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LittleBigPlanet (Video Game)

 LittleBigPlanet (Video Game)
type
TVTItem
 LittleBigPlanet (Video Game)
label
LittleBigPlanet (Video Game)
 LittleBigPlanet (Video Game)
page
LittleBigPlanet
 LittleBigPlanet (Video Game)
comment
LittleBigPlanet is a video game series started by Media Molecule in 2008, originally for the PlayStation 3. At its core, the series is a 2½D Co-Op Multiplayer Platform Game with a robust Level Editor and Player Creation Sharing, all of which informs its tagline: "Play, Create, Share". The series has gone through many installments in its more than 12 years of existence:
 LittleBigPlanet (Video Game)
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2024-04-21T01:02:55Z
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 LittleBigPlanet (Video Game)
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 LittleBigPlanet (Video Game)
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LastOfHerKind
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LevelintheClouds
 LittleBigPlanet (Video Game)
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NPC
 LittleBigPlanet (Video Game)
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OneHundredPerCentCompletion
 LittleBigPlanet (Video Game)
isPartOf
DBTropes
 LittleBigPlanet (Video Game) / int_1119e037
type
Selective Gravity
 LittleBigPlanet (Video Game) / int_1119e037
comment
Selective Gravity: In the first game, gravity affected everything except the floaty materials and the totally static Dark Matter. Later games add the Anti-Gravity Tweaker and "Physical Properties" tweak, letting you set whatever you want to ignore gravity.
 LittleBigPlanet (Video Game) / int_1119e037
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_1119e037
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_1119e037
 LittleBigPlanet (Video Game) / int_116451c7
type
Directionally Solid Platforms
 LittleBigPlanet (Video Game) / int_116451c7
comment
Directionally Solid Platforms: The game tries to simulate these. There are multiple 2D planes you can be on, and jumping up above a platform on an adjacent plane automatically shifts you into that plane so you can land on it. You can also drop down from a platform by moving towards the foreground, but not towards the background.
 LittleBigPlanet (Video Game) / int_116451c7
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_116451c7
featureConfidence
1.0
 LittleBigPlanet (Video Game)
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LittleBigPlanet (Video Game) / int_116451c7
 LittleBigPlanet (Video Game) / int_116f6f1c
type
Self-Plagiarism
 LittleBigPlanet (Video Game) / int_116f6f1c
comment
Self-Plagiarism: Karting is often accused of being redundant as it intrudes on a niche already filled by ModNation Racers. As a matter of fact, the developers of ModNation Racers co-developed this game.
 LittleBigPlanet (Video Game) / int_116f6f1c
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_116f6f1c
featureConfidence
1.0
 LittleBigPlanet (Video Game)
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LittleBigPlanet (Video Game) / int_116f6f1c
 LittleBigPlanet (Video Game) / int_12ac916e
type
Score Multiplier
 LittleBigPlanet (Video Game) / int_12ac916e
comment
Score Multiplier: There's a collectible 2x Score Bubble which appears in most levels, either as a pickup on its own or from a box or balloon. When grabbed, it temporarily turns bubbles and score numbers from white to pink, and doubles the points received from anything that gives them.
 LittleBigPlanet (Video Game) / int_12ac916e
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_12ac916e
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_12ac916e
 LittleBigPlanet (Video Game) / int_12c65d9b
type
Abnormal Ammo
 LittleBigPlanet (Video Game) / int_12c65d9b
comment
Abnormal Ammo: In the boss level of the Cross-Control Pack, you ride on a chicken and shoot eggs at a giant robot.
 LittleBigPlanet (Video Game) / int_12c65d9b
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_12c65d9b
featureConfidence
1.0
 LittleBigPlanet (Video Game)
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LittleBigPlanet (Video Game) / int_12c65d9b
 LittleBigPlanet (Video Game) / int_137f2d7
type
Card-Carrying Villain
 LittleBigPlanet (Video Game) / int_137f2d7
comment
Card-Carrying Villain: Sheriff Zapata, who ends his first speech bubble with "Being evil really rocks!".
 LittleBigPlanet (Video Game) / int_137f2d7
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_137f2d7
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_137f2d7
 LittleBigPlanet (Video Game) / int_13dcb20b
type
Antepiece
 LittleBigPlanet (Video Game) / int_13dcb20b
comment
Antepiece: Most levels indicate how things will work early on in the stage, but the music levels in particular tend to show off the rhythm-based aspects early to let you get a feel for how to move with the song, as well as how the enemies and stage elements do so as well. "Beat The Heat" contains fire traps that activate with the beat and enemies who pause to dance to the trumpet notes of the song playing, "Jungle Boogie". In the first room, there's a safe path in the middle and fire traps on both sides of the path. You're not required to interact with these panels, but there's a shiny Dreamer Orb that can only be reached by jumping to a high ledge from these panels. The room after this contains enemies on both the left and right of your party, as well as in front, and you land in this room right before the trumpet notes play, showing how all of them stop in place to dance. While both of these aren't mandatory to interact with at the first encounter, later sections mandate platforming on groups of fire traps in a row and knowing when to get out of the way, while the enemies get placed on platforms that rotate, to throw off attempts at Goomba Stomping unless you adjust accordingly. "Flossed in Space" showcases platforms that move in and out of walls to the beat of "Houdini" by Foster the People. The first of these are tucked in nooks between platforms, so you can just jump over them initially. Meanwhile, the background of the room contains floating enemies that slam the ground to the tune, which can be observed safely from the foreground, unless you want to get on their elevated platform to climb up to a Dreamer Orb. Eventually, the wall platforms will begin moving in and out in different ways, while other terrain with Velociporters attached will also begin slamming like the enemies, with this terrain varying between helpful and unhelpful. "One Track Mind" has platforms which electrify to the beat and charging enemies who charge much faster than the normal versions, both shown off in places where you can safely observe them (the square of electric panels has a safe spot in the middle and the charging enemies only move back and forth on a single path), which come before segments where you'll be forced to deal with lengthier shocking floor sequences or shock floors you have to land on, and enemies charging in other patterns that aren't just back and forth.
 LittleBigPlanet (Video Game) / int_13dcb20b
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_13dcb20b
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1.0
 LittleBigPlanet (Video Game)
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LittleBigPlanet (Video Game) / int_13dcb20b
 LittleBigPlanet (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 LittleBigPlanet (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: More so in the sequel. LBP1 featured unlockable side levels containing various mini-games, but they were completely optional. In LBP2, about halfway through the main storyline (that is, ignoring the side levels), conventional platforming starts taking a backseat to top-down and side-scrolling shmups and other arcade genres.
 LittleBigPlanet (Video Game) / int_1467a30c
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_1467a30c
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1.0
 LittleBigPlanet (Video Game)
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LittleBigPlanet (Video Game) / int_1467a30c
 LittleBigPlanet (Video Game) / int_149f7447
type
Rescue Romance
 LittleBigPlanet (Video Game) / int_149f7447
comment
Rescue Romance: One of the trailers subverts this at the end.
 LittleBigPlanet (Video Game) / int_149f7447
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_149f7447
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_149f7447
 LittleBigPlanet (Video Game) / int_14beeefd
type
Darker and Edgier
 LittleBigPlanet (Video Game) / int_14beeefd
comment
Darker and Edgier: Even more so than LBP2. The story mode has a definite Circus of Fear vibe, and the Hollows seem straight out of The Nightmare Before Christmas.
 LittleBigPlanet (Video Game) / int_14beeefd
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_14beeefd
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_14beeefd
 LittleBigPlanet (Video Game) / int_14dfb81
type
Power Creep, Power Seep
 LittleBigPlanet (Video Game) / int_14dfb81
comment
Power Creep, Power Seep: In the Metal Gear Solid themed expansion pack, Liquid Ocelot's plan is to flood LBP with pointless trophy levels so that he can be loved, and the Metal Gear itself is essentially beaten by Sackboy with a paintball gun.
 LittleBigPlanet (Video Game) / int_14dfb81
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_14dfb81
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1.0
 LittleBigPlanet (Video Game)
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LittleBigPlanet (Video Game) / int_14dfb81
 LittleBigPlanet (Video Game) / int_14e569d5
type
Crate Expectations
 LittleBigPlanet (Video Game) / int_14e569d5
comment
Crate Expectations: Crates are commonly scattered around levels in various forms, containing Score Bubbles and occasionally other things. There's small and large ones which tend to be two-toned in stripes and can be broken with any attack, though larger ones take two hits to break. There's also brown crates with colored stripes which are reinforced and need stronger things to break them, like an explosive or the Plasma Pumps' enhanced offensive powers.
 LittleBigPlanet (Video Game) / int_14e569d5
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_14e569d5
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_14e569d5
 LittleBigPlanet (Video Game) / int_15aed120
type
Shows Damage
 LittleBigPlanet (Video Game) / int_15aed120
comment
The Sackperson themselves, who will take on their color if they're damaged, replacing the slight red tinge used in single player.
 LittleBigPlanet (Video Game) / int_15aed120
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_15aed120
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_15aed120
 LittleBigPlanet (Video Game) / int_15b2cab3
type
Tempting Fate
 LittleBigPlanet (Video Game) / int_15b2cab3
comment
Tempting Fate: In the Muppets DLC, after the gang leaves Fozzie and Sackboy alone as bait for their trap, the bear says that there's no way that the plan can fail. As he says this, the curtains behind them pull aside, revealing the Phantom now has a Humongous Mecha.
 LittleBigPlanet (Video Game) / int_15b2cab3
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_15b2cab3
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_15b2cab3
 LittleBigPlanet (Video Game) / int_16178c64
type
Gratuitous Spanish
 LittleBigPlanet (Video Game) / int_16178c64
comment
Gratuitous Spanish: Gustavo peppers his phrases with random bits of Spanish.
 LittleBigPlanet (Video Game) / int_16178c64
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_16178c64
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_16178c64
 LittleBigPlanet (Video Game) / int_17a268d5
type
G-Rated Mental Illness
 LittleBigPlanet (Video Game) / int_17a268d5
comment
G-Rated Mental Illness: During his meanie infection, Dr. Higginbotham had the habit of eating socks and trying to lick his eye balls. Even after he is cured, he retaains his Cloudcuckoolander personality.
 LittleBigPlanet (Video Game) / int_17a268d5
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_17a268d5
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_17a268d5
 LittleBigPlanet (Video Game) / int_19028da
type
Eternal Engine
 LittleBigPlanet (Video Game) / int_19028da
comment
Eternal Engine: The Space Bass, in addition to being as perpetual disco party, is also a space station filled with machines.
 LittleBigPlanet (Video Game) / int_19028da
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_19028da
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_19028da
 LittleBigPlanet (Video Game) / int_19116ed1
type
Musical Gameplay
 LittleBigPlanet (Video Game) / int_19116ed1
comment
Musical Gameplay: Each world except the last has a level where setpieces, platforms, enemies, and other things are synced up to a song, such as "Treble in Paradise" in The Soaring Summit, which syncs with "Uptown Funk". Similarly to in SSX 3, the song will delay parts until you reach certain sections.
 LittleBigPlanet (Video Game) / int_19116ed1
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_19116ed1
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_19116ed1
 LittleBigPlanet (Video Game) / int_19ec6e63
type
Tube Travel
 LittleBigPlanet (Video Game) / int_19ec6e63
comment
Tube Travel: Starting from the second game, tubes in all shapes, including straight lines, plus-junctions, and t-junctions, became prizes, and they're used in some of the story levels. Sackbots often float around in them.
 LittleBigPlanet (Video Game) / int_19ec6e63
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_19ec6e63
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_19ec6e63
 LittleBigPlanet (Video Game) / int_1a1ea492
type
Lord British Postulate
 LittleBigPlanet (Video Game) / int_1a1ea492
comment
Lord British Postulate: Normally, there are only a couple of ways to kill NPCs, set by the level's creator. If you use the Overlord Glitch, however, you can drop explosives on anything and everything in the level.
 LittleBigPlanet (Video Game) / int_1a1ea492
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_1a1ea492
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_1a1ea492
 LittleBigPlanet (Video Game) / int_1a2e305a
type
Just One More Level!
 LittleBigPlanet (Video Game) / int_1a2e305a
comment
Just One More Level!: Referenced, playing after 9 PM earns you the "Just... One... More... Go..." trophy.
 LittleBigPlanet (Video Game) / int_1a2e305a
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_1a2e305a
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_1a2e305a
 LittleBigPlanet (Video Game) / int_1a3a91dd
type
Say My Name
 LittleBigPlanet (Video Game) / int_1a3a91dd
comment
Say My Name: Captain Pud does it after Newton told him that...
 LittleBigPlanet (Video Game) / int_1a3a91dd
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_1a3a91dd
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_1a3a91dd
 LittleBigPlanet (Video Game) / int_1b65dfad
type
The Cameo
 LittleBigPlanet (Video Game) / int_1b65dfad
comment
The Cameo: The King, The Queen, The Collector, some crocs, and a Robobun all appear during the final two levels, turned into half-Newton abominations. Da Vinci, Victoria, and the Collector all appear in the in introduction level, as part of the crowd behind Sackboy during the acting tutorial. For the former two, it's also an Early-Bird Cameo, as they respectively host the first and second worlds of the Popit Puzzles.
 LittleBigPlanet (Video Game) / int_1b65dfad
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_1b65dfad
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_1b65dfad
 LittleBigPlanet (Video Game) / int_1c21e3fb
type
The Place
 LittleBigPlanet (Video Game) / int_1c21e3fb
comment
The Place: The game is named after its Dream Land setting. At times, it can be hard to tell if the narrator is referring to the game itself or just the setting.
 LittleBigPlanet (Video Game) / int_1c21e3fb
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_1c21e3fb
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_1c21e3fb
 LittleBigPlanet (Video Game) / int_1c445e86
type
Poor Communication Kills
 LittleBigPlanet (Video Game) / int_1c445e86
comment
Poor Communication Kills: The Phantom in the Muppets Pack just wanted to be a guest star on the show. Rather than asking, though, they trash the entire theater trying to Kill and Replace the current guests (your Sackpeople). Kermit is more than a little upset by this at first, though he later makes a compromise and uses the Phantom's mecha to support the theater in the meantime.
 LittleBigPlanet (Video Game) / int_1c445e86
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_1c445e86
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_1c445e86
 LittleBigPlanet (Video Game) / int_1c77ec26
type
The Voice
 LittleBigPlanet (Video Game) / int_1c77ec26
comment
The Voice: The head guard in "High Stakes Heist" is only ever heard yelling at his guards through an intercom. The guards themselves appear, but the one leading them never shows up in person.
 LittleBigPlanet (Video Game) / int_1c77ec26
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_1c77ec26
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_1c77ec26
 LittleBigPlanet (Video Game) / int_1d88adc
type
Death Throws
 LittleBigPlanet (Video Game) / int_1d88adc
comment
Death Throws: If Sackboy gets crushed or touches spikes, he performs one of these before respawning. In the Karting game, items lethalized without fire, electricity or plasma will cause Sackboy's kart to explode and him to do one of these, and so will spikes again.
 LittleBigPlanet (Video Game) / int_1d88adc
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_1d88adc
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_1d88adc
 LittleBigPlanet (Video Game) / int_1d8bd418
type
Achievement Mockery
 LittleBigPlanet (Video Game) / int_1d8bd418
comment
Achievement Mockery: In LBP2, there's a trophy called "1,440 Minutes of Create," which is earned by spending a total of 24 hours in Create Mode. The Vita version changes this to "Get a Life." In both of those games, there's also trophies for dying 20 times in one story level, and pins (in-game achievements) for things like dying a certain number of times, coming in last place in races, drowning, killing multiple Sackbots in the story levels, slapping other players to their deaths, or popping yourself to retry. "It's really not too bad..."
 LittleBigPlanet (Video Game) / int_1d8bd418
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_1d8bd418
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_1d8bd418
 LittleBigPlanet (Video Game) / int_1dd225c4
type
Everything Is an iPod in the Future
 LittleBigPlanet (Video Game) / int_1dd225c4
comment
Everything Is An I Pod In The Future: The basic aesthetic of Avalonia.
 LittleBigPlanet (Video Game) / int_1dd225c4
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_1dd225c4
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_1dd225c4
 LittleBigPlanet (Video Game) / int_1e0878c2
type
Palmtree Panic
 LittleBigPlanet (Video Game) / int_1e0878c2
comment
Palmtree Panic: The Monster Islands. It's a tropical island, but full of monsters!
 LittleBigPlanet (Video Game) / int_1e0878c2
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_1e0878c2
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_1e0878c2
 LittleBigPlanet (Video Game) / int_1e1f2e51
type
Raygun Gothic
 LittleBigPlanet (Video Game) / int_1e1f2e51
comment
Raygun Gothic: The better parts of the Factory of a Better Tomorrow. On the other end of the scale, it sometimes plunges into Used Future.
 LittleBigPlanet (Video Game) / int_1e1f2e51
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_1e1f2e51
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_1e1f2e51
 LittleBigPlanet (Video Game) / int_1e7c47ab
type
Stealth Pun
 LittleBigPlanet (Video Game) / int_1e7c47ab
comment
Stealth Pun: Sackboy's default look is stated to be made of hessian material. It's also worth mentioning a few of his outfit sets are themed around various types of soldiers.
 LittleBigPlanet (Video Game) / int_1e7c47ab
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_1e7c47ab
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_1e7c47ab
 LittleBigPlanet (Video Game) / int_1ebbebc5
type
Source Music
 LittleBigPlanet (Video Game) / int_1ebbebc5
comment
Source Music: Implied to be the case in most levels. When you enter any of the secret side areas, the music of the main level vanishes entirely, and when you go near the door to return, you can hear the slightly muffled level's music. The level "Treble in Paradise" is one of few levels that overtly shows this; a radio at the very beginning can be heard playing the opening riff of Uptown Funk, the song that plays throughout the rest of the level.
 LittleBigPlanet (Video Game) / int_1ebbebc5
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_1ebbebc5
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_1ebbebc5
 LittleBigPlanet (Video Game) / int_1f99a97b
type
Shoryuken
 LittleBigPlanet (Video Game) / int_1f99a97b
comment
Shoryuken: One of Sackboy's new moves is the Slapjump, done by pressing Square followed by X. When used, Sackboy spins while leaping into the air with one fist out, performing a rising attack that can break higher objects and attack foes.
 LittleBigPlanet (Video Game) / int_1f99a97b
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_1f99a97b
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_1f99a97b
 LittleBigPlanet (Video Game) / int_1fdaf8ff
type
Ominous Latin Chanting
 LittleBigPlanet (Video Game) / int_1fdaf8ff
comment
Ominous Latin Chanting: Some occurs during Vitium In Opere in the level with the chain monster.
 LittleBigPlanet (Video Game) / int_1fdaf8ff
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_1fdaf8ff
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_1fdaf8ff
 LittleBigPlanet (Video Game) / int_20fddb03
type
Loading Screen
 LittleBigPlanet (Video Game) / int_20fddb03
comment
Loading Screen: In the first game, after hitting the X button to start loading a level (Story, Create Mode or otherwise), the screen shows information about the level on the "Pod Computer" screen. You can move the left stick to change windows between level information, items collected in the level, and popularity and tags (if an online level), with your Sackperson moving the Pod Computer (which is pretty much a PS3 controller) controls the same way. Also part of the loading is the word "Loading..." slowly rotating around the level icon on the planet or moon, and a running, monochromatic Sackboy with two arrows circling him in the lower left-hand corner. Unlike in most games, the loading can be cancelled mid-load by pressing the Circle button. (Sackboy only touches the buttons to load a level or cancel a load. But he always moves the analog sticks in response to the player's controller.) When the loading is done, the level icon literally "unzips" around the edge and the camera goes into it, with a white light followed by Sackboy popping out of the Entrance in said level. Returning to the Pod from a level doesn't take as long to load, but the camera still does the white-light thing. The "Loading Sackboy" animation sometimes is switched out for a spinning globe inside the arrows when transferring data to or from the online servers. Frequently appears while playing with other players online, even mid-level. In the second game onwards, there will occasionally be a white screen before you get dropped into the level. This screen will have a randomized message and factoid, such as creating tips like "Sackbots are not waterproof!" In Karting, there are three sets of messages: When you're loading a level to play, when you're returning to the Pod, and when you're loading Create Mode. Pressing X will cycle between the messages.
 LittleBigPlanet (Video Game) / int_20fddb03
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_20fddb03
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_20fddb03
 LittleBigPlanet (Video Game) / int_2168bdf7
type
Difficulty by Acceleration
 LittleBigPlanet (Video Game) / int_2168bdf7
comment
Difficulty by Acceleration: Comes with being an Endless Runner.
 LittleBigPlanet (Video Game) / int_2168bdf7
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_2168bdf7
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_2168bdf7
 LittleBigPlanet (Video Game) / int_21d2d3f
type
Jump Jet Pack
 LittleBigPlanet (Video Game) / int_21d2d3f
comment
Jump Jet Pack: The Plasma Pumps give you a rocket-propelled double jump and the ability to hover in the air with more mobility, control, and time than just the Flutter can give. It can be activated at any time as long as you haven't run out of boosting power, which refills when you touch down somewhere safely (whether that's landing on the floor, bouncing off the head of an enemy, or grabbing onto a sponge), and the boost can even be canceled and continued later.
 LittleBigPlanet (Video Game) / int_21d2d3f
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_21d2d3f
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_21d2d3f
 LittleBigPlanet (Video Game) / int_21d70919
type
Crapsack World
 LittleBigPlanet (Video Game) / int_21d70919
comment
Crapsack World: The Factory of a Better Tomorrow, since the Negativitron destroyed it and made the only inhabitants Clive and the brainwashed Sackbots. Even before that, according to Clive, it wasn't exactly a happy place.
 LittleBigPlanet (Video Game) / int_21d70919
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_21d70919
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_21d70919
 LittleBigPlanet (Video Game) / int_23168b93
type
Last Lousy Point
 LittleBigPlanet (Video Game) / int_23168b93
comment
Last Lousy Point: There are some prize bubbles that are really hard to get. They may involve multiplayer puzzles, or they may just be really well hidden. Gets worse when they're early in the level, as you still need to complete it in order to receive the "Collected All Prize Bubbles" rewards at the end. Vita has a Prize Bubble in "The Mainframe Heist" that's hidden behind the first checkpoint at the start of the third section.
 LittleBigPlanet (Video Game) / int_23168b93
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_23168b93
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_23168b93
 LittleBigPlanet (Video Game) / int_2379224f
type
Astral Finale
 LittleBigPlanet (Video Game) / int_2379224f
comment
Astral Finale: The Cosmos is the 6th and final world of the game. After Eve's Asylum had Sackboy seek out Higginbotham so that he could repair Huge Spaceship, which was wrecked at the end of Avalonia, the beginning of this world has the team finally make it to space, while subsequent levels are set on a tiny planetoid.
 LittleBigPlanet (Video Game) / int_2379224f
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_2379224f
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_2379224f
 LittleBigPlanet (Video Game) / int_25f41fd3
type
Offscreen Start Bonus
 LittleBigPlanet (Video Game) / int_25f41fd3
comment
Offscreen Start Bonus: Every world has at least one level where a Dreamer Orb is hidden directly behind the start of the level, just out of view of the camera.
 LittleBigPlanet (Video Game) / int_25f41fd3
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_25f41fd3
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_25f41fd3
 LittleBigPlanet (Video Game) / int_26648fb1
type
Perverse Puppet
 LittleBigPlanet (Video Game) / int_26648fb1
comment
Perverse Puppet: The Hollows. It turns out that the characters that you meet are a much friendlier version of this.
 LittleBigPlanet (Video Game) / int_26648fb1
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_26648fb1
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_26648fb1
 LittleBigPlanet (Video Game) / int_26ac510e
type
Mythology Gag
 LittleBigPlanet (Video Game) / int_26ac510e
comment
Mythology Gag: In "The Journey Home", in the level "Spring Time in the Gardens", the player starts the stage by going down a ramp on a skateboard, like in the first game. If they were to look closely at the ramp, they may notice that there is a path that goes under it (like in the first game), but it's too high to reach. As they progress a bit into the level, they acquire the Springinator, so they can jump up to under the ramp. Once the player gets up, they can walk to the left under the ramp, and when they get to the end, there's nothing there (unlike the first game) and the player gets a Pin titled "Not This Time!" And just to make it better, there's a sticker on the wall that says "CRAZY", which is the sticker that was in the Prize Bubble under the ramp in the original LBP.
 LittleBigPlanet (Video Game) / int_26ac510e
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_26ac510e
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_26ac510e
 LittleBigPlanet (Video Game) / int_26ba32a3
type
Ascended Glitch
 LittleBigPlanet (Video Game) / int_26ba32a3
comment
Ascended Glitch: There was a bug in the first LittleBigPlanet game which allowed players to put objects in background and foreground layers farther away than intended. The amount of fat layers that could be used was three, and four thin layers could be used. Players used this glitch to create full 3D games of all kinds. The original glitch to create the glitched object doesn't work in later games, but another glitch could be used to create the glitched objects in LBP2, and LittleBigPlanet PS Vita and the PS Vita Cross-Controller part of the Cross-Controller pack. A similar glitch was found in LBPPSP which allowed a third fat layer to be used in the background, normally impossible as the game restricted layer usage to only two fat and three thin layers. In LBP3, the usable fat layer count increased to 16, characters could now go across 16 fat layers, and there were tools and objects introduced that allow further use of the increased layer count. This broke older levels in parts where the bottom floor border was used as terrain, as the level border now crosses all 16 fat layers, and there were no restrictions when playing older levels to prevent players from reaching these extra layers.
 LittleBigPlanet (Video Game) / int_26ba32a3
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_26ba32a3
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_26ba32a3
 LittleBigPlanet (Video Game) / int_275d1f27
type
Easily Detachable Robot Parts
 LittleBigPlanet (Video Game) / int_275d1f27
comment
Easily Detachable Robot Parts: The MegaBrain can have its legs detached. Not by itself, but by the player, who has to rip them off with the Grappling Hook. Also, they can't be reattached, considering they explode after you pull them off.
 LittleBigPlanet (Video Game) / int_275d1f27
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_275d1f27
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_275d1f27
 LittleBigPlanet (Video Game) / int_27a42ebc
type
Spiritual Successor
 LittleBigPlanet (Video Game) / int_27a42ebc
comment
Spiritual Successor: To the point of it playing more like ModNation Racers than LittleBigPlanet itself. Justified as the developers of ModNation Racers did co-develop this game.
 LittleBigPlanet (Video Game) / int_27a42ebc
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_27a42ebc
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_27a42ebc
 LittleBigPlanet (Video Game) / int_28114487
type
Bald of Evil
 LittleBigPlanet (Video Game) / int_28114487
comment
Bald of Evil: Lex Luthor in the DC Comics Pack. Lampshaded when Lex comes to the heroes claiming they have something he needs, and Flash is worried that he wants everyone's hair.
 LittleBigPlanet (Video Game) / int_28114487
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_28114487
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_28114487
 LittleBigPlanet (Video Game) / int_28cd01ca
type
Disappeared Dad
 LittleBigPlanet (Video Game) / int_28cd01ca
comment
Disappeared Dad: Newton's father disappeared at some point before the events of the story. He shows up at the end to give Newton a stern talking to.
 LittleBigPlanet (Video Game) / int_28cd01ca
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_28cd01ca
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_28cd01ca
 LittleBigPlanet (Video Game) / int_28ceeb9d
type
Muppet Cameo
 LittleBigPlanet (Video Game) / int_28ceeb9d
comment
Muppet Cameo: Exaggarated by the Muppets pack, with Sackboy taking the guest star role on what amounts to an episode of The Muppet Show.
 LittleBigPlanet (Video Game) / int_28ceeb9d
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_28ceeb9d
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_28ceeb9d
 LittleBigPlanet (Video Game) / int_28f06804
type
Uvula Escape Route
 LittleBigPlanet (Video Game) / int_28f06804
comment
Uvula Escape Route: Happens to Pinky at the beginning of "Belly of the Beast".
 LittleBigPlanet (Video Game) / int_28f06804
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_28f06804
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_28f06804
 LittleBigPlanet (Video Game) / int_295087bf
type
Non-Indicative Name
 LittleBigPlanet (Video Game) / int_295087bf
comment
Non-Indicative Name: The side level "Collision Course".
 LittleBigPlanet (Video Game) / int_295087bf
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_295087bf
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_295087bf
 LittleBigPlanet (Video Game) / int_29aecb56
type
Parasol Parachute
 LittleBigPlanet (Video Game) / int_29aecb56
comment
Parasol Parachute: In certain levels, a cocktail umbrella is hidden. Whoever picks it up can use it to get a very floaty double jump and a glide afterwards by opening it.
