Game) / int_9af10b44 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_9af10b44 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_9af10b44 |
| The Matrix: Path of Neo (Video Game) / int_9c1f758a |
type |
Kill It with Fire |
| The Matrix: Path of Neo (Video Game) / int_9c1f758a |
comment |
Kill It with Fire: The giant ants. |
| The Matrix: Path of Neo (Video Game) / int_9c1f758a |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_9c1f758a |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_9c1f758a |
| The Matrix: Path of Neo (Video Game) / int_9cd24d8a |
type |
Locomotive Level |
| The Matrix: Path of Neo (Video Game) / int_9cd24d8a |
comment |
Locomotive Level: What the second train station level turns into. |
| The Matrix: Path of Neo (Video Game) / int_9cd24d8a |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_9cd24d8a |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_9cd24d8a |
| The Matrix: Path of Neo (Video Game) / int_9cde2df1 |
type |
Hand Cannon |
| The Matrix: Path of Neo (Video Game) / int_9cde2df1 |
comment |
Hand Cannon: The Desert Eagle aka the Agents' and Smith's gun. You get to turn it around and use it on them. |
| The Matrix: Path of Neo (Video Game) / int_9cde2df1 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_9cde2df1 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_9cde2df1 |
| The Matrix: Path of Neo (Video Game) / int_9e943076 |
type |
One-Man Army |
| The Matrix: Path of Neo (Video Game) / int_9e943076 |
comment |
One-Man Army: Neo, of course. |
| The Matrix: Path of Neo (Video Game) / int_9e943076 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_9e943076 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_9e943076 |
| The Matrix: Path of Neo (Video Game) / int_9ebca7d9 |
type |
Mr. Smith |
| The Matrix: Path of Neo (Video Game) / int_9ebca7d9 |
comment |
Mr. Smith: Obviously, Smith, plus the other Agents - Jones and Brown. Then the Upgraded Agents - Johnson, Jackson and Thompson. |
| The Matrix: Path of Neo (Video Game) / int_9ebca7d9 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_9ebca7d9 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_9ebca7d9 |
| The Matrix: Path of Neo (Video Game) / int_9f1b0b39 |
type |
Counting Bullets |
| The Matrix: Path of Neo (Video Game) / int_9f1b0b39 |
comment |
Counting Bullets: Neo and Smith in the first train station cutscene. |
| The Matrix: Path of Neo (Video Game) / int_9f1b0b39 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_9f1b0b39 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_9f1b0b39 |
| The Matrix: Path of Neo (Video Game) / int_9f80e1da |
type |
Sarcasm Mode |
| The Matrix: Path of Neo (Video Game) / int_9f80e1da |
comment |
Sarcasm Mode: Neo in cutscenes and a few other places. |
| The Matrix: Path of Neo (Video Game) / int_9f80e1da |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_9f80e1da |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_9f80e1da |
| The Matrix: Path of Neo (Video Game) / int_9fbe06a5 |
type |
Badass in a Nice Suit |
| The Matrix: Path of Neo (Video Game) / int_9fbe06a5 |
comment |
Badass in a Nice Suit: Smith, the Agents, quite a few of the Merovingian's mooks. |
| The Matrix: Path of Neo (Video Game) / int_9fbe06a5 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_9fbe06a5 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_9fbe06a5 |
| The Matrix: Path of Neo (Video Game) / int_a01e89da |
type |
Essence Drop |
| The Matrix: Path of Neo (Video Game) / int_a01e89da |
comment |
Essence Drop: Some enemies drop focus or health pick-ups. |
| The Matrix: Path of Neo (Video Game) / int_a01e89da |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_a01e89da |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_a01e89da |
| The Matrix: Path of Neo (Video Game) / int_a122bf2f |
type |
Blind Seer |
| The Matrix: Path of Neo (Video Game) / int_a122bf2f |
comment |
Blind Seer: Neo in The Matrix Revolutions cutscenes, though like in the flim it doesn't affect in-game play. |
| The Matrix: Path of Neo (Video Game) / int_a122bf2f |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_a122bf2f |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_a122bf2f |
| The Matrix: Path of Neo (Video Game) / int_a1b27125 |
type |
Nervous Wreck |
| The Matrix: Path of Neo (Video Game) / int_a1b27125 |
comment |
Nervous Wreck: The ex-cop turned security guard. |
| The Matrix: Path of Neo (Video Game) / int_a1b27125 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_a1b27125 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_a1b27125 |
| The Matrix: Path of Neo (Video Game) / int_a1f82f86 |
type |
Enemy Chatter |
| The Matrix: Path of Neo (Video Game) / int_a1f82f86 |
comment |
Enemy Chatter: The Mooks, basically every enemy has, at least, two pieces of looping dialogue. |
| The Matrix: Path of Neo (Video Game) / int_a1f82f86 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_a1f82f86 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_a1f82f86 |
| The Matrix: Path of Neo (Video Game) / int_a29a7058 |
type |
Not Quite Flight |
| The Matrix: Path of Neo (Video Game) / int_a29a7058 |
comment |
Not Quite Flight: The anti-gravity jump. |
| The Matrix: Path of Neo (Video Game) / int_a29a7058 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_a29a7058 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_a29a7058 |
| The Matrix: Path of Neo (Video Game) / int_a5db3e5 |
type |
Residual Self-Image |
| The Matrix: Path of Neo (Video Game) / int_a5db3e5 |
comment |
Residual Self-Image: Neo and all the other rebels. |
| The Matrix: Path of Neo (Video Game) / int_a5db3e5 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_a5db3e5 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_a5db3e5 |
| The Matrix: Path of Neo (Video Game) / int_a5e5c6d0 |
type |
Aura Vision |
| The Matrix: Path of Neo (Video Game) / int_a5e5c6d0 |
comment |
Aura Vision: The herbalist is able to see aura's and/or sense chi. |
| The Matrix: Path of Neo (Video Game) / int_a5e5c6d0 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_a5e5c6d0 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_a5e5c6d0 |
| The Matrix: Path of Neo (Video Game) / int_a6c7600a |
type |
Telephone Teleport |
| The Matrix: Path of Neo (Video Game) / int_a6c7600a |
comment |
Telephone Teleport: Using the hard line. |