 LittleBigPlanet (Video Game) / int_29aecb56
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_29aecb56
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_29aecb56
 LittleBigPlanet (Video Game) / int_29c50e28
type
Trial-and-Error Gameplay
 LittleBigPlanet (Video Game) / int_29c50e28
comment
Trial-and-Error Gameplay: This is how the Contraption Challenges work. You are initially given a few low-grade parts to build a contraption to use in the challenge, and by participating, you can earn better parts to build a better contraption, rinse and repeat until you have good enough parts to build a contraption that can win the challenge.
 LittleBigPlanet (Video Game) / int_29c50e28
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_29c50e28
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_29c50e28
 LittleBigPlanet (Video Game) / int_2a6b9a7a
type
Minigame Zone
 LittleBigPlanet (Video Game) / int_2a6b9a7a
comment
Minigame Zone: The above-mentioned Arcade. There aren't any in-game prizes to win, but there are Trophies.
 LittleBigPlanet (Video Game) / int_2a6b9a7a
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_2a6b9a7a
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_2a6b9a7a
 LittleBigPlanet (Video Game) / int_2b1b2877
type
Death as Game Mechanic
 LittleBigPlanet (Video Game) / int_2b1b2877
comment
Death as Game Mechanic: Some user created levels require Sackboy to trigger a checkpoint, use a mechanism to move the checkpoint past an otherwise impassable obstacle, and die to respawn from the checkpoint at its new position.
 LittleBigPlanet (Video Game) / int_2b1b2877
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_2b1b2877
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_2b1b2877
 LittleBigPlanet (Video Game) / int_2bfd6a1e
type
Check-Point Starvation
 LittleBigPlanet (Video Game) / int_2bfd6a1e
comment
Checkpoint Starvation: The final Knitted Knight Trial, the Ripsnorter, which can't be unlocked until the postgame, puts together all 15 of the other trials, with no checkpoints in between them. If Sackboy dies, then it's all the way back to the beginning to run it again.
 LittleBigPlanet (Video Game) / int_2bfd6a1e
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_2bfd6a1e
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_2bfd6a1e
 LittleBigPlanet (Video Game) / int_2c385759
type
Massive Multiplayer Crossover
 LittleBigPlanet (Video Game) / int_2c385759
comment
Massive Multiplayer Crossover: The game can become this by combining DLC, so you can have Batman, Marty McFly, Spider-Man and Jack Skellington in the Muppet Theater, or Buzz Lightyear, Mr. Incredible, Jack Sparrow and SpongeBob in the Land of Ooo.
 LittleBigPlanet (Video Game) / int_2c385759
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_2c385759
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_2c385759
 LittleBigPlanet (Video Game) / int_2e62fdc2
type
Set Bonus
 LittleBigPlanet (Video Game) / int_2e62fdc2
comment
Set Bonus: Getting all 4 of the stickers in a set gives you a bonus. This can range from a few thousand bubbles to some Save-Me Hearts to costumes that can be worn in the mainstream LBP games.
 LittleBigPlanet (Video Game) / int_2e62fdc2
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_2e62fdc2
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_2e62fdc2
 LittleBigPlanet (Video Game) / int_2f755152
type
Invisible Wall
 LittleBigPlanet (Video Game) / int_2f755152
comment
Invisible Wall: The DC Comics Pack introduces the self-explanatory Invisible Material, which is solid and, as the name implies, impossible to see in Play Mode. The level pack itself doesn't make particular use of it, though.
 LittleBigPlanet (Video Game) / int_2f755152
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_2f755152
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_2f755152
 LittleBigPlanet (Video Game) / int_311500f5
type
Breaking Old Trends
 LittleBigPlanet (Video Game) / int_311500f5
comment
Breaking Old Trends: This game is notably the first platformer entry to be in 3D, doesn't have any form of level creation and doesn't feature Stephen Fry as the narrator.
 LittleBigPlanet (Video Game) / int_311500f5
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_311500f5
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_311500f5
 LittleBigPlanet (Video Game) / int_31919733
type
Zigzag Paper Tassel
 LittleBigPlanet (Video Game) / int_31919733
comment
Zigzag Paper Tassel: One of the decorations you can obtain from The Islands.
 LittleBigPlanet (Video Game) / int_31919733
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_31919733
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_31919733
 LittleBigPlanet (Video Game) / int_31a2a33c
type
Stuff Blowing Up
 LittleBigPlanet (Video Game) / int_31a2a33c
comment
In the Cosmos level "Set the Controls for the Heart of the Negativitron (Part 1)," there's a malfunctioning arcade machine that a Sackbot is trying to fix. Entering the controllinator and inputting the code makes it explode and sets the Sackbot on fire, prompting him to run away. Behind the machine on the wall is a message of stickers that, on a phone keyboard, says Free Love.
 LittleBigPlanet (Video Game) / int_31a2a33c
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_31a2a33c
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_31a2a33c
 LittleBigPlanet (Video Game) / int_33351187
type
Asteroids Monster
 LittleBigPlanet (Video Game) / int_33351187
comment
Asteroids Monster The fifth boss, being a virus made up of cells. There is a side level in the story called Attack Of The Mutant Marshmallows in which huge lethal pink marshmallows bounce around, and you get points for zapping them. Zapping them causes them to multiply into smaller duplicates. The amount of times a marshmallow can multiply & the size of the resulting duplicates depend on its original size. A lot of the enemies in the tower defense level in the Move Pack are like this because they're all big balls of black goop. The player has to use the Move Controller to grab these orbs and place them in spots so that they connect via an electric current. Like the aforementioned Mutant Marshmallows, this level lasts as long as you can keep the vacation house safe.
 LittleBigPlanet (Video Game) / int_33351187
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_33351187
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_33351187
 LittleBigPlanet (Video Game) / int_33864ee8
type
Collection Sidequest
 LittleBigPlanet (Video Game) / int_33864ee8
comment
Collection Sidequest: For the most part, getting all of the prizes is irrelevant to the story. Averted with Sticker Switches, which require collected stickers to activate, but in all but one case they just give you more prizes.
 LittleBigPlanet (Video Game) / int_33864ee8
featureApplicability
-1.0
 LittleBigPlanet (Video Game) / int_33864ee8
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_33864ee8
 LittleBigPlanet (Video Game) / int_33ca811a
type
Game-Breaking Bug
 LittleBigPlanet (Video Game) / int_33ca811a
comment
Game-Breaking Bug: The clunky PSP game is not free from game breaking glitches: A glitch can cause saves to become corrupted in a way that causes the PSP to crash and shut down when playing levels, including community levels, story mode levels, and sometimes even the player's own levels in both Play Mode and Create Mode. Sometimes it can be fixed if a level can be edited in Create Mode and then exited, though the corruption is not guaranteed to be fixed in this way and the game may also crash when entering Create Mode to edit levels. A common glitch can render user-created levels unplayable and impossible to edit. Attempting to play an affected community level will softlock the game. Rumors claim the glitch happens if DLC materials such as the Dirty Metal from The Turbo Pack are used in a level, and the level is saved and reloaded in Create Mode too many times after the material was placed.
 LittleBigPlanet (Video Game) / int_33ca811a
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_33ca811a
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_33ca811a
 LittleBigPlanet (Video Game) / int_33fa230b
type
Your Princess Is in Another Castle!
 LittleBigPlanet (Video Game) / int_33fa230b
comment
Your Princess Is in Another Castle!: You've defeated Vex for the third time in the final world of the game, Scarlet's ready to congratulate you on a job well done, and... once you hit the world map, Vex's voice comes from nowhere, telling you that getting rid of him won't be that easy, and the giant wall behind the "final" stage disappears to reveal two more level badges; the first is a normal stage, which when completed unlocks the real Final Boss level. The game even lampshades it, as the level after the fake final boss is named "Jumping to Conclusions".
 LittleBigPlanet (Video Game) / int_33fa230b
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_33fa230b
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_33fa230b
 LittleBigPlanet (Video Game) / int_3401240
type
Ground Pound
 LittleBigPlanet (Video Game) / int_3401240
comment
Ground Pound: The Nosedive has Sackboy smash into the ground head first, which can activate things on the ground or get his head stuck in cracks, which give things when he breaks free from them. When he's equipped with the Plasma Pumps, it becomes the Smashdown, a Ground Punch with an area of effect, which is also capable of breaking reinforced crates, just like the normal Blast the powerup also grants.
 LittleBigPlanet (Video Game) / int_3401240
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_3401240
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_3401240
 LittleBigPlanet (Video Game) / int_34439d52
type
Rubber-Band A.I.
 LittleBigPlanet (Video Game) / int_34439d52
comment
Rubber-Band A.I.: The chain monster in "On The Link Of Disaster."
 LittleBigPlanet (Video Game) / int_34439d52
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_34439d52
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_34439d52
 LittleBigPlanet (Video Game) / int_34960220
type
VaporWare
 LittleBigPlanet (Video Game) / int_34960220
comment
Seaside Surprise, which contains elements from the missing LittleBigPlanet HUB. invoked
 LittleBigPlanet (Video Game) / int_34960220
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_34960220
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_34960220
 LittleBigPlanet (Video Game) / int_34bd7be2
type
Super Drowning Skills
 LittleBigPlanet (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Unlike the main LittleBigPlanet games, water is a hazard, dealing one hit of damage and bouncing Sackboy upwards.
 LittleBigPlanet (Video Game) / int_34bd7be2
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_34bd7be2
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_34bd7be2
 LittleBigPlanet (Video Game) / int_34dd5f3
type
La Résistance
 LittleBigPlanet (Video Game) / int_34dd5f3
comment
La Résistance: The Alliance are planning to attack the Negativitron, ending his reign of sucking up creativity.
 LittleBigPlanet (Video Game) / int_34dd5f3
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_34dd5f3
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_34dd5f3
 LittleBigPlanet (Video Game) / int_34ffa400
type
Bonus Dungeon
 LittleBigPlanet (Video Game) / int_34ffa400
comment
Bonus Dungeon: The Wonderplane, a bonus world with 5 stages, unlocked after defeating Vex and saving Craftworld. The Uproar barriers here need many more Dreamer Orbs than the ones for merely progressing through the story, and each of the three powerups comes Back for the Finale, having their own individual stages which each must be beaten to unlock the final level.
 LittleBigPlanet (Video Game) / int_34ffa400
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_34ffa400
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_34ffa400
 LittleBigPlanet (Video Game) / int_3567ac72
type
Level Goal
 LittleBigPlanet (Video Game) / int_3567ac72
comment
Level Goal: Scoreboards, as in the rest of the series. These ones are painted blue as opposed to just being a basic material, but serve the same function of finishing the level and counting up the scores of the players.
 LittleBigPlanet (Video Game) / int_3567ac72
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_3567ac72
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_3567ac72
 LittleBigPlanet (Video Game) / int_363e9631
type
Sequential Boss
 LittleBigPlanet (Video Game) / int_363e9631
comment
Sequential Boss: Present in all of the games. LittleBigPlanet 1 The BossThe battle is against the Collector's mechs. The first mech moves back and forth above the area before slamming down and trying to kill Sackboy with the spikes it has on the bottom. There is a Creature Brain on each side that the player has to hit when the boss slams down. After hitting both of the brains, the boss creates two more, and begins shooting electricity when it's above the battlefield. After destroying those brains, the first mech is killed. The platform Sackboy is on goes up to a second mech. This one tries to squish Sackboy with his fists and spawns enemies that sweep an electric bar above them. After killing those enemies, he will resume punching. There are two Creature Brains on both sides of both fists. After hitting those brains, the fists open to reveal two more Brains. Sackboy must hit those when the fists slam down. After doing that, the fists break apart and the mech loses them. He now moves back and forth and shoots electricity to the sides. After doing this for a moment, he jumps up and slams down, causing electric blocks to fall down from the ceiling. He has 7 Brains. 2 can be hit when the mech is moving back and forth, two can be hit when the mech compresses and stays still, and 3 require a block that falls down after the boss slams down. After hitting all of the brains, the second mech is defeated and the battle is over. LittleBigPlanet 2 The BossThis battle is against the Negativitron. At first, you are using the Hamstertron 2000 in a half-pipe area, avoiding the Negativitron's lasers and hitting the brains that spawn on top of his head. After hitting 5 brains, the Negativitron retreats through the ceiling and a path opens to the next segment. Upon entering the path, your Hamstertron self-destructs and you fall onto a platform with Bounce Pads and a Grappling Hook. The Negativitron bursts in from the left wall and begins sucking platforms from the right side of the screen into his mouth. The platforms have sponge on the bottom and Bounce Pads on the top, and you have to survive until Higginbotham shoots a missile into the Negativitron's mouth, at which point it closes and a brain on top of his head can be hit. After hitting four brains, the Negativitron retreats through the wall he burst in through, and two paths on the ground (leading to the same area) open. Upon entering the path, your Grappling Hook is replaced with a set of Grabinators, and the Negativitron bursts through the ceiling. He fires lasers in a pattern that increases in speed each time you hit him, before eventually trying to crush you with his face. While he does, either Da Vinci or Victoria will give you a cake to throw at his brain, and after hitting four more brains, you're warped to a place with a single brain on a piece of jelly floating in the air. Upon popping this brain, the Negativitron is defeated.
 LittleBigPlanet (Video Game) / int_363e9631
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_363e9631
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_363e9631
 LittleBigPlanet (Video Game) / int_364b9be6
type
Flipping the Bird
 LittleBigPlanet (Video Game) / int_364b9be6
comment
In "Pipe Dreams", there is a symbol of a fist, where you are supposed to make the index and pinky fingers rise to create the hand that rockers use. If you put up just the middle finger, a "Denied" box appears over the finger before it fully rises.
 LittleBigPlanet (Video Game) / int_364b9be6
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_364b9be6
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_364b9be6
 LittleBigPlanet (Video Game) / int_36ed3e1e
type
Ascended Meme
 LittleBigPlanet (Video Game) / int_36ed3e1e
comment
Ascended Meme: On August 20th of 2021, a familiar face returned to LittleBigPlanet... Sacknana from the PSP game. While a costume returning isn't a meme on its own, the emote that the costume comes with is specifically the dance that Sackboy does in this popular gif where he wears the Sacknana suit.
 LittleBigPlanet (Video Game) / int_36ed3e1e
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_36ed3e1e
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_36ed3e1e
 LittleBigPlanet (Video Game) / int_378476a2
type
Abandoned Laboratory
 LittleBigPlanet (Video Game) / int_378476a2
comment
Abandoned Laboratory: Re-animation Station, the second-last level of the Spooky Mansion, is set in the lab where the Puppeteer created the Hollows.
 LittleBigPlanet (Video Game) / int_378476a2
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_378476a2
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_378476a2
 LittleBigPlanet (Video Game) / int_38cc3d2d
type
AmazingTechnicolourBattlefield
 LittleBigPlanet (Video Game) / int_38cc3d2d
comment
Amazing Technicolour Battlefield: The Negativitron has a vortex background in his third phase. Said vortex came from the screen of an arcade machine's Attract Mode in the background.
 LittleBigPlanet (Video Game) / int_38cc3d2d
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_38cc3d2d
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_38cc3d2d
 LittleBigPlanet (Video Game) / int_393ec3f9
type
Zeerust
 LittleBigPlanet (Video Game) / int_393ec3f9
comment
Zeerust: The Progress Emporium also, based on half-a-century old ideas of the future. It possesses an aesthetic from The '50s and is full of zeppelins.
 LittleBigPlanet (Video Game) / int_393ec3f9
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_393ec3f9
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_393ec3f9
 LittleBigPlanet (Video Game) / int_3946634e
type
The Smart Guy
 LittleBigPlanet (Video Game) / int_3946634e
comment
The Smart Guy: Victoria von Bathysphere. Everyone in the Alliance is a creator, but her main role is building the Sackbot army.
 LittleBigPlanet (Video Game) / int_3946634e
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_3946634e
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_3946634e
 LittleBigPlanet (Video Game) / int_3a1c2171
type
The Man Behind the Man
 LittleBigPlanet (Video Game) / int_3a1c2171
comment
The Man Behind the Man: Throughout the game, you are led to believe that The Puppeteer is the main villain, but it turns out that The Hollows are actually behind everything, and have locked The Puppeteer up.
 LittleBigPlanet (Video Game) / int_3a1c2171
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_3a1c2171
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_3a1c2171
 LittleBigPlanet (Video Game) / int_3ac2a3e3
type
Deadly Gas
 LittleBigPlanet (Video Game) / int_3ac2a3e3
comment
Deadly Gas: The aptly-named Horrible Gas. If a Sackperson touches it (even with their arms or feet, not just their head), they dissolve. Horrible Gas actually comes in numerous colors, but green is the most common. The others are used mostly to make the player think it's something else, like gray gas for fog, or purple gas for some kind of monster-related thing, as seen in the "Monsters" level pack. Unless it's deliberately attached to something else (done by gluing a material to a Piston or another material before lethalizing it with the Horrible Gas Tool, as shown by the ghosts of the third level of The Gardens), it stays in place and cannot be moved. Anything that isn't a Sackperson can move through the gas, however. A lot of level creators have this as their hazard of choice, though electrified materials and the plasma are just as lethal. Fire, on the other hand, takes two hits to kill a Sackperson. This is used cleverly in "Boom Town" from the first game, where Devante (the guy who tells you to rescue Uncle Jalapeno) has the gas in his mouth. Meaning you can literally die from his breath.
 LittleBigPlanet (Video Game) / int_3ac2a3e3
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_3ac2a3e3
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_3ac2a3e3
 LittleBigPlanet (Video Game) / int_3b06f9b5
type
Floating Platforms
 LittleBigPlanet (Video Game) / int_3b06f9b5
comment
Floating Platforms: Averted and Hand Waved in the first game: All platforms must be attached to something in order to appear like they're floating. Unless it's made of dark matter, which can float with no help. The sequels let you play it straight by attaching an Anti-Gravity Tweaker or simply setting the object's physical properties to static, which allows it to float, making dark matter redundant.
 LittleBigPlanet (Video Game) / int_3b06f9b5
featureApplicability
-1.0
 LittleBigPlanet (Video Game) / int_3b06f9b5
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_3b06f9b5
 LittleBigPlanet (Video Game) / int_3b99a9e0
type
Reality Warper
 LittleBigPlanet (Video Game) / int_3b99a9e0
comment
Reality Warper: You yourself. You can do near anything you want in Create Mode, and have total control over the world.
 LittleBigPlanet (Video Game) / int_3b99a9e0
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_3b99a9e0
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_3b99a9e0
 LittleBigPlanet (Video Game) / int_3bbf3fef
type
Recurring Riff
 LittleBigPlanet (Video Game) / int_3bbf3fef
comment
Recurring Riff: There's a six-note riff throughout the game. It's most prominent as the jingle that plays when you collect a Dreamer Orb, but it can be heard in most of the songs specifically composed for this game as well.
 LittleBigPlanet (Video Game) / int_3bbf3fef
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_3bbf3fef
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_3bbf3fef
 LittleBigPlanet (Video Game) / int_3c0a4666
type
Noodle Incident
 LittleBigPlanet (Video Game) / int_3c0a4666
comment
In the beginning of the LBP2 tutorial on retrying, Stephen says that he got stuck in a hat once. In the LBP3 tutorial on retrying, Stephen opens by asking if he ever told Sackboy about the time he got stuck in a hat, and Sackboy tells him he did.
 LittleBigPlanet (Video Game) / int_3c0a4666
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_3c0a4666
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_3c0a4666
 LittleBigPlanet (Video Game) / int_3ccb50e0
type
No Waterproofing in the Future
 LittleBigPlanet (Video Game) / int_3ccb50e0
comment
No Water Proofing In The Future: In the second and Vita games, Sackbots are immediately electrocuted if you drop them in water. The third game adds the option to waterproof them, but it only works if their behaviour is set to either idle or act.
 LittleBigPlanet (Video Game) / int_3ccb50e0
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_3ccb50e0
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_3ccb50e0
 LittleBigPlanet (Video Game) / int_3d19dd09
type
Punk Punk
 LittleBigPlanet (Video Game) / int_3d19dd09
comment
Punk Punk: Sackpeople have a Stitchpunk appearence. The second game also has clockpunk, steampunk, and cyberpunk themes.
 LittleBigPlanet (Video Game) / int_3d19dd09
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_3d19dd09
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_3d19dd09
 LittleBigPlanet (Video Game) / int_3d1d5186
type
Bubblegloop Swamp
 LittleBigPlanet (Video Game) / int_3d1d5186
comment
Bubblegloop Swamp: The Land of Odd is some sort of clockwork swamp.
 LittleBigPlanet (Video Game) / int_3d1d5186
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_3d1d5186
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_3d1d5186
 LittleBigPlanet (Video Game) / int_3d260e8c
type
Victory Fakeout
 LittleBigPlanet (Video Game) / int_3d260e8c
comment
Victory Fakeout: After being chased through the final level of the Factory of a Better Tomorrow by Copernicus the Guard Turkey, the turkey breaks and falls through the floor, and Clive and the Sackbots go over and wait by a Scoreboard... though the screen's X-Ray material and lack of scores being shown should clue you in that it's not what it seems. Once you stand in front of the "Scoreboard" with the group, Copernicus comes out of the ground and resumes chasing everyone.
 LittleBigPlanet (Video Game) / int_3d260e8c
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_3d260e8c
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_3d260e8c
 LittleBigPlanet (Video Game) / int_3e24cb38
type
Musical Nod
 LittleBigPlanet (Video Game) / int_3e24cb38
comment
Musical Nod: In the postgame, the music played in the first stage of the bonus world is a remix of The Gardens' theme from LBP1.
 LittleBigPlanet (Video Game) / int_3e24cb38
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_3e24cb38
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_3e24cb38
 LittleBigPlanet (Video Game) / int_3ece9e25
type
Konami Code
 LittleBigPlanet (Video Game) / int_3ece9e25
comment
Konami Code: Twice. Circle is B and Cross is A. In the Avalonia level "Got the Hump," you ride on a camel. Entering the code adds glasses to the camel and causes disco music and lighting for the opening area. In the Cosmos level "Set the Controls for the Heart of the Negativitron (Part 1)," there's a malfunctioning arcade machine that a Sackbot is trying to fix. Entering the controllinator and inputting the code makes it explode and sets the Sackbot on fire, prompting him to run away. Behind the machine on the wall is a message of stickers that, on a phone keyboard, says Free Love.
 LittleBigPlanet (Video Game) / int_3ece9e25
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_3ece9e25
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_3ece9e25
 LittleBigPlanet (Video Game) / int_3ef5a484
type
Final Boss, New Dimension
 LittleBigPlanet (Video Game) / int_3ef5a484
comment
Final Boss, New Dimension: Hoard, Sweet Hoard takes place on the Hoard's home planet.
 LittleBigPlanet (Video Game) / int_3ef5a484
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_3ef5a484
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_3ef5a484
 LittleBigPlanet (Video Game) / int_3f89452c
type
Sad Clown
 LittleBigPlanet (Video Game) / int_3f89452c
comment
Sad Clown: Mrs. Sunshine acts completely dead inside. Her laughing is actually a plot point.
 LittleBigPlanet (Video Game) / int_3f89452c
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_3f89452c
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_3f89452c
 LittleBigPlanet (Video Game) / int_4094fe11
type
Emote Animation
 LittleBigPlanet (Video Game) / int_4094fe11
comment
Some of the Emote Animations, such as the Secret Handshake default emote, only function in multiplayer, where one player has to begin it and another has to approach them and press an emote button so that they can pull it off together.
 LittleBigPlanet (Video Game) / int_4094fe11
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_4094fe11
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_4094fe11
 LittleBigPlanet (Video Game) / int_409d3c07
type
Advancing Boss of Doom
 LittleBigPlanet (Video Game) / int_409d3c07
comment
Advancing Boss of Doom: The Giant Befuddler from "Just a Phase" is a giant Phase Light — and the floors are made of materials that either appear or disappear when in the radius of such a light. The creature chases Sackboy down until it accidentally slams into a wall that appeared because of its abilities.
 LittleBigPlanet (Video Game) / int_409d3c07
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_409d3c07
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_409d3c07
 LittleBigPlanet (Video Game) / int_411bd9ee
type
Body Wipe
 LittleBigPlanet (Video Game) / int_411bd9ee
comment
Body Wipe: In the level where you unlock Toggle, after he smashes through the walls, he dashes into the camera and then the camera focuses on his back as he runs away.
 LittleBigPlanet (Video Game) / int_411bd9ee
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_411bd9ee
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_411bd9ee
 LittleBigPlanet (Video Game) / int_415b3315
type
Stylistic Suck
 LittleBigPlanet (Video Game) / int_415b3315
comment
Stylistic Suck: In "The Journey Home", "Spring Time in the Gardens" is not just done in the style of the original world, but the style of the first game. That means that there are visible connectors everywhere, even for things that look like they're supposed to be flying, such as birds, ghosts, and stars.
 LittleBigPlanet (Video Game) / int_415b3315
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_415b3315
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_415b3315
 LittleBigPlanet (Video Game) / int_41744454
type
Spelling Song
 LittleBigPlanet (Video Game) / int_41744454
comment
Spelling Song: The SpongeBob SquarePants DLC's song "Let's Be Chums" has a robotic voice spell out "P-L-A-N-K-T-O-N" in its beginning and middle.
 LittleBigPlanet (Video Game) / int_41744454
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_41744454
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_41744454
 LittleBigPlanet (Video Game) / int_41d0e801
type
Endless Game
 LittleBigPlanet (Video Game) / int_41d0e801
comment
Endless Game: The user levels have grown beyond the point where a person could ever hope to play them all. The Survival Challenges, a type of stage in which the players compete for a high score by staying alive as long as possible, be it skipping with a tie, balancing on a rolling platform, or shooting moving targets while dodging plasma bullets. They only end when you die. Aside from those from Story Mode, there are also community-made stages such as Bomb Survival and Shark Survival.
 LittleBigPlanet (Video Game) / int_41d0e801
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_41d0e801
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_41d0e801
 LittleBigPlanet (Video Game) / int_41d3778a
type
Benevolent Architecture
 LittleBigPlanet (Video Game) / int_41d3778a
comment
Benevolent Architecture: The Blink Ball would be completely useless in "High Stakes Heist" and "Flip-Flopped Folios" if it wasn't for the Blink Panels that Sackboy can teleport to using it. Similarly, the Hook Hat would have no use whatsoever if there weren't Bendy Rails that go exactly where Sackboy needs them to.
 LittleBigPlanet (Video Game) / int_41d3778a
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_41d3778a
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_41d3778a
 LittleBigPlanet (Video Game) / int_42048ac5
type
Follow the Money
 LittleBigPlanet (Video Game) / int_42048ac5
comment
Follow the Money: Score bubbles can be placed on the ground, strung from the ceiling, or made to float with the Anti-Gravity Tweaker.
 LittleBigPlanet (Video Game) / int_42048ac5
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_42048ac5
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_42048ac5
 LittleBigPlanet (Video Game) / int_420c50b7
type
A.I. Is a Crapshoot
 LittleBigPlanet (Video Game) / int_420c50b7
comment
LBP2's Copernicus the Guard Turkey, who guards the Factory of a Better Tomorrow (or used to, anyway). He chases Sackboy, Clive, and the Sackbot army until he falls through the floor... and then comes back while on fire and chases them some more before being done in for good by Clive.
 LittleBigPlanet (Video Game) / int_420c50b7
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_420c50b7
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_420c50b7
 LittleBigPlanet (Video Game) / int_4395ac9
type
Inconveniently-Placed Conveyor Belt
 LittleBigPlanet (Video Game) / int_4395ac9
comment
Inconveniently-Placed Conveyor Belt: The game has these in the Bunker, surrounded by electricity. And then there's the wheel, which is similar, in that it's a big rotating wheel and you are inside it. Surrounded by electricity.
 LittleBigPlanet (Video Game) / int_4395ac9
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_4395ac9
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_4395ac9
 LittleBigPlanet (Video Game) / int_43d5d6d5
type
Sticks to the Back
 LittleBigPlanet (Video Game) / int_43d5d6d5
comment
Sticks to the Back: When not in use, the Whirltool clings to Sackboy's back, even if he's in the default outfit and has nowhere it could attach. Other handheld objects like the fish and paintbrush will stick to Sackboy's back if he carries something.
 LittleBigPlanet (Video Game) / int_43d5d6d5
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_43d5d6d5
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_43d5d6d5
 LittleBigPlanet (Video Game) / int_44ca3107
type
Recurring Traveller
 LittleBigPlanet (Video Game) / int_44ca3107
comment
Recurring Traveller: Gerald Strudleguff, first met in The Soaring Summit's level "Have You Herd?". He's going around observing nature and taking notes, and he keeps appearing off to the side in several levels, always with a Dreamer Orb to hand over to Sackboy.
 LittleBigPlanet (Video Game) / int_44ca3107
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_44ca3107
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_44ca3107
 LittleBigPlanet (Video Game) / int_44f5d199
type
Pretty in Mink
 LittleBigPlanet (Video Game) / int_44f5d199
comment
Pretty in Mink: The Robots in Avalonia have fur!
 LittleBigPlanet (Video Game) / int_44f5d199
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_44f5d199
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_44f5d199
 LittleBigPlanet (Video Game) / int_44f79734
type
Jump Physics
 LittleBigPlanet (Video Game) / int_44f79734
comment
Jump Physics: Notable for actually conserving momentum when jumping; if you were on a moving platform when you jumped, you would still be moving along with it (though air friction might move you back if the platform was fast enough), and jumping on an upward-moving platform provided a noticeably higher jump, again depending on the speed.
 LittleBigPlanet (Video Game) / int_44f79734
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_44f79734
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_44f79734
 LittleBigPlanet (Video Game) / int_450d9b75
type
Scavenged Punk
 LittleBigPlanet (Video Game) / int_450d9b75
comment
Scavenged Punk: A combination of an arts and crafts aesthetic mixed with a miniature scale meant that many of the contraptions in the first game fall into this, with many more able to be created by the player. This has been de-emphasized in later games as the "show the strings" look gives way to a more approachable sensibility, although it appeared again in the Rise of the Cakeling DLC.
 LittleBigPlanet (Video Game) / int_450d9b75
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_450d9b75
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_450d9b75
 LittleBigPlanet (Video Game) / int_4536fd29
type
Energy Weapon
 LittleBigPlanet (Video Game) / int_4536fd29
comment
Energy Weapon: The Creatinator can shoot many different elemental beams.
 LittleBigPlanet (Video Game) / int_4536fd29
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_4536fd29
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_4536fd29
 LittleBigPlanet (Video Game) / int_457d9e88
type
Sound-Coded for Your Convenience
 LittleBigPlanet (Video Game) / int_457d9e88
comment
Sound-Coded for Your Convenience: Collecting new Prize Bubbles, as in the ones that still have a prize in them. For example, Music Items have an opera lady singing, Sound Objects have a Horn Honking, and Stickers make a splat sound.
 LittleBigPlanet (Video Game) / int_457d9e88
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_457d9e88
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_457d9e88
 LittleBigPlanet (Video Game) / int_458251b2
type
The Wonderland
 LittleBigPlanet (Video Game) / int_458251b2
comment
The Wonderland: Especially owing to the user-created content and the customizable nature of the game.
 LittleBigPlanet (Video Game) / int_458251b2
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_458251b2
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_458251b2
 LittleBigPlanet (Video Game) / int_4604fd4d
type
Worthy Opponent
 LittleBigPlanet (Video Game) / int_4604fd4d
comment
Worthy Opponent: Gustavo sees Sackboy as this if he does really well in the race.
 LittleBigPlanet (Video Game) / int_4604fd4d
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_4604fd4d
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_4604fd4d
 LittleBigPlanet (Video Game) / int_47b21ca6
type
Stress Vomit
 LittleBigPlanet (Video Game) / int_47b21ca6
comment
Stress Vomit: During the final act of Even Bosses Wear Hats Sometimes..., Newton was shown in the boat sea sick and was shown vomiting even if he's nervous.
 LittleBigPlanet (Video Game) / int_47b21ca6
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_47b21ca6
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_47b21ca6
 LittleBigPlanet (Video Game) / int_47b66303
type
Premium Currency
 LittleBigPlanet (Video Game) / int_47b66303
comment
Premium Currency: Bubbles are the most common form of score items, but this game introduces Collectabells, hidden currency that, with a fixed amount appearing in game, are much more valuable and able to be spent on new cosmetics.
 LittleBigPlanet (Video Game) / int_47b66303
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_47b66303
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_47b66303
 LittleBigPlanet (Video Game) / int_485eb589
type
Sealed Evil in a Can
 LittleBigPlanet (Video Game) / int_485eb589
comment
Sealed Evil in a Can: Literally. The Titans were sealed in a tea tin.
 LittleBigPlanet (Video Game) / int_485eb589
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_485eb589
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_485eb589
 LittleBigPlanet (Video Game) / int_4873d055
type
Use Your Head
 LittleBigPlanet (Video Game) / int_4873d055
comment
Use Your Head: The Nosedive move has Sackboy do a Ground Pound, head-first. The Roll also begins with a head-first dive which, like the rest of the move, can be used to stun enemies.
 LittleBigPlanet (Video Game) / int_4873d055
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_4873d055
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_4873d055
 LittleBigPlanet (Video Game) / int_495342ed
type
Name-Tron
 LittleBigPlanet (Video Game) / int_495342ed
comment
Name-Tron: In the second game, there's the Negativitron, Positivitron beams near the end of the game, and a side level called "Gobotron." The third game has the Organizertron.
 LittleBigPlanet (Video Game) / int_495342ed
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_495342ed
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_495342ed
 LittleBigPlanet (Video Game) / int_49bde8a
type
Traintop Battle
 LittleBigPlanet (Video Game) / int_49bde8a
comment
Traintop Battle: The level "Runaway Train" (the first level in Victoria's Laboratory) takes place on an out-of-control train which has been hijacked by the Negativitron, alternating from being inside or outside the train. The second half has the player killing meanies on said train.
 LittleBigPlanet (Video Game) / int_49bde8a
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_49bde8a
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_49bde8a
 LittleBigPlanet (Video Game) / int_49c68dd3
type
Magic Carpet
 LittleBigPlanet (Video Game) / int_49c68dd3
comment
Magic Carpet: You ride one in the level known as both "High on Rugs" and "Rugs and Kisses".
 LittleBigPlanet (Video Game) / int_49c68dd3
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_49c68dd3
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_49c68dd3
 LittleBigPlanet (Video Game) / int_4a4d6f7c
type
Comedic Sociopathy
 LittleBigPlanet (Video Game) / int_4a4d6f7c
comment
Comedic Sociopathy: A Running Gag in the tutorials against Crash Test Teddy by Sackboy and the Narrator.
 LittleBigPlanet (Video Game) / int_4a4d6f7c
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_4a4d6f7c
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_4a4d6f7c
 LittleBigPlanet (Video Game) / int_4a6aa650
type
Bridge Logic
 LittleBigPlanet (Video Game) / int_4a6aa650
comment
Bridge Logic: Any tall object, be it a ruler, a pencil, a sword, or even dead fish, if not heavy or thick or glued, can be kicked down and serve as makeshift bridges for our Sackboy.
 LittleBigPlanet (Video Game) / int_4a6aa650
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_4a6aa650
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_4a6aa650
 LittleBigPlanet (Video Game) / int_4ad522e2
type
Super Title 64 Advance
 LittleBigPlanet (Video Game) / int_4ad522e2
comment
Super Title 64 Advance: One of the rare examples of Vita game titles that include the word "Vita".
 LittleBigPlanet (Video Game) / int_4ad522e2
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_4ad522e2
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_4ad522e2
 LittleBigPlanet (Video Game) / int_4b621f81
type
Design-It-Yourself Equipment
 LittleBigPlanet (Video Game) / int_4b621f81
comment
Design-It-Yourself Equipment: You can create your own power-up through the new Powerup Creator in conjunction with dozens of logic gates, microchips, tags and emitters. The Popit Powerup on the other hand is a portable Level Editor which functions in-game.
 LittleBigPlanet (Video Game) / int_4b621f81
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_4b621f81
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_4b621f81
 LittleBigPlanet (Video Game) / int_4e92cd2d
type
Checkpoint
 LittleBigPlanet (Video Game) / int_4e92cd2d
comment
Checkpoint: There are multiple kinds. All of these checkpoints operate on the same rules, meaning they activate if a Sackperson passes by them, or logic can be hooked up to activate them in fancy fashions. Lives are represented by a ring of light around them. It's black when unactivated, white when active, dim light when previously activated, flashing red and white with a siren when empty, and if the lives run out and another checkpoint is activated, the empty checkpoint turns black again and doesn't reactivate unless you reset the level. Listed below are the unique kinds of checkpoints. ("n"=the number of players playing the game) Entrances. They have n+3 lives and Sackboy starts the level from it. Checkpoints. They have n+3 lives, but they don't mark the start of a level. Double-Life Checkpoints. They're like normal checkpoints, but they're upped to 2n+5 lives instead. Infinite Checkpoints. Helpfully marked with the symbol in question, these checkpoints have a never-ending supply of lives for difficult obstacles. Scoreboards. These are actually the end of the level, but they're nice enough to respawn any dead players.
 LittleBigPlanet (Video Game) / int_4e92cd2d
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_4e92cd2d
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_4e92cd2d
 LittleBigPlanet (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 LittleBigPlanet (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: The general look of the original game was a much more literal rendition of the arts and crafts aesthetic compared to later entries, especially in the Story levels as they weren't affected by the post-Launch additions of being able to hide bolts, connectors and sensors. This results in many levels "showing their work" by having pistons, winches and bolts clearly visible with no attempt being made to hide how contraptions work, unlike the later games which do and overall feel much less like a puppet show. This was likely intentional for a "use your imagination" approach, and so that Media Molecule could show players how they achieved their contraptions. Not coincidentally LBP1 is also the only entry where you collect Story level contraptions to use in your own levels. Level creators who started with the second game or onwards may be given a shock when coming to the original game and seeing how crude certain level creation techniques are, due the absence of almost all of the familiar cursor and Logic tools that makes seemingly simple tasks more difficult to accomplish. Multi-stage bosses in particular are a much more complex nightmare to get working, especially without Microchips to help compress the logic down and save on Thermometer use. Common gadgets from later titles like the Grappling Hook are also absent; you pretty much only have the Jetpack, Scuba Gear and the Paintinator from the Metal Gear Solid DLC to play with. There were also a few items missing orginally. The most notable was an infinte respawn, which could only be glitched in. They added that later on. The crude aesthetic also applies to NPCs. It's quite jarring to go from fully voiced cutscene characters like Da Vinci and Newton to Magic Mouth contraptions that only appear at the start and end of a level, and are replete with obvious stickers, visible connectors and voices you couldn't even call Simlish! Several objects present in the second game were either DLC exclusive in the first or nowhere to be seen: While Plasma is a standby hazard in most of the games now, in LBP1 it was exclusive to the Metal Gear Solid Pack, and only came in the form of Plasma Balls — no lethalizing a floor with Plasma in this game! Also exclusive to this DLC: true missiles that aren't just cobbled together from other things, such as the homebrewed "missile" used in the main game — that's just an Impact Explosive and some dissolve material attached to a rocket. Swimmable water is open for everyone to use starting from LBP2, but the first game only let you use it if you shelled out for the Pirates of the Caribbean Pack. The first game also didn't have projectile water/water balls. Speaking of that... No projectile hazards (aside from the aforementioned Plasma Balls and missiles) existed in the first game; you'd have to make tiny balls and set them on whatever lethality you wanted them. LBP2 introduced pure, unfiltered projectile fire, electricity, plasma and missiles (these latter two available for everyone to use, not just MGS pack owners), in addition to the aforementioned projectile water. With the third game's introduction of sixteen layers, going back to the older games that use only three can be rather odd, especially since all the previous DLC for the first and second games are (almost) fully compatible with the third game. LittleBigPlanet 3's vast amount of depth does a lot for level immersion, so going back to the first game and seeing it trying to squeeze every inch of depth out of only three layers is a special kind of awkward.
 LittleBigPlanet (Video Game) / int_4f4372e9
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_4f4372e9
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_4f4372e9
 LittleBigPlanet (Video Game) / int_4fa26bf8
type
And Your Reward Is Interior Decorating
 LittleBigPlanet (Video Game) / int_4fa26bf8
comment
And Your Reward Is Interior Decorating: You collect Stickers and Decorations from the story levels, which can be used to decorate your Pod and your custom levels. You can also use collected materials and objects in the latter.
 LittleBigPlanet (Video Game) / int_4fa26bf8
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_4fa26bf8
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_4fa26bf8
 LittleBigPlanet (Video Game) / int_4fa65449
type
Dream Land
 LittleBigPlanet (Video Game) / int_4fa65449
comment
Dream Land: The game's setting is stated to be made up of people's imagination.
 LittleBigPlanet (Video Game) / int_4fa65449
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_4fa65449
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_4fa65449
 LittleBigPlanet (Video Game) / int_5098e87
type
Unexpected Shmup Level
 LittleBigPlanet (Video Game) / int_5098e87
comment
Unexpected Shmup Level: Three in Avalonia. One on a camel, and two on bees. The bees make a return in the second-to-last level of The Cosmos.
 LittleBigPlanet (Video Game) / int_5098e87
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_5098e87
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_5098e87
 LittleBigPlanet (Video Game) / int_51327c74
type
Drop-In-Drop-Out Multiplayer
 LittleBigPlanet (Video Game) / int_51327c74
comment
Drop-In-Drop-Out Multiplayer: If a local player turns on a controller, the game asks them what account they want to log in as, and once they pick, they spawn out of the next checkpoint. Online players asking to join prompts the game to ask if you want them to join, using Triangle for yes and Circle for no. Local players can turn off their controller, and their Sackboy will sit down and leave the game after about 10 seconds. Online players can just leave, or be kicked if you so desire.
 LittleBigPlanet (Video Game) / int_51327c74
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_51327c74
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_51327c74
 LittleBigPlanet (Video Game) / int_519c6fd3
type
The Heartless
 LittleBigPlanet (Video Game) / int_519c6fd3
comment
The Heartless: The Negativitron, or so it claims. Justified in that it's the embodiment of all negative emotions.
 LittleBigPlanet (Video Game) / int_519c6fd3
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_519c6fd3
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_519c6fd3
 LittleBigPlanet (Video Game) / int_527fc5fe
type
Gotta Catch Them All
 LittleBigPlanet (Video Game) / int_527fc5fe
comment
Gotta Catch Them All: There are 80 Stickers, 4 in each of the 20 groups, which randomly show up in Prize Bubbles.
 LittleBigPlanet (Video Game) / int_527fc5fe
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_527fc5fe
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_527fc5fe
 LittleBigPlanet (Video Game) / int_52c791eb
type
New World Tease
 LittleBigPlanet (Video Game) / int_52c791eb
comment
New World Tease: In The Soaring Summit and The Colossal Canopy, you can find Flower Cannons that respectively shoot you to the third and fourth worlds, The Kingdom of Crablantis and The Interstellar Junction. However, you're limited to a Disconnected Side Area in each one and can only play a small amount of levels exclusive to that area. (The cannons in the latter two worlds shoot you back to the first two, for reference.)
 LittleBigPlanet (Video Game) / int_52c791eb
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_52c791eb
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_52c791eb
 LittleBigPlanet (Video Game) / int_53a0d09e
type
Projectile Pocketing
 LittleBigPlanet (Video Game) / int_53a0d09e
comment
Projectile Pocketing: The Whirltool can snag Score Bubbles and Collectabells from a distance for you.
 LittleBigPlanet (Video Game) / int_53a0d09e
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_53a0d09e
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_53a0d09e
 LittleBigPlanet (Video Game) / int_54d5074
type
Speaking Simlish
 LittleBigPlanet (Video Game) / int_54d5074
comment
Speaking Simlish: Magic Mouths have an option that allows them to emit various versions of this, which is used for NPCs in the first five games. LittleBigPlanet 3 averts it in the story mode by having all the character be fully voice-acted, but includes Simlish voices for all the new characters anyway.
 LittleBigPlanet (Video Game) / int_54d5074
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_54d5074
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_54d5074
 LittleBigPlanet (Video Game) / int_54fdbff5
type
The Eeyore
 LittleBigPlanet (Video Game) / int_54fdbff5
comment
The Eeyore: Clive Handforth is almost always depressed, whether there's reason for it or not. Batman from the DC Comics DLC could also count, since he's Batman (not to mention both of them are almost always in "grumpy frown" mode).
 LittleBigPlanet (Video Game) / int_54fdbff5
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_54fdbff5
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_54fdbff5
 LittleBigPlanet (Video Game) / int_5527dc0c
type
Plot Coupon
 LittleBigPlanet (Video Game) / int_5527dc0c
comment
Plot Coupon: Dreamer Orbs, blue spheres which function similarly to how Green Stars work in Super Mario 3D World; they're a major collectible, featured in a limited quantity in each level, and a certain amount have to be collected to dispel barriers that halt your progression on the world maps.
 LittleBigPlanet (Video Game) / int_5527dc0c
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_5527dc0c
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_5527dc0c
 LittleBigPlanet (Video Game) / int_5619ea34
type
Blowing a Raspberry
 LittleBigPlanet (Video Game) / int_5619ea34
comment
Blowing a Raspberry: Sackboy can do this with the "Silly" emote from the Emotions Emote Pack
 LittleBigPlanet (Video Game) / int_5619ea34
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_5619ea34
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_5619ea34
 LittleBigPlanet (Video Game) / int_562abd51
type
Let's Get Dangerous!
 LittleBigPlanet (Video Game) / int_562abd51
comment
Let's Get Dangerous!: The Alliance spend most of the game arguing, running away from threats, or deliberating on a course of action while Sack-thing has to take care of everything. Towards the end, however, they begin to step up and start actually fighting the Negativitron.
 LittleBigPlanet (Video Game) / int_562abd51
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_562abd51
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_562abd51
 LittleBigPlanet (Video Game) / int_56a6927b
type
All the Worlds Are a Stage
 LittleBigPlanet (Video Game) / int_56a6927b
comment
All the Worlds Are a Stage: The final world mixes in aspects from several of the worlds preceding it. Several setpieces come back, such as all three powerups; The Soaring Summit's moving platforms with faces (now on cycles instead of player-sensing) and yetis; The Colossal Canopy's tides, sticky Gloop, rotating platforms, and timed fire panels; The Kingdom of Crablantis's Phase Lights and bubbles; and The Interstellar Junction's touchscreens, Velociporters, teleportation panels and lasers. Several levels combine these aspects together in different ways not showcased in the prior worlds. Multitask Force, the last co-op level, borrows from several of the co-op levels before it, using their setpieces in short, trial-like rooms to get Keys for a door. The bottom-left door uses the snow globe, tightropes and player-sensing moving platforms from The Soaring Summit which were a focus of the co-op level "Snowman Left Behind"; the bottom-right door uses the heavy animal and weighted crate platforms from The Colossal Canopy's "Weight For Me!" and the timed dropping platforms from the world in general; the top-right door uses the carryable Phase Light from The Kingdom of Crablantis and the concept of having one player use it to create platforms for another, which was a mechanic of "Squid Goals"; and the top-left door uses the floating bubbles and the electric eels that debuted in The Kingdom of Crablantis, as well as the timed tongue platforms one player can activate for another, which were among the puzzle elements used in The Interstellar Junction's co-op stage "Lead The Weigh". The very last stage of the game incorporates multiple things from prior levels, including (in no particular order) tightropes, Sixaxis-controlled moving platforms, spike rollers, timed tongue platforms, bubbles, the "flytrap" platforms that bite Sackboy if he lingers, batteries, turrets, and Phase Lights.
 LittleBigPlanet (Video Game) / int_56a6927b
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_56a6927b
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_56a6927b
 LittleBigPlanet (Video Game) / int_56b5a6b7
type
Nostalgia Level
 LittleBigPlanet (Video Game) / int_56b5a6b7
comment
Nostalgia Level: The entire first world is based on the Gardens, Wedding, Savannah, and Canyons settings from the first game in the series. There's also a world based on Victoria's Lab, another on Eve's Asylum, and half of a world based on Avalonia (it's The Space Bass). However, due to the lack of Sackbots in this game, the characters from the second game don't appear, instead creating Vernon the Lab Rat, Venus the Flytrap, and Capt. Sirius Oculus, respectively.
 LittleBigPlanet (Video Game) / int_56b5a6b7
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_56b5a6b7
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_56b5a6b7
 LittleBigPlanet (Video Game) / int_58efc711
type
The Goomba
 LittleBigPlanet (Video Game) / int_58efc711
comment
The Goomba: Grunties, small froglike red, blue, and green creatures who waddle around and approach Sackboy when he's in range, attempting to headbutt him. They go down in a single slap or stomp, and moves like the Roll take only one hit to stun them. In later worlds, they gain strength in numbers by stacking on top of each other, but they're still weak individually.
 LittleBigPlanet (Video Game) / int_58efc711
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_58efc711
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_58efc711
 LittleBigPlanet (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 LittleBigPlanet (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: Alpine Run, being based off of alpines in Switzerland.
 LittleBigPlanet (Video Game) / int_5914d5dd
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_5914d5dd
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_5914d5dd
 LittleBigPlanet (Video Game) / int_5a90e8ad
type
Socialization Bonus
 LittleBigPlanet (Video Game) / int_5a90e8ad
comment
Socialization Bonus: There are several co-op levels scattered throughout the worlds, which mandate "a friend or three" before you can even enter them. The setpieces contained within are things that an individual Sackperson couldn't complete by themselves, such as reaching high areas by throwing a friend up to them, or having to coordinate the use of two Whirltools to activate switches in succession or at the same time. Several trophies are tied to playing with multiple players, such as dancing with another player, winning the gold trophy and hitting someone else with it, and completing the aforementioned co-op levels. Some of the Emote Animations, such as the Secret Handshake default emote, only function in multiplayer, where one player has to begin it and another has to approach them and press an emote button so that they can pull it off together.
 LittleBigPlanet (Video Game) / int_5a90e8ad
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_5a90e8ad
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_5a90e8ad
 LittleBigPlanet (Video Game) / int_5ad39c3a
type
Play Every Day
 LittleBigPlanet (Video Game) / int_5ad39c3a
comment
Play Every Day: To get bonuses. Day 1 is 100 Bubbles, Day 2 is 200, Day 3 is 300, Day 4 is a Lucky Chest, and Day 5 and each day after is a Mega Lucky Chest.
 LittleBigPlanet (Video Game) / int_5ad39c3a
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_5ad39c3a
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_5ad39c3a
 LittleBigPlanet (Video Game) / int_5c17c12f
type
Bribing Your Way to Victory
 LittleBigPlanet (Video Game) / int_5c17c12f
comment
There's a mission that requires using some Save-Me Hearts, and unless you feel like Bribing Your Way to Victory, you'll have to save the ones that you randomly find in Prize Bubbles and Lucky Chests.
 LittleBigPlanet (Video Game) / int_5c17c12f
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_5c17c12f
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_5c17c12f
 LittleBigPlanet (Video Game) / int_5c8fa553
type
Level Ate
 LittleBigPlanet (Video Game) / int_5c8fa553
comment
Level Ate: The Spooky Mansion level "A Recipe for Unpleasantness" is set in the mansions's grimy old kitchen and contains a lot of food-themed objects and obstacles.
 LittleBigPlanet (Video Game) / int_5c8fa553
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_5c8fa553
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_5c8fa553
 LittleBigPlanet (Video Game) / int_5cfeb43f
type
Save Scumming
 LittleBigPlanet (Video Game) / int_5cfeb43f
comment
Save Scumming: The Popit Powerup allows you to pause and rewind your game progress, each savepoint is created when you close your Popit. Although you cannot save your game this way, it's more than enough to warp reality and undo failures before you take damage.
 LittleBigPlanet (Video Game) / int_5cfeb43f
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_5cfeb43f
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_5cfeb43f
 LittleBigPlanet (Video Game) / int_5da37ab5
type
Triumphant Reprise
 LittleBigPlanet (Video Game) / int_5da37ab5
comment
Triumphant Reprise: Industrial Evolution is this to The Factory of a Better Tomorrow's Interactive Music.
 LittleBigPlanet (Video Game) / int_5da37ab5
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_5da37ab5
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_5da37ab5
 LittleBigPlanet (Video Game) / int_5dff009d
type
As Long as There Is Evil
 LittleBigPlanet (Video Game) / int_5dff009d
comment
As Long as There Is Evil: In the story mode, right before you fight the final battle against the Negativitron, he states one of these.
 LittleBigPlanet (Video Game) / int_5dff009d
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_5dff009d
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_5dff009d
 LittleBigPlanet (Video Game) / int_5e01640d
type
X-Ray Sparks
 LittleBigPlanet (Video Game) / int_5e01640d
comment
X-Ray Sparks: If Sackboy comes into contact with electricity, his "skin" material changes between his equipped one and a glowing skeleton one, while also doing an electrified dance, before exploding. Interestingly, the "glowing skeleton" material is actually just a glowing version of the first game's "Zombie Boy" material, which can easily be seen if you use a glitch in Create Mode to capture the glowing skeleton skin as a costume and switch between it and the Zombie Boy skin.
 LittleBigPlanet (Video Game) / int_5e01640d
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_5e01640d
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_5e01640d
 LittleBigPlanet (Video Game) / int_5f4d158d
type
Space Zone
 LittleBigPlanet (Video Game) / int_5f4d158d
comment
Space Zone: The Space Bass is a disco-themed space station.
 LittleBigPlanet (Video Game) / int_5f4d158d
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_5f4d158d
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_5f4d158d
 LittleBigPlanet (Video Game) / int_5f930b19
type
Named After Somebody Famous
 LittleBigPlanet (Video Game) / int_5f930b19
comment
Named After Somebody Famous: Larry Da Vinci, Marlon Random and Newton.
 LittleBigPlanet (Video Game) / int_5f930b19
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_5f930b19
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_5f930b19
 LittleBigPlanet (Video Game) / int_5fc68f05
type
There Was a Door
 LittleBigPlanet (Video Game) / int_5fc68f05
comment
There Was a Door: Mrs. Sunshine's reaction to Sackboy crashing through the Spooky Mansion ceiling.
 LittleBigPlanet (Video Game) / int_5fc68f05
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_5fc68f05
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_5fc68f05
 LittleBigPlanet (Video Game) / int_5fcedca
type
Big Eater
 LittleBigPlanet (Video Game) / int_5fcedca
comment
Big Eater: Vernon the Lab Rat, who's so fat that he never stands up. It probably comes with living in Victoria's Lab.
 LittleBigPlanet (Video Game) / int_5fcedca
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_5fcedca
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_5fcedca
 LittleBigPlanet (Video Game) / int_606776dd
type
Healing Checkpoint
 LittleBigPlanet (Video Game) / int_606776dd
comment
Healing Checkpoint: Reaching a new Checkpoint in a level after Sackboy has sustained a hit will restore him back to having two health. Other sections that count as checkpoints, such as entering a door or boss area, will also heal him.
 LittleBigPlanet (Video Game) / int_606776dd
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_606776dd
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_606776dd
 LittleBigPlanet (Video Game) / int_6077534b
type
Clock Punk
 LittleBigPlanet (Video Game) / int_6077534b
comment
The second game also has clockpunk, steampunk, and cyberpunk themes.
 LittleBigPlanet (Video Game) / int_6077534b
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_6077534b
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_6077534b
 LittleBigPlanet (Video Game) / int_60f37373
type
Attack Reflector
 LittleBigPlanet (Video Game) / int_60f37373
comment
Attack Reflector: In the DC Comics Pack, Lex Luthor shoots energy balls at Sackboy, so he needs to get under Green Lantern's umbrella to bounce them back at the mech.
 LittleBigPlanet (Video Game) / int_60f37373
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_60f37373
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_60f37373
 LittleBigPlanet (Video Game) / int_615aa8d5
type
Tomorrowland
 LittleBigPlanet (Video Game) / int_615aa8d5
comment
Tomorrowland: The Progress Emporium, a world full of fantastic new inventions. Unfortunately, it's under the umbrella of Honest John Co.
 LittleBigPlanet (Video Game) / int_615aa8d5
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_615aa8d5
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_615aa8d5
 LittleBigPlanet (Video Game) / int_617f0563
type
Heel–Face Turn
 LittleBigPlanet (Video Game) / int_617f0563
comment
Heel–Face Turn: The Hoard will realize the errors of their ways upon defeat of the final boss.
 LittleBigPlanet (Video Game) / int_617f0563
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_617f0563
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_617f0563
 LittleBigPlanet (Video Game) / int_62259825
type
Nintendo Hard
 LittleBigPlanet (Video Game) / int_62259825
comment
Nintendo Hard: In the original LittleBigPlanet most of the bosses one-hit KO you every hit, and usually have 2-3 rounds. Unless you perfected their patterns (Even then flukes can happen) this is brutal if you want to get the Ace level reward. Even worse that every single time you die you have to do the entire level over again.
 LittleBigPlanet (Video Game) / int_62259825
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_62259825
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_62259825
 LittleBigPlanet (Video Game) / int_62453cf7
type
From Beyond the Fourth Wall
 LittleBigPlanet (Video Game) / int_62453cf7
comment
From Beyond the Fourth Wall: No in-universe justification is given for the Touch Material and how it works.