| The Matrix: Path of Neo (Video Game) / int_a6c7600a |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_a6c7600a |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_a6c7600a |
| The Matrix: Path of Neo (Video Game) / int_a7a0afdc |
type |
Oddly Overtrained Security |
| The Matrix: Path of Neo (Video Game) / int_a7a0afdc |
comment |
Oddly Over Trained Security: The ex-cop becomes a security guard at a church. |
| The Matrix: Path of Neo (Video Game) / int_a7a0afdc |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_a7a0afdc |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_a7a0afdc |
| The Matrix: Path of Neo (Video Game) / int_a8826e1e |
type |
Giant Mook |
| The Matrix: Path of Neo (Video Game) / int_a8826e1e |
comment |
Giant Mook: The Club Hel bouncer whose, at least, 6'5 or more. |
| The Matrix: Path of Neo (Video Game) / int_a8826e1e |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_a8826e1e |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_a8826e1e |
| The Matrix: Path of Neo (Video Game) / int_aa07733b |
type |
Hint System |
| The Matrix: Path of Neo (Video Game) / int_aa07733b |
comment |
Hint System: A few times, a specific example the Witch telling Neo to kill the ants with fire. |
| The Matrix: Path of Neo (Video Game) / int_aa07733b |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_aa07733b |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_aa07733b |
| The Matrix: Path of Neo (Video Game) / int_aa8db5e2 |
type |
Mega City |
| The Matrix: Path of Neo (Video Game) / int_aa8db5e2 |
comment |
Mega City: The, uh, what's it called? You think it's called the Mega-city? Let's go with that. |
| The Matrix: Path of Neo (Video Game) / int_aa8db5e2 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_aa8db5e2 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_aa8db5e2 |
| The Matrix: Path of Neo (Video Game) / int_aac4eeae |
type |
Same Language Dub |
| The Matrix: Path of Neo (Video Game) / int_aac4eeae |
comment |
Same Language Dub: Andrew Bowen standing as Neo and Chistopher Smith standing in as Smith. Mr. Bowen's is almost impossible to distinguish from movie to game as anything different. Mr. Smith's Smith can be a quite jarring going from movie to game as he sounds almost nothing like the movie version except in certain scenes. |
| The Matrix: Path of Neo (Video Game) / int_aac4eeae |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_aac4eeae |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_aac4eeae |
| The Matrix: Path of Neo (Video Game) / int_aafdef28 |
type |
Videogame Dashing |
| The Matrix: Path of Neo (Video Game) / int_aafdef28 |
comment |
Video Game Dashing: Averted. Neo either just walks or rolls forward and only takes a step backward. |
| The Matrix: Path of Neo (Video Game) / int_aafdef28 |
featureApplicability |
-1.0 |
| The Matrix: Path of Neo (Video Game) / int_aafdef28 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_aafdef28 |
| The Matrix: Path of Neo (Video Game) / int_abad35b4 |
type |
Soundtrack Dissonance |
| The Matrix: Path of Neo (Video Game) / int_abad35b4 |
comment |
Soundtrack Dissonance: The last fights can have some weird music. |
| The Matrix: Path of Neo (Video Game) / int_abad35b4 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_abad35b4 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_abad35b4 |
| The Matrix: Path of Neo (Video Game) / int_abd29ad8 |
type |
No-Sell |
| The Matrix: Path of Neo (Video Game) / int_abd29ad8 |
comment |
No-Sell: Let's just go with the Upgrade scene from Reloaded in the cutscene, otherwise there would be too many. |
| The Matrix: Path of Neo (Video Game) / int_abd29ad8 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_abd29ad8 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_abd29ad8 |
| The Matrix: Path of Neo (Video Game) / int_ad7c058f |
type |
Headlock of Dominance |
| The Matrix: Path of Neo (Video Game) / int_ad7c058f |
comment |
Headlock of Dominance: Shown in the train station cutscene, but doesn't actually happen in-game. |
| The Matrix: Path of Neo (Video Game) / int_ad7c058f |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_ad7c058f |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_ad7c058f |
| The Matrix: Path of Neo (Video Game) / int_ae050352 |
type |
Conveniently Timed Attack from Behind |
| The Matrix: Path of Neo (Video Game) / int_ae050352 |
comment |
Conveniently Timed Attack from Behind: The NPC Witch 'saves' Neo from a few of the Merovingian's mooks in the second Club Hel sequence, even though he was perfectly fine. |
| The Matrix: Path of Neo (Video Game) / int_ae050352 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_ae050352 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_ae050352 |
| The Matrix: Path of Neo (Video Game) / int_ae3d6438 |
type |
Deadpan Snarker |
| The Matrix: Path of Neo (Video Game) / int_ae3d6438 |
comment |
Deadpan Snarker: Neo gets a few moments, see Crate Expectations below, along with a few minor characters. |
| The Matrix: Path of Neo (Video Game) / int_ae3d6438 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_ae3d6438 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_ae3d6438 |
| The Matrix: Path of Neo (Video Game) / int_af8974a3 |
type |
Breakable Weapons |
| The Matrix: Path of Neo (Video Game) / int_af8974a3 |
comment |
Breakable Weapons: Every weapon, except for guns, will break... unless you have the Unbreakable Weapons cheat active. |
| The Matrix: Path of Neo (Video Game) / int_af8974a3 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_af8974a3 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_af8974a3 |
| The Matrix: Path of Neo (Video Game) / int_afd71b8a |
type |
Inside a Computer System |
| The Matrix: Path of Neo (Video Game) / int_afd71b8a |
comment |
Inside a Computer System: The Matrix. |
| The Matrix: Path of Neo (Video Game) / int_afd71b8a |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_afd71b8a |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_afd71b8a |
| The Matrix: Path of Neo (Video Game) / int_b01abe4f |
type |
Catchphrase |
| The Matrix: Path of Neo (Video Game) / int_b01abe4f |
comment |
Catchphrase: The librarian has one, along with Smith. |
| The Matrix: Path of Neo (Video Game) / int_b01abe4f |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_b01abe4f |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_b01abe4f |
| The Matrix: Path of Neo (Video Game) / int_b0a91b69 |
type |
Convection, Schmonvection |