 LittleBigPlanet (Video Game) / int_62453cf7
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_62453cf7
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_62453cf7
 LittleBigPlanet (Video Game) / int_62525a70
type
He Knows About Timed Hits
 LittleBigPlanet (Video Game) / int_62525a70
comment
He Knows About Timed Hits: While the Narrator tells the player how to move and jump, the in-game characters usually explain everything else.
 LittleBigPlanet (Video Game) / int_62525a70
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_62525a70
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_62525a70
 LittleBigPlanet (Video Game) / int_62f9d08e
type
Freeze-Frame Bonus
 LittleBigPlanet (Video Game) / int_62f9d08e
comment
Freeze-Frame Bonus: The "20 Years of PlayStation" trailer for the third game has some PS1 games lined up on a shelf. They read Spyro the Dragon, Gran Turismo, Croc, and Oddworld.
 LittleBigPlanet (Video Game) / int_62f9d08e
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_62f9d08e
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_62f9d08e
 LittleBigPlanet (Video Game) / int_640a171f
type
Gameplay Roulette
 LittleBigPlanet (Video Game) / int_640a171f
comment
Gameplay Roulette: Head to the community. Have your mind blown at the variety of gameplay that can be found in over 10 MILLION levels. The Controlinator, which didn't appear in the first game, lets players make their own controls for anything in their level, so eventually, people took their favorite genres and applied them to this game. This became self-subverted by the community due to how difficult it was for anyone who wasn't a Sack-someone to get any attention, so it eventually ended up in people flooding the community with the same level(s) in hopes of getting any attention.
 LittleBigPlanet (Video Game) / int_640a171f
featureApplicability
-0.3
 LittleBigPlanet (Video Game) / int_640a171f
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_640a171f
 LittleBigPlanet (Video Game) / int_64536542
type
[Verb] This!
 LittleBigPlanet (Video Game) / int_64536542
comment
[Verb] This!: One of the songs in the game is called Elevate This.
 LittleBigPlanet (Video Game) / int_64536542
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_64536542
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_64536542
 LittleBigPlanet (Video Game) / int_65d658f
type
Putting the Band Back Together
 LittleBigPlanet (Video Game) / int_65d658f
comment
Putting the Band Back Together: This is the premise for the third game. You have to reunite the three legendary heroes, OddSock, Toggle and Swoop. There's even a trophy for doing so, aptly named "Put The Band Back Together."
 LittleBigPlanet (Video Game) / int_65d658f
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_65d658f
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_65d658f
 LittleBigPlanet (Video Game) / int_660d1f3e
type
Amusement Park of Doom
 LittleBigPlanet (Video Game) / int_660d1f3e
comment
Amusement Park of Doom: Carnivalia is a planet made entirely of amusement park stuff. The "of Doom" part didn't come in until the Hollows started showing up, however
 LittleBigPlanet (Video Game) / int_660d1f3e
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_660d1f3e
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_660d1f3e
 LittleBigPlanet (Video Game) / int_66f763c0
type
Interface Screw
 LittleBigPlanet (Video Game) / int_66f763c0
comment
Interface Screw: The Flash Bang item briefly blinds anyone hit by it, and distorts the visuals for a moment afterwards.
 LittleBigPlanet (Video Game) / int_66f763c0
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_66f763c0
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_66f763c0
 LittleBigPlanet (Video Game) / int_679d7cc7
type
Goomba Stomp
 LittleBigPlanet (Video Game) / int_679d7cc7
comment
Goomba Stomp: Unlike in the mainline LittleBigPlanet games, Sackboy no longer needs to stomp on a Creature Brain to damage his foes. Just jumping on them in general will suffice.
 LittleBigPlanet (Video Game) / int_679d7cc7
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_679d7cc7
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_679d7cc7
 LittleBigPlanet (Video Game) / int_68068108
type
Evil Laugh
 LittleBigPlanet (Video Game) / int_68068108
comment
Evil Laugh: Every time negativitron appears, he lets out an evil laugh.
 LittleBigPlanet (Video Game) / int_68068108
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_68068108
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_68068108
 LittleBigPlanet (Video Game) / int_681077c5
type
Wide-Open Sandbox
 LittleBigPlanet (Video Game) / int_681077c5
comment
Wide-Open Sandbox: The Moon. A lot of level slots, and so much items (if you're an item bubble collector, or if you were going for the Booty Master trophy).
 LittleBigPlanet (Video Game) / int_681077c5
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_681077c5
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_681077c5
 LittleBigPlanet (Video Game) / int_681bcd81
type
Clumsy Copyright Censorship
 LittleBigPlanet (Video Game) / int_681bcd81
comment
Clumsy Copyright Censorship: In early versions of the game, the song "Battle On The Ice" would be present in the Popit in Create Mode if you imported your data from the first game, but neither its demo nor the song itself would play. The latter was fixed in version 1.05, but the demo is still bugged and doesn't play.
 LittleBigPlanet (Video Game) / int_681bcd81
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_681bcd81
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_681bcd81
 LittleBigPlanet (Video Game) / int_69ab6c58
type
Justified Tutorial
 LittleBigPlanet (Video Game) / int_69ab6c58
comment
Justified Tutorial: The first area of the game is a Garden where the King and Queen teach you how to play. They're just easy levels with text bubbles popping up telling you how to do X.
 LittleBigPlanet (Video Game) / int_69ab6c58
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_69ab6c58
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_69ab6c58
 LittleBigPlanet (Video Game) / int_6a47a1e2
type
Knight of Cerebus
 LittleBigPlanet (Video Game) / int_6a47a1e2
comment
Knight of Cerebus: The Negativitron is a much more serious threat than the Collector.
 LittleBigPlanet (Video Game) / int_6a47a1e2
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_6a47a1e2
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_6a47a1e2
 LittleBigPlanet (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 LittleBigPlanet (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: Considering that a part of the game is character customization, this was going to happen. More so in the second, third, and Vita games, where acing the boss levels gets you the creator of that world's costume.
 LittleBigPlanet (Video Game) / int_6ac6a56a
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_6ac6a56a
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_6ac6a56a
 LittleBigPlanet (Video Game) / int_6bbaf649
type
Loud Gulp
 LittleBigPlanet (Video Game) / int_6bbaf649
comment
Loud Gulp: After being scolded by his dad, Newton does one of these if he just consumed the Titans.
 LittleBigPlanet (Video Game) / int_6bbaf649
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_6bbaf649
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_6bbaf649
 LittleBigPlanet (Video Game) / int_6bda9a30
type
Meaningful Name
 LittleBigPlanet (Video Game) / int_6bda9a30
comment
Meaningful Name: Bunkum means "nonsense." Fits with the random theme of the planet.
 LittleBigPlanet (Video Game) / int_6bda9a30
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_6bda9a30
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_6bda9a30
 LittleBigPlanet (Video Game) / int_6c6806a5
type
Band Land
 LittleBigPlanet (Video Game) / int_6c6806a5
comment
Band Land: The Space Bass is disco-themed, so it's filled with various instruments.
 LittleBigPlanet (Video Game) / int_6c6806a5
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_6c6806a5
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_6c6806a5
 LittleBigPlanet (Video Game) / int_6d57a234
type
Lemony Narrator
 LittleBigPlanet (Video Game) / int_6d57a234
comment
Lemony Narrator: This one is prone to strange similes ("Faster than a pneumatic whippet!") and anecdotes about his cat.
 LittleBigPlanet (Video Game) / int_6d57a234
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_6d57a234
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_6d57a234
 LittleBigPlanet (Video Game) / int_6d6b8aa
type
Human Ladder
 LittleBigPlanet (Video Game) / int_6d6b8aa
comment
Human Ladder: From the second game onward, you can pull this off by using Grabinators to stack up Sackbots or other players wearing the gloves. It's also possible to build a Sackbot rope by having them grabbing each other and hanging them on a grabbable ceiling.
 LittleBigPlanet (Video Game) / int_6d6b8aa
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_6d6b8aa
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_6d6b8aa
 LittleBigPlanet (Video Game) / int_6dc206c9
type
Marathon Level
 LittleBigPlanet (Video Game) / int_6dc206c9
comment
Marathon Level: The Ripsnorter, the final Knitted Knight Trial, by virtue of it being all 15 previous trials stitched together back-to-back. Completing a run will take you almost 10 minutes at best.
 LittleBigPlanet (Video Game) / int_6dc206c9
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_6dc206c9
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_6dc206c9
 LittleBigPlanet (Video Game) / int_6e7e9709
type
Cosmetic Award
 LittleBigPlanet (Video Game) / int_6e7e9709
comment
Cosmetic Award: In all games except the first, every possibly action either earns you or scores towards unlocking Pins. These work similarly to Xbox Achievements and PS3 Trophies, and there are hundreds to collect; the vast majority for trivial things such as logging onto the online network or picking up points bubbles. They serve no real purpose, however the player can choose to display a couple of their choosing on their player profile card. There are also hidden pins, which aren't listed until you get them (though there are very few of these), and all the Trophies are tied into the pins. The pins that also award a Trophy (or conversely are earned upon earning said trophy) are marked with an icon of a trophy.
 LittleBigPlanet (Video Game) / int_6e7e9709
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_6e7e9709
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_6e7e9709
 LittleBigPlanet (Video Game) / int_6e9e1e32
type
GottaCatchEmAll
 LittleBigPlanet (Video Game) / int_6e9e1e32
comment
Gotta Catch 'Em All: All of the games in the franchise have the Prize Bubbles in the story mode. They contain a myriad of items, including clothing items, materials, music and sound objects, and stickers and decorations. Of course, it's all completely optional.
 LittleBigPlanet (Video Game) / int_6e9e1e32
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_6e9e1e32
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_6e9e1e32
 LittleBigPlanet (Video Game) / int_6eb04f1
type
"Everybody Laughs" Ending
 LittleBigPlanet (Video Game) / int_6eb04f1
comment
"Everybody Laughs" Ending: An actual plot point that helps The Puppeteer find joy again, turning all the Hollows back into their normal selves.
 LittleBigPlanet (Video Game) / int_6eb04f1
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_6eb04f1
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_6eb04f1
 LittleBigPlanet (Video Game) / int_6eb4cb10
type
Teleport Gun
 LittleBigPlanet (Video Game) / int_6eb4cb10
comment
Teleport Gun: The Blink Ball allows Sackboy to teleport to a Blink Panel when he fires a Blink Ball at it.
 LittleBigPlanet (Video Game) / int_6eb4cb10
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_6eb4cb10
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_6eb4cb10
 LittleBigPlanet (Video Game) / int_6ec989d8
type
Guide Dang It!
 LittleBigPlanet (Video Game) / int_6ec989d8
comment
Guide Dang It!: There's a Prize Bubble in the level "Jumping to Conclusions" which is inside a box that only appears in a particular room sometimes, in place of an onslaught of Grunties. The fact that this is the only puzzle of such a sort in the game, often completed by accident, has spawned multiple guesses as to how to spawn the box; don't break the boxes in the rooms preceeding it, do a Pacifist Run or speedrun invoked of the first half of the level, don't get spotted by the Grunty in the prior room, immediately turn around and reenter the door you just came through in the prior room, and such. The common denominator likely to occur under all of these circumstances, and thus seemingly the cause of whether you get the boxes or the enemies, is whether you killed or spared the Grunty in the room before — let it live for prizes, kill it for mooks.
 LittleBigPlanet (Video Game) / int_6ec989d8
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_6ec989d8
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_6ec989d8
 LittleBigPlanet (Video Game) / int_6f619fab
type
Let's Split Up, Gang!
 LittleBigPlanet (Video Game) / int_6f619fab
comment
Let's Split Up, Gang!: The only two people in the group were Colonel Flounder and Sackboy, but this happens in the intro cutscene for The Land Of Odd.
 LittleBigPlanet (Video Game) / int_6f619fab
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_6f619fab
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_6f619fab
 LittleBigPlanet (Video Game) / int_70bdac19
type
Honest John's Dealership
 LittleBigPlanet (Video Game) / int_70bdac19
comment
Honest John's Dealership: Don Doubtworthy and his Progress Emporium.
 LittleBigPlanet (Video Game) / int_70bdac19
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_70bdac19
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_70bdac19
 LittleBigPlanet (Video Game) / int_7175cb16
type
Clark Kenting
 LittleBigPlanet (Video Game) / int_7175cb16
comment
Clark Kenting: Referenced in the description for the powerup tutorial.
 LittleBigPlanet (Video Game) / int_7175cb16
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_7175cb16
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_7175cb16
 LittleBigPlanet (Video Game) / int_71d75417
type
Anti Poop-Socking
 LittleBigPlanet (Video Game) / int_71d75417
comment
Anti Poop-Socking: One of the loading screen messages suggests that the player go and get a cloth to clean their screen of any accumulated smudges.
 LittleBigPlanet (Video Game) / int_71d75417
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_71d75417
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_71d75417
 LittleBigPlanet (Video Game) / int_71d97c2b
type
Saint-Bernard Rescue
 LittleBigPlanet (Video Game) / int_71d97c2b
comment
Saint-Bernard Rescue: A Saint Bernard helps you find Clock Hans' children in "Dogged Determination". Since this is an E rated game, there's no brandy.
 LittleBigPlanet (Video Game) / int_71d97c2b
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_71d97c2b
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_71d97c2b
 LittleBigPlanet (Video Game) / int_72294ed1
type
Springs, Springs Everywhere
 LittleBigPlanet (Video Game) / int_72294ed1
comment
Springs, Springs Everywhere: There were bouncy platforms in the first game, but they didn't always work. In the future, the games always stuck to the Bounce Pads, which were much easier to use, and not buggy. LittleBigPlanet 3 reverts back to using spring platforms for levels that involve Toggle, to make use of their ability to change into a big form to weigh down the spring, and then to small to launch off the spring-loaded platform.
 LittleBigPlanet (Video Game) / int_72294ed1
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_72294ed1
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_72294ed1
 LittleBigPlanet (Video Game) / int_74828aea
type
Killer Rabbit
 LittleBigPlanet (Video Game) / int_74828aea
comment
Killer Rabbit: Sackboy himself. He's adorable, perpetually happy and silly, and wants to pal around with his friends. He's also a reality altering super-powered entity who can create whole worlds with pure thought, alter the state of any object, fly, control time, and has a mean right hook.
 LittleBigPlanet (Video Game) / int_74828aea
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_74828aea
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_74828aea
 LittleBigPlanet (Video Game) / int_753cdedd
type
Third Is 3D
 LittleBigPlanet (Video Game) / int_753cdedd
comment
Third Is 3D: Well, the game itself isn't 3D, just sixteen layers, but the community can finally make 3D Sackboy movement that isn't top-down.
 LittleBigPlanet (Video Game) / int_753cdedd
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_753cdedd
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_753cdedd
 LittleBigPlanet (Video Game) / int_75f38750
type
Kaizo Trap
 LittleBigPlanet (Video Game) / int_75f38750
comment
Kaizo Trap: In the third boss stage, when Copernicus comes back on fire and Clive defeats him for good, if you're standing too close to the area where Copernicus falls, there's a chance you'll fall along with him.
 LittleBigPlanet (Video Game) / int_75f38750
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_75f38750
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_75f38750
 LittleBigPlanet (Video Game) / int_762d730c
type
Level Editor
 LittleBigPlanet (Video Game) / int_762d730c
comment
Aside from the robotic animals created by Avalon, you can build your own mount from scratch using the Controllinator in the Level Editor.
 LittleBigPlanet (Video Game) / int_762d730c
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_762d730c
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_762d730c
 LittleBigPlanet (Video Game) / int_76c0e85d
type
High-Voltage Death
 LittleBigPlanet (Video Game) / int_76c0e85d
comment
High-Voltage Death: If Sackboy touches an electrified material, his seams burst and he has to restart from the previous checkpoint.
 LittleBigPlanet (Video Game) / int_76c0e85d
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_76c0e85d
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_76c0e85d
 LittleBigPlanet (Video Game) / int_76dc4f31
type
"Arabian Nights" Days
 LittleBigPlanet (Video Game) / int_76dc4f31
comment
"Arabian Nights" Days: The Bazaar, whose Creator curator is a genie whose lamp is stolen by the Monkey Thief King.
 LittleBigPlanet (Video Game) / int_76dc4f31
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_76dc4f31
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_76dc4f31
 LittleBigPlanet (Video Game) / int_77195de1
type
Contagious Laughter
 LittleBigPlanet (Video Game) / int_77195de1
comment
Contagious Laughter: At the end, after Sean pins Otis to the ground, Mrs. Sunshine starts laughing. Soon everyone else joins in, including the Puppeteer, whose laughter turns the Hollows back into Sackpeople.
 LittleBigPlanet (Video Game) / int_77195de1
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_77195de1
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_77195de1
 LittleBigPlanet (Video Game) / int_779128c0
type
2½D
 LittleBigPlanet (Video Game) / int_779128c0
comment
2½D: Full 3D graphics with 2D gameplay. A unique twist is that your character can switch between the layer planes on command. In the third game, due to the much larger number of layers, there are now more ways to get around. Slides that let you slide into the foreground, Layer Launchers that throw you to a predetermined landing zone, Velociporters that teleport you between the closest Velociporters of the same color, the list goes on.
 LittleBigPlanet (Video Game) / int_779128c0
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_779128c0
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_779128c0
 LittleBigPlanet (Video Game) / int_792b908d
type
Please Subscribe to Our Channel
 LittleBigPlanet (Video Game) / int_792b908d
comment
Please Subscribe to Our Channel: Your mission, should you choose to accept it, is to find a genuine comment that's actually about a level, and not begging you to play/heart the commenter's own levels. Note — This is nigh impossible. Even Liquid Ocelot resorts to spamming to garner hearts — see below.
 LittleBigPlanet (Video Game) / int_792b908d
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_792b908d
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_792b908d
 LittleBigPlanet (Video Game) / int_7b0b12af
type
Hover Board
 LittleBigPlanet (Video Game) / int_7b0b12af
comment
Hover Board: The Back to the Future DLC has a Hoverboard item. It increases Sackboy's base speed, allows him to scamper up walls, and has the same rail-riding ability as the Hook Hat.
 LittleBigPlanet (Video Game) / int_7b0b12af
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_7b0b12af
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_7b0b12af
 LittleBigPlanet (Video Game) / int_7b20b8d2
type
Alternative Foreign Theme Song
 LittleBigPlanet (Video Game) / int_7b20b8d2
comment
Alternative Foreign Theme Song: The Japanese version uses "Phantom Planet" by Beat Crusaders to advertise the first game. "Yarakai Heart" was the commercial theme song for the Japanese version of the second game.
 LittleBigPlanet (Video Game) / int_7b20b8d2
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_7b20b8d2
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_7b20b8d2
 LittleBigPlanet (Video Game) / int_7bf14666
type
And Now for Someone Completely Different
 LittleBigPlanet (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: In the level "Furry Soles, Hot Coals," you don't play as Sackboy, OddSock, Toggle, or Swoop. Instead, you play as Yeti, who doesn't show up anywhere else except as a costume for Big Toggle.
 LittleBigPlanet (Video Game) / int_7bf14666
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_7bf14666
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_7bf14666
 LittleBigPlanet (Video Game) / int_7dd72460
type
Gold-Colored Superiority
 LittleBigPlanet (Video Game) / int_7dd72460
comment
Gold-Colored Superiority: When the powerups are upgraded to their max level, they get a golden paint job instead.
 LittleBigPlanet (Video Game) / int_7dd72460
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_7dd72460
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_7dd72460
 LittleBigPlanet (Video Game) / int_7e1f3c45
type
Power-Up Magnet
 LittleBigPlanet (Video Game) / int_7e1f3c45
comment
Power-Up Magnet: A magnet is one of 3 powerups in the game. It attracts bubbles to Sackboy.
 LittleBigPlanet (Video Game) / int_7e1f3c45
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_7e1f3c45
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_7e1f3c45
 LittleBigPlanet (Video Game) / int_7e716d9f
type
Expansion Pack World
 LittleBigPlanet (Video Game) / int_7e716d9f
comment
Expansion Pack World: The first game made it clear there were only 8 Creators in Craftworld. Not only do LittleBigPlanet 2, LittleBigPlanet PSP and LittleBigPlanet Karting add new areas, but LittleBigPlanet PS Vita and LittleBigPlanet 3 add two new planets out of nowhere.
 LittleBigPlanet (Video Game) / int_7e716d9f
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_7e716d9f
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_7e716d9f
 LittleBigPlanet (Video Game) / int_80329c11
type
Involuntary Group Split
 LittleBigPlanet (Video Game) / int_80329c11
comment
Involuntary Group Split When the player unlocks OddSock, a rock falls and breaks a bridge between Sackboy on one side and Marlon and OddSock on the other. When unlocking Toggle, a gate that he opened breaks, separating Sackboy and OddSock from Toggle and Papal Mache.
 LittleBigPlanet (Video Game) / int_80329c11
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_80329c11
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_80329c11
 LittleBigPlanet (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 LittleBigPlanet (Video Game) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: The Negativitron apparently convinced the brainwave machine in Victoria's Lab to fight you by using skill, cunning, and tasty, tasty snacks.
 LittleBigPlanet (Video Game) / int_808cbaeb
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_808cbaeb
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_808cbaeb
 LittleBigPlanet (Video Game) / int_80a62687
type
Monster Town
 LittleBigPlanet (Video Game) / int_80a62687
comment
Monster Town: The Monster Islands,islands filled with monsters (and some turtles, who are apparently related to the monsters somehow).
 LittleBigPlanet (Video Game) / int_80a62687
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_80a62687
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_80a62687
 LittleBigPlanet (Video Game) / int_82108e3d
type
Attack Its Weak Point
 LittleBigPlanet (Video Game) / int_82108e3d
comment
Attack Its Weak Point: Shoot the glowing red spots on Liquid's REX to defeat it.
 LittleBigPlanet (Video Game) / int_82108e3d
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_82108e3d
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_82108e3d
 LittleBigPlanet (Video Game) / int_823c6e3e
type
Large Ham
 LittleBigPlanet (Video Game) / int_823c6e3e
comment
Large Ham: From story mode, Newton and El Jeff are both very loud at times. The King in The Journey Home:
 LittleBigPlanet (Video Game) / int_823c6e3e
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_823c6e3e
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_823c6e3e
 LittleBigPlanet (Video Game) / int_82e351a0
type
Gangplank Galleon
 LittleBigPlanet (Video Game) / int_82e351a0
comment
Gangplank Galleon: The Pirates of the Caribbean DLC Pack.
 LittleBigPlanet (Video Game) / int_82e351a0
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_82e351a0
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_82e351a0
 LittleBigPlanet (Video Game) / int_82e9aaba
type
Down in the Dumps
 LittleBigPlanet (Video Game) / int_82e9aaba
comment
Down in the Dumps: Your goal in Coaster Valley is to get to a scrapyard to obtain parts for a cannon.
 LittleBigPlanet (Video Game) / int_82e9aaba
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_82e9aaba
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_82e9aaba
 LittleBigPlanet (Video Game) / int_830343d8
type
We Will Use WikiWords in the Future
 LittleBigPlanet (Video Game) / int_830343d8
comment
We Will Use WikiWords in the Future: The EyeSpies and the MegaBrain from the futuristic Jackpot City.
 LittleBigPlanet (Video Game) / int_830343d8
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_830343d8
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_830343d8
 LittleBigPlanet (Video Game) / int_83308c12
type
Spikes of Doom
 LittleBigPlanet (Video Game) / int_83308c12
comment
Spikes of Doom: The kind that kill you from the side, too. In the second game, placing enough non-danger tweakers on them removes the lethality.
 LittleBigPlanet (Video Game) / int_83308c12
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_83308c12
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_83308c12
 LittleBigPlanet (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 LittleBigPlanet (Video Game) / int_8409a385
comment
Exactly What It Says on the Tin: "The Material Changer is Exactly What It Says On The Tin. Or on the cardboard. Or the polystyrene. Or whatever else it is that you want it to say it on." Some of the logic fits this too. The Game Ender ends the game, the Smoke Machine emits smoke, and all of the sensors sense exactly what they say they do. Player Sensors, Water Sensors, Tag Sensors, Impact Sensors, etc.
 LittleBigPlanet (Video Game) / int_8409a385
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_8409a385
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_8409a385
 LittleBigPlanet (Video Game) / int_85ac41e1
type
Grappling-Hook Pistol
 LittleBigPlanet (Video Game) / int_85ac41e1
comment
Grappling-Hook Pistol: The Clawstring behaves similarly to the Grappling Hook of the past games, being a device worn on Sackboy's hand that shoots a grabbing claw when activated. Unlike the Grappling Hook, it can automatically pull grabbable things into Sackboy's hands, though it's lost the ability to extend and retract while swinging.
 LittleBigPlanet (Video Game) / int_85ac41e1
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_85ac41e1
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_85ac41e1
 LittleBigPlanet (Video Game) / int_85e3a7ff
type
Sliding Scale of Cooperation vs. Competition
 LittleBigPlanet (Video Game) / int_85e3a7ff
comment
Sliding Scale of Cooperation vs. Competition: At the end of the level, the scoreboard counts up who got the most points, so people may be inclined to go for the points instead, so let's call it a Free-For-All Competition. Some levels may tip the scales in other directions instead, but mostly in the community.
 LittleBigPlanet (Video Game) / int_85e3a7ff
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_85e3a7ff
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_85e3a7ff
 LittleBigPlanet (Video Game) / int_86daf505
type
Parental Bonus
 LittleBigPlanet (Video Game) / int_86daf505
comment
Parental Bonus: Stephen Fry's narration has a fair amount of this, e.g. referencing '"Casablanca'' in the Global Settings tutorial.
 LittleBigPlanet (Video Game) / int_86daf505
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_86daf505
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_86daf505
 LittleBigPlanet (Video Game) / int_86f2d483
type
Frying Pan of Doom
 LittleBigPlanet (Video Game) / int_86f2d483
comment
Frying Pan of Doom: One of the costume objects is a frying pan. If you try to do a Sackboy Slap while holding it, you get the expected sound. It's also supposed to knock the target further than a standard slap.
 LittleBigPlanet (Video Game) / int_86f2d483
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_86f2d483
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_86f2d483
 LittleBigPlanet (Video Game) / int_874c712f
type
Dug Too Deep
 LittleBigPlanet (Video Game) / int_874c712f
comment
Dug Too Deep: The Land of Odd level "The Odd Rocket", "Mine O'Threat" and "Driller Thriller" are all set in the old mine.
 LittleBigPlanet (Video Game) / int_874c712f
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_874c712f
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_874c712f
 LittleBigPlanet (Video Game) / int_8774fb47
type
Eldritch Abomination
 LittleBigPlanet (Video Game) / int_8774fb47
comment
Eldritch Abomination: The Titans are described as giant gargoyles that sucked imagination from Bunkum. Their true forms are only ever seen as shadowy blobs that towered above the entire planet.
 LittleBigPlanet (Video Game) / int_8774fb47
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_8774fb47
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_8774fb47
 LittleBigPlanet (Video Game) / int_87ce64a0
type
Old Save Bonus
 LittleBigPlanet (Video Game) / int_87ce64a0
comment
Old Save Bonus: If you have a save from the previous games, you get the Balloon Kart and Unicorn Costume, which are completely unattainable otherwise.
 LittleBigPlanet (Video Game) / int_87ce64a0
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_87ce64a0
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_87ce64a0
 LittleBigPlanet (Video Game) / int_8829dfa0
type
What the Hell Is That Accent?
 LittleBigPlanet (Video Game) / int_8829dfa0
comment
What the Hell Is That Accent?: Zom Zom, pronounced "Zoom Zoom" by him.
 LittleBigPlanet (Video Game) / int_8829dfa0
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_8829dfa0
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_8829dfa0
 LittleBigPlanet (Video Game) / int_8aaa6f4f
type
Character Customization
 LittleBigPlanet (Video Game) / int_8aaa6f4f
comment
Character Customization: Can be done in Create Mode with the Gameplay Tweaker and other tools. The costume menu is also called this, but it's not an example.
 LittleBigPlanet (Video Game) / int_8aaa6f4f
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_8aaa6f4f
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_8aaa6f4f
 LittleBigPlanet (Video Game) / int_8ad43dc9
type
Ragtag Bunch of Misfits
 LittleBigPlanet (Video Game) / int_8ad43dc9
comment
Ragtag Bunch of Misfits: In this game, Sackboy teams up with a man covered in newspaper clippings who wears 3D glasses, a creepy robot woman chef mechanic, a man made out of office supplies who's almost always depressed, a man who has a huge ego, orange hair and a headset, an apple nurse who's the head of a mental asylum, and an inmate from said asylum whom you cured...allegedly.
 LittleBigPlanet (Video Game) / int_8ad43dc9
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_8ad43dc9
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_8ad43dc9
 LittleBigPlanet (Video Game) / int_8af721f7
type
Joke Item
 LittleBigPlanet (Video Game) / int_8af721f7
comment
Joke Item: The "Hessian Por Homme/Femme" DLC items, cologne and perfume, respectively. They serve no purpose other than to make Sackboy do an animation as he applies the cologne or perfume. But it's justified, considering what holiday happens near the time that the DLC gets put up.
 LittleBigPlanet (Video Game) / int_8af721f7
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_8af721f7
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_8af721f7
 LittleBigPlanet (Video Game) / int_8b93a168
type
Macross Missile Massacre
 LittleBigPlanet (Video Game) / int_8b93a168
comment
Macross Missile Massacre: The Flash Bang, an item that shows up more if you're lagging behind, launches several missiles forward, each one gunning for one of the racers ahead. However, these missiles aren't deadly, as they only launch racers a bit into the air and temporarily distort the visuals.
 LittleBigPlanet (Video Game) / int_8b93a168
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_8b93a168
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_8b93a168
 LittleBigPlanet (Video Game) / int_8c681acc
type
Third-Person Person
 LittleBigPlanet (Video Game) / int_8c681acc
comment
Third-Person Person: El Jeff.
 LittleBigPlanet (Video Game) / int_8c681acc
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_8c681acc
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_8c681acc
 LittleBigPlanet (Video Game) / int_8cf6aa
type
Literal Metaphor
 LittleBigPlanet (Video Game) / int_8cf6aa
comment
Literal Metaphor: The description of the Boss-Only Level of the Muppets Pack, "The Final Curtain!", makes a pun on the phrase "bring the house down": while the show may have done so metaphorically, the destruction the Phantom has caused may do so literally:
 LittleBigPlanet (Video Game) / int_8cf6aa
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_8cf6aa
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_8cf6aa
 LittleBigPlanet (Video Game) / int_8d3f3e8b
type
Levels Take Flight
 LittleBigPlanet (Video Game) / int_8d3f3e8b
comment
Levels Take Flight: All 4 levels involving the Bee 2.0, a flying robotic bee. The first level is an escort mission where you take Sackbots to pipes to load up Huge Spaceship, while the other three have you take the Bee into attack mode in an Unexpected Shmup Level to fight back Meanies. In the Toy Story Pack, there's a variation. The Evil Dr. Porkchop blows up the space station you're in, and you get treated to a platforming section on the falling debris. So it's more like "Levels Take Falling in Style".
 LittleBigPlanet (Video Game) / int_8d3f3e8b
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_8d3f3e8b
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_8d3f3e8b
 LittleBigPlanet (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 LittleBigPlanet (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: Sackboy can't really take much damage before exploding or getting thrown off and popping out of the last checkpoint. The only exception is fire, which causes him to get singed and hop away, hopefully toward safer ground. If he touches it twice in succession, he's dead.
 LittleBigPlanet (Video Game) / int_8df14c99
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_8df14c99
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_8df14c99
 LittleBigPlanet (Video Game) / int_8e9cf84e
type
 LittleBigPlanet (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: The Portuguese version contains a lot of these. Zola's Buffalo are spoken about in the singular even though you can see dozens of buffalos in the "Savanna" levels. Sensei's line "Grab my staff" (as in a wooden staff) was translated as "Agarra o meu pessoal" (Grab my personnel). The message that displays when a player leaves the game "(player name) left" was translated as "(player name) restantes" as in "I have two apples left". The tutorial about using crafting materials has the Queen tell you "Place a block of wood and smear it", with "smear it" being translated as "suja-o", which means "make it dirty".
 LittleBigPlanet (Video Game) / int_8e9cf84e
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_8e9cf84e
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_8e9cf84e
 LittleBigPlanet (Video Game) / int_8edd1883
type
Colossus Climb
 LittleBigPlanet (Video Game) / int_8edd1883
comment
Colossus Climb: The giant robot near the end of the game.
 LittleBigPlanet (Video Game) / int_8edd1883
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_8edd1883
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_8edd1883
 LittleBigPlanet (Video Game) / int_8f50849
type
Credits Medley
 LittleBigPlanet (Video Game) / int_8f50849
comment
Credits Medley: From the second game onwards, as the previous ones only showed the credits if you selected them from the start menu. LBP2 uses "Sleepyhead", then the funk remix of "Also sprach Zarathustra", and finally "Ghosts"; while LBP3 starts with "Energy" (which, strangely, isn't obtainable in Create Mode except through a Good Bad Bug) and then goes through the interactive themes for Manglewood, The Ziggurat, and Bunkum Lagoon. LBP Karting also averts this, and just plays the Gardens remix the whole way through.
 LittleBigPlanet (Video Game) / int_8f50849
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_8f50849
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_8f50849
 LittleBigPlanet (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 LittleBigPlanet (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: While every boss starting with Kling Klong is some creature either created by the Negativitron, the boss of The Factory of a Better Tomorrow is... Copernicus the Guard Turkey. No one ever mentions that the factory even has a Guard Turkey, but when you beat the fourth level of the world, Clive will show up, horrified, and tell you that Copernicus is on the loose. After a quick chase, Copernicus is dead and the plot resumes as usual.
 LittleBigPlanet (Video Game) / int_902fa0b4
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_902fa0b4
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_902fa0b4
 LittleBigPlanet (Video Game) / int_9182ea54
type
Crazy Cat Lady
 LittleBigPlanet (Video Game) / int_9182ea54
comment
Crazy Cat Lady: Nana Pud, who has pictures of her cats and even attacks you with cat-shaped bombs. When her house is destroyed, the second thing she worries about is her cats:
 LittleBigPlanet (Video Game) / int_9182ea54
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9182ea54
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9182ea54
 LittleBigPlanet (Video Game) / int_91d77894
type
Ring Menu
 LittleBigPlanet (Video Game) / int_91d77894
comment
Ring Menu: The Sackpocket is Type 2.
 LittleBigPlanet (Video Game) / int_91d77894
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_91d77894
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_91d77894
 LittleBigPlanet (Video Game) / int_9381f239
type
Clockwork Creature
 LittleBigPlanet (Video Game) / int_9381f239
comment
Clockwork Creature: There's one crafted by Larry Da Vinci as a tutorial boss. As well as Clockwork Spiders in Bunkum Lagoon. You can even build them yourself.
 LittleBigPlanet (Video Game) / int_9381f239
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9381f239
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9381f239
 LittleBigPlanet (Video Game) / int_941816dc
type
Wall Run
 LittleBigPlanet (Video Game) / int_941816dc
comment
Wall Run: OddSock can "scamper up walls", which allows them to get some height on a wall by running up a curve, before transitioning into a wall slide which can be jumped out of. A special material in the last few levels allows for OddSock to engage full-on running along the walls and ceilings.
 LittleBigPlanet (Video Game) / int_941816dc
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_941816dc
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_941816dc
 LittleBigPlanet (Video Game) / int_94680696
type
Shaped Like Itself
 LittleBigPlanet (Video Game) / int_94680696
comment
Shaped Like Itself: Newton pulls one of these when he's teaching Sackboy about Layer Launchers.
 LittleBigPlanet (Video Game) / int_94680696
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_94680696
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_94680696
 LittleBigPlanet (Video Game) / int_95680e79
type
Cardboard Box Home
 LittleBigPlanet (Video Game) / int_95680e79
comment
Cardboard Box Home: The Pod, your home base, is made of cardboard.
 LittleBigPlanet (Video Game) / int_95680e79
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_95680e79
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_95680e79
 LittleBigPlanet (Video Game) / int_95864e13
type
B-Movie
 LittleBigPlanet (Video Game) / int_95864e13
comment
B-Movie: The Director in Tinsel Town makes a living off these kinds of movies.
 LittleBigPlanet (Video Game) / int_95864e13
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_95864e13
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_95864e13
 LittleBigPlanet (Video Game) / int_96181ea7
type
Loads and Loads of Loading
 LittleBigPlanet (Video Game) / int_96181ea7
comment
One common criticism of LBP3 is the Loads and Loads of Loading. Level creator Mars-Park3 made a level called "Loading... Rocket" in which you control the rocket from the loading screen and fly through rings to earn points while avoiding the loading messages. That's not the self-deprecating part though; the self-deprecating part is that the level received a Team Pick, the highest honor for a level.
 LittleBigPlanet (Video Game) / int_96181ea7
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_96181ea7
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_96181ea7
 LittleBigPlanet (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 LittleBigPlanet (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Unlike in other LittleBigPlanet games, letting go of a moving sponge won't fling you with realistic momentum. In this game, you'll want to jump off of such things to get the distance you seek. The Clawstring, unlike the similar Grappling Hook introduced in LittleBigPlanet 2, has no reeling mechanic, and thus functions more like the Grappling Hook as it worked in Karting.
 LittleBigPlanet (Video Game) / int_963086ce
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_963086ce
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_963086ce
 LittleBigPlanet (Video Game) / int_97c3a6af
type
The Power of Creation
 LittleBigPlanet (Video Game) / int_97c3a6af
comment
The Power of Creation: Every Sackboy has this thanks to Create Mode. This is more like the case of World of The Power Of Creation.
 LittleBigPlanet (Video Game) / int_97c3a6af
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_97c3a6af
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_97c3a6af
 LittleBigPlanet (Video Game) / int_984ef9ef
type
"Not So Different" Remark
 LittleBigPlanet (Video Game) / int_984ef9ef
comment
"Not So Different" Remark: The Negativitron mixes this with Tomato in the Mirror, revealing that he IS the protagonists... or at least their vices, anyway. It has the intended effect of sending them into a Heroic B So D.
 LittleBigPlanet (Video Game) / int_984ef9ef
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_984ef9ef
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_984ef9ef
 LittleBigPlanet (Video Game) / int_98a63dc6
type
Time Abyss
 LittleBigPlanet (Video Game) / int_98a63dc6
comment
Time Abyss: Down Under and the Mystic apparently predate linear time.
 LittleBigPlanet (Video Game) / int_98a63dc6
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_98a63dc6
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_98a63dc6
 LittleBigPlanet (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 LittleBigPlanet (Video Game) / int_98b1dc8f
comment
Luck-Based Mission Some missions require certain boosters. There's a decently sized pool of boosters, of which 2 are randomly offered to you at the start of a run. There's a mission that requires using some Save-Me Hearts, and unless you feel like Bribing Your Way to Victory, you'll have to save the ones that you randomly find in Prize Bubbles and Lucky Chests. Another mission actually requires you to get Save-Me Hearts from Prize Bubbles. Good luck. Speaking of Prize Bubbles, they are also random when it comes to finding stickers, although they will never repeat any stickers. Getting the 50 Wolf Tokens from Mega Lucky Chests and 500 Aviator Tokens from both kinds of chests.
 LittleBigPlanet (Video Game) / int_98b1dc8f
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_98b1dc8f
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_98b1dc8f
 LittleBigPlanet (Video Game) / int_9918518b
type
Press X to Die
 LittleBigPlanet (Video Game) / int_9918518b
comment
Press X to Die: One of the options in the Popit is "retry." Holding X on it will allow the player to pop themselves and die (without the 5% score loss) and pop out of the next checkpoint that gets activated. Its main use is in case you ever get stuck somewhere and can't get out. In Karting, it's mapped to Select instead.
 LittleBigPlanet (Video Game) / int_9918518b
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9918518b
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9918518b
 LittleBigPlanet (Video Game) / int_9954dc2
type
EyesAlwaysClosed
 LittleBigPlanet (Video Game) / int_9954dc2
comment
Eyes Always Closed: Sean Brawn's eyes are never open.
 LittleBigPlanet (Video Game) / int_9954dc2
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9954dc2
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9954dc2
 LittleBigPlanet (Video Game) / int_999be790
type
Tech-Demo Game
 LittleBigPlanet (Video Game) / int_999be790
comment
Tech-Demo Game: An internal example, the games' story modes are really just designed to show off the Level Editor.
 LittleBigPlanet (Video Game) / int_999be790
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_999be790
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_999be790
 LittleBigPlanet (Video Game) / int_99b90404
type
Time Trial
 LittleBigPlanet (Video Game) / int_99b90404
comment
Time Trial: The Knitted Knight Trials are a set of 15 unlockable levels that reward you with up to three Dreamer Orbs based on your time in comparison to the par times. Each world also has a level where you run through a portion of another level while on a timer, with a possible three Orbs as a reward for these as well.
 LittleBigPlanet (Video Game) / int_99b90404
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_99b90404
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_99b90404
 LittleBigPlanet (Video Game) / int_9ae0ead1
type
Villains Out Shopping
 LittleBigPlanet (Video Game) / int_9ae0ead1
comment
Villains Out Shopping: The side level "Sorting Panic" shows one of the things the Hollows do on their downtime when not terrorizing Carnivalia: riding colorful inner tubes down a water slide.
 LittleBigPlanet (Video Game) / int_9ae0ead1
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9ae0ead1
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9ae0ead1
 LittleBigPlanet (Video Game) / int_9aeee007
type
Console Cameo
 LittleBigPlanet (Video Game) / int_9aeee007
comment
Console Cameo: Sackboy operates the Pod via the Pod Computer. They all look kinda familiar.
 LittleBigPlanet (Video Game) / int_9aeee007
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9aeee007
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9aeee007
 LittleBigPlanet (Video Game) / int_9af10b44
type
Double Jump
 LittleBigPlanet (Video Game) / int_9af10b44
comment
Double Jump: Of a sort. The Boost Boots allow you to dash, whether in midair or on the ground. You don't necessarily have to go up, however; left, right, up, down, and diagonal are all viable options.
 LittleBigPlanet (Video Game) / int_9af10b44
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9af10b44
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9af10b44
 LittleBigPlanet (Video Game) / int_9b57f005
type
AcCENT upon the Wrong SylLABle
 LittleBigPlanet (Video Game) / int_9b57f005
comment
Accent Upon The Wrong Syllable: Zom Zom. He pronounces Bunkum like "Byoon-koom" and button like "boo-tone," for example.
 LittleBigPlanet (Video Game) / int_9b57f005
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9b57f005
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9b57f005
 LittleBigPlanet (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 LittleBigPlanet (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Sackboy has a greatly expanded moveset compared to the other games, where he can typically only run, jump, grab, and slap without the assistance of powerups. His jump goes much higher and he can extend it by fluttering in the air; his slap, which was nominally just a move done to other players as a joke, is now extended into his main attack against enemies, in addition to the possibility of doing it in the air to extend his airtime as well; he can dive and roll into enemies to stun them, as well as also being able to get even more airtime by diving forward in midair; and he still has a few other moves, such as a Ground Pound, a Shoryuken, a Spin Attack, and the ability to lift and throw objects and enemies without a set of Grabinators.
 LittleBigPlanet (Video Game) / int_9bcd82c0
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9bcd82c0
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9bcd82c0
 LittleBigPlanet (Video Game) / int_9be7c205
type
Giant Spider
 LittleBigPlanet (Video Game) / int_9be7c205
comment
Giant Spider: The Floor Beasts in "Didgeridoo Didgeridon't" are huge trapdoor spiders.
 LittleBigPlanet (Video Game) / int_9be7c205
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9be7c205
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9be7c205
 LittleBigPlanet (Video Game) / int_9c23f3a0
type
Bigfoot, Sasquatch, and Yeti
 LittleBigPlanet (Video Game) / int_9c23f3a0
comment
Bigfoot, Sasquatch, and Yeti: Yeti is a costume. He has a large footprint-maker on a stick.
 LittleBigPlanet (Video Game) / int_9c23f3a0
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9c23f3a0
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9c23f3a0
 LittleBigPlanet (Video Game) / int_9c8f40e8
type
An Interior Designer Is You
 LittleBigPlanet (Video Game) / int_9c8f40e8
comment
An Interior Designer Is You: In your pod, your levels, and even the main story levels if you want.
 LittleBigPlanet (Video Game) / int_9c8f40e8
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9c8f40e8
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9c8f40e8
 LittleBigPlanet (Video Game) / int_9cd24d8a
type
Locomotive Level
 LittleBigPlanet (Video Game) / int_9cd24d8a
comment
Locomotive Level: "Runaway Train" is set on one run by Victoria, which eventually gets attacked by the Negativitron. Scenarios involve jumping between train cars, and avoiding signs while on top of them, and at the end you pull a lever to crash it, leading into Victoria's gardens.
 LittleBigPlanet (Video Game) / int_9cd24d8a
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9cd24d8a
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9cd24d8a
 LittleBigPlanet (Video Game) / int_9dab0a6e
type
Continuity Nod
 LittleBigPlanet (Video Game) / int_9dab0a6e
comment
Continuity Nod: Signs in The Interstellar Junction namecheck past games' locations: Craftworld from 2, Carnivalia from Vita, and Bunkum from 3.
 LittleBigPlanet (Video Game) / int_9dab0a6e
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9dab0a6e
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9dab0a6e
 LittleBigPlanet (Video Game) / int_9dd2329c
type
Camera Abuse
 LittleBigPlanet (Video Game) / int_9dd2329c
comment
Camera Abuse: In the Toggle Trailer, Toggle accidentally runs into the camera and cracks the lens.
 LittleBigPlanet (Video Game) / int_9dd2329c
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9dd2329c
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9dd2329c
 LittleBigPlanet (Video Game) / int_9dfb8296
type
This Is Gonna Suck
 LittleBigPlanet (Video Game) / int_9dfb8296
comment
This Is Gonna Suck: Happens to Newton in this cutscene.
 LittleBigPlanet (Video Game) / int_9dfb8296
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9dfb8296
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9dfb8296
 LittleBigPlanet (Video Game) / int_9dfcd6c6
type
Breaking Out
 LittleBigPlanet (Video Game) / int_9dfcd6c6
comment
Breaking Out: One of the minigames in "Set Controls for the Heart of the Negativitron" is a Breakout pastiche. playing it awards you the key to a side level.
 LittleBigPlanet (Video Game) / int_9dfcd6c6
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9dfcd6c6
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9dfcd6c6
 LittleBigPlanet (Video Game) / int_9e0c3153
type
Punctuated! For! Emphasis!
 LittleBigPlanet (Video Game) / int_9e0c3153
comment
Punctuated! For! Emphasis!: The "I. AM. INVINCIBLE!" trophy.
 LittleBigPlanet (Video Game) / int_9e0c3153
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9e0c3153
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9e0c3153
 LittleBigPlanet (Video Game) / int_9ecbba6c
type
Metroidvania
 LittleBigPlanet (Video Game) / int_9ecbba6c
comment
Metroidvania: A lesser example than most, but thanks to the Sackpocket that lets you hold powerups and the unlocking of 3 new characters over the course of the game, there's some of this in the story mode, allowing you to go back through prior levels and hub worlds to get collectibles.
 LittleBigPlanet (Video Game) / int_9ecbba6c
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9ecbba6c
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9ecbba6c
 LittleBigPlanet (Video Game) / int_9f6fb586
type
Leitmotif
 LittleBigPlanet (Video Game) / int_9f6fb586
comment
Leitmotif: There is a particular theme that is heard in the music for My Moon in the original game, the sequel and the Vita version. The Meanies and Newton have these as well. Each of the different worlds also have their own, unique themes.
 LittleBigPlanet (Video Game) / int_9f6fb586
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9f6fb586
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9f6fb586
 LittleBigPlanet (Video Game) / int_9fb2452d
type
Evil Is Not a Toy
 LittleBigPlanet (Video Game) / int_9fb2452d
comment
Evil Is Not a Toy: Newton has a plan to release the Titans, thinking they have abandoned their evil ways and will forward creativity. Did they? Hint: No.
 LittleBigPlanet (Video Game) / int_9fb2452d
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_9fb2452d
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_9fb2452d
 LittleBigPlanet (Video Game) / int_a07afea2
type
Random Events Plot
 LittleBigPlanet (Video Game) / int_a07afea2
comment
Random Events Plot: It's pretty long. The King tells you that a big adventure awaits you, and the rest is randomness. First, Sackboy platforms through the Gardens and eventually goes through a haunted castle. After this, he gets to a submarine and goes to the Savannah, where he accidentally breaks a statue made by Zola, so Zola tells him to find out what's scaring the buffalo. Sackboy finds out that the crocs are scaring them, and the Meerkats accuse King Croc of eating Stripy Tail, so now Sackboy needs to find him to clear King Croc's name. After this, the monkey suggests that Sackboy help his friend Frida's Wedding, so he goes and finds out that the groom, Don Lu, has gone missing. He is found in a Blackout Basement, but now Frida thinks that she's been jilted, so she goes on a rampage with her Skulldozer, and an Advancing Boss of Doom ensues, until it falls into a large gap caused by an exploding bridge. After that, Don Lu asks for your help in freeing Uncle Jalapeno from the evil Sheriff Zapata in the Canyons. Sackboy gets a cart full of bombs to blow up the jail, and the two head through the mines, and then the Serpent Shrine, where Sackboy blows up Zapata with his own bombs. Then Jalapeno and Sackboy go to the Metropolis, and after Sackboy decorates a car, Mags the Mechanic says that it may be cool enough to beat Ze Dude, who stole one of Mags' other cars, in a race. Sackboy challenges him, and the race goes fine until Ze Dude and the car fall off of a bridge. Then Sackboy goes deep into the sewer and finds a crane, which he uses to get the car out of the water. Sackboy leaves the sewer, and Mags tells him that Ze Dude is terrorizing her construction site, so Sackboy climbs the site and uses a panel that can reflect Ze Dude's fireballs to defeat him. Ze Dude deems Sackboy a Worthy Opponent, and lets Sackboy use his private jet to see his trainer on the Islands, the Grandmaster. She tests his platforming, and then asks if he will get her flame-throwing cat from the Terrible Oni in his volcano. Along the way, Sackboy visits the nearby castle and defeats the evil Sumo, and then proceeds to use the Grandmaster's flying machine to enter the volcano, where he uses the flame-throwing cat to defeat the Terrible Oni. Then Sackboy visits the Temples for no real reason then to learn about emitters. Honestly. Then the Magician teleports Sackboy to the Wilderness, where a bear tells him that the Collector's lair is up ahead, so Sackboy heads off to it. Then he finds out that all of the characters have been kidnapped, and he frees them...maybe. Then Sackboy defeats the Collector's Humongous Mechas and corners the Collector, who says that he did it because he had no friends. The characters agree to be his friend, and then the game is over.
 LittleBigPlanet (Video Game) / int_a07afea2
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_a07afea2
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_a07afea2
 LittleBigPlanet (Video Game) / int_a0df7ffe
type
Power-Up Mount
 LittleBigPlanet (Video Game) / int_a0df7ffe
comment
Power-Up Mount: In LittleBigPlanet 2, Avalon has create several robotic animals you can ride onto. The RoboBun can jump to a great height and land a Ground Pound from above. The MechaPup can use its Sonic Bark to push heavy objects. The HamsterTron 2000 can roll through tunnels and boost toward any direction. And the Bee 2.0 can both pick up object and shoot projectiles. Aside from the robotic animals created by Avalon, you can build your own mount from scratch using the Controllinator in the Level Editor.
 LittleBigPlanet (Video Game) / int_a0df7ffe
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_a0df7ffe
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_a0df7ffe
 LittleBigPlanet (Video Game) / int_a2686728
type
Rolling Attack
 LittleBigPlanet (Video Game) / int_a2686728
comment
Rolling Attack: The Roll is a new addition to Sackboy's moveset, done by pressing Circle repeatedly (which can be changed in the Settings menu to holding Circle instead). It's not the strongest of Sackboy's offensive options as it merely stuns enemies, but that opens the possibilities of hitting them afterwards, or lifting them and throwing them off of the level.
 LittleBigPlanet (Video Game) / int_a2686728
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_a2686728
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_a2686728
 LittleBigPlanet (Video Game) / int_a29a7058
type
Not Quite Flight
 LittleBigPlanet (Video Game) / int_a29a7058
comment
Not Quite Flight: In LittleBigPlanet 2 and Vita, the Hero Cape from the DC Comics Pack allows Sackboy to glide around. He can get momentum from flying down, then use it to fly upwards similarly to how gliding works in the Batman: Arkham Series. If the player lowers the gravity settings, the glide physics also change, and allow Sackboy to do a high jump and change mid-jump to a glide. With lower gravity, however, it's impossible to glide downwards and use the momentum to fly back upwards.
 LittleBigPlanet (Video Game) / int_a29a7058
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_a29a7058
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_a29a7058
 LittleBigPlanet (Video Game) / int_a31c7ef4
type
Cute Machines
 LittleBigPlanet (Video Game) / int_a31c7ef4
comment
Cute Machines: Sackbots have all the cuteness of a Sackperson in mechanical form.
 LittleBigPlanet (Video Game) / int_a31c7ef4
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_a31c7ef4
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_a31c7ef4
 LittleBigPlanet (Video Game) / int_a414c3f0
type
One-Hit Kill
 LittleBigPlanet (Video Game) / int_a414c3f0
comment
The level "Escape Velocity" has a few advancing laser grids forcing you to pick up the pace, lest they One-Hit Kill your Sackboy.
 LittleBigPlanet (Video Game) / int_a414c3f0
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_a414c3f0
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_a414c3f0
 LittleBigPlanet (Video Game) / int_a45ca6ee
type
Fantasy Counterpart Map
 LittleBigPlanet (Video Game) / int_a45ca6ee
comment
Fantasy Counterpart Map: The eight worlds of the campaign are all inspired by real countries- in order, you have England, Africa, South America, Mexico, the United States, Japan, India, and Russia.
 LittleBigPlanet (Video Game) / int_a45ca6ee
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_a45ca6ee
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_a45ca6ee
 LittleBigPlanet (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 LittleBigPlanet (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: The Mexican-themed Canyons from the first game. The Egypt-themed Golden Sands from the PSP game. La Marionetta from the PS Vita game is circus-themed, but also inexplicably placed in a desert. Downplayed since most of the levels are indoors.
 LittleBigPlanet (Video Game) / int_a4cb54b4
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_a4cb54b4
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_a4cb54b4
 LittleBigPlanet (Video Game) / int_a6441fa
type
Gratuitous Ninja
 LittleBigPlanet (Video Game) / int_a6441fa
comment
Gratuitous Ninja: Wearing the "Ninja" costume allows you to become one yourself.
 LittleBigPlanet (Video Game) / int_a6441fa
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_a6441fa
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_a6441fa
 LittleBigPlanet (Video Game) / int_a6cda066
type
Rule of Three
 LittleBigPlanet (Video Game) / int_a6cda066
comment
Rule of Three: There are 3 heroes and there are 3 Titans. It takes 3 Marbles to unlock OddSock and Toggle (not Swoop, he only needs 2 for some reason).
 LittleBigPlanet (Video Game) / int_a6cda066
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_a6cda066
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_a6cda066
 LittleBigPlanet (Video Game) / int_a6ed3cd6
type
Scatting
 LittleBigPlanet (Video Game) / int_a6ed3cd6
comment
Scatting: Some can be heard during the themes from Victoria's Lab and Eve's Asylum.
 LittleBigPlanet (Video Game) / int_a6ed3cd6
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_a6ed3cd6
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_a6ed3cd6
 LittleBigPlanet (Video Game) / int_a7325f9e
type
The Many Deaths of You
 LittleBigPlanet (Video Game) / int_a7325f9e
comment
The Many Deaths of You: There are a handful of unique ways to die, due to the different hazards. These include being vaporized by plasma, disintegrating from fire damage, or Death Throwing after being crushed or falling onto some spikes.
 LittleBigPlanet (Video Game) / int_a7325f9e
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_a7325f9e
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_a7325f9e
 LittleBigPlanet (Video Game) / int_a8298592
type
Mouse World
 LittleBigPlanet (Video Game) / int_a8298592
comment
Mouse World: The Sackpeople are 8cm tall. This becomes obvious when you compare them to the backgrounds, and some of the real-world objects (e.g. the ruler).
 LittleBigPlanet (Video Game) / int_a8298592
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_a8298592
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_a8298592
 LittleBigPlanet (Video Game) / int_a864d2d8
type
Commie Land
 LittleBigPlanet (Video Game) / int_a864d2d8
comment
Commie Land: The Factory of a Better Tomorrow is implied to be communistic; propaganda posters can be seen in some places, and the primary decor is a red-painted metal.
 LittleBigPlanet (Video Game) / int_a864d2d8
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_a864d2d8
featureConfidence
1.0
 LittleBigPlanet (Video Game)
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LittleBigPlanet (Video Game) / int_a864d2d8
 LittleBigPlanet (Video Game) / int_a8a04f6f
type
And I Must Scream
 LittleBigPlanet (Video Game) / int_a8a04f6f
comment
And I Must Scream: Shorty after Avalon is abducted by the Negativiatron, Dr. Herbert Higginbotham outright says this is happening to Avalon while also referencing the Trope Namer.