| The Matrix: Path of Neo (Video Game) / int_b0a91b69 |
comment |
Convection, Schmonvection: With the lava pits and bigger lava pit in the first training level. |
| The Matrix: Path of Neo (Video Game) / int_b0a91b69 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_b0a91b69 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_b0a91b69 |
| The Matrix: Path of Neo (Video Game) / int_b23e7ba9 |
type |
Real Is Brown |
| The Matrix: Path of Neo (Video Game) / int_b23e7ba9 |
comment |
Real Is Brown: It has a mostly bleak color-palette of grays, blacks, greens and other colors. |
| The Matrix: Path of Neo (Video Game) / int_b23e7ba9 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_b23e7ba9 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_b23e7ba9 |
| The Matrix: Path of Neo (Video Game) / int_b2cdd776 |
type |
Bottomless Magazines |
| The Matrix: Path of Neo (Video Game) / int_b2cdd776 |
comment |
Bottomless Magazines: Averted in actual play, unless you've got the in-game cheat active. |
| The Matrix: Path of Neo (Video Game) / int_b2cdd776 |
featureApplicability |
-1.0 |
| The Matrix: Path of Neo (Video Game) / int_b2cdd776 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_b2cdd776 |
| The Matrix: Path of Neo (Video Game) / int_b47d95be |
type |
No OSHA Compliance |
| The Matrix: Path of Neo (Video Game) / int_b47d95be |
comment |
No OSHA Compliance: Averted. The saftey equipment and stuff is there, but when Neo rescues Roland from the SWAT, you've got to start destroying the factory to save him. |
| The Matrix: Path of Neo (Video Game) / int_b47d95be |
featureApplicability |
-1.0 |
| The Matrix: Path of Neo (Video Game) / int_b47d95be |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_b47d95be |
| The Matrix: Path of Neo (Video Game) / int_b4999c69 |
type |
Start Screen |
| The Matrix: Path of Neo (Video Game) / int_b4999c69 |
comment |
Start Screen: With the red and blue pills, the load game/start game and options - options. |
| The Matrix: Path of Neo (Video Game) / int_b4999c69 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_b4999c69 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_b4999c69 |
| The Matrix: Path of Neo (Video Game) / int_b653b362 |
type |
Recovery Attack |
| The Matrix: Path of Neo (Video Game) / int_b653b362 |
comment |
Recovery Attack: One or two variants of this. |
| The Matrix: Path of Neo (Video Game) / int_b653b362 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_b653b362 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_b653b362 |
| The Matrix: Path of Neo (Video Game) / int_b9117b12 |
type |
It's the Best Whatever, Ever! |
| The Matrix: Path of Neo (Video Game) / int_b9117b12 |
comment |
It's the Best Whatever, Ever!: The movie guy from the theater in Neo and Seraph's third fight exclaims |
| The Matrix: Path of Neo (Video Game) / int_b9117b12 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_b9117b12 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_b9117b12 |
| The Matrix: Path of Neo (Video Game) / int_ba6baee1 |
type |
High-Altitude Battle |
| The Matrix: Path of Neo (Video Game) / int_ba6baee1 |
comment |
High-Altitude Battle: Most of the last Smith levels. |
| The Matrix: Path of Neo (Video Game) / int_ba6baee1 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_ba6baee1 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_ba6baee1 |
| The Matrix: Path of Neo (Video Game) / int_bb48f8ba |
type |
Timed Mission |
| The Matrix: Path of Neo (Video Game) / int_bb48f8ba |
comment |
Timed Mission: One or two of these, especially the mission to save Morpheus. |
| The Matrix: Path of Neo (Video Game) / int_bb48f8ba |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_bb48f8ba |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_bb48f8ba |
| The Matrix: Path of Neo (Video Game) / int_bc00493f |
type |
Precision F-Strike |
| The Matrix: Path of Neo (Video Game) / int_bc00493f |
comment |
Precision F-Strike: Surprisingly enough for a T-rated game. |
| The Matrix: Path of Neo (Video Game) / int_bc00493f |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_bc00493f |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_bc00493f |
| The Matrix: Path of Neo (Video Game) / int_bcd27e37 |
type |
Improbable Aiming Skills |
| The Matrix: Path of Neo (Video Game) / int_bcd27e37 |
comment |
Improbable Aiming Skills: Neo, basically everybody enough to pull off backwards shooting. |
| The Matrix: Path of Neo (Video Game) / int_bcd27e37 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_bcd27e37 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_bcd27e37 |
| The Matrix: Path of Neo (Video Game) / int_bcf69f60 |
type |
Short-Range Shotgun |
| The Matrix: Path of Neo (Video Game) / int_bcf69f60 |
comment |
Short-Range Shotgun: Played straight with both types of shotgun. |
| The Matrix: Path of Neo (Video Game) / int_bcf69f60 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_bcf69f60 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_bcf69f60 |
| The Matrix: Path of Neo (Video Game) / int_bd50ec63 |
type |
Battle in the Rain |
| The Matrix: Path of Neo (Video Game) / int_bd50ec63 |
comment |
Battle in the Rain: The last Smith levels are this. |
| The Matrix: Path of Neo (Video Game) / int_bd50ec63 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_bd50ec63 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_bd50ec63 |
| The Matrix: Path of Neo (Video Game) / int_c04f297d |
type |
Path of Most Resistance |
| The Matrix: Path of Neo (Video Game) / int_c04f297d |
comment |
Path of Most Resistance: All of the game because of the System making it easier to blow things up and stuff than do it the easy way, but especially in the chateau and maze level. |
| The Matrix: Path of Neo (Video Game) / int_c04f297d |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_c04f297d |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_c04f297d |
| The Matrix: Path of Neo (Video Game) / int_c0c7a82e |
type |
Of Corsets Sexy |
| The Matrix: Path of Neo (Video Game) / int_c0c7a82e |
comment |
Of Corsets Sexy: The NPC witch. |
| The Matrix: Path of Neo (Video Game) / int_c0c7a82e |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_c0c7a82e |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_c0c7a82e |
| The Matrix: Path of Neo (Video Game) / int_c0cf3112 |
type |
Sarashi |
| The Matrix: Path of Neo (Video Game) / int_c0cf3112 |
comment |
Sarashi: In the first virtual training level Neo has some of this worn over top of his outfit. |
| The Matrix: Path of Neo (Video Game) / int_c0cf3112 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_c0cf3112 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_c0cf3112 |
| The Matrix: Path of Neo (Video Game) / int_c27ad3cc |
type |
Everything Breaks |
| The Matrix: Path of Neo (Video Game) / int_c27ad3cc |
comment |
Everything Breaks: You can smash couches and stuff in quite a few levels. |
| The Matrix: Path of Neo (Video Game) / int_c27ad3cc |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_c27ad3cc |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_c27ad3cc |
| The Matrix: Path of Neo (Video Game) / int_c2fc1ae |
type |
Neck Snap |
| The Matrix: Path of Neo (Video Game) / int_c2fc1ae |
comment |
Neck Snap: What likely happens when Neo does the run-up and kick somebody in the head as a finishing move. |
| The Matrix: Path of Neo (Video Game) / int_c2fc1ae |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_c2fc1ae |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_c2fc1ae |
| The Matrix: Path of Neo (Video Game) / int_c31adf6a |
type |
Gun Fu |
| The Matrix: Path of Neo (Video Game) / int_c31adf6a |
comment |
Gun Fu: You can obviously do this and it's still awesome. |
| The Matrix: Path of Neo (Video Game) / int_c31adf6a |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_c31adf6a |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_c31adf6a |
| The Matrix: Path of Neo (Video Game) / int_c39dd4d |
type |
Fade to White |
| The Matrix: Path of Neo (Video Game) / int_c39dd4d |
comment |
Fade to White: Levels transition and going to the level-up screen is this. |
| The Matrix: Path of Neo (Video Game) / int_c39dd4d |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_c39dd4d |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_c39dd4d |
| The Matrix: Path of Neo (Video Game) / int_c3fc7139 |
type |
Wutai |
| The Matrix: Path of Neo (Video Game) / int_c3fc7139 |
comment |
Wutai: A few of the training levels are these, especially the first, second and third sword levels. |
| The Matrix: Path of Neo (Video Game) / int_c3fc7139 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_c3fc7139 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_c3fc7139 |
| The Matrix: Path of Neo (Video Game) / int_c5e42cbd |
type |
Cutscene Incompetence |
| The Matrix: Path of Neo (Video Game) / int_c5e42cbd |
comment |
Cutscene Incompetence: Played with, even though Neo could've taken the vampires, the NPC Witch takes them out and asks: See below Hint System for more explanation. |
| The Matrix: Path of Neo (Video Game) / int_c5e42cbd |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_c5e42cbd |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_c5e42cbd |
| The Matrix: Path of Neo (Video Game) / int_c84a641f |
type |
Drunken Boxing |
| The Matrix: Path of Neo (Video Game) / int_c84a641f |
comment |
Drunken Boxing: Neo can actually use some of this. |
| The Matrix: Path of Neo (Video Game) / int_c84a641f |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_c84a641f |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_c84a641f |
| The Matrix: Path of Neo (Video Game) / int_c87cded6 |
type |
I Need No Ladders |
| The Matrix: Path of Neo (Video Game) / int_c87cded6 |
comment |
I Need No Ladders: You almost never have to go up the whole ladder, just jump half way up and grab on or wall-run/jump around it. |
| The Matrix: Path of Neo (Video Game) / int_c87cded6 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_c87cded6 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_c87cded6 |
| The Matrix: Path of Neo (Video Game) / int_cb243ede |
type |
Teleporters and Transporters |
| The Matrix: Path of Neo (Video Game) / int_cb243ede |
comment |
Teleporters and Transporters: The Witch Queen. |
| The Matrix: Path of Neo (Video Game) / int_cb243ede |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_cb243ede |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_cb243ede |
| The Matrix: Path of Neo (Video Game) / int_cb42ed9f |
type |
Counter-Attack |
| The Matrix: Path of Neo (Video Game) / int_cb42ed9f |
comment |
Counter-Attack: These are quite easy to use. |
| The Matrix: Path of Neo (Video Game) / int_cb42ed9f |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_cb42ed9f |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_cb42ed9f |
| The Matrix: Path of Neo (Video Game) / int_cc427069 |
type |
Hard Work Hardly Works |
| The Matrix: Path of Neo (Video Game) / int_cc427069 |
comment |
Hard Work Hardly Works: Averted, as seen in the training simulation levels. |
| The Matrix: Path of Neo (Video Game) / int_cc427069 |
featureApplicability |
-1.0 |
| The Matrix: Path of Neo (Video Game) / int_cc427069 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_cc427069 |
| The Matrix: Path of Neo (Video Game) / int_ccf6b1b0 |
type |
Rock Monster |
| The Matrix: Path of Neo (Video Game) / int_ccf6b1b0 |
comment |
Rock Monster: The Mega-Smith being made from the streets, glass and buildings of the city itself. |
| The Matrix: Path of Neo (Video Game) / int_ccf6b1b0 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_ccf6b1b0 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_ccf6b1b0 |
| The Matrix: Path of Neo (Video Game) / int_cd682fe1 |
type |
Dodge the Bullet |
| The Matrix: Path of Neo (Video Game) / int_cd682fe1 |
comment |
Dodge the Bullet: In the 'Roof Top Rescue' mission you learn to do this, it becomes an essential part of the level. |
| The Matrix: Path of Neo (Video Game) / int_cd682fe1 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_cd682fe1 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_cd682fe1 |
| The Matrix: Path of Neo (Video Game) / int_cdca7d73 |
type |
Frictionless Ice |
| The Matrix: Path of Neo (Video Game) / int_cdca7d73 |
comment |
Frictionless Ice: Played with, the ice is only frictionless if you walk or run too fast. |
| The Matrix: Path of Neo (Video Game) / int_cdca7d73 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_cdca7d73 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_cdca7d73 |
| The Matrix: Path of Neo (Video Game) / int_cfda0ecb |
type |
Escort Mission |
| The Matrix: Path of Neo (Video Game) / int_cfda0ecb |
comment |
Escort Mission: Has, at least, ten or tweleve of them scattered through out the game. Fortunately, unlike most examples the escorts can defend themselves pretty well, so it's not too hard to get through them. |