 LittleBigPlanet (Video Game) / int_a8a04f6f
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_a8a04f6f
featureConfidence
1.0
 LittleBigPlanet (Video Game)
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LittleBigPlanet (Video Game) / int_a8a04f6f
 LittleBigPlanet (Video Game) / int_aa42306e
type
Totally Radical
 LittleBigPlanet (Video Game) / int_aa42306e
comment
Totally Radical: The voice-over for the "Recent Activity" option in the hub menu has Stephen briefly attempt to use "yoof" slang in his impeccably twee voice, before declaring it's just not worth it.
 LittleBigPlanet (Video Game) / int_aa42306e
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_aa42306e
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_aa42306e
 LittleBigPlanet (Video Game) / int_aaf863b
type
Edible Theme Naming
 LittleBigPlanet (Video Game) / int_aaf863b
comment
Edible Theme Naming: Each of the first game's patches was named after a type of cheese. The second game's patches were initially named after types of cake, but eventually this was dropped.
 LittleBigPlanet (Video Game) / int_aaf863b
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_aaf863b
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_aaf863b
 LittleBigPlanet (Video Game) / int_ab4c0f17
type
Player Creation Sharing
 LittleBigPlanet (Video Game) / int_ab4c0f17
comment
Player Creation Sharing: Players can share levels they create as well as music, films, and costumes.
 LittleBigPlanet (Video Game) / int_ab4c0f17
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_ab4c0f17
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_ab4c0f17
 LittleBigPlanet (Video Game) / int_abad35b4
type
Soundtrack Dissonance
 LittleBigPlanet (Video Game) / int_abad35b4
comment
Soundtrack Dissonance: In the racetrack "Mine the Gap", you race through a mine. The music playing in this level? "Inmóvil" by Mexican quintet Kinky. Its lyrics are in Spanish, but the whole song is about lust and loneliness in the digital age. The official music video for this song is definitely NSFW, as it has full frontal female nudity and a man following a beautiful woman to a topless bar as she strips. This is a song that was included in a game that is rated E by the ESRB, and it plays in a Minecart Madness level, no less. Fishbone's contribution to the soundtrack, on the other hand, despite bearing the title "Skankin' to the Beat", is a fairly innocent little song* save for one mild sexual reference named after a reggae dance move.
 LittleBigPlanet (Video Game) / int_abad35b4
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_abad35b4
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_abad35b4
 LittleBigPlanet (Video Game) / int_ad22fa80
type
Apocalyptic Log
 LittleBigPlanet (Video Game) / int_ad22fa80
comment
Apocalyptic Log: You find The Puppeteer's diary just before the final boss.
 LittleBigPlanet (Video Game) / int_ad22fa80
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_ad22fa80
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_ad22fa80
 LittleBigPlanet (Video Game) / int_ae3d6438
type
Deadpan Snarker
 LittleBigPlanet (Video Game) / int_ae3d6438
comment
Deadpan Snarker: The narrator has a tendency to make sassy or humorous remarks throughout the tutorials. Granted, it is Stephen Fry narrating the game.
 LittleBigPlanet (Video Game) / int_ae3d6438
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_ae3d6438
featureConfidence
1.0
 LittleBigPlanet (Video Game)
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LittleBigPlanet (Video Game) / int_ae3d6438
 LittleBigPlanet (Video Game) / int_aeb88a57
type
Kids Prefer Boxes
 LittleBigPlanet (Video Game) / int_aeb88a57
comment
Kids Prefer Boxes: Your base, The Pod, is a rocket ship made out of cardboard.
 LittleBigPlanet (Video Game) / int_aeb88a57
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_aeb88a57
featureConfidence
1.0
 LittleBigPlanet (Video Game)
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LittleBigPlanet (Video Game) / int_aeb88a57
 LittleBigPlanet (Video Game) / int_aed65980
type
All for Nothing
 LittleBigPlanet (Video Game) / int_aed65980
comment
All for Nothing: Huge Spaceship crash lands on The Cosmos one level after Herbert rebuilds it.
 LittleBigPlanet (Video Game) / int_aed65980
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_aed65980
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_aed65980
 LittleBigPlanet (Video Game) / int_aefa2a04
type
Giant Hands of Doom
 LittleBigPlanet (Video Game) / int_aefa2a04
comment
In the Muppets Pack, there's the Phantom's Massive Muppet Machine, which has Giant Hands of Doom that can slam and send out fireballs, and a mouth full of plasma that needs to be avoided when attacking its teeth.
 LittleBigPlanet (Video Game) / int_aefa2a04
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_aefa2a04
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_aefa2a04
 LittleBigPlanet (Video Game) / int_af7d78e4
type
Stalactite Spite
 LittleBigPlanet (Video Game) / int_af7d78e4
comment
Stalactite Spite: In the level "The Frozen Tundra", the icicles actually fall before you get to them, thus forming convenient platforms. Of course, they're still capable of smashing you.
 LittleBigPlanet (Video Game) / int_af7d78e4
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_af7d78e4
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_af7d78e4
 LittleBigPlanet (Video Game) / int_b0218885
type
Mickey Mousing
 LittleBigPlanet (Video Game) / int_b0218885
comment
Mickey Mousing: The montage of Higginbotham fixing the Ship (through an Imagination-Based Superpower-based Disney Acid Sequence) syncs up with the music.
 LittleBigPlanet (Video Game) / int_b0218885
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_b0218885
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_b0218885
 LittleBigPlanet (Video Game) / int_b06ff73b
type
Variable Mix
 LittleBigPlanet (Video Game) / int_b06ff73b
comment
Variable Mix: In all of the games, the Pod Music will change based on what menu you're in or where you are. On the Main Menu, the Create Moon, etc. In all games, there are also Interactive Music Tracks. These songs have anywhere from 2-6 different sliders that will increase or decrease the volume of different vocals, instruments, sound effects, and the like. Here's what the menu for a typical Interactive Music item looks like.◊
 LittleBigPlanet (Video Game) / int_b06ff73b
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_b06ff73b
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_b06ff73b
 LittleBigPlanet (Video Game) / int_b1ddb121
type
Remixed Level
 LittleBigPlanet (Video Game) / int_b1ddb121
comment
Remixed Level: Every world has at least one level where you play through a section of one of the world's main levels on a timer, doing a speedrun to get up to three Orbs.invoked
 LittleBigPlanet (Video Game) / int_b1ddb121
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_b1ddb121
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_b1ddb121
 LittleBigPlanet (Video Game) / int_b2595417
type
Nightmarish Factory
 LittleBigPlanet (Video Game) / int_b2595417
comment
Nightmarish Factory: The Factory of a Better Tomorrow. It's full of bombs, smoke, and a deadly robot turkey that chases you in the final level.
 LittleBigPlanet (Video Game) / int_b2595417
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_b2595417
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_b2595417
 LittleBigPlanet (Video Game) / int_b42e16fb
type
Feathered Fiend
 LittleBigPlanet (Video Game) / int_b42e16fb
comment
Feathered Fiend: Copernicus the Guard Turkey, which becomes a Clipped-Wing Angel after getting a flame bath.
 LittleBigPlanet (Video Game) / int_b42e16fb
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_b42e16fb
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_b42e16fb
 LittleBigPlanet (Video Game) / int_b43217a5
type
Battle Boomerang
 LittleBigPlanet (Video Game) / int_b43217a5
comment
Battle Boomerang: The Whirltool is a boomerang that resembles a fan with three blades. Its high speed, beefy range, and homing capabilities let it make short work of enemies.
 LittleBigPlanet (Video Game) / int_b43217a5
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_b43217a5
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_b43217a5
 LittleBigPlanet (Video Game) / int_b4a947fa
type
Temporary Online Content
 LittleBigPlanet (Video Game) / int_b4a947fa
comment
Temporary Online Content: There are some rare DLC costumes that players can miss out on, mostly rare shirts and hats. There are special shirts (and occasionally hats) available at each game's launch, the Slurpee Shirt, which you got by redeeming codes that were on the bottom of Slurpee cups, a shirt in the second game that was only possible to get by pre-ordering the Vita game, and 3 shirts with each of the new playable characters from the third game (and one with the 3 from the logo) for pre-ordering the digital version of LittleBigPlanet 3. In Karting, there's the Target Racer for pre-ordering the game from said store. All DLC packs relating to Creator/Disney in any way were removed on December 21st, 2017 and can no longer be bought, although you can still redownload them if you've already bought them.
 LittleBigPlanet (Video Game) / int_b4a947fa
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_b4a947fa
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_b4a947fa
 LittleBigPlanet (Video Game) / int_b4d6aa7d
type
Dungeon Bypass
 LittleBigPlanet (Video Game) / int_b4d6aa7d
comment
Dungeon Bypass: In the final stage of the Popit Puzzles' Second Semester, you have to place, edit, and use Sackbots to solve puzzles. However, instead of doing that, you could change a Sackbot to the Swoop frame, use the "Act" option to control Swoop, have him pick up Sackboy, and then fly over the entire level to the end scoreboard.
 LittleBigPlanet (Video Game) / int_b4d6aa7d
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_b4d6aa7d
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_b4d6aa7d
 LittleBigPlanet (Video Game) / int_b4fae672
type
Heads I Win, Tails You Lose
 LittleBigPlanet (Video Game) / int_b4fae672
comment
Heads I Win, Tails You Lose: One boss fight has you fighting one of the Negativitron's ships while protecting Avalon's ship, and keeping it from taking too much damage. However, once you deal the final blow, the enemy ship shoots a missile and brings down Avalon's ship anyway.
 LittleBigPlanet (Video Game) / int_b4fae672
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_b4fae672
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_b4fae672
 LittleBigPlanet (Video Game) / int_b5049d76
type
Added Alliterative Appeal
 LittleBigPlanet (Video Game) / int_b5049d76
comment
Added Alliterative Appeal: From the Muppets Pack, the Phantom has a Massive Muppet Machine that he uses to try and kill you.
 LittleBigPlanet (Video Game) / int_b5049d76
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_b5049d76
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_b5049d76
 LittleBigPlanet (Video Game) / int_b543bac4
type
Oxygen Meter
 LittleBigPlanet (Video Game) / int_b543bac4
comment
Oxygen Meter: If a Sackperson stays underwater for 30 seconds without resurfacing or reaching a Bubble Maker, they pop from lack of air.
 LittleBigPlanet (Video Game) / int_b543bac4
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_b543bac4
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_b543bac4
 LittleBigPlanet (Video Game) / int_b5e23d81
type
The Collector
 LittleBigPlanet (Video Game) / int_b5e23d81
comment
The Collector: The Hoard are an entire race of this trope. They steal anything that's not nailed down; examples include the Huge Monster's egg and Victoria's cakes.
 LittleBigPlanet (Video Game) / int_b5e23d81
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_b5e23d81
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_b5e23d81
 LittleBigPlanet (Video Game) / int_b6dc59fd
type
Word, Schmord!
 LittleBigPlanet (Video Game) / int_b6dc59fd
comment
Word, Schmord!: One of the music tracks is called "Disco Shmisco".
 LittleBigPlanet (Video Game) / int_b6dc59fd
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_b6dc59fd
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_b6dc59fd
 LittleBigPlanet (Video Game) / int_b6f33a21
type
Rainbow Speak
 LittleBigPlanet (Video Game) / int_b6f33a21
comment
Rainbow Speak: In NPC dialogue, important items and game mechanics are highlighted in pink.
 LittleBigPlanet (Video Game) / int_b6f33a21
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_b6f33a21
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_b6f33a21
 LittleBigPlanet (Video Game) / int_b76b6362
type
Endless Running Game
 LittleBigPlanet (Video Game) / int_b76b6362
comment
Endless Running Game: The second non-platformer in the series, after Karting.
 LittleBigPlanet (Video Game) / int_b76b6362
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_b76b6362
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_b76b6362
 LittleBigPlanet (Video Game) / int_b83aeca9
type
Lantern Jaw of Justice
 LittleBigPlanet (Video Game) / int_b83aeca9
comment
Lantern Jaw of Justice: Sean Brawn has one, being a parody of a stock hero.
 LittleBigPlanet (Video Game) / int_b83aeca9
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_b83aeca9
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_b83aeca9
 LittleBigPlanet (Video Game) / int_b87ca9b3
type
Corridor Cubbyhole Run
 LittleBigPlanet (Video Game) / int_b87ca9b3
comment
Corridor Cubbyhole Run: In the Serpent Shrine level, there are several sections where you must travel along passages where fiery serpents pass through at intervals. Sometimes this cubbyhole is in the floor, sometimes it's in the ceiling, and sometimes it's in the areas between the snakes' paths. The "combat" in the Metal Gear Solid level pack consists almost entirely of hiding in the stage background, popping out when it's safe to take a quick potshot before returning to your cubbyhole.
 LittleBigPlanet (Video Game) / int_b87ca9b3
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_b87ca9b3
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_b87ca9b3
 LittleBigPlanet (Video Game) / int_b93b00ef
type
Goomba Springboard
 LittleBigPlanet (Video Game) / int_b93b00ef
comment
Goomba Springboard: In addition to Sackboy's increased jump height on his own, bouncing off of enemies now gives a bound that's a bit higher than that height (owing to using the enemy as his platform). If he's equipped with the Plasma Pumps, this will also recharge the fuel for his Hover, allowing for platforming over large chasms without touching the ground.
 LittleBigPlanet (Video Game) / int_b93b00ef
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_b93b00ef
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_b93b00ef
 LittleBigPlanet (Video Game) / int_b956ebdd
type
Tron Lines
 LittleBigPlanet (Video Game) / int_b956ebdd
comment
Tron Lines: The "VR Training" level of the "Metal Gear Solid" level pack has them in a grid arrangement on most of the walls and obstacles. The material you get for Create Mode from this level comes in red, green, and blue flavors. Even the glowing of the lines is visually close to the ones from TRON. There's also an unlockable skin and helmet that are clearly evocative of TRON; they even glow in the dark!
 LittleBigPlanet (Video Game) / int_b956ebdd
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_b956ebdd
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_b956ebdd
 LittleBigPlanet (Video Game) / int_ba1463a5
type
Creation Sequence
 LittleBigPlanet (Video Game) / int_ba1463a5
comment
Creation Sequence: The game has you scripting your own Creation Sequence via Level Editor, be it recording in Create Mode, Popit Powerup in Play Mode, a scripted assembly line, and more.
 LittleBigPlanet (Video Game) / int_ba1463a5
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_ba1463a5
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_ba1463a5
 LittleBigPlanet (Video Game) / int_ba389b4
type
Swiss-Army Tears
 LittleBigPlanet (Video Game) / int_ba389b4
comment
Swiss-Army Tears: According to the story's penultimate cutscene, where The Puppeteer sheds a Single Tear that splits up and revives the five remaining Creators that aid Sackboy.
 LittleBigPlanet (Video Game) / int_ba389b4
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_ba389b4
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_ba389b4
 LittleBigPlanet (Video Game) / int_ba9073e6
type
Land Downunder
 LittleBigPlanet (Video Game) / int_ba9073e6
comment
Land Down Under: The first theme, Down Under.
 LittleBigPlanet (Video Game) / int_ba9073e6
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_ba9073e6
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_ba9073e6
 LittleBigPlanet (Video Game) / int_badfee0b
type
Ominous Obsidian Ooze
 LittleBigPlanet (Video Game) / int_badfee0b
comment
Ominous Obsidian Ooze: The Uproar barriers on the world maps take the form of dripping black goop that cascades off of the sides of the platforms.
 LittleBigPlanet (Video Game) / int_badfee0b
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_badfee0b
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_badfee0b
 LittleBigPlanet (Video Game) / int_bb18e3c9
type
Detonation Moon
 LittleBigPlanet (Video Game) / int_bb18e3c9
comment
Detonation Moon: The villains in the Marvel Pack want to do this, though rather than detonating the main moon, they instead seek to blow up people's My Moons and destroy all the levels they've created.
 LittleBigPlanet (Video Game) / int_bb18e3c9
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_bb18e3c9
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_bb18e3c9
 LittleBigPlanet (Video Game) / int_bb33d2e2
type
Russian Bear
 LittleBigPlanet (Video Game) / int_bb33d2e2
comment
Russian Bear: The Ziggurat, a Russian-themed kingdom in the third game, has various bears roaming the various levels. One challenge level, "Bear With Us", features angry bears jumping around the level.
 LittleBigPlanet (Video Game) / int_bb33d2e2
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_bb33d2e2
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_bb33d2e2
 LittleBigPlanet (Video Game) / int_bd29e069
type
PreciousPuppies
 LittleBigPlanet (Video Game) / int_bd29e069
comment
Precious Puppies: Some of Avalon's machines take this form, although according to the level description they're actually quite vicious.
 LittleBigPlanet (Video Game) / int_bd29e069
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_bd29e069
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_bd29e069
 LittleBigPlanet (Video Game) / int_bd2a7b29
type
Tide Level
 LittleBigPlanet (Video Game) / int_bd2a7b29
comment
Tide Level: Water in this game moves on intervals, and since Sackboy can't swim, this requires you to get on either platforms that are above the water level or platforms that rise and fall with it. "Water Predicament" is the first instance of such a level, but later ones include more absurd variations like the water tilting diagonally back and forth.
 LittleBigPlanet (Video Game) / int_bd2a7b29
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_bd2a7b29
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_bd2a7b29
 LittleBigPlanet (Video Game) / int_bd86fd2c
type
Leaning Tower of Mooks
 LittleBigPlanet (Video Game) / int_bd86fd2c
comment
Leaning Tower of Mooks: Grunties eventually begin stacking atop each other in later worlds. This makes it hard or even impossible to stomp them, but doesn't render them immune to slaps and other attacks. They'll occasionally throw the top Grunty off of the stack as a projectile, after which they'll get up and fight as normal.
 LittleBigPlanet (Video Game) / int_bd86fd2c
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_bd86fd2c
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_bd86fd2c
 LittleBigPlanet (Video Game) / int_bda2d236
type
Big Boo's Haunt
 LittleBigPlanet (Video Game) / int_bda2d236
comment
Big Boo's Haunt: The aptly-named Spooky Mansion, being home to the Hollows.
 LittleBigPlanet (Video Game) / int_bda2d236
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_bda2d236
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_bda2d236
 LittleBigPlanet (Video Game) / int_bdadcde1
type
Spring Coil
 LittleBigPlanet (Video Game) / int_bdadcde1
comment
Spring Coil: The Springinator powerup that OddSock gets, which allows him to bounce higher than he can jump.
 LittleBigPlanet (Video Game) / int_bdadcde1
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_bdadcde1
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_bdadcde1
 LittleBigPlanet (Video Game) / int_bfc872db
type
Rise to the Challenge
 LittleBigPlanet (Video Game) / int_bfc872db
comment
Rise to the Challenge: "Water Predicament" ends on a section where water rises from below, rather than the Tide Level it's been up to this point, requiring you to use elevators to get up to the ending.
 LittleBigPlanet (Video Game) / int_bfc872db
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_bfc872db
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_bfc872db
 LittleBigPlanet (Video Game) / int_c026716
type
Holiday Mode
 LittleBigPlanet (Video Game) / int_c026716
comment
Holiday Mode: Around the time of mainstream American holidays like Halloween or Christmas, the Team Picks page usually gets hit with a batch of more festive levels. Around the aforementioned holidays, plus many others, free DLC is put in the store for festive costumes. These include a turkey to wear on your head for Thanksgiving, a Santa costume for Christmas, Chinese people holding celebratory lamps for Chinese New Year, Star-shaped shades and a firework on Sackboy's back for American New Year, cologne and perfume for April Fool's day, and costumes for other events including World Peace Day and the Perseid's Meteor Shower.
 LittleBigPlanet (Video Game) / int_c026716
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_c026716
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_c026716
 LittleBigPlanet (Video Game) / int_c03860d2
type
Womb Level
 LittleBigPlanet (Video Game) / int_c03860d2
comment
Womb Level: "Belly of the Beast" from Bunkum Lagoon has you going into, well, the belly of a beast. Seemingly a whale-like creature, but it's not given a species. Defeating the final Titan involves throwing a bomb into it, then getting swallowed so you can detonate said bomb.
 LittleBigPlanet (Video Game) / int_c03860d2
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_c03860d2
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_c03860d2
 LittleBigPlanet (Video Game) / int_c04b1231
type
Jump Scare
 LittleBigPlanet (Video Game) / int_c04b1231
comment
Jump Scare: The post-credits scene shows a dark background. However, a floating disembodied head of Vex pops up shouting "Sweet Nightmares, Sackboy!" at the camera before laughing evilly and later disappears before fading to black. Here's a video. Wanna see?
 LittleBigPlanet (Video Game) / int_c04b1231
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_c04b1231
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_c04b1231
 LittleBigPlanet (Video Game) / int_c0e891c1
type
Winged Soul Flies Off at Death
 LittleBigPlanet (Video Game) / int_c0e891c1
comment
Winged Soul Flies Off at Death: Similarly to Crash Bandicoot. When a Sackperson dies, they become a translucent blue winged spirit wearing their outfit and flutter away.
 LittleBigPlanet (Video Game) / int_c0e891c1
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_c0e891c1
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_c0e891c1
 LittleBigPlanet (Video Game) / int_c15418b2
type
Grind Boots
 LittleBigPlanet (Video Game) / int_c15418b2
comment
Grind Boots: Inverted with the Hook Hat which allows Sackboy to ride on Bendy Rails with a helmet. The Hoverboard item in the Back to the Future level kit also has this property.
 LittleBigPlanet (Video Game) / int_c15418b2
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_c15418b2
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_c15418b2
 LittleBigPlanet (Video Game) / int_c25f7913
type
By the Lights of Their Eyes
 LittleBigPlanet (Video Game) / int_c25f7913
comment
By the Lights of Their Eyes: Can be invoked by wearing glowing eyes in the dark.
 LittleBigPlanet (Video Game) / int_c25f7913
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_c25f7913
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_c25f7913
 LittleBigPlanet (Video Game) / int_c32201f6
type
Good Colors, Evil Colors
 LittleBigPlanet (Video Game) / int_c32201f6
comment
Good Colors, Evil Colors: Vex and things associated with him are all a vibrant red, blue, and green.
 LittleBigPlanet (Video Game) / int_c32201f6
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_c32201f6
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_c32201f6
 LittleBigPlanet (Video Game) / int_c32d3344
type
Disconnected Side Area
 LittleBigPlanet (Video Game) / int_c32d3344
comment
Disconnected Side Area: Each of the first four worlds has a Flower Cannon that shoots you to a small plateau on a different world, with a sampler of levels to play and no way to reach the mainland that comprises the rest of the world.
 LittleBigPlanet (Video Game) / int_c32d3344
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_c32d3344
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_c32d3344
 LittleBigPlanet (Video Game) / int_c3884cdc
type
1-Up
 LittleBigPlanet (Video Game) / int_c3884cdc
comment
1-Up: Save-Me Hearts, but like in most endless runners, the more you use in a single run, the more it takes next time.
 LittleBigPlanet (Video Game) / int_c3884cdc
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_c3884cdc
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_c3884cdc
 LittleBigPlanet (Video Game) / int_c3eb0946
type
Stepping Stones in the Sky
 LittleBigPlanet (Video Game) / int_c3eb0946
comment
One level in the Toy Story Pack takes place on one, apparently part of Star Command. The Evil Dr. Porkchop ends up blowing it up and making its remains into a spacebound version of Stepping Stones in the Sky as the platforms reenter orbit.
 LittleBigPlanet (Video Game) / int_c3eb0946
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_c3eb0946
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_c3eb0946
 LittleBigPlanet (Video Game) / int_c3f6e68
type
Dem Bones
 LittleBigPlanet (Video Game) / int_c3f6e68
comment
The entire Wedding theme. It's being celebrated by skeletons.
 LittleBigPlanet (Video Game) / int_c3f6e68
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_c3f6e68
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_c3f6e68
 LittleBigPlanet (Video Game) / int_c3fc7139
type
Wutai
 LittleBigPlanet (Video Game) / int_c3fc7139
comment
Wutai: The Islands is entirely patterned after Imperial Japan in and is situated in Japan on the world map.
 LittleBigPlanet (Video Game) / int_c3fc7139
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_c3fc7139
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_c3fc7139
 LittleBigPlanet (Video Game) / int_c64bdacd
type
Scoring Points
 LittleBigPlanet (Video Game) / int_c64bdacd
comment
Scoring Points: Collecting Score Bubbles throughout the levels, although most of the time they're just for competition with other players and don't actually do anything.
 LittleBigPlanet (Video Game) / int_c64bdacd
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_c64bdacd
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_c64bdacd
 LittleBigPlanet (Video Game) / int_c64db44b
type
Idle Animation
 LittleBigPlanet (Video Game) / int_c64db44b
comment
Idle Animation: While waiting for you, Sackboy may yawn, hang his head down in boredom, sit down for a moment, or place his hands on his zipper.
 LittleBigPlanet (Video Game) / int_c64db44b
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_c64db44b
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_c64db44b
 LittleBigPlanet (Video Game) / int_c75c63a3
type
Blackout Basement
 LittleBigPlanet (Video Game) / int_c75c63a3
comment
Blackout Basement: The Spooky Mansion level "Sunshine & Shadows" is suitably dark for a spooky mansion, and it's up to you to light the way.
 LittleBigPlanet (Video Game) / int_c75c63a3
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_c75c63a3
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_c75c63a3
 LittleBigPlanet (Video Game) / int_c75df49a
type
Shout-Out
 LittleBigPlanet (Video Game) / int_c75df49a
comment
Shout-Out: Enough for its own page.
 LittleBigPlanet (Video Game) / int_c75df49a
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_c75df49a
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_c75df49a
 LittleBigPlanet (Video Game) / int_c8383ea3
type
Defunct Online Video Games
 LittleBigPlanet (Video Game) / int_c8383ea3
comment
Defunct Online Video Games: Sony disabled the servers for LBP 1, 2, Vita, the PS3 version of 3 in 2021, followed by the main PS4 version in 2024 after a string of security incidents throughout the years, including (among other things) DDoS attacks and hackers gaining access to in-game community management tools. Given Sony's next to non-existent support for the PS3 and Vita by that time, along with Sony's shift to focus on other projects, it's likely the servers would've been shut down sooner or later anyway. But still, ouch.
 LittleBigPlanet (Video Game) / int_c8383ea3
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_c8383ea3
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_c8383ea3
 LittleBigPlanet (Video Game) / int_c9597a03
type
Self-Deprecation
 LittleBigPlanet (Video Game) / int_c9597a03
comment
Self-Deprecation: The "FIX ME HOOK HAT" shirt. In short, when editing a Sackbot, you can toggle what powerups they can use. The powerups are represented in the menu with pictures, except that the Hook Hat didn't have a picture, just a gray box reading "FIX ME HOOK HAT". This wasn't fixed up to 7 months after release, so when they finally changed it to a proper icon of the Hook Hat, they let the joke live on in the form of a free DLC shirt with those 4 words on it. One common criticism of LBP3 is the Loads and Loads of Loading. Level creator Mars-Park3 made a level called "Loading... Rocket" in which you control the rocket from the loading screen and fly through rings to earn points while avoiding the loading messages. That's not the self-deprecating part though; the self-deprecating part is that the level received a Team Pick, the highest honor for a level.
 LittleBigPlanet (Video Game) / int_c9597a03
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_c9597a03
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_c9597a03
 LittleBigPlanet (Video Game) / int_c96e8bb5
type
Rocket Punch
 LittleBigPlanet (Video Game) / int_c96e8bb5
comment
Rocket Punch: One of the power-ups you get for being behind the competition transforms your kart into a speeding boxing glove, which can punch through racers along its path.
 LittleBigPlanet (Video Game) / int_c96e8bb5
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_c96e8bb5
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_c96e8bb5
 LittleBigPlanet (Video Game) / int_c9861848
type
Video Game Caring Potential
 LittleBigPlanet (Video Game) / int_c9861848
comment
Video Game Caring Potential: The Sackbots. You can actively seek them out and personally escort them all to safety Pikmin-style.
 LittleBigPlanet (Video Game) / int_c9861848
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_c9861848
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_c9861848
 LittleBigPlanet (Video Game) / int_ca198bc3
type
Paintball Episode
 LittleBigPlanet (Video Game) / int_ca198bc3
comment
Paintball Episode: The Metal Gear Solid DLC pack adds the paintinator, turning the pack itself into one of these as well as allowing you to create your own.