| The Matrix: Path of Neo (Video Game) / int_cfda0ecb |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_cfda0ecb |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_cfda0ecb |
| The Matrix: Path of Neo (Video Game) / int_d015457d |
type |
Badass Long Robe |
| The Matrix: Path of Neo (Video Game) / int_d015457d |
comment |
Badass Long Robe: When Neo switches to the cassock. |
| The Matrix: Path of Neo (Video Game) / int_d015457d |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_d015457d |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_d015457d |
| The Matrix: Path of Neo (Video Game) / int_d01cffbc |
type |
Badass Longcoat |
| The Matrix: Path of Neo (Video Game) / int_d01cffbc |
comment |
Badass Longcoat: Morpheus, Trinity and Neo, basically everybody but Agents and Smith. |
| The Matrix: Path of Neo (Video Game) / int_d01cffbc |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_d01cffbc |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_d01cffbc |
| The Matrix: Path of Neo (Video Game) / int_d028ca10 |
type |
Deliberately Monochrome |
| The Matrix: Path of Neo (Video Game) / int_d028ca10 |
comment |
Deliberately Monochrome: Two levels, the killing blow level and the winter level. |
| The Matrix: Path of Neo (Video Game) / int_d028ca10 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_d028ca10 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_d028ca10 |
| The Matrix: Path of Neo (Video Game) / int_d15c1086 |
type |
Boss-Only Level |
| The Matrix: Path of Neo (Video Game) / int_d15c1086 |
comment |
Boss-Only Level: A few like the one with the Witch Queen, the final ones with Smith. |
| The Matrix: Path of Neo (Video Game) / int_d15c1086 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_d15c1086 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_d15c1086 |
| The Matrix: Path of Neo (Video Game) / int_d21a93f4 |
type |
Hand Gagging |
| The Matrix: Path of Neo (Video Game) / int_d21a93f4 |
comment |
Hand Gagging: Neo does this just before he chokes someone to keep them quiet. |
| The Matrix: Path of Neo (Video Game) / int_d21a93f4 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_d21a93f4 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_d21a93f4 |
| The Matrix: Path of Neo (Video Game) / int_d2867431 |
type |
Monster Closet |
| The Matrix: Path of Neo (Video Game) / int_d2867431 |
comment |
Monster Closet: Your second time in the second trial, vampires suddenly burst from columns with no way of having, logically, gotten inside said columns. Same goes with the ones in the walls. |
| The Matrix: Path of Neo (Video Game) / int_d2867431 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_d2867431 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_d2867431 |
| The Matrix: Path of Neo (Video Game) / int_d34590cf |
type |
Spin Attack |
| The Matrix: Path of Neo (Video Game) / int_d34590cf |
comment |
Spin Attack: One or two variants of it. |
| The Matrix: Path of Neo (Video Game) / int_d34590cf |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_d34590cf |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_d34590cf |
| The Matrix: Path of Neo (Video Game) / int_d34a0281 |
type |
Vampires Own Night Clubs |
| The Matrix: Path of Neo (Video Game) / int_d34a0281 |
comment |
Vampires Own Night Clubs: Or rather their master does. |
| The Matrix: Path of Neo (Video Game) / int_d34a0281 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_d34a0281 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_d34a0281 |
| The Matrix: Path of Neo (Video Game) / int_d42fb539 |
type |
Our Monsters Are Weird |
| The Matrix: Path of Neo (Video Game) / int_d42fb539 |
comment |
Our Monsters Are Weird: The giant ants. |
| The Matrix: Path of Neo (Video Game) / int_d42fb539 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_d42fb539 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_d42fb539 |
| The Matrix: Path of Neo (Video Game) / int_d4be11f6 |
type |
Launcher Move |
| The Matrix: Path of Neo (Video Game) / int_d4be11f6 |
comment |
Launcher Move: Kicks, uppercuts, punches ect. combine that with focus and you've got air combos galore. |
| The Matrix: Path of Neo (Video Game) / int_d4be11f6 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_d4be11f6 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_d4be11f6 |
| The Matrix: Path of Neo (Video Game) / int_d4d98674 |
type |
We Cannot Go On Without You |
| The Matrix: Path of Neo (Video Game) / int_d4d98674 |
comment |
We Cannot Go On Without You: When Neo dies, of course, it doesn't matter if the rest are at full health. It ends. |
| The Matrix: Path of Neo (Video Game) / int_d4d98674 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_d4d98674 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_d4d98674 |
| The Matrix: Path of Neo (Video Game) / int_d51158ee |
type |
Revised Ending |
| The Matrix: Path of Neo (Video Game) / int_d51158ee |
comment |
Again, just before the final fight, the Wachowskis make an appearance and explain the reasons for the Revised Ending. |
| The Matrix: Path of Neo (Video Game) / int_d51158ee |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_d51158ee |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_d51158ee |
| The Matrix: Path of Neo (Video Game) / int_d5de30dd |
type |
Roundhouse Kick |
| The Matrix: Path of Neo (Video Game) / int_d5de30dd |
comment |
Roundhouse Kick: Just like in the movies. |
| The Matrix: Path of Neo (Video Game) / int_d5de30dd |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_d5de30dd |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_d5de30dd |
| The Matrix: Path of Neo (Video Game) / int_d94a0b6 |
type |
Unlockable Content |
| The Matrix: Path of Neo (Video Game) / int_d94a0b6 |
comment |
Unlockable Content: See Concept Art Gallery. |
| The Matrix: Path of Neo (Video Game) / int_d94a0b6 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_d94a0b6 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_d94a0b6 |
| The Matrix: Path of Neo (Video Game) / int_d9cc408b |
type |
Gravity Master |
| The Matrix: Path of Neo (Video Game) / int_d9cc408b |
comment |
Gravity Master: The ceiling crawling guys/vampires. |
| The Matrix: Path of Neo (Video Game) / int_d9cc408b |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_d9cc408b |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_d9cc408b |
| The Matrix: Path of Neo (Video Game) / int_d9e9ad7e |
type |
The Cavalry |
| The Matrix: Path of Neo (Video Game) / int_d9e9ad7e |
comment |
The Cavalry: Neo for Niobe, Ballard ect. Roland lampshades it: |
| The Matrix: Path of Neo (Video Game) / int_d9e9ad7e |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_d9e9ad7e |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_d9e9ad7e |
| The Matrix: Path of Neo (Video Game) / int_da7ede9c |
type |
Firing One-Handed |
| The Matrix: Path of Neo (Video Game) / int_da7ede9c |
comment |
Firing One-Handed: Can be done with nearly every weapon. |
| The Matrix: Path of Neo (Video Game) / int_da7ede9c |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_da7ede9c |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_da7ede9c |
| The Matrix: Path of Neo (Video Game) / int_db4b76d1 |
type |
Pre-Asskicking One-Liner |
| The Matrix: Path of Neo (Video Game) / int_db4b76d1 |
comment |
Pre-Asskicking One-Liner: A few examples, but a particularly notable one is a villianous variant from the Upgraded Agents. The attempt fails. |
| The Matrix: Path of Neo (Video Game) / int_db4b76d1 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_db4b76d1 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_db4b76d1 |
| The Matrix: Path of Neo (Video Game) / int_df3b7b8 |
type |
Delayed Explosion |
| The Matrix: Path of Neo (Video Game) / int_df3b7b8 |
comment |
Delayed Explosion: With the Det. packs in the sewers. |
| The Matrix: Path of Neo (Video Game) / int_df3b7b8 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_df3b7b8 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_df3b7b8 |
| The Matrix: Path of Neo (Video Game) / int_dfb71617 |
type |
Male Gaze |
| The Matrix: Path of Neo (Video Game) / int_dfb71617 |
comment |
Male Gaze: First person from Neo's view when you meet the NPC witch. |
| The Matrix: Path of Neo (Video Game) / int_dfb71617 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_dfb71617 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_dfb71617 |
| The Matrix: Path of Neo (Video Game) / int_e069fae8 |
type |
Bad Guy Bar |
| The Matrix: Path of Neo (Video Game) / int_e069fae8 |
comment |
Bad-Guy Bar: During 'The Key' mission Club Hel. |
| The Matrix: Path of Neo (Video Game) / int_e069fae8 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_e069fae8 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_e069fae8 |
| The Matrix: Path of Neo (Video Game) / int_e1bd14ce |
type |
Free Rotating Camera |
| The Matrix: Path of Neo (Video Game) / int_e1bd14ce |
comment |
Free Rotating Camera: Of the rotate and tilt variety. |
| The Matrix: Path of Neo (Video Game) / int_e1bd14ce |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_e1bd14ce |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_e1bd14ce |
| The Matrix: Path of Neo (Video Game) / int_e20c15ee |
type |
Dramatic High Perching |
| The Matrix: Path of Neo (Video Game) / int_e20c15ee |
comment |
Dramatic High Perching: Neo standing on the edge of a building during 'The Captains' series of missions, before Ground-Shattering Landing to rescue Morpheus and Trinity. |
| The Matrix: Path of Neo (Video Game) / int_e20c15ee |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_e20c15ee |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_e20c15ee |
| The Matrix: Path of Neo (Video Game) / int_e263ae1 |
type |
Inscrutable Oriental |
| The Matrix: Path of Neo (Video Game) / int_e263ae1 |
comment |
Inscrutable Oriental: Most, if not all of the Chinese/Japanese people who appear, specifically the old men. Especially, the herbalist. |
| The Matrix: Path of Neo (Video Game) / int_e263ae1 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_e263ae1 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_e263ae1 |
| The Matrix: Path of Neo (Video Game) / int_e2a6ebc1 |
type |
Closed Circle |
| The Matrix: Path of Neo (Video Game) / int_e2a6ebc1 |
comment |
Closed Circle: What happens when an Agent/the System 'seals' off an area. You can't leave until you've gotten rid of the Agents, or it's subverted in that you sometimes find a way out that they forgot to block off. |
| The Matrix: Path of Neo (Video Game) / int_e2a6ebc1 |
featureApplicability |
-0.3 |
| The Matrix: Path of Neo (Video Game) / int_e2a6ebc1 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_e2a6ebc1 |
| The Matrix: Path of Neo (Video Game) / int_e2e80e71 |
type |
Ass-Kicking Pose |
| The Matrix: Path of Neo (Video Game) / int_e2e80e71 |
comment |
Ass Kicking Pose: Neo, along with a few Mooks, the mooks die. |
| The Matrix: Path of Neo (Video Game) / int_e2e80e71 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_e2e80e71 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_e2e80e71 |
| The Matrix: Path of Neo (Video Game) / int_e3432a33 |
type |
Lotus Position |
| The Matrix: Path of Neo (Video Game) / int_e3432a33 |
comment |
Lotus Position: Neo uses this after winning the first training mission. |
| The Matrix: Path of Neo (Video Game) / int_e3432a33 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_e3432a33 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_e3432a33 |
| The Matrix: Path of Neo (Video Game) / int_e3697447 |
type |
Finishing Stomp |
| The Matrix: Path of Neo (Video Game) / int_e3697447 |
comment |
Finishing Stomp: Neo has two of these. |
| The Matrix: Path of Neo (Video Game) / int_e3697447 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_e3697447 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_e3697447 |
| The Matrix: Path of Neo (Video Game) / int_e3d06d0c |
type |
Bash Brothers |
| The Matrix: Path of Neo (Video Game) / int_e3d06d0c |
comment |
Bash Brothers: When Neo and Chang Tzu take out a trio of Agents. |
| The Matrix: Path of Neo (Video Game) / int_e3d06d0c |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_e3d06d0c |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_e3d06d0c |
| The Matrix: Path of Neo (Video Game) / int_e4fc9fbc |
type |
A Glitch in the Matrix |
| The Matrix: Path of Neo (Video Game) / int_e4fc9fbc |
comment |
A Glitch in the Matrix: There's a level where you're running around trying to find a way out of an abandoned hotel. The most obvious hallways are cut-off by a flickering of green code and you have to find a secondary route. Another such level is triggered by a stream of flickering, bare code before the floor breaks and you drop into the level. The trashcan bonfires float, the train conductor is missing half his face because it disappears into code. The train itself - one car is upside-down and another has an evershifting floor. |