 LittleBigPlanet (Video Game) / int_ca198bc3
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_ca198bc3
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_ca198bc3
 LittleBigPlanet (Video Game) / int_caa28b82
type
Cloudcuckoolander
 LittleBigPlanet (Video Game) / int_caa28b82
comment
Cloudcuckoolander: Mrs. Sunshine. She has tons of imaginary friends that she made up to keep her company while she was lost in the Spooky Mansion. These imaginary friends in turn have what she believes to be imaginary friends, who are actually real people.
 LittleBigPlanet (Video Game) / int_caa28b82
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_caa28b82
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_caa28b82
 LittleBigPlanet (Video Game) / int_cabaf736
type
Critical Annoyance
 LittleBigPlanet (Video Game) / int_cabaf736
comment
Critical Annoyance: If your party keeps dying repeatedly and runs out the lives in the last Checkpoint, the glowing ring on it turns red and an intermittent klaxon-type alarm sounds every three seconds, and the klaxon fades a bit if you go further from it. Once you activate a new Checkpoint, both the red ring and the klaxon stop.
 LittleBigPlanet (Video Game) / int_cabaf736
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_cabaf736
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_cabaf736
 LittleBigPlanet (Video Game) / int_caf89e54
type
Taking You with Me
 LittleBigPlanet (Video Game) / int_caf89e54
comment
Taking You with Me: In the level "Huge peril for huge spaceship", when the enemy ship is destroyed, it shoots out a rocket that hits your spaceship, causing it to crash aswell.
 LittleBigPlanet (Video Game) / int_caf89e54
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_caf89e54
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_caf89e54
 LittleBigPlanet (Video Game) / int_cb643ebb
type
Everything's Deader with Zombies
 LittleBigPlanet (Video Game) / int_cb643ebb
comment
Everything's Deader with Zombies: There are numerous zombie-themed costumes.
 LittleBigPlanet (Video Game) / int_cb643ebb
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_cb643ebb
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_cb643ebb
 LittleBigPlanet (Video Game) / int_cbd705be
type
Shamu Fu
 LittleBigPlanet (Video Game) / int_cbd705be
comment
Shamu Fu: A handful of levels have a fish hidden in them, which Sackboy can pick up. This strengthens his melee blows, allowing him to defeat enemies who would otherwise take two slaps with just one, or deal damage instead of merely stunning enemies with the spin.
 LittleBigPlanet (Video Game) / int_cbd705be
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_cbd705be
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_cbd705be
 LittleBigPlanet (Video Game) / int_cbf9d0fe
type
Sour Supporter
 LittleBigPlanet (Video Game) / int_cbf9d0fe
comment
Sour Supporter: Clive Handforth.
 LittleBigPlanet (Video Game) / int_cbf9d0fe
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_cbf9d0fe
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_cbf9d0fe
 LittleBigPlanet (Video Game) / int_cca8c07b
type
"Metaphor" Is My Middle Name
 LittleBigPlanet (Video Game) / int_cca8c07b
comment
"Metaphor" Is My Middle Name: Apparently, Avalon Centrifuge's middle name is "Teamwork."
 LittleBigPlanet (Video Game) / int_cca8c07b
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_cca8c07b
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_cca8c07b
 LittleBigPlanet (Video Game) / int_cd3703a2
type
Genre Mashup
 LittleBigPlanet (Video Game) / int_cd3703a2
comment
Genre Mashup: A lot of songs in the soundtrack are mixtures of Classical and Disco/Funk: "A Fifth of Beethoven", "Disco Divertimento", and the remix of "Also sprach Zarathustra".
 LittleBigPlanet (Video Game) / int_cd3703a2
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_cd3703a2
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_cd3703a2
 LittleBigPlanet (Video Game) / int_ce104b8e
type
Serial Escalation
 LittleBigPlanet (Video Game) / int_ce104b8e
comment
Serial Escalation: According to one estimate, there are so many levels (over 10 million now) across the three main titles alone that it'd take more than an entire human lifetime to play all of them.
 LittleBigPlanet (Video Game) / int_ce104b8e
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_ce104b8e
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_ce104b8e
 LittleBigPlanet (Video Game) / int_ce6555f0
type
Lighter and Softer
 LittleBigPlanet (Video Game) / int_ce6555f0
comment
Lighter and Softer: The story is much more comedy-based than LBP2 and Vita. In particular, the villain is a complete bumbler and no lives seem to be at stake.
 LittleBigPlanet (Video Game) / int_ce6555f0
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_ce6555f0
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_ce6555f0
 LittleBigPlanet (Video Game) / int_ceabe589
type
Incoming Ham
 LittleBigPlanet (Video Game) / int_ceabe589
comment
Incoming Ham: I... AM AVALON CENTRIFUGE!
 LittleBigPlanet (Video Game) / int_ceabe589
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_ceabe589
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_ceabe589
 LittleBigPlanet (Video Game) / int_cef6a167
type
Second Place Is for Losers
 LittleBigPlanet (Video Game) / int_cef6a167
comment
Second Place Is for Losers: If at the end of a mission Sackboy gets a silver, he will be very angry.
 LittleBigPlanet (Video Game) / int_cef6a167
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_cef6a167
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_cef6a167
 LittleBigPlanet (Video Game) / int_cf3a870
type
Remilitarized Zone
 LittleBigPlanet (Video Game) / int_cf3a870
comment
Remilitarized Zone: Most of The Wilderness is set in the Collector's war bunker.
 LittleBigPlanet (Video Game) / int_cf3a870
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_cf3a870
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_cf3a870
 LittleBigPlanet (Video Game) / int_cf8a91be
type
Item Get!
 LittleBigPlanet (Video Game) / int_cf8a91be
comment
Item Get!: When Sackboy gets a Marble, it's accompanied by it floating over to him while an ethereal riff plays, followed by a triumphant musical sting as he collects it.
 LittleBigPlanet (Video Game) / int_cf8a91be
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_cf8a91be
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_cf8a91be
 LittleBigPlanet (Video Game) / int_cfbc6ec5
type
Not-Actually-Cosmetic Award
 LittleBigPlanet (Video Game) / int_cfbc6ec5
comment
Not-Actually-Cosmetic Award: The games have collectible stickers, which need to be pasted on cardboard objects in the levels to activate events. Although mostly it's for more cosmetics, the only occasion where it advances the level is the tutorial teaching you how to use stickers.
 LittleBigPlanet (Video Game) / int_cfbc6ec5
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_cfbc6ec5
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_cfbc6ec5
 LittleBigPlanet (Video Game) / int_cffafc80
type
You, Get Me Coffee
 LittleBigPlanet (Video Game) / int_cffafc80
comment
You, Get Me Coffee: Avalon ends his first appearance by ordering Clive to "fetch my tall orange mochaccino. I've got brain thinking to do."
 LittleBigPlanet (Video Game) / int_cffafc80
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_cffafc80
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_cffafc80
 LittleBigPlanet (Video Game) / int_d028ca10
type
Deliberately Monochrome
 LittleBigPlanet (Video Game) / int_d028ca10
comment
Deliberately Monochrome: It's possible to do this in Create Mode via the colour correction setting.
 LittleBigPlanet (Video Game) / int_d028ca10
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d028ca10
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d028ca10
 LittleBigPlanet (Video Game) / int_d083c3fd
type
NoDeathRun
 LittleBigPlanet (Video Game) / int_d083c3fd
comment
No Death Run: The games in this series have the "No Lives Lost" challenge available in all levels, also known as "acing" a level. Get through an entire level without dying once (including use of the Try Again command if you get stuck in a level), and you get some extra goodies at the Scoreboard. Required to get 100% Completion in Story Mode, because completion is measured by how many items you've collected in all levels, and items given by No Lives Lost definitely count. Some levels, like Survival Challenges, are literally impossible to do this, because to finish you MUST die somehow (usually part of the challenge, like collecting Score Bubbles while staying out of the Horrible Gas), but these aren't counted in this; you just have to complete the Survival Challenge levels to add to your completion percentage. Player-made levels have this option, so the creators can give extra gifts to players who are really good at their levels, but these aren't required for 100% completion.
 LittleBigPlanet (Video Game) / int_d083c3fd
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d083c3fd
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d083c3fd
 LittleBigPlanet (Video Game) / int_d0b60f23
type
GoshDangItToHeck
 LittleBigPlanet (Video Game) / int_d0b60f23
comment
Gosh Dang It to Heck!: "Ready Sack Thing? Unleash heckfire in the name of The Alliance!"
 LittleBigPlanet (Video Game) / int_d0b60f23
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d0b60f23
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d0b60f23
 LittleBigPlanet (Video Game) / int_d0db0e91
type
Oxygenated Underwater Bubbles
 LittleBigPlanet (Video Game) / int_d0db0e91
comment
Oxygenated Underwater Bubbles: There's an item that can be used in levels that produces bubbles, and swimming through them refills the Oxygen Meter.
 LittleBigPlanet (Video Game) / int_d0db0e91
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d0db0e91
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d0db0e91
 LittleBigPlanet (Video Game) / int_d15c1086
type
Boss-Only Level
 LittleBigPlanet (Video Game) / int_d15c1086
comment
Boss-Only Level: Exaggerated with the final world, The Garage at the End of the Craftverse. Its only level is one of these, which makes it a Boss-Only World.
 LittleBigPlanet (Video Game) / int_d15c1086
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d15c1086
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d15c1086
 LittleBigPlanet (Video Game) / int_d24ed873
type
Developer's Foresight
 LittleBigPlanet (Video Game) / int_d24ed873
comment
Developer's Foresight: Attempting to play the Versus levels from the story by yourself will have some extra results. For example, playing Chick Flick by yourself will have Avalon tell you that "competition is no fun when there's no opponent to crush" and playing Rocket Funland by yourself will change the song that plays from the intense "Automaton" to the super chill, elevator music-esque "Elevate This". In "Pipe Dreams", there is a symbol of a fist, where you are supposed to make the index and pinky fingers rise to create the hand that rockers use. If you put up just the middle finger, a "Denied" box appears over the finger before it fully rises.
 LittleBigPlanet (Video Game) / int_d24ed873
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d24ed873
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d24ed873
 LittleBigPlanet (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 LittleBigPlanet (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: In the Muppets Pack, the plan to capture the Phantom is to lure him out on stage under a giant cage labelled "Not A Trap". It doesn't work.
 LittleBigPlanet (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d2c0e2ed
 LittleBigPlanet (Video Game) / int_d2ea3e4a
type
BonusLevel
 LittleBigPlanet (Video Game) / int_d2ea3e4a
comment
Bonus Level: The Arcade, which consists of five optional minigames.
 LittleBigPlanet (Video Game) / int_d2ea3e4a
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d2ea3e4a
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d2ea3e4a
 LittleBigPlanet (Video Game) / int_d323d090
type
Incendiary Exponent
 LittleBigPlanet (Video Game) / int_d323d090
comment
Incendiary Exponent: The level boss for The Islands, the Terrible Oni, is basically a mass of Basic Wood with a fire log emitter and a sword. What makes him scary? He's on fire. Which also means Collision Damage to any Sackperson stupid enough to jump at him. He really becomes tame if you use the Delethalize Tool on him in Create Mode, or flood the level with water, which puts out flaming objects. Yup, the second-most-scary boss of Story Mode can be made wimpy with a few clicks of the Popit.
 LittleBigPlanet (Video Game) / int_d323d090
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d323d090
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d323d090
 LittleBigPlanet (Video Game) / int_d34590cf
type
Spin Attack
 LittleBigPlanet (Video Game) / int_d34590cf
comment
Spin Attack: By pressing Circle quickly followed by Square, Sackboy does the Spin, twirling with his arms outstretched to break things, stun enemies, and slow his fall speed if in midair. If Sackboy is carrying one of the handheld items that are present in certain levels, such as the paintbrush or cocktail umbrella, the spin is upgraded from merely stunning enemies to dealing damage in a large radius around him.
 LittleBigPlanet (Video Game) / int_d34590cf
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d34590cf
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d34590cf
 LittleBigPlanet (Video Game) / int_d35365c4
type
Bonus Stage
 LittleBigPlanet (Video Game) / int_d35365c4
comment
Bonus Stage: Zom Zom occasionally sets up a stage inside a magic lamp when you beat a level. When you hit the lamp, Sackboy is taken inside for a 30 second minigame where Collectabells are summoned throughout the room for your characters to collect.
 LittleBigPlanet (Video Game) / int_d35365c4
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d35365c4
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d35365c4
 LittleBigPlanet (Video Game) / int_d397657d
type
Hoist by His Own Petard
 LittleBigPlanet (Video Game) / int_d397657d
comment
Hoist by His Own Petard: In the PlayStation Move level pack, the Cakeling, a sentient cake, attempts to bake the Sackbots and Victoria into a cake, as an act of revenge. In the final battle, he gets knocked into the oven himself, and baked into a non-sentient dessert.
 LittleBigPlanet (Video Game) / int_d397657d
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d397657d
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d397657d
 LittleBigPlanet (Video Game) / int_d3ce4122
type
Dynamic Loading
 LittleBigPlanet (Video Game) / int_d3ce4122
comment
Dynamic Loading: The Dynamic Thermometer setting allows the player to set their level so that only things in a certain radius from the player are loaded, and things outside the radius basically don't exist. This also means that there's more logic for things, such as the Permanency Tweaker that causes things to always be loaded, or the Preloader which can be used to load parts of the level earlier than they usually would.
 LittleBigPlanet (Video Game) / int_d3ce4122
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d3ce4122
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d3ce4122
 LittleBigPlanet (Video Game) / int_d40a8a0f
type
Suddenly Voiced
 LittleBigPlanet (Video Game) / int_d40a8a0f
comment
Suddenly Voiced: In "The Journey Home", the King and Frida the Bride from LBP1 appear. Unlike LBP1, which had no voice acting and only used simlish stuff, LBP3 has full voice acting, and these characters are no exception.
 LittleBigPlanet (Video Game) / int_d40a8a0f
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d40a8a0f
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d40a8a0f
 LittleBigPlanet (Video Game) / int_d43a63c3
type
Elvis Impersonator
 LittleBigPlanet (Video Game) / int_d43a63c3
comment
Elvis Impersonator: Marlon Random is obviously inspired by The King himself. He has a similar hairstyle and voice and frequently makes exaggerated poses; unlike Elvis, however, he is an actor.
 LittleBigPlanet (Video Game) / int_d43a63c3
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d43a63c3
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d43a63c3
 LittleBigPlanet (Video Game) / int_d48bde6d
type
Mouth Cam
 LittleBigPlanet (Video Game) / int_d48bde6d
comment
Mouth Cam: Happens at the very end of the final boss.
 LittleBigPlanet (Video Game) / int_d48bde6d
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d48bde6d
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d48bde6d
 LittleBigPlanet (Video Game) / int_d4fa75fc
type
Easy Levels, Hard Bosses
 LittleBigPlanet (Video Game) / int_d4fa75fc
comment
Easy Levels, Hard Bosses: The game starts off with levels that are simple enough. Then the first boss comes, and it's difficult for people who played a game in the series before. Then the second boss is a marathon with a character you just unlocked.
 LittleBigPlanet (Video Game) / int_d4fa75fc
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d4fa75fc
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d4fa75fc
 LittleBigPlanet (Video Game) / int_d50a5478
type
Unlimited Wardrobe
 LittleBigPlanet (Video Game) / int_d50a5478
comment
Unlimited Wardrobe: The game has many, many costume options for sackboys and girls. Glitches in the second game allow things like lights and Circuit Boards to be attached to Sackboy as well.
 LittleBigPlanet (Video Game) / int_d50a5478
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d50a5478
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d50a5478
 LittleBigPlanet (Video Game) / int_d5a66181
type
Color-Coded Multiplayer
 LittleBigPlanet (Video Game) / int_d5a66181
comment
Color-Coded Multiplayer: Each player has their own colors associated with them in gameplay; player 1 has blues, 2 has oranges, 3 has greens, and 4 has pinks, and these are used throughout the game. Most player-specific HUD elements and UI are color-coded accordingly, such as: The players' names. The tabs at the bottom of the screen which show the order of the players. The costume selection bars before entering a level. The interior of each player's Collectabell wallet. The timer for how long a Sackperson has to get back onscreen before being picked up by the Assistance Copter (in normal levels) or dying (in co-op levels). The scores for each player on the Scoreboard and at the end of Zom Zom's bonus stages. Meanwhile, the colors are used in gameplay proper as well, for things like: The Sackperson themselves, who will take on their color if they're damaged, replacing the slight red tinge used in single player. Each players' individual powerup, as well as its functions (such as the Clawstring's tether, or the Plasma Pumps' energy projectiles and landing indicators). The flares used to summon the Assistance Copter, as well as the light emitted by the Copter itself.
 LittleBigPlanet (Video Game) / int_d5a66181
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d5a66181
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d5a66181
 LittleBigPlanet (Video Game) / int_d64491d8
type
Meaningless Meaningful Words
 LittleBigPlanet (Video Game) / int_d64491d8
comment
Meaningless Meaningful Words: This is usually how Dr. Higginbotham communicates.
 LittleBigPlanet (Video Game) / int_d64491d8
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d64491d8
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d64491d8
 LittleBigPlanet (Video Game) / int_d6707631
type
Waxing Lyrical
 LittleBigPlanet (Video Game) / int_d6707631
comment
Waxing Lyrical: The Garfield minikit's description opens with a lyric from the theme song of Garfield and Friends' first two seasons: "Friends are there..."
 LittleBigPlanet (Video Game) / int_d6707631
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d6707631
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d6707631
 LittleBigPlanet (Video Game) / int_d6ddd02c
type
Snowlem
 LittleBigPlanet (Video Game) / int_d6ddd02c
comment
Snowlem: Appears as a mini-boss guarding one of the balloons in, "Peak Performance." It throws snowballs and spawns little snowman grunts.
 LittleBigPlanet (Video Game) / int_d6ddd02c
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d6ddd02c
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d6ddd02c
 LittleBigPlanet (Video Game) / int_d6dee153
type
Tactical Suicide Boss
 LittleBigPlanet (Video Game) / int_d6dee153
comment
Tactical Suicide Boss: Lex Luthor's mech suit has lasers, missiles, and energy balls. The last one can be reflected back at him by Green Lantern, exposing his weak spot. The only thing you can do with the other two is avoid them.
 LittleBigPlanet (Video Game) / int_d6dee153
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d6dee153
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d6dee153
 LittleBigPlanet (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 LittleBigPlanet (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Unlike most other games (which normally require level completion to keep any items found), completing the level is not necessary for the player to keep any Dreamer Orbs or prizes they have found in that level.
 LittleBigPlanet (Video Game) / int_d6f284a3
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d6f284a3
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d6f284a3
 LittleBigPlanet (Video Game) / int_d7d588c8
type
Lethal Lava Land
 LittleBigPlanet (Video Game) / int_d7d588c8
comment
Lethal Lava Land: "High-Pressure Cellar" in Spooky Mansion is an odd variation, it's set indoors and the heat comes from the mansion's poorly-maintained boiler.
 LittleBigPlanet (Video Game) / int_d7d588c8
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d7d588c8
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d7d588c8
 LittleBigPlanet (Video Game) / int_d8413593
type
Abnormal Allergy
 LittleBigPlanet (Video Game) / int_d8413593
comment
Abnormal Allergy: In the final level, Newton tells Sackboy that he has allergies to drowning, which make him break out into... death.
 LittleBigPlanet (Video Game) / int_d8413593
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d8413593
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d8413593
 LittleBigPlanet (Video Game) / int_d9494eeb
type
Tremor Trampoline
 LittleBigPlanet (Video Game) / int_d9494eeb
comment
Tremor Trampoline: The main mechanic of "Bear With Us". This sidequest is set in a dance academy where Oleg has accidentally turned on music that made the bears angry. The bears' periodic jumps launch Sackboy and various objects on the ground.
 LittleBigPlanet (Video Game) / int_d9494eeb
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d9494eeb
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d9494eeb
 LittleBigPlanet (Video Game) / int_d959d421
type
Rotating Protagonist
 LittleBigPlanet (Video Game) / int_d959d421
comment
Rotating Protagonist: Well, it's more like a Rotating Partner. The game begins with Sackboy meeting Colonel Flounder, who teaches Sackboy the basics (read: He helps you through the tutorials). They split up afterwards, and Sackboy meets Marianne Noisette, who is having trouble with the Hollows. After Sackboy defeats their drill train, the two leave the mines and Sackboy is abducted by Sean Brawn, who teaches him how to use the Grappling Hook. The two chase after and defeat the MegaBrain, who was being controlled by the Hollows. The computer tells them that the two need to head to Spooky Mansion, and places them in crates being shipped to the location. As the two ride in the crates on an open conveyor belt, The Unbelievable Otis smashes his head into the crate Sackboy is in, causing him to fall off of the conveyor. After the two land, Otis tells Sackboy that he needs scrap to build a double-barreled cannon, which he will use to launch Sackboy to Spooky Mansion. After acquiring the scrap, they go for a flight. Otis continues flying, but Sackboy crashes through the roof and meets Mrs. Sunshine. The two move through the mansion, and eventually come across the final boss. In the cutscene after the final boss, all 5 characters meet each other.
 LittleBigPlanet (Video Game) / int_d959d421
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d959d421
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d959d421
 LittleBigPlanet (Video Game) / int_d9cf40fa
type
Screw This, I'm Outta Here
 LittleBigPlanet (Video Game) / int_d9cf40fa
comment
Screw This, I'm Outta Here: In the boss level of the Muppets Pack, once the Phantom, in his giant machine, appears behind Fozzie and Sackboy, the former decides that Sackboy can handle it and runs away, screaming (though he does later help out by bringing a cannon for Sackboy to use).
 LittleBigPlanet (Video Game) / int_d9cf40fa
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d9cf40fa
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d9cf40fa
 LittleBigPlanet (Video Game) / int_d9f4cb75
type
Video Game Perversity Potential
 LittleBigPlanet (Video Game) / int_d9f4cb75
comment
Video Game Perversity Potential: It didn't take long for people to make a level that involved flying a giant penis-shaped rocket. We shan't forget players putting the "Finger" item from the Monster DLC on their crotch. "Should my dong be made of wood, or stone?" "Wood would be the obvious choice."
 LittleBigPlanet (Video Game) / int_d9f4cb75
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_d9f4cb75
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_d9f4cb75
 LittleBigPlanet (Video Game) / int_dab6a3a8
type
Sugar Apocalypse
 LittleBigPlanet (Video Game) / int_dab6a3a8
comment
Sugar Apocalypse: Victoria's Lab, literally.
 LittleBigPlanet (Video Game) / int_dab6a3a8
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_dab6a3a8
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_dab6a3a8
 LittleBigPlanet (Video Game) / int_dabc7a46
type
Sixth Ranger
 LittleBigPlanet (Video Game) / int_dabc7a46
comment
Sixth Ranger: Dr. Higginbotham is the last to join the Alliance.
 LittleBigPlanet (Video Game) / int_dabc7a46
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_dabc7a46
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_dabc7a46
 LittleBigPlanet (Video Game) / int_dae3999d
type
Action Bomb
 LittleBigPlanet (Video Game) / int_dae3999d
comment
Action Bomb: the Bomb-Bots from "The Journey Home" are yellow Sackbots that, when grabbed, begin ticking suddenly. Eventually, they begin convulsing whilst crazily laughing before exploding. Clive Handforth says the best part is that he does not have to pay them.
 LittleBigPlanet (Video Game) / int_dae3999d
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_dae3999d
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_dae3999d
 LittleBigPlanet (Video Game) / int_dbfd6b8
type
Lyrical Dissonance
 LittleBigPlanet (Video Game) / int_dbfd6b8
comment
Lyrical Dissonance: The song "Tapha Niang", which plays in the story level "Swinging Safari", used passages from the Qur'an as lyrics, which would result in you swinging around on random safari animals while listening to someone talk about how everyone's going to die. However, the song was replaced with an instrumental version due to concerns that the "lyrics" would be seen as offensive to Muslims, so this is averted for most copies.
 LittleBigPlanet (Video Game) / int_dbfd6b8
featureApplicability
-1.0
 LittleBigPlanet (Video Game) / int_dbfd6b8
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_dbfd6b8
 LittleBigPlanet (Video Game) / int_dc3d72e6
type
Something We Forgot
 LittleBigPlanet (Video Game) / int_dc3d72e6
comment
Something We Forgot: At the end of the Toy Story DLC, the gang manages to catch the Evil Dr. Porkchop in a cage. They then walk off, and the screen fades to black... and then cuts back on, centered on Hamm (no longer the Evil Dr.) still in the cage.
 LittleBigPlanet (Video Game) / int_dc3d72e6
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_dc3d72e6
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_dc3d72e6
 LittleBigPlanet (Video Game) / int_dd43121c
type
Money Multiplier
 LittleBigPlanet (Video Game) / int_dd43121c
comment
Money Multiplier: One of the starting boosters that can show up is Blue Bubbles, which makes each Bubble worth 2 times as much.
 LittleBigPlanet (Video Game) / int_dd43121c
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_dd43121c
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_dd43121c
 LittleBigPlanet (Video Game) / int_dd6dcee0
type
Tradesnarkâ„¢
 LittleBigPlanet (Video Game) / int_dd6dcee0
comment
Tradesnarkâ„¢
 LittleBigPlanet (Video Game) / int_dd6dcee0
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_dd6dcee0
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_dd6dcee0
 LittleBigPlanet (Video Game) / int_ddc15c81
type
Precision-Guided Boomerang
 LittleBigPlanet (Video Game) / int_ddc15c81
comment
Precision-Guided Boomerang: The second the Whirltool leaves your hand, it practically becomes a sentient being. It'll home in on Score Bubbles, Collectabells and enemies as long as you send it in their general direction, and of course it has no problem flying back into your hand when all is said and done.
 LittleBigPlanet (Video Game) / int_ddc15c81
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_ddc15c81
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_ddc15c81
 LittleBigPlanet (Video Game) / int_de6ca8fd
type
Cat-apult
 LittleBigPlanet (Video Game) / int_de6ca8fd
comment
Cat-apult: Nana Pud fires exploding cats at you.
 LittleBigPlanet (Video Game) / int_de6ca8fd
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_de6ca8fd
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_de6ca8fd
 LittleBigPlanet (Video Game) / int_e0ecb7b3
type
Space Station
 LittleBigPlanet (Video Game) / int_e0ecb7b3
comment
Space Station: One level in the Toy Story Pack takes place on one, apparently part of Star Command. The Evil Dr. Porkchop ends up blowing it up and making its remains into a spacebound version of Stepping Stones in the Sky as the platforms reenter orbit. The Hub Level in the DC Comics Pack is the Watchtower, the Justice League's famous orbital base. The last levels are set on the Hall of Doom, Lex Luthor's space station, which has been upgraded from its more humble origins. San Crispin Space Prison from the Cross-Controller Pack is, as the name implies, a prison facility located in space. Sackboy ends up crashing into it while exploring space, kicking off the plot of the Cross-Control DLC.
 LittleBigPlanet (Video Game) / int_e0ecb7b3
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_e0ecb7b3
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_e0ecb7b3
 LittleBigPlanet (Video Game) / int_e1aed0a9
type
Boss Subtitles
 LittleBigPlanet (Video Game) / int_e1aed0a9
comment
Boss Subtitles: A banner displaying a boss' name will show up in their introductory cutscene.
 LittleBigPlanet (Video Game) / int_e1aed0a9
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_e1aed0a9
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_e1aed0a9
 LittleBigPlanet (Video Game) / int_e2ad09ba
type
When All Else Fails, Go Right
 LittleBigPlanet (Video Game) / int_e2ad09ba
comment
When All Else Fails, Go Right: Played straight in most levels, but some actually avert this, and not just in the community. Examples from Story Mode are the first game's "Endurance Dojo" (where you're going left) and the third game's "Tutu Tango" (where you zig-zag as you go down).
 LittleBigPlanet (Video Game) / int_e2ad09ba
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_e2ad09ba
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_e2ad09ba
 LittleBigPlanet (Video Game) / int_e2d7b14c
type
Made of Explodium
 LittleBigPlanet (Video Game) / int_e2d7b14c
comment
Made of Explodium: Lex Luthor's mech suit explodes after running out of battery power, for some reason.
 LittleBigPlanet (Video Game) / int_e2d7b14c
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_e2d7b14c
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_e2d7b14c
 LittleBigPlanet (Video Game) / int_e37b971d
type
Screams Like a Little Girl
 LittleBigPlanet (Video Game) / int_e37b971d
comment
Screams Likea Little Girl: Done in one level when the second shrubs reveals Clive, whose very mortified only if he emits a squeal of terror when that happens.