| The Matrix: Path of Neo (Video Game) / int_e4fc9fbc |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_e4fc9fbc |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_e4fc9fbc |
| The Matrix: Path of Neo (Video Game) / int_e57965c6 |
type |
Covered in Mud |
| The Matrix: Path of Neo (Video Game) / int_e57965c6 |
comment |
Covered in Mud: Averted, the cutscene might show the mud, but in actual game-play there is a distinct lack of mud. |
| The Matrix: Path of Neo (Video Game) / int_e57965c6 |
featureApplicability |
-1.0 |
| The Matrix: Path of Neo (Video Game) / int_e57965c6 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_e57965c6 |
| The Matrix: Path of Neo (Video Game) / int_e6ce4b |
type |
The Maze |
| The Matrix: Path of Neo (Video Game) / int_e6ce4b |
comment |
The Maze: The Merovingian's maze, obviously. |
| The Matrix: Path of Neo (Video Game) / int_e6ce4b |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_e6ce4b |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_e6ce4b |
| The Matrix: Path of Neo (Video Game) / int_e74e8f0e |
type |
Friendly Local Chinatown |
| The Matrix: Path of Neo (Video Game) / int_e74e8f0e |
comment |
Friendly Local China Town: During the level to rescue the herbalist. |
| The Matrix: Path of Neo (Video Game) / int_e74e8f0e |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_e74e8f0e |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_e74e8f0e |
| The Matrix: Path of Neo (Video Game) / int_e7b1cb24 |
type |
Old Master |
| The Matrix: Path of Neo (Video Game) / int_e7b1cb24 |
comment |
Old Master: Neo has to defeat one at the end of the first training level. |
| The Matrix: Path of Neo (Video Game) / int_e7b1cb24 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_e7b1cb24 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_e7b1cb24 |
| The Matrix: Path of Neo (Video Game) / int_ea0d06f0 |
type |
Bookcase Passage |
| The Matrix: Path of Neo (Video Game) / int_ea0d06f0 |
comment |
Bookcase Passage: The one from The Matrix Reloaded it's even got a painting in it. |
| The Matrix: Path of Neo (Video Game) / int_ea0d06f0 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_ea0d06f0 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_ea0d06f0 |
| The Matrix: Path of Neo (Video Game) / int_ea85d6ea |
type |
All Just a Dream |
| The Matrix: Path of Neo (Video Game) / int_ea85d6ea |
comment |
All Just a Dream: Subverted, a minor character 'Key girl', who saw the Matrix's programming hallway thought it was all a dream...until Neo took her back. |
| The Matrix: Path of Neo (Video Game) / int_ea85d6ea |
featureApplicability |
-0.3 |
| The Matrix: Path of Neo (Video Game) / int_ea85d6ea |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_ea85d6ea |
| The Matrix: Path of Neo (Video Game) / int_eaf5a1ac |
type |
Groin Attack |
| The Matrix: Path of Neo (Video Game) / int_eaf5a1ac |
comment |
Groin Attack: You can do this with the right combo to any enemy. |
| The Matrix: Path of Neo (Video Game) / int_eaf5a1ac |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_eaf5a1ac |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_eaf5a1ac |
| The Matrix: Path of Neo (Video Game) / int_ebf3c9d1 |
type |
Asian Store-Owner |
| The Matrix: Path of Neo (Video Game) / int_ebf3c9d1 |
comment |
Asian Store-Owner: The old Chinese/Japanese man who, likely, owns the tea house. |
| The Matrix: Path of Neo (Video Game) / int_ebf3c9d1 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_ebf3c9d1 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_ebf3c9d1 |
| The Matrix: Path of Neo (Video Game) / int_ee72ceea |
type |
Up, Up and Away! |
| The Matrix: Path of Neo (Video Game) / int_ee72ceea |
comment |
Up, Up and Away!: Played with and played straight. |
| The Matrix: Path of Neo (Video Game) / int_ee72ceea |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_ee72ceea |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_ee72ceea |
| The Matrix: Path of Neo (Video Game) / int_eee721fd |
type |
Wall Jump |
| The Matrix: Path of Neo (Video Game) / int_eee721fd |
comment |
Wall Jump: This being a Matrix game of course you can do this with a bit of 'Focus'. |
| The Matrix: Path of Neo (Video Game) / int_eee721fd |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_eee721fd |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_eee721fd |
| The Matrix: Path of Neo (Video Game) / int_f0e85546 |
type |
Unbuilt Trope |
| The Matrix: Path of Neo (Video Game) / int_f0e85546 |
comment |
Unbuilt Trope: Of the "Having a Final Boss at the end of a game is too much like a game and not for telling a story" trope. At the last level, the Wachowskis stop the game and basically say "Yeah, the martyr thing worked in a movie, but that doesn't fit a video game" and give you the final boss you were expecting for a game-appropriate ending. |
| The Matrix: Path of Neo (Video Game) / int_f0e85546 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_f0e85546 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_f0e85546 |
| The Matrix: Path of Neo (Video Game) / int_f25c0c13 |
type |
Neighbourhood-Friendly Gangsters |
| The Matrix: Path of Neo (Video Game) / int_f25c0c13 |
comment |
Neighbour Hood Friendly Gangsters: The gang in Chinatown helps Neo defend the herbalist. |
| The Matrix: Path of Neo (Video Game) / int_f25c0c13 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_f25c0c13 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_f25c0c13 |
| The Matrix: Path of Neo (Video Game) / int_f3b5d559 |
type |
SWAT Team |
| The Matrix: Path of Neo (Video Game) / int_f3b5d559 |
comment |
SWAT Team: One of the more common enemies are the multiple teams of SWAT. |
| The Matrix: Path of Neo (Video Game) / int_f3b5d559 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_f3b5d559 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_f3b5d559 |
| The Matrix: Path of Neo (Video Game) / int_f5afa308 |
type |
Hard-Drinking Party Girl |
| The Matrix: Path of Neo (Video Game) / int_f5afa308 |
comment |
Hard-Drinking Party Girl: The girl you rescue from Club Hel. |
| The Matrix: Path of Neo (Video Game) / int_f5afa308 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_f5afa308 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_f5afa308 |