 LittleBigPlanet (Video Game) / int_e37b971d
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_e37b971d
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_e37b971d
 LittleBigPlanet (Video Game) / int_e3def52f
type
Egopolis
 LittleBigPlanet (Video Game) / int_e3def52f
comment
Egopolis: One of the worlds that your journey brings you to is Avalonia, an Eternal Engine city created by Avalon Centrifuge. A rare example of a good guy doing this.
 LittleBigPlanet (Video Game) / int_e3def52f
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_e3def52f
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_e3def52f
 LittleBigPlanet (Video Game) / int_e402b8bd
type
Hailfire Peaks
 LittleBigPlanet (Video Game) / int_e402b8bd
comment
Hailfire Peaks: Follows this in the steps of the second one: Stitchem/Prolouge is a Level Ate combined with Green Hill Zone and presumably the Swiss Alps. Manglewood is a 1950s America B-Movie set in a swampland. The Ziggurat is the Moscow Kremlin with frequent steampunk elements. Bunkum Lagoon is basically a medieval take on Venice, in the sky, with frequent sea-life motifs.
 LittleBigPlanet (Video Game) / int_e402b8bd
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_e402b8bd
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_e402b8bd
 LittleBigPlanet (Video Game) / int_e4fe2e05
type
Sandbox Mode
 LittleBigPlanet (Video Game) / int_e4fe2e05
comment
Sandbox Mode: Create Mode allows players to freely build and design using objects, materials, worlds, sounds, music, and tools that they've collected in the Story Mode. The player can only die if they will it, as well as start, stop, and travel back and forth though time to aid in building. The player can use this mode to create levels that other members of the community can later play for themselves.
 LittleBigPlanet (Video Game) / int_e4fe2e05
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_e4fe2e05
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_e4fe2e05
 LittleBigPlanet (Video Game) / int_e54b7b17
type
Zonk
 LittleBigPlanet (Video Game) / int_e54b7b17
comment
Zonk: Occasionally, a Lucky Chest that has bubbles will spit out a puff of purple smoke instead of a burst of light, give you 5 Bubbles instead of a number more akin to Pinball Scoring, and play the Negativitron's laugh instead of a cheering crowd.
 LittleBigPlanet (Video Game) / int_e54b7b17
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_e54b7b17
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_e54b7b17
 LittleBigPlanet (Video Game) / int_e563bf09
type
Insistent Terminology
 LittleBigPlanet (Video Game) / int_e563bf09
comment
Insistent Terminology: The Boost/Dash Boots. Pinky Buflooms and the Sackpocket call them the Boost Boots, but the sticker is called the Dash Boots.
 LittleBigPlanet (Video Game) / int_e563bf09
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_e563bf09
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_e563bf09
 LittleBigPlanet (Video Game) / int_e57198a4
type
Advancing Wall of Doom
 LittleBigPlanet (Video Game) / int_e57198a4
comment
Advancing Wall of Doom: "The Abominable Showman", a giant Yeti seen at the end of "Ready Yeti Go", which chases you down in a similar manner to the boulders from Crash Bandicoot. The level "Escape Velocity" has a few advancing laser grids forcing you to pick up the pace, lest they One-Hit Kill your Sackboy. The co-op stage "Double Down" has both Sackfolk descending down a chasm together while a laser grid comes from above. If it catches either player, it speeds up to make short work of the other.
 LittleBigPlanet (Video Game) / int_e57198a4
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_e57198a4
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_e57198a4
 LittleBigPlanet (Video Game) / int_e5817590
type
Meta Multiplayer
 LittleBigPlanet (Video Game) / int_e5817590
comment
Meta Multiplayer: There's no actual multiplayer, but there is a scoreboard that lets you compare your score with your friends.
 LittleBigPlanet (Video Game) / int_e5817590
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_e5817590
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_e5817590
 LittleBigPlanet (Video Game) / int_e5bb2929
type
Super Not-Drowning Skills
 LittleBigPlanet (Video Game) / int_e5bb2929
comment
Super Not-Drowning Skills: The "Scuba Gear" powerup. Made safer by the fact that you can't take it off while you're in water, unless you touch an Enhancement Remover. Of course, it doesn't protect you from other underwater hazards...
 LittleBigPlanet (Video Game) / int_e5bb2929
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_e5bb2929
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_e5bb2929
 LittleBigPlanet (Video Game) / int_e5d8460d
type
Unexplained Recovery
 LittleBigPlanet (Video Game) / int_e5d8460d
comment
Unexplained Recovery: Sheriff Zapata, who you defeated in the first game, appears alive and well in a crowd of people in The King's Castle.
 LittleBigPlanet (Video Game) / int_e5d8460d
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_e5d8460d
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_e5d8460d
 LittleBigPlanet (Video Game) / int_e63317eb
type
Green Hill Zone
 LittleBigPlanet (Video Game) / int_e63317eb
comment
Green Hill Zone: The Land of Odd is very green and vaguely tropical, though it's not the tutorial level.
 LittleBigPlanet (Video Game) / int_e63317eb
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_e63317eb
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_e63317eb
 LittleBigPlanet (Video Game) / int_e6f18344
type
Humongous Mecha
 LittleBigPlanet (Video Game) / int_e6f18344
comment
Humongous Mecha The Collector pilots one during the final battle of the first game, which has large fists to slam with and enemies it can summon. When enough damage is dealt, it loses these attacks, but gains the ability to shoot electric projectiles from its sides and make the same projectiles fall from the ceiling. You also fight Metal Gear REX at the end of the Metal Gear Solid expansion pack (with a paintball gun to boot). Like in its home series, it makes liberal use of explosives to attack. In the Muppets Pack, there's the Phantom's Massive Muppet Machine, which has Giant Hands of Doom that can slam and send out fireballs, and a mouth full of plasma that needs to be avoided when attacking its teeth. Lex Luthor has one in the DC Comics pack that shoots lasers, plasma balls and missiles.
 LittleBigPlanet (Video Game) / int_e6f18344
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_e6f18344
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_e6f18344
 LittleBigPlanet (Video Game) / int_e7eb0474
type
Hub Level
 LittleBigPlanet (Video Game) / int_e7eb0474
comment
Hub Level: Each world, aside from the first, has a hub level, where you travel to the levels to collect the missing Marbles.
 LittleBigPlanet (Video Game) / int_e7eb0474
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_e7eb0474
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_e7eb0474
 LittleBigPlanet (Video Game) / int_e8902581
type
Side View
 LittleBigPlanet (Video Game) / int_e8902581
comment
Side View: A variation. The camera is tilted up slightly so you can see the extra layers, but you can use either the "front view" option (in Create Mode) or a Game Camera (in Play Mode) to remove all depth and make it full side view.
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LittleBigPlanet (Video Game) / int_e8902581
 LittleBigPlanet (Video Game) / int_eaa1c5b5
type
Sequel Number Snarl
 LittleBigPlanet (Video Game) / int_eaa1c5b5
comment
Sequel Number Snarl: The series only counts the console games with numbered sequels. This means that LittleBigPlanet 2 is actually the third game in the series (or fourth, if you count spinoff Sackboy's Prehistoric Moves), because of the release of the PSP LittleBigPlanet in between the original PS3 LittleBigPlanet and LBP2. This also means that LittleBigPlanet 3 can be anywhere from the fifth to the eighth game in the series (LBP1, LBP PSP, (Sackboy's Prehistoric Moves), LBP2, LBP Vita, (LBP Karting), (''Run Sackboy! Run!''), LBP3).
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type
Gratuitous Disco Sequence
 LittleBigPlanet (Video Game) / int_eac7bacb
comment
Gratuitous Disco Sequence: The Space Bass is, to put it straight, a disco-themed space station.
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1.0
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LittleBigPlanet (Video Game) / int_eac7bacb
 LittleBigPlanet (Video Game) / int_ebad3aad
type
Jet Pack
 LittleBigPlanet (Video Game) / int_ebad3aad
comment
Jetpack: One of the powerups. It allows you to fly around and collect Bubbles with no fear of dying for a moment.
 LittleBigPlanet (Video Game) / int_ebad3aad
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1.0
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 LittleBigPlanet (Video Game) / int_ecc4c006
type
Clockworks Area
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comment
Clockworks Area: Alpine Run has frequent clock based elements.
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featureApplicability
1.0
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LittleBigPlanet (Video Game) / int_ecc4c006
 LittleBigPlanet (Video Game) / int_ed98f038
type
Wall Crawl
 LittleBigPlanet (Video Game) / int_ed98f038
comment
Wall Crawl: The Attract-O-Gel can let you walk on walls.
 LittleBigPlanet (Video Game) / int_ed98f038
featureApplicability
1.0
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featureConfidence
1.0
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LittleBigPlanet (Video Game) / int_ed98f038
 LittleBigPlanet (Video Game) / int_eee721fd
type
Wall Jump
 LittleBigPlanet (Video Game) / int_eee721fd
comment
Wall Jump: The above-mentioned DC Comics Pack also shows up in this game, too, so the Wall Jump Material and Tweaker return.
 LittleBigPlanet (Video Game) / int_eee721fd
featureApplicability
1.0
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featureConfidence
1.0
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LittleBigPlanet (Video Game) / int_eee721fd
 LittleBigPlanet (Video Game) / int_ef3b4c2f
type
Glorious Mother Russia
 LittleBigPlanet (Video Game) / int_ef3b4c2f
comment
Glorious Mother Russia: The Factory of a Better Tomorrow contains many Soviet Russian elements, such as the red fists and "comrade!" signs.
 LittleBigPlanet (Video Game) / int_ef3b4c2f
featureApplicability
1.0
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featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_ef3b4c2f
 LittleBigPlanet (Video Game) / int_ef43c232
type
Downloadable Content
 LittleBigPlanet (Video Game) / int_ef43c232
comment
There are some rare DLC costumes that players can miss out on, mostly rare shirts and hats. There are special shirts (and occasionally hats) available at each game's launch, the Slurpee Shirt, which you got by redeeming codes that were on the bottom of Slurpee cups, a shirt in the second game that was only possible to get by pre-ordering the Vita game, and 3 shirts with each of the new playable characters from the third game (and one with the 3 from the logo) for pre-ordering the digital version of LittleBigPlanet 3. In Karting, there's the Target Racer for pre-ordering the game from said store.
 LittleBigPlanet (Video Game) / int_ef43c232
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1.0
 LittleBigPlanet (Video Game) / int_ef43c232
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_ef43c232
 LittleBigPlanet (Video Game) / int_f0089082
type
Early-Bird Cameo
 LittleBigPlanet (Video Game) / int_f0089082
comment
Early-Bird Cameo: In the introduction level, when you get to the tutorial about acting, there's a large crowd behind Sackboy. Larry Da Vinci and Victoria von Bathysphere appear in the bottom left, before they show up to teach you the Popit Puzzles. Downplayed, since they're both existing characters.
 LittleBigPlanet (Video Game) / int_f0089082
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_f0089082
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_f0089082
 LittleBigPlanet (Video Game) / int_f09021fe
type
Check-Point Starvation
 LittleBigPlanet (Video Game) / int_f09021fe
comment
Checkpoint Starvation: Not in the story levels, but some community levels only contain a few checkpoints, or sometimes just one Infinite Checkpoint at the beginning.
 LittleBigPlanet (Video Game) / int_f09021fe
featureApplicability
1.0
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featureConfidence
1.0
 LittleBigPlanet (Video Game)
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LittleBigPlanet (Video Game) / int_f09021fe
 LittleBigPlanet (Video Game) / int_f1e6402d
type
Suddenly Speaking
 LittleBigPlanet (Video Game) / int_f1e6402d
comment
Suddenly Speaking: Downplayed. Sackboy was completely mute in every other LittleBigPlanet game with two very minor exceptions (a faint whine when drowning, and a held grunt for the duration of the Hold to Retry! animation). In this game, Sackboy doesn't regularly speak, but he's more vocal on the whole, shouting or grunting when executing his moves, or letting out brief lines like "Uh-oh!" when narrowly dodging hazards.
 LittleBigPlanet (Video Game) / int_f1e6402d
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1.0
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1.0
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LittleBigPlanet (Video Game) / int_f1e6402d
 LittleBigPlanet (Video Game) / int_f1e837cc
type
Mind over Matter
 LittleBigPlanet (Video Game) / int_f1e837cc
comment
The "Brain Crane Pain" minigame in the Move pack revolves around using a telekinetic device to kill your opponents.
 LittleBigPlanet (Video Game) / int_f1e837cc
featureApplicability
1.0
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featureConfidence
1.0
 LittleBigPlanet (Video Game)
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LittleBigPlanet (Video Game) / int_f1e837cc
 LittleBigPlanet (Video Game) / int_f2dadf81
type
Evil Twin
 LittleBigPlanet (Video Game) / int_f2dadf81
comment
Evil Twin: Guest players get a subtitle based on their controller number, like Best Friend. Playing as a guest on the number one controller nets you this title. One of the titles is also "Good Twin."
 LittleBigPlanet (Video Game) / int_f2dadf81
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1.0
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featureConfidence
1.0
 LittleBigPlanet (Video Game)
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LittleBigPlanet (Video Game) / int_f2dadf81
 LittleBigPlanet (Video Game) / int_f318393e
type
Automatic Level
 LittleBigPlanet (Video Game) / int_f318393e
comment
Automatic Level: The first level of the Metal Gear Solid pack is a gag trailer. You ride in a vehicle while watching cardboard theatrics & reading cheesy dialogue. If you get the bullet hole sticker & come back, you can play this level like a rail shooter by putting the sticker on various targets to get points & prizes.
 LittleBigPlanet (Video Game) / int_f318393e
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1.0
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1.0
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LittleBigPlanet (Video Game) / int_f318393e
 LittleBigPlanet (Video Game) / int_f466c9b1
type
Overly Long Scream
 LittleBigPlanet (Video Game) / int_f466c9b1
comment
Overly Long Scream: Newton does it as he along with Sackboy and his friends fall to their doom.
 LittleBigPlanet (Video Game) / int_f466c9b1
featureApplicability
1.0
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1.0
 LittleBigPlanet (Video Game)
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LittleBigPlanet (Video Game) / int_f466c9b1
 LittleBigPlanet (Video Game) / int_f4a5b281
type
Ceiling Cling
 LittleBigPlanet (Video Game) / int_f4a5b281
comment
Ceiling Cling: The Attract-O-Gel material and Attract-O-Tweaker from the Muppets DLC pack lets you walk on the ceiling.
 LittleBigPlanet (Video Game) / int_f4a5b281
featureApplicability
1.0
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featureConfidence
1.0
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LittleBigPlanet (Video Game) / int_f4a5b281
 LittleBigPlanet (Video Game) / int_f54256d4
type
Micro-Transactions
 LittleBigPlanet (Video Game) / int_f54256d4
comment
Microtransactions: You can buy packs of items, bubbles, Save-Me Hearts, or bonus "Sack-Powers" like Double Bubbles on every run, a free booster on every run, or one Auto-Shield on every run, with real cash, as is the norm for the genre.
 LittleBigPlanet (Video Game) / int_f54256d4
featureApplicability
1.0
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featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_f54256d4
 LittleBigPlanet (Video Game) / int_f7bbb0ec
type
Automatic New Game
 LittleBigPlanet (Video Game) / int_f7bbb0ec
comment
Automatic New Game: Starting these games drops you into the tutorial/opening credits as the default brown knit Sackboy. Unless you're starting with a save from a previous game, in which you are wearing your last costume.
 LittleBigPlanet (Video Game) / int_f7bbb0ec
featureApplicability
1.0
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featureConfidence
1.0
 LittleBigPlanet (Video Game)
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LittleBigPlanet (Video Game) / int_f7bbb0ec
 LittleBigPlanet (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 LittleBigPlanet (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: The Sackbots can also just be left to rot in their cages... or led into hazards to take them out. In the level "Bang for Buck," there's a sticker trigger. Using it spawns Creatinators that you can use to shoot bombs. While throwing bombs in the normal level can take your team's lives, these will do so much faster. The "Rocket Funland" minigame also uses a Creatinator that shoots missiles. Unlike the above level, though, killing your friends is the intent, as it's a versus level and you'll get points for doing so. People make levels where all you do is kill your friends, either until you get bored or the other guys get fed up and leave. The "Brain Crane Pain" minigame in the Move pack revolves around using a telekinetic device to kill your opponents.
 LittleBigPlanet (Video Game) / int_f87c42d4
featureApplicability
1.0
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featureConfidence
1.0
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LittleBigPlanet (Video Game) / int_f87c42d4
 LittleBigPlanet (Video Game) / int_f94756fe
type
Faceship
 LittleBigPlanet (Video Game) / int_f94756fe
comment
Faceship: The Huge Spaceship, which has Sackboy's face on it.
 LittleBigPlanet (Video Game) / int_f94756fe
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_f94756fe
featureConfidence
1.0
 LittleBigPlanet (Video Game)
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LittleBigPlanet (Video Game) / int_f94756fe
 LittleBigPlanet (Video Game) / int_f9f2c33
type
Running Gag
 LittleBigPlanet (Video Game) / int_f9f2c33
comment
Running Gag: Gerald Strudleguff, a Recurring Traveller who keeps popping up in every world with Dreamer Orbs he gives to Sackboy... but not before misidentifying the collectibles as something else. He finally uses the name everyone else has been using in his last appearance.
 LittleBigPlanet (Video Game) / int_f9f2c33
featureApplicability
1.0
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featureConfidence
1.0
 LittleBigPlanet (Video Game)
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LittleBigPlanet (Video Game) / int_f9f2c33
 LittleBigPlanet (Video Game) / int_fb12cf50
type
Sidetrack Bonus
 LittleBigPlanet (Video Game) / int_fb12cf50
comment
Sidetrack Bonus: Ooh, prize bubbles!
 LittleBigPlanet (Video Game) / int_fb12cf50
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_fb12cf50
featureConfidence
1.0
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LittleBigPlanet (Video Game) / int_fb12cf50
 LittleBigPlanet (Video Game) / int_fc151e9d
type
Department of Redundancy Department
 LittleBigPlanet (Video Game) / int_fc151e9d
comment
Department of Redundancy Department: "Invasion of the Body Invaders."
 LittleBigPlanet (Video Game) / int_fc151e9d
featureApplicability
1.0
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LittleBigPlanet (Video Game) / int_fc151e9d
 LittleBigPlanet (Video Game) / int_fcadd0e3
type
Impact Silhouette
 LittleBigPlanet (Video Game) / int_fcadd0e3
comment
Impact Silhouette: Toggle does one of these in one of the cutscenes when he smashed through the wall. Happens again with, this time through the now shattered glass panel.
 LittleBigPlanet (Video Game) / int_fcadd0e3
featureApplicability
1.0
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featureConfidence
1.0
 LittleBigPlanet (Video Game)
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LittleBigPlanet (Video Game) / int_fcadd0e3
 LittleBigPlanet (Video Game) / int_fd1f1a63
type
Ridiculously Cute Critter
 LittleBigPlanet (Video Game) / int_fd1f1a63
comment
Ridiculously Cute Critter: The Sackboys and Sackgirls even spend much of their time with their mouths open, possibly with their tongues hanging out like little happy puppies.
 LittleBigPlanet (Video Game) / int_fd1f1a63
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_fd1f1a63
featureConfidence
1.0
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LittleBigPlanet (Video Game) / int_fd1f1a63
 LittleBigPlanet (Video Game) / int_fe0330fb
type
Brick Joke
 LittleBigPlanet (Video Game) / int_fe0330fb
comment
Brick Joke: In the opening of the DC Comics Pack, Cyborg is sent to activate the force field for the Watchtower. At the end of the pack, a bunch of bad guys surround the Watchtower, and we find out that Cyborg, who ended up locked in a room, never actually got around to activating it.
 LittleBigPlanet (Video Game) / int_fe0330fb
featureApplicability
1.0
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featureConfidence
1.0
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hasFeature
LittleBigPlanet (Video Game) / int_fe0330fb
 LittleBigPlanet (Video Game) / int_fea27091
type
Buffy Speak
 LittleBigPlanet (Video Game) / int_fea27091
comment
Buffy Speak: At one point, Newton fails at making a simile when he tells the Sackpeople to use Layer Launchers to "bounce in and out like a, like a... a bouncing in-and-out thing".
 LittleBigPlanet (Video Game) / int_fea27091
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_fea27091
featureConfidence
1.0
 LittleBigPlanet (Video Game)
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LittleBigPlanet (Video Game) / int_fea27091
 LittleBigPlanet (Video Game) / int_ff37e104
type
Treetop Town
 LittleBigPlanet (Video Game) / int_ff37e104
comment
Tree Top Town: Eve's Asylum for the Mentally Alternative, although it's more of an insane asylum than a town.
 LittleBigPlanet (Video Game) / int_ff37e104
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_ff37e104
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
LittleBigPlanet (Video Game) / int_ff37e104
 LittleBigPlanet (Video Game) / int_ff8afd14
type
Spider Tank
 LittleBigPlanet (Video Game) / int_ff8afd14
comment
Spider Tank: The second boss, although it's not so much a tank as a giant rogue brainwave machine with giant legs.
 LittleBigPlanet (Video Game) / int_ff8afd14
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_ff8afd14
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LittleBigPlanet (Video Game) / int_ff8afd14
 LittleBigPlanet (Video Game) / int_ff9af0b9
type
Jungle Jazz
 LittleBigPlanet (Video Game) / int_ff9af0b9
comment
Jungle Jazz: The Savannah Theme, which plays in the African jungle-based area, mixes tribal chants with jazz in its Variable Mix.
 LittleBigPlanet (Video Game) / int_ff9af0b9
featureApplicability
1.0
 LittleBigPlanet (Video Game) / int_ff9af0b9
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LittleBigPlanet (Video Game) / int_ff9af0b9
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type
ItemName
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LittleBigPlanet (Video Game) / int_name
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LittleBigPlanet (Video Game)

The following is a list of statements referring to the current page from other pages.

 Black Cat / Comicbook
seeAlso
LittleBigPlanet (Video Game)
 Rogue / Comicbook
seeAlso
LittleBigPlanet (Video Game)
 Pyschadelicsnake (Lets Play)
seeAlso
LittleBigPlanet (Video Game)
 LittleBigPlanet (Video Game)
hasFeature
Abandoned Mascot / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Achievement Mockery / int_5a2333ef
 LittleBigPlanet (Video Game)
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Achievement System / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Advancing Boss of Doom / int_5a2333ef
 LittleBigPlanet (Video Game)
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Advancing Wall of Doom / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
All the Worlds Are a Stage / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Amen break / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Amphibious Automobile / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
An Interior Designer Is You / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
And Your Reward Is Clothes / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Anti Poop-Socking / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
As Long as There Is Evil / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Ascended Glitch / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Automatic Level / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Automatic New Game / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Black Bead Eyes / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Blackout Basement / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Boss-Only Level / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Breaking Out / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Bridge Logic / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
British Video Games / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
By the Lights of Their Eyes / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Cardboard Box Home / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Celebrity Voice Actor / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Character Customization / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Check-Point Starvation / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Clockwork Creature / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Clumsy Copyright Censorship / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Collection Sidequest / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Comedy Video Games / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Console Cameo / int_5a2333ef
 LittleBigPlanet (Video Game)
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Corridor Cubbyhole Run / int_5a2333ef
 LittleBigPlanet (Video Game)
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Crate Expectations / int_5a2333ef
 LittleBigPlanet (Video Game)
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Creation Sequence / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Credits Medley / int_5a2333ef
 LittleBigPlanet (Video Game)
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Critical Annoyance / int_5a2333ef
 LittleBigPlanet (Video Game)
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Death as Game Mechanic / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Death Throws / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
December–December Romance / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Defunct Online Video Games / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Deliberately Monochrome / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Descended Creator / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Directionally Solid Platforms / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Disconnected Side Area / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Doo-Wop Progression / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Downloadable Content / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Dream Land / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Drop-In-Drop-Out Multiplayer / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Easy Levels, Hard Bosses / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Eat the Camera / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Egopolis / int_5a2333ef
 LittleBigPlanet (Video Game)
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Emote Animation / int_4e5dffcf
 LittleBigPlanet (Video Game)
hasFeature
Everything's Deader with Zombies / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Evil Puppeteer / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Expansion Pack World / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Faceship / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Fan Community Nicknames / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Fantasy Counterpart Map / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Floating Platforms / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Follow the Money / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Forgetful Jones / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Forgotten Trope / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Frying Pan of Doom / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
G-Rated Mental Illness / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Gameplay Roulette / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Giant Space Flea from Nowhere / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Goomba Springboard / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Grappling-Hook Pistol / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Gratuitous Ninja / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Happy Harlequin Hat / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
He Knows About Timed Hits / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Heroic Mime / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
High-Tier Scrappy / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
High-Voltage Death / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Holiday Mode / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Home Stage / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Hub Level / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Human Ladder / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
100% Completion / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
I Just Want to Be Loved / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
I Would Say If I Could Say / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Idle Animation / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Incendiary Exponent / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Incoming Ham / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
It's Easy, So It Sucks! / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Jet Pack / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Jump Physics / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Jungle Jazz / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Just One More Level! / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Justified Tutorial / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Killer App / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Konami Code / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Last Lousy Point / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Leaning Tower of Mooks / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Lemony Narrator / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Level Ate / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Level Editor / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Living Toys / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Loading Screen / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Loads and Loads of Loading / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Locomotive Level / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Lord British Postulate / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Mad Bomber / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Magical Clown / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Marathon Boss / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Miles Gloriosus / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Minecart Madness / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Model Dissonance / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Mood Dissonance / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Mouse World / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Muppet Cameo / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Name-Tron / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Named After Somebody Famous / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Neoclassical Punk Zydeco Rockabilly / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
No-Damage Run / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
No Waterproofing in the Future / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Not-Actually-Cosmetic Award / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Not Quite Flight / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Offending the Creator's Own / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Old Save Bonus / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
One-Hit-Point Wonder / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
One-Woman Wail / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Only One Save File / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Our Dark Matter Is Mysterious / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Oxygen Meter / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Oxygenated Underwater Bubbles / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Player Creation Sharing / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Please Subscribe to Our Channel / int_4e5dffcf
 LittleBigPlanet (Video Game)
hasFeature
Post-Final Boss / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Power Creep, Power Seep / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Power-Up Mount / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Premium Currency / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Putting the Band Back Together / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Rainbow Speak / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Ratchet Scrolling / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Reactive Continuous Scream / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Recycled Title / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Saint-Bernard Rescue / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Sandbox Mode / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Save Scumming / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Scavenged Punk / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Score Multiplier / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Scoring Points / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Scunthorpe Problem / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Selective Gravity / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Side View / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Sidetrack Bonus / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Sliding Scale of Cooperation vs. Competition / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Slow Laser / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Snowlems / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Socialization Bonus / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Something We Forgot / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Sound-Coded for Your Convenience / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Sour Supporter / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Speaking Simlish / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Spikes of Doom / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Spring Coil / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Springs, Springs Everywhere / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Stalactite Spite / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Stress Vomit / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Suddenly Shouting / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Suddenly Speaking / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Super Not-Drowning Skills / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Super Title 64 Advance / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Surprise Difficulty / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Tech-Demo Game / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Temporary Online Content / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
That One Puzzle / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
That One Sidequest / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
The Collector / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
The Joy of X / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
The Man Behind the Curtain / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
The Many Deaths of You / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
The Place / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
The Power of Creation / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
The Vitruvian Pose / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
The Wonderland / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
They Copied It, So It Sucks! / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Trap Master / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Travel to Projectile / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Tremor Trampoline / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Triumphant Reprise / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Tron Lines / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Tube Travel / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
2½D / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Unexpected Gameplay Change / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Unexpected Shmup Level / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Unlimited Wardrobe / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Variable Mix / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Vicious Vac / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Video Arcade / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Video Game Perversity Potential / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Video Game Perversity Prevention / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Video Games of 2005–2009 / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Video Games of 2010–2014 / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Virtual Paper Doll / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
When All Else Fails, Go Right / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Wide-Open Sandbox / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Womb Level / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Word, Schmord! / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
X-Ray Sparks / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
You Nuke 'Em / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Zigzag Paper Tassel / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Zipperiffic / int_5a2333ef
 LittleBIGPlanet
sameAs
LittleBigPlanet (Video Game)
 Thomas Was Alone (Video Game)
seeAlso
LittleBigPlanet (Video Game)
 Xander VERSUS The World (Video Game)
seeAlso
LittleBigPlanet (Video Game)
 LittleBigPlanet
sameAs
LittleBigPlanet (Video Game)
 LittleBigPlanet (Video Game)
hasFeature
Astral Finale / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Kids Prefer Boxes / int_5a2333ef
 LittleBigPlanet (Video Game)
hasFeature
Paintball Episode / int_5a2333ef