| The Matrix: Path of Neo (Video Game) / int_f5b093c9 |
type |
Combat Parkour |
| The Matrix: Path of Neo (Video Game) / int_f5b093c9 |
comment |
Combat Parkour: See Wall Run and Wall Jump. |
| The Matrix: Path of Neo (Video Game) / int_f5b093c9 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_f5b093c9 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_f5b093c9 |
| The Matrix: Path of Neo (Video Game) / int_f81fb215 |
type |
Choke Holds |
| The Matrix: Path of Neo (Video Game) / int_f81fb215 |
comment |
Choke Holds: Deliberately lethal ones. |
| The Matrix: Path of Neo (Video Game) / int_f81fb215 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_f81fb215 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_f81fb215 |
| The Matrix: Path of Neo (Video Game) / int_f8b3fa5d |
type |
Our Werewolves Are Different |
| The Matrix: Path of Neo (Video Game) / int_f8b3fa5d |
comment |
Our Werewolves Are Different: The guys with the bouncer are likely werewolves in 'human' form. |
| The Matrix: Path of Neo (Video Game) / int_f8b3fa5d |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_f8b3fa5d |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_f8b3fa5d |
| The Matrix: Path of Neo (Video Game) / int_f8f71b5f |
type |
Buried Alive |
| The Matrix: Path of Neo (Video Game) / int_f8f71b5f |
comment |
Buried Alive: Smith and his copies at the end of the courtyard fight. |
| The Matrix: Path of Neo (Video Game) / int_f8f71b5f |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_f8f71b5f |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_f8f71b5f |
| The Matrix: Path of Neo (Video Game) / int_f9d58e0f |
type |
Offhand Backhand |
| The Matrix: Path of Neo (Video Game) / int_f9d58e0f |
comment |
Off Hand Back Hand: Pull the analog back, press triangle and there you go. |
| The Matrix: Path of Neo (Video Game) / int_f9d58e0f |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_f9d58e0f |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_f9d58e0f |
| The Matrix: Path of Neo (Video Game) / int_fa686f29 |
type |
Weird Moon |
| The Matrix: Path of Neo (Video Game) / int_fa686f29 |
comment |
Weird Moon: When the moon is visible, which is rare, it's always full, always. |
| The Matrix: Path of Neo (Video Game) / int_fa686f29 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_fa686f29 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_fa686f29 |
| The Matrix: Path of Neo (Video Game) / int_fa87021 |
type |
Kill Streak |
| The Matrix: Path of Neo (Video Game) / int_fa87021 |
comment |
Kill Streak: To earn briefcases. |
| The Matrix: Path of Neo (Video Game) / int_fa87021 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_fa87021 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_fa87021 |
| The Matrix: Path of Neo (Video Game) / int_fc4a7224 |
type |
Trash Landing |
| The Matrix: Path of Neo (Video Game) / int_fc4a7224 |
comment |
Trash Landing: Averted, you either jump over the railing and land a few feet away or run down the stairs. |
| The Matrix: Path of Neo (Video Game) / int_fc4a7224 |
featureApplicability |
-1.0 |
| The Matrix: Path of Neo (Video Game) / int_fc4a7224 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_fc4a7224 |
| The Matrix: Path of Neo (Video Game) / int_fda454ec |
type |
Every Bullet is a Tracer |
| The Matrix: Path of Neo (Video Game) / int_fda454ec |
comment |
Every Bullet is a Tracer: Averted, all the bullets are completely normal bullets. |
| The Matrix: Path of Neo (Video Game) / int_fda454ec |
featureApplicability |
-1.0 |
| The Matrix: Path of Neo (Video Game) / int_fda454ec |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_fda454ec |
| The Matrix: Path of Neo (Video Game) / int_fdb355db |
type |
Fun with Subtitles |
| The Matrix: Path of Neo (Video Game) / int_fdb355db |
comment |
Fun with Subtitles: During the first two sword fighting levels, so they're either speaking Chinese or Japanese. |
| The Matrix: Path of Neo (Video Game) / int_fdb355db |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_fdb355db |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_fdb355db |
| The Matrix: Path of Neo (Video Game) / int_fdf7d23d |
type |
Lady in Red |
| The Matrix: Path of Neo (Video Game) / int_fdf7d23d |
comment |
Lady in Red: Mouse's woman in the red dress in cutscenes, along with the NPC witch and Witch Queen. |
| The Matrix: Path of Neo (Video Game) / int_fdf7d23d |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_fdf7d23d |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_fdf7d23d |
| The Matrix: Path of Neo (Video Game) / int_fe262584 |
type |
Cutscene Power to the Max |
| The Matrix: Path of Neo (Video Game) / int_fe262584 |
comment |
Cutscene Power to the Max: In one level Neo busts through a brick-wall, needless to say you can't do it in-game. |
| The Matrix: Path of Neo (Video Game) / int_fe262584 |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_fe262584 |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_fe262584 |
| The Matrix: Path of Neo (Video Game) / int_ff09633c |
type |
Diving Kick |
| The Matrix: Path of Neo (Video Game) / int_ff09633c |
comment |
Diving Kick: Has one of these, looks even cooler in Focus. |
| The Matrix: Path of Neo (Video Game) / int_ff09633c |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_ff09633c |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_ff09633c |
| The Matrix: Path of Neo (Video Game) / int_ffaa675b |
type |
Asian Speekee Engrish |
| The Matrix: Path of Neo (Video Game) / int_ffaa675b |
comment |
Asian Speekee Engrish: Averted, all the Chinese/Japanese people speak perfect English they just have accents. |
| The Matrix: Path of Neo (Video Game) / int_ffaa675b |
featureApplicability |
-1.0 |
| The Matrix: Path of Neo (Video Game) / int_ffaa675b |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_ffaa675b |
| The Matrix: Path of Neo (Video Game) / int_name |
type |
ItemName |
| The Matrix: Path of Neo (Video Game) / int_name |
comment |
|
| The Matrix: Path of Neo (Video Game) / int_name |
featureApplicability |
1.0 |
| The Matrix: Path of Neo (Video Game) / int_name |
featureConfidence |
1.0 |
| The Matrix: Path of Neo (Video Game) |
hasFeature |
The Matrix: Path of Neo (Video Game) / int_name |
| The Matrix: Path of Neo (Video Game) / int_name |
itemName |
The Matrix: Path of Neo (Video Game) |